What if... Engineers were 2x hp, cost, buildpower

It should be understood why they were T1:

  1. TA memes. The fabrication equivalents in TA are T1 and T3. And in TA Mass is alot less plentiful.

On a basic level mex points, provide often an average 1 mass a second. Also things costed more, like alot more so. (About 50%-66% more raw mass. And almost triple raw energy costs).

Also I’d need to double check, but the other aspect of Fabricators in Supcom Vanilla like TA they costed 0 mass.

I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

Project Head and current Owner/Manager of SCTA Project

I can't remember but I think it was 60-100 mass, I remember building a ton of them with 4 t1 pgens

Fun times

@tagada This game is now 14 years old. I strongly question whether your premise would actually be a bad thing.