Good morning, evening, whatever. I'm writing this from a 1v1, 2v2 perspective. Setoners, calm your tits.
Cybran frigates are wayyyyyyy too strong.
For example: They can beat a UEF frigate 1v1 with a good amount of HP left over, while costing less mass and having far better AA for killing torp bombers.
Best AA of any frigate.
Higest dps Frigate.
Cybran frigates eat other frigates for brunch, then will relax on the beach sipping a mimosa as they fuck up your naval factory engis or exposed mass extractors. This is not cool, and very imba.
Quick and dirty testing replay for those who do not know: https://replay.faforever.com/14205092 If anyone wants to get together with me and do 'real' testing, I'm all ears.
Closing thoughts, to avoid a few tangents I can see this argument branching off into:
Yes, I think Cybran is really weak. No I don't think they should have an over tuned frigate to counteract this. That is bad game design IMO to have a faction strong on some maps and weak on others, even more so when you are laddering into a blind map. Please fix Cybran weaknesses in other ways. Like give them HP on their structures for fucks sake.
Yes, Cybran does not have hover. Unfortunately, frigate balance is closely related to hover balance, of which this post will be trying to address frigate balance on its own. Hover balance is another terrible issue. IMO, hover should be used to raid and stuff, not be an alternative for navy. If this were the case, frigates could do their own thing instead of being overtuned to counter hover.
Yes, UEF has the best T3 navy. No, I don't think that is a fair tradeoff on maps like Roanoke, PoR, Oracle, where you get A-moved by 500 frigates by minute 12, and your t2 naval factory doesn't live long enough to see the light of day, let alone tech up to t3. I think it is fine to have that balance when their T2 navy is utter dogshit to get up and running, but T1 balance should not be so lopsided when it has such a large impact on the early game development.
So help me if any of you say UEF jamming is OP and that's why its balanced. Maybe if it didn't cost an extra 18 or so mass per frigate in energy cost to run the damn thing. I don't think its a far tradeoff even if it was free.