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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Is aeon arty nerf a bit too much ?

    Scheduled Pinned Locked Moved Balance Discussion
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    • F Offline
      FunkOff
      last edited by

      I agree that Aeon t2 arty sucks. When did they nerf? Back in the day it was solid because it would hit what you targeted.

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      • Z Offline
        Zokora
        last edited by

        Can you provide a link to the nerf?

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        • H Offline
          HLPstpBROimSTUCK
          last edited by

          https://github.com/FAForever/fa/commit/706646196978c07704e2b3bc48c3b7476e7f86fd, damage was nerferd from 5 pulses to 3 pulses(so ~1.6 times nerf), randomness increased from 1.5 to 2.5.

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          • AurikoA Offline
            Auriko
            last edited by

            It's on beta for testings : https://forum.faforever.com/topic/1311/faf-beta-current-changelog

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            • T Offline
              Tagada Balance Team
              last edited by

              Aeon arty is bugged and it deals twice the damage then it should if it hits a unit directly. This was supposed to fix that issue but it's obviously a subpar solution and we are investigating the core bug and trying to fix it.

              DeribusD 1 Reply Last reply Reply Quote 2
              • H Offline
                humanpotatoe
                last edited by

                cybran is anti unit, aeon is anti structure, uef is middle seraphim is uefs special cousin artillery wise šŸ˜›

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                • DeribusD Offline
                  Deribus Global Moderator @Tagada
                  last edited by

                  @Tagada said in Is aeon arty nerf a bit too much ?:

                  Aeon arty is bugged and it deals twice the damage then it should if it hits a unit directly. This was supposed to fix that issue but it's obviously a subpar solution and we are investigating the core bug and trying to fix it.

                  Interesting, is that the case if it hits a shield?

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                  • T Offline
                    Tagada Balance Team
                    last edited by

                    If I remember correctly yes. In my tests i managed to deal 10k dmg to a Fatboy in 1 shot, 5k dmg to its shield and 5k hp to its hp.

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                    • Dragun101D Offline
                      Dragun101
                      last edited by

                      Looked at the code will do some more confirmation tomorrow but simply it appears the Aeon Arty is coded to do its damage twice on impact

                      I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

                      Project Head and current Owner/Manager of SCTA Project

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                      • T Offline
                        Tagada Balance Team
                        last edited by Tagada

                        This post is deleted!
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                        • KaletheQuickK Offline
                          KaletheQuick
                          last edited by

                          Oh! I had done lots of tests to see which arty got through shields the fastest. I thought aeon won because of their DOT effect stopping shield regen for longer. Super interesting!

                          You must deceive the enemy, sometimes your allies, but you must always deceive yourself!

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                          • T Offline
                            Tagada Balance Team
                            last edited by

                            The bug was found, fixed and now it's being tested.

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