Linux Support

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@LittleMissMurder
yes? what do you want to say with this?
you dont have an old version of java JRE on other distros?

the new 1.2.0 client needs java 14 btw.
i dont know if it is worse news or not. (if you are on Ubuntu 20.04, it is not)

nice ghetto streams: https://www.twitch.tv/foodlfg

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JDK (or rather JRE) 11 is still default but you can of course choose which version to install.

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well lets simplify this:

  • sudo apt install openjdk-14-jre
  • use: 1.2.0 client

nice ghetto streams: https://www.twitch.tv/foodlfg

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Gonna release 1.2.0 as soon as I get the motivation to get out of bed XD

Soon™️

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Or not but soon

Soon™️

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@foodlfg It doesn't matter anymore - the new client wants 14

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yes it does

Soon™️

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My game crashes as soon as the game starts:

> com/sun/javafx/webkit/prism/WCGraphicsPrismContext patching succeeded!
info:  D3D9DeviceEx::ResetSwapChain:
info:    Requested Presentation Parameters
info:      - Width:              1024
info:      - Height:             768
info:      - Format:             D3D9Format::A8R8G8B8
info:      - Auto Depth Stencil: false
info:                  ^ Format: D3D9Format::Unknown
info:      - Windowed:           false
info:  Setting display mode: 1024x768@60
info:  Presenter: Actual swap chain properties:
info:    Format:       VK_FORMAT_B8G8R8A8_UNORM
info:    Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info:    Buffer size:  1024x768
info:    Image count:  3
info:    Exclusive FS: 0
info:  Presenter: Actual swap chain properties:
info:    Format:       VK_FORMAT_B8G8R8A8_UNORM
info:    Present mode: VK_PRESENT_MODE_FIFO_KHR
info:    Buffer size:  1024x768
info:    Image count:  4
info:    Exclusive FS: 0
X Error of failed request:  BadWindow (invalid Window parameter)
  Major opcode of failed request:  12 (X_ConfigureWindow)
  Resource id in failed request:  0x8400036
  Serial number of failed request:  6341
  Current serial number in output stream:  6344

Soon™️

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I am Ubuntu 20.04 I have the lobby in windowed mode and the game is full screen I am using Proton 5.0-9 as recommened by the wiki.

Soon™️

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Now if I try host a game it also crashes:

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0043dd2d
    attempted to read memory at 0x00000000

Program : Z:\home\alex\.faforever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log /home/alex/.faforever/logs/game_12616401.log /gpgnet 127.0.0.1:31353 /mean 1871.69 /deviation 98.0428 /savereplay gpgnet://127.0.0.1:36483/12616401/axel12.SCFAreplay /country ES /clan DEV /numgames 1648

Callstack:
	EntryPoint + -1 bytes ((Unknown)(0) + 0 bytes)

Last 100 lines of log...

info: cam_ZoomAmount 0.40000000596046
info: ui_AlwaysRenderStrategicIcons 0
info: ui_ScreenEdgeScrollView 1
info: ui_ArrowKeysScrollView 1
info: ui_KeyboardPanSpeed 90
info: ui_KeyboardPanAccelerateMultiplier 4
info: ui_KeyboardRotateSpeed 10
info: ui_KeyboardRotateAccelerateMultiplier 2
info: SC_SecondaryAdapter false
info: ren_Skydome 1
info: graphics_Fidelity 1
info: shadow_Fidelity 1
info: ren_MipSkipLevels 1
info: cam_DefaultLOD 1
info: cam_SetLOD WorldCamera 1
info: cam_SetLOD WorldCamera2 1
info: cam_SetLOD CameraHead2 1
info: SC_CameraScaleLOD 1
info: ren_bloom 0
debug: Wavebank prepared: 23e920
debug: Wavebank prepared: 23fad8
debug: Wavebank prepared: 240f00
debug: Wavebank prepared: 2420b8
debug: Wavebank prepared: 243d68
debug: Wavebank prepared: 245b50
debug: Wavebank prepared: 247a70
debug: Wavebank prepared: 248c28
debug: Wavebank prepared: 24adb8
debug: Wavebank prepared: 24c588
debug: Wavebank prepared: 24e5e0
debug: Wavebank prepared: 26c6f0
debug: Wavebank prepared: 26d8a8
debug: Wavebank prepared: 26fc18
debug: Wavebank prepared: 270dd0
debug: Wavebank prepared: 271f88
debug: Wavebank prepared: 273140
debug: Wavebank prepared: 2742f8
debug: Wavebank prepared: 2754b0
debug: Wavebank prepared: 276668
debug: Loading module '\000/lua/maui/frame.lua\000'
debug: Loading module '\000/lua/ui/uimain.lua\000'
debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000'
debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000'
debug: Loading module '\000/lua/multiplayer/gpgnet.lua\000'
info: GPGNET: entering idle state.
debug: Wavebank prepared: 26ea60
debug: Wavebank prepared: 277820
debug: Loading module '\000/lua/ui/lobby/lobby.lua\000'
debug: Loading module '\000/lua/version.lua\000'
debug: Loading module '\000/lua/ui/menus/menucommon.lua\000'
debug: Loading module '\000/lua/ui/game/tooltip.lua\000'
debug: Loading module '\000/lua/ui/help/tooltips.lua\000'
debug: Loading module '\000/lua/ui/maputil.lua\000'
debug: Loading module '\000/etc/faf/mapblacklist.lua\000'
debug: Loading module '\000/lua/ui/controls/radiobutton.lua\000'
debug: Loading module '\000/lua/ui/controls/mappreview.lua\000'
debug: Loading module '\000/lua/ui/controls/resmappreview.lua\000'
debug: Loading module '\000/lua/ui/texturepool.lua\000'
debug: Loading module '\000/lua/ui/controls/acubutton.lua\000'
debug: Loading module '\000/lua/gamecolors.lua\000'
debug: Loading module '\000/lua/maui/slider.lua\000'
debug: Loading module '\000/lua/ui/lobby/data/playerdata.lua\000'
debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua\000'
debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvalue.lua\000'
debug: Loading module '\000/lua/factions.lua\000'
debug: Loading module '\000/lua/ui/lobby/data/gamedata.lua\000'
debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua\000'
debug: Loading module '\000/lua/ui/controls/togglebutton.lua\000'
debug: Loading module '\000/lua/ui/lobby/lobbycomm.lua\000'
debug: Loading module '\000/lua/ui/controls/textarea.lua\000'
debug: Loading module '\000/lua/ui/lobby/trueskill.lua\000'
debug: Loading module '\000/etc/faf/blacklist.lua\000'
debug: Loading module '\000/lua/ui/help/tooltips-country.lua\000'
debug: Loading module '\000/lua/system/dkson.lua\000'
debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000'
debug: Loading module '\000/lua/ui/lobby/changelog.lua\000'
debug: Loading module '\000/lua/ui/controls/combo.lua\000'
debug: Loading module '\000/lua/ui/lobby/changelogdata.lua\000'
debug: Loading module '\000/lua/ui/lobby/aitypes.lua\000'
debug: Loading module '\000/lua/ai/customais_v2/sorianai.lua\000'
debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000'
info: /country
info: /init
info: /numgames
info: /mean
info: /clan
info: /deviation
info: GPGNET: setting nat handler to 0x1100c004
info: LOBBY: Game port 22094[UDP] opened.
info: LOBBY: starting with local uid of 53471 [axel12]
info: SC_PrimaryAdapter windowed
info: GPGNET: entering lobby state.
info:  { }
info:  { }
debug: Loading module '\000/lua/maui/effecthelpers.lua\000'
info: Supreme Commander: Forged Alliance version 3714
debug: Loading module '\000/lua/ui/lobby/chatarea.lua\000'
debug: Loading module '\000/lua/maui/statusbar.lua\000'
debug: Loading module '\000/lua/ui/controls/columnlayout.lua\000'
warning: Unable to load texture: _mappreview.dds

Maybe I should quit windowed mode but how

Soon™️

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Ok ignore the top one I selected a broken map

Soon™️

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When I try get the lobby back in full screen mode the game also crashed LOL. Seems like the game as a lot of issues on linux. Who told me I should try linux XD

Soon™️

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I think it was working before I put it in windowed mode? Where is that stored how can i revert this. I tried deleting game.prefs but that had no effect

Soon™️

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it doesn't sound like you're using proton's run file

did you add this to steam's launch option for FA ?

 PROTON_NO_ESYNC=1, PROTON_DUMP_DEBUG_COMMANDS=1 %command%

the PROTON_DUMP_DEBUG_COMMANDS allows for the creation of a run file under /tmp/proton_$USER/

you copy that file to you faf install dir and point to that file as the run arg for FA.

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Of course I have the script I copied it and I also set the options you are talking about. I am almost sure I did everything correctly. And it also worked. Till yesterday when it stoped working and I think it might be cause I am now in windowed mode. And also in the Exceptions the error is ralated to the window mode.

I only have no way of changing the window mode cause that crashes it as well

Soon™️

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just delete the config file and re-run from steam. yeah windowed mode doesn't play ball on linux, which is kinda funny because fullscreen mode doesn't play ball on windows.

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@axel12 said in Linux Support:

And it also worked. Till yesterday when it stoped working and I think it might be cause I am now in windowed mode.

remove / delete the game from the Steam library and reinstall it, i guess.

usually the game works fine with one monitor + fullscreen
(of course, why would anyone use windowed mode with one monitor...).
if you want to do two and windowed mode, then experiment with it. :))

nice ghetto streams: https://www.twitch.tv/foodlfg

0

@tatsu said in Linux Support:

@axel12
https://www.youtube.com/watch?v=Rv3ZXA4FNFk

@foodlfg can you please edit this video into your OP

ok, i did.

however, i dont really like you chose oracle java.
it just complicates stuff for people.
and if some player has oracle setup and another one has openjdk setup, it makes harder to debug stuff.

nice ghetto streams: https://www.twitch.tv/foodlfg

0

@foodlfg Yeah I mean in the video you see me hesitate a while for which to choose. I'll add the command for openjdk (sudo apt install openjdk-14-jre) as an annotation and in the details of the video. could you remove the comment about the oracle thing and add that command instead.

it's not as if I don't leave that choice to the user all over the video.

even at the .desktop file edit part I say "this part of the path is what you replace with 'openjdk' if that's what you installed"