Scaled resource panel v.4 [UI]

4

logo.png

Small ui mod that scale the whole resource panel. It is not finished yet, i`ll update it late.


Latest version 🠖 Scaled resource panel v.4

0

Version 1.1

Improvements:

  • new textures for each faction
  • fixed left bracket / left energy bracket

I couldn't figure out how to determine the player's faction in order to change the texture of the panel for the faction xD


default scaled texture

scaled_default_textures.png


new texture

new_texture.png


But you will use the scaled one, because i didn`t finished it yet

1
    local armiesTable = GetArmiesTable().armiesTable
    local MyFactionIndex = GetFocusArmy()
    local MyFaction = armiesTable[MyFactionIndex].faction
    local FactionIndexToName = {[1] = 'UEF', [2] = 'AEON', [3] = 'CYBRAN', [4] = 'SERAPHIM', [5] = 'NOMADS', [6] = 'ARM', [7] = 'CORE' }
    LOG('MyFactionIndex: '..MyFactionIndex)
    LOG('MyFactionIndex Name: '..FactionIndexToName[MyFactionIndex])
0

@Uveso Thank you ❤

0

This one is correct

local armiesTable = GetArmiesTable().armiesTable
local MyFactionIndex = GetFocusArmy()
local MyFaction = armiesTable[MyFactionIndex].faction
local FactionIndexToName = {[0] = 'uef', [1] = 'aeon', [2] = 'cybran', [3] = 'seraphim', [5] = 'nomads'}
local currentFaction = FactionIndexToName[MyFaction]
1

Version 2

Improvements:

  • fixed problem with loading new textures for each faction (thanks Uveso)

Not finished:

  • Switch the layout when player rotate skin by (alt+left arrow or alt+right arrow)
  • No scaled texture for nomads

If someone have nomads mod, and know what to do, send me resources_panel_bmp.dds and i will update it

Search in vaults "Scaled resource panel"
or
Scaled resource panel (v2 OLD)


Original

original.png


Mod

uef.png
aeon.png
cybran.png

dont look at bar, some other stuff
seraphim.png


Also press to any TAG of this post and see another my works


0

Fixed the internal bugged opacity for each texture. I will add it for next update

resources_panel_bmp.pngresources_panel_bmp.png resources_panel_bmp.pngresources_panel_bmp.png

1

This is a really good mod, thanks Eternal!

0

Version 3
Improvements:

  • Fixed the background textures

Unfinished:

  • Remove from the income value any increments associated with the reclaim (Blodir idea)

Due to the fact that this function takes values from the engine, I will need to rewrite it to exclude adding the increase from the reclaim to income value.
Unfortunately, I have not enough knowledge and very busy study schedule, so it will take some time before i`ll update it


Search in vaults "Scaled resource panel"
or
Scaled resource panel V3


I have received reports that in some cases the mod does not work

You need to find out the reason.

  • Try making a backup of game. prefs and delete it.Start the game and check the mod for performance

or

  • Disable all mods and run the mod separately

Current conflicts:

  1. [UI] Suicide confirmation - I have no idea, how this mod breaks my mod
    FIX: disable this ui mod

  2. [SIM ?] Game.prefs incompatibility - I still haven't found the cause of the problem, but something is preventing game.prefs from loading textures / mod into the game.
    Fix: backup the game.prefs, and delete the main game.prefs... Create new account =/

1
This post is deleted!
0
This post is deleted!
0

Version 4

Improvements:

  • Fixed the bug with bug black rectangle on background of each texture, now the whole textures have a little bigger opacity

Old
resources_panel_bmpold.png
New resources_panel_bmp.png


Link 🠖Scaled resource panel v.4

0
This post is deleted!
Log in to reply