UI mod guide for the improving player

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I find idle engineers really useful - e.g. if I need engineers in an area to build pd in an emergency,and I have a mix of T1 and T2 engis, I can find the T2 faster with idle engineers; while the right hand default UI for idle engineers is it only (I think) allows all idle engineers across the map to be selected by tier, not idle engineers only in your screen

I also find advanced strategic icons REALLY useful for detecting TML and SML at a glance (and every second counts if you don't have defences up), as well as enemy radar.

Then again, I'm nowhere near 2000 1v1 rating (but I've found my performance notably better with these two UI mods.

M27AI developer; Devlog and more general AI development guide:
https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v66-devlog

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I think what plenty people get wrong with "my performance is better with those mods" is that while maybe for their current state the mods add, lets say +100 rating, they hinder long term improvement. And that is the point here. They hinder the development of game sense, they hinder the adaption in your brain that is necessary to read an entire map from icons alone, etc. When you learn to ride a bike, eventually the training wheels have to come off - there is no way around it. As another example you could perfectly learn Sentons only, air slot only, seraphim only, perfect 15 min build order, strat rush only, and jump easily to probably around 1700 rating (or even more). That would have the same problem: You dont develop the skills and adaptive abilities necessary to perform in ladder/tourney settings (where different maps are enforced, faction bans, people will know your replays, etc).

Maybe I should write a guide on how to improve in games in general.

Ban Anime

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@Blackheart said in UI mod guide for the improving player:

Maybe I should write a guide on how to improve in games in general.

I'd read it!

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I have seen many high rated players whose pop up a sentence on bottom screen which warns the completion of a t2 mex upgrade, for instance. Is it a mod that allows it?

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I think it's a part of UI party.

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Does anybody have a working link to a "Advanced Strategic Icons" mod?
It appears that a link to the old forum doesn't work anymore 😞

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seems the old forum are currently down. If you decide to use it, i suggest only using it on small size and modifying it heavily to your needs. otherwise the icons will clutter up your screen quite alot as mentioned above. you can delete all the icons despite a few useful ones like tmd/tml, smd/sml and so on.

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@RubberN Here's the installer I have on my PC, definitely only use the small icons. https://drive.google.com/file/d/1UAtkRXufjEihQhT61N6kWll9UAeX26CP/view?usp=sharing

@amygdala said in UI mod guide for the improving player:

you can delete all the icons despite a few useful ones

How do I do this? Overall using these icons makes it way easier for me to see various important things (quickly scouting mexes and easily telling the difference between T1 arty and T1 tanks are actually the biggest things for me - dunno why I find the T1 spam so hard to read normally) so I find the mod to be a net positive - playing with small icons removes most of the problems imo. But I would really like to be able to edit or delete some too.

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@Sir-Prize There is a file named "Advanced strategic icons" in your installation.
You can open it with a file-archiver program like win rar or 7-zip and delete the icons you dont wanna use. You can also open the icons within using e.g. irfanview with a plugin to see whats what.

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@Sir-Prize Thanks you a million

I hoped that someone will have it on a local machine and will be able to upload in Google Drive 🙂

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Why are you distributing the mod on a thread where it says that getting it is super bad

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@sir-prize many thanks

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@biass We'll decide if it's bad or not, thanks.

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thanks for the comment, guy who signed up to the forums for the sole purpose of replying to me

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I decide whether upgrading mexes is good or bad, thanks.

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You would like to consider as recommended mods specific target priorities, Teaminfo share and HotBuild Overhaul.
😁

My github repo with UI Mods

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@sir-prize the archive is damaged, well, at least someone throw off a normal non-broken file!

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Man, strategic icons really fell off when I stopped playing campaign. Are these still pretty accurate? I've noticed some mods have been put into faf natively.