<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Porting original campaigns to SCFA &amp; fixing some legacy mods (Steam version or retail)]]></title><description><![CDATA[<p dir="auto">Dear FAF Community,<br />
Thank you for your continued support and love for the <em>Supreme Commander</em> series.<br />
Due to some network issues, I have had difficulty using the FAF platform. To help more players enjoy <em>Supreme Commander: Forged Alliance</em> (SCFA), I have put together the following resources:</p>
<p dir="auto">Chinese Localization (includes fixes for some older mods):<br />
<a href="https://github.com/HaoJun0823/SCFA-MOD-CN" rel="nofollow ugc">https://github.com/HaoJun0823/SCFA-MOD-CN</a></p>
<p dir="auto">Campaign Repository:<br />
<a href="https://github.com/HaoJun0823/SCFA-Original-Campaign" rel="nofollow ugc">https://github.com/HaoJun0823/SCFA-Original-Campaign</a><br />
Some campaign files are also available here:<br />
<a href="https://www.nexusmods.com/games/supremecommanderforgedalliance/mods/14/" rel="nofollow ugc">https://www.nexusmods.com/games/supremecommanderforgedalliance/mods/14/</a></p>
<p dir="auto">These work well on the Steam version; by implementing the original UI, players can experience the classic campaigns within <em>Forged Alliance</em>.<br />
Although I am aware that FAF already includes the original campaigns, my version restores the <em>Supreme Commander</em> (SC) style for briefings and the UI, and I have also added cinematic voiceovers in various languages.<br />
You may also need the "FA Campaign Mod Enabler" and the "Jon Mod" (which fixes an issue where the "Crab" units fail to spawn during the fifth mission of the <em>Forged Alliance</em> campaign when mods are enabled).<br />
I have personally completed the entire ported campaign with multiple mods active, and everything works without issues.</p>
<p dir="auto">If you encounter any problems, please reach out to me via GitHub.<br />
Feel free to use or adapt anything I’ve created.<br />
Thank you all for your support of this game!</p>
<p dir="auto">Addendum:<br />
I’ve noticed that there are still many players—both in my own country and on Steam—who play <em>Supreme Commander</em> (SC). This player base is what motivated me to invest time in creating this content.<br />
Another point is that FAF (Forged Alliance Forever) updates so frequently that some mods struggle to function properly.<br />
Since the older versions of <em>Forged Alliance</em> are stable and unchanging, it’s much easier for me to handle maintenance and fixes.</p>
]]></description><link>https://forum.faforever.com/topic/10550/porting-original-campaigns-to-scfa-fixing-some-legacy-mods-steam-version-or-retail</link><generator>RSS for Node</generator><lastBuildDate>Sun, 15 Nov 2026 00:17:29 GMT</lastBuildDate><atom:link href="https://forum.faforever.com/topic/10550.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 13 Nov 2026 19:05:27 GMT</pubDate><ttl>60</ttl></channel></rss>