<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Custom Unit Cap]]></title><description><![CDATA[<p dir="auto">Simply is there a way to create a custom Unit Cap before every game.<br />
Obviously there is 125 - 1000 but I want the option to customize this before every game.<br />
Preferably in increments of 5 or 10. 1000 units per player is fun but there are times I would like to play with maybe 25 starting off or some other varying number.</p>
<p dir="auto">Thank you.</p>
]]></description><link>https://forum.faforever.com/topic/10461/custom-unit-cap</link><generator>RSS for Node</generator><lastBuildDate>Fri, 16 Oct 2026 04:13:38 GMT</lastBuildDate><atom:link href="https://forum.faforever.com/topic/10461.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 14 Oct 2026 11:50:48 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Custom Unit Cap on Fri, 16 Oct 2026 00:24:19 GMT]]></title><description><![CDATA[<p dir="auto">LOUD has an edit box that lets you enter any value you'd like.</p>
]]></description><link>https://forum.faforever.com/post/75174</link><guid isPermaLink="true">https://forum.faforever.com/post/75174</guid><dc:creator><![CDATA[Sprouto]]></dc:creator><pubDate>Fri, 16 Oct 2026 00:24:19 GMT</pubDate></item><item><title><![CDATA[Reply to Custom Unit Cap on Thu, 15 Oct 2026 23:10:47 GMT]]></title><description><![CDATA[<p dir="auto">You can write a sim mod to add a unit cap option with the same key as the actual unit cap option but with more options. M28AI has that, but iirc it's just bigger unit caps, not small ones.<br />
I don't know of mods that reduce unit cap or introduce a unit cap system based on supply units.</p>
]]></description><link>https://forum.faforever.com/post/75171</link><guid isPermaLink="true">https://forum.faforever.com/post/75171</guid><dc:creator><![CDATA[Nomander]]></dc:creator><pubDate>Thu, 15 Oct 2026 23:10:47 GMT</pubDate></item></channel></rss>