<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Template Workshop Tool]]></title><description><![CDATA[<p dir="auto">Hey hi hello!</p>
<p dir="auto">I wanted an easier way to create and tweak building templates without opening the game every time, so I put together a Template Workshop.</p>
<p dir="auto">It lets you open your Game.prefs, view your existing templates, build new layouts on a grid, and save them back into your game profile. It also handles factory production queues.</p>
<p dir="auto">Especially handy for mass fab farms, shield coverage, and experimenting with adjacency.</p>
<p dir="auto"><strong>What it can do?</strong></p>
<ul>
<li>Visual layout editor: starts with a 30×30 grid, expandable up to 120×120. Place, move, remove, rotate, mirror, duplicate, and rename templates, with Undo/Redo.</li>
<li>Placement cursor controls: center the cursor on the entire layout, or choose a custom anchor including an empty spot reserved for an existing mex etc.<br />
<img src="/assets/uploads/files/1790839725332-1003cb69-e86a-4af1-904a-d6d1118553a6-image.png" alt="1003cb69-e86a-4af1-904a-d6d1118553a6-image.png" class=" img-fluid img-markdown" /></li>
<li>All four factions: searchable unit catalog with icons, placement footprints, and faction/tech/role filters.<br />
<img src="/assets/uploads/files/1790839703948-2b6fc92f-f62c-48c5-9873-8aa910582eec-image.png" alt="2b6fc92f-f62c-48c5-9873-8aa910582eec-image.png" class=" img-fluid img-markdown" /></li>
<li>Shield coverage: see coverage circles directly on the grid. For Cybran, place ED1 or ED4 and preview later upgrades without changing the saved building.<br />
<img src="/assets/uploads/files/1790839303248-9080d982-760d-4dd5-a1f7-20776b075a93-image.png" alt="9080d982-760d-4dd5-a1f7-20776b075a93-image.png" class=" img-fluid img-markdown" /></li>
<li>Live economy values: see production and upkeep on individual buildings, with storage and generator adjacency included.<br />
<img src="/assets/uploads/files/1790839859126-ff9d7d42-587f-4bc8-a58b-38c832930dc3-image.png" alt="ff9d7d42-587f-4bc8-a58b-38c832930dc3-image.png" class=" img-fluid img-markdown" /><br />
<img src="/assets/uploads/files/1790838213884-f4110db6-0c92-400b-9fc7-f9008e6e7ede-image.png" alt="f4110db6-0c92-400b-9fc7-f9008e6e7ede-image.png" class=" img-fluid img-markdown" /></li>
<li>Whole-layout totals: total mass/energy construction cost, total production, and net income.<br />
<img src="/assets/uploads/files/1790838255130-97795629-96c8-46c2-a24e-e55f35960283-image.png" alt="97795629-96c8-46c2-a24e-e55f35960283-image.png" class=" img-fluid img-markdown" /></li>
<li>Artillery statistics: nominal shot intervals and energy per shot for T2, T3, and experimental artillery, including supported adjacency bonuses.<br />
<img src="/assets/uploads/files/1790839430618-7852d63c-f6dd-4d5b-a044-0b3573f921a2-image.png" alt="7852d63c-f6dd-4d5b-a044-0b3573f921a2-image.png" class=" img-fluid img-markdown" /></li>
<li>Factory queues: view and edit production order and quantities, with total mass/energy cost for the entire queue.<br />
<img src="/assets/uploads/files/1790839514883-94a9d74f-a2f5-475a-a1ec-e548a1c367eb-image.png" alt="94a9d74f-a2f5-475a-a1ec-e548a1c367eb-image.png" class=" img-fluid img-markdown" /></li>
<li>Lua import/export: paste an existing template snippet, or copy/export a layout to share it.<br />
<img src="/assets/uploads/files/1790839620188-5be0670b-938b-4e64-a0d1-17214a71d458-image.png" alt="5be0670b-938b-4e64-a0d1-17214a71d458-image.png" class=" img-fluid img-markdown" /></li>
</ul>
<p dir="auto"><strong>How to use it?</strong></p>
<ol>
<li>Download and extract the ZIP.</li>
<li>Run FAFTemplateWorkshop.exe. The editor opens in your browser.</li>
<li>It loads the default Game.prefs if available. Otherwise, click Open prefs, select your file, and choose the correct game profile.</li>
<li>Edit an existing layout or queue, or create a new one.</li>
<li>Close the game, then click Save + backup.</li>
</ol>
<p dir="auto"><strong>Use Quit</strong> in the editor when finished. Closing the browser tab alone leaves the local app running.</p>
<p dir="auto">It’s a portable Windows x64 app. No additional runtime installation is needed, and the bundled catalog and icons work offline.</p>
<p dir="auto"><strong>Saving and backups</strong></p>
<p dir="auto">Something goes wrong? Don't worry - you can simply reinstall the game and everything will be back to defaults. Just joking of course, the app is careful with working with the Game.pref file:</p>
<p dir="auto">Every Save + backup creates and verifies a timestamped copy of your original prefs before replacing it. Backups are stored in Game.prefs_backups beside your prefs file, and the Backups button opens that folder.</p>
<p dir="auto">Only the building-template and factory-queue sections are edited; your other settings are preserved. Saving is blocked if backup creation fails or the prefs file has changed externally since opening it.</p>
<p dir="auto"><strong>A few limits</strong></p>
<p dir="auto">The bundled unit data is a fixed FAF 3839 snapshot. It doesn’t automatically update or load modded unit data.</p>
<p dir="auto">FAF’s All faction templates option controls sharing of matching building layouts across factions. Faction-exclusive buildings need their own layouts, and factory queues remain faction-specific.</p>
<p dir="auto">Creator of this tool is not a programmer so fixing stuff might take some time <img src="https://forum.faforever.com/assets/plugins/nodebb-plugin-emoji/emoji/android/1f604.png?v=d1b117c731a" class="not-responsive emoji emoji-android emoji--smile" style="height:23px;width:auto;vertical-align:middle" title=":D" alt="😄" /></p>
<p dir="auto">Download Link: <a href="https://drive.google.com/file/d/15ca278anetV_HxFe47RyhWDbJjX5KUJ2/view?usp=sharing" rel="nofollow ugc">FAF Template Workshop 1.2</a></p>
<p dir="auto">Hopefully some of you find this useful! If you notice a wrong value, broken layout, or other issue, please let me know and I might take a look into it.</p>
<p dir="auto">Feel free to share your creations!</p>
]]></description><link>https://forum.faforever.com/topic/10444/template-workshop-tool</link><generator>RSS for Node</generator><lastBuildDate>Fri, 02 Oct 2026 00:14:09 GMT</lastBuildDate><atom:link href="https://forum.faforever.com/topic/10444.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 01 Oct 2026 07:33:57 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Template Workshop Tool on Thu, 01 Oct 2026 19:17:47 GMT]]></title><description><![CDATA[<p dir="auto">Amazing, I was thinking about making something like this in a webapp, this is fantastic. No more going into skirmish to test your templates!</p>
<p dir="auto"><em>oh this is a webapp, just needs to be deployed on a site</em></p>
]]></description><link>https://forum.faforever.com/post/75056</link><guid isPermaLink="true">https://forum.faforever.com/post/75056</guid><dc:creator><![CDATA[HotCheeseInRear]]></dc:creator><pubDate>Thu, 01 Oct 2026 19:17:47 GMT</pubDate></item><item><title><![CDATA[Reply to Template Workshop Tool on Thu, 01 Oct 2026 17:51:53 GMT]]></title><description><![CDATA[<p dir="auto">Hi,<br />
I wanted to correct this again, but I just had an emergency call-out with the emergency service (always when you really don't need it <img src="https://forum.faforever.com/assets/plugins/nodebb-plugin-emoji/emoji/android/1f605.png?v=d1b117c731a" class="not-responsive emoji emoji-android emoji--sweat_smile" style="height:23px;width:auto;vertical-align:middle" title="😅" alt="😅" />), so I didn't get around to replying.</p>
<p dir="auto">The reason for my mistake was that I had forgotten that I had my mod enabled when testing with special templates like the Hydro. My mod includes both a T2 and T3 Hydro, which your tool obviously can't detect.<br />
So, quite clearly, the mistake was on my end. When I tested it again without my mod, everything worked perfectly.</p>
<p dir="auto">Thanks again! <img src="https://forum.faforever.com/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=d1b117c731a" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p>
<p dir="auto">If you get any more testers, I would also recommend releasing this through the Client News. Not every player checks the forum, so this would probably reach a lot more people.</p>
]]></description><link>https://forum.faforever.com/post/75054</link><guid isPermaLink="true">https://forum.faforever.com/post/75054</guid><dc:creator><![CDATA[Saver]]></dc:creator><pubDate>Thu, 01 Oct 2026 17:51:53 GMT</pubDate></item><item><title><![CDATA[Reply to Template Workshop Tool on Thu, 01 Oct 2026 14:23:56 GMT]]></title><description><![CDATA[<p dir="auto">Glad you like it and thank you for testing!</p>
<p dir="auto">Did you build T3 Air HQ before? Might just be unable to build those T3 support air factories. Tested your setup and worked fine...</p>
<p dir="auto">Might also be some other issue. If it still won't work, can you send me your Game.pref? <img src="https://forum.faforever.com/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=d1b117c731a" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p>
]]></description><link>https://forum.faforever.com/post/75053</link><guid isPermaLink="true">https://forum.faforever.com/post/75053</guid><dc:creator><![CDATA[Tokyto_]]></dc:creator><pubDate>Thu, 01 Oct 2026 14:23:56 GMT</pubDate></item><item><title><![CDATA[Reply to Template Workshop Tool on Thu, 01 Oct 2026 14:00:01 GMT]]></title><description><![CDATA[<p dir="auto">WOW, it works really well and feels very intuitive. Really cool tool. <strong>Thanks a lot!</strong> <img src="https://forum.faforever.com/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=d1b117c731a" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p>
<p dir="auto"><img src="/assets/uploads/files/1790859860267-06c3619f-4919-41cf-858a-da0fe4a99dae-image.png" alt="06c3619f-4919-41cf-858a-da0fe4a99dae-image.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">After three tests, I still haven't been able to see the changes reflected in the game. I'll have a look and see if I can figure out where I'm making a mistake. ^^</p>
]]></description><link>https://forum.faforever.com/post/75052</link><guid isPermaLink="true">https://forum.faforever.com/post/75052</guid><dc:creator><![CDATA[Saver]]></dc:creator><pubDate>Thu, 01 Oct 2026 14:00:01 GMT</pubDate></item></channel></rss>