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Council of Setons

The FAF leadership team

RE: Noob matchmaker queue

@arma473 said in Noob matchmaker queue:

@ftxcommando Just because a person plays an unrated match doesn't mean they want to get rid of global rating. From what I have seen, the vast majority of unrated matches (with humans vs. humans) are balanced based on people's rating. Even for games involving AI, like survival, the rating is used by the host as information for what the settings should be.

"Rating removal is predicated on changing the intended use of custom games on FAF and is part of a larger scale motion to shift cultural attitudes. If you make custom games an area for fun script maps and general casual things like ffa or sim mods, it no longer necessitates a rating system."

Why do we need to "shift cultural attitudes" away from people playing dual gap or astro? Let the people play.

The first issue isn’t really an issue as it could be solved by some form of showing a player’s ratings in other game modes. If they only play unranked custom games and are 0 then they would be 0 in both of these situations so it’s irrelevant.

There is more to FAF cultural attitude than just playing dual gap or astro. What about the absurdly anal balance farming where people refuse to launch sub 92.279% games. What about the inability to “take a risk” and play with someone that has high sigma. What about the variety of expectations that every subcommunity has on what X rating should play like which creates massive aversion to any transitions between said communities.

posted in Suggestions
RE: Noob matchmaker queue

Yeah, I know FFA was rated. That was terrible. Why are you telling me this?

TrueSkill was developed for Halo 3 multiplayer where an FFA functions like several dozen permutations of 1v1s (players heal up to full hp in like 10 seconds in Halo). You also respawn meaning that the FFA last place is the dude that kills the least amount of people possible over a definite set interval. This is not how an RTS works. Especially one so honed in on the importance of scale like FA.

TrueSkill is not going to work in an rts FFA and you will need to entirely restructure how it reviews games to actually make it even remotely feasible for FFA.

And yes, I literally mean several 1v1s. If you’re 2k and lose to 7 300s walking into your base to com bomb you then as far as TrueSkill is concerned, you just lost 7 1v1s to 7 different 300s. Assuming that you are the first one to die.

posted in Suggestions
RE: Could Tractor Claw mechanic be used for carriers to pull aircraft from sky into hangar?

Dude don't derail your own threads, tone has a point in conversations and his is used to imply he doesnt see this as ever being worth adding. Your changes would make a sentence that that implies he is asking for more infomation, which he clearly doesnt care about. yours is not a change in tone, its a change to remove dissent.

I assume the carrier and the tractor beam run off the same code. You'll probably see a set range and also a trigger to only work when a plane is at a certain velocity (so asf don't enter the carrier at high speeds.) So i'ts probably possible, but that doesnt mean you should suggest changing it.

This ability is probably more something for the air stations that one would turn on for short periods with a toggle.

posted in Suggestions
RE: Noob matchmaker queue

@arma473 said in Noob matchmaker queue:

@ftxcommando We need the rating system because people don't want to play stacked games. They really, really don't. If they didn't care about rating, they would just ignore it. Anyone is free to host a lobby where teams aren't balanced based on rating. Nobody does that and just about nobody would join, if someone did.

We already don’t rate all the games I just mentioned so I fail to see the point to any of this. There is no real way for FAF to rank ffa unless we homebrew our own MMR system.

posted in Suggestions
RE: Naval Balance Survey

Have garbage frig

Have garbage destro that needs to push right into either factions with better frigs or monster kiting destro to do anything and can also die to t1 subs probably

Have to make cooper to deal with t2 subs

Only decent things UEF has until battlecruiser is bulwark (which got brutal giga nerfed already) and cruiser and neither of this actually help kill units.

posted in Balance Discussion
RE: Noob matchmaker queue

As an unbiased observer that dislikes both playing 1v1 and astro, I can heartily tell you that 1v1 has massively more variety in tactics than astro. You can quite literally win games by having your garbage player suicide on astro to give you dual base and there is absolutely nothing a dude of equivalent skill can do to catch up to you other than plead with his teammate to donate their base to him.

Yes, this is how I won the last astro I played btw.

Rating removal is predicated on changing the intended use of custom games on FAF and is part of a larger scale motion to shift cultural attitudes. If you make custom games an area for fun script maps and general casual things like ffa or sim mods, it no longer necessitates a rating system.

I really do not like the idea of using mods that artificially restrict the game to acclimate people to, well, the game. If anything people could make noob friendly versions of ladder maps that have things clogging the map up so that it is more comfy to play a la starcraft 2 style. People will argue that players already naturally restrict their game through turtle maps in custom games, but the thing is that they restrict them to get to the cool epic toys that the game shoves in your face in casts and promotional material. This would do the exact opposite and restrict you from accessing those cool toys.

posted in Suggestions
RE: Noob matchmaker queue

Use 1 rating for all these baby queues: you have now converted tmm rating into as useless of a metric as global

Use a variety of ratings: you have now brought over the predisposition of one map players into matchmakers where players will refuse to move on to another queue because that means they lose their identity of “2k god” in the noob queue and will continue to be averse to jumping into a new queue until they feel they are “totally ready”

now you force people into new queues: congrats, you found your way into an over-complicated way of what we currently do.

Matchmakers operate by “proof of induction” because if it doesn’t work for the top players, it’s already dead conceptually.

posted in Suggestions
RE: List of active FAF streamers

You just need to ask people to put you on the list, man.

posted in Contribution
RE: Mexes upgrading, reclaim and mods

Advanced strategic icons are not preference they are evil and deserve eternal damnation

posted in General Discussion
RE: Mexes upgrading, reclaim and mods

Additional camera stuff for the build range circles and Supreme Scoreboard for replay analysis are the only two ui mods that you absolutely should get if you intend on improving. Everything else is mostly flavor.

Also I guess advanced target priorities should be added to that list now.

posted in General Discussion