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Council of Setons

The FAF leadership team

RE: Legend of the Stars PLAYER CARDS!

@Tagada We understand that - but the average viewer (especially new people) will not. This is how things get taken out of context. There ought to be different events that happened that are neither of those categories.

posted in Contribution
RE: Legend of the Stars PLAYER CARDS!

I don't think having references to religions and / or other discriminative content should be endorsed on an official channel such as FAF Life. I'm referencing to the card of Yudi and Tex.

posted in Contribution
RE: Need help about MODs

Best to join the FAF discord, give yourself the modder role in #role-selection and ask around in #modding-general.

posted in General Discussion
RE: Legend of The Stars 2021 Championship Tournament

@tagada said in Legend of The Stars 2021 Championship Tournament:

You can't have different prizes for 5th,6th and 7th,8th places since they are all equal in a single-elimination bracket.

Yeah that is a fair point... i will address that.

posted in Tournaments
RE: Rotating Factory Schematics

It is not possible in an intuitive manner, e.g., when you pick your build location. We'd need to allow a manual toggle for this during construction. And because of that I am against this idea too.

posted in Suggestions
RE: Legend of The Stars 2021 Championship Tournament

IRC channel, Challonge, maps for Group stage added!

posted in Tournaments
RE: FAFLIVE Scene transition for LoTS (and channel)

@Femboy I like it - great job.

To me it feels it should be slightly faster especially now that the logo doesn't get constructed during the animation. E.g., the logo is in view immediately and the animation feels a bit long. At 0:42 the logo is displaced twice because the same logo is used by the background banner. I feel that is a bit much - but I'm not sure what to do about that 🙂

posted in Contribution
RE: Outsourcing new CPU scores for lobbies

I do not think such a system would work in practice as it takes too long to converge while at the same time the system is easy to manipulate. Even when that is not intended. As an example, if you often play 1v1 ladder and 4v4+ custom games then you gain CPU rating from ladder where as you can lose them from the custom games, evening out on 100 or whatever number is desired at that point in time.

Running a separate benchmark map that simulates the game is the best approach in my opinion. The benchmark map would run at full speed. We could for example take the real time (system time at end - system time at start) it took to run the benchmark as your score. We still need to dive into the details of this 🙂 - nothing is set in stone.

posted in General Discussion
RE: NVIDIA Performance Problem Update - April 2021 - 466.11

I should've updated my post - due to a miss communication the balance patch and the developers patch would be released on the same day (the 26th). As this is a bad idea and due to LoTS we decided to go for the balance patch and move back the developers patch after LoTS. It is now set to the 20th - it does the same as the Nvidia fix mod does (once activated). You can use that until the 20th.

posted in Game Issues and Gameplay questions