WARNING: Duplicate definition of console command "" INFO: Client version: 2025.9.1 INFO: Game version: 3828 INFO: Game type: faf INFO: Process - priority set to: 'high' INFO: Process - affinity set to: 65532 INFO: Loading custom vault path: INFO: mounting content: effects.nx2 INFO: mounting content: env.nx2 INFO: mounting content: etc.nx2 INFO: mounting content: loc.nx2 INFO: mounting content: lua.nx2 INFO: mounting content: meshes.nx2 INFO: mounting content: projectiles.nx2 INFO: mounting content: textures.nx2 INFO: mounting content: units.nx2 INFO: mounting content: effects.scd INFO: mounting content: env.scd INFO: mounting content: loc_CN.scd INFO: mounting content: meshes.scd INFO: mounting content: objects.scd INFO: mounting content: projectiles.scd INFO: mounting content: props.scd INFO: mounting content: skins.scd INFO: mounting content: textures.scd INFO: mounting content: units.scd INFO: DISK: AddSearchPath: 'e:\game\scfa\gamedata\effects.nx2', mounted as '/' INFO: DISK: AddSearchPath: 'e:\game\scfa\gamedata\env.nx2', mounted as '/' INFO: DISK: AddSearchPath: 'e:\game\scfa\gamedata\etc.nx2', mounted as '/' INFO: DISK: AddSearchPath: 'e:\game\scfa\gamedata\loc.nx2', mounted as '/' INFO: DISK: AddSearchPath: 'e:\game\scfa\gamedata\lua.nx2', mounted as '/' INFO: DISK: AddSearchPath: 'e:\game\scfa\gamedata\meshes.nx2', mounted as '/' INFO: DISK: AddSearchPath: 'e:\game\scfa\gamedata\projectiles.nx2', mounted as '/' INFO: DISK: AddSearchPath: 'e:\game\scfa\gamedata\textures.nx2', mounted as '/' INFO: DISK: AddSearchPath: 'e:\game\scfa\gamedata\units.nx2', mounted as '/' INFO: DISK: AddSearchPath: 'e:\game\scfa\gamedata\effects.scd', mounted as '/' INFO: DISK: AddSearchPath: 'e:\game\scfa\gamedata\env.scd', mounted as '/' INFO: DISK: AddSearchPath: 'e:\game\scfa\gamedata\loc_cn.scd', mounted as '/' INFO: DISK: AddSearchPath: 'e:\game\scfa\gamedata\meshes.scd', mounted as '/' INFO: DISK: AddSearchPath: 'e:\game\scfa\gamedata\objects.scd', mounted as '/' INFO: DISK: AddSearchPath: 'e:\game\scfa\gamedata\projectiles.scd', mounted as '/' INFO: DISK: AddSearchPath: 'e:\game\scfa\gamedata\props.scd', mounted as '/' INFO: DISK: AddSearchPath: 'e:\game\scfa\gamedata\skins.scd', mounted as '/' INFO: DISK: AddSearchPath: 'e:\game\scfa\gamedata\textures.scd', mounted as '/' INFO: DISK: AddSearchPath: 'e:\game\scfa\gamedata\units.scd', mounted as '/' INFO: DISK: AddSearchPath: 'e:\game\scfa\fafx', mounted as '/preferences/' INFO: DISK: AddSearchPath: 'e:\game\scfa\mods', mounted as '/mods/' INFO: DISK: AddSearchPath: 'e:\game\scfa\movies', mounted as '/movies/' INFO: DISK: AddSearchPath: 'e:\game\scfa\sounds', mounted as '/sounds/' INFO: DISK: AddSearchPath: 'e:\game\scfa\maps', mounted as '/maps/' INFO: DISK: AddSearchPath: 'e:\game\scfa\fonts', mounted as '/fonts/' INFO: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 INFO: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false DEBUG: Wavebank prepared: 4ccf568 DEBUG: SND: Loaded WaveBank 'aeonselect' at 4ccf568 INFO: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false DEBUG: Wavebank prepared: 4ccf698 DEBUG: SND: Loaded WaveBank 'ambienttest' at 4ccf698 INFO: IsStreamingWaveBank("/sounds/ambienttest_vanilla.xwb") => false DEBUG: Wavebank prepared: 4ccf7c8 DEBUG: SND: Loaded WaveBank 'ambienttest_vanilla' at 4ccf7c8 INFO: IsStreamingWaveBank("/sounds/battlepackwb.xwb") => false DEBUG: Wavebank prepared: 4ccf8f8 DEBUG: SND: Loaded WaveBank 'battlepackwb' at 4ccf8f8 INFO: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false DEBUG: Wavebank prepared: 4ccfa28 DEBUG: SND: Loaded WaveBank 'cybranselect' at 4ccfa28 INFO: IsStreamingWaveBank("/sounds/explosions.xwb") => false DEBUG: Wavebank prepared: 4ccfb58 DEBUG: SND: Loaded WaveBank 'explosions' at 4ccfb58 INFO: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true DEBUG: SND: Loaded WaveBank 'explosionsstream' at 4ccfc88 INFO: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true DEBUG: SND: Loaded WaveBank 'fmv_bg' at 4cd11f8 INFO: IsStreamingWaveBank("/sounds/fmv_bg_vanilla.xwb") => true DEBUG: SND: Loaded WaveBank 'fmv_bg_vanilla' at 4cd2360 INFO: IsStreamingWaveBank("/sounds/impacts.xwb") => false DEBUG: Wavebank prepared: 4cd34c8 DEBUG: SND: Loaded WaveBank 'impacts' at 4cd34c8 INFO: IsStreamingWaveBank("/sounds/interface.xwb") => false DEBUG: Wavebank prepared: 4cd35f8 DEBUG: SND: Loaded WaveBank 'interface' at 4cd35f8 INFO: IsStreamingWaveBank("/sounds/music.xwb") => true DEBUG: SND: Loaded WaveBank 'music' at 4cd3728 INFO: IsStreamingWaveBank("/sounds/nomadsbuildings.xwb") => false DEBUG: Wavebank prepared: 4cd4890 DEBUG: SND: Loaded WaveBank 'nomadsbuildings' at 4cd4890 INFO: IsStreamingWaveBank("/sounds/nomadscomputer.xwb") => false DEBUG: Wavebank prepared: 4cd49c0 DEBUG: SND: Loaded WaveBank 'nomadscomputer' at 4cd49c0 INFO: IsStreamingWaveBank("/sounds/nomadsdestroy.xwb") => false DEBUG: Wavebank prepared: 4cd4af0 DEBUG: SND: Loaded WaveBank 'nomadsdestroy' at 4cd4af0 INFO: IsStreamingWaveBank("/sounds/nomadsinterface.xwb") => false DEBUG: Wavebank prepared: 4cd4c20 DEBUG: SND: Loaded WaveBank 'nomadsinterface' at 4cd4c20 INFO: IsStreamingWaveBank("/sounds/nomadsmisc.xwb") => false DEBUG: Wavebank prepared: 4cd4d50 DEBUG: SND: Loaded WaveBank 'nomadsmisc' at 4cd4d50 INFO: IsStreamingWaveBank("/sounds/nomadsoverchargeweapon.xwb") => false DEBUG: Wavebank prepared: 4cd4e80 DEBUG: SND: Loaded WaveBank 'nomadsoverchargeweapon' at 4cd4e80 INFO: IsStreamingWaveBank("/sounds/nomadsprojectiles.xwb") => false DEBUG: Wavebank prepared: 4cd4fb0 DEBUG: SND: Loaded WaveBank 'nomadsprojectiles' at 4cd4fb0 INFO: IsStreamingWaveBank("/sounds/nomadsunits.xwb") => false DEBUG: Wavebank prepared: 4cd50e0 DEBUG: SND: Loaded WaveBank 'nomadsunits' at 4cd50e0 INFO: IsStreamingWaveBank("/sounds/nomadsweapons.xwb") => false DEBUG: Wavebank prepared: 4cd5210 DEBUG: SND: Loaded WaveBank 'nomadsweapons' at 4cd5210 INFO: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true DEBUG: SND: Loaded WaveBank 'op_briefing' at 4cd5340 INFO: IsStreamingWaveBank("/sounds/op_briefing_vanilla.xwb") => true DEBUG: SND: Loaded WaveBank 'op_briefing_vanilla' at 4cd64a8 INFO: IsStreamingWaveBank("/sounds/sc_music.xwb") => true DEBUG: SND: Loaded WaveBank 'sc_music' at 4cd7610 INFO: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false DEBUG: Wavebank prepared: 4cd8a10 DEBUG: SND: Loaded WaveBank 'seraphimselect' at 4cd8a10 INFO: IsStreamingWaveBank("/sounds/ta_music.xwb") => true DEBUG: SND: Loaded WaveBank 'ta_music' at 4cd9780 INFO: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true DEBUG: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 4cda8e8 INFO: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false DEBUG: Wavebank prepared: 4cd87a0 DEBUG: SND: Loaded WaveBank 'tm_aircraftsounds' at 4cd87a0 INFO: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false DEBUG: Wavebank prepared: 4cd9028 DEBUG: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 4cd9028 INFO: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false DEBUG: Wavebank prepared: 4cd88d8 DEBUG: SND: Loaded WaveBank 'tm_explosionsounds' at 4cd88d8 INFO: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false DEBUG: Wavebank prepared: 4cd8c80 DEBUG: SND: Loaded WaveBank 'tm_robotsounds' at 4cd8c80 INFO: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false DEBUG: Wavebank prepared: 4cd9298 DEBUG: SND: Loaded WaveBank 'tm_uefweaponsounds' at 4cd9298 INFO: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true DEBUG: SND: Loaded WaveBank 'tmmm_sounds' at 4cdba50 INFO: IsStreamingWaveBank("/sounds/uaa.xwb") => false DEBUG: Wavebank prepared: 4cd93d0 DEBUG: SND: Loaded WaveBank 'uaa' at 4cd93d0 INFO: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false DEBUG: Wavebank prepared: 4cd9508 DEBUG: SND: Loaded WaveBank 'uaadestroy' at 4cd9508 INFO: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false DEBUG: Wavebank prepared: 4cd8b48 DEBUG: SND: Loaded WaveBank 'uaaweapon' at 4cd8b48 INFO: IsStreamingWaveBank("/sounds/uab.xwb") => false DEBUG: Wavebank prepared: 4cd8db8 DEBUG: SND: Loaded WaveBank 'uab' at 4cd8db8 INFO: IsStreamingWaveBank("/sounds/ual.xwb") => false DEBUG: Wavebank prepared: 4cd8ef0 DEBUG: SND: Loaded WaveBank 'ual' at 4cd8ef0 INFO: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false DEBUG: Wavebank prepared: 4cd9160 DEBUG: SND: Loaded WaveBank 'ualdestroy' at 4cd9160 INFO: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false DEBUG: Wavebank prepared: 4cd9640 DEBUG: SND: Loaded WaveBank 'ualweapon' at 4cd9640 INFO: IsStreamingWaveBank("/sounds/uas.xwb") => false DEBUG: Wavebank prepared: 4cde6b0 DEBUG: SND: Loaded WaveBank 'uas' at 4cde6b0 INFO: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true DEBUG: SND: Loaded WaveBank 'uasdestroy' at 4cdebc0 INFO: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false DEBUG: Wavebank prepared: 4cde098 DEBUG: SND: Loaded WaveBank 'uasweapon' at 4cde098 INFO: IsStreamingWaveBank("/sounds/uea.xwb") => false DEBUG: Wavebank prepared: 4cdde28 DEBUG: SND: Loaded WaveBank 'uea' at 4cdde28 INFO: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false DEBUG: Wavebank prepared: 4cddf60 DEBUG: SND: Loaded WaveBank 'ueadestroy' at 4cddf60 INFO: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false DEBUG: Wavebank prepared: 4cdd810 DEBUG: SND: Loaded WaveBank 'ueaweapon' at 4cdd810 INFO: IsStreamingWaveBank("/sounds/ueb.xwb") => false DEBUG: Wavebank prepared: 4cdcf88 DEBUG: SND: Loaded WaveBank 'ueb' at 4cdcf88 INFO: IsStreamingWaveBank("/sounds/uefselect.xwb") => false DEBUG: Wavebank prepared: 4cde578 DEBUG: SND: Loaded WaveBank 'uefselect' at 4cde578 INFO: IsStreamingWaveBank("/sounds/uel.xwb") => false DEBUG: Wavebank prepared: 4cdcd18 DEBUG: SND: Loaded WaveBank 'uel' at 4cdcd18 INFO: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false DEBUG: Wavebank prepared: 4cdd948 DEBUG: SND: Loaded WaveBank 'ueldestroy' at 4cdd948 INFO: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false DEBUG: Wavebank prepared: 4cdcbe0 DEBUG: SND: Loaded WaveBank 'uelweapon' at 4cdcbe0 INFO: IsStreamingWaveBank("/sounds/ues.xwb") => false DEBUG: Wavebank prepared: 4cdce50 DEBUG: SND: Loaded WaveBank 'ues' at 4cdce50 INFO: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true DEBUG: SND: Loaded WaveBank 'uesdestroy' at 4cdfd28 INFO: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false DEBUG: Wavebank prepared: 4cde1d0 DEBUG: SND: Loaded WaveBank 'uesweapon' at 4cde1d0 INFO: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false DEBUG: Wavebank prepared: 4cdda80 DEBUG: SND: Loaded WaveBank 'unitrumble' at 4cdda80 INFO: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false DEBUG: Wavebank prepared: 4cdd1f8 DEBUG: SND: Loaded WaveBank 'unitsglobal' at 4cdd1f8 INFO: IsStreamingWaveBank("/sounds/ura.xwb") => false DEBUG: Wavebank prepared: 4cde308 DEBUG: SND: Loaded WaveBank 'ura' at 4cde308 INFO: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false DEBUG: Wavebank prepared: 4cdea58 DEBUG: SND: Loaded WaveBank 'uradestroy' at 4cdea58 INFO: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false DEBUG: Wavebank prepared: 4cdd468 DEBUG: SND: Loaded WaveBank 'uraweapon' at 4cdd468 INFO: IsStreamingWaveBank("/sounds/urb.xwb") => false DEBUG: Wavebank prepared: 4cde440 DEBUG: SND: Loaded WaveBank 'urb' at 4cde440 INFO: IsStreamingWaveBank("/sounds/url.xwb") => false DEBUG: Wavebank prepared: 4cde920 DEBUG: SND: Loaded WaveBank 'url' at 4cde920 INFO: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false DEBUG: Wavebank prepared: 4cdd0c0 DEBUG: SND: Loaded WaveBank 'urldestroy' at 4cdd0c0 INFO: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false DEBUG: Wavebank prepared: 4cde7e8 DEBUG: SND: Loaded WaveBank 'urlweapon' at 4cde7e8 INFO: IsStreamingWaveBank("/sounds/urs.xwb") => false DEBUG: Wavebank prepared: 4cdd330 DEBUG: SND: Loaded WaveBank 'urs' at 4cdd330 INFO: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true DEBUG: SND: Loaded WaveBank 'ursdestroy' at 4ce0e90 INFO: IsStreamingWaveBank("/sounds/ursstream.xwb") => true DEBUG: SND: Loaded WaveBank 'ursstream' at 4ce1ff8 INFO: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false DEBUG: Wavebank prepared: 4cdd5a0 DEBUG: SND: Loaded WaveBank 'ursweapon' at 4cdd5a0 INFO: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false DEBUG: Wavebank prepared: 4cdd6d8 DEBUG: SND: Loaded WaveBank 'xaa_weapon' at 4cdd6d8 INFO: IsStreamingWaveBank("/sounds/xab.xwb") => false DEBUG: Wavebank prepared: 4cddbb8 DEBUG: SND: Loaded WaveBank 'xab' at 4cddbb8 INFO: IsStreamingWaveBank("/sounds/xal.xwb") => false DEBUG: Wavebank prepared: 4cddcf0 DEBUG: SND: Loaded WaveBank 'xal' at 4cddcf0 INFO: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false DEBUG: Wavebank prepared: 4ce49e8 DEBUG: SND: Loaded WaveBank 'xal_weapon' at 4ce49e8 INFO: IsStreamingWaveBank("/sounds/xas.xwb") => false DEBUG: Wavebank prepared: 4ce4b20 DEBUG: SND: Loaded WaveBank 'xas' at 4ce4b20 INFO: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false DEBUG: Wavebank prepared: 4ce4640 DEBUG: SND: Loaded WaveBank 'xas_weapons' at 4ce4640 INFO: IsStreamingWaveBank("/sounds/xea.xwb") => false DEBUG: Wavebank prepared: 4ce4ec8 DEBUG: SND: Loaded WaveBank 'xea' at 4ce4ec8 INFO: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false DEBUG: Wavebank prepared: 4ce3188 DEBUG: SND: Loaded WaveBank 'xea_weapons' at 4ce3188 INFO: IsStreamingWaveBank("/sounds/xeb.xwb") => false DEBUG: Wavebank prepared: 4ce38d8 DEBUG: SND: Loaded WaveBank 'xeb' at 4ce38d8 INFO: IsStreamingWaveBank("/sounds/xel.xwb") => false DEBUG: Wavebank prepared: 4ce43d0 DEBUG: SND: Loaded WaveBank 'xel' at 4ce43d0 INFO: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false DEBUG: Wavebank prepared: 4ce4508 DEBUG: SND: Loaded WaveBank 'xel_weapons' at 4ce4508 INFO: IsStreamingWaveBank("/sounds/xes.xwb") => false DEBUG: Wavebank prepared: 4ce3c80 DEBUG: SND: Loaded WaveBank 'xes' at 4ce3c80 INFO: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true DEBUG: SND: Loaded WaveBank 'xes_destroy' at 4ce5168 INFO: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false DEBUG: Wavebank prepared: 4ce3ef0 DEBUG: SND: Loaded WaveBank 'xes_weapons' at 4ce3ef0 INFO: IsStreamingWaveBank("/sounds/xra.xwb") => false DEBUG: Wavebank prepared: 4ce4028 DEBUG: SND: Loaded WaveBank 'xra' at 4ce4028 INFO: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false DEBUG: Wavebank prepared: 4ce3530 DEBUG: SND: Loaded WaveBank 'xra_weapon' at 4ce3530 INFO: IsStreamingWaveBank("/sounds/xrb.xwb") => false DEBUG: Wavebank prepared: 4ce3db8 DEBUG: SND: Loaded WaveBank 'xrb' at 4ce3db8 INFO: IsStreamingWaveBank("/sounds/xrl.xwb") => false DEBUG: Wavebank prepared: 4ce3668 DEBUG: SND: Loaded WaveBank 'xrl' at 4ce3668 INFO: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true DEBUG: SND: Loaded WaveBank 'xrl_stream' at 4ce6a00 INFO: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false DEBUG: Wavebank prepared: 4ce5000 DEBUG: SND: Loaded WaveBank 'xrl_weapon' at 4ce5000 INFO: IsStreamingWaveBank("/sounds/xrs.xwb") => false DEBUG: Wavebank prepared: 4ce32c0 DEBUG: SND: Loaded WaveBank 'xrs' at 4ce32c0 INFO: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false DEBUG: Wavebank prepared: 4ce3b48 DEBUG: SND: Loaded WaveBank 'xrs_weapon' at 4ce3b48 INFO: IsStreamingWaveBank("/sounds/xsa.xwb") => false DEBUG: Wavebank prepared: 4ce4c58 DEBUG: SND: Loaded WaveBank 'xsa' at 4ce4c58 INFO: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false DEBUG: Wavebank prepared: 4ce4160 DEBUG: SND: Loaded WaveBank 'xsa_destroy' at 4ce4160 INFO: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false DEBUG: Wavebank prepared: 4ce4d90 DEBUG: SND: Loaded WaveBank 'xsa_weapon' at 4ce4d90 INFO: IsStreamingWaveBank("/sounds/xsb.xwb") => false DEBUG: Wavebank prepared: 4ce4778 DEBUG: SND: Loaded WaveBank 'xsb' at 4ce4778 INFO: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false DEBUG: Wavebank prepared: 4ce33f8 DEBUG: SND: Loaded WaveBank 'xsb_weapon' at 4ce33f8 INFO: IsStreamingWaveBank("/sounds/xsl.xwb") => false DEBUG: Wavebank prepared: 4ce37a0 DEBUG: SND: Loaded WaveBank 'xsl' at 4ce37a0 INFO: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false DEBUG: Wavebank prepared: 4ce4298 DEBUG: SND: Loaded WaveBank 'xsl_destroy' at 4ce4298 INFO: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false DEBUG: Wavebank prepared: 4ce48b0 DEBUG: SND: Loaded WaveBank 'xsl_weapon' at 4ce48b0 INFO: IsStreamingWaveBank("/sounds/xss.xwb") => false DEBUG: Wavebank prepared: 4ce3a10 DEBUG: SND: Loaded WaveBank 'xss' at 4ce3a10 INFO: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true DEBUG: SND: Loaded WaveBank 'xss_destroy' at 4ce6460 INFO: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false DEBUG: Wavebank prepared: 4ce96b8 DEBUG: SND: Loaded WaveBank 'xss_weapon' at 4ce96b8 DEBUG: SND: Loaded SoundBank 'ambienttest' DEBUG: SND: Loaded SoundBank 'ambienttest_vanilla' DEBUG: SND: Loaded SoundBank 'battlepacksb' DEBUG: SND: Loaded SoundBank 'explosions' DEBUG: SND: Loaded SoundBank 'fmv_bg' DEBUG: SND: Loaded SoundBank 'fmv_bg_vanilla' DEBUG: SND: Loaded SoundBank 'impacts' DEBUG: SND: Loaded SoundBank 'interface' DEBUG: SND: Loaded SoundBank 'music' DEBUG: SND: Loaded SoundBank 'nomadsbuildings' DEBUG: SND: Loaded SoundBank 'nomadscomputer' DEBUG: SND: Loaded SoundBank 'nomadsdestroy' DEBUG: SND: Loaded SoundBank 'nomadsinterface' DEBUG: SND: Loaded SoundBank 'nomadsmisc' DEBUG: SND: Loaded SoundBank 'nomadsoverchargeweapon' DEBUG: SND: Loaded SoundBank 'nomadsprojectiles' DEBUG: SND: Loaded SoundBank 'nomadsunits' DEBUG: SND: Loaded SoundBank 'nomadsweapons' DEBUG: SND: Loaded SoundBank 'op_briefing' DEBUG: SND: Loaded SoundBank 'op_briefing_vanilla' DEBUG: SND: Loaded SoundBank 'sc_music' DEBUG: SND: Loaded SoundBank 'seraphimselect' DEBUG: SND: Loaded SoundBank 'ta_music' DEBUG: SND: Loaded SoundBank 'tm_aeonweapons' DEBUG: SND: Loaded SoundBank 'tm_aircrafts' DEBUG: SND: Loaded SoundBank 'tm_cybranweapons' DEBUG: SND: Loaded SoundBank 'tm_explosions' DEBUG: SND: Loaded SoundBank 'tm_robotsounds' DEBUG: SND: Loaded SoundBank 'tm_uefweapons' DEBUG: SND: Loaded SoundBank 'tmmm_cues' DEBUG: SND: Loaded SoundBank 'uaa' DEBUG: SND: Loaded SoundBank 'uaadestroy' DEBUG: SND: Loaded SoundBank 'uaaweapon' DEBUG: SND: Loaded SoundBank 'uab' DEBUG: SND: Loaded SoundBank 'ual' DEBUG: SND: Loaded SoundBank 'ualdestroy' DEBUG: SND: Loaded SoundBank 'ualweapon' DEBUG: SND: Loaded SoundBank 'uas' DEBUG: SND: Loaded SoundBank 'uasdestroy' DEBUG: SND: Loaded SoundBank 'uasweapon' DEBUG: SND: Loaded SoundBank 'uea' DEBUG: SND: Loaded SoundBank 'ueadestroy' DEBUG: SND: Loaded SoundBank 'ueaweapon' DEBUG: SND: Loaded SoundBank 'ueb' DEBUG: SND: Loaded SoundBank 'uel' DEBUG: SND: Loaded SoundBank 'ueldestroy' DEBUG: SND: Loaded SoundBank 'uelweapon' DEBUG: SND: Loaded SoundBank 'ues' DEBUG: SND: Loaded SoundBank 'uesdestroy' DEBUG: SND: Loaded SoundBank 'uesweapon' DEBUG: SND: Loaded SoundBank 'unitrumble' DEBUG: SND: Loaded SoundBank 'unitsglobal' DEBUG: SND: Loaded SoundBank 'ura' DEBUG: SND: Loaded SoundBank 'uradestroy' DEBUG: SND: Loaded SoundBank 'uraweapon' DEBUG: SND: Loaded SoundBank 'urb' DEBUG: SND: Loaded SoundBank 'url' DEBUG: SND: Loaded SoundBank 'urldestroy' DEBUG: SND: Loaded SoundBank 'urlweapon' DEBUG: SND: Loaded SoundBank 'urs' DEBUG: SND: Loaded SoundBank 'ursdestroy' DEBUG: SND: Loaded SoundBank 'ursstream' DEBUG: SND: Loaded SoundBank 'ursweapon' DEBUG: SND: Loaded SoundBank 'xaa' DEBUG: SND: Loaded SoundBank 'xaa_weapon' DEBUG: SND: Loaded SoundBank 'xab' DEBUG: SND: Loaded SoundBank 'xal' DEBUG: SND: Loaded SoundBank 'xal_weapon' DEBUG: SND: Loaded SoundBank 'xas' DEBUG: SND: Loaded SoundBank 'xas_weapon' DEBUG: SND: Loaded SoundBank 'xca' DEBUG: SND: Loaded SoundBank 'xcb' DEBUG: SND: Loaded SoundBank 'xcl' DEBUG: SND: Loaded SoundBank 'xcs' DEBUG: SND: Loaded SoundBank 'xea' DEBUG: SND: Loaded SoundBank 'xea_weapon' DEBUG: SND: Loaded SoundBank 'xeb' DEBUG: SND: Loaded SoundBank 'xel' DEBUG: SND: Loaded SoundBank 'xel_weapons' DEBUG: SND: Loaded SoundBank 'xes' DEBUG: SND: Loaded SoundBank 'xes_destroy' DEBUG: SND: Loaded SoundBank 'xes_weapons' DEBUG: SND: Loaded SoundBank 'xra' DEBUG: SND: Loaded SoundBank 'xra_weapon' DEBUG: SND: Loaded SoundBank 'xrb' DEBUG: SND: Loaded SoundBank 'xrl' DEBUG: SND: Loaded SoundBank 'xrl_destroy' DEBUG: SND: Loaded SoundBank 'xrl_stream' DEBUG: SND: Loaded SoundBank 'xrl_weapon' DEBUG: SND: Loaded SoundBank 'xrs' DEBUG: SND: Loaded SoundBank 'xrs_weapon' DEBUG: SND: Loaded SoundBank 'xsa' DEBUG: SND: Loaded SoundBank 'xsa_destroy' DEBUG: SND: Loaded SoundBank 'xsa_weapon' DEBUG: SND: Loaded SoundBank 'xsb' DEBUG: SND: Loaded SoundBank 'xsb_weapon' DEBUG: SND: Loaded SoundBank 'xsl' DEBUG: SND: Loaded SoundBank 'xsl_destroy' DEBUG: SND: Loaded SoundBank 'xsl_weapon' DEBUG: SND: Loaded SoundBank 'xss' DEBUG: SND: Loaded SoundBank 'xss_destroy' DEBUG: SND: Loaded SoundBank 'xss_weapon' DEBUG: MEM: -48629920 bytes SND INFO: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 INFO: IsStreamingWaveBank("/sounds/voice/us/a01_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'a01_vo' at 4ce62f8 INFO: IsStreamingWaveBank("/sounds/voice/us/a02_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'a02_vo' at 4ce6fa0 INFO: IsStreamingWaveBank("/sounds/voice/us/a03_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'a03_vo' at 4ce6cd0 INFO: IsStreamingWaveBank("/sounds/voice/us/a04_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'a04_vo' at 4ce7108 INFO: IsStreamingWaveBank("/sounds/voice/us/a05_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'a05_vo' at 4ce6730 INFO: IsStreamingWaveBank("/sounds/voice/us/a06_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'a06_vo' at 4ce6898 INFO: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true DEBUG: SND: Loaded WaveBank 'briefings' at 4ce6e38 INFO: IsStreamingWaveBank("/sounds/voice/us/c01_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'c01_vo' at 4d283a0 INFO: IsStreamingWaveBank("/sounds/voice/us/c02_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'c02_vo' at 4d29048 INFO: IsStreamingWaveBank("/sounds/voice/us/c03_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'c03_vo' at 4d27860 INFO: IsStreamingWaveBank("/sounds/voice/us/c04_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'c04_vo' at 4d280d0 INFO: IsStreamingWaveBank("/sounds/voice/us/c05_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'c05_vo' at 4d276f8 INFO: IsStreamingWaveBank("/sounds/voice/us/c06_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'c06_vo' at 4d28d78 INFO: IsStreamingWaveBank("/sounds/voice/us/e01_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'e01_vo' at 4d27e00 INFO: IsStreamingWaveBank("/sounds/voice/us/e02_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'e02_vo' at 4d28670 INFO: IsStreamingWaveBank("/sounds/voice/us/e03_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'e03_vo' at 4d28238 INFO: IsStreamingWaveBank("/sounds/voice/us/e04_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'e04_vo' at 4d28c10 INFO: IsStreamingWaveBank("/sounds/voice/us/e05_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'e05_vo' at 4d28ee0 INFO: IsStreamingWaveBank("/sounds/voice/us/e06_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'e06_vo' at 4d291b0 INFO: IsStreamingWaveBank("/sounds/voice/us/fmv_vanilla.xwb") => true DEBUG: SND: Loaded WaveBank 'fmv_vanilla' at 4d28508 INFO: IsStreamingWaveBank("/sounds/voice/us/ntaunts.xwb") => false DEBUG: Wavebank prepared: 4cea900 DEBUG: SND: Loaded WaveBank 'ntaunts' at 4cea900 INFO: IsStreamingWaveBank("/sounds/voice/us/prothyon16_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'prothyon16_vo' at 4d27590 INFO: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true DEBUG: SND: Loaded WaveBank 'seraphim_language' at 4d287d8 INFO: IsStreamingWaveBank("/sounds/voice/us/vo_battlepackwb.xwb") => false DEBUG: Wavebank prepared: 4ce9cd0 DEBUG: SND: Loaded WaveBank 'vo_battlepackwb' at 4ce9cd0 INFO: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'x01_vo' at 4d28940 INFO: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'x02_vo' at 4d28aa8 INFO: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'x03_vo' at 4d27428 INFO: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'x04_vo' at 4d279c8 INFO: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'x05_vo' at 4d27b30 INFO: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'x06_vo' at 4d27c98 INFO: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true DEBUG: SND: Loaded WaveBank 'x1t_vo' at 4d27f68 INFO: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true DEBUG: SND: Loaded WaveBank 'x_fmv' at 4d4b990 INFO: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true DEBUG: SND: Loaded WaveBank 'xgg' at 4d4a478 DEBUG: SND: Loaded SoundBank 'a01_vo' DEBUG: SND: Loaded SoundBank 'a02_vo' DEBUG: SND: Loaded SoundBank 'a03_vo' DEBUG: SND: Loaded SoundBank 'a04_vo' DEBUG: SND: Loaded SoundBank 'a05_vo' DEBUG: SND: Loaded SoundBank 'a06_vo' DEBUG: SND: Loaded SoundBank 'briefings' DEBUG: SND: Loaded SoundBank 'c01_vo' DEBUG: SND: Loaded SoundBank 'c02_vo' DEBUG: SND: Loaded SoundBank 'c03_vo' DEBUG: SND: Loaded SoundBank 'c04_vo' DEBUG: SND: Loaded SoundBank 'c05_vo' DEBUG: SND: Loaded SoundBank 'c06_vo' DEBUG: SND: Loaded SoundBank 'e01_vo' DEBUG: SND: Loaded SoundBank 'e02_vo' DEBUG: SND: Loaded SoundBank 'e03_vo' DEBUG: SND: Loaded SoundBank 'e04_vo' DEBUG: SND: Loaded SoundBank 'e05_vo' DEBUG: SND: Loaded SoundBank 'e06_vo' DEBUG: SND: Loaded SoundBank 'fmv_vanilla' DEBUG: SND: Loaded SoundBank 'ntaunts' DEBUG: SND: Loaded SoundBank 'prothyon16_vo' DEBUG: SND: Loaded SoundBank 'vo_battlepacksb' DEBUG: SND: Loaded SoundBank 'x01_vo' DEBUG: SND: Loaded SoundBank 'x02_vo' DEBUG: SND: Loaded SoundBank 'x03_vo' DEBUG: SND: Loaded SoundBank 'x04_vo' DEBUG: SND: Loaded SoundBank 'x05_vo' DEBUG: SND: Loaded SoundBank 'x06_vo' DEBUG: SND: Loaded SoundBank 'x1t_vo' DEBUG: SND: Loaded SoundBank 'x_fmv' DEBUG: SND: Loaded SoundBank 'xgg' DEBUG: MEM: -796091502 bytes SND INFO: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 DEBUG: MEM: -796091502 bytes SND DEBUG: Lua user environment initialized with game version 3828, game type FAF and at commit hash 59da4afb13d6f20287f3e0636f6678dcb4fb1e4c INFO: adding font file /fonts/arial.ttf INFO: adding font file /fonts/arialbd.ttf INFO: adding font file /fonts/arialbi.ttf INFO: adding font file /fonts/ariali.ttf INFO: adding font file /fonts/arialn.ttf INFO: adding font file /fonts/arialnb.ttf INFO: adding font file /fonts/arialnbi.ttf INFO: adding font file /fonts/arialni.ttf INFO: adding font file /fonts/ariblk.ttf INFO: adding font file /fonts/arlrdbd.ttf INFO: adding font file /fonts/butterbe.ttf INFO: adding font file /fonts/vdub.ttf INFO: adding font file /fonts/wintermu.ttf INFO: adding font file /fonts/zeroes_3.ttf WARNING: Overwriting user key action: acu_select_cg -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").ACUSelectCG() WARNING: Overwriting user key action: select_next_air_factory -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNextAirFactory() WARNING: Overwriting user key action: Kill_Selected_Units -> KillSelectedUnits WARNING: Overwriting user key action: toggle_production -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Production") WARNING: Overwriting user key action: intel_overlay -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleOverlay("Intel") WARNING: Overwriting user key action: military_overlay -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleOverlay("Military") WARNING: Overwriting user key action: zoom_pop -> UI_Lua import("/lua/gaz_ui/modules/zoompopper.lua").ToggleZoomPop() WARNING: Overwriting user key action: acu_append_cg -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").ACUAppendCG() WARNING: Overwriting user key action: toggle_shield -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Shield") WARNING: Overwriting user key action: toggle_special -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Special") WARNING: Overwriting user key action: select_nearest_idle_eng_not_acu -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNearestIdleEngineerNotACU() WARNING: Overwriting user key action: select_anti_air_fighters -> UI_SelectByCategory AIR HIGHALTAIR ANTIAIR WARNING: Overwriting user key action: cycle_unit_types_in_sel -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").CycleUnitTypesInSel() WARNING: Overwriting user key action: toggle_jamming -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Jamming") WARNING: Overwriting user key action: toggle_all -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleAllScript() WARNING: Overwriting user key action: toggle_weapon -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Weapon") WARNING: Overwriting user key action: toggle_stealth -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Stealth") WARNING: Overwriting user key action: toggle_repeat_build -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").ToggleRepeatBuild() WARNING: Overwriting user key action: toggle_generic -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Generic") WARNING: Overwriting user key action: select_next_naval_factory -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNextNavalFactory() WARNING: Overwriting user key action: toggle_intel -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Intel") WARNING: Overwriting user key action: toggle_cloak -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Cloak") WARNING: Overwriting user key action: add_nearest_idle_engineers_seq -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").AddNearestIdleEngineersSeq() WARNING: Overwriting user key action: select_nearest_idle_lt_mex -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNearestIdleLTMex() WARNING: Overwriting user key action: cycle_idle_factories -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").CycleIdleFactories() WARNING: Overwriting user key action: create_template_factory -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").CreateTemplateFactory() WARNING: Overwriting user key action: toggle_intelshield -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleIntelShieldScript() WARNING: Overwriting user key action: select_next_land_factory -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNextLandFactory() WARNING: Overwriting user key action: toggle_cloakjammingstealth -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleCloakJammingStealthScript() WARNING: Overwriting user key action: select_all_similar_units -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetSimilarUnits() INFO: Compiled shader: /effects/cartographic.fx INFO: Compiled shader: /effects/frame.fx INFO: Compiled shader: /effects/mesh.fx INFO: Compiled shader: /effects/particle.fx INFO: Compiled shader: /effects/primbatcher.fx INFO: Compiled shader: /effects/range.fx INFO: Compiled shader: /effects/sky.fx INFO: Compiled shader: /effects/terrain.fx INFO: Compiled shader: /effects/ui.fx INFO: Compiled shader: /effects/vision.fx INFO: Compiled shader: /effects/water2.fx INFO: SHADERS COMPILED DEBUG: Wavebank prepared: 4ccfc88 DEBUG: Wavebank prepared: 4cd11f8 DEBUG: Wavebank prepared: 4cd2360 DEBUG: Wavebank prepared: 4cd3728 DEBUG: Wavebank prepared: 4cd5340 DEBUG: Wavebank prepared: 4cd64a8 DEBUG: Wavebank prepared: 4cd7610 DEBUG: Wavebank prepared: 4cd9780 DEBUG: Wavebank prepared: 4cda8e8 DEBUG: Wavebank prepared: 4cdba50 DEBUG: Wavebank prepared: 4cdebc0 DEBUG: Wavebank prepared: 4cdfd28 DEBUG: Wavebank prepared: 4ce0e90 DEBUG: Wavebank prepared: 4ce1ff8 DEBUG: Wavebank prepared: 4ce5168 DEBUG: Wavebank prepared: 4ce6a00 DEBUG: Wavebank prepared: 4ce6460 DEBUG: Wavebank prepared: 4ce62f8 DEBUG: Wavebank prepared: 4ce6fa0 DEBUG: Wavebank prepared: 4ce6cd0 DEBUG: Wavebank prepared: 4ce7108 DEBUG: Wavebank prepared: 4ce6730 DEBUG: Wavebank prepared: 4ce6898 DEBUG: Wavebank prepared: 4ce6e38 DEBUG: Wavebank prepared: 4d283a0 DEBUG: Wavebank prepared: 4d29048 DEBUG: Wavebank prepared: 4d27860 DEBUG: Wavebank prepared: 4d280d0 DEBUG: Wavebank prepared: 4d276f8 DEBUG: Wavebank prepared: 4d28d78 DEBUG: Wavebank prepared: 4d27e00 DEBUG: Wavebank prepared: 4d28670 DEBUG: Wavebank prepared: 4d28238 DEBUG: Wavebank prepared: 4d28c10 DEBUG: Wavebank prepared: 4d28ee0 DEBUG: Wavebank prepared: 4d291b0 DEBUG: Wavebank prepared: 4d28508 DEBUG: Wavebank prepared: 4d27590 DEBUG: Wavebank prepared: 4d287d8 DEBUG: Wavebank prepared: 4d28aa8 DEBUG: Wavebank prepared: 4d27428 DEBUG: Wavebank prepared: 4d279c8 DEBUG: Wavebank prepared: 4d27b30 DEBUG: Wavebank prepared: 4d27c98 DEBUG: Wavebank prepared: 4d27f68 DEBUG: Wavebank prepared: 4d4b990 DEBUG: OpenMovie /movies/thqlogo.sfd: 1 DEBUG: Preparing movie /movies/thqlogo.sfd: 1 DEBUG: Preparing movie /movies/thqlogo.sfd: 1 DEBUG: Preparing movie /movies/thqlogo.sfd: 1 DEBUG: Preparing movie /movies/thqlogo.sfd: 1 DEBUG: Preparing movie /movies/thqlogo.sfd: 1 DEBUG: Preparing movie /movies/thqlogo.sfd: 1 DEBUG: Wavebank prepared: 4d28940 DEBUG: Wavebank prepared: 4d4a478 DEBUG: Playing movie e:\game\scfa\movies\thqlogo.sfd: 6 DEBUG: OpenMovie /movies/fmv_scx_intro.sfd: 66 DEBUG: Preparing movie /movies/fmv_scx_intro.sfd: 66 DEBUG: Preparing movie /movies/fmv_scx_intro.sfd: 66 DEBUG: Preparing movie /movies/fmv_scx_intro.sfd: 66 DEBUG: Preparing movie /movies/fmv_scx_intro.sfd: 66 DEBUG: Preparing movie /movies/fmv_scx_intro.sfd: 66 DEBUG: Preparing movie /movies/fmv_scx_intro.sfd: 66 DEBUG: Playing movie e:\game\scfa\movies\fmv_scx_intro.sfd: 69 INFO: Minimized true DEBUG: Playing movie e:\game\scfa\movies\fmv_scx_intro.sfd: 103 INFO: Minimized false WARNING: Overwriting user key action: acu_select_cg -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").ACUSelectCG() WARNING: Overwriting user key action: select_next_air_factory -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNextAirFactory() WARNING: Overwriting user key action: Kill_Selected_Units -> KillSelectedUnits WARNING: Overwriting user key action: toggle_production -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Production") WARNING: Overwriting user key action: intel_overlay -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleOverlay("Intel") WARNING: Overwriting user key action: military_overlay -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleOverlay("Military") WARNING: Overwriting user key action: zoom_pop -> UI_Lua import("/lua/gaz_ui/modules/zoompopper.lua").ToggleZoomPop() WARNING: Overwriting user key action: acu_append_cg -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").ACUAppendCG() WARNING: Overwriting user key action: toggle_shield -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Shield") WARNING: Overwriting user key action: toggle_special -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Special") WARNING: Overwriting user key action: select_nearest_idle_eng_not_acu -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNearestIdleEngineerNotACU() WARNING: Overwriting user key action: select_anti_air_fighters -> UI_SelectByCategory AIR HIGHALTAIR ANTIAIR WARNING: Overwriting user key action: cycle_unit_types_in_sel -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").CycleUnitTypesInSel() WARNING: Overwriting user key action: toggle_jamming -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Jamming") WARNING: Overwriting user key action: toggle_all -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleAllScript() WARNING: Overwriting user key action: toggle_weapon -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Weapon") WARNING: Overwriting user key action: toggle_stealth -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Stealth") WARNING: Overwriting user key action: toggle_repeat_build -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").ToggleRepeatBuild() WARNING: Overwriting user key action: toggle_generic -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Generic") WARNING: Overwriting user key action: select_next_naval_factory -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNextNavalFactory() WARNING: Overwriting user key action: toggle_intel -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Intel") WARNING: Overwriting user key action: toggle_cloak -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Cloak") WARNING: Overwriting user key action: add_nearest_idle_engineers_seq -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").AddNearestIdleEngineersSeq() WARNING: Overwriting user key action: select_nearest_idle_lt_mex -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNearestIdleLTMex() WARNING: Overwriting user key action: cycle_idle_factories -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").CycleIdleFactories() WARNING: Overwriting user key action: create_template_factory -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").CreateTemplateFactory() WARNING: Overwriting user key action: toggle_intelshield -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleIntelShieldScript() WARNING: Overwriting user key action: select_next_land_factory -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNextLandFactory() WARNING: Overwriting user key action: toggle_cloakjammingstealth -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleCloakJammingStealthScript() WARNING: Overwriting user key action: select_all_similar_units -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetSimilarUnits() WARNING: Top edge of character u+786e is not black! WARNING: Top edge of character u+5b9a is not black! WARNING: Top edge of character u+6e38 is not black! WARNING: Top edge of character u+620f is not black! WARNING: Top edge of character u+672c is not black! WARNING: Top edge of character u+5730 is not black! WARNING: Top edge of character u+540d is not black! WARNING: Top edge of character u+5355 is not black! WARNING: Top edge of character u+6709 is not black! WARNING: Top edge of character u+4f9d is not black! WARNING: Top edge of character u+8d56 is not black! INFO: MOD LIST SET TO: INFO: All Faction Quantum Gate (8b2d7222-e15d-42d5-9c4d-29e9fff00002) INFO: No Chat (chatdisableuidasdfghjkl) INFO: Endgame Prime (a5a915db-3b0f-46a8-9629-374373d17ff0) INFO: AI-Uveso (62e2j64a-AIUV-116-89465-146as555a8u3) INFO: BlackOps FAF: ACUs (9e8ea941-c306-4751-b367-a00000020000) INFO: BlackOps FAF: EXUnits (9e8ee941-c406-4751-b367-e10000022000) INFO: Firey Explosions mod FAF (dda54b6c-bd29-4e08-8a88-a8db22493dc3) INFO: Wyvern Battle Pack (9a9C61C0-1787-10DF-A0AD-BATTLEPACK005) INFO: AdvancedLOD (BCCGD8F8-25BD-11E6-8D26-6B5CERAE0D34) INFO: Nuclear Repulsor Shields (44844B72-6054-3656-0230-D5FA6066FB5E) INFO: Total Mayhem (62e2j64a-TOMA-3652-01370-146as555a8u3) INFO: Actual Nothing But Time (2caffecc-efa2-4808-9f1d-879a56f99b3d) INFO: BlackOps FAF: Unleashed (9e8ea941-c306-aaaf-b367-u00000026000) INFO: Extreme Wars (81DE7248-XTWA-3652-0170-94B6CD7856CC) INFO: /country INFO: /init INFO: /numgames INFO: /mean INFO: /clan INFO: /deviation WARNING: Top edge of character u+7ec8 is not black! WARNING: Top edge of character u+6b62 is not black! WARNING: Top edge of character u+8fde is not black! WARNING: Top edge of character u+63a5 is not black! INFO: LOBBY: Game port 0[None] opened. INFO: LOBBY: assigning ourselves the uid of 0 INFO: { INFO: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true INFO: 81DE7248-XTWA-3652-0170-94B6CD7856CC = true INFO: 9a9C61C0-1787-10DF-A0AD-BATTLEPACK005 = true INFO: 9e8ea941-c306-4751-b367-a00000020000 = true INFO: 9e8ee941-c406-4751-b367-e10000022000 = true INFO: dda54b6c-bd29-4e08-8a88-a8db22493dc3 = true INFO: BCCGD8F8-25BD-11E6-8D26-6B5CERAE0D34 = true INFO: 62e2j64a-AIUV-116-89465-146as555a8u3 = true INFO: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true INFO: 44844B72-6054-3656-0230-D5FA6066FB5E = true INFO: 2caffecc-efa2-4808-9f1d-879a56f99b3d = true INFO: 9e8ea941-c306-aaaf-b367-u00000026000 = true INFO: a5a915db-3b0f-46a8-9629-374373d17ff0 = true INFO: } INFO: { INFO: chatdisableuidasdfghjkl = true INFO: } DEBUG: GpgNetSend GameMods activated 13 DEBUG: GpgNetSend GameMods uids 8b2d7222-e15d-42d5-9c4d-29e9fff00002 a5a915db-3b0f-46a8-9629-374373d17ff0 62e2j64a-AIUV-116-89465-146as555a8u3 9e8ea941-c306-4751-b367-a00000020000 9e8ee941-c406-4751-b367-e10000022000 dda54b6c-bd29-4e08-8a88-a8db22493dc3 BCCGD8F8-25BD-11E6-8D26-6B5CERAE0D34 9a9C61C0-1787-10DF-A0AD-BATTLEPACK005 44844B72-6054-3656-0230-D5FA6066FB5E 62e2j64a-TOMA-3652-01370-146as555a8u3 2caffecc-efa2-4808-9f1d-879a56f99b3d 9e8ea941-c306-aaaf-b367-u00000026000 81DE7248-XTWA-3652-0170-94B6CD7856CC DEBUG: GpgNetSend GameOption Share FullShare DEBUG: GpgNetSend GameOption DisconnectShare SameAsShare DEBUG: GpgNetSend GameOption DisconnectShareCommanders Explode DEBUG: GpgNetSend GameOption Unranked No DEBUG: GpgNetSend GameOption AllowObservers true DEBUG: GpgNetSend GameOption UnitCap 500 DEBUG: GpgNetSend GameOption ShareUnitCap allies DEBUG: GpgNetSend GameOption FogOfWar none DEBUG: GpgNetSend GameOption Victory domination DEBUG: GpgNetSend GameOption Timeouts -1 DEBUG: GpgNetSend GameOption DisconnectionDelay02 90 DEBUG: GpgNetSend GameOption GameSpeed adjustable DEBUG: GpgNetSend GameOption CheatsEnabled true DEBUG: GpgNetSend GameOption CivilianAlliance enemy DEBUG: GpgNetSend GameOption RevealCivilians No DEBUG: GpgNetSend GameOption PrebuiltUnits Off DEBUG: GpgNetSend GameOption NoRushOption Off DEBUG: GpgNetSend GameOption RandomMap Off DEBUG: GpgNetSend GameOption Score yes DEBUG: GpgNetSend GameOption ManualUnitShare all DEBUG: GpgNetSend GameOption AIReplacement Off DEBUG: GpgNetSend GameOption TeamSpawn fixed DEBUG: GpgNetSend GameOption TeamLock locked DEBUG: GpgNetSend GameOption AutoTeams tvsb DEBUG: GpgNetSend GameOption CommonArmy Off DEBUG: GpgNetSend GameOption CheatMult 4.1 DEBUG: GpgNetSend GameOption BuildMult 4.1 DEBUG: GpgNetSend GameOption TMLRandom 0 DEBUG: GpgNetSend GameOption LandExpansionsAllowed 5 DEBUG: GpgNetSend GameOption NavalExpansionsAllowed 4 DEBUG: GpgNetSend GameOption OmniCheat on DEBUG: GpgNetSend GameOption AIUnitCap 0 DEBUG: GpgNetSend GameOption AIOverwhelmIncrease 0.025000000372529 DEBUG: GpgNetSend GameOption AIOverwhelmDelay 20 DEBUG: GpgNetSend GameOption AIGameenderStart 10 DEBUG: GpgNetSend GameOption AIPathingDebug off DEBUG: GpgNetSend GameOption AIPLatoonNameDebug off DEBUG: GpgNetSend GameOption AIBuilderNameDebug off DEBUG: GpgNetSend GameOption AIEndlessGameLoop off DEBUG: GpgNetSend GameOption ScenarioFile /maps/scmp_005/scmp_005_scenario.lua DEBUG: GpgNetSend GameOption Slots 7 WARNING: Top edge of character u+8bbe is not black! WARNING: Top edge of character u+7f6e is not black! WARNING: Top edge of character u+9009 is not black! WARNING: Top edge of character u+6267 is not black! WARNING: Top edge of character u+884c is not black! WARNING: Top edge of character u+8f7d is not black! WARNING: Top edge of character u+5165 is not black! WARNING: Top edge of character u+79bb is not black! WARNING: Top edge of character u+5f00 is not black! WARNING: Top edge of character u+8fd4 is not black! DEBUG: GpgNetSend GameOption AllowObservers true DEBUG: GpgNetSend PlayerOption 0 Faction 1 DEBUG: GpgNetSend PlayerOption 0 Color 4 DEBUG: GpgNetSend PlayerOption 0 Team 1 DEBUG: GpgNetSend PlayerOption 0 StartSpot 1 DEBUG: GpgNetSend ClearSlot 2 DEBUG: GpgNetSend ClearSlot 3 DEBUG: GpgNetSend ClearSlot 4 DEBUG: GpgNetSend ClearSlot 5 DEBUG: GpgNetSend ClearSlot 6 DEBUG: GpgNetSend ClearSlot 7 DEBUG: GpgNetSend PlayerOption 0 Faction 1 DEBUG: GpgNetSend PlayerOption 0 Color 4 DEBUG: GpgNetSend PlayerOption 0 Team 1 DEBUG: GpgNetSend PlayerOption 0 StartSpot 1 DEBUG: GpgNetSend ClearSlot 2 DEBUG: GpgNetSend ClearSlot 3 DEBUG: GpgNetSend ClearSlot 4 DEBUG: GpgNetSend ClearSlot 5 DEBUG: GpgNetSend ClearSlot 6 DEBUG: GpgNetSend ClearSlot 7 WARNING: Top edge of character u+6d88 is not black! WARNING: Top edge of character u+968f is not black! WARNING: Top edge of character u+673a is not black! WARNING: Top edge of character u+56fe is not black! WARNING: Top edge of character u+4f4d is not black! WARNING: Top edge of character u+4fe1 is not black! WARNING: Top edge of character u+606f is not black! WARNING: Top edge of character u+4e0e is not black! WARNING: Top edge of character u+7ba1 is not black! INFO: { INFO: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true INFO: 81DE7248-XTWA-3652-0170-94B6CD7856CC = true INFO: 9a9C61C0-1787-10DF-A0AD-BATTLEPACK005 = true INFO: 9e8ea941-c306-4751-b367-a00000020000 = true INFO: 9e8ee941-c406-4751-b367-e10000022000 = true INFO: dda54b6c-bd29-4e08-8a88-a8db22493dc3 = true INFO: BCCGD8F8-25BD-11E6-8D26-6B5CERAE0D34 = true INFO: 62e2j64a-AIUV-116-89465-146as555a8u3 = true INFO: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true INFO: 44844B72-6054-3656-0230-D5FA6066FB5E = true INFO: 2caffecc-efa2-4808-9f1d-879a56f99b3d = true INFO: 9e8ea941-c306-aaaf-b367-u00000026000 = true INFO: a5a915db-3b0f-46a8-9629-374373d17ff0 = true INFO: } INFO: { INFO: chatdisableuidasdfghjkl = true INFO: } DEBUG: GpgNetSend GameOption ScenarioFile /maps/scmp_028/scmp_028_scenario.lua DEBUG: GpgNetSend GameOption Slots 8 DEBUG: GpgNetSend ClearSlot 8 DEBUG: GpgNetSend PlayerOption 0 Faction 1 DEBUG: GpgNetSend PlayerOption 0 Color 4 DEBUG: GpgNetSend PlayerOption 0 Team 1 DEBUG: GpgNetSend PlayerOption 0 StartSpot 1 DEBUG: GpgNetSend ClearSlot 2 DEBUG: GpgNetSend ClearSlot 3 DEBUG: GpgNetSend ClearSlot 4 DEBUG: GpgNetSend ClearSlot 5 DEBUG: GpgNetSend ClearSlot 6 DEBUG: GpgNetSend ClearSlot 7 DEBUG: GpgNetSend ClearSlot 8 DEBUG: GpgNetSend PlayerOption 0 Faction 1 DEBUG: GpgNetSend PlayerOption 0 Color 4 DEBUG: GpgNetSend PlayerOption 0 Team 2 DEBUG: GpgNetSend PlayerOption 0 StartSpot 1 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Faction 5 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Color 1 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Team 1 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm StartSpot 2 DEBUG: GpgNetSend PlayerOption 0 Faction 1 DEBUG: GpgNetSend PlayerOption 0 Color 4 DEBUG: GpgNetSend PlayerOption 0 Team 3 DEBUG: GpgNetSend PlayerOption 0 StartSpot 1 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Faction 5 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Color 1 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Team 2 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm StartSpot 2 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Faction 5 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Color 2 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Team 1 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm StartSpot 3 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Faction 5 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Color 2 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Team 3 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm StartSpot 3 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Faction 5 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Color 3 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Team 1 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm StartSpot 4 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Faction 5 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Color 3 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Team 2 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm StartSpot 4 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Faction 5 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Color 5 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Team 1 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm StartSpot 5 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Faction 5 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Color 5 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Team 3 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm StartSpot 5 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Faction 5 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Color 6 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Team 1 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm StartSpot 6 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Faction 5 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Color 6 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Team 2 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm StartSpot 6 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Faction 5 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Color 7 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Team 1 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm StartSpot 7 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Faction 5 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Color 7 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Team 3 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm StartSpot 7 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Faction 5 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Color 8 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Team 1 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm StartSpot 8 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Faction 5 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Color 8 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm Team 2 DEBUG: GpgNetSend AIOption AIx: Uveso Overwhelm StartSpot 8 DEBUG: GpgNetSend GameFull INFO: >> SendArmySettingsToServer: Setting army 1 for slot 1 DEBUG: GpgNetSend PlayerOption 0 Army 1 INFO: >> SendArmySettingsToServer: Setting army 2 for slot 2 DEBUG: GpgNetSend AIOption Shun-Awloyeth (AIx: Uveso Overwhelm) Army 2 INFO: >> SendArmySettingsToServer: Setting army 3 for slot 3 DEBUG: GpgNetSend AIOption Thel-Aishashen (AIx: Uveso Overwhelm) Army 3 INFO: >> SendArmySettingsToServer: Setting army 4 for slot 4 DEBUG: GpgNetSend AIOption Sleepy (AIx: Uveso Overwhelm) Army 4 INFO: >> SendArmySettingsToServer: Setting army 5 for slot 5 DEBUG: GpgNetSend AIOption TheContact (AIx: Uveso Overwhelm) Army 5 INFO: >> SendArmySettingsToServer: Setting army 6 for slot 6 DEBUG: GpgNetSend AIOption Kirwan (AIx: Uveso Overwhelm) Army 6 INFO: >> SendArmySettingsToServer: Setting army 7 for slot 7 DEBUG: GpgNetSend AIOption Steenis (AIx: Uveso Overwhelm) Army 7 INFO: >> SendArmySettingsToServer: Setting army 8 for slot 8 DEBUG: GpgNetSend AIOption DeMelt (AIx: Uveso Overwhelm) Army 8 INFO: >> SendArmySettingsToServer: Slot 9 empty INFO: >> SendArmySettingsToServer: Slot 10 empty INFO: >> SendArmySettingsToServer: Slot 11 empty INFO: >> SendArmySettingsToServer: Slot 12 empty INFO: >> SendArmySettingsToServer: Slot 13 empty INFO: >> SendArmySettingsToServer: Slot 14 empty INFO: >> SendArmySettingsToServer: Slot 15 empty INFO: >> SendArmySettingsToServer: Slot 16 empty DEBUG: GpgNetSend GameState Launching DEBUG: OpenMovie /movies/UEF_load.sfd: 3549 DEBUG: Preparing movie /movies/UEF_load.sfd: 3549 DEBUG: Preparing movie /movies/UEF_load.sfd: 3549 DEBUG: Preparing movie /movies/UEF_load.sfd: 3549 DEBUG: Preparing movie /movies/UEF_load.sfd: 3549 DEBUG: Preparing movie /movies/UEF_load.sfd: 3549 DEBUG: Preparing movie /movies/UEF_load.sfd: 3549 DEBUG: Playing movie e:\game\scfa\movies\uef_load.sfd: 3549 INFO: Starting background task "Map loader /maps/scmp_028/scmp_028.scmap" INFO: Background task "Map loader /maps/scmp_028/scmp_028.scmap" running. INFO: Active game mods for blueprint loading: INFO: "Extreme Wars" v17 (81DE7248-XTWA-3652-0170-94B6CD7856CC) by Team Asdrubaelvect INFO: "BlackOps FAF: Unleashed" v26 (9e8ea941-c306-aaaf-b367-u00000026000) by Exavier Macbeth INFO: "Actual Nothing But Time" v01 (2caffecc-efa2-4808-9f1d-879a56f99b3d) by johnie102 INFO: "Firey Explosions mod FAF" v02 (dda54b6c-bd29-4e08-8a88-a8db22493dc3) by ZBC INFO: "AdvancedLOD" v01 (BCCGD8F8-25BD-11E6-8D26-6B5CERAE0D34) by Uveso INFO: "BlackOps FAF: ACUs" v20 (9e8ea941-c306-4751-b367-a00000020000) by Exavier Macbeth INFO: "Wyvern Battle Pack" v05 (9a9C61C0-1787-10DF-A0AD-BATTLEPACK005) by Brandon Potter INFO: "AI-Uveso" v116 (62e2j64a-AIUV-116-89465-146as555a8u3) by Uveso INFO: "BlackOps FAF: EXUnits" v22 (9e8ee941-c406-4751-b367-e10000022000) by Exavier Macbeth INFO: "Total Mayhem" v137 (62e2j64a-TOMA-3652-01370-146as555a8u3) by Burnie INFO: "Nuclear Repulsor Shields" v23 (44844B72-6054-3656-0230-D5FA6066FB5E) by Uveso INFO: "Endgame Prime" v737 (a5a915db-3b0f-46a8-9629-374373d17ff0) by CatmanFS INFO: "All Faction Quantum Gate" v02 (8b2d7222-e15d-42d5-9c4d-29e9fff00002) by jayTAC INFO: Hooked /lua/system/Blueprints.lua with /mods/blackopsfaf-unleashed/hook/lua/system/Blueprints.lua INFO: Hooked /lua/system/Blueprints.lua with /mods/actual nothing but time/hook/lua/system/Blueprints.lua INFO: Hooked /lua/system/Blueprints.lua with /mods/advancedlod/hook/lua/system/Blueprints.lua INFO: Hooked /lua/system/Blueprints.lua with /mods/ai-uveso/hook/lua/system/Blueprints.lua INFO: Hooked /lua/system/Blueprints.lua with /mods/endgameprime/hook/lua/system/Blueprints.lua INFO: Blueprints Loading... '*.bp' files INFO: Blueprints Loading: original files from /effects directory INFO: Hooked /effects/emitters/firedebris.bp with /mods/firey explosion mod faf/hook/effects/emitters/firedebris.bp INFO: Hooked /effects/emitters/large_test_debris.bp with /mods/firey explosion mod faf/hook/effects/emitters/large_test_debris.bp INFO: Hooked /effects/emitters/large_test_fire.bp with /mods/firey explosion mod faf/hook/effects/emitters/large_test_fire.bp INFO: Hooked /effects/emitters/large_test_light.bp with /mods/firey explosion mod faf/hook/effects/emitters/large_test_light.bp INFO: Hooked /effects/emitters/large_test_random.bp with /mods/firey explosion mod faf/hook/effects/emitters/large_test_random.bp INFO: Hooked /effects/emitters/large_test_smoke.bp with /mods/firey explosion mod faf/hook/effects/emitters/large_test_smoke.bp INFO: Hooked /effects/emitters/large_test_sonic.bp with /mods/firey explosion mod faf/hook/effects/emitters/large_test_sonic.bp INFO: Hooked /effects/emitters/medium_rapid_debris.bp with /mods/firey explosion mod faf/hook/effects/emitters/medium_rapid_debris.bp INFO: Hooked /effects/emitters/medium_rapid_fire.bp with /mods/firey explosion mod faf/hook/effects/emitters/medium_rapid_fire.bp INFO: Hooked /effects/emitters/medium_rapid_light.bp with /mods/firey explosion mod faf/hook/effects/emitters/medium_rapid_light.bp INFO: Hooked /effects/emitters/medium_rapid_random.bp with /mods/firey explosion mod faf/hook/effects/emitters/medium_rapid_random.bp INFO: Hooked /effects/emitters/medium_rapid_smoke.bp with /mods/firey explosion mod faf/hook/effects/emitters/medium_rapid_smoke.bp INFO: Hooked /effects/emitters/medium_test_debris.bp with /mods/firey explosion mod faf/hook/effects/emitters/medium_test_debris.bp INFO: Hooked /effects/emitters/medium_test_fire.bp with /mods/firey explosion mod faf/hook/effects/emitters/medium_test_fire.bp INFO: Hooked /effects/emitters/medium_test_light.bp with /mods/firey explosion mod faf/hook/effects/emitters/medium_test_light.bp INFO: Hooked /effects/emitters/medium_test_random.bp with /mods/firey explosion mod faf/hook/effects/emitters/medium_test_random.bp INFO: Hooked /effects/emitters/medium_test_smoke.bp with /mods/firey explosion mod faf/hook/effects/emitters/medium_test_smoke.bp INFO: Hooked /effects/emitters/medium_test_sonic.bp with /mods/firey explosion mod faf/hook/effects/emitters/medium_test_sonic.bp INFO: Hooked /effects/emitters/small_test_debris.bp with /mods/firey explosion mod faf/hook/effects/emitters/small_test_debris.bp INFO: Hooked /effects/emitters/small_test_fire.bp with /mods/firey explosion mod faf/hook/effects/emitters/small_test_fire.bp INFO: Hooked /effects/emitters/small_test_light.bp with /mods/firey explosion mod faf/hook/effects/emitters/small_test_light.bp INFO: Hooked /effects/emitters/small_test_random.bp with /mods/firey explosion mod faf/hook/effects/emitters/small_test_random.bp INFO: Hooked /effects/emitters/small_test_smoke.bp with /mods/firey explosion mod faf/hook/effects/emitters/small_test_smoke.bp INFO: Hooked /effects/emitters/small_test_sonic.bp with /mods/firey explosion mod faf/hook/effects/emitters/small_test_sonic.bp INFO: Hooked /effects/emitters/underbubbles.bp with /mods/firey explosion mod faf/hook/effects/emitters/underbubbles.bp INFO: Hooked /effects/emitters/underwater.bp with /mods/firey explosion mod faf/hook/effects/emitters/underwater.bp INFO: Hooked /effects/emitters/water_pie.bp with /mods/firey explosion mod faf/hook/effects/emitters/water_pie.bp INFO: Hooked /effects/emitters/water_pie_s.bp with /mods/firey explosion mod faf/hook/effects/emitters/water_pie_s.bp INFO: Hooked /effects/emitters/watersplash_m.bp with /mods/firey explosion mod faf/hook/effects/emitters/watersplash_m.bp INFO: Hooked /effects/emitters/watersplash_s.bp with /mods/firey explosion mod faf/hook/effects/emitters/watersplash_s.bp INFO: Hooked /effects/emitters/watertower_m.bp with /mods/firey explosion mod faf/hook/effects/emitters/watertower_m.bp INFO: Hooked /effects/emitters/watertower_s.bp with /mods/firey explosion mod faf/hook/effects/emitters/watertower_s.bp INFO: Blueprints Loading: original files from /env directory INFO: Blueprints Loading: original files from /meshes directory INFO: Blueprints Loading: original files from /projectiles directory INFO: Hooked /projectiles/adfovercharge01/adfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/adfovercharge01/adfovercharge01_proj.bp INFO: Hooked /projectiles/aifmissiletactical01/aifmissiletactical01_proj.bp with /mods/firey explosion mod faf/hook/projectiles/aifmissiletactical01/aifmissiletactical01_proj.bp INFO: Hooked /projectiles/aifquantumwarhead01/aifquantumwarhead01_proj.bp with /mods/firey explosion mod faf/hook/projectiles/aifquantumwarhead01/aifquantumwarhead01_proj.bp INFO: Hooked /projectiles/aifquantumwarhead03/aifquantumwarhead03_proj.bp with /mods/firey explosion mod faf/hook/projectiles/aifquantumwarhead03/aifquantumwarhead03_proj.bp INFO: Hooked /projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp INFO: Hooked /projectiles/cifempfluxwarhead01/cifempfluxwarhead01_proj.bp with /mods/firey explosion mod faf/hook/projectiles/cifempfluxwarhead01/cifempfluxwarhead01_proj.bp INFO: Hooked /projectiles/cifempfluxwarhead04/cifempfluxwarhead04_proj.bp with /mods/firey explosion mod faf/hook/projectiles/cifempfluxwarhead04/cifempfluxwarhead04_proj.bp INFO: Hooked /projectiles/cifmissiletactical03/cifmissiletactical03_proj.bp with /mods/firey explosion mod faf/hook/projectiles/cifmissiletactical03/cifmissiletactical03_proj.bp INFO: Hooked /projectiles/laserbotterran01/laserbotterran01_proj.bp with /mods/blackopsfaf-acus/hook/projectiles/laserbotterran01/laserbotterran01_proj.bp INFO: Hooked /projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp INFO: Hooked /projectiles/sifinainostrategicmissile01/sifinainostrategicmissile01_proj.bp with /mods/firey explosion mod faf/hook/projectiles/sifinainostrategicmissile01/sifinainostrategicmissile01_proj.bp INFO: Hooked /projectiles/sifinainostrategicmissile02/sifinainostrategicmissile02_proj.bp with /mods/firey explosion mod faf/hook/projectiles/sifinainostrategicmissile02/sifinainostrategicmissile02_proj.bp INFO: Hooked /projectiles/siflaansetacticalmissile04/siflaansetacticalmissile04_proj.bp with /mods/firey explosion mod faf/hook/projectiles/siflaansetacticalmissile04/siflaansetacticalmissile04_proj.bp INFO: Hooked /projectiles/tdfgauss03/tdfgauss03_proj.bp with /mods/firey explosion mod faf/hook/projectiles/tdfgauss03/tdfgauss03_proj.bp INFO: Hooked /projectiles/tdfovercharge01/tdfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/tdfovercharge01/tdfovercharge01_proj.bp INFO: Hooked /projectiles/tifmissilecruise01/tifmissilecruise01_proj.bp with /mods/firey explosion mod faf/hook/projectiles/tifmissilecruise01/tifmissilecruise01_proj.bp INFO: Hooked /projectiles/tifmissilenuke01/tifmissilenuke01_proj.bp with /mods/firey explosion mod faf/hook/projectiles/tifmissilenuke01/tifmissilenuke01_proj.bp INFO: Hooked /projectiles/tifmissilenuke02/tifmissilenuke02_proj.bp with /mods/firey explosion mod faf/hook/projectiles/tifmissilenuke02/tifmissilenuke02_proj.bp INFO: Hooked /projectiles/tifmissilenukecdr/tifmissilenukecdr_proj.bp with /mods/firey explosion mod faf/hook/projectiles/tifmissilenukecdr/tifmissilenukecdr_proj.bp INFO: Blueprints Loading: original files from /props directory INFO: Blueprints Loading: original files from /units directory INFO: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uaa0310/uaa0310_unit.bp INFO: Hooked /units/uab1102/uab1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab1102/uab1102_unit.bp INFO: Hooked /units/uab4302/uab4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab4302/uab4302_unit.bp INFO: Hooked /units/uas0401/uas0401_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uas0401/uas0401_unit.bp INFO: Hooked /units/ueb1102/ueb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb1102/ueb1102_unit.bp INFO: Hooked /units/ueb4302/ueb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb4302/ueb4302_unit.bp INFO: Hooked /units/urb1102/urb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb1102/urb1102_unit.bp INFO: Hooked /units/urb2305/urb2305_unit.bp with /mods/endgameprime/hook/units/urb2305/urb2305_unit.bp INFO: Hooked /units/urb4302/urb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb4302/urb4302_unit.bp INFO: Hooked /units/xab1401/xab1401_unit.bp with /mods/endgameprime/hook/units/xab1401/xab1401_unit.bp INFO: Hooked /units/xrb0204/xrb0204_unit.bp with /mods/endgameprime/hook/units/xrb0204/xrb0204_unit.bp INFO: Hooked /units/xrb0304/xrb0304_unit.bp with /mods/endgameprime/hook/units/xrb0304/xrb0304_unit.bp INFO: Hooked /units/xsb1102/xsb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb1102/xsb1102_unit.bp INFO: Hooked /units/xsb4302/xsb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb4302/xsb4302_unit.bp INFO: Blueprints Loading: modded files from "Extreme Wars" mod INFO: Blueprints Loading: modded files from "BlackOps FAF: Unleashed" mod INFO: Blueprints Loading: modded files from "Actual Nothing But Time" mod INFO: Blueprints Loading: modded files from "Firey Explosions mod FAF" mod INFO: Blueprints Loading: modded files from "AdvancedLOD" mod INFO: Blueprints Loading: modded files from "BlackOps FAF: ACUs" mod INFO: Blueprints Loading: modded files from "Wyvern Battle Pack" mod INFO: Blueprints Loading: modded files from "AI-Uveso" mod INFO: Blueprints Loading: modded files from "BlackOps FAF: EXUnits" mod INFO: Blueprints Loading: modded files from "Total Mayhem" mod INFO: Blueprints Loading: modded files from "Nuclear Repulsor Shields" mod INFO: Blueprints Loading: modded files from "Endgame Prime" mod INFO: Blueprints Loading: modded files from "All Faction Quantum Gate" mod INFO: Blueprints Extracting mesh... INFO: Blueprints Modding... WARNING: Overriding the size of the collision sphere of unit ( brnat3airsup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons WARNING: Overriding the size of the collision sphere of unit ( brmat2fig1 ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons WARNING: Overriding the y axis of collision box of unit ( url0304 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the y axis of collision box of unit ( url0203 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the y axis of collision box of unit ( url0103 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the y axis of collision box of unit ( xsl0103 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the y axis of collision box of unit ( brot1mt ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the size of the collision sphere of unit ( epsubhunter ), it should be atleast 10 percent ( 2.2999999523163 ) of the maximum speed ( 23 ) to guarantee proper functioning beam weapons WARNING: Overriding the x axis of collision box of unit ( urs0203 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons WARNING: Overriding the y axis of collision box of unit ( brpt1htt3 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the y axis of collision box of unit ( ual0205 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the size of the collision sphere of unit ( broat2fibo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons WARNING: Overriding the size of the collision sphere of unit ( brpat2figbo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons WARNING: Overriding the y axis of collision box of unit ( ual0111 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the y axis of collision box of unit ( xsl0110 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the x axis of collision box of unit ( ues0106 ), it should be atleast 10 percent ( 0.69999998807907 ) of the maximum speed ( 7 ) to guarantee proper functioning beam weapons WARNING: Overriding the y axis of collision box of unit ( ual0304 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the y axis of collision box of unit ( brpt1exm1 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the y axis of collision box of unit ( uel0203 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the y axis of collision box of unit ( xsl0303 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the y axis of collision box of unit ( ual0104 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the x axis of collision box of unit ( xss0204 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons WARNING: Overriding the size of the collision sphere of unit ( brnat2fighter ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons WARNING: Overriding the x axis of collision box of unit ( uas0106 ), it should be atleast 10 percent ( 0.69999998807907 ) of the maximum speed ( 7 ) to guarantee proper functioning beam weapons WARNING: Overriding the y axis of collision box of unit ( ueb4205 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the x axis of collision box of unit ( urs0204 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons WARNING: Overriding the y axis of collision box of unit ( brot1exm2 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the y axis of collision box of unit ( wrl1211 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the size of the collision sphere of unit ( cybmrolejet ), it should be atleast 10 percent ( 3.5 ) of the maximum speed ( 35 ) to guarantee proper functioning beam weapons WARNING: Overriding the x axis of collision box of unit ( xss0106 ), it should be atleast 10 percent ( 0.69999998807907 ) of the maximum speed ( 7 ) to guarantee proper functioning beam weapons WARNING: Overriding the size of the collision sphere of unit ( brnat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons WARNING: Overriding the y axis of collision box of unit ( url0206 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the x axis of collision box of unit ( uel0104 ), it should be atleast 10 percent ( 0.28000000119209 ) of the maximum speed ( 2.7999999523163 ) to guarantee proper functioning beam weapons WARNING: Overriding the z axis of collision box of unit ( uel0104 ), it should be atleast 10 percent ( 0.28000000119209 ) of the maximum speed ( 2.7999999523163 ) to guarantee proper functioning beam weapons WARNING: Overriding the y axis of collision box of unit ( uel0104 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the y axis of collision box of unit ( wsl0403 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the x axis of collision box of unit ( uas0204 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons WARNING: Overriding the size of the collision sphere of unit ( broat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons WARNING: Overriding the y axis of collision box of unit ( ual0103 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the size of the collision sphere of unit ( brmat1advfig ), it should be atleast 10 percent ( 1.7000000476837 ) of the maximum speed ( 17 ) to guarantee proper functioning beam weapons WARNING: Overriding the x axis of collision box of unit ( ues0204 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons WARNING: Overriding the y axis of collision box of unit ( uel0311 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the y axis of collision box of unit ( uel0110 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the size of the collision sphere of unit ( uea0306 ), it should be atleast 10 percent ( 2.2000000476837 ) of the maximum speed ( 22 ) to guarantee proper functioning beam weapons WARNING: Overriding the y axis of collision box of unit ( uel0103 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the size of the collision sphere of unit ( ephuntkill ), it should be atleast 10 percent ( 4.5 ) of the maximum speed ( 45 ) to guarantee proper functioning beam weapons WARNING: Overriding the x axis of collision box of unit ( epdeathball ), it should be atleast 10 percent ( 7.5 ) of the maximum speed ( 75 ) to guarantee proper functioning beam weapons WARNING: Overriding the z axis of collision box of unit ( epdeathball ), it should be atleast 10 percent ( 7.5 ) of the maximum speed ( 75 ) to guarantee proper functioning beam weapons WARNING: Overriding the y axis of collision box of unit ( url0104 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the size of the collision sphere of unit ( cybt3sfig ), it should be atleast 10 percent ( 3.6000001430511 ) of the maximum speed ( 36 ) to guarantee proper functioning beam weapons WARNING: Overriding the size of the collision sphere of unit ( cybt3airsup ), it should be atleast 10 percent ( 8.3000001907349 ) of the maximum speed ( 83 ) to guarantee proper functioning beam weapons WARNING: Overriding the size of the collision sphere of unit ( cybt2pred ), it should be atleast 10 percent ( 2.2000000476837 ) of the maximum speed ( 22 ) to guarantee proper functioning beam weapons WARNING: Overriding the y axis of collision box of unit ( xsl0104 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the y axis of collision box of unit ( brpt1ht ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the size of the collision sphere of unit ( brmat3asup ), it should be atleast 10 percent ( 2.2999999523163 ) of the maximum speed ( 23 ) to guarantee proper functioning beam weapons WARNING: Overriding the size of the collision sphere of unit ( broat3asup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons WARNING: Overriding the size of the collision sphere of unit ( brnat1intc ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons WARNING: Overriding the y axis of collision box of unit ( brpt1bt ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the size of the collision sphere of unit ( brmat1intc ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons WARNING: Overriding the y axis of collision box of unit ( wsl0308 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the size of the collision sphere of unit ( ura0205 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons WARNING: Overriding the x axis of collision box of unit ( xss0203 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons WARNING: Overriding the x axis of collision box of unit ( ues0203 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons WARNING: Overriding the x axis of collision box of unit ( urs0106 ), it should be atleast 10 percent ( 0.69999998807907 ) of the maximum speed ( 7 ) to guarantee proper functioning beam weapons WARNING: Overriding the y axis of collision box of unit ( ual0305 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the y axis of collision box of unit ( xsl0111 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Overriding the x axis of collision box of unit ( uas0203 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons WARNING: Overriding the y axis of collision box of unit ( uel0205 ), it should be atleast 0.5 to guarantee proper functioning gunships WARNING: Intel radius of brost1battleship (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of brost1battleship (= 35) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 32 or 36 WARNING: Intel radius of brost1battleship (= 35) for SonarRadius does not match intel grid (4 ogrids), should be either 32 or 36 WARNING: Intel radius of brost1battleship (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of brmat2fig1 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of wsl0205 (= 21) for VisionRadius does not match intel grid (2 ogrids), should be either 20 or 22 WARNING: Intel radius of brot3shbm (= 55) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 52 or 56 WARNING: Intel radius of brot3shbm (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 WARNING: Intel radius of wal0401 (= 50) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of wal0401 (= 50) for OmniRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of wel4404 (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 WARNING: Intel radius of wel4404 (= 26) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 WARNING: Intel radius of brmat1exgs (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of brnt1exmob (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of brnt1exmob (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of wes0303 (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of wes0303 (= 50) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of wab2303 (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 WARNING: Intel radius of brnt3bt (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of brnt3ht (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of brnt1mtt2 (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 WARNING: Intel radius of wsa0201 (= 65) for RadarRadius does not match intel grid (4 ogrids), should be either 64 or 68 WARNING: Intel radius of qsb4410 (= 93) for VisionRadius does not match intel grid (2 ogrids), should be either 92 or 94 WARNING: Intel radius of brmt1advbot (= 45) for RadarRadius does not match intel grid (4 ogrids), should be either 44 or 48 WARNING: Intel radius of brmt1advbot (= 33) for VisionRadius does not match intel grid (2 ogrids), should be either 32 or 34 WARNING: Intel radius of brnt2exlm (= 65) for RadarRadius does not match intel grid (4 ogrids), should be either 64 or 68 WARNING: Intel radius of qsb4408 (= 47) for VisionRadius does not match intel grid (2 ogrids), should be either 46 or 48 WARNING: Intel radius of brnt2exm1 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of brost3bship (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of brost3bship (= 50) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of brost3bship (= 15) for SonarRadius does not match intel grid (4 ogrids), should be either 12 or 16 WARNING: Intel radius of cybt3mbt (= 65) for VisionRadius does not match intel grid (2 ogrids), should be either 64 or 66 WARNING: Intel radius of brot2mt (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 WARNING: Intel radius of broat2fibo (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of brmt1bm (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 WARNING: Intel radius of brot2ht (= 29) for VisionRadius does not match intel grid (2 ogrids), should be either 28 or 30 WARNING: Intel radius of brnt2exart (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of brpat2figbo (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of brot1mtt3 (= 29) for VisionRadius does not match intel grid (2 ogrids), should be either 28 or 30 WARNING: Intel radius of brnt1htt3 (= 29) for VisionRadius does not match intel grid (2 ogrids), should be either 28 or 30 WARNING: Intel radius of wsl0404 (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of brmt3advbtbot (= 65) for VisionRadius does not match intel grid (2 ogrids), should be either 64 or 66 WARNING: Intel radius of brmt3advbtbot (= 50) for OmniRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of qrb4208 (= 41) for VisionRadius does not match intel grid (2 ogrids), should be either 40 or 42 WARNING: Intel radius of brmt2ht (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 WARNING: Intel radius of brnt2exmdf (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of brot2exbm (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 WARNING: Intel radius of brnt1btt2 (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 WARNING: Intel radius of qrb4410 (= 81) for VisionRadius does not match intel grid (2 ogrids), should be either 80 or 82 WARNING: Intel radius of brnt2potshot (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 WARNING: Intel radius of brnt2bm (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 WARNING: Intel radius of brpt1exm1 (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 WARNING: Intel radius of was0332 (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of was0332 (= 50) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of wrs0401 (= 50) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of wel0305 (= 18) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 16 or 20 WARNING: Intel radius of wel0305 (= 18) for OmniRadius does not match intel grid (4 ogrids), should be either 16 or 20 WARNING: Intel radius of brnt3aa (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 WARNING: Intel radius of brnt3shbm2 (= 50) for OmniRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of brot1bt (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 WARNING: Intel radius of web0404 (= 18) for OmniRadius does not match intel grid (4 ogrids), should be either 16 or 20 WARNING: Intel radius of web0404 (= 42) for SonarRadius does not match intel grid (4 ogrids), should be either 40 or 44 WARNING: Intel radius of qnb4408 (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 WARNING: Intel radius of wel0207 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 WARNING: Intel radius of xab1402 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 WARNING: Intel radius of brmt1btt2 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 WARNING: Intel radius of wal0305 (= 26) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 WARNING: Intel radius of wsb2308 (= 42) for SonarRadius does not match intel grid (4 ogrids), should be either 40 or 44 WARNING: Intel radius of wsb2308 (= 30) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 28 or 32 WARNING: Intel radius of brot3hm (= 45) for RadarRadius does not match intel grid (4 ogrids), should be either 44 or 48 WARNING: Intel radius of brot3hm (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 WARNING: Intel radius of brot2exm2 (= 31) for VisionRadius does not match intel grid (2 ogrids), should be either 30 or 32 WARNING: Intel radius of brot1exm2 (= 31) for VisionRadius does not match intel grid (2 ogrids), should be either 30 or 32 WARNING: Intel radius of brpt3shbm (= 90) for OmniRadius does not match intel grid (4 ogrids), should be either 88 or 92 WARNING: Intel radius of brobt1hydeng (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 WARNING: Intel radius of qeb4410 (= 89) for VisionRadius does not match intel grid (2 ogrids), should be either 88 or 90 WARNING: Intel radius of brnt3bat (= 150) for RadarRadius does not match intel grid (4 ogrids), should be either 148 or 152 WARNING: Intel radius of brot3hades (= 30) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 28 or 32 WARNING: Intel radius of brot3hades (= 70) for OmniRadius does not match intel grid (4 ogrids), should be either 68 or 72 WARNING: Intel radius of brot3hades (= 65) for VisionRadius does not match intel grid (2 ogrids), should be either 64 or 66 WARNING: Intel radius of wrl0301 (= 26) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 WARNING: Intel radius of wsb1444 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 WARNING: Intel radius of brmt3rap (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of brot1btt3 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 WARNING: Intel radius of brnt1mt (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 WARNING: Intel radius of brmt2abt (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 WARNING: Intel radius of brmt2abt (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 WARNING: Intel radius of brmt2htt3 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 WARNING: Intel radius of qab4410 (= 71) for VisionRadius does not match intel grid (2 ogrids), should be either 70 or 72 WARNING: Intel radius of cybmrolejet (= 45) for RadarRadius does not match intel grid (4 ogrids), should be either 44 or 48 WARNING: Intel radius of wra0305 (= 42) for RadarRadius does not match intel grid (4 ogrids), should be either 40 or 44 WARNING: Intel radius of wra0305 (= 30) for OmniRadius does not match intel grid (4 ogrids), should be either 28 or 32 WARNING: Intel radius of wra0305 (= 18) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 16 or 20 WARNING: Intel radius of brnt3shbm (= 65) for RadarRadius does not match intel grid (4 ogrids), should be either 64 or 68 WARNING: Intel radius of qeb4409 (= 67) for VisionRadius does not match intel grid (2 ogrids), should be either 66 or 68 WARNING: Intel radius of broat1fig (= 29) for VisionRadius does not match intel grid (2 ogrids), should be either 28 or 30 WARNING: Intel radius of brnat3bomber (= 65) for OmniRadius does not match intel grid (4 ogrids), should be either 64 or 68 WARNING: Intel radius of wsl0302 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 WARNING: Intel radius of brnbt1hart (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 WARNING: Intel radius of brnst1artillery (= 90) for RadarRadius does not match intel grid (4 ogrids), should be either 88 or 92 WARNING: Intel radius of brnst1artillery (= 35) for SonarRadius does not match intel grid (4 ogrids), should be either 32 or 36 WARNING: Intel radius of brot3bt (= 55) for OmniRadius does not match intel grid (4 ogrids), should be either 52 or 56 WARNING: Intel radius of brot3bt (= 47) for VisionRadius does not match intel grid (2 ogrids), should be either 46 or 48 WARNING: Intel radius of brnst1battleship (= 55) for RadarRadius does not match intel grid (4 ogrids), should be either 52 or 56 WARNING: Intel radius of brnst1battleship (= 30) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 28 or 32 WARNING: Intel radius of brnst1battleship (= 35) for SonarRadius does not match intel grid (4 ogrids), should be either 32 or 36 WARNING: Intel radius of wsl0403 (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of brmt2st (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 WARNING: Intel radius of brmt3snake (= 70) for OmniRadius does not match intel grid (4 ogrids), should be either 68 or 72 WARNING: Intel radius of brmt3snake (= 50) for SonarRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of brmt3garg (= 45) for OmniRadius does not match intel grid (4 ogrids), should be either 44 or 48 WARNING: Intel radius of wel0001 (= 26) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 WARNING: Intel radius of wel0001 (= 26) for OmniRadius does not match intel grid (4 ogrids), should be either 24 or 28 WARNING: Intel radius of brpt2exbot (= 70) for RadarRadius does not match intel grid (4 ogrids), should be either 68 or 72 WARNING: Intel radius of brpt2exbot (= 47) for VisionRadius does not match intel grid (2 ogrids), should be either 46 or 48 WARNING: Intel radius of wes0401 (= 250) for RadarRadius does not match intel grid (4 ogrids), should be either 248 or 252 WARNING: Intel radius of brmt1beetle (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of broat3bomber (= 65) for OmniRadius does not match intel grid (4 ogrids), should be either 64 or 68 WARNING: Intel radius of broat2exgs (= 75) for RadarRadius does not match intel grid (4 ogrids), should be either 72 or 76 WARNING: Intel radius of broat2exgs (= 41) for VisionRadius does not match intel grid (2 ogrids), should be either 40 or 42 WARNING: Intel radius of brnat1advfig (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 WARNING: Intel radius of qnb4409 (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 WARNING: Intel radius of wal0001 (= 26) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 WARNING: Intel radius of wal0001 (= 26) for OmniRadius does not match intel grid (4 ogrids), should be either 24 or 28 WARNING: Intel radius of brmt3mcm4 (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 WARNING: Intel radius of brmt3mcm4 (= 70) for OmniRadius does not match intel grid (4 ogrids), should be either 68 or 72 WARNING: Intel radius of brnt2exm2 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of wrl0404 (= 42) for OmniRadius does not match intel grid (4 ogrids), should be either 40 or 44 WARNING: Intel radius of brmt3aa (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 WARNING: Intel radius of broat3pride (= 95) for RadarRadius does not match intel grid (4 ogrids), should be either 92 or 96 WARNING: Intel radius of brmt3mcm (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 WARNING: Intel radius of brmt3mcm (= 50) for OmniRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of brmt3ava (= 150) for RadarRadius does not match intel grid (4 ogrids), should be either 148 or 152 WARNING: Intel radius of brmt3ava (= 50) for OmniRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of brmt3ava (= 65) for VisionRadius does not match intel grid (2 ogrids), should be either 64 or 66 WARNING: Intel radius of xab1403 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 WARNING: Intel radius of brpt1btbot (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of brmat2gunship (= 55) for RadarRadius does not match intel grid (4 ogrids), should be either 52 or 56 WARNING: Intel radius of brmat2gunship (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of wrs0303 (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of wrs0303 (= 50) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of cybt3sfig (= 75) for VisionRadius does not match intel grid (2 ogrids), should be either 74 or 76 WARNING: Intel radius of brnt2epdt3 (= 31) for VisionRadius does not match intel grid (2 ogrids), should be either 30 or 32 WARNING: Intel radius of qrb4409 (= 61) for VisionRadius does not match intel grid (2 ogrids), should be either 60 or 62 WARNING: Intel radius of qnb4410 (= 89) for VisionRadius does not match intel grid (2 ogrids), should be either 88 or 90 WARNING: Intel radius of qeb4408 (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 WARNING: Intel radius of qab4409 (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 WARNING: Intel radius of brpt3bt (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of brpt3bt (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of brpt2hvbot (= 70) for RadarRadius does not match intel grid (4 ogrids), should be either 68 or 72 WARNING: Intel radius of brpt2hvbot (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 WARNING: Intel radius of brnat1exgs (= 45) for RadarRadius does not match intel grid (4 ogrids), should be either 44 or 48 WARNING: Intel radius of brnat1exgs (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of brpt2btbot (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 WARNING: Intel radius of brpt1ht (= 21) for VisionRadius does not match intel grid (2 ogrids), should be either 20 or 22 WARNING: Intel radius of brpt1extank2 (= 45) for RadarRadius does not match intel grid (4 ogrids), should be either 44 or 48 WARNING: Intel radius of brpat1exgunship (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of brot3ncm2 (= 50) for OmniRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of brot3ncm2 (= 50) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of brot3ncm2 (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 WARNING: Intel radius of brot3ncm2 (= 70) for RadarRadius does not match intel grid (4 ogrids), should be either 68 or 72 WARNING: Intel radius of brot3ncm (= 50) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of brot3ncm (= 50) for OmniRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of brot3ham (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of brot3exm1 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of brot3exm1 (= 70) for OmniRadius does not match intel grid (4 ogrids), should be either 68 or 72 WARNING: Intel radius of brot3coug (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 WARNING: Intel radius of brot3btbot (= 30) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 28 or 32 WARNING: Intel radius of brot3btbot (= 65) for OmniRadius does not match intel grid (4 ogrids), should be either 64 or 68 WARNING: Intel radius of brot3abb (= 41) for VisionRadius does not match intel grid (2 ogrids), should be either 40 or 42 WARNING: Intel radius of brot2exth (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of brot2exth (= 31) for VisionRadius does not match intel grid (2 ogrids), should be either 30 or 32 WARNING: Intel radius of brot2asb (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of brot2asb (= 15) for OmniRadius does not match intel grid (4 ogrids), should be either 12 or 16 WARNING: Intel radius of brot1extank (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of wrb0304 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 WARNING: Intel radius of brnt1advnavygun (= 30) for SonarRadius does not match intel grid (4 ogrids), should be either 28 or 32 WARNING: Intel radius of brnt1advnavygun (= 26) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 WARNING: Intel radius of broat3asup (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of brmt3bm2mk2 (= 45) for RadarRadius does not match intel grid (4 ogrids), should be either 44 or 48 WARNING: Intel radius of brmt3bm2mk2 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of broat1exgs (= 37) for RadarRadius does not match intel grid (4 ogrids), should be either 36 or 40 WARNING: Intel radius of broat1exgs (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of wal4404 (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 WARNING: Intel radius of wss0301 (= 90) for RadarRadius does not match intel grid (4 ogrids), should be either 88 or 92 WARNING: Intel radius of wss0301 (= 50) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of wss0301 (= 50) for SonarRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of brnt3doomsday (= 150) for RadarRadius does not match intel grid (4 ogrids), should be either 148 or 152 WARNING: Intel radius of brnt3doomsday (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 WARNING: Intel radius of brnt3blasp (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 WARNING: Intel radius of brnt3argus (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 WARNING: Intel radius of brnt3advbtbot (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of waa0305 (= 65) for RadarRadius does not match intel grid (4 ogrids), should be either 64 or 68 WARNING: Intel radius of brnt2sniper (= 90) for RadarRadius does not match intel grid (4 ogrids), should be either 88 or 92 WARNING: Intel radius of brost2advbattleship (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 WARNING: Intel radius of brost2advbattleship (= 45) for SonarRadius does not match intel grid (4 ogrids), should be either 44 or 48 WARNING: Intel radius of brost2advbattleship (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 WARNING: Intel radius of brot1exm1 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 WARNING: Intel radius of brnt2ht (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 WARNING: Intel radius of brnt1ht (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 WARNING: Intel radius of brmst1destr (= 85) for RadarRadius does not match intel grid (4 ogrids), should be either 84 or 88 WARNING: Intel radius of brmst1destr (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 WARNING: Intel radius of brmst1destr (= 35) for SonarRadius does not match intel grid (4 ogrids), should be either 32 or 36 WARNING: Intel radius of brmst1destr (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 WARNING: Intel radius of brnt1exm1 (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 WARNING: Intel radius of brnt1htt2 (= 29) for VisionRadius does not match intel grid (2 ogrids), should be either 28 or 30 WARNING: Intel radius of brnst2advbattleship (= 90) for RadarRadius does not match intel grid (4 ogrids), should be either 88 or 92 WARNING: Intel radius of brnst2advbattleship (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 WARNING: Intel radius of brnst2advbattleship (= 45) for SonarRadius does not match intel grid (4 ogrids), should be either 44 or 48 WARNING: Intel radius of brnst2advbattleship (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 WARNING: Intel radius of brmt2abtt3 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 WARNING: Intel radius of brmt2abtt3 (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 WARNING: Intel radius of brnat1intc (= 33) for VisionRadius does not match intel grid (2 ogrids), should be either 32 or 34 WARNING: Intel radius of brmt3vul (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 WARNING: Intel radius of brot3aa (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 WARNING: Intel radius of brmt3mcm2 (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 WARNING: Intel radius of brmt3mcm2 (= 70) for OmniRadius does not match intel grid (4 ogrids), should be either 68 or 72 WARNING: Intel radius of brmt3ht (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of brmt3bt (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of brmt2medm (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of brmt2epd (= 85) for RadarRadius does not match intel grid (4 ogrids), should be either 84 or 88 WARNING: Intel radius of cybt4mcm5 (= 85) for OmniRadius does not match intel grid (4 ogrids), should be either 84 or 88 WARNING: Intel radius of brmt1exm1 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 WARNING: Intel radius of brmt1bm2 (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 WARNING: Intel radius of brmat2advbomber (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 WARNING: Intel radius of wss0401 (= 150) for RadarRadius does not match intel grid (4 ogrids), should be either 148 or 152 WARNING: Intel radius of wss0401 (= 250) for SonarRadius does not match intel grid (4 ogrids), should be either 248 or 252 WARNING: Intel radius of brnt2bt (= 29) for VisionRadius does not match intel grid (2 ogrids), should be either 28 or 30 WARNING: Intel radius of wsl0308 (= 26) for OmniRadius does not match intel grid (4 ogrids), should be either 24 or 28 WARNING: Intel radius of brost1destr (= 85) for RadarRadius does not match intel grid (4 ogrids), should be either 84 or 88 WARNING: Intel radius of brost1destr (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 WARNING: Intel radius of brost1destr (= 35) for SonarRadius does not match intel grid (4 ogrids), should be either 32 or 36 WARNING: Intel radius of brost1destr (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 WARNING: Intel radius of wsl0309 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 WARNING: Intel radius of wel0304 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 WARNING: Intel radius of wea0305 (= 65) for RadarRadius does not match intel grid (4 ogrids), should be either 64 or 68 WARNING: Intel radius of brnt1bt (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 WARNING: Intel radius of wsl0202 (= 25) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 WARNING: Intel radius of brpt1expbot (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 WARNING: Intel radius of wrl1466 (= 42) for OmniRadius does not match intel grid (4 ogrids), should be either 40 or 44 WARNING: Intel radius of brmst1battlecruiser (= 82) for SonarRadius does not match intel grid (4 ogrids), should be either 80 or 84 WARNING: Intel radius of brmt3cloaker (= 18) for SonarStealthFieldRadius does not match intel grid (4 ogrids), should be either 16 or 20 WARNING: Intel radius of brmt3cloaker (= 18) for RadarStealthFieldRadius does not match intel grid (4 ogrids), should be either 16 or 20 WARNING: Intel radius of brmt3cloaker (= 35) for CloakFieldRadius does not match intel grid (4 ogrids), should be either 32 or 36 WARNING: Intel radius of web0204 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 INFO: Blueprints Loading... completed: 606 original, 557 modded, and 145 preset units INFO: Blueprints Loading... completed: 393 original and 448 modded projectiles INFO: Blueprints Registering... DEBUG: MEM: -31 bytes RULE INFO: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua INFO: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua INFO: Hooked /lua/sim/buffdefinitions.lua with /mods/battlepack/hook/lua/sim/buffdefinitions.lua INFO: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua DEBUG: Lua session environment initialized with game version 3828, game type FAF and at commit hash 59da4afb13d6f20287f3e0636f6678dcb4fb1e4c INFO: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua INFO: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua INFO: Hooked /lua/ui/uiutil.lua with /mods/xtremwars/hook/lua/ui/uiutil.lua INFO: Hooked /lua/ui/uiutil.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/uiutil.lua INFO: Hooked /lua/ui/uiutil.lua with /mods/battlepack/hook/lua/ui/uiutil.lua INFO: Hooked /lua/ui/uiutil.lua with /mods/totalmayhem/hook/lua/ui/uiutil.lua INFO: Hooked /lua/ui/uiutil.lua with /mods/nuclearrepulsorshields/hook/lua/ui/uiutil.lua INFO: Extreme Wars: [uiutil.lua 1616] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. INFO: Wyvern Battle Pack: [uiutil.lua, line:1736] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. INFO: Total Mayhem: [uiutil.lua, line:1964] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. INFO: Nuclear Repulsor Shields: [uiutil.lua 2003] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. INFO: Active mods in session: INFO: "Extreme Wars" v17 (81DE7248-XTWA-3652-0170-94B6CD7856CC) by Team Asdrubaelvect INFO: "BlackOps FAF: Unleashed" v26 (9e8ea941-c306-aaaf-b367-u00000026000) by Exavier Macbeth INFO: "Actual Nothing But Time" v01 (2caffecc-efa2-4808-9f1d-879a56f99b3d) by johnie102 INFO: "Firey Explosions mod FAF" v02 (dda54b6c-bd29-4e08-8a88-a8db22493dc3) by ZBC INFO: "AdvancedLOD" v01 (BCCGD8F8-25BD-11E6-8D26-6B5CERAE0D34) by Uveso INFO: "BlackOps FAF: ACUs" v20 (9e8ea941-c306-4751-b367-a00000020000) by Exavier Macbeth INFO: "Wyvern Battle Pack" v05 (9a9C61C0-1787-10DF-A0AD-BATTLEPACK005) by Brandon Potter INFO: "AI-Uveso" v116 (62e2j64a-AIUV-116-89465-146as555a8u3) by Uveso INFO: "BlackOps FAF: EXUnits" v22 (9e8ee941-c406-4751-b367-e10000022000) by Exavier Macbeth INFO: "Total Mayhem" v137 (62e2j64a-TOMA-3652-01370-146as555a8u3) by Burnie INFO: "Nuclear Repulsor Shields" v23 (44844B72-6054-3656-0230-D5FA6066FB5E) by Uveso INFO: "Endgame Prime" v737 (a5a915db-3b0f-46a8-9629-374373d17ff0) by CatmanFS INFO: "All Faction Quantum Gate" v02 (8b2d7222-e15d-42d5-9c4d-29e9fff00002) by jayTAC INFO: "No Chat" v02 (chatdisableuidasdfghjkl) by vena- INFO: Hooked /lua/ui/game/chat.lua with /mods/nc/hook/lua/ui/game/chat.lua INFO: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/tooltips.lua INFO: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/tooltips.lua INFO: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/tooltips.lua INFO: Hooked /lua/ui/help/tooltips.lua with /mods/totalmayhem/hook/lua/ui/help/tooltips.lua INFO: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua DEBUG: MEM: -5247026 bytes STIMap INFO: Hooked /lua/TerrainTypes.lua with /mods/firey explosion mod faf/hook/lua/TerrainTypes.lua DEBUG: MEM: -5247026 bytes LoadTexturing DEBUG: MEM: -5247026 bytes WaterMask DEBUG: MEM: -12252683 bytes TERRAIN INFO: Background task "Map loader /maps/scmp_028/scmp_028.scmap" finished. INFO: Saving replay to "D:\DOC\My Games\Gas Powered Games\Supreme Commander Forged Alliance\replays\WIND\上次游戏.SCFAReplay" DEBUG: MEM: -4194304 bytes LUABP INFO: Hooked /lua/simInit.lua with /mods/xtremwars/hook/lua/simInit.lua INFO: Hooked /lua/simInit.lua with /mods/blackopsfaf-unleashed/hook/lua/simInit.lua INFO: Hooked /lua/simInit.lua with /mods/battlepack/hook/lua/simInit.lua INFO: Hooked /lua/simInit.lua with /mods/ai-uveso/hook/lua/simInit.lua INFO: Hooked /lua/simInit.lua with /mods/totalmayhem/hook/lua/simInit.lua INFO: Hooked /lua/simInit.lua with /mods/nuclearrepulsorshields/hook/lua/simInit.lua INFO: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua INFO: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua INFO: Hooked /lua/sim/buffdefinitions.lua with /mods/battlepack/hook/lua/sim/buffdefinitions.lua INFO: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua DEBUG: Lua sim environment initialized with game version 3828, game type FAF and at commit hash 59da4afb13d6f20287f3e0636f6678dcb4fb1e4c INFO: Hooked /lua/scenarioframework.lua with /mods/blackopsfaf-acus/hook/lua/scenarioframework.lua INFO: Hooked /lua/scenarioframework.lua with /mods/ai-uveso/hook/lua/scenarioframework.lua INFO: Hooked /lua/sim/scenarioutilities.lua with /mods/blackopsfaf-acus/hook/lua/sim/scenarioutilities.lua INFO: Hooked /lua/ai/aiutilities.lua with /mods/ai-uveso/hook/lua/ai/aiutilities.lua INFO: Hooked /lua/buildingtemplates.lua with /mods/totalmayhem/hook/lua/buildingtemplates.lua INFO: Hooked /lua/buildingtemplates.lua with /mods/nuclearrepulsorshields/hook/lua/buildingtemplates.lua INFO: Hooked /lua/ai/aiattackutilities.lua with /mods/ai-uveso/hook/lua/ai/aiattackutilities.lua DEBUG: [aiattackutilities.lua, line:1637] * AI-Uveso: offset aiattackutilities.lua INFO: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/ai-uveso/hook/lua/editor/unitcountbuildconditions.lua INFO: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/totalmayhem/hook/lua/editor/unitcountbuildconditions.lua INFO: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/nuclearrepulsorshields/hook/lua/editor/unitcountbuildconditions.lua INFO: Hooked /lua/ai/aibuildstructures.lua with /mods/ai-uveso/hook/lua/ai/aibuildstructures.lua DEBUG: [aibuildstructures.lua, line:872] * AI-Uveso: offset aibuildstructures.lua DEBUG: [aiutilities.lua, line:3682] * AI-Uveso: offset aiutilities.lua DEBUG: [siminit.lua, line:727] * AI-Uveso: offset simInit.lua INFO: Hooked /lua/TerrainTypes.lua with /mods/firey explosion mod faf/hook/lua/TerrainTypes.lua DEBUG: MEM: -4194304 bytes OGRID INFO: Loading save file: /maps/SCMP_028/SCMP_028_save.lua INFO: Loading script file: /maps/SCMP_028/SCMP_028_script.lua INFO: Hooked /lua/simutils.lua with /mods/ai-uveso/hook/lua/simutils.lua INFO: Hooked /lua/effecttemplates.lua with /mods/firey explosion mod faf/hook/lua/effecttemplates.lua INFO: Hooked /lua/simping.lua with /mods/ai-uveso/hook/lua/simping.lua INFO: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua INFO: Hooked /lua/platoon.lua with /mods/ai-uveso/hook/lua/platoon.lua INFO: Hooked /lua/upgradetemplates.lua with /mods/blackopsfaf-unleashed/hook/lua/upgradetemplates.lua INFO: Hooked /lua/upgradetemplates.lua with /mods/ai-uveso/hook/lua/upgradetemplates.lua INFO: Hooked /lua/upgradetemplates.lua with /mods/totalmayhem/hook/lua/upgradetemplates.lua DEBUG: [platoon.lua, line:5010] * AI-Uveso: offset platoon.lua INFO: Hooked /lua/aibrains/index.lua with /mods/ai-uveso/hook/lua/aibrains/index.lua INFO: Hooked /lua/sim/factorybuildermanager.lua with /mods/ai-uveso/hook/lua/sim/factorybuildermanager.lua INFO: Hooked /lua/sim/buildermanager.lua with /mods/ai-uveso/hook/lua/sim/buildermanager.lua INFO: * OnCreateAI: AIPersonality: (uvesooverwhelmcheat) INFO: 00:00:00 [uveso-ai.lua:11] * AI-Uveso: OnCreateAI() found AI-Uveso Name: (ARMY_2) - personality: (uvesooverwhelm) DEBUG: Detected an AI with skirmish systems: ARMY_2, enabling AI functionality INFO: * OnCreateAI: AIPersonality: (uvesooverwhelmcheat) INFO: 00:00:00 [uveso-ai.lua:11] * AI-Uveso: OnCreateAI() found AI-Uveso Name: (ARMY_3) - personality: (uvesooverwhelm) DEBUG: Detected an AI with skirmish systems: ARMY_3, enabling AI functionality INFO: * OnCreateAI: AIPersonality: (uvesooverwhelmcheat) INFO: 00:00:00 [uveso-ai.lua:11] * AI-Uveso: OnCreateAI() found AI-Uveso Name: (ARMY_4) - personality: (uvesooverwhelm) DEBUG: Detected an AI with skirmish systems: ARMY_4, enabling AI functionality INFO: * OnCreateAI: AIPersonality: (uvesooverwhelmcheat) INFO: 00:00:00 [uveso-ai.lua:11] * AI-Uveso: OnCreateAI() found AI-Uveso Name: (ARMY_5) - personality: (uvesooverwhelm) DEBUG: Detected an AI with skirmish systems: ARMY_5, enabling AI functionality INFO: * OnCreateAI: AIPersonality: (uvesooverwhelmcheat) INFO: 00:00:00 [uveso-ai.lua:11] * AI-Uveso: OnCreateAI() found AI-Uveso Name: (ARMY_6) - personality: (uvesooverwhelm) DEBUG: Detected an AI with skirmish systems: ARMY_6, enabling AI functionality INFO: * OnCreateAI: AIPersonality: (uvesooverwhelmcheat) INFO: 00:00:00 [uveso-ai.lua:11] * AI-Uveso: OnCreateAI() found AI-Uveso Name: (ARMY_7) - personality: (uvesooverwhelm) DEBUG: Detected an AI with skirmish systems: ARMY_7, enabling AI functionality INFO: * OnCreateAI: AIPersonality: (uvesooverwhelmcheat) INFO: 00:00:00 [uveso-ai.lua:11] * AI-Uveso: OnCreateAI() found AI-Uveso Name: (ARMY_8) - personality: (uvesooverwhelm) DEBUG: Detected an AI with skirmish systems: ARMY_8, enabling AI functionality INFO: Hooked /lua/defaultexplosions.lua with /mods/firey explosion mod faf/hook/lua/defaultexplosions.lua WARNING: NUM PROPS = 10280 INFO: 00:00:00 [_mod total mayhem.lua:3] * AI-Uveso: init _Mod Total Mayhem.lua BuilderGroups INFO: 00:00:00 [aitargetmanager.lua:758] * AI-Uveso: playableArea= (0, 0 - 2048, 2048) INFO: 00:00:00 [aitargetmanager.lua:759] * AI-Uveso: BasePanicZone= 2 Km - (120 units) INFO: 00:00:00 [aitargetmanager.lua:760] * AI-Uveso: BaseMilitaryZone= 4 Km - (250 units) INFO: 00:00:00 [aitargetmanager.lua:761] * AI-Uveso: BaseEnemyZone= 56 Km - (2896 units) INFO: Hooked /lua/ai/platoontemplates/airplatoontemplates.lua with /mods/totalmayhem/hook/lua/ai/platoontemplates/airplatoontemplates.lua INFO: Hooked /lua/ai/platoontemplates/landplatoontemplates.lua with /mods/totalmayhem/hook/lua/ai/platoontemplates/landplatoontemplates.lua INFO: Hooked /lua/ai/aibuilders/aidefensebuilders.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aibuilders/aidefensebuilders.lua INFO: Hooked /lua/ai/aiaddbuildertable.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aiaddbuildertable.lua INFO: Hooked /lua/ai/aiaddbuildertable.lua with /mods/totalmayhem/hook/lua/ai/aiaddbuildertable.lua INFO: Hooked /lua/ai/aiaddbuildertable.lua with /mods/nuclearrepulsorshields/hook/lua/ai/aiaddbuildertable.lua INFO: Overwriting builder: T3 Base D Engineer AA INFO: Overwriting builder: T3 Base D Engineer PD INFO: Overwriting builder: T3TMLEngineer INFO: Overwriting builder group: T3BaseDefenses INFO: Overwriting builder: T3 Defensive Point Engineer INFO: Overwriting builder group: T3DefensivePoints INFO: Overwriting builder: T3 Defensive Point Engineer High Pri INFO: Overwriting builder group: T3DefensivePoints High Pri INFO: Overwriting builder: T3 Base D Engineer AA - Light INFO: Overwriting builder: T3 Base D Engineer PD - Light INFO: Overwriting builder group: T3LightDefenses INFO: Overwriting builder: T3 Shield D Engineer Factory Adj INFO: Overwriting builder group: T3Shields INFO: Overwriting builder: T3 Shield D Engineer Near ACU INFO: Overwriting builder group: T3ACUShields INFO: Hooked /lua/ai/aibuilders/aieconomicbuilders.lua with /mods/blackopsfaf-acus/hook/lua/ai/aibuilders/aieconomicbuilders.lua INFO: Overwriting builder: UEF CDR Upgrade HeavyAntiMatter INFO: Overwriting builder: Aeon CDR Upgrade Crysalis INFO: Overwriting builder: Cybran CDR Upgrade CoolingUpgrade INFO: Overwriting builder: Seraphim CDR Upgrade RateOfFire INFO: Overwriting builder group: ACUUpgrades - Gun improvements INFO: Overwriting builder: UEF CDR Upgrade Adv Engi INFO: Overwriting builder: Aeon CDR Upgrade Adv Engi, replacing Crysalis INFO: Overwriting builder: Aeon CDR Upgrade Adv Engi INFO: Overwriting builder: Cybran CDR Upgrade Adv Engi, replacing cooling INFO: Overwriting builder: Cybran CDR Upgrade Adv Engi INFO: Overwriting builder: Seraphim CDR Upgrade Adv Engi INFO: Overwriting builder group: ACUUpgrades - Tech 2 Engineering INFO: Overwriting builder: UEF CDR Upgrade Shield, replaceing right pod INFO: Overwriting builder: UEF CDR Upgrade Shield INFO: Overwriting builder: Aeon CDR Upgrade Shield INFO: Overwriting builder: Cybran CDR Upgrade Stealth and Cloak INFO: Overwriting builder: Seraphim CDR Upgrade AdvancedRegenAura INFO: Overwriting builder: Seraphim CDR Upgrade AdvancedRegenAura, replace rate of fire INFO: Overwriting builder group: ACUUpgrades - Shields INFO: Overwriting builder: UEF CDR Upgrade AdvEng - Pods INFO: Overwriting builder: UEF CDR Upgrade T3 Eng - Shields INFO: Overwriting builder: Aeon CDR Upgrade AdvEng - Resource - Crysalis INFO: Overwriting builder: Aeon CDR Upgrade T3 Eng - ResourceAdv - EnhSensor INFO: Overwriting builder: Cybran CDR Upgrade AdvEng - Laser Gen INFO: Overwriting builder: Cybran CDR Upgrade T3 Eng - Resource INFO: Overwriting builder: Seraphim CDR Upgrade T3 Eng - ResourceAdv - EnhSensor INFO: Overwriting builder group: ACUUpgrades INFO: Initialize Armies brain nickname is WIND INFO: CreateArmy group ARMY_1 INFO: Hooked /lua/shield.lua with /mods/nuclearrepulsorshields/hook/lua/shield.lua INFO: Hooked /lua/defaultunits.lua with /mods/blackopsfaf-acus/hook/lua/defaultunits.lua INFO: Hooked /lua/sim/unit.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/unit.lua INFO: Hooked /lua/sim/unit.lua with /mods/ai-uveso/hook/lua/sim/unit.lua INFO: Hooked /lua/sim/weapon.lua with /mods/battlepack/hook/lua/sim/weapon.lua INFO: Hooked /lua/sim/nukedamage.lua with /mods/battlepack/hook/lua/sim/nukedamage.lua INFO: Hooked /lua/sim/nukedamage.lua with /mods/nuclearrepulsorshields/hook/lua/sim/nukedamage.lua DEBUG: Sim mod detected - adding in missing fields to unit class to improve compatibility INFO: Hooked /lua/sim/units/subunit.lua with /mods/firey explosion mod faf/hook/lua/sim/units/subunit.lua INFO: Hooked /lua/sim/units/airunit.lua with /mods/firey explosion mod faf/hook/lua/sim/units/airunit.lua INFO: Hooked /lua/terranweapons.lua with /mods/xtremwars/hook/lua/terranweapons.lua INFO: Hooked /lua/sim/defaultweapons.lua with /mods/battlepack/hook/lua/sim/defaultweapons.lua INFO: Hooked /lua/sim/defaultweapons.lua with /mods/totalmayhem/hook/lua/sim/defaultweapons.lua INFO: Hooked /lua/sim/defaultweapons.lua with /mods/nuclearrepulsorshields/hook/lua/sim/defaultweapons.lua INFO: Hooked /lua/defaultcollisionbeams.lua with /mods/xtremwars/hook/lua/defaultcollisionbeams.lua INFO: Hooked /lua/cybranweapons.lua with /mods/xtremwars/hook/lua/cybranweapons.lua INFO: Hooked /lua/seraphimweapons.lua with /mods/xtremwars/hook/lua/seraphimweapons.lua INFO: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua INFO: Initialize Armies brain nickname is Shun-Awloyeth (AIx: Uveso Overwhelm) INFO: Initialize Skirmish for Shun-Awloyeth (AIx: Uveso Overwhelm) INFO: CreateArmy group ARMY_2 INFO: Initialize Armies brain nickname is Thel-Aishashen (AIx: Uveso Overwhelm) INFO: Initialize Skirmish for Thel-Aishashen (AIx: Uveso Overwhelm) INFO: CreateArmy group ARMY_3 INFO: Initialize Armies brain nickname is Sleepy (AIx: Uveso Overwhelm) INFO: Initialize Skirmish for Sleepy (AIx: Uveso Overwhelm) INFO: CreateArmy group ARMY_4 INFO: Initialize Armies brain nickname is TheContact (AIx: Uveso Overwhelm) INFO: Initialize Skirmish for TheContact (AIx: Uveso Overwhelm) INFO: CreateArmy group ARMY_5 INFO: Initialize Armies brain nickname is Kirwan (AIx: Uveso Overwhelm) INFO: Initialize Skirmish for Kirwan (AIx: Uveso Overwhelm) INFO: CreateArmy group ARMY_6 INFO: Initialize Armies brain nickname is Steenis (AIx: Uveso Overwhelm) INFO: Initialize Skirmish for Steenis (AIx: Uveso Overwhelm) INFO: CreateArmy group ARMY_7 INFO: Initialize Armies brain nickname is DeMelt (AIx: Uveso Overwhelm) INFO: Initialize Skirmish for DeMelt (AIx: Uveso Overwhelm) INFO: CreateArmy group ARMY_8 DEBUG: generated compression trees: 2.938179 DEBUG: generated neighbors and labels: 3.996773 DEBUG: generated marker metadata: 3.997444 DEBUG: NavGenerator - culled 159 labels DEBUG: cleaning up generated data: 3.997887 DEBUG: generated tree information: 4.135368 DEBUG: Generated in 4.14 seconds DEBUG: Allocating 29.3mb memory DEBUG: Allocated megabytes for labels: 0.155304 DEBUG: Number of labels: 164.000000 DEBUG: Number of cells: 72863.000000 DEBUG: { -- table: 2F6F1140 (200 bytes) DEBUG: Air = { -- table: 2F6F1208 (200 bytes) DEBUG: Labels = 1, DEBUG: Neighbors = 1860, DEBUG: PathableLeafs = 256, DEBUG: Subdivisions = 0, DEBUG: UnpathableLeafs = 0 DEBUG: }, DEBUG: Amphibious = { -- table: 2F6F1190 (200 bytes) DEBUG: Labels = 54, DEBUG: Neighbors = 165073, DEBUG: PathableLeafs = 11741, DEBUG: Subdivisions = 7534, DEBUG: UnpathableLeafs = 11117 DEBUG: }, DEBUG: Hover = { -- table: 2F6F11B8 (200 bytes) DEBUG: Labels = 54, DEBUG: Neighbors = 165073, DEBUG: PathableLeafs = 11741, DEBUG: Subdivisions = 7534, DEBUG: UnpathableLeafs = 11117 DEBUG: }, DEBUG: Land = { -- table: 2F6F1168 (200 bytes) DEBUG: Labels = 54, DEBUG: Neighbors = 182841, DEBUG: PathableLeafs = 12756, DEBUG: Subdivisions = 8401, DEBUG: UnpathableLeafs = 12703 DEBUG: }, DEBUG: Water = { -- table: 2F6F11E0 (200 bytes) DEBUG: Labels = 1, DEBUG: Neighbors = 8534, DEBUG: PathableLeafs = 359, DEBUG: Subdivisions = 392, DEBUG: UnpathableLeafs = 1073 DEBUG: } DEBUG: } DEBUG: Caching 4 markers of type Large Expansion Area! DEBUG: Caching 5 markers of type Expansion Area! DEBUG: Generated rally point markers in 1.50 miliseconds DEBUG: Caching 58 markers of type Naval Area! DEBUG: Generated naval area markers in 2.28 miliseconds DEBUG: Caching 60 markers of type Rally Point! DEBUG: Generated rally point markers in 0.21 miliseconds DEBUG: Caching 116 markers of type Naval Area! DEBUG: Generated naval area markers in 2.08 miliseconds DEBUG: Caching 174 markers of type Naval Area! DEBUG: Generated naval area markers in 2.31 miliseconds DEBUG: Caching 232 markers of type Naval Area! DEBUG: Generated naval area markers in 2.19 miliseconds DEBUG: Caching 290 markers of type Naval Area! DEBUG: Generated naval area markers in 2.13 miliseconds DEBUG: Caching 348 markers of type Naval Area! DEBUG: Generated naval area markers in 2.13 miliseconds DEBUG: Caching 406 markers of type Naval Area! DEBUG: Generated naval area markers in 2.32 miliseconds INFO: * Extreme Wars: Mod "Extreme Wars" version (17) is active. INFO: * Extreme Wars: [siminit.lua, line:592] Running from: @e:\game\scfa\gamedata\lua.nx2\lua\siminit.lua. INFO: * Extreme Wars: [siminit.lua, line:593] Checking directory "/mods/XtremWars"... INFO: * Extreme Wars: [siminit.lua, line:604] Found mod in correct directory: /mods/xtremwars/mod_info.lua. INFO: * Extreme Wars: [siminit.lua, line:612] Check OK. Found 1 "XtremWars" directory. INFO: * Extreme Wars: [siminit.lua, line:616] Checking files and filesize for "Extreme Wars"... INFO: * Extreme Wars: [siminit.lua, line:644] Check OK! files: 923, bytecount: 97438472. INFO: * Wyvern Battle Pack: Mod "Wyvern Battle Pack" version (5) is active. INFO: * Wyvern Battle Pack: Running from: @e:\game\scfa\gamedata\lua.nx2\lua\siminit.lua. INFO: * Wyvern Battle Pack: Checking directory "/mods/BattlePack"... INFO: * Wyvern Battle Pack: Found mod in correct directory: /mods/battlepack/mod_info.lua. INFO: * Wyvern Battle Pack: Check OK. Found 1 "BattlePack" directory. INFO: * Wyvern Battle Pack: Checking files and filesize for "Wyvern Battle Pack"... INFO: * Wyvern Battle Pack: Check OK! files: 1698, bytecount: 339592224. INFO: 00:00:00 [siminit.lua:^1210] * AI-Uveso: Mod "AI-Uveso" version (116) is active. INFO: 00:00:00 [siminit.lua:^1214] * AI-Uveso: Running from: @e:\game\scfa\gamedata\lua.nx2\lua\siminit.lua. INFO: 00:00:00 [siminit.lua:^1215] * AI-Uveso: Checking directory "/mods/AI-Uveso"... INFO: 00:00:00 [siminit.lua:^1226] * AI-Uveso: Found mod in correct directory: /mods/ai-uveso/mod_info.lua. INFO: 00:00:00 [siminit.lua:^1234] * AI-Uveso: Check OK. Found 1 "AI-Uveso" directory. INFO: 00:00:00 [siminit.lua:^1238] * AI-Uveso: Checking files and filesize for "AI-Uveso"... INFO: 00:00:00 [siminit.lua:^1266] * AI-Uveso: Check OK! files: 87, bytecount: 2044971. INFO: 00:00:00 [siminit.lua:^101] * AI-Uveso: Function CreateAIMarkers() started! INFO: 00:00:00 [siminit.lua:^485] * AI-Uveso: Generating marker, please wait... INFO: 00:00:00 [siminit.lua:^500] * AI-Uveso: Generating marker with grid cell size of (56) DEBUG: 00:00:00 [aimarkergenerator.lua:47] * AI-Uveso: Function SetWantedGridCellSize() Grid size for AI marker set to: 56 DEBUG: 00:00:00 [aimarkergenerator.lua:72] * AI-Uveso: Function BuildTerrainPathMap() started. DEBUG: 00:00:00 [siminit.lua:^511] * AI-Uveso: Function CreateAIMarkers(): building TerrainPathMap finished, runtime: 6.53 seconds. DEBUG: 00:00:00 [aimarkergenerator.lua:489] * AI-Uveso: Function CreateMarkerGrid(Air) started. DEBUG: 00:00:00 [aimarkergenerator.lua:489] * AI-Uveso: Function CreateMarkerGrid(Land) started. DEBUG: 00:00:00 [siminit.lua:^528] * AI-Uveso: Function CreateAIMarkers(): CreateMarkerGrid (Land) finished, runtime: 20.02 seconds. DEBUG: 00:00:00 [siminit.lua:^533] * AI-Uveso: Function CreateAIMarkers(): ConnectMarkerWithPathing (Land) finished, runtime: 0.75 seconds. DEBUG: 00:00:00 [siminit.lua:^537] * AI-Uveso: Function CreateAIMarkers(): BuildGraphAreas (Land) finished, runtime: 0.00 seconds. DEBUG: 00:00:00 [aimarkergenerator.lua:489] * AI-Uveso: Function CreateMarkerGrid(Water) started. DEBUG: 00:00:00 [aimarkergenerator.lua:489] * AI-Uveso: Function CreateMarkerGrid(Amphibious) started. DEBUG: 00:00:00 [aimarkergenerator.lua:489] * AI-Uveso: Function CreateMarkerGrid(Hover) started. DEBUG: 00:00:00 [aimarkergenerator.lua:1098] * AI-Uveso: Function CreateNavalExpansions started. DEBUG: 00:00:00 [aimarkergenerator.lua:1157] * AI-Uveso: Function CreateLandExpansions started. DEBUG: 00:00:00 [aimarkergenerator.lua:43] * AI-Uveso: Function ClearMemoryMarkerGenerator() MarkerGrid and PathMap deleted. INFO: 00:00:00 [siminit.lua:^590] * AI-Uveso: Function CreateAIMarkers(): Marker generator finished, runtime: 84.74 seconds. INFO: 00:00:00 [siminit.lua:^198] * AI-Uveso: ValidateMapAndMarkers: norushradius is OK. (130) INFO: * Total Mayhem: [siminit.lua, line:2017] - Running from: @e:\game\scfa\gamedata\lua.nx2\lua\siminit.lua. INFO: * Total Mayhem: [siminit.lua, line:2018] - Checking directory /mods/ for TotalMayhem... INFO: * Total Mayhem: [siminit.lua, line:2025] - Found directory: /mods/totalmayhem/mod_info.lua. INFO: * Total Mayhem: [siminit.lua, line:2030] - Check OK. Found 1 TotalMayhem directory. INFO: * Total Mayhem: [siminit.lua, line:2034] - Checking files and filesize for TotalMayhem... INFO: * Total Mayhem: [siminit.lua, line:2050] - Check FAILED! Directory: TotalMayhem - Found 1 odd files! (2179/2178) INFO: * Total Mayhem: [siminit.lua, line:2057] - Check FAILED! Directory: TotalMayhem - Found 1664 odd bytes! (749996672/749995008) INFO: Hooked /lua/ui/game/gamemain.lua with /mods/ai-uveso/hook/lua/ui/game/gamemain.lua INFO: Hooked /lua/ui/game/gamecommon.lua with /mods/xtremwars/hook/lua/ui/game/gamecommon.lua INFO: Hooked /lua/ui/game/gamecommon.lua with /mods/battlepack/hook/lua/ui/game/gamecommon.lua INFO: Hooked /lua/ui/game/gamecommon.lua with /mods/totalmayhem/hook/lua/ui/game/gamecommon.lua INFO: Hooked /lua/ui/game/gamecommon.lua with /mods/nuclearrepulsorshields/hook/lua/ui/game/gamecommon.lua INFO: Extreme Wars: [gamecommon.lua 219] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. INFO: Wyvern Battle Pack: [gamecommon.lua, line:319] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. INFO: Total Mayhem: [gamecommon.lua, line:549] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. INFO: Nuclear Repulsor Shields: [gamecommon.lua 590] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. WARNING: Overwriting user key action: acu_select_cg -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").ACUSelectCG() WARNING: Overwriting user key action: select_next_air_factory -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNextAirFactory() WARNING: Overwriting user key action: Kill_Selected_Units -> KillSelectedUnits WARNING: Overwriting user key action: toggle_production -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Production") WARNING: Overwriting user key action: intel_overlay -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleOverlay("Intel") WARNING: Overwriting user key action: military_overlay -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleOverlay("Military") WARNING: Overwriting user key action: zoom_pop -> UI_Lua import("/lua/gaz_ui/modules/zoompopper.lua").ToggleZoomPop() WARNING: Overwriting user key action: acu_append_cg -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").ACUAppendCG() WARNING: Overwriting user key action: toggle_shield -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Shield") WARNING: Overwriting user key action: toggle_special -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Special") WARNING: Overwriting user key action: select_nearest_idle_eng_not_acu -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNearestIdleEngineerNotACU() WARNING: Overwriting user key action: select_anti_air_fighters -> UI_SelectByCategory AIR HIGHALTAIR ANTIAIR WARNING: Overwriting user key action: cycle_unit_types_in_sel -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").CycleUnitTypesInSel() WARNING: Overwriting user key action: toggle_jamming -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Jamming") WARNING: Overwriting user key action: toggle_all -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleAllScript() WARNING: Overwriting user key action: toggle_weapon -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Weapon") WARNING: Overwriting user key action: toggle_stealth -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Stealth") WARNING: Overwriting user key action: toggle_repeat_build -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").ToggleRepeatBuild() WARNING: Overwriting user key action: toggle_generic -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Generic") WARNING: Overwriting user key action: select_next_naval_factory -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNextNavalFactory() WARNING: Overwriting user key action: toggle_intel -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Intel") WARNING: Overwriting user key action: toggle_cloak -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Cloak") WARNING: Overwriting user key action: add_nearest_idle_engineers_seq -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").AddNearestIdleEngineersSeq() WARNING: Overwriting user key action: select_nearest_idle_lt_mex -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNearestIdleLTMex() WARNING: Overwriting user key action: cycle_idle_factories -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").CycleIdleFactories() WARNING: Overwriting user key action: create_template_factory -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").CreateTemplateFactory() WARNING: Overwriting user key action: toggle_intelshield -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleIntelShieldScript() WARNING: Overwriting user key action: select_next_land_factory -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNextLandFactory() WARNING: Overwriting user key action: toggle_cloakjammingstealth -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleCloakJammingStealthScript() WARNING: Overwriting user key action: select_all_similar_units -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetSimilarUnits() DEBUG: Preloading 1418 batch textures DEBUG: Preloading 0 d3d textures DEBUG: Preloading 0 models DEBUG: Preloading 0 animations INFO: Hooked /lua/ui/game/unitview.lua with /mods/xtremwars/hook/lua/ui/game/unitview.lua INFO: Hooked /lua/ui/game/unitview.lua with /mods/battlepack/hook/lua/ui/game/unitview.lua INFO: Hooked /lua/ui/game/unitview.lua with /mods/totalmayhem/hook/lua/ui/game/unitview.lua INFO: Hooked /lua/ui/game/unitview.lua with /mods/nuclearrepulsorshields/hook/lua/ui/game/unitview.lua INFO: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/unitdescription.lua INFO: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/unitdescription.lua INFO: Hooked /lua/ui/help/unitdescription.lua with /mods/battlepack/hook/lua/ui/help/unitdescription.lua INFO: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/unitdescription.lua INFO: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua INFO: Extreme Wars: [unitview.lua 1062] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. INFO: Wyvern Battle Pack: [unitview.lua, line:1157] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. INFO: Total Mayhem: [unitview.lua, line:1382] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. INFO: Nuclear Repulsor Shields: [unitview.lua 1418] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. INFO: creating high fidelity terrain INFO: creating high fidelity water INFO: creating high fidelity terrain INFO: creating high fidelity water DEBUG: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators DEBUG: Context based templates: Found template: AppendT3FabricatorWithStorages with name Storages DEBUG: Context based templates: Found template: TorpedoDefense with name Torpedo defense DEBUG: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages DEBUG: Context based templates: Found template: AppendPowerGeneratorsToSalvation with name Power generators DEBUG: Context based templates: Found template: AppendWallsToPointDefense with name Walls DEBUG: Context based templates: Found template: AppendOpticsWithPower with name Power generators DEBUG: Context based templates: Found template: AppendAirGrid with name Air grid DEBUG: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators DEBUG: Context based templates: Found template: AppendExtractorWithFabs with name Storages and fabricators DEBUG: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators DEBUG: Context based templates: Found template: AppendRadarWithPower with name Power generators DEBUG: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators DEBUG: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon DEBUG: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators DEBUG: Context based templates: Found template: AppendT3ArtilleryWithPower with name Power generators DEBUG: Context based templates: Found template: PointDefense with name Point defense DEBUG: Context based templates: Found template: AppendT2ArtilleryWithPower with name Power generators DEBUG: Context based templates: Found template: AirDefenseLand with name Anti-air defense DEBUG: Context based templates: Found template: AppendExtractorWithStorages with name Storages DEBUG: Context based templates: Found template: T3Extractor with name Extractor DEBUG: Context based templates: Found template: AirDefenseWater with name Anti-air defense DEBUG: Context based templates: Found template: AppendSalvationWithPower with name Power generators DEBUG: Context based templates: Found 23 templates WARNING: GetResource: Invalid name "" INFO: Can't find texture "" -- trying fallback. WARNING: GetResource: Invalid name "" INFO: Can't find texture "" -- trying fallback. WARNING: GetResource: Invalid name "" INFO: Can't find texture "" -- trying fallback. DEBUG: Session time: 00:03:21 Game time: 00:00:00 Heap: 1.535G / 1.506G INFO: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e INFO: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e INFO: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e INFO: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e INFO: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e INFO: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e INFO: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e INFO: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e INFO: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e DEBUG: * AI-Uveso: OnFirstUpdate: GameOptions { -- table: A7A10910 (1320 bytes) DEBUG: AIBuilderNameDebug = "off", DEBUG: AIEndlessGameLoop = "off", DEBUG: AIGameenderStart = 10, DEBUG: AIOverwhelmDelay = 20, DEBUG: AIOverwhelmIncrease = 0.025000000372529, DEBUG: AIPLatoonNameDebug = "off", DEBUG: AIPathingDebug = "off", DEBUG: AIReplacement = "Off", DEBUG: AIUnitCap = "0", DEBUG: AllowObservers = true, DEBUG: AutoTeams = "tvsb", DEBUG: BuildMult = "4.1", DEBUG: CheatMult = "4.1", DEBUG: CheatsEnabled = "true", DEBUG: CivilianAlliance = "enemy", DEBUG: CommonArmy = "Off", DEBUG: DisconnectShare = "SameAsShare", DEBUG: DisconnectShareCommanders = "Explode", DEBUG: DisconnectionDelay02 = "90", DEBUG: FogOfWar = "none", DEBUG: GameSpeed = "adjustable", DEBUG: LandExpansionsAllowed = "5", DEBUG: ManualUnitShare = "all", DEBUG: NavalExpansionsAllowed = "4", DEBUG: NoRushOption = "Off", DEBUG: OmniCheat = "on", DEBUG: PrebuiltUnits = "Off", DEBUG: RandomMap = "Off", DEBUG: RevealCivilians = "No", DEBUG: ScenarioFile = "/maps/scmp_028/scmp_028_scenario.lua", DEBUG: Score = "yes", DEBUG: Share = "FullShare", DEBUG: ShareUnitCap = "allies", DEBUG: TMLRandom = "0", DEBUG: TeamLock = "locked", DEBUG: TeamSpawn = "fixed", DEBUG: Timeouts = "-1", DEBUG: UnitCap = "500", DEBUG: Unranked = "No", DEBUG: Victory = "domination" DEBUG: } INFO: Hooked /lua/ai/aiarchetype-managerloader.lua with /mods/ai-uveso/hook/lua/ai/aiarchetype-managerloader.lua DEBUG: [aiarchetype-managerloader.lua, line:149] * AI-Uveso: offset aiarchetype-managerloader.lua DEBUG: Caching 0 markers of type Island! DEBUG: Caching 0 markers of type Naval Exclude! INFO: *AI DEBUG: ARMY 2 : Initiating Archetype using uvesooverwhelm DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" INFO: *AI DEBUG: ARMY 3 : Initiating Archetype using uvesooverwhelm DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" INFO: *AI DEBUG: ARMY 4 : Initiating Archetype using uvesooverwhelm DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" INFO: *AI DEBUG: ARMY 5 : Initiating Archetype using uvesooverwhelm DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" INFO: *AI DEBUG: ARMY 6 : Initiating Archetype using uvesooverwhelm DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" INFO: *AI DEBUG: ARMY 7 : Initiating Archetype using uvesooverwhelm DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" INFO: *AI DEBUG: ARMY 8 : Initiating Archetype using uvesooverwhelm DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" DEBUG: 00:00:03 [aiarchetype-managerloader.lua:^641] * AI-Uveso: Function LocationRangeManagerThread() started. [Shun-Awloyeth (AIx: Uveso Overwhelm)] INFO: Hooked /lua/editor/markerbuildconditions.lua with /mods/ai-uveso/hook/lua/editor/markerbuildconditions.lua INFO: Hooked /lua/editor/miscbuildconditions.lua with /mods/ai-uveso/hook/lua/editor/miscbuildconditions.lua DEBUG: [miscbuildconditions.lua, line:394] * AI-Uveso: offset MiscBuildConditions.lua DEBUG: 00:00:03 [aiarchetype-managerloader.lua:^1372] * AI-Uveso: Function OpponentAIWatchThread() started. [Shun-Awloyeth (AIx: Uveso Overwhelm)] DEBUG: 00:00:03 [aiarchetype-managerloader.lua:^641] * AI-Uveso: Function LocationRangeManagerThread() started. [Thel-Aishashen (AIx: Uveso Overwhelm)] DEBUG: 00:00:03 [aiarchetype-managerloader.lua:^1372] * AI-Uveso: Function OpponentAIWatchThread() started. [Thel-Aishashen (AIx: Uveso Overwhelm)] DEBUG: 00:00:03 [aiarchetype-managerloader.lua:^641] * AI-Uveso: Function LocationRangeManagerThread() started. [Sleepy (AIx: Uveso Overwhelm)] DEBUG: 00:00:03 [aiarchetype-managerloader.lua:^1372] * AI-Uveso: Function OpponentAIWatchThread() started. [Sleepy (AIx: Uveso Overwhelm)] DEBUG: 00:00:03 [aiarchetype-managerloader.lua:^641] * AI-Uveso: Function LocationRangeManagerThread() started. [TheContact (AIx: Uveso Overwhelm)] DEBUG: 00:00:03 [aiarchetype-managerloader.lua:^1372] * AI-Uveso: Function OpponentAIWatchThread() started. [TheContact (AIx: Uveso Overwhelm)] DEBUG: 00:00:03 [aiarchetype-managerloader.lua:^641] * AI-Uveso: Function LocationRangeManagerThread() started. [Kirwan (AIx: Uveso Overwhelm)] DEBUG: 00:00:03 [aiarchetype-managerloader.lua:^1372] * AI-Uveso: Function OpponentAIWatchThread() started. [Kirwan (AIx: Uveso Overwhelm)] DEBUG: 00:00:03 [aiarchetype-managerloader.lua:^641] * AI-Uveso: Function LocationRangeManagerThread() started. [Steenis (AIx: Uveso Overwhelm)] DEBUG: 00:00:03 [aiarchetype-managerloader.lua:^1372] * AI-Uveso: Function OpponentAIWatchThread() started. [Steenis (AIx: Uveso Overwhelm)] DEBUG: 00:00:03 [aiarchetype-managerloader.lua:^641] * AI-Uveso: Function LocationRangeManagerThread() started. [DeMelt (AIx: Uveso Overwhelm)] DEBUG: 00:00:03 [aiarchetype-managerloader.lua:^1372] * AI-Uveso: Function OpponentAIWatchThread() started. [DeMelt (AIx: Uveso Overwhelm)] INFO: AIGetMarkerLocationsEx 1125 markers for Land Path Node INFO: AIGetMarkerLocationsEx 200 markers for Water Path Node INFO: AIGetMarkerLocationsEx 1296 markers for Air Path Node INFO: AIGetMarkerLocationsEx 1296 markers for Amphibious Path Node INFO: AIGetMarkerLocationsEx 1296 markers for Hover Path Node INFO: 00:00:04 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - Shun-Awloyeth (AIx: Uveso Overwhelm) vs WIND INFO: 00:00:04 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - Thel-Aishashen (AIx: Uveso Overwhelm) vs Shun-Awloyeth (AIx: Uveso Overwhelm) INFO: 00:00:04 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - Sleepy (AIx: Uveso Overwhelm) vs WIND INFO: 00:00:04 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - TheContact (AIx: Uveso Overwhelm) vs Shun-Awloyeth (AIx: Uveso Overwhelm) INFO: 00:00:04 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - Kirwan (AIx: Uveso Overwhelm) vs WIND INFO: 00:00:04 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - Steenis (AIx: Uveso Overwhelm) vs Shun-Awloyeth (AIx: Uveso Overwhelm) INFO: 00:00:04 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - DeMelt (AIx: Uveso Overwhelm) vs WIND WARNING: URA0001 is deprecated: use URA0001O, URA0002O or URA0003O instead. WARNING: Source: { -- table: AB8602F8 (360 bytes) WARNING: currentline = -1, WARNING: func = , WARNING: linedefined = -1, WARNING: name = "CreateUnit", WARNING: namewhat = "global", WARNING: nups = 0, WARNING: short_src = "[C]", WARNING: source = "=[C]", WARNING: what = "C" WARNING: } DEBUG: 00:00:07 [aiarchetype-managerloader.lua:^960] * AI-Uveso: Function PriorityManagerThread() started. [Shun-Awloyeth (AIx: Uveso Overwhelm)] DEBUG: 00:00:08 [aiarchetype-managerloader.lua:^960] * AI-Uveso: Function PriorityManagerThread() started. [Thel-Aishashen (AIx: Uveso Overwhelm)] DEBUG: 00:00:09 [aiarchetype-managerloader.lua:^960] * AI-Uveso: Function PriorityManagerThread() started. [Sleepy (AIx: Uveso Overwhelm)] DEBUG: Session time: 00:03:32 Game time: 00:00:09 Heap: 1.566G / 986.3M INFO: Hooked /lua/seraphimunits.lua with /mods/blackopsfaf-acus/hook/lua/seraphimunits.lua DEBUG: 00:00:10 [aiarchetype-managerloader.lua:^960] * AI-Uveso: Function PriorityManagerThread() started. [TheContact (AIx: Uveso Overwhelm)] DEBUG: 00:00:11 [aiarchetype-managerloader.lua:^960] * AI-Uveso: Function PriorityManagerThread() started. [Kirwan (AIx: Uveso Overwhelm)] DEBUG: 00:00:12 [aiarchetype-managerloader.lua:^960] * AI-Uveso: Function PriorityManagerThread() started. [Steenis (AIx: Uveso Overwhelm)] DEBUG: 00:00:13 [aiarchetype-managerloader.lua:^960] * AI-Uveso: Function PriorityManagerThread() started. [DeMelt (AIx: Uveso Overwhelm)] INFO: Hooked /lua/editor/economybuildconditions.lua with /mods/ai-uveso/hook/lua/editor/economybuildconditions.lua DEBUG: Caching 1125 markers of type Land Path Node! DEBUG: Session time: 00:03:42 Game time: 00:00:18 Heap: 1.566G / 985.5M DEBUG: 00:00:27 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Steenis (AIx: Uveso Overwhelm) IssueScript: GatlingEnergyCannon DEBUG: Session time: 00:03:53 Game time: 00:00:26 Heap: 1.566G / 993.2M DEBUG: 00:00:27 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Sleepy (AIx: Uveso Overwhelm) IssueScript: EMPArray DEBUG: 00:00:27 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: DeMelt (AIx: Uveso Overwhelm) IssueScript: GatlingEnergyCannon DEBUG: 00:00:29 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Kirwan (AIx: Uveso Overwhelm) IssueScript: GatlingEnergyCannon DEBUG: 00:00:29 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: PlasmaGatlingCannon DEBUG: 00:00:29 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: TheContact (AIx: Uveso Overwhelm) IssueScript: EMPArray DEBUG: 00:00:29 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: PlasmaGatlingCannon DEBUG: Session time: 00:04:10 Game time: 00:00:43 Heap: 1.566G / 992.7M DEBUG: Session time: 00:04:20 Game time: 00:00:53 Heap: 1.566G / 995.7M DEBUG: Gametime: 00:01:00 --- Unit: 138 --- Platoon: 69 --- FPS: 62 --- Memory: 604.5M / 997.7M --- Speed: +0 / +0 --- SimSpeed: 90% ( 60 Game = 65 System Seconds ) DEBUG: Entity: 10977 --- Prop: 10540 --- CScriptObject: 13478 --- CTask: 11969 --- CTaskThread: 11859 --- CLuaTask: 00361 --- CDecalHandle: 00407 --- ReconBlip: 00139 DEBUG: Session time: 00:04:32 Game time: 00:01:03 Heap: 1.566G / 999.8M DEBUG: Session time: 00:04:42 Game time: 00:01:11 Heap: 1.566G / 1004.8M DEBUG: 00:01:12 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Sleepy (AIx: Uveso Overwhelm) Upgrade finished EMPArray DEBUG: 00:01:12 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement EMPArray installed DEBUG: 00:01:12 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 DEBUG: Session time: 00:04:59 Game time: 00:01:13 Heap: 1.566G / 1004.5M DEBUG: Session time: 00:05:09 Game time: 00:01:13 Heap: 1.566G / 1003.6M DEBUG: Session time: 00:05:19 Game time: 00:01:13 Heap: 1.566G / 1003.7M DEBUG: Session time: 00:05:29 Game time: 00:01:13 Heap: 1.566G / 1003.6M DEBUG: Session time: 00:05:39 Game time: 00:01:13 Heap: 1.566G / 1003.9M DEBUG: Session time: 00:05:49 Game time: 00:01:13 Heap: 1.566G / 1003.9M DEBUG: Session time: 00:05:59 Game time: 00:01:13 Heap: 1.566G / 1003.9M DEBUG: Session time: 00:06:09 Game time: 00:01:13 Heap: 1.566G / 1003.7M DEBUG: Session time: 00:06:19 Game time: 00:01:13 Heap: 1.566G / 1003.8M INFO: Hooked /lua/aeonweapons.lua with /mods/xtremwars/hook/lua/aeonweapons.lua DEBUG: 00:01:14 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished PlasmaGatlingCannon DEBUG: 00:01:14 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement PlasmaGatlingCannon installed DEBUG: 00:01:14 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 DEBUG: 00:01:14 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished PlasmaGatlingCannon DEBUG: 00:01:14 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement PlasmaGatlingCannon installed DEBUG: 00:01:14 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 DEBUG: 00:01:14 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: TheContact (AIx: Uveso Overwhelm) Upgrade finished EMPArray DEBUG: 00:01:14 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement EMPArray installed DEBUG: 00:01:14 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 DEBUG: 00:01:15 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Sleepy (AIx: Uveso Overwhelm) IssueScript: CombatEngineering DEBUG: 00:01:17 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: CombatEngineering DEBUG: 00:01:17 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: CombatEngineering DEBUG: 00:01:17 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: TheContact (AIx: Uveso Overwhelm) IssueScript: CombatEngineering DEBUG: Session time: 00:06:29 Game time: 00:01:20 Heap: 1.566G / 1009.3M DEBUG: Session time: 00:06:40 Game time: 00:01:30 Heap: 1.566G / 1022.0M DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" INFO: 00:01:32 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from Large Expansion Area 2 to the enemy found! LAND map! - Sleepy (AIx: Uveso Overwhelm) vs WIND DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" DEBUG: 00:01:34 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: DeMelt (AIx: Uveso Overwhelm) Upgrade finished GatlingEnergyCannon DEBUG: 00:01:34 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement GatlingEnergyCannon installed DEBUG: 00:01:34 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 DEBUG: 00:01:34 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Steenis (AIx: Uveso Overwhelm) Upgrade finished GatlingEnergyCannon DEBUG: 00:01:34 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement GatlingEnergyCannon installed DEBUG: 00:01:34 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" DEBUG: 00:01:36 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Kirwan (AIx: Uveso Overwhelm) Upgrade finished GatlingEnergyCannon DEBUG: 00:01:36 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement GatlingEnergyCannon installed DEBUG: 00:01:36 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 DEBUG: 00:01:37 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: DeMelt (AIx: Uveso Overwhelm) IssueScript: CombatEngineering DEBUG: 00:01:37 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Steenis (AIx: Uveso Overwhelm) IssueScript: CombatEngineering INFO: 00:01:39 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from Large Expansion Area 2 to the enemy found! LAND map! - TheContact (AIx: Uveso Overwhelm) vs Shun-Awloyeth (AIx: Uveso Overwhelm) DEBUG: 00:01:39 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Kirwan (AIx: Uveso Overwhelm) IssueScript: CombatEngineering DEBUG: Session time: 00:06:50 Game time: 00:01:39 Heap: 1.566G / 1.004G INFO: 00:01:40 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from Large Expansion Area 4 to the enemy found! LAND map! - Sleepy (AIx: Uveso Overwhelm) vs WIND DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" INFO: 00:01:45 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from Large Expansion Area 1 to the enemy found! LAND map! - Shun-Awloyeth (AIx: Uveso Overwhelm) vs WIND DEBUG: 00:01:46 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Sleepy (AIx: Uveso Overwhelm) Upgrade finished CombatEngineering DEBUG: 00:01:46 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed DEBUG: 00:01:46 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 DEBUG: 00:01:46 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 INFO: 00:01:47 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from Large Expansion Area 3 to the enemy found! LAND map! - TheContact (AIx: Uveso Overwhelm) vs Shun-Awloyeth (AIx: Uveso Overwhelm) DEBUG: 00:01:47 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished CombatEngineering DEBUG: 00:01:47 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed DEBUG: 00:01:47 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 DEBUG: 00:01:47 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 DEBUG: 00:01:48 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished CombatEngineering DEBUG: 00:01:48 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed DEBUG: 00:01:48 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 DEBUG: 00:01:48 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 DEBUG: 00:01:48 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: TheContact (AIx: Uveso Overwhelm) Upgrade finished CombatEngineering DEBUG: 00:01:48 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed DEBUG: 00:01:48 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 DEBUG: 00:01:48 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" INFO: 00:01:55 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 5 to the enemy found! LAND map! - Sleepy (AIx: Uveso Overwhelm) vs WIND INFO: 00:01:55 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 1 to the enemy found! LAND map! - TheContact (AIx: Uveso Overwhelm) vs Shun-Awloyeth (AIx: Uveso Overwhelm) DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" DEBUG: Session time: 00:07:11 Game time: 00:01:57 Heap: 1.566G / 1.038G DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" INFO: 00:01:59 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from Large Expansion Area 1 to the enemy found! LAND map! - Thel-Aishashen (AIx: Uveso Overwhelm) vs Shun-Awloyeth (AIx: Uveso Overwhelm) DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" DEBUG: Gametime: 00:02:00 --- Unit: 650 --- Platoon: 244 --- FPS: 61 --- Memory: 667.0M / 1.035G --- Speed: +0 / +0 --- SimSpeed: 36% ( 60 Game = 164 System Seconds ) DEBUG: Entity: 13286 --- Prop: 11251 --- CScriptObject: 20495 --- CTask: 17134 --- CTaskThread: 16523 --- CLuaTask: 01131 --- CDecalHandle: 01056 --- ReconBlip: 00651 DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" INFO: 00:02:03 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 3 to the enemy found! LAND map! - TheContact (AIx: Uveso Overwhelm) vs Shun-Awloyeth (AIx: Uveso Overwhelm) INFO: 00:02:06 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from Large Expansion Area 4 to the enemy found! LAND map! - Steenis (AIx: Uveso Overwhelm) vs Shun-Awloyeth (AIx: Uveso Overwhelm) INFO: 00:02:06 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from Large Expansion Area 3 to the enemy found! LAND map! - DeMelt (AIx: Uveso Overwhelm) vs WIND DEBUG: 00:02:07 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: DeMelt (AIx: Uveso Overwhelm) Upgrade finished CombatEngineering DEBUG: 00:02:07 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed DEBUG: 00:02:07 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 DEBUG: 00:02:07 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 DEBUG: 00:02:08 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Steenis (AIx: Uveso Overwhelm) Upgrade finished CombatEngineering DEBUG: 00:02:08 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed DEBUG: 00:02:08 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 DEBUG: 00:02:08 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 INFO: Hooked /lua/terranprojectiles.lua with /mods/firey explosion mod faf/hook/lua/terranprojectiles.lua DEBUG: 00:02:09 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Kirwan (AIx: Uveso Overwhelm) Upgrade finished CombatEngineering DEBUG: 00:02:09 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed DEBUG: 00:02:09 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 DEBUG: 00:02:09 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 DEBUG: Session time: 00:07:30 Game time: 00:02:15 Heap: 1.566G / 1.052G INFO: Hooked /lua/cybranprojectiles.lua with /mods/firey explosion mod faf/hook/lua/cybranprojectiles.lua DEBUG: 00:02:21 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Kirwan (AIx: Uveso Overwhelm) IssueScript: ShieldBattery DEBUG: 00:02:28 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: DeMelt (AIx: Uveso Overwhelm) IssueScript: ShieldBattery DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" INFO: 00:02:35 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 3 to the enemy found! LAND map! - Steenis (AIx: Uveso Overwhelm) vs Shun-Awloyeth (AIx: Uveso Overwhelm) DEBUG: Session time: 00:07:50 Game time: 00:02:35 Heap: 1.566G / 1.086G DEBUG: 00:02:36 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Kirwan (AIx: Uveso Overwhelm) Upgrade finished ShieldBattery DEBUG: 00:02:36 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement ShieldBattery installed DEBUG: 00:02:36 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 DEBUG: 00:02:36 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:02:36 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:02:39 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Kirwan (AIx: Uveso Overwhelm) IssueScript: AutomaticBarrelStabalizers DEBUG: 00:02:39 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Steenis (AIx: Uveso Overwhelm) IssueScript: ShieldBattery DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" DEBUG: 00:02:44 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: DeMelt (AIx: Uveso Overwhelm) Upgrade finished ShieldBattery DEBUG: 00:02:44 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement ShieldBattery installed DEBUG: 00:02:44 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 DEBUG: 00:02:44 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:02:44 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" DEBUG: Session time: 00:08:03 Game time: 00:02:44 Heap: 1.566G / 1.108G INFO: 00:02:47 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from Large Expansion Area 4 to the enemy found! LAND map! - Kirwan (AIx: Uveso Overwhelm) vs WIND DEBUG: 00:02:55 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Steenis (AIx: Uveso Overwhelm) Upgrade finished ShieldBattery DEBUG: 00:02:55 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement ShieldBattery installed DEBUG: 00:02:55 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 DEBUG: 00:02:55 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:02:55 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:02:57 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: TheContact (AIx: Uveso Overwhelm) IssueScript: ArmorPlating DEBUG: 00:02:58 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Steenis (AIx: Uveso Overwhelm) IssueScript: AutomaticBarrelStabalizers DEBUG: Session time: 00:08:20 Game time: 00:02:59 Heap: 1.566G / 1.136G DEBUG: Gametime: 00:03:00 --- Unit: 1678 --- Platoon: 441 --- FPS: 60 --- Memory: 787.2M / 1.136G --- Speed: +0 / +0 --- SimSpeed: 89% ( 60 Game = 66 System Seconds ) DEBUG: Entity: 18342 --- Prop: 13314 --- CScriptObject: 37390 --- CTask: 29926 --- CTaskThread: 28633 --- CLuaTask: 02059 --- CDecalHandle: 02731 --- ReconBlip: 01681 DEBUG: 00:03:01 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: DeMelt (AIx: Uveso Overwhelm) IssueScript: AutomaticBarrelStabalizers DEBUG: 00:03:08 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: ElectronicsEnhancment INFO: Hooked /units/ueb1301/ueb1301_script.lua with /mods/battlepack/hook/units/ueb1301/ueb1301_script.lua DEBUG: Session time: 00:08:39 Game time: 00:03:17 Heap: 1.566G / 1.173G DEBUG: 00:03:21 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: TheContact (AIx: Uveso Overwhelm) Upgrade finished ArmorPlating DEBUG: 00:03:21 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement ArmorPlating installed DEBUG: 00:03:21 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 DEBUG: 00:03:21 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 DEBUG: 00:03:21 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" INFO: Hooked /units/ueb4302/ueb4302_script.lua with /mods/blackopsfaf-unleashed/hook/units/ueb4302/ueb4302_script.lua DEBUG: 00:03:24 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: TheContact (AIx: Uveso Overwhelm) IssueScript: AdjustedCrystalMatrix DEBUG: 00:03:25 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished ElectronicsEnhancment DEBUG: 00:03:25 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement ElectronicsEnhancment installed DEBUG: 00:03:25 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 DEBUG: 00:03:25 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 DEBUG: 00:03:25 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:03:26 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Kirwan (AIx: Uveso Overwhelm) Upgrade finished AutomaticBarrelStabalizers DEBUG: 00:03:26 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement AutomaticBarrelStabalizers installed DEBUG: 00:03:26 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 DEBUG: 00:03:26 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:03:26 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:03:26 [platoon.lua:^3694] * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [AutomaticBarrelStabalizers] INFO: Hooked /units/xsb4302/xsb4302_script.lua with /mods/blackopsfaf-unleashed/hook/units/xsb4302/xsb4302_script.lua DEBUG: Session time: 00:08:50 Game time: 00:03:27 Heap: 1.629G / 1.208G DEBUG: 00:03:27 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: PhasedEnergyFields DEBUG: 00:03:29 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Kirwan (AIx: Uveso Overwhelm) IssueScript: AssaultEngineering DEBUG: 00:03:33 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Sleepy (AIx: Uveso Overwhelm) IssueScript: ArmorPlating DEBUG: 00:03:35 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: ElectronicsEnhancment INFO: Hooked /projectiles/tifmissilecruise01/tifmissilecruise01_script.lua with /mods/firey explosion mod faf/hook/projectiles/tifmissilecruise01/tifmissilecruise01_script.lua INFO: Hooked /units/urb1301/urb1301_script.lua with /mods/battlepack/hook/units/urb1301/urb1301_script.lua INFO: Hooked /lua/kirvesweapons.lua with /mods/blackopsfaf-unleashed/hook/lua/kirvesweapons.lua INFO: Hooked /lua/kirvesbeams.lua with /mods/blackopsfaf-unleashed/hook/lua/kirvesbeams.lua DEBUG: Session time: 00:09:11 Game time: 00:03:45 Heap: 1.660G / 1.241G INFO: Hooked /units/urb4302/urb4302_script.lua with /mods/blackopsfaf-unleashed/hook/units/urb4302/urb4302_script.lua DEBUG: 00:03:50 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished ElectronicsEnhancment DEBUG: 00:03:50 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement ElectronicsEnhancment installed DEBUG: 00:03:50 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 DEBUG: 00:03:50 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 DEBUG: 00:03:50 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:03:53 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: PhasedEnergyFields WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function DEBUG: 00:03:56 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Sleepy (AIx: Uveso Overwhelm) Upgrade finished ArmorPlating DEBUG: 00:03:56 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement ArmorPlating installed DEBUG: 00:03:56 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 DEBUG: 00:03:56 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 DEBUG: 00:03:56 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:03:59 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Sleepy (AIx: Uveso Overwhelm) IssueScript: AdjustedCrystalMatrix DEBUG: Gametime: 00:04:00 --- Unit: 2733 --- Platoon: 521 --- FPS: 54 --- Memory: 879.2M / 1.258G --- Speed: +0 / +0 --- SimSpeed: 87% ( 60 Game = 68 System Seconds ) DEBUG: Entity: 28091 --- Prop: 20725 --- CScriptObject: 62014 --- CTask: 49838 --- CTaskThread: 48078 --- CLuaTask: 03717 --- CDecalHandle: 06631 --- ReconBlip: 02810 DEBUG: Session time: 00:09:30 Game time: 00:04:01 Heap: 1.660G / 1.255G INFO: 00:04:02 [aiarchetype-managerloader.lua:^65] * AI-Uveso: Function EcoManagerThread() started! - Cheat(eco)Factor:( 4.0999999046326 ) - BuildFactor:( 4.0999999046326 ) - [Shun-Awloyeth (AIx: Uveso Overwhelm)] WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function INFO: 00:04:03 [aiarchetype-managerloader.lua:^65] * AI-Uveso: Function EcoManagerThread() started! - Cheat(eco)Factor:( 4.0999999046326 ) - BuildFactor:( 4.0999999046326 ) - [Thel-Aishashen (AIx: Uveso Overwhelm)] WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function INFO: 00:04:04 [aiarchetype-managerloader.lua:^65] * AI-Uveso: Function EcoManagerThread() started! - Cheat(eco)Factor:( 4.0999999046326 ) - BuildFactor:( 4.0999999046326 ) - [Sleepy (AIx: Uveso Overwhelm)] WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function DEBUG: 00:04:04 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Kirwan (AIx: Uveso Overwhelm) Upgrade finished AssaultEngineering DEBUG: 00:04:04 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed DEBUG: 00:04:04 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 DEBUG: 00:04:04 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:04:04 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function INFO: 00:04:05 [aiarchetype-managerloader.lua:^65] * AI-Uveso: Function EcoManagerThread() started! - Cheat(eco)Factor:( 4.0999999046326 ) - BuildFactor:( 4.0999999046326 ) - [TheContact (AIx: Uveso Overwhelm)] INFO: 00:04:06 [aiarchetype-managerloader.lua:^65] * AI-Uveso: Function EcoManagerThread() started! - Cheat(eco)Factor:( 4.0999999046326 ) - BuildFactor:( 4.0999999046326 ) - [Kirwan (AIx: Uveso Overwhelm)] DEBUG: 00:04:06 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Steenis (AIx: Uveso Overwhelm) Upgrade finished AutomaticBarrelStabalizers DEBUG: 00:04:06 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement AutomaticBarrelStabalizers installed DEBUG: 00:04:06 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 DEBUG: 00:04:06 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:04:06 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:04:06 [platoon.lua:^3694] * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [AutomaticBarrelStabalizers] DEBUG: 00:04:07 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Kirwan (AIx: Uveso Overwhelm) IssueScript: ImprovedShieldBattery INFO: 00:04:07 [aiarchetype-managerloader.lua:^65] * AI-Uveso: Function EcoManagerThread() started! - Cheat(eco)Factor:( 4.0999999046326 ) - BuildFactor:( 4.0999999046326 ) - [Steenis (AIx: Uveso Overwhelm)] INFO: 00:04:08 [aiarchetype-managerloader.lua:^65] * AI-Uveso: Function EcoManagerThread() started! - Cheat(eco)Factor:( 4.0999999046326 ) - BuildFactor:( 4.0999999046326 ) - [DeMelt (AIx: Uveso Overwhelm)] DEBUG: 00:04:08 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: DeMelt (AIx: Uveso Overwhelm) Upgrade finished AutomaticBarrelStabalizers DEBUG: 00:04:08 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement AutomaticBarrelStabalizers installed DEBUG: 00:04:08 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 DEBUG: 00:04:08 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:04:08 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:04:08 [platoon.lua:^3694] * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [AutomaticBarrelStabalizers] DEBUG: 00:04:08 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Steenis (AIx: Uveso Overwhelm) IssueScript: AssaultEngineering DEBUG: 00:04:09 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: TheContact (AIx: Uveso Overwhelm) Upgrade finished AdjustedCrystalMatrix DEBUG: 00:04:09 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement AdjustedCrystalMatrix installed DEBUG: 00:04:09 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 DEBUG: 00:04:09 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 DEBUG: 00:04:09 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:04:09 [platoon.lua:^3694] * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [AdjustedCrystalMatrix] DEBUG: Session time: 00:09:41 Game time: 00:04:10 Heap: 1.660G / 1.275G DEBUG: 00:04:11 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: DeMelt (AIx: Uveso Overwhelm) IssueScript: AssaultEngineering DEBUG: 00:04:12 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: TheContact (AIx: Uveso Overwhelm) IssueScript: AssaultEngineering DEBUG: 00:04:13 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished PhasedEnergyFields DEBUG: 00:04:13 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement PhasedEnergyFields installed DEBUG: 00:04:13 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 DEBUG: 00:04:13 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 DEBUG: 00:04:13 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 INFO: Hooked /units/xsb1301/xsb1301_script.lua with /mods/battlepack/hook/units/xsb1301/xsb1301_script.lua INFO: Hooked /projectiles/siflaansetacticalmissile04/siflaansetacticalmissile04_script.lua with /mods/firey explosion mod faf/hook/projectiles/siflaansetacticalmissile04/siflaansetacticalmissile04_script.lua DEBUG: 00:04:16 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: AssaultEngineering WARNING: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> DEBUG: 00:04:24 [aiarchetype-managerloader.lua:^1242] * AI-Uveso: AddFactoryToClosestManager: Factory ueb0102 is not assigned to a factory manager! DEBUG: 00:04:24 [aiarchetype-managerloader.lua:^1278] * AI-Uveso: AddFactoryToClosestManager: Found [ARMY_7] Baseradius(30) but it's to not reachable: Distance to base: 36 DEBUG: 00:04:24 [aiarchetype-managerloader.lua:^1287] * AI-Uveso: AddFactoryToClosestManager: Creating new location: Expansion Area U1 DEBUG: 00:04:24 [aiarchetype-managerloader.lua:^1317] * AI-Uveso: AddFactoryToClosestManager: Factory ueb0102 is close (0) to MarkerBaseName "Expansion Area U1" ("Expansion Area") DEBUG: 00:04:24 [aiarchetype-managerloader.lua:^1331] * AI-Uveso: AddFactoryToClosestManager: BuilderManagers for MarkerBaseName Expansion Area U1 does not exist! Creating Manager DEBUG: 00:04:24 [aiarchetype-managerloader.lua:^1335] * AI-Uveso: AddFactoryToClosestManager: FactoryManager at MarkerBaseName Expansion Area U1 created! -> Adding Factory! DEBUG: 00:04:24 [aiarchetype-managerloader.lua:^1359] * AI-Uveso: AddFactoryToClosestManager: picked basetemplate UvesoExpansionArea for location Expansion Area U1 (Expansion Area) DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" INFO: 00:04:25 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area U1 to the enemy found! LAND map! - Steenis (AIx: Uveso Overwhelm) vs Shun-Awloyeth (AIx: Uveso Overwhelm) DEBUG: Session time: 00:10:00 Game time: 00:04:26 Heap: 1.691G / 1.284G DEBUG: 00:04:30 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Kirwan (AIx: Uveso Overwhelm) Upgrade finished ImprovedShieldBattery DEBUG: 00:04:30 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement ImprovedShieldBattery installed DEBUG: 00:04:30 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 DEBUG: 00:04:30 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:04:30 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 INFO: CWldSession::DoBeat() unknown entity id (0x2ff04970) supplied in a pose update. INFO: Hooked /lua/simcallbacks.lua with /mods/blackopsfaf-unleashed/hook/lua/simcallbacks.lua DEBUG: 00:04:33 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Kirwan (AIx: Uveso Overwhelm) IssueScript: EnhancedPowerSubsystems DEBUG: Session time: 00:10:13 Game time: 00:04:35 Heap: 1.723G / 1.310G DEBUG: 00:04:38 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished PhasedEnergyFields DEBUG: 00:04:38 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement PhasedEnergyFields installed DEBUG: 00:04:38 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 DEBUG: 00:04:38 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 DEBUG: 00:04:38 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:04:41 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: AssaultEngineering DEBUG: 00:04:45 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Sleepy (AIx: Uveso Overwhelm) Upgrade finished AdjustedCrystalMatrix DEBUG: 00:04:45 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement AdjustedCrystalMatrix installed DEBUG: 00:04:45 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 DEBUG: 00:04:45 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 DEBUG: 00:04:45 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:04:45 [platoon.lua:^3694] * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [AdjustedCrystalMatrix] DEBUG: Session time: 00:10:30 Game time: 00:04:49 Heap: 1.723G / 1.314G DEBUG: 00:04:54 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Steenis (AIx: Uveso Overwhelm) Upgrade finished AssaultEngineering DEBUG: 00:04:54 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed DEBUG: 00:04:54 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 DEBUG: 00:04:54 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:04:54 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:04:56 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: DeMelt (AIx: Uveso Overwhelm) Upgrade finished AssaultEngineering DEBUG: 00:04:56 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed DEBUG: 00:04:56 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 DEBUG: 00:04:56 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:04:56 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:04:57 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Steenis (AIx: Uveso Overwhelm) IssueScript: ImprovedShieldBattery INFO: 00:04:57 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EngineeringThroughput] in Slot [LCH]. - Removing... DEBUG: 00:04:57 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: TheContact (AIx: Uveso Overwhelm) Upgrade finished AssaultEngineering DEBUG: 00:04:57 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed DEBUG: 00:04:57 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 DEBUG: 00:04:57 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 DEBUG: 00:04:57 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:04:57 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: DamageStabilization DEBUG: 00:04:59 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: DeMelt (AIx: Uveso Overwhelm) IssueScript: ImprovedShieldBattery DEBUG: 00:05:00 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: TheContact (AIx: Uveso Overwhelm) IssueScript: StructuralIntegrityFields DEBUG: Gametime: 00:05:00 --- Unit: 3230 --- Platoon: 582 --- FPS: 31 --- Memory: 1001.3M / 1.333G --- Speed: +0 / +0 --- SimSpeed: 80% ( 60 Game = 74 System Seconds ) DEBUG: Entity: 33969 --- Prop: 24709 --- CScriptObject: 75983 --- CTask: 59880 --- CTaskThread: 57825 --- CLuaTask: 04498 --- CDecalHandle: 08140 --- ReconBlip: 03453 DEBUG: 00:05:01 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished AssaultEngineering DEBUG: 00:05:01 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed DEBUG: 00:05:01 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 DEBUG: 00:05:01 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 DEBUG: 00:05:01 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:05:04 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: PersonalTeleporter DEBUG: Session time: 00:10:49 Game time: 00:05:04 Heap: 1.754G / 1.332G DEBUG: 00:05:11 [aiarchetype-managerloader.lua:^1242] * AI-Uveso: AddFactoryToClosestManager: Factory zeb9601 is not assigned to a factory manager! DEBUG: 00:05:11 [aiarchetype-managerloader.lua:^1317] * AI-Uveso: AddFactoryToClosestManager: Factory zeb9601 is close (23) to MarkerBaseName "MAIN" ("Start Area 6") DEBUG: 00:05:11 [aiarchetype-managerloader.lua:^1320] * AI-Uveso: AddFactoryToClosestManager: BuilderManagers for MarkerBaseName MAIN exist! DEBUG: 00:05:11 [aiarchetype-managerloader.lua:^1323] * AI-Uveso: AddFactoryToClosestManager: FactoryManager at MarkerBaseName MAIN exist! -> Adding Factory! DEBUG: 00:05:20 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Steenis (AIx: Uveso Overwhelm) Upgrade finished ImprovedShieldBattery DEBUG: 00:05:20 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement ImprovedShieldBattery installed DEBUG: 00:05:20 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 DEBUG: 00:05:20 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:05:20 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 DEBUG: Session time: 00:11:09 Game time: 00:05:20 Heap: 1.785G / 1.337G DEBUG: 00:05:22 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Kirwan (AIx: Uveso Overwhelm) Upgrade finished EnhancedPowerSubsystems DEBUG: 00:05:22 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement EnhancedPowerSubsystems installed DEBUG: 00:05:22 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 DEBUG: 00:05:22 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:05:22 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:05:23 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: DeMelt (AIx: Uveso Overwhelm) Upgrade finished ImprovedShieldBattery DEBUG: 00:05:23 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement ImprovedShieldBattery installed DEBUG: 00:05:23 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 DEBUG: 00:05:23 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:05:23 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:05:23 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Steenis (AIx: Uveso Overwhelm) IssueScript: EnhancedPowerSubsystems DEBUG: 00:05:23 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished DamageStabilization DEBUG: 00:05:25 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Kirwan (AIx: Uveso Overwhelm) IssueScript: ApocalypticEngineering DEBUG: 00:05:25 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: DeMelt (AIx: Uveso Overwhelm) IssueScript: EnhancedPowerSubsystems DEBUG: 00:05:26 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished AssaultEngineering DEBUG: 00:05:26 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed DEBUG: 00:05:26 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 DEBUG: 00:05:26 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 DEBUG: 00:05:26 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 DEBUG: Session time: 00:11:19 Game time: 00:05:28 Heap: 1.785G / 1.349G INFO: 00:05:28 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Missile] in Slot [Back]. - Removing... DEBUG: 00:05:29 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: PersonalTeleporter DEBUG: 00:05:29 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Shield DEBUG: 00:05:30 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: TheContact (AIx: Uveso Overwhelm) Upgrade finished StructuralIntegrityFields DEBUG: 00:05:30 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement StructuralIntegrityFields installed DEBUG: 00:05:30 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 DEBUG: 00:05:30 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 DEBUG: 00:05:30 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:05:33 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: TheContact (AIx: Uveso Overwhelm) IssueScript: EnhancedLaserEmitters DEBUG: 00:05:34 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Sleepy (AIx: Uveso Overwhelm) IssueScript: AssaultEngineering DEBUG: Session time: 00:11:39 Game time: 00:05:42 Heap: 1.816G / 1.348G DEBUG: 00:05:49 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished PersonalTeleporter DEBUG: 00:05:49 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement PersonalTeleporter installed DEBUG: 00:05:49 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 DEBUG: 00:05:49 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 DEBUG: 00:05:49 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 DEBUG: Session time: 00:11:49 Game time: 00:05:49 Heap: 1.816G / 1.356G DEBUG: Session time: 00:12:07 Game time: 00:05:49 Heap: 1.816G / 1.347G DEBUG: 00:05:52 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: SecondaryPowerFeeds DEBUG: Session time: 00:12:18 Game time: 00:05:54 Heap: 1.816G / 1.357G DEBUG: Session time: 00:12:37 Game time: 00:05:57 Heap: 1.816G / 1.346G DEBUG: Session time: 00:12:57 Game time: 00:05:57 Heap: 1.816G / 1.346G DEBUG: Session time: 00:13:07 Game time: 00:05:57 Heap: 1.816G / 1.346G DEBUG: 00:05:58 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Sleepy (AIx: Uveso Overwhelm) Upgrade finished AssaultEngineering DEBUG: 00:05:58 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed DEBUG: 00:05:58 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 DEBUG: 00:05:58 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 DEBUG: 00:05:58 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:05:59 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Shield DEBUG: Gametime: 00:06:00 --- Unit: 3274 --- Platoon: 560 --- FPS: 57 --- Memory: 987.8M / 1.357G --- Speed: +0 / -1 --- SimSpeed: 40% ( 60 Game = 148 System Seconds ) DEBUG: Entity: 35714 --- Prop: 25995 --- CScriptObject: 78703 --- CTask: 61585 --- CTaskThread: 59655 --- CLuaTask: 04267 --- CDecalHandle: 07828 --- ReconBlip: 03611 DEBUG: 00:06:00 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 167 pos: ( 627 , 902 ) DEBUG: 00:06:01 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Sleepy (AIx: Uveso Overwhelm) IssueScript: StructuralIntegrityFields DEBUG: 00:06:04 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: Session time: 00:13:18 Game time: 00:06:05 Heap: 1.816G / 1.358G WARNING: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> WARNING: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> DEBUG: 00:06:12 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Steenis (AIx: Uveso Overwhelm) Upgrade finished EnhancedPowerSubsystems DEBUG: 00:06:12 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement EnhancedPowerSubsystems installed DEBUG: 00:06:12 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 DEBUG: 00:06:12 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:06:12 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 DEBUG: Session time: 00:13:29 Game time: 00:06:12 Heap: 1.848G / 1.364G DEBUG: 00:06:14 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: TheContact (AIx: Uveso Overwhelm) Upgrade finished EnhancedLaserEmitters DEBUG: 00:06:14 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement EnhancedLaserEmitters installed DEBUG: 00:06:14 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 DEBUG: 00:06:14 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 DEBUG: 00:06:14 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:06:14 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished PersonalTeleporter DEBUG: 00:06:14 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement PersonalTeleporter installed DEBUG: 00:06:14 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 DEBUG: 00:06:14 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 DEBUG: 00:06:14 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:06:15 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Steenis (AIx: Uveso Overwhelm) IssueScript: ApocalypticEngineering DEBUG: 00:06:15 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: DeMelt (AIx: Uveso Overwhelm) Upgrade finished EnhancedPowerSubsystems DEBUG: 00:06:15 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement EnhancedPowerSubsystems installed DEBUG: 00:06:15 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 DEBUG: 00:06:15 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:06:15 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:06:16 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Sleepy (AIx: Uveso Overwhelm) Upgrade finished StructuralIntegrityFields DEBUG: 00:06:16 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement StructuralIntegrityFields installed DEBUG: 00:06:16 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 DEBUG: 00:06:16 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 DEBUG: 00:06:16 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:06:17 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: TheContact (AIx: Uveso Overwhelm) IssueScript: ApocalypticEngineering DEBUG: 00:06:17 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: SecondaryPowerFeeds DEBUG: 00:06:18 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: DeMelt (AIx: Uveso Overwhelm) IssueScript: ApocalypticEngineering DEBUG: 00:06:19 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Sleepy (AIx: Uveso Overwhelm) IssueScript: EnhancedLaserEmitters DEBUG: Session time: 00:13:39 Game time: 00:06:19 Heap: 1.848G / 1.368G DEBUG: 00:06:23 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Kirwan (AIx: Uveso Overwhelm) Upgrade finished ApocalypticEngineering DEBUG: 00:06:23 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed DEBUG: 00:06:23 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 DEBUG: 00:06:23 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:06:23 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:06:26 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Kirwan (AIx: Uveso Overwhelm) IssueScript: AdvancedShieldBattery DEBUG: Session time: 00:13:49 Game time: 00:06:26 Heap: 1.848G / 1.364G DEBUG: 00:06:31 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished SecondaryPowerFeeds DEBUG: 00:06:31 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement SecondaryPowerFeeds installed DEBUG: 00:06:31 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 DEBUG: 00:06:31 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 DEBUG: 00:06:31 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 WARNING: Error running lua script: Invalid bone name "Muzzle_D01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Muzzle_D02". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket04". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> DEBUG: Session time: 00:13:59 Game time: 00:06:33 Heap: 1.848G / 1.361G DEBUG: 00:06:34 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: ApocalypticEngineering DEBUG: 00:06:36 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Sleepy (AIx: Uveso Overwhelm) Upgrade finished EnhancedLaserEmitters DEBUG: 00:06:36 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement EnhancedLaserEmitters installed DEBUG: 00:06:36 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 DEBUG: 00:06:36 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 DEBUG: 00:06:36 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:06:39 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Sleepy (AIx: Uveso Overwhelm) IssueScript: ApocalypticEngineering WARNING: 00:06:41 [platoon.lua:^2619] * AI-Uveso: Scanning: unit ["wel0309"] has no MaxWeaponRange and no stealth/cloak - "U123 PANIC 2 20" INFO: CWldSession::DoBeat() unknown entity id (0x2ff04a55) supplied in a pose update. WARNING: 00:06:43 [platoon.lua:^2619] * AI-Uveso: Scanning: unit ["wel0309"] has no MaxWeaponRange and no stealth/cloak - "U123 PANIC 2 20" DEBUG: Session time: 00:14:19 Game time: 00:06:47 Heap: 1.848G / 1.377G DEBUG: 00:06:48 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Kirwan (AIx: Uveso Overwhelm) Upgrade finished AdvancedShieldBattery DEBUG: 00:06:48 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement AdvancedShieldBattery installed DEBUG: 00:06:48 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 DEBUG: 00:06:48 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdvancedShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:06:48 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 WARNING: Error running lua script: Invalid bone name "Muzzle_D01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Muzzle_D02". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket04". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> DEBUG: Session time: 00:14:29 Game time: 00:06:54 Heap: 1.879G / 1.378G DEBUG: 00:06:57 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished SecondaryPowerFeeds DEBUG: 00:06:57 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement SecondaryPowerFeeds installed DEBUG: 00:06:57 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 DEBUG: 00:06:57 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 DEBUG: 00:06:57 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:06:58 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: TheContact (AIx: Uveso Overwhelm) Upgrade finished ApocalypticEngineering DEBUG: 00:06:58 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed DEBUG: 00:06:58 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 DEBUG: 00:06:58 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 DEBUG: 00:06:58 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:07:00 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: ApocalypticEngineering DEBUG: Gametime: 00:07:00 --- Unit: 3414 --- Platoon: 553 --- FPS: 49 --- Memory: 974.9M / 1.380G --- Speed: +0 / -1 --- SimSpeed: 69% ( 60 Game = 85 System Seconds ) DEBUG: Entity: 38459 --- Prop: 27823 --- CScriptObject: 85014 --- CTask: 66056 --- CTaskThread: 64189 --- CLuaTask: 04818 --- CDecalHandle: 08239 --- ReconBlip: 03819 DEBUG: 00:07:01 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: TheContact (AIx: Uveso Overwhelm) IssueScript: CompositeMaterials DEBUG: Session time: 00:14:40 Game time: 00:07:01 Heap: 1.879G / 1.378G WARNING: Error running lua script: Invalid bone name "Muzzle_D01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Muzzle_D02". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket04". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Muzzle_D01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Muzzle_D02". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket04". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: 00:07:04 [platoon.lua:^2619] * AI-Uveso: Scanning: unit ["wel0309"] has no MaxWeaponRange and no stealth/cloak - "U123 PANIC 2 20" DEBUG: Session time: 00:14:50 Game time: 00:07:07 Heap: 1.879G / 1.387G DEBUG: 00:07:08 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Steenis (AIx: Uveso Overwhelm) Upgrade finished ApocalypticEngineering DEBUG: 00:07:08 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed DEBUG: 00:07:08 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 DEBUG: 00:07:08 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:07:08 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function DEBUG: 00:07:10 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: TheContact (AIx: Uveso Overwhelm) IssueScript: CompositeMaterials DEBUG: 00:07:10 [platoon.lua:^4505] * AI-Uveso: ScoutingUveso(): scoutUnit idle !?! - dist to destination: 424.24401855469 INFO: Hooked /projectiles/tdfgauss03/tdfgauss03_script.lua with /mods/firey explosion mod faf/hook/projectiles/tdfgauss03/tdfgauss03_script.lua DEBUG: 00:07:11 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Steenis (AIx: Uveso Overwhelm) IssueScript: AdvancedShieldBattery DEBUG: 00:07:13 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Sleepy (AIx: Uveso Overwhelm) Upgrade finished ApocalypticEngineering DEBUG: 00:07:13 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed DEBUG: 00:07:13 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 DEBUG: 00:07:13 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 DEBUG: 00:07:13 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:07:13 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: DeMelt (AIx: Uveso Overwhelm) Upgrade finished ApocalypticEngineering DEBUG: 00:07:13 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed DEBUG: 00:07:13 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 DEBUG: 00:07:13 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:07:13 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:07:15 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Sleepy (AIx: Uveso Overwhelm) IssueScript: CompositeMaterials DEBUG: 00:07:16 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: DeMelt (AIx: Uveso Overwhelm) IssueScript: AdvancedShieldBattery WARNING: 00:07:18 [platoon.lua:^1259] * AI-Uveso: ForceReturnToNavalBaseAIUveso no closest base found WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function DEBUG: 00:07:19 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Steenis (AIx: Uveso Overwhelm) IssueScript: AdvancedShieldBattery DEBUG: Session time: 00:15:09 Game time: 00:07:19 Heap: 1.910G / 1.393G DEBUG: 00:07:20 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: DamageStabilization DEBUG: 00:07:22 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished ApocalypticEngineering DEBUG: 00:07:22 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed DEBUG: 00:07:22 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 DEBUG: 00:07:22 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 DEBUG: 00:07:22 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:07:25 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: DeMelt (AIx: Uveso Overwhelm) IssueScript: AdvancedShieldBattery DEBUG: Session time: 00:15:19 Game time: 00:07:25 Heap: 1.941G / 1.389G DEBUG: 00:07:29 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: TheContact (AIx: Uveso Overwhelm) Upgrade finished CompositeMaterials DEBUG: 00:07:29 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement CompositeMaterials installed DEBUG: 00:07:29 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 DEBUG: 00:07:29 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CompositeMaterials - InstalledEnhancementsCount = 2 DEBUG: 00:07:29 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:07:29 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: TheContact (AIx: Uveso Overwhelm) Upgrade finished CompositeMaterials DEBUG: 00:07:29 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement CompositeMaterials installed DEBUG: 00:07:29 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 DEBUG: 00:07:29 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CompositeMaterials - InstalledEnhancementsCount = 2 DEBUG: 00:07:29 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 WARNING: Error running lua script: Invalid bone name "Muzzle_D01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket04". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> DEBUG: 00:07:35 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Teleporter WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function DEBUG: Session time: 00:15:40 Game time: 00:07:37 Heap: 1.941G / 1.398G DEBUG: 00:07:38 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Sleepy (AIx: Uveso Overwhelm) Upgrade finished CompositeMaterials DEBUG: 00:07:38 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement CompositeMaterials installed DEBUG: 00:07:38 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 DEBUG: 00:07:38 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CompositeMaterials - InstalledEnhancementsCount = 2 DEBUG: 00:07:38 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 WARNING: Error running lua script: Invalid bone name "Muzzle_D02". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> INFO: 00:07:41 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Overcharge] in Slot [RCH]. - Removing... DEBUG: 00:07:41 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Steenis (AIx: Uveso Overwhelm) Upgrade finished AdvancedShieldBattery DEBUG: 00:07:41 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement AdvancedShieldBattery installed DEBUG: 00:07:41 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 DEBUG: 00:07:41 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdvancedShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:07:41 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:07:41 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Steenis (AIx: Uveso Overwhelm) Upgrade finished AdvancedShieldBattery DEBUG: 00:07:41 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement AdvancedShieldBattery installed DEBUG: 00:07:41 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 DEBUG: 00:07:41 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdvancedShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:07:41 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:07:41 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: 00:07:43 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished ApocalypticEngineering DEBUG: 00:07:43 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed DEBUG: 00:07:43 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 DEBUG: 00:07:43 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 DEBUG: 00:07:43 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 DEBUG: Session time: 00:15:50 Game time: 00:07:43 Heap: 1.941G / 1.398G DEBUG: 00:07:46 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: CloakingSubsystems DEBUG: 00:07:46 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: DeMelt (AIx: Uveso Overwhelm) Upgrade finished AdvancedShieldBattery DEBUG: 00:07:46 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement AdvancedShieldBattery installed DEBUG: 00:07:46 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 DEBUG: 00:07:46 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdvancedShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:07:46 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 INFO: CWldSession::DoBeat() unknown entity id (0x2ff07090) supplied in a pose update. DEBUG: 00:07:46 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: DeMelt (AIx: Uveso Overwhelm) Upgrade finished AdvancedShieldBattery DEBUG: 00:07:46 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement AdvancedShieldBattery installed DEBUG: 00:07:46 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 DEBUG: 00:07:46 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdvancedShieldBattery - InstalledEnhancementsCount = 2 DEBUG: 00:07:46 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:07:46 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished DamageStabilization INFO: 00:07:46 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EnhancedSensors] in Slot [Back]. - Removing... DEBUG: 00:07:47 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Shield DEBUG: 00:07:49 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: CloakingSubsystems DEBUG: 00:07:49 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: CloakingSubsystems DEBUG: 00:07:50 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 199 pos: ( 1244 , 1043 ) DEBUG: 00:07:50 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 158 pos: ( 1286 , 1062 ) DEBUG: 00:07:54 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: CloakingSubsystems DEBUG: Session time: 00:16:10 Game time: 00:07:54 Heap: 1.973G / 1.395G DEBUG: Gametime: 00:08:00 --- Unit: 3571 --- Platoon: 552 --- FPS: 53 --- Memory: 1.009G / 1.398G --- Speed: +0 / -2 --- SimSpeed: 59% ( 60 Game = 100 System Seconds ) DEBUG: Entity: 39877 --- Prop: 28652 --- CScriptObject: 88006 --- CTask: 68518 --- CTaskThread: 66499 --- CLuaTask: 04767 --- CDecalHandle: 08178 --- ReconBlip: 04122 DEBUG: 00:08:05 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished CloakingSubsystems DEBUG: 00:08:05 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement CloakingSubsystems installed DEBUG: 00:08:05 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 DEBUG: 00:08:05 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CloakingSubsystems - InstalledEnhancementsCount = 2 DEBUG: 00:08:05 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:08:05 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished CloakingSubsystems DEBUG: 00:08:05 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement CloakingSubsystems installed DEBUG: 00:08:05 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 DEBUG: 00:08:05 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CloakingSubsystems - InstalledEnhancementsCount = 2 DEBUG: 00:08:05 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 WARNING: 00:08:06 [platoon.lua:^2619] * AI-Uveso: Scanning: unit ["wel0309"] has no MaxWeaponRange and no stealth/cloak - "U123 Military push 20" DEBUG: Session time: 00:16:30 Game time: 00:08:06 Heap: 1.973G / 1.403G DEBUG: 00:08:07 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 177 pos: ( 1294 , 1035 ) WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function DEBUG: 00:08:08 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 108 pos: ( 1339 , 1184 ) DEBUG: 00:08:10 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Shield INFO: 00:08:10 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EnhancedSensors] in Slot [Back]. - Removing... DEBUG: 00:08:11 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished CloakingSubsystems DEBUG: 00:08:11 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement CloakingSubsystems installed DEBUG: 00:08:11 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 DEBUG: 00:08:11 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CloakingSubsystems - InstalledEnhancementsCount = 2 DEBUG: 00:08:11 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:08:11 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished CloakingSubsystems DEBUG: 00:08:11 [platoon.lua:^3680] * AI-Uveso: * ACUChampionPlatoon: enhancement CloakingSubsystems installed DEBUG: 00:08:11 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 DEBUG: 00:08:11 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CloakingSubsystems - InstalledEnhancementsCount = 2 DEBUG: 00:08:11 [platoon.lua:^3685] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 DEBUG: 00:08:11 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Shield DEBUG: 00:08:11 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 133 pos: ( 1292 , 1074 ) DEBUG: Session time: 00:16:40 Game time: 00:08:11 Heap: 1.973G / 1.408G DEBUG: Session time: 00:16:50 Game time: 00:08:17 Heap: -1.996G / 1.408G DEBUG: Session time: 00:17:08 Game time: 00:08:17 Heap: -1.996G / 1.396G DEBUG: Session time: 00:17:18 Game time: 00:08:17 Heap: -1.996G / 1.396G DEBUG: Session time: 00:17:28 Game time: 00:08:17 Heap: -1.996G / 1.396G DEBUG: Session time: 00:17:38 Game time: 00:08:17 Heap: -1.996G / 1.396G DEBUG: Session time: 00:17:48 Game time: 00:08:17 Heap: -1.996G / 1.396G DEBUG: Session time: 00:17:58 Game time: 00:08:17 Heap: -1.996G / 1.396G DEBUG: Session time: 00:18:10 Game time: 00:08:24 Heap: -1.996G / 1.402G WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function WARNING: Error running OnRelease script in : e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' e:\game\scfa\gamedata\lua.nx2\lua\maui\button.lua(119): in function WARNING: 00:08:28 [platoon.lua:^2619] * AI-Uveso: Scanning: unit ["wel0309"] has no MaxWeaponRange and no stealth/cloak - "U123 AntiMass Early 6 8" DEBUG: Session time: 00:18:20 Game time: 00:08:29 Heap: -1.996G / 1.405G DEBUG: 00:08:30 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Shield INFO: 00:08:36 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EnhancedSensors] in Slot [Back]. - Removing... DEBUG: 00:08:36 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Shield WARNING: Error running OnNotAdjacentTo script in Entity zsb9502 at c1e9c908: ...cfa\gamedata\lua.nx2\lua\sim\units\structureunit.lua(842): Attempt to set attribute '2097565' on nil stack traceback: [C]: in function `error' e:\game\scfa\gamedata\lua.nx2\lua\system\config.lua(15): in function ...cfa\gamedata\lua.nx2\lua\sim\units\structureunit.lua(842): in function <...cfa\gamedata\lua.nx2\lua\sim\units\structureunit.lua:834> WARNING: Error running lua script: Invalid bone name "Muzzle_D01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Muzzle_D02". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket04". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> DEBUG: Session time: 00:18:40 Game time: 00:08:40 Heap: -1.965G / 1.409G INFO: 00:08:42 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EngineeringThroughput] in Slot [LCH]. - Removing... DEBUG: 00:08:43 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: DamageStabilization DEBUG: 00:08:47 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Shield INFO: 00:08:47 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Overcharge] in Slot [RCH]. - Removing... DEBUG: 00:08:48 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Teleporter INFO: CWldSession::DoBeat() unknown entity id (0x2ff066ce) supplied in a pose update. WARNING: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> WARNING: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> DEBUG: Session time: 00:19:00 Game time: 00:08:52 Heap: -1.965G / 1.405G WARNING: Error running OnNotAdjacentTo script in Entity xsb4202 at ba735208: ...cfa\gamedata\lua.nx2\lua\sim\units\structureunit.lua(842): Attempt to set attribute '2097565' on nil stack traceback: [C]: in function `error' e:\game\scfa\gamedata\lua.nx2\lua\system\config.lua(15): in function ...cfa\gamedata\lua.nx2\lua\sim\units\structureunit.lua(842): in function <...cfa\gamedata\lua.nx2\lua\sim\units\structureunit.lua:834> DEBUG: 00:08:56 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished DamageStabilization INFO: 00:08:57 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EngineeringThroughput] in Slot [LCH]. - Removing... DEBUG: 00:08:57 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: DamageStabilization DEBUG: Session time: 00:19:10 Game time: 00:08:57 Heap: -1.965G / 1.410G DEBUG: Gametime: 00:09:00 --- Unit: 3656 --- Platoon: 558 --- FPS: 57 --- Memory: 1018.0M / 1.417G --- Speed: +0 / -2 --- SimSpeed: 34% ( 60 Game = 175 System Seconds ) DEBUG: Entity: 41311 --- Prop: 29820 --- CScriptObject: 90482 --- CTask: 70042 --- CTaskThread: 67981 --- CLuaTask: 04980 --- CDecalHandle: 08506 --- ReconBlip: 04227 INFO: 00:09:03 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EnhancedSensors] in Slot [Back]. - Removing... INFO: 00:09:03 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EnhancedSensors] in Slot [Back]. - Removing... DEBUG: Session time: 00:19:20 Game time: 00:09:03 Heap: -1.965G / 1.421G DEBUG: 00:09:03 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Shield DEBUG: 00:09:03 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Shield DEBUG: 00:09:06 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished DamageStabilization INFO: 00:09:07 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EnhancedSensors] in Slot [Back]. - Removing... DEBUG: 00:09:08 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Shield DEBUG: Session time: 00:19:30 Game time: 00:09:09 Heap: -1.965G / 1.416G DEBUG: 00:09:13 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Teleporter DEBUG: 00:09:15 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Shield DEBUG: 00:09:16 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: DamageStabilization DEBUG: 00:09:19 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Teleporter INFO: 00:09:19 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Overcharge] in Slot [RCH]. - Removing... DEBUG: 00:09:20 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: Session time: 00:19:50 Game time: 00:09:20 Heap: -1.934G / 1.420G DEBUG: 00:09:24 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished DamageStabilization DEBUG: 00:09:24 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: DamageStabilization DEBUG: Session time: 00:20:00 Game time: 00:09:25 Heap: -1.934G / 1.414G WARNING: 00:09:27 [platoon.lua:^2619] * AI-Uveso: Scanning: unit ["wel0309"] has no MaxWeaponRange and no stealth/cloak - "U123 PANIC 2 20" INFO: CWldSession::DoBeat() unknown entity id (0x2ff0304d) supplied in a pose update. DEBUG: 00:09:30 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished DamageStabilization INFO: 00:09:30 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EngineeringThroughput] in Slot [LCH]. - Removing... DEBUG: Session time: 00:20:10 Game time: 00:09:31 Heap: -1.934G / 1.418G DEBUG: 00:09:31 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: DamageStabilization DEBUG: 00:09:33 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Shield DEBUG: 00:09:33 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Shield INFO: 00:09:33 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EngineeringThroughput] in Slot [LCH]. - Removing... DEBUG: 00:09:34 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: DamageStabilization DEBUG: 00:09:35 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 188 pos: ( 1012 , 831 ) DEBUG: Session time: 00:20:20 Game time: 00:09:36 Heap: -1.934G / 1.421G DEBUG: 00:09:37 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished DamageStabilization DEBUG: 00:09:38 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Teleporter INFO: 00:09:42 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Missile] in Slot [Back]. - Removing... DEBUG: Session time: 00:20:31 Game time: 00:09:42 Heap: -1.934G / 1.426G DEBUG: 00:09:43 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Shield WARNING: Error running lua script: ...ackopsfaf-unleashed\units\beb4309\beb4309_script.lua(186): attempt to call method `GetEconomyStored' (a nil value) stack traceback: ...ackopsfaf-unleashed\units\beb4309\beb4309_script.lua(186): in function <...ackopsfaf-unleashed\units\beb4309\beb4309_script.lua:181> DEBUG: 00:09:48 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished DamageStabilization INFO: 00:09:48 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EnhancedSensors] in Slot [Back]. - Removing... DEBUG: 00:09:48 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Shield INFO: 00:09:48 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Missile] in Slot [Back]. - Removing... INFO: CWldSession::DoBeat() unknown entity id (0x2ff02a49) supplied in a pose update. DEBUG: 00:09:49 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Shield DEBUG: 00:09:49 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Shield DEBUG: 00:09:50 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 103 pos: ( 999 , 552 ) DEBUG: 00:09:50 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 145 pos: ( 1015 , 773 ) DEBUG: 00:09:50 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 140 pos: ( 1033 , 755 ) DEBUG: 00:09:50 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 294 pos: ( 852 , 920 ) WARNING: Error running lua script: Invalid bone name "Muzzle_D01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Muzzle_D02". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket04". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> DEBUG: 00:09:50 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Teleporter DEBUG: Session time: 00:20:50 Game time: 00:09:53 Heap: -1.902G / 1.427G DEBUG: 00:09:54 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Shield INFO: 00:09:55 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Overcharge] in Slot [RCH]. - Removing... DEBUG: 00:09:55 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: 00:09:56 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: Session time: 00:21:00 Game time: 00:09:58 Heap: -1.902G / 1.420G DEBUG: 00:09:59 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Shield WARNING: Error running lua script: Invalid bone name "Muzzle_D01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Muzzle_D02". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket04". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> DEBUG: Gametime: 00:10:00 --- Unit: 3705 --- Platoon: 536 --- FPS: 50 --- Memory: 1.043G / 1.422G --- Speed: +0 / -2 --- SimSpeed: 55% ( 60 Game = 109 System Seconds ) DEBUG: Entity: 42633 --- Prop: 30851 --- CScriptObject: 93020 --- CTask: 72304 --- CTaskThread: 70158 --- CLuaTask: 05391 --- CDecalHandle: 08189 --- ReconBlip: 04296 INFO: Hooked /units/urb2305/urb2305_script.lua with /mods/endgameprime/hook/units/urb2305/urb2305_script.lua WARNING: Unable to find file /mods/smartstrategicmissiles/lua/strategic.lua WARNING: stack traceback: WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(140): in function `import' WARNING: ...\gamedata\units.nx2\units\urb2305\urb2305_script.lua(28): in main chunk WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): Error importing '/mods/smartstrategicmissiles/lua/strategic.lua' WARNING: stack traceback: WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(77): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(140): in function `import' WARNING: ...\gamedata\units.nx2\units\urb2305\urb2305_script.lua(28): in main chunk WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: Error importing /units/urb2305/urb2305_script.lua: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): Error importing '/units/urb2305/urb2305_script.lua' stack traceback: [C]: ? e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(77): in function e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' INFO: Problems loading module '/units/urb2305/urb2305_script.lua'. Falling back to 'Unit' in '/lua/sim/unit.lua'. INFO: Hooked /units/urb2305/urb2305_script.lua with /mods/endgameprime/hook/units/urb2305/urb2305_script.lua WARNING: Unable to find file /mods/smartstrategicmissiles/lua/strategic.lua WARNING: stack traceback: WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(140): in function `import' WARNING: ...\gamedata\units.nx2\units\urb2305\urb2305_script.lua(28): in main chunk WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): Error importing '/mods/smartstrategicmissiles/lua/strategic.lua' WARNING: stack traceback: WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(77): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(140): in function `import' WARNING: ...\gamedata\units.nx2\units\urb2305\urb2305_script.lua(28): in main chunk WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: Error importing /units/urb2305/urb2305_script.lua: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): Error importing '/units/urb2305/urb2305_script.lua' stack traceback: [C]: ? e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(77): in function e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' INFO: Problems loading module '/units/urb2305/urb2305_script.lua'. Falling back to 'Unit' in '/lua/sim/unit.lua'. INFO: Hooked /units/urb2305/urb2305_script.lua with /mods/endgameprime/hook/units/urb2305/urb2305_script.lua WARNING: Unable to find file /mods/smartstrategicmissiles/lua/strategic.lua WARNING: stack traceback: WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(140): in function `import' WARNING: ...\gamedata\units.nx2\units\urb2305\urb2305_script.lua(28): in main chunk WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): Error importing '/mods/smartstrategicmissiles/lua/strategic.lua' WARNING: stack traceback: WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(77): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(140): in function `import' WARNING: ...\gamedata\units.nx2\units\urb2305\urb2305_script.lua(28): in main chunk WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: Error importing /units/urb2305/urb2305_script.lua: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): Error importing '/units/urb2305/urb2305_script.lua' stack traceback: [C]: ? e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(77): in function e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' INFO: Problems loading module '/units/urb2305/urb2305_script.lua'. Falling back to 'Unit' in '/lua/sim/unit.lua'. DEBUG: 00:10:04 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: Session time: 00:21:11 Game time: 00:10:04 Heap: -1.871G / 1.426G DEBUG: 00:10:11 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Teleporter INFO: 00:10:11 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EnhancedSensors] in Slot [Back]. - Removing... DEBUG: 00:10:12 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Shield DEBUG: Session time: 00:21:30 Game time: 00:10:14 Heap: -1.871G / 1.438G DEBUG: 00:10:17 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Shield INFO: 00:10:18 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EnhancedSensors] in Slot [Back]. - Removing... DEBUG: 00:10:18 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Shield DEBUG: 00:10:24 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Shield INFO: 00:10:24 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Missile] in Slot [Back]. - Removing... DEBUG: 00:10:25 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Shield DEBUG: 00:10:26 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Teleporter DEBUG: Session time: 00:21:50 Game time: 00:10:26 Heap: -1.871G / 1.445G WARNING: 00:10:29 [platoon.lua:^2619] * AI-Uveso: Scanning: unit ["wel0309"] has no MaxWeaponRange and no stealth/cloak - "U123 PANIC 2 20" DEBUG: 00:10:30 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Shield DEBUG: Session time: 00:22:00 Game time: 00:10:32 Heap: -1.840G / 1.444G DEBUG: 00:10:35 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: 00:10:37 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Teleporter INFO: 00:10:37 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Missile] in Slot [Back]. - Removing... DEBUG: 00:10:38 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Shield DEBUG: Session time: 00:22:20 Game time: 00:10:44 Heap: -1.840G / 1.448G DEBUG: 00:10:48 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Shield DEBUG: 00:10:48 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: Session time: 00:22:30 Game time: 00:10:50 Heap: -1.840G / 1.449G DEBUG: 00:10:51 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Teleporter DEBUG: 00:10:51 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: Session time: 00:22:41 Game time: 00:10:55 Heap: -1.840G / 1.444G WARNING: 00:10:56 [platoon.lua:^1259] * AI-Uveso: ForceReturnToNavalBaseAIUveso no closest base found DEBUG: Gametime: 00:11:00 --- Unit: 3856 --- Platoon: 730 --- FPS: 57 --- Memory: 1.042G / 1.452G --- Speed: +0 / -2 --- SimSpeed: 56% ( 60 Game = 105 System Seconds ) DEBUG: Entity: 43138 --- Prop: 30710 --- CScriptObject: 92819 --- CTask: 73892 --- CTaskThread: 71438 --- CLuaTask: 05076 --- CDecalHandle: 07359 --- ReconBlip: 04427 INFO: 00:11:06 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EngineeringThroughput] in Slot [LCH]. - Removing... DEBUG: 00:11:06 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Teleporter DEBUG: 00:11:06 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: DamageStabilization DEBUG: 00:11:07 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: Session time: 00:23:00 Game time: 00:11:07 Heap: -1.809G / 1.453G INFO: CWldSession::DoBeat() unknown entity id (0x2ff059e5) supplied in a pose update. DEBUG: 00:11:10 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Teleporter DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" WARNING: Error running lua script: Invalid bone name "Rocket01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket04". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Muzzle_D01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Muzzle_D02". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket04". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Muzzle_D01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Muzzle_D02". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" DEBUG: Session time: 00:23:20 Game time: 00:11:18 Heap: -1.777G / 1.461G DEBUG: 00:11:19 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished DamageStabilization INFO: 00:11:19 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EnhancedSensors] in Slot [Back]. - Removing... DEBUG: 00:11:19 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Teleporter DEBUG: 00:11:20 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Shield DEBUG: 00:11:22 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Teleporter DEBUG: 00:11:23 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: Session time: 00:23:30 Game time: 00:11:23 Heap: -1.777G / 1.463G DEBUG: 00:11:25 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: Session time: 00:23:41 Game time: 00:11:29 Heap: -1.777G / 1.463G WARNING: 00:11:35 [platoon.lua:^1259] * AI-Uveso: ForceReturnToNavalBaseAIUveso no closest base found DEBUG: Session time: 00:23:51 Game time: 00:11:35 Heap: -1.746G / 1.460G DEBUG: 00:11:38 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Shield INFO: 00:11:38 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Overcharge] in Slot [RCH]. - Removing... DEBUG: 00:11:38 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Teleporter DEBUG: 00:11:38 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: 00:11:39 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: 00:11:45 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 166 pos: ( 1145 , 575 ) DEBUG: 00:11:46 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 132 pos: ( 837 , 574 ) DEBUG: 00:11:46 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 144 pos: ( 840 , 575 ) DEBUG: 00:11:46 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 544 pos: ( 584 , 1003 ) DEBUG: 00:11:46 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 145 pos: ( 836 , 580 ) DEBUG: Session time: 00:24:11 Game time: 00:11:46 Heap: -1.746G / 1.463G DEBUG: Session time: 00:24:21 Game time: 00:11:52 Heap: -1.746G / 1.472G DEBUG: 00:11:54 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Teleporter DEBUG: 00:11:58 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Teleporter DEBUG: Session time: 00:24:31 Game time: 00:11:58 Heap: -1.746G / 1.472G DEBUG: Gametime: 00:12:00 --- Unit: 3795 --- Platoon: 731 --- FPS: 51 --- Memory: 1.096G / 1.468G --- Speed: +0 / -2 --- SimSpeed: 57% ( 60 Game = 104 System Seconds ) DEBUG: Entity: 44706 --- Prop: 31683 --- CScriptObject: 96039 --- CTask: 75084 --- CTaskThread: 72767 --- CLuaTask: 05072 --- CDecalHandle: 07548 --- ReconBlip: 04339 DEBUG: 00:12:02 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Teleporter INFO: 00:12:03 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EnhancedSensors] in Slot [Back]. - Removing... DEBUG: 00:12:03 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 255 pos: ( 1261 , 1044 ) DEBUG: 00:12:04 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Shield DEBUG: Session time: 00:24:41 Game time: 00:12:04 Heap: -1.746G / 1.473G WARNING: Error running lua script: Invalid bone name "Muzzle_D01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Muzzle_D02". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> DEBUG: 00:12:07 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 181 pos: ( 1282 , 1038 ) DEBUG: 00:12:09 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Shield INFO: 00:12:09 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EnhancedSensors] in Slot [Back]. - Removing... DEBUG: 00:12:10 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Shield INFO: Hooked /projectiles/tifmissilenuke01/tifmissilenuke01_script.lua with /mods/firey explosion mod faf/hook/projectiles/tifmissilenuke01/tifmissilenuke01_script.lua DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" WARNING: Error running lua script: Invalid bone name "Rocket01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket04". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> DEBUG: Session time: 00:24:52 Game time: 00:12:10 Heap: -1.715G / 1.476G DEBUG: 00:12:11 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 151 pos: ( 1185 , 581 ) DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" DEBUG: 00:12:15 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Shield DEBUG: 00:12:15 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: DamageStabilization DEBUG: 00:12:20 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished DamageStabilization DEBUG: 00:12:21 [platoon.lua:^4505] * AI-Uveso: ScoutingUveso(): scoutUnit idle !?! - dist to destination: 782.86694335938 DEBUG: Session time: 00:25:11 Game time: 00:12:21 Heap: -1.715G / 1.469G DEBUG: 00:12:22 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 170 pos: ( 1291 , 943 ) INFO: 00:12:25 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Missile] in Slot [Back]. - Removing... DEBUG: 00:12:26 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Shield DEBUG: 00:12:26 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 113 pos: ( 1440 , 770 ) DEBUG: Session time: 00:25:21 Game time: 00:12:26 Heap: -1.715G / 1.475G DEBUG: 00:12:29 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 209 pos: ( 1284 , 1039 ) DEBUG: 00:12:31 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Shield INFO: 00:12:31 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Overcharge] in Slot [RCH]. - Removing... DEBUG: 00:12:32 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" WARNING: Error running lua script: Invalid bone name "Rocket01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket04". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket04". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> DEBUG: Session time: 00:25:42 Game time: 00:12:37 Heap: -1.715G / 1.476G WARNING: Error running lua script: Invalid bone name "Muzzle_D01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Muzzle_D01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Muzzle_D02". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Muzzle_D02". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket04". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Muzzle_D01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Muzzle_D02". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> DEBUG: Session time: 00:25:52 Game time: 00:12:43 Heap: -1.715G / 1.471G DEBUG: 00:12:48 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Teleporter INFO: 00:12:48 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Overcharge] in Slot [RCH]. - Removing... INFO: 00:12:48 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Overcharge] in Slot [RCH]. - Removing... DEBUG: 00:12:49 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: 00:12:49 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: 00:12:51 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 190 pos: ( 1274 , 950 ) DEBUG: Session time: 00:26:12 Game time: 00:12:55 Heap: -1.684G / 1.468G DEBUG: 00:12:58 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 204 pos: ( 1170 , 796 ) DEBUG: 00:12:58 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 321 pos: ( 1184 , 924 ) DEBUG: 00:12:58 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 212 pos: ( 1183 , 796 ) DEBUG: 00:12:58 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 214 pos: ( 1185 , 796 ) DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" DEBUG: Gametime: 00:13:00 --- Unit: 3785 --- Platoon: 701 --- FPS: 54 --- Memory: 1.079G / 1.472G --- Speed: +0 / -2 --- SimSpeed: 56% ( 60 Game = 107 System Seconds ) DEBUG: Entity: 46020 --- Prop: 32737 --- CScriptObject: 97619 --- CTask: 76646 --- CTaskThread: 74388 --- CLuaTask: 05110 --- CDecalHandle: 08305 --- ReconBlip: 04359 DEBUG: 00:13:00 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 136 pos: ( 1165 , 583 ) DEBUG: Session time: 00:26:22 Game time: 00:13:01 Heap: -1.684G / 1.477G INFO: Hooked /units/urb2305/urb2305_script.lua with /mods/endgameprime/hook/units/urb2305/urb2305_script.lua WARNING: Unable to find file /mods/smartstrategicmissiles/lua/strategic.lua WARNING: stack traceback: WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(140): in function `import' WARNING: ...\gamedata\units.nx2\units\urb2305\urb2305_script.lua(28): in main chunk WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): Error importing '/mods/smartstrategicmissiles/lua/strategic.lua' WARNING: stack traceback: WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(77): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(140): in function `import' WARNING: ...\gamedata\units.nx2\units\urb2305\urb2305_script.lua(28): in main chunk WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: Error importing /units/urb2305/urb2305_script.lua: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): Error importing '/units/urb2305/urb2305_script.lua' stack traceback: [C]: ? e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(77): in function e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' INFO: Problems loading module '/units/urb2305/urb2305_script.lua'. Falling back to 'Unit' in '/lua/sim/unit.lua'. DEBUG: 00:13:05 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Teleporter INFO: 00:13:05 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Overcharge] in Slot [RCH]. - Removing... DEBUG: 00:13:06 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: Session time: 00:26:33 Game time: 00:13:07 Heap: -1.684G / 1.479G WARNING: Error running /lua/sim/tasks/EnhanceTask.lua script in CScriptObject at 2f76f270: attempt to yield across metamethod/C-call boundary stack traceback: [C]: in function `WaitTicks' ...\gamedata\units.nx2\units\ual0301\ual0301_script.lua(97): in function `handler' ...\gamedata\units.nx2\units\ual0301\ual0301_script.lua(225): in function `CreateEnhancement' e:\game\scfa\gamedata\lua.nx2\lua\sim\unit.lua(4404): in function `OnWorkEnd' ...\scfa\gamedata\lua.nx2\lua\sim\tasks\enhancetask.lua(94): in function <...\scfa\gamedata\lua.nx2\lua\sim\tasks\enhancetask.lua:68> DEBUG: Session time: 00:26:52 Game time: 00:13:17 Heap: -1.652G / 1.476G DEBUG: 00:13:21 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Teleporter INFO: 00:13:22 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EnhancedSensors] in Slot [Back]. - Removing... DEBUG: 00:13:22 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Shield DEBUG: Session time: 00:27:02 Game time: 00:13:23 Heap: -1.652G / 1.481G DEBUG: 00:13:28 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Shield DEBUG: Session time: 00:27:12 Game time: 00:13:29 Heap: -1.652G / 1.481G DEBUG: 00:13:33 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: Session time: 00:27:22 Game time: 00:13:34 Heap: -1.652G / 1.480G INFO: Hooked /units/urb2305/urb2305_script.lua with /mods/endgameprime/hook/units/urb2305/urb2305_script.lua WARNING: Unable to find file /mods/smartstrategicmissiles/lua/strategic.lua WARNING: stack traceback: WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(140): in function `import' WARNING: ...\gamedata\units.nx2\units\urb2305\urb2305_script.lua(28): in main chunk WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): Error importing '/mods/smartstrategicmissiles/lua/strategic.lua' WARNING: stack traceback: WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(77): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(140): in function `import' WARNING: ...\gamedata\units.nx2\units\urb2305\urb2305_script.lua(28): in main chunk WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: Error importing /units/urb2305/urb2305_script.lua: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): Error importing '/units/urb2305/urb2305_script.lua' stack traceback: [C]: ? e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(77): in function e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' INFO: Problems loading module '/units/urb2305/urb2305_script.lua'. Falling back to 'Unit' in '/lua/sim/unit.lua'. WARNING: Error running lua script: ...ackopsfaf-unleashed\units\beb4309\beb4309_script.lua(186): attempt to call method `GetEconomyStored' (a nil value) stack traceback: ...ackopsfaf-unleashed\units\beb4309\beb4309_script.lua(186): in function <...ackopsfaf-unleashed\units\beb4309\beb4309_script.lua:181> DEBUG: Session time: 00:27:42 Game time: 00:13:45 Heap: -1.652G / 1.479G INFO: Hooked /projectiles/sifinainostrategicmissile01/sifinainostrategicmissile01_script.lua with /mods/firey explosion mod faf/hook/projectiles/sifinainostrategicmissile01/sifinainostrategicmissile01_script.lua DEBUG: 00:13:48 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Teleporter DEBUG: 00:13:49 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: Session time: 00:27:52 Game time: 00:13:50 Heap: -1.652G / 1.482G DEBUG: 00:13:57 [platoon.lua:^3128] * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 124 pos: ( 1448 , 773 ) DEBUG: Gametime: 00:14:00 --- Unit: 3809 --- Platoon: 750 --- FPS: 55 --- Memory: 1.042G / 1.475G --- Speed: +0 / -1 --- SimSpeed: 55% ( 60 Game = 107 System Seconds ) DEBUG: Entity: 47391 --- Prop: 34381 --- CScriptObject: 98117 --- CTask: 78555 --- CTaskThread: 76088 --- CLuaTask: 05436 --- CDecalHandle: 08264 --- ReconBlip: 04337 DEBUG: Session time: 00:28:12 Game time: 00:14:02 Heap: -1.621G / 1.478G DEBUG: 00:14:05 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Teleporter INFO: Can't find texture "/units/xab1401/xab1401__lod1_normalsTS.dds" -- trying fallback. INFO: 00:14:10 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Overcharge] in Slot [RCH]. - Removing... DEBUG: 00:14:11 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: Session time: 00:28:32 Game time: 00:14:13 Heap: -1.621G / 1.481G DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" DEBUG: Session time: 00:28:42 Game time: 00:14:19 Heap: -1.621G / 1.482G DEBUG: 00:14:21 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Teleporter DEBUG: Session time: 00:28:52 Game time: 00:14:25 Heap: -1.590G / 1.479G INFO: 00:14:31 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Overcharge] in Slot [RCH]. - Removing... DEBUG: 00:14:31 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: Session time: 00:29:12 Game time: 00:14:35 Heap: -1.590G / 1.491G DEBUG: Session time: 00:29:24 Game time: 00:14:41 Heap: -1.559G / 1.499G INFO: 00:14:51 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Overcharge] in Slot [RCH]. - Removing... DEBUG: Session time: 00:29:41 Game time: 00:14:51 Heap: -1.559G / 1.503G DEBUG: 00:14:52 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Teleporter WARNING: Error running lua script: Invalid bone name "Muzzle_D01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Muzzle_D02". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket04". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> DEBUG: Session time: 00:29:51 Game time: 00:14:57 Heap: -1.559G / 1.504G WARNING: Error running lua script: Invalid bone name "Muzzle_D01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Muzzle_D02". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(465): in function `PlayFxMuzzleChargeSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1040): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket01". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> WARNING: Error running lua script: Invalid bone name "Rocket04". stack traceback: [C]: in function `CreateAttachedEmitter' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(453): in function `PlayFxMuzzleSequence' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(1050): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:971> DEBUG: Gametime: 00:15:00 --- Unit: 3820 --- Platoon: 751 --- FPS: 53 --- Memory: 1.108G / 1.498G --- Speed: +0 / -1 --- SimSpeed: 54% ( 60 Game = 109 System Seconds ) DEBUG: Entity: 48420 --- Prop: 34449 --- CScriptObject: 101668 --- CTask: 78928 --- CTaskThread: 76583 --- CLuaTask: 04977 --- CDecalHandle: 09125 --- ReconBlip: 04366 DEBUG: Session time: 00:30:01 Game time: 00:15:03 Heap: -1.559G / 1.497G INFO: CWldSession::DoBeat() unknown entity id (0x2ff04c43) supplied in a pose update. DEBUG: Session time: 00:30:12 Game time: 00:15:08 Heap: -1.559G / 1.498G DEBUG: 00:15:09 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Teleporter INFO: 00:15:09 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Overcharge] in Slot [RCH]. - Removing... DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" DEBUG: 00:15:10 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: Session time: 00:30:22 Game time: 00:15:14 Heap: -1.527G / 1.496G DEBUG: Session time: 00:30:32 Game time: 00:15:19 Heap: -1.527G / 1.504G DEBUG: Session time: 00:30:42 Game time: 00:15:25 Heap: -1.527G / 1.498G DEBUG: 00:15:30 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Teleporter INFO: 00:15:30 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Overcharge] in Slot [RCH]. - Removing... DEBUG: 00:15:31 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Teleporter INFO: CWldSession::DoBeat() unknown entity id (0x2ff08b2e) supplied in a pose update. DEBUG: Session time: 00:31:02 Game time: 00:15:36 Heap: -1.527G / 1.507G DEBUG: 00:15:41 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Teleporter INFO: 00:15:41 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Overcharge] in Slot [RCH]. - Removing... DEBUG: Session time: 00:31:12 Game time: 00:15:42 Heap: -1.496G / 1.511G DEBUG: 00:15:42 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: 00:15:43 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Teleporter INFO: Hooked /units/urb2305/urb2305_script.lua with /mods/endgameprime/hook/units/urb2305/urb2305_script.lua WARNING: Unable to find file /mods/smartstrategicmissiles/lua/strategic.lua WARNING: stack traceback: WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(140): in function `import' WARNING: ...\gamedata\units.nx2\units\urb2305\urb2305_script.lua(28): in main chunk WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): Error importing '/mods/smartstrategicmissiles/lua/strategic.lua' WARNING: stack traceback: WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(77): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(140): in function `import' WARNING: ...\gamedata\units.nx2\units\urb2305\urb2305_script.lua(28): in main chunk WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: Error importing /units/urb2305/urb2305_script.lua: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): Error importing '/units/urb2305/urb2305_script.lua' stack traceback: [C]: ? e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(77): in function e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' INFO: Problems loading module '/units/urb2305/urb2305_script.lua'. Falling back to 'Unit' in '/lua/sim/unit.lua'. DEBUG: Session time: 00:31:32 Game time: 00:15:52 Heap: -1.496G / 1.505G DEBUG: Session time: 00:31:42 Game time: 00:15:58 Heap: -1.496G / 1.501G DEBUG: Gametime: 00:16:00 --- Unit: 3770 --- Platoon: 770 --- FPS: 54 --- Memory: 1.089G / 1.515G --- Speed: +0 / -2 --- SimSpeed: 55% ( 60 Game = 108 System Seconds ) DEBUG: Entity: 50589 --- Prop: 36494 --- CScriptObject: 105305 --- CTask: 81253 --- CTaskThread: 78906 --- CLuaTask: 05131 --- CDecalHandle: 10221 --- ReconBlip: 04339 DEBUG: 00:16:02 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Teleporter DEBUG: 00:16:02 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: DamageStabilization DEBUG: Session time: 00:31:52 Game time: 00:16:03 Heap: -1.496G / 1.509G WARNING: Error resolving bank 'BlackOpsSB' to audio engine DEBUG: Session time: 00:32:03 Game time: 00:16:09 Heap: -1.496G / 1.509G DEBUG: 00:16:11 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished DamageStabilization DEBUG: 00:16:13 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Thel-Aishashen (AIx: Uveso Overwhelm) Upgrade finished Teleporter INFO: 00:16:13 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EnhancedSensors] in Slot [Back]. - Removing... DEBUG: 00:16:14 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Shield INFO: 00:16:16 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EnhancedSensors] in Slot [Back]. - Removing... DEBUG: 00:16:17 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Shield DEBUG: Session time: 00:32:22 Game time: 00:16:20 Heap: -1.480G / 1.506G INFO: CWldSession::DoBeat() unknown entity id (0x2ff01447) supplied in a pose update. DEBUG: 00:16:22 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Shield INFO: 00:16:23 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EngineeringThroughput] in Slot [LCH]. - Removing... DEBUG: 00:16:23 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: DamageStabilization DEBUG: Session time: 00:32:33 Game time: 00:16:25 Heap: -1.449G / 1.517G DEBUG: 00:16:27 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Shield INFO: CWldSession::DoBeat() unknown entity id (0x2ff01094) supplied in a pose update. DEBUG: Session time: 00:32:43 Game time: 00:16:31 Heap: -1.449G / 1.521G DEBUG: 00:16:33 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: Session time: 00:32:53 Game time: 00:16:37 Heap: -1.449G / 1.507G DEBUG: Session time: 00:33:03 Game time: 00:16:42 Heap: -1.449G / 1.510G DEBUG: 00:16:44 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished DamageStabilization INFO: 00:16:45 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Overcharge] in Slot [RCH]. - Removing... INFO: Hooked /units/urb2305/urb2305_script.lua with /mods/endgameprime/hook/units/urb2305/urb2305_script.lua WARNING: Unable to find file /mods/smartstrategicmissiles/lua/strategic.lua WARNING: stack traceback: WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(140): in function `import' WARNING: ...\gamedata\units.nx2\units\urb2305\urb2305_script.lua(28): in main chunk WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): Error importing '/mods/smartstrategicmissiles/lua/strategic.lua' WARNING: stack traceback: WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(77): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(140): in function `import' WARNING: ...\gamedata\units.nx2\units\urb2305\urb2305_script.lua(28): in main chunk WARNING: [C]: in function `doscript' WARNING: [C]: ? WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(61): in function WARNING: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' WARNING: Error importing /units/urb2305/urb2305_script.lua: e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): Error importing '/units/urb2305/urb2305_script.lua' stack traceback: [C]: ? e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(77): in function e:\game\scfa\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' INFO: Problems loading module '/units/urb2305/urb2305_script.lua'. Falling back to 'Unit' in '/lua/sim/unit.lua'. DEBUG: 00:16:46 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: Session time: 00:33:23 Game time: 00:16:54 Heap: -1.434G / 1.520G INFO: CWldSession::DoBeat() unknown entity id (0x2ff01d67) supplied in a pose update. DEBUG: Session time: 00:33:33 Game time: 00:16:59 Heap: -1.418G / 1.528G DEBUG: Gametime: 00:17:00 --- Unit: 3976 --- Platoon: 787 --- FPS: 57 --- Memory: 1.151G / 1.528G --- Speed: +0 / -2 --- SimSpeed: 55% ( 60 Game = 108 System Seconds ) DEBUG: Entity: 54218 --- Prop: 39228 --- CScriptObject: 108933 --- CTask: 86629 --- CTaskThread: 84189 --- CLuaTask: 05888 --- CDecalHandle: 09479 --- ReconBlip: 04478 DEBUG: 00:17:04 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Teleporter DEBUG: Session time: 00:33:43 Game time: 00:17:04 Heap: -1.402G / 1.528G DEBUG: 00:17:05 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Teleporter DEBUG: 00:17:05 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: DamageStabilization INFO: CWldSession::DoBeat() unknown entity id (0x2ff09061) supplied in a pose update. DEBUG: 00:17:09 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished DamageStabilization INFO: 00:17:10 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EngineeringThroughput] in Slot [LCH]. - Removing... DEBUG: Session time: 00:33:53 Game time: 00:17:10 Heap: -1.402G / 1.512G DEBUG: 00:17:10 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: DamageStabilization INFO: CWldSession::DoBeat() unknown entity id (0x2ff04fd4) supplied in a pose update. DEBUG: 00:17:15 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished DamageStabilization INFO: 00:17:15 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EnhancedSensors] in Slot [Back]. - Removing... DEBUG: 00:17:16 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Shield INFO: Hooked /projectiles/aifquantumwarhead02/aifquantumwarhead02_script.lua with /mods/nuclearrepulsorshields/hook/projectiles/aifquantumwarhead02/aifquantumwarhead02_script.lua INFO: Nuclear Repulsor Shields: [AIFQuantumWarhead02_script.lua 93] - Gameversion is 3652 or newer. Hooking "AIFQuantumWarhead02". DEBUG: Session time: 00:34:13 Game time: 00:17:21 Heap: -1.387G / 1.523G DEBUG: 00:17:21 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Shield INFO: CWldSession::DoBeat() unknown entity id (0x2ff07050) supplied in a pose update. INFO: Can't find texture "/units/xab1401/xab1401__lod1_normalsTS.dds" -- trying fallback. INFO: 00:17:26 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Overcharge] in Slot [RCH]. - Removing... DEBUG: Session time: 00:34:23 Game time: 00:17:26 Heap: -1.376G / 1.529G DEBUG: 00:17:27 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Teleporter DEBUG: Session time: 00:34:43 Game time: 00:17:37 Heap: -1.360G / 1.524G DEBUG: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" DEBUG: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" INFO: 00:17:39 [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from Large Expansion Area 3 to the enemy found! LAND map! - Thel-Aishashen (AIx: Uveso Overwhelm) vs Shun-Awloyeth (AIx: Uveso Overwhelm) INFO: CWldSession::DoBeat() unknown entity id (0x2ff0276c) supplied in a pose update. DEBUG: Session time: 00:34:54 Game time: 00:17:42 Heap: -1.360G / 1.522G DEBUG: 00:17:43 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Teleporter INFO: 00:17:43 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [Missile] in Slot [Back]. - Removing... DEBUG: 00:17:44 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Shield DEBUG: Session time: 00:35:04 Game time: 00:17:48 Heap: -1.360G / 1.527G DEBUG: 00:17:49 [platoon.lua:^458] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) Upgrade finished Shield INFO: 00:17:50 [platoon.lua:5444] * AI-Uveso: BuildEnhancement: Found enhancement [EnhancedSensors] in Slot [Back]. - Removing... DEBUG: 00:17:51 [platoon.lua:^439] * AI-Uveso: BuildEnhancement: Shun-Awloyeth (AIx: Uveso Overwhelm) IssueScript: Shield INFO: Can't find texture "/units/xab1401/xab1401__lod1_normalsTS.dds" -- trying fallback. DEBUG: Session time: 00:35:14 Game time: 00:17:53 Heap: -1.360G / 1.528G INFO: Sim crashed hard in DoSimBeat(): bad allocation DEBUG: Session time: 00:35:31 Game time: 00:17:54 Heap: -1.360G / 1.519G INFO: Minimized true INFO: Minimized false DEBUG: Session time: 00:35:44 Game time: 00:17:54 Heap: -1.360G / 1.519G DEBUG: Session time: 00:35:59 Game time: 00:17:54 Heap: -1.360G / 1.519G DEBUG: Session time: 00:36:10 Game time: 00:17:54 Heap: -1.360G / 1.519G