info: Client version: 2025.2.1
info: Game version: 3821
info: Game type: faf
info: Process - priority set to: 'high'
info: Process - affinity set to: 16777212
info: Loading custom vault path: C:/%USER%s/%USER%/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance
info: mounting content: effects.nx2
info: mounting content: env.nx2
info: mounting content: etc.nx2
info: mounting content: loc.nx2
info: mounting content: lua.nx2
info: mounting content: meshes.nx2
info: mounting content: projectiles.nx2
info: mounting content: textures.nx2
info: mounting content: units.nx2
info: mounting content: effects.scd
info: mounting content: env.scd
info: mounting content: loc_US.scd
info: mounting content: meshes.scd
info: mounting content: mods.scd
info: mounting content: objects.scd
info: mounting content: projectiles.scd
info: mounting content: props.scd
info: mounting content: skins.scd
info: mounting content: textures.scd
info: mounting content: units.scd
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/'
info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/'
info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/'
info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/'
info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/'
info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/'
info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/'
info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/'
info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/'
info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/'
info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/'
info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/'
info: DISK: AddSearchPath: '%%USER%_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/'
info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/'
info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/'
info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/'
info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/'
warning: Unknown DirectSound speaker configuration 8. Defaulting to Stereo.
info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false
debug: Wavebank prepared: 1efd718
debug: SND: Loaded WaveBank 'aeonselect' at 1efd718
info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false
debug: Wavebank prepared: 1efd848
debug: SND: Loaded WaveBank 'ambienttest' at 1efd848
info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false
debug: Wavebank prepared: 1efd978
debug: SND: Loaded WaveBank 'cybranselect' at 1efd978
info: IsStreamingWaveBank("/sounds/explosions.xwb") => false
debug: Wavebank prepared: 1efdaa8
debug: SND: Loaded WaveBank 'explosions' at 1efdaa8
info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true
debug: SND: Loaded WaveBank 'explosionsstream' at 1efdbd8
info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true
debug: SND: Loaded WaveBank 'fmv_bg' at 1efed78
info: IsStreamingWaveBank("/sounds/impacts.xwb") => false
debug: Wavebank prepared: 6861fd8
debug: SND: Loaded WaveBank 'impacts' at 6861fd8
info: IsStreamingWaveBank("/sounds/interface.xwb") => false
debug: Wavebank prepared: 6862108
debug: SND: Loaded WaveBank 'interface' at 6862108
info: IsStreamingWaveBank("/sounds/music.xwb") => true
debug: SND: Loaded WaveBank 'music' at 6862238
info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true
debug: SND: Loaded WaveBank 'op_briefing' at 68633a0
info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false
debug: Wavebank prepared: 6864508
debug: SND: Loaded WaveBank 'seraphimselect' at 6864508
info: IsStreamingWaveBank("/sounds/uaa.xwb") => false
debug: Wavebank prepared: 6864638
debug: SND: Loaded WaveBank 'uaa' at 6864638
info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false
debug: Wavebank prepared: 6864768
debug: SND: Loaded WaveBank 'uaadestroy' at 6864768
info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false
debug: Wavebank prepared: 6864898
debug: SND: Loaded WaveBank 'uaaweapon' at 6864898
info: IsStreamingWaveBank("/sounds/uab.xwb") => false
debug: Wavebank prepared: 68649c8
debug: SND: Loaded WaveBank 'uab' at 68649c8
info: IsStreamingWaveBank("/sounds/ual.xwb") => false
debug: Wavebank prepared: 6864af8
debug: SND: Loaded WaveBank 'ual' at 6864af8
info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false
debug: Wavebank prepared: 6864c28
debug: SND: Loaded WaveBank 'ualdestroy' at 6864c28
info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false
debug: Wavebank prepared: 6864d58
debug: SND: Loaded WaveBank 'ualweapon' at 6864d58
info: IsStreamingWaveBank("/sounds/uas.xwb") => false
debug: Wavebank prepared: 6864e88
debug: SND: Loaded WaveBank 'uas' at 6864e88
info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true
debug: SND: Loaded WaveBank 'uasdestroy' at 6864fb8
info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false
debug: Wavebank prepared: 6866120
debug: SND: Loaded WaveBank 'uasweapon' at 6866120
info: IsStreamingWaveBank("/sounds/uea.xwb") => false
debug: Wavebank prepared: 6866250
debug: SND: Loaded WaveBank 'uea' at 6866250
info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false
debug: Wavebank prepared: 68663a8
debug: SND: Loaded WaveBank 'ueadestroy' at 68663a8
info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false
debug: Wavebank prepared: 68664e0
debug: SND: Loaded WaveBank 'ueaweapon' at 68664e0
info: IsStreamingWaveBank("/sounds/ueb.xwb") => false
debug: Wavebank prepared: 6867248
debug: SND: Loaded WaveBank 'ueb' at 6867248
info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false
debug: Wavebank prepared: 6867110
debug: SND: Loaded WaveBank 'uefselect' at 6867110
info: IsStreamingWaveBank("/sounds/uel.xwb") => false
debug: Wavebank prepared: 6866618
debug: SND: Loaded WaveBank 'uel' at 6866618
info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false
debug: Wavebank prepared: 6866750
debug: SND: Loaded WaveBank 'ueldestroy' at 6866750
info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false
debug: Wavebank prepared: 6866d68
debug: SND: Loaded WaveBank 'uelweapon' at 6866d68
info: IsStreamingWaveBank("/sounds/ues.xwb") => false
debug: Wavebank prepared: 6866888
debug: SND: Loaded WaveBank 'ues' at 6866888
info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true
debug: SND: Loaded WaveBank 'uesdestroy' at 6867388
info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false
debug: Wavebank prepared: 68669c0
debug: SND: Loaded WaveBank 'uesweapon' at 68669c0
info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false
debug: Wavebank prepared: 6866ea0
debug: SND: Loaded WaveBank 'unitrumble' at 6866ea0
info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false
debug: Wavebank prepared: 6866af8
debug: SND: Loaded WaveBank 'unitsglobal' at 6866af8
info: IsStreamingWaveBank("/sounds/ura.xwb") => false
debug: Wavebank prepared: 6866c30
debug: SND: Loaded WaveBank 'ura' at 6866c30
info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false
debug: Wavebank prepared: 6866fd8
debug: SND: Loaded WaveBank 'uradestroy' at 6866fd8
info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false
debug: Wavebank prepared: 6869048
debug: SND: Loaded WaveBank 'uraweapon' at 6869048
info: IsStreamingWaveBank("/sounds/urb.xwb") => false
debug: Wavebank prepared: 68687c0
debug: SND: Loaded WaveBank 'urb' at 68687c0
info: IsStreamingWaveBank("/sounds/url.xwb") => false
debug: Wavebank prepared: 6868b68
debug: SND: Loaded WaveBank 'url' at 6868b68
info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false
debug: Wavebank prepared: 68692b8
debug: SND: Loaded WaveBank 'urldestroy' at 68692b8
info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false
debug: Wavebank prepared: 686a158
debug: SND: Loaded WaveBank 'urlweapon' at 686a158
info: IsStreamingWaveBank("/sounds/urs.xwb") => false
debug: Wavebank prepared: 686a3c8
debug: SND: Loaded WaveBank 'urs' at 686a3c8
info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true
debug: SND: Loaded WaveBank 'ursdestroy' at 686a530
info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true
debug: SND: Loaded WaveBank 'ursstream' at 686b6d0
info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false
debug: Wavebank prepared: 6869ee8
debug: SND: Loaded WaveBank 'ursweapon' at 6869ee8
info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false
debug: Wavebank prepared: 6868688
debug: SND: Loaded WaveBank 'xaa_weapon' at 6868688
info: IsStreamingWaveBank("/sounds/xab.xwb") => false
debug: Wavebank prepared: 6869180
debug: SND: Loaded WaveBank 'xab' at 6869180
info: IsStreamingWaveBank("/sounds/xal.xwb") => false
debug: Wavebank prepared: 6869a08
debug: SND: Loaded WaveBank 'xal' at 6869a08
info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false
debug: Wavebank prepared: 68688f8
debug: SND: Loaded WaveBank 'xal_weapon' at 68688f8
info: IsStreamingWaveBank("/sounds/xas.xwb") => false
debug: Wavebank prepared: 6868ca0
debug: SND: Loaded WaveBank 'xas' at 6868ca0
info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false
debug: Wavebank prepared: 6869528
debug: SND: Loaded WaveBank 'xas_weapons' at 6869528
info: IsStreamingWaveBank("/sounds/xea.xwb") => false
debug: Wavebank prepared: 6869db0
debug: SND: Loaded WaveBank 'xea' at 6869db0
info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false
debug: Wavebank prepared: 68693f0
debug: SND: Loaded WaveBank 'xea_weapons' at 68693f0
info: IsStreamingWaveBank("/sounds/xeb.xwb") => false
debug: Wavebank prepared: 6869660
debug: SND: Loaded WaveBank 'xeb' at 6869660
info: IsStreamingWaveBank("/sounds/xel.xwb") => false
debug: Wavebank prepared: 6868a30
debug: SND: Loaded WaveBank 'xel' at 6868a30
info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false
debug: Wavebank prepared: 6868550
debug: SND: Loaded WaveBank 'xel_weapons' at 6868550
info: IsStreamingWaveBank("/sounds/xes.xwb") => false
debug: Wavebank prepared: 686a290
debug: SND: Loaded WaveBank 'xes' at 686a290
info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true
debug: SND: Loaded WaveBank 'xes_destroy' at 686c870
info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false
debug: Wavebank prepared: 6868dd8
debug: SND: Loaded WaveBank 'xes_weapons' at 6868dd8
info: IsStreamingWaveBank("/sounds/xra.xwb") => false
debug: Wavebank prepared: 6868f10
debug: SND: Loaded WaveBank 'xra' at 6868f10
info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false
debug: Wavebank prepared: 6869798
debug: SND: Loaded WaveBank 'xra_weapon' at 6869798
info: IsStreamingWaveBank("/sounds/xrb.xwb") => false
debug: Wavebank prepared: 68698d0
debug: SND: Loaded WaveBank 'xrb' at 68698d0
info: IsStreamingWaveBank("/sounds/xrl.xwb") => false
debug: Wavebank prepared: 6869b40
debug: SND: Loaded WaveBank 'xrl' at 6869b40
info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true
debug: SND: Loaded WaveBank 'xrl_stream' at 686da10
info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false
debug: Wavebank prepared: 6869c78
debug: SND: Loaded WaveBank 'xrl_weapon' at 6869c78
info: IsStreamingWaveBank("/sounds/xrs.xwb") => false
debug: Wavebank prepared: 686a020
debug: SND: Loaded WaveBank 'xrs' at 686a020
info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false
debug: Wavebank prepared: 68701c8
debug: SND: Loaded WaveBank 'xrs_weapon' at 68701c8
info: IsStreamingWaveBank("/sounds/xsa.xwb") => false
debug: Wavebank prepared: 686ef80
debug: SND: Loaded WaveBank 'xsa' at 686ef80
info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false
debug: Wavebank prepared: 6870438
debug: SND: Loaded WaveBank 'xsa_destroy' at 6870438
info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false
debug: Wavebank prepared: 686f0b8
debug: SND: Loaded WaveBank 'xsa_weapon' at 686f0b8
info: IsStreamingWaveBank("/sounds/xsb.xwb") => false
debug: Wavebank prepared: 686f808
debug: SND: Loaded WaveBank 'xsb' at 686f808
info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false
debug: Wavebank prepared: 686ff58
debug: SND: Loaded WaveBank 'xsb_weapon' at 686ff58
info: IsStreamingWaveBank("/sounds/xsl.xwb") => false
debug: Wavebank prepared: 686f6d0
debug: SND: Loaded WaveBank 'xsl' at 686f6d0
info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false
debug: Wavebank prepared: 686fa78
debug: SND: Loaded WaveBank 'xsl_destroy' at 686fa78
info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false
debug: Wavebank prepared: 686fbb0
debug: SND: Loaded WaveBank 'xsl_weapon' at 686fbb0
info: IsStreamingWaveBank("/sounds/xss.xwb") => false
debug: Wavebank prepared: 6870570
debug: SND: Loaded WaveBank 'xss' at 6870570
info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true
debug: SND: Loaded WaveBank 'xss_destroy' at 6870bb8
info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false
debug: Wavebank prepared: 6870300
debug: SND: Loaded WaveBank 'xss_weapon' at 6870300
debug: SND: Loaded SoundBank 'ambienttest'
debug: SND: Loaded SoundBank 'explosions'
debug: SND: Loaded SoundBank 'fmv_bg'
debug: SND: Loaded SoundBank 'impacts'
debug: SND: Loaded SoundBank 'interface'
debug: SND: Loaded SoundBank 'music'
debug: SND: Loaded SoundBank 'op_briefing'
debug: SND: Loaded SoundBank 'seraphimselect'
debug: SND: Loaded SoundBank 'uaa'
debug: SND: Loaded SoundBank 'uaadestroy'
debug: SND: Loaded SoundBank 'uaaweapon'
debug: SND: Loaded SoundBank 'uab'
debug: SND: Loaded SoundBank 'ual'
debug: SND: Loaded SoundBank 'ualdestroy'
debug: SND: Loaded SoundBank 'ualweapon'
debug: SND: Loaded SoundBank 'uas'
debug: SND: Loaded SoundBank 'uasdestroy'
debug: SND: Loaded SoundBank 'uasweapon'
debug: SND: Loaded SoundBank 'uea'
debug: SND: Loaded SoundBank 'ueadestroy'
debug: SND: Loaded SoundBank 'ueaweapon'
debug: SND: Loaded SoundBank 'ueb'
debug: SND: Loaded SoundBank 'uel'
debug: SND: Loaded SoundBank 'ueldestroy'
debug: SND: Loaded SoundBank 'uelweapon'
debug: SND: Loaded SoundBank 'ues'
debug: SND: Loaded SoundBank 'uesdestroy'
debug: SND: Loaded SoundBank 'uesweapon'
debug: SND: Loaded SoundBank 'unitrumble'
debug: SND: Loaded SoundBank 'unitsglobal'
debug: SND: Loaded SoundBank 'ura'
debug: SND: Loaded SoundBank 'uradestroy'
debug: SND: Loaded SoundBank 'uraweapon'
debug: SND: Loaded SoundBank 'urb'
debug: SND: Loaded SoundBank 'url'
debug: SND: Loaded SoundBank 'urldestroy'
debug: SND: Loaded SoundBank 'urlweapon'
debug: SND: Loaded SoundBank 'urs'
debug: SND: Loaded SoundBank 'ursdestroy'
debug: SND: Loaded SoundBank 'ursstream'
debug: SND: Loaded SoundBank 'ursweapon'
debug: SND: Loaded SoundBank 'xaa'
debug: SND: Loaded SoundBank 'xaa_weapon'
debug: SND: Loaded SoundBank 'xab'
debug: SND: Loaded SoundBank 'xal'
debug: SND: Loaded SoundBank 'xal_weapon'
debug: SND: Loaded SoundBank 'xas'
debug: SND: Loaded SoundBank 'xas_weapon'
debug: SND: Loaded SoundBank 'xca'
debug: SND: Loaded SoundBank 'xcb'
debug: SND: Loaded SoundBank 'xcl'
debug: SND: Loaded SoundBank 'xcs'
debug: SND: Loaded SoundBank 'xea'
debug: SND: Loaded SoundBank 'xea_weapon'
debug: SND: Loaded SoundBank 'xeb'
debug: SND: Loaded SoundBank 'xel'
debug: SND: Loaded SoundBank 'xel_weapons'
debug: SND: Loaded SoundBank 'xes'
debug: SND: Loaded SoundBank 'xes_destroy'
debug: SND: Loaded SoundBank 'xes_weapons'
debug: SND: Loaded SoundBank 'xra'
debug: SND: Loaded SoundBank 'xra_weapon'
debug: SND: Loaded SoundBank 'xrb'
debug: SND: Loaded SoundBank 'xrl'
debug: SND: Loaded SoundBank 'xrl_destroy'
debug: SND: Loaded SoundBank 'xrl_stream'
debug: SND: Loaded SoundBank 'xrl_weapon'
debug: SND: Loaded SoundBank 'xrs'
debug: SND: Loaded SoundBank 'xrs_weapon'
debug: SND: Loaded SoundBank 'xsa'
debug: SND: Loaded SoundBank 'xsa_destroy'
debug: SND: Loaded SoundBank 'xsa_weapon'
debug: SND: Loaded SoundBank 'xsb'
debug: SND: Loaded SoundBank 'xsb_weapon'
debug: SND: Loaded SoundBank 'xsl'
debug: SND: Loaded SoundBank 'xsl_destroy'
debug: SND: Loaded SoundBank 'xsl_weapon'
debug: SND: Loaded SoundBank 'xss'
debug: SND: Loaded SoundBank 'xss_destroy'
debug: SND: Loaded SoundBank 'xss_weapon'
debug: MEM: 0 bytes SND
info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true
debug: SND: Loaded WaveBank 'briefings' at 68b9bd8
info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true
debug: SND: Loaded WaveBank 'seraphim_language' at 68bad40
info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true
debug: SND: Loaded WaveBank 'x01_vo' at 68bbea8
info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true
debug: SND: Loaded WaveBank 'x02_vo' at 68bd8a8
info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true
debug: SND: Loaded WaveBank 'x03_vo' at 68bd470
info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true
debug: SND: Loaded WaveBank 'x04_vo' at 68bda10
info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true
debug: SND: Loaded WaveBank 'x05_vo' at 68bdb78
info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true
debug: SND: Loaded WaveBank 'x06_vo' at 68bd038
info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true
debug: SND: Loaded WaveBank 'x1t_vo' at 68bd740
info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true
debug: SND: Loaded WaveBank 'x_fmv' at 68bd308
info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true
debug: SND: Loaded WaveBank 'xgg' at 68bd5d8
debug: SND: Loaded SoundBank 'briefings'
debug: SND: Loaded SoundBank 'x01_vo'
debug: SND: Loaded SoundBank 'x02_vo'
debug: SND: Loaded SoundBank 'x03_vo'
debug: SND: Loaded SoundBank 'x04_vo'
debug: SND: Loaded SoundBank 'x05_vo'
debug: SND: Loaded SoundBank 'x06_vo'
debug: SND: Loaded SoundBank 'x1t_vo'
debug: SND: Loaded SoundBank 'x_fmv'
debug: SND: Loaded SoundBank 'xgg'
debug: MEM: -796091502 bytes SND
info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
debug: MEM: -796091502 bytes SND
debug: Lua %USER% environment initialized with game version 3821, game type FAF and at commit hash 1c49154e84dd4829b84fb742a443ccd5c67e7d4d
info: /savereplay
info: REPLAY ID: 24707932
info: adding font file /fonts/arial.ttf
info: adding font file /fonts/arialbd.ttf
info: adding font file /fonts/arialbi.ttf
info: adding font file /fonts/ariali.ttf
info: adding font file /fonts/arialn.ttf
info: adding font file /fonts/arialnb.ttf
info: adding font file /fonts/arialnbi.ttf
info: adding font file /fonts/arialni.ttf
info: adding font file /fonts/ariblk.ttf
info: adding font file /fonts/arlrdbd.ttf
info: adding font file /fonts/butterbe.ttf
info: adding font file /fonts/vdub.ttf
info: adding font file /fonts/wintermu.ttf
info: adding font file /fonts/zeroes_3.ttf
info: Compiled shader: /effects/cartographic.fx
info: Compiled shader: /effects/frame.fx
info: Compiled shader: /effects/mesh.fx
info: Compiled shader: /effects/particle.fx
info: Compiled shader: /effects/primbatcher.fx
info: Compiled shader: /effects/range.fx
info: Compiled shader: /effects/sky.fx
info: Compiled shader: /effects/terrain.fx
info: Compiled shader: /effects/ui.fx
info: Compiled shader: /effects/vision.fx
info: Compiled shader: /effects/water2.fx
info: SHADERS COMPILED
debug: Wavebank prepared: 1efdbd8
debug: Wavebank prepared: 1efed78
debug: Wavebank prepared: 6862238
debug: Wavebank prepared: 68633a0
debug: Wavebank prepared: 6864fb8
debug: Wavebank prepared: 6867388
debug: Wavebank prepared: 686a530
debug: Wavebank prepared: 686b6d0
debug: Wavebank prepared: 686c870
debug: Wavebank prepared: 686da10
debug: Wavebank prepared: 6870bb8
debug: Wavebank prepared: 68b9bd8
debug: Wavebank prepared: 68bad40
debug: Wavebank prepared: 68bd8a8
debug: Wavebank prepared: 68bd470
debug: Wavebank prepared: 68bda10
debug: Wavebank prepared: 68bdb78
debug: Wavebank prepared: 68bd038
debug: Wavebank prepared: 68bd740
debug: Wavebank prepared: 68bd308
info: GPGNET: entering idle state.
debug: Wavebank prepared: 68bbea8
debug: Wavebank prepared: 68bd5d8
info: /country
info: /init
info: /numgames
info: /mean
info: /clan
info: /deviation
info: GPGNET: setting nat handler to 0x1185f004
info: LOBBY: Game port 25584[UDP] opened.
info: LOBBY: starting with local uid of 244552 [ley]
info: GPGNET: entering lobby state.
info:  { }
info:  { }
debug: GpgNetSend	GameOption	Share	ShareUntilDeath
debug: GpgNetSend	GameOption	Unranked	No
debug: GpgNetSend	GameOption	AllowObservers	false
debug: GpgNetSend	GameOption	UnitCap	1000
debug: GpgNetSend	GameOption	ShareUnitCap	allies
debug: GpgNetSend	GameOption	FogOfWar	explored
debug: GpgNetSend	GameOption	Victory	demoralization
debug: GpgNetSend	GameOption	Timeouts	3
debug: GpgNetSend	GameOption	DisconnectionDelay02	90
debug: GpgNetSend	GameOption	GameSpeed	normal
debug: GpgNetSend	GameOption	CheatsEnabled	false
debug: GpgNetSend	GameOption	CivilianAlliance	enemy
debug: GpgNetSend	GameOption	RevealCivilians	Yes
debug: GpgNetSend	GameOption	PrebuiltUnits	Off
debug: GpgNetSend	GameOption	NoRushOption	Off
debug: GpgNetSend	GameOption	RandomMap	Off
debug: GpgNetSend	GameOption	Score	no
debug: GpgNetSend	GameOption	ManualUnitShare	all
debug: GpgNetSend	GameOption	AIReplacement	Off
debug: GpgNetSend	GameOption	TeamSpawn	fixed
debug: GpgNetSend	GameOption	TeamLock	locked
debug: GpgNetSend	GameOption	AutoTeams	none
debug: GpgNetSend	GameOption	CommonArmy	Off
debug: GpgNetSend	GameOption	CheatMult	1.5
debug: GpgNetSend	GameOption	BuildMult	1.5
debug: GpgNetSend	GameOption	TMLRandom	0
debug: GpgNetSend	GameOption	LandExpansionsAllowed	5
debug: GpgNetSend	GameOption	NavalExpansionsAllowed	4
debug: GpgNetSend	GameOption	OmniCheat	on
debug: GpgNetSend	GameOption	ScenarioFile	/maps/scmp_014/scmp_014_scenario.lua
debug: GpgNetSend	GameOption	Slots	8
debug: GpgNetSend	PlayerOption	244552	Faction	5
debug: GpgNetSend	PlayerOption	244552	Color	19
debug: GpgNetSend	PlayerOption	244552	Team	1
debug: GpgNetSend	PlayerOption	244552	StartSpot	1
debug: GpgNetSend	ClearSlot	2
debug: GpgNetSend	ClearSlot	3
debug: GpgNetSend	ClearSlot	4
debug: GpgNetSend	ClearSlot	5
debug: GpgNetSend	ClearSlot	6
debug: GpgNetSend	ClearSlot	7
debug: GpgNetSend	ClearSlot	8
debug: GpgNetSend	AIOption	AI: Random	Faction	5
debug: GpgNetSend	AIOption	AI: Random	Color	1
debug: GpgNetSend	AIOption	AI: Random	Team	1
debug: GpgNetSend	AIOption	AI: Random	StartSpot	2
debug: GpgNetSend	PlayerOption	244552	Faction	5
debug: GpgNetSend	PlayerOption	244552	Color	19
debug: GpgNetSend	PlayerOption	244552	Team	1
debug: GpgNetSend	PlayerOption	244552	StartSpot	1
debug: GpgNetSend	AIOption	AI: Random	Faction	5
debug: GpgNetSend	AIOption	AI: Random	Color	1
debug: GpgNetSend	AIOption	AI: Random	Team	1
debug: GpgNetSend	AIOption	AI: Random	StartSpot	2
debug: GpgNetSend	ClearSlot	3
debug: GpgNetSend	ClearSlot	4
debug: GpgNetSend	ClearSlot	5
debug: GpgNetSend	ClearSlot	6
debug: GpgNetSend	ClearSlot	7
debug: GpgNetSend	ClearSlot	8
info: >> SendArmySettingsToServer: Setting army 1 for slot 1
debug: GpgNetSend	PlayerOption	244552	Army	1
info: >> SendArmySettingsToServer: Setting army 2 for slot 2
debug: GpgNetSend	AIOption	Jessica (AI: Random)	Army	2
info: >> SendArmySettingsToServer: Slot 3 empty
info: >> SendArmySettingsToServer: Slot 4 empty
info: >> SendArmySettingsToServer: Slot 5 empty
info: >> SendArmySettingsToServer: Slot 6 empty
info: >> SendArmySettingsToServer: Slot 7 empty
info: >> SendArmySettingsToServer: Slot 8 empty
info: >> SendArmySettingsToServer: Slot 9 empty
info: >> SendArmySettingsToServer: Slot 10 empty
info: >> SendArmySettingsToServer: Slot 11 empty
info: >> SendArmySettingsToServer: Slot 12 empty
info: >> SendArmySettingsToServer: Slot 13 empty
info: >> SendArmySettingsToServer: Slot 14 empty
info: >> SendArmySettingsToServer: Slot 15 empty
info: >> SendArmySettingsToServer: Slot 16 empty
debug: GpgNetSend	GameState	Launching
debug: OpenMovie /movies/seraphim_load.sfd: 569
debug: Preparing movie /movies/seraphim_load.sfd: 569
debug: Preparing movie /movies/seraphim_load.sfd: 569
debug: Preparing movie /movies/seraphim_load.sfd: 569
debug: Preparing movie /movies/seraphim_load.sfd: 569
debug: Preparing movie /movies/seraphim_load.sfd: 569
debug: Preparing movie /movies/seraphim_load.sfd: 569
debug: Playing movie d:\steam\steamapps\common\supreme commander forged alliance\movies\seraphim_load.sfd: 569
info: Starting background task "Map loader /maps/scmp_014/scmp_014.scmap"
info: Background task "Map loader /maps/scmp_014/scmp_014.scmap" running.
info: Active game mods for blueprint loading:
info: Blueprints Loading... '*.bp' files
info: Blueprints Loading: original files from /effects directory
info: Blueprints Loading: original files from /env directory
info: Blueprints Loading: original files from /meshes directory
info: Blueprints Loading: original files from /projectiles directory
info: Blueprints Loading: original files from /props directory
info: Blueprints Loading: original files from /units directory
info: Blueprints Extracting mesh...
info: Blueprints Modding...
info: Blueprints Loading... completed: 606 original, 0 modded, and 73 preset units
info: Blueprints Loading... completed: 393 original and 0 modded projectiles
info: Blueprints Registering...
debug: MEM: -8192 bytes RULE
debug: Lua session environment initialized with game version 3821, game type FAF and at commit hash 1c49154e84dd4829b84fb742a443ccd5c67e7d4d
info: /savereplay
info: REPLAY ID: 24707932
info: Active mods in session:
debug: MEM: -5247026 bytes STIMap
debug: MEM: -5247026 bytes LoadTexturing
debug: MEM: -5247026 bytes WaterMask
debug: MEM: -12252683 bytes TERRAIN
info: Background task "Map loader /maps/scmp_014/scmp_014.scmap" finished.
info: Saving replay to "gpgnet://127.0.0.1:63340/24707932/ley.SCFAreplay"
debug: MEM: 0 bytes LUABP
debug: Lua sim environment initialized with game version 3821, game type FAF and at commit hash 1c49154e84dd4829b84fb742a443ccd5c67e7d4d
debug: MEM: 0 bytes OGRID
info: Loading save file: 	/maps/SCMP_014/SCMP_014_save.lua
info: Loading script file: 	/maps/SCMP_014/SCMP_014_script.lua
info: * OnCreateAI: AIPersonality: (random)
debug: Detected an AI with skirmish systems: ARMY_2, enabling AI functionality
warning:  NUM PROPS = 9364
info: Initialize Armies brain nickname is ley
info: CreateArmy group ARMY_1
info: Initialize Armies brain nickname is Jessica (AI: Random)
info: Initialize Skirmish for Jessica (AI: Random)
info: CreateArmy group ARMY_2
debug: generated compression trees: 0.505549
debug: generated neighbors and labels: 1.225203
debug: generated marker metadata: 1.225669
debug: NavGenerator - culled 542 labels
debug: cleaning up generated data: 1.227661
debug: generated tree information: 1.311009
debug: Generated in 1.31 seconds
debug: Allocating 23.4mb memory
debug: Allocated megabytes for labels: 0.238251
debug: Number of labels: 548.000000
debug: Number of cells: 58913.000000
debug: { -- table: 2084EDE8 (200 bytes)
debug:   Air = { -- table: 2084EEB0 (200 bytes)
debug:     Labels = 1,
debug:     Neighbors = 1860,
debug:     PathableLeafs = 256,
debug:     Subdivisions = 0,
debug:     UnpathableLeafs = 0
debug:   },
debug:   Amphibious = { -- table: 2084EE38 (200 bytes)
debug:     Labels = 187,
debug:     Neighbors = 147536,
debug:     PathableLeafs = 9590,
debug:     Subdivisions = 7073,
debug:     UnpathableLeafs = 11885
debug:   },
debug:   Hover = { -- table: 2084EE60 (200 bytes)
debug:     Labels = 179,
debug:     Neighbors = 125276,
debug:     PathableLeafs = 8467,
debug:     Subdivisions = 5845,
debug:     UnpathableLeafs = 9324
debug:   },
debug:   Land = { -- table: 2084EE10 (200 bytes)
debug:     Labels = 179,
debug:     Neighbors = 100659,
debug:     PathableLeafs = 5744,
debug:     Subdivisions = 4974,
debug:     UnpathableLeafs = 9434
debug:   },
debug:   Water = { -- table: 2084EE88 (200 bytes)
debug:     Labels = 2,
debug:     Neighbors = 28056,
debug:     PathableLeafs = 1658,
debug:     Subdivisions = 1319,
debug:     UnpathableLeafs = 2555
debug:   }
debug: }
debug: Caching 4 markers of type Large Expansion Area!
debug: Caching 12 markers of type Expansion Area!
debug: Generated rally point markers in 0.84 miliseconds
debug: Caching 82 markers of type Rally Point!
debug: Generated rally point markers in 0.21 miliseconds
debug: Caching 88 markers of type Naval Area!
debug: Generated naval area markers in 1.17 miliseconds
debug: Preloading 1418 batch textures
debug: Preloading 0 d3d textures
debug: Preloading 0 models
debug: Preloading 0 animations
info: creating medium fidelity terrain
info: creating low fidelity water
info: creating medium fidelity terrain
info: creating low fidelity water
debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators
debug: Context based templates: Found template: AppendT3FabricatorWithStorages with name Storages
debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense
debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages
debug: Context based templates: Found template: AppendPowerGeneratorsToSalvation with name Power generators
debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls
debug: Context based templates: Found template: AppendOpticsWithPower with name Power generators
debug: Context based templates: Found template: AppendAirGrid with name Air grid
debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators
debug: Context based templates: Found template: AppendExtractorWithFabs with name Storages and fabricators
debug: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators
debug: Context based templates: Found template: AppendRadarWithPower with name Power generators
debug: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators
debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon
debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators
debug: Context based templates: Found template: AppendT3ArtilleryWithPower with name Power generators
debug: Context based templates: Found template: PointDefense with name Point defense
debug: Context based templates: Found template: AppendT2ArtilleryWithPower with name Power generators
debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense
debug: Context based templates: Found template: AppendExtractorWithStorages with name Storages
debug: Context based templates: Found template: T3Extractor with name Extractor
debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense
debug: Context based templates: Found template: AppendSalvationWithPower with name Power generators
debug: Context based templates: Found 23 templates
info: /savereplay
info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d
debug: Session time: 00:00:15	Game time: 00:00:00	Heap: 320.0M / 285.1M
info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d
info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d
info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d
info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d
info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d
info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d
info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d
info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d
debug: Caching 1 markers of type Island!
debug: Caching 0 markers of type Naval Exclude!
warning: SND: XACT3DApply failed.
         Invalid arg
info: *AI DEBUG: ARMY 	2	: Initiating Archetype using RushMainNaval
info: creating medium fidelity terrain
info: creating low fidelity water
debug: Session time: 00:00:25	Game time: 00:00:10	Heap: 320.0M / 288.3M
debug: Session time: 00:00:45	Game time: 00:00:29	Heap: 320.0M / 291.0M
debug: Session time: 00:00:55	Game time: 00:00:39	Heap: 320.0M / 293.9M
debug: Session time: 00:01:05	Game time: 00:00:49	Heap: 320.0M / 295.7M
debug: Session time: 00:01:25	Game time: 00:01:09	Heap: 320.0M / 295.8M
debug: Session time: 00:01:35	Game time: 00:01:19	Heap: 320.0M / 297.1M
debug: Session time: 00:01:45	Game time: 00:01:29	Heap: 320.0M / 297.4M
debug: Session time: 00:01:55	Game time: 00:01:31	Heap: 320.0M / 296.9M