info: Client version: 2025.2.1 info: Game version: 3821 info: Game type: faf info: Process - priority set to: 'high' info: Process - affinity set to: 16777212 info: Loading custom vault path: C:/%USER%s/%USER%/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_US.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%%USER%_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' warning: Unknown DirectSound speaker configuration 8. Defaulting to Stereo. info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 1efd718 debug: SND: Loaded WaveBank 'aeonselect' at 1efd718 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 1efd848 debug: SND: Loaded WaveBank 'ambienttest' at 1efd848 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 1efd978 debug: SND: Loaded WaveBank 'cybranselect' at 1efd978 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 1efdaa8 debug: SND: Loaded WaveBank 'explosions' at 1efdaa8 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 1efdbd8 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 1efed78 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 6861fd8 debug: SND: Loaded WaveBank 'impacts' at 6861fd8 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 6862108 debug: SND: Loaded WaveBank 'interface' at 6862108 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 6862238 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 68633a0 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 6864508 debug: SND: Loaded WaveBank 'seraphimselect' at 6864508 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 6864638 debug: SND: Loaded WaveBank 'uaa' at 6864638 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 6864768 debug: SND: Loaded WaveBank 'uaadestroy' at 6864768 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 6864898 debug: SND: Loaded WaveBank 'uaaweapon' at 6864898 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 68649c8 debug: SND: Loaded WaveBank 'uab' at 68649c8 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 6864af8 debug: SND: Loaded WaveBank 'ual' at 6864af8 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 6864c28 debug: SND: Loaded WaveBank 'ualdestroy' at 6864c28 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 6864d58 debug: SND: Loaded WaveBank 'ualweapon' at 6864d58 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 6864e88 debug: SND: Loaded WaveBank 'uas' at 6864e88 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 6864fb8 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 6866120 debug: SND: Loaded WaveBank 'uasweapon' at 6866120 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 6866250 debug: SND: Loaded WaveBank 'uea' at 6866250 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 68663a8 debug: SND: Loaded WaveBank 'ueadestroy' at 68663a8 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 68664e0 debug: SND: Loaded WaveBank 'ueaweapon' at 68664e0 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 6867248 debug: SND: Loaded WaveBank 'ueb' at 6867248 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 6867110 debug: SND: Loaded WaveBank 'uefselect' at 6867110 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 6866618 debug: SND: Loaded WaveBank 'uel' at 6866618 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 6866750 debug: SND: Loaded WaveBank 'ueldestroy' at 6866750 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 6866d68 debug: SND: Loaded WaveBank 'uelweapon' at 6866d68 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 6866888 debug: SND: Loaded WaveBank 'ues' at 6866888 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 6867388 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 68669c0 debug: SND: Loaded WaveBank 'uesweapon' at 68669c0 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 6866ea0 debug: SND: Loaded WaveBank 'unitrumble' at 6866ea0 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 6866af8 debug: SND: Loaded WaveBank 'unitsglobal' at 6866af8 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 6866c30 debug: SND: Loaded WaveBank 'ura' at 6866c30 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 6866fd8 debug: SND: Loaded WaveBank 'uradestroy' at 6866fd8 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 6869048 debug: SND: Loaded WaveBank 'uraweapon' at 6869048 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 68687c0 debug: SND: Loaded WaveBank 'urb' at 68687c0 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 6868b68 debug: SND: Loaded WaveBank 'url' at 6868b68 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 68692b8 debug: SND: Loaded WaveBank 'urldestroy' at 68692b8 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 686a158 debug: SND: Loaded WaveBank 'urlweapon' at 686a158 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 686a3c8 debug: SND: Loaded WaveBank 'urs' at 686a3c8 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 686a530 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 686b6d0 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 6869ee8 debug: SND: Loaded WaveBank 'ursweapon' at 6869ee8 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 6868688 debug: SND: Loaded WaveBank 'xaa_weapon' at 6868688 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 6869180 debug: SND: Loaded WaveBank 'xab' at 6869180 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 6869a08 debug: SND: Loaded WaveBank 'xal' at 6869a08 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 68688f8 debug: SND: Loaded WaveBank 'xal_weapon' at 68688f8 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 6868ca0 debug: SND: Loaded WaveBank 'xas' at 6868ca0 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 6869528 debug: SND: Loaded WaveBank 'xas_weapons' at 6869528 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 6869db0 debug: SND: Loaded WaveBank 'xea' at 6869db0 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 68693f0 debug: SND: Loaded WaveBank 'xea_weapons' at 68693f0 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 6869660 debug: SND: Loaded WaveBank 'xeb' at 6869660 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 6868a30 debug: SND: Loaded WaveBank 'xel' at 6868a30 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 6868550 debug: SND: Loaded WaveBank 'xel_weapons' at 6868550 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 686a290 debug: SND: Loaded WaveBank 'xes' at 686a290 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 686c870 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 6868dd8 debug: SND: Loaded WaveBank 'xes_weapons' at 6868dd8 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 6868f10 debug: SND: Loaded WaveBank 'xra' at 6868f10 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 6869798 debug: SND: Loaded WaveBank 'xra_weapon' at 6869798 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 68698d0 debug: SND: Loaded WaveBank 'xrb' at 68698d0 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 6869b40 debug: SND: Loaded WaveBank 'xrl' at 6869b40 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 686da10 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 6869c78 debug: SND: Loaded WaveBank 'xrl_weapon' at 6869c78 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 686a020 debug: SND: Loaded WaveBank 'xrs' at 686a020 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 68701c8 debug: SND: Loaded WaveBank 'xrs_weapon' at 68701c8 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 686ef80 debug: SND: Loaded WaveBank 'xsa' at 686ef80 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 6870438 debug: SND: Loaded WaveBank 'xsa_destroy' at 6870438 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 686f0b8 debug: SND: Loaded WaveBank 'xsa_weapon' at 686f0b8 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 686f808 debug: SND: Loaded WaveBank 'xsb' at 686f808 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 686ff58 debug: SND: Loaded WaveBank 'xsb_weapon' at 686ff58 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 686f6d0 debug: SND: Loaded WaveBank 'xsl' at 686f6d0 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 686fa78 debug: SND: Loaded WaveBank 'xsl_destroy' at 686fa78 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 686fbb0 debug: SND: Loaded WaveBank 'xsl_weapon' at 686fbb0 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 6870570 debug: SND: Loaded WaveBank 'xss' at 6870570 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 6870bb8 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 6870300 debug: SND: Loaded WaveBank 'xss_weapon' at 6870300 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: 0 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 68b9bd8 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 68bad40 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 68bbea8 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 68bd8a8 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 68bd470 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 68bda10 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 68bdb78 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 68bd038 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 68bd740 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 68bd308 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 68bd5d8 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Lua %USER% environment initialized with game version 3821, game type FAF and at commit hash 1c49154e84dd4829b84fb742a443ccd5c67e7d4d info: /savereplay info: REPLAY ID: 24707932 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Wavebank prepared: 1efdbd8 debug: Wavebank prepared: 1efed78 debug: Wavebank prepared: 6862238 debug: Wavebank prepared: 68633a0 debug: Wavebank prepared: 6864fb8 debug: Wavebank prepared: 6867388 debug: Wavebank prepared: 686a530 debug: Wavebank prepared: 686b6d0 debug: Wavebank prepared: 686c870 debug: Wavebank prepared: 686da10 debug: Wavebank prepared: 6870bb8 debug: Wavebank prepared: 68b9bd8 debug: Wavebank prepared: 68bad40 debug: Wavebank prepared: 68bd8a8 debug: Wavebank prepared: 68bd470 debug: Wavebank prepared: 68bda10 debug: Wavebank prepared: 68bdb78 debug: Wavebank prepared: 68bd038 debug: Wavebank prepared: 68bd740 debug: Wavebank prepared: 68bd308 info: GPGNET: entering idle state. debug: Wavebank prepared: 68bbea8 debug: Wavebank prepared: 68bd5d8 info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x1185f004 info: LOBBY: Game port 25584[UDP] opened. info: LOBBY: starting with local uid of 244552 [ley] info: GPGNET: entering lobby state. info: { } info: { } debug: GpgNetSend GameOption Share ShareUntilDeath debug: GpgNetSend GameOption Unranked No debug: GpgNetSend GameOption AllowObservers false debug: GpgNetSend GameOption UnitCap 1000 debug: GpgNetSend GameOption ShareUnitCap allies debug: GpgNetSend GameOption FogOfWar explored debug: GpgNetSend GameOption Victory demoralization debug: GpgNetSend GameOption Timeouts 3 debug: GpgNetSend GameOption DisconnectionDelay02 90 debug: GpgNetSend GameOption GameSpeed normal debug: GpgNetSend GameOption CheatsEnabled false debug: GpgNetSend GameOption CivilianAlliance enemy debug: GpgNetSend GameOption RevealCivilians Yes debug: GpgNetSend GameOption PrebuiltUnits Off debug: GpgNetSend GameOption NoRushOption Off debug: GpgNetSend GameOption RandomMap Off debug: GpgNetSend GameOption Score no debug: GpgNetSend GameOption ManualUnitShare all debug: GpgNetSend GameOption AIReplacement Off debug: GpgNetSend GameOption TeamSpawn fixed debug: GpgNetSend GameOption TeamLock locked debug: GpgNetSend GameOption AutoTeams none debug: GpgNetSend GameOption CommonArmy Off debug: GpgNetSend GameOption CheatMult 1.5 debug: GpgNetSend GameOption BuildMult 1.5 debug: GpgNetSend GameOption TMLRandom 0 debug: GpgNetSend GameOption LandExpansionsAllowed 5 debug: GpgNetSend GameOption NavalExpansionsAllowed 4 debug: GpgNetSend GameOption OmniCheat on debug: GpgNetSend GameOption ScenarioFile /maps/scmp_014/scmp_014_scenario.lua debug: GpgNetSend GameOption Slots 8 debug: GpgNetSend PlayerOption 244552 Faction 5 debug: GpgNetSend PlayerOption 244552 Color 19 debug: GpgNetSend PlayerOption 244552 Team 1 debug: GpgNetSend PlayerOption 244552 StartSpot 1 debug: GpgNetSend ClearSlot 2 debug: GpgNetSend ClearSlot 3 debug: GpgNetSend ClearSlot 4 debug: GpgNetSend ClearSlot 5 debug: GpgNetSend ClearSlot 6 debug: GpgNetSend ClearSlot 7 debug: GpgNetSend ClearSlot 8 debug: GpgNetSend AIOption AI: Random Faction 5 debug: GpgNetSend AIOption AI: Random Color 1 debug: GpgNetSend AIOption AI: Random Team 1 debug: GpgNetSend AIOption AI: Random StartSpot 2 debug: GpgNetSend PlayerOption 244552 Faction 5 debug: GpgNetSend PlayerOption 244552 Color 19 debug: GpgNetSend PlayerOption 244552 Team 1 debug: GpgNetSend PlayerOption 244552 StartSpot 1 debug: GpgNetSend AIOption AI: Random Faction 5 debug: GpgNetSend AIOption AI: Random Color 1 debug: GpgNetSend AIOption AI: Random Team 1 debug: GpgNetSend AIOption AI: Random StartSpot 2 debug: GpgNetSend ClearSlot 3 debug: GpgNetSend ClearSlot 4 debug: GpgNetSend ClearSlot 5 debug: GpgNetSend ClearSlot 6 debug: GpgNetSend ClearSlot 7 debug: GpgNetSend ClearSlot 8 info: >> SendArmySettingsToServer: Setting army 1 for slot 1 debug: GpgNetSend PlayerOption 244552 Army 1 info: >> SendArmySettingsToServer: Setting army 2 for slot 2 debug: GpgNetSend AIOption Jessica (AI: Random) Army 2 info: >> SendArmySettingsToServer: Slot 3 empty info: >> SendArmySettingsToServer: Slot 4 empty info: >> SendArmySettingsToServer: Slot 5 empty info: >> SendArmySettingsToServer: Slot 6 empty info: >> SendArmySettingsToServer: Slot 7 empty info: >> SendArmySettingsToServer: Slot 8 empty info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Slot 11 empty info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty debug: GpgNetSend GameState Launching debug: OpenMovie /movies/seraphim_load.sfd: 569 debug: Preparing movie /movies/seraphim_load.sfd: 569 debug: Preparing movie /movies/seraphim_load.sfd: 569 debug: Preparing movie /movies/seraphim_load.sfd: 569 debug: Preparing movie /movies/seraphim_load.sfd: 569 debug: Preparing movie /movies/seraphim_load.sfd: 569 debug: Preparing movie /movies/seraphim_load.sfd: 569 debug: Playing movie d:\steam\steamapps\common\supreme commander forged alliance\movies\seraphim_load.sfd: 569 info: Starting background task "Map loader /maps/scmp_014/scmp_014.scmap" info: Background task "Map loader /maps/scmp_014/scmp_014.scmap" running. info: Active game mods for blueprint loading: info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Extracting mesh... info: Blueprints Modding... info: Blueprints Loading... completed: 606 original, 0 modded, and 73 preset units info: Blueprints Loading... completed: 393 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -8192 bytes RULE debug: Lua session environment initialized with game version 3821, game type FAF and at commit hash 1c49154e84dd4829b84fb742a443ccd5c67e7d4d info: /savereplay info: REPLAY ID: 24707932 info: Active mods in session: debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/scmp_014/scmp_014.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:63340/24707932/ley.SCFAreplay" debug: MEM: 0 bytes LUABP debug: Lua sim environment initialized with game version 3821, game type FAF and at commit hash 1c49154e84dd4829b84fb742a443ccd5c67e7d4d debug: MEM: 0 bytes OGRID info: Loading save file: /maps/SCMP_014/SCMP_014_save.lua info: Loading script file: /maps/SCMP_014/SCMP_014_script.lua info: * OnCreateAI: AIPersonality: (random) debug: Detected an AI with skirmish systems: ARMY_2, enabling AI functionality warning: NUM PROPS = 9364 info: Initialize Armies brain nickname is ley info: CreateArmy group ARMY_1 info: Initialize Armies brain nickname is Jessica (AI: Random) info: Initialize Skirmish for Jessica (AI: Random) info: CreateArmy group ARMY_2 debug: generated compression trees: 0.505549 debug: generated neighbors and labels: 1.225203 debug: generated marker metadata: 1.225669 debug: NavGenerator - culled 542 labels debug: cleaning up generated data: 1.227661 debug: generated tree information: 1.311009 debug: Generated in 1.31 seconds debug: Allocating 23.4mb memory debug: Allocated megabytes for labels: 0.238251 debug: Number of labels: 548.000000 debug: Number of cells: 58913.000000 debug: { -- table: 2084EDE8 (200 bytes) debug: Air = { -- table: 2084EEB0 (200 bytes) debug: Labels = 1, debug: Neighbors = 1860, debug: PathableLeafs = 256, debug: Subdivisions = 0, debug: UnpathableLeafs = 0 debug: }, debug: Amphibious = { -- table: 2084EE38 (200 bytes) debug: Labels = 187, debug: Neighbors = 147536, debug: PathableLeafs = 9590, debug: Subdivisions = 7073, debug: UnpathableLeafs = 11885 debug: }, debug: Hover = { -- table: 2084EE60 (200 bytes) debug: Labels = 179, debug: Neighbors = 125276, debug: PathableLeafs = 8467, debug: Subdivisions = 5845, debug: UnpathableLeafs = 9324 debug: }, debug: Land = { -- table: 2084EE10 (200 bytes) debug: Labels = 179, debug: Neighbors = 100659, debug: PathableLeafs = 5744, debug: Subdivisions = 4974, debug: UnpathableLeafs = 9434 debug: }, debug: Water = { -- table: 2084EE88 (200 bytes) debug: Labels = 2, debug: Neighbors = 28056, debug: PathableLeafs = 1658, debug: Subdivisions = 1319, debug: UnpathableLeafs = 2555 debug: } debug: } debug: Caching 4 markers of type Large Expansion Area! debug: Caching 12 markers of type Expansion Area! debug: Generated rally point markers in 0.84 miliseconds debug: Caching 82 markers of type Rally Point! debug: Generated rally point markers in 0.21 miliseconds debug: Caching 88 markers of type Naval Area! debug: Generated naval area markers in 1.17 miliseconds debug: Preloading 1418 batch textures debug: Preloading 0 d3d textures debug: Preloading 0 models debug: Preloading 0 animations info: creating medium fidelity terrain info: creating low fidelity water info: creating medium fidelity terrain info: creating low fidelity water debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators debug: Context based templates: Found template: AppendT3FabricatorWithStorages with name Storages debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: AppendPowerGeneratorsToSalvation with name Power generators debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls debug: Context based templates: Found template: AppendOpticsWithPower with name Power generators debug: Context based templates: Found template: AppendAirGrid with name Air grid debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators debug: Context based templates: Found template: AppendExtractorWithFabs with name Storages and fabricators debug: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators debug: Context based templates: Found template: AppendRadarWithPower with name Power generators debug: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators debug: Context based templates: Found template: AppendT3ArtilleryWithPower with name Power generators debug: Context based templates: Found template: PointDefense with name Point defense debug: Context based templates: Found template: AppendT2ArtilleryWithPower with name Power generators debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense debug: Context based templates: Found template: AppendExtractorWithStorages with name Storages debug: Context based templates: Found template: T3Extractor with name Extractor debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense debug: Context based templates: Found template: AppendSalvationWithPower with name Power generators debug: Context based templates: Found 23 templates info: /savereplay info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d debug: Session time: 00:00:15 Game time: 00:00:00 Heap: 320.0M / 285.1M info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d debug: Caching 1 markers of type Island! debug: Caching 0 markers of type Naval Exclude! warning: SND: XACT3DApply failed. Invalid arg info: *AI DEBUG: ARMY 2 : Initiating Archetype using RushMainNaval info: creating medium fidelity terrain info: creating low fidelity water debug: Session time: 00:00:25 Game time: 00:00:10 Heap: 320.0M / 288.3M debug: Session time: 00:00:45 Game time: 00:00:29 Heap: 320.0M / 291.0M debug: Session time: 00:00:55 Game time: 00:00:39 Heap: 320.0M / 293.9M debug: Session time: 00:01:05 Game time: 00:00:49 Heap: 320.0M / 295.7M debug: Session time: 00:01:25 Game time: 00:01:09 Heap: 320.0M / 295.8M debug: Session time: 00:01:35 Game time: 00:01:19 Heap: 320.0M / 297.1M debug: Session time: 00:01:45 Game time: 00:01:29 Heap: 320.0M / 297.4M debug: Session time: 00:01:55 Game time: 00:01:31 Heap: 320.0M / 296.9M