info: Client version: 2025.1.0 info: Game version: 3817 info: Game type: faf info: Process - priority set to: 'high' info: Process - affinity set to: 4092 info: Loading custom vault path: D:/ThisPC/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_US.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' warning: Unknown DirectSound speaker configuration 8. Defaulting to Stereo. info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 4de1288 debug: SND: Loaded WaveBank 'aeonselect' at 4de1288 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 4de13b8 debug: SND: Loaded WaveBank 'ambienttest' at 4de13b8 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 4de14e8 debug: SND: Loaded WaveBank 'cybranselect' at 4de14e8 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 4de1618 debug: SND: Loaded WaveBank 'explosions' at 4de1618 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 4de1748 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 4de2cb8 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 4de3e20 debug: SND: Loaded WaveBank 'impacts' at 4de3e20 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 4de3f50 debug: SND: Loaded WaveBank 'interface' at 4de3f50 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 4de4080 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 4de51e8 debug: SND: Loaded WaveBank 'seraphimselect' at 4de51e8 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 4de5318 debug: SND: Loaded WaveBank 'uaa' at 4de5318 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 4de5448 debug: SND: Loaded WaveBank 'uaadestroy' at 4de5448 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 4de5578 debug: SND: Loaded WaveBank 'uaaweapon' at 4de5578 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 4de56a8 debug: SND: Loaded WaveBank 'uab' at 4de56a8 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 4de57d8 debug: SND: Loaded WaveBank 'ual' at 4de57d8 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 4de5908 debug: SND: Loaded WaveBank 'ualdestroy' at 4de5908 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 4de5a38 debug: SND: Loaded WaveBank 'ualweapon' at 4de5a38 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 4de5b68 debug: SND: Loaded WaveBank 'uas' at 4de5b68 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 4de5c98 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 4de6e00 debug: SND: Loaded WaveBank 'uasweapon' at 4de6e00 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 4de6f30 debug: SND: Loaded WaveBank 'uea' at 4de6f30 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 4de7088 debug: SND: Loaded WaveBank 'ueadestroy' at 4de7088 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 4de7df0 debug: SND: Loaded WaveBank 'ueaweapon' at 4de7df0 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 4de71c0 debug: SND: Loaded WaveBank 'ueb' at 4de71c0 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 4de76a0 debug: SND: Loaded WaveBank 'uefselect' at 4de76a0 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 4de7430 debug: SND: Loaded WaveBank 'uel' at 4de7430 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 4de7910 debug: SND: Loaded WaveBank 'ueldestroy' at 4de7910 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 4de7f28 debug: SND: Loaded WaveBank 'uelweapon' at 4de7f28 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 4de77d8 debug: SND: Loaded WaveBank 'ues' at 4de77d8 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 4de8068 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 4de72f8 debug: SND: Loaded WaveBank 'uesweapon' at 4de72f8 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 4de7a48 debug: SND: Loaded WaveBank 'unitrumble' at 4de7a48 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 4de7b80 debug: SND: Loaded WaveBank 'unitsglobal' at 4de7b80 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 4de7568 debug: SND: Loaded WaveBank 'ura' at 4de7568 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 4de7cb8 debug: SND: Loaded WaveBank 'uradestroy' at 4de7cb8 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 4de9f60 debug: SND: Loaded WaveBank 'uraweapon' at 4de9f60 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 4de9468 debug: SND: Loaded WaveBank 'urb' at 4de9468 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 4de9810 debug: SND: Loaded WaveBank 'url' at 4de9810 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 4de91f8 debug: SND: Loaded WaveBank 'urldestroy' at 4de91f8 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 4deae00 debug: SND: Loaded WaveBank 'urlweapon' at 4deae00 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 4dea440 debug: SND: Loaded WaveBank 'urs' at 4dea440 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 4deb1d8 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 4dec340 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 4de95a0 debug: SND: Loaded WaveBank 'ursweapon' at 4de95a0 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 4dea6b0 debug: SND: Loaded WaveBank 'xaa_weapon' at 4dea6b0 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 4dea7e8 debug: SND: Loaded WaveBank 'xab' at 4dea7e8 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 4dea920 debug: SND: Loaded WaveBank 'xal' at 4dea920 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 4de96d8 debug: SND: Loaded WaveBank 'xal_weapon' at 4de96d8 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 4de9948 debug: SND: Loaded WaveBank 'xas' at 4de9948 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 4deab90 debug: SND: Loaded WaveBank 'xas_weapons' at 4deab90 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 4deaa58 debug: SND: Loaded WaveBank 'xea' at 4deaa58 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 4dea578 debug: SND: Loaded WaveBank 'xea_weapons' at 4dea578 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 4deacc8 debug: SND: Loaded WaveBank 'xeb' at 4deacc8 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 4de9cf0 debug: SND: Loaded WaveBank 'xel' at 4de9cf0 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 4dea1d0 debug: SND: Loaded WaveBank 'xel_weapons' at 4dea1d0 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 4deb070 debug: SND: Loaded WaveBank 'xes' at 4deb070 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 4ded4a8 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 4dea098 debug: SND: Loaded WaveBank 'xes_weapons' at 4dea098 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 4dea308 debug: SND: Loaded WaveBank 'xra' at 4dea308 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 4deaf38 debug: SND: Loaded WaveBank 'xra_weapon' at 4deaf38 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 4de9330 debug: SND: Loaded WaveBank 'xrb' at 4de9330 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 4de9a80 debug: SND: Loaded WaveBank 'xrl' at 4de9a80 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 4dee610 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 4de9bb8 debug: SND: Loaded WaveBank 'xrl_weapon' at 4de9bb8 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 4de9e28 debug: SND: Loaded WaveBank 'xrs' at 4de9e28 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 4df1270 debug: SND: Loaded WaveBank 'xrs_weapon' at 4df1270 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 4df0c58 debug: SND: Loaded WaveBank 'xsa' at 4df0c58 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 4df0028 debug: SND: Loaded WaveBank 'xsa_destroy' at 4df0028 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 4defef0 debug: SND: Loaded WaveBank 'xsa_weapon' at 4defef0 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 4df13a8 debug: SND: Loaded WaveBank 'xsb' at 4df13a8 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 4df0778 debug: SND: Loaded WaveBank 'xsb_weapon' at 4df0778 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 4df1000 debug: SND: Loaded WaveBank 'xsl' at 4df1000 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 4df0298 debug: SND: Loaded WaveBank 'xsl_destroy' at 4df0298 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 4df14e0 debug: SND: Loaded WaveBank 'xsl_weapon' at 4df14e0 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 4def7a0 debug: SND: Loaded WaveBank 'xss' at 4def7a0 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 4df1780 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 4df0d90 debug: SND: Loaded WaveBank 'xss_weapon' at 4df0d90 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -22546592 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 4e3ba68 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 4e3cbd0 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 4e3dd38 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 4e390b0 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 4e39218 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 4e38c78 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 4e38de0 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 4e38f48 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 4e546d8 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 4e53d00 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 4e54840 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Lua user environment initialized with game version 3817, game type FAF and at commit hash c2628426ab70f1df01a1cfc5fa2d4b7d09af9c18 info: /savereplay info: REPLAY ID: 24151823 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Wavebank prepared: 4de1748 debug: Wavebank prepared: 4de2cb8 debug: Wavebank prepared: 4de4080 debug: Wavebank prepared: 4de5c98 debug: Wavebank prepared: 4de8068 debug: Wavebank prepared: 4deb1d8 debug: Wavebank prepared: 4dec340 debug: Wavebank prepared: 4ded4a8 debug: Wavebank prepared: 4dee610 debug: Wavebank prepared: 4df1780 debug: Wavebank prepared: 4e3ba68 debug: Wavebank prepared: 4e3cbd0 debug: Wavebank prepared: 4e390b0 debug: Wavebank prepared: 4e39218 debug: Wavebank prepared: 4e38c78 debug: Wavebank prepared: 4e38de0 debug: Wavebank prepared: 4e38f48 debug: Wavebank prepared: 4e546d8 debug: Wavebank prepared: 4e53d00 info: GPGNET: entering idle state. debug: Wavebank prepared: 4e54840 info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x11866004 info: LOBBY: Game port 62044[UDP] opened. info: LOBBY: starting with local uid of 535161 [Fuzzydacat] info: GPGNET: entering lobby state. info: NET: using deflate compression for sends to kubernetes.docker.internal:61850. info: LOBBY: Connecting to host "UpsetHouse" [kubernetes.docker.internal:61850, uid=535218] info: Can't add chat text -- no chat display info: text="Connecting to game host..." info: DisconnectFromPeer (uid=60928) debug: GpgNetSend Disconnected 60928 info: LOBBY: deleting unknown peer uid 60928. info: ConnectToPeer (name=FSMzealot, uid=60928, address=127.0.0.1:61851, USE PROXY) info: NET: using deflate compression for sends to kubernetes.docker.internal:61851. info: LOBBY: Adding peer "FSMzealot" [kubernetes.docker.internal:61851, uid=60928] info: Can't add chat text -- no chat display info: text="Connecting to FSMzealot..." info: NET: using deflate compression for receives from kubernetes.docker.internal:61850 info: LOBBY: connection to "UpsetHouse" [kubernetes.docker.internal:61850, uid=535218] made, status=Connecting. info: CONNECTED TO HOST info: LOBBY: "UpsetHouse" [kubernetes.docker.internal:61850, uid=535218] has established connections to: 60928, 535161 info: { } info: { } info: { } info: { } info: MOD LIST SET TO: info: NET: using deflate compression for receives from kubernetes.docker.internal:61851 debug: GpgNetSend GameFull info: LOBBY: connection to "FSMzealot" [kubernetes.docker.internal:61851, uid=60928] made, status=Connecting. info: LOBBY: "FSMzealot" [kubernetes.docker.internal:61851, uid=60928] has established connections to: 535161, 535218 debug: GpgNetSend GameState Launching debug: OpenMovie /movies/UEF_load.sfd: 1728 debug: Preparing movie /movies/UEF_load.sfd: 1728 debug: Preparing movie /movies/UEF_load.sfd: 1728 debug: Preparing movie /movies/UEF_load.sfd: 1728 debug: Preparing movie /movies/UEF_load.sfd: 1728 debug: Preparing movie /movies/UEF_load.sfd: 1728 debug: Preparing movie /movies/UEF_load.sfd: 1728 debug: Playing movie d:\steamlibrary\steamapps\common\supreme commander forged alliance\movies\uef_load.sfd: 1728 info: Starting background task "Map loader /maps/scmp_018/scmp_018.scmap" info: Background task "Map loader /maps/scmp_018/scmp_018.scmap" running. info: Active game mods for blueprint loading: info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Extracting mesh... info: Blueprints Modding... info: Blueprints Loading... completed: 606 original, 0 modded, and 73 preset units info: Blueprints Loading... completed: 393 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -8192 bytes RULE debug: Lua session environment initialized with game version 3817, game type FAF and at commit hash c2628426ab70f1df01a1cfc5fa2d4b7d09af9c18 info: /savereplay info: REPLAY ID: 24151823 info: Active mods in session: debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/scmp_018/scmp_018.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:57848/24151823/Fuzzydacat.SCFAreplay" debug: MEM: -4194304 bytes LUABP debug: Lua sim environment initialized with game version 3817, game type FAF and at commit hash c2628426ab70f1df01a1cfc5fa2d4b7d09af9c18 debug: MEM: -4194304 bytes OGRID info: Loading save file: /maps/SCMP_018/SCMP_018_save.lua info: Loading script file: /maps/SCMP_018/SCMP_018_script.lua warning: NUM PROPS = 11626 info: Initialize Armies brain nickname is FSMzealot info: CreateArmy group ARMY_1 info: Initialize Armies brain nickname is Fuzzydacat info: CreateArmy group ARMY_2 info: Initialize Armies brain nickname is UpsetHouse info: CreateArmy group ARMY_3 info: Initialize Armies brain nickname is civilian info: CreateArmy group ARMY_9 info: Initialize Armies brain nickname is civilian info: CreateArmy group NEUTRAL_CIVILIAN warning: SND: XACT3DApply failed. Invalid arg debug: Preloading 1418 batch textures debug: Preloading 0 d3d textures debug: Preloading 0 models debug: Preloading 0 animations info: creating medium fidelity terrain info: creating low fidelity water info: creating medium fidelity terrain info: creating low fidelity water debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators debug: Context based templates: Found template: AppendT3FabricatorWithStorages with name Storages debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: AppendPowerGeneratorsToSalvation with name Power generators debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls debug: Context based templates: Found template: AppendOpticsWithPower with name Power generators debug: Context based templates: Found template: AppendAirGrid with name Air grid debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators debug: Context based templates: Found template: AppendExtractorWithFabs with name Storages and fabricators debug: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators debug: Context based templates: Found template: AppendRadarWithPower with name Power generators debug: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators debug: Context based templates: Found template: AppendT3ArtilleryWithPower with name Power generators debug: Context based templates: Found template: PointDefense with name Point defense debug: Context based templates: Found template: AppendT2ArtilleryWithPower with name Power generators debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense debug: Context based templates: Found template: AppendExtractorWithStorages with name Storages debug: Context based templates: Found template: T3Extractor with name Extractor debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense debug: Context based templates: Found template: AppendSalvationWithPower with name Power generators debug: Context based templates: Found 23 templates info: /savereplay warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Session time: 00:00:37 Game time: 00:00:00 Heap: 256.0M / 249.2M warning: Error resolving bank 'Music' to audio engine info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d debug: Session time: 00:00:47 Game time: 00:00:08 Heap: 288.0M / 275.0M warning: Error resolving bank 'Music' to audio engine debug: Session time: 00:01:05 Game time: 00:00:26 Heap: 320.0M / 284.0M debug: Session time: 00:01:15 Game time: 00:00:35 Heap: 320.0M / 280.7M debug: Session time: 00:01:25 Game time: 00:00:45 Heap: 320.0M / 288.8M info: Minimized true warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false debug: Session time: 00:01:43 Game time: 00:00:58 Heap: 320.0M / 281.9M debug: Session time: 00:01:54 Game time: 00:01:09 Heap: 320.0M / 284.6M debug: Session time: 00:02:14 Game time: 00:01:28 Heap: 320.0M / 285.4M debug: Session time: 00:02:24 Game time: 00:01:38 Heap: 320.0M / 284.6M debug: Session time: 00:02:34 Game time: 00:01:48 Heap: 320.0M / 285.2M debug: Session time: 00:02:44 Game time: 00:01:58 Heap: 320.0M / 286.4M debug: Session time: 00:02:55 Game time: 00:02:08 Heap: 320.0M / 283.5M debug: Session time: 00:03:14 Game time: 00:02:27 Heap: 320.0M / 283.0M debug: Session time: 00:03:24 Game time: 00:02:37 Heap: 320.0M / 283.5M debug: Session time: 00:03:44 Game time: 00:02:56 Heap: 320.0M / 284.9M debug: Session time: 00:03:55 Game time: 00:03:07 Heap: 320.0M / 282.9M debug: Session time: 00:04:14 Game time: 00:03:25 Heap: 320.0M / 283.7M debug: Session time: 00:04:34 Game time: 00:03:44 Heap: 320.0M / 284.0M debug: Session time: 00:04:54 Game time: 00:04:04 Heap: 320.0M / 285.4M debug: Session time: 00:05:04 Game time: 00:04:14 Heap: 320.0M / 286.5M debug: Session time: 00:05:24 Game time: 00:04:33 Heap: 320.0M / 286.6M debug: Session time: 00:05:34 Game time: 00:04:43 Heap: 320.0M / 287.8M debug: Session time: 00:05:44 Game time: 00:04:54 Heap: 320.0M / 288.0M debug: Session time: 00:05:55 Game time: 00:05:03 Heap: 320.0M / 289.1M debug: Session time: 00:06:14 Game time: 00:05:22 Heap: 320.0M / 288.8M debug: Session time: 00:06:34 Game time: 00:05:42 Heap: 320.0M / 289.6M debug: Session time: 00:06:44 Game time: 00:05:51 Heap: 320.0M / 290.0M debug: Session time: 00:06:55 Game time: 00:06:02 Heap: 320.0M / 289.6M debug: Session time: 00:07:14 Game time: 00:06:21 Heap: 320.0M / 290.0M debug: Session time: 00:07:24 Game time: 00:06:31 Heap: 320.0M / 290.1M debug: Session time: 00:07:35 Game time: 00:06:41 Heap: 320.0M / 290.3M debug: Session time: 00:07:54 Game time: 00:07:00 Heap: 320.0M / 290.9M debug: Session time: 00:08:06 Game time: 00:07:11 Heap: 320.0M / 290.8M debug: Session time: 00:08:24 Game time: 00:07:29 Heap: 320.0M / 295.9M debug: Session time: 00:08:43 Game time: 00:07:47 Heap: 320.0M / 295.4M debug: Session time: 00:09:02 Game time: 00:08:06 Heap: 320.0M / 296.4M debug: Session time: 00:09:12 Game time: 00:08:16 Heap: 320.0M / 296.7M debug: Session time: 00:09:23 Game time: 00:08:26 Heap: 320.0M / 298.4M debug: Session time: 00:09:42 Game time: 00:08:45 Heap: 320.0M / 300.8M debug: Session time: 00:09:53 Game time: 00:08:55 Heap: 320.0M / 299.9M debug: Session time: 00:10:12 Game time: 00:09:14 Heap: 320.0M / 301.3M debug: Session time: 00:10:22 Game time: 00:09:24 Heap: 320.0M / 300.5M debug: Session time: 00:10:42 Game time: 00:09:43 Heap: 320.0M / 300.2M debug: Session time: 00:11:02 Game time: 00:10:03 Heap: 320.0M / 300.5M debug: Session time: 00:11:13 Game time: 00:10:13 Heap: 320.0M / 299.2M debug: Session time: 00:11:33 Game time: 00:10:32 Heap: 320.0M / 299.4M debug: Session time: 00:11:44 Game time: 00:10:44 Heap: 320.0M / 298.1M debug: Session time: 00:12:01 Game time: 00:11:01 Heap: 320.0M / 299.3M debug: Session time: 00:12:13 Game time: 00:11:12 Heap: 320.0M / 299.4M debug: Moderator event for UpsetHouse: Self-destructed 7 units debug: Session time: 00:12:32 Game time: 00:11:30 Heap: 320.0M / 299.2M debug: Session time: 00:12:51 Game time: 00:11:49 Heap: 320.0M / 300.0M debug: Session time: 00:13:10 Game time: 00:12:07 Heap: 320.0M / 300.6M debug: Session time: 00:13:30 Game time: 00:12:27 Heap: 320.0M / 301.7M debug: Session time: 00:13:40 Game time: 00:12:37 Heap: 320.0M / 301.0M debug: Session time: 00:14:01 Game time: 00:12:57 Heap: 320.0M / 301.0M debug: Session time: 00:14:11 Game time: 00:13:07 Heap: 320.0M / 300.5M debug: Session time: 00:14:22 Game time: 00:13:17 Heap: 320.0M / 301.5M debug: Session time: 00:14:42 Game time: 00:13:37 Heap: 320.0M / 302.4M debug: Session time: 00:15:00 Game time: 00:13:55 Heap: 320.0M / 302.5M debug: Session time: 00:15:20 Game time: 00:14:15 Heap: 320.0M / 304.0M debug: Session time: 00:15:33 Game time: 00:14:27 Heap: 320.0M / 303.3M debug: Session time: 00:15:49 Game time: 00:14:43 Heap: 320.0M / 304.0M debug: Session time: 00:16:09 Game time: 00:15:02 Heap: 320.0M / 304.3M debug: Session time: 00:16:19 Game time: 00:15:12 Heap: 320.0M / 304.9M debug: Session time: 00:16:40 Game time: 00:15:32 Heap: 320.0M / 304.2M debug: Session time: 00:16:50 Game time: 00:15:42 Heap: 320.0M / 304.9M debug: Session time: 00:17:11 Game time: 00:16:02 Heap: 320.0M / 305.1M debug: Session time: 00:17:21 Game time: 00:16:12 Heap: 320.0M / 305.6M debug: Session time: 00:17:40 Game time: 00:16:30 Heap: 320.0M / 305.5M debug: Session time: 00:18:00 Game time: 00:16:49 Heap: 320.0M / 305.8M debug: Session time: 00:18:20 Game time: 00:17:09 Heap: 320.0M / 306.0M debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/unknown_icon.dds debug: Session time: 00:18:39 Game time: 00:17:28 Heap: 320.0M / 307.0M debug: Session time: 00:18:50 Game time: 00:17:39 Heap: 320.0M / 306.4M debug: Session time: 00:19:01 Game time: 00:17:49 Heap: 320.0M / 305.9M debug: Session time: 00:19:12 Game time: 00:18:00 Heap: 320.0M / 305.6M debug: Session time: 00:19:28 Game time: 00:18:16 Heap: 320.0M / 306.2M debug: Session time: 00:19:48 Game time: 00:18:35 Heap: 320.0M / 307.3M debug: Session time: 00:19:59 Game time: 00:18:46 Heap: 320.0M / 307.3M debug: Session time: 00:20:18 Game time: 00:19:04 Heap: 320.0M / 307.5M debug: Session time: 00:20:37 Game time: 00:19:23 Heap: 320.0M / 308.3M debug: Session time: 00:20:57 Game time: 00:19:43 Heap: 320.0M / 308.0M debug: Session time: 00:21:08 Game time: 00:19:54 Heap: 320.0M / 307.7M debug: Session time: 00:21:27 Game time: 00:20:12 Heap: 320.0M / 307.9M info: CWldSession::DoBeat() unknown entity id (0x2ff000ad) supplied in a pose update. debug: Session time: 00:21:37 Game time: 00:20:22 Heap: 320.0M / 308.2M debug: Session time: 00:21:56 Game time: 00:20:40 Heap: 320.0M / 308.5M debug: Session time: 00:22:09 Game time: 00:20:53 Heap: 320.0M / 308.5M debug: Session time: 00:22:26 Game time: 00:21:09 Heap: 320.0M / 309.0M debug: Session time: 00:22:36 Game time: 00:21:19 Heap: 320.0M / 310.5M debug: Session time: 00:22:56 Game time: 00:21:38 Heap: 320.0M / 310.0M debug: Session time: 00:23:06 Game time: 00:21:48 Heap: 320.0M / 312.2M debug: Session time: 00:23:26 Game time: 00:22:07 Heap: 320.0M / 314.0M debug: Session time: 00:23:36 Game time: 00:22:17 Heap: 320.0M / 312.5M debug: Session time: 00:23:54 Game time: 00:22:34 Heap: 320.0M / 314.0M debug: Session time: 00:24:05 Game time: 00:22:45 Heap: 320.0M / 313.7M debug: Session time: 00:24:24 Game time: 00:23:03 Heap: 320.0M / 313.9M debug: Session time: 00:24:34 Game time: 00:23:13 Heap: 320.0M / 314.0M debug: Session time: 00:24:53 Game time: 00:23:31 Heap: 320.0M / 315.0M warning: Error running OnAdjacentTo script in Entity ueb0101 at 21fa1b08: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): table index is nil stack traceback: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): in function <...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua:772> debug: Session time: 00:25:12 Game time: 00:23:50 Heap: 320.0M / 314.8M debug: Session time: 00:25:23 Game time: 00:24:00 Heap: 320.0M / 314.7M debug: Session time: 00:25:33 Game time: 00:24:10 Heap: 320.0M / 314.5M debug: Session time: 00:25:45 Game time: 00:24:22 Heap: 320.0M / 314.1M warning: Error running OnAdjacentTo script in Entity ueb0101 at 230a8b08: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): table index is nil stack traceback: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): in function <...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua:772> debug: Session time: 00:26:01 Game time: 00:24:38 Heap: 320.0M / 314.8M debug: Session time: 00:26:12 Game time: 00:24:48 Heap: 320.0M / 314.5M warning: Error running OnAdjacentTo script in Entity ueb0101 at 21021b08: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): table index is nil stack traceback: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): in function <...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua:772> debug: Session time: 00:26:31 Game time: 00:25:07 Heap: 320.0M / 315.3M debug: Session time: 00:26:42 Game time: 00:25:18 Heap: 320.0M / 315.2M warning: Error running OnAdjacentTo script in Entity ueb0101 at 23297908: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): table index is nil stack traceback: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): in function <...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua:772> debug: Session time: 00:27:00 Game time: 00:25:35 Heap: 320.0M / 315.8M debug: Session time: 00:27:10 Game time: 00:25:45 Heap: 320.0M / 315.7M debug: Session time: 00:27:20 Game time: 00:25:54 Heap: 320.0M / 315.3M debug: Session time: 00:27:30 Game time: 00:26:04 Heap: 320.0M / 316.7M debug: Session time: 00:27:40 Game time: 00:26:14 Heap: 320.0M / 315.0M debug: Session time: 00:28:00 Game time: 00:26:33 Heap: 320.0M / 315.5M debug: Session time: 00:28:11 Game time: 00:26:44 Heap: 320.0M / 315.8M debug: Session time: 00:28:21 Game time: 00:26:53 Heap: 320.0M / 315.8M debug: Session time: 00:28:32 Game time: 00:27:04 Heap: 320.0M / 315.7M debug: Session time: 00:28:42 Game time: 00:27:13 Heap: 352.0M / 316.7M debug: Session time: 00:28:52 Game time: 00:27:23 Heap: 352.0M / 317.7M debug: Session time: 00:29:10 Game time: 00:27:41 Heap: 352.0M / 317.8M debug: Session time: 00:29:29 Game time: 00:28:00 Heap: 352.0M / 318.8M debug: Session time: 00:29:49 Game time: 00:28:19 Heap: 352.0M / 319.3M debug: Session time: 00:30:00 Game time: 00:28:29 Heap: 352.0M / 319.8M debug: Session time: 00:30:10 Game time: 00:28:39 Heap: 352.0M / 319.6M debug: Session time: 00:30:29 Game time: 00:28:58 Heap: 352.0M / 321.2M debug: Session time: 00:30:39 Game time: 00:29:08 Heap: 352.0M / 321.2M debug: Session time: 00:30:49 Game time: 00:29:17 Heap: 352.0M / 321.0M debug: Session time: 00:31:00 Game time: 00:29:27 Heap: 352.0M / 321.4M debug: Session time: 00:31:19 Game time: 00:29:46 Heap: 352.0M / 321.8M debug: Session time: 00:31:39 Game time: 00:30:05 Heap: 352.0M / 322.6M debug: Session time: 00:31:49 Game time: 00:30:15 Heap: 352.0M / 321.6M debug: Session time: 00:31:59 Game time: 00:30:25 Heap: 352.0M / 322.0M debug: Session time: 00:32:19 Game time: 00:30:44 Heap: 352.0M / 322.2M debug: Session time: 00:32:39 Game time: 00:31:03 Heap: 352.0M / 322.1M debug: Session time: 00:32:49 Game time: 00:31:13 Heap: 352.0M / 323.3M debug: Session time: 00:33:09 Game time: 00:31:32 Heap: 352.0M / 323.4M debug: Session time: 00:33:19 Game time: 00:31:42 Heap: 352.0M / 322.8M debug: Session time: 00:33:39 Game time: 00:32:02 Heap: 352.0M / 328.8M debug: Session time: 00:33:50 Game time: 00:32:11 Heap: 352.0M / 328.0M debug: Session time: 00:34:00 Game time: 00:32:21 Heap: 352.0M / 327.8M debug: Session time: 00:34:18 Game time: 00:32:39 Heap: 352.0M / 328.5M debug: Session time: 00:34:29 Game time: 00:32:48 Heap: 352.0M / 327.8M debug: Session time: 00:34:39 Game time: 00:32:58 Heap: 352.0M / 328.9M debug: Session time: 00:34:59 Game time: 00:33:17 Heap: 352.0M / 328.1M debug: Session time: 00:35:19 Game time: 00:33:37 Heap: 352.0M / 327.9M debug: Session time: 00:35:29 Game time: 00:33:47 Heap: 352.0M / 328.4M debug: Session time: 00:35:39 Game time: 00:33:56 Heap: 352.0M / 328.8M debug: Session time: 00:35:59 Game time: 00:34:15 Heap: 352.0M / 330.8M debug: Session time: 00:36:19 Game time: 00:34:34 Heap: 352.0M / 330.1M debug: Session time: 00:36:29 Game time: 00:34:44 Heap: 352.0M / 329.6M debug: Session time: 00:36:40 Game time: 00:34:55 Heap: 352.0M / 329.7M info: CWldSession::DoBeat() unknown entity id (0x2ff00008) supplied in a pose update. debug: Session time: 00:36:58 Game time: 00:35:13 Heap: 352.0M / 330.5M debug: Session time: 00:37:18 Game time: 00:35:32 Heap: 352.0M / 329.8M debug: Session time: 00:37:39 Game time: 00:35:52 Heap: 352.0M / 330.1M debug: Session time: 00:37:58 Game time: 00:36:11 Heap: 352.0M / 331.0M debug: Session time: 00:38:18 Game time: 00:36:31 Heap: 352.0M / 331.2M debug: Session time: 00:38:28 Game time: 00:36:40 Heap: 352.0M / 331.1M debug: Session time: 00:38:38 Game time: 00:36:50 Heap: 352.0M / 331.0M debug: Session time: 00:38:48 Game time: 00:37:00 Heap: 352.0M / 330.9M debug: Session time: 00:38:59 Game time: 00:37:10 Heap: 352.0M / 331.5M debug: Session time: 00:39:19 Game time: 00:37:30 Heap: 352.0M / 331.1M debug: Session time: 00:39:39 Game time: 00:37:49 Heap: 352.0M / 332.3M debug: Session time: 00:39:58 Game time: 00:38:08 Heap: 352.0M / 331.0M debug: Session time: 00:40:18 Game time: 00:38:27 Heap: 352.0M / 331.1M debug: Session time: 00:40:39 Game time: 00:38:47 Heap: 352.0M / 330.4M debug: Session time: 00:40:59 Game time: 00:39:06 Heap: 352.0M / 331.1M debug: Session time: 00:41:09 Game time: 00:39:16 Heap: 352.0M / 330.6M info: CWldSession::DoBeat() unknown entity id (0x2ff0031c) supplied in a pose update. debug: Session time: 00:41:29 Game time: 00:39:35 Heap: 352.0M / 330.0M debug: Session time: 00:41:49 Game time: 00:39:55 Heap: 352.0M / 329.8M debug: Session time: 00:41:59 Game time: 00:40:05 Heap: 352.0M / 329.6M debug: Session time: 00:42:10 Game time: 00:40:15 Heap: 352.0M / 329.7M debug: Session time: 00:42:21 Game time: 00:40:26 Heap: 352.0M / 330.1M debug: Session time: 00:42:38 Game time: 00:40:43 Heap: 352.0M / 330.1M debug: Session time: 00:42:48 Game time: 00:40:52 Heap: 352.0M / 330.2M warning: ACU kill detected. Rating for ranked games is now enforced. debug: GpgNetSend EnforceRating debug: Moderator event for FSMzealot: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Fuzzydacat: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for UpsetHouse: GpgNetSend with command 'EnforceRating' and data '' debug: Session time: 00:42:58 Game time: 00:41:03 Heap: 352.0M / 329.9M debug: Matchstate - defeated: UpsetHouse debug: (24637) Sending game result: 3 defeat -10 debug: GpgNetSend GameResult 3 defeat -10 debug: Moderator event for FSMzealot: GpgNetSend with command 'GameResult' and data '3,defeat -10,' debug: Moderator event for Fuzzydacat: GpgNetSend with command 'GameResult' and data '3,defeat -10,' debug: Moderator event for UpsetHouse: GpgNetSend with command 'GameResult' and data '3,defeat -10,' debug: Session time: 00:43:18 Game time: 00:41:21 Heap: 352.0M / 329.0M warning: ACU kill detected. Rating for ranked games is now enforced. warning: SND: Error playing cue 3 on bank 1 [explosions] XACT: Invalid arg warning: SND: Error playing cue 5 on bank 1 [explosions] XACT: Invalid arg debug: GpgNetSend EnforceRating debug: Moderator event for FSMzealot: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Fuzzydacat: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for UpsetHouse: GpgNetSend with command 'EnforceRating' and data '' debug: Matchstate - defeated: Fuzzydacat debug: Matchstate - won: FSMzealot debug: (24969) Sending game result: 2 defeat -10 debug: GpgNetSend GameResult 2 defeat -10 debug: (24969) Sending game result: 1 victory 10 debug: GpgNetSend GameResult 1 victory 10 warning: SND: Error playing cue 113 on bank 4 [interface] XACT: No wavebank exists for desired operation debug: Moderator event for FSMzealot: GpgNetSend with command 'GameResult' and data '2,defeat -10,' debug: Moderator event for FSMzealot: GpgNetSend with command 'GameResult' and data '1,victory 10,' debug: Moderator event for Fuzzydacat: GpgNetSend with command 'GameResult' and data '2,defeat -10,' debug: Moderator event for Fuzzydacat: GpgNetSend with command 'GameResult' and data '1,victory 10,' debug: Moderator event for UpsetHouse: GpgNetSend with command 'GameResult' and data '2,defeat -10,' debug: Moderator event for UpsetHouse: GpgNetSend with command 'GameResult' and data '1,victory 10,' debug: GpgNetSend JsonStats 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debug: GpgNetSend GameEnded info: Score data received! debug: Moderator event for FSMzealot: GpgNetSend with command 'JsonStats' and data 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debug: Moderator event for FSMzealot: GpgNetSend with command 'GameEnded' and data '' debug: Moderator event for FSMzealot: Switched focus army from 1 to -1! debug: Moderator event for UpsetHouse: GpgNetSend with command 'JsonStats' and data 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debug: Moderator event for UpsetHouse: GpgNetSend with command 'GameEnded' and data '' debug: Moderator event for Fuzzydacat: GpgNetSend with command 'JsonStats' and data 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debug: Moderator event for Fuzzydacat: GpgNetSend with command 'GameEnded' and data '' debug: Moderator event for UpsetHouse: Switched focus army from 3 to -1! debug: Moderator event for Fuzzydacat: Switched focus army from 2 to -1! debug: Session time: 00:43:38 Game time: 00:41:40 Heap: 352.0M / 327.3M warning: Connection dialogue opening due to disconnection by players: debug: OpenMovie /movies/menu_background.sfd: 233989 debug: Preparing movie /movies/menu_background.sfd: 233989 debug: Preparing movie /movies/menu_background.sfd: 233989 debug: Preparing movie /movies/menu_background.sfd: 233989 debug: Preparing movie /movies/menu_background.sfd: 233989 debug: Preparing movie /movies/menu_background.sfd: 233989 info: Block is too late ! info: terminated info: Block is too late ! info: terminated debug: Preparing movie /movies/menu_background.sfd: 233989 info: /init debug: Playing movie d:\steamlibrary\steamapps\common\supreme commander forged alliance\movies\menu_background.sfd: 233989 debug: Session time: 00:44:01 Game time: 00:41:40 Heap: 384.0M / 353.6M debug: Session time: 00:44:16 Game time: 00:41:40 Heap: 384.0M / 369.0M debug: Session time: 00:44:35 Game time: 00:41:40 Heap: 384.0M / 367.8M debug: Session time: 00:44:46 Game time: 00:41:40 Heap: 384.0M / 367.8M info: GPGNET: setting nat handler to 0x00000000 info: CNetTCPBuf::Read(): recv() failed: WSAEINTR