info: Client version: 2024.10.0 info: Game version: 3816 info: Game type: faf info: Process - priority set to: 'high' info: Process - affinity set to: 4092 info: Loading custom vault path: I:/SteamLibrary/steamapps/common/Supreme Commander Forged Alliance/FAF Client/Map info: Mounting sounds in mod: blackopsfaf-unleashed info: Mounting sounds in mod: endgameprime info: Mounting sounds in mod: totalmayhem info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_US.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\maps\3v3 sand box.v0001', mounted as '/maps/3v3 sand box.v0001/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\maps\adaptive_helms_deep.v0003', mounted as '/maps/adaptive_helms_deep.v0003/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\maps\adaptive_pillar_survival.v0002', mounted as '/maps/adaptive_pillar_survival.v0002/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\maps\adaptive_simple_survival.v0002', mounted as '/maps/adaptive_simple_survival.v0002/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\maps\astro_mountain_4v4.v0002', mounted as '/maps/astro_mountain_4v4.v0002/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\maps\autistic_astro_1vs8.v0015', mounted as '/maps/autistic_astro_1vs8.v0015/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\maps\a_procyon5.v0001', mounted as '/maps/a_procyon5.v0001/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\maps\flat_512_swarm_survival.v0005', mounted as '/maps/flat_512_swarm_survival.v0005/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\maps\gap_xtreme.v0009', mounted as '/maps/gap_xtreme.v0009/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\maps\onixs_infinity_astro_4v4.v0001', mounted as '/maps/onixs_infinity_astro_4v4.v0001/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\maps\serenity_reef_5v5.v0008', mounted as '/maps/serenity_reef_5v5.v0008/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\maps\survival_deluge.v0013', mounted as '/maps/survival_deluge.v0013/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\maps\survival_deluge.v0014', mounted as '/maps/survival_deluge.v0014/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\#2x resources,storage,buildrate,buildrange', mounted as '/mods/#2x resources,storage,buildrate,buildrange/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\1particle', mounted as '/mods/1particle/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\2particle', mounted as '/mods/2particle/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\4x buildrate', mounted as '/mods/4x buildrate/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\acu boost 1.5x', mounted as '/mods/acu boost 1.5x/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\advancedshieldsv4fixed', mounted as '/mods/advancedshieldsv4fixed/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\ai wave survival', mounted as '/mods/ai wave survival/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\aircrashdamage50', mounted as '/mods/aircrashdamage50/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\all_faction_quantum_gate', mounted as '/mods/all_faction_quantum_gate/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\blackopsfaf-acus', mounted as '/mods/blackopsfaf-acus/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\blackopsfaf-exunits', mounted as '/mods/blackopsfaf-exunits/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\blackopsfaf-unleashed', mounted as '/mods/blackopsfaf-unleashed/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\blackopsfaf-unleashed\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\cheapnukes_50', mounted as '/mods/cheapnukes_50/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\commander aa', mounted as '/mods/commander aa/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\commander movement speed x2', mounted as '/mods/commander movement speed x2/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\commanders_x4 blackops', mounted as '/mods/commanders_x4 blackops/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\endgameprime', mounted as '/mods/endgameprime/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\endgameprime\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\exmex', mounted as '/mods/exmex/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\expshield_mk_ii', mounted as '/mods/expshield_mk_ii/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\ggaaeont4colossalcolossus', mounted as '/mods/ggaaeont4colossalcolossus/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\ggaueft4fatman', mounted as '/mods/ggaueft4fatman/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\hiveexp', mounted as '/mods/hiveexp/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\hives 25 50 75 build rate', mounted as '/mods/hives 25 50 75 build rate/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\hivesforall', mounted as '/mods/hivesforall/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\kennelexp', mounted as '/mods/kennelexp/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\low bo commander upgrades costs', mounted as '/mods/low bo commander upgrades costs/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\low bo commander upgrades costs - reuploaded', mounted as '/mods/low bo commander upgrades costs - reuploaded/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\low commander upgrades costs', mounted as '/mods/low commander upgrades costs/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\no friendly fire', mounted as '/mods/no friendly fire/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\nofriendlyfire', mounted as '/mods/nofriendlyfire/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\nuclearrepulsorshields', mounted as '/mods/nuclearrepulsorshields/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\reclaim tower', mounted as '/mods/reclaim tower/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\skytracker', mounted as '/mods/skytracker/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\storagerich_x10', mounted as '/mods/storagerich_x10/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\swarm survival vanilla', mounted as '/mods/swarm survival vanilla/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\t4t5hives', mounted as '/mods/t4t5hives/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\t4_energy_gen_stock_para', mounted as '/mods/t4_energy_gen_stock_para/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\totalmayhem', mounted as '/mods/totalmayhem/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\totalmayhem\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\wreckreclaim50', mounted as '/mods/wreckreclaim50/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\faf client\map\mods\x4_build_range_catmanfs', mounted as '/mods/x4_build_range_catmanfs/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'i:\steamlibrary\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 6a97018 debug: SND: Loaded WaveBank 'aeonselect' at 6a97018 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 6a97148 debug: SND: Loaded WaveBank 'ambienttest' at 6a97148 info: IsStreamingWaveBank("/sounds/battlepackwb.xwb") => false debug: Wavebank prepared: 6a97278 debug: SND: Loaded WaveBank 'battlepackwb' at 6a97278 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 6a973a8 debug: SND: Loaded WaveBank 'blackopswb' at 6a973a8 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 6a974d8 debug: SND: Loaded WaveBank 'cybranselect' at 6a974d8 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 6a97608 debug: SND: Loaded WaveBank 'explosions' at 6a97608 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 6a97738 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 6a988d8 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 6a99a78 debug: SND: Loaded WaveBank 'impacts' at 6a99a78 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 6a99ba8 debug: SND: Loaded WaveBank 'interface' at 6a99ba8 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 6a99cd8 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 6a9ae78 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 6a9c020 debug: SND: Loaded WaveBank 'seraphimselect' at 6a9c020 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 6a9c150 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 6a9d2f0 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 6a9d2f0 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 6a9d420 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 6a9d420 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 6a9d550 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 6a9d550 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 6a9d680 debug: SND: Loaded WaveBank 'tm_robotsounds' at 6a9d680 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 6a9d7b0 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 6a9d7b0 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 6a9d8e0 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 6a9ea80 debug: SND: Loaded WaveBank 'uaa' at 6a9ea80 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 6a9ebb0 debug: SND: Loaded WaveBank 'uaadestroy' at 6a9ebb0 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 6a9ece0 debug: SND: Loaded WaveBank 'uaaweapon' at 6a9ece0 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 6a9f318 debug: SND: Loaded WaveBank 'uab' at 6a9f318 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 6a9ee38 debug: SND: Loaded WaveBank 'ual' at 6a9ee38 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 6a9fcd8 debug: SND: Loaded WaveBank 'ualdestroy' at 6a9fcd8 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 6a9ef70 debug: SND: Loaded WaveBank 'ualweapon' at 6a9ef70 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 6a9f0a8 debug: SND: Loaded WaveBank 'uas' at 6a9f0a8 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 6a9fe18 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 6a9f7f8 debug: SND: Loaded WaveBank 'uasweapon' at 6a9f7f8 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 6a9f1e0 debug: SND: Loaded WaveBank 'uea' at 6a9f1e0 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 6a9f588 debug: SND: Loaded WaveBank 'ueadestroy' at 6a9f588 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 6a9f450 debug: SND: Loaded WaveBank 'ueaweapon' at 6a9f450 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 6a9f930 debug: SND: Loaded WaveBank 'ueb' at 6a9f930 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 6a9f6c0 debug: SND: Loaded WaveBank 'uefselect' at 6a9f6c0 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 6a9fa68 debug: SND: Loaded WaveBank 'uel' at 6a9fa68 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 6a9fba0 debug: SND: Loaded WaveBank 'ueldestroy' at 6a9fba0 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 6aa2840 debug: SND: Loaded WaveBank 'uelweapon' at 6aa2840 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 6aa0fe0 debug: SND: Loaded WaveBank 'ues' at 6aa0fe0 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 6aa2fc0 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 6aa2be8 debug: SND: Loaded WaveBank 'uesweapon' at 6aa2be8 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 6aa2978 debug: SND: Loaded WaveBank 'unitrumble' at 6aa2978 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 6aa14c0 debug: SND: Loaded WaveBank 'unitsglobal' at 6aa14c0 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 6aa2d20 debug: SND: Loaded WaveBank 'ura' at 6aa2d20 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 6aa2e58 debug: SND: Loaded WaveBank 'uradestroy' at 6aa2e58 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 6aa15f8 debug: SND: Loaded WaveBank 'uraweapon' at 6aa15f8 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 6aa2360 debug: SND: Loaded WaveBank 'urb' at 6aa2360 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 6aa1c10 debug: SND: Loaded WaveBank 'url' at 6aa1c10 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 6aa1118 debug: SND: Loaded WaveBank 'urldestroy' at 6aa1118 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 6aa1868 debug: SND: Loaded WaveBank 'urlweapon' at 6aa1868 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 6aa1250 debug: SND: Loaded WaveBank 'urs' at 6aa1250 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 6aa4160 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 6aa5300 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 6aa1e80 debug: SND: Loaded WaveBank 'ursweapon' at 6aa1e80 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 6aa2ab0 debug: SND: Loaded WaveBank 'xaa_weapon' at 6aa2ab0 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 6aa1730 debug: SND: Loaded WaveBank 'xab' at 6aa1730 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 6aa2498 debug: SND: Loaded WaveBank 'xal' at 6aa2498 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 6aa1d48 debug: SND: Loaded WaveBank 'xal_weapon' at 6aa1d48 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 6aa25d0 debug: SND: Loaded WaveBank 'xas' at 6aa25d0 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 6aa1388 debug: SND: Loaded WaveBank 'xas_weapons' at 6aa1388 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 6aa19a0 debug: SND: Loaded WaveBank 'xea' at 6aa19a0 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 6aa2708 debug: SND: Loaded WaveBank 'xea_weapons' at 6aa2708 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 6aa1ad8 debug: SND: Loaded WaveBank 'xeb' at 6aa1ad8 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 6aa1fb8 debug: SND: Loaded WaveBank 'xel' at 6aa1fb8 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 6aa20f0 debug: SND: Loaded WaveBank 'xel_weapons' at 6aa20f0 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 6aa2228 debug: SND: Loaded WaveBank 'xes' at 6aa2228 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 6aa64a0 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 6aa8298 debug: SND: Loaded WaveBank 'xes_weapons' at 6aa8298 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 6aa8c58 debug: SND: Loaded WaveBank 'xra' at 6aa8c58 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 6aa7ef0 debug: SND: Loaded WaveBank 'xra_weapon' at 6aa7ef0 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 6aa8d90 debug: SND: Loaded WaveBank 'xrb' at 6aa8d90 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 6aa78d8 debug: SND: Loaded WaveBank 'xrl' at 6aa78d8 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 6aa9648 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 6aa9270 debug: SND: Loaded WaveBank 'xrl_weapon' at 6aa9270 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 6aa7b48 debug: SND: Loaded WaveBank 'xrs' at 6aa7b48 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 6aa7a10 debug: SND: Loaded WaveBank 'xrs_weapon' at 6aa7a10 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 6aa8778 debug: SND: Loaded WaveBank 'xsa' at 6aa8778 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 6aa88b0 debug: SND: Loaded WaveBank 'xsa_destroy' at 6aa88b0 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 6aa8b20 debug: SND: Loaded WaveBank 'xsa_weapon' at 6aa8b20 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 6aa8ec8 debug: SND: Loaded WaveBank 'xsb' at 6aa8ec8 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 6aa7c80 debug: SND: Loaded WaveBank 'xsb_weapon' at 6aa7c80 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 6aa94e0 debug: SND: Loaded WaveBank 'xsl' at 6aa94e0 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 6aa89e8 debug: SND: Loaded WaveBank 'xsl_destroy' at 6aa89e8 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 6aa8640 debug: SND: Loaded WaveBank 'xsl_weapon' at 6aa8640 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 6aa9000 debug: SND: Loaded WaveBank 'xss' at 6aa9000 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 6aaa7e8 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 6aa9138 debug: SND: Loaded WaveBank 'xss_weapon' at 6aa9138 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'battlepacksb' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -31459047 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 6ad4850 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 6ad3e78 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 6ad3fe0 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 6ad4148 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 6ad42b0 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 6ad4418 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 6ad4580 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 6ad3d10 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 6ad46e8 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 6ad49b8 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 6ad3ba8 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Lua user environment initialized with game version 3816, game type FAF and at commit hash 73ed88ea7755a36c1293f08700fe67c810c464f1 info: /savereplay info: REPLAY ID: 23906880 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Wavebank prepared: 6a97738 debug: Wavebank prepared: 6a988d8 debug: Wavebank prepared: 6a99cd8 debug: Wavebank prepared: 6a9ae78 debug: Wavebank prepared: 6a9c150 debug: Wavebank prepared: 6a9d8e0 debug: Wavebank prepared: 6a9fe18 debug: Wavebank prepared: 6aa2fc0 debug: Wavebank prepared: 6aa4160 debug: Wavebank prepared: 6aa5300 debug: Wavebank prepared: 6aa64a0 debug: Wavebank prepared: 6aa9648 debug: Wavebank prepared: 6aaa7e8 debug: Wavebank prepared: 6ad4850 debug: Wavebank prepared: 6ad3e78 debug: Wavebank prepared: 6ad4148 debug: Wavebank prepared: 6ad42b0 debug: Wavebank prepared: 6ad4418 debug: Wavebank prepared: 6ad4580 debug: Wavebank prepared: 6ad3d10 debug: Wavebank prepared: 6ad46e8 debug: Wavebank prepared: 6ad49b8 info: GPGNET: entering idle state. debug: Wavebank prepared: 6ad3fe0 debug: Wavebank prepared: 6ad3ba8 info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x112a8004 info: LOBBY: Game port 34483[UDP] opened. info: LOBBY: starting with local uid of 473848 [TheNilonGG] info: GPGNET: entering lobby state. info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 62033943-34ae-4f9c-85d4-70d272bd0eda = true info: 9e8ea941-c306-4751-b367-a00000020000 = true info: 45c66ed4-723b-49cb-90c2-93d606c70e24 = true info: 01456cd7-cbtt-4c3a-bdac-3d56e8fdc890 = true info: b0c4dfa0-6472-4346-a5a2-c4209651689f = true info: 36fd209d-75b5-45d8-a6bf-569501d1bcfb = true info: a91ab4c2-9f36-11ed-8272-cfcdde452428 = true info: adf9fefc-a091-457c-8781-e837710f3c67 = true info: 41de3fe3-0106-4d32-9e2a-2c0246034686 = true info: 42a6f9bd-fdc2-4fa5-bb17-ca3c7455631a = true info: edf9fefc-a091-457c-8781-e837710f3c67 = true info: 02d5871c-c034-4296-bc64-7301ce16988e = true info: daeafcc2-0bcc-463a-962e-a33e703eacd1 = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { } debug: GpgNetSend GameMods activated 16 debug: GpgNetSend GameMods uids 8b2d7222-e15d-42d5-9c4d-29e9fff00002 62033943-34ae-4f9c-85d4-70d272bd0eda 9e8ea941-c306-4751-b367-a00000020000 45c66ed4-723b-49cb-90c2-93d606c70e24 01456cd7-cbtt-4c3a-bdac-3d56e8fdc890 b0c4dfa0-6472-4346-a5a2-c4209651689f 36fd209d-75b5-45d8-a6bf-569501d1bcfb a91ab4c2-9f36-11ed-8272-cfcdde452428 edf9fefc-a091-457c-8781-e837710f3c67 41de3fe3-0106-4d32-9e2a-2c0246034686 42a6f9bd-fdc2-4fa5-bb17-ca3c7455631a adf9fefc-a091-457c-8781-e837710f3c67 02d5871c-c034-4296-bc64-7301ce16988e daeafcc2-0bcc-463a-962e-a33e703eacd1 755F8830-FD79-11E0-8691-CBAF4724019D e2d4648b-1e7a-43ad-b410-5922a41f7985 debug: GpgNetSend GameOption Share ShareUntilDeath debug: GpgNetSend GameOption Unranked No debug: GpgNetSend GameOption AllowObservers false debug: GpgNetSend GameOption UnitCap 1250 debug: GpgNetSend GameOption ShareUnitCap allies debug: GpgNetSend GameOption FogOfWar explored debug: GpgNetSend GameOption Victory demoralization debug: GpgNetSend GameOption Timeouts 3 debug: GpgNetSend GameOption DisconnectionDelay02 90 debug: GpgNetSend GameOption GameSpeed normal debug: GpgNetSend GameOption CheatsEnabled false debug: GpgNetSend GameOption CivilianAlliance enemy debug: GpgNetSend GameOption RevealCivilians Yes debug: GpgNetSend GameOption PrebuiltUnits Off debug: GpgNetSend GameOption NoRushOption Off debug: GpgNetSend GameOption RandomMap Off debug: GpgNetSend GameOption Score no debug: GpgNetSend GameOption ManualUnitShare all debug: GpgNetSend GameOption AIReplacement Off debug: GpgNetSend GameOption TeamSpawn fixed debug: GpgNetSend GameOption TeamLock locked debug: GpgNetSend GameOption AutoTeams none debug: GpgNetSend GameOption CommonArmy Off debug: GpgNetSend GameOption CheatMult 1.5 debug: GpgNetSend GameOption BuildMult 1.5 debug: GpgNetSend GameOption TMLRandom 0 debug: GpgNetSend GameOption LandExpansionsAllowed 5 debug: GpgNetSend GameOption NavalExpansionsAllowed 4 debug: GpgNetSend GameOption OmniCheat on debug: GpgNetSend GameOption HowToPlay How to Play debug: GpgNetSend GameOption UEFWaves UEF On debug: GpgNetSend GameOption CybranWaves Cybran On debug: GpgNetSend GameOption AeonWaves Aeon On debug: GpgNetSend GameOption SeraphimWaves Seraphim On debug: GpgNetSend GameOption NomadWaves Off debug: GpgNetSend GameOption hqsettingskey ==================== debug: GpgNetSend GameOption AIWavePlayer 1 debug: GpgNetSend GameOption MainBuildingHPAI 4 debug: GpgNetSend GameOption AltHQSpawn 2 debug: GpgNetSend GameOption AltHQHealth Invulnerable -- debug: GpgNetSend GameOption HQDefenses HQ AA-Tier Defenses debug: GpgNetSend GameOption HQDefensesPD HQ Universal PD A-Tier debug: GpgNetSend GameOption KillAIBase BaseBuilding Off debug: GpgNetSend GameOption 2ndspawnsettingskey 2nd Spawn is Optional debug: GpgNetSend GameOption secondaryspawn Off debug: GpgNetSend GameOption SecSpawnBuildingHP 0.5 debug: GpgNetSend GameOption Alt2ndSpawn Off debug: GpgNetSend GameOption Alt2ndHealth Invulnerable -- debug: GpgNetSend GameOption SecSpawnDefences 2nd Spawn AA-Tier Defenses debug: GpgNetSend GameOption SecSpawnPD 2nd Spawn Universal PD A-Tier debug: GpgNetSend GameOption spawnrateland 50 debug: GpgNetSend GameOption permanentwaveloss 100 debug: GpgNetSend GameOption spawnrateair 50 debug: GpgNetSend GameOption permanentwavelossair 100 debug: GpgNetSend GameOption spawnratenavy 50 debug: GpgNetSend GameOption permanentwavelossnavy 100 debug: GpgNetSend GameOption salvationsettingskey =================== debug: GpgNetSend GameOption salvationspawn Half of Team debug: GpgNetSend GameOption salvationBOOM Dooms Immune debug: GpgNetSend GameOption winlosekey =================== debug: GpgNetSend GameOption EndGameHoldTime Off -- debug: GpgNetSend GameOption TorpBomberStartTime 6 debug: GpgNetSend GameOption KillAllNonHQPlayers Assassinate All ACUs Defeat debug: GpgNetSend GameOption KillHQPlayerAllies HQ Allies Annihilation Defeat debug: GpgNetSend GameOption VersesSurvival Versus Survival - Defeat HQ debug: GpgNetSend GameOption KillPlayerUnit 0 debug: GpgNetSend GameOption wavesetupkey =================== debug: GpgNetSend GameOption WaveStyle Dynamic Attack Waves debug: GpgNetSend GameOption WavesStartTimeAI 5 debug: GpgNetSend GameOption AirTime 2 debug: GpgNetSend GameOption NavyTime 4 debug: GpgNetSend GameOption DelayUntilNextWaveAI 1.25 debug: GpgNetSend GameOption HoldTimeAI 40 debug: GpgNetSend GameOption GameBreak 0 debug: GpgNetSend GameOption WaveProgressionData 40 % Faster debug: GpgNetSend GameOption JumpTech2 Off debug: GpgNetSend GameOption LandPerWave 20 debug: GpgNetSend GameOption LandAmphibious All On debug: GpgNetSend GameOption AmphibiousCheck Enabled debug: GpgNetSend GameOption WaveSizeMultiLand No debug: GpgNetSend GameOption ExpMulti 60 debug: GpgNetSend GameOption AirPerWave 26 debug: GpgNetSend GameOption ASFWaves ASF debug: GpgNetSend GameOption WaveSizeMultiAir No debug: GpgNetSend GameOption AirExpMulti 60 debug: GpgNetSend GameOption NavyPerWave 0 debug: GpgNetSend GameOption WaveSizeMultiNaval No debug: GpgNetSend GameOption NavyExpMulti 50 debug: GpgNetSend GameOption ExperimentalSpawns Land+Air+Navy debug: GpgNetSend GameOption TotalMayhemWaves Not Adjustable - Totally Random! debug: GpgNetSend GameOption TotalMayhemLand 100 debug: GpgNetSend GameOption TotalMayhemAir 100 debug: GpgNetSend GameOption TotalMayhemNavy 100 debug: GpgNetSend GameOption specialsettingskey =================== debug: GpgNetSend GameOption HPBonusAI 0 debug: GpgNetSend GameOption SpeedBonus 0 debug: GpgNetSend GameOption SpeedBonusOnce 0 debug: GpgNetSend GameOption DamageBoost 1 debug: GpgNetSend GameOption airdropbreakkey =================== debug: GpgNetSend GameOption TransportFrequency Every 1 to 2 Minutes debug: GpgNetSend GameOption InitialTransports 4 debug: GpgNetSend GameOption TransportMultiplier 1 > 1.25 > 1.5 > 1.75 > 2 debug: GpgNetSend GameOption TransportsToStartTime 0.15 debug: GpgNetSend GameOption TransportEndTime Endless -- debug: GpgNetSend GameOption TransportUnits Bots+Tanks (Mixed Race) debug: GpgNetSend GameOption RamboChance 50 debug: GpgNetSend GameOption TransportExpChance 20 debug: GpgNetSend GameOption TranSpawnLocation All Sides debug: GpgNetSend GameOption extraresponsekey =================== debug: GpgNetSend GameOption MinorBossSpawns Land+Air debug: GpgNetSend GameOption NomanderSpawn 0.88 debug: GpgNetSend GameOption ExtraASFEnabled 1 debug: GpgNetSend GameOption SubResponseEnabled 1 debug: GpgNetSend GameOption CarriersSpawnAir 1 debug: GpgNetSend GameOption ACUHunterTime 0.85 debug: GpgNetSend GameOption ACUHunterSize 1 debug: GpgNetSend GameOption ParagonCycle 5 debug: GpgNetSend GameOption ParagonNuke Off debug: GpgNetSend GameOption ArtyYolo Yolona+Arty Response On debug: GpgNetSend GameOption SecondaryBuildingFlag On - Random Map Spawn debug: GpgNetSend GameOption SupportBaseMulti 1 debug: GpgNetSend GameOption SupportBaseNukes SB Nuke Retaliation - On debug: GpgNetSend GameOption PowerStallTime 3 debug: GpgNetSend GameOption RiftUnits 5 debug: GpgNetSend GameOption endgamekey =================== debug: GpgNetSend GameOption Endless Off debug: GpgNetSend GameOption ExtraWaveDelay 1 debug: GpgNetSend GameOption EndWaveMulti 4 debug: GpgNetSend GameOption EndWaveAir 2 debug: GpgNetSend GameOption BossWaveEndlessSpawn 4 debug: GpgNetSend GameOption ArtyOn On, Repeats Spawn debug: GpgNetSend GameOption ArtySpawnTime 10 debug: GpgNetSend GameOption ArtyType Guardian (T3 DPS, T4 Range) debug: GpgNetSend GameOption DoomCount 1 debug: GpgNetSend GameOption DoomDamageHQ 25 debug: GpgNetSend GameOption DoomIncrease 1 debug: GpgNetSend GameOption DoomMinimum 1 debug: GpgNetSend GameOption DoomMaximum 3 debug: GpgNetSend GameOption DoomBoostHP 0 debug: GpgNetSend GameOption DoomStorm 1 debug: GpgNetSend GameOption DoomCrawlers Doom Mega + Doom Fatboy debug: GpgNetSend GameOption DoomWalkers Doom Colossus + Doom Ythotha debug: GpgNetSend GameOption SpawnAlliesForceFlag On - Land Only debug: GpgNetSend GameOption AlliedForceMultiplier 3 debug: GpgNetSend GameOption ecoboostkey =================== debug: GpgNetSend GameOption HumanEcoBoost 20 debug: GpgNetSend GameOption EndGameEcoBoost 75 debug: GpgNetSend GameOption EndEcoBoostTime 4 debug: GpgNetSend GameOption HQAllyEcoBoost 0 debug: GpgNetSend GameOption WreckDespawn 180 debug: GpgNetSend GameOption WreckReclaim 1 debug: GpgNetSend GameOption HQMass 100 debug: GpgNetSend GameOption HQEnergy 10000 debug: GpgNetSend GameOption nukewavekey =================== debug: GpgNetSend GameOption NukesOn All On debug: GpgNetSend GameOption NukeTime 0.90 debug: GpgNetSend GameOption NukeStrikeEveryAI 6 to 7 Mins debug: GpgNetSend GameOption NukesPerStrikeAI Few debug: GpgNetSend GameOption NukeIncreasePerStrike 0 debug: GpgNetSend GameOption NuclearOverwhelm Off debug: GpgNetSend GameOption buildrestrictionkey =================== debug: GpgNetSend GameOption HivesPerPlayerAI 140 debug: GpgNetSend GameOption EndGameParagon Paragon Midgame debug: GpgNetSend GameOption EndGameYolo Yolona Midgame debug: GpgNetSend GameOption SpecialWeapons T4AA + EmpTacs Enabled debug: GpgNetSend GameOption ArtyNukeEnable No Restrictions (Buildable Arty/Nukes/Sat) debug: GpgNetSend GameOption HQAllyRestrict HQ Allies No Restrictions debug: GpgNetSend GameOption specialkey =================== debug: GpgNetSend GameOption CrazyModeLand Normal Land debug: GpgNetSend GameOption CrazyModeAir Normal Air debug: GpgNetSend GameOption CrazyModeNavy Normal Navy debug: GpgNetSend GameOption EndOfSettings Good Luck! Have Fun! debug: GpgNetSend GameOption HPBonus 0 debug: GpgNetSend GameOption DmgBonus 0.01 debug: GpgNetSend GameOption DelayUntilNextWave 0.5 debug: GpgNetSend GameOption WavesStartTime 5 debug: GpgNetSend GameOption MainBuildingHP 15 debug: GpgNetSend GameOption HoldTime 35 debug: GpgNetSend GameOption UnitsPerWave 35 debug: GpgNetSend GameOption HivesPerPlayer 120 debug: GpgNetSend GameOption NukeStrikeEvery 2 debug: GpgNetSend GameOption NukesPerStrike 0 debug: GpgNetSend GameOption TMainBuildingHP 0 debug: GpgNetSend GameOption EnemyFocusMainBuilding 0 debug: GpgNetSend GameOption BuildRate 1 debug: GpgNetSend GameOption IncomeRate 1 debug: GpgNetSend GameOption UnitMoveSpeedMult 1 debug: GpgNetSend GameOption AirCrashDmg 1 debug: GpgNetSend GameOption SSGameMode domination debug: GpgNetSend GameOption WeakTargetLock off debug: GpgNetSend GameOption ScenarioFile /maps/gap_xtreme.v0009/gap_xtreme_scenario.lua debug: GpgNetSend GameOption Slots 16 debug: GpgNetSend PlayerOption 473848 Faction 1 debug: GpgNetSend PlayerOption 473848 Color 16 debug: GpgNetSend PlayerOption 473848 Team 1 debug: GpgNetSend PlayerOption 473848 StartSpot 1 debug: GpgNetSend ClearSlot 2 debug: GpgNetSend ClearSlot 3 debug: GpgNetSend ClearSlot 4 debug: GpgNetSend ClearSlot 5 debug: GpgNetSend ClearSlot 6 debug: GpgNetSend ClearSlot 7 debug: GpgNetSend ClearSlot 8 debug: GpgNetSend ClearSlot 9 debug: GpgNetSend ClearSlot 10 debug: GpgNetSend ClearSlot 11 debug: GpgNetSend ClearSlot 12 debug: GpgNetSend ClearSlot 13 debug: GpgNetSend ClearSlot 14 debug: GpgNetSend ClearSlot 15 debug: GpgNetSend ClearSlot 16 debug: GpgNetSend ClearSlot 1 debug: GpgNetSend PlayerOption 473848 Faction 1 debug: GpgNetSend PlayerOption 473848 Color 16 debug: GpgNetSend PlayerOption 473848 Team 1 debug: GpgNetSend PlayerOption 473848 StartSpot 3 warning: No tooltip in table for key: aitype_AI_WaveSurvival debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 1 debug: GpgNetSend AIOption AI_WaveSurvival Team 1 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 8 info: DisconnectFromPeer (uid=222413) debug: GpgNetSend Disconnected 222413 info: LOBBY: deleting unknown peer uid 222413. info: ConnectToPeer (name=N1T3, uid=222413, address=127.0.0.1:51082, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:51082. info: LOBBY: Adding peer "N1T3" [%CPU_NAME%:51082, uid=222413] warning: No tooltip in table for key: aitype_AI_WaveSurvival debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 2 debug: GpgNetSend AIOption AI_WaveSurvival Team 1 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 9 info: NET: using deflate compression for receives from %CPU_NAME%:51082 info: LOBBY: connection to "N1T3" [%CPU_NAME%:51082, uid=222413] made, status=Pending. info: LOBBY: Got join (name="N1T3", uid=222413) from %CPU_NAME%:51082 info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 62033943-34ae-4f9c-85d4-70d272bd0eda = true info: 9e8ea941-c306-4751-b367-a00000020000 = true info: 45c66ed4-723b-49cb-90c2-93d606c70e24 = true info: 01456cd7-cbtt-4c3a-bdac-3d56e8fdc890 = true info: b0c4dfa0-6472-4346-a5a2-c4209651689f = true info: 36fd209d-75b5-45d8-a6bf-569501d1bcfb = true info: a91ab4c2-9f36-11ed-8272-cfcdde452428 = true info: adf9fefc-a091-457c-8781-e837710f3c67 = true info: 41de3fe3-0106-4d32-9e2a-2c0246034686 = true info: 42a6f9bd-fdc2-4fa5-bb17-ca3c7455631a = true info: edf9fefc-a091-457c-8781-e837710f3c67 = true info: 02d5871c-c034-4296-bc64-7301ce16988e = true info: daeafcc2-0bcc-463a-962e-a33e703eacd1 = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { } debug: GpgNetSend PlayerOption 222413 Faction 3 debug: GpgNetSend PlayerOption 222413 Color 13 debug: GpgNetSend PlayerOption 222413 Team 1 debug: GpgNetSend PlayerOption 222413 StartSpot 1 info: LOBBY: "N1T3" [%CPU_NAME%:51082, uid=222413] has established connections to: 473848 warning: No tooltip in table for key: aitype_AI_WaveSurvival debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 3 debug: GpgNetSend AIOption AI_WaveSurvival Team 1 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 10 debug: GpgNetSend ClearSlot 8 debug: GpgNetSend PlayerOption 222413 Faction 3 debug: GpgNetSend PlayerOption 222413 Color 13 debug: GpgNetSend PlayerOption 222413 Team 1 debug: GpgNetSend PlayerOption 222413 StartSpot 1 debug: GpgNetSend ClearSlot 2 debug: GpgNetSend PlayerOption 473848 Faction 1 debug: GpgNetSend PlayerOption 473848 Color 16 debug: GpgNetSend PlayerOption 473848 Team 1 debug: GpgNetSend PlayerOption 473848 StartSpot 3 debug: GpgNetSend ClearSlot 4 debug: GpgNetSend ClearSlot 5 debug: GpgNetSend ClearSlot 6 debug: GpgNetSend ClearSlot 7 debug: GpgNetSend ClearSlot 8 debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 2 debug: GpgNetSend AIOption AI_WaveSurvival Team 3 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 9 debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 3 debug: GpgNetSend AIOption AI_WaveSurvival Team 1 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 10 debug: GpgNetSend ClearSlot 11 debug: GpgNetSend ClearSlot 12 debug: GpgNetSend ClearSlot 13 debug: GpgNetSend ClearSlot 14 debug: GpgNetSend ClearSlot 15 debug: GpgNetSend ClearSlot 16 debug: GpgNetSend PlayerOption 222413 Faction 3 debug: GpgNetSend PlayerOption 222413 Color 13 debug: GpgNetSend PlayerOption 222413 Team 1 debug: GpgNetSend PlayerOption 222413 StartSpot 1 debug: GpgNetSend ClearSlot 2 debug: GpgNetSend PlayerOption 473848 Faction 1 debug: GpgNetSend PlayerOption 473848 Color 16 debug: GpgNetSend PlayerOption 473848 Team 1 debug: GpgNetSend PlayerOption 473848 StartSpot 3 debug: GpgNetSend ClearSlot 4 debug: GpgNetSend ClearSlot 5 debug: GpgNetSend ClearSlot 6 debug: GpgNetSend ClearSlot 7 debug: GpgNetSend ClearSlot 8 debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 2 debug: GpgNetSend AIOption AI_WaveSurvival Team 3 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 9 debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 3 debug: GpgNetSend AIOption AI_WaveSurvival Team 3 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 10 debug: GpgNetSend ClearSlot 11 debug: GpgNetSend ClearSlot 12 debug: GpgNetSend ClearSlot 13 debug: GpgNetSend ClearSlot 14 debug: GpgNetSend ClearSlot 15 debug: GpgNetSend ClearSlot 16 debug: GpgNetSend ClearSlot 1 debug: GpgNetSend PlayerOption 222413 Faction 3 debug: GpgNetSend PlayerOption 222413 Color 13 debug: GpgNetSend PlayerOption 222413 Team 1 debug: GpgNetSend PlayerOption 222413 StartSpot 11 debug: GpgNetSend PlayerOption 222413 Team 2 debug: GpgNetSend PlayerOption 222413 Faction 3 debug: GpgNetSend PlayerOption 222413 Color 13 debug: GpgNetSend PlayerOption 222413 Team 2 debug: GpgNetSend PlayerOption 222413 StartSpot 11 debug: GpgNetSend PlayerOption 222413 Ready true debug: GpgNetSend PlayerOption 222413 Faction 3 debug: GpgNetSend PlayerOption 222413 Color 13 debug: GpgNetSend PlayerOption 222413 Team 2 debug: GpgNetSend PlayerOption 222413 StartSpot 11 debug: GpgNetSend ClearSlot 9 warning: No tooltip in table for key: aitype_AI_WaveSurvival debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 1 debug: GpgNetSend AIOption AI_WaveSurvival Team 1 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 8 debug: GpgNetSend ClearSlot 1 debug: GpgNetSend ClearSlot 2 debug: GpgNetSend PlayerOption 473848 Faction 1 debug: GpgNetSend PlayerOption 473848 Color 16 debug: GpgNetSend PlayerOption 473848 Team 1 debug: GpgNetSend PlayerOption 473848 StartSpot 3 debug: GpgNetSend ClearSlot 4 debug: GpgNetSend ClearSlot 5 debug: GpgNetSend ClearSlot 6 debug: GpgNetSend ClearSlot 7 debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 1 debug: GpgNetSend AIOption AI_WaveSurvival Team 3 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 8 debug: GpgNetSend ClearSlot 9 debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 3 debug: GpgNetSend AIOption AI_WaveSurvival Team 3 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 10 debug: GpgNetSend PlayerOption 222413 Faction 3 debug: GpgNetSend PlayerOption 222413 Color 13 debug: GpgNetSend PlayerOption 222413 Team 2 debug: GpgNetSend PlayerOption 222413 StartSpot 11 debug: GpgNetSend ClearSlot 12 debug: GpgNetSend ClearSlot 13 debug: GpgNetSend ClearSlot 14 debug: GpgNetSend ClearSlot 15 debug: GpgNetSend ClearSlot 16 debug: GpgNetSend ClearSlot 3 debug: GpgNetSend PlayerOption 473848 Faction 1 debug: GpgNetSend PlayerOption 473848 Color 16 debug: GpgNetSend PlayerOption 473848 Team 1 debug: GpgNetSend PlayerOption 473848 StartSpot 13 debug: GpgNetSend ClearSlot 1 debug: GpgNetSend ClearSlot 2 debug: GpgNetSend ClearSlot 3 debug: GpgNetSend ClearSlot 4 debug: GpgNetSend ClearSlot 5 debug: GpgNetSend ClearSlot 6 debug: GpgNetSend ClearSlot 7 debug: GpgNetSend ClearSlot 9 debug: GpgNetSend ClearSlot 12 debug: GpgNetSend ClearSlot 14 debug: GpgNetSend ClearSlot 15 debug: GpgNetSend ClearSlot 16 debug: GpgNetSend GameFull debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 1 debug: GpgNetSend AIOption AI_WaveSurvival Team 3 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 8 debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 3 debug: GpgNetSend AIOption AI_WaveSurvival Team 3 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 10 debug: GpgNetSend PlayerOption 222413 Faction 3 debug: GpgNetSend PlayerOption 222413 Color 13 debug: GpgNetSend PlayerOption 222413 Team 2 debug: GpgNetSend PlayerOption 222413 StartSpot 11 debug: GpgNetSend PlayerOption 473848 Faction 1 debug: GpgNetSend PlayerOption 473848 Color 16 debug: GpgNetSend PlayerOption 473848 Team 2 debug: GpgNetSend PlayerOption 473848 StartSpot 13 debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 1 debug: GpgNetSend AIOption AI_WaveSurvival Team 3 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 8 debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 3 debug: GpgNetSend AIOption AI_WaveSurvival Team 3 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 10 debug: GpgNetSend PlayerOption 222413 Faction 3 debug: GpgNetSend PlayerOption 222413 Color 13 debug: GpgNetSend PlayerOption 222413 Team 2 debug: GpgNetSend PlayerOption 222413 StartSpot 11 debug: GpgNetSend PlayerOption 473848 Faction 1 debug: GpgNetSend PlayerOption 473848 Color 16 debug: GpgNetSend PlayerOption 473848 Team 2 debug: GpgNetSend PlayerOption 473848 StartSpot 13 info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 62033943-34ae-4f9c-85d4-70d272bd0eda = true info: 9e8ea941-c306-4751-b367-a00000020000 = true info: 45c66ed4-723b-49cb-90c2-93d606c70e24 = true info: 01456cd7-cbtt-4c3a-bdac-3d56e8fdc890 = true info: b0c4dfa0-6472-4346-a5a2-c4209651689f = true info: 36fd209d-75b5-45d8-a6bf-569501d1bcfb = true info: a91ab4c2-9f36-11ed-8272-cfcdde452428 = true info: adf9fefc-a091-457c-8781-e837710f3c67 = true info: 41de3fe3-0106-4d32-9e2a-2c0246034686 = true info: 42a6f9bd-fdc2-4fa5-bb17-ca3c7455631a = true info: edf9fefc-a091-457c-8781-e837710f3c67 = true info: 02d5871c-c034-4296-bc64-7301ce16988e = true info: daeafcc2-0bcc-463a-962e-a33e703eacd1 = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { } debug: GpgNetSend GameOption AirPerWave 15 debug: GpgNetSend GameOption AltHQSpawn 10 debug: GpgNetSend GameOption LandPerWave 32 debug: GpgNetSend GameOption DamageBoost 1 debug: GpgNetSend GameOption ScenarioFile /maps/gap_xtreme.v0009/gap_xtreme_scenario.lua debug: GpgNetSend GameOption Slots 16 debug: GpgNetSend GameOption AIWavePlayer 8 debug: GpgNetSend GameOption InitialTransports 7 debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 1 debug: GpgNetSend AIOption AI_WaveSurvival Team 3 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 8 debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 3 debug: GpgNetSend AIOption AI_WaveSurvival Team 3 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 10 debug: GpgNetSend PlayerOption 222413 Faction 3 debug: GpgNetSend PlayerOption 222413 Color 13 debug: GpgNetSend PlayerOption 222413 Team 2 debug: GpgNetSend PlayerOption 222413 StartSpot 11 debug: GpgNetSend PlayerOption 473848 Faction 1 debug: GpgNetSend PlayerOption 473848 Color 16 debug: GpgNetSend PlayerOption 473848 Team 2 debug: GpgNetSend PlayerOption 473848 StartSpot 13 debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 1 debug: GpgNetSend AIOption AI_WaveSurvival Team 3 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 8 debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 3 debug: GpgNetSend AIOption AI_WaveSurvival Team 3 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 10 debug: GpgNetSend PlayerOption 222413 Faction 3 debug: GpgNetSend PlayerOption 222413 Color 13 debug: GpgNetSend PlayerOption 222413 Team 2 debug: GpgNetSend PlayerOption 222413 StartSpot 11 debug: GpgNetSend PlayerOption 473848 Faction 1 debug: GpgNetSend PlayerOption 473848 Color 16 debug: GpgNetSend PlayerOption 473848 Team 2 debug: GpgNetSend PlayerOption 473848 StartSpot 13 debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 1 debug: GpgNetSend AIOption AI_WaveSurvival Team 3 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 8 debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 3 debug: GpgNetSend AIOption AI_WaveSurvival Team 3 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 10 debug: GpgNetSend PlayerOption 222413 Faction 3 debug: GpgNetSend PlayerOption 222413 Color 13 debug: GpgNetSend PlayerOption 222413 Team 2 debug: GpgNetSend PlayerOption 222413 StartSpot 11 debug: GpgNetSend PlayerOption 473848 Faction 1 debug: GpgNetSend PlayerOption 473848 Color 16 debug: GpgNetSend PlayerOption 473848 Team 2 debug: GpgNetSend PlayerOption 473848 StartSpot 13 info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 62033943-34ae-4f9c-85d4-70d272bd0eda = true info: 9e8ea941-c306-4751-b367-a00000020000 = true info: 45c66ed4-723b-49cb-90c2-93d606c70e24 = true info: 01456cd7-cbtt-4c3a-bdac-3d56e8fdc890 = true info: b0c4dfa0-6472-4346-a5a2-c4209651689f = true info: 36fd209d-75b5-45d8-a6bf-569501d1bcfb = true info: a91ab4c2-9f36-11ed-8272-cfcdde452428 = true info: adf9fefc-a091-457c-8781-e837710f3c67 = true info: 41de3fe3-0106-4d32-9e2a-2c0246034686 = true info: 42a6f9bd-fdc2-4fa5-bb17-ca3c7455631a = true info: edf9fefc-a091-457c-8781-e837710f3c67 = true info: 02d5871c-c034-4296-bc64-7301ce16988e = true info: daeafcc2-0bcc-463a-962e-a33e703eacd1 = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { } debug: GpgNetSend GameOption ScenarioFile /maps/gap_xtreme.v0009/gap_xtreme_scenario.lua debug: GpgNetSend GameOption Slots 16 debug: GpgNetSend GameOption LandPerWave 36 debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 1 debug: GpgNetSend AIOption AI_WaveSurvival Team 3 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 8 debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 3 debug: GpgNetSend AIOption AI_WaveSurvival Team 3 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 10 debug: GpgNetSend PlayerOption 222413 Faction 3 debug: GpgNetSend PlayerOption 222413 Color 13 debug: GpgNetSend PlayerOption 222413 Team 2 debug: GpgNetSend PlayerOption 222413 StartSpot 11 debug: GpgNetSend PlayerOption 473848 Faction 1 debug: GpgNetSend PlayerOption 473848 Color 16 debug: GpgNetSend PlayerOption 473848 Team 2 debug: GpgNetSend PlayerOption 473848 StartSpot 13 debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 1 debug: GpgNetSend AIOption AI_WaveSurvival Team 3 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 8 debug: GpgNetSend AIOption AI_WaveSurvival Faction 5 debug: GpgNetSend AIOption AI_WaveSurvival Color 3 debug: GpgNetSend AIOption AI_WaveSurvival Team 3 debug: GpgNetSend AIOption AI_WaveSurvival StartSpot 10 debug: GpgNetSend PlayerOption 222413 Faction 3 debug: GpgNetSend PlayerOption 222413 Color 13 debug: GpgNetSend PlayerOption 222413 Team 2 debug: GpgNetSend PlayerOption 222413 StartSpot 11 debug: GpgNetSend PlayerOption 473848 Faction 1 debug: GpgNetSend PlayerOption 473848 Color 16 debug: GpgNetSend PlayerOption 473848 Team 2 debug: GpgNetSend PlayerOption 473848 StartSpot 13 info: >> SendArmySettingsToServer: Slot 1 empty info: >> SendArmySettingsToServer: Slot 2 empty info: >> SendArmySettingsToServer: Slot 3 empty info: >> SendArmySettingsToServer: Slot 4 empty info: >> SendArmySettingsToServer: Slot 5 empty info: >> SendArmySettingsToServer: Slot 6 empty info: >> SendArmySettingsToServer: Slot 7 empty info: >> SendArmySettingsToServer: Setting army 1 for slot 8 debug: GpgNetSend AIOption Cleveland (AI_WaveSurvival) Army 1 info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Setting army 2 for slot 10 debug: GpgNetSend AIOption Gerard (AI_WaveSurvival) Army 2 info: >> SendArmySettingsToServer: Setting army 3 for slot 11 debug: GpgNetSend PlayerOption 222413 Army 3 info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Setting army 4 for slot 13 debug: GpgNetSend PlayerOption 473848 Army 4 info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty debug: GpgNetSend GameState Launching debug: OpenMovie /movies/UEF_load.sfd: 8525 debug: Preparing movie /movies/UEF_load.sfd: 8525 debug: Preparing movie /movies/UEF_load.sfd: 8525 debug: Preparing movie /movies/UEF_load.sfd: 8525 debug: Preparing movie /movies/UEF_load.sfd: 8525 debug: Preparing movie /movies/UEF_load.sfd: 8525 debug: Preparing movie /movies/UEF_load.sfd: 8525 debug: Playing movie i:\steamlibrary\steamapps\common\supreme commander forged alliance\movies\uef_load.sfd: 8525 info: Starting background task "Map loader /maps/gap_xtreme.v0009/gap_xtreme.scmap" info: Background task "Map loader /maps/gap_xtreme.v0009/gap_xtreme.scmap" running. info: Active game mods for blueprint loading: info: "2x Resources,Storage,BuildRate,BuildRange" v01 (e2d4648b-1e7a-43ad-b410-5922a41f7985) by bigos91 info: "Low BO Commander Upgrades Costs" v01 (adf9fefc-a091-457c-8781-e837710f3c67) by XYZ info: "50% Air Crash Damage" v01 (daeafcc2-0bcc-463a-962e-a33e703eacd1) by EntropyWins + Rama info: "AI Wave Survival" v289 (02d5871c-c034-4296-bc64-7301ce16988e) by AKarmy01 & Rama info: "BlackOps FAF: ACUs" v20 (9e8ea941-c306-4751-b367-a00000020000) by Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer info: "AntiNuke 50% Cost" v02 (42a6f9bd-fdc2-4fa5-bb17-ca3c7455631a) by Rama info: "Wreck Reclaim 50%" v01 (41de3fe3-0106-4d32-9e2a-2c0246034686) by Rama info: "Low Commander Upgrades Costs" v01 (edf9fefc-a091-457c-8781-e837710f3c67) by Schnitzelmaker info: "Experimental Shield Generator MK II" v14 (a91ab4c2-9f36-11ed-8272-cfcdde452428) by Mr_Winterbottom info: "Hives 25 50 75 Build Rate" v02 (36fd209d-75b5-45d8-a6bf-569501d1bcfb) by CatmanFS info: "1% Particles" v01 (b0c4dfa0-6472-4346-a5a2-c4209651689f) by CatmanFS info: "Reclaim Tower" v01 (01456cd7-cbtt-4c3a-bdac-3d56e8fdc890) by Deiune info: "No Friendly Fire + fix for log spam" v01 (45c66ed4-723b-49cb-90c2-93d606c70e24) by CatmanFS info: "Hive Engineering Stations For All" v01 (755F8830-FD79-11E0-8691-CBAF4724019D) by DoctorINZANE2 info: "ACU Boost 1.5x" v01 (62033943-34ae-4f9c-85d4-70d272bd0eda) by Rama info: "All Faction Quantum Gate" v02 (8b2d7222-e15d-42d5-9c4d-29e9fff00002) by jayTAC info: Hooked /lua/system/Blueprints.lua with /mods/#2x resources,storage,buildrate,buildrange/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/low bo commander upgrades costs/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/aircrashdamage50/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/ai wave survival/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/cheapnukes_50/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/wreckreclaim50/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/low commander upgrades costs/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/1particle/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/acu boost 1.5x/hook/lua/system/Blueprints.lua info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Hooked /effects/emitters/build_beam_02_emit.bp with /mods/ai wave survival/hook/effects/emitters/build_beam_02_emit.bp info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Hooked /projectiles/laserbotterran01/laserbotterran01_proj.bp with /mods/blackopsfaf-acus/hook/projectiles/laserbotterran01/laserbotterran01_proj.bp info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Hooked /units/uas0303/uas0303_unit.bp with /mods/ai wave survival/hook/units/uas0303/uas0303_unit.bp info: Hooked /units/uas0304/uas0304_unit.bp with /mods/ai wave survival/hook/units/uas0304/uas0304_unit.bp info: Hooked /units/ues0304/ues0304_unit.bp with /mods/ai wave survival/hook/units/ues0304/ues0304_unit.bp info: Hooked /units/urs0303/urs0303_unit.bp with /mods/ai wave survival/hook/units/urs0303/urs0303_unit.bp info: Blueprints Loading: modded files from "2x Resources,Storage,BuildRate,BuildRange" mod info: Blueprints Loading: modded files from "Low BO Commander Upgrades Costs" mod info: Blueprints Loading: modded files from "50% Air Crash Damage" mod info: Blueprints Loading: modded files from "AI Wave Survival" mod info: Blueprints Loading: modded files from "BlackOps FAF: ACUs" mod info: Blueprints Loading: modded files from "AntiNuke 50% Cost" mod info: Blueprints Loading: modded files from "Wreck Reclaim 50%" mod info: Blueprints Loading: modded files from "Low Commander Upgrades Costs" mod info: Blueprints Loading: modded files from "Experimental Shield Generator MK II" mod info: Blueprints Loading: modded files from "Hives 25 50 75 Build Rate" mod info: Blueprints Loading: modded files from "1% Particles" mod info: Blueprints Loading: modded files from "Reclaim Tower" mod info: Blueprints Loading: modded files from "No Friendly Fire + fix for log spam" mod info: Blueprints Loading: modded files from "Hive Engineering Stations For All" mod info: Blueprints Loading: modded files from "ACU Boost 1.5x" mod info: Blueprints Loading: modded files from "All Faction Quantum Gate" mod info: Blueprints Extracting mesh... info: Blueprints Modding... warning: Inconsistent shooter cap defined for projectile /mods/ai wave survival/projectiles/riftnukemissile2/riftnukemissile2_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/ai wave survival/projectiles/hardtorpedocluster/hardtorpedocluster_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/ai wave survival/projectiles/hardtorpedoclustersplit/hardtorpedoclustersplit_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/ai wave survival/projectiles/hardtorpedodoom/hardtorpedodoom_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/ai wave survival/projectiles/stormaltmissile/stormaltmissile_proj.bp, it should match its health warning: Overriding the x axis of collision box of unit ( unitorb1 ), it should be atleast 10 percent ( 1 ) of the maximum speed ( 10 ) to guarantee proper functioning beam weapons warning: Overriding the z axis of collision box of unit ( unitorb1 ), it should be atleast 10 percent ( 1 ) of the maximum speed ( 10 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( etb0306 ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Intel radius of chu0305 (= 26) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of xrb0104 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 warning: Intel radius of dan0401 (= 75) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 72 or 76 warning: Intel radius of dan0401 (= 75) for OmniRadius does not match intel grid (4 ogrids), should be either 72 or 76 warning: Intel radius of dan0401 (= 75) for VisionRadius does not match intel grid (2 ogrids), should be either 74 or 76 warning: Intel radius of uas0304 (= 35) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of aar0310 (= 150) for SonarRadius does not match intel grid (4 ogrids), should be either 148 or 152 warning: Intel radius of ues0304 (= 35) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of xrb9304 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 warning: Intel radius of expshdser001 (= 75) for VisionRadius does not match intel grid (2 ogrids), should be either 74 or 76 warning: Intel radius of expshdcyb001 (= 75) for VisionRadius does not match intel grid (2 ogrids), should be either 74 or 76 warning: Intel radius of lbs0201 (= 150) for RadarRadius does not match intel grid (4 ogrids), should be either 148 or 152 warning: Intel radius of lbs0201 (= 65) for VisionRadius does not match intel grid (2 ogrids), should be either 64 or 66 warning: Intel radius of dsp0401 (= 75) for VisionRadius does not match intel grid (2 ogrids), should be either 74 or 76 warning: Intel radius of dcb0403 (= 114) for SonarRadius does not match intel grid (4 ogrids), should be either 112 or 116 warning: Intel radius of urs0304 (= 35) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of expshdaeon001 (= 75) for VisionRadius does not match intel grid (2 ogrids), should be either 74 or 76 warning: Intel radius of expshduef001 (= 75) for VisionRadius does not match intel grid (2 ogrids), should be either 74 or 76 info: Blueprints Loading... completed: 606 original, 62 modded, and 83 preset units info: Blueprints Loading... completed: 393 original and 47 modded projectiles info: Blueprints Registering... Initializing unit blueprint for shc0202: Initializing field Footprint of RUnitBlueprint at 0x16455200: Initializing field SizeZ of SFootprint at 0x164552d8: warning: Invalid value for unsigned char at 0x164552d9: string 11.880000114441 Initializing field SizeX of SFootprint at 0x164552d8: warning: Invalid value for unsigned char at 0x164552d8: string 2.6400001049042 Initializing unit blueprint for uas0303: Initializing field Footprint of RUnitBlueprint at 0x1629f600: Initializing field SizeX of SFootprint at 0x1629f6d8: warning: Invalid value for unsigned char at 0x1629f6d8: string 2.25 Initializing field SizeZ of SFootprint at 0x1629f6d8: warning: Invalid value for unsigned char at 0x1629f6d9: string 12.75 Initializing unit blueprint for urs0303: Initializing field Footprint of RUnitBlueprint at 0x16e20c00: Initializing field SizeX of SFootprint at 0x16e20cd8: warning: Invalid value for unsigned char at 0x16e20cd8: string 3.75 Initializing field SizeZ of SFootprint at 0x16e20cd8: warning: Invalid value for unsigned char at 0x16e20cd9: string 12.75 Initializing unit blueprint for xss0303: Initializing field Footprint of RUnitBlueprint at 0x170c4600: Initializing field SizeX of SFootprint at 0x170c46d8: warning: Invalid value for unsigned char at 0x170c46d8: string 3.75 Initializing field SizeZ of SFootprint at 0x170c46d8: warning: Invalid value for unsigned char at 0x170c46d9: string 12.75 debug: MEM: -31 bytes RULE info: Hooked /lua/system/class.lua with /mods/ai wave survival/hook/lua/system/class.lua debug: Lua session environment initialized with game version 3816, game type FAF and at commit hash 73ed88ea7755a36c1293f08700fe67c810c464f1 info: /savereplay info: REPLAY ID: 23906880 info: Active mods in session: info: "2x Resources,Storage,BuildRate,BuildRange" v01 (e2d4648b-1e7a-43ad-b410-5922a41f7985) by bigos91 info: "Low BO Commander Upgrades Costs" v01 (adf9fefc-a091-457c-8781-e837710f3c67) by XYZ info: "50% Air Crash Damage" v01 (daeafcc2-0bcc-463a-962e-a33e703eacd1) by EntropyWins + Rama info: "AI Wave Survival" v289 (02d5871c-c034-4296-bc64-7301ce16988e) by AKarmy01 & Rama info: "BlackOps FAF: ACUs" v20 (9e8ea941-c306-4751-b367-a00000020000) by Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer info: "AntiNuke 50% Cost" v02 (42a6f9bd-fdc2-4fa5-bb17-ca3c7455631a) by Rama info: "Wreck Reclaim 50%" v01 (41de3fe3-0106-4d32-9e2a-2c0246034686) by Rama info: "Low Commander Upgrades Costs" v01 (edf9fefc-a091-457c-8781-e837710f3c67) by Schnitzelmaker info: "Experimental Shield Generator MK II" v14 (a91ab4c2-9f36-11ed-8272-cfcdde452428) by Mr_Winterbottom info: "Hives 25 50 75 Build Rate" v02 (36fd209d-75b5-45d8-a6bf-569501d1bcfb) by CatmanFS info: "1% Particles" v01 (b0c4dfa0-6472-4346-a5a2-c4209651689f) by CatmanFS info: "Reclaim Tower" v01 (01456cd7-cbtt-4c3a-bdac-3d56e8fdc890) by Deiune info: "No Friendly Fire + fix for log spam" v01 (45c66ed4-723b-49cb-90c2-93d606c70e24) by CatmanFS info: "Hive Engineering Stations For All" v01 (755F8830-FD79-11E0-8691-CBAF4724019D) by DoctorINZANE2 info: "ACU Boost 1.5x" v01 (62033943-34ae-4f9c-85d4-70d272bd0eda) by Rama info: "All Faction Quantum Gate" v02 (8b2d7222-e15d-42d5-9c4d-29e9fff00002) by jayTAC info: Hooked /lua/ui/help/tooltips.lua with /mods/ai wave survival/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/tooltips.lua info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/gap_xtreme.v0009/gap_xtreme.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:52727/23906880/TheNilonGG.SCFAreplay" debug: MEM: 0 bytes LUABP info: Hooked /lua/simInit.lua with /mods/ai wave survival/hook/lua/simInit.lua info: Hooked /lua/system/class.lua with /mods/ai wave survival/hook/lua/system/class.lua debug: Lua sim environment initialized with game version 3816, game type FAF and at commit hash 73ed88ea7755a36c1293f08700fe67c810c464f1 info: Hooked /lua/scenarioframework.lua with /mods/blackopsfaf-acus/hook/lua/scenarioframework.lua info: Hooked /lua/sim/scenarioutilities.lua with /mods/blackopsfaf-acus/hook/lua/sim/scenarioutilities.lua info: Hooked /lua/ai/aibehaviors.lua with /mods/ai wave survival/hook/lua/ai/aibehaviors.lua debug: MEM: 0 bytes OGRID info: Loading save file: /maps/gap_xtreme.v0009/Gap_Xtreme_save.lua info: Loading script file: /maps/gap_xtreme.v0009/Gap_Xtreme_script.lua info: Hooked /lua/wreckage.lua with /mods/ai wave survival/hook/lua/wreckage.lua info: Hooked /lua/effectutilities.lua with /mods/ai wave survival/hook/lua/effectutilities.lua info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua warning: NUM PROPS = 10486 debug: generated compression trees: 0.872620 debug: generated neighbors and labels: 2.115448 debug: generated marker metadata: 2.121399 debug: NavGenerator - culled 1638 labels debug: cleaning up generated data: 2.126953 debug: generated tree information: 2.239304 debug: Generated in 2.24 seconds debug: Allocating 27.4mb memory debug: Allocated megabytes for labels: 0.494171 debug: Number of labels: 1650.000000 debug: Number of cells: 72539.000000 debug: { -- table: 20BD6758 (200 bytes) debug: Air = { -- table: 20BD6320 (200 bytes) debug: Labels = 1, debug: Neighbors = 1860, debug: PathableLeafs = 256, debug: Subdivisions = 0, debug: UnpathableLeafs = 0 debug: }, debug: Amphibious = { -- table: 20BD67A8 (200 bytes) debug: Labels = 519, debug: Neighbors = 141015, debug: PathableLeafs = 7997, debug: Subdivisions = 7225, debug: UnpathableLeafs = 13934 debug: }, debug: Hover = { -- table: 20BD67D0 (200 bytes) debug: Labels = 513, debug: Neighbors = 136979, debug: PathableLeafs = 7732, debug: Subdivisions = 7025, debug: UnpathableLeafs = 13599 debug: }, debug: Land = { -- table: 20BD6780 (200 bytes) debug: Labels = 616, debug: Neighbors = 154268, debug: PathableLeafs = 7647, debug: Subdivisions = 8188, debug: UnpathableLeafs = 17173 debug: }, debug: Water = { -- table: 20BD67F8 (200 bytes) debug: Labels = 1, debug: Neighbors = 27924, debug: PathableLeafs = 1632, debug: Subdivisions = 1315, debug: UnpathableLeafs = 2569 debug: } debug: } info: Initialize Armies brain nickname is Cleveland (AI_WaveSurvival) info: CreateArmy group ARMY_8 info: Hooked /lua/defaultunits.lua with /mods/blackopsfaf-acus/hook/lua/defaultunits.lua info: Hooked /lua/sim/unit.lua with /mods/nofriendlyfire/hook/lua/sim/unit.lua debug: Sim mod detected - adding in missing fields to unit class to improve compatibility info: Hooked /lua/armordefinition.lua with /mods/ai wave survival/hook/lua/armordefinition.lua info: Initialize Armies brain nickname is Gerard (AI_WaveSurvival) info: CreateArmy group ARMY_10 info: Initialize Armies brain nickname is N1T3 info: CreateArmy group ARMY_11 info: Initialize Armies brain nickname is TheNilonGG info: CreateArmy group ARMY_13 info: Initialize Armies brain nickname is civilian info: CreateArmy group ARMY_17 info: Initialize Armies brain nickname is civilian info: CreateArmy group NEUTRAL_CIVILIAN debug: SetPlayableArea before round : 0, 0 1024, 1024 debug: SetPlayableArea after round : 0, 0 1024, 1024 info: Trying to init survival info: behaviors.InitSurvival called info: init survival info: Hooked /lua/ui/game/gamemain.lua with /mods/ai wave survival/hook/lua/ui/game/gamemain.lua debug: Preloading 1418 batch textures debug: Preloading 0 d3d textures debug: Preloading 0 models debug: Preloading 0 animations info: Hooked /lua/ui/help/unitdescription.lua with /mods/ai wave survival/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/armordefinition.lua with /mods/ai wave survival/hook/lua/armordefinition.lua info: creating medium fidelity terrain info: creating low fidelity water info: creating medium fidelity terrain info: creating low fidelity water debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators debug: Context based templates: Found template: AppendT3FabricatorWithStorages with name Storages debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: AppendPowerGeneratorsToSalvation with name Power generators debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls debug: Context based templates: Found template: AppendOpticsWithPower with name Power generators debug: Context based templates: Found template: AppendAirGrid with name Air grid debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators debug: Context based templates: Found template: AppendExtractorWithFabs with name Storages and fabricators debug: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators debug: Context based templates: Found template: AppendRadarWithPower with name Power generators debug: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators debug: Context based templates: Found template: AppendT3ArtilleryWithPower with name Power generators debug: Context based templates: Found template: PointDefense with name Point defense debug: Context based templates: Found template: AppendT2ArtilleryWithPower with name Power generators debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense debug: Context based templates: Found template: AppendExtractorWithStorages with name Storages debug: Context based templates: Found template: T3Extractor with name Extractor debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense debug: Context based templates: Found template: AppendSalvationWithPower with name Power generators debug: Context based templates: Found 23 templates info: /savereplay warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Session time: 00:02:45 Game time: 00:00:00 Heap: 320.0M / 304.6M info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d info: Human Brain found. info: Human Brain found. info: HQ Ally Brain found. info: closestEnemyBrains.CBrains length is 1 info: humanBrains.HBrains length is 2 info: Calling STRfour info: ===== AI Wave Survival Settings ===== info: UEF RACE On/Off: UEF On info: CYBRAN RACE On/Off: Cybran On info: AEON RACE On/Off: Aeon On info: SERAPHIM RACE On/Off: Seraphim On info: NOMADS RACE On/Off: Off info: ==== HQ SETTINGS ==== info: HQ Spawn Spot: 8 info: HQ Health (millions): 4 info: HQ Alternate Spawn (Optional): 10 info: HQ Alternate Health: Invulnerable -- info: HQ Shields/SMD/TMD Defenses: HQ AA-Tier Defenses info: HQ Point Defenses: HQ Universal PD A-Tier info: HQ/2ndSpawn Base Building On/Off: BaseBuilding Off info: ===== 2ND SPAWN SETTINGS ===== info: 2nd Spawn Spot (Optional): Off info: 2nd Spawn Health (millions): 0.5 info: 2nd Spawn Alternate (Optional): Off info: 2nd Spawn Alternate Health: Invulnerable -- info: 2nd Spawn Shields/SMD Defenses: 2nd Spawn AA-Tier Defenses info: 2nd Spawn Point Defenses: 2nd Spawn Universal PD A-Tier info: 1a. 2nd Spawn Land Percent: 50 info: 1b. Recover Land to HQ Spawn: 100 info: 2a. 2nd Spawn Air Percent: 50 info: 2b. Recover Air to HQ Spawn: 100 info: 3a. 2nd Spawn Navy Percent: 50 info: 3b. Recover Navy to HQ Spawn: 100 info: ===== SALVATION PLAYER ===== info: Salvation Player Slot: Half of Team info: Salvation Destruction: Dooms Immune info: ===== WIN/LOSE/VERSUS SETTINGS ===== info: Hold to Win On/Off: Off -- info: Hold to Win Torp Bombers: 6 info: Defeat Conditions: Assassinate All ACUs Defeat info: Defeat Conditions: HQ Allies: HQ Allies Annihilation Defeat info: Versus Survival On/Off: Versus Survival - Defeat HQ info: Versus Suicide Timer: 0 info: ===== WAVE SETUP ===== info: Wave Style: Dynamic Attack Waves info: 1a: Build Time (mins): 5 info: 1b: Air Delay Spawn Time: 2 info: 1c: Naval Delay Spawn Time: 4 info: 2: Delay between Waves (mins): 1.25 info: 3a: Hold Until (mins): 40 info: 3b: Endgame Wave Break: 0 info: 4: Wave Tech Progression: 40 % Faster info: 5: Start Waves at Tech 2: Off info: 6a: LAND UNITS Per Player: 72 info: 6b: LAND Amphibious/AntiAir On/Off: All On info: 6c: LAND Amphibious Check: Enabled info: 6d: LAND Wave Size Multiply: No info: 6e: LAND Experimental/Boss Frequency: 60 info: 7a: AIR UNITS Per Player: 30 info: 7b: AIR ASF & Torp Bombers On/Off: ASF info: 7c: AIR Wave Size Multiply: No info: 7d: AIR Experimental/Boss Frequency: 60 info: 8a: NAVAL UNITS Per Player: 0 info: 8b: NAVAL Wave Size Multiply: No info: 8c: NAVAL Experimental Frequency: 50 info: 9: Land/Air/Navy Experimentals On/Off: Land+Air+Navy info: 10: Special Option for Unit Packs: Not Adjustable - Totally Random! info: 10a: Land T1/T2/T3 Experimental Frequency: 100 info: 10b: Air T1/T2/T3 Experimental Frequency: 100 info: 10c: Navy T1/T2/T3 Experimental Frequency: 100 info: ===== SPEED/HP SETTINGS ===== info: BOOST: HP Bonus: 0 info: BOOST: Incremental Speed: 0 info: BOOST: Single SpeedBoost: 0 info: BOOST: Damage Amplification: 1 info: ===== AIRDROPS ===== info: DROPS: Airdrops On/Off: Every 1 to 2 Minutes info: DROPS: Airdrops per Wave: 7 info: DROPS: Airdrops Wave Multiply: 1 > 1.25 > 1.5 > 1.75 > 2 info: DROPS: Airdrops Start Time: 0.15000000596046 info: DROPS: Airdrops End Time: Endless -- info: DROPS: Airdrops Unit Types: Bots+Tanks (Mixed Race) info: DROPS: Airdrops RAMBOS: 50 info: DROPS: Airdrops Experimentals: 20 info: DROPS: Airdrops Spawn Location: All Sides info: ===== EXTRA WAVES/RESPONSE ===== info: 1: Minor Boss Units On/Off: Land+Air info: 2a: AntiAir Response Wave: 0.88 info: 2b: Extra ASF: 1 info: 3: Extra Sub Response: 1 info: 4: Carriers Spawn Air: 1 info: 5a: ACU Hunters: 0.85 info: 5b: ACU Hunters Wave Multi: 1 info: 6a: Paragon Punishment: 5 info: 6b: Paragon Nuke: Off info: 7: Yolona+Artillery Response: Yolona+Arty Response On info: SB1: Spawn Support Bases: On - Random Map Spawn info: SB2: Support Bases Multipler: 1 info: SB3: Nuke Retaliation: SB Nuke Retaliation - On info: SB4: HQ Player Power Stall: 3 info: SB5: Rift Orbs: 5 info: ===== ENDGAME SETTINGS ===== info: 1a: Endless Land/Air/Navy Waves: Off info: 1b: Endless Delay (Mins): 60 info: 2a: BOSS LAND Units: 4 info: 2b: BOSS AIR Units: 2 info: 2c: BOSS Endless Final Wave: 4 info: 3a: ARTILLERY Endgame On/Off: On, Repeats Spawn info: 3b: ARTILLERY Endgame Spawn Time: 10 info: 3c: ARTILLERY EndGame Type: Guardian (T3 DPS, T4 Range) info: 4a: DOOM EndGame Wave: 1 info: 4b: DOOM HQ Damage: 25 info: 4c: DOOM Wave +/-: 1 info: 4d: DOOM Minimum Wave Size: 1 info: 4e: DOOM Maximum Wave Size: 3 info: 4f: DOOM Health Boost: 0 info: 4g: DOOM Storm Spawn: 1 info: 4h: DOOM Crawlers On/Off: Doom Mega + Doom Fatboy info: 4i: DOOM Walkers On/Off: Doom Colossus + Doom Ythotha info: 5a: Allied Reinforcements: On - Land Only info: 5b: Allied Force Multiplier: 3 info: ===== ECO BOOST SETTINGS ===== info: ECO 1: Starting ACU EcoBoost, 0 = Off: 20 info: ECO 2a: Endgame EcoBoost, 0 = Off: 75 info: ECO 2b: Endgame EcoBoost Start Time: 4 info: ECO 3: HQ Allies EcoBoost, 0 = Off: 0 info: ECO 4a: Wreck Removal: 180 info: ECO 4b: Wreck Reclaim Rate: 1 info: ECO 5a: HQ Mass Production: 100 info: ECO 5b: HQ Energy Production: 10000 info: ===== NUKE STRIKE SETTINGS ===== info: NUKE: Strikes On/Off: All On info: NUKE: Strikes Start Time: 0.89999997615814 info: NUKE: Strike Frequency: 6 to 7 Mins info: NUKE: Nukes Per Strike: Few info: NUKE: Increase Nukes Per Strike: 0 info: NUKE: Nuclear Overwhelm: Off info: ===== BUILD RESTRICTIONS ===== info: BUILD: Max Hives Per Player: 140 info: BUILD: Paragon On/Off: Paragon Midgame info: BUILD: Yolona On/Off: Yolona Midgame info: BUILD: T4AA + EMP Tacs On/Off: T4AA + EmpTacs Enabled info: BUILD: Buildable Arty/Nukes/Sat: No Restrictions (Buildable Arty/Nukes/Sat) info: BUILD: HQ Allies Restrictions: HQ Allies No Restrictions info: ===== SPECIAL SETTINGS ===== info: Land Crazy Mode: Normal Land info: Air Crazy Mode: Normal Air info: Navy Crazy Mode: Normal Navy debug: Session time: 00:02:56 Game time: 00:00:09 Heap: 352.0M / 325.5M debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/xrb9304_icon.dds info: sa: Continue to wave spawn check loop. info: Creating AI main building. info: sa: T4 rspawn(XRB3301) = MAI2201 info: Creating 2nd Spawn building. info: sa: T4 rspawn(XRB3301) = B_ALT1901 info: sa: Running ValidWaterPositionsMonitoring warning: Error running lua script: get as UserData expected but got nil stack traceback: [C]: in function `AddBuildRestriction' ...ap\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(20440): in function <...ap\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:20438> warning: Error running lua script: get as UserData expected but got nil stack traceback: [C]: in function `AddBuildRestriction' ...ap\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(20448): in function <...ap\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:20446> info: calling BoostAIACUHealth(). info: Hooked /lua/seraphimunits.lua with /mods/blackopsfaf-acus/hook/lua/seraphimunits.lua warning: Error running OnDamage script in Entity gtd4201 at 1b143708: Invalid army -1. (Use a 1-based index) stack traceback: [C]: ? ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(5588): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:5573> [C]: ? ...gramdata\faforever\gamedata\lua.nx2\lua\proptree.lua(238): in function <...gramdata\faforever\gamedata\lua.nx2\lua\proptree.lua:185> debug: Session time: 00:03:15 Game time: 00:00:25 Heap: 352.0M / 334.8M info: Creating AI secondary buildings. info: sa: T4 rspawn(XSB1301) = B_OBJ1301 info: Creating AI secondary buildings. info: sa: T4 rspawn(XSB1301) = B_OBJ1301 warning: Error running OnDamage script in Entity b_alt1901 at 1b199708: Invalid army -1. (Use a 1-based index) stack traceback: [C]: ? ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(5588): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:5573> [C]: ? ...gramdata\faforever\gamedata\lua.nx2\lua\proptree.lua(238): in function <...gramdata\faforever\gamedata\lua.nx2\lua\proptree.lua:185> warning: Error running OnDamage script in Entity upd2304 at 1b150108: Invalid army -1. (Use a 1-based index) stack traceback: [C]: ? ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(5588): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:5573> [C]: ? ...gramdata\faforever\gamedata\lua.nx2\lua\proptree.lua(247): in function <...gramdata\faforever\gamedata\lua.nx2\lua\proptree.lua:185> warning: Error running OnDamage script in Entity gtd4201 at 1b143708: Invalid army -1. (Use a 1-based index) stack traceback: [C]: ? ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(5588): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:5573> [C]: ? ...gramdata\faforever\gamedata\lua.nx2\lua\proptree.lua(247): in function <...gramdata\faforever\gamedata\lua.nx2\lua\proptree.lua:185> warning: Error running OnDamage script in Entity b_alt1901 at 1b199708: Invalid army -1. (Use a 1-based index) stack traceback: [C]: ? ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(5588): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:5573> [C]: ? ...gramdata\faforever\gamedata\lua.nx2\lua\proptree.lua(247): in function <...gramdata\faforever\gamedata\lua.nx2\lua\proptree.lua:185> debug: Session time: 00:03:35 Game time: 00:00:44 Heap: 352.0M / 338.6M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:03:45 Game time: 00:00:53 Heap: 352.0M / 338.1M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:03:55 Game time: 00:01:02 Heap: 352.0M / 338.1M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: Naval Power Is info: 0 info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:04:15 Game time: 00:01:20 Heap: 352.0M / 337.5M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:04:35 Game time: 00:01:39 Heap: 352.0M / 337.4M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:04:45 Game time: 00:01:48 Heap: 352.0M / 338.1M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:04:59 Game time: 00:02:00 Heap: 352.0M / 339.3M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:05:14 Game time: 00:02:13 Heap: 352.0M / 340.6M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: Naval Power Is info: 0 info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:05:24 Game time: 00:02:22 Heap: 352.0M / 341.5M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:05:37 Game time: 00:02:33 Heap: 352.0M / 342.0M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:05:48 Game time: 00:02:44 Heap: 352.0M / 341.6M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:06:03 Game time: 00:02:58 Heap: 352.0M / 342.4M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:06:13 Game time: 00:03:08 Heap: 352.0M / 342.3M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: Naval Power Is info: 0 info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:06:23 Game time: 00:03:17 Heap: 352.0M / 342.4M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:06:43 Game time: 00:03:35 Heap: 352.0M / 343.9M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:07:03 Game time: 00:03:53 Heap: 384.0M / 344.5M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:07:23 Game time: 00:04:10 Heap: 384.0M / 345.3M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: Naval Power Is info: 0 info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:07:33 Game time: 00:04:19 Heap: 384.0M / 344.7M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:07:43 Game time: 00:04:27 Heap: 384.0M / 345.6M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:08:03 Game time: 00:04:45 Heap: 384.0M / 346.6M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:08:13 Game time: 00:04:55 Heap: 384.0M / 347.1M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Land (unit) = ual0201 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0106 info: sa: Land (unit) = url0107 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0106 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0107 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = url0106 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = url0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = uel0104 debug: Session time: 00:08:24 Game time: 00:05:04 Heap: 384.0M / 349.2M info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = url0106 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0106 info: sa: Land (unit) = url0104 info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = url0106 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = url0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = url0104 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = uel0201 info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: Naval Power Is info: 0 info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:08:42 Game time: 00:05:20 Heap: 384.0M / 351.7M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:08:52 Game time: 00:05:30 Heap: 384.0M / 351.4M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:09:02 Game time: 00:05:40 Heap: 384.0M / 351.5M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:09:12 Game time: 00:05:49 Heap: 384.0M / 353.4M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:09:22 Game time: 00:05:59 Heap: 384.0M / 353.5M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112> info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:09:34 Game time: 00:06:09 Heap: 384.0M / 354.1M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: Naval Power Is info: 0 info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Land (unit) = uel0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = url0107 info: sa: Land (unit) = url0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0106 info: sa: Land (unit) = url0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = url0103 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = url0107 info: sa: Land (unit) = url0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = url0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0107 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = xsl0201 info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = url0107 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = url0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = url0106 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0107 info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:09:52 Game time: 00:06:25 Heap: 384.0M / 356.9M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:10:02 Game time: 00:06:34 Heap: 384.0M / 357.5M debug: Session time: 00:10:12 Game time: 00:06:43 Heap: 384.0M / 358.1M debug: Session time: 00:10:22 Game time: 00:06:52 Heap: 384.0M / 359.3M debug: Session time: 00:10:41 Game time: 00:07:09 Heap: 384.0M / 359.2M info: Naval Power Is info: 0 debug: Session time: 00:10:51 Game time: 00:07:19 Heap: 384.0M / 359.3M info: CWldSession::DoBeat() unknown entity id (0x2ff00096) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00022) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00c15) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff013ff) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff005ea) supplied in a pose update. debug: Session time: 00:11:01 Game time: 00:07:27 Heap: 384.0M / 362.9M info: CWldSession::DoBeat() unknown entity id (0x2ff0000e) supplied in a pose update. info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = url0205 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = url0205 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = url0203 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = url0203 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = url0106 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = url0205 info: sa: Land (unit) = url0205 info: sa: Land (unit) = url0203 info: sa: Land (unit) = url0205 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = url0205 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = del0204 info: sa: Land (unit) = url0111 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = url0107 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = url0107 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = url0203 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = url0103 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = del0204 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = url0104 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = url0107 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = url0104 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = url0202 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = url0205 debug: Session time: 00:11:13 Game time: 00:07:38 Heap: 384.0M / 364.2M info: CWldSession::DoBeat() unknown entity id (0x2ff01478) supplied in a pose update. info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: CWldSession::DoBeat() unknown entity id (0x2ff00ca4) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff01689) supplied in a pose update. debug: Session time: 00:11:33 Game time: 00:07:55 Heap: 384.0M / 366.9M info: CWldSession::DoBeat() unknown entity id (0x2ff01c1f) supplied in a pose update. debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/unknown_icon.dds info: CWldSession::DoBeat() unknown entity id (0x2ff003da) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff01054) supplied in a pose update. debug: Session time: 00:11:51 Game time: 00:08:11 Heap: 384.0M / 367.6M info: CWldSession::DoBeat() unknown entity id (0x2ff00afe) supplied in a pose update. info: Naval Power Is info: 0 info: CWldSession::DoBeat() unknown entity id (0x2ff00ca6) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00afe) supplied in a pose update. debug: Session time: 00:12:11 Game time: 00:08:30 Heap: 384.0M / 368.5M info: CWldSession::DoBeat() unknown entity id (0x2ff00446) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00442) supplied in a pose update. debug: Session time: 00:12:24 Game time: 00:08:41 Heap: 384.0M / 368.9M info: CWldSession::DoBeat() unknown entity id (0x2ff0040e) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00c05) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00edb) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00462) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00bf2) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00c0e) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff01b54) supplied in a pose update. info: sa: Land (unit) = uel0307 info: sa: Land (unit) = url0205 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = url0111 info: sa: Land (unit) = del0204 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = url0111 info: sa: Land (unit) = url0203 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = url0111 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = url0202 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = del0204 info: sa: Land (unit) = url0202 info: sa: Land (unit) = url0111 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = url0202 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = url0202 info: sa: Land (unit) = url0111 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = url0203 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = url0203 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = url0203 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = url0203 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = xsl0111 info: CWldSession::DoBeat() unknown entity id (0x2ff00b14) supplied in a pose update. debug: Session time: 00:12:40 Game time: 00:08:55 Heap: 384.0M / 371.3M info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: CWldSession::DoBeat() unknown entity id (0x2ff00e08) supplied in a pose update. debug: Session time: 00:12:51 Game time: 00:09:04 Heap: 384.0M / 372.7M debug: Session time: 00:13:01 Game time: 00:09:13 Heap: 384.0M / 373.1M info: Naval Power Is info: 0 info: CWldSession::DoBeat() unknown entity id (0x2ff00462) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff011ee) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0043c) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00b70) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00392) supplied in a pose update. debug: Session time: 00:13:20 Game time: 00:09:30 Heap: 384.0M / 374.0M debug: Session time: 00:13:40 Game time: 00:09:48 Heap: 384.0M / 373.8M info: CWldSession::DoBeat() unknown entity id (0x2ff00158) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00392) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00384) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff004a8) supplied in a pose update. debug: Session time: 00:13:53 Game time: 00:10:00 Heap: 416.0M / 375.1M info: sa: Land (unit) = uel0111 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = del0204 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = del0204 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = url0111 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = url0111 info: sa: Land (unit) = url0202 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = url0203 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = url0205 info: sa: Land (unit) = del0204 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = del0204 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = url0202 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = url0111 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = url0202 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = url0203 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = del0204 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = del0204 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = url0205 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = url0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: Naval Power Is info: 0 debug: Session time: 00:14:10 Game time: 00:10:15 Heap: 416.0M / 376.2M info: CWldSession::DoBeat() unknown entity id (0x2ff005d8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff003c8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff004bc) supplied in a pose update. debug: Session time: 00:14:32 Game time: 00:10:34 Heap: 416.0M / 378.7M info: CWldSession::DoBeat() unknown entity id (0x2ff0074e) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff004bc) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00af8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0039e) supplied in a pose update. debug: Session time: 00:14:51 Game time: 00:10:51 Heap: 416.0M / 377.3M debug: Session time: 00:15:02 Game time: 00:11:01 Heap: 416.0M / 378.7M debug: Session time: 00:15:12 Game time: 00:11:10 Heap: 416.0M / 381.7M info: Naval Power Is info: 0 debug: Session time: 00:15:30 Game time: 00:11:25 Heap: 416.0M / 382.3M info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0202 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0202 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = url0205 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = url0203 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = uel0303 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: CWldSession::DoBeat() unknown entity id (0x2ff00764) supplied in a pose update. debug: Session time: 00:15:49 Game time: 00:11:41 Heap: 416.0M / 390.9M debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/drop0306_icon.dds debug: Session time: 00:16:09 Game time: 00:11:59 Heap: 416.0M / 390.2M debug: Session time: 00:16:21 Game time: 00:12:09 Heap: 416.0M / 388.5M info: Naval Power Is info: 0 debug: Session time: 00:16:38 Game time: 00:12:25 Heap: 416.0M / 390.7M debug: Session time: 00:16:51 Game time: 00:12:36 Heap: 416.0M / 391.1M info: CWldSession::DoBeat() unknown entity id (0x2ff0000e) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00856) supplied in a pose update. info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = url0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = url0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = url0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = ual0304 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 debug: Session time: 00:17:06 Game time: 00:12:49 Heap: 416.0M / 395.2M info: CWldSession::DoBeat() unknown entity id (0x2ff0003a) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00086) supplied in a pose update. debug: Session time: 00:17:26 Game time: 00:13:07 Heap: 416.0M / 394.8M info: CWldSession::DoBeat() unknown entity id (0x2ff0012e) supplied in a pose update. info: Naval Power Is info: 0 debug: Session time: 00:17:36 Game time: 00:13:16 Heap: 416.0M / 394.2M debug: Session time: 00:17:46 Game time: 00:13:26 Heap: 416.0M / 393.7M debug: Session time: 00:17:56 Game time: 00:13:34 Heap: 416.0M / 393.7M debug: Session time: 00:18:08 Game time: 00:13:45 Heap: 416.0M / 394.8M info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = url0402 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = url0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0304 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 debug: Session time: 00:18:27 Game time: 00:14:03 Heap: 416.0M / 399.4M info: Naval Power Is info: 0 debug: Session time: 00:18:46 Game time: 00:14:20 Heap: 416.0M / 398.3M warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112> info: CWldSession::DoBeat() unknown entity id (0x2ff005ac) supplied in a pose update. debug: Session time: 00:19:06 Game time: 00:14:36 Heap: 416.0M / 398.6M info: CWldSession::DoBeat() unknown entity id (0x2ff0003a) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000f8) supplied in a pose update. debug: Session time: 00:19:16 Game time: 00:14:46 Heap: 416.0M / 399.1M info: CWldSession::DoBeat() unknown entity id (0x2ff00008) supplied in a pose update. debug: Session time: 00:19:26 Game time: 00:14:55 Heap: 416.0M / 400.1M warning: Error running OnDamage script in Entity uel0205 at 26137608: Invalid army -1. (Use a 1-based index) stack traceback: [C]: ? ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(5588): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:5573> [C]: ? ...gramdata\faforever\gamedata\lua.nx2\lua\proptree.lua(247): in function <...gramdata\faforever\gamedata\lua.nx2\lua\proptree.lua:185> debug: Session time: 00:19:36 Game time: 00:15:05 Heap: 416.0M / 399.9M info: CWldSession::DoBeat() unknown entity id (0x2ff0003e) supplied in a pose update. debug: Session time: 00:19:46 Game time: 00:15:14 Heap: 416.0M / 401.3M info: Naval Power Is info: 0 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = srl0310 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0202 debug: Session time: 00:19:56 Game time: 00:15:23 Heap: 416.0M / 402.3M debug: Session time: 00:20:06 Game time: 00:15:31 Heap: 448.0M / 407.0M warning: Error running OnAdjacentTo script in Entity ueb2304 at 265e5208: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): table index is nil stack traceback: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): in function <...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua:772> [C]: in function `CreateUnitHPR' ...faforever\gamedata\lua.nx2\lua\defaultcomponents.lua(882): in function `OnStopBeingBuilt' ...\gamedata\units.nx2\units\uel0401\uel0401_script.lua(81): in function <...\gamedata\units.nx2\units\uel0401\uel0401_script.lua:79> warning: Error running OnAdjacentTo script in Entity ueb2304 at 26c3c808: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): table index is nil stack traceback: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): in function <...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua:772> [C]: in function `CreateUnitHPR' ...faforever\gamedata\lua.nx2\lua\defaultcomponents.lua(882): in function `OnStopBeingBuilt' ...\gamedata\units.nx2\units\uel0401\uel0401_script.lua(81): in function <...\gamedata\units.nx2\units\uel0401\uel0401_script.lua:79> debug: Session time: 00:20:16 Game time: 00:15:41 Heap: 448.0M / 408.4M info: CWldSession::DoBeat() unknown entity id (0x2ff00104) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0006a) supplied in a pose update. debug: Session time: 00:20:27 Game time: 00:15:50 Heap: 448.0M / 408.8M debug: Session time: 00:20:46 Game time: 00:16:06 Heap: 448.0M / 410.0M info: Naval Power Is info: 0 debug: Session time: 00:20:56 Game time: 00:16:16 Heap: 448.0M / 409.9M debug: Session time: 00:21:06 Game time: 00:16:24 Heap: 448.0M / 409.1M info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0307 debug: Session time: 00:21:16 Game time: 00:16:33 Heap: 448.0M / 410.8M info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uea0303 debug: Session time: 00:21:26 Game time: 00:16:42 Heap: 448.0M / 412.3M info: CWldSession::DoBeat() unknown entity id (0x2ff00035) supplied in a pose update. debug: Session time: 00:21:36 Game time: 00:16:51 Heap: 448.0M / 412.2M debug: Session time: 00:21:56 Game time: 00:17:09 Heap: 448.0M / 414.0M info: Naval Power Is info: 0 debug: Session time: 00:22:06 Game time: 00:17:19 Heap: 448.0M / 414.1M debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/chu0305_icon.dds debug: Session time: 00:22:16 Game time: 00:17:28 Heap: 448.0M / 413.8M debug: Session time: 00:22:26 Game time: 00:17:37 Heap: 448.0M / 411.5M debug: Session time: 00:22:36 Game time: 00:17:46 Heap: 448.0M / 412.4M info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = url0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = delk002 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = url0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = uel0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0303 debug: Session time: 00:22:46 Game time: 00:17:54 Heap: 448.0M / 416.2M debug: Session time: 00:22:56 Game time: 00:18:04 Heap: 448.0M / 413.4M debug: Session time: 00:23:06 Game time: 00:18:13 Heap: 448.0M / 414.0M info: Naval Power Is info: 0 warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112> debug: Session time: 00:23:16 Game time: 00:18:22 Heap: 448.0M / 419.1M debug: Session time: 00:23:27 Game time: 00:18:31 Heap: 448.0M / 420.5M debug: Session time: 00:23:37 Game time: 00:18:40 Heap: 448.0M / 419.5M debug: Session time: 00:23:47 Game time: 00:18:50 Heap: 448.0M / 418.5M info: CWldSession::DoBeat() unknown entity id (0x2ff003e2) supplied in a pose update. debug: Session time: 00:23:57 Game time: 00:18:59 Heap: 448.0M / 420.8M info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = url0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = delk002 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = dalk003 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0303 debug: Session time: 00:24:07 Game time: 00:19:08 Heap: 448.0M / 422.6M info: Naval Power Is info: 0 debug: Session time: 00:24:17 Game time: 00:19:17 Heap: 448.0M / 422.5M warning: Error running OnDamage script in Entity xsl0303 at 2819ca08: Invalid army -1. (Use a 1-based index) stack traceback: [C]: ? ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(5588): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:5573> [C]: ? ...gramdata\faforever\gamedata\lua.nx2\lua\proptree.lua(247): in function <...gramdata\faforever\gamedata\lua.nx2\lua\proptree.lua:185> info: CWldSession::DoBeat() unknown entity id (0x2ff00188) supplied in a pose update. debug: Session time: 00:24:27 Game time: 00:19:26 Heap: 448.0M / 422.0M debug: Session time: 00:24:37 Game time: 00:19:36 Heap: 448.0M / 423.9M debug: Session time: 00:24:47 Game time: 00:19:45 Heap: 448.0M / 421.1M debug: Session time: 00:24:57 Game time: 00:19:54 Heap: 448.0M / 421.4M debug: Session time: 00:25:07 Game time: 00:20:02 Heap: 448.0M / 423.4M debug: Session time: 00:25:17 Game time: 00:20:11 Heap: 448.0M / 423.9M info: Naval Power Is info: 0 debug: Session time: 00:25:27 Game time: 00:20:20 Heap: 448.0M / 423.7M info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = url0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0303 info: sa: Land (unit) = url0303 info: sa: Land (unit) = url0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = url0303 info: sa: Land (unit) = url0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xel0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0303 info: CWldSession::DoBeat() unknown entity id (0x2ff0003b) supplied in a pose update. debug: Session time: 00:25:37 Game time: 00:20:28 Heap: 448.0M / 425.1M debug: Session time: 00:25:47 Game time: 00:20:37 Heap: 448.0M / 422.8M warning: Error running OnAdjacentTo script in Entity ueb2304 at 265e5208: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): table index is nil stack traceback: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): in function <...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua:772> [C]: in function `CreateUnitHPR' ...faforever\gamedata\lua.nx2\lua\defaultcomponents.lua(882): in function `OnStopBeingBuilt' ...\gamedata\units.nx2\units\uel0401\uel0401_script.lua(81): in function <...\gamedata\units.nx2\units\uel0401\uel0401_script.lua:79> warning: Error running OnAdjacentTo script in Entity ueb2304 at 26c3c808: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): table index is nil stack traceback: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): in function <...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua:772> [C]: in function `CreateUnitHPR' ...faforever\gamedata\lua.nx2\lua\defaultcomponents.lua(882): in function `OnStopBeingBuilt' ...\gamedata\units.nx2\units\uel0401\uel0401_script.lua(81): in function <...\gamedata\units.nx2\units\uel0401\uel0401_script.lua:79> info: CWldSession::DoBeat() unknown entity id (0x2ff0002a) supplied in a pose update. debug: Session time: 00:25:57 Game time: 00:20:46 Heap: 448.0M / 426.9M debug: Session time: 00:26:07 Game time: 00:20:55 Heap: 448.0M / 435.4M info: Can't find texture "/mods/expshield_mk_ii/units/expshdcyb001/urb4204_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/expshield_mk_ii/units/expshdcyb001/urb4204_lod1_specteam.dds" -- trying fallback. debug: Session time: 00:26:17 Game time: 00:21:04 Heap: 448.0M / 425.1M info: CWldSession::DoBeat() unknown entity id (0x2ff00366) supplied in a pose update. debug: Session time: 00:26:27 Game time: 00:21:13 Heap: 448.0M / 426.9M info: Naval Power Is info: 0 debug: Session time: 00:26:37 Game time: 00:21:22 Heap: 448.0M / 426.6M info: CWldSession::DoBeat() unknown entity id (0x2ff000d5) supplied in a pose update. debug: Session time: 00:26:48 Game time: 00:21:32 Heap: 448.0M / 426.1M info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = url0402 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0307 info: Can't find texture "/mods/expshield_mk_ii/units/expshdcyb001/urb4204_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/expshield_mk_ii/units/expshdcyb001/urb4204_lod1_specteam.dds" -- trying fallback. info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0303 debug: Session time: 00:27:07 Game time: 00:21:49 Heap: 448.0M / 424.8M debug: Session time: 00:27:17 Game time: 00:21:58 Heap: 448.0M / 427.6M debug: Session time: 00:27:27 Game time: 00:22:07 Heap: 448.0M / 428.6M info: Naval Power Is info: 0 debug: Session time: 00:27:37 Game time: 00:22:16 Heap: 448.0M / 425.4M debug: Session time: 00:27:47 Game time: 00:22:24 Heap: 448.0M / 429.5M debug: Session time: 00:27:57 Game time: 00:22:33 Heap: 448.0M / 426.4M debug: Session time: 00:28:07 Game time: 00:22:42 Heap: 448.0M / 426.6M debug: Session time: 00:28:17 Game time: 00:22:51 Heap: 448.0M / 430.8M info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = ual0303 info: Can't find texture "/mods/expshield_mk_ii/units/expshdcyb001/urb4204_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/expshield_mk_ii/units/expshdcyb001/urb4204_lod1_specteam.dds" -- trying fallback. info: sa: Land (unit) = dslk004 info: sa: Land (unit) = delk002 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = delk002 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xrl0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 warning: Error running OnAdjacentTo script in Entity gas4302 at 1b131408: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): table index is nil stack traceback: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): in function <...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua:772> [C]: in function `CreateUnitHPR' ...faforever\gamedata\lua.nx2\lua\defaultcomponents.lua(882): in function `OnStopBeingBuilt' ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(111): in function <...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua:109> [C]: in function `CreateUnitHPR' ...ap\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(4290): in function <...ap\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:4147> info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 debug: Session time: 00:28:28 Game time: 00:23:00 Heap: 448.0M / 437.2M debug: Session time: 00:28:38 Game time: 00:23:08 Heap: 448.0M / 429.2M info: Naval Power Is info: 0 debug: Session time: 00:28:48 Game time: 00:23:16 Heap: 448.0M / 434.4M debug: Session time: 00:28:58 Game time: 00:23:24 Heap: 448.0M / 433.2M info: CWldSession::DoBeat() unknown entity id (0x2ff00001) supplied in a pose update. debug: Session time: 00:29:08 Game time: 00:23:33 Heap: 480.0M / 432.4M debug: Session time: 00:29:28 Game time: 00:23:51 Heap: 480.0M / 432.9M warning: Error running OnDamage script in Entity url0304 at 29763f08: Invalid army -1. (Use a 1-based index) stack traceback: [C]: ? ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(5588): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:5573> [C]: ? ...gramdata\faforever\gamedata\lua.nx2\lua\proptree.lua(238): in function <...gramdata\faforever\gamedata\lua.nx2\lua\proptree.lua:185> debug: Session time: 00:29:38 Game time: 00:23:58 Heap: 480.0M / 436.0M info: CWldSession::DoBeat() unknown entity id (0x2ff00008) supplied in a pose update. debug: Session time: 00:29:48 Game time: 00:24:07 Heap: 480.0M / 436.0M info: sa: Land (unit) = url0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = url0402 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0305 warning: Error running OnDamage script in Entity url0304 at 29763f08: Invalid army -1. (Use a 1-based index) stack traceback: [C]: ? ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(5588): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:5573> [C]: ? ...gramdata\faforever\gamedata\lua.nx2\lua\proptree.lua(247): in function <...gramdata\faforever\gamedata\lua.nx2\lua\proptree.lua:185> info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = url0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = delk002 info: sa: Land (unit) = url0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: Naval Power Is info: 0 info: sa: Air (unit) = xsa0402 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0304 debug: Session time: 00:29:58 Game time: 00:24:16 Heap: 480.0M / 435.3M debug: Session time: 00:30:09 Game time: 00:24:25 Heap: 480.0M / 438.0M debug: Session time: 00:30:28 Game time: 00:24:41 Heap: 480.0M / 439.4M debug: Session time: 00:30:38 Game time: 00:24:50 Heap: 480.0M / 437.5M info: CWldSession::DoBeat() unknown entity id (0x2ff00013) supplied in a pose update. debug: Session time: 00:30:58 Game time: 00:25:08 Heap: 480.0M / 438.3M info: Naval Power Is info: 0 debug: Session time: 00:31:08 Game time: 00:25:17 Heap: 480.0M / 436.4M debug: Session time: 00:31:18 Game time: 00:25:26 Heap: 480.0M / 438.7M info: sa: Land (unit) = url0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = url0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = delk002 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = drlk001 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 debug: Session time: 00:31:28 Game time: 00:25:36 Heap: 480.0M / 436.5M debug: Session time: 00:31:38 Game time: 00:25:45 Heap: 480.0M / 440.4M debug: Session time: 00:31:48 Game time: 00:25:53 Heap: 480.0M / 440.5M debug: Session time: 00:31:58 Game time: 00:26:02 Heap: 480.0M / 439.4M debug: Session time: 00:32:08 Game time: 00:26:11 Heap: 480.0M / 438.5M info: Naval Power Is info: 0 debug: Session time: 00:32:18 Game time: 00:26:20 Heap: 480.0M / 441.4M debug: Session time: 00:32:28 Game time: 00:26:28 Heap: 480.0M / 440.2M debug: Session time: 00:32:38 Game time: 00:26:36 Heap: 480.0M / 438.6M info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dslk004 debug: Session time: 00:32:48 Game time: 00:26:45 Heap: 480.0M / 441.6M info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dalk003 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0304 info: sa: MinorAirBoss (unit) = ura0401 info: sa: MinorAirBoss (unit) = uaa0310 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: MinorAirBoss (unit) = ura0401 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0303 debug: Session time: 00:32:58 Game time: 00:26:55 Heap: 480.0M / 438.3M info: Can't find texture "/mods/expshield_mk_ii/units/expshduef001/ueb4301_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/expshield_mk_ii/units/expshduef001/ueb4301_lod1_specteam.dds" -- trying fallback. debug: Session time: 00:33:08 Game time: 00:27:03 Heap: 480.0M / 446.4M debug: Session time: 00:33:18 Game time: 00:27:11 Heap: 480.0M / 441.0M info: Naval Power Is info: 0 debug: Session time: 00:33:28 Game time: 00:27:20 Heap: 480.0M / 441.4M info: Can't find texture "/mods/expshield_mk_ii/units/expshduef001/ueb4301_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/expshield_mk_ii/units/expshduef001/ueb4301_lod1_specteam.dds" -- trying fallback. debug: Session time: 00:33:39 Game time: 00:27:29 Heap: 480.0M / 441.9M debug: Session time: 00:33:49 Game time: 00:27:38 Heap: 480.0M / 441.4M warning: Error running OnAdjacentTo script in Entity ueb1301 at 270f4008: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): table index is nil stack traceback: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): in function <...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua:772> debug: Session time: 00:34:08 Game time: 00:27:56 Heap: 480.0M / 440.9M info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = url0402 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = delk002 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = url0304 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = url0402 info: sa: Land (unit) = delk002 info: sa: Land (unit) = delk002 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = url0304 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = delk002 info: sa: Land (unit) = srl0310 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0304 info: sa: MinorAirBoss (unit) = uaa0310 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0303 debug: Session time: 00:34:28 Game time: 00:28:13 Heap: 480.0M / 446.5M info: Naval Power Is info: 0 debug: Session time: 00:34:38 Game time: 00:28:22 Heap: 480.0M / 446.4M warning: Error running OnAdjacentTo script in Entity ueb1301 at 13b5db08: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): table index is nil stack traceback: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): in function <...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua:772> [C]: in function `CreateUnitHPR' ...faforever\gamedata\lua.nx2\lua\defaultcomponents.lua(882): in function `OnStopBeingBuilt' ...\gamedata\units.nx2\units\uel0401\uel0401_script.lua(81): in function <...\gamedata\units.nx2\units\uel0401\uel0401_script.lua:79> debug: Session time: 00:34:48 Game time: 00:28:32 Heap: 480.0M / 446.8M info: CWldSession::DoBeat() unknown entity id (0x2ff000cd) supplied in a pose update. debug: Session time: 00:35:09 Game time: 00:28:49 Heap: 480.0M / 445.7M debug: Session time: 00:35:28 Game time: 00:29:06 Heap: 480.0M / 446.3M info: Naval Power Is info: 0 debug: Session time: 00:35:38 Game time: 00:29:15 Heap: 480.0M / 445.1M info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = url0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = url0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xrl0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0304 debug: Session time: 00:35:49 Game time: 00:29:24 Heap: 480.0M / 449.3M debug: Session time: 00:35:59 Game time: 00:29:33 Heap: 480.0M / 448.6M debug: Session time: 00:36:09 Game time: 00:29:42 Heap: 480.0M / 448.8M debug: Session time: 00:36:19 Game time: 00:29:50 Heap: 480.0M / 449.6M info: CWldSession::DoBeat() unknown entity id (0x2ff00126) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0012b) supplied in a pose update. debug: Session time: 00:36:29 Game time: 00:29:59 Heap: 480.0M / 448.0M debug: Session time: 00:36:39 Game time: 00:30:07 Heap: 480.0M / 449.0M info: Naval Power Is info: 0 debug: Session time: 00:36:59 Game time: 00:30:25 Heap: 480.0M / 446.3M debug: Session time: 00:37:09 Game time: 00:30:33 Heap: 480.0M / 447.8M info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = url0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = url0303 info: sa: Land (unit) = url0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = delk002 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0303 info: sa: Land (unit) = url0402 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0303 info: sa: MinorAirBoss (unit) = ura0401 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0303 info: sa: MinorAirBoss (unit) = uaa0310 info: sa: MinorAirBoss (unit) = uaa0310 debug: Session time: 00:37:19 Game time: 00:30:42 Heap: 480.0M / 449.0M debug: Session time: 00:37:29 Game time: 00:30:51 Heap: 480.0M / 450.3M debug: Session time: 00:37:39 Game time: 00:31:00 Heap: 480.0M / 448.7M info: CWldSession::DoBeat() unknown entity id (0x2ff00113) supplied in a pose update. debug: Session time: 00:37:49 Game time: 00:31:09 Heap: 480.0M / 454.6M info: Naval Power Is info: 0 debug: Session time: 00:37:59 Game time: 00:31:18 Heap: 480.0M / 452.6M debug: Session time: 00:38:09 Game time: 00:31:26 Heap: 480.0M / 451.7M info: CWldSession::DoBeat() unknown entity id (0x2ff0000e) supplied in a pose update. debug: Session time: 00:38:20 Game time: 00:31:34 Heap: 480.0M / 454.6M info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = url0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = url0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = dal0310 debug: Session time: 00:38:40 Game time: 00:31:51 Heap: 480.0M / 460.3M info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = ura0303 info: sa: MinorAirBoss (unit) = ura0401 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0304 debug: Session time: 00:38:50 Game time: 00:31:59 Heap: 480.0M / 459.2M debug: Session time: 00:39:00 Game time: 00:32:07 Heap: 480.0M / 458.1M info: Naval Power Is info: 0 debug: Session time: 00:39:10 Game time: 00:32:15 Heap: 480.0M / 459.3M debug: Session time: 00:39:20 Game time: 00:32:24 Heap: 480.0M / 460.8M debug: Session time: 00:39:30 Game time: 00:32:32 Heap: 480.0M / 457.6M debug: Session time: 00:39:40 Game time: 00:32:39 Heap: 512.0M / 464.6M info: CWldSession::DoBeat() unknown entity id (0x2ff000bc) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0003d) supplied in a pose update. debug: Session time: 00:40:00 Game time: 00:32:57 Heap: 512.0M / 462.8M info: CWldSession::DoBeat() unknown entity id (0x2ff00037) supplied in a pose update. info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = url0402 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = url0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = url0303 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = url0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = url0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = delk002 info: sa: Land (unit) = ual0303 debug: Session time: 00:40:10 Game time: 00:33:06 Heap: 512.0M / 463.2M info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = url0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = xsa0402 info: sa: Air (unit) = xsa0402 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0402 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0304 info: sa: MinorAirBoss (unit) = uaa0310 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0303 debug: Session time: 00:40:20 Game time: 00:33:14 Heap: 512.0M / 463.7M info: Naval Power Is info: 0 debug: Session time: 00:40:30 Game time: 00:33:23 Heap: 512.0M / 464.5M debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/riftorb2_icon.dds debug: Session time: 00:40:50 Game time: 00:33:40 Heap: 512.0M / 463.7M debug: Session time: 00:41:00 Game time: 00:33:48 Heap: 512.0M / 467.6M debug: Session time: 00:41:11 Game time: 00:33:56 Heap: 512.0M / 464.6M info: Can't find texture "/mods/expshield_mk_ii/units/expshdser001/xsb4301_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/expshield_mk_ii/units/expshdser001/xsb4301_lod1_specteam.dds" -- trying fallback. debug: Session time: 00:41:30 Game time: 00:34:12 Heap: 512.0M / 467.9M info: Naval Power Is info: 0 debug: Session time: 00:41:40 Game time: 00:34:20 Heap: 512.0M / 467.1M info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = url0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = url0402 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = url0402 info: sa: Land (unit) = url0303 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = url0402 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0303 info: sa: MinorAirBoss (unit) = xsa0402 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uea0304 info: sa: MinorAirBoss (unit) = uaa0310 info: sa: Air (unit) = xra0305 info: Can't find texture "/mods/expshield_mk_ii/units/expshdser001/xsb4301_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/expshield_mk_ii/units/expshdser001/xsb4301_lod1_specteam.dds" -- trying fallback. info: Can't find texture "/mods/expshield_mk_ii/units/expshdser001/xsb4301_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/expshield_mk_ii/units/expshdser001/xsb4301_lod1_specteam.dds" -- trying fallback. debug: Session time: 00:41:50 Game time: 00:34:29 Heap: 512.0M / 467.2M debug: Session time: 00:42:00 Game time: 00:34:38 Heap: 512.0M / 467.6M debug: Session time: 00:42:10 Game time: 00:34:47 Heap: 512.0M / 466.0M debug: Session time: 00:42:20 Game time: 00:34:56 Heap: 512.0M / 467.4M info: CWldSession::DoBeat() unknown entity id (0x2ff0000b) supplied in a pose update. debug: Session time: 00:42:31 Game time: 00:35:05 Heap: 512.0M / 464.3M info: Naval Power Is info: 0 debug: Session time: 00:42:51 Game time: 00:35:23 Heap: 512.0M / 464.4M debug: Session time: 00:43:01 Game time: 00:35:32 Heap: 512.0M / 466.2M info: Can't find texture "/mods/expshield_mk_ii/units/expshduef001/ueb4301_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/expshield_mk_ii/units/expshduef001/ueb4301_lod1_specteam.dds" -- trying fallback. debug: Session time: 00:43:11 Game time: 00:35:41 Heap: 512.0M / 464.3M info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = url0402 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = delk002 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = url0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0402 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dslk004 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: MinorAirBoss (unit) = xsa0402 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 debug: Session time: 00:43:21 Game time: 00:35:49 Heap: 512.0M / 467.6M info: CWldSession::DoBeat() unknown entity id (0x2ff000d1) supplied in a pose update. debug: Session time: 00:43:31 Game time: 00:35:56 Heap: 512.0M / 465.8M debug: Session time: 00:43:51 Game time: 00:36:12 Heap: 512.0M / 467.5M info: Naval Power Is info: 0 debug: Session time: 00:44:01 Game time: 00:36:20 Heap: 512.0M / 467.4M debug: Session time: 00:44:12 Game time: 00:36:28 Heap: 512.0M / 471.0M debug: Session time: 00:44:22 Game time: 00:36:37 Heap: 512.0M / 472.5M debug: Session time: 00:44:41 Game time: 00:36:52 Heap: 512.0M / 467.4M info: CWldSession::DoBeat() unknown entity id (0x2ff000b4) supplied in a pose update. info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = url0402 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = url0303 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = url0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = url0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = url0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = url0402 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xrl0305 debug: Session time: 00:44:51 Game time: 00:37:00 Heap: 512.0M / 474.6M info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0402 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0303 info: Can't find texture "/mods/expshield_mk_ii/units/expshdser001/xsb4301_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/expshield_mk_ii/units/expshdser001/xsb4301_lod1_specteam.dds" -- trying fallback. debug: Session time: 00:45:01 Game time: 00:37:08 Heap: 512.0M / 469.5M info: Naval Power Is info: 0 debug: Session time: 00:45:11 Game time: 00:37:17 Heap: 512.0M / 468.2M debug: Session time: 00:45:22 Game time: 00:37:25 Heap: 512.0M / 469.2M debug: Session time: 00:45:32 Game time: 00:37:34 Heap: 512.0M / 473.5M debug: Session time: 00:45:43 Game time: 00:37:43 Heap: 512.0M / 471.0M info: CWldSession::DoBeat() unknown entity id (0x2ff0002d) supplied in a pose update. debug: Session time: 00:46:01 Game time: 00:37:58 Heap: 512.0M / 471.1M info: Naval Power Is info: 0 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0304 info: sa: Land (unit) = url0402 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dslk004 debug: Session time: 00:46:21 Game time: 00:38:15 Heap: 512.0M / 470.2M info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = delk002 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = url0402 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xrl0403 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xra0305 info: sa: MinorAirBoss (unit) = uaa0310 info: CWldSession::DoBeat() unknown entity id (0x2ff00068) supplied in a pose update. debug: Session time: 00:46:31 Game time: 00:38:24 Heap: 512.0M / 472.8M debug: Session time: 00:46:41 Game time: 00:38:32 Heap: 512.0M / 473.1M info: CWldSession::DoBeat() unknown entity id (0x2ff0000c) supplied in a pose update. debug: Session time: 00:46:51 Game time: 00:38:41 Heap: 512.0M / 479.2M debug: Session time: 00:47:02 Game time: 00:38:49 Heap: 512.0M / 484.7M debug: Session time: 00:47:21 Game time: 00:39:06 Heap: 512.0M / 481.8M debug: Session time: 00:47:31 Game time: 00:39:13 Heap: 512.0M / 484.2M info: Naval Power Is info: 0 debug: Session time: 00:47:42 Game time: 00:39:23 Heap: 512.0M / 480.8M info: sa: Land (unit) = dal0310 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = url0402 info: sa: Land (unit) = url0402 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = url0402 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = url0304 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = ual0303 warning: Error running OnAdjacentTo script in Entity mai2201 at 1b19b308: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): table index is nil stack traceback: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(783): in function <...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua:772> [C]: in function `CreateUnitHPR' ...faforever\gamedata\lua.nx2\lua\defaultcomponents.lua(882): in function `OnStopBeingBuilt' ...\gamedata\units.nx2\units\uel0401\uel0401_script.lua(81): in function <...\gamedata\units.nx2\units\uel0401\uel0401_script.lua:79> [C]: in function `CreateUnitNearSpot' ...ap\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(4040): in function <...ap\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:3934> info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0304 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0303 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = url0402 info: sa: Land (unit) = srl0310 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 debug: Session time: 00:48:01 Game time: 00:39:39 Heap: 512.0M / 482.4M info: CWldSession::DoBeat() unknown entity id (0x2ff00057) supplied in a pose update. debug: Session time: 00:48:11 Game time: 00:39:48 Heap: 512.0M / 485.4M debug: Session time: 00:48:22 Game time: 00:39:56 Heap: 512.0M / 484.6M debug: Session time: 00:48:32 Game time: 00:40:05 Heap: 512.0M / 485.5M info: Can't find texture "/mods/expshield_mk_ii/units/expshdser001/xsb4301_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/expshield_mk_ii/units/expshdser001/xsb4301_lod1_specteam.dds" -- trying fallback. info: Naval Power Is info: 0 debug: Session time: 00:48:51 Game time: 00:40:21 Heap: 512.0M / 485.5M debug: Session time: 00:49:02 Game time: 00:40:30 Heap: 512.0M / 483.4M debug: Session time: 00:49:21 Game time: 00:40:46 Heap: 512.0M / 488.1M info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = url0304 info: sa: Land (unit) = url0402 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = url0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = url0402 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = delk002 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = xrl0403 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0303 info: sa: MinorAirBoss (unit) = xsa0402 info: sa: Air (unit) = xaa0305 info: sa: MinorAirBoss (unit) = ura0401 info: sa: Air (unit) = xra0305 info: sa: MinorAirBoss (unit) = uaa0310 debug: Session time: 00:49:31 Game time: 00:40:55 Heap: 512.0M / 485.3M info: CWldSession::DoBeat() unknown entity id (0x2ff00056) supplied in a pose update. debug: Session time: 00:49:41 Game time: 00:41:04 Heap: 512.0M / 489.2M debug: Session time: 00:49:51 Game time: 00:41:12 Heap: 512.0M / 494.2M info: Naval Power Is info: 0 info: CWldSession::DoBeat() unknown entity id (0x2ff00092) supplied in a pose update. debug: Session time: 00:50:11 Game time: 00:41:29 Heap: 512.0M / 490.4M debug: Session time: 00:50:22 Game time: 00:41:38 Heap: 512.0M / 497.2M debug: Session time: 00:50:32 Game time: 00:41:47 Heap: 512.0M / 494.3M debug: Session time: 00:50:52 Game time: 00:42:03 Heap: 512.0M / 493.6M info: sa: Land (unit) = xal0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xel0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0402 info: sa: MinorAirBoss (unit) = uaa0310 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0303 info: sa: MinorAirBoss (unit) = uaa0310 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xsa0303 debug: Session time: 00:51:03 Game time: 00:42:12 Heap: 512.0M / 494.5M info: Naval Power Is info: 0 debug: Session time: 00:51:21 Game time: 00:42:27 Heap: 512.0M / 493.0M debug: Session time: 00:51:31 Game time: 00:42:36 Heap: 512.0M / 494.3M debug: Session time: 00:51:41 Game time: 00:42:43 Heap: 512.0M / 498.2M debug: Session time: 00:51:51 Game time: 00:42:52 Heap: 512.0M / 496.3M info: CWldSession::DoBeat() unknown entity id (0x2ff00059) supplied in a pose update. info: Can't find texture "/mods/expshield_mk_ii/units/expshdser001/xsb4301_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/expshield_mk_ii/units/expshdser001/xsb4301_lod1_specteam.dds" -- trying fallback. debug: Session time: 00:52:01 Game time: 00:43:00 Heap: 512.0M / 495.9M debug: Session time: 00:52:11 Game time: 00:43:08 Heap: 512.0M / 496.9M info: Naval Power Is info: 0 debug: Session time: 00:52:21 Game time: 00:43:17 Heap: 512.0M / 494.2M info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = url0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = url0402 info: sa: Land (unit) = delk002 info: sa: Land (unit) = ual0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: MinorAirBoss (unit) = xsa0402 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: MinorAirBoss (unit) = uaa0310 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 debug: Session time: 00:52:41 Game time: 00:43:33 Heap: 544.0M / 497.2M debug: Session time: 00:52:51 Game time: 00:43:40 Heap: 544.0M / 516.0M debug: Session time: 00:53:01 Game time: 00:43:49 Heap: 544.0M / 502.5M debug: Session time: 00:53:12 Game time: 00:43:58 Heap: 544.0M / 509.3M debug: Session time: 00:53:31 Game time: 00:44:14 Heap: 544.0M / 509.5M info: Naval Power Is info: 0 debug: Session time: 00:53:41 Game time: 00:44:22 Heap: 544.0M / 505.9M info: CWldSession::DoBeat() unknown entity id (0x2ff00026) supplied in a pose update. info: Can't find texture "/mods/expshield_mk_ii/units/expshdcyb001/urb4204_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/expshield_mk_ii/units/expshdcyb001/urb4204_lod1_specteam.dds" -- trying fallback. debug: Session time: 00:53:51 Game time: 00:44:31 Heap: 544.0M / 507.8M debug: Session time: 00:54:01 Game time: 00:44:39 Heap: 544.0M / 505.8M info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = delk002 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = xal0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: MinorAirBoss (unit) = ura0401 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0402 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0402 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0401 info: sa: MinorAirBoss (unit) = ura0401 info: sa: MinorAirBoss (unit) = xsa0402 info: sa: MinorAirBoss (unit) = xsa0402 info: sa: Air (unit) = ura0303 debug: Session time: 00:54:11 Game time: 00:44:47 Heap: 544.0M / 511.0M debug: Session time: 00:54:31 Game time: 00:45:03 Heap: 544.0M / 511.9M info: sa: AllyForcesEndgame (unit) = xsl0401 info: sa: AllyForcesEndgame (unit) = uel0401 info: sa: AllyForcesEndgame (unit) = url0402 info: sa: AllyForcesEndgame (unit) = xsl0401 info: sa: AllyForcesEndgame (unit) = xsl0401 info: sa: AllyForcesEndgame (unit) = xsl0401 info: sa: AllyForcesEndgame (unit) = xsl0401 info: sa: AllyForcesEndgame (unit) = url0402 debug: Session time: 00:54:43 Game time: 00:45:12 Heap: 544.0M / 507.9M info: Naval Power Is info: 0 debug: Session time: 00:55:01 Game time: 00:45:27 Heap: 544.0M / 514.7M debug: Session time: 00:55:20 Game time: 00:45:42 Heap: 544.0M / 519.0M debug: Session time: 00:55:31 Game time: 00:45:49 Heap: 544.0M / 524.1M debug: Session time: 00:55:41 Game time: 00:45:58 Heap: 544.0M / 527.0M debug: Session time: 00:55:51 Game time: 00:46:06 Heap: 544.0M / 526.6M info: Naval Power Is info: 0 debug: Time to process SpawnSpecialPing from 0: 1.000000 debug: Session time: 00:56:11 Game time: 00:46:23 Heap: 544.0M / 524.5M debug: Session time: 00:56:21 Game time: 00:46:32 Heap: 544.0M / 529.1M debug: Session time: 00:56:32 Game time: 00:46:39 Heap: 544.0M / 526.8M debug: Session time: 00:56:51 Game time: 00:46:54 Heap: 576.0M / 533.7M debug: Session time: 00:57:10 Game time: 00:47:10 Heap: 576.0M / 527.6M info: Naval Power Is info: 0 info: CWldSession::DoBeat() unknown entity id (0x2ff000ae) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000bf) supplied in a pose update. debug: Session time: 00:57:20 Game time: 00:47:18 Heap: 576.0M / 529.7M debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/riftorb_icon.dds debug: Session time: 00:57:40 Game time: 00:47:35 Heap: 576.0M / 529.1M debug: Session time: 00:57:51 Game time: 00:47:44 Heap: 576.0M / 532.4M info: CWldSession::DoBeat() unknown entity id (0x2ff00004) supplied in a pose update. debug: Session time: 00:58:10 Game time: 00:47:59 Heap: 576.0M / 528.1M debug: Session time: 00:58:29 Game time: 00:48:14 Heap: 576.0M / 529.5M info: Naval Power Is info: 0 warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112> debug: Session time: 00:58:50 Game time: 00:48:30 Heap: 576.0M / 531.4M debug: Session time: 00:59:01 Game time: 00:48:39 Heap: 576.0M / 531.6M debug: Session time: 00:59:20 Game time: 00:48:54 Heap: 576.0M / 530.8M info: Can't find texture "/mods/expshield_mk_ii/units/expshdser001/xsb4301_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/expshield_mk_ii/units/expshdser001/xsb4301_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/expshield_mk_ii/units/expshdser001/xsb4301_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/expshield_mk_ii/units/expshdser001/xsb4301_lod1_specteam.dds" -- trying fallback. debug: Session time: 00:59:31 Game time: 00:49:02 Heap: 576.0M / 527.2M info: Naval Power Is info: 0 debug: Session time: 00:59:49 Game time: 00:49:16 Heap: 576.0M / 528.0M warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112> debug: Session time: 00:59:59 Game time: 00:49:25 Heap: 576.0M / 529.9M debug: Moderator event for Cleveland (AI_WaveSurvival): Created a marker with the text: 'lol' debug: Session time: 01:00:19 Game time: 00:49:40 Heap: 576.0M / 530.9M debug: Session time: 01:00:29 Game time: 00:49:48 Heap: 576.0M / 533.5M debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/garty2303_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/mai2201_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/gtd4201_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/upd2304_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/gas4302_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/asd4302_icon.dds debug: Session time: 01:00:49 Game time: 00:50:03 Heap: 576.0M / 526.7M debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/dan0401_icon.dds debug: Session time: 01:00:59 Game time: 00:50:08 Heap: 576.0M / 527.4M debug: Session time: 01:01:18 Game time: 00:50:08 Heap: 576.0M / 527.4M