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alliance\maps\survival_5thdimension_8_player.v0004', mounted as '/maps/survival_5thdimension_8_player.v0004/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_5thdimension_practice.v0003', mounted as '/maps/survival_5thdimension_practice.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_5thdimension_v9.v0001', mounted as '/maps/survival_5thdimension_v9.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_5thdim_center.v0001', mounted as '/maps/survival_5thdim_center.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_beach_ramp_mayhem.v0002', mounted as '/maps/survival_beach_ramp_mayhem.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_dday_horde.v0002', mounted as '/maps/survival_dday_horde.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_defense_atoll.v0001', mounted as '/maps/survival_defense_atoll.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_endgame.v0164', mounted as '/maps/survival_endgame.v0164/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_endgame.v0167', mounted as '/maps/survival_endgame.v0167/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_endgame.v0169', mounted as '/maps/survival_endgame.v0169/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_endgame.v0211', mounted as '/maps/survival_endgame.v0211/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_endgame.v0213', mounted as '/maps/survival_endgame.v0213/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_endgame.v0220', mounted as '/maps/survival_endgame.v0220/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_experimental_factory.v0013', mounted as '/maps/survival_experimental_factory.v0013/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_extremenavyv2.v0001', mounted as '/maps/survival_extremenavyv2.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_genesis.v0030', mounted as '/maps/survival_genesis.v0030/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_horde_ee.v0021', mounted as '/maps/survival_horde_ee.v0021/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_mayhem&bo_3d_v1.v0088', mounted as '/maps/survival_mayhem&bo_3d_v1.v0088/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_party.v0006', mounted as '/maps/survival_party.v0006/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_redoubt.v0005', mounted as '/maps/survival_redoubt.v0005/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_shillingstone.v0021', mounted as '/maps/survival_shillingstone.v0021/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_stranded.v0021', mounted as '/maps/survival_stranded.v0021/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_stranded_v3.v0007', mounted as '/maps/survival_stranded_v3.v0007/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_temple.v0006', mounted as '/maps/survival_temple.v0006/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_temple_mayhem_edition.v0001', mounted as '/maps/survival_temple_mayhem_edition.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_terror_lands.v0003', mounted as '/maps/survival_terror_lands.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_the_great_pass.v0005', mounted as '/maps/survival_the_great_pass.v0005/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_unit_mayhem.v0003', mounted as '/maps/survival_unit_mayhem.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_versus.v0030', mounted as '/maps/survival_versus.v0030/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_voodoo_no_mods.v0003', mounted as '/maps/survival_voodoo_no_mods.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\swarm_survival_dday_horde.v0003', mounted as '/maps/swarm_survival_dday_horde.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\thermopylae_revenge_2.v0001', mounted as '/maps/thermopylae_revenge_2.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\the_epic_pass_hy.v0005', mounted as '/maps/the_epic_pass_hy.v0005/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\the_pass_nightmare.v0001', mounted as '/maps/the_pass_nightmare.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\the_straight_wide_pass.v0004', mounted as '/maps/the_straight_wide_pass.v0004/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\tkp_setons_lowtide_teamplay_ai.v0003', mounted as '/maps/tkp_setons_lowtide_teamplay_ai.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\uysn_12_pass_fixed_hydro.v0001', mounted as '/maps/uysn_12_pass_fixed_hydro.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\voodoo beach v5', mounted as '/maps/voodoo beach v5/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\voodoo castle v17', mounted as '/maps/voodoo castle v17/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\voodoo castle v9', mounted as '/maps/voodoo castle v9/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\voodoo inferno v6', mounted as '/maps/voodoo inferno v6/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\voodoo thermo v4', mounted as '/maps/voodoo thermo v4/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\vulcans_reach_for_swarm_survival.v0003', mounted as '/maps/vulcans_reach_for_swarm_survival.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\wartime2.v0001', mounted as '/maps/wartime2.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\wartime_5vs5_mod.v0002', mounted as '/maps/wartime_5vs5_mod.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\wave_of_death.v0012', mounted as '/maps/wave_of_death.v0012/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\wonder open 5v5 v3b.v0002', mounted as '/maps/wonder open 5v5 v3b.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\xmesa plains3v3', mounted as '/maps/xmesa plains3v3/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\xxx-survival-reeee.v0042', mounted as '/maps/xxx-survival-reeee.v0042/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\you_shall_not_pass_6.v0002', mounted as '/maps/you_shall_not_pass_6.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\you_shall_not_pass_rich.v0002', mounted as '/maps/you_shall_not_pass_rich.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\you_should_join_cujo67s_pass.v0001', mounted as '/maps/you_should_join_cujo67s_pass.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\zhunas_crater_swarm_survival.v0003', mounted as '/maps/zhunas_crater_swarm_survival.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\#2x resources,storage,buildrate,buildrange', mounted as '/mods/#2x resources,storage,buildrate,buildrange/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\1particle', mounted as '/mods/1particle/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\acu boost 1.5x', mounted as '/mods/acu boost 1.5x/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\ai wave survival', mounted as '/mods/ai wave survival/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\all_faction_quantum_gate', mounted as '/mods/all_faction_quantum_gate/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\hivesforall', mounted as '/mods/hivesforall/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\low commander upgrades costs', mounted as '/mods/low commander upgrades costs/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\noaircrashdamage', mounted as '/mods/noaircrashdamage/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem', mounted as '/mods/totalmayhem/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/a06_vo.xwb") => false debug: Wavebank prepared: 6b0ce10 debug: SND: Loaded WaveBank 'a06_vo' at 6b0ce10 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 6b0cf40 debug: SND: Loaded WaveBank 'aeonselect' at 6b0cf40 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 6b0d070 debug: SND: Loaded WaveBank 'ambienttest' at 6b0d070 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 6b0d1a0 debug: SND: Loaded WaveBank 'cybranselect' at 6b0d1a0 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 6b0d2d0 debug: SND: Loaded WaveBank 'explosions' at 6b0d2d0 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 6b0d400 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 6b0e970 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 6b0fad8 debug: SND: Loaded WaveBank 'impacts' at 6b0fad8 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 6b0fc08 debug: SND: Loaded WaveBank 'interface' at 6b0fc08 info: IsStreamingWaveBank("/sounds/kingofthehill.xwb") => false debug: Wavebank prepared: 6b0fd38 debug: SND: Loaded WaveBank 'kingofthehill' at 6b0fd38 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 6b0fe68 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 6b10fd0 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 6b12138 debug: SND: Loaded WaveBank 'seraphimselect' at 6b12138 info: IsStreamingWaveBank("/sounds/test.xwb") => false debug: Wavebank prepared: 6b12268 debug: SND: Loaded WaveBank 'test' at 6b12268 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 6b12398 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 6b13500 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 6b13500 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 6b13630 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 6b13630 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 6b13760 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 6b13760 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 6b13890 debug: SND: Loaded WaveBank 'tm_robotsounds' at 6b13890 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 6b139c0 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 6b139c0 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 6b13af0 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 6b14c58 debug: SND: Loaded WaveBank 'uaa' at 6b14c58 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 6b14d88 debug: SND: Loaded WaveBank 'uaadestroy' at 6b14d88 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 6b15768 debug: SND: Loaded WaveBank 'uaaweapon' at 6b15768 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 6b159d8 debug: SND: Loaded WaveBank 'uab' at 6b159d8 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 6b158a0 debug: SND: Loaded WaveBank 'ual' at 6b158a0 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 6b154f8 debug: SND: Loaded WaveBank 'ualdestroy' at 6b154f8 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 6b15b10 debug: SND: Loaded WaveBank 'ualweapon' at 6b15b10 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 6b15c48 debug: SND: Loaded WaveBank 'uas' at 6b15c48 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 6b15ec0 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 6b15018 debug: SND: Loaded WaveBank 'uasweapon' at 6b15018 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 6b15d80 debug: SND: Loaded WaveBank 'uea' at 6b15d80 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 6b14ee0 debug: SND: Loaded WaveBank 'ueadestroy' at 6b14ee0 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 6b15150 debug: SND: Loaded WaveBank 'ueaweapon' at 6b15150 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 6b15288 debug: SND: Loaded WaveBank 'ueb' at 6b15288 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 6b15630 debug: SND: Loaded WaveBank 'uefselect' at 6b15630 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 6b153c0 debug: SND: Loaded WaveBank 'uel' at 6b153c0 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 6b18640 debug: SND: Loaded WaveBank 'ueldestroy' at 6b18640 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 6b18778 debug: SND: Loaded WaveBank 'uelweapon' at 6b18778 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 6b18160 debug: SND: Loaded WaveBank 'ues' at 6b18160 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 6b19030 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 6b17c80 debug: SND: Loaded WaveBank 'uesweapon' at 6b17c80 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 6b18ec8 debug: SND: Loaded WaveBank 'unitrumble' at 6b18ec8 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 6b172c0 debug: SND: Loaded WaveBank 'unitsglobal' at 6b172c0 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 6b17050 debug: SND: Loaded WaveBank 'ura' at 6b17050 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 6b18c58 debug: SND: Loaded WaveBank 'uradestroy' at 6b18c58 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 6b17a10 debug: SND: Loaded WaveBank 'uraweapon' at 6b17a10 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 6b173f8 debug: SND: Loaded WaveBank 'urb' at 6b173f8 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 6b17ef0 debug: SND: Loaded WaveBank 'url' at 6b17ef0 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 6b17188 debug: SND: Loaded WaveBank 'urldestroy' at 6b17188 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 6b17530 debug: SND: Loaded WaveBank 'urlweapon' at 6b17530 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 6b17668 debug: SND: Loaded WaveBank 'urs' at 6b17668 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 6b1a198 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 6b1b300 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 6b177a0 debug: SND: Loaded WaveBank 'ursweapon' at 6b177a0 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 6b18298 debug: SND: Loaded WaveBank 'xaa_weapon' at 6b18298 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 6b183d0 debug: SND: Loaded WaveBank 'xab' at 6b183d0 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 6b18508 debug: SND: Loaded WaveBank 'xal' at 6b18508 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 6b18d90 debug: SND: Loaded WaveBank 'xal_weapon' at 6b18d90 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 6b178d8 debug: SND: Loaded WaveBank 'xas' at 6b178d8 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 6b18b20 debug: SND: Loaded WaveBank 'xas_weapons' at 6b18b20 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 6b17b48 debug: SND: Loaded WaveBank 'xea' at 6b17b48 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 6b17db8 debug: SND: Loaded WaveBank 'xea_weapons' at 6b17db8 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 6b18028 debug: SND: Loaded WaveBank 'xeb' at 6b18028 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 6b188b0 debug: SND: Loaded WaveBank 'xel' at 6b188b0 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 6b189e8 debug: SND: Loaded WaveBank 'xel_weapons' at 6b189e8 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 6b1e098 debug: SND: Loaded WaveBank 'xes' at 6b1e098 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 6b1e470 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 6b1dcf0 debug: SND: Loaded WaveBank 'xes_weapons' at 6b1dcf0 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 6b1da80 debug: SND: Loaded WaveBank 'xra' at 6b1da80 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 6b1dbb8 debug: SND: Loaded WaveBank 'xra_weapon' at 6b1dbb8 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 6b1caa8 debug: SND: Loaded WaveBank 'xrb' at 6b1caa8 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 6b1d1f8 debug: SND: Loaded WaveBank 'xrl' at 6b1d1f8 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 6b1f5d8 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 6b1ce50 debug: SND: Loaded WaveBank 'xrl_weapon' at 6b1ce50 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 6b1cbe0 debug: SND: Loaded WaveBank 'xrs' at 6b1cbe0 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 6b1cf88 debug: SND: Loaded WaveBank 'xrs_weapon' at 6b1cf88 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 6b1d6d8 debug: SND: Loaded WaveBank 'xsa' at 6b1d6d8 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 6b1cd18 debug: SND: Loaded WaveBank 'xsa_destroy' at 6b1cd18 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 6b1c700 debug: SND: Loaded WaveBank 'xsa_weapon' at 6b1c700 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 6b1de28 debug: SND: Loaded WaveBank 'xsb' at 6b1de28 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 6b1df60 debug: SND: Loaded WaveBank 'xsb_weapon' at 6b1df60 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 6b1c838 debug: SND: Loaded WaveBank 'xsl' at 6b1c838 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 6b1e308 debug: SND: Loaded WaveBank 'xsl_destroy' at 6b1e308 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 6b1d0c0 debug: SND: Loaded WaveBank 'xsl_weapon' at 6b1d0c0 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 6b1e1d0 debug: SND: Loaded WaveBank 'xss' at 6b1e1d0 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 6b20740 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 6b1d810 debug: SND: Loaded WaveBank 'xss_weapon' at 6b1d810 debug: SND: Loaded SoundBank 'a06_vo' debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'kingofthehill' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'test' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -50137248 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 6b4dc60 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 6b4ddc8 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 6b4df30 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 6b4daf8 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 6b4e098 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 6b4e7a0 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 6b4e200 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 6b4e638 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 6b4e368 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 6b4e4d0 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 6b4e908 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Lua user environment initialized with game version 3812, game type FAF and at commit hash a3de04de69292a401a0dd646397e62e18a779f8b info: /savereplay info: REPLAY ID: 23516320 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Wavebank prepared: 6b0d400 debug: Wavebank prepared: 6b0e970 debug: Wavebank prepared: 6b0fe68 debug: Wavebank prepared: 6b10fd0 debug: Wavebank prepared: 6b12398 debug: Wavebank prepared: 6b13af0 debug: Wavebank prepared: 6b15ec0 debug: Wavebank prepared: 6b19030 debug: Wavebank prepared: 6b1a198 debug: Wavebank prepared: 6b1b300 debug: Wavebank prepared: 6b1e470 debug: Wavebank prepared: 6b1f5d8 debug: Wavebank prepared: 6b20740 debug: Wavebank prepared: 6b4dc60 debug: Wavebank prepared: 6b4ddc8 debug: Wavebank prepared: 6b4daf8 debug: Wavebank prepared: 6b4e098 debug: Wavebank prepared: 6b4e7a0 debug: Wavebank prepared: 6b4e200 debug: Wavebank prepared: 6b4e638 debug: Wavebank prepared: 6b4e368 debug: Wavebank prepared: 6b4e4d0 debug: Wavebank prepared: 6b4df30 debug: Wavebank prepared: 6b4e908 info: GPGNET: entering idle state. info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x118ed004 info: LOBBY: Game port 36631[UDP] opened. info: LOBBY: starting with local uid of 181654 [Leprechaun] info: GPGNET: entering lobby state. info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 62033943-34ae-4f9c-85d4-70d272bd0eda = true info: 11111122-1337-416a-9d76-aac3bb171002 = true info: edf9fefc-a091-457c-8781-e837710f3c67 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 02d5871c-c034-4296-bc64-7301ce16988e = true info: b0c4dfa0-6472-4346-a5a2-c4209651689f = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { } warning: No tooltip in table for key: aitype_AI_WaveSurvival warning: No tooltip in table for key: aitype_AI_WaveSurvival warning: No tooltip in table for key: aitype_AI_WaveSurvival info: mods.sim.active { info: mods.sim.active 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: mods.sim.active 62033943-34ae-4f9c-85d4-70d272bd0eda = true info: mods.sim.active 11111122-1337-416a-9d76-aac3bb171002 = true info: mods.sim.active edf9fefc-a091-457c-8781-e837710f3c67 = true info: mods.sim.active 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: mods.sim.active 02d5871c-c034-4296-bc64-7301ce16988e = true info: mods.sim.active b0c4dfa0-6472-4346-a5a2-c4209651689f = true info: mods.sim.active 755F8830-FD79-11E0-8691-CBAF4724019D = true info: mods.sim.active e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: mods.sim.active } info: mods.ui.active { } info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 62033943-34ae-4f9c-85d4-70d272bd0eda = true info: 11111122-1337-416a-9d76-aac3bb171002 = true info: edf9fefc-a091-457c-8781-e837710f3c67 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 02d5871c-c034-4296-bc64-7301ce16988e = true info: b0c4dfa0-6472-4346-a5a2-c4209651689f = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { } info: MOD LIST SET TO: info: All Faction Quantum Gate (8b2d7222-e15d-42d5-9c4d-29e9fff00002) info: ACU Boost 1.5x (62033943-34ae-4f9c-85d4-70d272bd0eda) info: No Air Crash Damage (11111122-1337-416a-9d76-aac3bb171002) info: Low Commander Upgrades Costs (edf9fefc-a091-457c-8781-e837710f3c67) info: Total Mayhem (62e2j64a-TOMA-3652-01370-146as555a8u3) info: AI Wave Survival (02d5871c-c034-4296-bc64-7301ce16988e) info: 2x Resources,Storage,BuildRate,BuildRange (e2d4648b-1e7a-43ad-b410-5922a41f7985) info: Hive Engineering Stations For All (755F8830-FD79-11E0-8691-CBAF4724019D) info: 1% Particles (b0c4dfa0-6472-4346-a5a2-c4209651689f) info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 62033943-34ae-4f9c-85d4-70d272bd0eda = true info: 11111122-1337-416a-9d76-aac3bb171002 = true info: edf9fefc-a091-457c-8781-e837710f3c67 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 02d5871c-c034-4296-bc64-7301ce16988e = true info: b0c4dfa0-6472-4346-a5a2-c4209651689f = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { } info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 62033943-34ae-4f9c-85d4-70d272bd0eda = true info: 11111122-1337-416a-9d76-aac3bb171002 = true info: edf9fefc-a091-457c-8781-e837710f3c67 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 02d5871c-c034-4296-bc64-7301ce16988e = true info: b0c4dfa0-6472-4346-a5a2-c4209651689f = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { } info: Minimized true info: DisconnectFromPeer (uid=181856) info: LOBBY: deleting unknown peer uid 181856. info: ConnectToPeer (name=END-GAME, uid=181856, address=127.0.0.1:52724, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:52724. info: LOBBY: Adding peer "END-GAME" [%CPU_NAME%:52724, uid=181856] info: NET: using deflate compression for receives from %CPU_NAME%:52724 info: LOBBY: connection to "END-GAME" [%CPU_NAME%:52724, uid=181856] made, status=Pending. info: LOBBY: Got join (name="END-GAME", uid=181856) from %CPU_NAME%:52724 info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 62033943-34ae-4f9c-85d4-70d272bd0eda = true info: 11111122-1337-416a-9d76-aac3bb171002 = true info: edf9fefc-a091-457c-8781-e837710f3c67 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 02d5871c-c034-4296-bc64-7301ce16988e = true info: b0c4dfa0-6472-4346-a5a2-c4209651689f = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { } info: LOBBY: "END-GAME" [%CPU_NAME%:52724, uid=181856] has established connections to: 181654 info: Minimized false info: DisconnectFromPeer (uid=181856) info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 62033943-34ae-4f9c-85d4-70d272bd0eda = true info: 11111122-1337-416a-9d76-aac3bb171002 = true info: edf9fefc-a091-457c-8781-e837710f3c67 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 02d5871c-c034-4296-bc64-7301ce16988e = true info: b0c4dfa0-6472-4346-a5a2-c4209651689f = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { } info: DisconnectFromPeer (uid=138442) info: LOBBY: deleting unknown peer uid 138442. info: ConnectToPeer (name=fanatazgara, uid=138442, address=127.0.0.1:55519, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:55519. info: LOBBY: Adding peer "fanatazgara" [%CPU_NAME%:55519, uid=138442] info: NET: using deflate compression for receives from %CPU_NAME%:55519 info: LOBBY: connection to "fanatazgara" [%CPU_NAME%:55519, uid=138442] made, status=Pending. info: LOBBY: Got join (name="fanatazgara", uid=138442) from %CPU_NAME%:55519 info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 62033943-34ae-4f9c-85d4-70d272bd0eda = true info: 11111122-1337-416a-9d76-aac3bb171002 = true info: edf9fefc-a091-457c-8781-e837710f3c67 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 02d5871c-c034-4296-bc64-7301ce16988e = true info: b0c4dfa0-6472-4346-a5a2-c4209651689f = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { } info: LOBBY: "fanatazgara" [%CPU_NAME%:55519, uid=138442] has established connections to: 181654 info: Minimized true info: DisconnectFromPeer (uid=404143) info: LOBBY: deleting unknown peer uid 404143. info: ConnectToPeer (name=Crystall, uid=404143, address=127.0.0.1:49626, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:49626. info: LOBBY: Adding peer "Crystall" [%CPU_NAME%:49626, uid=404143] info: NET: using deflate compression for receives from %CPU_NAME%:49626 info: LOBBY: connection to "Crystall" [%CPU_NAME%:49626, uid=404143] made, status=Pending. info: LOBBY: Got join (name="Crystall", uid=404143) from %CPU_NAME%:49626 info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 62033943-34ae-4f9c-85d4-70d272bd0eda = true info: 11111122-1337-416a-9d76-aac3bb171002 = true info: edf9fefc-a091-457c-8781-e837710f3c67 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 02d5871c-c034-4296-bc64-7301ce16988e = true info: b0c4dfa0-6472-4346-a5a2-c4209651689f = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { } info: LOBBY: "Crystall" [%CPU_NAME%:49626, uid=404143] has established connections to: 181654 info: LOBBY: "fanatazgara" [%CPU_NAME%:55519, uid=138442] has established connections to: 181654, 404143 info: LOBBY: "Crystall" [%CPU_NAME%:49626, uid=404143] has established connections to: 138442, 181654 info: Minimized false info: Minimized true info: DisconnectFromPeer (uid=181856) info: LOBBY: deleting unknown peer uid 181856. info: ConnectToPeer (name=END-GAME, uid=181856, address=127.0.0.1:60379, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:60379. info: LOBBY: Adding peer "END-GAME" [%CPU_NAME%:60379, uid=181856] info: NET: using deflate compression for receives from %CPU_NAME%:60379 info: LOBBY: connection to "END-GAME" [%CPU_NAME%:60379, uid=181856] made, status=Pending. info: LOBBY: Got join (name="END-GAME", uid=181856) from %CPU_NAME%:60379 info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 62033943-34ae-4f9c-85d4-70d272bd0eda = true info: 11111122-1337-416a-9d76-aac3bb171002 = true info: edf9fefc-a091-457c-8781-e837710f3c67 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 02d5871c-c034-4296-bc64-7301ce16988e = true info: b0c4dfa0-6472-4346-a5a2-c4209651689f = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { } info: LOBBY: "END-GAME" [%CPU_NAME%:60379, uid=181856] has established connections to: 181654 info: LOBBY: "END-GAME" [%CPU_NAME%:60379, uid=181856] has established connections to: 181654, 404143 info: LOBBY: "Crystall" [%CPU_NAME%:49626, uid=404143] has established connections to: 138442, 181654, 181856 info: LOBBY: "fanatazgara" [%CPU_NAME%:55519, uid=138442] has established connections to: 181654, 181856, 404143 info: LOBBY: "END-GAME" [%CPU_NAME%:60379, uid=181856] has established connections to: 138442, 181654, 404143 info: DisconnectFromPeer (uid=218019) info: LOBBY: deleting unknown peer uid 218019. info: ConnectToPeer (name=Desolator_X, uid=218019, address=127.0.0.1:59613, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:59613. info: LOBBY: Adding peer "Desolator_X" [%CPU_NAME%:59613, uid=218019] info: NET: using deflate compression for receives from %CPU_NAME%:59613 info: LOBBY: connection to "Desolator_X" [%CPU_NAME%:59613, uid=218019] made, status=Pending. info: LOBBY: Got join (name="Desolator_X", uid=218019) from %CPU_NAME%:59613 info: LOBBY: "Crystall" [%CPU_NAME%:49626, uid=404143] has established connections to: 138442, 181654, 181856, 218019 info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 62033943-34ae-4f9c-85d4-70d272bd0eda = true info: 11111122-1337-416a-9d76-aac3bb171002 = true info: edf9fefc-a091-457c-8781-e837710f3c67 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 02d5871c-c034-4296-bc64-7301ce16988e = true info: b0c4dfa0-6472-4346-a5a2-c4209651689f = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { } info: LOBBY: "Desolator_X" [%CPU_NAME%:59613, uid=218019] has established connections to: 181654, 404143 info: LOBBY: "fanatazgara" [%CPU_NAME%:55519, uid=138442] has established connections to: 181654, 181856, 218019, 404143 info: LOBBY: "Desolator_X" [%CPU_NAME%:59613, uid=218019] has established connections to: 138442, 181654, 404143 info: LOBBY: "END-GAME" [%CPU_NAME%:60379, uid=181856] has established connections to: 138442, 181654, 218019, 404143 info: LOBBY: "Desolator_X" [%CPU_NAME%:59613, uid=218019] has established connections to: 138442, 181654, 181856, 404143 info: DisconnectFromPeer (uid=218019) info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 62033943-34ae-4f9c-85d4-70d272bd0eda = true info: 11111122-1337-416a-9d76-aac3bb171002 = true info: edf9fefc-a091-457c-8781-e837710f3c67 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 02d5871c-c034-4296-bc64-7301ce16988e = true info: b0c4dfa0-6472-4346-a5a2-c4209651689f = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { } info: LOBBY: "Crystall" [%CPU_NAME%:49626, uid=404143] has established connections to: 138442, 181654, 181856 info: LOBBY: "fanatazgara" [%CPU_NAME%:55519, uid=138442] has established connections to: 181654, 181856, 404143 info: LOBBY: "END-GAME" [%CPU_NAME%:60379, uid=181856] has established connections to: 138442, 181654, 404143 info: DisconnectFromPeer (uid=218019) info: LOBBY: deleting unknown peer uid 218019. info: ConnectToPeer (name=Desolator_X, uid=218019, address=127.0.0.1:59639, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:59639. info: LOBBY: Adding peer "Desolator_X" [%CPU_NAME%:59639, uid=218019] info: NET: using deflate compression for receives from %CPU_NAME%:59639 info: LOBBY: connection to "Desolator_X" [%CPU_NAME%:59639, uid=218019] made, status=Pending. info: LOBBY: Got join (name="Desolator_X", uid=218019) from %CPU_NAME%:59639 info: LOBBY: "Crystall" [%CPU_NAME%:49626, uid=404143] has established connections to: 138442, 181654, 181856, 218019 info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 62033943-34ae-4f9c-85d4-70d272bd0eda = true info: 11111122-1337-416a-9d76-aac3bb171002 = true info: edf9fefc-a091-457c-8781-e837710f3c67 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 02d5871c-c034-4296-bc64-7301ce16988e = true info: b0c4dfa0-6472-4346-a5a2-c4209651689f = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { } info: LOBBY: "Desolator_X" [%CPU_NAME%:59639, uid=218019] has established connections to: 181654, 404143 info: DisconnectFromPeer (uid=488130) info: LOBBY: deleting unknown peer uid 488130. info: LOBBY: "fanatazgara" [%CPU_NAME%:55519, uid=138442] has established connections to: 181654, 181856, 218019, 404143 info: LOBBY: "Desolator_X" [%CPU_NAME%:59639, uid=218019] has established connections to: 138442, 181654, 404143 info: LOBBY: "END-GAME" [%CPU_NAME%:60379, uid=181856] has established connections to: 138442, 181654, 218019, 404143 info: LOBBY: "Desolator_X" [%CPU_NAME%:59639, uid=218019] has established connections to: 138442, 181654, 181856, 404143 info: DisconnectFromPeer (uid=488130) info: LOBBY: deleting unknown peer uid 488130. info: ConnectToPeer (name=Bamba_andTequila, uid=488130, address=127.0.0.1:51718, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:51718. info: LOBBY: Adding peer "Bamba_andTequila" [%CPU_NAME%:51718, uid=488130] info: NET: using deflate compression for receives from %CPU_NAME%:51718 info: LOBBY: connection to "Bamba_andTequila" [%CPU_NAME%:51718, uid=488130] made, status=Pending. info: LOBBY: Got join (name="Bamba_andTequila", uid=488130) from %CPU_NAME%:51718 info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 62033943-34ae-4f9c-85d4-70d272bd0eda = true info: 11111122-1337-416a-9d76-aac3bb171002 = true info: edf9fefc-a091-457c-8781-e837710f3c67 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 02d5871c-c034-4296-bc64-7301ce16988e = true info: b0c4dfa0-6472-4346-a5a2-c4209651689f = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { } info: LOBBY: "Crystall" [%CPU_NAME%:49626, uid=404143] has established connections to: 138442, 181654, 181856, 218019, 488130 info: LOBBY: "Bamba_andTequila" [%CPU_NAME%:51718, uid=488130] has established connections to: 181654 info: LOBBY: "Bamba_andTequila" [%CPU_NAME%:51718, uid=488130] has established connections to: 181654, 404143 info: LOBBY: "fanatazgara" [%CPU_NAME%:55519, uid=138442] has established connections to: 181654, 181856, 218019, 404143, 488130 info: LOBBY: "Bamba_andTequila" [%CPU_NAME%:51718, uid=488130] has established connections to: 138442, 181654, 404143 info: LOBBY: "END-GAME" [%CPU_NAME%:60379, uid=181856] has established connections to: 138442, 181654, 218019, 404143, 488130 info: LOBBY: "Desolator_X" [%CPU_NAME%:59639, uid=218019] has established connections to: 138442, 181654, 181856, 404143, 488130 info: LOBBY: "Bamba_andTequila" [%CPU_NAME%:51718, uid=488130] has established connections to: 138442, 181654, 181856, 404143 info: LOBBY: "Bamba_andTequila" [%CPU_NAME%:51718, uid=488130] has established connections to: 138442, 181654, 181856, 218019, 404143 info: Minimized false info: DisconnectFromPeer (uid=337147) info: LOBBY: deleting unknown peer uid 337147. info: ConnectToPeer (name=House_1, uid=337147, address=127.0.0.1:61570, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:61570. info: LOBBY: Adding peer "House_1" [%CPU_NAME%:61570, uid=337147] info: NET: using deflate compression for receives from %CPU_NAME%:61570 info: LOBBY: connection to "House_1" [%CPU_NAME%:61570, uid=337147] made, status=Pending. info: LOBBY: Got join (name="House_1", uid=337147) from %CPU_NAME%:61570 info: LOBBY: "Bamba_andTequila" [%CPU_NAME%:51718, uid=488130] has established connections to: 138442, 181654, 181856, 218019, 337147, 404143 info: LOBBY: "Crystall" [%CPU_NAME%:49626, uid=404143] has established connections to: 138442, 181654, 181856, 218019, 337147, 488130 info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 62033943-34ae-4f9c-85d4-70d272bd0eda = true info: 11111122-1337-416a-9d76-aac3bb171002 = true info: edf9fefc-a091-457c-8781-e837710f3c67 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 02d5871c-c034-4296-bc64-7301ce16988e = true info: b0c4dfa0-6472-4346-a5a2-c4209651689f = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { } info: LOBBY: "House_1" [%CPU_NAME%:61570, uid=337147] has established connections to: 181654, 404143, 488130 info: LOBBY: "END-GAME" [%CPU_NAME%:60379, uid=181856] has established connections to: 138442, 181654, 218019, 337147, 404143, 488130 info: LOBBY: "House_1" [%CPU_NAME%:61570, uid=337147] has established connections to: 181654, 181856, 404143, 488130 info: LOBBY: "fanatazgara" [%CPU_NAME%:55519, uid=138442] has established connections to: 181654, 181856, 218019, 337147, 404143, 488130 info: LOBBY: "Desolator_X" [%CPU_NAME%:59639, uid=218019] has established connections to: 138442, 181654, 181856, 337147, 404143, 488130 info: LOBBY: "House_1" [%CPU_NAME%:61570, uid=337147] has established connections to: 138442, 181654, 181856, 404143, 488130 info: LOBBY: "House_1" [%CPU_NAME%:61570, uid=337147] has established connections to: 138442, 181654, 181856, 218019, 404143, 488130 info: DisconnectFromPeer (uid=495090) info: LOBBY: deleting unknown peer uid 495090. info: ConnectToPeer (name=milkmatters, uid=495090, address=127.0.0.1:63186, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:63186. info: LOBBY: Adding peer "milkmatters" [%CPU_NAME%:63186, uid=495090] info: NET: using deflate compression for receives from %CPU_NAME%:63186 info: LOBBY: connection to "milkmatters" [%CPU_NAME%:63186, uid=495090] made, status=Pending. info: LOBBY: Got join (name="milkmatters", uid=495090) from %CPU_NAME%:63186 info: LOBBY: "Crystall" [%CPU_NAME%:49626, uid=404143] has established connections to: 138442, 181654, 181856, 218019, 337147, 488130, 495090 info: LOBBY: "Bamba_andTequila" [%CPU_NAME%:51718, uid=488130] has established connections to: 138442, 181654, 181856, 218019, 337147, 404143, 495090 info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 62033943-34ae-4f9c-85d4-70d272bd0eda = true info: 11111122-1337-416a-9d76-aac3bb171002 = true info: edf9fefc-a091-457c-8781-e837710f3c67 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 02d5871c-c034-4296-bc64-7301ce16988e = true info: b0c4dfa0-6472-4346-a5a2-c4209651689f = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { } info: LOBBY: "milkmatters" [%CPU_NAME%:63186, uid=495090] has established connections to: 181654 info: LOBBY: "milkmatters" [%CPU_NAME%:63186, uid=495090] has established connections to: 181654, 404143, 488130 info: LOBBY: "Desolator_X" [%CPU_NAME%:59639, uid=218019] has established connections to: 138442, 181654, 181856, 337147, 404143, 488130, 495090 info: LOBBY: "milkmatters" [%CPU_NAME%:63186, uid=495090] has established connections to: 181654, 218019, 404143, 488130 info: LOBBY: "fanatazgara" [%CPU_NAME%:55519, uid=138442] has established connections to: 181654, 181856, 218019, 337147, 404143, 488130, 495090 info: LOBBY: "milkmatters" [%CPU_NAME%:63186, uid=495090] has established connections to: 138442, 181654, 218019, 404143, 488130 info: LOBBY: "END-GAME" [%CPU_NAME%:60379, uid=181856] has established connections to: 138442, 181654, 218019, 337147, 404143, 488130, 495090 info: LOBBY: "milkmatters" [%CPU_NAME%:63186, uid=495090] has established connections to: 138442, 181654, 181856, 218019, 404143, 488130 info: LOBBY: "House_1" [%CPU_NAME%:61570, uid=337147] has established connections to: 138442, 181654, 181856, 218019, 404143, 488130, 495090 info: LOBBY: "milkmatters" [%CPU_NAME%:63186, uid=495090] has established connections to: 138442, 181654, 181856, 218019, 337147, 404143, 488130 debug: Loading default map option: dynamic_spawn = 2 debug: Loading default map option: crazyrush_mexes = 1 debug: Loading default map option: TreeRegrowSpeed = 1 debug: Loading default map option: naturalReclaimModifier = 1 info: >> SendArmySettingsToServer: Setting army 1 for slot 1 info: >> SendArmySettingsToServer: Setting army 2 for slot 2 info: >> SendArmySettingsToServer: Setting army 3 for slot 3 info: >> SendArmySettingsToServer: Setting army 4 for slot 4 info: >> SendArmySettingsToServer: Setting army 5 for slot 5 info: >> SendArmySettingsToServer: Setting army 6 for slot 6 info: >> SendArmySettingsToServer: Setting army 7 for slot 7 info: >> SendArmySettingsToServer: Setting army 8 for slot 8 info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Setting army 9 for slot 11 info: >> SendArmySettingsToServer: Setting army 10 for slot 12 info: >> SendArmySettingsToServer: Setting army 11 for slot 13 info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty debug: OpenMovie /movies/cybran_load.sfd: 5975 debug: Preparing movie /movies/cybran_load.sfd: 5975 debug: Preparing movie /movies/cybran_load.sfd: 5975 debug: Preparing movie /movies/cybran_load.sfd: 5975 debug: Preparing movie /movies/cybran_load.sfd: 5975 debug: Preparing movie /movies/cybran_load.sfd: 5975 debug: Preparing movie /movies/cybran_load.sfd: 5975 debug: Playing movie c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\cybran_load.sfd: 5975 info: Starting background task "Map loader /maps/adaptive_pillar_survival.v0002/adaptive_pillar_survival.scmap" info: Background task "Map loader /maps/adaptive_pillar_survival.v0002/adaptive_pillar_survival.scmap" running. info: Active game mods for blueprint loading: { -- table: 14AFA6B8 (168 bytes) info: {...} -- table: 14AFAFA0 (680 bytes), info: {...} -- table: 14AFA050 (680 bytes), info: {...} -- table: 14AFCB90 (680 bytes), info: {...} -- table: 14AFC050 (680 bytes), info: {...} -- table: 14AFC0A0 (680 bytes), info: {...} -- table: 14AFC140 (680 bytes), info: {...} -- table: 14AFCAA0 (680 bytes), info: {...} -- table: 14AFCD98 (680 bytes), info: {...} -- table: 14AFC870 (680 bytes) } info: Hooked /lua/system/Blueprints.lua with /mods/1particle/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/#2x resources,storage,buildrate,buildrange/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/ai wave survival/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/low commander upgrades costs/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/noaircrashdamage/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/acu boost 1.5x/hook/lua/system/Blueprints.lua info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Hooked /effects/emitters/build_beam_02_emit.bp with /mods/ai wave survival/hook/effects/emitters/build_beam_02_emit.bp info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Hooked /units/uas0303/uas0303_unit.bp with /mods/ai wave survival/hook/units/uas0303/uas0303_unit.bp info: Hooked /units/uas0304/uas0304_unit.bp with /mods/ai wave survival/hook/units/uas0304/uas0304_unit.bp info: Hooked /units/ues0304/ues0304_unit.bp with /mods/ai wave survival/hook/units/ues0304/ues0304_unit.bp info: Hooked /units/urs0303/urs0303_unit.bp with /mods/ai wave survival/hook/units/urs0303/urs0303_unit.bp info: Blueprints Loading: modded files from "1% Particles" mod info: Blueprints Loading: modded files from "Hive Engineering Stations For All" mod info: Blueprints Loading: modded files from "2x Resources,Storage,BuildRate,BuildRange" mod info: Blueprints Loading: modded files from "AI Wave Survival" mod info: Blueprints Loading: modded files from "Total Mayhem" mod info: Blueprints Loading: modded files from "Low Commander Upgrades Costs" mod info: Blueprints Loading: modded files from "No Air Crash Damage" mod info: Blueprints Loading: modded files from "ACU Boost 1.5x" mod info: Blueprints Loading: modded files from "All Faction Quantum Gate" mod info: Blueprints Extracting mesh... info: Blueprints Modding... warning: Inconsistent shooter cap defined for projectile /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/ai wave survival/projectiles/hardtorpedocluster/hardtorpedocluster_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/ai wave survival/projectiles/hardtorpedodoom/hardtorpedodoom_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/ai wave survival/projectiles/stormaltmissile/stormaltmissile_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/ai wave survival/projectiles/riftnukemissile2/riftnukemissile2_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/ai wave survival/projectiles/hardtorpedoclustersplit/hardtorpedoclustersplit_proj.bp, it should match its health warning: Overriding the size of the collision sphere of unit ( brnat3airsup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat2fibo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( brpt1htt3 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( brmat1intc ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( brpt1ht ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( brmat1advfig ), it should be atleast 10 percent ( 1.7000000476837 ) of the maximum speed ( 17 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brpat2figbo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( brot1mt ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( etb0306 ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat3asup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat1intc ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat3asup ), it should be atleast 10 percent ( 2.2999999523163 ) of the maximum speed ( 23 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( brpt1exm1 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( brmat2fig1 ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( unitorb1 ), it should be atleast 10 percent ( 1 ) of the maximum speed ( 10 ) to guarantee proper functioning beam weapons warning: Overriding the z axis of collision box of unit ( unitorb1 ), it should be atleast 10 percent ( 1 ) of the maximum speed ( 10 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( brpt1bt ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( brnat2fighter ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( brot1exm2 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Intel radius of brot3ncm2 (= 50) for OmniRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brot3ncm2 (= 50) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brot3ncm2 (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of brot3ncm2 (= 70) for RadarRadius does not match intel grid (4 ogrids), should be either 68 or 72 warning: Intel radius of brnt3bat (= 150) for RadarRadius does not match intel grid (4 ogrids), should be either 148 or 152 warning: Intel radius of chu0305 (= 26) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of brmt3rap (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brmt2abt (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of brmt2abt (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 warning: Intel radius of brmt2htt3 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brnt3shbm (= 65) for RadarRadius does not match intel grid (4 ogrids), should be either 64 or 68 warning: Intel radius of broat1fig (= 29) for VisionRadius does not match intel grid (2 ogrids), should be either 28 or 30 warning: Intel radius of brnat3bomber (= 65) for OmniRadius does not match intel grid (4 ogrids), should be either 64 or 68 warning: Intel radius of xrb0104 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 warning: Intel radius of brnbt1hart (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brnt1ht (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 warning: Intel radius of brnst1artillery (= 90) for RadarRadius does not match intel grid (4 ogrids), should be either 88 or 92 warning: Intel radius of brnst1artillery (= 35) for SonarRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of broat3pride (= 95) for RadarRadius does not match intel grid (4 ogrids), should be either 92 or 96 warning: Intel radius of brnt3bt (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brot3bt (= 55) for OmniRadius does not match intel grid (4 ogrids), should be either 52 or 56 warning: Intel radius of brot3bt (= 47) for VisionRadius does not match intel grid (2 ogrids), should be either 46 or 48 warning: Intel radius of brnst1battleship (= 55) for RadarRadius does not match intel grid (4 ogrids), should be either 52 or 56 warning: Intel radius of brnst1battleship (= 30) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of brnst1battleship (= 35) for SonarRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of brpt2hvbot (= 70) for RadarRadius does not match intel grid (4 ogrids), should be either 68 or 72 warning: Intel radius of brpt2hvbot (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brnt3ht (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brmt2st (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of dan0401 (= 75) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 72 or 76 warning: Intel radius of dan0401 (= 75) for OmniRadius does not match intel grid (4 ogrids), should be either 72 or 76 warning: Intel radius of dan0401 (= 75) for VisionRadius does not match intel grid (2 ogrids), should be either 74 or 76 warning: Intel radius of brmt3snake (= 70) for OmniRadius does not match intel grid (4 ogrids), should be either 68 or 72 warning: Intel radius of brmt3snake (= 50) for SonarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brnt1mtt2 (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 warning: Intel radius of brmt3garg (= 45) for OmniRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brmt1advbot (= 45) for RadarRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brmt1advbot (= 33) for VisionRadius does not match intel grid (2 ogrids), should be either 32 or 34 warning: Intel radius of brot2asb (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brot2asb (= 15) for OmniRadius does not match intel grid (4 ogrids), should be either 12 or 16 warning: Intel radius of uas0304 (= 35) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of aar0310 (= 150) for SonarRadius does not match intel grid (4 ogrids), should be either 148 or 152 warning: Intel radius of brnt2exlm (= 65) for RadarRadius does not match intel grid (4 ogrids), should be either 64 or 68 warning: Intel radius of brmt1beetle (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brnt2potshot (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 warning: Intel radius of brnt2exm1 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of broat3bomber (= 65) for OmniRadius does not match intel grid (4 ogrids), should be either 64 or 68 warning: Intel radius of brnt3blasp (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of brost3bship (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brost3bship (= 50) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brost3bship (= 15) for SonarRadius does not match intel grid (4 ogrids), should be either 12 or 16 warning: Intel radius of brnt3perses (= 65) for VisionRadius does not match intel grid (2 ogrids), should be either 64 or 66 warning: Intel radius of brnat1advfig (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of broat2fibo (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brnst2advbattleship (= 90) for RadarRadius does not match intel grid (4 ogrids), should be either 88 or 92 warning: Intel radius of brnst2advbattleship (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brnst2advbattleship (= 45) for SonarRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brnst2advbattleship (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brmt1bm (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 warning: Intel radius of dsp0401 (= 75) for VisionRadius does not match intel grid (2 ogrids), should be either 74 or 76 warning: Intel radius of brot3coug (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brpt3shbm (= 90) for OmniRadius does not match intel grid (4 ogrids), should be either 88 or 92 warning: Intel radius of brpt3bt (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brpt3bt (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brpt2exbot (= 70) for RadarRadius does not match intel grid (4 ogrids), should be either 68 or 72 warning: Intel radius of brpt2exbot (= 47) for VisionRadius does not match intel grid (2 ogrids), should be either 46 or 48 warning: Intel radius of brpt2btbot (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 warning: Intel radius of brpt1ht (= 21) for VisionRadius does not match intel grid (2 ogrids), should be either 20 or 22 warning: Intel radius of brpt1btbot (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of broat2exgs (= 75) for RadarRadius does not match intel grid (4 ogrids), should be either 72 or 76 warning: Intel radius of broat2exgs (= 41) for VisionRadius does not match intel grid (2 ogrids), should be either 40 or 42 warning: Intel radius of brpat2figbo (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brpat1exgunship (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brot2ht (= 29) for VisionRadius does not match intel grid (2 ogrids), should be either 28 or 30 warning: Intel radius of brot3shbm (= 55) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 52 or 56 warning: Intel radius of brot3shbm (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of brot3ncm (= 50) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brot3ncm (= 50) for OmniRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brot3ham (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brot3hades (= 30) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of brot3hades (= 70) for OmniRadius does not match intel grid (4 ogrids), should be either 68 or 72 warning: Intel radius of brot3hades (= 65) for VisionRadius does not match intel grid (2 ogrids), should be either 64 or 66 warning: Intel radius of brot3exm1 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brot3exm1 (= 70) for OmniRadius does not match intel grid (4 ogrids), should be either 68 or 72 warning: Intel radius of brot3btbot (= 30) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of brot3btbot (= 65) for OmniRadius does not match intel grid (4 ogrids), should be either 64 or 68 warning: Intel radius of brot2mt (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 warning: Intel radius of brot2exth (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brot2exth (= 31) for VisionRadius does not match intel grid (2 ogrids), should be either 30 or 32 warning: Intel radius of brnt1htt3 (= 29) for VisionRadius does not match intel grid (2 ogrids), should be either 28 or 30 warning: Intel radius of ues0304 (= 35) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of brmt3advbtbot (= 65) for VisionRadius does not match intel grid (2 ogrids), should be either 64 or 66 warning: Intel radius of brmt3advbtbot (= 50) for OmniRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brot1mtt3 (= 29) for VisionRadius does not match intel grid (2 ogrids), should be either 28 or 30 warning: Intel radius of brot1extank (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brot1btt3 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brost1destr (= 85) for RadarRadius does not match intel grid (4 ogrids), should be either 84 or 88 warning: Intel radius of brost1destr (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brost1destr (= 35) for SonarRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of brost1destr (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brost1battleship (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brost1battleship (= 35) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of brost1battleship (= 35) for SonarRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of brost1battleship (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brobt1hydeng (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 warning: Intel radius of broat3asup (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of broat1exgs (= 37) for RadarRadius does not match intel grid (4 ogrids), should be either 36 or 40 warning: Intel radius of broat1exgs (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brnt3doomsday (= 150) for RadarRadius does not match intel grid (4 ogrids), should be either 148 or 152 warning: Intel radius of brnt3doomsday (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of brnt3argus (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of brnt3advbtbot (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brnt3aa (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brnt2sniper (= 90) for RadarRadius does not match intel grid (4 ogrids), should be either 88 or 92 warning: Intel radius of brnt2exmdf (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brmt3mcm (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brmt3mcm (= 50) for OmniRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brnt2exm2 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brnt2exart (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brnat1intc (= 33) for VisionRadius does not match intel grid (2 ogrids), should be either 32 or 34 warning: Intel radius of brmt2ht (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brmt3aa (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brot2exbm (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brnt1mt (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brnt1btt2 (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 warning: Intel radius of brnt1exmob (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brnt1exmob (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brnt1bt (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 warning: Intel radius of brmt1exm1 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brnt1advnavygun (= 30) for SonarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of brnt1advnavygun (= 26) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of brnt2epdt3 (= 31) for VisionRadius does not match intel grid (2 ogrids), should be either 30 or 32 warning: Intel radius of brnat1exgs (= 45) for RadarRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brnat1exgs (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brmt3vul (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brmt3mcm4 (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of brmt3mcm4 (= 70) for OmniRadius does not match intel grid (4 ogrids), should be either 68 or 72 warning: Intel radius of brmt3mcm2 (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of brmt3mcm2 (= 70) for OmniRadius does not match intel grid (4 ogrids), should be either 68 or 72 warning: Intel radius of brmt3ht (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brmt3bt (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brmat2gunship (= 55) for RadarRadius does not match intel grid (4 ogrids), should be either 52 or 56 warning: Intel radius of brmat2gunship (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brmt3ava (= 150) for RadarRadius does not match intel grid (4 ogrids), should be either 148 or 152 warning: Intel radius of brmt3ava (= 50) for OmniRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brmt3ava (= 65) for VisionRadius does not match intel grid (2 ogrids), should be either 64 or 66 warning: Intel radius of brnt2bm (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of brmt2medm (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brmt2epd (= 85) for RadarRadius does not match intel grid (4 ogrids), should be either 84 or 88 warning: Intel radius of brmt2abtt3 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of brmt2abtt3 (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 warning: Intel radius of brmt1bm2 (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 warning: Intel radius of brpt1exm1 (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 warning: Intel radius of brmst1destr (= 85) for RadarRadius does not match intel grid (4 ogrids), should be either 84 or 88 warning: Intel radius of brmst1destr (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brmst1destr (= 35) for SonarRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of brmst1destr (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brmt3bm2mk2 (= 45) for RadarRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brmt3bm2mk2 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brmat2fig1 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brmat1exgs (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of lbs0201 (= 150) for RadarRadius does not match intel grid (4 ogrids), should be either 148 or 152 warning: Intel radius of lbs0201 (= 65) for VisionRadius does not match intel grid (2 ogrids), should be either 64 or 66 warning: Intel radius of brost2advbattleship (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brost2advbattleship (= 45) for SonarRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brost2advbattleship (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brot1exm1 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of dcb0403 (= 114) for SonarRadius does not match intel grid (4 ogrids), should be either 112 or 116 warning: Intel radius of brnt2ht (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 warning: Intel radius of brnt1htt2 (= 29) for VisionRadius does not match intel grid (2 ogrids), should be either 28 or 30 warning: Intel radius of urs0304 (= 35) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of brot3aa (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brpt1extank2 (= 45) for RadarRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brnt3shbm2 (= 50) for OmniRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brot1bt (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brmat2advbomber (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brnt2bt (= 29) for VisionRadius does not match intel grid (2 ogrids), should be either 28 or 30 warning: Intel radius of brmt1btt2 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brpt1expbot (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brmst1battlecruiser (= 82) for SonarRadius does not match intel grid (4 ogrids), should be either 80 or 84 warning: Intel radius of brnt1exm1 (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 warning: Intel radius of brmt3cloaker (= 18) for SonarStealthFieldRadius does not match intel grid (4 ogrids), should be either 16 or 20 warning: Intel radius of brmt3cloaker (= 18) for RadarStealthFieldRadius does not match intel grid (4 ogrids), should be either 16 or 20 warning: Intel radius of brmt3cloaker (= 35) for CloakFieldRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of brot3hm (= 45) for RadarRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brot3hm (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brot2exm2 (= 31) for VisionRadius does not match intel grid (2 ogrids), should be either 30 or 32 warning: Intel radius of brot3abb (= 41) for VisionRadius does not match intel grid (2 ogrids), should be either 40 or 42 warning: Intel radius of brot1exm2 (= 31) for VisionRadius does not match intel grid (2 ogrids), should be either 30 or 32 info: Blueprints Loading... completed: 606 original, 253 modded, and 109 preset units info: Blueprints Loading... completed: 393 original and 137 modded projectiles info: Blueprints Registering... Initializing unit blueprint for shc0202: Initializing field Footprint of RUnitBlueprint at 0x1817b200: Initializing field SizeZ of SFootprint at 0x1817b2d8: warning: Invalid value for unsigned char at 0x1817b2d9: string 11.880000114441 Initializing field SizeX of SFootprint at 0x1817b2d8: warning: Invalid value for unsigned char at 0x1817b2d8: string 2.6400001049042 Initializing unit blueprint for uas0303: Initializing field Footprint of RUnitBlueprint at 0x16a61400: Initializing field SizeX of SFootprint at 0x16a614d8: warning: Invalid value for unsigned char at 0x16a614d8: string 2.25 Initializing field SizeZ of SFootprint at 0x16a614d8: warning: Invalid value for unsigned char at 0x16a614d9: string 12.75 Initializing unit blueprint for urs0303: Initializing field Footprint of RUnitBlueprint at 0x166bd200: Initializing field SizeX of SFootprint at 0x166bd2d8: warning: Invalid value for unsigned char at 0x166bd2d8: string 3.75 Initializing field SizeZ of SFootprint at 0x166bd2d8: warning: Invalid value for unsigned char at 0x166bd2d9: string 12.75 Initializing unit blueprint for xss0303: Initializing field Footprint of RUnitBlueprint at 0x16906000: Initializing field SizeX of SFootprint at 0x169060d8: warning: Invalid value for unsigned char at 0x169060d8: string 3.75 Initializing field SizeZ of SFootprint at 0x169060d8: warning: Invalid value for unsigned char at 0x169060d9: string 12.75 debug: MEM: -31 bytes RULE info: Hooked /lua/system/class.lua with /mods/ai wave survival/hook/lua/system/class.lua debug: Lua session environment initialized with game version 3812, game type FAF and at commit hash a3de04de69292a401a0dd646397e62e18a779f8b info: Hooked /lua/ui/uiutil.lua with /mods/totalmayhem/hook/lua/ui/uiutil.lua info: Total Mayhem: [uiutil.lua, line:1731] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: /savereplay info: REPLAY ID: 23516320 info: Active mods in session: info: "1% Particles" v01 (b0c4dfa0-6472-4346-a5a2-c4209651689f) by CatmanFS info: "Hive Engineering Stations For All" v01 (755F8830-FD79-11E0-8691-CBAF4724019D) by DoctorINZANE2 info: "2x Resources,Storage,BuildRate,BuildRange" v01 (e2d4648b-1e7a-43ad-b410-5922a41f7985) by bigos91 info: "AI Wave Survival" v289 (02d5871c-c034-4296-bc64-7301ce16988e) by AKarmy01 & Rama info: "Total Mayhem" v137 (62e2j64a-TOMA-3652-01370-146as555a8u3) by Burnie info: "Low Commander Upgrades Costs" v01 (edf9fefc-a091-457c-8781-e837710f3c67) by Schnitzelmaker info: "No Air Crash Damage" v02 (11111122-1337-416a-9d76-aac3bb171002) by EntropyWins info: "ACU Boost 1.5x" v01 (62033943-34ae-4f9c-85d4-70d272bd0eda) by Rama info: "All Faction Quantum Gate" v02 (8b2d7222-e15d-42d5-9c4d-29e9fff00002) by jayTAC info: Hooked /lua/ui/help/tooltips.lua with /mods/ai wave survival/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/totalmayhem/hook/lua/ui/help/tooltips.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/adaptive_pillar_survival.v0002/adaptive_pillar_survival.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:55340/23516320/Leprechaun.SCFAreplay" debug: MEM: -4194304 bytes LUABP info: Hooked /lua/simInit.lua with /mods/ai wave survival/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/totalmayhem/hook/lua/simInit.lua info: Hooked /lua/system/class.lua with /mods/ai wave survival/hook/lua/system/class.lua debug: Lua sim environment initialized with game version 3812, game type FAF and at commit hash a3de04de69292a401a0dd646397e62e18a779f8b info: Hooked /lua/buildingtemplates.lua with /mods/totalmayhem/hook/lua/buildingtemplates.lua info: Hooked /lua/ai/aibehaviors.lua with /mods/ai wave survival/hook/lua/ai/aibehaviors.lua debug: MEM: -4194304 bytes OGRID info: Loading save file: /maps/adaptive_pillar_survival.v0002/adaptive_pillar_survival_save.lua info: Loading script file: /maps/adaptive_pillar_survival.v0002/adaptive_pillar_survival_script.lua info: Hooked /lua/wreckage.lua with /mods/ai wave survival/hook/lua/wreckage.lua info: Hooked /lua/effectutilities.lua with /mods/ai wave survival/hook/lua/effectutilities.lua info: Hooked /lua/upgradetemplates.lua with /mods/totalmayhem/hook/lua/upgradetemplates.lua warning: NUM PROPS = 0 debug: generated compression trees: 0.120789 debug: generated neighbors and labels: 0.462402 debug: generated marker metadata: 0.465881 debug: NavGenerator - culled 3 labels debug: cleaning up generated data: 0.465942 debug: generated tree information: 0.514648 debug: Generated in 0.51 seconds debug: Allocating 15.3mb memory debug: Allocated megabytes for labels: 0.003494 debug: Number of labels: 11.000000 debug: Number of cells: 35660.000000 debug: { -- table: 20D37A00 (200 bytes) debug: Air = {...} -- table: 20D375C8 (200 bytes), debug: Amphibious = {...} -- table: 20D37A50 (200 bytes), debug: Hover = {...} -- table: 20D37A78 (200 bytes), debug: Land = {...} -- table: 20D37A28 (200 bytes), debug: Water = {...} -- table: 20D375A0 (200 bytes) debug: } info: ADAPTIVE: OnPopulate info: Initialize Armies brain nickname is Leprechaun info: CreateArmy group ARMY_1 debug: Sim mod detected - adding in missing fields to unit class to improve compatibility info: Hooked /lua/sim/defaultweapons.lua with /mods/totalmayhem/hook/lua/sim/defaultweapons.lua info: Hooked /lua/armordefinition.lua with /mods/ai wave survival/hook/lua/armordefinition.lua info: Initialize Armies brain nickname is Crystall info: CreateArmy group ARMY_2 info: Initialize Armies brain nickname is milkmatters info: CreateArmy group ARMY_3 info: Initialize Armies brain nickname is Bamba_andTequila info: CreateArmy group ARMY_4 info: Initialize Armies brain nickname is END-GAME info: CreateArmy group ARMY_5 info: Initialize Armies brain nickname is House_1 info: CreateArmy group ARMY_6 info: Initialize Armies brain nickname is fanatazgara info: CreateArmy group ARMY_7 info: Initialize Armies brain nickname is Desolator_X info: CreateArmy group ARMY_8 info: Initialize Armies brain nickname is Seth-Ushavoh (AI_WaveSurvival) info: CreateArmy group ARMY_11 info: Initialize Armies brain nickname is Porter (AI_WaveSurvival) info: CreateArmy group ARMY_12 info: Initialize Armies brain nickname is Johanson (AI_WaveSurvival) info: CreateArmy group ARMY_13 info: Initialize Armies brain nickname is civilian info: CreateArmy group ARMY_17 info: Initialize Armies brain nickname is civilian info: CreateArmy group NEUTRAL_CIVILIAN info: ADAPTIVE: Optional Units: info: ADAPTIVE: optional_wreckage = 1 info: ADAPTIVE: optional_naval_wreckage = 1 info: ADAPTIVE: optional_wreckage_middle = 1 info: ADAPTIVE: optional_adaptive_faction_wreckage = 1 info: ADAPTIVE: optional_civilian_base = 1 info: ADAPTIVE: optional_civilian_defenses = 1 info: ADAPTIVE: jamming = 1 info: ADAPTIVE: OnStart info: ADAPTIVE: Activate map expansion script. expand_map = 1 info: ADAPTIVE: Create Resources: info: ADAPTIVE: dynamic_spawn = 2 info: ADAPTIVE: crazyrush_mexes = 1 info: ADAPTIVE: extra_hydros = 1 info: ADAPTIVE: extra_mexes = 1 info: ADAPTIVE: middle_mexes = 1 info: ADAPTIVE: side_mexes = 1 info: ADAPTIVE: underwater_mexes = 1 info: ADAPTIVE: island_mexes = 1 info: ADAPTIVE: expansion_mexes = 1 info: ADAPTIVE: core_mexes = 1 info: ADAPTIVE: extra_base_mexes = 1 info: ADAPTIVE: top_side_mexes = 1 info: ADAPTIVE: bottom_side_mexes = 1 info: Trying to init survival info: behaviors.InitSurvival called info: init survival info: * Total Mayhem: [siminit.lua, line:680] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua. info: * Total Mayhem: [siminit.lua, line:681] - Checking directory /mods/ for TotalMayhem... info: * Total Mayhem: [siminit.lua, line:688] - Found directory: /mods/totalmayhem/mod_info.lua. info: * Total Mayhem: [siminit.lua, line:693] - Check OK. Found 1 TotalMayhem directory. info: * Total Mayhem: [siminit.lua, line:697] - Checking files and filesize for TotalMayhem... info: * Total Mayhem: [siminit.lua, line:724] - Check OK! files: 2178, bytecount: 749995008. info: Hooked /lua/ui/game/gamemain.lua with /mods/ai wave survival/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/totalmayhem/hook/lua/ui/game/gamecommon.lua info: Total Mayhem: [gamecommon.lua, line:324] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. debug: Preloading 1418 batch textures debug: Preloading 0 d3d textures debug: Preloading 0 models debug: Preloading 0 animations info: Hooked /lua/ui/game/unitview.lua with /mods/totalmayhem/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/ai wave survival/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/armordefinition.lua with /mods/ai wave survival/hook/lua/armordefinition.lua info: Total Mayhem: [unitview.lua, line:1167] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: creating high fidelity terrain info: creating high fidelity water info: creating high fidelity terrain info: creating high fidelity water debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators debug: Context based templates: Found template: AppendT3FabricatorWithStorages with name Storages debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: AppendPowerGeneratorsToSalvation with name Power generators debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls debug: Context based templates: Found template: AppendOpticsWithPower with name Power generators debug: Context based templates: Found template: AppendAirGrid with name Air grid debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators debug: Context based templates: Found template: AppendExtractorWithFabs with name Storages and fabricators debug: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators debug: Context based templates: Found template: AppendRadarWithPower with name Power generators debug: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators debug: Context based templates: Found template: AppendT3ArtilleryWithPower with name Power generators debug: Context based templates: Found template: PointDefense with name Point defense debug: Context based templates: Found template: AppendT2ArtilleryWithPower with name Power generators debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense debug: Context based templates: Found template: AppendExtractorWithStorages with name Storages debug: Context based templates: Found template: T3Extractor with name Extractor debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense debug: Context based templates: Found template: AppendSalvationWithPower with name Power generators debug: Context based templates: Found 23 templates info: /savereplay warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Session time: 00:16:57 Game time: 00:00:00 Heap: 320.0M / 304.3M info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Human Brain found. info: Human Brain found. info: Human Brain found. info: Human Brain found. info: Human Brain found. info: Human Brain found. info: Human Brain found. info: Human Brain found. info: HQ Ally Brain found. info: HQ Ally Brain found. info: closestEnemyBrains.CBrains length is 1 info: humanBrains.HBrains length is 8 info: Calling STRfour info: ===== AI Wave Survival Settings ===== info: UEF RACE On/Off: UEF On info: CYBRAN RACE On/Off: Cybran On info: AEON RACE On/Off: Aeon On info: SERAPHIM RACE On/Off: Seraphim On info: NOMADS RACE On/Off: Off info: ==== HQ SETTINGS ==== info: HQ Spawn Spot: 13 info: HQ Health (millions): 50 info: HQ Alternate Spawn (Optional): Off info: HQ Alternate Health: 1 info: HQ Shields/SMD/TMD Defenses: HQ AAA-Tier Defenses info: HQ Point Defenses: HQ Universal PD A-Tier info: HQ/2ndSpawn Base Building On/Off: BaseBuilding On info: ===== 2ND SPAWN SETTINGS ===== info: 2nd Spawn Spot (Optional): 12 info: 2nd Spawn Health (millions): 1 info: 2nd Spawn Alternate (Optional): Off info: 2nd Spawn Alternate Health: 2 info: 2nd Spawn Shields/SMD Defenses: 2nd Spawn AA-Tier Defenses info: 2nd Spawn Point Defenses: 2nd Spawn Universal PD A-Tier info: 1a. 2nd Spawn Land Percent: 50 info: 1b. Recover Land to HQ Spawn: 100 info: 2a. 2nd Spawn Air Percent: 50 info: 2b. Recover Air to HQ Spawn: 100 info: 3a. 2nd Spawn Navy Percent: 0 info: 3b. Recover Navy to HQ Spawn: 0 info: ===== SALVATION PLAYER ===== info: Salvation Player Slot: Half of Team info: Salvation Destruction: Dooms Immune info: ===== WIN/LOSE/VERSUS SETTINGS ===== info: Hold to Win On/Off: Off -- info: Hold to Win Torp Bombers: 6 info: Defeat Conditions: Assassinate All ACUs Defeat info: Defeat Conditions: HQ Allies: HQ Allies Annihilation Defeat info: Versus Survival On/Off: Versus Survival - Defeat HQ info: Versus Suicide Timer: 0 info: ===== WAVE SETUP ===== info: Wave Style: Dynamic Attack Waves info: 1a: Build Time (mins): 5 info: 1b: Air Delay Spawn Time: 2 info: 1c: Naval Delay Spawn Time: 3 info: 2: Delay between Waves (mins): 2 info: 3a: Hold Until (mins): 33 info: 3b: Endgame Wave Break: 0 info: 4: Wave Tech Progression: 25 % Faster info: 5: Start Waves at Tech 2: Off info: 6a: LAND UNITS Per Player: 64 info: 6b: LAND Amphibious/AntiAir On/Off: All On info: 6c: LAND Amphibious Check: Disabled info: 6d: LAND Wave Size Multiply: No info: 6e: LAND Experimental/Boss Frequency: 60 info: 7a: AIR UNITS Per Player: 224 info: 7b: AIR ASF & Torp Bombers On/Off: ASF info: 7c: AIR Wave Size Multiply: No info: 7d: AIR Experimental/Boss Frequency: 100 info: 8a: NAVAL UNITS Per Player: 0 info: 8b: NAVAL Wave Size Multiply: No info: 8c: NAVAL Experimental Frequency: 50 info: 9: Land/Air/Navy Experimentals On/Off: Land+Air+Navy info: 10: Special Option for Unit Packs: Not Adjustable - Totally Random! info: 10a: Land T1/T2/T3 Experimental Frequency: 30 info: 10b: Air T1/T2/T3 Experimental Frequency: 50 info: 10c: Navy T1/T2/T3 Experimental Frequency: 10 info: ===== SPEED/HP SETTINGS ===== info: BOOST: HP Bonus: 0.5 info: BOOST: Incremental Speed: 0.050000000745058 info: BOOST: Single SpeedBoost: 0 info: BOOST: Damage Amplification: 5 info: ===== AIRDROPS ===== info: DROPS: Airdrops On/Off: Every 1 to 2 Minutes info: DROPS: Airdrops per Wave: 10 info: DROPS: Airdrops Wave Multiply: No info: DROPS: Airdrops Start Time: 0.15000000596046 info: DROPS: Airdrops End Time: Endless -- info: DROPS: Airdrops Unit Types: Bots+Tanks (Mixed Race) info: DROPS: Airdrops RAMBOS: 50 info: DROPS: Airdrops Experimentals: 20 info: DROPS: Airdrops Spawn Location: All Sides info: ===== EXTRA WAVES/RESPONSE ===== info: 1: Minor Boss Units On/Off: ExtraLand info: 2a: AntiAir Response Wave: 0.88 info: 2b: Extra ASF: 1 info: 3: Extra Sub Response: Off -- info: 4: Carriers Spawn Air: Off -- info: 5a: ACU Hunters: 0.85 info: 5b: ACU Hunters Wave Multi: 1 info: 6a: Paragon Punishment: 5 info: 6b: Paragon Nuke: On info: 7: Yolona+Artillery Response: Yolona+Arty Response On info: SB1: Spawn Support Bases: Off info: SB2: Support Bases Multipler: 1 info: SB3: Nuke Retaliation: SB Nuke Retaliation - On info: SB4: HQ Player Power Stall: 3 info: SB5: Rift Orbs: 8 info: ===== ENDGAME SETTINGS ===== info: 1a: Endless Land/Air/Navy Waves: Off info: 1b: Endless Delay (Mins): 60 info: 2a: BOSS LAND Units: 3 info: 2b: BOSS AIR Units: 0 info: 2c: BOSS Endless Final Wave: 4 info: 3a: ARTILLERY Endgame On/Off: On, Repeats Spawn info: 3b: ARTILLERY Endgame Spawn Time: 10 info: 3c: ARTILLERY EndGame Type: Mavor info: 4a: DOOM EndGame Wave: 1 info: 4b: DOOM HQ Damage: 25 info: 4c: DOOM Wave +/-: 1 info: 4d: DOOM Minimum Wave Size: 1 info: 4e: DOOM Maximum Wave Size: 3 info: 4f: DOOM Health Boost: 0 info: 4g: DOOM Storm Spawn: Off -- info: 4h: DOOM Crawlers On/Off: Doom Mega + Doom Fatboy info: 4i: DOOM Walkers On/Off: Doom Colossus + Doom Ythotha info: 5a: Allied Reinforcements: On - Land Only info: 5b: Allied Force Multiplier: 3 info: ===== ECO BOOST SETTINGS ===== info: ECO 1: Starting ACU EcoBoost, 0 = Off: 15 info: ECO 2a: Endgame EcoBoost, 0 = Off: 75 info: ECO 2b: Endgame EcoBoost Start Time: 4 info: ECO 3: HQ Allies EcoBoost, 0 = Off: 0 info: ECO 4a: Wreck Removal: 180 info: ECO 4b: Wreck Reclaim Rate: 1 info: ECO 5a: HQ Mass Production: 50 info: ECO 5b: HQ Energy Production: 100000 info: ===== NUKE STRIKE SETTINGS ===== info: NUKE: Strikes On/Off: All On info: NUKE: Strikes Start Time: 0.89999997615814 info: NUKE: Strike Frequency: 6 to 7 Mins info: NUKE: Nukes Per Strike: Regular info: NUKE: Increase Nukes Per Strike: 0 info: NUKE: Nuclear Overwhelm: Off info: ===== BUILD RESTRICTIONS ===== info: BUILD: Max Hives Per Player: 100 info: BUILD: Paragon On/Off: Paragon Midgame info: BUILD: Yolona On/Off: Yolona Midgame info: BUILD: T4AA + EMP Tacs On/Off: T4AA + EmpTacs Enabled info: BUILD: Buildable Arty/Nukes/Sat: No Restrictions (Buildable Arty/Nukes/Sat) info: BUILD: HQ Allies Restrictions: HQ Allies No Restrictions info: ===== SPECIAL SETTINGS ===== info: Land Crazy Mode: Normal Land info: Air Crazy Mode: Normal Air info: Navy Crazy Mode: Normal Navy debug: Session time: 00:17:07 Game time: 00:00:08 Heap: 320.0M / 309.1M info: sa: Continue to wave spawn check loop. info: Creating AI main building. info: sa: T4 rspawn(XRB3301) = MAI2201 info: Creating 2nd Spawn building. info: sa: T4 rspawn(XRB3301) = B_SEC2101 info: sa: Running ValidWaterPositionsMonitoring warning: Error running lua script: get as UserData expected but got nil stack traceback: [C]: in function `AddBuildRestriction' ...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(20440): in function <...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:20438> warning: Error running lua script: get as UserData expected but got nil stack traceback: [C]: in function `AddBuildRestriction' ...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(20448): in function <...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:20446> debug: Session time: 00:17:17 Game time: 00:00:16 Heap: 320.0M / 315.4M debug: Session time: 00:17:27 Game time: 00:00:25 Heap: 320.0M / 317.6M debug: Session time: 00:17:37 Game time: 00:00:34 Heap: 352.0M / 320.3M debug: Session time: 00:17:48 Game time: 00:00:43 Heap: 352.0M / 321.6M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:17:58 Game time: 00:00:51 Heap: 352.0M / 322.9M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: creating medium fidelity terrain info: creating low fidelity water info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:18:18 Game time: 00:01:09 Heap: 352.0M / 320.2M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: Naval Power Is info: 0 info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:18:38 Game time: 00:01:28 Heap: 352.0M / 324.1M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:18:48 Game time: 00:01:36 Heap: 352.0M / 327.2M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:18:58 Game time: 00:01:44 Heap: 352.0M / 329.5M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:19:18 Game time: 00:02:00 Heap: 352.0M / 332.8M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:19:28 Game time: 00:02:08 Heap: 352.0M / 333.9M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: Naval Power Is info: 0 info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:19:38 Game time: 00:02:17 Heap: 352.0M / 338.1M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: Minimized true info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:19:53 Game time: 00:02:26 Heap: 352.0M / 341.4M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:20:07 Game time: 00:02:39 Heap: 352.0M / 342.2M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Moderator event for fanatazgara: Self-destructed 2 units info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:20:17 Game time: 00:02:48 Heap: 384.0M / 342.6M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:20:27 Game time: 00:02:54 Heap: 384.0M / 344.0M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:20:38 Game time: 00:03:02 Heap: 384.0M / 345.4M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Moderator event for Crystall: Self-destructed 1 units info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:20:48 Game time: 00:03:09 Heap: 384.0M / 345.9M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Moderator event for Crystall: Self-destructed 1 units info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: Naval Power Is info: 0 info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:20:58 Game time: 00:03:16 Heap: 384.0M / 347.0M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Moderator event for Crystall: Self-destructed 1 units info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:21:08 Game time: 00:03:24 Heap: 384.0M / 347.2M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:21:18 Game time: 00:03:31 Heap: 384.0M / 348.6M debug: Session time: 00:21:38 Game time: 00:03:49 Heap: 384.0M / 350.7M debug: Session time: 00:21:48 Game time: 00:03:58 Heap: 384.0M / 357.3M debug: Session time: 00:21:59 Game time: 00:04:05 Heap: 384.0M / 353.7M debug: Moderator event for Crystall: Self-destructed 1 units info: Naval Power Is info: 0 debug: Session time: 00:22:19 Game time: 00:04:24 Heap: 384.0M / 355.8M debug: Moderator event for Crystall: Self-destructed 1 units debug: Session time: 00:22:29 Game time: 00:04:34 Heap: 384.0M / 359.0M debug: Session time: 00:22:39 Game time: 00:04:43 Heap: 384.0M / 360.5M debug: Moderator event for Crystall: Self-destructed 1 units debug: Session time: 00:22:49 Game time: 00:04:53 Heap: 384.0M / 362.5M debug: Moderator event for Crystall: Self-destructed 1 units debug: Session time: 00:23:09 Game time: 00:05:11 Heap: 384.0M / 363.2M info: Naval Power Is info: 0 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = brpt1btbot info: sa: Land (unit) = brnt1btt2 info: sa: Land (unit) = brot1mtt3 info: sa: Land (unit) = brmt1btt3 info: sa: Land (unit) = brnt1ht info: sa: Land (unit) = brmt1exm1 info: sa: Land (unit) = url0106 info: sa: Land (unit) = url0106 info: sa: Land (unit) = brmt1extank info: sa: Land (unit) = brmt1at info: sa: Land (unit) = brpt1ht info: sa: Land (unit) = brmt1extank info: sa: Land (unit) = brot1lt info: sa: Land (unit) = url0106 info: sa: Land (unit) = url0104 info: sa: Land (unit) = brnt1mtt3 info: sa: Land (unit) = brnt1mtt3 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = brmt1bm info: sa: Land (unit) = url0107 info: sa: Land (unit) = brnt1bt info: sa: Land (unit) = xsl0104 debug: Moderator event for Crystall: Self-destructed 1 units info: sa: Land (unit) = brot1exmobart info: sa: Land (unit) = brmt1bm info: sa: Land (unit) = brmt1ht info: sa: Land (unit) = ual0103 info: sa: Land (unit) = brot1exmobart info: sa: Land (unit) = brpt1btbot info: sa: Land (unit) = brot1lt info: sa: Land (unit) = uel0201 info: sa: Land (unit) = brmt1exm1 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = brot1extank info: sa: Land (unit) = brot1mtt2 info: sa: Land (unit) = brot1btt3 info: sa: Land (unit) = brot1lt info: sa: Land (unit) = brot1exm1 info: sa: Land (unit) = brnt1exm1 info: sa: Land (unit) = brmt1ht info: sa: Land (unit) = ual0201 info: sa: Land (unit) = brpt1exm1 info: sa: Land (unit) = brnt1extk info: sa: Land (unit) = brpt1htt3 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = brot1mtt2 info: sa: Land (unit) = brmt1at info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = brnt1htt3 info: sa: Land (unit) = brot1bt info: sa: Land (unit) = brnt1ht info: sa: Land (unit) = brnt1exm1 info: sa: Land (unit) = brot1btt2a info: sa: Land (unit) = brot1exm2 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = brmt1btt2 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = brot1bt info: sa: Land (unit) = brnt1bt info: sa: Land (unit) = ual0104 info: sa: Land (unit) = brnt1exm1 info: sa: Land (unit) = brnt1bt info: sa: Land (unit) = url0106 info: sa: Land (unit) = brpt1htt3 debug: Session time: 00:23:20 Game time: 00:05:20 Heap: 416.0M / 379.7M debug: Session time: 00:23:30 Game time: 00:05:29 Heap: 416.0M / 380.7M debug: Session time: 00:23:50 Game time: 00:05:48 Heap: 416.0M / 386.3M debug: Session time: 00:24:00 Game time: 00:05:49 Heap: 416.0M / 385.5M debug: Moderator event for Crystall: Self-destructed 1 units debug: Moderator event for END-GAME: Self-destructed 2 units debug: Moderator event for Crystall: Self-destructed 3 units debug: Session time: 00:24:20 Game time: 00:06:05 Heap: 416.0M / 390.3M info: Naval Power Is info: 0 debug: Session time: 00:24:40 Game time: 00:06:23 Heap: 416.0M / 391.8M info: CWldSession::DoBeat() unknown entity id (0x2ff000d1) supplied in a pose update. debug: Session time: 00:25:00 Game time: 00:06:41 Heap: 416.0M / 396.2M debug: Session time: 00:25:10 Game time: 00:06:50 Heap: 416.0M / 395.8M debug: Session time: 00:25:20 Game time: 00:06:59 Heap: 416.0M / 395.6M debug: Session time: 00:25:30 Game time: 00:07:08 Heap: 416.0M / 396.7M debug: Moderator event for Crystall: Created a ping of type 'Move' info: Naval Power Is info: 0 info: sa: Land (unit) = brmt1btt2 info: sa: Land (unit) = brnt1htt3 info: sa: Land (unit) = brot1btt3 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = brmt1extank info: sa: Land (unit) = brot1extank info: sa: Land (unit) = brnt1extk info: sa: Land (unit) = brpt1expbot info: sa: Land (unit) = brpt1extank2 info: sa: Land (unit) = brpt1btbot info: sa: Land (unit) = brnt1exmob info: sa: Land (unit) = url0107 info: sa: Land (unit) = brmt1btt3 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = brnt1htt2 info: sa: Land (unit) = brot1btt3 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = brot1exm1 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = brpt1bt info: sa: Land (unit) = brot1exm2 info: sa: Land (unit) = brmt1extank info: sa: Land (unit) = brot1exm1 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = brpt1extank2 info: sa: Land (unit) = brot1extank info: sa: Land (unit) = brnt1bt info: sa: Land (unit) = uel0104 info: sa: Land (unit) = brnt1mtt3 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = brot1exmobart info: sa: Land (unit) = brnt1htt2 info: sa: Land (unit) = brmt1ht info: sa: Land (unit) = brpt1exm1 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = brpt1ht info: sa: Land (unit) = brot1lt info: sa: Land (unit) = brnt1mtt3 info: sa: Land (unit) = brnt1btt2 info: sa: Land (unit) = brpt1exm1 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = brnt1mt info: sa: Land (unit) = brmt1bm info: sa: Land (unit) = brot1exmobart info: sa: Land (unit) = brot1btt2a info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = brmt1exm1 info: sa: Land (unit) = brmt1btt3 info: sa: Land (unit) = brot1bt info: sa: Land (unit) = brot1extank info: sa: Land (unit) = brmt1mt info: sa: Land (unit) = ual0103 info: sa: Land (unit) = url0106 info: sa: Land (unit) = brnt1ht info: sa: Land (unit) = brot1btt2a info: sa: Land (unit) = brnt1htt2 info: sa: Land (unit) = brmt1btt2 info: sa: Land (unit) = brot1btt2a info: sa: Land (unit) = brot1exm1 info: sa: Land (unit) = brpt1btbot info: sa: Land (unit) = uel0104 info: sa: Land (unit) = ual0201 debug: Session time: 00:25:50 Game time: 00:07:25 Heap: 416.0M / 406.0M debug: Session time: 00:26:01 Game time: 00:07:34 Heap: 416.0M / 408.3M debug: Session time: 00:26:11 Game time: 00:07:43 Heap: 448.0M / 408.9M debug: Session time: 00:26:31 Game time: 00:08:01 Heap: 448.0M / 410.6M info: CWldSession::DoBeat() unknown entity id (0x2ff000a7) supplied in a pose update. debug: Moderator event for Crystall: Created a ping of type 'Move' info: Naval Power Is info: 0 debug: Session time: 00:26:51 Game time: 00:08:17 Heap: 448.0M / 416.1M debug: Session time: 00:27:01 Game time: 00:08:26 Heap: 448.0M / 417.0M debug: Session time: 00:27:11 Game time: 00:08:35 Heap: 448.0M / 419.0M debug: Session time: 00:27:21 Game time: 00:08:44 Heap: 448.0M / 420.7M info: CWldSession::DoBeat() unknown entity id (0x2ff000b0) supplied in a pose update. debug: Time to process DistributeOrders from 0: 7.000000 debug: Session time: 00:27:31 Game time: 00:08:53 Heap: 448.0M / 427.3M debug: Session time: 00:27:42 Game time: 00:09:02 Heap: 448.0M / 428.8M debug: Session time: 00:27:52 Game time: 00:09:11 Heap: 448.0M / 429.4M info: Naval Power Is info: 0 debug: Session time: 00:28:02 Game time: 00:09:16 Heap: 448.0M / 428.7M debug: Session time: 00:28:12 Game time: 00:09:20 Heap: 480.0M / 439.2M info: sa: Land (unit) = brmt2bm info: sa: Land (unit) = brmt2abt info: sa: Land (unit) = drl0204 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = brot2exbm info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = url0205 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = brmt2ht info: sa: Land (unit) = brpt2hvbot info: sa: Land (unit) = url0202 info: sa: Land (unit) = brot2exm2 info: sa: Land (unit) = brnt2bt info: sa: Land (unit) = brnt2ht info: sa: Land (unit) = ual0205 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = brot2exth info: sa: Land (unit) = brmt2medm info: sa: Land (unit) = uel0203 info: sa: Land (unit) = brpt2exbot info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = brpt2btbot info: sa: Land (unit) = brmt2bm info: sa: Land (unit) = brnt2bm info: sa: Land (unit) = brot2exbm info: sa: Land (unit) = ual0111 info: sa: Land (unit) = brnt2exlm info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = del0204 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = brmt2wildcat info: sa: Land (unit) = uel0307 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = brnt2exlm info: sa: Land (unit) = brmt2ht info: sa: Land (unit) = brnt2exm1 info: sa: Land (unit) = brmt2ht info: sa: Land (unit) = brmt2abt info: sa: Land (unit) = ual0307 info: sa: Land (unit) = brnt2exm1 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = brnt2bt info: sa: Land (unit) = brnt2sniper info: sa: Land (unit) = uel0203 info: sa: Land (unit) = brot2mt info: sa: Land (unit) = brnt2exlm info: sa: Land (unit) = ual0111 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = brmt2wildcat info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = url0202 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = brpt2hvbot info: sa: Land (unit) = url0111 info: sa: Land (unit) = brnt2potshot info: sa: Land (unit) = brpt2hvbot info: sa: Land (unit) = brot2exth info: sa: Land (unit) = brpt2exbot info: sa: Land (unit) = brot2mt info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = xra0105 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = uea0103 info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = xra0105 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = xra0105 info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = ura0103 info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = xra0105 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = uea0103 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = xra0105 info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = uea0103 info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = uea0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = xra0105 info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = ura0103 info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = xra0105 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = xra0105 info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brpat1advbomb debug: Session time: 00:28:22 Game time: 00:09:29 Heap: 480.0M / 473.1M debug: Session time: 00:28:32 Game time: 00:09:37 Heap: 512.0M / 471.4M info: CWldSession::DoBeat() unknown entity id (0x2ff000c7) supplied in a pose update. debug: Session time: 00:28:52 Game time: 00:09:54 Heap: 512.0M / 472.3M debug: Session time: 00:29:02 Game time: 00:10:03 Heap: 512.0M / 478.1M debug: Session time: 00:29:13 Game time: 00:10:11 Heap: 512.0M / 490.9M info: Naval Power Is info: 0 info: CWldSession::DoBeat() unknown entity id (0x2ff00197) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff001a2) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000df) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff001b4) supplied in a pose update. debug: Session time: 00:29:33 Game time: 00:10:28 Heap: 512.0M / 494.2M info: CWldSession::DoBeat() unknown entity id (0x2ff001cb) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0015b) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff001d0) supplied in a pose update. debug: Session time: 00:29:43 Game time: 00:10:36 Heap: 512.0M / 493.0M debug: Session time: 00:30:03 Game time: 00:10:53 Heap: 544.0M / 493.1M debug: Session time: 00:30:13 Game time: 00:11:00 Heap: 544.0M / 496.6M info: CWldSession::DoBeat() unknown entity id (0x2ff0011f) supplied in a pose update. debug: Session time: 00:30:23 Game time: 00:11:07 Heap: 544.0M / 495.9M info: Naval Power Is info: 15 debug: Session time: 00:30:43 Game time: 00:11:20 Heap: 544.0M / 494.3M info: sa: Land (unit) = brmt3garg info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = url0202 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = brmt3ht info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = brmt2htt3 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = brnt3advbtbot info: sa: Land (unit) = brmt2ht info: sa: Land (unit) = brot3abb info: sa: Land (unit) = uel0111 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = brmt2htt3 info: sa: Land (unit) = brot3abb info: sa: Land (unit) = brmt3advbtbot info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = brnt2exlm info: sa: Land (unit) = xel0306 info: sa: Land (unit) = brot3abb info: sa: Land (unit) = brnt3bt info: sa: Land (unit) = brmt2medm info: sa: Land (unit) = brnt3ow info: sa: Land (unit) = uel0307 info: sa: Land (unit) = url0203 info: sa: Land (unit) = brmt2bm info: sa: Land (unit) = brnt2htt3 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = brnt3abb info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = brnt2exmdf info: sa: Land (unit) = brot3bt2 info: sa: Land (unit) = brmt2htt3 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = brot2exbm info: sa: Land (unit) = brnt2exm2 info: sa: Land (unit) = brnt2htt3 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = brnt3ow info: sa: Land (unit) = brnt3ht info: sa: Land (unit) = brmt3aa info: sa: Land (unit) = drl0204 info: sa: Land (unit) = brnt3ml info: sa: Land (unit) = brmt3ht info: sa: Land (unit) = brmt3ml info: sa: Land (unit) = brmt3advbtbot info: sa: Land (unit) = brot3exm1 info: sa: Land (unit) = brot3exm1 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = brpt2hvbot info: sa: Land (unit) = brmt3bm2mk2 info: sa: Land (unit) = brmt3ht info: sa: Land (unit) = uel0205 info: sa: Land (unit) = brmt3lzt info: sa: Land (unit) = del0204 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = brpt3ml info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = uea0103 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = xra0105 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = uea0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = uea0103 info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = xra0105 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 debug: Session time: 00:30:53 Game time: 00:11:27 Heap: 544.0M / 521.5M info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = uea0103 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = ura0103 info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = xra0105 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = uea0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = uea0103 info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 debug: Moderator event for Crystall: Created a ping of type 'Move' info: sa: Air (unit) = broat1exgs info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brpat1advbomb info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = brpat1exgunship info: sa: Air (unit) = brnat1exgs info: sa: Air (unit) = xra0105 info: sa: Air (unit) = brmat1exgs info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 debug: Session time: 00:31:13 Game time: 00:11:41 Heap: 576.0M / 530.7M info: CWldSession::DoBeat() unknown entity id (0x2ff0023e) supplied in a pose update. debug: Session time: 00:31:33 Game time: 00:11:58 Heap: 576.0M / 530.8M debug: Session time: 00:31:43 Game time: 00:12:06 Heap: 576.0M / 534.7M info: CWldSession::DoBeat() unknown entity id (0x2ff00249) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00250) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00258) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00261) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00276) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00286) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00288) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0029f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002a0) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002a1) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002a3) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002a4) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002a5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002a6) supplied in a pose update. info: Naval Power Is info: 30 debug: Session time: 00:31:54 Game time: 00:12:15 Heap: 576.0M / 530.6M debug: Session time: 00:32:04 Game time: 00:12:23 Heap: 576.0M / 533.1M debug: Moderator event for END-GAME: Self-destructed 4 units debug: Moderator event for Crystall: Created a ping of type 'Move' debug: Session time: 00:32:14 Game time: 00:12:31 Heap: 576.0M / 530.8M info: CWldSession::DoBeat() unknown entity id (0x2ff00165) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00273) supplied in a pose update. debug: Session time: 00:32:24 Game time: 00:12:39 Heap: 576.0M / 531.4M info: CWldSession::DoBeat() unknown entity id (0x2ff002d8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002de) supplied in a pose update. debug: Session time: 00:32:44 Game time: 00:12:55 Heap: 576.0M / 529.2M debug: Session time: 00:32:54 Game time: 00:13:04 Heap: 576.0M / 533.6M debug: Session time: 00:33:04 Game time: 00:13:13 Heap: 576.0M / 531.8M info: Naval Power Is info: 30 debug: Session time: 00:33:14 Game time: 00:13:21 Heap: 576.0M / 530.5M info: sa: Land (unit) = brmt3garg info: sa: Land (unit) = brnt3bt info: sa: Land (unit) = brmt3lzt info: sa: Land (unit) = brmt3ml info: sa: Land (unit) = brot3exm1 info: sa: Land (unit) = brot3abb info: sa: Land (unit) = uel0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = brmt3advbtbot info: sa: Land (unit) = brpt3ml info: sa: Land (unit) = uel0303 info: sa: Land (unit) = brnt3ht info: sa: Land (unit) = brmt3rap info: sa: Land (unit) = uel0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = brot3bt info: sa: Land (unit) = brmt3lzt info: sa: Land (unit) = brnt3aa info: sa: Land (unit) = brnt3bt info: sa: Land (unit) = brot3exm1 info: sa: Land (unit) = delk002 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = brmt3garg info: sa: Land (unit) = brnt3advbtbot info: sa: Land (unit) = drlk001 info: sa: Land (unit) = brot3ml info: sa: Land (unit) = xel0306 info: sa: Land (unit) = brmt3ml info: sa: Land (unit) = brmt3aa info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = brmt3bm2mk2 info: sa: Land (unit) = brot3hm info: sa: Land (unit) = brot3bt2 info: sa: Land (unit) = brnt3bt info: sa: Land (unit) = brot3exm1 info: sa: Land (unit) = brnt3advbtbot info: sa: Land (unit) = brpt3ml info: sa: Land (unit) = brnt3aa info: sa: Land (unit) = uel0303 info: sa: Land (unit) = brmt3lzt info: sa: Land (unit) = delk002 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = brmt3lzt info: sa: Land (unit) = url0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = brot3abb info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = brmt3bm2mk2 info: sa: Land (unit) = delk002 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = brnt3ow info: sa: Land (unit) = brmt3garg info: sa: Land (unit) = brpt3bt info: sa: Land (unit) = brnt3abb info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = dea0202 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = dea0202 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = uea0203 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = daa0206 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = ura0203 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = dra0202 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = broat2fibo debug: Session time: 00:33:24 Game time: 00:13:30 Heap: 576.0M / 544.4M debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/drop0306_icon.dds debug: Session time: 00:33:34 Game time: 00:13:38 Heap: 576.0M / 545.4M warning: *WARNING: No movement effect groups defined for unit "brot3hm" , Effect groups with bone lists must be defined to play movement effects. Add these to the Display.MovementEffects Land .Effects table in unit blueprint. debug: Session time: 00:33:44 Game time: 00:13:46 Heap: 576.0M / 552.3M debug: Session time: 00:33:54 Game time: 00:13:54 Heap: 576.0M / 554.9M info: CWldSession::DoBeat() unknown entity id (0x2ff001ac) supplied in a pose update. debug: Session time: 00:34:04 Game time: 00:14:00 Heap: 608.0M / 557.0M debug: Session time: 00:34:14 Game time: 00:14:00 Heap: 608.0M / 580.4M debug: Session time: 00:34:24 Game time: 00:14:09 Heap: 640.0M / 563.0M debug: Moderator event for fanatazgara: Created a marker with the text: 'stoop it' info: Naval Power Is info: 75 debug: Session time: 00:34:44 Game time: 00:14:25 Heap: 640.0M / 561.1M debug: Session time: 00:34:54 Game time: 00:14:33 Heap: 640.0M / 564.6M debug: Session time: 00:35:04 Game time: 00:14:40 Heap: 640.0M / 561.6M debug: Session time: 00:35:24 Game time: 00:14:56 Heap: 640.0M / 564.8M debug: Session time: 00:35:34 Game time: 00:15:04 Heap: 640.0M / 561.6M debug: Session time: 00:35:44 Game time: 00:15:10 Heap: 640.0M / 562.7M info: Naval Power Is info: 210 debug: Session time: 00:35:54 Game time: 00:15:19 Heap: 640.0M / 562.2M info: sa: Land (unit) = brmt3advbtbot info: sa: Land (unit) = xel0305 info: sa: Land (unit) = brnt3ht info: sa: Land (unit) = brnt3bt info: sa: Land (unit) = dal0310 info: sa: Land (unit) = brot3abb info: sa: Land (unit) = brmt3bm2mk2 info: sa: Land (unit) = url0402 info: sa: Land (unit) = brnt3ml info: sa: Land (unit) = ual0303 info: sa: Land (unit) = url0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = brnt3ml info: sa: Land (unit) = ual0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = brmt3garg info: sa: Land (unit) = brmt3aa info: sa: Land (unit) = brmt3advbtbot info: sa: Land (unit) = brmt3aa info: sa: Land (unit) = brmt3bt info: sa: Land (unit) = brmt3ht info: sa: Land (unit) = brnt3ml info: sa: Land (unit) = url0303 info: sa: Land (unit) = brmt3advbtbot info: sa: Land (unit) = brnt3ml info: sa: Land (unit) = brmt3aa info: sa: Land (unit) = brnt3aa info: sa: Land (unit) = brmt3garg info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = brmt3lzt info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = brot3ml info: sa: Land (unit) = brot3exm1 info: sa: Land (unit) = brnt3ow info: sa: Land (unit) = srl0310 info: sa: Land (unit) = brnt3ow info: sa: Land (unit) = brmt3lzt info: sa: Land (unit) = brot3bt2 info: sa: Land (unit) = brot3aa info: sa: Land (unit) = brmt3rap info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = brmt3bm2mk2 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = brmt3aa info: sa: Land (unit) = url0304 info: sa: Land (unit) = brmt3garg info: sa: Land (unit) = brmt3ht info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = brot3aa info: sa: Land (unit) = brmt3lzt info: sa: Land (unit) = dalk003 info: sa: Land (unit) = brmt3rap info: sa: Land (unit) = url0304 info: sa: Navy (unit) = URS0201 info: sa: Land (unit) = brpt3bt info: sa: Land (unit) = dal0310 info: sa: Land (unit) = brnt3aa info: sa: Navy (unit) = URS0201 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = url0303 debug: Session time: 00:36:05 Game time: 00:15:26 Heap: 640.0M / 569.0M info: sa: Air (unit) = broat3asup info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = uea0304 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = broat3asup info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = ura0203 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = uea0203 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = uea0303 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = dea0202 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = ura0303 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = dea0202 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uea0203 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 debug: Session time: 00:36:15 Game time: 00:15:34 Heap: 640.0M / 574.8M info: CWldSession::DoBeat() unknown entity id (0x2ff000b8) supplied in a pose update. debug: Session time: 00:36:25 Game time: 00:15:42 Heap: 640.0M / 575.2M debug: Session time: 00:36:45 Game time: 00:15:56 Heap: 640.0M / 580.5M debug: Session time: 00:36:55 Game time: 00:16:03 Heap: 640.0M / 587.6M debug: Session time: 00:37:05 Game time: 00:16:11 Heap: 640.0M / 580.2M info: Naval Power Is info: 465 debug: Session time: 00:37:15 Game time: 00:16:18 Heap: 640.0M / 583.1M debug: Session time: 00:37:35 Game time: 00:16:33 Heap: 640.0M / 593.8M warning: Error running OnAdjacentTo script in Entity ueb0304 at 2e82aa08: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil stack traceback: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776> [C]: in function `CreateUnitHPR' ...faforever\gamedata\lua.nx2\lua\defaultcomponents.lua(882): in function `OnStopBeingBuilt' ...\gamedata\units.nx2\units\uel0401\uel0401_script.lua(81): in function <...\gamedata\units.nx2\units\uel0401\uel0401_script.lua:79> debug: Session time: 00:37:45 Game time: 00:16:41 Heap: 640.0M / 587.4M debug: Session time: 00:37:55 Game time: 00:16:49 Heap: 640.0M / 586.1M debug: Session time: 00:38:05 Game time: 00:16:57 Heap: 640.0M / 585.3M warning: ACU kill detected. Rating for ranked games is now enforced. debug: Moderator event for Leprechaun: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Crystall: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for milkmatters: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Bamba_andTequila: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for END-GAME: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for House_1: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for fanatazgara: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Desolator_X: GpgNetSend with command 'EnforceRating' and data '' debug: Matchstate - defeated: Seth-Ushavoh (AI_WaveSurvival) debug: (10229) Sending game result: 9 defeat -10 debug: Moderator event for Leprechaun: GpgNetSend with command 'GameResult' and data '9,defeat -10,' debug: Moderator event for milkmatters: GpgNetSend with command 'GameResult' and data '9,defeat -10,' debug: Moderator event for Bamba_andTequila: GpgNetSend with command 'GameResult' and data '9,defeat -10,' debug: Moderator event for House_1: GpgNetSend with command 'GameResult' and data '9,defeat -10,' debug: Moderator event for Desolator_X: GpgNetSend with command 'GameResult' and data '9,defeat -10,' debug: Moderator event for END-GAME: GpgNetSend with command 'GameResult' and data '9,defeat -10,' debug: Moderator event for fanatazgara: GpgNetSend with command 'GameResult' and data '9,defeat -10,' debug: Moderator event for Crystall: GpgNetSend with command 'GameResult' and data '9,defeat -10,' debug: Session time: 00:38:15 Game time: 00:17:04 Heap: 640.0M / 584.1M debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/gas4301_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/upd2304_icon.dds warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:38:25 Game time: 00:17:12 Heap: 640.0M / 583.4M info: Naval Power Is info: 660 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = brot3hm info: sa: Land (unit) = brnt3ml info: sa: Land (unit) = brot3btbot info: sa: Land (unit) = ual0303 info: sa: Land (unit) = brmt3garg info: sa: Land (unit) = url0303 info: sa: Land (unit) = brmt3aa info: sa: Land (unit) = brmt3ml info: sa: Land (unit) = uel0304 info: sa: Land (unit) = brmt3ml info: sa: Land (unit) = brot3bt info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = brmt3advbtbot info: sa: Land (unit) = url0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = brmt3aa info: sa: Land (unit) = brmt3vul info: sa: Land (unit) = xel0306 info: sa: Land (unit) = brmt3lzt info: sa: Land (unit) = uel0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = brot3bt2 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = url0303 info: sa: Land (unit) = brnt3aa info: sa: Land (unit) = brmt3ml info: sa: Land (unit) = brot3ml info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = brot3hm info: sa: Land (unit) = ual0303 info: sa: Land (unit) = brnt3ht info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = brnt3aa info: sa: Land (unit) = brnt3aa info: sa: Land (unit) = brot3bt info: sa: Land (unit) = dalk003 info: sa: Land (unit) = brot3abb info: sa: Land (unit) = brmt3bt info: sa: Land (unit) = brpt3ml info: sa: Land (unit) = brmt3bt info: sa: Land (unit) = brot3aa info: sa: Land (unit) = brot3abb info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = brpt3bt info: sa: Land (unit) = brnt3ht info: sa: Land (unit) = brmt3aa info: sa: Land (unit) = brnt3advbtbot info: sa: Land (unit) = xel0305 info: sa: Land (unit) = srl0310 info: sa: Navy (unit) = URS0201 info: sa: Navy (unit) = URS0201 info: sa: Land (unit) = xsl0303 info: sa: Navy (unit) = URS0201 info: sa: Navy (unit) = LBS0201 info: sa: Navy (unit) = URS0201 info: sa: Land (unit) = ual0303 info: sa: Navy (unit) = URS0201 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = brmt3bm2mk2 info: sa: Navy (unit) = LBS0201 debug: Session time: 00:38:45 Game time: 00:17:28 Heap: 640.0M / 594.9M info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = ura0304 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = daa0206 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uea0303 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = uea0203 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = uea0304 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = ura0203 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = dea0202 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = ura0203 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = broat3asup info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = uea0203 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = ura0303 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uea0203 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = daa0206 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = uea0303 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = ura0303 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = broat2exgs info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uea0203 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = broat2fibo info: sa: Air (unit) = uea0203 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = brmat2fig1 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = brmat2gunship info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xaa0202 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uaa0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: Air (unit) = brpat2figbo info: sa: Air (unit) = xra0305 info: sa: Air (unit) = dea0202 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 debug: Session time: 00:38:55 Game time: 00:17:36 Heap: 640.0M / 599.0M warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:39:05 Game time: 00:17:44 Heap: 640.0M / 601.8M debug: Session time: 00:39:15 Game time: 00:17:52 Heap: 640.0M / 616.4M debug: Session time: 00:39:26 Game time: 00:17:59 Heap: 672.0M / 618.8M warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:39:36 Game time: 00:18:07 Heap: 672.0M / 612.5M info: Naval Power Is info: 555 debug: Session time: 00:39:46 Game time: 00:18:15 Heap: 672.0M / 609.1M debug: Session time: 00:39:56 Game time: 00:18:23 Heap: 672.0M / 609.7M warning: Error running lua script: ...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(10957): access to nonexistent global variable "self" stack traceback: [C]: in function `error' ...ata\faforever\gamedata\lua.nx2\lua\system\config.lua(54): in function <...ata\faforever\gamedata\lua.nx2\lua\system\config.lua:53> ...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(10957): in function <...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:10936> warning: Error running lua script: ...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(10957): access to nonexistent global variable "self" stack traceback: [C]: in function `error' ...ata\faforever\gamedata\lua.nx2\lua\system\config.lua(54): in function <...ata\faforever\gamedata\lua.nx2\lua\system\config.lua:53> ...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(10957): in function <...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:10936> info: CWldSession::DoBeat() unknown entity id (0x2ff000ab) supplied in a pose update. debug: Session time: 00:40:16 Game time: 00:18:39 Heap: 672.0M / 607.7M debug: Session time: 00:40:26 Game time: 00:18:47 Heap: 672.0M / 606.0M info: CWldSession::DoBeat() unknown entity id (0x2ff000e7) supplied in a pose update. debug: Moderator event for Desolator_X: Created a ping of type 'Alert' debug: Moderator event for Desolator_X: Created a ping of type 'Alert' debug: Moderator event for Desolator_X: Created a ping of type 'Alert' debug: Session time: 00:40:36 Game time: 00:18:55 Heap: 672.0M / 599.7M info: CWldSession::DoBeat() unknown entity id (0x2ff000fd) supplied in a pose update. debug: Session time: 00:40:46 Game time: 00:19:03 Heap: 672.0M / 601.5M debug: Session time: 00:40:56 Game time: 00:19:11 Heap: 672.0M / 602.4M info: Naval Power Is info: 495 debug: Session time: 00:41:06 Game time: 00:19:18 Heap: 672.0M / 601.1M debug: Session time: 00:41:16 Game time: 00:19:27 Heap: 672.0M / 601.9M info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = brmt3lzt info: sa: Land (unit) = dslk004 info: sa: Land (unit) = brnt3advbtbot info: sa: Land (unit) = dslk004 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = brmt3bt info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = brmt3lzt info: sa: Land (unit) = brpt3bt info: sa: Land (unit) = uel0304 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = brnt3aa info: sa: Land (unit) = brnt3ml info: sa: Land (unit) = brmt3aa info: sa: Land (unit) = url0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = brnt3abb info: sa: Land (unit) = brpt3ml info: sa: Land (unit) = brpt3bt info: sa: Land (unit) = brmt3ml info: sa: Land (unit) = brmt3advbtbot info: sa: Land (unit) = delk002 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = brot3hm info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = brmt3ht info: sa: Land (unit) = dal0310 info: sa: Land (unit) = brot3bt info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = brnt3abb info: sa: Land (unit) = brmt3bt info: sa: Land (unit) = url0304 info: sa: Land (unit) = brnt3ow info: sa: Land (unit) = brnt3ht info: sa: Land (unit) = brot3abb info: sa: Land (unit) = brot3bt info: sa: Land (unit) = brnt3abb info: sa: Land (unit) = xel0306 info: sa: Land (unit) = brmt3lzt info: sa: Land (unit) = url0303 info: sa: Land (unit) = brmt3garg info: sa: Land (unit) = url0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = brmt3bt info: sa: Land (unit) = brmt3advbtbot info: sa: Land (unit) = brnt3ow info: sa: Land (unit) = brpt3bt info: sa: Land (unit) = url0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = brot3bt info: sa: Land (unit) = brnt3bt info: sa: Land (unit) = brpt3ml info: sa: Land (unit) = xel0306 info: sa: Land (unit) = brpt3bt info: sa: Land (unit) = dalk003 info: sa: Land (unit) = brot3hm info: sa: Navy (unit) = LBS0201 info: sa: Land (unit) = brot3bt2 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = brpt3ml info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0305 info: sa: Navy (unit) = URS0201 info: sa: Navy (unit) = URS0201 info: sa: Navy (unit) = LBS0201 info: sa: Navy (unit) = URS0201 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = xra0305 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uea0303 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = broat3asup info: sa: Air (unit) = xra0305 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = ura0303 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = ura0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uea0305 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = uea0304 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = xra0305 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = ura0303 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = broat3asup info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = broat3asup info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = ura0304 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 debug: Session time: 00:41:27 Game time: 00:19:35 Heap: 672.0M / 616.0M info: sa: ASF Wave (unit) = UEA0303 debug: Session time: 00:41:46 Game time: 00:19:49 Heap: 672.0M / 618.0M warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:42:05 Game time: 00:20:05 Heap: 672.0M / 616.3M warning: Error running OnNotAdjacentTo script in Entity xrb0304 at 2fc75f08: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): table index is nil stack traceback: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): in function <...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua:836> warning: Error running OnNotAdjacentTo script in Entity xrb0304 at 2b1a2508: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): table index is nil stack traceback: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): in function <...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua:836> debug: Session time: 00:42:15 Game time: 00:20:13 Heap: 672.0M / 618.6M info: Naval Power Is info: 600 info: CWldSession::DoBeat() unknown entity id (0x2ff00253) supplied in a pose update. warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:42:25 Game time: 00:20:21 Heap: 672.0M / 618.3M warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:42:35 Game time: 00:20:29 Heap: 672.0M / 620.1M debug: Session time: 00:42:45 Game time: 00:20:37 Heap: 672.0M / 615.0M warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:43:06 Game time: 00:20:53 Heap: 672.0M / 614.6M debug: Session time: 00:43:16 Game time: 00:21:01 Heap: 672.0M / 614.5M debug: Session time: 00:43:26 Game time: 00:21:09 Heap: 672.0M / 613.8M info: Naval Power Is info: 660 debug: Session time: 00:43:36 Game time: 00:21:17 Heap: 672.0M / 612.6M warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:43:46 Game time: 00:21:25 Heap: 672.0M / 613.6M info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = brot3bt2 info: sa: Land (unit) = url0304 info: sa: Land (unit) = brmt3ml info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = brmt3ht info: sa: Land (unit) = brnt3aa info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = brmt3ml info: sa: Land (unit) = brnt3bt info: sa: Land (unit) = brmt3ml info: sa: Land (unit) = brmt3mcm info: sa: Land (unit) = drlk001 info: sa: Land (unit) = brmt3ml info: sa: Land (unit) = brnt3ml info: sa: Land (unit) = brot3aa info: sa: Land (unit) = brnt3aa info: sa: Land (unit) = brnt3shbm info: sa: Land (unit) = xel0306 info: sa: Land (unit) = brmt3mcm2 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = brnt3aa info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = brnt3bt info: sa: Land (unit) = brnt3abb info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = brmt3aa info: sa: Land (unit) = brot3abb info: sa: Land (unit) = ual0303 info: sa: Land (unit) = brmt3ht info: sa: Land (unit) = brmt3lzt info: sa: Land (unit) = brpt3bt info: sa: Land (unit) = brnt3ht info: sa: Land (unit) = delk002 info: sa: Land (unit) = brmt3bt info: sa: Land (unit) = brnt3bt info: sa: Land (unit) = brot3bt info: sa: Land (unit) = delk002 info: sa: Land (unit) = brnt3ml info: sa: Land (unit) = url0303 info: sa: Land (unit) = brpt3bt info: sa: Land (unit) = uel0401 info: sa: Land (unit) = brnt3argus info: sa: Land (unit) = brmt3bt info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = brmt3bm2mk2 info: sa: Land (unit) = brmt3garg info: sa: Land (unit) = uel0401 info: sa: Land (unit) = brnt3ow info: sa: Land (unit) = xel0306 info: sa: Land (unit) = brnt3aa info: sa: Land (unit) = brpt3bt info: sa: Land (unit) = brmt3garg info: sa: Navy (unit) = LBS0201 info: sa: Navy (unit) = URS0201 info: sa: Navy (unit) = URS0201 info: sa: Land (unit) = brmt3advbtbot info: sa: Land (unit) = brmt3aa info: sa: Navy (unit) = LBS0201 info: sa: Navy (unit) = URS0201 info: sa: Navy (unit) = URS0201 info: sa: Land (unit) = brnt3ht info: sa: Navy (unit) = LBS0201 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = brmat3asup debug: Session time: 00:43:57 Game time: 00:21:33 Heap: 672.0M / 631.1M info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = broat3asup info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = ura0303 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = ura0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uea0305 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xra0305 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0402 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uea0304 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = ura0304 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = ura0303 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = broat3asup info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = brnat3airsup info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = ura0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 debug: Session time: 00:44:08 Game time: 00:21:42 Heap: 672.0M / 627.7M debug: Session time: 00:44:26 Game time: 00:21:54 Heap: 672.0M / 634.6M warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:44:45 Game time: 00:22:06 Heap: 672.0M / 639.0M warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> info: Naval Power Is info: 735 info: CWldSession::DoBeat() unknown entity id (0x2ff000e3) supplied in a pose update. debug: Session time: 00:45:05 Game time: 00:22:20 Heap: 672.0M / 640.5M debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/garty2303_icon.dds debug: Moderator event for Leprechaun: Created a marker with the text: 'there please' info: CWldSession::DoBeat() unknown entity id (0x2ff00181) supplied in a pose update. debug: Moderator event for Leprechaun: Created a marker with the text: 'here' debug: Moderator event for Leprechaun: Created a marker with the text: 'here' debug: Session time: 00:45:25 Game time: 00:22:34 Heap: 704.0M / 639.7M debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/mai2201_icon.dds debug: Moderator event for END-GAME: Created a ping of type 'Move' debug: Session time: 00:45:35 Game time: 00:22:42 Heap: 704.0M / 637.8M warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:45:56 Game time: 00:22:59 Heap: 704.0M / 633.8M warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:46:06 Game time: 00:23:07 Heap: 704.0M / 631.1M warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> info: CWldSession::DoBeat() unknown entity id (0x2ff00127) supplied in a pose update. warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> info: Naval Power Is info: 750 warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> info: CWldSession::DoBeat() unknown entity id (0x2ff00184) supplied in a pose update. warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:46:26 Game time: 00:23:23 Heap: 704.0M / 630.1M debug: Session time: 00:46:37 Game time: 00:23:32 Heap: 704.0M / 630.4M info: sa: Land (unit) = brnt3abb info: sa: Land (unit) = brnt3advbtbot info: sa: Land (unit) = url0304 info: sa: Land (unit) = brnt3bt info: sa: Land (unit) = brmt3lzt info: sa: Land (unit) = brnt3aa info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = brot3abb info: sa: Land (unit) = brmt3ml info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = brnt3abb info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = brmt3advbtbot info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = brnt3bt info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = brot3hm info: sa: Land (unit) = brot3hm info: sa: Land (unit) = brot3btbot info: sa: Land (unit) = uel0303 info: sa: Land (unit) = brnt3bt info: sa: Land (unit) = brnt3bt info: sa: Land (unit) = brmt3aa info: sa: Land (unit) = brmt3exbm info: sa: Land (unit) = brot3ml info: sa: Land (unit) = brot3ml info: sa: Land (unit) = brnt3ml info: sa: Land (unit) = brnt3ht info: sa: Land (unit) = brot3ml info: sa: Land (unit) = brnt3ml info: sa: Land (unit) = dalk003 info: sa: Land (unit) = brot3btbot info: sa: Land (unit) = delk002 info: sa: Land (unit) = brot3abb info: sa: Land (unit) = ual0303 info: sa: Land (unit) = url0304 info: sa: Land (unit) = brot3aa info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = brot3exm1 info: sa: Land (unit) = brot3exm1 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = brnt3blasp info: sa: Land (unit) = xal0305 info: sa: Land (unit) = brmt3lzt info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = brmt3ht info: sa: Land (unit) = xrl0403 info: sa: Navy (unit) = URS0201 info: sa: Navy (unit) = LBS0201 info: sa: Navy (unit) = URS0201 info: sa: Navy (unit) = URS0201 info: sa: Land (unit) = brnt3advbtbot info: sa: Land (unit) = brpt3ml info: sa: Land (unit) = brmt3bt info: sa: Land (unit) = brot3abb info: sa: Land (unit) = brpt3ml info: sa: Land (unit) = brmt3advbtbot info: sa: Navy (unit) = LBS0201 info: sa: Navy (unit) = URS0201 info: sa: Land (unit) = brot3bt info: sa: Navy (unit) = URS0201 info: sa: Navy (unit) = LBS0201 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uea0305 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = broat3asup info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0402 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = xra0305 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uea0304 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = ura0303 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = broat3asup info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = AAR0310 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = broat3asup info: sa: Air (unit) = ura0303 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = broat3asup info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uea0304 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = AAR0310 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = ura0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = ura0304 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uea0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = broat3asup info: sa: Air (unit) = ura0303 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = broat3asup info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = broat3asup info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 warning: *WARNING: No movement effect groups defined for unit "lbs0201" , Effect groups with bone lists must be defined to play movement effects. Add these to the Display.MovementEffects Land .Effects table in unit blueprint. debug: Session time: 00:46:55 Game time: 00:23:47 Heap: 704.0M / 644.3M info: CWldSession::DoBeat() unknown entity id (0x2ff001d3) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff001d4) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff001d9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff001db) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff001dc) supplied in a pose update. debug: Session time: 00:47:15 Game time: 00:23:59 Heap: 704.0M / 649.0M info: CWldSession::DoBeat() unknown entity id (0x2ff001ab) supplied in a pose update. debug: Session time: 00:47:27 Game time: 00:24:06 Heap: 704.0M / 654.5M info: Naval Power Is info: 825 debug: Session time: 00:47:44 Game time: 00:24:17 Heap: 704.0M / 657.7M debug: Session time: 00:47:54 Game time: 00:24:20 Heap: 704.0M / 661.2M info: CWldSession::DoBeat() unknown entity id (0x2ff001b5) supplied in a pose update. warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:48:04 Game time: 00:24:27 Heap: 736.0M / 654.7M debug: Session time: 00:48:14 Game time: 00:24:34 Heap: 736.0M / 653.6M info: CWldSession::DoBeat() unknown entity id (0x2ff0019e) supplied in a pose update. debug: Session time: 00:48:24 Game time: 00:24:42 Heap: 736.0M / 652.6M warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:48:44 Game time: 00:24:56 Heap: 736.0M / 650.6M warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:48:54 Game time: 00:25:05 Heap: 736.0M / 653.8M warning: ACU kill detected. Rating for ranked games is now enforced. debug: Moderator event for Leprechaun: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Crystall: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for milkmatters: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Bamba_andTequila: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for END-GAME: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for House_1: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for fanatazgara: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Desolator_X: GpgNetSend with command 'EnforceRating' and data '' debug: Session time: 00:49:04 Game time: 00:25:10 Heap: 736.0M / 649.8M info: CWldSession::DoBeat() unknown entity id (0x2ff0014d) supplied in a pose update. debug: Session time: 00:49:15 Game time: 00:25:14 Heap: 736.0M / 650.5M info: Naval Power Is info: 840 debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/aar0310_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/asd4302_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/chu0305_icon.dds debug: Session time: 00:49:33 Game time: 00:25:28 Heap: 736.0M / 649.2M info: sa: Land (unit) = delk002 info: sa: Land (unit) = brmt3ht info: sa: Land (unit) = brnt3abb info: sa: Land (unit) = brnt3ow info: sa: Land (unit) = brnt3shbm info: sa: Land (unit) = brnt3advbtbot info: sa: Land (unit) = brot3ml info: sa: Land (unit) = brot3bt2 info: sa: Land (unit) = brot3exm1 info: sa: Land (unit) = brmt3aa info: sa: Land (unit) = brmt3advbtbot info: sa: Land (unit) = brmt3garg info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = brmt3advbtbot info: sa: Land (unit) = url0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = brpt3bt info: sa: Land (unit) = brot3hm info: sa: Land (unit) = brnt3aa info: sa: Land (unit) = ual0401 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = brmt3lzt info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = brmt3bt info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = brot3hm info: sa: Land (unit) = brmt3rap info: sa: Land (unit) = brot3aa info: sa: Land (unit) = brmt3rap info: sa: Land (unit) = srl0310 info: sa: Land (unit) = brmt3mcm info: sa: Land (unit) = srl0310 info: sa: Land (unit) = brnt3ml info: sa: Land (unit) = url0304 info: sa: Land (unit) = brnt3ht info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = brot3bt info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = brnt3aa info: sa: Land (unit) = brnt3ml info: sa: Land (unit) = brot3exm1 info: sa: Land (unit) = url0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = brmt3ml info: sa: Land (unit) = brnt3ml info: sa: Land (unit) = brpt3ml info: sa: Land (unit) = brnt3aa info: sa: Land (unit) = brmt3bt info: sa: Land (unit) = brnt3advbtbot info: sa: Land (unit) = brmt3rap info: sa: Land (unit) = brot3abb info: sa: Navy (unit) = LBS0201 info: sa: Navy (unit) = URS0201 info: sa: Navy (unit) = LBS0201 info: sa: Land (unit) = brot3hm info: sa: Land (unit) = brmt3vul info: sa: Land (unit) = brmt3ht info: sa: Navy (unit) = URS0201 info: sa: Navy (unit) = URS0201 info: sa: Land (unit) = brnt3ml info: sa: Land (unit) = brpt3ml info: sa: Navy (unit) = LBS0201 info: sa: Navy (unit) = LBS0201 info: sa: Navy (unit) = LBS0201 info: sa: Land (unit) = url0304 warning: *WARNING: No movement effect groups defined for unit "brnt3advbtbot" , Effect groups with bone lists must be defined to play movement effects. Add these to the Display.MovementEffects Land .Effects table in unit blueprint. debug: Session time: 00:49:44 Game time: 00:25:36 Heap: 736.0M / 658.9M warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0304 warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = ura0304 warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = broat3asup info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = ura0401 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = ura0304 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uea0305 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = broat3asup info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uea0304 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = broat3bomber info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = broat3asup info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0402 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = ura0303 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = broat3asup info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = xra0305 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uea0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = ura0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uea0303 info: sa: Air (unit) = brnat3airsup info: sa: Air (unit) = uea0303 info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = brmat3asup info: sa: Air (unit) = xsa0303 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = brnat3bomber info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 debug: Session time: 00:49:54 Game time: 00:25:43 Heap: 736.0M / 663.1M warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:50:12 Game time: 00:25:54 Heap: 736.0M / 666.2M debug: Session time: 00:50:22 Game time: 00:25:59 Heap: 736.0M / 668.4M debug: Moderator event for fanatazgara: Self-destructed 3 units debug: Session time: 00:50:32 Game time: 00:26:05 Heap: 736.0M / 677.0M debug: Session time: 00:50:43 Game time: 00:26:11 Heap: 736.0M / 675.5M info: Naval Power Is info: 855 warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:50:54 Game time: 00:26:19 Heap: 736.0M / 678.3M warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> info: CWldSession::DoBeat() unknown entity id (0x2ff00116) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0017b) supplied in a pose update. debug: Session time: 00:51:05 Game time: 00:26:28 Heap: 736.0M / 672.4M warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> info: CWldSession::DoBeat() unknown entity id (0x2ff000f1) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000a7) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00116) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0011a) supplied in a pose update. warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:51:25 Game time: 00:26:43 Heap: 736.0M / 669.5M debug: Session time: 00:51:36 Game time: 00:26:50 Heap: 736.0M / 670.2M debug: Session time: 00:51:52 Game time: 00:26:53 Heap: 736.0M / 669.4M debug: Session time: 00:52:03 Game time: 00:26:53 Heap: 736.0M / 669.6M debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/b_sec2101_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/gtd4201_icon.dds debug: Session time: 00:52:21 Game time: 00:26:53 Heap: 736.0M / 669.8M debug: Session time: 00:52:31 Game time: 00:26:53 Heap: 736.0M / 669.7M info: send Ptr: 06CA0002 info: send Ptr: 06CA0002 info: send Ptr: 06CA0002 info: send Ptr: 06CA0002 info: send Ptr: 06CA0002 info: send Ptr: 06CA0002 info: send Ptr: 06CA0002 info: send Ptr: 06CA0002 warning: Connection dialogue opening due to disconnection by players: debug: Session time: 00:52:51 Game time: 00:26:53 Heap: 736.0M / 669.5M debug: Session time: 00:53:11 Game time: 00:26:53 Heap: 736.0M / 669.6M debug: Session time: 00:53:21 Game time: 00:26:53 Heap: 736.0M / 669.6M info: Minimized true warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false debug: Session time: 00:53:36 Game time: 00:26:53 Heap: 736.0M / 669.4M debug: Session time: 00:53:50 Game time: 00:26:53 Heap: 736.0M / 669.4M debug: Session time: 00:54:00 Game time: 00:26:53 Heap: 736.0M / 669.4M debug: Session time: 00:54:10 Game time: 00:26:53 Heap: 736.0M / 669.4M debug: Session time: 00:54:20 Game time: 00:26:53 Heap: 736.0M / 669.4M info: Minimized true