info: Client version: 2024.8.0 info: Game version: 3812 info: Game type: faf info: Process - priority set to: 'high' info: Process - affinity set to: 65532 info: Loading custom vault path: C:/Users/andre/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Found mod icons in acuhighlight, mounted at: /textures/ui/common/game/strategicicons/acuhighlight info: Found mod icons in asi medium, mounted at: /textures/ui/common/game/strategicicons/asi medium info: Mounting sounds in mod: blackopsfaf-unleashed info: Mounting sounds in mod: totalmayhem info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_RU.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: 'c:\users\andre\documents\my games\gas powered games\supreme commander forged alliance\maps\8 - badlands_v4.v0001', mounted as '/maps/8 - badlands_v4.v0001/' info: DISK: AddSearchPath: 'c:\users\andre\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_archsimkats_valley.v0003', mounted as '/maps/adaptive_archsimkats_valley.v0003/' info: DISK: AddSearchPath: 'c:\users\andre\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_caldera_survival.v0003', mounted as '/maps/adaptive_caldera_survival.v0003/' info: DISK: AddSearchPath: 'c:\users\andre\documents\my games\gas powered games\supreme commander forged 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mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\loc_ru.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged 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AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 1dfec48 debug: SND: Loaded WaveBank 'aeonselect' at 1dfec48 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 1dfed88 debug: SND: Loaded WaveBank 'ambienttest' at 1dfed88 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 6889fb8 debug: SND: Loaded WaveBank 'blackopswb' at 6889fb8 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 688a0f8 debug: SND: Loaded WaveBank 'cybranselect' at 688a0f8 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 688a238 debug: SND: Loaded WaveBank 'explosions' at 688a238 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 688a378 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 688b500 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 688c688 debug: SND: Loaded WaveBank 'impacts' at 688c688 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 688c7c8 debug: SND: Loaded WaveBank 'interface' at 688c7c8 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 688c908 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 688da90 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 688ec18 debug: SND: Loaded WaveBank 'seraphimselect' at 688ec18 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 688ed58 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 688ff28 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 688ff28 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 6890068 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 6890068 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 68901a8 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 68901a8 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 68902e8 debug: SND: Loaded WaveBank 'tm_robotsounds' at 68902e8 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 6890428 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 6890428 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 6890568 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 6891738 debug: SND: Loaded WaveBank 'uaa' at 6891738 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 6891878 debug: SND: Loaded WaveBank 'uaadestroy' at 6891878 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 68919b8 debug: SND: Loaded WaveBank 'uaaweapon' at 68919b8 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 6891af8 debug: SND: Loaded WaveBank 'uab' at 6891af8 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 6891c38 debug: SND: Loaded WaveBank 'ual' at 6891c38 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 6891d78 debug: SND: Loaded WaveBank 'ualdestroy' at 6891d78 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 6891eb8 debug: SND: Loaded WaveBank 'ualweapon' at 6891eb8 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 6891ff8 debug: SND: Loaded WaveBank 'uas' at 6891ff8 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 6892138 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 6893308 debug: SND: Loaded WaveBank 'uasweapon' at 6893308 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 6893448 debug: SND: Loaded WaveBank 'uea' at 6893448 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 6893588 debug: SND: Loaded WaveBank 'ueadestroy' at 6893588 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 68936c8 debug: SND: Loaded WaveBank 'ueaweapon' at 68936c8 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 6893808 debug: SND: Loaded WaveBank 'ueb' at 6893808 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 6893948 debug: SND: Loaded WaveBank 'uefselect' at 6893948 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 6893a88 debug: SND: Loaded WaveBank 'uel' at 6893a88 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 6893bc8 debug: SND: Loaded WaveBank 'ueldestroy' at 6893bc8 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 6893d08 debug: SND: Loaded WaveBank 'uelweapon' at 6893d08 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 6893e48 debug: SND: Loaded WaveBank 'ues' at 6893e48 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 6893f88 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 6895158 debug: SND: Loaded WaveBank 'uesweapon' at 6895158 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 6895298 debug: SND: Loaded WaveBank 'unitrumble' at 6895298 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 68953d8 debug: SND: Loaded WaveBank 'unitsglobal' at 68953d8 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 6895518 debug: SND: Loaded WaveBank 'ura' at 6895518 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 6895658 debug: SND: Loaded WaveBank 'uradestroy' at 6895658 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 6895798 debug: SND: Loaded WaveBank 'uraweapon' at 6895798 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 68958d8 debug: SND: Loaded WaveBank 'urb' at 68958d8 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 6895a18 debug: SND: Loaded WaveBank 'url' at 6895a18 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 6895b58 debug: SND: Loaded WaveBank 'urldestroy' at 6895b58 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 6895c98 debug: SND: Loaded WaveBank 'urlweapon' at 6895c98 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 6895dd8 debug: SND: Loaded WaveBank 'urs' at 6895dd8 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 6895f18 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 68970e8 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 68982b8 debug: SND: Loaded WaveBank 'ursweapon' at 68982b8 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 68983f8 debug: SND: Loaded WaveBank 'xaa_weapon' at 68983f8 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 6898538 debug: SND: Loaded WaveBank 'xab' at 6898538 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 6898678 debug: SND: Loaded WaveBank 'xal' at 6898678 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 68987b8 debug: SND: Loaded WaveBank 'xal_weapon' at 68987b8 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 68988f8 debug: SND: Loaded WaveBank 'xas' at 68988f8 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 6898a38 debug: SND: Loaded WaveBank 'xas_weapons' at 6898a38 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 6898b78 debug: SND: Loaded WaveBank 'xea' at 6898b78 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 6898cb8 debug: SND: Loaded WaveBank 'xea_weapons' at 6898cb8 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 6898df8 debug: SND: Loaded WaveBank 'xeb' at 6898df8 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 6898f38 debug: SND: Loaded WaveBank 'xel' at 6898f38 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 6899078 debug: SND: Loaded WaveBank 'xel_weapons' at 6899078 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 68991b8 debug: SND: Loaded WaveBank 'xes' at 68991b8 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 68992f8 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 689a4c8 debug: SND: Loaded WaveBank 'xes_weapons' at 689a4c8 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 689a608 debug: SND: Loaded WaveBank 'xra' at 689a608 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 689a748 debug: SND: Loaded WaveBank 'xra_weapon' at 689a748 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 689a888 debug: SND: Loaded WaveBank 'xrb' at 689a888 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 689a9c8 debug: SND: Loaded WaveBank 'xrl' at 689a9c8 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 689ab08 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 689bcd8 debug: SND: Loaded WaveBank 'xrl_weapon' at 689bcd8 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 689be18 debug: SND: Loaded WaveBank 'xrs' at 689be18 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 689bf58 debug: SND: Loaded WaveBank 'xrs_weapon' at 689bf58 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 689c098 debug: SND: Loaded WaveBank 'xsa' at 689c098 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 689c1d8 debug: SND: Loaded WaveBank 'xsa_destroy' at 689c1d8 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 689c318 debug: SND: Loaded WaveBank 'xsa_weapon' at 689c318 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 689c458 debug: SND: Loaded WaveBank 'xsb' at 689c458 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 689c598 debug: SND: Loaded WaveBank 'xsb_weapon' at 689c598 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 689c6d8 debug: SND: Loaded WaveBank 'xsl' at 689c6d8 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 689c818 debug: SND: Loaded WaveBank 'xsl_destroy' at 689c818 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 689c958 debug: SND: Loaded WaveBank 'xsl_weapon' at 689c958 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 689ca98 debug: SND: Loaded WaveBank 'xss' at 689ca98 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 689cbd8 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 689dda8 debug: SND: Loaded WaveBank 'xss_weapon' at 689dda8 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -40240935 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/ru/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 68c8d38 info: IsStreamingWaveBank("/sounds/voice/ru/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 68c9f08 info: IsStreamingWaveBank("/sounds/voice/ru/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 68cb0d8 info: IsStreamingWaveBank("/sounds/voice/ru/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 68cc2a8 info: IsStreamingWaveBank("/sounds/voice/ru/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 68cd478 info: IsStreamingWaveBank("/sounds/voice/ru/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 68ce648 info: IsStreamingWaveBank("/sounds/voice/ru/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 68cf818 info: IsStreamingWaveBank("/sounds/voice/ru/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 68d09e8 info: IsStreamingWaveBank("/sounds/voice/ru/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 68d1bb8 info: IsStreamingWaveBank("/sounds/voice/ru/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 68d2d88 info: IsStreamingWaveBank("/sounds/voice/ru/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 68d3f58 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Lua user environment initialized with game version 3812, game type FAF and at commit hash a3de04de69292a401a0dd646397e62e18a779f8b info: /savereplay info: REPLAY ID: 23400444 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Wavebank prepared: 688a378 debug: Wavebank prepared: 688b500 debug: Wavebank prepared: 688c908 debug: Wavebank prepared: 688da90 debug: Wavebank prepared: 688ed58 debug: Wavebank prepared: 6890568 debug: Wavebank prepared: 6892138 debug: Wavebank prepared: 6893f88 debug: Wavebank prepared: 6895f18 debug: Wavebank prepared: 68970e8 debug: Wavebank prepared: 68992f8 debug: Wavebank prepared: 689ab08 debug: Wavebank prepared: 689cbd8 debug: Wavebank prepared: 68c8d38 debug: Wavebank prepared: 68c9f08 debug: Wavebank prepared: 68cc2a8 debug: Wavebank prepared: 68cd478 debug: Wavebank prepared: 68ce648 debug: Wavebank prepared: 68cf818 debug: Wavebank prepared: 68d09e8 debug: Wavebank prepared: 68d1bb8 debug: Wavebank prepared: 68d2d88 info: GPGNET: entering idle state. debug: Wavebank prepared: 68cb0d8 debug: Wavebank prepared: 68d3f58 info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x11531004 info: LOBBY: Game port 33912[UDP] opened. info: LOBBY: starting with local uid of 398815 [CaptainSimalia] info: GPGNET: entering lobby state. info: { } info: { info: 20dec73e-d4b2-11e5-ab30-625662811111 = true info: 72zg-1avb-cd12-4d84-kslk-105e552zeyy = true info: 71a26460-ec4e-11ea-adc1-0242ac120003 = true info: 128a0b16-a4d0-4bf2-8f84-935de62715e8 = true info: acu-highlight-4z0t-v04 = true info: 2018eaac-e8ed-11e4-b02c-1681e6b44c9 = true info: } debug: GameOptions['Victory'] changed temporarily from "demoralization" to "sandbox" debug: Loading default map option: optional_replicas = 1 debug: Loading default map option: optional_XAXAXA = 1 debug: Loading default map option: naturalReclaimModifier = 1 debug: Loading default map option: dynamic_spawn = 1 debug: Loading default map option: middle_mexes = 1 debug: Loading default map option: underwater_mexes = 1 debug: Loading default map option: side_mexes = 1 debug: Loading default map option: optional_wreckage = 1 info: >> SendArmySettingsToServer: Slot 1 empty info: >> SendArmySettingsToServer: Slot 2 empty info: >> SendArmySettingsToServer: Slot 3 empty info: >> SendArmySettingsToServer: Slot 4 empty info: >> SendArmySettingsToServer: Slot 5 empty info: >> SendArmySettingsToServer: Slot 6 empty info: >> SendArmySettingsToServer: Slot 7 empty info: >> SendArmySettingsToServer: Slot 8 empty info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Setting army 1 for slot 11 info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty warning: Alt modifier for Hotbuild action "строить шаблоны + Т2 Парящие танки + Т2 Штурмовики + Т2 Крейсеры" (D) is already bound to action "Отобразить информацию обо всех управляющих элементах интерфейса в окне лога" (Alt-D) warning: The Alt modifier of the Hotbuild action will not work! warning: Shift modifier for Hotbuild action "строить Хранилище" (M) is already bound to action "Перемещение - SHIFT version" (Shift-M) warning: The Shift modifier of the Hotbuild action will not work! warning: Shift modifier for Hotbuild action "строить экстракторы материи + Т2 Инженеры" (Q) is already bound to action "Выбрать все наземные юниты с прямой стрельбой" (Shift-Q) warning: The Shift modifier of the Hotbuild action will not work! warning: Alt modifier for Hotbuild action "строить экстракторы материи + Т2 Инженеры" (Q) is already bound to action "Включить отображение прямоугольника вокруг выбранного элемента интерфейса" (Alt-Q) warning: The Alt modifier of the Hotbuild action will not work! warning: Alt modifier for Hotbuild action "строить радары + Т1 Подлодки" (R) is already bound to action "Переключение картографического вида" (Alt-R) warning: The Alt modifier of the Hotbuild action will not work! warning: Shift modifier for Hotbuild action "строить Генераторы + Т2 Танки + Т2 Торпедоносцы + Т2 Эсминцы" (W) is already bound to action "Выбрать все наземные юниты с навесной стрельбой" (Shift-W) warning: The Shift modifier of the Hotbuild action will not work! warning: Alt modifier for Hotbuild action "строить Генераторы + Т2 Танки + Т2 Торпедоносцы + Т2 Эсминцы" (W) is already bound to action "Отобразить информацию о элементах интерфейса вблизи курсора в окне лога" (Alt-W) warning: The Alt modifier of the Hotbuild action will not work! warning: Shift modifier for Hotbuild action "строить производства: Заводы + Квантовые врата + Т1 Инженеры" (E) is already bound to action "Выделить все наземные боевые единицы" (Shift-E) warning: The Shift modifier of the Hotbuild action will not work! debug: OpenMovie /movies/cybran_load.sfd: 530 debug: Preparing movie /movies/cybran_load.sfd: 530 debug: Preparing movie /movies/cybran_load.sfd: 530 debug: Preparing movie /movies/cybran_load.sfd: 530 debug: Preparing movie /movies/cybran_load.sfd: 530 debug: Preparing movie /movies/cybran_load.sfd: 530 debug: Preparing movie /movies/cybran_load.sfd: 530 debug: Playing movie d:\steamlibrary\steamapps\common\supreme commander forged alliance\movies\cybran_load.sfd: 530 info: Starting background task "Map loader /maps/dualgap_adoptive.v0023/dualgap_adoptive.scmap" info: Background task "Map loader /maps/dualgap_adoptive.v0023/dualgap_adoptive.scmap" running. info: Active game mods for blueprint loading: { -- table: 125643E8 (40 bytes)} info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Extracting mesh... info: Blueprints Modding... debug: Blueprints.lua - Found (581) scripted icon assignments in ASI Medium by anonymO_O. info: Blueprints Loading... completed: 606 original, 0 modded, and 73 preset units info: Blueprints Loading... completed: 393 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE debug: Lua session environment initialized with game version 3812, game type FAF and at commit hash a3de04de69292a401a0dd646397e62e18a779f8b info: /savereplay info: REPLAY ID: 23400444 info: Active mods in session: info: "Selection Cost UI" v09 (2018eaac-e8ed-11e4-b02c-1681e6b44c9) by Eternal- info: "Acu highlight" v04 (acu-highlight-4z0t-v04) by 4z0t info: "Reveal Positions (legal)" v04 (128a0b16-a4d0-4bf2-8f84-935de62715e8) by Myxir, Eternal-, Nomander, Erador info: "Ranges" v11 (71a26460-ec4e-11ea-adc1-0242ac120003) by Myxir, Anihilnine, BlackYps, Prophet info: "ASI Medium" v03 (72zg-1avb-cd12-4d84-kslk-105e552zeyy) by anonymO_O info: "Advanced target priorities" v01 (20dec73e-d4b2-11e5-ab30-625662811111) by Strogo info: Hooked /lua/ui/game/reclaim.lua with /mods/selection cost ui/hook/lua/ui/game/reclaim.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/dualgap_adoptive.v0023/dualgap_adoptive.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:64733/23400444/CaptainSimalia.SCFAreplay" debug: MEM: 0 bytes LUABP debug: Lua sim environment initialized with game version 3812, game type FAF and at commit hash a3de04de69292a401a0dd646397e62e18a779f8b debug: MEM: 0 bytes OGRID info: Loading save file: /maps/dualgap_adoptive.v0023/dualgap_adoptive_save.lua info: Loading script file: /maps/dualgap_adoptive.v0023/dualgap_adoptive_script.lua warning: NUM PROPS = 12597 info: Initialize Armies brain nickname is CaptainSimalia info: CreateArmy group ARMY_11 info: Initialize Armies brain nickname is civilian info: CreateArmy group ARMY_17 info: Initialize Armies brain nickname is civilian info: CreateArmy group NEUTRAL_CIVILIAN info: ADAPTIVE: Optional Units: info: ADAPTIVE: optional_wreckage = 1 info: ADAPTIVE: optional_naval_wreckage = 1 info: ADAPTIVE: optional_wreckage_middle = 1 info: ADAPTIVE: optional_adaptive_faction_wreckage = 1 info: ADAPTIVE: optional_civilian_base = 1 info: ADAPTIVE: optional_civilian_defenses = 1 info: ADAPTIVE: jamming = 1 debug: SetPlayableArea before round : 0, 200.5 1024, 830.5 debug: SetPlayableArea after round : 0, 200 1024, 828 info: ADAPTIVE: Activate map expansion script. expand_map = 1 info: ADAPTIVE: Create Resources: info: ADAPTIVE: dynamic_spawn = 1 info: ADAPTIVE: crazyrush_mexes = 1 info: ADAPTIVE: extra_hydros = 1 info: ADAPTIVE: extra_mexes = 1 info: ADAPTIVE: middle_mexes = 1 info: ADAPTIVE: side_mexes = 1 info: ADAPTIVE: underwater_mexes = 1 info: ADAPTIVE: island_mexes = 1 info: ADAPTIVE: expansion_mexes = 1 info: ADAPTIVE: core_mexes = 1 info: ADAPTIVE: extra_base_mexes = 1 info: ADAPTIVE: top_side_mexes = 1 info: ADAPTIVE: bottom_side_mexes = 1 info: Hooked /lua/ui/game/gamemain.lua with /mods/selection cost ui/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/reveal positions/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/ranges/hook/lua/ui/game/gamemain.lua warning: Alt modifier for Hotbuild action "строить шаблоны + Т2 Парящие танки + Т2 Штурмовики + Т2 Крейсеры" (D) is already bound to action "Отобразить информацию обо всех управляющих элементах интерфейса в окне лога" (Alt-D) warning: The Alt modifier of the Hotbuild action will not work! warning: Shift modifier for Hotbuild action "строить Хранилище" (M) is already bound to action "Перемещение - SHIFT version" (Shift-M) warning: The Shift modifier of the Hotbuild action will not work! warning: Shift modifier for Hotbuild action "строить экстракторы материи + Т2 Инженеры" (Q) is already bound to action "Выбрать все наземные юниты с прямой стрельбой" (Shift-Q) warning: The Shift modifier of the Hotbuild action will not work! warning: Alt modifier for Hotbuild action "строить экстракторы материи + Т2 Инженеры" (Q) is already bound to action "Включить отображение прямоугольника вокруг выбранного элемента интерфейса" (Alt-Q) warning: The Alt modifier of the Hotbuild action will not work! warning: Alt modifier for Hotbuild action "строить радары + Т1 Подлодки" (R) is already bound to action "Переключение картографического вида" (Alt-R) warning: The Alt modifier of the Hotbuild action will not work! warning: Shift modifier for Hotbuild action "строить Генераторы + Т2 Танки + Т2 Торпедоносцы + Т2 Эсминцы" (W) is already bound to action "Выбрать все наземные юниты с навесной стрельбой" (Shift-W) warning: The Shift modifier of the Hotbuild action will not work! warning: Alt modifier for Hotbuild action "строить Генераторы + Т2 Танки + Т2 Торпедоносцы + Т2 Эсминцы" (W) is already bound to action "Отобразить информацию о элементах интерфейса вблизи курсора в окне лога" (Alt-W) warning: The Alt modifier of the Hotbuild action will not work! warning: Shift modifier for Hotbuild action "строить производства: Заводы + Квантовые врата + Т1 Инженеры" (E) is already bound to action "Выделить все наземные боевые единицы" (Shift-E) warning: The Shift modifier of the Hotbuild action will not work! info: Hooked /lua/ui/game/worldview.lua with /mods/ranges/hook/lua/ui/game/worldview.lua debug: Preloading 1418 batch textures debug: Preloading 0 d3d textures debug: Preloading 0 models debug: Preloading 0 animations info: Hooked /lua/ui/controls/worldview.lua with /mods/ranges/hook/lua/ui/controls/worldview.lua info: Hooked /lua/ui/game/orders.lua with /mods/advanced target priorities/hook/lua/ui/game/orders.lua info: Hooked /lua/keymap/misckeyactions.lua with /mods/advanced target priorities/hook/lua/keymap/misckeyactions.lua info: creating high fidelity terrain info: creating high fidelity water info: Hooked /lua/ui/game/minimap.lua with /mods/ranges/hook/lua/ui/game/minimap.lua info: creating high fidelity terrain info: creating high fidelity water debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators debug: Context based templates: Found template: AppendT3FabricatorWithStorages with name Storages debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: AppendPowerGeneratorsToSalvation with name Power generators debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls debug: Context based templates: Found template: AppendOpticsWithPower with name Power generators debug: Context based templates: Found template: AppendAirGrid with name Air grid debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators debug: Context based templates: Found template: AppendExtractorWithFabs with name Storages and fabricators debug: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators debug: Context based templates: Found template: AppendRadarWithPower with name Power generators debug: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators debug: Context based templates: Found template: AppendT3ArtilleryWithPower with name Power generators debug: Context based templates: Found template: PointDefense with name Point defense debug: Context based templates: Found template: AppendT2ArtilleryWithPower with name Power generators debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense debug: Context based templates: Found template: AppendExtractorWithStorages with name Storages debug: Context based templates: Found template: T3Extractor with name Extractor debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense debug: Context based templates: Found template: AppendSalvationWithPower with name Power generators debug: Context based templates: Found 23 templates info: /savereplay warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Exe GitSHA: d04be47 debug: Session time: 00:00:25 Game time: 00:00:00 Heap: 288.0M / 254.7M info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: creating high fidelity terrain info: creating high fidelity water debug: Session time: 00:00:40 Game time: 00:00:14 Heap: 320.0M / 272.0M debug: Session time: 00:00:59 Game time: 00:00:33 Heap: 320.0M / 278.4M debug: Session time: 00:01:09 Game time: 00:00:43 Heap: 320.0M / 279.3M debug: Session time: 00:01:19 Game time: 00:00:53 Heap: 320.0M / 279.6M debug: Session time: 00:01:29 Game time: 00:01:02 Heap: 320.0M / 280.7M debug: Session time: 00:01:39 Game time: 00:01:12 Heap: 320.0M / 279.8M debug: Session time: 00:01:49 Game time: 00:01:22 Heap: 320.0M / 280.6M debug: Session time: 00:01:59 Game time: 00:01:32 Heap: 320.0M / 281.0M debug: Session time: 00:02:09 Game time: 00:01:42 Heap: 320.0M / 281.4M debug: Session time: 00:02:29 Game time: 00:02:02 Heap: 320.0M / 281.5M debug: Session time: 00:02:39 Game time: 00:02:12 Heap: 320.0M / 282.3M debug: Session time: 00:02:49 Game time: 00:02:22 Heap: 320.0M / 282.3M debug: Session time: 00:03:09 Game time: 00:02:41 Heap: 320.0M / 282.6M debug: Session time: 00:03:19 Game time: 00:02:51 Heap: 320.0M / 283.4M debug: Session time: 00:03:39 Game time: 00:03:11 Heap: 320.0M / 284.0M debug: Session time: 00:03:49 Game time: 00:03:21 Heap: 320.0M / 282.3M debug: Session time: 00:03:59 Game time: 00:03:31 Heap: 320.0M / 282.4M debug: Session time: 00:04:09 Game time: 00:03:41 Heap: 320.0M / 282.9M debug: Session time: 00:04:20 Game time: 00:03:51 Heap: 320.0M / 283.9M debug: Session time: 00:04:30 Game time: 00:04:01 Heap: 320.0M / 282.1M debug: Session time: 00:04:40 Game time: 00:04:11 Heap: 320.0M / 282.6M debug: Session time: 00:04:50 Game time: 00:04:21 Heap: 320.0M / 282.3M debug: Session time: 00:05:00 Game time: 00:04:31 Heap: 320.0M / 282.7M debug: Session time: 00:05:10 Game time: 00:04:41 Heap: 320.0M / 284.0M debug: Session time: 00:05:20 Game time: 00:04:50 Heap: 320.0M / 283.4M debug: Session time: 00:05:40 Game time: 00:05:10 Heap: 320.0M / 283.5M debug: Session time: 00:06:00 Game time: 00:05:30 Heap: 320.0M / 283.6M debug: Session time: 00:06:10 Game time: 00:05:40 Heap: 320.0M / 283.3M debug: Session time: 00:06:20 Game time: 00:05:50 Heap: 320.0M / 283.2M debug: Session time: 00:06:30 Game time: 00:06:00 Heap: 320.0M / 283.7M debug: Session time: 00:06:40 Game time: 00:06:10 Heap: 320.0M / 283.5M debug: Session time: 00:06:50 Game time: 00:06:20 Heap: 320.0M / 283.5M debug: Session time: 00:07:00 Game time: 00:06:29 Heap: 320.0M / 284.2M debug: Session time: 00:07:10 Game time: 00:06:39 Heap: 320.0M / 283.9M debug: Session time: 00:07:20 Game time: 00:06:49 Heap: 320.0M / 283.8M debug: Session time: 00:07:30 Game time: 00:06:59 Heap: 320.0M / 284.5M debug: Session time: 00:07:40 Game time: 00:07:09 Heap: 320.0M / 283.6M debug: Session time: 00:07:50 Game time: 00:07:19 Heap: 320.0M / 283.8M debug: Session time: 00:08:00 Game time: 00:07:29 Heap: 320.0M / 283.7M debug: Session time: 00:08:10 Game time: 00:07:39 Heap: 320.0M / 284.0M debug: Session time: 00:08:20 Game time: 00:07:49 Heap: 320.0M / 283.8M debug: Session time: 00:08:30 Game time: 00:07:59 Heap: 320.0M / 284.5M debug: Session time: 00:08:40 Game time: 00:08:09 Heap: 320.0M / 284.4M debug: Session time: 00:08:50 Game time: 00:08:19 Heap: 320.0M / 284.4M debug: Session time: 00:09:00 Game time: 00:08:28 Heap: 320.0M / 284.9M debug: Session time: 00:09:10 Game time: 00:08:38 Heap: 320.0M / 284.2M debug: Session time: 00:09:30 Game time: 00:08:58 Heap: 320.0M / 284.9M debug: Session time: 00:09:40 Game time: 00:09:08 Heap: 320.0M / 285.1M debug: Session time: 00:10:00 Game time: 00:09:28 Heap: 320.0M / 284.7M debug: Session time: 00:10:11 Game time: 00:09:38 Heap: 320.0M / 285.2M debug: Session time: 00:10:21 Game time: 00:09:48 Heap: 320.0M / 284.6M debug: Session time: 00:10:31 Game time: 00:09:58 Heap: 320.0M / 284.7M debug: Session time: 00:10:41 Game time: 00:10:08 Heap: 320.0M / 285.0M debug: Session time: 00:11:01 Game time: 00:10:28 Heap: 320.0M / 285.4M debug: Session time: 00:11:11 Game time: 00:10:37 Heap: 320.0M / 285.1M debug: Session time: 00:11:21 Game time: 00:10:47 Heap: 320.0M / 285.5M debug: Session time: 00:11:41 Game time: 00:11:07 Heap: 320.0M / 285.7M debug: Session time: 00:11:51 Game time: 00:11:17 Heap: 320.0M / 285.8M debug: Session time: 00:12:01 Game time: 00:11:27 Heap: 320.0M / 285.8M debug: Session time: 00:12:11 Game time: 00:11:37 Heap: 320.0M / 285.4M debug: Session time: 00:12:21 Game time: 00:11:47 Heap: 320.0M / 286.2M debug: Session time: 00:12:31 Game time: 00:11:57 Heap: 320.0M / 285.9M debug: Session time: 00:12:51 Game time: 00:12:17 Heap: 320.0M / 286.1M debug: Session time: 00:13:01 Game time: 00:12:27 Heap: 320.0M / 285.8M debug: Session time: 00:13:11 Game time: 00:12:37 Heap: 320.0M / 285.7M debug: Session time: 00:13:21 Game time: 00:12:47 Heap: 320.0M / 285.8M debug: Session time: 00:13:31 Game time: 00:12:57 Heap: 320.0M / 285.8M debug: Session time: 00:13:41 Game time: 00:13:07 Heap: 320.0M / 285.8M debug: Session time: 00:14:01 Game time: 00:13:26 Heap: 320.0M / 286.2M debug: Session time: 00:14:12 Game time: 00:13:37 Heap: 320.0M / 286.3M debug: Session time: 00:14:22 Game time: 00:13:47 Heap: 320.0M / 285.8M debug: Session time: 00:14:42 Game time: 00:14:06 Heap: 320.0M / 285.6M debug: Session time: 00:14:52 Game time: 00:14:16 Heap: 320.0M / 286.3M debug: Session time: 00:15:12 Game time: 00:14:36 Heap: 320.0M / 286.3M debug: Session time: 00:15:32 Game time: 00:14:56 Heap: 320.0M / 286.9M debug: Session time: 00:15:42 Game time: 00:15:06 Heap: 320.0M / 287.3M debug: Session time: 00:15:52 Game time: 00:15:16 Heap: 320.0M / 287.7M debug: Session time: 00:16:12 Game time: 00:15:36 Heap: 320.0M / 287.8M debug: Session time: 00:16:22 Game time: 00:15:46 Heap: 320.0M / 287.7M debug: Session time: 00:16:42 Game time: 00:16:06 Heap: 320.0M / 288.3M debug: Session time: 00:16:52 Game time: 00:16:16 Heap: 320.0M / 287.9M debug: Session time: 00:17:02 Game time: 00:16:26 Heap: 320.0M / 286.7M debug: Session time: 00:17:12 Game time: 00:16:35 Heap: 320.0M / 286.5M debug: Session time: 00:17:22 Game time: 00:16:45 Heap: 320.0M / 286.8M debug: Session time: 00:17:32 Game time: 00:16:55 Heap: 320.0M / 286.4M debug: Session time: 00:17:42 Game time: 00:17:05 Heap: 320.0M / 287.5M debug: Session time: 00:17:52 Game time: 00:17:15 Heap: 320.0M / 288.3M debug: Session time: 00:18:12 Game time: 00:17:35 Heap: 320.0M / 288.3M debug: Session time: 00:18:22 Game time: 00:17:45 Heap: 320.0M / 288.2M debug: Session time: 00:18:32 Game time: 00:17:55 Heap: 320.0M / 288.2M debug: Session time: 00:18:42 Game time: 00:18:05 Heap: 320.0M / 289.1M debug: Session time: 00:18:52 Game time: 00:18:14 Heap: 320.0M / 289.0M debug: Session time: 00:19:12 Game time: 00:18:34 Heap: 320.0M / 288.7M debug: Session time: 00:19:22 Game time: 00:18:44 Heap: 320.0M / 289.2M debug: Session time: 00:19:32 Game time: 00:18:54 Heap: 320.0M / 290.9M debug: Session time: 00:19:42 Game time: 00:19:04 Heap: 320.0M / 289.8M debug: Session time: 00:19:53 Game time: 00:19:14 Heap: 320.0M / 290.6M debug: Session time: 00:20:12 Game time: 00:19:33 Heap: 320.0M / 291.0M debug: Session time: 00:20:23 Game time: 00:19:43 Heap: 320.0M / 291.4M debug: Session time: 00:20:33 Game time: 00:19:53 Heap: 320.0M / 290.9M debug: Session time: 00:20:53 Game time: 00:20:13 Heap: 320.0M / 291.8M debug: Session time: 00:21:03 Game time: 00:20:23 Heap: 320.0M / 292.3M debug: Session time: 00:21:23 Game time: 00:20:43 Heap: 320.0M / 291.8M debug: Session time: 00:21:33 Game time: 00:20:53 Heap: 320.0M / 292.7M debug: Session time: 00:21:43 Game time: 00:21:03 Heap: 320.0M / 292.2M debug: Session time: 00:22:03 Game time: 00:21:22 Heap: 320.0M / 292.1M debug: Session time: 00:22:23 Game time: 00:21:42 Heap: 320.0M / 292.5M debug: Session time: 00:22:33 Game time: 00:21:52 Heap: 320.0M / 292.7M debug: Session time: 00:22:53 Game time: 00:22:12 Heap: 320.0M / 293.1M debug: Session time: 00:23:13 Game time: 00:22:32 Heap: 320.0M / 293.7M debug: Session time: 00:23:23 Game time: 00:22:42 Heap: 320.0M / 293.6M debug: Session time: 00:23:33 Game time: 00:22:52 Heap: 320.0M / 293.2M debug: Session time: 00:23:53 Game time: 00:23:11 Heap: 320.0M / 292.8M debug: Session time: 00:24:03 Game time: 00:23:21 Heap: 320.0M / 293.6M debug: Session time: 00:24:13 Game time: 00:23:31 Heap: 320.0M / 294.5M debug: Session time: 00:24:23 Game time: 00:23:41 Heap: 320.0M / 294.7M debug: Session time: 00:24:33 Game time: 00:23:51 Heap: 320.0M / 295.3M debug: Session time: 00:24:43 Game time: 00:24:01 Heap: 320.0M / 296.0M debug: Session time: 00:24:53 Game time: 00:24:11 Heap: 320.0M / 295.6M debug: Session time: 00:25:03 Game time: 00:24:21 Heap: 320.0M / 295.4M debug: Session time: 00:25:23 Game time: 00:24:41 Heap: 320.0M / 295.2M debug: Session time: 00:25:33 Game time: 00:24:51 Heap: 320.0M / 294.0M debug: Session time: 00:25:43 Game time: 00:25:01 Heap: 320.0M / 295.0M debug: Session time: 00:25:53 Game time: 00:25:11 Heap: 320.0M / 294.9M debug: Session time: 00:26:04 Game time: 00:25:21 Heap: 320.0M / 295.0M debug: Session time: 00:26:14 Game time: 00:25:31 Heap: 320.0M / 295.0M debug: Session time: 00:26:24 Game time: 00:25:41 Heap: 320.0M / 295.6M debug: Session time: 00:26:34 Game time: 00:25:51 Heap: 320.0M / 295.5M debug: Session time: 00:26:44 Game time: 00:26:01 Heap: 320.0M / 293.8M debug: Session time: 00:26:54 Game time: 00:26:11 Heap: 320.0M / 294.3M debug: Session time: 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Session time: 00:29:25 Game time: 00:28:41 Heap: 320.0M / 294.7M debug: Session time: 00:29:35 Game time: 00:28:51 Heap: 320.0M / 294.6M debug: Session time: 00:29:45 Game time: 00:29:01 Heap: 320.0M / 294.3M debug: Session time: 00:29:55 Game time: 00:29:10 Heap: 320.0M / 294.7M debug: Session time: 00:30:15 Game time: 00:29:30 Heap: 320.0M / 294.9M debug: Session time: 00:30:25 Game time: 00:29:40 Heap: 320.0M / 294.7M debug: Session time: 00:30:45 Game time: 00:30:00 Heap: 320.0M / 298.7M debug: Session time: 00:30:55 Game time: 00:30:10 Heap: 320.0M / 297.7M debug: Session time: 00:31:05 Game time: 00:30:20 Heap: 320.0M / 297.9M debug: Session time: 00:31:15 Game time: 00:30:30 Heap: 320.0M / 298.1M debug: Session time: 00:31:25 Game time: 00:30:40 Heap: 320.0M / 298.0M debug: Session time: 00:31:46 Game time: 00:31:00 Heap: 320.0M / 298.8M debug: Session time: 00:32:06 Game time: 00:31:19 Heap: 320.0M / 298.2M debug: Session time: 00:32:16 Game time: 00:31:29 Heap: 320.0M / 298.0M debug: Session time: 00:32:26 Game time: 00:31:39 Heap: 320.0M / 298.3M debug: Session time: 00:32:36 Game time: 00:31:49 Heap: 320.0M / 298.6M debug: Session time: 00:32:56 Game time: 00:32:09 Heap: 320.0M / 298.5M debug: Session time: 00:33:06 Game time: 00:32:19 Heap: 320.0M / 298.5M debug: Session time: 00:33:16 Game time: 00:32:29 Heap: 320.0M / 298.4M debug: Session time: 00:33:36 Game time: 00:32:49 Heap: 320.0M / 298.7M debug: Session time: 00:33:46 Game time: 00:32:59 Heap: 320.0M / 299.2M debug: Session time: 00:33:56 Game time: 00:33:08 Heap: 320.0M / 297.9M debug: Session time: 00:34:06 Game time: 00:33:18 Heap: 320.0M / 299.6M debug: Session time: 00:34:16 Game time: 00:33:28 Heap: 320.0M / 300.0M debug: Session time: 00:34:26 Game time: 00:33:38 Heap: 320.0M / 298.4M debug: Session time: 00:34:36 Game time: 00:33:48 Heap: 320.0M / 300.3M debug: Session time: 00:34:46 Game time: 00:33:58 Heap: 320.0M / 299.9M debug: Session time: 00:34:56 Game time: 00:34:08 Heap: 320.0M / 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Session time: 00:49:19 Game time: 00:48:20 Heap: 320.0M / 305.6M debug: Session time: 00:49:39 Game time: 00:48:39 Heap: 320.0M / 305.3M debug: Session time: 00:49:49 Game time: 00:48:49 Heap: 320.0M / 305.6M debug: Session time: 00:49:59 Game time: 00:48:59 Heap: 320.0M / 306.0M debug: Session time: 00:50:09 Game time: 00:49:09 Heap: 320.0M / 306.0M debug: Session time: 00:50:19 Game time: 00:49:19 Heap: 320.0M / 306.3M debug: Session time: 00:50:29 Game time: 00:49:29 Heap: 320.0M / 306.3M debug: Session time: 00:50:39 Game time: 00:49:39 Heap: 320.0M / 307.4M debug: Session time: 00:50:59 Game time: 00:49:59 Heap: 320.0M / 306.6M Command line: C:\ProgramData\FAForever\bin\ForgedAlliance.exe /init init.lua /nobugreport /log "C:\Users\andre\AppData\Roaming\Forged Alliance Forever\logs\game_23400444.log" /gpgnet 127.0.0.1:64732 /mean 1135.8399658203125 /deviation 91.39189910888672 /savereplay gpgnet://127.0.0.1:64733/23400444/CaptainSimalia.SCFAreplay /country RU /numgames 84 /numgames 83 Windows 10.0 (Build 22621) Exit code: 1 Engine ver.: 3812 Game tick: 0 Debug messages: EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1