info: Client version: 2024.5.0 info: Game version: 3809 info: Game type: faf info: Process - priority set to: 'high' info: Process - affinity set to: 65532 info: Loading custom vault path: C:/Users/%USER%/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Mounting sounds in mod: oof info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_RU.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\dead_space.v0003', mounted as '/maps/dead_space.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0014', mounted as '/maps/dualgap_adaptive.v0014/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\neroxis_map_generator_1.11.0_bsbi5e6ym4p3u_bieaebd7aaaaa7yab4', mounted as '/maps/neroxis_map_generator_1.11.0_bsbi5e6ym4p3u_bieaebd7aaaaa7yab4/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\neroxis_map_generator_1.11.0_hb4sn65fluvqm_baeaeaa_aaaaaadgl4ogc', mounted as '/maps/neroxis_map_generator_1.11.0_hb4sn65fluvqm_baeaeaa_aaaaaadgl4ogc/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\m27ai', mounted as '/mods/m27ai/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\oof', mounted as '/mods/oof/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\oof\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\loc_ru.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 5f8cff0 debug: SND: Loaded WaveBank 'aeonselect' at 5f8cff0 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 5f8d120 debug: SND: Loaded WaveBank 'ambienttest' at 5f8d120 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 5f8d250 debug: SND: Loaded WaveBank 'cybranselect' at 5f8d250 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 5f8d380 debug: SND: Loaded WaveBank 'explosions' at 5f8d380 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 5f8d4b0 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 5f8ea20 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 5f8fb88 debug: SND: Loaded WaveBank 'impacts' at 5f8fb88 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 5f8fcb8 debug: SND: Loaded WaveBank 'interface' at 5f8fcb8 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 5f8fde8 info: IsStreamingWaveBank("/sounds/oof.xwb") => false debug: Wavebank prepared: 5f90f50 debug: SND: Loaded WaveBank 'oof' at 5f90f50 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 5f91080 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 5f921e8 debug: SND: Loaded WaveBank 'seraphimselect' at 5f921e8 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 5f92318 debug: SND: Loaded WaveBank 'uaa' at 5f92318 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 5f92448 debug: SND: Loaded WaveBank 'uaadestroy' at 5f92448 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 5f92578 debug: SND: Loaded WaveBank 'uaaweapon' at 5f92578 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 5f926a8 debug: SND: Loaded WaveBank 'uab' at 5f926a8 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 5f927d8 debug: SND: Loaded WaveBank 'ual' at 5f927d8 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 5f92908 debug: SND: Loaded WaveBank 'ualdestroy' at 5f92908 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 5f92a38 debug: SND: Loaded WaveBank 'ualweapon' at 5f92a38 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 5f92b68 debug: SND: Loaded WaveBank 'uas' at 5f92b68 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 5f92c98 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 5f93e00 debug: SND: Loaded WaveBank 'uasweapon' at 5f93e00 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 5f94438 debug: SND: Loaded WaveBank 'uea' at 5f94438 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 5f94df8 debug: SND: Loaded WaveBank 'ueadestroy' at 5f94df8 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 5f947e0 debug: SND: Loaded WaveBank 'ueaweapon' at 5f947e0 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 5f94090 debug: SND: Loaded WaveBank 'ueb' at 5f94090 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 5f941c8 debug: SND: Loaded WaveBank 'uefselect' at 5f941c8 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 5f94cc0 debug: SND: Loaded WaveBank 'uel' at 5f94cc0 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 5f94a50 debug: SND: Loaded WaveBank 'ueldestroy' at 5f94a50 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 5f93f58 debug: SND: Loaded WaveBank 'uelweapon' at 5f93f58 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 5f94300 debug: SND: Loaded WaveBank 'ues' at 5f94300 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 5f94f38 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 5f94570 debug: SND: Loaded WaveBank 'uesweapon' at 5f94570 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 5f946a8 debug: SND: Loaded WaveBank 'unitrumble' at 5f946a8 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 5f94b88 debug: SND: Loaded WaveBank 'unitsglobal' at 5f94b88 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 5f94918 debug: SND: Loaded WaveBank 'ura' at 5f94918 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 5f96f68 debug: SND: Loaded WaveBank 'uradestroy' at 5f96f68 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 5f97f40 debug: SND: Loaded WaveBank 'uraweapon' at 5f97f40 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 5f97928 debug: SND: Loaded WaveBank 'urb' at 5f97928 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 5f96cf8 debug: SND: Loaded WaveBank 'url' at 5f96cf8 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 5f96a88 debug: SND: Loaded WaveBank 'urldestroy' at 5f96a88 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 5f96e30 debug: SND: Loaded WaveBank 'urlweapon' at 5f96e30 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 5f970a0 debug: SND: Loaded WaveBank 'urs' at 5f970a0 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 5f980a8 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 5f99210 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 5f97448 debug: SND: Loaded WaveBank 'ursweapon' at 5f97448 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 5f96bc0 debug: SND: Loaded WaveBank 'xaa_weapon' at 5f96bc0 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 5f97310 debug: SND: Loaded WaveBank 'xab' at 5f97310 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 5f96338 debug: SND: Loaded WaveBank 'xal' at 5f96338 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 5f97580 debug: SND: Loaded WaveBank 'xal_weapon' at 5f97580 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 5f971d8 debug: SND: Loaded WaveBank 'xas' at 5f971d8 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 5f96470 debug: SND: Loaded WaveBank 'xas_weapons' at 5f96470 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 5f97a60 debug: SND: Loaded WaveBank 'xea' at 5f97a60 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 5f965a8 debug: SND: Loaded WaveBank 'xea_weapons' at 5f965a8 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 5f96818 debug: SND: Loaded WaveBank 'xeb' at 5f96818 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 5f966e0 debug: SND: Loaded WaveBank 'xel' at 5f966e0 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 5f976b8 debug: SND: Loaded WaveBank 'xel_weapons' at 5f976b8 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 5f96950 debug: SND: Loaded WaveBank 'xes' at 5f96950 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 5f9a378 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 5f977f0 debug: SND: Loaded WaveBank 'xes_weapons' at 5f977f0 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 5f97b98 debug: SND: Loaded WaveBank 'xra' at 5f97b98 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 5f97cd0 debug: SND: Loaded WaveBank 'xra_weapon' at 5f97cd0 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 5f97e08 debug: SND: Loaded WaveBank 'xrb' at 5f97e08 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 5f960c8 debug: SND: Loaded WaveBank 'xrl' at 5f960c8 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 5f9b4e0 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 5f96200 debug: SND: Loaded WaveBank 'xrl_weapon' at 5f96200 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 5f9c670 debug: SND: Loaded WaveBank 'xrs' at 5f9c670 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 5f9e008 debug: SND: Loaded WaveBank 'xrs_weapon' at 5f9e008 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 5f9dc60 debug: SND: Loaded WaveBank 'xsa' at 5f9dc60 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 5f9d780 debug: SND: Loaded WaveBank 'xsa_destroy' at 5f9d780 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 5f9e140 debug: SND: Loaded WaveBank 'xsa_weapon' at 5f9e140 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 5f9cb50 debug: SND: Loaded WaveBank 'xsb' at 5f9cb50 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 5f9dd98 debug: SND: Loaded WaveBank 'xsb_weapon' at 5f9dd98 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 5f9ded0 debug: SND: Loaded WaveBank 'xsl' at 5f9ded0 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 5f9d030 debug: SND: Loaded WaveBank 'xsl_destroy' at 5f9d030 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 5f9e4e8 debug: SND: Loaded WaveBank 'xsl_weapon' at 5f9e4e8 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 5f9d648 debug: SND: Loaded WaveBank 'xss' at 5f9d648 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 5f9e650 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 5f9e278 debug: SND: Loaded WaveBank 'xss_weapon' at 5f9e278 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'oof' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -23595168 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/ru/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 5fc96d8 info: IsStreamingWaveBank("/sounds/voice/ru/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 5fca840 info: IsStreamingWaveBank("/sounds/voice/ru/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 5fcc678 info: IsStreamingWaveBank("/sounds/voice/ru/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 5fcbca0 info: IsStreamingWaveBank("/sounds/voice/ru/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 5fcbb38 info: IsStreamingWaveBank("/sounds/voice/ru/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 5fcc7e0 info: IsStreamingWaveBank("/sounds/voice/ru/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 5fcc0d8 info: IsStreamingWaveBank("/sounds/voice/ru/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 5fcb9d0 info: IsStreamingWaveBank("/sounds/voice/ru/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 5fcbe08 info: IsStreamingWaveBank("/sounds/voice/ru/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 5fcbf70 info: IsStreamingWaveBank("/sounds/voice/ru/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 5fcc240 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua debug: Loading module: /lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: /savereplay info: REPLAY ID: 22640777 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module: /lua/keymap/keynames.lua debug: Loading module: /lua/keymap/keymapper.lua debug: -> Loading module: /lua/keymap/keydescriptions.lua debug: Loading module: /lua/keymap/defaultkeymap.lua debug: Loading module: /lua/keymap/keyactions.lua debug: Loading module: /lua/keymap/debugkeyactions.lua info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module: /lua/options/options.lua debug: -> Loading module: /lua/usermusic.lua debug: Wavebank prepared: 5f8d4b0 debug: Wavebank prepared: 5f8ea20 debug: Wavebank prepared: 5f8fde8 debug: Wavebank prepared: 5f91080 debug: Wavebank prepared: 5f92c98 debug: Wavebank prepared: 5f94f38 debug: Wavebank prepared: 5f980a8 debug: Wavebank prepared: 5f99210 debug: Wavebank prepared: 5f9a378 debug: Wavebank prepared: 5f9b4e0 debug: Wavebank prepared: 5f9e650 debug: Wavebank prepared: 5fc96d8 debug: Wavebank prepared: 5fca840 debug: Wavebank prepared: 5fcbca0 debug: Wavebank prepared: 5fcbb38 debug: Wavebank prepared: 5fcc7e0 debug: Wavebank prepared: 5fcc0d8 debug: Wavebank prepared: 5fcb9d0 debug: Wavebank prepared: 5fcbe08 debug: Wavebank prepared: 5fcbf70 debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/uimain.lua debug: -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: Loading module: /lua/multiplayer/gpgnet.lua debug: Wavebank prepared: 5fcc240 info: GPGNET: entering idle state. debug: Loading module: /lua/ui/lobby/lobby.lua debug: -> Loading module: /lua/version.lua debug: -> Loading module: /lua/ui/menus/menucommon.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /mods/m27ai/lua/ai/lobbytooltips/tooltips.lua debug: -> Loading module: /lua/ui/maputil.lua debug: -> -> Loading module: /etc/faf/mapblacklist.lua debug: -> Loading module: /lua/ui/controls/radiobutton.lua debug: -> Loading module: /lua/ui/controls/mappreview.lua debug: -> Loading module: /lua/ui/controls/resmappreview.lua debug: -> -> Loading module: /lua/ui/texturepool.lua debug: -> -> Loading module: /lua/ui/controls/acubutton.lua debug: -> -> Loading module: /lua/gamecolors.lua debug: -> Loading module: /lua/maui/slider.lua debug: -> Loading module: /lua/ui/lobby/data/playerdata.lua debug: -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua debug: -> -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvalue.lua debug: -> -> Loading module: /lua/factions.lua debug: -> Loading module: /lua/ui/lobby/data/gamedata.lua debug: -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua debug: -> Loading module: /lua/ui/controls/togglebutton.lua debug: -> Loading module: /lua/ui/lobby/lobbycomm.lua debug: -> Loading module: /lua/ui/controls/textarea.lua debug: -> Loading module: /lua/ui/lobby/trueskill.lua debug: -> Loading module: /etc/faf/blacklist.lua debug: -> Loading module: /lua/ui/help/tooltips-country.lua debug: -> Loading module: /lua/system/dkson.lua debug: -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: -> Loading module: /lua/ui/lobby/changelog.lua debug: -> -> Loading module: /lua/ui/lobby/changelogdata.lua debug: -> Loading module: /lua/ui/lobby/aitypes.lua debug: -> -> Loading module: /mods/m27ai/lua/ai/customais_v2/m27ai.lua debug: -> Loading module: /lua/ui/lobby/lobbyoptions.lua debug: -> Loading module: /mods/m27ai/lua/ai/lobbyoptions/lobbyoptions.lua info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x11aeb004 info: LOBBY: Game port 47188[UDP] opened. info: LOBBY: starting with local uid of 514613 [%USER%] info: GPGNET: entering lobby state. info: NET: using deflate compression for sends to %CPU_NAME%:52842. info: LOBBY: Connecting to host "TonyRoss" [%CPU_NAME%:52842, uid=256336] info: Can't add chat text -- no chat display info: text=Соединение с сервером... info: NET: using deflate compression for receives from %CPU_NAME%:52842 info: LOBBY: connection to "TonyRoss" [%CPU_NAME%:52842, uid=256336] made, status=Connecting. info: CONNECTED TO HOST debug: Loading module: /lua/maui/effecthelpers.lua debug: Loading module: /lua/ui/controls/combo.lua info: Supreme Commander: Forged Alliance version 3809 debug: Loading module: /lua/ui/lobby/chatarea.lua debug: Loading module: /lua/maui/statusbar.lua debug: Loading module: /lua/ui/controls/columnlayout.lua info: LOBBY: "TonyRoss" [%CPU_NAME%:52842, uid=256336] has established connections to: 514613 info: { info: f27c55b4-v078-55b4-92b6-64398e75e23f = true info: BBEFBDF1-3C21-4CD6-89EE-86EA42218C0C = true info: } info: { } info: { info: f27c55b4-v078-55b4-92b6-64398e75e23f = true info: BBEFBDF1-3C21-4CD6-89EE-86EA42218C0C = true info: } info: { } info: MOD LIST SET TO: info: M27AI (f27c55b4-v078-55b4-92b6-64398e75e23f) info: OOF ACU Death Sound (BBEFBDF1-3C21-4CD6-89EE-86EA42218C0C) info: DisconnectFromPeer (uid=441704) info: LOBBY: deleting unknown peer uid 441704. info: ConnectToPeer (name=michael1, uid=441704, address=127.0.0.1:52850, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:52850. info: LOBBY: Adding peer "michael1" [%CPU_NAME%:52850, uid=441704] info: NET: using deflate compression for receives from %CPU_NAME%:52850 info: LOBBY: connection to "michael1" [%CPU_NAME%:52850, uid=441704] made, status=Connecting. info: LOBBY: "TonyRoss" [%CPU_NAME%:52842, uid=256336] has established connections to: 441704, 514613 info: LOBBY: "michael1" [%CPU_NAME%:52850, uid=441704] has established connections to: 514613 info: LOBBY: "michael1" [%CPU_NAME%:52850, uid=441704] has established connections to: 256336, 514613 info: DisconnectFromPeer (uid=441643) info: LOBBY: deleting unknown peer uid 441643. info: ConnectToPeer (name=islam200290, uid=441643, address=127.0.0.1:65366, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:65366. info: LOBBY: Adding peer "islam200290" [%CPU_NAME%:65366, uid=441643] info: DisconnectFromPeer (uid=441643) info: DisconnectFromPeer (uid=441643) info: LOBBY: deleting unknown peer uid 441643. info: ConnectToPeer (name=islam200290, uid=441643, address=127.0.0.1:64502, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:64502. info: LOBBY: Adding peer "islam200290" [%CPU_NAME%:64502, uid=441643] info: LOBBY: "TonyRoss" [%CPU_NAME%:52842, uid=256336] has established connections to: 441643, 441704, 514613 info: NET: using deflate compression for receives from %CPU_NAME%:64502 info: LOBBY: connection to "islam200290" [%CPU_NAME%:64502, uid=441643] made, status=Connecting. info: LOBBY: "islam200290" [%CPU_NAME%:64502, uid=441643] has established connections to: 256336, 514613 info: LOBBY: "islam200290" [%CPU_NAME%:64502, uid=441643] has established connections to: 256336, 441704, 514613 info: LOBBY: "michael1" [%CPU_NAME%:52850, uid=441704] has established connections to: 256336, 441643, 514613 info: stack traceback: info: ...amdata\faforever\gamedata\lua.nx2\lua\user\prefs.lua(234): in function `SavePreferences' info: ...aforever\gamedata\lua.nx2\lua\ui\lobby\lobbycomm.lua(98): in function `LaunchGame' info: ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(5551): in function `Handle' info: ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(5649): in function <...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua:5637> debug: Loading module: /lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/ui/controls.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua debug: -> Loading module: /lua/shared/observable.lua debug: OpenMovie /movies/UEF_load.sfd: 12047 debug: Preparing movie /movies/UEF_load.sfd: 12047 debug: Preparing movie /movies/UEF_load.sfd: 12047 debug: Preparing movie /movies/UEF_load.sfd: 12047 debug: Preparing movie /movies/UEF_load.sfd: 12047 debug: Preparing movie /movies/UEF_load.sfd: 12047 debug: Preparing movie /movies/UEF_load.sfd: 12047 debug: Playing movie e:\steamlibrary\steamapps\common\supreme commander forged alliance\movies\uef_load.sfd: 12047 debug: Loading module: /lua/ui/help/loadingtips.lua info: Starting background task "Map loader /maps/dead_space.v0003/dead_space.scmap" info: Background task "Map loader /maps/dead_space.v0003/dead_space.scmap" running. info: Active game mods for blueprint loading: info: - 1: table: 11F77140 info: - author: JJ and quaatal info: - copyright: info: - description: Plays OOF during the ACU explosion info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/Oof/mod_icon.png info: - location: /mods/oof info: - name: OOF ACU Death Sound info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: BBEFBDF1-3C21-4CD6-89EE-86EA42218C0C info: - version: 2 info: - 2: table: 11F77348 info: - after: table: 11F72910 info: - author: maudlin27 info: - before: table: 11F77320 info: - conflicts: table: 11F72118 info: - copyright: GNU GENERAL PUBLIC LICENSE 3.0 info: - description: Adaptive AI, intended for 20km and smaller maps. Est 700 1v1 ladder - 1200 global rating. See the M27AI forum thread for more information. Latest changes: Minor bugfixes info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/M27AI/M27AI.jpg info: - location: /mods/m27ai info: - name: M27AI info: - requires: table: 11F78618 info: - requiresNames: table: 11F728E8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: f27c55b4-v078-55b4-92b6-64398e75e23f info: - url: https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v1-devlog info: - version: 78 info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Hooked /effects/entities/inainoeffectcontroller01/inainoeffectcontroller01_proj.bp with /mods/oof/hook/effects/entities/inainoeffectcontroller01/inainoeffectcontroller01_proj.bp info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Hooked /units/ual0001/ual0001_unit.bp with /mods/oof/hook/units/ual0001/ual0001_unit.bp info: Hooked /units/uel0001/uel0001_unit.bp with /mods/oof/hook/units/uel0001/uel0001_unit.bp info: Hooked /units/url0001/url0001_unit.bp with /mods/oof/hook/units/url0001/url0001_unit.bp info: Hooked /units/xsl0001/xsl0001_unit.bp with /mods/oof/hook/units/xsl0001/xsl0001_unit.bp info: Blueprints Loading: modded files from "OOF ACU Death Sound" mod info: Blueprints Loading: modded files from "M27AI" mod info: Blueprints Extracting mesh... info: Blueprints Modding... info: Blueprints Loading... completed: 604 original, 0 modded, and 73 preset units info: Blueprints Loading... completed: 392 original and 1 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua info: Hooked /loc/RU/strings_db.lua with /mods/m27ai/hook/loc/RU/strings_db.lua debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua info: Hooked /loc/RU/strings_db.lua with /mods/m27ai/hook/loc/RU/strings_db.lua debug: Loading module: /lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: /savereplay info: REPLAY ID: 22640777 info: Active mods in session: info: "OOF ACU Death Sound" v02 (BBEFBDF1-3C21-4CD6-89EE-86EA42218C0C) by JJ and quaatal info: "M27AI" v78 (f27c55b4-v078-55b4-92b6-64398e75e23f) by maudlin27 debug: Loading module: /lua/ui/game/reclaim.lua debug: -> Loading module: /lua/shared/color.lua debug: Loading module: /lua/ui/notify/notify.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/maui/effecthelpers.lua debug: -> -> Loading module: /lua/ui/controls/combo.lua debug: -> -> -> Loading module: /lua/ui/uimain.lua debug: -> -> -> -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> -> -> -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: -> -> Loading module: /lua/maui/slider.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> -> -> Loading module: /mods/m27ai/lua/ai/lobbytooltips/tooltips.lua debug: -> -> Loading module: /lua/ui/controls.lua debug: -> -> Loading module: /lua/factions.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua debug: -> Loading module: /lua/ui/notify/defaultmessages.lua debug: -> Loading module: /lua/ui/notify/notifyoverlay.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/dead_space.v0003/dead_space.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:60208/22640777/%USER%.SCFAreplay" debug: MEM: -4194304 bytes LUABP info: Hooked /lua/simInit.lua with /mods/m27ai/hook/lua/simInit.lua info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua info: Hooked /loc/RU/strings_db.lua with /mods/m27ai/hook/loc/RU/strings_db.lua debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/scenarioframework.lua debug: -> Loading module: /lua/simsyncutils.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/cinematics.lua debug: -> -> Loading module: /lua/simcamera.lua debug: -> -> -> Loading module: /lua/system/singleevent.lua debug: -> -> Loading module: /lua/sim/scenarioutilities.lua debug: -> -> -> Loading module: /lua/sim/entity.lua debug: -> Loading module: /lua/game.lua debug: -> -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: -> Loading module: /lua/sim/simuistate.lua debug: -> Loading module: /lua/scenariotriggers.lua debug: -> Loading module: /lua/sim/vizmarker.lua debug: -> Loading module: /lua/simobjectives.lua debug: -> Loading module: /lua/simpinggroup.lua debug: Loading module: /lua/ai/aiutilities.lua info: Hooked /lua/ai/aiutilities.lua with /mods/m27ai/hook/lua/ai/aiutilities.lua debug: -> Loading module: /lua/buildingtemplates.lua debug: -> Loading module: /lua/unittemplates.lua debug: -> Loading module: /lua/utilities.lua debug: -> Loading module: /lua/ai/aiattackutilities.lua debug: -> -> Loading module: /lua/ai/transportutilities.lua debug: -> -> -> Loading module: /lua/sim/navutils.lua debug: -> -> -> -> Loading module: /lua/shared/navgenerator.lua debug: -> -> -> -> Loading module: /lua/shared/color.lua debug: -> -> -> -> Loading module: /lua/sim/navgenerator.lua debug: -> -> -> -> Loading module: /lua/sim/navdatastructures.lua debug: -> -> Loading module: /lua/ai/sorianutilities.lua debug: -> -> -> Loading module: /lua/ai/sorianlang.lua debug: -> Loading module: /lua/sim/buff.lua debug: -> Loading module: /lua/ai/aibehaviors.lua debug: -> -> Loading module: /lua/editor/unitcountbuildconditions.lua info: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/m27ai/hook/lua/editor/unitcountbuildconditions.lua debug: -> -> -> Loading module: /mods/m27ai/lua/m27utilities.lua debug: -> -> -> -> Loading module: /mods/m27ai/lua/m27config.lua debug: -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27overseer.lua debug: -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27mapinfo.lua debug: -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27generallogic.lua debug: -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27platoonutilities.lua debug: -> -> -> -> -> -> -> -> Loading module: /lua/ai/aibuildstructures.lua info: Hooked /lua/ai/aibuildstructures.lua with /mods/m27ai/hook/lua/ai/aibuildstructures.lua debug: -> -> -> -> -> -> -> -> -> Loading module: /lua/basetemplates.lua debug: -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27customconditions.lua debug: -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27engineeroverseer.lua debug: -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27factoryoverseer.lua debug: -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27platoonformer.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27unitinfo.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27platoontemplates.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27airoverseer.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27economyoverseer.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27transport.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27team.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27navy.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27unitmicro.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27chat.lua debug: -> -> -> -> -> Loading module: /mods/m27ai/lua/miscprofiling.lua debug: -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27events.lua debug: -> -> -> -> -> -> Loading module: /mods/m27ai/lua/m27stattracking.lua debug: MEM: -4194304 bytes OGRID debug: Loading module: /lua/ai/gridreclaim.lua debug: -> Loading module: /lua/ai/grid.lua debug: Loading module: /lua/triggermanager.lua debug: Loading module: /lua/scenarioenvironment.lua debug: Loading module: /lua/ui/lobby/lobbyoptions.lua info: Loading save file: /maps/dead_space.v0003/dead_space_save.lua info: Loading script file: /maps/dead_space.v0003/dead_space_script.lua debug: Loading module: /lua/aibrain.lua info: Hooked /lua/aibrain.lua with /mods/m27ai/hook/lua/aibrain.lua debug: -> Loading module: /lua/simutils.lua debug: -> -> Loading module: /lua/wreckage.lua info: Hooked /lua/wreckage.lua with /mods/m27ai/hook/lua/wreckage.lua debug: -> -> -> Loading module: /lua/sim/prop.lua info: Hooked /lua/sim/prop.lua with /mods/m27ai/hook/lua/sim/prop.lua debug: -> -> -> -> Loading module: /lua/effectutilities.lua debug: -> -> -> -> -> Loading module: /lua/effecttemplates.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesseraphim.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesopti.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesuef.lua debug: -> -> 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Loading module: /lua/sim/units/hoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/slowhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/constructionunit.lua debug: -> -> Loading module: /lua/sim/units/amphibiouslandunit.lua debug: -> -> Loading module: /lua/sim/units/slowamphibiouslandunit.lua debug: -> -> Loading module: /lua/sim/units/commandunit.lua debug: -> -> Loading module: /lua/sim/units/acuunit.lua debug: -> -> Loading module: /lua/sim/units/airtransportunit.lua debug: -> -> Loading module: /lua/sim/units/aircraftcarrierunit.lua debug: -> -> Loading module: /lua/sim/units/shieldhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/shieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/shieldseaunit.lua debug: -> -> Loading module: /lua/sim/units/externalfactoryunit.lua debug: -> Loading module: /lua/aeonweapons.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfcannonoblivionweapon.lua debug: -> -> -> Loading module: /lua/sim/defaultweapons.lua info: Hooked /lua/sim/defaultweapons.lua with /mods/m27ai/hook/lua/sim/defaultweapons.lua debug: -> -> -> -> Loading module: /lua/sim/weapons/defaultprojectileweapon.lua info: Hooked /lua/sim/weapons/defaultprojectileweapon.lua with /mods/m27ai/hook/lua/sim/weapons/defaultprojectileweapon.lua debug: -> -> -> -> Loading module: /lua/sim/weapons/kamikazeweapon.lua debug: -> -> -> -> Loading module: /lua/sim/weapons/barebonesweapon.lua debug: -> -> -> -> Loading module: /lua/sim/weapons/overchargeweapon.lua debug: -> -> -> -> Loading module: /lua/sim/weapons/defaultbeamweapon.lua debug: -> -> -> -> -> Loading module: /lua/sim/collisionbeam.lua debug: -> -> -> -> -> -> Loading module: /lua/sim/defaultdamage.lua debug: -> -> -> -> Loading module: /lua/sim/weapons/deathnukeweapon.lua debug: -> -> -> -> Loading module: /lua/sim/weapons/scudeathweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfcannonoblivionweapon02.lua debug: -> -> Loading module: 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module: /lua/sim/weapons/aeon/adftractorclaw.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adftractorclawstructure.lua debug: -> -> -> Loading module: /lua/defaultcollisionbeams.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfphasonlaser.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfquantumautogunweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfheavydisruptorcannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifballisticmortarweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifmortarweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifbombgravitonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifartillerymiasmashellweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifartillerysonanceshellweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifbombquarkweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifsmartcharge.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifmissiletacticalserpentineweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifquasarantitorpedoweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifquantumwarhead.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifmissiletacticalserpentine02weapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifquanticartillery.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aandepthchargebombweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aandepthchargebombweapon02.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aantorpedocluster.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aanchronotorpedoweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/akamikazeweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/acruisemissileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aquantumbeamgenerator.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aaatemporalfizzweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aaasonicpulsebatteryweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aaazealotmissileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aaazealot02missileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aaalightdisplacementautocannonmissileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aaaautocannonquantumweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aamsaintweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aamwillowisp.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfcannonoblivionnaval.lua debug: Loading module: /lua/sim/navigator.lua debug: Loading module: /lua/armordefinition.lua info: Initialize Armies brain nickname is %USER% info: CreateArmy group ARMY_2 debug: Loading module: /units/uel0001/uel0001_script.lua debug: -> Loading module: /lua/terranweapons.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdffragmentationgrenadelauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tiffraglauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmagatlingweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdflightplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmagatlingcannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfoverchargeweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfmachinegunweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfshipgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdflandgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfzephyrcannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfriotweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taaginsurapidpulseweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfionizedplasmacannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfhiroplasmacannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taaflakartillerycannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taalinkedrailgun.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tairtoairlinkedrailgun.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissileunpackinglauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissilelauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissilelaunchersub.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tsamlauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tantorpedolandweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tantorpedoangler.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifsmartcharge.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifstrategicmissileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifartilleryweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcarpetbombweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifsmallyieldnuclearbombweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifhighballisticmortarweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taminterceptorweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tamphalanxweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/torbitaldeathlaserbeamweapon.lua info: Initialize Armies brain nickname is michael1 info: CreateArmy group ARMY_3 info: Initialize Armies brain nickname is islam200290 info: CreateArmy group ARMY_4 debug: Loading module: /units/url0001/url0001_script.lua debug: -> Loading module: /lua/cybranunits.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructiontemplate.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/clandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cbuildbotunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cairunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cenergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cenergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/clandunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cmasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cmassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cmassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cradarunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/csonarunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cseaunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cshieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cshieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/csubunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/ctransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cwalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cwallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/ccivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cquantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cradarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructioneggunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructionstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/ccommandunit.lua debug: -> Loading module: /lua/cybranweapons.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/caaautocannon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/caananodartweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/caaburstcloudflakartilleryweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/caamissilenaniteweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/camempmissileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/camzapperweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/camzapperweapon02.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/camzapperweapon03.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cantorpedolauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cannanitetorpedoweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/ccannonmolecularweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfbrackmancrabhackpeglauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfparticlecannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfprotoncannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfhvyprotoncannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfheavymicrowavelasergenerator.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfheavymicrowavelasergeneratorcom.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfemp.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfelectronbolterweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfheavyelectronbolterweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfmissilemesonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfrocketiridiumweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfrocketiridiumweapon02.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdflaserpulselightweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdflaserheavyweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdflaserheavyweapon02.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdflaserdisintegratorweapon01.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdflaserdisintegratorweapon02.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfheavydisintegratorweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfoverchargeweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cempautocannon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifsmartcharge.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifmissilecorsairweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifgrenadeweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifartilleryweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifmissilestrategicweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifmissileloatacticalweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifbombneutronweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifnanitetorpedoweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifmissileloaweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/ckriltorpedolauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cmobilekamikazebombweapon.lua info: Initialize Armies brain nickname is Dru (AI: M27) info: CreateArmy group ARMY_5 info: Initialize Armies brain nickname is Patatron (AI: M27) info: CreateArmy group ARMY_6 info: Initialize Armies brain nickname is MCS500 (AI: M27) info: CreateArmy group ARMY_7 info: Initialize Armies brain nickname is Garat (AI: M27) info: CreateArmy group ARMY_8 info: Initialize Armies brain nickname is civilian info: CreateArmy group ARMY_13 info: Initialize Armies brain nickname is civilian info: CreateArmy group NEUTRAL_CIVILIAN debug: Loading module: /lua/sim/recall.lua debug: -> Loading module: /lua/simdiplomacy.lua debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/m27ai/hook/lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/keymap/keymapper.lua debug: -> -> Loading module: /lua/keymap/keydescriptions.lua debug: -> Loading module: /lua/keymap/keyactions.lua debug: -> Loading module: /lua/keymap/debugkeyactions.lua debug: -> Loading module: /lua/shared/observable.lua debug: -> Loading module: /mods/m27ai/lua/m27config.lua debug: Loading module: /lua/enhancementcommon.lua debug: Loading module: /lua/game.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: Loading module: /lua/ui/game/prefetchtextures.lua debug: Loading module: /lua/ui/override/exit.lua debug: Loading module: /lua/ui/override/armiestable.lua debug: Loading module: /lua/ui/override/sessionclients.lua debug: Loading module: /lua/system/performance.lua debug: Loading module: /lua/ui/game/cursor/depth.lua debug: -> Loading module: /lua/ui/game/worldview.lua debug: -> Loading module: /lua/ui/controls/worldmesh.lua debug: Loading module: /lua/ui/game/cursor/hover.lua debug: Loading module: /lua/ui/game/casting/mouse.lua debug: Loading module: /lua/ui/game/casting/painting.lua debug: Loading module: /lua/ui/game/ping.lua debug: Preloading 1417 batch textures debug: Preloading 0 d3d textures debug: Preloading 0 models debug: Preloading 0 animations debug: Loading module: /lua/ui/game/borders.lua debug: Loading module: /lua/ui/game/layouts/borders_mini.lua debug: Loading module: /lua/ui/controls/worldview.lua debug: -> Loading module: /lua/user/userdecal.lua debug: -> Loading module: /lua/ui/game/unitview.lua debug: -> -> Loading module: /lua/maui/statusbar.lua debug: -> -> Loading module: /lua/keymap/selectedinfo.lua debug: -> -> Loading module: /lua/ui/game/layouts/unitview_mini.lua debug: -> -> Loading module: /lua/ui/game/unitviewdetail.lua debug: -> -> -> Loading module: /lua/ui/help/unitdescription.lua debug: -> -> -> Loading module: /lua/armordefinition.lua debug: -> -> Loading module: /lua/maui/grid.lua debug: -> -> Loading module: /lua/ui/game/construction.lua debug: -> -> -> Loading module: /lua/ui/controls/specialgrid.lua debug: -> -> -> Loading module: /lua/maui/mauiutil.lua debug: -> -> -> Loading module: /lua/ui/game/build_templates.lua debug: -> -> -> Loading module: /lua/ui/game/buildmode.lua debug: -> -> -> -> Loading module: /lua/ui/game/tabs.lua debug: -> -> -> Loading module: /lua/ui/templates_factory.lua debug: -> -> -> Loading module: /lua/ui/game/straticons.lua debug: -> -> -> Loading module: /lua/ui/game/selection.lua debug: -> -> -> Loading module: /lua/ui/notify/enhancementqueue.lua debug: -> -> -> Loading module: /lua/keymap/hotkeylabelsui.lua debug: -> -> -> Loading module: /lua/ui/game/selectionsort.lua debug: -> -> Loading module: /lua/shared/overcharge.lua debug: -> Loading module: /lua/ui/game/commandmode.lua debug: -> -> Loading module: /lua/ui/game/commandmeshes.lua debug: -> -> Loading module: /lua/ui/game/orders.lua debug: -> -> -> Loading module: /lua/keymap/misckeyactions.lua debug: -> -> -> -> Loading module: /lua/utilities.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/load-in-transport.lua debug: -> Loading module: /lua/ui/controls/reticles/teleport.lua debug: -> -> Loading module: /lua/ui/controls/reticle.lua info: creating medium fidelity terrain info: creating low fidelity water debug: Loading module: /lua/ui/game/multifunction.lua debug: -> Loading module: /lua/ui/game/economy.lua debug: -> Loading module: /lua/ui/game/minimap.lua debug: -> Loading module: /lua/ui/controls/columnlayout.lua debug: -> Loading module: /lua/ui/game/rangeoverlayparams.lua debug: Loading module: /lua/ui/game/layouts/economy_mini.lua debug: Loading module: /lua/ui/game/layouts/tabs_mini.lua debug: Loading module: /lua/ui/game/layouts/multifunction_mini.lua debug: Loading module: /lua/ui/game/massfabs.lua debug: Loading module: /lua/ui/game/recall.lua debug: Loading module: /lua/ui/game/layouts/orders_mini.lua debug: Loading module: /lua/ui/game/avatars.lua debug: Loading module: /lua/ui/game/layouts/avatars_mini.lua debug: Loading module: /lua/ui/game/layouts/construction_mini.lua debug: Loading module: /lua/ui/game/layouts/unitviewdetail_mini.lua debug: Loading module: /lua/ui/game/controlgroups.lua debug: -> Loading module: /lua/ui/game/announcement.lua debug: Loading module: /lua/ui/game/layouts/controlgroups_mini.lua debug: Loading module: /lua/ui/game/transmissionlog.lua debug: -> Loading module: /lua/ui/game/windowmanager.lua debug: Loading module: /lua/ui/game/helptext.lua debug: -> Loading module: /lua/ui/game/missiontext.lua debug: Loading module: /lua/ui/game/timer.lua debug: Loading module: /lua/ui/game/consoleecho.lua debug: Loading module: /lua/ui/game/taunt.lua debug: -> Loading module: /lua/aichatsorian.lua info: creating medium fidelity terrain info: creating low fidelity water debug: Loading module: /lua/ui/game/layouts/minimap_mini.lua debug: Loading module: /lua/ui/game/launchconsolecommands.lua debug: Loading module: /lua/keymap/hotkeylabels.lua debug: -> Loading module: /lua/keymap/unitkeygroups.lua debug: Loading module: /lua/ui/notify/customiser.lua debug: Loading module: /lua/ui/game/score.lua debug: -> Loading module: /lua/ui/game/layouts/score_mini.lua debug: Loading module: /lua/ui/game/objectives2.lua debug: Loading module: /lua/keymap/hotbuild.lua debug: -> Loading module: /lua/ui/game/hotkeys/context-based-templates.lua debug: -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/pointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefenseland.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefensewater.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/torpedodefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractor.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstoragesandfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1hydrocarbon.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendextractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendextractorwithfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendradarwithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendopticswithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendt2artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendt3fabricatorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendt3artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendsalvationwithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstot2artillery.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstot3artillery.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstosalvation.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoenergystorage.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstotml.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendwallstopointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendairgrid.lua debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators debug: Context based templates: Found template: AppendT3FabricatorWithStorages with name Storages debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: AppendPowerGeneratorsToSalvation with name Power generators debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls debug: Context based templates: Found template: AppendOpticsWithPower with name Power generators debug: Context based templates: Found template: AppendAirGrid with name Air grid debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators debug: Context based templates: Found template: AppendExtractorWithFabs with name Storages and fabricators debug: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators debug: Context based templates: Found template: AppendRadarWithPower with name Power generators debug: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators debug: Context based templates: Found template: AppendT3ArtilleryWithPower with name Power generators debug: Context based templates: Found template: PointDefense with name Point defense debug: Context based templates: Found template: AppendT2ArtilleryWithPower with name Power generators debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense debug: Context based templates: Found template: AppendExtractorWithStorages with name Storages debug: Context based templates: Found template: T3Extractor with name Extractor debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense debug: Context based templates: Found template: AppendSalvationWithPower with name Power generators debug: Context based templates: Found 23 templates debug: -> Loading module: /lua/keymap/upgradetab.lua debug: Loading module: /lua/usermusic.lua info: /savereplay debug: Loading module: /lua/ui/game/layouts/missiontext_mini.lua debug: Loading module: /lua/ui/game/layouts/chat_layout.lua warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Loading module: /lua/ui/game/strategicicons.lua debug: Loading module: /lua/ui/dialogs/disconnect.lua info: Exe GitSHA: 189eed5 debug: Loading module: /lua/shared/fabricatorbehaviorparams.lua info: Start of overseer manager, personality=m27ai; Cheat enabled=false; cheat pos=nil; reprs of aiBrain= info: - Army: 5 info: - BrainType: AI info: - CDR: table: 1DF97C30 (skipped) info: - Civilian: false info: - EnergyDependingUnits: table: 1D638280 (skipped) info: - EnergyDepleted: false info: - EnergyExcessConsumed: 0 info: - EnergyExcessConverted: 0 info: - EnergyExcessRequired: 0 info: - EnergyExcessUnitsDisabled: table: 1D638370 (skipped) info: - EnergyExcessUnitsEnabled: table: 1D6382F8 (skipped) info: - HQs: table: 1D638438 info: - AEON: table: 1D63D168 info: - AIR: table: 1D63D118 info: - TECH2: 0 info: - TECH3: 0 info: - LAND: table: 1D638488 info: - TECH2: 0 info: - TECH3: 0 info: - NAVAL: table: 1D63D140 info: - TECH2: 0 info: - TECH3: 0 info: - CYBRAN: table: 1D63D0F0 info: - AIR: table: 1D63D078 info: - TECH2: 0 info: - TECH3: 0 info: - LAND: table: 1D63D0C8 info: - TECH2: 0 info: - TECH3: 0 info: - NAVAL: table: 1D63D0A0 info: - TECH2: 0 info: - TECH3: 0 info: - SERAPHIM: table: 1D63D050 info: - AIR: table: 1D6381B8 info: - TECH2: 0 info: - TECH3: 0 info: - LAND: table: 1D63D028 info: - TECH2: 0 info: - TECH3: 0 info: - NAVAL: table: 1D63D000 info: - TECH2: 0 info: - TECH3: 0 info: - UEF: table: 1D638460 info: - AIR: table: 1D63D190 info: - TECH2: 0 info: - TECH3: 0 info: - LAND: table: 1D6384B0 info: - TECH2: 0 info: - TECH3: 0 info: - NAVAL: table: 1D6384D8 info: - TECH2: 0 info: - TECH3: 0 info: - Human: false info: - JammerResetTime: 15 info: - Jammers: table: 1D638208 (skipped) info: - LastRecallRequestTime: 1200 info: - LastRecallVoteTime: 2400 info: - M27AI: true info: - M27StartPositionNumber: 5 info: - Name: ARMY_5 info: - Nickname: Dru (AI: M27) info: - PingCallbackList: table: 1D638758 info: - Radars: table: 1D638690 info: - EXPERIMENTAL: table: 1D638730 info: - TECH1: table: 1D6386B8 info: - TECH2: table: 1D6386E0 info: - TECH3: table: 1D638708 info: - RequestingAlliedVictory: true info: - Trash: table: 1D638640 (skipped) info: - TriggerList: table: 1D638668 info: - UnitStats: table: 1D6381E0 info: - ual0001: table: 1DF9C8E8 info: - built: 1 info: - lowest_health: 11000 info: - _c_object: userdata: CScriptObject* at 1D3F5718 = [CScriptObject at 0x1D630840] info: Start of overseer manager, personality=m27ai; Cheat enabled=false; cheat pos=nil; reprs of aiBrain= info: - Army: 6 info: - BrainType: AI info: - CDR: table: 1DF9C6B8 (skipped) info: - Civilian: false info: - EnergyDependingUnits: table: 1D63D708 (skipped) info: - EnergyDepleted: false info: - EnergyExcessConsumed: 0 info: - EnergyExcessConverted: 0 info: - EnergyExcessRequired: 0 info: - EnergyExcessUnitsDisabled: table: 1D63D7F8 (skipped) info: - EnergyExcessUnitsEnabled: table: 1D63D780 (skipped) info: - HQs: table: 1D63D3C0 info: - AEON: table: 1D63D4B0 info: - AIR: table: 1D63D500 info: - TECH2: 0 info: - TECH3: 0 info: - LAND: table: 1D63D410 info: - TECH2: 0 info: - TECH3: 0 info: - NAVAL: table: 1D63D4D8 info: - TECH2: 0 info: - TECH3: 0 info: - CYBRAN: table: 1D63D528 info: - AIR: table: 1D63D5A0 info: - TECH2: 0 info: - TECH3: 0 info: - LAND: table: 1D63D550 info: - TECH2: 0 info: - TECH3: 0 info: - NAVAL: table: 1D63D578 info: - TECH2: 0 info: - TECH3: 0 info: - SERAPHIM: table: 1D63D5C8 info: - AIR: table: 1D756050 info: - TECH2: 0 info: - TECH3: 0 info: - LAND: table: 1D7560A0 info: - TECH2: 0 info: - TECH3: 0 info: - NAVAL: table: 1D756078 info: - TECH2: 0 info: - TECH3: 0 info: - UEF: table: 1D63D3E8 info: - AIR: table: 1D63D488 info: - TECH2: 0 info: - TECH3: 0 info: - LAND: table: 1D63D438 info: - TECH2: 0 info: - TECH3: 0 info: - NAVAL: table: 1D63D460 info: - TECH2: 0 info: - TECH3: 0 info: - Human: false info: - JammerResetTime: 15 info: - Jammers: table: 1D756000 (skipped) info: - LastRecallRequestTime: 1200 info: - LastRecallVoteTime: 2400 info: - M27AI: true info: - M27StartPositionNumber: 6 info: - Name: ARMY_6 info: - Nickname: Patatron (AI: M27) info: - PingCallbackList: table: 1D63D6E0 info: - Radars: table: 1D63D618 info: - EXPERIMENTAL: table: 1D63D6B8 info: - TECH1: table: 1D63D640 info: - TECH2: table: 1D63D668 info: - TECH3: table: 1D63D690 info: - RequestingAlliedVictory: true info: - Trash: table: 1D638618 (skipped) info: - TriggerList: table: 1D63D5F0 info: - UnitStats: table: 1D756028 info: - url0001: table: 1DFBEB90 info: - built: 1 info: - lowest_health: 10000 info: - _c_object: userdata: CScriptObject* at 1D3F5538 = [CScriptObject at 0x1D630240] info: Start of overseer manager, personality=m27ai; Cheat enabled=false; cheat pos=nil; reprs of aiBrain= info: - Army: 7 info: - BrainType: AI info: - CDR: table: 1DFBE5F0 (skipped) info: - Civilian: false info: - EnergyDependingUnits: table: 1D756AA0 (skipped) info: - EnergyDepleted: false info: - EnergyExcessConsumed: 0 info: - EnergyExcessConverted: 0 info: - EnergyExcessRequired: 0 info: - EnergyExcessUnitsDisabled: table: 1D756668 (skipped) info: - EnergyExcessUnitsEnabled: table: 1D7565F0 (skipped) info: - HQs: table: 1D756730 info: - AEON: table: 1D756320 info: - AIR: table: 1D756370 info: - TECH2: 0 info: - TECH3: 0 info: - LAND: table: 1D756780 info: - TECH2: 0 info: - TECH3: 0 info: - NAVAL: table: 1D756348 info: - TECH2: 0 info: - TECH3: 0 info: - CYBRAN: table: 1D756398 info: - AIR: table: 1D756410 info: - TECH2: 0 info: - TECH3: 0 info: - LAND: table: 1D7563C0 info: - TECH2: 0 info: - TECH3: 0 info: - NAVAL: table: 1D7563E8 info: - TECH2: 0 info: - TECH3: 0 info: - SERAPHIM: table: 1D756438 info: - AIR: table: 1D7564B0 info: - TECH2: 0 info: - TECH3: 0 info: - LAND: table: 1D756460 info: - TECH2: 0 info: - TECH3: 0 info: - NAVAL: table: 1D756488 info: - TECH2: 0 info: - TECH3: 0 info: - UEF: table: 1D756758 info: - AIR: table: 1D7567F8 info: - TECH2: 0 info: - TECH3: 0 info: - LAND: table: 1D7567A8 info: - TECH2: 0 info: - TECH3: 0 info: - NAVAL: table: 1D7567D0 info: - TECH2: 0 info: - TECH3: 0 info: - Human: false info: - JammerResetTime: 15 info: - Jammers: table: 1D756500 (skipped) info: - LastRecallRequestTime: 1200 info: - LastRecallVoteTime: 2400 info: - M27AI: true info: - M27StartPositionNumber: 7 info: - Name: ARMY_7 info: - Nickname: MCS500 (AI: M27) info: - PingCallbackList: table: 1D756A78 info: - Radars: table: 1D7569B0 info: - EXPERIMENTAL: table: 1D756A50 info: - TECH1: table: 1D7569D8 info: - TECH2: table: 1D756A00 info: - TECH3: table: 1D756A28 info: - RequestingAlliedVictory: true info: - Trash: table: 1D756960 (skipped) info: - TriggerList: table: 1D756988 info: - UnitStats: table: 1D7564D8 info: - url0001: table: 1DFC5CF8 info: - built: 1 info: - lowest_health: 10000 info: - _c_object: userdata: CScriptObject* at 1D3F540C = [CScriptObject at 0x1D631380] info: Start of overseer manager, personality=m27ai; Cheat enabled=false; cheat pos=nil; reprs of aiBrain= info: - Army: 8 info: - BrainType: AI info: - CDR: table: 1DFC5730 (skipped) info: - Civilian: false info: - EnergyDependingUnits: table: 1D769938 (skipped) info: - EnergyDepleted: false info: - EnergyExcessConsumed: 0 info: - EnergyExcessConverted: 0 info: - EnergyExcessRequired: 0 info: - EnergyExcessUnitsDisabled: table: 1D769A28 (skipped) info: - EnergyExcessUnitsEnabled: table: 1D7699B0 (skipped) info: - HQs: table: 1D7695F0 info: - AEON: table: 1D7696E0 info: - AIR: table: 1D769730 info: - TECH2: 0 info: - TECH3: 0 info: - LAND: table: 1D769640 info: - TECH2: 0 info: - TECH3: 0 info: - NAVAL: table: 1D769708 info: - TECH2: 0 info: - TECH3: 0 info: - CYBRAN: table: 1D769758 info: - AIR: table: 1D7697D0 info: - TECH2: 0 info: - TECH3: 0 info: - LAND: table: 1D769780 info: - TECH2: 0 info: - TECH3: 0 info: - NAVAL: table: 1D7697A8 info: - TECH2: 0 info: - TECH3: 0 info: - SERAPHIM: table: 1D7697F8 info: - AIR: table: 1D769370 info: - TECH2: 0 info: - TECH3: 0 info: - LAND: table: 1D769320 info: - TECH2: 0 info: - TECH3: 0 info: - NAVAL: table: 1D769348 info: - TECH2: 0 info: - TECH3: 0 info: - UEF: table: 1D769618 info: - AIR: table: 1D7696B8 info: - TECH2: 0 info: - TECH3: 0 info: - LAND: table: 1D769668 info: - TECH2: 0 info: - TECH3: 0 info: - NAVAL: table: 1D769690 info: - TECH2: 0 info: - TECH3: 0 info: - Human: false info: - JammerResetTime: 15 info: - Jammers: table: 1D7693C0 (skipped) info: - LastRecallRequestTime: 1200 info: - LastRecallVoteTime: 2400 info: - M27AI: true info: - M27StartPositionNumber: 8 info: - Name: ARMY_8 info: - Nickname: Garat (AI: M27) info: - PingCallbackList: table: 1D769910 info: - Radars: table: 1D769848 info: - EXPERIMENTAL: table: 1D7698E8 info: - TECH1: table: 1D769870 info: - TECH2: table: 1D769898 info: - TECH3: table: 1D7698C0 info: - RequestingAlliedVictory: true info: - Trash: table: 1D769D70 (skipped) info: - TriggerList: table: 1D769820 info: - UnitStats: table: 1D769398 info: - uel0001: table: 1DFCA438 info: - built: 1 info: - lowest_health: 12000 info: - _c_object: userdata: CScriptObject* at 1D3F5484 = [CScriptObject at 0x1D6318C0] debug: Current gametime: 00:00:00 info: MappingInitialisation: Pre start of while loop: Time elapsed=138.39248657227 debug: Loading module: /lua/renderselectparams.lua debug: Loading module: /lua/ui/game/rallypoint.lua info: MappingInitialisation: End of pathing logic for base pathing: Time elapsed=8.7456817626953 debug: Loading module: /lua/sim/blip.lua info: Exe GitSHA: 189eed5 info: Exe GitSHA: 189eed5 info: Exe GitSHA: 189eed5 info: Exe GitSHA: 189eed5 info: Exe GitSHA: 189eed5 info: Exe GitSHA: 189eed5 info: Exe GitSHA: 189eed5 info: Exe GitSHA: 189eed5 debug: Loading module: /lua/ui/game/diplomacy.lua info: M27Brain overseer logic is active. Nickname=Dru (AI: M27); ArmyIndex=5; Start position number=5; Start position={ table: 1D2DE118 407.5, 30.218799591064, 104.5, type="VECTOR3" }; Nearest enemy brain details: Name=TonyRoss; ArmyIndex=1; Start position=1; Start position={ table: 1D313140 186.5, 30.218799591064, 447.5, type="VECTOR3" }; Plateau 32223 Non-cheating AI info: M27Brain overseer logic is active. Nickname=Patatron (AI: M27); ArmyIndex=6; Start position number=6; Start position={ table: 1D318A00 448.5, 30.218799591064, 186.5, type="VECTOR3" }; Nearest enemy brain details: Name=TonyRoss; ArmyIndex=1; Start position=1; Start position={ table: 1D313140 186.5, 30.218799591064, 447.5, type="VECTOR3" }; Plateau 32223 Non-cheating AI info: M27Brain overseer logic is active. Nickname=MCS500 (AI: M27); ArmyIndex=7; Start position number=7; Start position={ table: 1D314578 326.5, 30.218799591064, 64.5, type="VECTOR3" }; Nearest enemy brain details: Name=%USER%; ArmyIndex=2; Start position=2; Start position={ table: 1D314690 64.5, 30.218799591064, 325.5, type="VECTOR3" }; Plateau 32223 Non-cheating AI info: M27Brain overseer logic is active. Nickname=Garat (AI: M27); ArmyIndex=8; Start position number=8; Start position={ table: 1D2DE4D8 460.5, 30.226600646973, 51.5, type="VECTOR3" }; Nearest enemy brain details: Name=TonyRoss; ArmyIndex=1; Start position=1; Start position={ table: 1D313140 186.5, 30.218799591064, 447.5, type="VECTOR3" }; Plateau 32223 Non-cheating AI info: RecordTotalHumanPlayers: Total humans detected=4 debug: Loading module: /effects/entities/unitteleport01/unitteleport01_script.lua debug: -> Loading module: /lua/sim/defaultprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/semiballisticcomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/components/tacticalmissilecomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/nullprojectile.lua debug: -> -> -> Loading module: /lua/sim/projectile.lua info: Hooked /lua/sim/projectile.lua with /mods/m27ai/hook/lua/sim/projectile.lua debug: -> -> -> -> Loading module: /lua/defaultantiprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/emitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlebeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multibeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/nukeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlepolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multipolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlecompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multicompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/onwaterentryemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/debrisprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/overchargeprojectile.lua debug: -> -> -> Loading module: /lua/shared/overcharge.lua debug: Loading module: /units/uab0101/uab0101_script.lua debug: -> Loading module: /lua/aeonunits.lua debug: -> -> Loading module: /lua/sim/units/aeon/afactoryunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aairunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aenergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aenergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/ahoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/alandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/alandunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/amasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/amassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/amassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aradarunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/asonarunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aseaunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/ashieldhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/ashieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/ashieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/astructureunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/asubunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/atransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/awalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/awallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/acivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aquantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aradarjammerunit.lua debug: Loading module: /units/urb0101/urb0101_script.lua debug: Loading module: /units/ueb0101/ueb0101_script.lua debug: -> Loading module: /lua/terranunits.lua debug: -> -> Loading module: /lua/sim/units/uef/tairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tairunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tenergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tenergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/uef/thoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tlandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmobilefactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tradarunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tsonarunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tseaunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tsubunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tradarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/uef/ttransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/uef/twalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/twallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tcivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tquantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldseaunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tpodtowerunit.lua debug: Loading module: /units/ura0001o/ura0001o_script.lua debug: Loading module: /units/ura0002o/ura0002o_script.lua debug: Loading module: /effects/entities/uefbuildeffect/uefbuildeffect02_script.lua debug: Loading module: /effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua debug: Loading module: /effects/entities/uefbuildeffect/uefbuildeffect03_script.lua debug: Loading module: /effects/entities/uefbuild/uefbuild01_script.lua debug: Loading module: /lua/formations.lua debug: Loading module: /units/urb0102/urb0102_script.lua info: SendForkedMessage: Sent chat message. bOnlySendToTeam=true; sMessageType=Chokepoint assignment; sMessage=Ill try and fortify the chokepoint near me debug: Loading module: /units/uab0102/uab0102_script.lua debug: Loading module: /lua/ui/game/commandgraphparams.lua debug: Loading module: /lua/ui/game/commandwaypoint.lua debug: Loading module: /lua/ui/game/commandgraph.lua debug: Current gametime: 00:00:30 debug: Loading module: /units/ual0105/ual0105_script.lua debug: Loading module: /units/url0105/url0105_script.lua debug: Loading module: /units/uel0105/uel0105_script.lua debug: Loading module: /units/uab1103/uab1103_script.lua debug: Loading module: /units/urb1103/urb1103_script.lua debug: Loading module: /units/ueb1103/ueb1103_script.lua info: SendForkedMessage: Sent chat message. bOnlySendToTeam=nil; sMessageType=Initial greeting; sMessage=gl hf debug: Loading module: /lua/simcallbacks.lua debug: -> Loading module: /lua/simping.lua debug: -> Loading module: /lua/selfdestruct.lua debug: -> Loading module: /lua/simcameramarkers.lua debug: -> Loading module: /lua/simdialogue.lua debug: -> Loading module: /lua/weaponpriorities.lua debug: Loading module: /units/uab1101/uab1101_script.lua debug: Loading module: /units/uab1102/uab1102_script.lua debug: Loading module: /units/urb1102/urb1102_script.lua debug: Loading module: /units/ueb1102/ueb1102_script.lua debug: Current gametime: 00:01:00 debug: Loading module: /lua/formations.lua debug: Loading module: /units/urb1101/urb1101_script.lua debug: Loading module: /units/ueb1101/ueb1101_script.lua debug: Current gametime: 00:01:30 debug: Loading module: /lua/sim/tasks/attackmove.lua debug: -> Loading module: /lua/sim/scripttask.lua debug: Loading module: /units/url0101/url0101_script.lua debug: Current gametime: 00:02:00 debug: Loading module: /units/ueb2104/ueb2104_script.lua debug: Loading module: /units/urb1202/urb1202_script.lua debug: Loading module: /units/uab1106/uab1106_script.lua debug: Loading module: /units/uaa0102/uaa0102_script.lua debug: Loading module: /units/url0104/url0104_script.lua debug: -> Loading module: /lua/kirvesweapons.lua debug: -> -> Loading module: /lua/kirveseffects.lua debug: -> -> Loading module: /lua/kirvesbeams.lua debug: Loading module: /units/ueb0102/ueb0102_script.lua debug: Current gametime: 00:02:30 debug: Loading module: /units/ueb1202/ueb1202_script.lua debug: Loading module: /units/uab1202/uab1202_script.lua debug: Loading module: /units/uea0101/uea0101_script.lua debug: Loading module: /lua/ui/game/hotkeys/capping.lua debug: Loading module: /units/uel0101/uel0101_script.lua debug: Loading module: /units/uea0103/uea0103_script.lua debug: Loading module: /units/uel0104/uel0104_script.lua debug: Current gametime: 00:03:00 debug: Loading module: /lua/sim/tasks/enhancetask.lua debug: Loading module: /units/uab0202/uab0202_script.lua debug: Loading module: /units/ura0101/ura0101_script.lua debug: Loading module: /units/ueb1105/ueb1105_script.lua debug: Loading module: /units/ueb0201/ueb0201_script.lua debug: Current gametime: 00:03:30 debug: Loading module: /units/ual0104/ual0104_script.lua debug: Loading module: /units/ura0102/ura0102_script.lua debug: Loading module: /units/ueb1106/ueb1106_script.lua debug: Loading module: /units/urb0202/urb0202_script.lua debug: Loading module: /units/uea0102/uea0102_script.lua debug: Loading module: /units/ual0106/ual0106_script.lua debug: Loading module: /units/uab2104/uab2104_script.lua debug: Loading module: /projectiles/taarailgun01/taarailgun01_script.lua debug: -> Loading module: /lua/terranprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/debriscomponent.lua debug: Loading module: /projectiles/shieldcollider/shieldcollider_script.lua debug: Loading module: /effects/entities/debrismisc04/debrismisc04_script.lua debug: -> Loading module: /lua/genericdebris.lua debug: Loading module: /units/ura0103/ura0103_script.lua debug: Loading module: /lua/sim/commands/ringing/ring-with-storages.lua debug: -> Loading module: /lua/sim/commands/shared.lua debug: -> Loading module: /lua/sim/commands/ringing/shared.lua debug: Loading module: /units/urb1106/urb1106_script.lua debug: Current gametime: 00:04:00 debug: Loading module: /projectiles/aaasonicpulse02/aaasonicpulse02_script.lua debug: -> Loading module: /lua/aeonprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asaintantinukeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aifballisticmortarprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aifballisticmortarprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/abeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/agravitonbombprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/acannonseaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/acannontankprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/adepthchargeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/agravitonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/ahighintensitylaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aimflareprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/alaserbotprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/alaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquadlightlaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/alightlaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asonicpulsarprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amiasmaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amiasmaprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amissileaaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/azealot02aamissileprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aaalightdisplacementautocannonmissileprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aguidedmissileprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amissilecruisesubprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amissileserpentineprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aoblivioncannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aoblivioncannonprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aoblivioncannonprojectile03.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumcannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumdisruptorprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aaaquantumdisplacementcannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumwarheadprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquarkbombprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/arailgunprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/areactoncannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/areactoncannonaoeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/adisruptorprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/ashielddisruptorprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/arocketprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asonicpulseprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asonicpulseprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atemporalfizzaaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atorpedoshipprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atorpedosubprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/quasarantitorpedochargesubprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryfragmentationsensorshellprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryfragmentationsensorshellprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryfragmentationsensorshellprojectile03.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/abasetempprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumautogun.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aheavydisruptorcannonshell.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atorpedocluster.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumcluster.lua debug: Current gametime: 00:04:30 debug: Loading module: /units/urb5202/urb5202_script.lua debug: Loading module: /projectiles/caaautocannon02/caaautocannon02_script.lua debug: -> Loading module: /lua/cybranprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/splitcomponent.lua debug: Loading module: /units/uab5202/uab5202_script.lua debug: Loading module: /units/ueb5202/ueb5202_script.lua debug: Loading module: /units/uaa0101/uaa0101_script.lua debug: Loading module: /units/ual0101/ual0101_script.lua debug: Loading module: /units/ual0208/ual0208_script.lua debug: Loading module: /units/uaa0103/uaa0103_script.lua debug: Loading module: /units/urb2104/urb2104_script.lua debug: Loading module: /units/ueb3101/ueb3101_script.lua debug: Current gametime: 00:05:00 debug: Loading module: /units/uab2301/uab2301_script.lua debug: Loading module: /units/ual0201/ual0201_script.lua debug: Loading module: /units/uab1105/uab1105_script.lua debug: Loading module: /effects/entities/debrismisc09/debrismisc09_script.lua debug: Loading module: /projectiles/sinker/sinker_script.lua debug: Loading module: /units/url0208/url0208_script.lua debug: Loading module: /units/urb0201/urb0201_script.lua debug: Loading module: /units/uel0208/uel0208_script.lua debug: Loading module: /units/urb3101/urb3101_script.lua debug: Loading module: /units/urb1201/urb1201_script.lua debug: Current gametime: 00:05:30 debug: Loading module: /units/zab9502/zab9502_script.lua debug: Loading module: /units/ueb4202/ueb4202_script.lua debug: Loading module: /units/uab1201/uab1201_script.lua debug: Loading module: /projectiles/caananodart01/caananodart01_script.lua debug: Loading module: /projectiles/cifneutronclusterbomb01/cifneutronclusterbomb01_script.lua debug: Loading module: /units/ueb2204/ueb2204_script.lua debug: Loading module: /projectiles/cifneutronclusterbomb02/cifneutronclusterbomb02_script.lua debug: Current gametime: 00:06:00 debug: Loading module: /units/drl0204/drl0204_script.lua debug: Loading module: /units/xaa0202/xaa0202_script.lua debug: Loading module: /units/urb1105/urb1105_script.lua debug: Loading module: /units/uab3101/uab3101_script.lua debug: Loading module: /units/uab4202/uab4202_script.lua debug: Current gametime: 00:06:30 warning: false M27WARNING: Count=1: GameTime 391: Possible infinite loop or just bad terrain/lots of buildings already - unable to find anywhere to build warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(3003): in function `FindRandomPlaceToBuild' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4709): in function `BuildStructureAtLocation' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7090): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15794): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9908> info: Failure to build: sBlueprintToBuild=uab0101; Pathing=Amphibious; Engineer pathing group=32223; start position group=32223; our base group=32223 debug: Loading module: /units/uab0201/uab0201_script.lua debug: Current gametime: 00:07:00 debug: Loading module: /units/uel0202/uel0202_script.lua debug: Loading module: /units/ueb0202/ueb0202_script.lua debug: Loading module: /projectiles/aaalightdisplacementautocannonmissile01/aaalightdisplacementautocannonmissile01_script.lua debug: Moderator event for TonyRoss: { table: 1D9C56E0 From=1, Message="Created a ping of type 'Attack'" } debug: Current gametime: 00:07:30 debug: Loading module: /units/urb0302/urb0302_script.lua debug: Loading module: /units/zrb9501/zrb9501_script.lua debug: Loading module: /projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua debug: Loading module: /units/ueb1302/ueb1302_script.lua debug: Loading module: /units/ueb1201/ueb1201_script.lua debug: Loading module: /projectiles/tdfgauss01/tdfgauss01_script.lua debug: Loading module: /units/zeb9501/zeb9501_script.lua debug: Current gametime: 00:08:00 debug: Loading module: /units/uel0205/uel0205_script.lua warning: false M27WARNING: Count=1: GameTime 485: Factory has gone 200 cycles of being stuck - will reset count warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua(4063): in function <...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua:3953> debug: Loading module: /units/uab2101/uab2101_script.lua debug: Loading module: /effects/entities/debrismisc010/debrismisc010_script.lua debug: Loading module: /units/uab3201/uab3201_script.lua warning: false M27WARNING: Count=1: GameTime 508: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=19; iCurrentConditionToTry=72; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15642): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9908> debug: Loading module: /units/urb1104/urb1104_script.lua debug: Current gametime: 00:08:30 debug: Loading module: /units/url0306/url0306_script.lua warning: false M27WARNING: Count=2: GameTime 527: Factory has gone 200 cycles of being stuck - will reset count warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua(4063): in function <...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua:3953> debug: Loading module: /units/url0205/url0205_script.lua debug: Current gametime: 00:09:00 debug: Loading module: /units/dea0202/dea0202_script.lua debug: Loading module: /units/uab1302/uab1302_script.lua debug: Loading module: /projectiles/adflaserlight02/adflaserlight02_script.lua debug: Current gametime: 00:09:30 debug: Loading module: /units/uab2204/uab2204_script.lua debug: Loading module: /units/uel0307/uel0307_script.lua debug: Loading module: /units/ual0307/ual0307_script.lua debug: Loading module: /units/ueb3201/ueb3201_script.lua debug: Loading module: /units/urb3201/urb3201_script.lua debug: Loading module: /units/urb2204/urb2204_script.lua debug: Loading module: /projectiles/tdfmachinegun01/tdfmachinegun01_script.lua debug: Current gametime: 00:10:00 debug: Loading module: /projectiles/cdfrocketiridium02/cdfrocketiridium02_script.lua debug: Loading module: /projectiles/tdfovercharge01/tdfovercharge01_script.lua debug: Loading module: /projectiles/laserbotterran01/laserbotterran01_script.lua debug: Loading module: /units/urb1302/urb1302_script.lua debug: Current gametime: 00:10:30 debug: Loading module: /units/dra0202/dra0202_script.lua debug: Loading module: /projectiles/aaafizz01/aaafizz01_script.lua debug: Current gametime: 00:11:00 debug: Loading module: /units/xrb0104/xrb0104_script.lua debug: Loading module: /units/urb0301/urb0301_script.lua info: SendForkedMessage: Sent chat message. bOnlySendToTeam=true; sMessageType=Enemy T3 Air; sMessage=Enemy has T3 air debug: Current gametime: 00:11:30 debug: Loading module: /units/xrb0204/xrb0204_script.lua debug: Loading module: /units/ueb2303/ueb2303_script.lua debug: Loading module: /units/ueb0302/ueb0302_script.lua debug: Current gametime: 00:12:00 debug: Loading module: /units/uea0203/uea0203_script.lua debug: Moderator event for michael1: { table: 1F480B68 From=3, Message="Created a ping of type 'Move'" } debug: Loading module: /units/xrb0304/xrb0304_script.lua debug: Current gametime: 00:12:30 debug: Loading module: /units/url0309/url0309_script.lua debug: Loading module: /units/uab2303/uab2303_script.lua debug: Current gametime: 00:13:00 debug: Loading module: /units/ura0003o/ura0003o_script.lua debug: Loading module: /projectiles/adfsonicpulsar01/adfsonicpulsar01_script.lua debug: Loading module: /units/ual0205/ual0205_script.lua debug: Loading module: /projectiles/tifartillery01/tifartillery01_script.lua debug: Loading module: /projectiles/tifnapalmcarpetbomb01/tifnapalmcarpetbomb01_script.lua debug: Loading module: /units/urb1301/urb1301_script.lua debug: Current gametime: 00:13:30 warning: false M27WARNING: Count=2: GameTime 825: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=19; iCurrentConditionToTry=72; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15642): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9908> debug: Loading module: /units/xeb0104/xeb0104_script.lua debug: Loading module: /units/uab0302/uab0302_script.lua debug: Current gametime: 00:14:00 debug: Loading module: /units/xea3204/xea3204_script.lua debug: Current gametime: 00:14:30 debug: Loading module: /units/uel0111/uel0111_script.lua debug: Current gametime: 00:15:00