info: Client version: 2024.5.0 info: Game version: 65 info: Game type: coop info: Loading custom vault path: C:/Users/%USER%/OneDrive/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Prevented loading a map with no save file: C:/Users/%USER%/OneDrive/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance/maps/adaptive_aloren.v0002 info: Prevented loading a map with no script file: C:/Users/%USER%/OneDrive/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance/maps/adaptive_canis_river.v0002 info: Prevented loading a map with no save file: C:/Users/%USER%/OneDrive/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance/maps/adaptive_pillars_of_sand.v0001 info: Prevented loading a map with no scmap file: C:/Users/%USER%/OneDrive/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance/maps/enfilade.v0007 info: Prevented loading a map with no script file: C:/Users/%USER%/OneDrive/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance/maps/odda.v0007 info: Prevented loading a map with no script file: C:/Users/%USER%/OneDrive/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance/maps/project_albus.v0001 info: Prevented loading a map with no scenario file: C:/Users/%USER%/OneDrive/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance/maps/scca_coop_e05.v0023 info: Prevented loading a map with no scmap file: C:/Users/%USER%/OneDrive/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance/maps/scca_coop_e06.v0021 info: Prevented loading a map with no scenario file: C:/Users/%USER%/OneDrive/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance/maps/scca_coop_r01.v0019 info: Prevented loading a map with no scenario file: C:/Users/%USER%/OneDrive/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance/maps/syrtis_major_-_faf_version.v0002 info: Prevented loading a map with no script file: C:/Users/%USER%/OneDrive/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance/maps/the_ganges_chasma.v0002 info: Mounting sounds in mod: #marlos mods compilation info: Mounting sounds in mod: blackopsfaf-unleashed info: Found mod icons in sctafix, mounted at: /textures/ui/common/game/strategicicons/sctafix info: Mounting sounds in mod: sctafix info: Mounting sounds in mod: sc_musicfaf info: Found conflicting sound banks for mod: 'ta music', cannot mount the sound bank(s): info: - Conflicting sound bank: '/sounds/TA_Music.xwb' of mod 'ta music' is conflicting with a sound bank from: 'sctafix' info: Mounting sounds in mod: totalmayhem info: Using client-provided co-op data info: mounting content: lobby_coop.cop info: Using client-provided game data info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: schook.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_US.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\8 - badlands_v4.v0001', mounted as '/maps/8 - badlands_v4.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_archsimkats_valley.v0003', mounted as '/maps/adaptive_archsimkats_valley.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_fangtooth_islands.v0004', mounted as '/maps/adaptive_fangtooth_islands.v0004/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_flooded_tabula_rasa.v0002', mounted as '/maps/adaptive_flooded_tabula_rasa.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_monument_valley.v0005', mounted as '/maps/adaptive_monument_valley.v0005/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_project_dust.v0002', mounted as '/maps/adaptive_project_dust.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_rainy_day.v0004', mounted as '/maps/adaptive_rainy_day.v0004/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_step_forward.v0002', mounted as '/maps/adaptive_step_forward.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_twin_rivers.v0002', mounted as '/maps/adaptive_twin_rivers.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\anchor.v0011', mounted as '/maps/anchor.v0011/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\cool_maze_survival_restored.v0019', mounted as '/maps/cool_maze_survival_restored.v0019/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\crimson_feud', mounted as '/maps/crimson_feud/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\deadlock.v0015', mounted as '/maps/deadlock.v0015/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\desert arena.v0002', mounted as '/maps/desert arena.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\ditch reborn.v0001', mounted as '/maps/ditch reborn.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0014', mounted as '/maps/dualgap_adaptive.v0014/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_reborn.v0003', mounted as '/maps/dualgap_reborn.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered 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'%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_red_revenge.v0001', mounted as '/maps/faf_coop_operation_red_revenge.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_prothyon_16.v0020', mounted as '/maps/faf_coop_prothyon_16.v0020/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_theta_civilian_rescue.v0015', mounted as '/maps/faf_coop_theta_civilian_rescue.v0015/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\festea_vii.v0011', mounted as '/maps/festea_vii.v0011/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\final rush pro3 4v4.v0012', mounted as '/maps/final rush pro3 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'/maps/open waters v2.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\paradisebay.v0007', mounted as '/maps/paradisebay.v0007/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\red rocks', mounted as '/maps/red rocks/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\red_rocks_-_faf_version.v0001', mounted as '/maps/red_rocks_-_faf_version.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\saskiya.v0005', mounted as '/maps/saskiya.v0005/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a01.v0017', mounted as '/maps/scca_coop_a01.v0017/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a02.v0022', mounted as '/maps/scca_coop_a02.v0022/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a03.v0022', mounted as '/maps/scca_coop_a03.v0022/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a04.v0022', mounted as '/maps/scca_coop_a04.v0022/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a05.v0025', mounted as '/maps/scca_coop_a05.v0025/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a06.v0025', mounted as '/maps/scca_coop_a06.v0025/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas 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alliance\maps\scmp_015.v0002', mounted as '/maps/scmp_015.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\seraphim outpost ep.v0002', mounted as '/maps/seraphim outpost ep.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\setons_clutch_-_faf_version.v0004', mounted as '/maps/setons_clutch_-_faf_version.v0004/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\therum.v0004', mounted as '/maps/therum.v0004/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\theta_passage_5.v0001', mounted as '/maps/theta_passage_5.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\the_drunken_beetles_dance.v0001', mounted as '/maps/the_drunken_beetles_dance.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\the_islands_lost_proper.v0001', mounted as '/maps/the_islands_lost_proper.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\twin rivers.v0001', mounted as '/maps/twin rivers.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\virmire.v0002', mounted as '/maps/virmire.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\vulcans reach.v0003', mounted as '/maps/vulcans reach.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\wonder open 5v5 v3b.v0002', mounted as '/maps/wonder open 5v5 v3b.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\wonder open 6v6 v2', mounted as '/maps/wonder open 6v6 v2/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_001.v0029', mounted as '/maps/x1ca_coop_001.v0029/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\#2x resources,storage,buildrate,buildrange', mounted as '/mods/#2x resources,storage,buildrate,buildrange/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\#marlos mods compilation', mounted as '/mods/#marlos mods compilation/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\#marlos mods compilation\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\10particle', mounted as '/mods/10particle/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\advancedshieldsv4fixed', mounted as '/mods/advancedshieldsv4fixed/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\ai-swarm', mounted as '/mods/ai-swarm/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\allfactionsfixed', mounted as '/mods/allfactionsfixed/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\all_faction_quantum_gate', mounted as '/mods/all_faction_quantum_gate/' info: 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games\supreme commander forged alliance\mods\brewlan_gameplay', mounted as '/mods/brewlan_gameplay/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\brewlan_rng', mounted as '/mods/brewlan_rng/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\brewlan_units', mounted as '/mods/brewlan_units/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\buildrangepreview', mounted as '/mods/buildrangepreview/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\commander movement speed x2', mounted as '/mods/commander movement speed x2/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\darkside mod pack', mounted as '/mods/darkside mod pack/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\faf-phantomx', mounted as '/mods/faf-phantomx/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\gunship_ueft3aa', mounted as '/mods/gunship_ueft3aa/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\idleengineers', mounted as '/mods/idleengineers/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\jaggeds_infrastructure_pack', mounted as '/mods/jaggeds_infrastructure_pack/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\low commander upgrades costs', mounted as '/mods/low commander upgrades costs/' info: DISK: 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'/mods/sctafix/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\sctafix\custom-strategic-icons', mounted as '/textures/ui/common/game/strategicicons/sctafix/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\sctafix\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\sc_musicfaf', mounted as '/mods/sc_musicfaf/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\sc_musicfaf\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\storagerich_x10fixed', mounted as '/mods/storagerich_x10fixed/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\storagerich_x5', mounted as '/mods/storagerich_x5/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\supremescoreboard', mounted as '/mods/supremescoreboard/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\t2_t3_storage_faf', mounted as '/mods/t2_t3_storage_faf/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\t4_energy_gen_pack', mounted as '/mods/t4_energy_gen_pack/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\ta music', mounted as '/mods/ta music/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem', mounted as '/mods/totalmayhem/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\ultra shields', mounted as '/mods/ultra shields/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\warsofglory', mounted as '/mods/warsofglory/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\welfare - child support', mounted as '/mods/welfare - child support/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\x2 build range', mounted as '/mods/x2 build range/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lobby_coop.cop', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'c:\programdata\faforever\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /loc/us/strings_db.lua with /mods/coop/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/coop/hook/loc/us/strings_db.lua debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 160ebe8 debug: SND: Loaded WaveBank 'aeonselect' at 160ebe8 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 160ed28 debug: SND: Loaded WaveBank 'ambienttest' at 160ed28 info: IsStreamingWaveBank("/sounds/ambienttest_vanilla.xwb") => false debug: Wavebank prepared: 160ee68 debug: SND: Loaded WaveBank 'ambienttest_vanilla' at 160ee68 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 4b39fb0 debug: SND: Loaded WaveBank 'blackopswb' at 4b39fb0 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 4b3a0f0 debug: SND: Loaded WaveBank 'cybranselect' at 4b3a0f0 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 4b3a230 debug: SND: Loaded WaveBank 'explosions' at 4b3a230 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 4b3a370 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 4b3b540 info: IsStreamingWaveBank("/sounds/fmv_bg_vanilla.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg_vanilla' at 4b3c710 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 4b3d8e0 debug: SND: Loaded WaveBank 'impacts' at 4b3d8e0 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 4b3da20 debug: SND: Loaded WaveBank 'interface' at 4b3da20 info: IsStreamingWaveBank("/sounds/marlossoundsuef.xwb") => false debug: Wavebank prepared: 4b3db60 debug: SND: Loaded WaveBank 'marlossoundsuef' at 4b3db60 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 4b3dca0 info: IsStreamingWaveBank("/sounds/nomadsbuildings.xwb") => false debug: Wavebank prepared: 4b3ee70 debug: SND: Loaded WaveBank 'nomadsbuildings' at 4b3ee70 info: IsStreamingWaveBank("/sounds/nomadscomputer.xwb") => false debug: Wavebank prepared: 4b3efb0 debug: SND: Loaded WaveBank 'nomadscomputer' at 4b3efb0 info: IsStreamingWaveBank("/sounds/nomadsdestroy.xwb") => false debug: Wavebank prepared: 4b3f0f0 debug: SND: Loaded WaveBank 'nomadsdestroy' at 4b3f0f0 info: IsStreamingWaveBank("/sounds/nomadsinterface.xwb") => false debug: Wavebank prepared: 4b3f230 debug: SND: Loaded WaveBank 'nomadsinterface' at 4b3f230 info: IsStreamingWaveBank("/sounds/nomadsmisc.xwb") => false debug: Wavebank prepared: 4b3f370 debug: SND: Loaded WaveBank 'nomadsmisc' at 4b3f370 info: IsStreamingWaveBank("/sounds/nomadsoverchargeweapon.xwb") => false debug: Wavebank prepared: 4b3f4b0 debug: SND: Loaded WaveBank 'nomadsoverchargeweapon' at 4b3f4b0 info: IsStreamingWaveBank("/sounds/nomadsprojectiles.xwb") => false debug: Wavebank prepared: 4b3f5f0 debug: SND: Loaded WaveBank 'nomadsprojectiles' at 4b3f5f0 info: IsStreamingWaveBank("/sounds/nomadsunits.xwb") => false debug: Wavebank prepared: 4b3f730 debug: SND: Loaded WaveBank 'nomadsunits' at 4b3f730 info: IsStreamingWaveBank("/sounds/nomadsweapons.xwb") => false debug: Wavebank prepared: 4b3f870 debug: SND: Loaded WaveBank 'nomadsweapons' at 4b3f870 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 4b3f9b0 info: IsStreamingWaveBank("/sounds/op_briefing_vanilla.xwb") => true debug: SND: Loaded WaveBank 'op_briefing_vanilla' at 4b40b80 info: IsStreamingWaveBank("/sounds/sc_music.xwb") => true debug: SND: Loaded WaveBank 'sc_music' at 4b41d50 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 4b42f20 debug: SND: Loaded WaveBank 'seraphimselect' at 4b42f20 info: IsStreamingWaveBank("/sounds/ta_music.xwb") => true debug: SND: Loaded WaveBank 'ta_music' at 4b43060 info: IsStreamingWaveBank("/sounds/ta_sound.xwb") => false debug: Wavebank prepared: 4b44230 debug: SND: Loaded WaveBank 'ta_sound' at 4b44230 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 4b44370 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 4b45540 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 4b45540 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false warning: Error loading WaveBank '/sounds/tm_cybranweaponsounds.xwb': Invalid data info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 4b45680 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 4b46850 debug: SND: Loaded WaveBank 'uaa' at 4b46850 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 4b46990 debug: SND: Loaded WaveBank 'uaadestroy' at 4b46990 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 4b46ad0 debug: SND: Loaded WaveBank 'uaaweapon' at 4b46ad0 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 4b46c10 debug: SND: Loaded WaveBank 'uab' at 4b46c10 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 4b46d50 debug: SND: Loaded WaveBank 'ual' at 4b46d50 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 4b46e90 debug: SND: Loaded WaveBank 'ualdestroy' at 4b46e90 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 4b46fd0 debug: SND: Loaded WaveBank 'ualweapon' at 4b46fd0 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 4b47110 debug: SND: Loaded WaveBank 'uas' at 4b47110 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 4b47250 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 4b48420 debug: SND: Loaded WaveBank 'uasweapon' at 4b48420 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 4b48560 debug: SND: Loaded WaveBank 'uea' at 4b48560 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 4b486a0 debug: SND: Loaded WaveBank 'ueadestroy' at 4b486a0 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 4b487e0 debug: SND: Loaded WaveBank 'ueaweapon' at 4b487e0 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 4b48920 debug: SND: Loaded WaveBank 'ueb' at 4b48920 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 4b48a60 debug: SND: Loaded WaveBank 'uefselect' at 4b48a60 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 4b48ba0 debug: SND: Loaded WaveBank 'uel' at 4b48ba0 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 4b48ce0 debug: SND: Loaded WaveBank 'ueldestroy' at 4b48ce0 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 4b48e20 debug: SND: Loaded WaveBank 'uelweapon' at 4b48e20 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 4b48f60 debug: SND: Loaded WaveBank 'ues' at 4b48f60 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 4b490a0 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 4b4a270 debug: SND: Loaded WaveBank 'uesweapon' at 4b4a270 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 4b4a3b0 debug: SND: Loaded WaveBank 'unitrumble' at 4b4a3b0 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 4b4a4f0 debug: SND: Loaded WaveBank 'unitsglobal' at 4b4a4f0 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 4b4a630 debug: SND: Loaded WaveBank 'ura' at 4b4a630 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 4b4a770 debug: SND: Loaded WaveBank 'uradestroy' at 4b4a770 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 4b4a8b0 debug: SND: Loaded WaveBank 'uraweapon' at 4b4a8b0 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 4b4a9f0 debug: SND: Loaded WaveBank 'urb' at 4b4a9f0 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 4b4ab30 debug: SND: Loaded WaveBank 'url' at 4b4ab30 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 4b4ac70 debug: SND: Loaded WaveBank 'urldestroy' at 4b4ac70 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 4b4adb0 debug: SND: Loaded WaveBank 'urlweapon' at 4b4adb0 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 4b4aef0 debug: SND: Loaded WaveBank 'urs' at 4b4aef0 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 4b4b030 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 4b4c200 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 4b4d3d0 debug: SND: Loaded WaveBank 'ursweapon' at 4b4d3d0 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 4b4d510 debug: SND: Loaded WaveBank 'xaa_weapon' at 4b4d510 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 4b4d650 debug: SND: Loaded WaveBank 'xab' at 4b4d650 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 4b4d790 debug: SND: Loaded WaveBank 'xal' at 4b4d790 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 4b4d8d0 debug: SND: Loaded WaveBank 'xal_weapon' at 4b4d8d0 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 4b4da10 debug: SND: Loaded WaveBank 'xas' at 4b4da10 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 4b4db50 debug: SND: Loaded WaveBank 'xas_weapons' at 4b4db50 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 4b4dc90 debug: SND: Loaded WaveBank 'xea' at 4b4dc90 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 4b4ddd0 debug: SND: Loaded WaveBank 'xea_weapons' at 4b4ddd0 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 4b4df10 debug: SND: Loaded WaveBank 'xeb' at 4b4df10 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 4b4e050 debug: SND: Loaded WaveBank 'xel' at 4b4e050 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 4b4e190 debug: SND: Loaded WaveBank 'xel_weapons' at 4b4e190 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 4b4e2d0 debug: SND: Loaded WaveBank 'xes' at 4b4e2d0 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 4b4e410 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 4b4f5e0 debug: SND: Loaded WaveBank 'xes_weapons' at 4b4f5e0 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 4b4f720 debug: SND: Loaded WaveBank 'xra' at 4b4f720 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 4b4f860 debug: SND: Loaded WaveBank 'xra_weapon' at 4b4f860 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 4b4f9a0 debug: SND: Loaded WaveBank 'xrb' at 4b4f9a0 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 4b4fae0 debug: SND: Loaded WaveBank 'xrl' at 4b4fae0 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 4b4fc20 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 4b50df0 debug: SND: Loaded WaveBank 'xrl_weapon' at 4b50df0 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 4b50f30 debug: SND: Loaded WaveBank 'xrs' at 4b50f30 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 4b51070 debug: SND: Loaded WaveBank 'xrs_weapon' at 4b51070 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 4b511b0 debug: SND: Loaded WaveBank 'xsa' at 4b511b0 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 4b512f0 debug: SND: Loaded WaveBank 'xsa_destroy' at 4b512f0 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 4b51430 debug: SND: Loaded WaveBank 'xsa_weapon' at 4b51430 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 4b51570 debug: SND: Loaded WaveBank 'xsb' at 4b51570 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 4b516b0 debug: SND: Loaded WaveBank 'xsb_weapon' at 4b516b0 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 4b517f0 debug: SND: Loaded WaveBank 'xsl' at 4b517f0 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 4b51930 debug: SND: Loaded WaveBank 'xsl_destroy' at 4b51930 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 4b51a70 debug: SND: Loaded WaveBank 'xsl_weapon' at 4b51a70 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 4b51bb0 debug: SND: Loaded WaveBank 'xss' at 4b51bb0 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 4b51cf0 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 4b52ec0 debug: SND: Loaded WaveBank 'xss_weapon' at 4b52ec0 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'ambienttest_vanilla' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'fmv_bg_vanilla' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'marlossoundsuef' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'nomadsbuildings' debug: SND: Loaded SoundBank 'nomadscomputer' debug: SND: Loaded SoundBank 'nomadsdestroy' debug: SND: Loaded SoundBank 'nomadsinterface' debug: SND: Loaded SoundBank 'nomadsmisc' debug: SND: Loaded SoundBank 'nomadsoverchargeweapon' debug: SND: Loaded SoundBank 'nomadsprojectiles' debug: SND: Loaded SoundBank 'nomadsunits' debug: SND: Loaded SoundBank 'nomadsweapons' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'op_briefing_vanilla' debug: SND: Loaded SoundBank 'sc_music' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'ta_music' debug: SND: Loaded SoundBank 'ta_sound' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -40438064 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/a01_vo.xwb") => true debug: SND: Loaded WaveBank 'a01_vo' at 4b7f1a0 info: IsStreamingWaveBank("/sounds/voice/us/a02_vo.xwb") => true debug: SND: Loaded WaveBank 'a02_vo' at 4b80370 info: IsStreamingWaveBank("/sounds/voice/us/a03_vo.xwb") => true debug: SND: Loaded WaveBank 'a03_vo' at 4b81540 info: IsStreamingWaveBank("/sounds/voice/us/a04_vo.xwb") => true debug: SND: Loaded WaveBank 'a04_vo' at 4b82710 info: IsStreamingWaveBank("/sounds/voice/us/a05_vo.xwb") => true debug: SND: Loaded WaveBank 'a05_vo' at 4b838e0 info: IsStreamingWaveBank("/sounds/voice/us/a06_vo.xwb") => true debug: SND: Loaded WaveBank 'a06_vo' at 4b84ab0 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 4b85c80 info: IsStreamingWaveBank("/sounds/voice/us/c01_vo.xwb") => true debug: SND: Loaded WaveBank 'c01_vo' at 4b86e50 info: IsStreamingWaveBank("/sounds/voice/us/c02_vo.xwb") => true debug: SND: Loaded WaveBank 'c02_vo' at 4b88020 info: IsStreamingWaveBank("/sounds/voice/us/c03_vo.xwb") => true debug: SND: Loaded WaveBank 'c03_vo' at 4b891f0 info: IsStreamingWaveBank("/sounds/voice/us/c04_vo.xwb") => true debug: SND: Loaded WaveBank 'c04_vo' at 4b8a3c0 info: IsStreamingWaveBank("/sounds/voice/us/c05_vo.xwb") => true debug: SND: Loaded WaveBank 'c05_vo' at 4b8b590 info: IsStreamingWaveBank("/sounds/voice/us/c06_vo.xwb") => true debug: SND: Loaded WaveBank 'c06_vo' at 4b8c760 info: IsStreamingWaveBank("/sounds/voice/us/e01_vo.xwb") => true debug: SND: Loaded WaveBank 'e01_vo' at 4b8d930 info: IsStreamingWaveBank("/sounds/voice/us/e02_vo.xwb") => true debug: SND: Loaded WaveBank 'e02_vo' at 4b8eb00 info: IsStreamingWaveBank("/sounds/voice/us/e03_vo.xwb") => true debug: SND: Loaded WaveBank 'e03_vo' at 4b8fcd0 info: IsStreamingWaveBank("/sounds/voice/us/e04_vo.xwb") => true debug: SND: Loaded WaveBank 'e04_vo' at 4b90ea0 info: IsStreamingWaveBank("/sounds/voice/us/e05_vo.xwb") => true debug: SND: Loaded WaveBank 'e05_vo' at 4b92070 info: IsStreamingWaveBank("/sounds/voice/us/e06_vo.xwb") => true debug: SND: Loaded WaveBank 'e06_vo' at 4b93240 info: IsStreamingWaveBank("/sounds/voice/us/fmv_vanilla.xwb") => true debug: SND: Loaded WaveBank 'fmv_vanilla' at 4b94410 info: IsStreamingWaveBank("/sounds/voice/us/ntaunts.xwb") => false debug: Wavebank prepared: 4b955e0 debug: SND: Loaded WaveBank 'ntaunts' at 4b955e0 info: IsStreamingWaveBank("/sounds/voice/us/prothyon16_vo.xwb") => true debug: SND: Loaded WaveBank 'prothyon16_vo' at 4b95720 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 4b968f0 info: IsStreamingWaveBank("/sounds/voice/us/tcr_vo.xwb") => false debug: Wavebank prepared: 4b97ac0 debug: SND: Loaded WaveBank 'tcr_vo' at 4b97ac0 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 4b97c00 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 4b98dd0 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 4b99fa0 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 4b9b170 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 4b9c340 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 4b9d510 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 4b9e6e0 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 4b9f8b0 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 4ba0a80 debug: SND: Loaded SoundBank 'a01_vo' debug: SND: Loaded SoundBank 'a02_vo' debug: SND: Loaded SoundBank 'a03_vo' debug: SND: Loaded SoundBank 'a04_vo' debug: SND: Loaded SoundBank 'a05_vo' debug: SND: Loaded SoundBank 'a06_vo' debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'c01_vo' debug: SND: Loaded SoundBank 'c02_vo' debug: SND: Loaded SoundBank 'c03_vo' debug: SND: Loaded SoundBank 'c04_vo' debug: SND: Loaded SoundBank 'c05_vo' debug: SND: Loaded SoundBank 'c06_vo' debug: SND: Loaded SoundBank 'e01_vo' debug: SND: Loaded SoundBank 'e02_vo' debug: SND: Loaded SoundBank 'e03_vo' debug: SND: Loaded SoundBank 'e04_vo' debug: SND: Loaded SoundBank 'e05_vo' debug: SND: Loaded SoundBank 'e06_vo' debug: SND: Loaded SoundBank 'fmv_vanilla' debug: SND: Loaded SoundBank 'ntaunts' debug: SND: Loaded SoundBank 'prothyon16_vo' debug: SND: Loaded SoundBank 'tcr_vo' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua info: Hooked /loc/us/strings_db.lua with /mods/coop/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/coop/hook/loc/us/strings_db.lua debug: Loading module: /lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/coop/hook/lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua info: /savereplay info: REPLAY ID: 22453132 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module: /lua/keymap/keynames.lua debug: Loading module: /lua/keymap/keymapper.lua debug: -> Loading module: /lua/keymap/keydescriptions.lua debug: Loading module: /lua/keymap/keyactions.lua debug: Loading module: /lua/keymap/debugkeyactions.lua info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module: /lua/options/options.lua debug: -> Loading module: /lua/usermusic.lua debug: Wavebank prepared: 4b3a370 debug: Wavebank prepared: 4b3b540 debug: Wavebank prepared: 4b3c710 debug: Wavebank prepared: 4b3dca0 debug: Wavebank prepared: 4b3f9b0 debug: Wavebank prepared: 4b40b80 debug: Wavebank prepared: 4b41d50 debug: Wavebank prepared: 4b43060 debug: Wavebank prepared: 4b44370 debug: Wavebank prepared: 4b45680 debug: Wavebank prepared: 4b47250 debug: Wavebank prepared: 4b490a0 debug: Wavebank prepared: 4b4b030 debug: Wavebank prepared: 4b4c200 debug: Wavebank prepared: 4b4e410 debug: Wavebank prepared: 4b4fc20 debug: Wavebank prepared: 4b51cf0 debug: Wavebank prepared: 4b7f1a0 debug: Wavebank prepared: 4b80370 debug: Wavebank prepared: 4b81540 debug: Wavebank prepared: 4b82710 debug: Wavebank prepared: 4b838e0 debug: Wavebank prepared: 4b84ab0 debug: Wavebank prepared: 4b85c80 debug: Wavebank prepared: 4b86e50 debug: Wavebank prepared: 4b88020 debug: Wavebank prepared: 4b891f0 debug: Wavebank prepared: 4b8a3c0 debug: Wavebank prepared: 4b8b590 debug: Wavebank prepared: 4b8c760 debug: Wavebank prepared: 4b8d930 debug: Wavebank prepared: 4b8eb00 debug: Wavebank prepared: 4b8fcd0 debug: Wavebank prepared: 4b90ea0 debug: Wavebank prepared: 4b92070 debug: Wavebank prepared: 4b93240 debug: Wavebank prepared: 4b94410 debug: Wavebank prepared: 4b95720 debug: Wavebank prepared: 4b968f0 debug: Wavebank prepared: 4b98dd0 debug: Wavebank prepared: 4b99fa0 debug: Wavebank prepared: 4b9b170 debug: Wavebank prepared: 4b9c340 debug: Wavebank prepared: 4b9d510 debug: Wavebank prepared: 4b9e6e0 debug: Wavebank prepared: 4b9f8b0 debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/uimain.lua debug: -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: Loading module: /lua/multiplayer/gpgnet.lua info: GPGNET: entering idle state. debug: Wavebank prepared: 4b97c00 debug: Wavebank prepared: 4ba0a80 debug: Loading module: /lua/ui/lobby/lobby.lua info: Hooked /lua/ui/lobby/lobby.lua with /mods/coop/hook/lua/ui/lobby/lobby.lua debug: -> Loading module: /lua/version.lua debug: -> Loading module: /lua/ui/menus/menucommon.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> -> -> Loading module: /mods/sctafix/lua/ai/lobbytooltips/tooltips.lua debug: -> -> -> Loading module: /mods/m28ai/lua/ai/lobbytooltips/tooltips.lua debug: -> -> -> Loading module: /mods/ai-swarm/lua/ai/lobbytooltips/tooltips.lua debug: -> Loading module: /lua/ui/maputil.lua info: Hooked /lua/ui/maputil.lua with /mods/coop/hook/lua/ui/maputil.lua debug: -> -> Loading module: /etc/faf/mapblacklist.lua debug: -> Loading module: /lua/ui/controls/radiobutton.lua debug: -> Loading module: /lua/ui/controls/mappreview.lua debug: -> Loading module: /lua/ui/controls/resmappreview.lua debug: -> -> Loading module: /lua/ui/texturepool.lua debug: -> -> Loading module: /lua/ui/controls/acubutton.lua debug: -> -> Loading module: /lua/gamecolors.lua debug: -> Loading module: /lua/maui/slider.lua debug: -> Loading module: /lua/ui/lobby/data/playerdata.lua debug: -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua debug: -> -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvalue.lua debug: -> -> Loading module: /lua/factions.lua debug: -> Loading module: /lua/ui/lobby/data/gamedata.lua debug: -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua debug: -> Loading module: /lua/ui/controls/togglebutton.lua debug: -> Loading module: /lua/ui/lobby/lobbycomm.lua info: Hooked /lua/ui/lobby/lobbycomm.lua with /mods/coop/hook/lua/ui/lobby/lobbycomm.lua debug: -> Loading module: /lua/ui/controls/textarea.lua debug: -> Loading module: /lua/ui/lobby/trueskill.lua debug: -> Loading module: /etc/faf/blacklist.lua debug: -> Loading module: /lua/ui/help/tooltips-country.lua debug: -> Loading module: /lua/system/dkson.lua debug: -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: -> Loading module: /lua/ui/lobby/changelog.lua debug: -> -> Loading module: /lua/ui/lobby/changelogdata.lua debug: -> Loading module: /lua/ui/lobby/aitypes.lua debug: -> -> Loading module: /mods/m28ai/lua/ai/customais_v2/m28aidata.lua debug: -> Loading module: /lua/ui/lobby/lobbyoptions.lua info: Hooked /lua/ui/lobby/lobbyoptions.lua with /mods/coop/hook/lua/ui/lobby/lobbyoptions.lua debug: -> Loading module: /mods/faf-phantomx/lua/ai/lobbyoptions/lobbyoptions.lua debug: -> Loading module: /mods/m28ai/lua/ai/lobbyoptions/lobbyoptions.lua debug: -> Loading module: /mods/ai-swarm/lua/ai/lobbyoptions/lobbyoptions.lua info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x119a7004 info: LOBBY: Game port 46321[UDP] opened. info: LOBBY: starting with local uid of 498542 [markjefferson] info: GPGNET: entering lobby state. info: { info: fnewm028-v088-55b4-92b6-64398e7ge43f = true info: 190261d0-4bb0-11e2-bcSC-BLGAMEPLAY03 = true info: 25D57D85-9JA7-D842-BREW-SHIELDS000006 = true info: 25D57D85-9JA7-D842-BREW-TURRETS000003 = true info: 25D57D85-7D84-27HT-A501-BR3WL4N000084 = true info: 190261d0-4bb0-11e2-bcSC-BLNEWUNITS02 = true info: 190261d0-4bb0-11e2-bcSC-BLRNGMODSS04 = true info: } info: { } debug: Loading module: /lua/maui/effecthelpers.lua debug: Loading module: /lua/ui/controls/combo.lua info: Supreme Commander: Forged Alliance version 3809 debug: Loading module: /lua/ui/lobby/chatarea.lua debug: Loading module: /lua/maui/statusbar.lua debug: Loading module: /lua/ui/controls/columnlayout.lua info: /difficulty debug: Loading module: /lua/ui/lobby/ainames.lua info: >> SendArmySettingsToServer: Setting army 1 for slot 1 info: >> SendArmySettingsToServer: Setting army 2 for slot 2 info: >> SendArmySettingsToServer: Slot 3 empty info: >> SendArmySettingsToServer: Slot 4 empty info: >> SendArmySettingsToServer: Slot 5 empty info: >> SendArmySettingsToServer: Slot 6 empty info: >> SendArmySettingsToServer: Slot 7 empty info: >> SendArmySettingsToServer: Slot 8 empty info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Slot 11 empty info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty info: stack traceback: info: ...amdata\faforever\gamedata\lua.nx2\lua\user\prefs.lua(234): in function `SavePreferences' info: ...aforever\gamedata\lua.nx2\lua\ui\lobby\lobbycomm.lua(98): in function `LaunchGame' info: ...aforever\gamedata\lua.nx2\lua\ui\lobby\lobbycomm.lua(144): in function `LaunchGame' info: ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(2298): in function `LaunchGame' info: ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(2303): in function <...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua:2092> info: ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(7739): in function `OnClick' info: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(118): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112> debug: Loading module: /lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/ui/controls.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua debug: -> Loading module: /lua/shared/observable.lua debug: OpenMovie /movies/aeon_load.sfd: 484 debug: Preparing movie /movies/aeon_load.sfd: 484 debug: Preparing movie /movies/aeon_load.sfd: 484 debug: Preparing movie /movies/aeon_load.sfd: 484 debug: Preparing movie /movies/aeon_load.sfd: 484 debug: Preparing movie /movies/aeon_load.sfd: 484 debug: Preparing movie /movies/aeon_load.sfd: 484 debug: Playing movie d:\steamlibrary\steamapps\common\supreme commander forged alliance\movies\aeon_load.sfd: 484 debug: Loading module: /lua/ui/help/loadingtips.lua info: Starting background task "Map loader /maps/scca_coop_a06.v0025/scca_coop_a06.scmap" info: Background task "Map loader /maps/scca_coop_a06.v0025/scca_coop_a06.scmap" running. info: Active game mods for blueprint loading: info: - 1: table: 1281A0F0 info: - author: Balthazar info: - copyright: © 2009–2018 Sean Wheeldon info: - description: Container for the BrewLAN extra unit sub-mods; Cost Variance, Crate Drop, Lucky Dip, and others. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BrewLAN_RNG/A/folder.png info: - location: /mods/brewlan_rng/a info: - name: BrewLAN: RNG mods info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 190261d0-4bb0-11e2-bcSC-BLRNGMODSS04 info: - version: 4 info: - 2: table: 1281A168 info: - after: table: 1281A6E0 info: - author: Balthazar info: - before: table: 1281A190 info: - conflicts: table: 1281A730 info: - copyright: © 2017–2018 Sean Wheeldon info: - description: Coffee with a shot; adds turrets and weapon nodes. All units built by BrewLAN field engineers. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BrewLAN_Units/BrewTurrets/mod_icon.png info: - location: /mods/brewlan_units/brewturrets info: - name: Caffe Corretto info: - requires: table: 1281A1B8 info: - 1: 190261d0-4bb0-11e2-bcSC-BLNEWUNITS02 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 25D57D85-9JA7-D842-BREW-TURRETS000003 info: - version: 0.30000001192093 info: - 3: table: 1281A758 info: - author: Balthazar info: - copyright: © 2009–2018 Sean Wheeldon info: - description: Container for the BrewLAN extra unit sub-mods; Bubble Tea, Caffe Corretto, and Research and Daiquiris. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BrewLAN_Units/A/folder.png info: - location: /mods/brewlan_units/a info: - name: BrewLAN: Additional unit mods info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 190261d0-4bb0-11e2-bcSC-BLNEWUNITS02 info: - version: 2 info: - 4: table: 1281A780 info: - after: table: 1281A7D0 info: - author: Balthazar info: - before: table: 1281A7A8 info: - conflicts: table: 1281A820 info: - 10: 25D57D85-7D84-27HT-A501-48F3488D85733 info: - 11: 25D57D85-7D84-27HT-A501-48F3488D85734 info: - 12: 25D57D85-7D84-27HT-A501-48F3488D85735 info: - 13: 25D57D85-7D84-27HT-A501-48F3488D85736 info: - 14: 25D57D85-7D84-27HT-A501-48F3488D85737 info: - 15: 25D57D85-7D84-27HT-A501-48F3488D85738 info: - 16: 25D57D85-7D84-27HT-A501-48F3488D85739 info: - 17: 25D57D85-7D84-27HT-A501-48F3488D85740 info: - 18: 25D57D85-7D84-27HT-A501-BR3WL4N000040 info: - 19: 25D57D85-7D84-27HT-A501-BR3WL4N000041 info: - 1: 25D57D85-7D84-27HT-A501-48F3488D85724 info: - 20: 25D57D85-7D84-27HT-A501-BR3WL4N000042 info: - 21: 25D57D85-7D84-27HT-A501-BR3WL4N000043 info: - 22: 25D57D85-7D84-27HT-A501-BR3WL4N000044 info: - 23: 25D57D85-7D84-27HT-A501-BR3WL4N000045 info: - 24: 25D57D85-7D84-27HT-A501-BR3WL4N000046 info: - 25: 25D57D85-7D84-27HT-A501-BR3WL4N000047 info: - 26: 25D57D85-7D84-27HT-A501-BR3WL4N000048 info: - 27: 25D57D85-7D84-27HT-A501-BR3WL4N000049 info: - 28: 25D57D85-7D84-27HT-A501-BR3WL4N00004A info: - 29: 25D57D85-7D84-27HT-A501-BR3WL4N00004B info: - 2: 25D57D85-7D84-27HT-A501-48F3488D85725 info: - 30: 25D57D85-7D84-27HT-A501-BR3WL4N00004C info: - 31: 25D57D85-7D84-27HT-A501-BR3WL4N00004D info: - 32: 25D57D85-7D84-27HT-A501-BR3WL4N00004E info: - 33: 25D57D85-7D84-27HT-A501-BR3WL4N00004F info: - 34: 25D57D85-7D84-27HT-A501-BR3WL4N00004G info: - 35: 25D57D85-7D84-27HT-A501-BR3WL4N00004H info: - 36: 25D57D85-7D84-27HT-A501-BR3WL4N000050 info: - 37: 25D57D85-7D84-27HT-A501-BR3WL4N000051 info: - 38: 25D57D85-7D84-27HT-A501-BR3WL4N000052 info: - 39: 25D57D85-7D84-27HT-A501-BR3WL4N000053 info: - 3: 25D57D85-7D84-27HT-A501-48F3488D85726 info: - 40: 25D57D85-7D84-27HT-A501-BR3WL4N000054 info: - 41: 25D57D85-7D84-27HT-A501-BR3WL4N000055 info: - 42: 25D57D85-7D84-27HT-A501-BR3WL4N000056 info: - 43: 25D57D85-7D84-27HT-A501-BR3WL4N000057 info: - 44: 25D57D85-7D84-27HT-A501-BR3WL4N000058 info: - 45: 25D57D85-7D84-27HT-A501-BR3WL4N0000581 info: - 46: 25D57D85-7D84-27HT-A501-BR3WL4N000060 info: - 47: 25D57D85-7D84-27HT-A501-BR3WL4N000070 info: - 48: 25D57D85-7D84-27HT-A501-BR3WL4N000075 info: - 49: 25D57D85-7D84-27HT-A501-BR3WL4N0000755 info: - 4: 25D57D85-7D84-27HT-A501-48F3488D85727 info: - 50: 25D57D85-7D84-27HT-A501-BR3WL4N000079 info: - 51: 25D57D85-7D84-27HT-A501-BR3WL4N000080RC1 info: - 52: 25D57D85-7D84-27HT-A501-BR3WL4N000080 info: - 53: 25D57D85-7D84-27HT-A501-BR3WL4N000081FAF info: - 54: 25D57D85-7D84-27HT-A501-BR3WL4N000082 info: - 5: 25D57D85-7D84-27HT-A501-48F3488D85728 info: - 6: 25D57D85-7D84-27HT-A501-48F3488D85729 info: - 7: 25D57D85-7D84-27HT-A501-48F3488D85730 info: - 8: 25D57D85-7D84-27HT-A501-48F3488D85731 info: - 9: 25D57D85-7D84-27HT-A501-48F3488D85732 info: - copyright: © 2009–2018 Sean Wheeldon info: - description: Adds a large number of units and changes a number of existing units. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BrewLAN/brewlan.png info: - location: /mods/brewlan info: - name: BrewLAN info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 25D57D85-7D84-27HT-A501-BR3WL4N000084 info: - version: 84 info: - 5: table: 1281A348 info: - after: table: 1281A3C0 info: - author: Balthazar info: - before: table: 1281A370 info: - conflicts: table: 1281A3E8 info: - copyright: © 2017–2018 Sean Wheeldon info: - description: Adds experimental shields. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BrewLAN_Units/BrewShields/mod_icon.png info: - location: /mods/brewlan_units/brewshields info: - name: Bubble Tea info: - requires: table: 1281A398 info: - 1: 190261d0-4bb0-11e2-bcSC-BLNEWUNITS02 info: - requiresNames: table: 1281A438 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 25D57D85-9JA7-D842-BREW-SHIELDS000006 info: - version: 0.60000002384186 info: - 6: table: 1281A938 info: - author: Balthazar info: - copyright: © 2009–2018 Sean Wheeldon info: - description: Container for the BrewLAN gameplay sub-mods, including Corrisive Ocean, Crystal Hill, Metal World, Paragon Game, TeaD, and Waterlag. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BrewLAN_Gameplay/A/folder.png info: - location: /mods/brewlan_gameplay/a info: - name: BrewLAN: Gameplay mods info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 190261d0-4bb0-11e2-bcSC-BLGAMEPLAY03 info: - version: 3 info: - 7: table: 1281A960 info: - after: table: 1281A9D8 info: - author: maudlin27 info: - before: table: 1281A988 info: - conflicts: table: 1281AA00 info: - copyright: MIT License info: - description: Competitive AI for FAF utilising advanced micro (with an Easy AI variant that disables much of this micro). Estimated as challenging for a 700-1200 global rated player. Supports FA, SC and Seraphim campaigns (as an AI teammate and/or in place of the default campaign AI). More info: https://forum.faforever.com/topic/5331/m28ai-devlog-v1 info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/M28AI/M28AI.jpg info: - location: /mods/m28ai info: - name: M28AI info: - requires: table: 1281A9B0 info: - requiresNames: table: 1281AA28 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: fnewm028-v088-55b4-92b6-64398e7ge43f info: - url: info: - version: 88 info: Hooked /lua/system/Blueprints.lua with /mods/brewlan/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/brewlan_units/brewshields/hook/lua/system/Blueprints.lua info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Loading: modded files from "BrewLAN: RNG mods" mod info: Blueprints Loading: modded files from "Caffe Corretto" mod info: Blueprints Loading: modded files from "BrewLAN: Additional unit mods" mod info: Blueprints Loading: modded files from "BrewLAN" mod info: Blueprints Loading: modded files from "Bubble Tea" mod info: Blueprints Loading: modded files from "BrewLAN: Gameplay mods" mod info: Blueprints Loading: modded files from "M28AI" mod info: Blueprints Extracting mesh... info: Blueprints Modding... info: Syncronising balance for sra0306 info: Syncronising balance for ssa0306 info: Syncronising balance for saa0201 info: Syncronising balance for ssa0201 info: Syncronising balance for sra0201 info: Syncronising balance for sal0322 info: Syncronising balance for sra0307 info: Syncronising balance for ssa0307 info: Syncronising balance for sea0307 info: Syncronising balance for sea0105 info: Syncronising balance for sel0322 info: Syncronising balance for saa0105 info: Syncronising balance for urb4207 info: Syncronising balance for urb4206 info: Syncronising balance for sea0310 info: Syncronising balance for sra0310 info: Syncronising balance for sea0201 info: Syncronising balance for ssl0222 info: Syncronising balance for saa0306 warning: Overriding the size of the collision sphere of unit ( saa0105 ), it should be atleast 10 percent ( 1.2000000476837 ) of the maximum speed ( 12 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ssa0106 ), it should be atleast 10 percent ( 1.5 ) of the maximum speed ( 15 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( saa0106 ), it should be atleast 10 percent ( 1.5 ) of the maximum speed ( 15 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( sea0105 ), it should be atleast 10 percent ( 1.2000000476837 ) of the maximum speed ( 12 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( srl0316 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( ssa0305 ), it should be atleast 10 percent ( 1.2000000476837 ) of the maximum speed ( 12 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ssa0201 ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ssa0001 ), it should be atleast 10 percent ( 0.40000000596046 ) of the maximum speed ( 4 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( srl0318 ), it should be atleast 10 percent ( 0.5 ) of the maximum speed ( 5 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( srl0318 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the x axis of collision box of unit ( ssl0001 ), it should be atleast 10 percent ( 0.45000001788139 ) of the maximum speed ( 4.5 ) to guarantee proper functioning beam weapons warning: Overriding the z axis of collision box of unit ( ssl0001 ), it should be atleast 10 percent ( 0.45000001788139 ) of the maximum speed ( 4.5 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( ssl0001 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( sra0201 ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( sra0106 ), it should be atleast 10 percent ( 1.5 ) of the maximum speed ( 15 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( sel0322 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( sea0201 ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( saa0211 ), it should be atleast 10 percent ( 1.5 ) of the maximum speed ( 15 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ssa0105 ), it should be atleast 10 percent ( 1.2000000476837 ) of the maximum speed ( 12 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( sea0106 ), it should be atleast 10 percent ( 1.5 ) of the maximum speed ( 15 ) to guarantee proper functioning beam weapons warning: Intel radius of uel0101 (= 2) for OmniRadius does not match intel grid (4 ogrids), should be either 0 or 4 warning: Intel radius of srs0219 (= 82) for SonarRadius does not match intel grid (4 ogrids), should be either 80 or 84 warning: Intel radius of srl0005 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of ual0101 (= 2) for OmniRadius does not match intel grid (4 ogrids), should be either 0 or 4 warning: Intel radius of ssb4401_small (= 13) for VisionRadius does not match intel grid (2 ogrids), should be either 12 or 14 warning: Intel radius of sab0401 (= 37) for VisionRadius does not match intel grid (2 ogrids), should be either 36 or 38 warning: Intel radius of srl0004 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of sel0319 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of ssb0204 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 warning: Intel radius of ses0219 (= 82) for SonarRadius does not match intel grid (4 ogrids), should be either 80 or 84 warning: Intel radius of srb4402 (= 50) for RadarStealthFieldRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of ssl0119 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of seb2222 (= 29) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of seb2222 (= 29) for SonarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of srl0119 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of ssa0106 (= 75) for SonarRadius does not match intel grid (4 ogrids), should be either 72 or 76 warning: Intel radius of sab2308 (= 42) for SonarRadius does not match intel grid (4 ogrids), should be either 40 or 44 warning: Intel radius of sab2308 (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of srb2222 (= 29) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of srb2222 (= 29) for SonarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of saa0106 (= 75) for SonarRadius does not match intel grid (4 ogrids), should be either 72 or 76 warning: Intel radius of seb4401 (= 39) for VisionRadius does not match intel grid (2 ogrids), should be either 38 or 40 warning: Intel radius of sab4401 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of ssl0319 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of srl0316 (= 27) for SonarStealthFieldRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of srl0316 (= 27) for RadarStealthFieldRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of srl0316 (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 warning: Intel radius of sea0307 (= 90) for SonarRadius does not match intel grid (4 ogrids), should be either 88 or 92 warning: Intel radius of ssb2220 (= 1) for OmniRadius does not match intel grid (4 ogrids), should be either 0 or 4 warning: Intel radius of srl0006 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of ssb0304 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 warning: Intel radius of ssa0307 (= 90) for SonarRadius does not match intel grid (4 ogrids), should be either 88 or 92 warning: Intel radius of ssa0201 (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of srs0319 (= 35) for RadarRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of srs0319 (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of srs0319 (= 37) for SonarRadius does not match intel grid (4 ogrids), should be either 36 or 40 warning: Intel radius of srl0401 (= 30) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of srl0319 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of srl0209 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of srl0000 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of srl0003 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of srl0002 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of srl0001 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of sra0307 (= 90) for SonarRadius does not match intel grid (4 ogrids), should be either 88 or 92 warning: Intel radius of srb4401 (= 37) for VisionRadius does not match intel grid (2 ogrids), should be either 36 or 38 warning: Intel radius of srb0401 (= 37) for VisionRadius does not match intel grid (2 ogrids), should be either 36 or 38 warning: Intel radius of sra0306 (= 5) for SonarStealthFieldRadius does not match intel grid (4 ogrids), should be either 4 or 8 warning: Intel radius of sra0306 (= 5) for RadarStealthFieldRadius does not match intel grid (4 ogrids), should be either 4 or 8 warning: Intel radius of sra0201 (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of sra0106 (= 75) for SonarRadius does not match intel grid (4 ogrids), should be either 72 or 76 warning: Intel radius of ses0319 (= 35) for RadarRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of ses0319 (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of ses0319 (= 37) for SonarRadius does not match intel grid (4 ogrids), should be either 36 or 40 warning: Intel radius of sel0324 (= 350) for RadarRadius does not match intel grid (4 ogrids), should be either 348 or 352 warning: Intel radius of sel0324 (= 70) for OmniRadius does not match intel grid (4 ogrids), should be either 68 or 72 warning: Intel radius of sel0324 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of seb2308 (= 42) for SonarRadius does not match intel grid (4 ogrids), should be either 40 or 44 warning: Intel radius of seb2308 (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of seb2308 (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of seb2220 (= 1) for OmniRadius does not match intel grid (4 ogrids), should be either 0 or 4 warning: Intel radius of ssb2222 (= 29) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of ssb2222 (= 29) for SonarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of sea0201 (= 30) for SonarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of sea0201 (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of ssb4401 (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 warning: Intel radius of sal0324 (= 33) for VisionRadius does not match intel grid (2 ogrids), should be either 32 or 34 warning: Intel radius of sal0311 (= 25) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of sab2311 (= 50) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of sab2306 (= 30) for OmniRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of sab2222 (= 29) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of sab2222 (= 29) for SonarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of sab2220 (= 1) for OmniRadius does not match intel grid (4 ogrids), should be either 0 or 4 warning: Intel radius of saa0211 (= 65) for RadarRadius does not match intel grid (4 ogrids), should be either 64 or 68 warning: Intel radius of saa0201 (= 30) for SonarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of saa0201 (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of srb2391 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of sal0209 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of ssl0219 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of ssb0104 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 warning: Intel radius of ssb3301 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 warning: Intel radius of xsl0303 (= 26) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of sel0119 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of xsl0101 (= 2) for OmniRadius does not match intel grid (4 ogrids), should be either 0 or 4 warning: Intel radius of url0101 (= 2) for OmniRadius does not match intel grid (4 ogrids), should be either 0 or 4 warning: Intel radius of sea0106 (= 75) for SonarRadius does not match intel grid (4 ogrids), should be either 72 or 76 warning: Intel radius of ssl0324 (= 33) for VisionRadius does not match intel grid (2 ogrids), should be either 32 or 34 warning: Intel radius of sal0119 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of srl0324 (= 33) for VisionRadius does not match intel grid (2 ogrids), should be either 32 or 34 warning: Intel radius of srb2220 (= 1) for OmniRadius does not match intel grid (4 ogrids), should be either 0 or 4 warning: Prop is missing 'OBSTRUCTSBUILDING' category: /mods/brewlan/env/uef/props/uef_ivan_droppod_remains_prop.bp info: Blueprints Loading... completed: 604 original, 175 modded, and 85 preset units info: Blueprints Loading... completed: 392 original and 10 modded projectiles info: Blueprints Registering... Initializing unit blueprint for saa0201: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_selectedover.dds Initializing unit blueprint for sab2220: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds Initializing unit blueprint for sab2221: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds Initializing unit blueprint for sab2222: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds Initializing unit blueprint for sal0321: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds Initializing unit blueprint for sal0323: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land2_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land2_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land2_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land2_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land2_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land2_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land2_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land2_antimissile_selectedover.dds Initializing unit blueprint for sea0310: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selectedover.dds Initializing unit blueprint for seb2220: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds Initializing unit blueprint for seb2221: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds Initializing unit blueprint for seb2222: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds Initializing unit blueprint for sel0321: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds Initializing unit blueprint for ses0119: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_selectedover.dds Initializing unit blueprint for ses0219: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_selectedover.dds Initializing unit blueprint for ses0319: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_selectedover.dds Initializing unit blueprint for sra0310: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selectedover.dds Initializing unit blueprint for srb2220: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds Initializing unit blueprint for srb2221: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds Initializing unit blueprint for srb2222: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds Initializing unit blueprint for srl0321: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds Initializing unit blueprint for srs0119: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_selectedover.dds Initializing unit blueprint for srs0219: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_selectedover.dds Initializing unit blueprint for srs0319: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_selectedover.dds Initializing unit blueprint for ssb2220: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds Initializing unit blueprint for ssb2221: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds Initializing unit blueprint for ssb2222: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds Initializing unit blueprint for ssl0321: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds debug: MEM: -9797722 bytes RULE info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /loc/us/strings_db.lua with /mods/coop/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan_units/brewturrets/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan_units/brewshields/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/coop/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan_units/brewturrets/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan_units/brewshields/hook/loc/us/strings_db.lua debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/brewlan_units/brewturrets/hook/lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/brewlan/hook/lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua info: Hooked /loc/us/strings_db.lua with /mods/coop/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan_units/brewturrets/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan_units/brewshields/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/coop/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan_units/brewturrets/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan_units/brewshields/hook/loc/us/strings_db.lua debug: Loading module: /lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/coop/hook/lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua info: /savereplay info: REPLAY ID: 22453132 info: Active mods in session: info: "BrewLAN: RNG mods" v04 (190261d0-4bb0-11e2-bcSC-BLRNGMODSS04) by Balthazar info: "Caffe Corretto" v00 (25D57D85-9JA7-D842-BREW-TURRETS000003) by Balthazar info: "BrewLAN: Additional unit mods" v02 (190261d0-4bb0-11e2-bcSC-BLNEWUNITS02) by Balthazar info: "BrewLAN" v84 (25D57D85-7D84-27HT-A501-BR3WL4N000084) by Balthazar info: "Bubble Tea" v00 (25D57D85-9JA7-D842-BREW-SHIELDS000006) by Balthazar info: "BrewLAN: Gameplay mods" v03 (190261d0-4bb0-11e2-bcSC-BLGAMEPLAY03) by Balthazar info: "M28AI" v88 (fnewm028-v088-55b4-92b6-64398e7ge43f) by maudlin27 info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/coop/hook/lua/UserSync.lua debug: Loading module: /lua/ui/game/reclaim.lua debug: -> Loading module: /lua/shared/color.lua debug: Loading module: /lua/ui/notify/notify.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/maui/effecthelpers.lua debug: -> -> Loading module: /lua/ui/controls/combo.lua debug: -> -> -> Loading module: /lua/ui/uimain.lua debug: -> -> -> -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> -> -> -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: -> -> Loading module: /lua/maui/slider.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/brewlan_units/brewturrets/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/brewlan/hook/lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> -> -> Loading module: /mods/sctafix/lua/ai/lobbytooltips/tooltips.lua debug: -> -> -> Loading module: /mods/m28ai/lua/ai/lobbytooltips/tooltips.lua debug: -> -> -> Loading module: /mods/ai-swarm/lua/ai/lobbytooltips/tooltips.lua debug: -> -> Loading module: /lua/ui/controls.lua debug: -> -> Loading module: /lua/factions.lua info: Hooked /lua/factions.lua with /mods/brewlan/hook/lua/factions.lua debug: -> -> -> Loading module: /lua/game.lua info: Hooked /lua/game.lua with /mods/brewlan/hook/lua/game.lua debug: -> -> -> -> Loading module: /lua/sim/categoryutils.lua debug: -> -> -> -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: -> -> -> Loading module: /mods/brewlan/lua/legacy/versioncheck.lua debug: -> -> -> -> Loading module: /lua/sim/buff.lua info: Hooked /lua/sim/buff.lua with /mods/brewlan_units/brewturrets/hook/lua/sim/buff.lua info: Hooked /lua/sim/buff.lua with /mods/brewlan/hook/lua/sim/buff.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua debug: -> Loading module: /lua/ui/notify/defaultmessages.lua debug: -> Loading module: /lua/ui/notify/notifyoverlay.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/scca_coop_a06.v0025/scca_coop_a06.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:64832/22453132/markjefferson.SCFAreplay" debug: MEM: -4 bytes LUABP info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/coop/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/m28ai/hook/lua/simInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /loc/us/strings_db.lua with /mods/coop/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan_units/brewturrets/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan_units/brewshields/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/coop/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan_units/brewturrets/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan_units/brewshields/hook/loc/us/strings_db.lua debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/brewlan_units/brewturrets/hook/lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/brewlan/hook/lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua debug: Loading module: /lua/scenarioframework.lua info: Hooked /lua/scenarioframework.lua with /mods/coop/hook/lua/scenarioframework.lua info: Hooked /lua/scenarioframework.lua with /mods/m28ai/hook/lua/scenarioframework.lua debug: -> Loading module: /lua/simsyncutils.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/cinematics.lua debug: -> -> Loading module: /lua/simcamera.lua debug: -> -> -> Loading module: /lua/system/singleevent.lua debug: -> -> Loading module: /lua/sim/scenarioutilities.lua info: Hooked /lua/sim/scenarioutilities.lua with /mods/coop/hook/lua/sim/scenarioutilities.lua info: Hooked /lua/sim/scenarioutilities.lua with /mods/m28ai/hook/lua/sim/scenarioutilities.lua debug: -> -> -> Loading module: /lua/sim/entity.lua debug: -> Loading module: /lua/game.lua info: Hooked /lua/game.lua with /mods/brewlan/hook/lua/game.lua debug: -> -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: -> Loading module: /lua/sim/simuistate.lua debug: -> Loading module: /lua/scenariotriggers.lua info: Hooked /lua/scenariotriggers.lua with /mods/coop/hook/lua/scenariotriggers.lua info: Hooked /lua/scenariotriggers.lua with /mods/m28ai/hook/lua/scenariotriggers.lua debug: -> Loading module: /lua/sim/vizmarker.lua debug: -> Loading module: /lua/simobjectives.lua info: Hooked /lua/simobjectives.lua with /mods/m28ai/hook/lua/simobjectives.lua debug: -> Loading module: /lua/simpinggroup.lua debug: -> Loading module: /lua/factions.lua info: Hooked /lua/factions.lua with /mods/brewlan/hook/lua/factions.lua debug: -> -> Loading module: /mods/brewlan/lua/legacy/versioncheck.lua debug: -> -> -> Loading module: /lua/sim/buff.lua info: Hooked /lua/sim/buff.lua with /mods/brewlan_units/brewturrets/hook/lua/sim/buff.lua info: Hooked /lua/sim/buff.lua with /mods/brewlan/hook/lua/sim/buff.lua debug: Loading module: /lua/ai/aiutilities.lua debug: -> Loading module: /lua/buildingtemplates.lua info: Hooked /lua/buildingtemplates.lua with /mods/brewlan_units/brewshields/hook/lua/buildingtemplates.lua debug: -> Loading module: /lua/unittemplates.lua debug: -> Loading module: /lua/utilities.lua debug: -> Loading module: /lua/ai/aiattackutilities.lua debug: -> -> Loading module: /lua/ai/transportutilities.lua debug: -> -> -> Loading module: /lua/sim/navutils.lua info: Hooked /lua/sim/navutils.lua with /mods/m28ai/hook/lua/sim/navutils.lua debug: -> -> -> -> Loading module: /lua/shared/navgenerator.lua debug: -> -> -> -> Loading module: /lua/shared/color.lua debug: -> -> -> -> Loading module: /lua/sim/navgenerator.lua debug: -> -> -> -> Loading module: /lua/sim/navdatastructures.lua debug: -> -> Loading module: /lua/ai/sorianutilities.lua debug: -> -> -> Loading module: /lua/ai/sorianlang.lua debug: -> Loading module: /lua/ai/aibehaviors.lua debug: -> -> Loading module: /lua/editor/unitcountbuildconditions.lua debug: -> -> Loading module: /lua/ai/aibuildstructures.lua debug: -> -> -> Loading module: /lua/basetemplates.lua debug: Loading module: /mods/m28ai/lua/ai/m28map.lua debug: -> Loading module: /mods/m28ai/lua/ai/m28profiler.lua debug: -> -> Loading module: /mods/m28ai/lua/m28config.lua debug: -> -> Loading module: /mods/m28ai/lua/ai/m28utilities.lua debug: -> -> -> Loading module: /mods/m28ai/lua/ai/m28overseer.lua debug: -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28unitinfo.lua debug: -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28economy.lua debug: -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28team.lua debug: -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28conditions.lua debug: -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28orders.lua debug: -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28engineer.lua debug: -> -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28factory.lua debug: -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28building.lua debug: -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28logic.lua debug: -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28chat.lua debug: -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28air.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28land.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28navy.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28acu.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28micro.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28events.lua debug: MEM: -4 bytes OGRID debug: Loading module: /lua/ai/gridreclaim.lua debug: -> Loading module: /lua/ai/grid.lua debug: Loading module: /lua/triggermanager.lua debug: Detected a non-skirmish type map: enabling AI functionality debug: Loading module: /lua/scenarioenvironment.lua debug: Loading module: /lua/ui/lobby/lobbyoptions.lua info: Hooked /lua/ui/lobby/lobbyoptions.lua with /mods/coop/hook/lua/ui/lobby/lobbyoptions.lua info: Loading save file: /maps/scca_coop_a06.v0025/SCCA_Coop_A06_save.lua info: Loading script file: /maps/scca_coop_a06.v0025/SCCA_Coop_A06_script.lua debug: Loading module: /maps/scca_coop_a06.v0025/scca_coop_a06_customfunctions.lua debug: Loading module: /maps/scca_coop_a06.v0025/scca_coop_a06_m2cybranai.lua debug: -> Loading module: /lua/ai/opai/basemanager.lua debug: -> -> Loading module: /lua/upgradetemplates.lua debug: -> -> Loading module: /lua/ai/opai/baseopai.lua debug: -> -> Loading module: /lua/ai/opai/reactiveai.lua debug: -> -> Loading module: /lua/ai/opai/navalopai.lua debug: -> -> -> Loading module: /lua/ai/opai/generatenaval.lua debug: -> -> -> Loading module: /lua/scenarioplatoonai.lua debug: Loading module: /maps/scca_coop_a06.v0025/scca_coop_a06_m3aeonai.lua debug: Loading module: /maps/scca_coop_a06.v0025/scca_coop_a06_strings.lua debug: Loading module: /lua/scenariostrings.lua info: Hooked /lua/scenariostrings.lua with /mods/coop/hook/lua/scenariostrings.lua debug: Loading module: /lua/weather.lua debug: -> Loading module: /lua/weatherdefinitions.lua debug: Loading module: /lua/aibrain.lua info: Hooked /lua/aibrain.lua with /mods/coop/hook/lua/aibrain.lua info: Hooked /lua/aibrain.lua with /mods/m28ai/hook/lua/aibrain.lua debug: -> Loading module: /lua/simutils.lua info: Hooked /lua/simutils.lua with /mods/coop/hook/lua/simutils.lua info: Hooked /lua/simutils.lua with /mods/m28ai/hook/lua/simutils.lua debug: -> -> Loading module: /lua/wreckage.lua info: Hooked /lua/wreckage.lua with /mods/m28ai/hook/lua/wreckage.lua debug: -> -> -> Loading module: /lua/sim/prop.lua info: Hooked /lua/sim/prop.lua with /mods/m28ai/hook/lua/sim/prop.lua debug: -> -> -> -> Loading module: /lua/effectutilities.lua info: Hooked /lua/effectutilities.lua with /mods/brewlan/hook/lua/effectutilities.lua debug: -> -> -> -> -> Loading module: /lua/effecttemplates.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesseraphim.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesopti.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesuef.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesgeneric.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesaeon.lua debug: -> -> Loading module: /lua/simplayerquery.lua debug: -> Loading module: /lua/sim/score.lua debug: Loading module: /lua/aipersonality.lua debug: Loading module: /lua/platoon.lua info: Hooked /lua/platoon.lua with /mods/coop/hook/lua/platoon.lua debug: Loading module: /lua/aibrains/index.lua info: Hooked /lua/aibrains/index.lua with /mods/m28ai/hook/lua/aibrains/index.lua debug: -> Loading module: /mods/m28ai/lua/ai/m28brain.lua debug: Loading module: /lua/aibrains/campaign-ai.lua info: Hooked /lua/aibrains/campaign-ai.lua with /mods/m28ai/hook/lua/aibrains/campaign-ai.lua debug: -> Loading module: /lua/ai/aibuildunits.lua info: OnCreateAI for campaign is running for brain UEF; ScenarioInfo.type (i.e. is this skirmish or campaign)=campaign_coop debug: Loading module: /lua/ai/opai/defaultblankplanlist.lua info: * OnCreateAI: AIPersonality: () info: OnCreateAI for campaign is running for brain Cybran; ScenarioInfo.type (i.e. is this skirmish or campaign)=campaign_coop info: * OnCreateAI: AIPersonality: () info: OnCreateAI for campaign is running for brain Aeon; ScenarioInfo.type (i.e. is this skirmish or campaign)=campaign_coop info: * OnCreateAI: AIPersonality: () info: OnCreateAI for campaign is running for brain Neutral; ScenarioInfo.type (i.e. is this skirmish or campaign)=campaign_coop info: * OnCreateAI: AIPersonality: () debug: Loading module: /lua/proptree.lua debug: -> Loading module: /lua/defaultexplosions.lua warning: NUM PROPS = 3180 debug: Loading module: /lua/sim/matchstate.lua debug: Loading module: /lua/sim/markerutilities.lua debug: -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/sim/markerutilities/expansions.lua debug: -> Loading module: /lua/sim/markerutilities/navalareas.lua debug: -> 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info: - y0: 0 info: - y1: 580 info: - Type: CAMERA_SYNC_PLAYABLE_RECT debug: Loading module: /lua/sim/recall.lua debug: -> Loading module: /lua/simdiplomacy.lua debug: generated compression trees: 1.081192 debug: generated neighbors and labels: 1.534397 debug: generated marker metadata: 1.534683 debug: NavGenerator - culled 231 labels debug: cleaning up generated data: 1.534927 debug: generated tree information: 1.591297 debug: Generated in 1.59 seconds debug: Allocating 9.7mb memory debug: Allocated megabytes for labels: 0.110313 debug: Number of labels: 241.000000 debug: Number of cells: 22724.000000 debug: debug: - Air: table: 24CFCEB0 debug: - Labels: 1 debug: - Neighbors: 1860 debug: - PathableLeafs: 256 debug: - Subdivisions: 0 debug: - UnpathableLeafs: 0 debug: - Amphibious: table: 24CFCE38 debug: - Labels: 77 debug: - Neighbors: 33213 debug: - PathableLeafs: 2210 debug: - Subdivisions: 1557 debug: - UnpathableLeafs: 2717 debug: - Hover: table: 24CFCE60 debug: - Labels: 72 debug: - Neighbors: 31641 debug: - PathableLeafs: 2083 debug: - Subdivisions: 1479 debug: - UnpathableLeafs: 2610 debug: - Land: table: 24CFCE10 debug: - Labels: 90 debug: - Neighbors: 60537 debug: - PathableLeafs: 3314 debug: - Subdivisions: 2995 debug: - UnpathableLeafs: 5927 debug: - Water: table: 24CFCE88 debug: - Labels: 1 debug: - Neighbors: 24113 debug: - PathableLeafs: 1470 debug: - Subdivisions: 1117 debug: - UnpathableLeafs: 2137 debug: Loading module: /lua/sim/navdebug.lua debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/m28ai/hook/lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/keymap/keymapper.lua debug: -> -> Loading module: /lua/keymap/keydescriptions.lua debug: -> Loading module: /lua/keymap/keyactions.lua debug: -> Loading module: /lua/keymap/debugkeyactions.lua debug: -> Loading module: /lua/shared/observable.lua debug: -> Loading module: /mods/m28ai/lua/m28config.lua debug: Loading module: /lua/usercamera.lua debug: Loading module: /lua/enhancementcommon.lua debug: Loading module: /lua/ui/game/prefetchtextures.lua debug: Loading module: /lua/ui/override/exit.lua debug: Loading module: /lua/ui/override/armiestable.lua debug: Loading module: /lua/ui/override/sessionclients.lua debug: Loading module: /lua/system/performance.lua debug: Loading module: /lua/ui/game/cursor/depth.lua debug: -> Loading module: /lua/ui/game/worldview.lua debug: -> Loading module: /lua/ui/controls/worldmesh.lua debug: Loading module: /lua/ui/game/cursor/hover.lua debug: Loading module: /lua/ui/game/casting/mouse.lua debug: Loading module: /lua/ui/game/casting/painting.lua debug: Loading module: /lua/ui/game/ping.lua debug: Preloading 1417 batch textures debug: Preloading 0 d3d textures debug: Preloading 0 models debug: Preloading 0 animations debug: Loading module: /lua/ui/game/borders.lua debug: Loading module: /lua/ui/game/layouts/borders_mini.lua debug: Loading module: /lua/ui/controls/worldview.lua debug: -> Loading module: /lua/user/userdecal.lua debug: -> Loading module: /lua/ui/game/unitview.lua debug: -> -> Loading module: /lua/maui/statusbar.lua debug: -> -> Loading module: /lua/keymap/selectedinfo.lua debug: -> -> Loading module: /lua/ui/game/layouts/unitview_mini.lua debug: -> -> Loading module: /lua/ui/game/unitviewdetail.lua debug: -> -> -> Loading module: /lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/brewlan_units/brewturrets/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/brewlan/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/brewlan_units/brewshields/hook/lua/ui/help/unitdescription.lua debug: -> -> -> Loading module: /lua/armordefinition.lua info: Hooked /lua/armordefinition.lua with /mods/coop/hook/lua/armordefinition.lua debug: -> -> Loading module: /lua/maui/grid.lua debug: -> -> Loading module: /lua/ui/game/construction.lua info: Hooked /lua/ui/game/construction.lua with /mods/brewlan/hook/lua/ui/game/construction.lua debug: -> -> -> Loading module: /lua/ui/controls/specialgrid.lua debug: -> -> -> Loading module: /lua/maui/mauiutil.lua debug: -> -> -> Loading module: /lua/ui/game/build_templates.lua debug: -> -> -> Loading module: /lua/ui/game/buildmode.lua debug: -> -> -> -> Loading module: /lua/ui/game/tabs.lua info: Hooked /lua/ui/game/tabs.lua with /mods/coop/hook/lua/ui/game/tabs.lua debug: -> -> -> Loading module: /lua/ui/templates_factory.lua debug: -> -> -> Loading module: /lua/ui/game/straticons.lua debug: -> -> -> Loading module: /lua/ui/game/selection.lua debug: -> -> -> Loading module: /lua/ui/notify/enhancementqueue.lua debug: -> -> -> Loading module: /lua/keymap/hotkeylabelsui.lua debug: -> -> -> Loading module: /lua/ui/game/selectionsort.lua debug: -> -> Loading module: /lua/shared/overcharge.lua debug: -> Loading module: /lua/ui/game/commandmode.lua debug: -> -> Loading module: /lua/ui/game/commandmeshes.lua debug: -> -> Loading module: /lua/ui/game/orders.lua debug: -> -> -> Loading module: /lua/keymap/misckeyactions.lua debug: -> -> -> -> Loading module: /lua/utilities.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/load-in-transport.lua debug: -> Loading module: /lua/ui/controls/reticles/teleport.lua debug: -> -> Loading module: /lua/ui/controls/reticle.lua info: creating medium fidelity terrain info: creating low fidelity water debug: Loading module: /lua/ui/game/multifunction.lua debug: -> Loading module: /lua/ui/game/economy.lua debug: -> Loading module: /lua/ui/game/minimap.lua debug: -> Loading module: /lua/ui/controls/columnlayout.lua debug: -> Loading module: /lua/ui/game/rangeoverlayparams.lua debug: Loading module: /lua/ui/game/layouts/economy_mini.lua debug: Loading module: /lua/ui/game/layouts/tabs_mini.lua debug: Loading module: /lua/ui/game/layouts/multifunction_mini.lua debug: Loading module: /lua/ui/game/massfabs.lua debug: Loading module: /lua/ui/game/recall.lua debug: Loading module: /lua/ui/game/layouts/orders_mini.lua debug: Loading module: /lua/ui/game/avatars.lua debug: Loading module: /lua/ui/game/layouts/avatars_mini.lua debug: Loading module: /lua/ui/game/layouts/construction_mini.lua debug: Loading module: /lua/ui/game/layouts/unitviewdetail_mini.lua debug: Loading module: /lua/ui/game/controlgroups.lua debug: -> Loading module: /lua/ui/game/announcement.lua debug: Loading module: /lua/ui/game/layouts/controlgroups_mini.lua debug: Loading module: /lua/ui/game/transmissionlog.lua debug: -> Loading module: /lua/ui/game/windowmanager.lua debug: Loading module: /lua/ui/game/helptext.lua debug: -> Loading module: /lua/ui/game/missiontext.lua debug: Loading module: /lua/ui/game/timer.lua debug: Loading module: /lua/ui/game/consoleecho.lua debug: Loading module: /lua/ui/game/taunt.lua debug: -> Loading module: /lua/aichatsorian.lua info: creating medium fidelity terrain info: creating low fidelity water debug: Loading module: /lua/ui/game/layouts/minimap_mini.lua debug: Loading module: /lua/ui/game/objectives2.lua debug: Loading module: /lua/ui/game/layouts/objectives2_mini.lua debug: Loading module: /lua/ui/game/launchconsolecommands.lua debug: Loading module: /lua/keymap/hotkeylabels.lua debug: -> Loading module: /lua/keymap/unitkeygroups.lua debug: Loading module: /lua/ui/notify/customiser.lua debug: Loading module: /lua/keymap/hotbuild.lua debug: -> Loading module: /lua/ui/game/hotkeys/context-based-templates.lua debug: -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/pointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefenseland.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefensewater.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/torpedodefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractor.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstoragesandfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1hydrocarbon.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendextractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendextractorwithfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendradarwithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendopticswithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendt2artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendt3fabricatorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendt3artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendsalvationwithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstot2artillery.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstot3artillery.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstosalvation.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoenergystorage.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstotml.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendwallstopointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendairgrid.lua debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators debug: Context based templates: Found template: AppendT3FabricatorWithStorages with name Storages debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: AppendPowerGeneratorsToSalvation with name Power generators debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls debug: Context based templates: Found template: AppendOpticsWithPower with name Power generators debug: Context based templates: Found template: AppendAirGrid with name Air grid debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators debug: Context based templates: Found template: AppendExtractorWithFabs with name Storages and fabricators debug: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators debug: Context based templates: Found template: AppendRadarWithPower with name Power generators debug: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators debug: Context based templates: Found template: AppendT3ArtilleryWithPower with name Power generators debug: Context based templates: Found template: PointDefense with name Point defense debug: Context based templates: Found template: AppendT2ArtilleryWithPower with name Power generators debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense debug: Context based templates: Found template: AppendExtractorWithStorages with name Storages debug: Context based templates: Found template: T3Extractor with name Extractor debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense debug: Context based templates: Found template: AppendSalvationWithPower with name Power generators debug: Context based templates: Found 23 templates debug: -> Loading module: /lua/keymap/upgradetab.lua debug: Loading module: /lua/usermusic.lua debug: Loading module: /lua/ui/game/layouts/missiontext_mini.lua debug: Loading module: /lua/ui/game/score.lua debug: -> Loading module: /lua/ui/game/layouts/score_mini.lua debug: Loading module: /lua/ui/game/layouts/chat_layout.lua warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Loading module: /lua/ui/game/strategicicons.lua info: Exe GitSHA: 189eed5 debug: Loading module: /lua/shared/fabricatorbehaviorparams.lua debug: Loading module: /lua/ui/dialogs/disconnect.lua debug: Current gametime: 00:00:00 debug: Loading module: /lua/sim/blip.lua info: Exe GitSHA: 189eed5 info: Exe GitSHA: 189eed5 info: Exe GitSHA: 189eed5 debug: Loading module: /lua/ui/game/diplomacy.lua debug: Loading module: /lua/ui/game/clientutils.lua info: Exe GitSHA: 189eed5 debug: Loading module: /lua/ui/dialogs/saveload.lua debug: -> Loading module: /lua/ui/menus/menucommon.lua debug: -> Loading module: /lua/ui/controls/filepicker.lua info: Exe GitSHA: 189eed5 debug: Loading module: /lua/ui/dialogs/options.lua info: Exe GitSHA: 189eed5 debug: Loading module: /lua/simcallbacks.lua debug: -> Loading module: /lua/simping.lua debug: -> Loading module: /lua/selfdestruct.lua debug: -> Loading module: /lua/simcameramarkers.lua debug: -> Loading module: /lua/simdialogue.lua debug: -> Loading module: /lua/weaponpriorities.lua info: Exe GitSHA: 189eed5 info: Exe GitSHA: 189eed5 info: AI rating=997; Name=Yare (AI: M28) debug: Loading module: /mods/m28ai/mod_info.lua info: SendForkedMessageForSpecialUseOnly: M28 Sent chat message from brain Yare (AI: M28). bOnlySendToTeam=false; sMessageType=LoadingMap; sMessage=Analysing map for v88, this will freeze the game for a while. Contact maudlin27 on discord if the freeze lasts more than 2 minutes info: CreateNewTeam: Recorded non-civilian brain markjefferson with index 1 for team 1; M28Easy=false info: CreateNewTeam: Recorded non-civilian brain Yare (AI: M28) with index 6 for team 1; M28Easy=false info: M28 brain Yare (AI: M28) land subteam=1; Air subteam=1 info: CreateNewTeam: Recorded non-civilian brain UEF with index 2 for team 2; M28Easy=false info: CreateNewTeam: Recorded non-civilian brain Cybran with index 3 for team 3; M28Easy=false info: CreateNewTeam: Recorded non-civilian brain Aeon with index 4 for team 4; M28Easy=false info: CreateNewTeam: Recorded non-civilian brain Neutral with index 5 for team 5; M28Easy=false info: Human player brain markjefferson created; Index=1; start position={ table: 29F6E3C0 130.5, 17.984375, 256.5 } info: OnCreateBrain hook for Non-M28 ai with personality info: OnCreateBrain hook for Non-M28 ai with personality info: OnCreateBrain hook for Non-M28 ai with personality info: OnCreateBrain hook for Non-M28 ai with personality info: Delayed brain check, brain nickname=UEF; .M27AI=false; .M28AI=false info: Delayed brain check, brain nickname=Cybran; .M27AI=false; .M28AI=false info: Delayed brain check, brain nickname=Aeon; .M27AI=false; .M28AI=false info: Delayed brain check, brain nickname=Neutral; .M27AI=false; .M28AI=false debug: Loading module: /lua/ai/opai/defaultblankplan.lua debug: Loading module: /units/ual0001/ual0001_script.lua debug: Loading module: /effects/entities/unitteleport01/unitteleport01_script.lua debug: -> Loading module: /lua/sim/defaultprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/semiballisticcomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/components/tacticalmissilecomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/nullprojectile.lua debug: -> -> -> Loading module: /lua/sim/projectile.lua info: Hooked /lua/sim/projectile.lua with /mods/m28ai/hook/lua/sim/projectile.lua debug: -> -> -> -> Loading module: /lua/defaultantiprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/emitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlebeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multibeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/nukeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlepolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multipolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlecompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multicompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/onwaterentryemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/debrisprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/overchargeprojectile.lua debug: -> -> -> Loading module: /lua/shared/overcharge.lua debug: Loading module: /lua/renderselectparams.lua info: SendForkedMessageForSpecialUseOnly: M28 Sent chat message from brain Yare (AI: M28). bOnlySendToTeam=nil; sMessageType=SendGameCompatibilityWarning; sMessage=Detected SIM mods BrewLAN: RNG mods; Caffe Corretto; BrewLAN: Additional unit mods; BrewLAN; Bubble Tea; BrewLAN: Gameplay mods. (v88) if you come across M28AI issues with these settings/mods let maudlin27 know via Discord debug: Loading module: /lua/ui/game/rallypoint.lua debug: Loading module: /units/uas0103/uas0103_script.lua debug: Loading module: /effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua debug: OpenMovie /movies/A06_Choir_M01_01042.sfd: 1764 debug: Preparing movie /movies/A06_Choir_M01_01042.sfd: 1764 debug: Preparing movie /movies/A06_Choir_M01_01042.sfd: 1764 debug: Preparing movie /movies/A06_Choir_M01_01042.sfd: 1764 debug: Preparing movie /movies/A06_Choir_M01_01042.sfd: 1764 debug: Preparing movie /movies/A06_Choir_M01_01042.sfd: 1764 debug: Preparing movie /movies/A06_Choir_M01_01042.sfd: 1764 debug: Loading module: /lua/ui/game/commandgraphparams.lua debug: Loading module: /lua/ui/game/commandwaypoint.lua debug: Loading module: /lua/ui/game/commandgraph.lua debug: Playing movie c:\programdata\faforever\movies\a06_choir_m01_01042.sfd: 1783 debug: Loading module: /units/ual0309/ual0309_script.lua info: Hooked /units/ual0309/ual0309_script.lua with /mods/brewlan/hook/units/ual0309/ual0309_script.lua debug: -> Loading module: /mods/brewlan/lua/fieldengineers.lua debug: OpenMovie /movies/A06_Marxon_M01_01043.sfd: 1861 debug: Preparing movie /movies/A06_Marxon_M01_01043.sfd: 1861 debug: Preparing movie /movies/A06_Marxon_M01_01043.sfd: 1861 debug: Preparing movie /movies/A06_Marxon_M01_01043.sfd: 1861 debug: Preparing movie /movies/A06_Marxon_M01_01043.sfd: 1861 debug: Preparing movie /movies/A06_Marxon_M01_01043.sfd: 1861 debug: Preparing movie /movies/A06_Marxon_M01_01043.sfd: 1861 debug: Playing movie c:\programdata\faforever\movies\a06_marxon_m01_01043.sfd: 1882 debug: Loading module: /units/uab0101/uab0101_script.lua debug: Loading module: /units/uas0201/uas0201_script.lua debug: OpenMovie /movies/A06_Princess_M01_01044.sfd: 2091 debug: Preparing movie /movies/A06_Princess_M01_01044.sfd: 2091 debug: Preparing movie /movies/A06_Princess_M01_01044.sfd: 2091 debug: Preparing movie /movies/A06_Princess_M01_01044.sfd: 2091 debug: Preparing movie /movies/A06_Princess_M01_01044.sfd: 2091 debug: Preparing movie /movies/A06_Princess_M01_01044.sfd: 2091 debug: Preparing movie /movies/A06_Princess_M01_01044.sfd: 2091 debug: Playing movie c:\programdata\faforever\movies\a06_princess_m01_01044.sfd: 2110 debug: Current gametime: 00:00:30 debug: OpenMovie /movies/A06_Marxon_M01_01045.sfd: 2288 debug: Preparing movie /movies/A06_Marxon_M01_01045.sfd: 2288 debug: Preparing movie /movies/A06_Marxon_M01_01045.sfd: 2288 debug: Preparing movie /movies/A06_Marxon_M01_01045.sfd: 2288 debug: Preparing movie /movies/A06_Marxon_M01_01045.sfd: 2288 debug: Preparing movie /movies/A06_Marxon_M01_01045.sfd: 2288 debug: Preparing movie /movies/A06_Marxon_M01_01045.sfd: 2288 debug: Playing movie c:\programdata\faforever\movies\a06_marxon_m01_01045.sfd: 2307 debug: OpenMovie /movies/A06_Princess_M01_01046.sfd: 2516 debug: Preparing movie /movies/A06_Princess_M01_01046.sfd: 2516 debug: Preparing movie /movies/A06_Princess_M01_01046.sfd: 2516 debug: Preparing movie /movies/A06_Princess_M01_01046.sfd: 2516 debug: Preparing movie /movies/A06_Princess_M01_01046.sfd: 2516 debug: Preparing movie /movies/A06_Princess_M01_01046.sfd: 2516 debug: Preparing movie /movies/A06_Princess_M01_01046.sfd: 2516 debug: Playing movie c:\programdata\faforever\movies\a06_princess_m01_01046.sfd: 2544 info: SendForkedMessageForSpecialUseOnly: M28 Sent chat message from brain Yare (AI: M28). bOnlySendToTeam=false; sMessageType=1Start; sMessage=So...I just need to eco right? debug: Loading module: /lua/formations.lua debug: OpenMovie /movies/A06_Choir_M01_01054.sfd: 2924 debug: Preparing movie /movies/A06_Choir_M01_01054.sfd: 2924 debug: Preparing movie /movies/A06_Choir_M01_01054.sfd: 2924 debug: Preparing movie /movies/A06_Choir_M01_01054.sfd: 2924 debug: Preparing movie /movies/A06_Choir_M01_01054.sfd: 2924 debug: Preparing movie /movies/A06_Choir_M01_01054.sfd: 2924 debug: Preparing movie /movies/A06_Choir_M01_01054.sfd: 2924 debug: Playing movie c:\programdata\faforever\movies\a06_choir_m01_01054.sfd: 2946 debug: Loading module: /units/ual0104/ual0104_script.lua debug: Loading module: /units/uab0102/uab0102_script.lua debug: Current gametime: 00:01:00 debug: Loading module: /lua/objectivearrow.lua debug: Loading module: /lua/ui/dialogs/score.lua debug: -> Loading module: /lua/ui/dialogs/hotstats.lua debug: -> -> Loading module: /lua/ui/dialogs/myeffecthelpers.lua debug: Loading module: /units/urs0203/urs0203_script.lua debug: -> Loading module: /lua/cybranunits.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructiontemplate.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/clandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cbuildbotunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cairunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cenergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cenergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/clandunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cmasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cmassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cmassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cradarunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/csonarunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cseaunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cshieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cshieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/csubunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/ctransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cwalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cwallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/ccivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cquantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cradarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructioneggunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructionstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/ccommandunit.lua debug: -> Loading module: /lua/cybranweapons.lua debug: -> -> Loading module: 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self.UnitId=uab1105 debug: Loading module: /projectiles/tdfriot01/tdfriot01_script.lua debug: Loading module: /projectiles/tifnapalmcarpetbomb01/tifnapalmcarpetbomb01_script.lua info: OnDecayed: Time=177.10000610352; self.UnitId=uab1105 debug: Current gametime: 00:03:00 debug: Loading module: /units/uab4202/uab4202_script.lua debug: Loading module: /projectiles/taarailgun01/taarailgun01_script.lua debug: Loading module: /projectiles/cdfprotoncannon01/cdfprotoncannon01_script.lua debug: -> Loading module: /lua/cybranprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/splitcomponent.lua debug: Loading module: /projectiles/cantorpedonanite02/cantorpedonanite02_script.lua debug: Loading module: /lua/ui/dialogs/keybindings.lua debug: -> Loading module: /lua/keymap/properkeynames.lua debug: -> Loading module: /lua/keymap/keynames.lua debug: -> Loading module: /lua/keymap/keycategories.lua debug: Loading module: 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Current gametime: 00:04:00 debug: Loading module: /projectiles/aaasonicpulse02/aaasonicpulse02_script.lua debug: Current gametime: 00:04:30 info: OnDecayed: Time=272.30001831055; self.UnitId=uab1106 debug: Loading module: /lua/ui/game/hotkeys/capping.lua debug: Loading module: /lua/sim/commands/ringing/ring-with-storages.lua debug: -> Loading module: /lua/sim/commands/shared.lua debug: -> Loading module: /lua/sim/commands/ringing/shared.lua debug: Loading module: /units/uea0204/uea0204_script.lua debug: Current gametime: 00:05:00 debug: Loading module: /units/ual0201/ual0201_script.lua debug: Loading module: /units/uab4301/uab4301_script.lua debug: Current gametime: 00:05:30 info: OnDecayed: Time=337.89999389648; self.UnitId=uab4301 debug: Current gametime: 00:06:00 debug: Loading module: /units/ues0202/ues0202_script.lua debug: Loading module: /units/uaa0101/uaa0101_script.lua debug: Loading module: /units/uab0202/uab0202_script.lua debug: Current gametime: 00:06:30 debug: Loading 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16170 debug: Preparing movie /movies/A06_Aiko_T01_01036.sfd: 16170 debug: Preparing movie /movies/A06_Aiko_T01_01036.sfd: 16170 debug: Preparing movie /movies/A06_Aiko_T01_01036.sfd: 16170 debug: Preparing movie /movies/A06_Aiko_T01_01036.sfd: 16170 debug: Preparing movie /movies/A06_Aiko_T01_01036.sfd: 16170 debug: Playing movie c:\programdata\faforever\movies\a06_aiko_t01_01036.sfd: 16188 debug: Loading module: /projectiles/aimantimissile01/aimantimissile01_script.lua debug: Loading module: /effects/entities/tacticaldebris01/tacticaldebris01_script.lua debug: Loading module: /projectiles/tifsmallyieldnuclearbomb01/tifsmallyieldnuclearbomb01_script.lua debug: Loading module: /units/zab9502/zab9502_script.lua debug: Loading module: /units/uab0201/uab0201_script.lua debug: Loading module: /effects/entities/tacticaldebris02/tacticaldebris02_script.lua debug: Current gametime: 00:09:30 debug: Loading module: /units/uab1104/uab1104_script.lua debug: Loading module: /projectiles/tdfplasmaheavy02/tdfplasmaheavy02_script.lua debug: Loading module: /mods/brewlan/units/sab5104/sab5104_script.lua debug: Loading module: /units/uaa0303/uaa0303_script.lua debug: Current gametime: 00:10:00 debug: Loading module: /projectiles/caananodart03/caananodart03_script.lua debug: Loading module: /units/uaa0204/uaa0204_script.lua debug: Loading module: /mods/brewlan/units/saa0211/saa0211_script.lua debug: Current gametime: 00:10:30 info: OnDecayed: Time=656.29998779297; self.UnitId=ual0105 info: OnDecayed: Time=657.29998779297; self.UnitId=ual0105 info: OnDecayed: Time=658.29998779297; self.UnitId=ual0105 info: OnDecayed: Time=659.29998779297; self.UnitId=ual0105 debug: Current gametime: 00:11:00 info: OnDecayed: Time=660.29998779297; self.UnitId=ual0105 debug: Loading module: /projectiles/adfdisruptor01/adfdisruptor01_script.lua info: OnDecayed: Time=661.40002441406; self.UnitId=ual0105 info: OnDecayed: Time=670; self.UnitId=uab0103 debug: Loading module: /units/zab9501/zab9501_script.lua debug: Current gametime: 00:11:30 warning: false M28Warning: Count=1: GameTime 715: We tried getting an engi to reclaim mass in a zone when there is no mass, P92Z11;WZ=true warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5125): in function `GetEngineerToReclaimNearbyArea' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8170): in function `ConsiderActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(14275): in function `HaveActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(15153): in function `ConsiderWaterZoneEngineerAssignment' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(15267): in function `ConsiderLandOrWaterZoneEngineerAssignment' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28navy.lua(1694): in function <...mander forged alliance\mods\m28ai\lua\ai\m28navy.lua:1359> debug: Current gametime: 00:12:00 debug: Loading module: /units/uab4201/uab4201_script.lua debug: Loading module: /units/ual0205/ual0205_script.lua debug: OpenMovie /movies/A06_RedFog_T01_01022.sfd: 20992 debug: Preparing movie /movies/A06_RedFog_T01_01022.sfd: 20992 debug: Preparing movie /movies/A06_RedFog_T01_01022.sfd: 20992 debug: Preparing movie /movies/A06_RedFog_T01_01022.sfd: 20992 debug: Preparing movie /movies/A06_RedFog_T01_01022.sfd: 20992 debug: Preparing movie /movies/A06_RedFog_T01_01022.sfd: 20992 debug: Preparing movie /movies/A06_RedFog_T01_01022.sfd: 20992 debug: Playing movie c:\programdata\faforever\movies\a06_redfog_t01_01022.sfd: 21012 debug: Loading module: /units/uas0203/uas0203_script.lua debug: Loading module: /units/ual0307/ual0307_script.lua debug: Current gametime: 00:12:30 debug: Loading module: /projectiles/aifmiasmashell01/aifmiasmashell01_script.lua debug: Loading module: /projectiles/aifmiasmashell02/aifmiasmashell02_script.lua debug: Loading module: /projectiles/aifbombquark01/aifbombquark01_script.lua debug: Current gametime: 00:13:00 debug: Loading module: /projectiles/aaaautocannonquantum01/aaaautocannonquantum01_script.lua debug: Current gametime: 00:13:30 debug: Loading module: /projectiles/tdphalanx01/tdphalanx01_script.lua debug: Loading module: /mods/brewlan/units/saa0201/saa0201_script.lua debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/unknown_icon.dds debug: Current gametime: 00:14:00 debug: Loading module: /projectiles/caaautocannon01/caaautocannon01_script.lua debug: Current gametime: 00:14:30 debug: Loading module: /units/uab2104/uab2104_script.lua debug: Current gametime: 00:15:00 debug: OpenMovie /movies/A06_Aiko_T01_01036.sfd: 25401 debug: Preparing movie /movies/A06_Aiko_T01_01036.sfd: 25401 debug: Preparing movie /movies/A06_Aiko_T01_01036.sfd: 25401 debug: Preparing movie /movies/A06_Aiko_T01_01036.sfd: 25401 debug: Preparing movie /movies/A06_Aiko_T01_01036.sfd: 25401 debug: Preparing movie /movies/A06_Aiko_T01_01036.sfd: 25401 debug: Preparing movie /movies/A06_Aiko_T01_01036.sfd: 25401 debug: Playing movie c:\programdata\faforever\movies\a06_aiko_t01_01036.sfd: 25415 debug: Loading module: /projectiles/aantorpedo03/aantorpedo03_script.lua info: OnDecayed: Time=908.5; self.UnitId=uab1106 info: OnDecayed: Time=912.10003662109; self.UnitId=uab2204 debug: Current gametime: 00:15:30 info: OnDecayed: Time=930.60003662109; self.UnitId=uab4201 debug: Loading module: /projectiles/tdfginsu01/tdfginsu01_script.lua info: OnDecayed: Time=941.70001220703; self.UnitId=uab2204 info: OnDecayed: Time=955.40002441406; self.UnitId=uab4301 info: OnDecayed: Time=955.79998779297; self.UnitId=uab4301 debug: Current gametime: 00:16:00 debug: OpenMovie /movies/A06_Choir_M01_01052.sfd: 26867 debug: Preparing movie /movies/A06_Choir_M01_01052.sfd: 26867 debug: Preparing movie /movies/A06_Choir_M01_01052.sfd: 26867 debug: Preparing movie /movies/A06_Choir_M01_01052.sfd: 26867 debug: Preparing movie /movies/A06_Choir_M01_01052.sfd: 26867 debug: Preparing movie /movies/A06_Choir_M01_01052.sfd: 26867 debug: Preparing movie /movies/A06_Choir_M01_01052.sfd: 26867 debug: Playing movie c:\programdata\faforever\movies\a06_choir_m01_01052.sfd: 26878 debug: Current gametime: 00:16:30 info: OnDecayed: Time=991.60003662109; self.UnitId=uab1106 info: OnDecayed: Time=1018.299987793; self.UnitId=uab2109 debug: Current gametime: 00:17:00 info: OnDecayed: Time=1022.700012207; self.UnitId=uab2109 debug: Current gametime: 00:17:30 debug: Loading module: /projectiles/taamissileflayer01/taamissileflayer01_script.lua debug: Loading module: /units/uaa0203/uaa0203_script.lua debug: OpenMovie /movies/A06_Aiko_M01_01047.sfd: 29383 debug: Preparing movie /movies/A06_Aiko_M01_01047.sfd: 29383 debug: Preparing movie /movies/A06_Aiko_M01_01047.sfd: 29383 debug: Preparing movie /movies/A06_Aiko_M01_01047.sfd: 29383 debug: Preparing movie /movies/A06_Aiko_M01_01047.sfd: 29383 debug: Preparing movie /movies/A06_Aiko_M01_01047.sfd: 29383 debug: Preparing movie /movies/A06_Aiko_M01_01047.sfd: 29383 debug: Playing movie c:\programdata\faforever\movies\a06_aiko_m01_01047.sfd: 29408 debug: Current gametime: 00:18:00 debug: OpenMovie /movies/A06_RedFog_T01_01023.sfd: 29799 debug: Preparing movie /movies/A06_RedFog_T01_01023.sfd: 29799 debug: Preparing movie /movies/A06_RedFog_T01_01023.sfd: 29799 debug: Preparing movie /movies/A06_RedFog_T01_01023.sfd: 29799 debug: Preparing movie /movies/A06_RedFog_T01_01023.sfd: 29799 debug: Preparing movie /movies/A06_RedFog_T01_01023.sfd: 29799 debug: Preparing movie /movies/A06_RedFog_T01_01023.sfd: 29799 debug: Loading module: /units/uab3102/uab3102_script.lua debug: Playing movie c:\programdata\faforever\movies\a06_redfog_t01_01023.sfd: 29824 info: OnDecayed: Time=1091.4000244141; self.UnitId=uab0103 debug: Current gametime: 00:18:30 info: OnDecayed: Time=1127.9000244141; self.UnitId=uab2204 debug: Loading module: /mods/brewlan/units/sal0401/sal0401_script.lua debug: -> Loading module: /lua/seraphimweapons.lua info: OnDecayed: Time=1136.4000244141; self.UnitId=uab0103 debug: Current gametime: 00:19:00 debug: Current gametime: 00:19:30 debug: Loading module: /units/zab9603/zab9603_script.lua debug: Loading module: /units/uaa0302/uaa0302_script.lua debug: Current gametime: 00:20:00 debug: Loading module: /projectiles/adfoblivioncannon05/adfoblivioncannon05_script.lua warning: Invalid args to yield(); expected tick count stack traceback: debug: Current gametime: 00:20:30 debug: Loading module: /units/uas0302/uas0302_script.lua info: OnDecayed: Time=1241.3000488281; self.UnitId=uab1106 debug: Loading module: /projectiles/cantorpedonanite03/cantorpedonanite03_script.lua debug: Loading module: /units/zab9503/zab9503_script.lua info: SendForkedMessageForSpecialUseOnly: M28 Sent chat message from brain Yare (AI: M28). bOnlySendToTeam=false; sMessageType=Ally reclaiming1; sMessage=Why would you reclaim my Tactical Missile Defense markjefferson? There I was thinking we could be friends. debug: Current gametime: 00:21:00 debug: OpenMovie /movies/A06_Aiko_T01_01038.sfd: 34017 debug: Preparing movie /movies/A06_Aiko_T01_01038.sfd: 34017 debug: Preparing movie /movies/A06_Aiko_T01_01038.sfd: 34017 debug: Preparing movie /movies/A06_Aiko_T01_01038.sfd: 34017 debug: Preparing movie /movies/A06_Aiko_T01_01038.sfd: 34017 debug: Preparing movie /movies/A06_Aiko_T01_01038.sfd: 34017 debug: Preparing movie /movies/A06_Aiko_T01_01038.sfd: 34017 debug: Playing movie c:\programdata\faforever\movies\a06_aiko_t01_01038.sfd: 34037 debug: Loading module: /units/uab1303/uab1303_script.lua debug: Current gametime: 00:21:30 warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /mods/brewlan/units/sab2308/sab2308_script.lua info: OnDecayed: Time=1317.7000732422; self.UnitId=uab2204 debug: Current gametime: 00:22:00 info: OnDecayed: Time=1323.7000732422; self.UnitId=uab1106 info: OnDecayed: Time=1330.8000488281; self.UnitId=uab2204 debug: Current gametime: 00:22:30 info: OnDecayed: Time=1377.5999755859; self.UnitId=uab1106 debug: Loading module: /projectiles/adfoblivioncannon04/adfoblivioncannon04_script.lua debug: Current gametime: 00:23:00 info: OnDecayed: Time=1386.5999755859; self.UnitId=uab1106 debug: Loading module: /units/zab9602/zab9602_script.lua debug: Current gametime: 00:23:30 debug: Loading module: /units/uas0202/uas0202_script.lua info: OnDecayed: Time=1431.7000732422; self.UnitId=uab4301 debug: Current gametime: 00:24:00 debug: OpenMovie /movies/A06_RedFog_T01_01022.sfd: 37990 debug: Preparing movie /movies/A06_RedFog_T01_01022.sfd: 37990 debug: Preparing movie /movies/A06_RedFog_T01_01022.sfd: 37990 debug: Preparing movie /movies/A06_RedFog_T01_01022.sfd: 37990 debug: Preparing movie /movies/A06_RedFog_T01_01022.sfd: 37990 debug: Preparing movie /movies/A06_RedFog_T01_01022.sfd: 37990 debug: Preparing movie /movies/A06_RedFog_T01_01022.sfd: 37990 debug: Playing movie c:\programdata\faforever\movies\a06_redfog_t01_01022.sfd: 38010 info: OnDecayed: Time=1450.8000488281; self.UnitId=sab2308 info: OnDecayed: Time=1451.7000732422; self.UnitId=uab4301 info: OnDecayed: Time=1451.7000732422; self.UnitId=sab2308 info: OnDecayed: Time=1452.7000732422; self.UnitId=sab2308 debug: Current gametime: 00:24:30 info: OnDecayed: Time=1499.7000732422; self.UnitId=uas0103 debug: Current gametime: 00:25:00 info: OnDecayed: Time=1502.5999755859; self.UnitId=uas0103 debug: Current gametime: 00:25:30 debug: Loading module: /units/uas0102/uas0102_script.lua debug: Current gametime: 00:26:00 debug: Loading module: /units/urs0303/urs0303_script.lua debug: Loading module: /units/urs0302/urs0302_script.lua debug: Loading module: /units/ues0302/ues0302_script.lua debug: Loading module: /units/ues0401/ues0401_script.lua debug: OpenMovie /movies/A06_Choir_M01_01049.sfd: 40310 debug: Preparing movie /movies/A06_Choir_M01_01049.sfd: 40310 debug: Preparing movie /movies/A06_Choir_M01_01049.sfd: 40310 debug: Preparing movie /movies/A06_Choir_M01_01049.sfd: 40310 debug: Preparing movie /movies/A06_Choir_M01_01049.sfd: 40310 debug: Preparing movie /movies/A06_Choir_M01_01049.sfd: 40310 debug: Preparing movie /movies/A06_Choir_M01_01049.sfd: 40310 debug: Playing movie c:\programdata\faforever\movies\a06_choir_m01_01049.sfd: 40319 debug: OpenMovie /movies/A06_Aiko_M01_01050.sfd: 40608 debug: Preparing movie /movies/A06_Aiko_M01_01050.sfd: 40608 debug: Preparing movie /movies/A06_Aiko_M01_01050.sfd: 40608 debug: Preparing movie /movies/A06_Aiko_M01_01050.sfd: 40608 debug: Preparing movie /movies/A06_Aiko_M01_01050.sfd: 40608 debug: Preparing movie /movies/A06_Aiko_M01_01050.sfd: 40608 debug: Preparing movie /movies/A06_Aiko_M01_01050.sfd: 40608 debug: Playing movie c:\programdata\faforever\movies\a06_aiko_m01_01050.sfd: 40633 debug: OpenMovie /movies/A06_RedFog_M01_01051.sfd: 40709 debug: Preparing movie /movies/A06_RedFog_M01_01051.sfd: 40709 debug: Preparing movie /movies/A06_RedFog_M01_01051.sfd: 40709 debug: Preparing movie /movies/A06_RedFog_M01_01051.sfd: 40709 debug: Preparing movie /movies/A06_RedFog_M01_01051.sfd: 40709 debug: Preparing movie /movies/A06_RedFog_M01_01051.sfd: 40709 debug: Preparing movie /movies/A06_RedFog_M01_01051.sfd: 40709 debug: Playing movie c:\programdata\faforever\movies\a06_redfog_m01_01051.sfd: 40726 debug: OpenMovie /movies/A06_Choir_M01_01053.sfd: 40791 debug: Preparing movie /movies/A06_Choir_M01_01053.sfd: 40791 debug: Preparing movie /movies/A06_Choir_M01_01053.sfd: 40791 debug: Preparing movie /movies/A06_Choir_M01_01053.sfd: 40791 debug: Preparing movie /movies/A06_Choir_M01_01053.sfd: 40791 debug: Preparing movie /movies/A06_Choir_M01_01053.sfd: 40791 debug: Preparing movie /movies/A06_Choir_M01_01053.sfd: 40791 debug: Playing movie c:\programdata\faforever\movies\a06_choir_m01_01053.sfd: 40801 debug: Current gametime: 00:26:30 debug: Loading module: /units/ual0304/ual0304_script.lua debug: Current gametime: 00:27:00 debug: Loading module: /units/uab5202/uab5202_script.lua debug: Current gametime: 00:27:30 debug: Loading module: /mods/brewlan/units/sab1311/sab1311_script.lua info: OnDecayed: Time=1657.2000732422; self.UnitId=uas0103 debug: Loading module: /projectiles/tdfgauss03/tdfgauss03_script.lua debug: Loading module: /projectiles/cdfprotoncannon03/cdfprotoncannon03_script.lua debug: Current gametime: 00:28:00 debug: Loading module: /projectiles/adfoblivioncannon02/adfoblivioncannon02_script.lua info: OnDecayed: Time=1687.3000488281; self.UnitId=uab2204 debug: Current gametime: 00:28:30 debug: Loading module: /units/uab2302/uab2302_script.lua debug: Loading module: /mods/brewlan/units/sal0311/sal0311_script.lua info: OnDecayed: Time=1737; self.UnitId=uas0103 debug: Current gametime: 00:29:00 debug: Loading module: /projectiles/taarailgun02/taarailgun02_script.lua debug: Current gametime: 00:29:30 debug: Loading module: /projectiles/caaautocannon03/caaautocannon03_script.lua info: OnDecayed: Time=1784.9000244141; self.UnitId=uab2204 debug: Current gametime: 00:30:00 debug: Current gametime: 00:30:30 debug: Current gametime: 00:31:00 debug: Current gametime: 00:31:30 debug: Loading module: /units/zab9601/zab9601_script.lua debug: Loading module: /units/ual0111/ual0111_script.lua debug: Current gametime: 00:32:00 debug: Current gametime: 00:32:30 debug: Current gametime: 00:33:00 debug: Loading module: /mods/brewlan/units/sal0320/sal0320_script.lua debug: -> Loading module: /mods/brewlan/lua/weapons.lua debug: -> -> Loading module: /mods/brewlan/lua/collisionbeams.lua debug: Current gametime: 00:33:30 debug: Current gametime: 00:34:00 info: OnDecayed: Time=2059.1999511719; self.UnitId=uab2104 debug: Current gametime: 00:34:30 debug: Loading module: /units/uab4302/uab4302_script.lua debug: Current gametime: 00:35:00 debug: Current gametime: 00:35:30 debug: Loading module: /units/uaa0104/uaa0104_script.lua debug: Current gametime: 00:36:00 debug: OpenMovie /movies/A01_Choir_M01_01557.sfd: 54030 debug: Preparing movie /movies/A01_Choir_M01_01557.sfd: 54030 debug: Preparing movie /movies/A01_Choir_M01_01557.sfd: 54030 debug: Preparing movie /movies/A01_Choir_M01_01557.sfd: 54030 debug: Preparing movie /movies/A01_Choir_M01_01557.sfd: 54030 debug: Preparing movie /movies/A01_Choir_M01_01557.sfd: 54030 debug: Preparing movie /movies/A01_Choir_M01_01557.sfd: 54030 debug: Playing movie c:\programdata\faforever\movies\a01_choir_m01_01557.sfd: 54056 debug: Loading module: /mods/brewlan/units/sab1205/sab1205_script.lua debug: -> Loading module: /mods/brewlan/lua/defaultunits.lua debug: -> -> Loading module: /mods/brewlan/lua/sim/defaultweapons.lua debug: -> -> -> Loading module: /mods/brewlan/lua/sim/nukedamage.lua debug: Current gametime: 00:36:30 debug: Current gametime: 00:37:00 debug: Loading module: /units/uab3104/uab3104_script.lua debug: Loading module: /units/uab3101/uab3101_script.lua debug: Current gametime: 00:37:30 debug: Current gametime: 00:38:00 debug: Loading module: /units/uaa0304/uaa0304_script.lua warning: false M28Warning: Count=1: GameTime 2308: We tried getting an engi to reclaim mass in a zone when there is no mass, P93Z1;WZ=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5125): in function `GetEngineerToReclaimNearbyArea' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8170): in function `ConsiderActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(9429): in function `HaveActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(12322): in function `ConsiderCoreBaseLandZoneEngineerAssignment' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(15269): in function `?' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(7231): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:6702> debug: Current gametime: 00:38:30 info: SendForkedMessageForSpecialUseOnly: M28 Sent chat message from brain Yare (AI: M28). bOnlySendToTeam=true; sMessageType=HelpAllyBuild1; sMessage=markjefferson I'm sending some engineers to help you with that Heavy Artillery Installation debug: Current gametime: 00:39:00 debug: Current gametime: 00:39:30 debug: Current gametime: 00:40:00 debug: Loading module: /units/ual0202/ual0202_script.lua warning: false M28Warning: Count=2: GameTime 2418: We tried getting an engi to reclaim mass in a zone when there is no mass, P93Z1;WZ=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5125): in function `GetEngineerToReclaimNearbyArea' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8170): in function `ConsiderActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(9429): in function `HaveActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(11816): in function `ConsiderCoreBaseLandZoneEngineerAssignment' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(15269): in function `?' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(7231): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:6702> debug: Current gametime: 00:40:30 warning: false M28Warning: Count=1: GameTime 2432: Unable to find build location, iActionToAssign=5; P93Z1; sBlueprint=sab0401 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8032): in function `ConsiderActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(9429): in function `HaveActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(11215): in function `ConsiderCoreBaseLandZoneEngineerAssignment' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(15269): in function `?' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(7231): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:6702> debug: Current gametime: 00:41:00 debug: Loading module: /mods/brewlan/units/sab1313/sab1313_script.lua debug: Current gametime: 00:41:30 debug: Loading module: /units/ual0303/ual0303_script.lua debug: Current gametime: 00:42:00 debug: Loading module: /projectiles/aifsonanceshell02/aifsonanceshell02_script.lua debug: Current gametime: 00:42:30 debug: Loading module: /projectiles/tdfgauss02/tdfgauss02_script.lua debug: Loading module: /mods/brewlan/units/saa0306/saa0306_script.lua debug: Current gametime: 00:43:00 debug: Loading module: /projectiles/simantimissile01/simantimissile01_script.lua debug: -> Loading module: /lua/seraphimprojectiles.lua debug: Loading module: /mods/brewlan/units/sal0119/sal0119_script.lua debug: -> Loading module: /mods/brewlan/units/sal0319/sal0319_script.lua debug: Current gametime: 00:43:30 debug: Current gametime: 00:44:00 info: OnDecayed: Time=2650; self.UnitId=uab0101 info: OnDecayed: Time=2651.1000976563; self.UnitId=uab0101 debug: Loading module: /projectiles/tifantimattershells02/tifantimattershells02_script.lua warning: false M28Warning: Count=1: GameTime 2654: No target found for T3 arti, will fire at closest enemy base instead if we can hit it warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28building.lua(2866): in function <...er forged alliance\mods\m28ai\lua\ai\m28building.lua:2599> debug: Current gametime: 00:44:30 debug: Current gametime: 00:45:00 info: OnDecayed: Time=2711.4001464844; self.UnitId=uab0101 debug: Current gametime: 00:45:30 debug: Current gametime: 00:46:00 debug: OpenMovie /movies/A06_Choir_M01_01052.sfd: 69687 debug: Preparing movie /movies/A06_Choir_M01_01052.sfd: 69687 debug: Preparing movie /movies/A06_Choir_M01_01052.sfd: 69687 debug: Preparing movie /movies/A06_Choir_M01_01052.sfd: 69687 debug: Preparing movie /movies/A06_Choir_M01_01052.sfd: 69687 debug: Preparing movie /movies/A06_Choir_M01_01052.sfd: 69687 debug: Preparing movie /movies/A06_Choir_M01_01052.sfd: 69687 debug: Playing movie c:\programdata\faforever\movies\a06_choir_m01_01052.sfd: 69706 debug: Loading module: /units/ual0103/ual0103_script.lua debug: Loading module: /mods/brewlan/units/sab2103/sab2103_script.lua info: OnDecayed: Time=2777.4001464844; self.UnitId=uab3202 debug: Loading module: /units/ual0106/ual0106_script.lua debug: Current gametime: 00:46:30 debug: Loading module: /projectiles/tdfplasmaheavy04/tdfplasmaheavy04_script.lua warning: false M28Warning: Count=1: GameTime 2815: Unable to find build location, iActionToAssign=34; P93Z1; sBlueprint=sab0401 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8032): in function `ConsiderActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(9429): in function `HaveActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(11764): in function `ConsiderCoreBaseLandZoneEngineerAssignment' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(15269): in function `?' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(7231): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:6702> debug: Loading module: /projectiles/aifmortar01/aifmortar01_script.lua debug: Current gametime: 00:47:00 debug: Loading module: /mods/brewlan/units/sal0209/sal0209_script.lua debug: Current gametime: 00:47:30 warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112> debug: Current gametime: 00:48:00 debug: Current gametime: 00:48:30 debug: Current gametime: 00:49:00 debug: Current gametime: 00:49:30 warning: false M28Warning: Count=1: GameTime 2994: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5408): in function `ConstructNewShield' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5506): in function <...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua:5166> warning: false M28Warning: Count=2: GameTime 2994: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5408): in function `ConstructNewShield' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5506): in function <...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua:5166> debug: Loading module: /projectiles/adfsonicpulsar01/adfsonicpulsar01_script.lua warning: false M28Warning: Count=16: GameTime 2995: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5408): in function `ConstructNewShield' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5506): in function <...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua:5166> debug: Current gametime: 00:50:00 warning: false M28Warning: Count=64: GameTime 3000: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5408): in function `ConstructNewShield' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5506): in function <...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua:5166> debug: Loading module: /mods/brewlan/units/sal0324/sal0324_script.lua warning: false M28Warning: Count=256: GameTime 3019: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5408): in function `ConstructNewShield' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5506): in function <...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua:5166> debug: Loading module: /projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua debug: Current gametime: 00:50:30 debug: Loading module: /mods/brewlan/units/sal0322/sal0322_script.lua debug: Loading module: /mods/brewlan/units/sal0323/sal0323_script.lua debug: Current gametime: 00:51:00 info: *FORMATION DEBUG: Unit sal0323 does not match any Land categories. info: *FORMATION DEBUG: Unit sal0324 does not match any Land categories. info: *FORMATION DEBUG: Unit sal0322 does not match any Land categories. info: *FORMATION DEBUG: Unit sal0322 does not match any Land categories. info: *FORMATION DEBUG: Unit sal0323 does not match any Land categories. info: *FORMATION DEBUG: Unit sal0324 does not match any Land categories. debug: Loading module: /projectiles/aifmissileserpentine01/aifmissileserpentine01_script.lua debug: Loading module: /projectiles/aifsonanceshell01/aifsonanceshell01_script.lua info: OnDecayed: Time=3088.4001464844; self.UnitId=ual0104 debug: Current gametime: 00:51:30 debug: Loading module: /projectiles/adfquantumcannon02/adfquantumcannon02_script.lua debug: Loading module: /projectiles/adflaserhighintensity01/adflaserhighintensity01_script.lua warning: false M28Warning: Count=1024: GameTime 3096: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5408): in function `ConstructNewShield' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5506): in function <...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua:5166> info: OnDecayed: Time=3098.6000976563; self.UnitId=uab3202 debug: Loading module: /projectiles/adfoblivioncannon03/adfoblivioncannon03_script.lua debug: Loading module: /units/uab2108/uab2108_script.lua info: CWldSession::DoBeat() unknown entity id (0x2ff00ff2) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00e22) supplied in a pose update. debug: Current gametime: 00:52:00 info: *FORMATION DEBUG: Unit sal0323 does not match any Land categories. info: *FORMATION DEBUG: Unit sal0323 does not match any Land categories. info: *FORMATION DEBUG: Unit sal0323 does not match any Land categories. info: *FORMATION DEBUG: Unit sal0323 does not match any Land categories. info: *FORMATION DEBUG: Unit sal0323 does not match any Land categories. info: CWldSession::DoBeat() unknown entity id (0x2ff00236) supplied in a pose update. warning: false M28Warning: Count=2: GameTime 3144: No target found for T3 arti, will fire at closest enemy base instead if we can hit it warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28building.lua(2866): in function <...er forged alliance\mods\m28ai\lua\ai\m28building.lua:2599> warning: Error running lua script: number expected but got nil stack traceback: [C]: in function `VDist2' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(279): in function `GetDistanceBetweenPositions' ...er forged alliance\mods\m28ai\lua\ai\m28building.lua(2869): in function <...er forged alliance\mods\m28ai\lua\ai\m28building.lua:2599> debug: Current gametime: 00:52:30 warning: Error running lua script: number expected but got nil stack traceback: [C]: in function `VDist2' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(279): in function `GetDistanceBetweenPositions' ...er forged alliance\mods\m28ai\lua\ai\m28building.lua(2869): in function <...er forged alliance\mods\m28ai\lua\ai\m28building.lua:2599> info: CWldSession::DoBeat() unknown entity id (0x2ff004e9) supplied in a pose update. warning: Error running lua script: number expected but got nil stack traceback: [C]: in function `VDist2' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(279): in function `GetDistanceBetweenPositions' ...er forged alliance\mods\m28ai\lua\ai\m28building.lua(2869): in function <...er forged alliance\mods\m28ai\lua\ai\m28building.lua:2599> debug: Current gametime: 00:53:00 debug: Loading module: /units/ual0101/ual0101_script.lua info: *FORMATION DEBUG: Unit sal0322 does not match any Land categories. debug: Current gametime: 00:53:30 info: *FORMATION DEBUG: Unit sal0324 does not match any Land categories. info: *FORMATION DEBUG: Unit sal0323 does not match any Land categories. info: *FORMATION DEBUG: Unit sal0324 does not match any Land categories. info: *FORMATION DEBUG: Unit sal0323 does not match any Land categories. debug: Current gametime: 00:54:00 debug: Current gametime: 00:54:30 debug: Current gametime: 00:55:00 debug: Current gametime: 00:55:30 info: OnDecayed: Time=3356.5; self.UnitId=ual0201 debug: Current gametime: 00:56:00 debug: Loading module: /mods/brewlan/units/sab2221/sab2221_script.lua Command line: C:\ProgramData\FAForever\bin\ForgedAlliance.exe /init init.lua /nobugreport /log "%USER_PROFILE%\AppData\Roaming\Forged Alliance Forever\logs\game_22453132.log" /gpgnet 127.0.0.1:64831 /mean 1500.0 /deviation 500.0 /savereplay gpgnet://127.0.0.1:64832/22453132/markjefferson.SCFAreplay /country IR /numgames 0 /numgames 0 Windows 10.0 (Build 19045) Exit code: 1 Engine ver.: 3809 Game tick: 33611 ACCESS_VIOLATION: Write to 0x00000000 EAX: 0x00000000, EBX: 0x00000000, ECX: 0x5F6D2C30, EDX: 0x776C8AC0 ESI: 0x00000000, EDI: 0x00000000, EBP: 0x49D0EDC0, ESP: 0x49D0ED9C Stacktrace: 0x5F6D2C31 ntdll.dll+0x00088AA0 ntdll.dll+0x00088A6F ntdll.dll+0x000692DA 0x00AB8DE3 ntdll.dll+0x000750C1 KERNELBASE.dll+0x0013FADC 0x00405176 LUA Main thread @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\brewlan\lua\defaultunits.lua 75 Table, nil, nil, Table @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\brewlan\lua\defaultunits.lua 82 "ZZZ2220", 1, 552.5, 18.326172, 429.5, 0, 0, 0, "Unknown unit type: ZZZ2220 stack traceback: [C]: in function `CreateUnitHPR' ...er forged alliance\mods\brewlan\lua\defaultunits.lua(82): in function <...er forged alliance\mods\brewlan\lua\defaultunits.lua:75>" MiniDump: From 0x5F6D2BF1 to 0x5F6D2C71 0000000000000000000000000000000000000000000000070000008009981B05000000C0A3232800000000C093891E00000000602E1D2105000000A812572806 00000040E3351E04000000D849C124030000000000803F0300000000200A4403000000009C92410300000000C0D6430300000000000000030000000000000003 C++ Exceptions: .?AUlua_RuntimeError@@ LUA Fork thread @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28navy.lua 1359 CObject:.?AVCAiBrain@Moho@@, 1, 92, 11, false, "ManageSpecificWaterZone", Table, Table, Table, Table, Table, Table, Table, Table, nil, nil, true, true @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28navy.lua 1694 Table, Table, 1, 92, 11, Table, true, false, "ConsiderLandOrWaterZoneEngineerAssignment" @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 15267 Table, 1, 92, 11, Table, false, "ConsiderWaterZoneEngineerAssignment", 0, false, false, Table, 1, 0, false, true, Table, Table, 27, 1, 0 @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 15153 3, 1, 100, Table, true, nil, nil, nil, true @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 14275 3, 1, 95, Table, true, nil, 27, Table, Table, 1, 92, 11, Table, Table, true, nil, nil, true, false, "ConsiderActionToAssign", nil, 0, false, Table, "A3Pr27", 180, 1, 1, 5, CObject:.?AVCAiBrain@Moho@@, 1, nil, nil, nil, false @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 8170 CObject:.?AVUnit@Moho@@ ID:5242934 BpName:ual0105, 27, Table, 92, 11, false, false, nil, true, nil, false, "GetEngineerToReclaimNearbyArea", false, 27, Table, 0, 100000, nil, nil, "RecMass", 200, nil, 93, 0, true, false, 0.8, Table, 5.3, true, 3, false, true @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5125 "M28Warning: Count=1: GameTime 715: We tried getting an engi to reclaim mass in a zone when there is no mass, P92Z11;WZ=true", true, nil, nil, 1, 1, true, "M28Warning: Count=1: GameTime 715: " @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 55 @CFunc: 0x0090F5B0 false, "M28Warning: Count=1: GameTime 715: We tried getting an engi to reclaim mass in a zone when there is no mass, P92Z11;WZ=true", "M28Warning: Count=1: GameTime 715: We tried getting an engi to reclaim mass in a zone when there is no mass, P92Z11;WZ=true stack traceback: [C]: in function `assert' [C]: in function `pcall' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5125): in function `GetEngineerToReclaimNearbyArea' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8170): in function `ConsiderActionToAssign' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(14275): in function `HaveActionToAssign' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(15153): in function `ConsiderWaterZoneEngineerAssignment' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(15267): in function `ConsiderLandOrWaterZoneEngineerAssignment' ...mander forged alliance\mods\m28ai\lua\ai\m28navy.lua(1694): in function <...mander forged alliance\mods\m28ai\lua\ai\m28navy.lua:1359>" LUA Fork thread @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28land.lua 6702 CObject:.?AVCAiBrain@Moho@@, 1, 93, 1, false, "ManageSpecificLandZone", Table, Table, Table, Table, Table, Table, Table, Table, 0, 0, true, false, true, false @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28land.lua 7231 Table, Table, 1, 93, 1, Table, nil, false, "ConsiderLandOrWaterZoneEngineerAssignment" @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 15269 Table, 1, 93, 1, Table, false, "ConsiderCoreBaseLandZoneEngineerAssignment", Table, Table, Table, true, 95, 3, true, false, true, false, 20, 0, 0, 3, 0, nil, CObject:.?AVCAiBrain@Moho@@, false, 3, nil, 0, nil, nil, Table, 0, nil, Table, Table, nil, Table, nil, 0, 2, nil, false, 0, false @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 12322 3, 1, 500, Table, true, nil, nil, nil, true @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 9429 3, 1, 467.5, Table, true, nil, 95, Table, Table, 1, 93, 1, Table, Table, false, nil, nil, true, false, "ConsiderActionToAssign", nil, 93, false, Table, "A3Pr95", 180, 1, 3, 32.5, CObject:.?AVCAiBrain@Moho@@, 1, nil, nil, nil, false @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 8170 CObject:.?AVUnit@Moho@@ ID:5243097 BpName:ual0309, 95, Table, 93, 1, false, false, nil, false, nil, false, "GetEngineerToReclaimNearbyArea", false, 95, Table, 0, 100000, nil, nil, "RecMass", 200, nil, 93, 0, true, false, 0.8, Table, 7.35, true, 3, false, true @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5125 "M28Warning: Count=1: GameTime 2308: We tried getting an engi to reclaim mass in a zone when there is no mass, P93Z1;WZ=false", true, nil, nil, 1, 1, true, "M28Warning: Count=1: GameTime 2308: " @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 55 @CFunc: 0x0090F5B0 false, "M28Warning: Count=1: GameTime 2308: We tried getting an engi to reclaim mass in a zone when there is no mass, P93Z1;WZ=false", "M28Warning: Count=1: GameTime 2308: We tried getting an engi to reclaim mass in a zone when there is no mass, P93Z1;WZ=false stack traceback: [C]: in function `assert' [C]: in function `pcall' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5125): in function `GetEngineerToReclaimNearbyArea' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8170): in function `ConsiderActionToAssign' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(9429): in function `HaveActionToAssign' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(12322): in function `ConsiderCoreBaseLandZoneEngineerAssignment' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(15269): in function `?' ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(7231): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:6702>" LUA Fork thread @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28land.lua 6702 CObject:.?AVCAiBrain@Moho@@, 1, 93, 1, false, "ManageSpecificLandZone", Table, Table, Table, Table, Table, Table, Table, Table, 0, 0, true, false, true, false @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28land.lua 7231 Table, Table, 1, 93, 1, Table, nil, false, "ConsiderLandOrWaterZoneEngineerAssignment" @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 15269 Table, 1, 93, 1, Table, false, "ConsiderCoreBaseLandZoneEngineerAssignment", Table, Table, Table, true, 74, 3, false, false, true, true, 64.843536, 0, 0, 3, 16, Table, CObject:.?AVCAiBrain@Moho@@, false, 3, nil, 0, nil, nil, Table, 0, nil, Table, Table, nil, Table, 12, 0, 2, nil @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 11816 3, 1, 64.843536, Table, nil, nil, nil, nil, nil @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 9429 3, 1, 32.343536, Table, nil, nil, 74, Table, Table, 1, 93, 1, Table, Table, false, nil, nil, nil, false, "ConsiderActionToAssign", nil, 93, false, Table, "A3Pr74", 180, 2, 3, 32.5, CObject:.?AVCAiBrain@Moho@@, 1, nil, nil, nil, false @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 8170 Table, 74, Table, 93, 1, false, false, nil, false, nil, false, "GetEngineerToReclaimNearbyArea", false, 74, Table, 0, 100000, nil, nil, "RecMass", 200, nil, 93, 0, true, false, 0.8, Table, 5.3, true, 3, false, true @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5125 "M28Warning: Count=2: GameTime 2418: We tried getting an engi to reclaim mass in a zone when there is no mass, P93Z1;WZ=false", true, nil, nil, 2, 1, true, "M28Warning: Count=2: GameTime 2418: " @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 55 @CFunc: 0x0090F5B0 false, "M28Warning: Count=2: GameTime 2418: We tried getting an engi to reclaim mass in a zone when there is no mass, P93Z1;WZ=false", "M28Warning: Count=2: GameTime 2418: We tried getting an engi to reclaim mass in a zone when there is no mass, P93Z1;WZ=false stack traceback: [C]: in function `assert' [C]: in function `pcall' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5125): in function `GetEngineerToReclaimNearbyArea' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8170): in function `ConsiderActionToAssign' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(9429): in function `HaveActionToAssign' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(11816): in function `ConsiderCoreBaseLandZoneEngineerAssignment' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(15269): in function `?' ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(7231): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:6702>" LUA Fork thread @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28land.lua 6702 CObject:.?AVCAiBrain@Moho@@, 1, 93, 1, false, "ManageSpecificLandZone", Table, Table, Table, Table, Table, Table, Table, Table, 0, 0, true, false, true, false @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28land.lua 7231 Table, Table, 1, 93, 1, Table, nil, false, "ConsiderLandOrWaterZoneEngineerAssignment" @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 15269 Table, 1, 93, 1, Table, false, "ConsiderCoreBaseLandZoneEngineerAssignment", Table, Table, Table, true, 50, 3, false, false, true, true, 120, 0, 0, 3, 11, Table, CObject:.?AVCAiBrain@Moho@@, false, 3, nil, 0, nil, nil, Table, 0, nil, Table, Table, nil, Table, 12, false, 5, Table @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 11215 5, 3, 120, nil, nil, nil, nil, nil, nil @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 9429 5, 3, 120, nil, nil, nil, 50, Table, Table, 1, 93, 1, Table, Table, false, nil, nil, nil, false, "ConsiderActionToAssign", 8, 93, false, Table, "A5Pr50", 180, 1, nil, nil, CObject:.?AVCAiBrain@Moho@@, 3, nil, UData:26B0F0A8, nil, 0, nil, nil, Table, "sab0401", nil, nil, false, Table, true @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 8032 "M28Warning: Count=1: GameTime 2432: Unable to find build location, iActionToAssign=5; P93Z1; sBlueprint=sab0401", true, nil, nil, 1, 1, true, "M28Warning: Count=1: GameTime 2432: " @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 55 @CFunc: 0x0090F5B0 false, "M28Warning: Count=1: GameTime 2432: Unable to find build location, iActionToAssign=5; P93Z1; sBlueprint=sab0401", "M28Warning: Count=1: GameTime 2432: Unable to find build location, iActionToAssign=5; P93Z1; sBlueprint=sab0401 stack traceback: [C]: in function `assert' [C]: in function `pcall' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8032): in function `ConsiderActionToAssign' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(9429): in function `HaveActionToAssign' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(11215): in function `ConsiderCoreBaseLandZoneEngineerAssignment' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(15269): in function `?' ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(7231): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:6702>" LUA Fork thread @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28building.lua 2599 CObject:.?AVUnit@Moho@@ ID:5243218 BpName:sal0401, nil, false, "GetT3ArtiTarget", 93, 1, Table, CObject:.?AVCAiBrain@Moho@@, 1, 180, 5, 6000, 0, 150, 1, 0, Table, 0, 0, 0, nil, nil, nil, nil, 0.6, nil, 0, 0, nil, nil, 2, 2, 0.25, 1, 0.4, 0.25, nil, 0 @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28building.lua 2866 "M28Warning: Count=1: GameTime 2654: No target found for T3 arti, will fire at closest enemy base instead if we can hit it", true, nil, nil, 1, 1, true, "M28Warning: Count=1: GameTime 2654: " @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 55 @CFunc: 0x0090F5B0 false, "M28Warning: Count=1: GameTime 2654: No target found for T3 arti, will fire at closest enemy base instead if we can hit it", "M28Warning: Count=1: GameTime 2654: No target found for T3 arti, will fire at closest enemy base instead if we can hit it stack traceback: [C]: in function `assert' [C]: in function `pcall' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' ...er forged alliance\mods\m28ai\lua\ai\m28building.lua(2866): in function <...er forged alliance\mods\m28ai\lua\ai\m28building.lua:2599>" LUA Fork thread @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28land.lua 6702 CObject:.?AVCAiBrain@Moho@@, 1, 93, 1, false, "ManageSpecificLandZone", Table, Table, Table, Table, Table, Table, Table, Table, 0, 0, true, false, true, false @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28land.lua 7231 Table, Table, 1, 93, 1, Table, nil, false, "ConsiderLandOrWaterZoneEngineerAssignment" @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 15269 Table, 1, 93, 1, Table, false, "ConsiderCoreBaseLandZoneEngineerAssignment", Table, Table, Table, true, 69, 3, false, false, true, true, 120, 0, 0, 3, 11, Table, CObject:.?AVCAiBrain@Moho@@, false, 3, nil, 0, nil, nil, Table, 0, nil, Table, Table, nil, Table, 12, 0, 2, nil @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 11764 34, 3, 120, nil, nil, nil, nil, nil, nil @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 9429 34, 3, 120, nil, nil, nil, 69, Table, Table, 1, 93, 1, Table, Table, false, nil, nil, nil, false, "ConsiderActionToAssign", nil, 93, false, Table, "A34Pr69", 180, 1, nil, nil, CObject:.?AVCAiBrain@Moho@@, 3, nil, UData:263FE578, nil, 1, nil, nil, Table, "sab0401", nil, nil, false, Table, true @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 8032 "M28Warning: Count=1: GameTime 2815: Unable to find build location, iActionToAssign=34; P93Z1; sBlueprint=sab0401", true, nil, nil, 1, 1, true, "M28Warning: Count=1: GameTime 2815: " @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 55 @CFunc: 0x0090F5B0 false, "M28Warning: Count=1: GameTime 2815: Unable to find build location, iActionToAssign=34; P93Z1; sBlueprint=sab0401", "M28Warning: Count=1: GameTime 2815: Unable to find build location, iActionToAssign=34; P93Z1; sBlueprint=sab0401 stack traceback: [C]: in function `assert' [C]: in function `pcall' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8032): in function `ConsiderActionToAssign' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(9429): in function `HaveActionToAssign' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(11764): in function `ConsiderCoreBaseLandZoneEngineerAssignment' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(15269): in function `?' ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(7231): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:6702>" LUA Main thread @c:\programdata\faforever\gamedata\lua.nx2\lua\maui\button.lua 112 Table, 591, 865 @c:\programdata\faforever\gamedata\lua.nx2\lua\maui\button.lua 119 Table, "...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112>" LUA Fork thread @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5166 CObject:.?AVUnit@Moho@@ ID:5243110 BpName:uab2302, Table, 1, false, "ActiveShieldMonitor", UData:28498850, 2, UData:26F1DEE0, nil, nil, 1, 2, "sab1312", 3593.75, CObject:.?AVCAiBrain@Moho@@, 4, 0, 0, 0, nil, -0.01, 1.01, nil, nil, nil, nil, nil, nil, 100000, 0 @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5506 false, nil, nil, nil @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5408 "M28Warning: Count=1: GameTime 2994: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them", true, nil, nil, 1, 1, true, "M28Warning: Count=1: GameTime 2994: " @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 55 @CFunc: 0x0090F5B0 false, "M28Warning: Count=1: GameTime 2994: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them", "M28Warning: Count=1: GameTime 2994: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them stack traceback: [C]: in function `assert' [C]: in function `pcall' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5408): in function `ConstructNewShield' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5506): in function <...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua:5166>" LUA Fork thread @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5166 CObject:.?AVUnit@Moho@@ ID:5243110 BpName:uab2302, Table, 1, false, "ActiveShieldMonitor", UData:28498850, 2, UData:26F1DEE0, 2994, nil, 1, 2, "sab1312", 3593.75, CObject:.?AVCAiBrain@Moho@@, 4, 0, 0, 0, nil, -0.01, 1.01, nil, nil, nil, nil, nil, nil, 100000, 0 @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5506 false, nil, nil, nil @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5408 "M28Warning: Count=2: GameTime 2994: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them", true, nil, nil, 2, 1, true, "M28Warning: Count=2: GameTime 2994: " @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 55 @CFunc: 0x0090F5B0 false, "M28Warning: Count=2: GameTime 2994: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them", "M28Warning: Count=2: GameTime 2994: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them stack traceback: [C]: in function `assert' [C]: in function `pcall' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5408): in function `ConstructNewShield' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5506): in function <...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua:5166>" LUA Fork thread @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5166 CObject:.?AVUnit@Moho@@ ID:5243110 BpName:uab2302, Table, 1, false, "ActiveShieldMonitor", UData:28498850, 2, UData:26F1DEE0, 2994, nil, 1, 2, "sab1312", 3593.75, CObject:.?AVCAiBrain@Moho@@, 4, 0, 0, 0, nil, -0.01, 1.01, nil, nil, nil, nil, nil, nil, 100000, 0 @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5506 false, nil, nil, nil @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5408 "M28Warning: Count=16: GameTime 2995: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them", true, nil, nil, 16, 16, true, "M28Warning: Count=16: GameTime 2995: " @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 55 @CFunc: 0x0090F5B0 false, "M28Warning: Count=16: GameTime 2995: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them", "M28Warning: Count=16: GameTime 2995: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them stack traceback: [C]: in function `assert' [C]: in function `pcall' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5408): in function `ConstructNewShield' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5506): in function <...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua:5166>" LUA Fork thread @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5166 CObject:.?AVUnit@Moho@@ ID:5243110 BpName:uab2302, Table, 1, false, "ActiveShieldMonitor", UData:28498850, 2, UData:26F1DEE0, 2999, nil, 1, 2, "sab1312", 3593.75, CObject:.?AVCAiBrain@Moho@@, 4, 0, 0, 0, nil, -0.01, 1.01, nil, nil, nil, nil, nil, nil, 100000, 0 @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5506 false, nil, nil, nil @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5408 "M28Warning: Count=64: GameTime 3000: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them", true, nil, nil, 64, 64, true, "M28Warning: Count=64: GameTime 3000: " @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 55 @CFunc: 0x0090F5B0 false, "M28Warning: Count=64: GameTime 3000: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them", "M28Warning: Count=64: GameTime 3000: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them stack traceback: [C]: in function `assert' [C]: in function `pcall' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5408): in function `ConstructNewShield' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5506): in function <...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua:5166>" LUA Fork thread @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5166 CObject:.?AVUnit@Moho@@ ID:5243110 BpName:uab2302, Table, 1, false, "ActiveShieldMonitor", UData:28498850, 2, UData:26F1DEE0, 3019, nil, 1, 2, "sab1312", 3593.75, CObject:.?AVCAiBrain@Moho@@, 4, 0, 0, 0, nil, -0.01, 1.01, nil, nil, nil, nil, nil, nil, 100000, 0 @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5506 false, nil, nil, nil @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5408 "M28Warning: Count=256: GameTime 3019: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them", true, nil, nil, 256, 256, true, "M28Warning: Count=256: GameTime 3019: " @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 55 @CFunc: 0x0090F5B0 false, "M28Warning: Count=256: GameTime 3019: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them", "M28Warning: Count=256: GameTime 3019: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them stack traceback: [C]: in function `assert' [C]: in function `pcall' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5408): in function `ConstructNewShield' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5506): in function <...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua:5166>" LUA Fork thread @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5166 CObject:.?AVUnit@Moho@@ ID:5243110 BpName:uab2302, Table, 1, false, "ActiveShieldMonitor", UData:28498850, 2, UData:26F1DEE0, 3094, nil, 1, 2, "sab1312", 3593.75, CObject:.?AVCAiBrain@Moho@@, 4, 0, 0, 0, nil, -0.01, 1.01, nil, nil, nil, nil, nil, nil, 100000, 0 @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5506 false, nil, nil, nil @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5408 "M28Warning: Count=1024: GameTime 3096: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them", true, nil, nil, 1024, 1024, true, "M28Warning: Count=1024: GameTime 3096: " @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 55 @CFunc: 0x0090F5B0 false, "M28Warning: Count=1024: GameTime 3096: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them", "M28Warning: Count=1024: GameTime 3096: We are unable to build at a predefined shield location, will check for small blocking M28 buildings and destroy them stack traceback: [C]: in function `assert' [C]: in function `pcall' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5408): in function `ConstructNewShield' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5506): in function <...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua:5166>" LUA Fork thread @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28building.lua 2599 CObject:.?AVUnit@Moho@@ ID:5243218 BpName:sal0401, nil, false, "GetT3ArtiTarget", 0, 13, nil, CObject:.?AVCAiBrain@Moho@@, 1, 139.666306, 5, 6000, 0, 150, 1, 0, Table, 0, 0, 0, nil, nil, nil, nil, 0.6, nil, 0, 0, nil, nil, 2, 2, 0.25, 1, 0.4, 0.25, nil, 0 @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28building.lua 2866 "M28Warning: Count=2: GameTime 3144: No target found for T3 arti, will fire at closest enemy base instead if we can hit it", true, nil, nil, 2, 1, true, "M28Warning: Count=2: GameTime 3144: " @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 55 @CFunc: 0x0090F5B0 false, "M28Warning: Count=2: GameTime 3144: No target found for T3 arti, will fire at closest enemy base instead if we can hit it", "M28Warning: Count=2: GameTime 3144: No target found for T3 arti, will fire at closest enemy base instead if we can hit it stack traceback: [C]: in function `assert' [C]: in function `pcall' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' ...er forged alliance\mods\m28ai\lua\ai\m28building.lua(2866): in function <...er forged alliance\mods\m28ai\lua\ai\m28building.lua:2599>" LUA Fork thread @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28building.lua 2599 CObject:.?AVUnit@Moho@@ ID:5243218 BpName:sal0401, nil, false, "GetT3ArtiTarget", 0, 13, nil, CObject:.?AVCAiBrain@Moho@@, 1, 139.666306, 5, 6000, 0, 150, 1, 0, Table, 0, 0, 0, nil, nil, nil, nil, 0.6, nil, 0, 0, nil, nil, 2, 2, 0.25, 1, 0.4, 0.25, nil, 0, false, nil @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28building.lua 2869 nil, Table @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 279 nil, nil, 380.81543, 365.671692, "number expected but got nil stack traceback: [C]: in function `VDist2' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(279): in function `GetDistanceBetweenPositions' ...er forged alliance\mods\m28ai\lua\ai\m28building.lua(2869): in function <...er forged alliance\mods\m28ai\lua\ai\m28building.lua:2599>" LUA Fork thread @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28building.lua 2599 CObject:.?AVUnit@Moho@@ ID:5243218 BpName:sal0401, nil, false, "GetT3ArtiTarget", 0, 13, nil, CObject:.?AVCAiBrain@Moho@@, 1, 136.892014, 5, 6000, 0, 150, 1, 0, Table, 0, 0, 0, nil, nil, nil, nil, 0.6, nil, 0, 0, nil, nil, 2, 2, 0.25, 1, 0.4, 0.25, nil, 0, false, nil @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28building.lua 2869 nil, Table @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 279 nil, nil, 389.852478, 375.89563, "number expected but got nil stack traceback: [C]: in function `VDist2' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(279): in function `GetDistanceBetweenPositions' ...er forged alliance\mods\m28ai\lua\ai\m28building.lua(2869): in function <...er forged alliance\mods\m28ai\lua\ai\m28building.lua:2599>" LUA Fork thread @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28building.lua 2599 CObject:.?AVUnit@Moho@@ ID:5243218 BpName:sal0401, nil, false, "GetT3ArtiTarget", 0, 13, nil, CObject:.?AVCAiBrain@Moho@@, 1, 136.892014, 5, 6000, 0, 150, 1, 0, Table, 0, 0, 0, nil, nil, nil, nil, 0.6, nil, 0, 0, nil, nil, 2, 2, 0.25, 1, 0.4, 0.25, nil, 0, false, nil @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28building.lua 2869 nil, Table @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 279 nil, nil, 396.01178, 382.47522, "number expected but got nil stack traceback: [C]: in function `VDist2' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(279): in function `GetDistanceBetweenPositions' ...er forged alliance\mods\m28ai\lua\ai\m28building.lua(2869): in function <...er forged alliance\mods\m28ai\lua\ai\m28building.lua:2599>" LUA Main thread @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\brewlan\lua\defaultunits.lua 75 Table, nil, nil, Table @%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\brewlan\lua\defaultunits.lua 82 "ZZZ2220", 1, 552.5, 18.326172, 429.5, 0, 0, 0, "Unknown unit type: ZZZ2220 stack traceback: [C]: in function `CreateUnitHPR' ...er forged alliance\mods\brewlan\lua\defaultunits.lua(82): in function <...er forged alliance\mods\brewlan\lua\defaultunits.lua:75>" DLLs: C:\Windows\SysWOW64\KERNEL32.DLL C:\Windows\SysWOW64\KERNELBASE.dll C:\Windows\SysWOW64\SHLWAPI.dll C:\Windows\SysWOW64\msvcrt.dll C:\Windows\SysWOW64\USER32.dll C:\Windows\SysWOW64\win32u.dll C:\Windows\SysWOW64\GDI32.dll C:\ProgramData\FAForever\bin\BugSplat.dll C:\Windows\SysWOW64\gdi32full.dll C:\Windows\SysWOW64\msvcp_win.dll C:\Windows\SysWOW64\ucrtbase.dll C:\Windows\SysWOW64\ADVAPI32.dll C:\Windows\SysWOW64\comdlg32.dll C:\Windows\SysWOW64\combase.dll C:\Windows\SysWOW64\RPCRT4.dll C:\Windows\SysWOW64\shcore.dll C:\Windows\SysWOW64\SHELL32.dll C:\Windows\SysWOW64\ADVAPI32.dll C:\Windows\SysWOW64\ole32.dll C:\Windows\SysWOW64\WS2_32.dll C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.3636_none_c0df324c38bbc0ce\COMCTL32.dll C:\Windows\SysWOW64\sechost.dll C:\Windows\SysWOW64\bcrypt.dll C:\ProgramData\FAForever\bin\dbghelp.dll C:\Windows\SysWOW64\X3DAudio1_2.dll C:\Windows\SysWOW64\faultrep.DLL C:\Windows\SysWOW64\DSOUND.dll C:\Windows\SysWOW64\WINMM.dll C:\Windows\SysWOW64\d3d9.dll C:\Windows\SysWOW64\WININET.dll C:\Windows\SysWOW64\urlmon.dll C:\Windows\SysWOW64\VERSION.dll C:\Windows\SysWOW64\powrprof.dll C:\Windows\SysWOW64\powrprof.dll C:\Windows\SysWOW64\winmmbase.dll C:\Windows\SysWOW64\kernel.appcore.dll C:\Windows\SysWOW64\dwmapi.dll C:\Windows\SysWOW64\windows.storage.dll C:\Windows\SysWOW64\d3dx9_35.dll C:\Windows\SysWOW64\iertutil.dll C:\Windows\SysWOW64\srvcli.dll C:\Windows\SysWOW64\netutils.dll C:\Windows\SysWOW64\Wldp.dll C:\Windows\SysWOW64\OLEAUT32.dll C:\Windows\SysWOW64\IMM32.DLL C:\Windows\SysWOW64\bcryptPrimitives.dll C:\Windows\SysWOW64\uxtheme.dll C:\Windows\SysWOW64\UMPDC.dll C:\Windows\SysWOW64\clbcatq.dll C:\Windows\SysWOW64\MMDevApi.dll C:\Windows\SysWOW64\DEVOBJ.dll C:\Windows\SysWOW64\cfgmgr32.dll C:\Windows\SysWOW64\AUDIOSES.DLL C:\Windows\SysWOW64\resourcepolicyclient.dll C:\Windows\SysWOW64\xactengine2_9.dll C:\Windows\SysWOW64\xactengine2_9.dll C:\Windows\SysWOW64\wdmaud.drv C:\Windows\SysWOW64\ksuser.dll C:\Windows\SysWOW64\AVRT.dll C:\Windows\SysWOW64\msacm32.drv C:\Windows\SysWOW64\MSACM32.dll C:\Windows\SysWOW64\midimap.dll C:\Windows\SysWOW64\Windows.UI.dll C:\Windows\SysWOW64\TextInputFramework.dll C:\Windows\SysWOW64\WindowManagementAPI.dll C:\Windows\SysWOW64\InputHost.dll C:\Windows\SysWOW64\twinapi.appcore.dll C:\Windows\SysWOW64\CoreUIComponents.dll C:\Windows\SysWOW64\wintypes.dll C:\Windows\SysWOW64\CoreMessaging.dll C:\Windows\SysWOW64\PROPSYS.dll C:\Windows\SysWOW64\ntmarta.dll C:\Windows\SysWOW64\MSCTF.dll C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c1a085cc86772d3f\nvldumd.dll C:\Windows\SysWOW64\crypt32.dll C:\Windows\SysWOW64\WINTRUST.DLL C:\Windows\SysWOW64\MSASN1.dll C:\Windows\SysWOW64\imagehlp.dll C:\Windows\SysWOW64\CRYPTSP.dll C:\Windows\SysWOW64\rsaenh.dll C:\Windows\SysWOW64\CRYPTBASE.dll C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c1a085cc86772d3f\nvd3dum.dll C:\Windows\SysWOW64\dxcore.dll C:\Windows\SysWOW64\dcomp.dll C:\Windows\SysWOW64\d3dx9_31.dll C:\Windows\SysWOW64\d3dx9_31.dll C:\Windows\SysWOW64\TextShaping.dll C:\Windows\SysWOW64\riched20.dll C:\Windows\SysWOW64\USP10.dll C:\Windows\SysWOW64\msls31.dll C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.3636_none_a863d714867441db\comctl32.DLL C:\Windows\SysWOW64\mswsock.dll