info: Client version: 2023.12.3 info: Game version: 3803 info: Game type: faf info: Process - priority set to: 'high' info: Process - Failed to update the process affinity, this may impact your framerate info: Loading custom vault path: C:/ProgramData/FAForever/user/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Mounting sounds in mod: totalmayhem info: Found mod icons in totalmayhemlite, mounted at: /textures/ui/common/game/strategicicons/totalmayhemlite info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_US.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\10_ultimate_you_shall_not_pass.v0004', mounted as '/maps/10_ultimate_you_shall_not_pass.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\12_ultimate_you_shall_not_pass.v0001', mounted as '/maps/12_ultimate_you_shall_not_pass.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\12_ultinate_you_shall_not_pass.v0001', mounted as '/maps/12_ultinate_you_shall_not_pass.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\12_you_shall_not_pass.v0001', mounted 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'/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 4120e70 debug: SND: Loaded WaveBank 'aeonselect' at 4120e70 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 4120fa0 debug: SND: Loaded WaveBank 'ambienttest' at 4120fa0 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 41210d0 debug: SND: Loaded WaveBank 'cybranselect' at 41210d0 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 4121200 debug: SND: Loaded WaveBank 'explosions' at 4121200 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 4121330 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 41224d0 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 4123670 debug: SND: Loaded WaveBank 'impacts' at 4123670 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 41237a0 debug: SND: Loaded WaveBank 'interface' at 41237a0 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 41238d0 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 4124a70 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 4125c10 debug: SND: Loaded WaveBank 'seraphimselect' at 4125c10 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 4125d40 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 4126ee0 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 4126ee0 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 4127010 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 4127010 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 4127140 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 4127140 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 4127270 debug: SND: Loaded WaveBank 'tm_robotsounds' at 4127270 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 41273a0 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 41273a0 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 41274d0 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 4128670 debug: SND: Loaded WaveBank 'uaa' at 4128670 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 41287a0 debug: SND: Loaded WaveBank 'uaadestroy' at 41287a0 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 41288d0 debug: SND: Loaded WaveBank 'uaaweapon' at 41288d0 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 4128a00 debug: SND: Loaded WaveBank 'uab' at 4128a00 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 4128b30 debug: SND: Loaded WaveBank 'ual' at 4128b30 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 4129648 debug: SND: Loaded WaveBank 'ualdestroy' at 4129648 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 41292a0 debug: SND: Loaded WaveBank 'ualweapon' at 41292a0 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 41293d8 debug: SND: Loaded WaveBank 'uas' at 41293d8 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 4129c68 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 4129510 debug: SND: Loaded WaveBank 'uasweapon' at 4129510 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 4129780 debug: SND: Loaded WaveBank 'uea' at 4129780 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 4129030 debug: SND: Loaded WaveBank 'ueadestroy' at 4129030 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 41298b8 debug: SND: Loaded WaveBank 'ueaweapon' at 41298b8 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 41299f0 debug: SND: Loaded WaveBank 'ueb' at 41299f0 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 4128dc0 debug: SND: Loaded WaveBank 'uefselect' at 4128dc0 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 4129b28 debug: SND: Loaded WaveBank 'uel' at 4129b28 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 4129168 debug: SND: Loaded WaveBank 'ueldestroy' at 4129168 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 4128c88 debug: SND: Loaded WaveBank 'uelweapon' at 4128c88 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 4128ef8 debug: SND: Loaded WaveBank 'ues' at 4128ef8 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 412ae08 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 412c990 debug: SND: Loaded WaveBank 'uesweapon' at 412c990 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 412d830 debug: SND: Loaded WaveBank 'unitrumble' at 412d830 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 412d968 debug: SND: Loaded WaveBank 'unitsglobal' at 412d968 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 412bfd0 debug: SND: Loaded WaveBank 'ura' at 412bfd0 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 412dd10 debug: SND: Loaded WaveBank 'uradestroy' at 412dd10 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 412cfa8 debug: SND: Loaded WaveBank 'uraweapon' at 412cfa8 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 412c858 debug: SND: Loaded WaveBank 'urb' at 412c858 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 412dbd8 debug: SND: Loaded WaveBank 'url' at 412dbd8 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 412cc00 debug: SND: Loaded WaveBank 'urldestroy' at 412cc00 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 412cac8 debug: SND: Loaded WaveBank 'urlweapon' at 412cac8 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 412c720 debug: SND: Loaded WaveBank 'urs' at 412c720 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 412dfb0 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 412f150 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 412cd38 debug: SND: Loaded WaveBank 'ursweapon' at 412cd38 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 412de48 debug: SND: Loaded WaveBank 'xaa_weapon' at 412de48 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 412d5c0 debug: SND: Loaded WaveBank 'xab' at 412d5c0 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 412d218 debug: SND: Loaded WaveBank 'xal' at 412d218 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 412c108 debug: SND: Loaded WaveBank 'xal_weapon' at 412c108 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 412d6f8 debug: SND: Loaded WaveBank 'xas' at 412d6f8 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 412daa0 debug: SND: Loaded WaveBank 'xas_weapons' at 412daa0 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 412c240 debug: SND: Loaded WaveBank 'xea' at 412c240 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 412d350 debug: SND: Loaded WaveBank 'xea_weapons' at 412d350 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 412c378 debug: SND: Loaded WaveBank 'xeb' at 412c378 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 412d0e0 debug: SND: Loaded WaveBank 'xel' at 412d0e0 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 412c4b0 debug: SND: Loaded WaveBank 'xel_weapons' at 412c4b0 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 412c5e8 debug: SND: Loaded WaveBank 'xes' at 412c5e8 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 41302f0 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 412ce70 debug: SND: Loaded WaveBank 'xes_weapons' at 412ce70 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 412d488 debug: SND: Loaded WaveBank 'xra' at 412d488 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 4132700 debug: SND: Loaded WaveBank 'xra_weapon' at 4132700 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 4132be0 debug: SND: Loaded WaveBank 'xrb' at 4132be0 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 4132970 debug: SND: Loaded WaveBank 'xrl' at 4132970 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 4133498 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 4133330 debug: SND: Loaded WaveBank 'xrl_weapon' at 4133330 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 4131998 debug: SND: Loaded WaveBank 'xrs' at 4131998 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 4132d18 debug: SND: Loaded WaveBank 'xrs_weapon' at 4132d18 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 4132aa8 debug: SND: Loaded WaveBank 'xsa' at 4132aa8 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 4132e50 debug: SND: Loaded WaveBank 'xsa_destroy' at 4132e50 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 4131c08 debug: SND: Loaded WaveBank 'xsa_weapon' at 4131c08 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 4132f88 debug: SND: Loaded WaveBank 'xsb' at 4132f88 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 41315f0 debug: SND: Loaded WaveBank 'xsb_weapon' at 41315f0 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 41314b8 debug: SND: Loaded WaveBank 'xsl' at 41314b8 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 41330c0 debug: SND: Loaded WaveBank 'xsl_destroy' at 41330c0 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 41331f8 debug: SND: Loaded WaveBank 'xsl_weapon' at 41331f8 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 4131728 debug: SND: Loaded WaveBank 'xss' at 4131728 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 4134638 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 4131860 debug: SND: Loaded WaveBank 'xss_weapon' at 4131860 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -1926385752 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 41549c8 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 4154b30 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 4154860 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 41542c0 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 4153d20 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 4154428 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 4154590 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 41546f8 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 4153e88 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 4153ff0 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 4154158 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua debug: Loading module: /lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: /savereplay info: REPLAY ID: 22089600 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module: /lua/keymap/keynames.lua debug: Loading module: /lua/keymap/keymapper.lua debug: -> Loading module: /lua/keymap/keydescriptions.lua debug: Loading module: /lua/keymap/keyactions.lua debug: Loading module: /lua/keymap/debugkeyactions.lua info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module: /lua/options/options.lua debug: -> Loading module: /lua/usermusic.lua debug: Wavebank prepared: 4121330 debug: Wavebank prepared: 41224d0 debug: Wavebank prepared: 41238d0 debug: Wavebank prepared: 4124a70 debug: Wavebank prepared: 4125d40 debug: Wavebank prepared: 41274d0 debug: Wavebank prepared: 4129c68 debug: Wavebank prepared: 412ae08 debug: Wavebank prepared: 412dfb0 debug: Wavebank prepared: 412f150 debug: Wavebank prepared: 41302f0 debug: Wavebank prepared: 4133498 debug: Wavebank prepared: 4134638 debug: Wavebank prepared: 41549c8 debug: Wavebank prepared: 4154b30 debug: Wavebank prepared: 41542c0 debug: Wavebank prepared: 4153d20 debug: Wavebank prepared: 4154428 debug: Wavebank prepared: 4154590 debug: Wavebank prepared: 41546f8 debug: Wavebank prepared: 4153e88 debug: Wavebank prepared: 4153ff0 debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/ui%CPU_NAME%.lua debug: -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: Loading module: /lua/multiplayer/gpgnet.lua info: GPGNET: entering idle state. debug: Wavebank prepared: 4154860 debug: Wavebank prepared: 4154158 debug: Loading module: /lua/ui/lobby/lobby.lua debug: -> Loading module: /lua/version.lua debug: -> Loading module: /lua/ui/menus/menucommon.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> -> -> Loading module: /mods/ai-uveso/lua/ai/lobbytooltips/tooltips.lua debug: -> -> -> Loading module: /mods/m27ai/lua/ai/lobbytooltips/tooltips.lua debug: -> -> -> Loading module: /mods/rngai/lua/ai/lobbytooltips/tooltips.lua debug: -> -> -> Loading module: /mods/m28ai/lua/ai/lobbytooltips/tooltips.lua debug: -> -> -> Loading module: /mods/ai-swarm/lua/ai/lobbytooltips/tooltips.lua debug: -> Loading module: /lua/ui/maputil.lua debug: -> -> Loading module: /etc/faf/mapblacklist.lua debug: -> Loading module: /lua/ui/controls/radiobutton.lua debug: -> Loading module: /lua/ui/controls/mappreview.lua debug: -> Loading module: /lua/ui/controls/resmappreview.lua debug: -> -> Loading module: /lua/ui/texturepool.lua debug: -> -> Loading module: /lua/ui/controls/acubutton.lua debug: -> -> Loading module: /lua/gamecolors.lua debug: -> Loading module: /lua/maui/slider.lua debug: -> Loading module: /lua/ui/lobby/data/playerdata.lua debug: -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua debug: -> -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvalue.lua debug: -> -> Loading module: /lua/factions.lua debug: -> Loading module: /lua/ui/lobby/data/gamedata.lua debug: -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua debug: -> Loading module: /lua/ui/controls/togglebutton.lua debug: -> Loading module: /lua/ui/lobby/lobbycomm.lua debug: -> Loading module: /lua/ui/controls/textarea.lua debug: -> Loading module: /lua/ui/lobby/trueskill.lua debug: -> Loading module: /etc/faf/blacklist.lua debug: -> Loading module: /lua/ui/help/tooltips-country.lua debug: -> Loading module: /lua/system/dkson.lua debug: -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: -> Loading module: /lua/ui/lobby/changelog.lua debug: -> -> Loading module: /lua/ui/lobby/changelogdata.lua debug: -> Loading module: /lua/ui/lobby/aitypes.lua debug: -> -> Loading module: /mods/ai-uveso/lua/ai/customais_v2/uvesoai.lua debug: -> -> Loading module: /mods/m28ai/lua/ai/customais_v2/m28aidata.lua debug: -> Loading module: /lua/ui/lobby/lobbyoptions.lua debug: -> Loading module: /mods/ai-uveso/lua/ai/lobbyoptions/lobbyoptions.lua debug: -> Loading module: /mods/m27ai/lua/ai/lobbyoptions/lobbyoptions.lua debug: -> Loading module: /mods/rngai/lua/ai/lobbyoptions/lobbyoptions.lua debug: -> Loading module: /mods/m28ai/lua/ai/lobbyoptions/lobbyoptions.lua debug: -> Loading module: /mods/ai-swarm/lua/ai/lobbyoptions/lobbyoptions.lua info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x118f9004 info: LOBBY: Game port 23699[UDP] opened. info: LOBBY: starting with local uid of 90906 [%USER%2] info: GPGNET: entering lobby state. info: { info: 62e2j64a-AIUV-112-89465-146as555a8u3 = true info: fnewm028-v080-55b4-92b6-64398e7ge43f = true info: } info: { } debug: Loading module: /lua/maui/effecthelpers.lua debug: Loading module: /lua/ui/controls/combo.lua info: Supreme Commander: Forged Alliance version 3803 debug: Loading module: /lua/ui/lobby/chatarea.lua debug: Loading module: /lua/maui/statusbar.lua debug: Loading module: /lua/ui/controls/columnlayout.lua warning: Error running OnClick script in CScriptObject at 12494580: ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(6902): attempt to concatenate field `name' (a nil value) stack traceback: ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(6902): in function `ShowPresetDetails' ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(6782): in function <...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua:6781> ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(6792): in function <...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua:6790> info: { info: fnewm028-v079-55b4-92b6-64398e7ge43f = true info: f27c55b4-v075-55b4-92b6-64398e75e23f = true info: faf0863e-4c91-4bc0-ac2d-8d82b622f1c0 = true info: } info: { } debug: Loading module: /lua/ui/lobby/ainames.lua info: >> SendArmySettingsToServer: Setting army 1 for slot 1 info: >> SendArmySettingsToServer: Setting army 2 for slot 2 info: >> SendArmySettingsToServer: Setting army 3 for slot 3 info: >> SendArmySettingsToServer: Setting army 4 for slot 4 info: >> SendArmySettingsToServer: Setting army 5 for slot 5 info: >> SendArmySettingsToServer: Setting army 6 for slot 6 info: >> SendArmySettingsToServer: Slot 7 empty info: >> SendArmySettingsToServer: Slot 8 empty info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Slot 11 empty info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty info: stack traceback: info: ...amdata\faforever\gamedata\lua.nx2\lua\user\prefs.lua(234): in function `SavePreferences' info: ...aforever\gamedata\lua.nx2\lua\ui\lobby\lobbycomm.lua(98): in function `LaunchGame' info: ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(2298): in function `LaunchGame' info: ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(2303): in function <...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua:2092> info: ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(3721): in function `OnClick' info: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(118): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112> debug: Loading module: /lua/ui/game/game%CPU_NAME%.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/ui/controls.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua debug: -> Loading module: /lua/shared/observable.lua debug: OpenMovie /movies/cybran_load.sfd: 5352 debug: Preparing movie /movies/cybran_load.sfd: 5352 debug: Preparing movie /movies/cybran_load.sfd: 5352 debug: Preparing movie /movies/cybran_load.sfd: 5352 debug: Preparing movie /movies/cybran_load.sfd: 5352 debug: Preparing movie /movies/cybran_load.sfd: 5352 debug: Preparing movie /movies/cybran_load.sfd: 5352 debug: Playing movie c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\cybran_load.sfd: 5352 debug: Loading module: /lua/ui/help/loadingtips.lua info: Starting background task "Map loader /maps/voodoo castle v17/voodoo castle v17.scmap" info: Background task "Map loader /maps/voodoo castle v17/voodoo castle v17.scmap" running. info: Active game mods for blueprint loading: info: - 1: table: 13999DC0 info: - after: table: 13999488 info: - author: maudlin27 info: - before: table: 13999DE8 info: - conflicts: table: 139994B0 info: - copyright: GNU GENERAL PUBLIC LICENSE 3.0 info: - description: Adaptive AI, intended for 20km and smaller maps. Est 700 1v1 ladder - 1200 global rating. See the M27AI forum thread for more information. Latest changes: Minor bugfixes, rating info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/M27AI/M27AI.jpg info: - location: /mods/m27ai info: - name: M27AI info: - requires: table: 13999410 info: - requiresNames: table: 13998488 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: f27c55b4-v075-55b4-92b6-64398e75e23f info: - url: https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v1-devlog info: - version: 75 info: - 2: table: 13998A28 info: - after: table: 13999F00 info: - author: relentless info: - before: table: 13999EB0 info: - conflicts: table: 13999FA0 info: - copyright: 2023 relentless info: - description: RNG Standard AI. Notes. January 2023, the focus of this release is state machines, naval improvements and fixes. For best experience all host game settings should be default. Best played with OMNI cheat disabled. For feedback please visit the FAF discord AI feedback channel. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/RNGAI/icon.jpg info: - location: /mods/rngai info: - name: RNGAI info: - requires: table: 13999ED8 info: - requiresNames: table: 13999B18 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: faf0863e-4c91-4bc0-ac2d-8d82b622f1c0 info: - url: info: - version: 161 info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Loading: modded files from "M27AI" mod info: Blueprints Loading: modded files from "RNGAI" mod info: Blueprints Extracting mesh... info: Blueprints Modding... info: Blueprints Loading... completed: 604 original, 0 modded, and 73 preset units info: Blueprints Loading... completed: 392 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -8192 bytes RULE info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/rngai/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/rngai/hook/loc/us/strings_db.lua debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/rngai/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/rngai/hook/loc/us/strings_db.lua debug: Loading module: /lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: /savereplay info: REPLAY ID: 22089600 info: Active mods in session: info: "M27AI" v75 (f27c55b4-v075-55b4-92b6-64398e75e23f) by maudlin27 info: "RNGAI" v161 (faf0863e-4c91-4bc0-ac2d-8d82b622f1c0) by relentless debug: Loading module: /lua/ui/game/reclaim.lua debug: -> Loading module: /lua/shared/color.lua debug: Loading module: /lua/ui/notify/notify.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/maui/effecthelpers.lua debug: -> -> Loading module: /lua/ui/controls/combo.lua debug: -> -> -> Loading module: /lua/ui/ui%CPU_NAME%.lua debug: -> -> -> -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> -> -> -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: -> -> Loading module: /lua/maui/slider.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> -> -> Loading module: /mods/ai-uveso/lua/ai/lobbytooltips/tooltips.lua debug: -> -> -> Loading module: /mods/m27ai/lua/ai/lobbytooltips/tooltips.lua debug: -> -> -> Loading module: /mods/rngai/lua/ai/lobbytooltips/tooltips.lua debug: -> -> -> Loading module: /mods/m28ai/lua/ai/lobbytooltips/tooltips.lua debug: -> -> -> Loading module: /mods/ai-swarm/lua/ai/lobbytooltips/tooltips.lua debug: -> -> Loading module: /lua/ui/controls.lua debug: -> -> Loading module: /lua/factions.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua debug: -> Loading module: /lua/ui/notify/defaultmessages.lua debug: -> Loading module: /lua/ui/notify/notifyoverlay.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/voodoo castle v17/voodoo castle v17.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:50469/22089600/%USER%2.SCFAreplay" debug: MEM: -2004518386 bytes LUABP info: Hooked /lua/simInit.lua with /mods/m27ai/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/rngai/hook/lua/simInit.lua info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/rngai/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/rngai/hook/loc/us/strings_db.lua debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/scenarioframework.lua debug: -> Loading module: /lua/simsyncutils.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/cinematics.lua debug: -> -> Loading module: /lua/simcamera.lua debug: -> -> -> Loading module: /lua/system/singleevent.lua debug: -> -> Loading module: /lua/sim/scenarioutilities.lua debug: -> -> -> Loading module: /lua/sim/entity.lua debug: -> Loading module: /lua/game.lua debug: -> -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: -> Loading module: /lua/sim/simuistate.lua debug: -> Loading module: /lua/scenariotriggers.lua debug: -> Loading module: /lua/sim/vizmarker.lua debug: -> Loading module: /lua/simobjectives.lua debug: -> Loading module: /lua/simpinggroup.lua debug: Loading module: /lua/ai/aiutilities.lua info: Hooked /lua/ai/aiutilities.lua with /mods/m27ai/hook/lua/ai/aiutilities.lua info: Hooked /lua/ai/aiutilities.lua with /mods/rngai/hook/lua/ai/aiutilities.lua debug: -> Loading module: /lua/buildingtemplates.lua debug: -> Loading module: /lua/unittemplates.lua debug: -> Loading module: /lua/utilities.lua debug: -> Loading module: /lua/ai/aiattackutilities.lua info: Hooked /lua/ai/aiattackutilities.lua with /mods/rngai/hook/lua/ai/aiattackutilities.lua debug: -> -> Loading module: /lua/ai/transportutilities.lua debug: -> -> -> Loading module: /lua/sim/navutils.lua debug: -> -> -> -> Loading module: /lua/shared/navgenerator.lua debug: -> -> -> -> Loading module: /lua/shared/color.lua debug: -> -> -> -> Loading module: /lua/sim/navgenerator.lua debug: -> -> -> -> Loading module: /lua/sim/navdatastructures.lua debug: -> -> Loading module: /lua/ai/sorianutilities.lua debug: -> -> -> Loading module: /lua/ai/sorianlang.lua warning: [aiattackutilities.lua, line:1638] * RNGAI: offset aiattackutilities.lua debug: -> -> Loading module: /mods/rngai/lua/ai/rngdebug.lua debug: -> Loading module: /lua/sim/buff.lua debug: -> Loading module: /lua/ai/aibehaviors.lua info: Hooked /lua/ai/aibehaviors.lua with /mods/rngai/hook/lua/ai/aibehaviors.lua debug: -> -> Loading module: /lua/editor/unitcountbuildconditions.lua info: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/m27ai/hook/lua/editor/unitcountbuildconditions.lua info: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/rngai/hook/lua/editor/unitcountbuildconditions.lua debug: -> -> -> Loading module: /mods/m27ai/lua/m27utilities.lua debug: -> -> -> -> Loading module: /mods/m27ai/lua/m27config.lua debug: -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27overseer.lua debug: -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27mapinfo.lua debug: -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27generallogic.lua debug: -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27platoonutilities.lua debug: -> -> -> -> -> -> -> -> Loading module: /lua/ai/aibuildstructures.lua info: Hooked /lua/ai/aibuildstructures.lua with /mods/m27ai/hook/lua/ai/aibuildstructures.lua info: Hooked /lua/ai/aibuildstructures.lua with /mods/rngai/hook/lua/ai/aibuildstructures.lua debug: -> -> -> -> -> -> -> -> -> Loading module: /lua/basetemplates.lua warning: [aibuildstructures.lua, line:1149] * RNGAI: offset aibuildstructures.lua debug: -> -> -> -> -> -> -> -> -> Loading module: /mods/rngai/lua/ai/rngutilities.lua debug: -> -> -> -> -> -> -> -> -> -> Loading module: /mods/rngai/lua/flowai/framework/mapping/mapping.lua debug: -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/rngai/lua/flowai/framework/utils/priorityqueue.lua debug: -> -> -> -> -> -> -> -> -> -> Loading module: /mods/rngai/lua/intelmanagement/intelmanager.lua debug: -> -> -> -> -> -> -> -> -> -> Loading module: /lua/editor/markerbuildconditions.lua info: Hooked /lua/editor/markerbuildconditions.lua with /mods/rngai/hook/lua/editor/markerbuildconditions.lua debug: -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27customconditions.lua debug: -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27engineeroverseer.lua debug: -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27factoryoverseer.lua debug: -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27platoonformer.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27unitinfo.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27platoontemplates.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27airoverseer.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27economyoverseer.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27transport.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27team.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27navy.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27unitmicro.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27chat.lua debug: -> -> -> -> -> Loading module: /mods/m27ai/lua/miscprofiling.lua debug: -> -> -> -> -> Loading module: /mods/m27ai/lua/ai/m27events.lua debug: -> -> -> -> -> -> Loading module: /mods/m27ai/lua/m27stattracking.lua warning: [aibehaviors.lua, line:1500] * RNGAI: offset aibehaviors.lua warning: [aiutilities.lua, line:3830] * RNGAI: offset aiutilities.lua debug: -> Loading module: /lua/sim/markerutilities.lua debug: -> -> Loading module: /lua/system/utils.lua debug: -> -> Loading module: /lua/sim/markerutilities/expansions.lua debug: -> -> Loading module: /lua/sim/markerutilities/navalareas.lua debug: -> -> Loading module: /lua/sim/markerutilities/rallypoints.lua debug: MEM: -2004518386 bytes OGRID debug: Loading module: /lua/ai/gridreclaim.lua debug: -> Loading module: /lua/ai/grid.lua debug: Loading module: /lua/triggermanager.lua debug: Loading module: /lua/scenarioenvironment.lua debug: Loading module: /lua/ui/lobby/lobbyoptions.lua info: RestrictedCategories { info: RestrictedCategories 1 = "TELE" info: RestrictedCategories 2 = "T4ARTY" info: RestrictedCategories 3 = "T3ARTY" info: RestrictedCategories 4 = "NUKET3DEF" info: RestrictedCategories 5 = "NUKET3ML" info: RestrictedCategories 6 = "NUKET4ML" info: RestrictedCategories 7 = "SATELLITE" info: RestrictedCategories 8 = "NUKENAVAL" info: RestrictedCategories 9 = "AIR" info: RestrictedCategories } debug: Loading module: /lua/ui/lobby/unitsrestrictions.lua info: restriction.preset "(SUBCOMMANDER * Teleporter)" info: restriction.enhancement "TELE" info: restriction.enhancements { info: restriction.enhancements 1 = "Teleporter" info: restriction.enhancements 2 = "TeleporterRemove" info: restriction.enhancements } info: restriction.preset "(ARTILLERY * EXPERIMENTAL * STRATEGIC) - FACTORY" info: restriction.preset "(ARTILLERY * STRUCTURE * TECH3)" info: restriction.preset "(STRUCTURE * ANTIMISSILE * (TECH3 + EXPERIMENTAL))" info: restriction.preset "(STRUCTURE * NUKE * TECH3 - MINE)" info: restriction.preset "(STRUCTURE * NUKE * EXPERIMENTAL)" info: restriction.preset "(SATELLITE + ORBITALSYSTEM)" info: restriction.preset "(NUKE * NAVAL)" info: restriction.preset "(STRUCTURE * AIRSTAGINGPLATFORM) + (AIR - POD) - (SATELLITE + ORBITALSYSTEM)" info: restriction.build ((SUBCOMMANDER * Teleporter)) + ((ARTILLERY * EXPERIMENTAL * STRATEGIC) - FACTORY) + ((ARTILLERY * STRUCTURE * TECH3)) + ((STRUCTURE * ANTIMISSILE * (TECH3 + EXPERIMENTAL))) + ((STRUCTURE * NUKE * TECH3 - MINE)) + ((STRUCTURE * NUKE * EXPERIMENTAL)) + ((SATELLITE + ORBITALSYSTEM)) + ((NUKE * NAVAL)) + ((STRUCTURE * AIRSTAGINGPLATFORM) + (AIR - POD) - (SATELLITE + ORBITALSYSTEM)) debug: Loading module: /lua/enhancementcommon.lua info: Loading save file: /maps/Voodoo Castle v17/Voodoo Castle v17_save.lua info: Loading script file: /maps/Voodoo Castle v17/Voodoo Castle v17_script.lua debug: Loading module: /lua/aibrain.lua info: Hooked /lua/aibrain.lua with /mods/m27ai/hook/lua/aibrain.lua debug: -> Loading module: /lua/simutils.lua info: Hooked /lua/simutils.lua with /mods/rngai/hook/lua/simutils.lua debug: -> -> Loading module: /lua/wreckage.lua info: Hooked /lua/wreckage.lua with /mods/m27ai/hook/lua/wreckage.lua debug: -> -> -> Loading module: /lua/sim/prop.lua info: Hooked /lua/sim/prop.lua with /mods/m27ai/hook/lua/sim/prop.lua debug: -> -> -> -> Loading module: /lua/effectutilities.lua debug: -> -> -> -> -> Loading module: /lua/effecttemplates.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesseraphim.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesopti.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesuef.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesgeneric.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesaeon.lua debug: -> -> Loading module: /lua/simplayerquery.lua debug: -> Loading module: /lua/sim/score.lua debug: -> Loading module: /lua/factions.lua debug: Loading module: /lua/aipersonality.lua debug: Loading module: /lua/platoon.lua info: Hooked /lua/platoon.lua with /mods/m27ai/hook/lua/platoon.lua info: Hooked /lua/platoon.lua with /mods/rngai/hook/lua/platoon.lua debug: -> Loading module: /lua/upgradetemplates.lua debug: -> Loading module: /lua/scenarioplatoonai.lua debug: -> Loading module: /mods/m27ai/lua/ai/m27constructionutilities.lua warning: [platoon.lua, line:5756] * RNGAI: offset platoon.lua debug: Loading module: /lua/aibrains/index.lua info: Hooked /lua/aibrains/index.lua with /mods/m27ai/hook/lua/aibrains/index.lua info: Hooked /lua/aibrains/index.lua with /mods/rngai/hook/lua/aibrains/index.lua debug: -> Loading module: /mods/m27ai/lua/ai/m27brain.lua debug: -> Loading module: /mods/rngai/lua/ai/rng-ai.lua debug: -> -> Loading module: /lua/aibrainplans.lua debug: -> -> Loading module: /lua/ai/aibuildunits.lua debug: -> -> Loading module: /lua/sim/factorybuildermanager.lua info: Hooked /lua/sim/factorybuildermanager.lua with /mods/m27ai/hook/lua/sim/factorybuildermanager.lua info: Hooked /lua/sim/factorybuildermanager.lua with /mods/rngai/hook/lua/sim/factorybuildermanager.lua debug: -> -> -> Loading module: /lua/sim/buildermanager.lua info: Hooked /lua/sim/buildermanager.lua with /mods/rngai/hook/lua/sim/buildermanager.lua debug: -> -> -> -> Loading module: /lua/sim/builder.lua info: Hooked /lua/sim/builder.lua with /mods/rngai/hook/lua/sim/builder.lua debug: -> -> Loading module: /lua/sim/platoonformmanager.lua debug: -> -> Loading module: /lua/sim/brainconditionsmonitor.lua debug: -> -> Loading module: /lua/sim/engineermanager.lua info: Hooked /lua/sim/engineermanager.lua with /mods/rngai/hook/lua/sim/engineermanager.lua debug: -> -> Loading module: /mods/rngai/lua/structuremanagement/structuremanager.lua debug: -> -> Loading module: /lua/aibrains/base-ai.lua debug: -> -> -> Loading module: /lua/editor/platooncountbuildconditions.lua debug: Loading module: /lua/proptree.lua debug: -> Loading module: /lua/defaultexplosions.lua warning: NUM PROPS = 13171 info: * RNGAI: [siminit.lua, line:656] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua. info: * RNGAI: [siminit.lua, line:657] - Checking directory /mods/ for RNGAI... info: * RNGAI: [siminit.lua, line:664] - Found directory: /mods/rngai/mod_info.lua. info: * RNGAI: [siminit.lua, line:669] - Check OK. Found 1 RNGAI directory. info: * RNGAI: [siminit.lua, line:673] - Checking files and filesize for RNGAI... info: * RNGAI: [siminit.lua, line:700] - Check OK! files: 114, bytecount: 4486104. debug: Loading module: /lua/sim/matchstate.lua info: Initialize Armies brain nickname is XShadowStormX (AI: M28) info: CreateArmy group ARMY_1 debug: Loading module: /units/url0001/url0001_script.lua debug: -> Loading module: /lua/defaultunits.lua info: Hooked /lua/defaultunits.lua with /mods/m27ai/hook/lua/defaultunits.lua debug: -> -> Loading module: /lua/sim/units/components/transportunitcomponent.lua debug: -> -> Loading module: /lua/sim/units/structureunit.lua debug: -> -> -> Loading module: /lua/sim/unit.lua info: Hooked /lua/sim/unit.lua with /mods/m27ai/hook/lua/sim/unit.lua info: Hooked /lua/sim/unit.lua with /mods/rngai/hook/lua/sim/unit.lua debug: -> -> -> -> Loading module: /lua/shield.lua info: Hooked /lua/shield.lua with /mods/m27ai/hook/lua/shield.lua debug: -> -> -> -> Loading module: /lua/sim/weapon.lua debug: -> -> -> -> -> Loading module: /lua/sim/nukedamage.lua debug: -> -> -> -> Loading module: /lua/defaultcomponents.lua debug: Sim mod detected - adding in missing fields to unit class to improve compatibility debug: -> -> -> -> Loading module: /mods/rngai/lua/ai/rngeventcallbacks.lua debug: -> -> -> Loading module: /lua/sim/terrainutils.lua debug: -> -> -> Loading module: /lua/shared/quaternions.lua debug: -> -> -> Loading module: /lua/tarmacs.lua debug: -> -> Loading module: /lua/sim/units/airstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/concretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/radarunit.lua debug: -> -> Loading module: /lua/sim/units/radarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/sonarunit.lua debug: -> -> Loading module: /lua/sim/units/shieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/transportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/wallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/factoryunit.lua debug: -> -> Loading module: /lua/sim/units/airfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/landfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/quantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/masscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/massfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/massstorageunit.lua debug: -> -> Loading module: /lua/sim/units/energycreationunit.lua debug: -> -> Loading module: /lua/sim/units/energystorageunit.lua debug: -> -> Loading module: /lua/sim/units/mobileunit.lua debug: -> -> Loading module: /lua/sim/units/walkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/subunit.lua debug: -> -> Loading module: /lua/sim/units/airunit.lua debug: -> -> Loading module: /lua/sim/units/landunit.lua debug: -> -> Loading module: /lua/sim/units/seaunit.lua debug: -> -> Loading module: /lua/sim/units/hoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/slowhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/constructionunit.lua debug: -> -> Loading module: /lua/sim/units/amphibiouslandunit.lua debug: -> -> Loading module: /lua/sim/units/slowamphibiouslandunit.lua debug: -> -> Loading module: /lua/sim/units/commandunit.lua debug: -> -> Loading module: /lua/sim/units/acuunit.lua debug: -> -> Loading module: /lua/sim/units/airtransportunit.lua debug: -> -> Loading module: /lua/sim/units/aircraftcarrierunit.lua debug: -> -> Loading module: /lua/sim/units/shieldhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/shieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/shieldseaunit.lua debug: -> -> Loading module: /lua/sim/units/externalfactoryunit.lua debug: -> Loading module: /lua/cybranunits.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructiontemplate.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/clandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cbuildbotunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cairunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cenergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cenergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/clandunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cmasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cmassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cmassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cradarunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/csonarunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cseaunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cshieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cshieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/csubunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/ctransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cwalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cwallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/ccivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cquantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cradarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructioneggunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructionstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/ccommandunit.lua debug: -> Loading module: /lua/cybranweapons.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/caaautocannon.lua debug: -> -> -> Loading module: /lua/sim/defaultweapons.lua info: Hooked /lua/sim/defaultweapons.lua with /mods/m27ai/hook/lua/sim/defaultweapons.lua debug: -> -> -> -> Loading module: /lua/sim/weapons/defaultprojectileweapon.lua debug: -> -> -> -> Loading module: /lua/sim/weapons/kamikazeweapon.lua debug: -> -> -> -> Loading module: /lua/sim/weapons/barebonesweapon.lua debug: -> -> -> -> Loading module: /lua/sim/weapons/overchargeweapon.lua debug: -> -> -> -> Loading module: /lua/sim/weapons/defaultbeamweapon.lua debug: -> -> -> -> -> Loading module: /lua/sim/collisionbeam.lua debug: -> -> -> -> -> -> Loading module: /lua/sim/defaultdamage.lua debug: -> -> -> -> Loading module: /lua/sim/weapons/deathnukeweapon.lua debug: -> -> -> -> Loading module: /lua/sim/weapons/scudeathweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/caananodartweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/caaburstcloudflakartilleryweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/caamissilenaniteweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/camempmissileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/camzapperweapon.lua debug: -> -> -> Loading module: /lua/defaultcollisionbeams.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/camzapperweapon02.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/camzapperweapon03.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cantorpedolauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cannanitetorpedoweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/ccannonmolecularweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfbrackmancrabhackpeglauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfparticlecannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfprotoncannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfhvyprotoncannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfheavymicrowavelasergenerator.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfheavymicrowavelasergeneratorcom.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfemp.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfelectronbolterweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfheavyelectronbolterweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfmissilemesonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfrocketiridiumweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfrocketiridiumweapon02.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdflaserpulselightweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdflaserheavyweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdflaserheavyweapon02.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdflaserdisintegratorweapon01.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdflaserdisintegratorweapon02.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfheavydisintegratorweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfoverchargeweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cempautocannon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifsmartcharge.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifmissilecorsairweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifgrenadeweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifartilleryweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifmissilestrategicweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifmissileloatacticalweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifbombneutronweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifnanitetorpedoweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifmissileloaweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/ckriltorpedolauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cmobilekamikazebombweapon.lua debug: Loading module: /lua/sim/navigator.lua debug: Loading module: /lua/armordefinition.lua info: Initialize Armies brain nickname is Keiko (AI: M28) info: CreateArmy group ARMY_2 debug: Loading module: /units/ual0001/ual0001_script.lua debug: -> Loading module: /lua/aeonweapons.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfcannonoblivionweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfcannonoblivionweapon02.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfcannonoblivionweapon03.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfcannonquantumweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfchronodampener.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfdisruptorcannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfdisruptorweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfgravitonprojectorweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adflaserheavyweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adflaserhighintensityweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adflaserlightweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfoverchargeweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfquadlaserlightweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfreactoncannon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfsonicpulsarweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adftractorclaw.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adftractorclawstructure.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfphasonlaser.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfquantumautogunweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfheavydisruptorcannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifballisticmortarweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifmortarweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifbombgravitonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifartillerymiasmashellweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifartillerysonanceshellweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifbombquarkweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifsmartcharge.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifmissiletacticalserpentineweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifquasarantitorpedoweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifquantumwarhead.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifmissiletacticalserpentine02weapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifquanticartillery.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aandepthchargebombweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aandepthchargebombweapon02.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aantorpedocluster.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aanchronotorpedoweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/akamikazeweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/acruisemissileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aquantumbeamgenerator.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aaatemporalfizzweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aaasonicpulsebatteryweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aaazealotmissileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aaazealot02missileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aaalightdisplacementautocannonmissileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aaaautocannonquantumweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aamsaintweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aamwillowisp.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfcannonoblivionnaval.lua info: Initialize Armies brain nickname is %USER%2 info: CreateArmy group ARMY_3 info: Initialize Armies brain nickname is Thel-Awloshi (AI: M28) info: CreateArmy group ARMY_4 debug: Loading module: /units/xsl0001/xsl0001_script.lua debug: -> Loading module: /lua/seraphimweapons.lua info: Initialize Armies brain nickname is Kirwan (AI: Uveso Adaptive) info: CreateArmy group ARMY_5 debug: Loading module: /units/uel0001/uel0001_script.lua debug: -> Loading module: /lua/terranweapons.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdffragmentationgrenadelauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tiffraglauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmagatlingweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdflightplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmagatlingcannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfoverchargeweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfmachinegunweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfshipgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdflandgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfzephyrcannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfriotweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taaginsurapidpulseweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfionizedplasmacannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfhiroplasmacannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taaflakartillerycannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taalinkedrailgun.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tairtoairlinkedrailgun.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissileunpackinglauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissilelauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissilelaunchersub.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tsamlauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tantorpedolandweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tantorpedoangler.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifsmartcharge.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifstrategicmissileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifartilleryweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcarpetbombweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifsmallyieldnuclearbombweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifhighballisticmortarweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taminterceptorweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tamphalanxweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/torbitaldeathlaserbeamweapon.lua info: Initialize Armies brain nickname is Patatron (AI: M28) info: CreateArmy group ARMY_6 info: Initialize Armies brain nickname is civilian info: CreateArmy group ARMY_12 info: Initialize Armies brain nickname is civilian info: CreateArmy group NEUTRAL_CIVILIAN debug: Loading module: /units/xsl0105/xsl0105_script.lua debug: -> Loading module: /lua/seraphimunits.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sairunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/senergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/senergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/shoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/slandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/slandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/smasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/smassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/smassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sradarunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sseaunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sshieldhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sshieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sshieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sstructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/ssubunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/stransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/swalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/swallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/scivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/squantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sradarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/senergyballunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/ssonarunit.lua debug: Loading module: /units/url0105/url0105_script.lua debug: Loading module: /units/uel0105/uel0105_script.lua debug: -> Loading module: /lua/terranunits.lua debug: -> -> Loading module: /lua/sim/units/uef/tairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tairunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tenergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tenergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/uef/thoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tlandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmobilefactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tradarunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tsonarunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tseaunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tsubunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tradarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/uef/ttransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/uef/twalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/twallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tcivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tquantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldseaunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tpodtowerunit.lua debug: Loading module: /units/ual0105/ual0105_script.lua debug: -> Loading module: /lua/aeonunits.lua debug: -> -> Loading module: /lua/sim/units/aeon/afactoryunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aairunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aenergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aenergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/ahoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/alandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/alandunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/amasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/amassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/amassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aradarunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/asonarunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aseaunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/ashieldhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/ashieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/ashieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/astructureunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/asubunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/atransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/awalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/awallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/acivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aquantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aradarjammerunit.lua info: Debug: SetPlayableArea before round : 0.5, 15 1030.5, 1015.5 info: Debug: SetPlayableArea after round : 0, 12 1028, 1012 debug: Loading module: /lua/simsync.lua info: Camera:SyncPlayableRect info: - x0: 0 info: - x1: 1028 info: - y0: 12 info: - y1: 1012 info: Request: info: - Name: WorldCamera info: - Region: table: 21596D20 info: - x0: 0 info: - x1: 1028 info: - y0: 12 info: - y1: 1012 info: - Type: CAMERA_SYNC_PLAYABLE_RECT info: Debug: SetPlayableArea before round : 0.5, 15 1030.5, 1015.5 info: Debug: SetPlayableArea after round : 0, 12 1028, 1012 info: Camera:SyncPlayableRect info: - x0: 0 info: - x1: 1028 info: - y0: 12 info: - y1: 1012 info: Request: info: - Name: WorldCamera info: - Region: table: 2159BE88 info: - x0: 0 info: - x1: 1028 info: - y0: 12 info: - y1: 1012 info: - Type: CAMERA_SYNC_PLAYABLE_RECT info: Debug: SetPlayableArea before round : 0.5, 15 1030.5, 1015.5 info: Debug: SetPlayableArea after round : 0, 12 1028, 1012 info: Camera:SyncPlayableRect info: - x0: 0 info: - x1: 1028 info: - y0: 12 info: - y1: 1012 info: Request: info: - Name: WorldCamera info: - Region: table: 2159B8E8 info: - x0: 0 info: - x1: 1028 info: - y0: 12 info: - y1: 1012 info: - Type: CAMERA_SYNC_PLAYABLE_RECT info: Debug: SetPlayableArea before round : 0.5, 15 1030.5, 1015.5 info: Debug: SetPlayableArea after round : 0, 12 1028, 1012 info: Camera:SyncPlayableRect info: - x0: 0 info: - x1: 1028 info: - y0: 12 info: - y1: 1012 info: Request: info: - Name: WorldCamera info: - Region: table: 2159B348 info: - x0: 0 info: - x1: 1028 info: - y0: 12 info: - y1: 1012 info: - Type: CAMERA_SYNC_PLAYABLE_RECT info: Debug: SetPlayableArea before round : 0.5, 15 1030.5, 1015.5 info: Debug: SetPlayableArea after round : 0, 12 1028, 1012 info: Camera:SyncPlayableRect info: - x0: 0 info: - x1: 1028 info: - y0: 12 info: - y1: 1012 info: Request: info: - Name: WorldCamera info: - Region: table: 2159B2A8 info: - x0: 0 info: - x1: 1028 info: - y0: 12 info: - y1: 1012 info: - Type: CAMERA_SYNC_PLAYABLE_RECT info: Debug: SetPlayableArea before round : 0.5, 15 1030.5, 1015.5 info: Debug: SetPlayableArea after round : 0, 12 1028, 1012 info: Camera:SyncPlayableRect info: - x0: 0 info: - x1: 1028 info: - y0: 12 info: - y1: 1012 info: Request: info: - Name: WorldCamera info: - Region: table: 215A0CA8 info: - x0: 0 info: - x1: 1028 info: - y0: 12 info: - y1: 1012 info: - Type: CAMERA_SYNC_PLAYABLE_RECT info: Debug: SetPlayableArea before round : 0.5, 15 1030.5, 1015.5 info: Debug: SetPlayableArea after round : 0, 12 1028, 1012 info: Camera:SyncPlayableRect info: - x0: 0 info: - x1: 1028 info: - y0: 12 info: - y1: 1012 info: Request: info: - Name: WorldCamera info: - Region: table: 215A0708 info: - x0: 0 info: - x1: 1028 info: - y0: 12 info: - y1: 1012 info: - Type: CAMERA_SYNC_PLAYABLE_RECT info: Debug: SetPlayableArea before round : 0.5, 15 1030.5, 1015.5 info: Debug: SetPlayableArea after round : 0, 12 1028, 1012 info: Camera:SyncPlayableRect info: - x0: 0 info: - x1: 1028 info: - y0: 12 info: - y1: 1012 info: Request: info: - Name: WorldCamera info: - Region: table: 215A0190 info: - x0: 0 info: - x1: 1028 info: - y0: 12 info: - y1: 1012 info: - Type: CAMERA_SYNC_PLAYABLE_RECT debug: Loading module: /lua/sim/recall.lua debug: -> Loading module: /lua/simdiplomacy.lua info: Playing area: - 1: 0 - 2: 12 - 3: 1028 - 4: 1012 debug: Loading module: /mods/rngai/lua/flowai/framework/mapping/zones.lua debug: Loading module: /mods/rngai/lua/flowai/framework/mapping/customzones/rnglandresourceset.lua debug: Loading module: /mods/rngai/lua/flowai/framework/mapping/customzones/rngnavalresourceset.lua debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/game/game%CPU_NAME%.lua info: Hooked /lua/ui/game/game%CPU_NAME%.lua with /mods/m27ai/hook/lua/ui/game/game%CPU_NAME%.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/keymap/keymapper.lua debug: -> -> Loading module: /lua/keymap/keydescriptions.lua debug: -> Loading module: /lua/keymap/keyactions.lua debug: -> Loading module: /lua/keymap/debugkeyactions.lua debug: -> Loading module: /lua/shared/observable.lua debug: -> Loading module: /mods/m27ai/lua/m27config.lua debug: Loading module: /lua/usercamera.lua debug: Loading module: /lua/enhancementcommon.lua debug: Loading module: /lua/game.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: Loading module: /lua/ui/game/prefetchtextures.lua debug: Loading module: /lua/ui/override/exit.lua debug: Loading module: /lua/ui/override/armiestable.lua debug: Loading module: /lua/ui/override/sessionclients.lua debug: Loading module: /lua/system/performance.lua debug: Loading module: /lua/ui/game/cursor/depth.lua debug: -> Loading module: /lua/ui/game/worldview.lua debug: -> Loading module: /lua/ui/controls/worldmesh.lua debug: Loading module: /lua/ui/game/cursor/hover.lua debug: Loading module: /lua/ui/game/casting/mouse.lua debug: Loading module: /lua/ui/game/casting/painting.lua debug: Loading module: /lua/ui/game/ping.lua debug: Preloading 1417 batch textures debug: Preloading 0 d3d textures debug: Preloading 0 models debug: Preloading 0 animations debug: Loading module: /lua/ui/game/borders.lua debug: Loading module: /lua/ui/game/layouts/borders_mini.lua debug: Loading module: /lua/ui/controls/worldview.lua debug: -> Loading module: /lua/user/userdecal.lua debug: -> Loading module: /lua/ui/game/unitview.lua debug: -> -> Loading module: /lua/maui/statusbar.lua debug: -> -> Loading module: /lua/keymap/selectedinfo.lua debug: -> -> Loading module: /lua/ui/game/layouts/unitview_mini.lua debug: -> -> Loading module: /lua/ui/game/unitviewdetail.lua debug: -> -> -> Loading module: /lua/ui/help/unitdescription.lua debug: -> -> -> Loading module: /lua/armordefinition.lua debug: -> -> Loading module: /lua/maui/grid.lua debug: -> -> Loading module: /lua/ui/game/construction.lua debug: -> -> -> Loading module: /lua/ui/controls/specialgrid.lua debug: -> -> -> Loading module: /lua/maui/mauiutil.lua debug: -> -> -> Loading module: /lua/ui/game/build_templates.lua debug: -> -> -> Loading module: /lua/ui/game/buildmode.lua debug: -> -> -> -> Loading module: /lua/ui/game/tabs.lua debug: -> -> -> Loading module: /lua/ui/templates_factory.lua debug: -> -> -> Loading module: /lua/ui/game/straticons.lua debug: -> -> -> Loading module: /lua/ui/game/selection.lua debug: -> -> -> Loading module: /lua/ui/notify/enhancementqueue.lua debug: -> -> -> Loading module: /lua/keymap/hotkeylabelsui.lua debug: -> -> -> Loading module: /lua/ui/game/selectionsort.lua debug: -> -> Loading module: /lua/shared/overcharge.lua debug: -> Loading module: /lua/ui/game/commandmode.lua debug: -> -> Loading module: /lua/ui/game/commandmeshes.lua debug: -> -> Loading module: /lua/ui/game/orders.lua debug: -> -> -> Loading module: /lua/keymap/misckeyactions.lua debug: -> -> -> -> Loading module: /lua/utilities.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/load-in-transport.lua debug: -> Loading module: /lua/ui/controls/reticles/teleport.lua debug: -> -> Loading module: /lua/ui/controls/reticle.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/ui/game/multifunction.lua debug: -> Loading module: /lua/ui/game/economy.lua debug: -> Loading module: /lua/ui/game/minimap.lua debug: -> Loading module: /lua/ui/controls/columnlayout.lua debug: -> Loading module: /lua/ui/game/rangeoverlayparams.lua debug: Loading module: /lua/ui/game/layouts/economy_mini.lua debug: Loading module: /lua/ui/game/layouts/tabs_mini.lua debug: Loading module: /lua/ui/game/layouts/multifunction_mini.lua debug: Loading module: /lua/ui/game/massfabs.lua debug: Loading module: /lua/ui/game/recall.lua debug: Loading module: /lua/ui/game/layouts/orders_mini.lua debug: Loading module: /lua/ui/game/avatars.lua debug: Loading module: /lua/ui/game/layouts/avatars_mini.lua debug: Loading module: /lua/ui/game/layouts/construction_mini.lua debug: Loading module: /lua/ui/game/layouts/unitviewdetail_mini.lua debug: Loading module: /lua/ui/game/controlgroups.lua debug: -> Loading module: /lua/ui/game/announcement.lua debug: Loading module: /lua/ui/game/layouts/controlgroups_mini.lua debug: Loading module: /lua/ui/game/transmissionlog.lua debug: -> Loading module: /lua/ui/game/windowmanager.lua debug: Loading module: /lua/ui/game/helptext.lua debug: -> Loading module: /lua/ui/game/missiontext.lua debug: Loading module: /lua/ui/game/timer.lua debug: Loading module: /lua/ui/game/consoleecho.lua debug: Loading module: /lua/ui/game/taunt.lua debug: -> Loading module: /lua/aichatsorian.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/ui/game/layouts/minimap_mini.lua debug: Loading module: /lua/ui/game/launchconsolecommands.lua debug: Loading module: /lua/keymap/hotkeylabels.lua debug: -> Loading module: /lua/keymap/unitkeygroups.lua debug: Loading module: /lua/ui/notify/customiser.lua debug: Loading module: /lua/ui/game/score.lua debug: -> Loading module: /lua/ui/game/layouts/score_mini.lua debug: Loading module: /lua/ui/game/objectives2.lua debug: Loading module: /lua/keymap/hotbuild.lua debug: -> Loading module: /lua/ui/game/hotkeys/context-based-templates.lua debug: -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/pointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefenseland.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefensewater.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/torpedodefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1extractor.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t2extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstoragesandfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1hydrocarbon.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendextractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendextractorwithfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendradarwithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendopticswithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendt2artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendt3fabricatorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendt3artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendsalvationwithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstot2artillery.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstot3artillery.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstosalvation.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoenergystorage.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstosoothsayer.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoeye.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstotml.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendwallstopointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendairgrid.lua debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators debug: Context based templates: Found template: AppendT3FabricatorWithStorages with name Storages debug: Context based templates: Found template: T1Extractor with name Extractor debug: Context based templates: Found template: AppendPowerGeneratorsToSoothsayer with name Power generators debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: AppendAirGrid with name Air grid debug: Context based templates: Found template: AppendPowerGeneratorsToSalvation with name Power generators debug: Context based templates: Found template: T2ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls debug: Context based templates: Found template: AppendOpticsWithPower with name Power generators debug: Context based templates: Found template: AppendPowerGeneratorsToEye with name Power generators debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators debug: Context based templates: Found template: AppendExtractorWithFabs with name Storages and fabricators debug: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators debug: Context based templates: Found template: AppendRadarWithPower with name Power generators debug: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators debug: Context based templates: Found template: AppendT3ArtilleryWithPower with name Power generators debug: Context based templates: Found template: PointDefense with name Point defense debug: Context based templates: Found template: AppendT2ArtilleryWithPower with name Power generators debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense debug: Context based templates: Found template: AppendExtractorWithStorages with name Storages debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense debug: Context based templates: Found template: AppendSalvationWithPower with name Power generators debug: Context based templates: Found 26 templates debug: -> Loading module: /lua/keymap/upgradetab.lua debug: Loading module: /lua/usermusic.lua info: /savereplay debug: Loading module: /lua/ui/game/layouts/missiontext_mini.lua debug: Loading module: /lua/ui/game/layouts/chat_layout.lua warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Loading module: /lua/ui/game/strategicicons.lua info: Exe GitSHA: baab2e7 debug: Loading module: /lua/shared/fabricatorbehaviorparams.lua debug: Current gametime: 00:00:00 debug: Loading module: /lua/sim/blip.lua info: Exe GitSHA: baab2e7 info: Exe GitSHA: baab2e7 info: Exe GitSHA: baab2e7 info: Exe GitSHA: baab2e7 debug: Loading module: /lua/ui/dialogs/disconnect.lua info: Exe GitSHA: baab2e7 debug: Loading module: /lua/ui/game/diplomacy.lua info: Exe GitSHA: baab2e7 info: Exe GitSHA: baab2e7 info: Exe GitSHA: baab2e7 debug: Loading module: /effects/entities/unitteleport01/unitteleport01_script.lua debug: -> Loading module: /lua/sim/defaultprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/semiballisticcomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/components/tacticalmissilecomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/nullprojectile.lua debug: -> -> -> Loading module: /lua/sim/projectile.lua info: Hooked /lua/sim/projectile.lua with /mods/m27ai/hook/lua/sim/projectile.lua debug: -> -> -> -> Loading module: /lua/defaultantiprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/emitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlebeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multibeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/nukeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlepolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multipolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlecompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multicompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/onwaterentryemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/debrisprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/overchargeprojectile.lua debug: -> -> -> Loading module: /lua/shared/overcharge.lua debug: Loading module: /lua/ui/game/rallypoint.lua debug: Loading module: /lua/renderselectparams.lua info: SendForkedMessage: Sent chat message. bOnlySendToTeam=nil; sMessageType=SendGameCompatibilityWarning; sMessage=No Active M27 AI detected, disable M27AI mod to make the game run faster debug: Loading module: /lua/simcallbacks.lua debug: -> Loading module: /lua/simping.lua debug: -> Loading module: /lua/selfdestruct.lua debug: -> Loading module: /lua/simcameramarkers.lua debug: -> Loading module: /lua/simdialogue.lua debug: -> Loading module: /lua/weaponpriorities.lua debug: Loading module: /units/urb0101/urb0101_script.lua debug: Loading module: /units/ura0001o/ura0001o_script.lua debug: Loading module: /units/ura0002o/ura0002o_script.lua debug: Loading module: /lua/formations.lua debug: Loading module: /lua/ui/dialogs/keybindings.lua debug: -> Loading module: /lua/keymap/properkeynames.lua debug: -> Loading module: /lua/keymap/keynames.lua debug: -> Loading module: /lua/keymap/keycategories.lua debug: Loading module: /lua/system/dkson.lua info: Score data received! debug: Loading module: /lua/ui/dialogs/hotstats.lua debug: -> Loading module: /lua/ui/dialogs/myeffecthelpers.lua debug: Loading module: /lua/ui/dialogs/score.lua info: GPGNET: setting nat handler to 0x00000000 info: CNetTCPBuf::Read(): recv() failed: WSAEINTR info: Run time: 0h01m56s