info: Client version: 2024.1.2 info: Game version: 3781 info: Game type: faf info: Process - priority set to: 'high' info: Process - affinity set to: 4092 info: Loading custom vault path: C:/Users/%USER%/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Found mod icons in acuhighlight, mounted at: /textures/ui/common/game/strategicicons/acuhighlight info: Mounting sounds in mod: blackopsfaf-unleashed info: Mounting sounds in mod: totalmayhem info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\12_ultimate_you_shall_not_pass.v0001', mounted as '/maps/12_ultimate_you_shall_not_pass.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\44anerlev04c.v0001', mounted as '/maps/44anerlev04c.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\6castles.v0002', mounted as '/maps/6castles.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_rich_huge.v0004', mounted as '/maps/astro_crater_battles_4x4_rich_huge.v0004/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_scale_adaptive.v0004', mounted as '/maps/dualgap_scale_adaptive.v0004/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\infinitywithmarker7v7.v0007', mounted as '/maps/infinitywithmarker7v7.v0007/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\paradisebay.v0007', mounted as '/maps/paradisebay.v0007/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\phantomparadise.v0003', mounted as '/maps/phantomparadise.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\scmp_haz09fa.v0001', mounted as '/maps/scmp_haz09fa.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\wartime_5vs5.v0001', mounted as '/maps/wartime_5vs5.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\#2x resources,storage,buildrate,buildrange(ras)', mounted as '/mods/#2x resources,storage,buildrate,buildrange(ras)/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\acuhighlight', mounted as '/mods/acuhighlight/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\acuhighlight\custom-strategic-icons', mounted as '/textures/ui/common/game/strategicicons/acuhighlight/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-acus', mounted as '/mods/blackopsfaf-acus/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits', mounted as '/mods/blackopsfaf-exunits/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed', mounted as '/mods/blackopsfaf-unleashed/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\brewlan', mounted as '/mods/brewlan/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\brewlan_units', mounted as '/mods/brewlan_units/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\expshield_mk_ii', mounted as '/mods/expshield_mk_ii/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai', mounted as '/mods/m28ai/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\supremescoreboard2', mounted as '/mods/supremescoreboard2/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem', mounted as '/mods/totalmayhem/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 608cf28 debug: SND: Loaded WaveBank 'aeonselect' at 608cf28 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 608d058 debug: SND: Loaded WaveBank 'ambienttest' at 608d058 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 608d188 debug: SND: Loaded WaveBank 'blackopswb' at 608d188 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 608d2b8 debug: SND: Loaded WaveBank 'cybranselect' at 608d2b8 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 608d3e8 debug: SND: Loaded WaveBank 'explosions' at 608d3e8 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 608d518 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 608e6b8 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 608f858 debug: SND: Loaded WaveBank 'impacts' at 608f858 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 608f988 debug: SND: Loaded WaveBank 'interface' at 608f988 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 608fab8 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 6090c58 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 6091df8 debug: SND: Loaded WaveBank 'seraphimselect' at 6091df8 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 6091f28 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 60930c8 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 60930c8 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 60931f8 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 60931f8 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 6093328 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 6093328 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 6093458 debug: SND: Loaded WaveBank 'tm_robotsounds' at 6093458 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 6093588 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 6093588 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 60936b8 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 6094858 debug: SND: Loaded WaveBank 'uaa' at 6094858 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 6094988 debug: SND: Loaded WaveBank 'uaadestroy' at 6094988 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 6094ab8 debug: SND: Loaded WaveBank 'uaaweapon' at 6094ab8 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 6094be8 debug: SND: Loaded WaveBank 'uab' at 6094be8 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 6094fb0 debug: SND: Loaded WaveBank 'ual' at 6094fb0 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 6095220 debug: SND: Loaded WaveBank 'ualdestroy' at 6095220 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 6095be0 debug: SND: Loaded WaveBank 'ualweapon' at 6095be0 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 6095358 debug: SND: Loaded WaveBank 'uas' at 6095358 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 6095d20 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 60950e8 debug: SND: Loaded WaveBank 'uasweapon' at 60950e8 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 6095970 debug: SND: Loaded WaveBank 'uea' at 6095970 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 6095700 debug: SND: Loaded WaveBank 'ueadestroy' at 6095700 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 6094d40 debug: SND: Loaded WaveBank 'ueaweapon' at 6094d40 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 6095aa8 debug: SND: Loaded WaveBank 'ueb' at 6095aa8 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 6095490 debug: SND: Loaded WaveBank 'uefselect' at 6095490 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 60955c8 debug: SND: Loaded WaveBank 'uel' at 60955c8 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 6095838 debug: SND: Loaded WaveBank 'ueldestroy' at 6095838 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 6094e78 debug: SND: Loaded WaveBank 'uelweapon' at 6094e78 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 6098748 debug: SND: Loaded WaveBank 'ues' at 6098748 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 6098ec8 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 60973c8 debug: SND: Loaded WaveBank 'uesweapon' at 60973c8 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 6098d60 debug: SND: Loaded WaveBank 'unitrumble' at 6098d60 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 6098880 debug: SND: Loaded WaveBank 'unitsglobal' at 6098880 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 60983a0 debug: SND: Loaded WaveBank 'ura' at 60983a0 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 6096ee8 debug: SND: Loaded WaveBank 'uradestroy' at 6096ee8 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 6097158 debug: SND: Loaded WaveBank 'uraweapon' at 6097158 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 60984d8 debug: SND: Loaded WaveBank 'urb' at 60984d8 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 6098610 debug: SND: Loaded WaveBank 'url' at 6098610 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 60989b8 debug: SND: Loaded WaveBank 'urldestroy' at 60989b8 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 60978a8 debug: SND: Loaded WaveBank 'urlweapon' at 60978a8 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 6098268 debug: SND: Loaded WaveBank 'urs' at 6098268 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 609a068 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 609b208 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 6098af0 debug: SND: Loaded WaveBank 'ursweapon' at 6098af0 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 6098c28 debug: SND: Loaded WaveBank 'xaa_weapon' at 6098c28 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 60979e0 debug: SND: Loaded WaveBank 'xab' at 60979e0 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 6097020 debug: SND: Loaded WaveBank 'xal' at 6097020 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 6097b18 debug: SND: Loaded WaveBank 'xal_weapon' at 6097b18 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 6097290 debug: SND: Loaded WaveBank 'xas' at 6097290 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 6097500 debug: SND: Loaded WaveBank 'xas_weapons' at 6097500 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 6097638 debug: SND: Loaded WaveBank 'xea' at 6097638 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 6097c50 debug: SND: Loaded WaveBank 'xea_weapons' at 6097c50 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 6097770 debug: SND: Loaded WaveBank 'xeb' at 6097770 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 6097d88 debug: SND: Loaded WaveBank 'xel' at 6097d88 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 6097ec0 debug: SND: Loaded WaveBank 'xel_weapons' at 6097ec0 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 6097ff8 debug: SND: Loaded WaveBank 'xes' at 6097ff8 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 609c3a8 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 6098130 debug: SND: Loaded WaveBank 'xes_weapons' at 6098130 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 609e1a0 debug: SND: Loaded WaveBank 'xra' at 609e1a0 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 609e068 debug: SND: Loaded WaveBank 'xra_weapon' at 609e068 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 609ec98 debug: SND: Loaded WaveBank 'xrb' at 609ec98 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 609f3e8 debug: SND: Loaded WaveBank 'xrl' at 609f3e8 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 609f550 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 609e8f0 debug: SND: Loaded WaveBank 'xrl_weapon' at 609e8f0 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 609e548 debug: SND: Loaded WaveBank 'xrs' at 609e548 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 609da50 debug: SND: Loaded WaveBank 'xrs_weapon' at 609da50 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 609ea28 debug: SND: Loaded WaveBank 'xsa' at 609ea28 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 609df30 debug: SND: Loaded WaveBank 'xsa_destroy' at 609df30 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 609e7b8 debug: SND: Loaded WaveBank 'xsa_weapon' at 609e7b8 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 609ef08 debug: SND: Loaded WaveBank 'xsb' at 609ef08 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 609e2d8 debug: SND: Loaded WaveBank 'xsb_weapon' at 609e2d8 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 609e410 debug: SND: Loaded WaveBank 'xsl' at 609e410 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 609f2b0 debug: SND: Loaded WaveBank 'xsl_destroy' at 609f2b0 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 609d570 debug: SND: Loaded WaveBank 'xsl_weapon' at 609d570 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 609f040 debug: SND: Loaded WaveBank 'xss' at 609f040 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 60a06f0 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 609d6a8 debug: SND: Loaded WaveBank 'xss_weapon' at 609d6a8 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -39454439 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 60cafa0 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 60cacd0 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 60cb810 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 60cb978 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 60cb3d8 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 60cb270 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 60cb540 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 60cb6a8 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 60cab68 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 60cae38 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 60cb108 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua debug: Loading module: /lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: /savereplay info: REPLAY ID: 21906389 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module: /lua/keymap/keynames.lua debug: Loading module: /lua/keymap/keymapper.lua debug: -> Loading module: /lua/keymap/keydescriptions.lua debug: Loading module: /lua/keymap/keyactions.lua debug: Loading module: /lua/keymap/debugkeyactions.lua info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module: /lua/options/options.lua debug: -> Loading module: /lua/usermusic.lua debug: Wavebank prepared: 608d518 debug: Wavebank prepared: 608e6b8 debug: Wavebank prepared: 608fab8 debug: Wavebank prepared: 6090c58 debug: Wavebank prepared: 6091f28 debug: Wavebank prepared: 60936b8 debug: Wavebank prepared: 6095d20 debug: Wavebank prepared: 6098ec8 debug: Wavebank prepared: 609a068 debug: Wavebank prepared: 609b208 debug: Wavebank prepared: 609c3a8 debug: Wavebank prepared: 609f550 debug: Wavebank prepared: 60a06f0 debug: Wavebank prepared: 60cafa0 debug: Wavebank prepared: 60cacd0 debug: Wavebank prepared: 60cb978 debug: Wavebank prepared: 60cb3d8 debug: Wavebank prepared: 60cb270 debug: Wavebank prepared: 60cb540 debug: Wavebank prepared: 60cb6a8 debug: Wavebank prepared: 60cab68 debug: Wavebank prepared: 60cae38 debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/uimain.lua debug: -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: Loading module: /lua/multiplayer/gpgnet.lua info: GPGNET: entering idle state. debug: Wavebank prepared: 60cb810 debug: Wavebank prepared: 60cb108 debug: Loading module: /lua/ui/lobby/lobby.lua debug: -> Loading module: /lua/version.lua debug: -> Loading module: /lua/ui/menus/menucommon.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> -> -> Loading module: /mods/m28ai/lua/ai/lobbytooltips/tooltips.lua debug: -> Loading module: /lua/ui/maputil.lua debug: -> -> Loading module: /etc/faf/mapblacklist.lua debug: -> Loading module: /lua/ui/controls/radiobutton.lua debug: -> Loading module: /lua/ui/controls/mappreview.lua debug: -> Loading module: /lua/ui/controls/resmappreview.lua debug: -> -> Loading module: /lua/ui/texturepool.lua debug: -> -> Loading module: /lua/ui/controls/acubutton.lua debug: -> -> Loading module: /lua/gamecolors.lua debug: -> Loading module: /lua/maui/slider.lua debug: -> Loading module: /lua/ui/lobby/data/playerdata.lua debug: -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua debug: -> -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvalue.lua debug: -> -> Loading module: /lua/factions.lua debug: -> Loading module: /lua/ui/lobby/data/gamedata.lua debug: -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua debug: -> Loading module: /lua/ui/controls/togglebutton.lua debug: -> Loading module: /lua/ui/lobby/lobbycomm.lua debug: -> Loading module: /lua/ui/controls/textarea.lua debug: -> Loading module: /lua/ui/lobby/trueskill.lua debug: -> Loading module: /etc/faf/blacklist.lua debug: -> Loading module: /lua/ui/help/tooltips-country.lua debug: -> Loading module: /lua/system/dkson.lua debug: -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: -> Loading module: /lua/ui/lobby/changelog.lua debug: -> -> Loading module: /lua/ui/lobby/changelogdata.lua debug: -> Loading module: /lua/ui/lobby/aitypes.lua debug: -> -> Loading module: /mods/m28ai/lua/ai/customais_v2/m28aidata.lua debug: -> Loading module: /lua/ui/lobby/lobbyoptions.lua debug: -> Loading module: /mods/m28ai/lua/ai/lobbyoptions/lobbyoptions.lua info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x11859004 info: LOBBY: Game port 53547[UDP] opened. info: LOBBY: starting with local uid of 293782 [xiaxiaota] info: GPGNET: entering lobby state. info: { info: 25D57D85-7D84-27HT-A501-BR3WL4N000084 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 9e8ee941-c406-4751-b367-e10000021000 = true info: 9e8ea941-c306-4751-b367-a00000019000 = true info: fnewm028-v076-55b4-92b6-64398e7ge43f = true info: 190261d0-4bb0-11e2-bcSC-BLNEWUNITS02 = true info: 9e8ea941-c306-aaaf-b367-u00000024000 = true info: 4c8bb159-8631-4ca1-92f8-05f2d11bf20f = true info: } info: { info: RIGOMATE-a1e2-c4t4-scfa-ssbmod-v0180 = true info: acu-highlight-4z0t-v04 = true info: } debug: Loading module: /lua/maui/effecthelpers.lua debug: Loading module: /lua/ui/controls/combo.lua info: Supreme Commander: Forged Alliance version 3781 debug: Loading module: /lua/ui/lobby/chatarea.lua debug: Loading module: /lua/maui/statusbar.lua debug: Loading module: /lua/ui/controls/columnlayout.lua debug: Loading module: /lua/ui/lobby/ainames.lua info: >> SendArmySettingsToServer: Setting army 1 for slot 1 info: >> SendArmySettingsToServer: Setting army 2 for slot 2 info: >> SendArmySettingsToServer: Setting army 3 for slot 3 info: >> SendArmySettingsToServer: Setting army 4 for slot 4 info: >> SendArmySettingsToServer: Setting army 5 for slot 5 info: >> SendArmySettingsToServer: Setting army 6 for slot 6 info: >> SendArmySettingsToServer: Setting army 7 for slot 7 info: >> SendArmySettingsToServer: Setting army 8 for slot 8 info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Slot 11 empty info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty debug: Loading module: /lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/ui/controls.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua debug: -> Loading module: /lua/shared/observable.lua debug: OpenMovie /movies/aeon_load.sfd: 2096 debug: Preparing movie /movies/aeon_load.sfd: 2096 debug: Preparing movie /movies/aeon_load.sfd: 2096 debug: Preparing movie /movies/aeon_load.sfd: 2096 debug: Preparing movie /movies/aeon_load.sfd: 2096 debug: Preparing movie /movies/aeon_load.sfd: 2096 debug: Preparing movie /movies/aeon_load.sfd: 2096 debug: Playing movie e:\steamlibrary\steamapps\common\supreme commander forged alliance\movies\aeon_load.sfd: 2096 debug: Loading module: /lua/ui/help/loadingtips.lua info: Starting background task "Map loader /maps/scmp_029/scmp_029.scmap" info: Background task "Map loader /maps/scmp_029/scmp_029.scmap" running. info: Active game mods for blueprint loading: info: - 1: table: 13776C08 info: - author: bigos91,Salarius info: - copyright: info: - description: Increases resources, storage, build range and rate 2x (including RAS/ARAS and engineering stations' auto-assist range which bigos91's version overlooked) info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/#2x resources,storage,buildrate,buildrange(ras) info: - name: 2x Resources,Storage,BuildRate,BuildRange(RAS) info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 4c8bb159-8631-4ca1-92f8-05f2d11bf20f info: - version: 2 info: - 2: table: 13776C58 info: - author: Exavier Macbeth, lt_hawkeye, orangeknight info: - conflicts: table: 13776B40 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-Unleashed/icon.bmp info: - location: /mods/blackopsfaf-unleashed info: - name: BlackOps FAF: Unleashed info: - selectable: true info: - shadowdir: /shadow info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - ui_only: false info: - uid: 9e8ea941-c306-aaaf-b367-u00000024000 info: - version: 24 info: - 3: table: 13776CD0 info: - author: Balthazar info: - copyright: © 2009–2018 Sean Wheeldon info: - description: Container for the BrewLAN extra unit sub-mods; Bubble Tea, Caffe Corretto, and Research and Daiquiris. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BrewLAN_Units/A/folder.png info: - location: /mods/brewlan_units/a info: - name: BrewLAN: Additional unit mods info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 190261d0-4bb0-11e2-bcSC-BLNEWUNITS02 info: - version: 2 info: - 4: table: 137767F8 info: - after: table: 13776370 info: - author: maudlin27 info: - before: table: 13776820 info: - conflicts: table: 13776758 info: - copyright: MIT License info: - description: Competitive AI for FAF utilising advanced micro (with an Easy AI variant that disables much of this micro). Estimated as challenging for a 700-1200 global rated player. Supports FA, SC and Seraphim campaigns (as an AI teammate and/or in place of the default campaign AI). More info: https://forum.faforever.com/topic/5331/m28ai-devlog-v1 info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/M28AI/M28AI.jpg info: - location: /mods/m28ai info: - name: M28AI info: - requires: table: 13776348 info: - requiresNames: table: 137763E8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: fnewm028-v076-55b4-92b6-64398e7ge43f info: - url: info: - version: 76 info: - 5: table: 13776410 info: - author: Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer info: - conflicts: table: 13776C80 info: - 10: 9e8ef941-c537-4811-b527-d10035800602 info: - 11: 9d8ef941-c537-4811-b527-d10035800602 info: - 12: 9e8ea941-c306-4751-b367-e00000000302 info: - 13: 9e8ea941-c306-4751-b367-e05800000302 info: - 14: 9e8ea941-c306-4751-b368-a11100000100 info: - 15: 9e8ea941-c306-4751-b368-a11100000102 info: - 16: b28243b8-28dd-4fd5-bc05-269d0ce94f4d info: - 17: 9e8ea941-c306-4751-b367-f00000000005 info: - 18: 9e8ea941-c306-4751-b367-e20000000102 info: - 19: 9e8ea941-c306-4751-b367-e10000000104 info: - 1: 5048d937-4872-4e86-9f09-dd1806a0629c info: - 20: 9e8ea941-c306-4751-b367-a12345610000 info: - 21: 9e8ea941-c306-4751-b367-a11000000600 info: - 22: 9e8ea941-c306-4751-b367-a11000000502 info: - 23: 9e8ea941-c306-aaaf-b367-f00000000005 info: - 24: 9e8ea941-c306-4751-b367-a20000000502 info: - 25: 9e8ea941-c306-4751-rrrr-a20000000502 info: - 26: 10497e5a-a404-4bb7-8251-a33e3afab61e info: - 27: 10497e5a-a404-4bb7-8251-a33e3afab62e info: - 28: 10497e5a-a404-4bb7-8251-a33e3afab63e info: - 29: 10497e5a-a404-4bb7-8251-a33e3afab64e info: - 2: 9e8ea941-c506-4751-b367-e00000000302 info: - 30: 10497e5a-a404-4bb7-8251-a33e3afab65e info: - 31: 10497e5a-a404-4bb7-8251-a33e3afab60f info: - 32: 10497e5a-a404-4bb7-8211-a33e3afab60f info: - 33: 10497e5a-a404-4bb7-8212-a33e3afab60f info: - 34: 10497e5a-a404-4bb7-8251-a33e3afab66e info: - 35: 10497e5a-a404-4bb7-8251-a33e3afab67e info: - 36: 10497e5a-a404-4bb7-8251-a33e3afab68e info: - 37: 10497e5a-a404-4bb7-8251-a33e3afab69e info: - 38: 68c516fc-fe81-4b43-bb16-faec3998a01f info: - 39: 9e8ea941-c306-4751-b367-f10000000009 info: - 3: aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab info: - 40: 9e8ea941-c506-4711-b317-e00000000302 info: - 41: 9e8ea941-c306-4751-rrrr-a20000000503 info: - 42: 9e8ea941-m306-4751-rrrr-a11000000600 info: - 43: 9e8ea941-c306-4751-b367-a00000011000 info: - 44: 9e8ea941-c306-4751-b367-a00000012000 info: - 45: 9e8ea941-c306-4751-b367-a00000013000 info: - 46: 9e8ea941-c306-4751-b367-a00000014000 info: - 4: 9e8ef941-c506-4711-b527-d00000000602 info: - 5: 9e8ef941-c507-4711-b527-d00000000602 info: - 6: 9e8ef941-c806-4711-b527-d00000000602 info: - 7: 9e8ef941-c816-4711-b527-d00000000602 info: - 8: 9e8ef941-c507-4811-b527-d10035800602 info: - 9: 9e8ef941-c527-4811-b527-d10035800602 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer info: - description: The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-ACUs/icon.png info: - location: /mods/blackopsfaf-acus info: - name: BlackOps FAF: ACUs info: - selectable: true info: - shadowdir: /shadow info: - special_thanks: Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - ui_only: false info: - uid: 9e8ea941-c306-4751-b367-a00000019000 info: - version: 19 info: - 6: table: 13776988 info: - after: table: 13776A00 info: - author: Exavier Macbeth, lt_hawkeye, orangeknight info: - before: table: 13776870 info: - conflicts: table: 13776A28 info: - copyright: 2009 Exavier Macbeth info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-EXUnits/icon.png info: - location: /mods/blackopsfaf-exunits info: - name: BlackOps FAF: EXUnits info: - requires: table: 137769D8 info: - requiresNames: table: 137769B0 info: - selectable: true info: - shadowdir: /shadow info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - ui_only: false info: - uid: 9e8ee941-c406-4751-b367-e10000021000 info: - version: 21 info: - 7: table: 13776528 info: - after: table: 137760C8 info: - author: Burnie info: - before: table: 13776550 info: - conflicts: table: 13776118 info: - copyright: Burnie info: - description: (For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem! info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/TotalMayhem/modicon.jpg info: - location: /mods/totalmayhem info: - name: Total Mayhem info: - requires: table: 13776578 info: - requiresNames: table: 13776168 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 62e2j64a-TOMA-3652-01370-146as555a8u3 info: - url: http://forums.faforever.com/viewforum.php?f=47 info: - version: 137 info: - 8: table: 137761B8 info: - after: table: 13776708 info: - author: Balthazar info: - before: table: 137766E0 info: - conflicts: table: 13776A50 info: - 10: 25D57D85-7D84-27HT-A501-48F3488D85733 info: - 11: 25D57D85-7D84-27HT-A501-48F3488D85734 info: - 12: 25D57D85-7D84-27HT-A501-48F3488D85735 info: - 13: 25D57D85-7D84-27HT-A501-48F3488D85736 info: - 14: 25D57D85-7D84-27HT-A501-48F3488D85737 info: - 15: 25D57D85-7D84-27HT-A501-48F3488D85738 info: - 16: 25D57D85-7D84-27HT-A501-48F3488D85739 info: - 17: 25D57D85-7D84-27HT-A501-48F3488D85740 info: - 18: 25D57D85-7D84-27HT-A501-BR3WL4N000040 info: - 19: 25D57D85-7D84-27HT-A501-BR3WL4N000041 info: - 1: 25D57D85-7D84-27HT-A501-48F3488D85724 info: - 20: 25D57D85-7D84-27HT-A501-BR3WL4N000042 info: - 21: 25D57D85-7D84-27HT-A501-BR3WL4N000043 info: - 22: 25D57D85-7D84-27HT-A501-BR3WL4N000044 info: - 23: 25D57D85-7D84-27HT-A501-BR3WL4N000045 info: - 24: 25D57D85-7D84-27HT-A501-BR3WL4N000046 info: - 25: 25D57D85-7D84-27HT-A501-BR3WL4N000047 info: - 26: 25D57D85-7D84-27HT-A501-BR3WL4N000048 info: - 27: 25D57D85-7D84-27HT-A501-BR3WL4N000049 info: - 28: 25D57D85-7D84-27HT-A501-BR3WL4N00004A info: - 29: 25D57D85-7D84-27HT-A501-BR3WL4N00004B info: - 2: 25D57D85-7D84-27HT-A501-48F3488D85725 info: - 30: 25D57D85-7D84-27HT-A501-BR3WL4N00004C info: - 31: 25D57D85-7D84-27HT-A501-BR3WL4N00004D info: - 32: 25D57D85-7D84-27HT-A501-BR3WL4N00004E info: - 33: 25D57D85-7D84-27HT-A501-BR3WL4N00004F info: - 34: 25D57D85-7D84-27HT-A501-BR3WL4N00004G info: - 35: 25D57D85-7D84-27HT-A501-BR3WL4N00004H info: - 36: 25D57D85-7D84-27HT-A501-BR3WL4N000050 info: - 37: 25D57D85-7D84-27HT-A501-BR3WL4N000051 info: - 38: 25D57D85-7D84-27HT-A501-BR3WL4N000052 info: - 39: 25D57D85-7D84-27HT-A501-BR3WL4N000053 info: - 3: 25D57D85-7D84-27HT-A501-48F3488D85726 info: - 40: 25D57D85-7D84-27HT-A501-BR3WL4N000054 info: - 41: 25D57D85-7D84-27HT-A501-BR3WL4N000055 info: - 42: 25D57D85-7D84-27HT-A501-BR3WL4N000056 info: - 43: 25D57D85-7D84-27HT-A501-BR3WL4N000057 info: - 44: 25D57D85-7D84-27HT-A501-BR3WL4N000058 info: - 45: 25D57D85-7D84-27HT-A501-BR3WL4N0000581 info: - 46: 25D57D85-7D84-27HT-A501-BR3WL4N000060 info: - 47: 25D57D85-7D84-27HT-A501-BR3WL4N000070 info: - 48: 25D57D85-7D84-27HT-A501-BR3WL4N000075 info: - 49: 25D57D85-7D84-27HT-A501-BR3WL4N0000755 info: - 4: 25D57D85-7D84-27HT-A501-48F3488D85727 info: - 50: 25D57D85-7D84-27HT-A501-BR3WL4N000079 info: - 51: 25D57D85-7D84-27HT-A501-BR3WL4N000080RC1 info: - 52: 25D57D85-7D84-27HT-A501-BR3WL4N000080 info: - 53: 25D57D85-7D84-27HT-A501-BR3WL4N000081FAF info: - 54: 25D57D85-7D84-27HT-A501-BR3WL4N000082 info: - 5: 25D57D85-7D84-27HT-A501-48F3488D85728 info: - 6: 25D57D85-7D84-27HT-A501-48F3488D85729 info: - 7: 25D57D85-7D84-27HT-A501-48F3488D85730 info: - 8: 25D57D85-7D84-27HT-A501-48F3488D85731 info: - 9: 25D57D85-7D84-27HT-A501-48F3488D85732 info: - copyright: © 2009–2018 Sean Wheeldon info: - description: Adds a large number of units and changes a number of existing units. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BrewLAN/brewlan.png info: - location: /mods/brewlan info: - name: BrewLAN info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 25D57D85-7D84-27HT-A501-BR3WL4N000084 info: - version: 84 info: Hooked /lua/system/Blueprints.lua with /mods/#2x resources,storage,buildrate,buildrange(ras)/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/blackopsfaf-unleashed/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/brewlan/hook/lua/system/Blueprints.lua info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Hooked /projectiles/adfovercharge01/adfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/adfovercharge01/adfovercharge01_proj.bp info: Hooked /projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp info: Hooked /projectiles/laserbotterran01/laserbotterran01_proj.bp with /mods/blackopsfaf-acus/hook/projectiles/laserbotterran01/laserbotterran01_proj.bp info: Hooked /projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp info: Hooked /projectiles/tdfovercharge01/tdfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/tdfovercharge01/tdfovercharge01_proj.bp info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uaa0310/uaa0310_unit.bp info: Hooked /units/uab1102/uab1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab1102/uab1102_unit.bp info: Hooked /units/uab4302/uab4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab4302/uab4302_unit.bp info: Hooked /units/uas0401/uas0401_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uas0401/uas0401_unit.bp info: Hooked /units/ueb1102/ueb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb1102/ueb1102_unit.bp info: Hooked /units/ueb4302/ueb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb4302/ueb4302_unit.bp info: Hooked /units/urb1102/urb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb1102/urb1102_unit.bp info: Hooked /units/urb4302/urb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb4302/urb4302_unit.bp info: Hooked /units/xsb1102/xsb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb1102/xsb1102_unit.bp info: Hooked /units/xsb4302/xsb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb4302/xsb4302_unit.bp info: Blueprints Loading: modded files from "2x Resources,Storage,BuildRate,BuildRange(RAS)" mod info: Blueprints Loading: modded files from "BlackOps FAF: Unleashed" mod info: Blueprints Loading: modded files from "BrewLAN: Additional unit mods" mod info: Blueprints Loading: modded files from "M28AI" mod info: Blueprints Loading: modded files from "BlackOps FAF: ACUs" mod info: Blueprints Loading: modded files from "BlackOps FAF: EXUnits" mod info: Blueprints Loading: modded files from "Total Mayhem" mod info: Blueprints Loading: modded files from "BrewLAN" mod info: Blueprints Extracting mesh... info: Blueprints Modding... info: Syncronising balance for sra0306 info: Syncronising balance for ssa0306 info: Syncronising balance for saa0201 info: Syncronising balance for ssa0201 info: Syncronising balance for sra0201 info: Syncronising balance for sal0322 info: Syncronising balance for sra0307 info: Syncronising balance for ssa0307 info: Syncronising balance for sea0307 info: Syncronising balance for sea0105 info: Syncronising balance for sel0322 info: Syncronising balance for saa0105 info: Syncronising balance for urb4207 info: Syncronising balance for urb4206 info: Syncronising balance for sea0310 info: Syncronising balance for sra0310 info: Syncronising balance for sea0201 info: Syncronising balance for ssl0222 info: Syncronising balance for saa0306 debug: Blueprints.lua - Found (9) scripted icon assignments in Acu highlight by 4z0t. warning: Inconsistent shooter cap defined for projectile /mods/blackopsfaf-exunits/projectiles/uefclustercruise01/uefclustercruise01_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/blackopsfaf-unleashed/projectiles/artemiscannon02/artemiscannon02_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/blackopsfaf-unleashed/projectiles/gargempwarhead01/gargempwarhead01_proj.bp, it should match its health warning: Overriding the size of the collision sphere of unit ( brmat2fig1 ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( brot1mt ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( ope6003 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( ssa0201 ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( saa0105 ), it should be atleast 10 percent ( 1.2000000476837 ) of the maximum speed ( 12 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( brpt1htt3 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( opc1002 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( broat2fibo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brpat2figbo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( saa0106 ), it should be atleast 10 percent ( 1.5 ) of the maximum speed ( 15 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( bal0206 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the x axis of collision box of unit ( ssl0001 ), it should be atleast 10 percent ( 0.45000001788139 ) of the maximum speed ( 4.5 ) to guarantee proper functioning beam weapons warning: Overriding the z axis of collision box of unit ( ssl0001 ), it should be atleast 10 percent ( 0.45000001788139 ) of the maximum speed ( 4.5 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( ssl0001 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( brpt1exm1 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( sea0105 ), it should be atleast 10 percent ( 1.2000000476837 ) of the maximum speed ( 12 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( urc0001 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( bel9010 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( ssa0105 ), it should be atleast 10 percent ( 1.2000000476837 ) of the maximum speed ( 12 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat2fighter ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( sea0106 ), it should be atleast 10 percent ( 1.5 ) of the maximum speed ( 15 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( srl0318 ), it should be atleast 10 percent ( 0.5 ) of the maximum speed ( 5 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( srl0318 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( brot1exm2 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( ssa0305 ), it should be atleast 10 percent ( 1.2000000476837 ) of the maximum speed ( 12 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( uxl0021 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( broat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat1intc ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( srl0316 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( brnat3airsup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ssa0106 ), it should be atleast 10 percent ( 1.5 ) of the maximum speed ( 15 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat3asup ), it should be atleast 10 percent ( 2.2999999523163 ) of the maximum speed ( 23 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( sra0201 ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( sel0322 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( sea0201 ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( brpt1bt ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( saa0211 ), it should be atleast 10 percent ( 1.5 ) of the maximum speed ( 15 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( brpt1ht ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( brmat1advfig ), it should be atleast 10 percent ( 1.7000000476837 ) of the maximum speed ( 17 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat3asup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( ope2003 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( uec0001 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( brnat1intc ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ssa0001 ), it should be atleast 10 percent ( 0.40000000596046 ) of the maximum speed ( 4 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( sra0106 ), it should be atleast 10 percent ( 1.5 ) of the maximum speed ( 15 ) to guarantee proper functioning beam weapons warning: Intel radius of brot3ncm2 (= 50) for OmniRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brot3ncm2 (= 50) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brot3ncm2 (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of brot3ncm2 (= 70) for RadarRadius does not match intel grid (4 ogrids), should be either 68 or 72 warning: Intel radius of brost1battleship (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brost1battleship (= 35) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of brost1battleship (= 35) for SonarRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of brost1battleship (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brmat2fig1 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of broat3pride (= 95) for RadarRadius does not match intel grid (4 ogrids), should be either 92 or 96 warning: Intel radius of brot3shbm (= 55) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 52 or 56 warning: Intel radius of brot3shbm (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of bra0309 (= 13) for CloakFieldRadius does not match intel grid (4 ogrids), should be either 12 or 16 warning: Intel radius of srl0005 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of brmat1exgs (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of bal0401 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brnt1exmob (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brnt1exmob (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of ers0302 (= 30) for OmniRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of brpt2btbot (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 warning: Intel radius of zzz5301 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of brnt3bt (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of bss0206 (= 30) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of bss0206 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of broat1exgs (= 37) for RadarRadius does not match intel grid (4 ogrids), should be either 36 or 40 warning: Intel radius of broat1exgs (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brnt3ht (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brnt1mtt2 (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 warning: Intel radius of ssa0201 (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of brmt1advbot (= 45) for RadarRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brmt1advbot (= 33) for VisionRadius does not match intel grid (2 ogrids), should be either 32 or 34 warning: Intel radius of ees0302 (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of ees0302 (= 30) for OmniRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of ees0302 (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brmt2epd (= 85) for RadarRadius does not match intel grid (4 ogrids), should be either 84 or 88 warning: Intel radius of brl0009 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of sra0306 (= 5) for SonarStealthFieldRadius does not match intel grid (4 ogrids), should be either 4 or 8 warning: Intel radius of sra0306 (= 5) for RadarStealthFieldRadius does not match intel grid (4 ogrids), should be either 4 or 8 warning: Intel radius of brnt2exlm (= 65) for RadarRadius does not match intel grid (4 ogrids), should be either 64 or 68 warning: Intel radius of brnt2exm1 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of sel0319 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of brost3bship (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brost3bship (= 50) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brost3bship (= 15) for SonarRadius does not match intel grid (4 ogrids), should be either 12 or 16 warning: Intel radius of brot2mt (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 warning: Intel radius of bra0409 (= 25) for RadarStealthFieldRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of broat2fibo (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brmt1bm (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 warning: Intel radius of ses0219 (= 82) for SonarRadius does not match intel grid (4 ogrids), should be either 80 or 84 warning: Intel radius of ssl0119 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of bea0402 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brot2ht (= 29) for VisionRadius does not match intel grid (2 ogrids), should be either 28 or 30 warning: Intel radius of brnt2exart (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brpat2figbo (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brot1mtt3 (= 29) for VisionRadius does not match intel grid (2 ogrids), should be either 28 or 30 warning: Intel radius of srl0119 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of srl0000 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of brnt1htt3 (= 29) for VisionRadius does not match intel grid (2 ogrids), should be either 28 or 30 warning: Intel radius of brmt3advbtbot (= 65) for VisionRadius does not match intel grid (2 ogrids), should be either 64 or 66 warning: Intel radius of brmt3advbtbot (= 50) for OmniRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of bab5205 (= 25) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of bab5205 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of saa0106 (= 75) for SonarRadius does not match intel grid (4 ogrids), should be either 72 or 76 warning: Intel radius of brmt2ht (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of sss0305 (= 450) for SonarRadius does not match intel grid (4 ogrids), should be either 448 or 452 warning: Intel radius of brl0008 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of brnt2exmdf (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brot2exbm (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brl0010 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of brnt1btt2 (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 warning: Intel radius of eas0302 (= 30) for OmniRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of erl0001 (= 26) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of erl0001 (= 26) for OmniRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of brnt2potshot (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 warning: Intel radius of brb4309 (= 50) for CloakFieldRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brb4309 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brnt2bm (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of baa0309 (= 250) for CloakFieldRadius does not match intel grid (4 ogrids), should be either 248 or 252 warning: Intel radius of brpt1exm1 (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 warning: Intel radius of ssb2222 (= 29) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of ssb2222 (= 29) for SonarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of bsb4309 (= 50) for CloakFieldRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of bsb4309 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brs0402 (= 50) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of xsl0303 (= 26) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of sal0209 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of ssl0219 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of brnt3aa (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brnt3shbm2 (= 50) for OmniRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brot1bt (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brmt2medm (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brs0304 (= 150) for RadarRadius does not match intel grid (4 ogrids), should be either 148 or 152 warning: Intel radius of brs0304 (= 65) for VisionRadius does not match intel grid (2 ogrids), should be either 64 or 66 warning: Intel radius of srb0401 (= 37) for VisionRadius does not match intel grid (2 ogrids), should be either 36 or 38 warning: Intel radius of brmt1btt2 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of beb0005 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 warning: Intel radius of sea0106 (= 75) for SonarRadius does not match intel grid (4 ogrids), should be either 72 or 76 warning: Intel radius of esl0001 (= 26) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of esl0001 (= 26) for OmniRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of brnt1exm1 (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 warning: Intel radius of brl0401 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brot3hm (= 45) for RadarRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brot3hm (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brot2exm2 (= 31) for VisionRadius does not match intel grid (2 ogrids), should be either 30 or 32 warning: Intel radius of brl0205 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of brl0205 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of bss0401 (= 50) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brot1exm2 (= 31) for VisionRadius does not match intel grid (2 ogrids), should be either 30 or 32 warning: Intel radius of brpt3shbm (= 90) for OmniRadius does not match intel grid (4 ogrids), should be either 88 or 92 warning: Intel radius of brobt1hydeng (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 warning: Intel radius of brb4209 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of ses0319 (= 35) for RadarRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of ses0319 (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of ses0319 (= 37) for SonarRadius does not match intel grid (4 ogrids), should be either 36 or 40 warning: Intel radius of brnt3bat (= 150) for RadarRadius does not match intel grid (4 ogrids), should be either 148 or 152 warning: Intel radius of brpat1exgunship (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brot2asb (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brot2asb (= 15) for OmniRadius does not match intel grid (4 ogrids), should be either 12 or 16 warning: Intel radius of brmt3rap (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brot1btt3 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brnt1mt (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of bel0402 (= 110) for RadarRadius does not match intel grid (4 ogrids), should be either 108 or 112 warning: Intel radius of bel0402 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of srs0219 (= 82) for SonarRadius does not match intel grid (4 ogrids), should be either 80 or 84 warning: Intel radius of brmt2abt (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of brmt2abt (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 warning: Intel radius of brmt2htt3 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of sal0311 (= 25) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of brb0004 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 warning: Intel radius of brnt3shbm (= 65) for RadarRadius does not match intel grid (4 ogrids), should be either 64 or 68 warning: Intel radius of sab2222 (= 29) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of sab2222 (= 29) for SonarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of broat1fig (= 29) for VisionRadius does not match intel grid (2 ogrids), should be either 28 or 30 warning: Intel radius of brnat3bomber (= 65) for OmniRadius does not match intel grid (4 ogrids), should be either 64 or 68 warning: Intel radius of bab4309 (= 50) for CloakFieldRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of bab4309 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brnbt1hart (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brnst1artillery (= 90) for RadarRadius does not match intel grid (4 ogrids), should be either 88 or 92 warning: Intel radius of brnst1artillery (= 35) for SonarRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of ees0301 (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of ees0301 (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brot3bt (= 55) for OmniRadius does not match intel grid (4 ogrids), should be either 52 or 56 warning: Intel radius of brot3bt (= 47) for VisionRadius does not match intel grid (2 ogrids), should be either 46 or 48 warning: Intel radius of brnst1battleship (= 55) for RadarRadius does not match intel grid (4 ogrids), should be either 52 or 56 warning: Intel radius of brnst1battleship (= 30) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of brnst1battleship (= 35) for SonarRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of brnt3blasp (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of uas0401 (= 250) for SonarRadius does not match intel grid (4 ogrids), should be either 248 or 252 warning: Intel radius of brmt3ht (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of bea0006 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brnt1ht (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 warning: Intel radius of brmt2abtt3 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of brmt2abtt3 (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 warning: Intel radius of bsb5205 (= 30) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of brmt3snake (= 70) for OmniRadius does not match intel grid (4 ogrids), should be either 68 or 72 warning: Intel radius of brmt3snake (= 50) for SonarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of bsb4209 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brmt3garg (= 45) for OmniRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brl0007 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of brb5205 (= 15) for SonarStealthFieldRadius does not match intel grid (4 ogrids), should be either 12 or 16 warning: Intel radius of brb5205 (= 15) for RadarStealthFieldRadius does not match intel grid (4 ogrids), should be either 12 or 16 warning: Intel radius of brb5205 (= 15) for CloakFieldRadius does not match intel grid (4 ogrids), should be either 12 or 16 warning: Intel radius of seb2220 (= 1) for OmniRadius does not match intel grid (4 ogrids), should be either 0 or 4 warning: Intel radius of uaa0310 (= 150) for SonarRadius does not match intel grid (4 ogrids), should be either 148 or 152 warning: Intel radius of seb2308 (= 42) for SonarRadius does not match intel grid (4 ogrids), should be either 40 or 44 warning: Intel radius of seb2308 (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of seb2308 (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of sab0401 (= 37) for VisionRadius does not match intel grid (2 ogrids), should be either 36 or 38 warning: Intel radius of eel0001 (= 26) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of eel0001 (= 26) for OmniRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of bel0307 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brpt2exbot (= 70) for RadarRadius does not match intel grid (4 ogrids), should be either 68 or 72 warning: Intel radius of brpt2exbot (= 47) for VisionRadius does not match intel grid (2 ogrids), should be either 46 or 48 warning: Intel radius of brnt2sniper (= 90) for RadarRadius does not match intel grid (4 ogrids), should be either 88 or 92 warning: Intel radius of brmt1beetle (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of broat3bomber (= 65) for OmniRadius does not match intel grid (4 ogrids), should be either 64 or 68 warning: Intel radius of broat2exgs (= 75) for RadarRadius does not match intel grid (4 ogrids), should be either 72 or 76 warning: Intel radius of broat2exgs (= 41) for VisionRadius does not match intel grid (2 ogrids), should be either 40 or 42 warning: Intel radius of brnat1advfig (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of eea0002 (= 30) for OmniRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of eea0002 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of srb4402 (= 50) for RadarStealthFieldRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brmt3bt (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brnt3argus (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of eal0001 (= 26) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of eal0001 (= 26) for OmniRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of brmt3mcm4 (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of brmt3mcm4 (= 70) for OmniRadius does not match intel grid (4 ogrids), should be either 68 or 72 warning: Intel radius of brnt2exm2 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brmt3vul (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of baa0001 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 warning: Intel radius of brmt3aa (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brnat1exgs (= 45) for RadarRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brnat1exgs (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brl0006 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of srl0316 (= 27) for SonarStealthFieldRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of srl0316 (= 27) for RadarStealthFieldRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of srl0316 (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 warning: Intel radius of brmt3mcm (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brmt3mcm (= 50) for OmniRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of srl0006 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of bsb2211 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of brot2exth (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brot2exth (= 31) for VisionRadius does not match intel grid (2 ogrids), should be either 30 or 32 warning: Intel radius of srs0319 (= 35) for RadarRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of srs0319 (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of srs0319 (= 37) for SonarRadius does not match intel grid (4 ogrids), should be either 36 or 40 warning: Intel radius of brpt1btbot (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of srb2222 (= 29) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of srb2222 (= 29) for SonarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of brmat2gunship (= 55) for RadarRadius does not match intel grid (4 ogrids), should be either 52 or 56 warning: Intel radius of brmat2gunship (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brmt1exm1 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brnt2epdt3 (= 31) for VisionRadius does not match intel grid (2 ogrids), should be either 30 or 32 warning: Intel radius of sss0306 (= 42) for SonarRadius does not match intel grid (4 ogrids), should be either 40 or 44 warning: Intel radius of sss0306 (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of ssl0403 (= 45) for RadarRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of ssl0403 (= 30) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of ssl0324 (= 33) for VisionRadius does not match intel grid (2 ogrids), should be either 32 or 34 warning: Intel radius of ssl0319 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of ssb2220 (= 1) for OmniRadius does not match intel grid (4 ogrids), should be either 0 or 4 warning: Intel radius of brot3ncm (= 50) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brot3ncm (= 50) for OmniRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of ssb0304 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 warning: Intel radius of ssb0204 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 warning: Intel radius of ssb0104 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 warning: Intel radius of ssa0106 (= 75) for SonarRadius does not match intel grid (4 ogrids), should be either 72 or 76 warning: Intel radius of srl0401 (= 30) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of srl0004 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of srl0319 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of srl0209 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of srl0003 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of srl0002 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of srl0001 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of srb4401 (= 37) for VisionRadius does not match intel grid (2 ogrids), should be either 36 or 38 warning: Intel radius of xsl0101 (= 2) for OmniRadius does not match intel grid (4 ogrids), should be either 0 or 4 warning: Intel radius of bes0402 (= 190) for RadarRadius does not match intel grid (4 ogrids), should be either 188 or 192 warning: Intel radius of bes0402 (= 50) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brmt3bm2mk2 (= 45) for RadarRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brmt3bm2mk2 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brot3hades (= 30) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of brot3hades (= 70) for OmniRadius does not match intel grid (4 ogrids), should be either 68 or 72 warning: Intel radius of brot3hades (= 65) for VisionRadius does not match intel grid (2 ogrids), should be either 64 or 66 warning: Intel radius of srb2220 (= 1) for OmniRadius does not match intel grid (4 ogrids), should be either 0 or 4 warning: Intel radius of sra0307 (= 90) for SonarRadius does not match intel grid (4 ogrids), should be either 88 or 92 warning: Intel radius of sra0201 (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of sel0324 (= 350) for RadarRadius does not match intel grid (4 ogrids), should be either 348 or 352 warning: Intel radius of sel0324 (= 70) for OmniRadius does not match intel grid (4 ogrids), should be either 68 or 72 warning: Intel radius of sel0324 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of uel0101 (= 2) for OmniRadius does not match intel grid (4 ogrids), should be either 0 or 4 warning: Intel radius of brost2advbattleship (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brost2advbattleship (= 45) for SonarRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brost2advbattleship (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brot1exm1 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of seb2222 (= 29) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of seb2222 (= 29) for SonarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of brnt2ht (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 warning: Intel radius of ssa0307 (= 90) for SonarRadius does not match intel grid (4 ogrids), should be either 88 or 92 warning: Intel radius of sea0307 (= 90) for SonarRadius does not match intel grid (4 ogrids), should be either 88 or 92 warning: Intel radius of sea0201 (= 30) for SonarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of sea0201 (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of brmst1destr (= 85) for RadarRadius does not match intel grid (4 ogrids), should be either 84 or 88 warning: Intel radius of brmst1destr (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brmst1destr (= 35) for SonarRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of brmst1destr (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of sal0324 (= 33) for VisionRadius does not match intel grid (2 ogrids), should be either 32 or 34 warning: Intel radius of brnt1htt2 (= 29) for VisionRadius does not match intel grid (2 ogrids), should be either 28 or 30 warning: Intel radius of sal0119 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of bsb0405 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of sab2311 (= 50) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of beb4209 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of sab2308 (= 42) for SonarRadius does not match intel grid (4 ogrids), should be either 40 or 44 warning: Intel radius of sab2308 (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of sab2306 (= 30) for OmniRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of ssb3301 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 warning: Intel radius of ual0101 (= 2) for OmniRadius does not match intel grid (4 ogrids), should be either 0 or 4 warning: Intel radius of sab2220 (= 1) for OmniRadius does not match intel grid (4 ogrids), should be either 0 or 4 warning: Intel radius of brot3aa (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of saa0211 (= 65) for RadarRadius does not match intel grid (4 ogrids), should be either 64 or 68 warning: Intel radius of saa0201 (= 30) for SonarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of saa0201 (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of brot3exm1 (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brot3exm1 (= 70) for OmniRadius does not match intel grid (4 ogrids), should be either 68 or 72 warning: Intel radius of sel0119 (= 30) for RadarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of brot3btbot (= 30) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of brot3btbot (= 65) for OmniRadius does not match intel grid (4 ogrids), should be either 64 or 68 warning: Intel radius of beb5205 (= 25) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of beb5205 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brpt3bt (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brpt3bt (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brpt2hvbot (= 70) for RadarRadius does not match intel grid (4 ogrids), should be either 68 or 72 warning: Intel radius of brpt2hvbot (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brmat2advbomber (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brmt2st (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brpt1ht (= 21) for VisionRadius does not match intel grid (2 ogrids), should be either 20 or 22 warning: Intel radius of brpt1extank2 (= 45) for RadarRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brnt2bt (= 29) for VisionRadius does not match intel grid (2 ogrids), should be either 28 or 30 warning: Intel radius of brnst2advbattleship (= 90) for RadarRadius does not match intel grid (4 ogrids), should be either 88 or 92 warning: Intel radius of brnst2advbattleship (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brnst2advbattleship (= 45) for SonarRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brnst2advbattleship (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brost1destr (= 85) for RadarRadius does not match intel grid (4 ogrids), should be either 84 or 88 warning: Intel radius of brost1destr (= 45) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 44 or 48 warning: Intel radius of brost1destr (= 35) for SonarRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of brost1destr (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brot3ham (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brot3coug (= 45) for VisionRadius does not match intel grid (2 ogrids), should be either 44 or 46 warning: Intel radius of brot3abb (= 41) for VisionRadius does not match intel grid (2 ogrids), should be either 40 or 42 warning: Intel radius of broat3asup (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brot1extank (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brnt1bt (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 warning: Intel radius of brnt3doomsday (= 150) for RadarRadius does not match intel grid (4 ogrids), should be either 148 or 152 warning: Intel radius of brnt3doomsday (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of brpt1expbot (= 50) for RadarRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brl0011 (= 5) for VisionRadius does not match intel grid (2 ogrids), should be either 4 or 6 warning: Intel radius of brnt3advbtbot (= 35) for VisionRadius does not match intel grid (2 ogrids), should be either 34 or 36 warning: Intel radius of brnt1advnavygun (= 30) for SonarRadius does not match intel grid (4 ogrids), should be either 28 or 32 warning: Intel radius of brnt1advnavygun (= 26) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of brmst1battlecruiser (= 82) for SonarRadius does not match intel grid (4 ogrids), should be either 80 or 84 warning: Intel radius of beb4309 (= 50) for CloakFieldRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of beb4309 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of brnat1intc (= 33) for VisionRadius does not match intel grid (2 ogrids), should be either 32 or 34 warning: Intel radius of brmt3mcm2 (= 55) for VisionRadius does not match intel grid (2 ogrids), should be either 54 or 56 warning: Intel radius of brmt3mcm2 (= 70) for OmniRadius does not match intel grid (4 ogrids), should be either 68 or 72 warning: Intel radius of brb4401 (= 27) for CloakFieldRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of brmt3ava (= 150) for RadarRadius does not match intel grid (4 ogrids), should be either 148 or 152 warning: Intel radius of brmt3ava (= 50) for OmniRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of brmt3ava (= 65) for VisionRadius does not match intel grid (2 ogrids), should be either 64 or 66 warning: Intel radius of brmt3cloaker (= 18) for SonarStealthFieldRadius does not match intel grid (4 ogrids), should be either 16 or 20 warning: Intel radius of brmt3cloaker (= 18) for RadarStealthFieldRadius does not match intel grid (4 ogrids), should be either 16 or 20 warning: Intel radius of brmt3cloaker (= 35) for CloakFieldRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of brmt1bm2 (= 23) for VisionRadius does not match intel grid (2 ogrids), should be either 22 or 24 warning: Intel radius of srl0324 (= 33) for VisionRadius does not match intel grid (2 ogrids), should be either 32 or 34 warning: Intel radius of bss0306 (= 35) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of bss0306 (= 50) for OmniRadius does not match intel grid (4 ogrids), should be either 48 or 52 warning: Intel radius of bss0306 (= 75) for VisionRadius does not match intel grid (2 ogrids), should be either 74 or 76 warning: Intel radius of eal0301 (= 27) for VisionRadius does not match intel grid (2 ogrids), should be either 26 or 28 warning: Intel radius of bsa0004 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 warning: Intel radius of brs0305 (= 42) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 40 or 44 warning: Intel radius of bsa0001 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of bab4209 (= 25) for VisionRadius does not match intel grid (2 ogrids), should be either 24 or 26 warning: Intel radius of sra0106 (= 75) for SonarRadius does not match intel grid (4 ogrids), should be either 72 or 76 warning: Intel radius of url0101 (= 2) for OmniRadius does not match intel grid (4 ogrids), should be either 0 or 4 warning: Prop is missing 'OBSTRUCTSBUILDING' category: /mods/brewlan/env/uef/props/uef_ivan_droppod_remains_prop.bp info: Blueprints Loading... completed: 604 original, 493 modded, and 124 preset units info: Blueprints Loading... completed: 392 original and 302 modded projectiles info: Blueprints Registering... Initializing mesh blueprint for /mods/brewlan/units/saa0106/saa0106_mesh: Initializing field LODs of RMeshBlueprint at 0x17333580: warning: Invalid type for RMeshBlueprintLOD at 0x15bbd84c: nil Initializing mesh blueprint for /mods/brewlan/units/saa0106/saa0106_mesh_frozen: Initializing field LODs of RMeshBlueprint at 0x17333700: warning: Invalid type for RMeshBlueprintLOD at 0x15bbe9cc: nil Initializing mesh blueprint for /mods/brewlan/units/saa0211/saa0211_mesh: Initializing field LODs of RMeshBlueprint at 0x1720dc80: warning: Invalid type for RMeshBlueprintLOD at 0x16253b4c: nil Initializing mesh blueprint for /mods/brewlan/units/saa0211/saa0211_mesh_frozen: Initializing field LODs of RMeshBlueprint at 0x1720de00: warning: Invalid type for RMeshBlueprintLOD at 0x156be5cc: nil Initializing mesh blueprint for /mods/brewlan/units/saa0306/saa0306_mesh: Initializing field LODs of RMeshBlueprint at 0x1762e080: warning: Invalid type for RMeshBlueprintLOD at 0x17c80b4c: nil Initializing mesh blueprint for /mods/brewlan/units/saa0306/saa0306_mesh_frozen: Initializing field LODs of RMeshBlueprint at 0x1720d100: warning: Invalid type for RMeshBlueprintLOD at 0x17c800cc: nil Initializing mesh blueprint for /mods/brewlan/units/sab0401/sab0401_mesh: Initializing field LODs of RMeshBlueprint at 0x1720d280: warning: Invalid type for RMeshBlueprintLOD at 0x1008f84c: nil Initializing mesh blueprint for /mods/brewlan/units/sab0401/sab0401_mesh_frozen: Initializing field LODs of RMeshBlueprint at 0x1720d380: warning: Invalid type for RMeshBlueprintLOD at 0x1009064c: nil Initializing mesh blueprint for /mods/brewlan/units/sab1311/sab1311_mesh: Initializing field LODs of RMeshBlueprint at 0x1762ec80: warning: Invalid type for RMeshBlueprintLOD at 0x156befcc: nil Initializing mesh blueprint for /mods/brewlan/units/sab1311/sab1311_mesh_frozen: Initializing field LODs of RMeshBlueprint at 0x1762ee00: warning: Invalid type for RMeshBlueprintLOD at 0x1484b74c: nil Initializing mesh blueprint for /mods/brewlan/units/sab2220/sab2220_mesh: Initializing field LODs of RMeshBlueprint at 0x174dda80: warning: Invalid type for RMeshBlueprintLOD at 0x1008edcc: nil Initializing mesh blueprint for /mods/brewlan/units/sab2220/sab2220_mesh_frozen: Initializing field LODs of RMeshBlueprint at 0x174ddc00: warning: Invalid type for RMeshBlueprintLOD at 0x17c83c4c: nil Initializing mesh blueprint for /mods/brewlan/units/sab2306/sab2306_mesh: Initializing field LODs of RMeshBlueprint at 0x174dd500: warning: Invalid type for RMeshBlueprintLOD at 0x159337cc: nil Initializing mesh blueprint for /mods/brewlan/units/sab2306/sab2306_mesh_frozen: Initializing field LODs of RMeshBlueprint at 0x174dd680: warning: Invalid type for RMeshBlueprintLOD at 0x159323cc: nil Initializing mesh blueprint for /mods/brewlan/units/sab2308/sab2308_mesh: Initializing field LODs of RMeshBlueprint at 0x175e5880: warning: Invalid type for RMeshBlueprintLOD at 0x15635c4c: nil Initializing mesh blueprint for /mods/brewlan/units/sab2308/sab2308_mesh_frozen: Initializing field LODs of RMeshBlueprint at 0x175e5980: warning: Invalid type for RMeshBlueprintLOD at 0x156368cc: nil Initializing mesh blueprint for /mods/brewlan/units/sal0320/sal0320_mesh: Initializing field LODs of RMeshBlueprint at 0x179faa80: warning: Invalid type for RMeshBlueprintLOD at 0x16252c4c: nil Initializing mesh blueprint for /mods/brewlan/units/sal0320/sal0320_mesh_frozen: Initializing field LODs of RMeshBlueprint at 0x179fab80: warning: Invalid type for RMeshBlueprintLOD at 0x15680fcc: nil Initializing mesh blueprint for /mods/brewlan/units/sea0401/sea0401_mesh: Initializing field LODs of RMeshBlueprint at 0x175d9380: warning: Invalid type for RMeshBlueprintLOD at 0x15683ccc: nil Initializing mesh blueprint for /mods/brewlan/units/sea0401/sea0401_mesh_frozen: Initializing field LODs of RMeshBlueprint at 0x175d9500: warning: Invalid type for RMeshBlueprintLOD at 0x156837cc: nil Initializing mesh blueprint for /mods/brewlan/units/sel0324/sel0324_mesh: Initializing field LODs of RMeshBlueprint at 0x171b2600: warning: Invalid type for RMeshBlueprintLOD at 0x1568084c: nil Initializing mesh blueprint for /mods/brewlan/units/sel0324/sel0324_mesh_frozen: Initializing field LODs of RMeshBlueprint at 0x171b2780: warning: Invalid type for RMeshBlueprintLOD at 0x15cb9a4c: nil Initializing mesh blueprint for /mods/brewlan/units/srl0401/srl0401_mesh: Initializing field LODs of RMeshBlueprint at 0x17690200: warning: Invalid type for RMeshBlueprintLOD at 0x15cb774c: nil Initializing mesh blueprint for /mods/brewlan/units/srl0401/srl0401_mesh_frozen: Initializing field LODs of RMeshBlueprint at 0x17690300: warning: Invalid type for RMeshBlueprintLOD at 0x15c2204c: nil Initializing mesh blueprint for /mods/brewlan/units/ssl0403/ssl0403_mesh: Initializing field LODs of RMeshBlueprint at 0x17ca6d00: warning: Invalid type for RMeshBlueprintLOD at 0x15c2164c: nil Initializing mesh blueprint for /mods/brewlan/units/ssl0403/ssl0403_mesh_frozen: Initializing field LODs of RMeshBlueprint at 0x17ca6e00: warning: Invalid type for RMeshBlueprintLOD at 0x15c1f34c: nil Initializing unit blueprint for saa0201: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_selectedover.dds Initializing unit blueprint for sab2220: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds Initializing unit blueprint for sab2221: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds Initializing unit blueprint for sab2222: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds Initializing unit blueprint for sal0321: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds Initializing unit blueprint for sal0323: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land2_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land2_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land2_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land2_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land2_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land2_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land2_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land2_antimissile_selectedover.dds Initializing unit blueprint for sea0310: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selectedover.dds Initializing unit blueprint for seb2220: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds Initializing unit blueprint for seb2221: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds Initializing unit blueprint for seb2222: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds Initializing unit blueprint for sel0321: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds Initializing unit blueprint for ses0119: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_selectedover.dds Initializing unit blueprint for ses0219: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_selectedover.dds Initializing unit blueprint for ses0319: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_selectedover.dds Initializing unit blueprint for sra0310: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selectedover.dds Initializing unit blueprint for srb2220: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds Initializing unit blueprint for srb2221: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds Initializing unit blueprint for srb2222: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds Initializing unit blueprint for srl0321: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds Initializing unit blueprint for srs0119: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_selectedover.dds Initializing unit blueprint for srs0219: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_selectedover.dds Initializing unit blueprint for srs0319: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_selectedover.dds Initializing unit blueprint for ssb2220: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds Initializing unit blueprint for ssb2221: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds Initializing unit blueprint for ssb2222: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds Initializing unit blueprint for ssl0321: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds debug: MEM: -31 bytes RULE info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan/hook/loc/us/strings_db.lua info: Hooked /loc/CN/strings_db.lua with /mods/brewlan/hook/loc/CN/strings_db.lua debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/brewlan/hook/lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan/hook/loc/us/strings_db.lua info: Hooked /loc/CN/strings_db.lua with /mods/brewlan/hook/loc/CN/strings_db.lua debug: Loading module: /lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/totalmayhem/hook/lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: Total Mayhem: [uiutil.lua, line:1751] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: /savereplay info: REPLAY ID: 21906389 info: Active mods in session: info: - 10: table: 1E1AE230 info: - author: 4z0t info: - copyright: info: - description: Adds highlighted acu icon info: !!!WORKS ONLY ON FAF, FAF Develop, FAF Beta!!! info: DOESNT WORK IN CAMPAIGN info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/ACUhighlight/icon.png info: - location: /mods/acuhighlight info: - name: Acu highlight info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: acu-highlight-4z0t-v04 info: - version: 4 info: - 1: table: 1710BE38 info: - author: bigos91,Salarius info: - copyright: info: - description: Increases resources, storage, build range and rate 2x (including RAS/ARAS and engineering stations' auto-assist range which bigos91's version overlooked) info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/#2x resources,storage,buildrate,buildrange(ras) info: - name: 2x Resources,Storage,BuildRate,BuildRange(RAS) info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 4c8bb159-8631-4ca1-92f8-05f2d11bf20f info: - version: 2 info: - 2: table: 1710BE88 info: - author: Exavier Macbeth, lt_hawkeye, orangeknight info: - conflicts: table: 1710BEB0 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-Unleashed/icon.bmp info: - location: /mods/blackopsfaf-unleashed info: - name: BlackOps FAF: Unleashed info: - selectable: true info: - shadowdir: /shadow info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - ui_only: false info: - uid: 9e8ea941-c306-aaaf-b367-u00000024000 info: - version: 24 info: - 3: table: 1710BF00 info: - author: Balthazar info: - copyright: © 2009–2018 Sean Wheeldon info: - description: Container for the BrewLAN extra unit sub-mods; Bubble Tea, Caffe Corretto, and Research and Daiquiris. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BrewLAN_Units/A/folder.png info: - location: /mods/brewlan_units/a info: - name: BrewLAN: Additional unit mods info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 190261d0-4bb0-11e2-bcSC-BLNEWUNITS02 info: - version: 2 info: - 4: table: 1710BF28 info: - after: table: 1710B078 info: - author: maudlin27 info: - before: table: 1710B500 info: - conflicts: table: 1710B0A0 info: - copyright: MIT License info: - description: Competitive AI for FAF utilising advanced micro (with an Easy AI variant that disables much of this micro). Estimated as challenging for a 700-1200 global rated player. Supports FA, SC and Seraphim campaigns (as an AI teammate and/or in place of the default campaign AI). More info: https://forum.faforever.com/topic/5331/m28ai-devlog-v1 info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/M28AI/M28AI.jpg info: - location: /mods/m28ai info: - name: M28AI info: - requires: table: 1710B528 info: - requiresNames: table: 1710B0F0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: fnewm028-v076-55b4-92b6-64398e7ge43f info: - url: info: - version: 76 info: - 5: table: 1710B118 info: - author: Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer info: - conflicts: table: 1710B140 info: - 10: 9e8ef941-c537-4811-b527-d10035800602 info: - 11: 9d8ef941-c537-4811-b527-d10035800602 info: - 12: 9e8ea941-c306-4751-b367-e00000000302 info: - 13: 9e8ea941-c306-4751-b367-e05800000302 info: - 14: 9e8ea941-c306-4751-b368-a11100000100 info: - 15: 9e8ea941-c306-4751-b368-a11100000102 info: - 16: b28243b8-28dd-4fd5-bc05-269d0ce94f4d info: - 17: 9e8ea941-c306-4751-b367-f00000000005 info: - 18: 9e8ea941-c306-4751-b367-e20000000102 info: - 19: 9e8ea941-c306-4751-b367-e10000000104 info: - 1: 5048d937-4872-4e86-9f09-dd1806a0629c info: - 20: 9e8ea941-c306-4751-b367-a12345610000 info: - 21: 9e8ea941-c306-4751-b367-a11000000600 info: - 22: 9e8ea941-c306-4751-b367-a11000000502 info: - 23: 9e8ea941-c306-aaaf-b367-f00000000005 info: - 24: 9e8ea941-c306-4751-b367-a20000000502 info: - 25: 9e8ea941-c306-4751-rrrr-a20000000502 info: - 26: 10497e5a-a404-4bb7-8251-a33e3afab61e info: - 27: 10497e5a-a404-4bb7-8251-a33e3afab62e info: - 28: 10497e5a-a404-4bb7-8251-a33e3afab63e info: - 29: 10497e5a-a404-4bb7-8251-a33e3afab64e info: - 2: 9e8ea941-c506-4751-b367-e00000000302 info: - 30: 10497e5a-a404-4bb7-8251-a33e3afab65e info: - 31: 10497e5a-a404-4bb7-8251-a33e3afab60f info: - 32: 10497e5a-a404-4bb7-8211-a33e3afab60f info: - 33: 10497e5a-a404-4bb7-8212-a33e3afab60f info: - 34: 10497e5a-a404-4bb7-8251-a33e3afab66e info: - 35: 10497e5a-a404-4bb7-8251-a33e3afab67e info: - 36: 10497e5a-a404-4bb7-8251-a33e3afab68e info: - 37: 10497e5a-a404-4bb7-8251-a33e3afab69e info: - 38: 68c516fc-fe81-4b43-bb16-faec3998a01f info: - 39: 9e8ea941-c306-4751-b367-f10000000009 info: - 3: aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab info: - 40: 9e8ea941-c506-4711-b317-e00000000302 info: - 41: 9e8ea941-c306-4751-rrrr-a20000000503 info: - 42: 9e8ea941-m306-4751-rrrr-a11000000600 info: - 43: 9e8ea941-c306-4751-b367-a00000011000 info: - 44: 9e8ea941-c306-4751-b367-a00000012000 info: - 45: 9e8ea941-c306-4751-b367-a00000013000 info: - 46: 9e8ea941-c306-4751-b367-a00000014000 info: - 4: 9e8ef941-c506-4711-b527-d00000000602 info: - 5: 9e8ef941-c507-4711-b527-d00000000602 info: - 6: 9e8ef941-c806-4711-b527-d00000000602 info: - 7: 9e8ef941-c816-4711-b527-d00000000602 info: - 8: 9e8ef941-c507-4811-b527-d10035800602 info: - 9: 9e8ef941-c527-4811-b527-d10035800602 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer info: - description: The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-ACUs/icon.png info: - location: /mods/blackopsfaf-acus info: - name: BlackOps FAF: ACUs info: - selectable: true info: - shadowdir: /shadow info: - special_thanks: Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - ui_only: false info: - uid: 9e8ea941-c306-4751-b367-a00000019000 info: - version: 19 info: - 6: table: 1710B190 info: - after: table: 1710B208 info: - author: Exavier Macbeth, lt_hawkeye, orangeknight info: - before: table: 1710B1B8 info: - conflicts: table: 1710B230 info: - copyright: 2009 Exavier Macbeth info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-EXUnits/icon.png info: - location: /mods/blackopsfaf-exunits info: - name: BlackOps FAF: EXUnits info: - requires: table: 1710B1E0 info: - requiresNames: table: 1710B258 info: - selectable: true info: - shadowdir: /shadow info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - ui_only: false info: - uid: 9e8ee941-c406-4751-b367-e10000021000 info: - version: 21 info: - 7: table: 1710B280 info: - after: table: 1710B7D0 info: - author: Burnie info: - before: table: 1710B780 info: - conflicts: table: 1710B2F8 info: - copyright: Burnie info: - description: (For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem! info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/TotalMayhem/modicon.jpg info: - location: /mods/totalmayhem info: - name: Total Mayhem info: - requires: table: 1710B7A8 info: - requiresNames: table: 1710B370 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 62e2j64a-TOMA-3652-01370-146as555a8u3 info: - url: http://forums.faforever.com/viewforum.php?f=47 info: - version: 137 info: - 8: table: 1710B398 info: - after: table: 1710B3E8 info: - author: Balthazar info: - before: table: 1710B3C0 info: - conflicts: table: 1710B460 info: - 10: 25D57D85-7D84-27HT-A501-48F3488D85733 info: - 11: 25D57D85-7D84-27HT-A501-48F3488D85734 info: - 12: 25D57D85-7D84-27HT-A501-48F3488D85735 info: - 13: 25D57D85-7D84-27HT-A501-48F3488D85736 info: - 14: 25D57D85-7D84-27HT-A501-48F3488D85737 info: - 15: 25D57D85-7D84-27HT-A501-48F3488D85738 info: - 16: 25D57D85-7D84-27HT-A501-48F3488D85739 info: - 17: 25D57D85-7D84-27HT-A501-48F3488D85740 info: - 18: 25D57D85-7D84-27HT-A501-BR3WL4N000040 info: - 19: 25D57D85-7D84-27HT-A501-BR3WL4N000041 info: - 1: 25D57D85-7D84-27HT-A501-48F3488D85724 info: - 20: 25D57D85-7D84-27HT-A501-BR3WL4N000042 info: - 21: 25D57D85-7D84-27HT-A501-BR3WL4N000043 info: - 22: 25D57D85-7D84-27HT-A501-BR3WL4N000044 info: - 23: 25D57D85-7D84-27HT-A501-BR3WL4N000045 info: - 24: 25D57D85-7D84-27HT-A501-BR3WL4N000046 info: - 25: 25D57D85-7D84-27HT-A501-BR3WL4N000047 info: - 26: 25D57D85-7D84-27HT-A501-BR3WL4N000048 info: - 27: 25D57D85-7D84-27HT-A501-BR3WL4N000049 info: - 28: 25D57D85-7D84-27HT-A501-BR3WL4N00004A info: - 29: 25D57D85-7D84-27HT-A501-BR3WL4N00004B info: - 2: 25D57D85-7D84-27HT-A501-48F3488D85725 info: - 30: 25D57D85-7D84-27HT-A501-BR3WL4N00004C info: - 31: 25D57D85-7D84-27HT-A501-BR3WL4N00004D info: - 32: 25D57D85-7D84-27HT-A501-BR3WL4N00004E info: - 33: 25D57D85-7D84-27HT-A501-BR3WL4N00004F info: - 34: 25D57D85-7D84-27HT-A501-BR3WL4N00004G info: - 35: 25D57D85-7D84-27HT-A501-BR3WL4N00004H info: - 36: 25D57D85-7D84-27HT-A501-BR3WL4N000050 info: - 37: 25D57D85-7D84-27HT-A501-BR3WL4N000051 info: - 38: 25D57D85-7D84-27HT-A501-BR3WL4N000052 info: - 39: 25D57D85-7D84-27HT-A501-BR3WL4N000053 info: - 3: 25D57D85-7D84-27HT-A501-48F3488D85726 info: - 40: 25D57D85-7D84-27HT-A501-BR3WL4N000054 info: - 41: 25D57D85-7D84-27HT-A501-BR3WL4N000055 info: - 42: 25D57D85-7D84-27HT-A501-BR3WL4N000056 info: - 43: 25D57D85-7D84-27HT-A501-BR3WL4N000057 info: - 44: 25D57D85-7D84-27HT-A501-BR3WL4N000058 info: - 45: 25D57D85-7D84-27HT-A501-BR3WL4N0000581 info: - 46: 25D57D85-7D84-27HT-A501-BR3WL4N000060 info: - 47: 25D57D85-7D84-27HT-A501-BR3WL4N000070 info: - 48: 25D57D85-7D84-27HT-A501-BR3WL4N000075 info: - 49: 25D57D85-7D84-27HT-A501-BR3WL4N0000755 info: - 4: 25D57D85-7D84-27HT-A501-48F3488D85727 info: - 50: 25D57D85-7D84-27HT-A501-BR3WL4N000079 info: - 51: 25D57D85-7D84-27HT-A501-BR3WL4N000080RC1 info: - 52: 25D57D85-7D84-27HT-A501-BR3WL4N000080 info: - 53: 25D57D85-7D84-27HT-A501-BR3WL4N000081FAF info: - 54: 25D57D85-7D84-27HT-A501-BR3WL4N000082 info: - 5: 25D57D85-7D84-27HT-A501-48F3488D85728 info: - 6: 25D57D85-7D84-27HT-A501-48F3488D85729 info: - 7: 25D57D85-7D84-27HT-A501-48F3488D85730 info: - 8: 25D57D85-7D84-27HT-A501-48F3488D85731 info: - 9: 25D57D85-7D84-27HT-A501-48F3488D85732 info: - copyright: © 2009–2018 Sean Wheeldon info: - description: Adds a large number of units and changes a number of existing units. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BrewLAN/brewlan.png info: - location: /mods/brewlan info: - name: BrewLAN info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 25D57D85-7D84-27HT-A501-BR3WL4N000084 info: - version: 84 info: - 9: table: 1E1853C0 info: - after: table: 1E1830C8 info: - 1: zcbf6277-24e3-437a-b968-Common-v1 info: - 2: 0faf3333-1122-633s-ya-VX0000001000 info: - 3: b2cde810-15d0-4bfa-af66-ec2d6ecd561b info: - 4: ecbf6277-24e3-437a-b968-EcoManager-v4 info: - 5: ecbf6277-24e3-437a-b968-EcoManager-v5 info: - 6: ecbf6277-24e3-437a-b968-EcoManager-v6 info: - 7: ecbf6277-24e3-437a-b968-EcoManager-v7 info: - 8: ecbf6277-24e3-437a-b968-EcoManager-v8 info: - 9: ecbf6277-24e3-437a-b968-EcoManager-v9 info: - author: HUSSAR info: - before: table: 1E1854B0 info: - conflicts: table: 1E185488 info: - 10: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400 info: - 11: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500 info: - 12: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020 info: - 13: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030 info: - 14: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040 info: - 15: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050 info: - 16: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 info: - 17: RIGOMATE-a1e2-c4t4-scfa-ssbmod-v0080 info: - 18: HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100 info: - 19: HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900 info: - 1: 9B5F858A-163C-4AF1-B846-A884572E61A5 info: - 20: 8c28a269-8655-4639-8e54-3d311fc376f8 info: - 2: b0059a8c-d9ab-4c30-adcc-31c16580b59d info: - 3: c31fafc0-8199-11dd-ad8b-0866200c9a68 info: - 4: 89BF1572-9EA8-11DC-1313-635F56D89591 info: - 5: f8d8c95a-71e7-4978-921e-8765beb328e8 info: - 6: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100 info: - 7: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200 info: - 8: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230 info: - 9: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300 info: - contributors: Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover, Rigomate info: - copyright: HUSSAR, free to re-use code as long as you credit me in your mod info: - description: Difference to normal Supreme Score Board: Kill notifications work again with game version 3756 and higher. Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more. All Credits go to HUSSAR, who created this mod info: - enabled: true info: - exclusive: false info: - github: https://github.com/rigomate/SupremeScoreBoard info: - history: info: info: ### Version 18 - June 07, 2023 info: - SSB options renamed to reset settings if switching from SSB v6.0 info: - Added extra trace points to find out the reason for Gyle's bug, where the manual selecting of the columns does not work. info: info: ### Version 17 - May 10, 2023 info: - Mod works with FAF develop, it broke with FAF commit aeed1cc1d422f32f8662350f5c8a6906769e707b info: info: ### Version 16 - April 30, 2023 info: - Adjust time settings options for auto toggle info: info: ### Version 15 - April 24, 2023 info: - Fix: Automatic toggling now works for every column info: - Feature: After clicking a column to show that, e.g mass income. The automatic toggling will start again after the time specified in the options info: info: ### Version 14 - April 07, 2023 info: - Feature: Show Mass Sorage instead of showing Total Mass twice info: info: ### Version 13 - April 03, 2023 info: - Fix: All kil events get properly logged, draws will not be missed info: info: ### Version 12 - March 22, 2023 info: - Fix: Unit count and unit cap are shown info: info: ### Version 11 - March 21, 2023 info: - Fix: Score is shown at the end of the game info: info: ### Version 10 - March 21, 2023 info: - Renamed to SSB2 ingame info: - Added kill notifications for games between patch 3741 and 3756, which tells that someone died, without naming a killer or reason info: info: ### Version 9 - March 19, 2023 info: - Draws can be seen info: info: ### Version 8 - March 18, 2023 info: - Fixed kill notification, which got broken after game patch 3741, starting from game patch 3756 it will work again info: info: ### Version 8 - March 18, 2023 info: - Fixed kill notification, which got broken after game patch 3741, starting from game patch 3756 it will work again info: info: ### Version 4-6 - November 12, 2020 info: - added economy income of allied players in game session info: - added economy storage of allied players in game session info: - added support for sharing economy when phantom mod is enabled info: - added player's name when someone creates a ping on the map info: - fixed original score board floating on game start info: - fixed hiding of SSB on toggle all UIs off info: - fixed initialization of players colors in SSB info: info: ### Version 3 - November 3, 2020 info: - fixed displaying of reclaimed stats in score board info: - fixed speed slider when changing game speed via keyboard shortcut info: - fixed flashing of faction icon when a user creates a ping on the map info: info: ### Version 1.4 - October, 2017 info: - fixed an issue with selecting text color for armies due to changes in FAF army colors info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua info: info: ### Version v1.3 - July, 2016 info: - added info about who killed a player in Army notification window info: - added info about who decided to CTRL+K in Army notification window info: - added coloring of player names in Army notification window info: - added mod configuration under Game -> Options -> Interface tab info: - added interaction states for buttons in the sort line (first line of the score board) info: - fixed mouse interaction in top row, now left click will show values in columns info: - fixed mouse interaction in top row, now right click will sort values in columns info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request) info: - fixed messages with sent resources/units to allies (observer will see message target) info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions info: - fixed detection for unranked games (if restrictions count greater than zero) info: - increased number of notifications for built experimental units (2 -> 5) info: - increased precision for rounding large numbers (1.2m -> 1.23m) info: - improved description of tooltips info: info: ### Version v1.2 - January, 2016 info: - (all sessions) added replay ID below map info line info: - (all sessions) added calculation of game quality/balance if this value is not present in session options info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) info: - (game session) added buttons for sharing mass/energy/units with allied AI players info: - (game session) added chat notifications for transferred amount of mass/energy to allied players info: - (game session) added chat notifications for transferred number of units to allied players info: - (game session) added separator lines between players' lines and teams' lines in game session info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch) info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval) info: - (replay session) clicking on a column toggle will disable auto-switching columns info: - fixed coloring of player names when they are not in teams (e.g. Phantom games) info: - fixed coloring of player names in replay session info: - fixed information in tooltips info: - fixed conditions for checking ranked games info: - fixed teams statistics by including score data for dead players info: - fixed team status that shows how many players are still alive info: - fixed detection of dead players in sandbox games info: - fixed placement of icons in the sort line info: - fixed alignment of top line with its background info: - fixed very long map names by truncating them to 30 chars info: - changed background of the score board to darker color (better visibility of player names) info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy info: - changed ranking column to show exact values in ladder games and rounded values in regular games info: - changed coloring of player names and now they will match color of team info: - changed column with player names to include clan tags (if they exist) info: info: ### Version 1.1 - October 5, 2015 info: - fixed info about active mods in replay session info: - fixed status of game raking info: - fixed tooltip about game quality/balance info: - added coloring of player names based on team color info: info: ### Version 1.0 - September 25, 2015 info: - added team lines that sums up statistics for allied players info: - added column with filters to show count of air/land/navy/base units info: - added column for total mass of collected/killed/lost info: - added column for players rating to prevent clipping by score values info: - added toggle to show and sort players by their army rating info: - added toggle to show and sort players by total mass collected info: - added toggle to show and sort players by total mass reclaimed* info: - added toggle to show and sort players by total energy reclaimed* info: - added toggle to show and sort players by total energy collected info: - added toggle to show and sort players by their clan tags info: - added toggle to show and sort players by Kills-to-Loses Ratio info: - added toggle to show and sort players by Kills-to-Built Ratio info: - added toggle to sort players by current mass income info: - added toggle to sort players by current energy income info: - added toggle to sort players by current score value info: - added toggle to sort players by their army name info: - added toggle to sort players by their clan tag info: - added toggle to sort players by their team id info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income info: - added team status showing alive/maximum players info: - added rendering players names with red/green when in players view to show allies/enemies info: - added calculation of AI rating based on AI type and AI cheat modifiers info: - added field showing game quality based on network connection between players info: - added tooltips for all new UI elements in the score panel info: - added info about map size info: - added icons with improved quality for mass, energy, units info: - added icons with info about game restrictions info: - added icons with info about active mods info: - added icons with info about unit sharing info: - added icons with info about victory conditions info: - added icons with info about AI multipliers info: - added notifications about 1st experimental unit built by a player info: - fixed game time/speed fields into two fields info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) info: - fixed missing tooltip for game speed slider info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times) info: - fixed issues with performing operations on uninitialized values of score data info: - fixed redundant function calls to GetArmiesTable().armiesTable info: - fixed redundant function calls to GetFocusArmy() info: - fixed redundant function calls to SessionIsReplay() info: - fixed redundant function calls to SessionGetScenarioInfo() info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua) info: info: info: - hookdir: /hook info: - icon: /mods/SupremeScoreBoard2/mod_icon.png info: - location: /mods/supremescoreboard2 info: - name: Supreme Score Board2 info: - requires: table: 1E185460 info: - requiresNames: table: 1E185438 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: RIGOMATE-a1e2-c4t4-scfa-ssbmod-v0180 info: - url: https://github.com/rigomate/SupremeScoreBoard info: - version: 18 info: Hooked /lua/UserSync.lua with /mods/supremescoreboard2/hook/lua/UserSync.lua debug: Loading module: /lua/ui/game/reclaim.lua debug: -> Loading module: /lua/shared/color.lua debug: Loading module: /lua/ui/notify/notify.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/maui/effecthelpers.lua debug: -> -> Loading module: /lua/ui/controls/combo.lua debug: -> -> -> Loading module: /lua/ui/uimain.lua debug: -> -> -> -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> -> -> -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: -> -> Loading module: /lua/maui/slider.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/totalmayhem/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/brewlan/hook/lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> -> -> Loading module: /mods/m28ai/lua/ai/lobbytooltips/tooltips.lua debug: -> -> Loading module: /lua/ui/controls.lua debug: -> -> Loading module: /lua/factions.lua info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua info: Hooked /lua/factions.lua with /mods/brewlan/hook/lua/factions.lua debug: -> -> -> Loading module: /lua/game.lua info: Hooked /lua/game.lua with /mods/brewlan/hook/lua/game.lua debug: -> -> -> -> 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"gpgnet://127.0.0.1:14011/21906389/xiaxiaota.SCFAreplay" debug: MEM: 0 bytes LUABP info: Hooked /lua/simInit.lua with /mods/blackopsfaf-unleashed/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/m28ai/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/totalmayhem/hook/lua/simInit.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan/hook/loc/us/strings_db.lua info: Hooked /loc/CN/strings_db.lua with /mods/brewlan/hook/loc/CN/strings_db.lua debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/brewlan/hook/lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/scenarioframework.lua info: Hooked /lua/scenarioframework.lua with /mods/m28ai/hook/lua/scenarioframework.lua info: Hooked /lua/scenarioframework.lua with /mods/blackopsfaf-acus/hook/lua/scenarioframework.lua debug: -> Loading module: /lua/simsyncutils.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/cinematics.lua debug: -> -> Loading module: /lua/simcamera.lua debug: -> -> -> Loading module: /lua/system/singleevent.lua debug: -> -> Loading module: /lua/sim/scenarioutilities.lua info: Hooked /lua/sim/scenarioutilities.lua with /mods/m28ai/hook/lua/sim/scenarioutilities.lua info: Hooked /lua/sim/scenarioutilities.lua with /mods/blackopsfaf-acus/hook/lua/sim/scenarioutilities.lua debug: -> -> -> Loading module: /lua/sim/entity.lua debug: -> Loading module: /lua/game.lua info: Hooked /lua/game.lua with /mods/brewlan/hook/lua/game.lua debug: -> -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: -> Loading module: /lua/sim/simuistate.lua debug: -> Loading module: /lua/scenariotriggers.lua info: Hooked /lua/scenariotriggers.lua with /mods/m28ai/hook/lua/scenariotriggers.lua debug: -> Loading module: /lua/sim/vizmarker.lua debug: -> Loading module: /lua/simobjectives.lua info: Hooked /lua/simobjectives.lua with /mods/m28ai/hook/lua/simobjectives.lua debug: -> Loading module: /lua/simpinggroup.lua debug: Loading module: /lua/ai/aiutilities.lua debug: -> Loading module: /lua/buildingtemplates.lua info: Hooked /lua/buildingtemplates.lua with /mods/totalmayhem/hook/lua/buildingtemplates.lua debug: -> Loading module: /lua/unittemplates.lua debug: -> Loading module: /lua/utilities.lua debug: -> Loading module: /lua/ai/aiattackutilities.lua debug: -> -> Loading module: /lua/ai/transportutilities.lua debug: -> -> -> Loading module: /lua/sim/navutils.lua info: Hooked /lua/sim/navutils.lua with /mods/m28ai/hook/lua/sim/navutils.lua debug: -> -> -> -> Loading module: /lua/shared/navgenerator.lua debug: -> -> -> -> Loading module: /lua/shared/color.lua debug: -> -> -> -> Loading module: /lua/sim/navgenerator.lua debug: -> -> -> -> Loading module: /lua/sim/navdatastructures.lua debug: -> -> Loading module: /lua/ai/sorianutilities.lua debug: -> -> -> Loading module: /lua/ai/sorianlang.lua debug: -> Loading module: /lua/sim/buff.lua info: Hooked /lua/sim/buff.lua with /mods/brewlan/hook/lua/sim/buff.lua debug: -> Loading module: /lua/ai/aibehaviors.lua debug: -> -> Loading module: /lua/editor/unitcountbuildconditions.lua debug: -> -> Loading module: /lua/ai/aibuildstructures.lua debug: -> -> -> Loading module: /lua/basetemplates.lua debug: Loading module: /mods/m28ai/lua/ai/m28map.lua debug: -> Loading module: /mods/m28ai/lua/ai/m28profiler.lua debug: -> -> Loading module: /mods/m28ai/lua/m28config.lua debug: -> -> Loading module: /mods/m28ai/lua/ai/m28utilities.lua debug: -> -> 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/mods/totalmayhem/lua/ai/aibuilders/totalmayhemdefenseupgrade.lua debug: Loading module: /lua/aibrain.lua info: Hooked /lua/aibrain.lua with /mods/m28ai/hook/lua/aibrain.lua debug: -> Loading module: /lua/simutils.lua info: Hooked /lua/simutils.lua with /mods/m28ai/hook/lua/simutils.lua debug: -> -> Loading module: /lua/wreckage.lua info: Hooked /lua/wreckage.lua with /mods/m28ai/hook/lua/wreckage.lua debug: -> -> -> Loading module: /lua/sim/prop.lua info: Hooked /lua/sim/prop.lua with /mods/m28ai/hook/lua/sim/prop.lua debug: -> -> -> -> Loading module: /lua/effectutilities.lua info: Hooked /lua/effectutilities.lua with /mods/brewlan/hook/lua/effectutilities.lua debug: -> -> -> -> -> Loading module: /lua/effecttemplates.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesseraphim.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesopti.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesuef.lua debug: -> -> -> -> -> Loading module: 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module: /mods/m28ai/lua/ai/m28brain.lua debug: Loading module: /lua/proptree.lua debug: -> Loading module: /lua/defaultexplosions.lua warning: NUM PROPS = 8317 debug: Loading module: /lua/sim/matchstate.lua debug: Loading module: /lua/sim/markerutilities.lua debug: -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/sim/markerutilities/expansions.lua debug: -> Loading module: /lua/sim/markerutilities/navalareas.lua debug: -> Loading module: /lua/sim/markerutilities/rallypoints.lua info: Initialize Armies brain nickname is Smooth (AIx: M28) info: CreateArmy group ARMY_1 debug: Loading module: /mods/blackopsfaf-acus/units/erl0001/erl0001_script.lua debug: -> Loading module: /lua/defaultunits.lua info: Hooked /lua/defaultunits.lua with /mods/m28ai/hook/lua/defaultunits.lua info: Hooked /lua/defaultunits.lua with /mods/blackopsfaf-acus/hook/lua/defaultunits.lua debug: -> -> Loading module: /lua/sim/units/components/transportunitcomponent.lua debug: -> -> Loading module: 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/lua/sim/weapons/cybran/cempautocannon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifsmartcharge.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifmissilecorsairweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifgrenadeweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifartilleryweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifmissilestrategicweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifmissileloatacticalweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifbombneutronweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifnanitetorpedoweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cifmissileloaweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/ckriltorpedolauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cmobilekamikazebombweapon.lua debug: -> Loading module: /mods/blackopsfaf-acus/lua/acusweapons.lua debug: -> -> Loading module: /mods/blackopsfaf-acus/lua/acusdefaultcollisionbeams.lua debug: -> -> Loading module: /lua/seraphimweapons.lua debug: -> -> Loading module: /mods/blackopsfaf-acus/lua/acuseffecttemplates.lua debug: Loading module: /lua/sim/navigator.lua debug: Loading module: /lua/armordefinition.lua info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua info: Initialize Armies brain nickname is Harms (AIx: M28) info: CreateArmy group ARMY_2 debug: Loading module: /mods/blackopsfaf-acus/units/eel0001/eel0001_script.lua debug: -> Loading module: /lua/terranweapons.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdffragmentationgrenadelauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tiffraglauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmagatlingweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdflightplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmagatlingcannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfoverchargeweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfmachinegunweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfshipgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdflandgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfzephyrcannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfriotweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taaginsurapidpulseweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfionizedplasmacannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfhiroplasmacannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taaflakartillerycannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taalinkedrailgun.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tairtoairlinkedrailgun.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissileunpackinglauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissilelauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissilelaunchersub.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tsamlauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tantorpedolandweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tantorpedoangler.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifsmartcharge.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifstrategicmissileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifartilleryweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcarpetbombweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifsmallyieldnuclearbombweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifhighballisticmortarweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taminterceptorweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tamphalanxweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/torbitaldeathlaserbeamweapon.lua info: Initialize Armies brain nickname is Murdock (AIx: M28) info: CreateArmy group ARMY_3 info: Initialize Armies brain nickname is Blackwell (AIx: M28) info: CreateArmy group ARMY_4 info: Initialize Armies brain nickname is Ahn-Aishayeth (AIx: M28) info: CreateArmy group ARMY_5 debug: Loading module: /mods/blackopsfaf-acus/units/esl0001/esl0001_script.lua info: Initialize Armies brain nickname is 5Iron (AIx: M28) info: CreateArmy group ARMY_6 info: Initialize Armies brain nickname is Maggie (AIx: M28) info: CreateArmy group ARMY_7 debug: Loading module: /mods/blackopsfaf-acus/units/eal0001/eal0001_script.lua debug: -> Loading module: /lua/aeonweapons.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfcannonoblivionweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfcannonoblivionweapon02.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfcannonoblivionweapon03.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfcannonquantumweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfchronodampener.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfdisruptorcannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfdisruptorweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfgravitonprojectorweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adflaserheavyweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adflaserhighintensityweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adflaserlightweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfoverchargeweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfquadlaserlightweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfreactoncannon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfsonicpulsarweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adftractorclaw.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adftractorclawstructure.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfphasonlaser.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfquantumautogunweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfheavydisruptorcannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifballisticmortarweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifmortarweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifbombgravitonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifartillerymiasmashellweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifartillerysonanceshellweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifbombquarkweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifsmartcharge.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifmissiletacticalserpentineweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifquasarantitorpedoweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifquantumwarhead.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifmissiletacticalserpentine02weapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aifquanticartillery.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aandepthchargebombweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aandepthchargebombweapon02.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aantorpedocluster.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aanchronotorpedoweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/akamikazeweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/acruisemissileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aquantumbeamgenerator.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aaatemporalfizzweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aaasonicpulsebatteryweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aaazealotmissileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aaazealot02missileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aaalightdisplacementautocannonmissileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aaaautocannonquantumweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aamsaintweapon.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/aamwillowisp.lua debug: -> -> Loading module: /lua/sim/weapons/aeon/adfcannonoblivionnaval.lua info: Initialize Armies brain nickname is Shun-Awloyeth (AIx: M28) info: CreateArmy group ARMY_8 info: Initialize Armies brain nickname is civilian info: CreateArmy group ARMY_9 debug: Loading module: /units/urb4202/urb4202_script.lua debug: -> Loading module: /lua/cybranunits.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructiontemplate.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/clandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cbuildbotunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cairunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cenergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cenergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/clandunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cmasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cmassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cmassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cradarunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/csonarunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cseaunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cshieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cshieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/csubunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/ctransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cwalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cwallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/ccivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cquantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cradarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructioneggunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructionstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/ccommandunit.lua debug: Loading module: /units/urb2104/urb2104_script.lua debug: Loading module: /units/urb1301/urb1301_script.lua debug: Loading module: /units/urb2204/urb2204_script.lua debug: Loading module: /units/urb3104/urb3104_script.lua debug: Loading module: /units/urb2304/urb2304_script.lua debug: Loading module: /units/urb2301/urb2301_script.lua info: Initialize Armies brain nickname is civilian info: CreateArmy group NEUTRAL_CIVILIAN debug: Loading module: /units/urb5101/urb5101_script.lua debug: Loading module: /units/urc1501/urc1501_script.lua debug: Loading module: /units/urc1301/urc1301_script.lua debug: Loading module: /lua/sim/recall.lua debug: -> Loading module: /lua/simdiplomacy.lua info: * Total Mayhem: [siminit.lua, line:621] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua. info: * Total Mayhem: [siminit.lua, line:622] - Checking directory /mods/ for TotalMayhem... info: * Total Mayhem: [siminit.lua, line:629] - Found directory: /mods/totalmayhem/mod_info.lua. info: * Total Mayhem: [siminit.lua, line:634] - Check OK. Found 1 TotalMayhem directory. info: * Total Mayhem: [siminit.lua, line:638] - Checking files and filesize for TotalMayhem... info: * Total Mayhem: [siminit.lua, line:665] - Check OK! files: 2178, bytecount: 749995008. debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/m28ai/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/supremescoreboard2/hook/lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/totalmayhem/hook/lua/ui/game/gamecommon.lua info: Total Mayhem: [gamecommon.lua, line:324] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/keymap/keymapper.lua debug: -> -> Loading module: /lua/keymap/keydescriptions.lua debug: -> Loading module: /lua/keymap/keyactions.lua debug: -> Loading module: /lua/keymap/debugkeyactions.lua debug: -> Loading module: /lua/shared/observable.lua debug: -> Loading module: /mods/m28ai/lua/m28config.lua debug: Loading module: /lua/enhancementcommon.lua debug: Loading module: /lua/ui/game/prefetchtextures.lua debug: Loading module: /lua/ui/override/exit.lua debug: Loading module: /lua/ui/override/armiestable.lua debug: Loading module: /lua/ui/override/sessionclients.lua debug: Loading module: /lua/system/performance.lua debug: Loading module: /lua/ui/game/cursor/depth.lua debug: -> Loading module: /lua/ui/game/worldview.lua debug: -> Loading module: /lua/ui/controls/worldmesh.lua debug: Loading module: /lua/ui/game/cursor/hover.lua debug: Loading module: /lua/ui/game/casting/mouse.lua debug: Loading module: /lua/ui/game/casting/painting.lua debug: Loading module: /lua/ui/game/ping.lua debug: Preloading 1417 batch textures debug: Preloading 0 d3d textures debug: Preloading 0 models debug: Preloading 0 animations debug: Loading module: /lua/ui/game/borders.lua debug: Loading module: /lua/ui/game/layouts/borders_mini.lua debug: Loading module: /lua/ui/controls/worldview.lua info: Hooked /lua/ui/controls/worldview.lua with /mods/supremescoreboard2/hook/lua/ui/controls/worldview.lua debug: -> Loading module: /lua/user/userdecal.lua debug: -> Loading module: /lua/ui/game/unitview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/totalmayhem/hook/lua/ui/game/unitview.lua debug: -> -> Loading module: /lua/maui/statusbar.lua debug: -> -> Loading module: /lua/keymap/selectedinfo.lua debug: -> -> Loading module: /lua/ui/game/layouts/unitview_mini.lua debug: -> -> Loading module: /lua/ui/game/unitviewdetail.lua debug: -> -> -> Loading module: /lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/brewlan/hook/lua/ui/help/unitdescription.lua debug: -> -> -> Loading module: /lua/armordefinition.lua info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua debug: -> -> Loading module: /lua/maui/grid.lua debug: -> -> Loading module: /lua/ui/game/construction.lua info: Hooked /lua/ui/game/construction.lua with /mods/brewlan/hook/lua/ui/game/construction.lua debug: -> -> -> Loading module: /lua/ui/controls/specialgrid.lua debug: -> -> -> Loading module: /lua/maui/mauiutil.lua debug: -> -> -> Loading module: /lua/ui/game/build_templates.lua debug: -> -> -> Loading module: /lua/ui/game/buildmode.lua debug: -> -> -> -> Loading module: /lua/ui/game/tabs.lua info: Hooked /lua/ui/game/tabs.lua with /mods/supremescoreboard2/hook/lua/ui/game/tabs.lua debug: -> -> -> Loading module: /lua/ui/templates_factory.lua debug: -> -> -> Loading module: /lua/ui/game/straticons.lua debug: -> -> -> Loading module: /lua/ui/game/selection.lua debug: -> -> -> Loading module: /lua/ui/notify/enhancementqueue.lua debug: -> -> -> Loading module: /lua/keymap/hotkeylabelsui.lua debug: -> -> -> Loading module: /lua/ui/game/selectionsort.lua debug: -> -> Loading module: /lua/shared/overcharge.lua info: Total Mayhem: [unitview.lua, line:1067] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. debug: -> Loading module: /lua/ui/game/commandmode.lua debug: -> -> Loading module: /lua/ui/game/commandmeshes.lua debug: -> -> Loading module: /lua/ui/game/orders.lua debug: -> -> -> Loading module: /lua/keymap/misckeyactions.lua debug: -> -> -> -> Loading module: /lua/utilities.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/ui/game/multifunction.lua debug: -> Loading module: /lua/ui/game/economy.lua info: Hooked /lua/ui/game/economy.lua with /mods/supremescoreboard2/hook/lua/ui/game/economy.lua debug: -> Loading module: /lua/ui/game/minimap.lua debug: -> Loading module: /lua/ui/controls/columnlayout.lua debug: -> Loading module: /lua/ui/game/rangeoverlayparams.lua debug: Loading module: /lua/ui/game/layouts/economy_mini.lua info: Hooked /lua/ui/game/layouts/economy_mini.lua with /mods/supremescoreboard2/hook/lua/ui/game/layouts/economy_mini.lua debug: Loading module: /lua/ui/game/layouts/tabs_mini.lua debug: Loading module: /lua/ui/game/layouts/multifunction_mini.lua debug: Loading module: /lua/ui/game/massfabs.lua debug: Loading module: /lua/ui/game/recall.lua debug: Loading module: /lua/ui/game/layouts/orders_mini.lua debug: Loading module: /lua/ui/game/avatars.lua debug: Loading module: /lua/ui/game/layouts/avatars_mini.lua debug: Loading module: /lua/ui/game/layouts/construction_mini.lua debug: Loading module: /lua/ui/game/layouts/unitviewdetail_mini.lua debug: Loading module: /lua/ui/game/controlgroups.lua debug: -> Loading module: /lua/ui/game/announcement.lua debug: Loading module: /lua/ui/game/layouts/controlgroups_mini.lua debug: Loading module: /lua/ui/game/transmissionlog.lua debug: -> Loading module: /lua/ui/game/windowmanager.lua debug: Loading module: /lua/ui/game/helptext.lua debug: -> Loading module: /lua/ui/game/missiontext.lua debug: Loading module: /lua/ui/game/timer.lua debug: Loading module: /lua/ui/game/consoleecho.lua debug: Loading module: /lua/ui/game/taunt.lua debug: -> Loading module: /lua/aichatsorian.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/ui/game/layouts/minimap_mini.lua debug: Loading module: /lua/ui/game/launchconsolecommands.lua debug: Loading module: /lua/keymap/hotkeylabels.lua debug: -> Loading module: /lua/keymap/unitkeygroups.lua debug: Loading module: /lua/ui/notify/customiser.lua debug: Loading module: /mods/supremescoreboard2/modules/score_board.lua debug: -> Loading module: /mods/supremescoreboard2/mod_info.lua debug: -> Loading module: /mods/supremescoreboard2/modules/ext.numbers.lua debug: -> Loading module: /mods/supremescoreboard2/modules/score_manager.lua debug: -> Loading module: /mods/supremescoreboard2/modules/diplomacy.lua debug: -> -> Loading module: /mods/supremescoreboard2/modules/options.lua debug: -> Loading module: /mods/supremescoreboard2/modules/announcement.lua debug: -> Loading module: /mods/supremescoreboard2/modules/bitmap.lua debug: -> Loading module: /mods/supremescoreboard2/modules/checkbox.lua debug: -> Loading module: /lua/ui/lobby/unitsrestrictions.lua info: SSB >>> TRACE InitializeStats()... info: SSB map.quadrants { info: SSB map.quadrants ARMY_3 = 3 info: SSB map.quadrants ARMY_2 = 2 info: SSB map.quadrants ARMY_4 = 1 info: SSB map.quadrants ARMY_8 = 1 info: SSB map.quadrants ARMY_1 = 4 info: SSB map.quadrants ARMY_7 = 3 info: SSB map.quadrants ARMY_5 = 4 info: SSB map.quadrants ARMY_6 = 2 info: SSB map.quadrants } info: SSB >>> TRACE InitializeStats()... armyID=1, type=player, name=Smooth (AIx: M28) info: SSB >>> TRACE InitializeStats()... armyID=2, type=player, name=Harms (AIx: M28) info: SSB >>> TRACE InitializeStats()... armyID=3, type=player, name=Murdock (AIx: M28) info: SSB >>> TRACE InitializeStats()... armyID=4, type=player, name=Blackwell (AIx: M28) info: SSB >>> TRACE InitializeStats()... armyID=5, type=player, name=Ahn-Aishayeth (AIx: M28) info: SSB >>> TRACE InitializeStats()... armyID=6, type=player, name=5Iron (AIx: M28) info: SSB >>> TRACE InitializeStats()... armyID=7, type=player, name=Maggie (AIx: M28) info: SSB >>> TRACE InitializeStats()... armyID=8, type=player, name=Shun-Awloyeth (AIx: M28) info: SSB >>> TRACE InitializeStats()... armyID=9, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armyID=10, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armies created info: SSB >>> TRACE InitializeStats()... creating team for army=1 info: SSB >>> TRACE InitializeStats()... creating team for army=1 finished 1458 quadrant1 info: SSB >>> TRACE InitializeStats()... saving team=-1 size=4 info: SSB >>> TRACE InitializeStats()... creating team for army=2 info: SSB >>> TRACE InitializeStats()... creating team for army=2 finished 2367 quadrant2 info: SSB >>> TRACE InitializeStats()... saving team=-2 size=4 info: SSB >>> TRACE InitializeStats()... creating team for army=3 info: SSB >>> TRACE InitializeStats()... creating team for army=3 finished 2367 quadrant2 info: SSB >>> TRACE InitializeStats()... creating team for army=4 info: SSB >>> TRACE InitializeStats()... creating team for army=4 finished 1458 quadrant1 info: SSB >>> TRACE InitializeStats()... creating team for army=5 info: SSB >>> TRACE InitializeStats()... creating team for army=5 finished 1458 quadrant1 info: SSB >>> TRACE InitializeStats()... creating team for army=6 info: SSB >>> TRACE InitializeStats()... creating team for army=6 finished 2367 quadrant2 info: SSB >>> TRACE InitializeStats()... creating team for army=7 info: SSB >>> TRACE InitializeStats()... creating team for army=7 finished 2367 quadrant2 info: SSB >>> TRACE InitializeStats()... creating team for army=8 info: SSB >>> TRACE InitializeStats()... creating team for army=8 finished 1458 quadrant1 info: SSB >>> TRACE InitializeStats()... teams created info: SSB >>> TRACE InitializeStats()... teamsActive = true, teamsCount = 2, armiesCount = 8 info: SSB >>> TRACE CreateSortLine()... armyID = 100 info: SSB >>> TRACE CreateArmyLine()... armyID = 1, color = ffe80a0a, txtColor = ff40bf40, type=player, name = Smooth (AIx: M28) info: SSB >>> TRACE CreateArmyLine()... armyID = 2, color = ff901427, txtColor = ffffff42, type=player, name = Harms (AIx: M28) info: SSB >>> TRACE CreateArmyLine()... armyID = 3, color = ffff873e, txtColor = ffffff42, type=player, name = Murdock (AIx: M28) info: SSB >>> TRACE CreateArmyLine()... armyID = 4, color = ffb76518, txtColor = ff40bf40, type=player, name = Blackwell (AIx: M28) info: SSB >>> TRACE CreateArmyLine()... armyID = 5, color = ffa79602, txtColor = ff40bf40, type=player, name = Ahn-Aishayeth (AIx: M28) info: SSB >>> TRACE CreateArmyLine()... armyID = 6, color = fffafa00, txtColor = ffffff42, type=player, name = 5Iron (AIx: M28) info: SSB >>> TRACE CreateArmyLine()... armyID = 7, color = ff9fd802, txtColor = ffffff42, type=player, name = Maggie (AIx: M28) info: SSB >>> TRACE CreateArmyLine()... armyID = 8, color = ff40bf40, txtColor = ff40bf40, type=player, name = Shun-Awloyeth (AIx: M28) info: SSB >>> TRACE CreateArmyLine()... armyID = -1, color = ff40bf40, txtColor = ff40bf40, type=team, name = TEAM 1 info: SSB >>> TRACE CreateArmyLine()... armyID = -2, color = fffafa00, txtColor = ffffff42, type=team, name = TEAM 2 info: SSB >>> TRACE CreateMapLine()... info: SSB >>> TRACE CreateInfoLine()... info: SSB >>> TRACE CreateInfoLine()... game is not ranked because teams are unlocked info: SSB >>> TRACE CreateInfoLine()... game is not ranked because cheating is on info: SSB >>> TRACE restrictionCount 0 info: SSB >>> TRACE CreateInfoIconMods()... SIM 2x Resources,Storage,BuildRate,BuildRange(RAS) info: SSB >>> TRACE CreateInfoIconMods()... SIM BlackOps FAF: Unleashed info: SSB >>> TRACE CreateInfoIconMods()... SIM BrewLAN: Additional unit mods info: SSB >>> TRACE CreateInfoIconMods()... SIM M28AI info: SSB >>> TRACE CreateInfoIconMods()... SIM BlackOps FAF: ACUs info: SSB >>> TRACE CreateInfoIconMods()... SIM BlackOps FAF: EXUnits info: SSB >>> TRACE CreateInfoIconMods()... SIM Total Mayhem info: SSB >>> TRACE CreateInfoIconMods()... SIM BrewLAN info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Score Board2 info: SSB >>> TRACE CreateInfoIconMods()... UI Acu highlight info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasLockedTeams = false info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoAI = false info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoCheating = false info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoSimMods = false info: /savereplay info: SSB >>> TRACE GetReplayId()... from cmd /savereplay 14011 debug: Loading module: /mods/supremescoreboard2/modules/score_mini.lua info: SSB >>> TRACE SetLayout()... debug: Loading module: /lua/ui/game/score.lua info: Hooked /lua/ui/game/score.lua with /mods/supremescoreboard2/hook/lua/ui/game/score.lua debug: -> Loading module: /lua/ui/game/layouts/score_mini.lua debug: Loading module: /lua/ui/game/objectives2.lua debug: Loading module: /lua/keymap/hotbuild.lua debug: -> Loading module: /lua/ui/game/hotkeys/context-based-templates.lua debug: -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capextractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capextractorwithfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capradarwithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capopticswithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt2artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt3fabricatorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt3artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capsalvationwithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/pointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefenseland.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefensewater.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/torpedodefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1extractor.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t2extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstoragesandfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1hydrocarbon.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendmassstoragestoextractors.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendmassstoragesandfabricatorstot3extractor.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstot2artillery.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstot3artillery.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstosalvation.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoenergystorage.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoradar.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstosoothsayer.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoeye.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstotml.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendwallstopointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendairgrid.lua debug: Context based templates: Found template: AppendAirGrid with name Air grid debug: Context based templates: Found template: AppendPowerGeneratorsToSoothsayer with name Power generators debug: Context based templates: Found template: AppendPowerGeneratorsToSalvation with name Power generators debug: Context based templates: Found template: T2ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: CapT3FabricatorWithStorages with name Storages debug: Context based templates: Found template: CapT3ArtilleryWithPower with name Power generators debug: Context based templates: Found template: CapT2ArtilleryWithPower with name Power generators debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators debug: Context based templates: Found template: T1Extractor with name Extractor debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: CapExtractorWithStorages with name Storages debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls debug: Context based templates: Found template: CapExtractorWithFabs with name Storages and fabricators debug: Context based templates: Found template: AppendMassStoragesToExtractors with name Storages debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense debug: Context based templates: Found template: CapOpticsWithPower with name Power generators debug: Context based templates: Found template: AppendMassStoragesAndFabricatorsToT3Extractor with name Storages and fabricators debug: Context based templates: Found template: AppendPowerGeneratorsToEye with name Power generators debug: Context based templates: Found template: AppendPowerGeneratorsToRadar with name Power generators debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators debug: Context based templates: Found template: CapSalvationWithPower with name Power generators debug: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators debug: Context based templates: Found template: PointDefense with name Point defense debug: Context based templates: Found template: CapRadarWithPower with name Power generators debug: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators debug: Context based templates: Found 29 templates debug: -> Loading module: /lua/keymap/upgradetab.lua debug: Loading module: /lua/usermusic.lua info: /savereplay debug: Loading module: /lua/ui/game/layouts/missiontext_mini.lua debug: Loading module: /lua/ui/game/layouts/chat_layout.lua warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Loading module: /lua/ui/game/strategicicons.lua info: Exe GitSHA: 3be4690 debug: Loading module: /lua/ui/dialogs/disconnect.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/renderselectparams.lua debug: generated compression trees: 13.331348 debug: generated neighbors and labels: 13.878750 debug: generated marker metadata: 13.879360 debug: NavGenerator - culled 12 labels debug: cleaning up generated data: 13.879406 debug: generated tree information: 13.953197 debug: Generated in 13.95 seconds debug: Allocating 12.9mb memory debug: Allocated megabytes for labels: 0.114555 debug: Number of labels: 33.000000 debug: Number of cells: 30020.000000 debug: debug: - Air: table: 8A72F280 debug: - Labels: 1 debug: - Neighbors: 1860 debug: - PathableLeafs: 256 debug: - Subdivisions: 0 debug: - UnpathableLeafs: 0 debug: - Amphibious: table: 8A72F208 debug: - Labels: 5 debug: - Neighbors: 44458 debug: - PathableLeafs: 3878 debug: - Subdivisions: 1749 debug: - UnpathableLeafs: 1625 debug: - Hover: table: 8A72F230 debug: - Labels: 5 debug: - Neighbors: 39084 debug: - PathableLeafs: 3396 debug: - Subdivisions: 1508 debug: - UnpathableLeafs: 1384 debug: - Land: table: 8A72F1E0 debug: - Labels: 21 debug: - Neighbors: 95749 debug: - PathableLeafs: 5808 debug: - Subdivisions: 4549 debug: - UnpathableLeafs: 8095 debug: - Water: table: 8A72F258 debug: - Labels: 1 debug: - Neighbors: 37892 debug: - PathableLeafs: 2358 debug: - Subdivisions: 1774 debug: - UnpathableLeafs: 3220 debug: Loading module: /lua/sim/navdebug.lua debug: Current gametime: 00:00:00 info: Dont already have nickname for .nickname=Smooth (AIx: M28) info: AI rating=1890; Name=Smooth (AIx: M28) debug: Loading module: /mods/m28ai/mod_info.lua info: SendForkedMessage: M28 Sent chat message from brain Smooth (AIx: M28). bOnlySendToTeam=false; sMessageType=LoadingMap; sMessage=Analysing map for v76, this will freeze the game for a while. Contact maudlin27 on discord if the freeze lasts more than 2 minutes info: Dont already have nickname for .nickname=Harms (AIx: M28) info: AI rating=1890; Name=Harms (AIx: M28) info: Dont already have nickname for .nickname=Murdock (AIx: M28) info: AI rating=1890; Name=Murdock (AIx: M28) info: Dont already have nickname for .nickname=Blackwell (AIx: M28) info: AI rating=1890; Name=Blackwell (AIx: M28) info: Dont already have nickname for .nickname=Ahn-Aishayeth (AIx: M28) info: AI rating=1890; Name=Ahn-Aishayeth (AIx: M28) info: Dont already have nickname for .nickname=5Iron (AIx: M28) info: AI rating=1890; Name=5Iron (AIx: M28) info: Dont already have nickname for .nickname=Maggie (AIx: M28) info: AI rating=1890; Name=Maggie (AIx: M28) info: Dont already have nickname for .nickname=Shun-Awloyeth (AIx: M28) info: AI rating=1890; Name=Shun-Awloyeth (AIx: M28) info: SendForkedMessage: M28 Sent chat message from brain Smooth (AIx: M28). bOnlySendToTeam=nil; sMessageType=SendGameCompatibilityWarning; sMessage=Detected SIM mods BlackOps FAF: Unleashed; BrewLAN: Additional unit mods; BlackOps FAF: ACUs; BlackOps FAF: EXUnits; Total Mayhem; BrewLAN. (v76) if you come across M28AI issues with these settings/mods let maudlin27 know via Discord debug: Loading module: /lua/sim/blip.lua info: Exe GitSHA: 3be4690 info: Exe GitSHA: 3be4690 info: Exe GitSHA: 3be4690 info: Exe GitSHA: 3be4690 info: Exe GitSHA: 3be4690 debug: Loading module: /lua/ui/game/diplomacy.lua info: Exe GitSHA: 3be4690 info: Exe GitSHA: 3be4690 info: Exe GitSHA: 3be4690 info: CreateNewTeam: Recorded non-civilian brain Smooth (AIx: M28) with index 1 for team 1 AiX Res 1.5; BP 1.5; M28Easy=false info: CreateNewTeam: Recorded non-civilian brain Blackwell (AIx: M28) with index 4 for team 1 AiX Res 1.5; BP 1.5; M28Easy=false info: CreateNewTeam: Recorded non-civilian brain Ahn-Aishayeth (AIx: M28) with index 5 for team 1 AiX Res 1.5; BP 1.5; M28Easy=false info: CreateNewTeam: Recorded non-civilian brain Shun-Awloyeth (AIx: M28) with index 8 for team 1 AiX Res 1.5; BP 1.5; M28Easy=false info: M28 brain Smooth (AIx: M28) land subteam=1; Air subteam=1 info: M28 brain Blackwell (AIx: M28) land subteam=2; Air subteam=2 info: M28 brain Ahn-Aishayeth (AIx: M28) land subteam=1; Air subteam=1 info: M28 brain Shun-Awloyeth (AIx: M28) land subteam=2; Air subteam=2 info: CreateNewTeam: Recorded non-civilian brain Harms (AIx: M28) with index 2 for team 2 AiX Res 1.5; BP 1.5; M28Easy=false info: CreateNewTeam: Recorded non-civilian brain Murdock (AIx: M28) with index 3 for team 2 AiX Res 1.5; BP 1.5; M28Easy=false info: CreateNewTeam: Recorded non-civilian brain 5Iron (AIx: M28) with index 6 for team 2 AiX Res 1.5; BP 1.5; M28Easy=false info: CreateNewTeam: Recorded non-civilian brain Maggie (AIx: M28) with index 7 for team 2 AiX Res 1.5; BP 1.5; M28Easy=false info: M28 brain Harms (AIx: M28) land subteam=3; Air subteam=3 info: M28 brain Murdock (AIx: M28) land subteam=4; Air subteam=4 info: M28 brain 5Iron (AIx: M28) land subteam=3; Air subteam=3 info: M28 brain Maggie (AIx: M28) land subteam=4; Air subteam=4 info: SSB >>> TRACE initialized info: SSB >>> TRACE SetLayout()... info: OnCreateBrain hook for Non-M28 ai with personality info: OnCreateBrain hook for Non-M28 ai with personality info: Delayed brain check, brain nickname=civilian; .M27AI=false; .M28AI=false info: Delayed brain check, brain nickname=civilian; .M27AI=false; .M28AI=false debug: Loading module: /lua/simcallbacks.lua info: Hooked /lua/simcallbacks.lua with /mods/blackopsfaf-unleashed/hook/lua/simcallbacks.lua debug: -> Loading module: /lua/simping.lua debug: -> Loading module: /lua/selfdestruct.lua debug: -> Loading module: /lua/simcameramarkers.lua debug: -> Loading module: /lua/simdialogue.lua debug: -> Loading module: /lua/weaponpriorities.lua debug: Loading module: /effects/entities/unitteleport01/unitteleport01_script.lua debug: -> Loading module: /lua/sim/defaultprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/semiballisticcomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/components/tacticalmissilecomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/nullprojectile.lua debug: -> -> -> Loading module: /lua/sim/projectile.lua info: Hooked /lua/sim/projectile.lua with /mods/m28ai/hook/lua/sim/projectile.lua debug: -> -> -> -> Loading module: /lua/defaultantiprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/emitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlebeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multibeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/nukeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlepolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multipolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlecompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multicompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/onwaterentryemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/debrisprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/overchargeprojectile.lua debug: -> -> -> Loading module: /lua/shared/overcharge.lua debug: Loading module: /units/ueb0101/ueb0101_script.lua debug: -> Loading module: /lua/terranunits.lua debug: -> -> Loading module: /lua/sim/units/uef/tairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tairunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tenergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tenergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/uef/thoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tlandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmobilefactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tradarunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tsonarunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tseaunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tsubunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tradarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/uef/ttransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/uef/twalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/twallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tcivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tquantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldseaunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tpodtowerunit.lua debug: Loading module: /units/xsb0101/xsb0101_script.lua debug: -> Loading module: /lua/seraphimunits.lua info: Hooked /lua/seraphimunits.lua with /mods/blackopsfaf-acus/hook/lua/seraphimunits.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sairunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/senergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/senergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/shoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/slandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/slandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/smasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/smassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/smassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sradarunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sseaunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sshieldhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sshieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sshieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sstructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/ssubunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/stransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/swalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/swallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/scivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/squantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sradarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/senergyballunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/ssonarunit.lua debug: -> -> Loading module: /mods/blackopsfaf-acus/lua/acusantiprojectile.lua debug: Loading module: /effects/entities/uefbuildeffect/uefbuildeffect02_script.lua debug: Loading module: /units/urb0101/urb0101_script.lua debug: Loading module: /units/uab0101/uab0101_script.lua debug: -> Loading module: /lua/aeonunits.lua debug: -> -> Loading module: /lua/sim/units/aeon/afactoryunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aairunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aenergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aenergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/ahoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/alandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/alandunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/amasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/amassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/amassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aradarunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/asonarunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aseaunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/ashieldhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/ashieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/ashieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/astructureunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/asubunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/atransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/awalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/awallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/acivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aquantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/aeon/aradarjammerunit.lua debug: Loading module: /effects/entities/uefbuildeffect/uefbuildeffect03_script.lua debug: Loading module: /effects/entities/uefbuild/uefbuild01_script.lua debug: Loading module: /units/ura0001/ura0001_script.lua warning: URA0001 is deprecated: use URA0001O, URA0002O or URA0003O instead. warning: Source: warning: - currentline: -1 warning: - func: cfunction: 58622F40 warning: - linedefined: -1 warning: - name: CreateUnit warning: - namewhat: global warning: - nups: 0 warning: - short_src: [C] warning: - source: =[C] warning: - what: C debug: Loading module: /effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua debug: Loading module: /lua/formations.lua debug: Loading module: /units/uel0105/uel0105_script.lua info: Hooked /units/uel0105/uel0105_script.lua with /mods/brewlan/hook/units/uel0105/uel0105_script.lua debug: -> Loading module: /mods/brewlan/lua/fieldengineers.lua debug: Loading module: /units/xsl0105/xsl0105_script.lua info: Hooked /units/xsl0105/xsl0105_script.lua with /mods/brewlan/hook/units/xsl0105/xsl0105_script.lua debug: Loading module: /units/ueb1101/ueb1101_script.lua debug: Loading module: /units/xsb1101/xsb1101_script.lua debug: Loading module: /units/url0105/url0105_script.lua info: Hooked /units/url0105/url0105_script.lua with /mods/brewlan/hook/units/url0105/url0105_script.lua debug: Loading module: /units/ual0105/ual0105_script.lua info: Hooked /units/ual0105/ual0105_script.lua with /mods/brewlan/hook/units/ual0105/ual0105_script.lua debug: Loading module: /units/urb1101/urb1101_script.lua debug: Loading module: /units/uab1101/uab1101_script.lua debug: Loading module: /units/ueb1103/ueb1103_script.lua debug: Loading module: /units/xsb1103/xsb1103_script.lua debug: Loading module: /units/urb1103/urb1103_script.lua debug: Loading module: /units/uab1103/uab1103_script.lua debug: Loading module: /units/ura0001o/ura0001o_script.lua debug: Current gametime: 00:00:30 debug: Loading module: /units/ueb0102/ueb0102_script.lua debug: Loading module: /units/xsb0102/xsb0102_script.lua debug: Loading module: /units/uab0102/uab0102_script.lua debug: Loading module: /units/urb0102/urb0102_script.lua info: SendForkedMessage: M28 Sent chat message from brain Smooth (AIx: M28). bOnlySendToTeam=false; sMessageType=1Start; sMessage=gl hf debug: Loading module: /units/ura0107/ura0107_script.lua debug: Loading module: /units/uaa0107/uaa0107_script.lua info: SendForkedMessage: M28 Sent chat message from brain Harms (AIx: M28). bOnlySendToTeam=false; sMessageType=2Start; sMessage=[弗莱彻]: 如果你现在逃走,我会让你离开。 debug: Loading module: /units/uea0107/uea0107_script.lua debug: Loading module: /units/xsa0107/xsa0107_script.lua debug: Loading module: /units/ura0103/ura0103_script.lua debug: Current gametime: 00:01:00 debug: Loading module: /units/urb0103/urb0103_script.lua debug: -> Loading module: /lua/sim/units/components/cybran1buildarmcomponent.lua debug: Loading module: /units/uaa0103/uaa0103_script.lua debug: Loading module: /units/xsb1202/xsb1202_script.lua debug: Loading module: /units/xsb1105/xsb1105_script.lua debug: Loading module: /units/uab1202/uab1202_script.lua debug: Loading module: /units/ueb1105/ueb1105_script.lua debug: Loading module: /units/urb1202/urb1202_script.lua debug: Loading module: /units/ueb1202/ueb1202_script.lua debug: Loading module: /units/uab1105/uab1105_script.lua debug: Loading module: /units/uab0201/uab0201_script.lua debug: Loading module: /units/ueb0202/ueb0202_script.lua debug: Loading module: /units/xsb0103/xsb0103_script.lua debug: Loading module: /units/xsb0202/xsb0202_script.lua debug: Loading module: /units/urb1105/urb1105_script.lua debug: Loading module: /units/ueb0103/ueb0103_script.lua debug: Loading module: /units/urb0202/urb0202_script.lua debug: Loading module: /units/xsl0104/xsl0104_script.lua debug: Loading module: /units/uel0104/uel0104_script.lua debug: Loading module: /mods/totalmayhem/units/brmst1destr/brmst1destr_script.lua debug: Loading module: /units/url0104/url0104_script.lua debug: -> Loading module: /lua/kirvesweapons.lua info: Hooked /lua/kirvesweapons.lua with /mods/blackopsfaf-unleashed/hook/lua/kirvesweapons.lua debug: -> -> Loading module: /lua/kirveseffects.lua debug: -> -> Loading module: /lua/kirvesbeams.lua info: Hooked /lua/kirvesbeams.lua with /mods/blackopsfaf-unleashed/hook/lua/kirvesbeams.lua debug: Current gametime: 00:01:30 debug: Loading module: /mods/totalmayhem/units/broat1intc/broat1intc_script.lua debug: Loading module: /units/uab0202/uab0202_script.lua debug: Loading module: /units/xss0103/xss0103_script.lua debug: Loading module: /units/ues0103/ues0103_script.lua debug: Current gametime: 00:02:00 debug: Loading module: /units/url0101/url0101_script.lua warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /units/url0208/url0208_script.lua info: Hooked /units/url0208/url0208_script.lua with /mods/brewlan/hook/units/url0208/url0208_script.lua debug: Loading module: /units/xsl0208/xsl0208_script.lua info: Hooked /units/xsl0208/xsl0208_script.lua with /mods/brewlan/hook/units/xsl0208/xsl0208_script.lua warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /units/uel0208/uel0208_script.lua info: Hooked /units/uel0208/uel0208_script.lua with /mods/brewlan/hook/units/uel0208/uel0208_script.lua debug: Loading module: /units/ual0208/ual0208_script.lua info: Hooked /units/ual0208/ual0208_script.lua with /mods/brewlan/hook/units/ual0208/ual0208_script.lua debug: Loading module: /mods/totalmayhem/units/brpat2figbo/brpat2figbo_script.lua warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /mods/totalmayhem/units/brnst1artillery/brnst1artillery_script.lua debug: Loading module: /units/ura0002o/ura0002o_script.lua debug: Loading module: /units/ueb2204/ueb2204_script.lua debug: Loading module: /units/xsb2204/xsb2204_script.lua debug: Loading module: /units/ual0205/ual0205_script.lua debug: Loading module: /projectiles/aaasonicpulse02/aaasonicpulse02_script.lua debug: -> Loading module: /lua/aeonprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asaintantinukeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aifballisticmortarprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aifballisticmortarprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/abeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/agravitonbombprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/acannonseaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/acannontankprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/adepthchargeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/agravitonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/ahighintensitylaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aimflareprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/alaserbotprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/alaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquadlightlaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/alightlaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asonicpulsarprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amiasmaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amiasmaprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amissileaaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/azealot02aamissileprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aaalightdisplacementautocannonmissileprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aguidedmissileprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amissilecruisesubprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amissileserpentineprojectile.lua debug: -> -> -> Loading module: /lua/sim/projectiles/components/debriscomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aoblivioncannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aoblivioncannonprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aoblivioncannonprojectile03.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumcannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumdisruptorprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aaaquantumdisplacementcannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumwarheadprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquarkbombprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/arailgunprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/areactoncannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/areactoncannonaoeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/adisruptorprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/ashielddisruptorprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/arocketprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asonicpulseprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asonicpulseprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atemporalfizzaaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atorpedoshipprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atorpedosubprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/quasarantitorpedochargesubprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryfragmentationsensorshellprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryfragmentationsensorshellprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryfragmentationsensorshellprojectile03.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/abasetempprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumautogun.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aheavydisruptorcannonshell.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atorpedocluster.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumcluster.lua debug: Current gametime: 00:02:30 debug: Loading module: /mods/totalmayhem/projectiles/nullweapon/nullweapon_script.lua debug: -> Loading module: /mods/totalmayhem/lua/tmprojectiles.lua debug: -> -> Loading module: /mods/totalmayhem/lua/tmeffecttemplates.lua debug: Loading module: /mods/totalmayhem/units/broat2fibo/broat2fibo_script.lua debug: Loading module: /units/ual0307/ual0307_script.lua debug: Loading module: /units/xsb5202/xsb5202_script.lua debug: Loading module: /projectiles/shieldcollider/shieldcollider_script.lua debug: Loading module: /units/uab2204/uab2204_script.lua debug: Loading module: /effects/entities/debrismisc04/debrismisc04_script.lua debug: -> Loading module: /lua/genericdebris.lua debug: Loading module: /projectiles/sinker/sinker_script.lua debug: Loading module: /mods/totalmayhem/units/brmat2fig1/brmat2fig1_script.lua debug: Loading module: /units/urb1106/urb1106_script.lua debug: Loading module: /mods/totalmayhem/units/brnat1intc/brnat1intc_script.lua debug: Loading module: /units/xaa0202/xaa0202_script.lua debug: Loading module: /units/ual0101/ual0101_script.lua debug: Loading module: /units/ual0111/ual0111_script.lua debug: Loading module: /units/uel0103/uel0103_script.lua debug: Loading module: /units/zab9502/zab9502_script.lua debug: Loading module: /units/uab0103/uab0103_script.lua debug: Loading module: /units/urb1201/urb1201_script.lua debug: Loading module: /units/url0103/url0103_script.lua debug: Loading module: /units/zsb9502/zsb9502_script.lua debug: Loading module: /units/xsl0103/xsl0103_script.lua debug: Current gametime: 00:03:00 debug: Loading module: /units/xsb1201/xsb1201_script.lua debug: Loading module: /units/xsb1106/xsb1106_script.lua debug: Loading module: /units/ueb1201/ueb1201_script.lua debug: Loading module: /mods/brewlan/units/seb5104/seb5104_script.lua debug: Loading module: /mods/totalmayhem/units/brmst1battlecruiser/brmst1battlecruiser_script.lua debug: Loading module: /units/uea0102/uea0102_script.lua debug: Loading module: /units/ueb1106/ueb1106_script.lua debug: Loading module: /units/uaa0203/uaa0203_script.lua debug: Loading module: /units/uas0103/uas0103_script.lua debug: Loading module: /mods/brewlan/units/sel0119/sel0119_script.lua debug: Loading module: /projectiles/sdfaireaubolter01/sdfaireaubolter01_script.lua debug: -> Loading module: /lua/seraphimprojectiles.lua debug: Loading module: /units/urs0103/urs0103_script.lua debug: Loading module: /units/ueb0302/ueb0302_script.lua debug: Loading module: /units/uab1106/uab1106_script.lua debug: Loading module: /mods/totalmayhem/units/brnt2epd/brnt2epd_script.lua debug: Loading module: /units/uab1201/uab1201_script.lua debug: Loading module: /units/uab0302/uab0302_script.lua debug: Loading module: /units/urb0302/urb0302_script.lua debug: Current gametime: 00:03:30 debug: Loading module: /mods/totalmayhem/units/brmt2epd/brmt2epd_script.lua debug: Loading module: /units/xsb0302/xsb0302_script.lua debug: Loading module: /mods/totalmayhem/units/brobt1airst/brobt1airst_script.lua debug: Loading module: /effects/entities/debrismisc09/debrismisc09_script.lua debug: Loading module: /mods/totalmayhem/units/brmt1at/brmt1at_script.lua debug: Loading module: /units/urb3101/urb3101_script.lua debug: Loading module: /units/ual0104/ual0104_script.lua info: OnDecayed: Time=233.80000305176; self.UnitId=urb0103 debug: Loading module: /lua/sim/tasks/enhancetask.lua debug: -> Loading module: /lua/sim/scripttask.lua debug: Loading module: /units/ueb3101/ueb3101_script.lua debug: Loading module: /units/uas0102/uas0102_script.lua debug: Loading module: /mods/totalmayhem/units/brnt1bt/brnt1bt_script.lua debug: Current gametime: 00:04:00 debug: Loading module: /units/uab3101/uab3101_script.lua debug: Loading module: /mods/totalmayhem/units/brnt1mt/brnt1mt_script.lua debug: Loading module: /units/uel0201/uel0201_script.lua debug: Loading module: /mods/totalmayhem/units/brnt1ht/brnt1ht_script.lua debug: Loading module: /units/uab5202/uab5202_script.lua debug: Loading module: /units/xsl0201/xsl0201_script.lua debug: Loading module: /mods/totalmayhem/units/brot1btt2a/brot1btt2a_script.lua debug: Loading module: /projectiles/taarailgun01/taarailgun01_script.lua debug: -> Loading module: /lua/terranprojectiles.lua debug: Current gametime: 00:04:30 debug: Loading module: /mods/totalmayhem/projectiles/brmt1exm1proj/brmt1exm1proj_script.lua debug: Loading module: /units/ual0309/ual0309_script.lua info: Hooked /units/ual0309/ual0309_script.lua with /mods/brewlan/hook/units/ual0309/ual0309_script.lua debug: Loading module: /units/xsb0203/xsb0203_script.lua info: OnDecayed: Time=276.10000610352; self.UnitId=uab0103 warning: Error running lua script: ...forever\gamedata\lua.nx2\lua\effectutilitiesaeon.lua(163): Game object has been destroyed stack traceback: [C]: ? ...forever\gamedata\lua.nx2\lua\effectutilitiesaeon.lua(163): in function <...forever\gamedata\lua.nx2\lua\effectutilitiesaeon.lua:156> ...ata\lua.nx2\lua\sim\units\aeon\aconstructionunit.lua(34): in function <...ata\lua.nx2\lua\sim\units\aeon\aconstructionunit.lua:33> debug: Loading module: /projectiles/saashleoaagatlinggun01/saashleoaagatlinggun01_script.lua debug: Loading module: /units/xsb2104/xsb2104_script.lua debug: Loading module: /mods/totalmayhem/units/broat3asup/broat3asup_script.lua debug: Loading module: /mods/totalmayhem/units/brost1destr/brost1destr_script.lua debug: Loading module: /units/xsa0203/xsa0203_script.lua warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /mods/totalmayhem/units/brnbt1airst/brnbt1airst_script.lua debug: Loading module: /effects/entities/debrismisc010/debrismisc010_script.lua debug: Loading module: /mods/totalmayhem/units/brmt1ht/brmt1ht_script.lua debug: Loading module: /mods/totalmayhem/units/brot3shpd/brot3shpd_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/bal0110/bal0110_script.lua debug: Loading module: /projectiles/taamissileflayer02/taamissileflayer02_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/bel0109/bel0109_script.lua debug: Loading module: /units/uaa0303/uaa0303_script.lua debug: Current gametime: 00:05:00 debug: Loading module: /mods/totalmayhem/units/brot1lt/brot1lt_script.lua warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /units/xsa0303/xsa0303_script.lua debug: Loading module: /projectiles/aaaautocannonquantum01/aaaautocannonquantum01_script.lua debug: Loading module: /mods/totalmayhem/units/brmt1bm2/brmt1bm2_script.lua debug: Loading module: /mods/totalmayhem/units/brot1bt/brot1bt_script.lua debug: Loading module: /mods/totalmayhem/units/brmt1mt/brmt1mt_script.lua debug: Loading module: /units/xss0201/xss0201_script.lua info: OnDecayed: Time=315.10000610352; self.UnitId=xsb0101 debug: Loading module: /projectiles/aaasonicpulse01/aaasonicpulse01_script.lua debug: Loading module: /units/xsl0309/xsl0309_script.lua info: Hooked /units/xsl0309/xsl0309_script.lua with /mods/brewlan/hook/units/xsl0309/xsl0309_script.lua debug: Loading module: /units/url0309/url0309_script.lua info: Hooked /units/url0309/url0309_script.lua with /mods/brewlan/hook/units/url0309/url0309_script.lua debug: Loading module: /mods/totalmayhem/units/brot1mt/brot1mt_script.lua debug: Loading module: /units/ueb0201/ueb0201_script.lua debug: Loading module: /units/uaa0204/uaa0204_script.lua debug: Loading module: /units/uel0309/uel0309_script.lua info: Hooked /units/uel0309/uel0309_script.lua with /mods/brewlan/hook/units/uel0309/uel0309_script.lua debug: Loading module: /mods/brewlan/units/sal0119/sal0119_script.lua debug: -> Loading module: /mods/brewlan/units/sal0319/sal0319_script.lua debug: Loading module: /units/zrb9502/zrb9502_script.lua debug: Loading module: /units/zeb9502/zeb9502_script.lua debug: Current gametime: 00:05:30 debug: Loading module: /projectiles/adfdisruptor01/adfdisruptor01_script.lua debug: Loading module: /mods/totalmayhem/units/brnat3airsup/brnat3airsup_script.lua warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /units/zsb9503/zsb9503_script.lua debug: Loading module: /projectiles/tdfgauss01/tdfgauss01_script.lua debug: Loading module: /projectiles/sdfshieeihautocannon01/sdfshieeihautocannon01_script.lua debug: Loading module: /units/urb0201/urb0201_script.lua debug: Loading module: /units/ura0003o/ura0003o_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/bss0206/bss0206_script.lua debug: Loading module: /units/ual0201/ual0201_script.lua debug: Loading module: /projectiles/adflaserlight02/adflaserlight02_script.lua debug: Loading module: /units/zsb9602/zsb9602_script.lua debug: Loading module: /mods/totalmayhem/units/brmat3asup/brmat3asup_script.lua debug: Loading module: /units/zab9602/zab9602_script.lua debug: Loading module: /units/xaa0306/xaa0306_script.lua debug: Loading module: /units/ual0103/ual0103_script.lua debug: Loading module: /mods/totalmayhem/units/brnt3shpd/brnt3shpd_script.lua debug: -> Loading module: /mods/totalmayhem/lua/tmavaeffecttemplates.lua debug: Loading module: /mods/totalmayhem/units/brmt1advnavygun/brmt1advnavygun_script.lua debug: Loading module: /units/ura0303/ura0303_script.lua debug: Current gametime: 00:06:00 debug: Loading module: /units/urb2109/urb2109_script.lua debug: Loading module: /units/uea0203/uea0203_script.lua warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /mods/brewlan/units/srb1311/srb1311_script.lua debug: Loading module: /units/uab1301/uab1301_script.lua debug: Loading module: /units/ueb1301/ueb1301_script.lua debug: Loading module: /projectiles/cdfprotoncannon04/cdfprotoncannon04_script.lua debug: -> Loading module: /lua/cybranprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/splitcomponent.lua info: OnDecayed: Time=369.30001831055; self.UnitId=ueb0103 debug: Loading module: /mods/brewlan/units/ssa0305/ssa0305_script.lua debug: Loading module: /mods/brewlan/units/ssb1311/ssb1311_script.lua warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /units/uea0303/uea0303_script.lua debug: Loading module: /units/uel0307/uel0307_script.lua debug: Loading module: /projectiles/aantorpedo03/aantorpedo03_script.lua debug: Loading module: /projectiles/saashleoaagatlinggun05/saashleoaagatlinggun05_script.lua debug: Loading module: /units/uea0305/uea0305_script.lua debug: Loading module: /units/xsb2304/xsb2304_script.lua debug: Loading module: /units/ueb0203/ueb0203_script.lua debug: Current gametime: 00:06:30 debug: Loading module: /units/url0107/url0107_script.lua debug: Loading module: /projectiles/adfquantumcannon01/adfquantumcannon01_script.lua debug: Loading module: /units/uel0205/uel0205_script.lua debug: Loading module: /mods/totalmayhem/units/brot1advnavygun/brot1advnavygun_script.lua debug: Loading module: /mods/totalmayhem/units/brnt1advnavygun/brnt1advnavygun_script.lua debug: Loading module: /projectiles/adfoblivioncannon05/adfoblivioncannon05_script.lua debug: Loading module: /projectiles/aantorpedocluster01/aantorpedocluster01_script.lua debug: Loading module: /projectiles/aantorpedoclustersplit01/aantorpedoclustersplit01_script.lua debug: Loading module: /mods/brewlan/units/ssa0307/ssa0307_script.lua debug: Loading module: /units/xsa0204/xsa0204_script.lua debug: Loading module: /units/url0205/url0205_script.lua debug: Loading module: /units/ura0203/ura0203_script.lua debug: Loading module: /units/ueb1302/ueb1302_script.lua warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /units/uab0203/uab0203_script.lua debug: Loading module: /units/uab1302/uab1302_script.lua warning: false M28Warning: Count=1: GameTime 417: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=ueb01032; brain nickname=Harms (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> warning: false M28Warning: Count=1: GameTime 418: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=ueb01031; brain nickname=Murdock (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> debug: Loading module: /units/xss0202/xss0202_script.lua debug: Current gametime: 00:07:00 debug: Loading module: /units/urb1302/urb1302_script.lua debug: Loading module: /units/ueb2305/ueb2305_script.lua debug: Loading module: /units/zeb9602/zeb9602_script.lua debug: Loading module: /units/ura0204/ura0204_script.lua debug: Loading module: /units/uel0203/uel0203_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brmt1hvyproj/brmt1hvyproj_script.lua debug: Loading module: /projectiles/cantorpedonanite01/cantorpedonanite01_script.lua debug: Loading module: /mods/brewlan/units/sra0307/sra0307_script.lua debug: Loading module: /units/xsb4302/xsb4302_script.lua info: Hooked /units/xsb4302/xsb4302_script.lua with /mods/blackopsfaf-unleashed/hook/units/xsb4302/xsb4302_script.lua debug: Loading module: /units/uea0204/uea0204_script.lua debug: Loading module: /units/ueb4302/ueb4302_script.lua info: Hooked /units/ueb4302/ueb4302_script.lua with /mods/blackopsfaf-unleashed/hook/units/ueb4302/ueb4302_script.lua debug: Loading module: /units/urb4302/urb4302_script.lua info: Hooked /units/urb4302/urb4302_script.lua with /mods/blackopsfaf-unleashed/hook/units/urb4302/urb4302_script.lua debug: Loading module: /mods/totalmayhem/units/brnt2potshot/brnt2potshot_script.lua debug: Current gametime: 00:07:30 debug: Loading module: /mods/brewlan/units/sea0307/sea0307_script.lua debug: Loading module: /units/xra0305/xra0305_script.lua debug: Loading module: /units/url0306/url0306_script.lua debug: Loading module: /units/xrl0403/xrl0403_script.lua debug: Loading module: /mods/brewlan/units/sab1205/sab1205_script.lua debug: -> Loading module: /mods/brewlan/lua/defaultunits.lua debug: -> -> Loading module: /mods/brewlan/lua/sim/defaultweapons.lua debug: -> -> -> Loading module: /mods/brewlan/lua/sim/nukedamage.lua debug: -> -> Loading module: /mods/brewlan/lua/weapons.lua debug: -> -> -> Loading module: /mods/brewlan/lua/collisionbeams.lua debug: Loading module: /mods/brewlan/units/ssb1205/ssb1205_script.lua debug: Loading module: /units/uas0201/uas0201_script.lua debug: Loading module: /units/ues0203/ues0203_script.lua debug: Loading module: /projectiles/sanheavycavitationtorpedo01/sanheavycavitationtorpedo01_script.lua debug: Loading module: /projectiles/caaautocannon01/caaautocannon01_script.lua debug: Loading module: /units/xsb1302/xsb1302_script.lua debug: Loading module: /projectiles/cantorpedonanite03/cantorpedonanite03_script.lua debug: Loading module: /projectiles/sanheavycavitationtorpedo04/sanheavycavitationtorpedo04_script.lua debug: Loading module: /units/zab9503/zab9503_script.lua debug: Current gametime: 00:08:00 debug: Loading module: /units/url0111/url0111_script.lua debug: Loading module: /units/xsb2109/xsb2109_script.lua debug: Loading module: /units/urb4207/urb4207_script.lua debug: Loading module: /units/xsb4301/xsb4301_script.lua debug: Loading module: /projectiles/caamissilenanite03/caamissilenanite03_script.lua debug: Loading module: /units/uas0203/uas0203_script.lua debug: Loading module: /projectiles/tdfginsu01/tdfginsu01_script.lua warning: false M28Warning: Count=1: GameTime 495: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=ueb01034; brain nickname=Murdock (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> debug: Loading module: /projectiles/saalosaareautocannon01/saalosaareautocannon01_script.lua info: OnDecayed: Time=503.80001831055; self.UnitId=uab0103 debug: Loading module: /units/ueb4301/ueb4301_script.lua info: true info: OnDecayed: Time=505.60000610352; self.UnitId=uab0103 debug: Current gametime: 00:08:30 warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /projectiles/cdfrocketiridium01/cdfrocketiridium01_script.lua debug: Loading module: /units/xas0204/xas0204_script.lua debug: Loading module: /units/uab4302/uab4302_script.lua info: Hooked /units/uab4302/uab4302_script.lua with /mods/blackopsfaf-unleashed/hook/units/uab4302/uab4302_script.lua info: OnDecayed: Time=526.10003662109; self.UnitId=ssb1205 debug: Loading module: /units/xsb2305/xsb2305_script.lua info: OnDecayed: Time=536.5; self.UnitId=ssb1205 debug: Loading module: /units/uas0202/uas0202_script.lua debug: Current gametime: 00:09:00 debug: Loading module: /mods/brewlan/units/ssb0401/ssb0401_script.lua debug: -> Loading module: /mods/brewlan/lua/gantryutils.lua debug: Loading module: /units/xsb3101/xsb3101_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brot1btclawproj/brot1btclawproj_script.lua debug: Loading module: /projectiles/adflaserhighintensity01/adflaserhighintensity01_script.lua warning: false M28Warning: Count=1: GameTime 558: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=urb03021; brain nickname=Smooth (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> debug: Loading module: /mods/brewlan/units/srb5104/srb5104_script.lua debug: Loading module: /units/ueb5202/ueb5202_script.lua debug: Current gametime: 00:09:30 warning: false M28Warning: Count=1: GameTime 571: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=zrb95021; brain nickname=Smooth (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> info: OnDecayed: Time=575.5; self.UnitId=uab0103 debug: Loading module: /mods/brewlan/units/seb4303/seb4303_script.lua debug: Loading module: /projectiles/tdfplasmaheavy02/tdfplasmaheavy02_script.lua warning: false M28Warning: Count=1: GameTime 581: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=urb02011; brain nickname=Smooth (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> debug: Loading module: /projectiles/tananglertorpedo06/tananglertorpedo06_script.lua debug: Loading module: /units/urb5202/urb5202_script.lua debug: Loading module: /units/zrb9501/zrb9501_script.lua debug: Loading module: /units/zeb9501/zeb9501_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/bsb4209/bsb4209_script.lua info: OnDecayed: Time=589.29998779297; self.UnitId=urb0103 debug: Loading module: /mods/brewlan/lua/ai/ainames.lua debug: Loading module: /units/xes0205/xes0205_script.lua debug: Loading module: /mods/brewlan/units/sab1311/sab1311_script.lua debug: Current gametime: 00:10:00 debug: Loading module: /units/xsb3201/xsb3201_script.lua debug: Loading module: /units/zrb9602/zrb9602_script.lua debug: Loading module: /units/zeb9503/zeb9503_script.lua debug: Loading module: /units/ueb0301/ueb0301_script.lua debug: Loading module: /mods/totalmayhem/units/brnt1expd/brnt1expd_script.lua debug: Loading module: /mods/brewlan/units/ssb5104/ssb5104_script.lua info: OnDecayed: Time=618.10003662109; self.UnitId=ueb0103 info: OnDecayed: Time=619.79998779297; self.UnitId=brnt1expd info: OnDecayed: Time=627.40002441406; self.UnitId=brnt1expd info: OnDecayed: Time=628.20001220703; self.UnitId=ueb5202 debug: Loading module: /units/xsb0303/xsb0303_script.lua debug: Current gametime: 00:10:30 info: OnDecayed: Time=634; self.UnitId=brnt1expd debug: Loading module: /projectiles/cdflaserdisintegrator04/cdflaserdisintegrator04_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brnt2btproj/brnt2btproj_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/beb5102/beb5102_script.lua debug: Loading module: /projectiles/saaolarisaaartillery04/saaolarisaaartillery04_script.lua debug: Loading module: /mods/totalmayhem/projectiles/broat1figproj/broat1figproj_script.lua debug: Loading module: /projectiles/sanajelluantitorpedo01/sanajelluantitorpedo01_script.lua debug: Current gametime: 00:11:00 debug: Loading module: /units/ueb2104/ueb2104_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brot2exbmproj/brot2exbmproj_script.lua debug: Current gametime: 00:11:30 debug: Loading module: /units/uab0301/uab0301_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/bsb0006/bsb0006_script.lua info: SSB >>> TRACE SortArmyLinesBy score ... debug: Loading module: /units/xss0302/xss0302_script.lua info: Hooked /units/xss0302/xss0302_script.lua with /mods/brewlan/hook/units/xss0302/xss0302_script.lua warning: false M28Warning: Count=1: GameTime 706: Unable to find build location, iActionToAssign=32; P23Z109; sBlueprint=brnbaafac warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(7377): in function `ConsiderActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(13209): in function `HaveActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(13317): in function `ConsiderWaterZoneEngineerAssignment' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(14172): in function `ConsiderLandOrWaterZoneEngineerAssignment' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28navy.lua(1669): in function <...mander forged alliance\mods\m28ai\lua\ai\m28navy.lua:1342> debug: Loading module: /lua/ui/dialogs/keybindings.lua debug: -> Loading module: /lua/keymap/properkeynames.lua debug: -> Loading module: /lua/keymap/keynames.lua debug: -> Loading module: /lua/keymap/keycategories.lua warning: Error running HandleEvent script in CScriptObject at 88c82300: Invalid army -1. (Use a 1-based index) stack traceback: [C]: in function `IsNeutral' ...rever\gamedata\lua.nx2\lua\ui\game\multifunction.lua(1200): in function <...rever\gamedata\lua.nx2\lua\ui\game\multifunction.lua:1187> ...rever\gamedata\lua.nx2\lua\ui\game\multifunction.lua(1400): in function `TeamColorHandler' ...rever\gamedata\lua.nx2\lua\ui\game\multifunction.lua(87): in function `OnClick' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(143): in function <...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua:121> debug: Loading module: /projectiles/tifmissilenuke01/tifmissilenuke01_script.lua debug: Loading module: /lua/ui/game/nukelaunchping.lua debug: Loading module: /mods/totalmayhem/projectiles/brot1btproj/brot1btproj_script.lua info: OnDecayed: Time=719; self.UnitId=brnt1expd debug: Current gametime: 00:12:00 debug: Loading module: /units/uab0303/uab0303_script.lua debug: Loading module: /units/uel0202/uel0202_script.lua info: OnDecayed: Time=729.29998779297; self.UnitId=brnt1expd debug: Loading module: /units/zsb9603/zsb9603_script.lua debug: Loading module: /units/uab2305/uab2305_script.lua warning: false M28Warning: Count=1: GameTime 735: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=ueb03021; brain nickname=Harms (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=; Is command queue empty=true; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> info: OnDecayed: Time=736.79998779297; self.UnitId=brnt1expd debug: Loading module: /projectiles/siflaansetacticalmissile02/siflaansetacticalmissile02_script.lua debug: Loading module: /projectiles/aaalightdisplacementautocannonmissile01/aaalightdisplacementautocannonmissile01_script.lua debug: Loading module: /units/ues0201/ues0201_script.lua debug: Current gametime: 00:12:30 debug: Loading module: /mods/totalmayhem/units/brmbt1airst/brmbt1airst_script.lua debug: Loading module: /mods/totalmayhem/units/brost1battleship/brost1battleship_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/bss0306/bss0306_script.lua warning: false M28Warning: Count=1: GameTime 766: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=urb03021; brain nickname=5Iron (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=; Is command queue empty=true; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> debug: Loading module: /projectiles/cimantitorpedo01/cimantitorpedo01_script.lua info: OnDecayed: Time=772.79998779297; self.UnitId=ueb2104 warning: false M28Warning: Count=1: GameTime 778: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=ueb03021; brain nickname=Harms (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> debug: Current gametime: 00:13:00 info: OnDecayed: Time=781; self.UnitId=ueb2104 debug: Loading module: /units/xsa0402/xsa0402_script.lua debug: Loading module: /units/xss0304/xss0304_script.lua warning: false M28Warning: Count=1: GameTime 789: Unable to find build location, iActionToAssign=32; P23Z125; sBlueprint=brnbaafac warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(7377): in function `ConsiderActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(13209): in function `HaveActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(13317): in function `ConsiderWaterZoneEngineerAssignment' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(14172): in function `ConsiderLandOrWaterZoneEngineerAssignment' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28navy.lua(1669): in function <...mander forged alliance\mods\m28ai\lua\ai\m28navy.lua:1342> debug: Loading module: /effects/entities/uefnukeeffectcontroller01/uefnukeeffectcontroller01_script.lua debug: Loading module: /lua/sim/damagearea.lua debug: Loading module: /effects/entities/uefnukeeffect01/uefnukeeffect01_script.lua debug: Loading module: /effects/entities/uefnukeeffect02/uefnukeeffect02_script.lua debug: Loading module: /effects/entities/uefnukeshockwave01/uefnukeshockwave01_script.lua debug: Loading module: /effects/entities/uefnukeshockwave02/uefnukeshockwave02_script.lua debug: Loading module: /effects/entities/uefnukeeffect03/uefnukeeffect03_script.lua debug: Loading module: /effects/entities/uefnukeflavorplume01/uefnukeflavorplume01_script.lua info: OnDecayed: Time=791.79998779297; self.UnitId=ues0201 info: OnDecayed: Time=791.79998779297; self.UnitId=bss0306 info: OnDecayed: Time=791.79998779297; self.UnitId=xsa0402 debug: Loading module: /units/uab4301/uab4301_script.lua debug: Loading module: /units/uel0111/uel0111_script.lua debug: Loading module: /units/xss0203/xss0203_script.lua debug: Loading module: /units/ueb2304/ueb2304_script.lua debug: Loading module: /effects/entities/uefnukeeffect05/uefnukeeffect05_script.lua warning: false M28Warning: Count=1: GameTime 801: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=ueb02031; brain nickname=Blackwell (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> warning: false M28Warning: Count=1: GameTime 801: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=ueb01035; brain nickname=Murdock (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=; Is command queue empty=true; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> debug: Loading module: /units/uas0302/uas0302_script.lua debug: Loading module: /units/xsb1301/xsb1301_script.lua debug: Loading module: /projectiles/tananglertorpedo02/tananglertorpedo02_script.lua debug: Loading module: /mods/brewlan/units/seb1311/seb1311_script.lua debug: -> Loading module: /mods/brewlan/lua/uefunits.lua debug: Current gametime: 00:13:30 debug: Loading module: /units/urb0301/urb0301_script.lua info: OnDecayed: Time=815.40002441406; self.UnitId=xsb0101 debug: Loading module: /projectiles/aantorpedo01/aantorpedo01_script.lua debug: Loading module: /projectiles/aaazealotmissile01/aaazealotmissile01_script.lua debug: Loading module: /mods/totalmayhem/units/brpt1advnavygun/brpt1advnavygun_script.lua debug: Loading module: /projectiles/aimantitorpedo01/aimantitorpedo01_script.lua debug: Current gametime: 00:14:00 debug: Loading module: /units/uea0104/uea0104_script.lua debug: Loading module: /units/uas0303/uas0303_script.lua debug: Loading module: /units/zab9603/zab9603_script.lua debug: Loading module: /units/url0202/url0202_script.lua debug: Loading module: /projectiles/tdfriot01/tdfriot01_script.lua debug: Loading module: /projectiles/sdfheavyphasicautogun02/sdfheavyphasicautogun02_script.lua debug: Current gametime: 00:14:30 debug: Loading module: /projectiles/sifsuthanusartilleryshell01/sifsuthanusartilleryshell01_script.lua warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /mods/brewlan/units/sal0320/sal0320_script.lua info: true debug: Loading module: /units/urs0203/urs0203_script.lua debug: Loading module: /mods/blackopsfaf-exunits/units/eas0302/eas0302_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brnt3btproj/brnt3btproj_script.lua debug: Loading module: /projectiles/tifmissilecruise03/tifmissilecruise03_script.lua info: OnDecayed: Time=884.40002441406; self.UnitId=xss0201 info: OnDecayed: Time=884.40002441406; self.UnitId=xss0304 info: OnDecayed: Time=885; self.UnitId=ueb0103 debug: Loading module: /projectiles/tdfgauss04/tdfgauss04_script.lua debug: Loading module: /projectiles/tiffragmentationsensorshell01/tiffragmentationsensorshell01_script.lua debug: Loading module: /projectiles/tdfriot03/tdfriot03_script.lua warning: false M28Warning: Count=1: GameTime 893: Adding unit ID sel0119 to table of temp other units - either the unit is a land unit really close to water that we incorrectly think is in water, or it is an amphibious/hover unit that has incorrect caterisation; if the unit runs out of orders then will send it to the rally point warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28navy.lua(1499): in function <...mander forged alliance\mods\m28ai\lua\ai\m28navy.lua:1342> info: OnDecayed: Time=894.20001220703; self.UnitId=ual0201 debug: Loading module: /projectiles/tiffragmentationsensorshell02/tiffragmentationsensorshell02_script.lua debug: Loading module: /projectiles/cifmissiletactical01/cifmissiletactical01_script.lua debug: Loading module: /units/uab1303/uab1303_script.lua debug: Current gametime: 00:15:00 debug: Loading module: /units/uab2304/uab2304_script.lua debug: Loading module: /mods/totalmayhem/units/brost3bship/brost3bship_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brnt1mtproj/brnt1mtproj_script.lua debug: Loading module: /projectiles/saashleoaagatlinggun02/saashleoaagatlinggun02_script.lua debug: Loading module: /projectiles/aimantitorpedo02/aimantitorpedo02_script.lua debug: Loading module: /projectiles/sananaittorpedo01/sananaittorpedo01_script.lua debug: Loading module: /mods/brewlan/units/seb3303/seb3303_script.lua debug: Loading module: /units/xss0303/xss0303_script.lua debug: Loading module: /mods/brewlan/units/sea0002/sea0002_script.lua debug: Loading module: /mods/brewlan/units/seb1313/seb1313_script.lua debug: Current gametime: 00:15:30 debug: Loading module: /units/ueb0304/ueb0304_script.lua debug: Loading module: /units/xsb1303/xsb1303_script.lua warning: false M28Warning: Count=1: GameTime 940: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=ueb03011; brain nickname=Harms (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> debug: Loading module: /projectiles/sanuallcavitationtorpedo02/sanuallcavitationtorpedo02_script.lua info: OnDecayed: Time=942.79998779297; self.UnitId=ueb1103 info: SendForkedMessage: M28 Sent chat message from brain Murdock (AIx: M28). bOnlySendToTeam=false; sMessageType=Taunt2; sMessage=[赫尔]: 你无法阻止我。 warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /mods/brewlan/units/srb1205/srb1205_script.lua debug: Current gametime: 00:16:00 debug: Loading module: /projectiles/adfoblivioncannon01/adfoblivioncannon01_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/brb4207/brb4207_script.lua debug: Loading module: /mods/brewlan/units/srb5310/srb5310_script.lua debug: -> Loading module: /mods/brewlan/lua/walls.lua debug: Loading module: /units/uel0301/uel0301_script.lua info: Hooked /units/uel0301/uel0301_script.lua with /mods/brewlan/hook/units/uel0301/uel0301_script.lua debug: Loading module: /units/delk002/delk002_script.lua debug: Loading module: /units/urb1303/urb1303_script.lua debug: Loading module: /units/dalk003/dalk003_script.lua debug: Loading module: /mods/brewlan/units/sel0324/sel0324_script.lua debug: Current gametime: 00:16:30 warning: false M28Warning: Count=1: GameTime 990: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=ueb02011; brain nickname=Murdock (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> debug: Loading module: /units/ues0202/ues0202_script.lua warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /projectiles/saalosaareautocannon03/saalosaareautocannon03_script.lua info: true info: OnDecayed: Time=1002.1000366211; self.UnitId=xsa0402 debug: Loading module: /projectiles/aifquantumwarhead01/aifquantumwarhead01_script.lua debug: Loading module: /units/ueb0303/ueb0303_script.lua debug: Loading module: /projectiles/sanuallcavitationtorpedo04/sanuallcavitationtorpedo04_script.lua debug: Loading module: /units/uab0304/uab0304_script.lua info: SendForkedMessage: M28 Sent chat message from brain Maggie (AIx: M28). bOnlySendToTeam=false; sMessageType=Taunt3; sMessage=[塞兰妮]: 你们正在一天天变弱。你的死期将至。 debug: Loading module: /mods/brewlan/units/srb1313/srb1313_script.lua debug: Current gametime: 00:17:00 debug: Loading module: /mods/brewlan/units/ssb1313/ssb1313_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/brl0110/brl0110_script.lua debug: Loading module: /units/xsb0201/xsb0201_script.lua debug: Loading module: /projectiles/sdfheavyquarnoncannon01/sdfheavyquarnoncannon01_script.lua debug: Loading module: /mods/brewlan/units/srl0320/srl0320_script.lua debug: Loading module: /projectiles/saaolarisaaartillery05/saaolarisaaartillery05_script.lua warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /units/xes0102/xes0102_script.lua debug: Loading module: /projectiles/aimantimissile01/aimantimissile01_script.lua debug: Loading module: /projectiles/simantimissile02/simantimissile02_script.lua debug: Current gametime: 00:17:30 debug: Loading module: /effects/entities/tacticaldebris01/tacticaldebris01_script.lua debug: Loading module: /projectiles/cifmissiletacticalsplit01/cifmissiletacticalsplit01_script.lua debug: Loading module: /effects/entities/tacticaldebris03/tacticaldebris03_script.lua debug: Loading module: /units/ual0301/ual0301_script.lua info: Hooked /units/ual0301/ual0301_script.lua with /mods/brewlan/hook/units/ual0301/ual0301_script.lua warning: false M28Warning: Count=2: GameTime 1065: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=ueb03011; brain nickname=Harms (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> warning: false M28Warning: Count=2: GameTime 1066: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=ueb02011; brain nickname=Murdock (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> debug: Loading module: /units/xsb0301/xsb0301_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brmt3pdproj/brmt3pdproj_script.lua warning: false M28Warning: Count=1: GameTime 1069: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=ueb01039; brain nickname=Murdock (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> debug: Loading module: /units/urb0203/urb0203_script.lua debug: -> Loading module: /lua/sim/units/components/cybran2buildarmcomponent.lua warning: false M28Warning: Count=1: GameTime 1073: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=zeb96021; brain nickname=Blackwell (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> debug: Loading module: /projectiles/cdfprotoncannon05/cdfprotoncannon05_script.lua warning: false M28Warning: Count=1: GameTime 1076: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=ueb03021; brain nickname=Blackwell (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=; Is command queue empty=true; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> debug: Current gametime: 00:18:00 debug: Loading module: /projectiles/aifquantumwarhead02/aifquantumwarhead02_script.lua debug: Loading module: /effects/quantumwarhead/quantumwarheadeffect01_script.lua debug: Loading module: /mods/totalmayhem/units/brnt3aa/brnt3aa_script.lua warning: false M28Warning: Count=1: GameTime 1087: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=ueb010310; brain nickname=Murdock (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=; Is command queue empty=true; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> debug: Loading module: /mods/brewlan/units/sab1313/sab1313_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/bsb1106/bsb1106_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/beb1106/beb1106_script.lua info: OnDecayed: Time=1102.5999755859; self.UnitId=ssb1205 debug: Loading module: /mods/blackopsfaf-unleashed/units/bss0401/bss0401_script.lua info: SendForkedMessage: M28 Sent chat message from brain Shun-Awloyeth (AIx: M28). bOnlySendToTeam=false; sMessageType=LostUnit13; sMessage=[提尔-乌索]: 你什么也达成不了。你永远无法击败我们。 debug: Loading module: /units/urs0201/urs0201_script.lua info: OnDecayed: Time=1106.7000732422; self.UnitId=bss0401 debug: Current gametime: 00:18:30 debug: Loading module: /projectiles/tdfriot02/tdfriot02_script.lua debug: Loading module: /units/ues0302/ues0302_script.lua info: true debug: Loading module: /mods/totalmayhem/projectiles/brnt1btproj/brnt1btproj_script.lua debug: Loading module: /projectiles/tdfmachinegun01/tdfmachinegun01_script.lua debug: Loading module: /projectiles/tdffragmentationgrenade01/tdffragmentationgrenade01_script.lua info: OnDecayed: Time=1128.5; self.UnitId=uel0203 debug: Loading module: /mods/totalmayhem/projectiles/brnt1btrlproj/brnt1btrlproj_script.lua debug: Loading module: /units/zeb9603/zeb9603_script.lua debug: Loading module: /mods/brewlan/units/sel0322/sel0322_script.lua info: CWldSession::DoBeat() unknown entity id (0x2ff0034b) supplied in a pose update. debug: Loading module: /units/urs0202/urs0202_script.lua debug: -> Loading module: /lua/sim/weapons/cybran/cdfmissileredirectweapon02.lua debug: -> -> Loading module: /lua/sim/weapons/cybran/cdfmissileredirectweapon01.lua info: true debug: Current gametime: 00:19:00 debug: Loading module: /units/zrb9503/zrb9503_script.lua debug: Loading module: /mods/brewlan/units/ssl0222/ssl0222_script.lua debug: Current gametime: 00:19:30 debug: Loading module: /units/zsb9501/zsb9501_script.lua warning: false M28Warning: Count=1: GameTime 1174: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=urb03011; brain nickname=Smooth (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> debug: Loading module: /units/xsl0307/xsl0307_script.lua debug: Loading module: /units/xsl0205/xsl0205_script.lua warning: false M28Warning: Count=1: GameTime 1182: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=ueb01033; brain nickname=Harms (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> debug: Loading module: /mods/blackopsfaf-exunits/units/ees0302/ees0302_script.lua info: OnDecayed: Time=1192; self.UnitId=brmst1battlecruiser warning: false M28ERROR Count=1: GameTime 1192: Unable to find valid land zone, iSegmentX=112; iSegmentZ=116; Optional pathing unit ID=sel0119 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua(650): in function `GetPlateauAndLandZoneReferenceFromPosition' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28team.lua(1836): in function `AssignUnitToLandZoneOrPond' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28team.lua(1163): in function <...mander forged alliance\mods\m28ai\lua\ai\m28team.lua:1161> warning: false M28ERROR Count=2: GameTime 1192: Unable to find valid land zone, iSegmentX=112; iSegmentZ=116; Optional pathing unit ID=sel0119 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua(650): in function `GetPlateauAndLandZoneReferenceFromPosition' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28team.lua(1836): in function `AssignUnitToLandZoneOrPond' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28team.lua(1163): in function <...mander forged alliance\mods\m28ai\lua\ai\m28team.lua:1161> debug: Current gametime: 00:20:00 debug: Loading module: /units/xsb0304/xsb0304_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/adfoblivioncannon02/adfoblivioncannon02_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /mods/totalmayhem/projectiles/brost3bshipproj/brost3bshipproj_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /units/xrs0204/xrs0204_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/saalosaareautocannon02/saalosaareautocannon02_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/caaautocannon02/caaautocannon02_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/caananodart03/caananodart03_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Current gametime: 00:20:30 debug: Loading module: /projectiles/sboohwallistrategicbomb01/sboohwallistrategicbomb01_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /effects/entities/sboohwallibombeffectcontroller01/sboohwallibombeffectcontroller01_script.lua debug: Loading module: /effects/entities/sboohwallibombeffect05/sboohwallibombeffect05_script.lua debug: Loading module: /effects/entities/sboohwallibombeffect04/sboohwallibombeffect04_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /effects/entities/sboohwallibombeffect01/sboohwallibombeffect01_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /effects/entities/sboohwallibombeffect02/sboohwallibombeffect02_script.lua debug: Loading module: /effects/entities/sboohwallibombeffect06/sboohwallibombeffect06_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/tifmissilecruise04/tifmissilecruise04_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: OnDecayed: Time=1246.8000488281; self.UnitId=zsb9503 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /units/xsl0301/xsl0301_script.lua info: Hooked /units/xsl0301/xsl0301_script.lua with /mods/brewlan/hook/units/xsl0301/xsl0301_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /effects/entities/sboohwallibombeffect03/sboohwallibombeffect03_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/timantitorpedo01/timantitorpedo01_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Current gametime: 00:21:00 warning: false M28Warning: Count=1: GameTime 1260: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=uab03042; brain nickname=Maggie (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: false M28Warning: Count=1: GameTime 1270: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=zab96021; brain nickname=Maggie (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/taamissileflayer01/taamissileflayer01_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /units/uab2104/uab2104_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Current gametime: 00:21:30 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: false M28Warning: Count=1: GameTime 1304: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=zrb96021; brain nickname=Smooth (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: false M28Warning: Count=2: GameTime 1305: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=urb03011; brain nickname=Smooth (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /effects/entities/tacticaldebris02/tacticaldebris02_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/sifinainostrategicmissile01/sifinainostrategicmissile01_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Current gametime: 00:22:00 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/aaafizz01/aaafizz01_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/siflaansetacticalmissile03/siflaansetacticalmissile03_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /units/zsb9601/zsb9601_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/tananglertorpedo01/tananglertorpedo01_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /mods/totalmayhem/units/brot3abb/brot3abb_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/tdphalanx01/tdphalanx01_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/caaburstcloud01/caaburstcloud01_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /units/urb0304/urb0304_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/tdfgauss05/tdfgauss05_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Current gametime: 00:22:30 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/tdfgauss03/tdfgauss03_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: true warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/caananodart02/caananodart02_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/cdfprotoncannon02/cdfprotoncannon02_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/cdfprotoncannon01/cdfprotoncannon01_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /effects/entities/inainoeffectcontroller01/inainoeffectcontroller01_script.lua warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /effects/entities/sifinainostrategicmissileeffect02/sifinainostrategicmissileeffect02_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: OnDecayed: Time=1373.5999755859; self.UnitId=ues0302 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /effects/entities/sifinainostrategicmissileeffect01/sifinainostrategicmissileeffect01_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /effects/entities/sifinainostrategicmissileeffect04/sifinainostrategicmissileeffect04_script.lua debug: Loading module: /effects/entities/sifinainostrategicmissileeffect03/sifinainostrategicmissileeffect03_script.lua debug: Loading module: /mods/brewlan/units/ssl0320/ssl0320_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Current gametime: 00:23:00 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /mods/blackopsfaf-exunits/projectiles/uefhvm01/uefhvm01_script.lua debug: -> Loading module: /mods/blackopsfaf-exunits/lua/exblackopsprojectiles.lua debug: -> -> Loading module: /mods/blackopsfaf-exunits/lua/exblackopseffecttemplates.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /units/url0301/url0301_script.lua info: Hooked /units/url0301/url0301_script.lua with /mods/brewlan/hook/units/url0301/url0301_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /units/ura0401/ura0401_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: OnDecayed: Time=1401.7000732422; self.UnitId=uel0103 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /units/xes0307/xes0307_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: OnDecayed: Time=1409.8000488281; self.UnitId=uel0103 debug: Current gametime: 00:23:30 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /units/url0203/url0203_script.lua info: OnDecayed: Time=1411.9000244141; self.UnitId=uel0103 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: OnDecayed: Time=1413.7000732422; self.UnitId=uel0103 debug: Loading module: /mods/blackopsfaf-exunits/projectiles/uefcruisemissile01/uefcruisemissile01_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: OnDecayed: Time=1415.9000244141; self.UnitId=uel0103 debug: Loading module: /units/xel0305/xel0305_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: OnDecayed: Time=1424; self.UnitId=ees0302 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: false M28Warning: Count=2: GameTime 1426: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=urb03021; brain nickname=Smooth (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: false M28Warning: Count=1: GameTime 1427: Unable to find build location, iActionToAssign=32; P24Z19; sBlueprint=brnbaafac warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(7377): in function `ConsiderActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(11479): in function `HaveActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(12508): in function `ConsiderMinorLandZoneEngineerAssignment' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(14177): in function `ConsiderLandOrWaterZoneEngineerAssignment' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(6130): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:5616> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: false M28Warning: Count=1: GameTime 1428: Unable to find build location, iActionToAssign=32; P24Z37; sBlueprint=brnbaafac warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(7377): in function `ConsiderActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(11479): in function `HaveActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(12508): in function `ConsiderMinorLandZoneEngineerAssignment' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(14177): in function `ConsiderLandOrWaterZoneEngineerAssignment' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(6130): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:5616> warning: false M28Warning: Count=2: GameTime 1428: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=zrb95021; brain nickname=Smooth (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Current gametime: 00:24:00 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /units/ueb1303/ueb1303_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/cantorpedonanite02/cantorpedonanite02_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /mods/blackopsfaf-unleashed/units/brb1106/brb1106_script.lua warning: false M28Warning: Count=2: GameTime 1461: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=zrb96021; brain nickname=Smooth (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: false M28Warning: Count=1: GameTime 1464: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=urb03041; brain nickname=Smooth (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Current gametime: 00:24:30 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Invalid args to yield(); expected tick count stack traceback: warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: false M28Warning: Count=1: GameTime 1473: Adding unit ID sel0322 to table of temp other units - either the unit is a land unit really close to water that we incorrectly think is in water, or it is an amphibious/hover unit that has incorrect caterisation; if the unit runs out of orders then will send it to the rally point warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28navy.lua(1499): in function <...mander forged alliance\mods\m28ai\lua\ai\m28navy.lua:1342> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/caamissilenanite02/caamissilenanite02_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Current gametime: 00:25:00 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: true warning: false M28Warning: Count=1: GameTime 1527: Unable to find build location, iActionToAssign=6; P24Z5; sBlueprint=srb1205 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(7377): in function `ConsiderActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8580): in function `HaveActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(10419): in function `ConsiderCoreBaseLandZoneEngineerAssignment' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(14174): in function `ConsiderLandOrWaterZoneEngineerAssignment' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(6130): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:5616> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: OnDecayed: Time=1528; self.UnitId=urb2304 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Current gametime: 00:25:30 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: OnDecayed: Time=1537.0999755859; self.UnitId=xes0307 info: OnDecayed: Time=1537.0999755859; self.UnitId=xes0307 info: OnDecayed: Time=1537.0999755859; self.UnitId=xes0307 info: true warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: false M28Warning: Count=1: GameTime 1540: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=uab03041; brain nickname=Maggie (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=; Is command queue empty=true; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: SendForkedMessage: M28 Sent chat message from brain Murdock (AIx: M28). bOnlySendToTeam=false; sMessageType=KilledUnit2; sMessage=[赫尔]: 你挡了我的路,所以你必须要死。 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Current gametime: 00:26:00 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /units/urb2305/urb2305_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: SendForkedMessage: M28 Sent chat message from brain Smooth (AIx: M28). bOnlySendToTeam=false; sMessageType=LostUnit10; sMessage=[Hex5]: 主人会为那件事惩罚你。 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /units/zab9501/zab9501_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Current gametime: 00:26:30 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /units/ueb4201/ueb4201_script.lua debug: Loading module: /projectiles/saaolarisaaartillery02/saaolarisaaartillery02_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /units/urb4201/urb4201_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: SendForkedMessage: M28 Sent chat message from brain Harms (AIx: M28). bOnlySendToTeam=false; sMessageType=Taunt1; sMessage=[弗莱彻]: 你不是我的对手。 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: false M28Warning: Count=1: GameTime 1614: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=urb03021; brain nickname=Smooth (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=; Is command queue empty=true; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Current gametime: 00:27:00 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/taarailgun02/taarailgun02_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/cdfbolter03/cdfbolter03_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: SendForkedMessage: M28 Sent chat message from brain Harms (AIx: M28). bOnlySendToTeam=false; sMessageType=ExpDam1; sMessage=[弗莱彻]: 我不会让你完成那个实验性单位! warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: false M28Warning: Count=1: GameTime 1649: Adding unit ID uel0103 to table of temp other units - either the unit is a land unit really close to water that we incorrectly think is in water, or it is an amphibious/hover unit that has incorrect caterisation; if the unit runs out of orders then will send it to the rally point warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28navy.lua(1499): in function <...mander forged alliance\mods\m28ai\lua\ai\m28navy.lua:1342> info: OnDecayed: Time=1649.7000732422; self.UnitId=xss0302 info: OnDecayed: Time=1649.7000732422; self.UnitId=xss0302 info: OnDecayed: Time=1649.7000732422; self.UnitId=xss0302 debug: Current gametime: 00:27:30 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/cimantitorpedo02/cimantitorpedo02_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /mods/blackopsfaf-unleashed/units/bab1106/bab1106_script.lua debug: Current gametime: 00:28:00 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/aandepthcharge02/aandepthcharge02_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /units/urb0303/urb0303_script.lua debug: -> Loading module: /lua/sim/units/components/cybran3buildarmcomponent.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /mods/totalmayhem/units/brpt1bt/brpt1bt_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /mods/blackopsfaf-unleashed/units/bsb5104/bsb5104_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Current gametime: 00:28:30 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: OnDecayed: Time=1720.5999755859; self.UnitId=bss0401 info: true warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: false M28Warning: Count=1: GameTime 1734: Unable to find build location, iActionToAssign=32; P24Z54; sBlueprint=brnbaafac warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(7377): in function `ConsiderActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(11479): in function `HaveActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(12508): in function `ConsiderMinorLandZoneEngineerAssignment' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(14177): in function `ConsiderLandOrWaterZoneEngineerAssignment' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(6130): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:5616> debug: Loading module: /mods/blackopsfaf-unleashed/units/brs0304/brs0304_script.lua debug: -> Loading module: /mods/blackopsfaf-unleashed/lua/blackopsweapons.lua debug: -> -> Loading module: /mods/blackopsfaf-unleashed/lua/blackopsdefaultcollisionbeams.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: false M28Warning: Count=1: GameTime 1735: oFactory has waited more than 200 ticks and still isnt showing as ready to build, oFactory=zeb96031; brain nickname=Blackwell (AIx: M28); Work progress=0; Factory fraction complete=1; Factory status=Busy; Is command queue empty=false; iWorkProgressStart=0 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...der forged alliance\mods\m28ai\lua\ai\m28factory.lua(2669): in function <...der forged alliance\mods\m28ai\lua\ai\m28factory.lua:2617> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Current gametime: 00:29:00 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: OnDecayed: Time=1743.0999755859; self.UnitId=zrb9503 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: OnDecayed: Time=1753.0999755859; self.UnitId=uel0203 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: SendForkedMessage: M28 Sent chat message from brain Maggie (AIx: M28). bOnlySendToTeam=false; sMessageType=LostUnit3; sMessage=[塞兰妮]: 我仍然可以改错归正。 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: SendForkedMessage: M28 Sent chat message from brain Murdock (AIx: M28). bOnlySendToTeam=false; sMessageType=Taunt2; sMessage=[赫尔]: 好戏开场了。 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/saalosaareautocannon04/saalosaareautocannon04_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /lua/ui/game/commandgraphparams.lua debug: Loading module: /lua/ui/game/commandwaypoint.lua debug: Loading module: /lua/ui/game/commandgraph.lua debug: Current gametime: 00:29:30 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: SendForkedMessage: M28 Sent chat message from brain Ahn-Aishayeth (AIx: M28). bOnlySendToTeam=false; sMessageType=Taunt14; sMessage=[幽姆-依欧西]: 别烦恼。能死在我手下是至高无上的荣耀。 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: SendForkedMessage: M28 Sent chat message from brain 5Iron (AIx: M28). bOnlySendToTeam=false; sMessageType=KilledUnit11; sMessage=[布雷克曼]: 消灭你完全不费吹灰之力,噢是的。 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: OnDecayed: Time=1784.0999755859; self.UnitId=urb2304 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: OnDecayed: Time=1795; self.UnitId=ueb1103 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: SendForkedMessage: M28 Sent chat message from brain Murdock (AIx: M28). bOnlySendToTeam=false; sMessageType=Taunt2; sMessage=[赫尔]: 你无法阻止我。 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: false M28Warning: Count=1: GameTime 1799: Unable to find build location, iActionToAssign=32; P24Z38; sBlueprint=brnbaafac warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(7377): in function `ConsiderActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(11479): in function `HaveActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(12508): in function `ConsiderMinorLandZoneEngineerAssignment' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(14177): in function `ConsiderLandOrWaterZoneEngineerAssignment' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(6130): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:5616> debug: Current gametime: 00:30:00 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Loading module: /projectiles/cdfrocketmeson01/cdfrocketmeson01_script.lua debug: Loading module: /projectiles/cdfbolter02/cdfbolter02_script.lua warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: SendForkedMessage: M28 Sent chat message from brain 5Iron (AIx: M28). bOnlySendToTeam=false; sMessageType=KilledUnit11; sMessage=[布雷克曼]: 人们不是无缘无故的叫我天才的,你知道。 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Current gametime: 00:30:30 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: OnDecayed: Time=1836.9000244141; self.UnitId=urs0202 info: OnDecayed: Time=1836.9000244141; self.UnitId=xss0302 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: OnDecayed: Time=1849.4000244141; self.UnitId=xss0304 info: OnDecayed: Time=1849.4000244141; self.UnitId=xss0304 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> debug: Current gametime: 00:31:00 warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): call expected but got table stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(2865): in function `ConsiderRunningToNearestShield' ...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua(3899): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28acu.lua:3607> info: Sim crashed hard in DoSimBeat(): bad allocation info: function: 9AAEDAD4 info: function: 9AAEDAD4