info: Client version: 2024.1.1 info: Game version: 3778 info: Game type: faf info: Process - priority set to: 'high' info: Process - affinity set to: 16777212 info: Loading custom vault path: C:/Users/Tony/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Found mod icons in redux acu icons, mounted at: /textures/ui/common/game/strategicicons/redux acu icons info: Found mod icons in redux strategic icons, mounted at: /textures/ui/common/game/strategicicons/redux strategic icons info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_US.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\10 seton v2', mounted as '/maps/10 seton v2/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\4_player_ffa_navy.v0003', mounted as '/maps/4_player_ffa_navy.v0003/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\5vs5 tabula rasa v2', mounted as '/maps/5vs5 tabula rasa v2/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptiveactavia.v0012', mounted as '/maps/adaptiveactavia.v0012/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_adrastea.v0004', mounted as '/maps/adaptive_adrastea.v0004/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_coiling_dragon_river.v0002', mounted as '/maps/adaptive_coiling_dragon_river.v0002/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_delta_riva.v0007', mounted as '/maps/adaptive_delta_riva.v0007/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_fields_of_great_phoenix.v0003', mounted as '/maps/adaptive_fields_of_great_phoenix.v0003/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_flooded_tabula_rasa.v0002', mounted as '/maps/adaptive_flooded_tabula_rasa.v0002/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_maridia.v0002', mounted as '/maps/adaptive_maridia.v0002/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_millennium.v0006', mounted as '/maps/adaptive_millennium.v0006/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_neptune.v0002', mounted as '/maps/adaptive_neptune.v0002/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_setons_clutch.v0002', mounted as '/maps/adaptive_setons_clutch.v0002/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_twin_rivers.v0002', mounted as '/maps/adaptive_twin_rivers.v0002/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_wonder_open.v0002', mounted as '/maps/adaptive_wonder_open.v0002/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_craters_battles.v0002', mounted as '/maps/astro_craters_battles.v0002/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_-_triple_twin_5v5v5.v0005', mounted as '/maps/astro_crater_-_triple_twin_5v5v5.v0005/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_7vs7.v0002', mounted as '/maps/astro_crater_7vs7.v0002/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_rich_v2.v0001', mounted as '/maps/astro_crater_battles_4x4_rich_v2.v0001/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_reworked_4x4_rich.v0003', mounted as '/maps/astro_crater_reworked_4x4_rich.v0003/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\a_procyon5.v0001', mounted as '/maps/a_procyon5.v0001/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\barrier_islands.v0004_rebalanced', mounted as '/maps/barrier_islands.v0004_rebalanced/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\big_bang_lake.v0004', mounted as '/maps/big_bang_lake.v0004/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\cauldron_small_ultimate.v0003', mounted as '/maps/cauldron_small_ultimate.v0003/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\cliffs_of_freedoom.v0004', mounted as '/maps/cliffs_of_freedoom.v0004/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\coreprimecanyonfort12p.v0006', mounted as '/maps/coreprimecanyonfort12p.v0006/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\desert_storm.v0009', mounted as '/maps/desert_storm.v0009/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0014', mounted as '/maps/dualgap_adaptive.v0014/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive_pass.v0003', mounted as '/maps/dualgap_adaptive_pass.v0003/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adoptive.v0021', mounted as '/maps/dualgap_adoptive.v0021/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adoptive.v0023', mounted as '/maps/dualgap_adoptive.v0023/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\dual_arches.v0005', mounted as '/maps/dual_arches.v0005/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\durfait_isles.v0012', mounted as '/maps/durfait_isles.v0012/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\gap of rohan.v0003', mounted as '/maps/gap of rohan.v0003/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\gap_of_rohan_2pro.v0001', mounted as '/maps/gap_of_rohan_2pro.v0001/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\ki-herre-khul.v0013', mounted as '/maps/ki-herre-khul.v0013/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\lake_arokh_8.v0018', mounted as '/maps/lake_arokh_8.v0018/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\lost paradise island v42', mounted as '/maps/lost paradise island v42/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\maridia.v0004', mounted as '/maps/maridia.v0004/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\neptune.v0005', mounted as '/maps/neptune.v0005/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\new_astro_wave_water.v0013', mounted as '/maps/new_astro_wave_water.v0013/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\open waters v2.v0001', mounted as '/maps/open waters v2.v0001/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\passing_the_rhine.v0005', mounted as '/maps/passing_the_rhine.v0005/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\pelagial.v0004', mounted as '/maps/pelagial.v0004/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\sentina iii.v0001', mounted as '/maps/sentina iii.v0001/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\serenity_reef_5v5.v0008', mounted as '/maps/serenity_reef_5v5.v0008/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\setons_clutch_ep.v0002', mounted as '/maps/setons_clutch_ep.v0002/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\setons_clutch_ultimate.v0007', mounted as '/maps/setons_clutch_ultimate.v0007/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\setons_reworked.v0009', mounted as '/maps/setons_reworked.v0009/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\shoal.v0013', mounted as '/maps/shoal.v0013/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\skylla_and_charybdis_[sc].v0001', mounted as '/maps/skylla_and_charybdis_[sc].v0001/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\spiritum', mounted as '/maps/spiritum/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\totalmayhem_mayhemisland', mounted as '/maps/totalmayhem_mayhemisland/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\wonder_less_open_ultimate.v0013', mounted as '/maps/wonder_less_open_ultimate.v0013/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\maps\xmas_setons_v5.v0001', mounted as '/maps/xmas_setons_v5.v0001/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\mods\redux acu icons', mounted as '/mods/redux acu icons/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\mods\redux acu icons\custom-strategic-icons', mounted as '/textures/ui/common/game/strategicicons/redux acu icons/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\mods\redux strategic icons', mounted as '/mods/redux strategic icons/' info: DISK: AddSearchPath: 'c:\users\tony\documents\my games\gas powered games\supreme commander forged alliance\mods\redux strategic icons\custom-strategic-icons', mounted as '/textures/ui/common/game/strategicicons/redux strategic icons/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'g:\sc forged alliance\supreme commander - forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'g:\sc forged alliance\supreme commander - forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'g:\sc forged alliance\supreme commander - forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'g:\sc forged alliance\supreme commander - forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'g:\sc forged alliance\supreme commander - forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'g:\sc forged alliance\supreme commander - forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'g:\sc forged alliance\supreme commander - forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'g:\sc forged alliance\supreme commander - forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'g:\sc forged alliance\supreme commander - forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'g:\sc forged alliance\supreme commander - forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'g:\sc forged alliance\supreme commander - forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\users\tony\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'g:\sc forged alliance\supreme commander - forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'g:\sc forged alliance\supreme commander - forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'g:\sc forged alliance\supreme commander - forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'g:\sc forged alliance\supreme commander - forged alliance\fonts', mounted as '/fonts/' debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 4d6ea10 debug: SND: Loaded WaveBank 'aeonselect' at 4d6ea10 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 4d6eb40 debug: SND: Loaded WaveBank 'ambienttest' at 4d6eb40 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 4d6ec70 debug: SND: Loaded WaveBank 'cybranselect' at 4d6ec70 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 4d6eda0 debug: SND: Loaded WaveBank 'explosions' at 4d6eda0 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 4d6eed0 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 4d70070 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 4d71210 debug: SND: Loaded WaveBank 'impacts' at 4d71210 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 4d71340 debug: SND: Loaded WaveBank 'interface' at 4d71340 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 4d71470 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 4d72610 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 4d737b0 debug: SND: Loaded WaveBank 'seraphimselect' at 4d737b0 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 4d738e0 debug: SND: Loaded WaveBank 'uaa' at 4d738e0 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 4d73a10 debug: SND: Loaded WaveBank 'uaadestroy' at 4d73a10 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 4d73b40 debug: SND: Loaded WaveBank 'uaaweapon' at 4d73b40 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 4d73c70 debug: SND: Loaded WaveBank 'uab' at 4d73c70 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 4d73da0 debug: SND: Loaded WaveBank 'ual' at 4d73da0 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 4d73ed0 debug: SND: Loaded WaveBank 'ualdestroy' at 4d73ed0 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 4d74000 debug: SND: Loaded WaveBank 'ualweapon' at 4d74000 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 4d74130 debug: SND: Loaded WaveBank 'uas' at 4d74130 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 4d74260 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 4d75400 debug: SND: Loaded WaveBank 'uasweapon' at 4d75400 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 4d75530 debug: SND: Loaded WaveBank 'uea' at 4d75530 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 4d75ca0 debug: SND: Loaded WaveBank 'ueadestroy' at 4d75ca0 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 4d76048 debug: SND: Loaded WaveBank 'ueaweapon' at 4d76048 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 4d75b68 debug: SND: Loaded WaveBank 'ueb' at 4d75b68 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 4d75f10 debug: SND: Loaded WaveBank 'uefselect' at 4d75f10 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 4d76180 debug: SND: Loaded WaveBank 'uel' at 4d76180 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 4d75dd8 debug: SND: Loaded WaveBank 'ueldestroy' at 4d75dd8 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 4d75688 debug: SND: Loaded WaveBank 'uelweapon' at 4d75688 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 4d763f0 debug: SND: Loaded WaveBank 'ues' at 4d763f0 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 4d76668 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 4d758f8 debug: SND: Loaded WaveBank 'uesweapon' at 4d758f8 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 4d75a30 debug: SND: Loaded WaveBank 'unitrumble' at 4d75a30 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 4d762b8 debug: SND: Loaded WaveBank 'unitsglobal' at 4d762b8 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 4d76528 debug: SND: Loaded WaveBank 'ura' at 4d76528 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 4d757c0 debug: SND: Loaded WaveBank 'uradestroy' at 4d757c0 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 4d78f58 debug: SND: Loaded WaveBank 'uraweapon' at 4d78f58 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 4d78a78 debug: SND: Loaded WaveBank 'urb' at 4d78a78 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 4d78598 debug: SND: Loaded WaveBank 'url' at 4d78598 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 4d780b8 debug: SND: Loaded WaveBank 'urldestroy' at 4d780b8 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 4d78940 debug: SND: Loaded WaveBank 'urlweapon' at 4d78940 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 4d786d0 debug: SND: Loaded WaveBank 'urs' at 4d786d0 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 4d79810 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 4d7a9b0 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 4d781f0 debug: SND: Loaded WaveBank 'ursweapon' at 4d781f0 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 4d78328 debug: SND: Loaded WaveBank 'xaa_weapon' at 4d78328 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 4d77d10 debug: SND: Loaded WaveBank 'xab' at 4d77d10 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 4d77830 debug: SND: Loaded WaveBank 'xal' at 4d77830 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 4d78460 debug: SND: Loaded WaveBank 'xal_weapon' at 4d78460 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 4d78808 debug: SND: Loaded WaveBank 'xas' at 4d78808 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 4d78ce8 debug: SND: Loaded WaveBank 'xas_weapons' at 4d78ce8 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 4d78bb0 debug: SND: Loaded WaveBank 'xea' at 4d78bb0 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 4d78e20 debug: SND: Loaded WaveBank 'xea_weapons' at 4d78e20 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 4d77968 debug: SND: Loaded WaveBank 'xeb' at 4d77968 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 4d79300 debug: SND: Loaded WaveBank 'xel' at 4d79300 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 4d79090 debug: SND: Loaded WaveBank 'xel_weapons' at 4d79090 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 4d791c8 debug: SND: Loaded WaveBank 'xes' at 4d791c8 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 4d7bb50 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 4d79438 debug: SND: Loaded WaveBank 'xes_weapons' at 4d79438 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 4d77aa0 debug: SND: Loaded WaveBank 'xra' at 4d77aa0 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 4d77bd8 debug: SND: Loaded WaveBank 'xra_weapon' at 4d77bd8 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 4d79570 debug: SND: Loaded WaveBank 'xrb' at 4d79570 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 4d796a8 debug: SND: Loaded WaveBank 'xrl' at 4d796a8 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 4d7ccf0 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 4d77e48 debug: SND: Loaded WaveBank 'xrl_weapon' at 4d77e48 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 4d77f80 debug: SND: Loaded WaveBank 'xrs' at 4d77f80 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 4d7e398 debug: SND: Loaded WaveBank 'xrs_weapon' at 4d7e398 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 4d7fbf8 debug: SND: Loaded WaveBank 'xsa' at 4d7fbf8 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 4d7f718 debug: SND: Loaded WaveBank 'xsa_destroy' at 4d7f718 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 4d7e4d0 debug: SND: Loaded WaveBank 'xsa_weapon' at 4d7e4d0 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 4d7e260 debug: SND: Loaded WaveBank 'xsb' at 4d7e260 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 4d7e608 debug: SND: Loaded WaveBank 'xsb_weapon' at 4d7e608 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 4d7e9b0 debug: SND: Loaded WaveBank 'xsl' at 4d7e9b0 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 4d7e128 debug: SND: Loaded WaveBank 'xsl_destroy' at 4d7e128 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 4d7eae8 debug: SND: Loaded WaveBank 'xsl_weapon' at 4d7eae8 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 4d7f370 debug: SND: Loaded WaveBank 'xss' at 4d7f370 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 4d7fe98 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 4d7f100 debug: SND: Loaded WaveBank 'xss_weapon' at 4d7f100 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -31983335 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 4d9ee90 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 4d9fff8 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 4da1cc8 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 4da1b60 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 4da1e30 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 4da15c0 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 4da1890 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 4da1f98 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 4da19f8 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 4da1188 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 4da12f0 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua debug: Loading module: /lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: /replayid info: REPLAY ID: 21662104 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module: /lua/keymap/keynames.lua debug: Loading module: /lua/keymap/keymapper.lua debug: -> Loading module: /lua/keymap/keydescriptions.lua debug: Loading module: /lua/keymap/keyactions.lua debug: Loading module: /lua/keymap/debugkeyactions.lua info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module: /lua/options/options.lua debug: -> Loading module: /lua/usermusic.lua debug: Wavebank prepared: 4d6eed0 debug: Wavebank prepared: 4d70070 debug: Wavebank prepared: 4d71470 debug: Wavebank prepared: 4d72610 debug: Wavebank prepared: 4d74260 debug: Wavebank prepared: 4d76668 debug: Wavebank prepared: 4d79810 debug: Wavebank prepared: 4d7a9b0 debug: Wavebank prepared: 4d7bb50 debug: Wavebank prepared: 4d7ccf0 debug: Wavebank prepared: 4d7fe98 debug: Wavebank prepared: 4d9ee90 debug: Wavebank prepared: 4d9fff8 debug: Wavebank prepared: 4da1b60 debug: Wavebank prepared: 4da1e30 debug: Wavebank prepared: 4da15c0 debug: Wavebank prepared: 4da1890 debug: Wavebank prepared: 4da1f98 debug: Wavebank prepared: 4da19f8 debug: Wavebank prepared: 4da1188 debug: Wavebank prepared: 4da1cc8 debug: Wavebank prepared: 4da12f0 debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/uimain.lua debug: -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: Loading module: /lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/ui/controls.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/maui/effecthelpers.lua debug: -> -> Loading module: /lua/ui/controls/combo.lua debug: -> -> Loading module: /lua/maui/slider.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> -> Loading module: /lua/factions.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua debug: -> Loading module: /lua/shared/observable.lua debug: OpenMovie /movies/aeon_load.sfd: 2 debug: Preparing movie /movies/aeon_load.sfd: 2 debug: Preparing movie /movies/aeon_load.sfd: 2 debug: Preparing movie /movies/aeon_load.sfd: 2 debug: Preparing movie /movies/aeon_load.sfd: 2 debug: Preparing movie /movies/aeon_load.sfd: 2 debug: Preparing movie /movies/aeon_load.sfd: 2 debug: Playing movie g:\sc forged alliance\supreme commander - forged alliance\movies\aeon_load.sfd: 2 debug: Loading module: /lua/ui/help/loadingtips.lua info: Starting background task "Map loader /maps/dualgap_adaptive.v0014/dualgap_adaptive.scmap" info: Background task "Map loader /maps/dualgap_adaptive.v0014/dualgap_adaptive.scmap" running. info: Active game mods for blueprint loading: info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Extracting mesh... info: Blueprints Modding... debug: Blueprints.lua - Found (516) scripted icon assignments in Redux Strategic Icons by macdeffy. debug: Blueprints.lua - Found (128) manual icon assignments in Redux Strategic Icons by macdeffy. warning: Overriding the y axis of collision box of unit ( ope6003 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( uxl0021 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( opc1002 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( uec0001 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( ope2003 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( urc0001 ), it should be atleast 0.5 to guarantee proper functioning gunships info: Blueprints Loading... completed: 604 original, 0 modded, and 73 preset units info: Blueprints Loading... completed: 392 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -9797722 bytes RULE debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua debug: Loading module: /lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: /replayid info: REPLAY ID: 21662104 info: Active mods in session: info: - 1: table: 18DFB3E8 info: - author: macdeffy info: - copyright: info: - description: Default FAF size with many custom units. info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/Redux Strategic Icons/icon.png info: - location: /mods/redux strategic icons info: - name: Redux Strategic Icons info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: redux-icons-02 info: - version: 2 debug: Loading module: /lua/ui/game/reclaim.lua debug: -> Loading module: /lua/shared/color.lua debug: Loading module: /lua/ui/notify/notify.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/maui/effecthelpers.lua debug: -> -> Loading module: /lua/ui/controls/combo.lua debug: -> -> -> Loading module: /lua/ui/uimain.lua debug: -> -> -> -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> -> -> -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: -> -> Loading module: /lua/maui/slider.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> -> Loading module: /lua/ui/controls.lua debug: -> -> Loading module: /lua/factions.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua debug: -> Loading module: /lua/ui/notify/defaultmessages.lua debug: -> Loading module: /lua/ui/notify/notifyoverlay.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/dualgap_adaptive.v0014/dualgap_adaptive.scmap" finished. debug: MEM: 0 bytes LUABP debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/scenarioframework.lua debug: -> Loading module: /lua/simsyncutils.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/cinematics.lua debug: -> -> Loading module: /lua/simcamera.lua debug: -> -> -> Loading module: /lua/system/singleevent.lua debug: -> -> Loading module: /lua/sim/scenarioutilities.lua debug: -> -> -> Loading module: /lua/sim/entity.lua debug: -> Loading module: /lua/game.lua debug: -> -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: -> Loading module: /lua/sim/simuistate.lua debug: -> Loading module: /lua/scenariotriggers.lua debug: -> Loading module: /lua/sim/vizmarker.lua debug: -> Loading module: /lua/simobjectives.lua debug: -> Loading module: /lua/simpinggroup.lua debug: Loading module: /lua/ai/aiutilities.lua debug: -> Loading module: /lua/buildingtemplates.lua debug: -> Loading module: /lua/unittemplates.lua debug: -> Loading module: /lua/utilities.lua debug: -> Loading module: /lua/ai/aiattackutilities.lua debug: -> -> Loading module: /lua/ai/transportutilities.lua debug: -> -> -> Loading module: /lua/sim/navutils.lua debug: -> -> -> -> Loading module: /lua/shared/navgenerator.lua debug: -> -> -> -> Loading module: /lua/shared/color.lua debug: -> -> -> -> Loading module: /lua/sim/navgenerator.lua debug: -> -> -> -> Loading module: /lua/sim/navdatastructures.lua debug: -> -> Loading module: /lua/ai/sorianutilities.lua debug: -> -> -> Loading module: /lua/ai/sorianlang.lua debug: -> Loading module: /lua/sim/buff.lua debug: -> Loading module: /lua/ai/aibehaviors.lua debug: -> -> Loading module: /lua/editor/unitcountbuildconditions.lua debug: -> -> Loading module: /lua/ai/aibuildstructures.lua debug: -> -> -> Loading module: /lua/basetemplates.lua debug: MEM: 0 bytes OGRID debug: Loading module: /lua/ai/gridreclaim.lua debug: -> Loading module: /lua/ai/grid.lua debug: Loading module: /lua/triggermanager.lua debug: Loading module: /lua/scenarioenvironment.lua debug: Loading module: /lua/ui/lobby/lobbyoptions.lua info: Loading save file: /maps/dualgap_adaptive.v0014/DualGap_Adaptive_save.lua info: Loading script file: /maps/dualgap_adaptive.v0014/DualGap_Adaptive_script.lua debug: Loading module: /maps/dualgap_adaptive.v0014/dualgap_adaptive_tables.lua debug: Loading module: /maps/dualgap_adaptive.v0014/dualgap_adaptive_strings.lua debug: Loading module: /lua/aibrain.lua debug: -> Loading module: /lua/simutils.lua debug: -> -> Loading module: /lua/wreckage.lua debug: -> -> -> Loading module: /lua/sim/prop.lua debug: -> -> -> -> Loading module: /lua/effectutilities.lua debug: -> -> -> -> -> Loading module: /lua/effecttemplates.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesseraphim.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesopti.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesuef.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesgeneric.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesaeon.lua debug: -> -> Loading module: /lua/simplayerquery.lua debug: -> Loading module: /lua/sim/score.lua debug: -> Loading module: /lua/factions.lua debug: Loading module: /lua/aipersonality.lua debug: Loading module: /lua/platoon.lua debug: -> Loading module: /lua/upgradetemplates.lua debug: -> Loading module: /lua/scenarioplatoonai.lua debug: Loading module: /lua/aibrains/index.lua debug: Loading module: /lua/proptree.lua debug: -> Loading module: /lua/defaultexplosions.lua warning: NUM PROPS = 12597 debug: Loading module: /lua/sim/matchstate.lua debug: Loading module: /lua/sim/markerutilities.lua debug: -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/sim/markerutilities/expansions.lua debug: -> Loading module: /lua/sim/markerutilities/navalareas.lua debug: -> Loading module: /lua/sim/markerutilities/rallypoints.lua info: Initialize Armies brain nickname is Heavenly info: CreateArmy group ARMY_1 debug: Loading module: /units/url0001/url0001_script.lua debug: -> Loading module: /lua/defaultunits.lua debug: -> -> Loading module: /lua/sim/units/components/transportunitcomponent.lua debug: -> -> Loading module: /lua/sim/units/structureunit.lua debug: -> -> -> Loading module: /lua/sim/unit.lua debug: -> -> -> -> Loading module: /lua/enhancementcommon.lua debug: -> -> -> -> Loading module: /lua/shield.lua debug: -> -> -> -> Loading module: /lua/sim/weapon.lua debug: -> -> -> -> -> Loading module: /lua/sim/nukedamage.lua debug: -> -> -> -> Loading module: /lua/defaultcomponents.lua debug: -> -> -> Loading module: /lua/sim/terrainutils.lua debug: -> -> -> Loading module: /lua/shared/quaternions.lua debug: -> -> -> Loading module: /lua/tarmacs.lua debug: -> -> Loading module: /lua/sim/units/airstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/concretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/radarunit.lua debug: -> -> Loading module: /lua/sim/units/radarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/sonarunit.lua debug: -> -> Loading module: /lua/sim/units/shieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/transportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/wallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/factoryunit.lua debug: -> -> Loading module: /lua/sim/units/airfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/landfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/quantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/masscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/massfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/massstorageunit.lua debug: -> -> Loading module: /lua/sim/units/energycreationunit.lua debug: -> -> Loading module: /lua/sim/units/energystorageunit.lua debug: -> -> Loading module: /lua/sim/units/mobileunit.lua debug: -> -> Loading module: /lua/sim/units/walkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/subunit.lua debug: -> -> Loading module: /lua/sim/units/airunit.lua debug: -> -> Loading module: /lua/sim/units/landunit.lua debug: -> -> Loading module: /lua/sim/units/seaunit.lua debug: -> -> Loading module: /lua/sim/units/hoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/slowhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/constructionunit.lua debug: -> -> Loading module: /lua/sim/units/amphibiouslandunit.lua debug: -> -> Loading module: /lua/sim/units/slowamphibiouslandunit.lua debug: -> -> Loading module: /lua/sim/units/commandunit.lua debug: -> -> Loading module: /lua/sim/units/acuunit.lua debug: -> -> Loading module: /lua/sim/units/airtransportunit.lua debug: -> -> Loading module: /lua/sim/units/aircraftcarrierunit.lua debug: -> -> Loading module: /lua/sim/units/shieldhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/shieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/shieldseaunit.lua debug: -> -> Loading module: /lua/sim/units/externalfactoryunit.lua debug: -> Loading module: /lua/cybranunits.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructiontemplate.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/clandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cbuildbotunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cairunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cenergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cenergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/clandunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cmasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cmassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cmassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cradarunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/csonarunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cseaunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cshieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cshieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/csubunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/ctransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cwalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cwallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/ccivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cquantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cradarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructioneggunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructionstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/ccommandunit.lua debug: -> Loading module: /lua/cybranweapons.lua debug: -> -> Loading module: /lua/sim/defaultweapons.lua debug: -> -> -> Loading module: /lua/sim/collisionbeam.lua debug: -> -> -> -> Loading module: /lua/sim/defaultdamage.lua debug: -> -> Loading module: /lua/defaultcollisionbeams.lua debug: Loading module: /lua/sim/navigator.lua debug: Loading module: /lua/armordefinition.lua info: Initialize Armies brain nickname is Virtue-Con info: CreateArmy group ARMY_2 debug: Loading module: /units/uel0001/uel0001_script.lua debug: -> Loading module: /lua/terranweapons.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdffragmentationgrenadelauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tiffraglauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmagatlingweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdflightplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmagatlingcannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfoverchargeweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfmachinegunweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfshipgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdflandgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfzephyrcannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfriotweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taaginsurapidpulseweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfionizedplasmacannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfhiroplasmacannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taaflakartillerycannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taalinkedrailgun.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tairtoairlinkedrailgun.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissileunpackinglauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissilelauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissilelaunchersub.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tsamlauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tantorpedolandweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tantorpedoangler.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifsmartcharge.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifstrategicmissileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifartilleryweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcarpetbombweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifsmallyieldnuclearbombweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifhighballisticmortarweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taminterceptorweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tamphalanxweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/torbitaldeathlaserbeamweapon.lua info: Initialize Armies brain nickname is Susanin09 info: CreateArmy group ARMY_3 info: Initialize Armies brain nickname is thegringo info: CreateArmy group ARMY_4 info: Initialize Armies brain nickname is JawBone info: CreateArmy group ARMY_5 info: Initialize Armies brain nickname is projekcinis info: CreateArmy group ARMY_6 debug: Loading module: /units/xsl0001/xsl0001_script.lua debug: -> Loading module: /lua/seraphimweapons.lua info: Initialize Armies brain nickname is Side141 info: CreateArmy group ARMY_7 info: Initialize Armies brain nickname is GeheR info: CreateArmy group ARMY_8 info: Initialize Armies brain nickname is SirNoob info: CreateArmy group ARMY_9 debug: Loading module: /units/ual0001/ual0001_script.lua debug: -> Loading module: /lua/aeonweapons.lua info: Initialize Armies brain nickname is thegman121 info: CreateArmy group ARMY_10 info: Initialize Armies brain nickname is Dr_Poon_Handler info: CreateArmy group ARMY_11 info: Initialize Armies brain nickname is OldKamikaze info: CreateArmy group ARMY_12 info: Initialize Armies brain nickname is civilian info: CreateArmy group ARMY_17 info: Initialize Armies brain nickname is civilian info: CreateArmy group NEUTRAL_CIVILIAN debug: Loading module: /units/ues0103/ues0103_script.lua debug: -> Loading module: /lua/terranunits.lua debug: -> -> Loading module: /lua/sim/units/uef/tairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tairunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tenergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tenergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/uef/thoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tlandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmobilefactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tradarunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tsonarunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tseaunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tsubunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tradarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/uef/ttransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/uef/twalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/twallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tcivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tquantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldseaunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tpodtowerunit.lua info: ADAPTIVE: Optional Units: info: ADAPTIVE: optional_wreckage = 1 info: ADAPTIVE: optional_naval_wreckage = 1 info: ADAPTIVE: optional_wreckage_middle = 1 info: ADAPTIVE: optional_adaptive_faction_wreckage = 1 info: ADAPTIVE: optional_civilian_base = 1 info: ADAPTIVE: optional_civilian_defenses = 1 info: ADAPTIVE: jamming = 1 info: Debug: SetPlayableArea before round : 0, 200.5 1024, 830.5 info: Debug: SetPlayableArea after round : 0, 200 1024, 828 debug: Loading module: /lua/simsync.lua info: Camera:SyncPlayableRect info: - x0: 0 info: - x1: 1024 info: - y0: 200 info: - y1: 828 info: Request: info: - Name: WorldCamera info: - Region: table: 210C4640 info: - x0: 0 info: - x1: 1024 info: - y0: 200 info: - y1: 828 info: - Type: CAMERA_SYNC_PLAYABLE_RECT info: ADAPTIVE: Activate map expansion script. expand_map = 1 info: ADAPTIVE: Create Resources: info: ADAPTIVE: dynamic_spawn = 1 info: ADAPTIVE: crazyrush_mexes = 1 info: ADAPTIVE: extra_hydros = 1 info: ADAPTIVE: extra_mexes = 1 info: ADAPTIVE: middle_mexes = 1 info: ADAPTIVE: side_mexes = 1 info: ADAPTIVE: underwater_mexes = 1 info: ADAPTIVE: island_mexes = 1 info: ADAPTIVE: expansion_mexes = 1 info: ADAPTIVE: core_mexes = 1 info: ADAPTIVE: extra_base_mexes = 1 info: ADAPTIVE: top_side_mexes = 1 info: ADAPTIVE: bottom_side_mexes = 1 debug: Loading module: /lua/sim/recall.lua debug: -> Loading module: /lua/simdiplomacy.lua debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/keymap/keymapper.lua debug: -> -> Loading module: /lua/keymap/keydescriptions.lua debug: -> Loading module: /lua/keymap/keyactions.lua debug: -> Loading module: /lua/keymap/debugkeyactions.lua debug: -> Loading module: /lua/shared/observable.lua debug: Loading module: /lua/usercamera.lua debug: Loading module: /lua/enhancementcommon.lua debug: Loading module: /lua/game.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: Loading module: /lua/ui/game/prefetchtextures.lua debug: Loading module: /lua/ui/override/exit.lua debug: Loading module: /lua/ui/override/armiestable.lua debug: Loading module: /lua/ui/override/sessionclients.lua debug: Loading module: /lua/system/performance.lua debug: Loading module: /lua/ui/game/cursor/depth.lua debug: -> Loading module: /lua/ui/game/worldview.lua debug: -> Loading module: /lua/ui/controls/worldmesh.lua debug: Loading module: /lua/ui/game/cursor/hover.lua debug: Loading module: /lua/ui/game/casting/mouse.lua debug: Loading module: /lua/ui/game/casting/painting.lua debug: Loading module: /lua/ui/game/ping.lua debug: Preloading 1417 batch textures debug: Preloading 0 d3d textures debug: Preloading 0 models debug: Preloading 0 animations debug: Loading module: /lua/ui/game/borders.lua debug: Loading module: /lua/ui/game/layouts/borders_mini.lua debug: Loading module: /lua/ui/controls/worldview.lua debug: -> Loading module: /lua/user/userdecal.lua debug: -> Loading module: /lua/ui/game/unitview.lua debug: -> -> Loading module: /lua/maui/statusbar.lua debug: -> -> Loading module: /lua/keymap/selectedinfo.lua debug: -> -> Loading module: /lua/ui/game/layouts/unitview_mini.lua debug: -> -> Loading module: /lua/ui/game/unitviewdetail.lua debug: -> -> -> Loading module: /lua/ui/help/unitdescription.lua debug: -> -> -> Loading module: /lua/armordefinition.lua debug: -> -> Loading module: /lua/maui/grid.lua debug: -> -> Loading module: /lua/ui/game/construction.lua debug: -> -> -> Loading module: /lua/ui/controls/specialgrid.lua debug: -> -> -> Loading module: /lua/maui/mauiutil.lua debug: -> -> -> Loading module: /lua/ui/game/build_templates.lua debug: -> -> -> Loading module: /lua/ui/game/buildmode.lua debug: -> -> -> -> Loading module: /lua/ui/game/tabs.lua debug: -> -> -> Loading module: /lua/ui/templates_factory.lua debug: -> -> -> Loading module: /lua/ui/game/straticons.lua debug: -> -> -> Loading module: /lua/ui/game/selection.lua debug: -> -> -> Loading module: /lua/ui/notify/enhancementqueue.lua debug: -> -> -> Loading module: /lua/keymap/hotkeylabelsui.lua debug: -> -> -> Loading module: /lua/ui/game/selectionsort.lua debug: -> -> Loading module: /lua/shared/overcharge.lua debug: -> Loading module: /lua/ui/game/commandmode.lua debug: -> -> Loading module: /lua/ui/game/commandmeshes.lua debug: -> -> Loading module: /lua/ui/game/orders.lua debug: -> -> -> Loading module: /lua/keymap/misckeyactions.lua debug: -> -> -> -> Loading module: /lua/utilities.lua info: creating medium fidelity terrain info: creating low fidelity water debug: Loading module: /lua/ui/game/multifunction.lua debug: -> Loading module: /lua/ui/game/economy.lua debug: -> Loading module: /lua/ui/game/minimap.lua debug: -> Loading module: /lua/ui/controls/columnlayout.lua debug: -> Loading module: /lua/ui/game/rangeoverlayparams.lua debug: Loading module: /lua/ui/game/layouts/economy_mini.lua debug: Loading module: /lua/ui/game/layouts/tabs_mini.lua debug: Loading module: /lua/ui/game/layouts/multifunction_mini.lua debug: Loading module: /lua/ui/game/massfabs.lua debug: Loading module: /lua/ui/game/recall.lua debug: Loading module: /lua/ui/game/avatars.lua debug: Loading module: /lua/ui/game/layouts/avatars_mini.lua debug: Loading module: /lua/ui/game/layouts/construction_mini.lua debug: Loading module: /lua/ui/game/layouts/unitviewdetail_mini.lua debug: Loading module: /lua/ui/game/controlgroups.lua debug: -> Loading module: /lua/ui/game/announcement.lua debug: Loading module: /lua/ui/game/layouts/controlgroups_mini.lua debug: Loading module: /lua/ui/game/transmissionlog.lua debug: -> Loading module: /lua/ui/game/windowmanager.lua debug: Loading module: /lua/ui/game/helptext.lua debug: -> Loading module: /lua/ui/game/missiontext.lua debug: Loading module: /lua/ui/game/timer.lua debug: Loading module: /lua/ui/game/consoleecho.lua debug: Loading module: /lua/ui/game/taunt.lua debug: -> Loading module: /lua/aichatsorian.lua info: creating medium fidelity terrain info: creating low fidelity water debug: Loading module: /lua/ui/game/layouts/minimap_mini.lua debug: Loading module: /lua/ui/game/launchconsolecommands.lua debug: Loading module: /lua/keymap/hotkeylabels.lua debug: -> Loading module: /lua/keymap/unitkeygroups.lua debug: Loading module: /lua/ui/notify/customiser.lua debug: Loading module: /lua/ui/game/score.lua debug: -> Loading module: /lua/ui/game/layouts/score_mini.lua debug: Loading module: /lua/ui/game/objectives2.lua debug: Loading module: /lua/keymap/hotbuild.lua debug: -> Loading module: /lua/ui/game/hotkeys/context-based-templates.lua debug: -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capextractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capextractorwithfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capradarwithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt2artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt3fabricatorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt3artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/pointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefenseland.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefensewater.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/torpedodefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1extractor.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t2extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstoragesandfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1hydrocarbon.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendmassstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendmassstoragesandfabricators.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoartillery.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoenergystorage.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoradar.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstotml.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendwallstopointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendairgrid.lua debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators debug: Context based templates: Found template: T1Extractor with name Extractor debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: CapExtractorWithStorages with name Storages debug: Context based templates: Found template: T2ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls debug: Context based templates: Found template: CapExtractorWithFabs with name Storages and fabricators debug: Context based templates: Found template: AppendMassStoragesAndFabricators with name Storages and fabricators debug: Context based templates: Found template: CapT3FabricatorWithStorages with name Storages debug: Context based templates: Found template: CapT3ArtilleryWithPower with name Power generators debug: Context based templates: Found template: CapT2ArtilleryWithPower with name Power generators debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense debug: Context based templates: Found template: AppendAirGrid with name Air grid debug: Context based templates: Found template: AppendPowerGeneratorsToRadar with name Power generators debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators debug: Context based templates: Found template: AppendPowerGeneratorsToArtillery with name Power generators debug: Context based templates: Found template: PointDefense with name Point defense debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense debug: Context based templates: Found template: CapRadarWithPower with name Power generators debug: Context based templates: Found template: AppendMassStorages with name Storages debug: Context based templates: Found 23 templates debug: -> Loading module: /lua/keymap/upgradetab.lua debug: Loading module: /lua/usermusic.lua info: /replayid debug: Loading module: /lua/ui/game/layouts/missiontext_mini.lua debug: Loading module: /lua/ui/game/layouts/chat_layout.lua debug: Loading module: /lua/ui/game/strategicicons.lua info: Exe GitSHA: 02dd11b debug: Loading module: /lua/shared/fabricatorbehaviorparams.lua debug: Current gametime: 00:00:00 debug: Loading module: /lua/sim/blip.lua debug: Loading module: /lua/ui/dialogs/disconnect.lua info: Exe GitSHA: 02dd11b info: Exe GitSHA: 02dd11b info: Exe GitSHA: 02dd11b info: Exe GitSHA: 02dd11b info: Exe GitSHA: 02dd11b debug: Loading module: /lua/ui/game/diplomacy.lua info: Exe GitSHA: 02dd11b info: Exe GitSHA: 02dd11b info: Exe GitSHA: 02dd11b debug: Loading module: /lua/simcallbacks.lua debug: -> Loading module: /lua/simping.lua debug: -> Loading module: /lua/selfdestruct.lua debug: -> Loading module: /lua/simcameramarkers.lua debug: -> Loading module: /lua/simdialogue.lua debug: -> Loading module: /lua/weaponpriorities.lua debug: Loading module: /effects/entities/unitteleport01/unitteleport01_script.lua debug: -> Loading module: /lua/sim/defaultprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/semiballisticcomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/components/tacticalmissilecomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/nullprojectile.lua debug: -> -> -> Loading module: /lua/sim/projectile.lua debug: -> -> -> -> Loading module: /lua/defaultantiprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/emitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlebeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multibeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/nukeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlepolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multipolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlecompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multicompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/onwaterentryemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/debrisprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/overchargeprojectile.lua debug: -> -> -> Loading module: /lua/shared/overcharge.lua debug: Loading module: /units/urb0101/urb0101_script.lua debug: Loading module: /units/ueb0101/ueb0101_script.lua debug: Loading module: /units/ura0001o/ura0001o_script.lua debug: Loading module: /units/ura0002o/ura0002o_script.lua debug: Loading module: /effects/entities/uefbuildeffect/uefbuildeffect02_script.lua debug: Loading module: /effects/entities/uefbuildeffect/uefbuildeffect03_script.lua debug: Loading module: /effects/entities/uefbuild/uefbuild01_script.lua debug: Loading module: /lua/formations.lua debug: Loading module: /units/ueb0102/ueb0102_script.lua debug: Loading module: /units/urb0102/urb0102_script.lua debug: Loading module: /units/uab0102/uab0102_script.lua debug: -> Loading module: /lua/aeonunits.lua debug: Loading module: /effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua debug: Loading module: /units/xsb0102/xsb0102_script.lua debug: -> Loading module: /lua/seraphimunits.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sairunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/senergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/senergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/shoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/slandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/slandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/smasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/smassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/smassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sradarunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sseaunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sshieldhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sshieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sshieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sstructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/ssubunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/stransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/swalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/swallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/scivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/squantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sradarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/senergyballunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/ssonarunit.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Current gametime: 00:00:30 debug: Loading module: /units/url0105/url0105_script.lua debug: Loading module: /units/uel0105/uel0105_script.lua debug: Loading module: /units/urb1103/urb1103_script.lua debug: Loading module: /units/ueb1101/ueb1101_script.lua debug: Loading module: /units/ual0105/ual0105_script.lua debug: Loading module: /units/ueb1103/ueb1103_script.lua debug: Loading module: /units/urb1101/urb1101_script.lua debug: Loading module: /units/uab1103/uab1103_script.lua debug: Loading module: /units/xsl0105/xsl0105_script.lua debug: Loading module: /units/xsb1103/xsb1103_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/uab1102/uab1102_script.lua debug: Loading module: /units/ueb1102/ueb1102_script.lua debug: Loading module: /units/urb1102/urb1102_script.lua debug: Loading module: /units/xsb1102/xsb1102_script.lua debug: Current gametime: 00:01:00 warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/uab1101/uab1101_script.lua debug: Loading module: /units/xsb1101/xsb1101_script.lua debug: Current gametime: 00:01:30 warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /lua/renderselectparams.lua debug: Loading module: /units/ueb1202/ueb1202_script.lua debug: Loading module: /units/urb1202/urb1202_script.lua debug: Loading module: /units/url0107/url0107_script.lua debug: Current gametime: 00:02:00 debug: Loading module: /units/urb1106/urb1106_script.lua debug: Loading module: /units/uel0106/uel0106_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/uea0107/uea0107_script.lua debug: Loading module: /units/uel0201/uel0201_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/uaa0107/uaa0107_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Current gametime: 00:02:30 warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/ueb1105/ueb1105_script.lua debug: Loading module: /units/uea0102/uea0102_script.lua debug: Loading module: /units/uab1202/uab1202_script.lua debug: Loading module: /units/uaa0101/uaa0101_script.lua debug: Loading module: /units/ura0107/ura0107_script.lua debug: Loading module: /lua/sim/commands/ringing/ring-with-storages.lua debug: -> Loading module: /lua/sim/commands/shared.lua debug: -> Loading module: /lua/sim/commands/ringing/shared.lua debug: Loading module: /units/urb1105/urb1105_script.lua debug: Loading module: /units/xsb0103/xsb0103_script.lua debug: Loading module: /units/ueb0201/ueb0201_script.lua debug: Loading module: /units/uaa0103/uaa0103_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/xsa0107/xsa0107_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Current gametime: 00:03:00 debug: Loading module: /units/ura0102/ura0102_script.lua debug: Loading module: /units/uea0101/uea0101_script.lua debug: Loading module: /units/ura0101/ura0101_script.lua debug: Loading module: /units/ueb1106/ueb1106_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/xss0203/xss0203_script.lua debug: Loading module: /units/ueb3101/ueb3101_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/ueb5102/ueb5102_script.lua debug: Current gametime: 00:03:30 debug: Loading module: /units/url0104/url0104_script.lua debug: -> Loading module: /lua/kirvesweapons.lua debug: -> -> Loading module: /lua/kirveseffects.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: -> -> Loading module: /lua/kirvesbeams.lua debug: Loading module: /lua/sim/tasks/attackmove.lua debug: -> Loading module: /lua/sim/scripttask.lua debug: Loading module: /units/urb3101/urb3101_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /lua/sim/tasks/enhancetask.lua debug: Current gametime: 00:04:00 debug: Loading module: /units/url0103/url0103_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/ueb0202/ueb0202_script.lua debug: Loading module: /projectiles/taarailgun01/taarailgun01_script.lua debug: -> Loading module: /lua/terranprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/debriscomponent.lua debug: Loading module: /projectiles/shieldcollider/shieldcollider_script.lua debug: Loading module: /units/urb0202/urb0202_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /projectiles/aifbombgraviton01/aifbombgraviton01_script.lua debug: -> Loading module: /lua/aeonprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asaintantinukeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aifballisticmortarprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aifballisticmortarprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/abeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/agravitonbombprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/acannonseaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/acannontankprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/adepthchargeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/agravitonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/ahighintensitylaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aimflareprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/alaserbotprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/alaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquadlightlaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/alightlaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asonicpulsarprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amiasmaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amiasmaprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amissileaaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/azealot02aamissileprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aaalightdisplacementautocannonmissileprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aguidedmissileprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amissilecruisesubprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amissileserpentineprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aoblivioncannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aoblivioncannonprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aoblivioncannonprojectile03.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumcannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumdisruptorprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aaaquantumdisplacementcannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumwarheadprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquarkbombprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/arailgunprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/areactoncannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/areactoncannonaoeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/adisruptorprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/ashielddisruptorprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/arocketprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asonicpulseprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asonicpulseprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atemporalfizzaaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atorpedoshipprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atorpedosubprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/quasarantitorpedochargesubprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryfragmentationsensorshellprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryfragmentationsensorshellprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryfragmentationsensorshellprojectile03.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/abasetempprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumautogun.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aheavydisruptorcannonshell.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atorpedocluster.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumcluster.lua debug: Loading module: /effects/entities/debrismisc04/debrismisc04_script.lua debug: -> Loading module: /lua/genericdebris.lua debug: Loading module: /units/uea0103/uea0103_script.lua debug: Loading module: /units/uel0103/uel0103_script.lua debug: Loading module: /projectiles/tdfgauss01/tdfgauss01_script.lua debug: Loading module: /units/ueb3102/ueb3102_script.lua debug: Loading module: /units/ueb0103/ueb0103_script.lua debug: Loading module: /effects/entities/debrismisc09/debrismisc09_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Current gametime: 00:04:30 debug: Loading module: /units/uab2101/uab2101_script.lua debug: Loading module: /units/urb2101/urb2101_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/ueb2104/ueb2104_script.lua debug: Loading module: /units/uab0101/uab0101_script.lua debug: Loading module: /projectiles/tdfmachinegun01/tdfmachinegun01_script.lua debug: Loading module: /units/uel0208/uel0208_script.lua debug: Loading module: /units/uel0104/uel0104_script.lua debug: Loading module: /units/xsb0202/xsb0202_script.lua debug: Loading module: /units/urb5101/urb5101_script.lua debug: Loading module: /units/ueb1201/ueb1201_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/ueb2101/ueb2101_script.lua debug: Loading module: /projectiles/caaautocannon02/caaautocannon02_script.lua debug: -> Loading module: /lua/cybranprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/splitcomponent.lua debug: Current gametime: 00:05:00 warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/ueb2109/ueb2109_script.lua debug: Loading module: /units/uab0202/uab0202_script.lua debug: Loading module: /units/urb3201/urb3201_script.lua debug: Loading module: /units/ual0106/ual0106_script.lua debug: Loading module: /projectiles/tdfplasma01/tdfplasma01_script.lua debug: Loading module: /units/ual0103/ual0103_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/xeb0104/xeb0104_script.lua debug: Loading module: /units/uab3101/uab3101_script.lua debug: Current gametime: 00:05:30 debug: Loading module: /units/xsb2104/xsb2104_script.lua debug: Loading module: /projectiles/aifmortar01/aifmortar01_script.lua debug: Loading module: /projectiles/tifnapalmcarpetbomb01/tifnapalmcarpetbomb01_script.lua debug: Loading module: /units/xss0103/xss0103_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /projectiles/sinker/sinker_script.lua debug: Loading module: /projectiles/caananodart01/caananodart01_script.lua debug: Loading module: /projectiles/cdflaserheavy01/cdflaserheavy01_script.lua debug: Loading module: /units/xea3204/xea3204_script.lua debug: Loading module: /projectiles/sanuallcavitationtorpedo02/sanuallcavitationtorpedo02_script.lua debug: -> Loading module: /lua/seraphimprojectiles.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/ues0203/ues0203_script.lua debug: Loading module: /units/ual0201/ual0201_script.lua debug: Loading module: /units/url0208/url0208_script.lua debug: Loading module: /units/xsb1202/xsb1202_script.lua debug: Loading module: /units/del0204/del0204_script.lua debug: Current gametime: 00:06:00 debug: Loading module: /projectiles/adfdisruptor01/adfdisruptor01_script.lua debug: Loading module: /projectiles/saashleoaagatlinggun02/saashleoaagatlinggun02_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/ueb2301/ueb2301_script.lua debug: Loading module: /units/ueb1302/ueb1302_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/urb1201/urb1201_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Current gametime: 00:06:30 debug: Loading module: /units/xsb1105/xsb1105_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/xsl0208/xsl0208_script.lua debug: Loading module: /projectiles/tdfgauss02/tdfgauss02_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Current gametime: 00:07:00 warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/ueb1104/ueb1104_script.lua debug: Loading module: /units/urb1302/urb1302_script.lua debug: Loading module: /units/ueb2204/ueb2204_script.lua debug: Loading module: /units/ueb4202/ueb4202_script.lua debug: Loading module: /units/uab1106/uab1106_script.lua debug: Loading module: /units/url0101/url0101_script.lua debug: Loading module: /units/xsb5102/xsb5102_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/ura0003o/ura0003o_script.lua debug: Current gametime: 00:07:30 debug: Loading module: /units/xrb0104/xrb0104_script.lua debug: Loading module: /units/ual0208/ual0208_script.lua debug: Loading module: /effects/entities/debrismisc010/debrismisc010_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /projectiles/saashleoaagatlinggun05/saashleoaagatlinggun05_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /projectiles/tananglertorpedo02/tananglertorpedo02_script.lua debug: Loading module: /units/xrb0204/xrb0204_script.lua debug: Current gametime: 00:08:00 debug: Loading module: /projectiles/tiffragmentationsensorshell01/tiffragmentationsensorshell01_script.lua debug: Loading module: /units/uel0202/uel0202_script.lua debug: Loading module: /units/xrb0304/xrb0304_script.lua debug: Loading module: /projectiles/tiffragmentationsensorshell02/tiffragmentationsensorshell02_script.lua debug: Loading module: /units/xsb0302/xsb0302_script.lua debug: Loading module: /projectiles/sanajelluantitorpedo01/sanajelluantitorpedo01_script.lua debug: Loading module: /units/ueb0302/ueb0302_script.lua debug: Loading module: /units/uab1201/uab1201_script.lua debug: Current gametime: 00:08:30 debug: Loading module: /units/ueb4201/ueb4201_script.lua debug: Loading module: /units/xsb1201/xsb1201_script.lua debug: Loading module: /units/uab4201/uab4201_script.lua debug: Loading module: /units/xsb2204/xsb2204_script.lua debug: Current gametime: 00:09:00 warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/ueb2303/ueb2303_script.lua debug: Loading module: /units/urb0302/urb0302_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /projectiles/tdfplasma02/tdfplasma02_script.lua debug: Loading module: /projectiles/tdffragmentationgrenade01/tdffragmentationgrenade01_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /units/ueb3201/ueb3201_script.lua debug: Loading module: /units/ueb1301/ueb1301_script.lua debug: Loading module: /units/dea0202/dea0202_script.lua debug: Loading module: /units/uab2301/uab2301_script.lua debug: Current gametime: 00:09:30 debug: Loading module: /units/uel0203/uel0203_script.lua debug: Loading module: /units/uab4203/uab4203_script.lua debug: Loading module: /units/zeb9502/zeb9502_script.lua debug: Current gametime: 00:10:00 debug: Loading module: /projectiles/sdfshieeihautocannon01/sdfshieeihautocannon01_script.lua debug: Loading module: /units/uab2104/uab2104_script.lua debug: Loading module: /units/zeb9501/zeb9501_script.lua debug: Loading module: /units/uab2204/uab2204_script.lua debug: Loading module: /units/uab0302/uab0302_script.lua debug: Current gametime: 00:10:30 debug: Loading module: /units/url0309/url0309_script.lua debug: Loading module: /units/ura0302/ura0302_script.lua debug: Loading module: /units/urb1301/urb1301_script.lua debug: Loading module: /projectiles/tifartillery01/tifartillery01_script.lua debug: Loading module: /units/xsb0203/xsb0203_script.lua debug: Loading module: /units/uab4202/uab4202_script.lua debug: Loading module: /units/urb0201/urb0201_script.lua debug: Loading module: /projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua debug: Current gametime: 00:11:00 debug: Loading module: /units/uel0309/uel0309_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...aydata\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua(720): in function <...replaydata\gamedata\lua.nx2\lua\ui\game\gamemain.lua:715> debug: Loading module: /projectiles/taarailgun03/taarailgun03_script.lua debug: Current gametime: 00:11:30 debug: Loading module: /units/xsb2205/xsb2205_script.lua debug: Loading module: /units/uab1105/uab1105_script.lua debug: Loading module: /units/uea0104/uea0104_script.lua debug: Current gametime: 00:12:00 debug: Loading module: /units/uab1302/uab1302_script.lua debug: Loading module: /units/uel0205/uel0205_script.lua debug: Loading module: /units/xeb0204/xeb0204_script.lua debug: Loading module: /units/uea0302/uea0302_script.lua debug: Loading module: /projectiles/tifnapalmcarpetbomb02/tifnapalmcarpetbomb02_script.lua debug: Loading module: /projectiles/aaasonicpulse01/aaasonicpulse01_script.lua debug: Current gametime: 00:12:30 debug: Loading module: /units/ueb4301/ueb4301_script.lua debug: Loading module: /units/ura0303/ura0303_script.lua debug: Loading module: /units/ueb2304/ueb2304_script.lua debug: Loading module: /projectiles/adfoblivioncannon03/adfoblivioncannon03_script.lua debug: Loading module: /units/xsb3102/xsb3102_script.lua debug: Loading module: /units/xsb1302/xsb1302_script.lua debug: Current gametime: 00:13:00 debug: Loading module: /units/xss0201/xss0201_script.lua debug: Loading module: /units/urb0103/urb0103_script.lua debug: -> Loading module: /lua/sim/units/components/cybran1buildarmcomponent.lua debug: Loading module: /units/urb3102/urb3102_script.lua debug: Loading module: /units/xsb1106/xsb1106_script.lua debug: Loading module: /units/urb2109/urb2109_script.lua debug: Current gametime: 00:13:30 debug: Loading module: /projectiles/cifgrenade01/cifgrenade01_script.lua debug: Loading module: /units/uel0111/uel0111_script.lua debug: Loading module: /projectiles/aaafizz01/aaafizz01_script.lua debug: Loading module: /projectiles/caananodart05/caananodart05_script.lua debug: Loading module: /units/urb5202/urb5202_script.lua debug: Current gametime: 00:14:00 debug: Loading module: /units/ueb3104/ueb3104_script.lua debug: Loading module: /units/urs0203/urs0203_script.lua debug: Loading module: /projectiles/tdfriot02/tdfriot02_script.lua debug: Loading module: /units/uea0303/uea0303_script.lua debug: Loading module: /units/xsb3202/xsb3202_script.lua info: CWldSession::DoBeat() unknown entity id (0x2ff005d2) supplied in a pose update. debug: Loading module: /projectiles/caamissilenanite03/caamissilenanite03_script.lua debug: Loading module: /units/ueb4302/ueb4302_script.lua debug: Current gametime: 00:14:30 debug: Loading module: /units/uab0201/uab0201_script.lua debug: Loading module: /units/zeb9602/zeb9602_script.lua debug: Loading module: /units/uel0307/uel0307_script.lua debug: Current gametime: 00:15:00 debug: Loading module: /projectiles/taamissileflayer01/taamissileflayer01_script.lua debug: Loading module: /lua/sim/commands/distribute-queue.lua debug: -> Loading module: /lua/sim/commands/load-in-transport.lua debug: Loading module: /lua/sim/commands/ringing/ring-with-fabricators.lua debug: Loading module: /units/urb0304/urb0304_script.lua debug: Loading module: /units/urb1104/urb1104_script.lua debug: Current gametime: 00:15:30 debug: Loading module: /units/ual0309/ual0309_script.lua debug: Loading module: /units/urb4206/urb4206_script.lua debug: Loading module: /units/url0301/url0301_script.lua debug: Loading module: /units/url0202/url0202_script.lua debug: Loading module: /units/ual0202/ual0202_script.lua debug: Current gametime: 00:16:00 debug: Loading module: /units/ueb0301/ueb0301_script.lua debug: Loading module: /units/xss0202/xss0202_script.lua debug: Loading module: /projectiles/tifmissilecruise03/tifmissilecruise03_script.lua debug: Loading module: /units/ueb4203/ueb4203_script.lua debug: Loading module: /units/urb1303/urb1303_script.lua debug: Loading module: /projectiles/tdfginsu01/tdfginsu01_script.lua debug: Loading module: /units/uea0204/uea0204_script.lua debug: Loading module: /units/urb2304/urb2304_script.lua debug: Loading module: /projectiles/cdflaserheavy02/cdflaserheavy02_script.lua debug: Loading module: /projectiles/cdfcannonmolecular01/cdfcannonmolecular01_script.lua debug: Current gametime: 00:16:30 debug: Loading module: /units/uea0203/uea0203_script.lua debug: Loading module: /units/urb4302/urb4302_script.lua debug: Loading module: /units/uab1301/uab1301_script.lua debug: Loading module: /projectiles/adfquantumcannon02/adfquantumcannon02_script.lua debug: Loading module: /units/uab2304/uab2304_script.lua debug: Current gametime: 00:17:00 debug: Loading module: /units/xsl0309/xsl0309_script.lua debug: Loading module: /units/xea0306/xea0306_script.lua debug: Loading module: /units/ueb1303/ueb1303_script.lua debug: Loading module: /projectiles/cifempfluxwarhead02/cifempfluxwarhead02_script.lua debug: Loading module: /lua/sim/damagearea.lua warning: ACU kill detected. Rating for ranked games is now enforced. debug: Loading module: /effects/empfluxwarhead/empfluxwarheadeffect01_script.lua debug: Loading module: /effects/empfluxwarhead/empfluxwarheadeffect02_script.lua debug: Loading module: /effects/empfluxwarhead/empfluxwarheadeffect03_script.lua debug: Loading module: /projectiles/cifempfluxwarhead03/cifempfluxwarhead03_script.lua info: CWldSession::DoBeat() unknown entity id (0x2ff00087) supplied in a pose update. debug: Matchstate - defeated: Susanin09 debug: Loading module: /lua/ui/game/gameresult.lua debug: Loading module: /lua/ui/dialogs/score.lua debug: -> Loading module: /lua/ui/dialogs/hotstats.lua debug: -> -> Loading module: /lua/ui/dialogs/myeffecthelpers.lua debug: Loading module: /units/uab0103/uab0103_script.lua debug: Current gametime: 00:17:30 debug: Loading module: /projectiles/tdfriot01/tdfriot01_script.lua debug: Loading module: /units/urb2204/urb2204_script.lua debug: Loading module: /units/uaa0203/uaa0203_script.lua info: Block is too late ! info: terminated debug: Loading module: /units/ueb0304/ueb0304_script.lua debug: Current gametime: 00:18:00 debug: Loading module: /units/urb3104/urb3104_script.lua debug: Loading module: /units/uel0301/uel0301_script.lua debug: Loading module: /units/xsb2304/xsb2304_script.lua debug: Loading module: /projectiles/adfoblivioncannon05/adfoblivioncannon05_script.lua debug: Loading module: /units/ueb5202/ueb5202_script.lua debug: Current gametime: 00:18:30 debug: Loading module: /units/zrb9602/zrb9602_script.lua debug: Current gametime: 00:19:00 info: CWldSession::DoBeat() unknown entity id (0x2ff0005d) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00126) supplied in a pose update. debug: Loading module: /projectiles/sananaittorpedo01/sananaittorpedo01_script.lua debug: Loading module: /units/uab0203/uab0203_script.lua debug: Loading module: /units/xsb0303/xsb0303_script.lua debug: Current gametime: 00:19:30 debug: Loading module: /projectiles/siflaansetacticalmissile02/siflaansetacticalmissile02_script.lua debug: Loading module: /units/uea0001/uea0001_script.lua debug: Loading module: /units/ueb5101/ueb5101_script.lua debug: Loading module: /projectiles/saaolarisaaartillery06/saaolarisaaartillery06_script.lua debug: Loading module: /projectiles/saashleoaagatlinggun01/saashleoaagatlinggun01_script.lua debug: Loading module: /projectiles/saaolarisaaartillery04/saaolarisaaartillery04_script.lua debug: Loading module: /projectiles/sanheavycavitationtorpedo02/sanheavycavitationtorpedo02_script.lua debug: Loading module: /projectiles/sanheavycavitationtorpedo03/sanheavycavitationtorpedo03_script.lua debug: Current gametime: 00:20:00 debug: Loading module: /units/zeb9601/zeb9601_script.lua debug: Loading module: /units/urb4203/urb4203_script.lua debug: Loading module: /units/uab0301/uab0301_script.lua debug: Loading module: /projectiles/saalosaareautocannon04/saalosaareautocannon04_script.lua debug: Current gametime: 00:20:30 debug: Loading module: /units/xsb1301/xsb1301_script.lua debug: Current gametime: 00:21:00 debug: Loading module: /units/uel0303/uel0303_script.lua debug: Loading module: /units/uaa0302/uaa0302_script.lua debug: Current gametime: 00:21:30 debug: Loading module: /units/uaa0303/uaa0303_script.lua debug: Loading module: /units/xab3301/xab3301_script.lua debug: -> Loading module: /lua/remoteviewing.lua debug: Loading module: /units/uab4302/uab4302_script.lua debug: Loading module: /units/uas0202/uas0202_script.lua debug: Current gametime: 00:22:00 debug: Loading module: /units/ura0104/ura0104_script.lua debug: Loading module: /units/uab5101/uab5101_script.lua debug: Loading module: /units/uab4301/uab4301_script.lua debug: Current gametime: 00:22:30 debug: Loading module: /lua/sim/tasks/targetlocation.lua info: CWldSession::DoBeat() unknown entity id (0x2ff0000d) supplied in a pose update. debug: Loading module: /units/uea0304/uea0304_script.lua debug: Loading module: /units/url0402/url0402_script.lua debug: Loading module: /projectiles/aimantimissile01/aimantimissile01_script.lua debug: Loading module: /units/xss0302/xss0302_script.lua debug: Current gametime: 00:23:00 debug: Loading module: /units/uel0401/uel0401_script.lua debug: Loading module: /units/ueb2401/ueb2401_script.lua debug: Loading module: /projectiles/caamissilenanite02/caamissilenanite02_script.lua debug: Loading module: /units/uab2205/uab2205_script.lua debug: Loading module: /units/delk002/delk002_script.lua debug: Current gametime: 00:23:30 debug: Loading module: /projectiles/tdphalanx01/tdphalanx01_script.lua debug: Loading module: /projectiles/aaazealotmissile01/aaazealotmissile01_script.lua debug: Loading module: /units/zab9503/zab9503_script.lua debug: Loading module: /projectiles/aaaautocannonquantum01/aaaautocannonquantum01_script.lua debug: Loading module: /projectiles/caaburstcloud01/caaburstcloud01_script.lua debug: Loading module: /units/urb4202/urb4202_script.lua debug: Current gametime: 00:24:00 debug: Loading module: /units/uab3202/uab3202_script.lua debug: Loading module: /units/urb4201/urb4201_script.lua debug: Current gametime: 00:24:30 debug: Loading module: /units/xrb3301/xrb3301_script.lua debug: Loading module: /projectiles/cdfbolter02/cdfbolter02_script.lua debug: Loading module: /units/ual0401/ual0401_script.lua info: CWldSession::DoBeat() unknown entity id (0x2ff00117) supplied in a pose update. debug: Loading module: /projectiles/cdflaserdisintegrator01/cdflaserdisintegrator01_script.lua debug: Current gametime: 00:25:00 debug: Loading module: /effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua info: true debug: Current gametime: 00:25:30 debug: Loading module: /units/xas0204/xas0204_script.lua debug: Loading module: /units/zab9602/zab9602_script.lua debug: Loading module: /units/xeb2402/xeb2402_script.lua debug: Loading module: /units/urb4204/urb4204_script.lua debug: Loading module: /units/xss0304/xss0304_script.lua debug: Loading module: /units/uab2303/uab2303_script.lua debug: Loading module: /projectiles/tifsmallyieldnuclearbomb01/tifsmallyieldnuclearbomb01_script.lua debug: Current gametime: 00:26:00 debug: Loading module: /units/uea0305/uea0305_script.lua debug: Current gametime: 00:26:30 debug: Loading module: /units/ueb2108/ueb2108_script.lua debug: Loading module: /units/uab0303/uab0303_script.lua debug: Loading module: /units/uel0304/uel0304_script.lua debug: Loading module: /projectiles/tdfplasmaheavy04/tdfplasmaheavy04_script.lua debug: Loading module: /projectiles/aifmiasmashell01/aifmiasmashell01_script.lua debug: Loading module: /units/ual0303/ual0303_script.lua debug: Loading module: /projectiles/cdflaserdisintegrator03/cdflaserdisintegrator03_script.lua debug: Loading module: /projectiles/aifmiasmashell02/aifmiasmashell02_script.lua debug: Current gametime: 00:27:00 debug: Loading module: /projectiles/aaphalanx01/aaphalanx01_script.lua debug: -> Loading module: /lua/kirvesprojectiles.lua debug: Loading module: /units/urb4205/urb4205_script.lua debug: Current gametime: 00:27:30 debug: Loading module: /units/dalk003/dalk003_script.lua info: CWldSession::DoBeat() unknown entity id (0x2ff00276) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002d9) supplied in a pose update. debug: Loading module: /units/uab0304/uab0304_script.lua debug: Current gametime: 00:28:00 debug: Loading module: /units/ual0205/ual0205_script.lua debug: Loading module: /projectiles/sdfheavyquarnoncannon01/sdfheavyquarnoncannon01_script.lua debug: Loading module: /units/urb2302/urb2302_script.lua info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Current gametime: 00:28:30 info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Loading module: /units/xsb4301/xsb4301_script.lua debug: Loading module: /units/ual0301/ual0301_script.lua debug: Loading module: /projectiles/tdfgauss04/tdfgauss04_script.lua debug: Current gametime: 00:29:00 debug: Loading module: /units/xea0002/xea0002_script.lua debug: Loading module: /units/ura0204/ura0204_script.lua debug: Loading module: /units/xel0306/xel0306_script.lua debug: Current gametime: 00:29:30 debug: Loading module: /units/xsa0303/xsa0303_script.lua debug: Loading module: /units/uab1303/uab1303_script.lua debug: Loading module: /units/xeb2306/xeb2306_script.lua debug: Loading module: /units/uas0302/uas0302_script.lua debug: Loading module: /projectiles/tifmissilecruise01/tifmissilecruise01_script.lua debug: Current gametime: 00:30:00 debug: Loading module: /projectiles/tdfplasmaheavy02/tdfplasmaheavy02_script.lua debug: Loading module: /units/urb2303/urb2303_script.lua debug: Loading module: /effects/entities/destructionfireplume01/destructionfireplume01_script.lua info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Loading module: /units/xsa0304/xsa0304_script.lua info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Current gametime: 00:30:30 info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Loading module: /units/xel0305/xel0305_script.lua info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Loading module: /projectiles/cantorpedonanite03/cantorpedonanite03_script.lua debug: Loading module: /projectiles/saaolarisaaartillery05/saaolarisaaartillery05_script.lua debug: Loading module: /units/ura0304/ura0304_script.lua debug: Current gametime: 00:31:00 debug: Loading module: /projectiles/cifmolecularresonanceshell01/cifmolecularresonanceshell01_script.lua info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Loading module: /units/xsb1104/xsb1104_script.lua debug: Loading module: /projectiles/aantorpedo01/aantorpedo01_script.lua debug: Loading module: /projectiles/aantorpedochronopack01/aantorpedochronopack01_script.lua debug: Loading module: /projectiles/aimantitorpedo02/aimantitorpedo02_script.lua info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Current gametime: 00:31:30 debug: Loading module: /projectiles/sanuallcavitationtorpedo04/sanuallcavitationtorpedo04_script.lua debug: Loading module: /effects/entities/scudeath01/scudeath01_script.lua debug: Loading module: /effects/entities/scudeathshockwave01/scudeathshockwave01_script.lua info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Loading module: /projectiles/tifmissilecruise05/tifmissilecruise05_script.lua debug: Loading module: /projectiles/tifantimattershells02/tifantimattershells02_script.lua debug: Current gametime: 00:32:00 info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Loading module: /units/xaa0305/xaa0305_script.lua info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Current gametime: 00:32:30 debug: Loading module: /projectiles/adflaserhighintensity01/adflaserhighintensity01_script.lua debug: Loading module: /effects/entities/tacticaldebris01/tacticaldebris01_script.lua debug: Loading module: /effects/entities/tacticaldebris02/tacticaldebris02_script.lua info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Current gametime: 00:33:00 debug: Loading module: /projectiles/adfgraviton01/adfgraviton01_script.lua info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: syncing max ping markers: 15 debug: Loading module: /projectiles/tdfionizedplasmagatlingcannon01/tdfionizedplasmagatlingcannon01_script.lua debug: Current gametime: 00:33:30 debug: Loading module: /units/xra0305/xra0305_script.lua debug: Loading module: /units/ueb3202/ueb3202_script.lua info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Loading module: /units/urb4207/urb4207_script.lua debug: Current gametime: 00:34:00 debug: Loading module: /projectiles/adfoblivioncannon02/adfoblivioncannon02_script.lua debug: Loading module: /projectiles/aaserpentine/aaserpentine_script.lua info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Current gametime: 00:34:30 info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Loading module: /units/ueb2205/ueb2205_script.lua info: syncing max ping markers: 15 info: syncing max ping markers: 15 debug: Current gametime: 00:35:00 debug: Loading module: /units/xsb0101/xsb0101_script.lua debug: Loading module: /projectiles/adfquadlaserlight01/adfquadlaserlight01_script.lua debug: Current gametime: 00:35:30 info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Loading module: /projectiles/tifhetacticalnuclearshell01/tifhetacticalnuclearshell01_script.lua info: syncing max ping markers: 15 debug: Current gametime: 00:36:00 debug: Loading module: /projectiles/sbozhanaseebomb01/sbozhanaseebomb01_script.lua debug: Loading module: /effects/entities/sbozhanaseebombeffect01/sbozhanaseebombeffect01_script.lua debug: Loading module: /effects/entities/sbozhanaseebombeffect02/sbozhanaseebombeffect02_script.lua debug: Loading module: /units/uas0401/uas0401_script.lua info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Current gametime: 00:36:30 debug: Loading module: /units/xsa0402/xsa0402_script.lua debug: Loading module: /projectiles/caaautocannon01/caaautocannon01_script.lua debug: Loading module: /projectiles/cifprotonbomb01/cifprotonbomb01_script.lua debug: Loading module: /effects/entities/effectprotonambient01/effectprotonambient01_script.lua debug: Current gametime: 00:37:00 debug: Loading module: /units/xsb0201/xsb0201_script.lua debug: Loading module: /effects/entities/uefnukeeffectcontroller01/uefnukeeffectcontroller01_script.lua debug: Loading module: /effects/entities/uefnukeeffect01/uefnukeeffect01_script.lua debug: Loading module: /effects/entities/uefnukeeffect02/uefnukeeffect02_script.lua debug: Loading module: /effects/entities/uefnukeshockwave01/uefnukeshockwave01_script.lua debug: Loading module: /effects/entities/uefnukeshockwave02/uefnukeshockwave02_script.lua debug: Loading module: /effects/entities/uefnukeeffect03/uefnukeeffect03_script.lua debug: Loading module: /effects/entities/uefnukeflavorplume01/uefnukeflavorplume01_script.lua warning: ACU kill detected. Rating for ranked games is now enforced. debug: Matchstate - defeated: Dr_Poon_Handler info: CWldSession::DoBeat() unknown entity id (0x2ff00591) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00c87) supplied in a pose update. debug: Matchstate - defeated: thegman121 debug: Loading module: /effects/entities/uefnukeeffect05/uefnukeeffect05_script.lua debug: Current gametime: 00:37:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00a11) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00d12) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00d15) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00d19) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00e3a) supplied in a pose update. debug: Army 5 is requesting recall for Heavenly,Side141,SirNoob debug: Army 7 recall vote: no debug: Army 1 recall vote: no debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/unknown_icon.dds debug: Army 9 recall vote: no debug: Not recalling team Heavenly, JawBone, Side141, SirNoob (vote failed 1 to 3) warning: ACU kill detected. Rating for ranked games is now enforced. debug: Matchstate - defeated: Virtue-Con info: Block is too late ! info: terminated debug: Current gametime: 00:38:00 info: CWldSession::DoBeat() unknown entity id (0x2ff003e0) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00f21) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00f22) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00f23) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00f29) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00f2b) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff01102) supplied in a pose update. debug: Loading module: /units/ueb2302/ueb2302_script.lua info: Block is too late ! info: terminated debug: Current gametime: 00:38:30 warning: ACU kill detected. Rating for ranked games is now enforced. debug: Matchstate - defeated: OldKamikaze info: CWldSession::DoBeat() unknown entity id (0x2ff00825) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00887) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008ab) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008de) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff009fb) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00a12) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00a7e) supplied in a pose update. debug: Current gametime: 00:39:00 info: Block is too late ! info: terminated info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Current gametime: 00:39:30 debug: Loading module: /units/xrb2308/xrb2308_script.lua debug: Loading module: /units/xsb0301/xsb0301_script.lua debug: Loading module: /projectiles/adfoblivioncannon04/adfoblivioncannon04_script.lua info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Current gametime: 00:40:00 info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Loading module: /units/xrb2309/xrb2309_script.lua debug: Loading module: /effects/entities/adftractorfall01/adftractorfall01_script.lua debug: Current gametime: 00:40:30 debug: Loading module: /projectiles/sboohwallistrategicbomb01/sboohwallistrategicbomb01_script.lua debug: Loading module: /projectiles/saalosaareautocannon02/saalosaareautocannon02_script.lua debug: Loading module: /effects/entities/sboohwallibombeffectcontroller01/sboohwallibombeffectcontroller01_script.lua debug: Loading module: /effects/entities/sboohwallibombeffect03/sboohwallibombeffect03_script.lua debug: Current gametime: 00:41:00 debug: Loading module: /effects/entities/sboohwallibombeffect01/sboohwallibombeffect01_script.lua debug: Loading module: /effects/entities/sboohwallibombeffect02/sboohwallibombeffect02_script.lua debug: Loading module: /effects/entities/sboohwallibombeffect06/sboohwallibombeffect06_script.lua debug: Loading module: /projectiles/tdfheavyplasmagatlingcannon01/tdfheavyplasmagatlingcannon01_script.lua info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Loading module: /projectiles/laserbotterran01/laserbotterran01_script.lua debug: Current gametime: 00:41:30 debug: Loading module: /projectiles/aandepthcharge02/aandepthcharge02_script.lua debug: Loading module: /projectiles/cankriltorpedo01/cankriltorpedo01_script.lua warning: ACU kill detected. Rating for ranked games is now enforced. debug: Matchstate - defeated: thegringo info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Current gametime: 00:42:00 info: Block is too late ! info: terminated debug: Loading module: /units/xal0203/xal0203_script.lua info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Current gametime: 00:42:30 debug: Loading module: /projectiles/cifartilleryproton02/cifartilleryproton02_script.lua info: syncing max ping markers: 15 info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Current gametime: 00:43:00 debug: Loading module: /lua/ui/dialogs/keybindings.lua debug: -> Loading module: /lua/keymap/properkeynames.lua debug: -> Loading module: /lua/keymap/keynames.lua debug: -> Loading module: /lua/keymap/keycategories.lua debug: Current gametime: 00:43:30 info: *FORMATION DEBUG: Unit xss0304 does not match any Naval categories. debug: Loading module: /lua/ui/game/rallypoint.lua