EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0292816a attempted to read memory at 0x0000032c Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe Cmd line arguments : /init init.lua /nobugreport /log C:\Users\ntgil\AppData\Roaming\Forged Alliance Forever\logs\game_21547469.log /gpgnet 127.0.0.1:57081 /mean 1302.41 /deviation 238.235 /savereplay gpgnet://127.0.0.1:57082/21547469/The1Defier.SCFAreplay /country US /numgames 6 /numgames 6 Callstack: Unknown symbol (address 0x0292816a) Unknown symbol (address 0x0292a3dd) Unknown symbol (address 0x0292dd4b) Unknown symbol (address 0x004db001) Unknown symbol (address 0x1136f7fb) Unknown symbol (address 0x2f6affff) Last 100 lines of log... warning: *AI WARNING: HaveUnitComparisonAtLocation - Invalid location - ARMY_10 warning: *AI WARNING: LocationEngineersBuildingAssistanceComparison - Invalid location - ARMY_10 warning: *AI WARNING: LocationFactoriesBuildingComparison - Invalid location - ARMY_10 warning: *AI WARNING: HavePoolUnitComparisonAtLocation - Invalid location - MAIN warning: *WARNING: No movement effect groups defined for unit urs0201 , Effect groups with bone lists must be defined to play movement effects. Add these to the Display.MovementEffects Land .Effects table in unit blueprint. warning: *AI WARNING: HavePoolUnitComparisonAtLocation - Invalid location - MAIN warning: *AI WARNING: HavePoolUnitComparisonAtLocation - Invalid location - MAIN warning: *AI WARNING: HavePoolUnitComparisonAtLocation - Invalid location - MAIN warning: *AI WARNING: HavePoolUnitComparisonAtLocation - Invalid location - MAIN warning: *AI WARNING: HavePoolUnitComparisonAtLocation - Invalid location - MAIN warning: *AI WARNING: HavePoolUnitComparisonAtLocation - Invalid location - MAIN warning: *AI WARNING: HavePoolUnitComparisonAtLocation - Invalid location - MAIN warning: SND: Error playing cue 1 on bank 49 [ursstream] XACT: Invalid arg warning: *AI WARNING: HavePoolUnitComparisonAtLocation - Invalid location - MAIN warning: *AI WARNING: HavePoolUnitComparisonAtLocation - Invalid location - MAIN warning: SND: Error playing cue 1 on bank 49 [ursstream] XACT: Invalid arg warning: *AI WARNING: HavePoolUnitComparisonAtLocation - Invalid location - MAIN warning: SND: Error playing cue 4 on bank 48 [ursdestroy] XACT: Invalid arg debug: Loading module: /mods/totalmayhem/projectiles/brot3shbmproj/brot3shbmproj_script.lua warning: *AI WARNING: HavePoolUnitComparisonAtLocation - Invalid location - MAIN warning: *AI WARNING: HavePoolUnitComparisonAtLocation - Invalid location - MAIN warning: *AI WARNING: LocationEngineersBuildingComparison - Invalid location - ARMY_10 warning: *AI WARNING: LocationFactoriesBuildingComparison - Invalid location - ARMY_10 warning: *AI WARNING: HaveUnitComparisonAtLocation - Invalid location - ARMY_10 warning: *AI WARNING: HaveUnitComparisonAtLocation - Invalid location - ARMY_10 warning: Error running lua script: ...orever\gamedata\lua.nx2\lua\aibrains\adaptive-ai.lua(330): attempt to call method `GetLocationCoords' (a nil value) stack traceback: ...orever\gamedata\lua.nx2\lua\aibrains\adaptive-ai.lua(330): in function `PBMGetLocationCoords' ...ta\faforever\gamedata\lua.nx2\lua\ai\aiutilities.lua(771): in function `AIFindDefensivePointNeedsStructure' ...data\lua.nx2\lua\editor\unitcountbuildconditions.lua(420): in function `?' ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(396): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:394> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(214): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(256): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(152): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(212): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(772): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(739): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:736> warning: *AI WARNING: HavePoolUnitComparisonAtLocation - Invalid location - MAIN warning: SND: Error playing cue 3 on bank 2 [explosions] XACT: Invalid arg warning: *AI WARNING: HavePoolUnitComparisonAtLocation - Invalid location - MAIN warning: *AI WARNING: HavePoolUnitComparisonAtLocation - Invalid location - MAIN warning: SND: Error playing cue 3 on bank 2 [explosions] XACT: Invalid arg warning: SND: Error playing cue 8 on bank 45 [urldestroy] XACT: Invalid arg debug: Loading module: /effects/entities/uefnukeeffectcontroller01/uefnukeeffectcontroller01_script.lua warning: ACU kill detected. Rating for ranked games is now enforced. warning: SND: Error playing cue 5 on bank 2 [explosions] XACT: Invalid arg debug: Loading module: /effects/entities/uefnukeeffect01/uefnukeeffect01_script.lua debug: Loading module: /effects/entities/uefnukeeffect02/uefnukeeffect02_script.lua debug: Loading module: /effects/entities/uefnukeshockwave01/uefnukeshockwave01_script.lua debug: Loading module: /effects/entities/uefnukeshockwave02/uefnukeshockwave02_script.lua debug: Loading module: /effects/entities/uefnukeeffect03/uefnukeeffect03_script.lua debug: Loading module: /effects/entities/uefnukeflavorplume01/uefnukeflavorplume01_script.lua warning: SND: Error playing cue 1 on bank 49 [ursstream] XACT: Invalid arg debug: Matchstate - defeated: Rebh (AI: Normal) debug: (16146) Sending game result: 8 defeat -10 warning: *WARNING: No movement effect groups defined for unit urs0201 , Effect groups with bone lists must be defined to play movement effects. Add these to the Display.MovementEffects Land .Effects table in unit blueprint. info: CWldSession::DoBeat() unknown entity id (0x2ff01083) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff01087) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff01088) supplied in a pose update. warning: Error running lua script: ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(1490): attempt to call method `GetLocationCoords' (a nil value) stack traceback: ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(1490): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:1480> debug: Current gametime: 00:27:00 debug: Loading module: /effects/entities/uefnukeeffect05/uefnukeeffect05_script.lua warning: SND: Error playing cue 1 on bank 49 [ursstream] XACT: Invalid arg debug: Total Mayhem: Injecting BuilderGroups debug: Total Mayhem: Injecting FormerGroups warning: Error running lua script: ...faforever\gamedata\lua.nx2\lua\defaultcomponents.lua(264): Game object has been destroyed stack traceback: [C]: in function `SetWorkProgress' ...faforever\gamedata\lua.nx2\lua\defaultcomponents.lua(264): in function <...faforever\gamedata\lua.nx2\lua\defaultcomponents.lua:254> warning: SND: Error playing cue 8 on bank 45 [urldestroy] XACT: Invalid arg info: CWldSession::DoBeat() unknown entity id (0x2ff01112) supplied in a pose update. debug: Loading module: /units/ues0305/ues0305_script.lua debug: Loading module: /units/ueb0302/ueb0302_script.lua warning: SND: Error playing cue 1 on bank 49 [ursstream] XACT: Invalid arg warning: SND: Error playing cue 3 on bank 48 [ursdestroy] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 49 [ursstream] XACT: Invalid arg info: CWldSession::DoBeat() unknown entity id (0x2ff011be) supplied in a pose update. warning: SND: Error playing cue 3 on bank 48 [ursdestroy] XACT: Invalid arg info: CWldSession::DoBeat() unknown entity id (0x2ff00f1a) supplied in a pose update. debug: Loading module: /units/urs0304/urs0304_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brot3shbmempproj/brot3shbmempproj_script.lua warning: SND: Error playing cue 3 on bank 48 [ursdestroy] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 49 [ursstream] XACT: Invalid arg warning: SND: Error playing cue 8 on bank 45 [urldestroy] XACT: Invalid arg debug: Total Mayhem: Injecting BuilderGroups debug: Total Mayhem: Injecting FormerGroups debug: Loading module: /projectiles/tdfplasma01/tdfplasma01_script.lua warning: SND: Error playing cue 3 on bank 48 [ursdestroy] XACT: Invalid arg debug: Current gametime: 00:27:30 debug: Total Mayhem: Injecting BuilderGroups debug: Total Mayhem: Injecting FormerGroups warning: SND: Error playing cue 1 on bank 49 [ursstream] XACT: Invalid arg warning: ACU kill detected. Rating for ranked games is now enforced. warning: ACU kill detected. Rating for ranked games is now enforced. debug: Matchstate - defeated: Cracker (AI: Adaptive) debug: Matchstate - defeated: GraeGhostie debug: Matchstate - won: Geetz debug: Matchstate - won: DeathOf4Penguin debug: Matchstate - won: The1Defier debug: (16639) Sending game result: 6 defeat -10 debug: (16639) Sending game result: 4 defeat -10 debug: (16639) Sending game result: 1 victory 10 debug: (16639) Sending game result: 2 victory 10 debug: (16639) Sending game result: 7 victory 10 warning: *AI WARNING: HaveUnitComparisonAtLocation - Invalid location - MAIN warning: Error running lua script: ...orever\gamedata\lua.nx2\lua\aibrains\adaptive-ai.lua(330): attempt to call method `GetLocationCoords' (a nil value) stack traceback: ...orever\gamedata\lua.nx2\lua\aibrains\adaptive-ai.lua(330): in function `PBMGetLocationCoords' ...ta\faforever\gamedata\lua.nx2\lua\ai\aiutilities.lua(626): in function `AIFindStartLocationNeedsEngineer' ...data\lua.nx2\lua\editor\unitcountbuildconditions.lua(337): in function `?' ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(396): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:394> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(214): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(256): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(152): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(212): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(772): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(739): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:736> warning: Error running lua script: ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(1490): attempt to call method `GetLocationCoords' (a nil value) stack traceback: ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(1490): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:1480> debug: Loading module: /lua/system/dkson.lua info: Score data received! info: syncing max ping markers: 15 warning: Connection dialogue opening due to disconnection by players: warning: SND: Error playing cue 4 on bank 2 [explosions] XACT: Invalid arg info: GPGNET: setting nat handler to 0x00000000 info: CNetTCPBuf::Read(): recv() failed: WSAEINTR