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games\supreme commander forged alliance\maps\tag_craftious_maximus_-_faf_version.v0004', mounted as '/maps/tag_craftious_maximus_-_faf_version.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\tamara_pass.v0001', mounted as '/maps/tamara_pass.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the cold place.v0001', mounted as '/maps/the cold place.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the pyramid v2', mounted as '/maps/the pyramid v2/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\theta_passage_-_faf_version.v0001', mounted as '/maps/theta_passage_-_faf_version.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\theta_passage_5.v0001', mounted as '/maps/theta_passage_5.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the_bermuda_locket_-_faf_version.v0001', mounted as '/maps/the_bermuda_locket_-_faf_version.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the_ditch_-_faf_version.v0002', mounted as '/maps/the_ditch_-_faf_version.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the_ganges_chasma.v0002', mounted as '/maps/the_ganges_chasma.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the_hunting_ground.v0003', mounted as '/maps/the_hunting_ground.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\tiger_isle.v0006', mounted as '/maps/tiger_isle.v0006/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\torn_desert.v0009', mounted as '/maps/torn_desert.v0009/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\torn_desert.v0012', mounted as '/maps/torn_desert.v0012/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\turtle_rocks.v0002', mounted as '/maps/turtle_rocks.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\twin rivers.v0001', mounted as '/maps/twin rivers.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\vale_of_isis_ladderfix.v0007', mounted as '/maps/vale_of_isis_ladderfix.v0007/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\verdant_valley.v0004', mounted as '/maps/verdant_valley.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\verdant_valley.v0005', mounted as '/maps/verdant_valley.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\verisimilitude.v0004', mounted as '/maps/verisimilitude.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\vesta.v0001', mounted as '/maps/vesta.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\vulcans reach.v0003', mounted as '/maps/vulcans reach.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\white_fire_-_faf_version.v0002', mounted as '/maps/white_fire_-_faf_version.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\windy_swamp.v0020', mounted as '/maps/windy_swamp.v0020/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\wonder open 5v5 v3b.v0002', mounted as '/maps/wonder open 5v5 v3b.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_001.v0026', mounted as '/maps/x1ca_coop_001.v0026/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_001.v0027', mounted as '/maps/x1ca_coop_001.v0027/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_001.v0028', mounted as '/maps/x1ca_coop_001.v0028/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\xellaria.v0003', mounted as '/maps/xellaria.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\zeuthea_valley.v0005', mounted as '/maps/zeuthea_valley.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\advanced target priorities', mounted as '/mods/advanced target priorities/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\sc_musicfaf', mounted as '/mods/sc_musicfaf/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\sc_musicfaf\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\users\owner\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 33ca5f0 debug: SND: Loaded WaveBank 'aeonselect' at 33ca5f0 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 33ca740 debug: SND: Loaded WaveBank 'ambienttest' at 33ca740 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 33ca890 debug: SND: Loaded WaveBank 'cybranselect' at 33ca890 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 33ca9e0 debug: SND: Loaded WaveBank 'explosions' at 33ca9e0 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 33cab30 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 33cbd30 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 33ccf30 debug: SND: Loaded WaveBank 'impacts' at 33ccf30 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 33cd080 debug: SND: Loaded WaveBank 'interface' at 33cd080 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 33cd1d0 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 33ce3d0 info: IsStreamingWaveBank("/sounds/sc_music.xwb") => true debug: SND: Loaded WaveBank 'sc_music' at 33cf5d0 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 33d07d0 debug: SND: Loaded WaveBank 'seraphimselect' at 33d07d0 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 33d0920 debug: SND: Loaded WaveBank 'uaa' at 33d0920 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 33d0a70 debug: SND: Loaded WaveBank 'uaadestroy' at 33d0a70 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 33d0bc0 debug: SND: Loaded WaveBank 'uaaweapon' at 33d0bc0 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 33d0d10 debug: SND: Loaded WaveBank 'uab' at 33d0d10 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 33d0e60 debug: SND: Loaded WaveBank 'ual' at 33d0e60 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 33d0fb0 debug: SND: Loaded WaveBank 'ualdestroy' at 33d0fb0 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 33d1100 debug: SND: Loaded WaveBank 'ualweapon' at 33d1100 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 33d1250 debug: SND: Loaded WaveBank 'uas' at 33d1250 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 33d13a0 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 33d25a0 debug: SND: Loaded WaveBank 'uasweapon' at 33d25a0 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 33d26f0 debug: SND: Loaded WaveBank 'uea' at 33d26f0 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 33d2858 debug: SND: Loaded WaveBank 'ueadestroy' at 33d2858 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 33d29b0 debug: SND: Loaded WaveBank 'ueaweapon' at 33d29b0 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 33d2b08 debug: SND: Loaded WaveBank 'ueb' at 33d2b08 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 33d2c60 debug: SND: Loaded WaveBank 'uefselect' at 33d2c60 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 33d2db8 debug: SND: Loaded WaveBank 'uel' at 33d2db8 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 33d2f10 debug: SND: Loaded WaveBank 'ueldestroy' at 33d2f10 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 33d3068 debug: SND: Loaded WaveBank 'uelweapon' at 33d3068 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 33d31c0 debug: SND: Loaded WaveBank 'ues' at 33d31c0 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 33d4840 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 33d3318 debug: SND: Loaded WaveBank 'uesweapon' at 33d3318 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 33d3470 debug: SND: Loaded WaveBank 'unitrumble' at 33d3470 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 33d35c8 debug: SND: Loaded WaveBank 'unitsglobal' at 33d35c8 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 33d3720 debug: SND: Loaded WaveBank 'ura' at 33d3720 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 33d3878 debug: SND: Loaded WaveBank 'uradestroy' at 33d3878 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 33d39d0 debug: SND: Loaded WaveBank 'uraweapon' at 33d39d0 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 33d3b28 debug: SND: Loaded WaveBank 'urb' at 33d3b28 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 33d3c80 debug: SND: Loaded WaveBank 'url' at 33d3c80 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 33d3dd8 debug: SND: Loaded WaveBank 'urldestroy' at 33d3dd8 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 33d3f30 debug: SND: Loaded WaveBank 'urlweapon' at 33d3f30 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 33d4088 debug: SND: Loaded WaveBank 'urs' at 33d4088 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 33d5a40 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 33d6c40 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 33d41e0 debug: SND: Loaded WaveBank 'ursweapon' at 33d41e0 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 33d4338 debug: SND: Loaded WaveBank 'xaa_weapon' at 33d4338 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 33d4490 debug: SND: Loaded WaveBank 'xab' at 33d4490 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 33d45e8 debug: SND: Loaded WaveBank 'xal' at 33d45e8 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 33d7e58 debug: SND: Loaded WaveBank 'xal_weapon' at 33d7e58 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 33d7fb0 debug: SND: Loaded WaveBank 'xas' at 33d7fb0 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 33d8108 debug: SND: Loaded WaveBank 'xas_weapons' at 33d8108 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 33d8260 debug: SND: Loaded WaveBank 'xea' at 33d8260 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 33d83b8 debug: SND: Loaded WaveBank 'xea_weapons' at 33d83b8 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 33d8510 debug: SND: Loaded WaveBank 'xeb' at 33d8510 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 33d8668 debug: SND: Loaded WaveBank 'xel' at 33d8668 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 33d87c0 debug: SND: Loaded WaveBank 'xel_weapons' at 33d87c0 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 33d8918 debug: SND: Loaded WaveBank 'xes' at 33d8918 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 33d9e40 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 33d8a70 debug: SND: Loaded WaveBank 'xes_weapons' at 33d8a70 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 33d8bc8 debug: SND: Loaded WaveBank 'xra' at 33d8bc8 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 33d8d20 debug: SND: Loaded WaveBank 'xra_weapon' at 33d8d20 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 33d8e78 debug: SND: Loaded WaveBank 'xrb' at 33d8e78 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 33d8fd0 debug: SND: Loaded WaveBank 'xrl' at 33d8fd0 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 33db040 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 33d9128 debug: SND: Loaded WaveBank 'xrl_weapon' at 33d9128 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 33d9280 debug: SND: Loaded WaveBank 'xrs' at 33d9280 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 33d93d8 debug: SND: Loaded WaveBank 'xrs_weapon' at 33d93d8 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 33d9530 debug: SND: Loaded WaveBank 'xsa' at 33d9530 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 33d9688 debug: SND: Loaded WaveBank 'xsa_destroy' at 33d9688 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 33d97e0 debug: SND: Loaded WaveBank 'xsa_weapon' at 33d97e0 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 33d9938 debug: SND: Loaded WaveBank 'xsb' at 33d9938 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 33d9a90 debug: SND: Loaded WaveBank 'xsb_weapon' at 33d9a90 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 33d9be8 debug: SND: Loaded WaveBank 'xsl' at 33d9be8 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 33dc258 debug: SND: Loaded WaveBank 'xsl_destroy' at 33dc258 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 33dc3b0 debug: SND: Loaded WaveBank 'xsl_weapon' at 33dc3b0 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 33dc508 debug: SND: Loaded WaveBank 'xss' at 33dc508 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 33de240 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 33dc660 debug: SND: Loaded WaveBank 'xss_weapon' at 33dc660 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'sc_music' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: 0 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 341aa90 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 341ac18 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 341ada0 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 341af28 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 341b0b0 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 341b238 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 341b3c0 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 341b548 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 341b6d0 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 341b858 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 341b9e0 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua debug: Loading module: /lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: /replayid info: REPLAY ID: 21460052 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module: /lua/keymap/keynames.lua debug: Loading module: /lua/keymap/keymapper.lua debug: -> Loading module: /lua/keymap/keydescriptions.lua debug: Loading module: /lua/keymap/keyactions.lua debug: Loading module: /lua/keymap/debugkeyactions.lua info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module: /lua/options/options.lua debug: -> Loading module: /lua/usermusic.lua debug: Wavebank prepared: 33cab30 debug: Wavebank prepared: 33cbd30 debug: Wavebank prepared: 33cd1d0 debug: Wavebank prepared: 33ce3d0 debug: Wavebank prepared: 33cf5d0 debug: Wavebank prepared: 33d13a0 debug: Wavebank prepared: 33d4840 debug: Wavebank prepared: 33d5a40 debug: Wavebank prepared: 33d6c40 debug: Wavebank prepared: 33d9e40 debug: Wavebank prepared: 33db040 debug: Wavebank prepared: 33de240 debug: Wavebank prepared: 341aa90 debug: Wavebank prepared: 341ac18 debug: Wavebank prepared: 341af28 debug: Wavebank prepared: 341b0b0 debug: Wavebank prepared: 341b238 debug: Wavebank prepared: 341b3c0 debug: Wavebank prepared: 341b548 debug: Wavebank prepared: 341b6d0 debug: Wavebank prepared: 341b858 debug: Wavebank prepared: 341ada0 debug: Wavebank prepared: 341b9e0 debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/uimain.lua debug: -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: Loading module: /lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/ui/controls.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/maui/effecthelpers.lua debug: -> -> Loading module: /lua/ui/controls/combo.lua debug: -> -> Loading module: /lua/maui/slider.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> -> Loading module: /lua/factions.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua debug: -> Loading module: /lua/shared/observable.lua debug: OpenMovie /movies/UEF_load.sfd: 2 debug: Preparing movie /movies/UEF_load.sfd: 2 debug: Preparing movie /movies/UEF_load.sfd: 2 debug: Preparing movie /movies/UEF_load.sfd: 2 debug: Preparing movie /movies/UEF_load.sfd: 2 debug: Preparing movie /movies/UEF_load.sfd: 2 debug: Preparing movie /movies/UEF_load.sfd: 2 debug: Playing movie c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\uef_load.sfd: 2 debug: Loading module: /lua/ui/help/loadingtips.lua info: Starting background task "Map loader /maps/8 - badlands_v4.v0001/8 - badlands_v4.scmap" info: Background task "Map loader /maps/8 - badlands_v4.v0001/8 - badlands_v4.scmap" running. info: Active game mods for blueprint loading: info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Extracting mesh... info: Blueprints Modding... warning: Overriding the y axis of collision box of unit ( ope6003 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( uxl0021 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( opc1002 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( uec0001 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( ope2003 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( urc0001 ), it should be atleast 0.5 to guarantee proper functioning gunships info: Blueprints Loading... completed: 604 original, 0 modded, and 73 preset units info: Blueprints Loading... completed: 391 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -9797722 bytes RULE debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua debug: Loading module: /lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: /replayid info: REPLAY ID: 21460052 info: Active mods in session: info: - 1: table: 1816EB40 info: - author: Strogo info: - conflicts: table: 1816EB90 info: - copyright: WTFPL info: - description: Adds more presets and allows to make your own (see forum topic for instructions) info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/advanced target priorities info: - name: Advanced target priorities info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 20dec73e-d4b2-11e5-ab30-625662811111 info: - url: info: - version: 1 debug: Loading module: /lua/ui/game/reclaim.lua debug: -> Loading module: /lua/shared/color.lua debug: Loading module: /lua/ui/notify/notify.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/maui/effecthelpers.lua debug: -> -> Loading module: /lua/ui/controls/combo.lua debug: -> -> -> Loading module: /lua/ui/uimain.lua debug: -> -> -> -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> -> -> -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: -> -> Loading module: /lua/maui/slider.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> -> Loading module: /lua/ui/controls.lua debug: -> -> Loading module: /lua/factions.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua debug: -> Loading module: /lua/ui/notify/defaultmessages.lua debug: -> Loading module: /lua/ui/notify/notifyoverlay.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/8 - badlands_v4.v0001/8 - badlands_v4.scmap" finished. debug: MEM: 1 bytes LUABP debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/scenarioframework.lua debug: -> Loading module: /lua/simsyncutils.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/cinematics.lua debug: -> -> Loading module: /lua/simcamera.lua debug: -> -> -> Loading module: /lua/system/singleevent.lua debug: -> -> Loading module: /lua/sim/scenarioutilities.lua debug: -> -> -> Loading module: /lua/sim/entity.lua debug: -> Loading module: /lua/game.lua debug: -> -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: -> Loading module: /lua/sim/simuistate.lua debug: -> Loading module: /lua/scenariotriggers.lua debug: -> Loading module: /lua/sim/vizmarker.lua debug: -> Loading module: /lua/simobjectives.lua debug: -> Loading module: /lua/simpinggroup.lua debug: Loading module: /lua/ai/aiutilities.lua debug: -> Loading module: /lua/buildingtemplates.lua debug: -> Loading module: /lua/unittemplates.lua debug: -> Loading module: /lua/utilities.lua debug: -> Loading module: /lua/ai/aiattackutilities.lua debug: -> -> Loading module: /lua/ai/transportutilities.lua debug: -> -> -> Loading module: /lua/sim/navutils.lua debug: -> -> -> -> Loading module: /lua/shared/navgenerator.lua debug: -> -> -> -> Loading module: /lua/shared/color.lua debug: -> -> -> -> Loading module: /lua/sim/navgenerator.lua debug: -> -> -> -> Loading module: /lua/sim/navdatastructures.lua debug: -> -> Loading module: /lua/ai/sorianutilities.lua debug: -> -> -> Loading module: /lua/ai/sorianlang.lua debug: -> Loading module: /lua/sim/buff.lua debug: -> Loading module: /lua/ai/aibehaviors.lua debug: -> -> Loading module: /lua/editor/unitcountbuildconditions.lua debug: -> -> Loading module: /lua/ai/aibuildstructures.lua debug: -> -> -> Loading module: /lua/basetemplates.lua debug: MEM: 1 bytes OGRID debug: Loading module: /lua/ai/gridreclaim.lua debug: -> Loading module: /lua/ai/grid.lua debug: Loading module: /lua/triggermanager.lua debug: Loading module: /lua/scenarioenvironment.lua debug: Loading module: /lua/ui/lobby/lobbyoptions.lua info: Loading save file: /maps/8 - Badlands_v4.v0001/8 - Badlands_v4_save.lua info: Loading script file: /maps/8 - Badlands_v4.v0001/8 - Badlands_v4_script.lua debug: Loading module: /lua/aibrain.lua debug: -> Loading module: /lua/simutils.lua debug: -> -> Loading module: /lua/wreckage.lua debug: -> -> -> Loading module: /lua/sim/prop.lua debug: -> -> -> -> Loading module: /lua/effectutilities.lua debug: -> -> -> -> -> Loading module: /lua/effecttemplates.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesseraphim.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesopti.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesuef.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesgeneric.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesaeon.lua debug: -> -> Loading module: /lua/simplayerquery.lua debug: -> Loading module: /lua/sim/score.lua debug: -> Loading module: /lua/factions.lua debug: Loading module: /lua/aipersonality.lua debug: Loading module: /lua/platoon.lua debug: -> Loading module: /lua/upgradetemplates.lua debug: -> Loading module: /lua/scenarioplatoonai.lua debug: Loading module: /lua/proptree.lua debug: -> Loading module: /lua/defaultexplosions.lua warning: NUM PROPS = 5312 debug: Loading module: /lua/sim/matchstate.lua debug: Loading module: /lua/sim/markerutilities.lua debug: -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/sim/markerutilities/expansions.lua debug: -> Loading module: /lua/sim/markerutilities/navalareas.lua debug: -> Loading module: /lua/sim/markerutilities/rallypoints.lua info: Initialize Armies brain nickname is PickupMaster3000 info: CreateArmy group ARMY_1 debug: Loading module: /units/ual0001/ual0001_script.lua debug: -> Loading module: /lua/defaultunits.lua debug: -> -> Loading module: /lua/sim/units/components/transportunitcomponent.lua debug: -> -> Loading module: /lua/sim/units/structureunit.lua debug: -> -> -> Loading module: /lua/sim/unit.lua debug: -> -> -> -> Loading module: /lua/enhancementcommon.lua debug: -> -> -> -> Loading module: /lua/shield.lua debug: -> -> -> -> Loading module: /lua/sim/weapon.lua debug: -> -> -> -> -> Loading module: /lua/sim/nukedamage.lua debug: -> -> -> -> Loading module: /lua/defaultcomponents.lua debug: -> -> -> Loading module: /lua/sim/terrainutils.lua debug: -> -> -> Loading module: /lua/shared/quaternions.lua debug: -> -> -> Loading module: /lua/tarmacs.lua debug: -> -> Loading module: /lua/sim/units/airstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/concretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/radarunit.lua debug: -> -> Loading module: /lua/sim/units/radarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/sonarunit.lua debug: -> -> Loading module: /lua/sim/units/shieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/transportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/wallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/factoryunit.lua debug: -> -> Loading module: /lua/sim/units/airfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/landfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/quantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/masscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/massfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/massstorageunit.lua debug: -> -> Loading module: /lua/sim/units/energycreationunit.lua debug: -> -> Loading module: /lua/sim/units/energystorageunit.lua debug: -> -> Loading module: /lua/sim/units/mobileunit.lua debug: -> -> Loading module: /lua/sim/units/walkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/subunit.lua debug: -> -> Loading module: /lua/sim/units/airunit.lua debug: -> -> Loading module: /lua/sim/units/landunit.lua debug: -> -> Loading module: /lua/sim/units/seaunit.lua debug: -> -> Loading module: /lua/sim/units/hoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/slowhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/constructionunit.lua debug: -> -> Loading module: /lua/sim/units/amphibiouslandunit.lua debug: -> -> Loading module: /lua/sim/units/slowamphibiouslandunit.lua debug: -> -> Loading module: /lua/sim/units/commandunit.lua debug: -> -> Loading module: /lua/sim/units/acuunit.lua debug: -> -> Loading module: /lua/sim/units/airtransportunit.lua debug: -> -> Loading module: /lua/sim/units/aircraftcarrierunit.lua debug: -> -> Loading module: /lua/sim/units/shieldhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/shieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/shieldseaunit.lua debug: -> -> Loading module: /lua/sim/units/externalfactoryunit.lua debug: -> Loading module: /lua/aeonweapons.lua debug: -> -> Loading module: /lua/sim/defaultweapons.lua debug: -> -> -> Loading module: /lua/sim/collisionbeam.lua debug: -> -> -> -> Loading module: /lua/sim/defaultdamage.lua debug: -> -> Loading module: /lua/defaultcollisionbeams.lua debug: Loading module: /lua/sim/navigator.lua debug: Loading module: /lua/armordefinition.lua info: Initialize Armies brain nickname is TestPlay info: CreateArmy group ARMY_2 debug: Loading module: /units/url0001/url0001_script.lua debug: -> Loading module: /lua/cybranunits.lua debug: -> Loading module: /lua/cybranweapons.lua debug: Loading module: /lua/sim/recall.lua debug: -> Loading module: /lua/simdiplomacy.lua debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/keymap/keymapper.lua debug: -> -> Loading module: /lua/keymap/keydescriptions.lua debug: -> Loading module: /lua/keymap/keyactions.lua debug: -> Loading module: /lua/keymap/debugkeyactions.lua debug: -> Loading module: /lua/shared/observable.lua debug: Loading module: /lua/enhancementcommon.lua debug: Loading module: /lua/game.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: Loading module: /lua/ui/game/prefetchtextures.lua debug: Loading module: /lua/ui/override/exit.lua debug: Loading module: /lua/ui/override/armiestable.lua debug: Loading module: /lua/ui/override/sessionclients.lua debug: Loading module: /lua/system/performance.lua debug: Loading module: /lua/ui/game/cursor/depth.lua debug: -> Loading module: /lua/ui/game/worldview.lua debug: -> Loading module: /lua/ui/controls/worldmesh.lua debug: Loading module: /lua/ui/game/cursor/hover.lua debug: Loading module: /lua/ui/game/casting/mouse.lua debug: Loading module: /lua/ui/game/casting/painting.lua debug: Loading module: /lua/ui/game/ping.lua debug: Preloading 1417 batch textures debug: Preloading 0 d3d textures debug: Preloading 0 models debug: Preloading 0 animations debug: Loading module: /lua/ui/game/borders.lua debug: Loading module: /lua/ui/game/layouts/borders_mini.lua debug: Loading module: /lua/ui/controls/worldview.lua debug: -> Loading module: /lua/user/userdecal.lua debug: -> Loading module: /lua/ui/game/unitview.lua debug: -> -> Loading module: /lua/maui/statusbar.lua debug: -> -> Loading module: /lua/keymap/selectedinfo.lua debug: -> -> Loading module: /lua/ui/game/layouts/unitview_mini.lua debug: -> -> Loading module: /lua/ui/game/unitviewdetail.lua debug: -> -> -> Loading module: /lua/ui/help/unitdescription.lua debug: -> -> -> Loading module: /lua/armordefinition.lua debug: -> -> Loading module: /lua/maui/grid.lua debug: -> -> Loading module: /lua/ui/game/construction.lua debug: -> -> -> Loading module: /lua/ui/controls/specialgrid.lua debug: -> -> -> Loading module: /lua/maui/mauiutil.lua debug: -> -> -> Loading module: /lua/ui/game/build_templates.lua debug: -> -> -> Loading module: /lua/ui/game/buildmode.lua debug: -> -> -> -> Loading module: /lua/ui/game/tabs.lua debug: -> -> -> Loading module: /lua/ui/templates_factory.lua debug: -> -> -> Loading module: /lua/ui/game/straticons.lua debug: -> -> -> Loading module: /lua/ui/game/selection.lua debug: -> -> -> Loading module: /lua/ui/notify/enhancementqueue.lua debug: -> -> -> Loading module: /lua/keymap/hotkeylabelsui.lua debug: -> -> -> Loading module: /lua/ui/game/selectionsort.lua debug: -> -> Loading module: /lua/shared/overcharge.lua debug: -> Loading module: /lua/ui/game/commandmode.lua debug: -> -> Loading module: /lua/ui/game/commandmeshes.lua debug: -> -> Loading module: /lua/ui/game/orders.lua info: Hooked /lua/ui/game/orders.lua with /mods/advanced target priorities/hook/lua/ui/game/orders.lua debug: -> -> -> Loading module: /lua/keymap/misckeyactions.lua info: Hooked /lua/keymap/misckeyactions.lua with /mods/advanced target priorities/hook/lua/keymap/misckeyactions.lua debug: -> -> -> -> Loading module: /lua/utilities.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/ui/game/multifunction.lua debug: -> Loading module: /lua/ui/game/economy.lua debug: -> Loading module: /lua/ui/game/minimap.lua debug: -> Loading module: /lua/ui/controls/columnlayout.lua debug: -> Loading module: /lua/ui/game/rangeoverlayparams.lua debug: Loading module: /lua/ui/game/layouts/economy_mini.lua debug: Loading module: /lua/ui/game/layouts/tabs_mini.lua debug: Loading module: /lua/ui/game/layouts/multifunction_mini.lua debug: Loading module: /lua/ui/game/massfabs.lua debug: Loading module: /lua/ui/game/recall.lua debug: Loading module: /lua/ui/game/avatars.lua debug: Loading module: /lua/ui/game/layouts/avatars_mini.lua debug: Loading module: /lua/ui/game/layouts/construction_mini.lua debug: Loading module: /lua/ui/game/layouts/unitviewdetail_mini.lua debug: Loading module: /lua/ui/game/controlgroups.lua debug: -> Loading module: /lua/ui/game/announcement.lua debug: Loading module: /lua/ui/game/layouts/controlgroups_mini.lua debug: Loading module: /lua/ui/game/transmissionlog.lua debug: -> Loading module: /lua/ui/game/windowmanager.lua debug: Loading module: /lua/ui/game/helptext.lua debug: -> Loading module: /lua/ui/game/missiontext.lua debug: Loading module: /lua/ui/game/timer.lua debug: Loading module: /lua/ui/game/consoleecho.lua debug: Loading module: /lua/ui/game/taunt.lua debug: -> Loading module: /lua/aichatsorian.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/ui/game/layouts/minimap_mini.lua debug: Loading module: /lua/keymap/hotkeylabels.lua debug: -> Loading module: /lua/keymap/unitkeygroups.lua debug: Loading module: /lua/ui/notify/customiser.lua debug: Loading module: /lua/ui/game/score.lua debug: -> Loading module: /lua/ui/game/layouts/score_mini.lua debug: Loading module: /lua/ui/game/objectives2.lua debug: Loading module: /lua/keymap/hotbuild.lua debug: -> Loading module: /lua/ui/game/hotkeys/context-based-templates.lua debug: -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capextractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capextractorwithfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capradarwithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt2artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt3fabricatorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt3artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/pointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefenseland.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefensewater.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/torpedodefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1extractor.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t2extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstoragesandfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1hydrocarbon.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendmassstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendmassstoragesandfabricators.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoartillery.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoenergystorage.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoradar.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstotml.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendwallstopointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendairgrid.lua debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators debug: Context based templates: Found template: T1Extractor with name Extractor debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: CapExtractorWithStorages with name Storages debug: Context based templates: Found template: T2ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls debug: Context based templates: Found template: CapExtractorWithFabs with name Storages and fabricators debug: Context based templates: Found template: AppendMassStoragesAndFabricators with name Storages and fabricators debug: Context based templates: Found template: CapT3FabricatorWithStorages with name Storages debug: Context based templates: Found template: CapT3ArtilleryWithPower with name Power generators debug: Context based templates: Found template: CapT2ArtilleryWithPower with name Power generators debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense debug: Context based templates: Found template: AppendAirGrid with name Air grid debug: Context based templates: Found template: AppendPowerGeneratorsToRadar with name Power generators debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators debug: Context based templates: Found template: AppendPowerGeneratorsToArtillery with name Power generators debug: Context based templates: Found template: PointDefense with name Point defense debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense debug: Context based templates: Found template: CapRadarWithPower with name Power generators debug: Context based templates: Found template: AppendMassStorages with name Storages debug: Context based templates: Found 23 templates debug: -> Loading module: /lua/keymap/upgradetab.lua debug: Loading module: /lua/usermusic.lua info: /replayid debug: Loading module: /lua/ui/game/layouts/missiontext_mini.lua debug: Loading module: /lua/ui/game/layouts/chat_layout.lua warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Loading module: /lua/ui/game/strategicicons.lua info: Exe GitSHA: 3b9b50c debug: Loading module: /lua/ui/dialogs/disconnect.lua debug: Loading module: /lua/shared/fabricatorbehaviorparams.lua debug: Current gametime: 00:00:00 info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c debug: Loading module: /lua/ui/game/diplomacy.lua info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c debug: Loading module: /effects/entities/unitteleport01/unitteleport01_script.lua debug: -> Loading module: /lua/sim/defaultprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/semiballisticcomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/components/tacticalmissilecomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/nullprojectile.lua debug: -> -> -> Loading module: /lua/sim/projectile.lua debug: -> -> -> -> Loading module: /lua/defaultantiprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/emitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlebeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multibeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/nukeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlepolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multipolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlecompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multicompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/onwaterentryemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/debrisprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/overchargeprojectile.lua debug: -> -> -> Loading module: /lua/shared/overcharge.lua debug: Loading module: /units/urb0101/urb0101_script.lua debug: Loading module: /units/ura0001o/ura0001o_script.lua debug: Loading module: /units/ura0002o/ura0002o_script.lua debug: Loading module: /lua/formations.lua debug: Loading module: /units/uab0101/uab0101_script.lua debug: -> Loading module: /lua/aeonunits.lua debug: Loading module: /effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua debug: Loading module: /lua/renderselectparams.lua debug: Loading module: /lua/simcallbacks.lua debug: -> Loading module: /lua/simping.lua debug: -> Loading module: /lua/selfdestruct.lua debug: -> Loading module: /lua/simcameramarkers.lua debug: -> Loading module: /lua/simdialogue.lua debug: -> Loading module: /lua/weaponpriorities.lua debug: Current gametime: 00:00:30 debug: Loading module: /units/url0105/url0105_script.lua debug: Loading module: /units/urb1101/urb1101_script.lua debug: Loading module: /units/ual0105/ual0105_script.lua debug: Loading module: /units/uab1103/uab1103_script.lua debug: Current gametime: 00:01:00 debug: Loading module: /units/urb1103/urb1103_script.lua debug: Loading module: /units/uab1102/uab1102_script.lua info: syncing max ping markers: 15 debug: Loading module: /units/urb1102/urb1102_script.lua debug: Loading module: /units/ual0106/ual0106_script.lua debug: Loading module: /units/ual0101/ual0101_script.lua debug: Current gametime: 00:01:30 debug: Loading module: /units/url0101/url0101_script.lua debug: Loading module: /units/url0106/url0106_script.lua debug: Loading module: /units/uab1101/uab1101_script.lua debug: Current gametime: 00:02:00 info: syncing max ping markers: 15 info: syncing max ping markers: 15 info: syncing max ping markers: 15 debug: Loading module: /units/url0107/url0107_script.lua debug: Loading module: /lua/ui/game/commandgraphparams.lua debug: Loading module: /lua/ui/game/commandwaypoint.lua debug: Loading module: /lua/ui/game/commandgraph.lua debug: Loading module: /units/urb0102/urb0102_script.lua debug: Loading module: /units/uab0102/uab0102_script.lua debug: Loading module: /lua/sim/blip.lua debug: Current gametime: 00:02:30 debug: Loading module: /projectiles/adflaserlight02/adflaserlight02_script.lua debug: -> Loading module: /lua/aeonprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asaintantinukeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aifballisticmortarprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aifballisticmortarprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/abeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/agravitonbombprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/acannonseaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/acannontankprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/adepthchargeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/agravitonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/ahighintensitylaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aimflareprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/alaserbotprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/alaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquadlightlaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/alightlaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asonicpulsarprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amiasmaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amiasmaprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amissileaaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/azealot02aamissileprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aaalightdisplacementautocannonmissileprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aguidedmissileprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amissilecruisesubprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amissileserpentineprojectile.lua debug: -> -> -> Loading module: /lua/sim/projectiles/components/debriscomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aoblivioncannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aoblivioncannonprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aoblivioncannonprojectile03.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumcannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumdisruptorprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aaaquantumdisplacementcannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumwarheadprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquarkbombprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/arailgunprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/areactoncannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/areactoncannonaoeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/adisruptorprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/ashielddisruptorprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/arocketprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asonicpulseprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asonicpulseprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atemporalfizzaaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atorpedoshipprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atorpedosubprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/quasarantitorpedochargesubprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryfragmentationsensorshellprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryfragmentationsensorshellprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryfragmentationsensorshellprojectile03.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/abasetempprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumautogun.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aheavydisruptorcannonshell.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atorpedocluster.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumcluster.lua debug: Loading module: /projectiles/adfsonicpulsar01/adfsonicpulsar01_script.lua debug: Loading module: /effects/entities/debrismisc04/debrismisc04_script.lua debug: -> Loading module: /lua/genericdebris.lua debug: Loading module: /units/ura0101/ura0101_script.lua debug: Loading module: /units/uaa0103/uaa0103_script.lua debug: Current gametime: 00:03:00 debug: Loading module: /units/ura0102/ura0102_script.lua debug: Loading module: /units/ual0201/ual0201_script.lua debug: Loading module: /projectiles/cdflaserlight01/cdflaserlight01_script.lua debug: -> Loading module: /lua/cybranprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/splitcomponent.lua debug: Loading module: /projectiles/cdflaserheavy01/cdflaserheavy01_script.lua debug: Loading module: /units/uaa0101/uaa0101_script.lua debug: Current gametime: 00:03:30 info: syncing max ping markers: 15 debug: Loading module: /units/uaa0102/uaa0102_script.lua debug: Loading module: /projectiles/aifbombgraviton01/aifbombgraviton01_script.lua debug: Current gametime: 00:04:00 debug: Loading module: /projectiles/caaautocannon02/caaautocannon02_script.lua debug: Loading module: /projectiles/shieldcollider/shieldcollider_script.lua debug: Loading module: /projectiles/adfdisruptor01/adfdisruptor01_script.lua debug: Current gametime: 00:04:30 debug: Loading module: /units/ual0104/ual0104_script.lua debug: Loading module: /units/ual0103/ual0103_script.lua debug: Current gametime: 00:05:00 debug: Loading module: /projectiles/aaasonicpulse02/aaasonicpulse02_script.lua debug: Current gametime: 00:05:30 debug: Loading module: /units/urb1202/urb1202_script.lua debug: Current gametime: 00:06:00 debug: Loading module: /units/uab2101/uab2101_script.lua debug: Loading module: /projectiles/aaasonicpulse01/aaasonicpulse01_script.lua debug: Current gametime: 00:06:30 debug: Loading module: /units/uab3101/uab3101_script.lua debug: Loading module: /units/urb0201/urb0201_script.lua debug: Current gametime: 00:07:00 debug: Loading module: /units/uab5101/uab5101_script.lua debug: Loading module: /projectiles/adfgraviton01/adfgraviton01_script.lua info: syncing max ping markers: 15 debug: Loading module: /effects/entities/debrismisc09/debrismisc09_script.lua debug: Current gametime: 00:07:30 info: syncing max ping markers: 15 debug: Loading module: /units/url0208/url0208_script.lua debug: Loading module: /units/url0202/url0202_script.lua debug: Current gametime: 00:08:00 info: syncing max ping markers: 15 debug: Loading module: /projectiles/adfquantumdisruptor01/adfquantumdisruptor01_script.lua info: syncing max ping markers: 15 debug: Loading module: /units/zrb9501/zrb9501_script.lua debug: Current gametime: 00:08:30 debug: Loading module: /units/urb1201/urb1201_script.lua debug: Loading module: /lua/ui/game/rallypoint.lua debug: Loading module: /units/urb1105/urb1105_script.lua debug: Loading module: /lua/ui/dialogs/keybindings.lua debug: -> Loading module: /lua/keymap/properkeynames.lua debug: -> Loading module: /lua/keymap/keynames.lua debug: -> Loading module: /lua/keymap/keycategories.lua debug: Loading module: /units/url0104/url0104_script.lua debug: -> Loading module: /lua/kirvesweapons.lua debug: -> -> Loading module: /lua/kirveseffects.lua debug: -> -> Loading module: /lua/kirvesbeams.lua debug: OpenMovie /movies/UEF_load.sfd: 32117 debug: Preparing movie /movies/UEF_load.sfd: 32117 debug: Preparing movie /movies/UEF_load.sfd: 32117 debug: Preparing movie /movies/UEF_load.sfd: 32117 debug: Preparing movie /movies/UEF_load.sfd: 32117 debug: Preparing movie /movies/UEF_load.sfd: 32117 debug: Preparing movie /movies/UEF_load.sfd: 32117 debug: Playing movie c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\uef_load.sfd: 32117 info: Starting background task "Map loader /maps/8 - badlands_v4.v0001/8 - badlands_v4.scmap" info: Background task "Map loader /maps/8 - badlands_v4.v0001/8 - badlands_v4.scmap" running. info: Active game mods for blueprint loading: info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Extracting mesh... info: Blueprints Modding... warning: Overriding the y axis of collision box of unit ( ope6003 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( uxl0021 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( opc1002 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( uec0001 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( ope2003 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( urc0001 ), it should be atleast 0.5 to guarantee proper functioning gunships info: Blueprints Loading... completed: 604 original, 0 modded, and 73 preset units info: Blueprints Loading... completed: 391 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua debug: Loading module: /lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: /replayid info: REPLAY ID: 21460052 info: Active mods in session: info: - 1: table: 12341780 info: - author: Strogo info: - conflicts: table: 12341348 info: - copyright: WTFPL info: - description: Adds more presets and allows to make your own (see forum topic for instructions) info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/advanced target priorities info: - name: Advanced target priorities info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 20dec73e-d4b2-11e5-ab30-625662811111 info: - url: info: - version: 1 debug: Loading module: /lua/ui/game/reclaim.lua debug: -> Loading module: /lua/shared/color.lua debug: Loading module: /lua/ui/notify/notify.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/maui/effecthelpers.lua debug: -> -> Loading module: /lua/ui/controls/combo.lua debug: -> -> -> Loading module: /lua/ui/uimain.lua debug: -> -> -> -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> -> -> -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: -> -> Loading module: /lua/maui/slider.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> -> Loading module: /lua/ui/controls.lua debug: -> -> Loading module: /lua/factions.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua debug: -> Loading module: /lua/ui/notify/defaultmessages.lua debug: -> Loading module: /lua/ui/notify/notifyoverlay.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/8 - badlands_v4.v0001/8 - badlands_v4.scmap" finished. debug: MEM: -81329432 bytes LUABP debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/scenarioframework.lua debug: -> Loading module: /lua/simsyncutils.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/cinematics.lua debug: -> -> Loading module: /lua/simcamera.lua debug: -> -> -> Loading module: /lua/system/singleevent.lua debug: -> -> Loading module: /lua/sim/scenarioutilities.lua debug: -> -> -> Loading module: /lua/sim/entity.lua debug: -> Loading module: /lua/game.lua debug: -> -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: -> Loading module: /lua/sim/simuistate.lua debug: -> Loading module: /lua/scenariotriggers.lua debug: -> Loading module: /lua/sim/vizmarker.lua debug: -> Loading module: /lua/simobjectives.lua debug: -> Loading module: /lua/simpinggroup.lua debug: Loading module: /lua/ai/aiutilities.lua debug: -> Loading module: /lua/buildingtemplates.lua debug: -> Loading module: /lua/unittemplates.lua debug: -> Loading module: /lua/utilities.lua debug: -> Loading module: /lua/ai/aiattackutilities.lua debug: -> -> Loading module: /lua/ai/transportutilities.lua debug: -> -> -> Loading module: /lua/sim/navutils.lua debug: -> -> -> -> Loading module: /lua/shared/navgenerator.lua debug: -> -> -> -> Loading module: /lua/shared/color.lua debug: -> -> -> -> Loading module: /lua/sim/navgenerator.lua debug: -> -> -> -> Loading module: /lua/sim/navdatastructures.lua debug: -> -> Loading module: /lua/ai/sorianutilities.lua debug: -> -> -> Loading module: /lua/ai/sorianlang.lua debug: -> Loading module: /lua/sim/buff.lua debug: -> Loading module: /lua/ai/aibehaviors.lua debug: -> -> Loading module: /lua/editor/unitcountbuildconditions.lua debug: -> -> Loading module: /lua/ai/aibuildstructures.lua debug: -> -> -> Loading module: /lua/basetemplates.lua debug: MEM: -81329432 bytes OGRID debug: Loading module: /lua/ai/gridreclaim.lua debug: -> Loading module: /lua/ai/grid.lua debug: Loading module: /lua/triggermanager.lua debug: Loading module: /lua/scenarioenvironment.lua debug: Loading module: /lua/ui/lobby/lobbyoptions.lua info: Loading save file: /maps/8 - Badlands_v4.v0001/8 - Badlands_v4_save.lua info: Loading script file: /maps/8 - Badlands_v4.v0001/8 - Badlands_v4_script.lua debug: Loading module: /lua/aibrain.lua debug: -> Loading module: /lua/simutils.lua debug: -> -> Loading module: /lua/wreckage.lua debug: -> -> -> Loading module: /lua/sim/prop.lua debug: -> -> -> -> Loading module: /lua/effectutilities.lua debug: -> -> -> -> -> Loading module: /lua/effecttemplates.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesseraphim.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesopti.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesuef.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesgeneric.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesaeon.lua debug: -> -> Loading module: /lua/simplayerquery.lua debug: -> Loading module: /lua/sim/score.lua debug: -> Loading module: /lua/factions.lua debug: Loading module: /lua/aipersonality.lua debug: Loading module: /lua/platoon.lua debug: -> Loading module: /lua/upgradetemplates.lua debug: -> Loading module: /lua/scenarioplatoonai.lua debug: Loading module: /lua/proptree.lua debug: -> Loading module: /lua/defaultexplosions.lua warning: NUM PROPS = 5312 debug: Loading module: /lua/sim/matchstate.lua debug: Loading module: /lua/sim/markerutilities.lua debug: -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/sim/markerutilities/expansions.lua debug: -> Loading module: /lua/sim/markerutilities/navalareas.lua debug: -> Loading module: /lua/sim/markerutilities/rallypoints.lua info: Initialize Armies brain nickname is PickupMaster3000 info: CreateArmy group ARMY_1 debug: Loading module: /units/ual0001/ual0001_script.lua debug: -> Loading module: /lua/defaultunits.lua debug: -> -> Loading module: /lua/sim/units/components/transportunitcomponent.lua debug: -> -> Loading module: /lua/sim/units/structureunit.lua debug: -> -> -> Loading module: /lua/sim/unit.lua debug: -> -> -> -> Loading module: /lua/enhancementcommon.lua debug: -> -> -> -> Loading module: /lua/shield.lua debug: -> -> -> -> Loading module: /lua/sim/weapon.lua debug: -> -> -> -> -> Loading module: /lua/sim/nukedamage.lua debug: -> -> -> -> Loading module: /lua/defaultcomponents.lua debug: -> -> -> Loading module: /lua/sim/terrainutils.lua debug: -> -> -> Loading module: /lua/shared/quaternions.lua debug: -> -> -> Loading module: /lua/tarmacs.lua debug: -> -> Loading module: /lua/sim/units/airstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/concretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/radarunit.lua debug: -> -> Loading module: /lua/sim/units/radarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/sonarunit.lua debug: -> -> Loading module: /lua/sim/units/shieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/transportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/wallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/factoryunit.lua debug: -> -> Loading module: /lua/sim/units/airfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/landfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/quantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/masscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/massfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/massstorageunit.lua debug: -> -> Loading module: /lua/sim/units/energycreationunit.lua debug: -> -> Loading module: /lua/sim/units/energystorageunit.lua debug: -> -> Loading module: /lua/sim/units/mobileunit.lua debug: -> -> Loading module: /lua/sim/units/walkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/subunit.lua debug: -> -> Loading module: /lua/sim/units/airunit.lua debug: -> -> Loading module: /lua/sim/units/landunit.lua debug: -> -> Loading module: /lua/sim/units/seaunit.lua debug: -> -> Loading module: /lua/sim/units/hoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/slowhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/constructionunit.lua debug: -> -> Loading module: /lua/sim/units/amphibiouslandunit.lua debug: -> -> Loading module: /lua/sim/units/slowamphibiouslandunit.lua debug: -> -> Loading module: /lua/sim/units/commandunit.lua debug: -> -> Loading module: /lua/sim/units/acuunit.lua debug: -> -> Loading module: /lua/sim/units/airtransportunit.lua debug: -> -> Loading module: /lua/sim/units/aircraftcarrierunit.lua debug: -> -> Loading module: /lua/sim/units/shieldhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/shieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/shieldseaunit.lua debug: -> -> Loading module: /lua/sim/units/externalfactoryunit.lua debug: -> Loading module: /lua/aeonweapons.lua debug: -> -> Loading module: /lua/sim/defaultweapons.lua debug: -> -> -> Loading module: /lua/sim/collisionbeam.lua debug: -> -> -> -> Loading module: /lua/sim/defaultdamage.lua debug: -> -> Loading module: /lua/defaultcollisionbeams.lua debug: Loading module: /lua/sim/navigator.lua debug: Loading module: /lua/armordefinition.lua info: Initialize Armies brain nickname is TestPlay info: CreateArmy group ARMY_2 debug: Loading module: /units/url0001/url0001_script.lua debug: -> Loading module: /lua/cybranunits.lua debug: -> Loading module: /lua/cybranweapons.lua debug: Loading module: /lua/sim/recall.lua debug: -> Loading module: /lua/simdiplomacy.lua debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/keymap/keymapper.lua debug: -> -> Loading module: /lua/keymap/keydescriptions.lua debug: -> Loading module: /lua/keymap/keyactions.lua debug: -> Loading module: /lua/keymap/debugkeyactions.lua debug: -> Loading module: /lua/shared/observable.lua debug: Loading module: /lua/enhancementcommon.lua debug: Loading module: /lua/game.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: Loading module: /lua/ui/game/prefetchtextures.lua debug: Loading module: /lua/ui/override/exit.lua debug: Loading module: /lua/ui/override/armiestable.lua debug: Loading module: /lua/ui/override/sessionclients.lua debug: Loading module: /lua/system/performance.lua debug: Loading module: /lua/ui/game/cursor/depth.lua debug: -> Loading module: /lua/ui/game/worldview.lua debug: -> Loading module: /lua/ui/controls/worldmesh.lua debug: Loading module: /lua/ui/game/cursor/hover.lua debug: Loading module: /lua/ui/game/casting/mouse.lua debug: Loading module: /lua/ui/game/casting/painting.lua debug: Loading module: /lua/ui/game/ping.lua debug: Preloading 1417 batch textures debug: Preloading 0 d3d textures debug: Preloading 0 models debug: Preloading 0 animations debug: Loading module: /lua/ui/game/borders.lua debug: Loading module: /lua/ui/game/layouts/borders_mini.lua debug: Loading module: /lua/ui/controls/worldview.lua debug: -> Loading module: /lua/user/userdecal.lua debug: -> Loading module: /lua/ui/game/unitview.lua debug: -> -> Loading module: /lua/maui/statusbar.lua debug: -> -> Loading module: /lua/keymap/selectedinfo.lua debug: -> -> Loading module: /lua/ui/game/layouts/unitview_mini.lua debug: -> -> Loading module: /lua/ui/game/unitviewdetail.lua debug: -> -> -> Loading module: /lua/ui/help/unitdescription.lua debug: -> -> -> Loading module: /lua/armordefinition.lua debug: -> -> Loading module: /lua/maui/grid.lua debug: -> -> Loading module: /lua/ui/game/construction.lua debug: -> -> -> Loading module: /lua/ui/controls/specialgrid.lua debug: -> -> -> Loading module: /lua/maui/mauiutil.lua debug: -> -> -> Loading module: /lua/ui/game/build_templates.lua debug: -> -> -> Loading module: /lua/ui/game/buildmode.lua debug: -> -> -> -> Loading module: /lua/ui/game/tabs.lua debug: -> -> -> Loading module: /lua/ui/templates_factory.lua debug: -> -> -> Loading module: /lua/ui/game/straticons.lua debug: -> -> -> Loading module: /lua/ui/game/selection.lua debug: -> -> -> Loading module: /lua/ui/notify/enhancementqueue.lua debug: -> -> -> Loading module: /lua/keymap/hotkeylabelsui.lua debug: -> -> -> Loading module: /lua/ui/game/selectionsort.lua debug: -> -> Loading module: /lua/shared/overcharge.lua debug: -> Loading module: /lua/ui/game/commandmode.lua debug: -> -> Loading module: /lua/ui/game/commandmeshes.lua debug: -> -> Loading module: /lua/ui/game/orders.lua info: Hooked /lua/ui/game/orders.lua with /mods/advanced target priorities/hook/lua/ui/game/orders.lua debug: -> -> -> Loading module: /lua/keymap/misckeyactions.lua info: Hooked /lua/keymap/misckeyactions.lua with /mods/advanced target priorities/hook/lua/keymap/misckeyactions.lua debug: -> -> -> -> Loading module: /lua/utilities.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/ui/game/multifunction.lua debug: -> Loading module: /lua/ui/game/economy.lua debug: -> Loading module: /lua/ui/game/minimap.lua debug: -> Loading module: /lua/ui/controls/columnlayout.lua debug: -> Loading module: /lua/ui/game/rangeoverlayparams.lua debug: Loading module: /lua/ui/game/layouts/economy_mini.lua debug: Loading module: /lua/ui/game/layouts/tabs_mini.lua debug: Loading module: /lua/ui/game/layouts/multifunction_mini.lua debug: Loading module: /lua/ui/game/massfabs.lua debug: Loading module: /lua/ui/game/recall.lua debug: Loading module: /lua/ui/game/avatars.lua debug: Loading module: /lua/ui/game/layouts/avatars_mini.lua debug: Loading module: /lua/ui/game/layouts/construction_mini.lua debug: Loading module: /lua/ui/game/layouts/unitviewdetail_mini.lua debug: Loading module: /lua/ui/game/controlgroups.lua debug: -> Loading module: /lua/ui/game/announcement.lua debug: Loading module: /lua/ui/game/layouts/controlgroups_mini.lua debug: Loading module: /lua/ui/game/transmissionlog.lua debug: -> Loading module: /lua/ui/game/windowmanager.lua debug: Loading module: /lua/ui/game/helptext.lua debug: -> Loading module: /lua/ui/game/missiontext.lua debug: Loading module: /lua/ui/game/timer.lua debug: Loading module: /lua/ui/game/consoleecho.lua debug: Loading module: /lua/ui/game/taunt.lua debug: -> Loading module: /lua/aichatsorian.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/ui/game/layouts/minimap_mini.lua debug: Loading module: /lua/keymap/hotkeylabels.lua debug: -> Loading module: /lua/keymap/unitkeygroups.lua debug: Loading module: /lua/ui/notify/customiser.lua debug: Loading module: /lua/ui/game/score.lua debug: -> Loading module: /lua/ui/game/layouts/score_mini.lua debug: Loading module: /lua/ui/game/objectives2.lua debug: Loading module: /lua/keymap/hotbuild.lua debug: -> Loading module: /lua/ui/game/hotkeys/context-based-templates.lua debug: -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capextractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capextractorwithfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capradarwithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt2artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt3fabricatorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt3artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/pointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefenseland.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefensewater.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/torpedodefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1extractor.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t2extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstoragesandfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1hydrocarbon.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendmassstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendmassstoragesandfabricators.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoartillery.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoenergystorage.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoradar.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstotml.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendwallstopointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendairgrid.lua debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators debug: Context based templates: Found template: T1Extractor with name Extractor debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: CapExtractorWithStorages with name Storages debug: Context based templates: Found template: T2ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls debug: Context based templates: Found template: CapExtractorWithFabs with name Storages and fabricators debug: Context based templates: Found template: AppendMassStoragesAndFabricators with name Storages and fabricators debug: Context based templates: Found template: CapT3FabricatorWithStorages with name Storages debug: Context based templates: Found template: CapT3ArtilleryWithPower with name Power generators debug: Context based templates: Found template: CapT2ArtilleryWithPower with name Power generators debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense debug: Context based templates: Found template: AppendAirGrid with name Air grid debug: Context based templates: Found template: AppendPowerGeneratorsToRadar with name Power generators debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators debug: Context based templates: Found template: AppendPowerGeneratorsToArtillery with name Power generators debug: Context based templates: Found template: PointDefense with name Point defense debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense debug: Context based templates: Found template: CapRadarWithPower with name Power generators debug: Context based templates: Found template: AppendMassStorages with name Storages debug: Context based templates: Found 23 templates debug: -> Loading module: /lua/keymap/upgradetab.lua debug: Loading module: /lua/usermusic.lua info: /replayid debug: Loading module: /lua/ui/game/layouts/missiontext_mini.lua debug: Loading module: /lua/ui/game/layouts/chat_layout.lua warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Exe GitSHA: 3b9b50c debug: Loading module: /lua/ui/dialogs/disconnect.lua debug: Loading module: /lua/shared/fabricatorbehaviorparams.lua debug: Current gametime: 00:00:00 info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c debug: Loading module: /lua/ui/game/diplomacy.lua info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c debug: Loading module: /effects/entities/unitteleport01/unitteleport01_script.lua debug: -> Loading module: /lua/sim/defaultprojectiles.lua debug: -> -> Loading module: 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