info: Client version: 2023.11.2 info: Game version: 3776 info: Game type: faf info: Process - priority set to: 'high' info: Process - affinity set to: 16777212 info: Loading custom vault path: C:/Users/%USER%/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Prevented loading a map with no scenario file: C:/Users/%USER%/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance/maps/forbidden_isles.v0004 info: Mounting sounds of map: genesis_of_the_order_survival.v0022 info: Prevented loading a map with no scenario file: C:/Users/%USER%/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance/maps/sinvian.v0003 info: Prevented loading a map with no scenario file: C:/Users/%USER%/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance/maps/two_fish.v0004 info: Prevented loading a map with no scenario file: C:/Users/%USER%/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance/maps/verdant_isles.v0007 info: Mounting sounds in mod: blackopsfaf-unleashed info: Mounting sounds in mod: oof info: Mounting sounds in mod: sctafix info: Prevented loading a deprecated mod: simspeed++ info: Mounting sounds in mod: totalmayhem info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_DE.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered 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'%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits', mounted as '/mods/blackopsfaf-exunits/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed', mounted as '/mods/blackopsfaf-unleashed/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\commander movement speed x2', mounted as '/mods/commander movement speed x2/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\ggacybrant1hovertron', mounted as '/mods/ggacybrant1hovertron/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged 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mounted as '/mods/oof/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\oof\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\pxmodalphav6', mounted as '/mods/pxmodalphav6/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\sctabalance', mounted as '/mods/sctabalance/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\sctafix', mounted as '/mods/sctafix/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\sctafix\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\storagerich_x10fixed', mounted as '/mods/storagerich_x10fixed/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\storagerich_x5', mounted as '/mods/storagerich_x5/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\supremescoreboard', mounted as '/mods/supremescoreboard/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\t4_energy_gen_pack', mounted as '/mods/t4_energy_gen_pack/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem', mounted as '/mods/totalmayhem/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\unitcap x10', mounted as '/mods/unitcap x10/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\x2 build range', mounted as '/mods/x2 build range/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_de.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua warning: Unknown DirectSound speaker configuration 8. Defaulting to Stereo. info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/a06_vo.xwb") => false debug: Wavebank prepared: 6363af8 debug: SND: Loaded WaveBank 'a06_vo' at 6363af8 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 6363c28 debug: SND: Loaded WaveBank 'aeonselect' at 6363c28 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 6363d58 debug: SND: Loaded WaveBank 'ambienttest' at 6363d58 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 6363e88 debug: SND: Loaded WaveBank 'blackopswb' at 6363e88 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 15fe3b0 debug: SND: Loaded WaveBank 'cybranselect' at 15fe3b0 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 15fe4e0 debug: SND: Loaded WaveBank 'explosions' at 15fe4e0 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 15fe610 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 15fe7a8 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 15fe940 debug: SND: Loaded WaveBank 'impacts' at 15fe940 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 15fea70 debug: SND: Loaded WaveBank 'interface' at 15fea70 info: IsStreamingWaveBank("/sounds/kingofthehill.xwb") => false debug: Wavebank prepared: 15feba0 debug: SND: Loaded WaveBank 'kingofthehill' at 15feba0 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 15fecd0 info: IsStreamingWaveBank("/sounds/oof.xwb") => false debug: Wavebank prepared: 15fee68 debug: SND: Loaded WaveBank 'oof' at 15fee68 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 6366fd0 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 6368138 debug: SND: Loaded WaveBank 'seraphimselect' at 6368138 info: IsStreamingWaveBank("/sounds/ta_music.xwb") => true debug: SND: Loaded WaveBank 'ta_music' at 6368268 info: IsStreamingWaveBank("/sounds/ta_sound.xwb") => false debug: Wavebank prepared: 6369408 debug: SND: Loaded WaveBank 'ta_sound' at 6369408 info: IsStreamingWaveBank("/sounds/test.xwb") => false debug: Wavebank prepared: 6369538 debug: SND: Loaded WaveBank 'test' at 6369538 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 6369668 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 636a808 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 636a808 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 636a938 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 636a938 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 636aa68 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 636aa68 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 636ab98 debug: SND: Loaded WaveBank 'tm_robotsounds' at 636ab98 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 636b920 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 636b920 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 636bcd0 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 636ae28 debug: SND: Loaded WaveBank 'uaa' at 636ae28 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 636bb90 debug: SND: Loaded WaveBank 'uaadestroy' at 636bb90 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 636ba58 debug: SND: Loaded WaveBank 'uaaweapon' at 636ba58 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 636b6b0 debug: SND: Loaded WaveBank 'uab' at 636b6b0 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 636acf0 debug: SND: Loaded WaveBank 'ual' at 636acf0 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 636b578 debug: SND: Loaded WaveBank 'ualdestroy' at 636b578 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 636af60 debug: SND: Loaded WaveBank 'ualweapon' at 636af60 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 636b098 debug: SND: Loaded WaveBank 'uas' at 636b098 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 636ce70 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 636b7e8 debug: SND: Loaded WaveBank 'uasweapon' at 636b7e8 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 636b1d0 debug: SND: Loaded WaveBank 'uea' at 636b1d0 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 636b308 debug: SND: Loaded WaveBank 'ueadestroy' at 636b308 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 636b440 debug: SND: Loaded WaveBank 'ueaweapon' at 636b440 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 636e3e0 debug: SND: Loaded WaveBank 'ueb' at 636e3e0 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 636e2a8 debug: SND: Loaded WaveBank 'uefselect' at 636e2a8 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 636e788 debug: SND: Loaded WaveBank 'uel' at 636e788 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 636fc40 debug: SND: Loaded WaveBank 'ueldestroy' at 636fc40 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 636f898 debug: SND: Loaded WaveBank 'uelweapon' at 636f898 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 636e170 debug: SND: Loaded WaveBank 'ues' at 636e170 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 6370018 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 636feb0 debug: SND: Loaded WaveBank 'uesweapon' at 636feb0 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 636f628 debug: SND: Loaded WaveBank 'unitrumble' at 636f628 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 636f9d0 debug: SND: Loaded WaveBank 'unitsglobal' at 636f9d0 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 636e9f8 debug: SND: Loaded WaveBank 'ura' at 636e9f8 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 636e518 debug: SND: Loaded WaveBank 'uradestroy' at 636e518 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 636eb30 debug: SND: Loaded WaveBank 'uraweapon' at 636eb30 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 636e8c0 debug: SND: Loaded WaveBank 'urb' at 636e8c0 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 636eda0 debug: SND: Loaded WaveBank 'url' at 636eda0 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 636f760 debug: SND: Loaded WaveBank 'urldestroy' at 636f760 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 636e038 debug: SND: Loaded WaveBank 'urlweapon' at 636e038 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 636fb08 debug: SND: Loaded WaveBank 'urs' at 636fb08 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 63711b8 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 6372358 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 636e650 debug: SND: Loaded WaveBank 'ursweapon' at 636e650 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 636fd78 debug: SND: Loaded WaveBank 'xaa_weapon' at 636fd78 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 636ec68 debug: SND: Loaded WaveBank 'xab' at 636ec68 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 636eed8 debug: SND: Loaded WaveBank 'xal' at 636eed8 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 636f010 debug: SND: Loaded WaveBank 'xal_weapon' at 636f010 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 636f148 debug: SND: Loaded WaveBank 'xas' at 636f148 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 636f280 debug: SND: Loaded WaveBank 'xas_weapons' at 636f280 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 636f3b8 debug: SND: Loaded WaveBank 'xea' at 636f3b8 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 636f4f0 debug: SND: Loaded WaveBank 'xea_weapons' at 636f4f0 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 63744f8 debug: SND: Loaded WaveBank 'xeb' at 63744f8 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 6373da8 debug: SND: Loaded WaveBank 'xel' at 6373da8 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 63743c0 debug: SND: Loaded WaveBank 'xel_weapons' at 63743c0 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 6373790 debug: SND: Loaded WaveBank 'xes' at 6373790 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 6375500 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 6375398 debug: SND: Loaded WaveBank 'xes_weapons' at 6375398 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 6373a00 debug: SND: Loaded WaveBank 'xra' at 6373a00 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 6373c70 debug: SND: Loaded WaveBank 'xra_weapon' at 6373c70 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 6374768 debug: SND: Loaded WaveBank 'xrb' at 6374768 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 6374ff0 debug: SND: Loaded WaveBank 'xrl' at 6374ff0 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 63766a0 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 6375260 debug: SND: Loaded WaveBank 'xrl_weapon' at 6375260 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 6373658 debug: SND: Loaded WaveBank 'xrs' at 6373658 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 6373ee0 debug: SND: Loaded WaveBank 'xrs_weapon' at 6373ee0 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 6374018 debug: SND: Loaded WaveBank 'xsa' at 6374018 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 6374c48 debug: SND: Loaded WaveBank 'xsa_destroy' at 6374c48 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 6374630 debug: SND: Loaded WaveBank 'xsa_weapon' at 6374630 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 63748a0 debug: SND: Loaded WaveBank 'xsb' at 63748a0 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 63749d8 debug: SND: Loaded WaveBank 'xsb_weapon' at 63749d8 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 6375128 debug: SND: Loaded WaveBank 'xsl' at 6375128 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 6374b10 debug: SND: Loaded WaveBank 'xsl_destroy' at 6374b10 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 6374d80 debug: SND: Loaded WaveBank 'xsl_weapon' at 6374d80 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 6373520 debug: SND: Loaded WaveBank 'xss' at 6373520 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 6377c10 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 6374eb8 debug: SND: Loaded WaveBank 'xss_weapon' at 6374eb8 debug: SND: Loaded SoundBank 'a06_vo' debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'kingofthehill' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'oof' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'ta_music' debug: SND: Loaded SoundBank 'ta_sound' debug: SND: Loaded SoundBank 'test' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -45549287 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/de/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 637c820 info: IsStreamingWaveBank("/sounds/voice/de/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 637cf28 info: IsStreamingWaveBank("/sounds/voice/de/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 637c550 info: IsStreamingWaveBank("/sounds/voice/de/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 637c988 info: IsStreamingWaveBank("/sounds/voice/de/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 637d1f8 info: IsStreamingWaveBank("/sounds/voice/de/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 637caf0 info: IsStreamingWaveBank("/sounds/voice/de/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 637c6b8 info: IsStreamingWaveBank("/sounds/voice/de/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 637cdc0 info: IsStreamingWaveBank("/sounds/voice/de/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 637c3e8 info: IsStreamingWaveBank("/sounds/voice/de/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 63d6f40 info: IsStreamingWaveBank("/sounds/voice/de/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 63d70a8 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua debug: Loading module: /lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: /savereplay info: REPLAY ID: 21399981 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module: /lua/keymap/keynames.lua debug: Loading module: /lua/keymap/keymapper.lua debug: -> Loading module: /lua/keymap/keydescriptions.lua debug: Loading module: /lua/keymap/keyactions.lua debug: Loading module: /lua/keymap/debugkeyactions.lua warning: Overwriting user key action: select_all_naval_factories -> UI_SelectByCategory STRUCTURE FACTORY NAVAL warning: Overwriting user key action: acu_select_cg -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").ACUSelectCG() warning: Overwriting user key action: select_next_air_factory -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").GetNextAirFactory() warning: Overwriting user key action: Kill_Selected_Units -> KillSelectedUnits warning: Overwriting user key action: Always_Render_Strategic_Icons -> ui_AlwaysRenderStrategicIcons warning: Overwriting user key action: Kill_All -> KillAll warning: Overwriting user key action: select_all_air_factories -> UI_SelectByCategory STRUCTURE FACTORY AIR warning: Overwriting user key action: toggle_production -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Production") warning: Overwriting user key action: intel_overlay -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleOverlay("Intel") warning: Overwriting user key action: select_all_idle_eng_onscreen -> UI_SelectByCategory +inview +idle ENGINEER warning: Overwriting user key action: select_inview_idle_mex -> UI_SelectByCategory +inview +idle MASSEXTRACTION warning: Overwriting user key action: Render_Icons -> ui_RenderIcons warning: Overwriting user key action: Render_SelectionSet_Names -> ui_RenderSelectionSetNames warning: Overwriting user key action: Render_Custom_Names -> ui_RenderCustomNames warning: Overwriting user key action: Execute_Paste_Buffer -> ExecutePasteBuffer warning: Overwriting user key action: Show_Bandwidth_Usage -> ren_ShowBandwidthUsage warning: Overwriting user key action: military_overlay -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleOverlay("Military") warning: Overwriting user key action: zoom_pop -> UI_Lua import("/mods/GAZ_UI/modules/zoompopper.lua").ToggleZoomPop() warning: Overwriting user key action: acu_append_cg -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").ACUAppendCG() warning: Overwriting user key action: toggle_shield -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Shield") warning: Overwriting user key action: select_all_tml -> UI_SelectByCategory STRUCTURE TACTICALMISSILEPLATFORM warning: Overwriting user key action: select_nearest_idle_eng_not_acu -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").GetNearestIdleEngineerNotACU() warning: Overwriting user key action: toggle_special -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Special") warning: Overwriting user key action: select_anti_air_fighters -> UI_SelectByCategory AIR HIGHALTAIR ANTIAIR warning: Overwriting user key action: cycle_unit_types_in_sel -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").CycleUnitTypesInSel() warning: Overwriting user key action: toggle_jamming -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Jamming") warning: Overwriting user key action: select_all_antinavy_subs -> UI_SelectByCategory SUBMERSIBLE OVERLAYANTINAVY warning: Overwriting user key action: toggle_weapon -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Weapon") warning: Overwriting user key action: toggle_stealth -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Stealth") warning: Overwriting user key action: toggle_all -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleAllScript() warning: Overwriting user key action: toggle_repeat_build -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").ToggleRepeatBuild() warning: Overwriting user key action: select_all_t2_podstations -> UI_SelectByCategory STRUCTURE PODSTAGINGPLATFORM TECH2 warning: Overwriting user key action: select_all_land_directfire -> UI_SelectByCategory +excludeengineers LAND OVERLAYDIRECTFIRE warning: Overwriting user key action: toggle_generic -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Generic") warning: Overwriting user key action: select_next_naval_factory -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").GetNextNavalFactory() warning: Overwriting user key action: toggle_tab_display -> UI_Lua import("/lua/ui/game/tabs.lua").ToggleTabDisplay() warning: Overwriting user key action: show_enemy_life -> UI_ForceLifbarsOnEnemy warning: Overwriting user key action: toggle_intel -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Intel") warning: Overwriting user key action: toggle_cloak -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Cloak") warning: Overwriting user key action: select_nearest_idle_lt_mex -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").GetNearestIdleLTMex() warning: Overwriting user key action: add_nearest_idle_engineers_seq -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").AddNearestIdleEngineersSeq() warning: Overwriting user key action: select_all_land_factories -> UI_SelectByCategory STRUCTURE FACTORY LAND warning: Overwriting user key action: toggle_mdf_panel -> UI_Lua import("/lua/ui/game/multifunction.lua").ToggleMFDPanel() warning: Overwriting user key action: select_all_land_exp -> UI_SelectByCategory LAND MOBILE OVERLAYDIRECTFIRE EXPERIMENTAL warning: Overwriting user key action: select_all_mex -> UI_SelectByCategory MASSEXTRACTION warning: Overwriting user key action: select_gunships -> UI_SelectByCategory AIR GROUNDATTACK warning: Overwriting user key action: teleport -> StartCommandMode order RULEUCC_Teleport warning: Overwriting user key action: cycle_idle_factories -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").CycleIdleFactories() warning: Overwriting user key action: create_template_factory -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").CreateTemplateFactory() warning: Overwriting user key action: select_next_land_factory -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").GetNextLandFactory() warning: Overwriting user key action: select_all_air_exp -> UI_SelectByCategory AIR EXPERIMENTAL warning: Overwriting user key action: select_all_land_indirectfire -> UI_SelectByCategory LAND OVERLAYINDIRECTFIRE warning: Overwriting user key action: select_all_t1_engineers -> UI_SelectByCategory LAND TECH1 ENGINEER warning: Overwriting user key action: toggle_intelshield -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleIntelShieldScript() warning: Overwriting user key action: Render_Unit_Bars -> ui_RenderUnitBars warning: Overwriting user key action: select_all_battleships -> UI_SelectByCategory NAVAL BATTLESHIP warning: Overwriting user key action: toggle_cloakjammingstealth -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleCloakJammingStealthScript() warning: Overwriting user key action: select_all_similar_units -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").GetSimilarUnits() warning: Overwriting user key action: select_all_stationdrones -> UI_SelectByCategory AIR STATIONASSISTPOD warning: Overwriting user key action: show_network_stats -> ren_ShowNetworkStats info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module: /lua/options/options.lua debug: -> Loading module: /lua/usermusic.lua debug: Wavebank prepared: 15fe610 debug: Wavebank prepared: 15fe7a8 debug: Wavebank prepared: 15fecd0 debug: Wavebank prepared: 6366fd0 debug: Wavebank prepared: 6368268 debug: Wavebank prepared: 6369668 debug: Wavebank prepared: 636bcd0 debug: Wavebank prepared: 636ce70 debug: Wavebank prepared: 6370018 debug: Wavebank prepared: 63711b8 debug: Wavebank prepared: 6372358 debug: Wavebank prepared: 6375500 debug: Wavebank prepared: 63766a0 debug: Wavebank prepared: 6377c10 debug: Wavebank prepared: 637c820 debug: Wavebank prepared: 637cf28 debug: Wavebank prepared: 637c988 debug: Wavebank prepared: 637d1f8 debug: Wavebank prepared: 637caf0 debug: Wavebank prepared: 637c6b8 debug: Wavebank prepared: 637cdc0 debug: Wavebank prepared: 637c3e8 debug: Wavebank prepared: 63d6f40 debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/uimain.lua debug: -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: Loading module: /lua/multiplayer/gpgnet.lua info: GPGNET: entering idle state. debug: Loading module: /lua/ui/lobby/lobby.lua debug: -> Loading module: /lua/version.lua debug: -> Loading module: /lua/ui/menus/menucommon.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> -> -> Loading module: /mods/sctafix/lua/ai/lobbytooltips/tooltips.lua debug: -> Loading module: /lua/ui/maputil.lua debug: -> -> Loading module: /etc/faf/mapblacklist.lua debug: -> Loading module: /lua/ui/controls/radiobutton.lua debug: -> Loading module: /lua/ui/controls/mappreview.lua debug: -> Loading module: /lua/ui/controls/resmappreview.lua debug: -> -> Loading module: /lua/ui/texturepool.lua debug: -> -> Loading module: /lua/ui/controls/acubutton.lua debug: -> -> Loading module: /lua/gamecolors.lua debug: -> Loading module: /lua/maui/slider.lua debug: -> Loading module: /lua/ui/lobby/data/playerdata.lua debug: -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua debug: -> -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvalue.lua debug: -> -> Loading module: /lua/factions.lua debug: -> Loading module: /lua/ui/lobby/data/gamedata.lua debug: -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua debug: -> Loading module: /lua/ui/controls/togglebutton.lua debug: -> Loading module: /lua/ui/lobby/lobbycomm.lua debug: -> Loading module: /lua/ui/controls/textarea.lua debug: -> Loading module: /lua/ui/lobby/trueskill.lua debug: -> Loading module: /etc/faf/blacklist.lua debug: -> Loading module: /lua/ui/help/tooltips-country.lua debug: -> Loading module: /lua/system/dkson.lua debug: -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: -> Loading module: /lua/ui/lobby/changelog.lua debug: -> -> Loading module: /lua/ui/lobby/changelogdata.lua debug: -> Loading module: /lua/ui/lobby/aitypes.lua debug: -> Loading module: /lua/ui/lobby/lobbyoptions.lua debug: -> Loading module: /mods/sctafix/lua/ai/lobbyoptions/lobbyoptions.lua info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x119af004 info: LOBBY: Game port 42184[UDP] opened. info: LOBBY: starting with local uid of 33632 [silentNoob] info: GPGNET: entering lobby state. debug: Wavebank prepared: 637c550 debug: Wavebank prepared: 63d70a8 info: { info: 9e8ea941-c306-4751-b367-a00000019000 = true info: ce809895-b8a4-469a-b3cc-a6bfee32dcee = true info: 9e8ea941-c306-aaaf-b367-u00000024000 = true info: 44844B72-6054-3656-0230-D5FA6066FB5E = true info: 9e8ee941-c406-4751-b367-e10000021000 = true info: } info: { } debug: Loading module: /lua/maui/effecthelpers.lua debug: Loading module: /lua/ui/controls/combo.lua info: Supreme Commander: Forged Alliance version 3776 debug: Loading module: /lua/ui/lobby/chatarea.lua debug: Loading module: /lua/maui/statusbar.lua debug: Loading module: /lua/ui/controls/columnlayout.lua debug: Loading module: /lua/ui/events/snowflake.lua info: Minimized true info: Minimized false debug: Loading module: /lua/ui/dialogs/mapselect.lua debug: -> Loading module: /lua/ui/menus/main.lua debug: -> -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/ui/lobby/modsmanager.lua debug: -> -> Loading module: /lua/maui/grid.lua debug: -> -> Loading module: /lua/ui/lobby/unitsrestrictions.lua debug: -> -> Loading module: /lua/system/utils.links.lua warning: SCR_LuaDoFileConcat: Loading "%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_grand_canyon.v0005\adaptive_grand_canyon_options.lua" failed: ...iance\maps\adaptive_grand_canyon.v0005\adaptive_grand_canyon_options.lua(380): unfinished long comment near `' info: ModsManager deselected: GAME mod - T4 Energy Generators ---- (v1.0) - /mods/t4_energy_gen_pack info: ModsManager deselected: GAME mod - Nuclear Repulsor Shields ---- (v23.0) - /mods/nuclearrepulsorshields info: ModsManager deselected: GAME mod - BlackOps FAF: Unleashed ---- (v24.0) - /mods/blackopsfaf-unleashed info: ModsManager deselected: GAME mod - BlackOps FAF: EXUnits ---- (v21.0) - /mods/blackopsfaf-exunits info: ModsManager deselected: GAME mod - BlackOps FAF: ACUs ---- (v19.0) - /mods/blackopsfaf-acus info: mods.sim.active { } info: mods.ui.active { } info: { } info: { } info: MOD LIST SET TO: info: { } info: { } info: { } info: { } debug: Loading module: /lua/ui/lobby/ainames.lua info: >> SendArmySettingsToServer: Setting army 1 for slot 1 info: >> SendArmySettingsToServer: Setting army 2 for slot 2 info: >> SendArmySettingsToServer: Slot 3 empty info: >> SendArmySettingsToServer: Slot 4 empty info: >> SendArmySettingsToServer: Slot 5 empty info: >> SendArmySettingsToServer: Slot 6 empty info: >> SendArmySettingsToServer: Slot 7 empty info: >> SendArmySettingsToServer: Slot 8 empty info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Slot 11 empty info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty debug: Loading module: /lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/ui/controls.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua warning: Overwriting user key action: select_all_naval_factories -> UI_SelectByCategory STRUCTURE FACTORY NAVAL warning: Overwriting user key action: acu_select_cg -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").ACUSelectCG() warning: Overwriting user key action: select_next_air_factory -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").GetNextAirFactory() warning: Overwriting user key action: Kill_Selected_Units -> KillSelectedUnits warning: Overwriting user key action: Always_Render_Strategic_Icons -> ui_AlwaysRenderStrategicIcons warning: Overwriting user key action: Kill_All -> KillAll warning: Overwriting user key action: select_all_air_factories -> UI_SelectByCategory STRUCTURE FACTORY AIR warning: Overwriting user key action: toggle_production -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Production") warning: Overwriting user key action: intel_overlay -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleOverlay("Intel") warning: Overwriting user key action: select_all_idle_eng_onscreen -> UI_SelectByCategory +inview +idle ENGINEER warning: Overwriting user key action: select_inview_idle_mex -> UI_SelectByCategory +inview +idle MASSEXTRACTION warning: Overwriting user key action: Render_Icons -> ui_RenderIcons warning: Overwriting user key action: Render_SelectionSet_Names -> ui_RenderSelectionSetNames warning: Overwriting user key action: Render_Custom_Names -> ui_RenderCustomNames warning: Overwriting user key action: Execute_Paste_Buffer -> ExecutePasteBuffer warning: Overwriting user key action: Show_Bandwidth_Usage -> ren_ShowBandwidthUsage warning: Overwriting user key action: military_overlay -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleOverlay("Military") warning: Overwriting user key action: zoom_pop -> UI_Lua import("/mods/GAZ_UI/modules/zoompopper.lua").ToggleZoomPop() warning: Overwriting user key action: acu_append_cg -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").ACUAppendCG() warning: Overwriting user key action: toggle_shield -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Shield") warning: Overwriting user key action: select_all_tml -> UI_SelectByCategory STRUCTURE TACTICALMISSILEPLATFORM warning: Overwriting user key action: select_nearest_idle_eng_not_acu -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").GetNearestIdleEngineerNotACU() warning: Overwriting user key action: toggle_special -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Special") warning: Overwriting user key action: select_anti_air_fighters -> UI_SelectByCategory AIR HIGHALTAIR ANTIAIR warning: Overwriting user key action: cycle_unit_types_in_sel -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").CycleUnitTypesInSel() warning: Overwriting user key action: toggle_jamming -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Jamming") warning: Overwriting user key action: select_all_antinavy_subs -> UI_SelectByCategory SUBMERSIBLE OVERLAYANTINAVY warning: Overwriting user key action: toggle_weapon -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Weapon") warning: Overwriting user key action: toggle_stealth -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Stealth") warning: Overwriting user key action: toggle_all -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleAllScript() warning: Overwriting user key action: toggle_repeat_build -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").ToggleRepeatBuild() warning: Overwriting user key action: select_all_t2_podstations -> UI_SelectByCategory STRUCTURE PODSTAGINGPLATFORM TECH2 warning: Overwriting user key action: select_all_land_directfire -> UI_SelectByCategory +excludeengineers LAND OVERLAYDIRECTFIRE warning: Overwriting user key action: toggle_generic -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Generic") warning: Overwriting user key action: select_next_naval_factory -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").GetNextNavalFactory() warning: Overwriting user key action: toggle_tab_display -> UI_Lua import("/lua/ui/game/tabs.lua").ToggleTabDisplay() warning: Overwriting user key action: show_enemy_life -> UI_ForceLifbarsOnEnemy warning: Overwriting user key action: toggle_intel -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Intel") warning: Overwriting user key action: toggle_cloak -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Cloak") warning: Overwriting user key action: select_nearest_idle_lt_mex -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").GetNearestIdleLTMex() warning: Overwriting user key action: add_nearest_idle_engineers_seq -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").AddNearestIdleEngineersSeq() warning: Overwriting user key action: select_all_land_factories -> UI_SelectByCategory STRUCTURE FACTORY LAND warning: Overwriting user key action: toggle_mdf_panel -> UI_Lua import("/lua/ui/game/multifunction.lua").ToggleMFDPanel() warning: Overwriting user key action: select_all_land_exp -> UI_SelectByCategory LAND MOBILE OVERLAYDIRECTFIRE EXPERIMENTAL warning: Overwriting user key action: select_all_mex -> UI_SelectByCategory MASSEXTRACTION warning: Overwriting user key action: select_gunships -> UI_SelectByCategory AIR GROUNDATTACK warning: Overwriting user key action: teleport -> StartCommandMode order RULEUCC_Teleport warning: Overwriting user key action: cycle_idle_factories -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").CycleIdleFactories() warning: Overwriting user key action: create_template_factory -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").CreateTemplateFactory() warning: Overwriting user key action: select_next_land_factory -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").GetNextLandFactory() warning: Overwriting user key action: select_all_air_exp -> UI_SelectByCategory AIR EXPERIMENTAL warning: Overwriting user key action: select_all_land_indirectfire -> UI_SelectByCategory LAND OVERLAYINDIRECTFIRE warning: Overwriting user key action: select_all_t1_engineers -> UI_SelectByCategory LAND TECH1 ENGINEER warning: Overwriting user key action: toggle_intelshield -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleIntelShieldScript() warning: Overwriting user key action: Render_Unit_Bars -> ui_RenderUnitBars warning: Overwriting user key action: select_all_battleships -> UI_SelectByCategory NAVAL BATTLESHIP warning: Overwriting user key action: toggle_cloakjammingstealth -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleCloakJammingStealthScript() warning: Overwriting user key action: select_all_similar_units -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").GetSimilarUnits() warning: Overwriting user key action: select_all_stationdrones -> UI_SelectByCategory AIR STATIONASSISTPOD warning: Overwriting user key action: show_network_stats -> ren_ShowNetworkStats warning: Hotbuild key Alt-A is already bound to action "Gegnerische KI ein- oder ausschalten." under "DEBUG" category warning: Hotbuild key Alt-D is already bound to action "Listet Info über alle UI-Steuerelemente im Log-Fenster." under "DEBUG" category warning: Hotbuild key Alt-T is already bound to action "Teleportiert die ausgewählte Einheit zur aktuellen Cursor-Pos." under "DEBUG" category debug: -> Loading module: /lua/shared/observable.lua debug: OpenMovie /movies/UEF_load.sfd: 1551 debug: Preparing movie /movies/UEF_load.sfd: 1551 debug: Preparing movie /movies/UEF_load.sfd: 1551 debug: Preparing movie /movies/UEF_load.sfd: 1551 debug: Preparing movie /movies/UEF_load.sfd: 1551 debug: Preparing movie /movies/UEF_load.sfd: 1551 debug: Preparing movie /movies/UEF_load.sfd: 1551 debug: Playing movie c:\games\steam\steamapps\common\supreme commander forged alliance\movies\uef_load.sfd: 1551 debug: Loading module: /lua/ui/help/loadingtips.lua info: Starting background task "Map loader /maps/esais_vengeance_1v1.v0009/esais_vengeance_1v1.scmap" info: Background task "Map loader /maps/esais_vengeance_1v1.v0009/esais_vengeance_1v1.scmap" running. info: Active game mods for blueprint loading: info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Extracting mesh... info: Blueprints Modding... warning: Overriding the y axis of collision box of unit ( ope6003 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( uxl0021 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( opc1002 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( uec0001 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( ope2003 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( urc0001 ), it should be atleast 0.5 to guarantee proper functioning gunships info: Blueprints Loading... completed: 604 original, 0 modded, and 73 preset units info: Blueprints Loading... completed: 391 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: Minimized true debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua debug: Loading module: /lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: /savereplay info: REPLAY ID: 21399981 info: Active mods in session: debug: Loading module: /lua/ui/game/reclaim.lua debug: -> Loading module: /lua/shared/color.lua debug: Loading module: /lua/ui/notify/notify.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/maui/effecthelpers.lua debug: -> -> Loading module: /lua/ui/controls/combo.lua debug: -> -> -> Loading module: /lua/ui/uimain.lua debug: -> -> -> -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> -> -> -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: -> -> Loading module: /lua/maui/slider.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> -> -> Loading module: /mods/sctafix/lua/ai/lobbytooltips/tooltips.lua debug: -> -> Loading module: /lua/ui/controls.lua debug: -> -> Loading module: /lua/factions.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua debug: -> Loading module: /lua/ui/notify/defaultmessages.lua debug: -> Loading module: /lua/ui/notify/notifyoverlay.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/esais_vengeance_1v1.v0009/esais_vengeance_1v1.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:56954/21399981/silentNoob.SCFAreplay" debug: MEM: 0 bytes LUABP debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/scenarioframework.lua debug: -> Loading module: /lua/simsyncutils.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/cinematics.lua debug: -> -> Loading module: /lua/simcamera.lua debug: -> -> -> Loading module: /lua/system/singleevent.lua debug: -> -> Loading module: /lua/sim/scenarioutilities.lua debug: -> -> -> Loading module: /lua/sim/entity.lua debug: -> Loading module: /lua/game.lua debug: -> -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: -> Loading module: /lua/sim/simuistate.lua debug: -> Loading module: /lua/scenariotriggers.lua debug: -> Loading module: /lua/sim/vizmarker.lua debug: -> Loading module: /lua/simobjectives.lua debug: -> Loading module: /lua/simpinggroup.lua debug: Loading module: /lua/ai/aiutilities.lua debug: -> Loading module: /lua/buildingtemplates.lua debug: -> Loading module: /lua/unittemplates.lua debug: -> Loading module: /lua/utilities.lua debug: -> Loading module: /lua/ai/aiattackutilities.lua debug: -> -> Loading module: /lua/ai/transportutilities.lua debug: -> -> -> Loading module: /lua/sim/navutils.lua debug: -> -> -> -> Loading module: /lua/shared/navgenerator.lua debug: -> -> -> -> Loading module: /lua/shared/color.lua debug: -> -> -> -> Loading module: /lua/sim/navgenerator.lua debug: -> -> -> -> Loading module: /lua/sim/navdatastructures.lua debug: -> -> Loading module: /lua/ai/sorianutilities.lua debug: -> -> -> Loading module: /lua/ai/sorianlang.lua debug: -> Loading module: /lua/sim/buff.lua debug: -> Loading module: /lua/ai/aibehaviors.lua debug: -> -> Loading module: /lua/editor/unitcountbuildconditions.lua debug: -> -> Loading module: /lua/ai/aibuildstructures.lua debug: -> -> -> Loading module: /lua/basetemplates.lua debug: MEM: 0 bytes OGRID debug: Loading module: /lua/ai/gridreclaim.lua debug: -> Loading module: /lua/ai/grid.lua debug: Loading module: /lua/triggermanager.lua debug: Loading module: /lua/scenarioenvironment.lua debug: Loading module: /lua/ui/lobby/lobbyoptions.lua info: Loading save file: /maps/esais_vengeance_1v1.v0009/Esais_Vengeance_1v1_save.lua info: Loading script file: /maps/esais_vengeance_1v1.v0009/Esais_Vengeance_1v1_script.lua debug: Loading module: /lua/aibrain.lua debug: -> Loading module: /lua/simutils.lua debug: -> -> Loading module: /lua/wreckage.lua debug: -> -> -> Loading module: /lua/sim/prop.lua debug: -> -> -> -> Loading module: /lua/effectutilities.lua debug: -> -> -> -> -> Loading module: /lua/effecttemplates.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesseraphim.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesopti.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesuef.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesgeneric.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesaeon.lua debug: -> -> Loading module: /lua/simplayerquery.lua debug: -> Loading module: /lua/sim/score.lua debug: -> Loading module: /lua/factions.lua debug: Loading module: /lua/aipersonality.lua debug: Loading module: /lua/platoon.lua debug: -> Loading module: /lua/upgradetemplates.lua debug: -> Loading module: /lua/scenarioplatoonai.lua debug: Loading module: /lua/aibrains/index.lua debug: Loading module: /lua/aibrains/adaptive-ai.lua debug: -> Loading module: /lua/aibrains/components/economy.lua debug: -> Loading module: /lua/sim/markerutilities.lua debug: -> -> Loading module: /lua/system/utils.lua debug: -> -> Loading module: /lua/sim/markerutilities/expansions.lua debug: -> -> Loading module: /lua/sim/markerutilities/navalareas.lua debug: -> -> Loading module: /lua/sim/markerutilities/rallypoints.lua debug: -> Loading module: /lua/sim/factorybuildermanager.lua debug: -> -> Loading module: /lua/sim/buildermanager.lua debug: -> -> -> Loading module: /lua/sim/builder.lua debug: -> -> -> Loading module: /lua/ai/aibuildunits.lua debug: -> Loading module: /lua/sim/platoonformmanager.lua debug: -> Loading module: /lua/sim/brainconditionsmonitor.lua debug: -> Loading module: /lua/sim/engineermanager.lua debug: Loading module: /lua/aibrainplans.lua info: * OnCreateAI: AIPersonality: (adaptive) debug: Detected an AI with skirmish systems: ARMY_2, enabling AI functionality debug: Loading module: /lua/proptree.lua debug: -> Loading module: /lua/defaultexplosions.lua warning: NUM PROPS = 818 debug: Loading module: /lua/sim/matchstate.lua debug: Loading module: /lua/ai/platoontemplates/airplatoontemplates.lua debug: Loading module: /lua/ai/platoontemplates/engineerplatoonnewtemplates.lua debug: Loading module: /lua/ai/platoontemplates/engineerplatoontemplates.lua debug: Loading module: /lua/ai/platoontemplates/landplatoontemplates.lua debug: Loading module: /lua/ai/platoontemplates/seaplatoonnewtemplates.lua debug: Loading module: /lua/ai/platoontemplates/seaplatoontemplates.lua debug: Loading module: /lua/ai/platoontemplates/structureplatoontemplates.lua debug: Loading module: /lua/ai/aibuilders/aiairattackbuilders.lua debug: Loading module: /lua/ai/aibuilders/aiartillerybuilders.lua debug: Loading module: /lua/ai/aibuilders/aidefensebuilders.lua debug: -> Loading module: /lua/ai/aiaddbuildertable.lua debug: Loading module: /lua/ai/aibuilders/aieconomicbuilders.lua debug: Loading module: /lua/ai/aibuilders/aieconomyupgradebuilders.lua debug: Loading module: /lua/ai/aibuilders/aiexpansionbuilders.lua debug: Loading module: /lua/ai/aibuilders/aiexperimentalbuilders.lua debug: Loading module: /lua/ai/aibuilders/aifactoryconstructionbuilders.lua debug: Loading module: /lua/ai/aibuilders/aiintelbuilders.lua debug: Loading module: /lua/ai/aibuilders/ailandattackbuilders.lua debug: Loading module: /lua/ai/aibuilders/ainavalbuilders.lua debug: Loading module: /lua/ai/aibuilders/aiseaattackbuilders.lua debug: Loading module: /lua/ai/aibasetemplates/acubasetemplate.lua debug: Loading module: /lua/ai/aibasetemplates/challengeexpansion.lua debug: Loading module: /lua/ai/aibasetemplates/challengemain.lua debug: Loading module: /lua/ai/aibasetemplates/challengenaval.lua debug: Loading module: /lua/ai/aibasetemplates/navalexpansionlarge.lua debug: Loading module: /lua/ai/aibasetemplates/navalexpansionsmall.lua debug: Loading module: /lua/ai/aibasetemplates/normalmain.lua debug: Loading module: /lua/ai/aibasetemplates/normalnaval.lua debug: Loading module: /lua/ai/aibasetemplates/rushexpansionairfull.lua debug: Loading module: /lua/ai/aibasetemplates/rushexpansionairsmall.lua debug: Loading module: /lua/ai/aibasetemplates/rushexpansionbalancedfull.lua debug: Loading module: /lua/ai/aibasetemplates/rushexpansionbalancedsmall.lua debug: Loading module: /lua/ai/aibasetemplates/rushexpansionlandfull.lua debug: Loading module: /lua/ai/aibasetemplates/rushexpansionlandsmall.lua debug: Loading module: /lua/ai/aibasetemplates/rushexpansionnaval.lua debug: Loading module: /lua/ai/aibasetemplates/rushmainair.lua debug: Loading module: /lua/ai/aibasetemplates/rushmainbalanced.lua debug: Loading module: /lua/ai/aibasetemplates/rushmainland.lua debug: Loading module: /lua/ai/aibasetemplates/rushmainnaval.lua debug: Loading module: /lua/ai/aibasetemplates/rushsetons.lua debug: Loading module: /lua/ai/aibasetemplates/techexpansion.lua debug: Loading module: /lua/ai/aibasetemplates/techexpansionsmall.lua debug: Loading module: /lua/ai/aibasetemplates/techmain.lua debug: Loading module: /lua/ai/aibasetemplates/techsmall.lua debug: Loading module: /lua/ai/aibasetemplates/turtleexpansion.lua debug: Loading module: /lua/ai/aibasetemplates/turtlemain.lua debug: Loading module: /lua/aibrains/utils/debug.lua info: Initialize Armies brain nickname is silentNoob info: CreateArmy group ARMY_1 debug: Loading module: /units/uel0001/uel0001_script.lua debug: -> Loading module: /lua/shield.lua debug: -> Loading module: /lua/defaultunits.lua debug: -> -> Loading module: /lua/sim/units/components/transportunitcomponent.lua debug: -> -> Loading module: /lua/sim/units/structureunit.lua debug: -> -> -> Loading module: /lua/sim/unit.lua debug: -> -> -> -> Loading module: /lua/enhancementcommon.lua debug: -> -> -> -> Loading module: /lua/sim/weapon.lua debug: -> -> -> -> -> Loading module: /lua/sim/nukedamage.lua debug: -> -> -> -> Loading module: /lua/defaultcomponents.lua debug: -> -> -> Loading module: /lua/sim/terrainutils.lua debug: -> -> -> Loading module: /lua/shared/quaternions.lua debug: -> -> -> Loading module: /lua/tarmacs.lua debug: -> -> Loading module: /lua/sim/units/airstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/concretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/radarunit.lua debug: -> -> Loading module: /lua/sim/units/radarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/sonarunit.lua debug: -> -> Loading module: /lua/sim/units/shieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/transportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/wallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/factoryunit.lua debug: -> -> Loading module: /lua/sim/units/airfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/landfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/quantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/masscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/massfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/massstorageunit.lua debug: -> -> Loading module: /lua/sim/units/energycreationunit.lua debug: -> -> Loading module: /lua/sim/units/energystorageunit.lua debug: -> -> Loading module: /lua/sim/units/mobileunit.lua debug: -> -> Loading module: /lua/sim/units/walkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/subunit.lua debug: -> -> Loading module: /lua/sim/units/airunit.lua debug: -> -> Loading module: /lua/sim/units/landunit.lua debug: -> -> Loading module: /lua/sim/units/seaunit.lua debug: -> -> Loading module: /lua/sim/units/hoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/slowhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/constructionunit.lua debug: -> -> Loading module: /lua/sim/units/amphibiouslandunit.lua debug: -> -> Loading module: /lua/sim/units/slowamphibiouslandunit.lua debug: -> -> Loading module: /lua/sim/units/commandunit.lua debug: -> -> Loading module: /lua/sim/units/acuunit.lua debug: -> -> Loading module: /lua/sim/units/airtransportunit.lua debug: -> -> Loading module: /lua/sim/units/aircraftcarrierunit.lua debug: -> -> Loading module: /lua/sim/units/shieldhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/shieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/shieldseaunit.lua debug: -> -> Loading module: /lua/sim/units/externalfactoryunit.lua debug: -> Loading module: /lua/terranweapons.lua debug: -> -> Loading module: /lua/sim/defaultweapons.lua debug: -> -> -> Loading module: /lua/sim/collisionbeam.lua debug: -> -> -> -> Loading module: /lua/sim/defaultdamage.lua debug: -> -> Loading module: /lua/defaultcollisionbeams.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdffragmentationgrenadelauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tiffraglauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmagatlingweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdflightplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmagatlingcannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfoverchargeweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfmachinegunweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfshipgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdflandgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfzephyrcannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfriotweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taaginsurapidpulseweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfionizedplasmacannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfhiroplasmacannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taaflakartillerycannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taalinkedrailgun.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tairtoairlinkedrailgun.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissileunpackinglauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissilelauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissilelaunchersub.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tsamlauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tantorpedolandweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tantorpedoangler.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifsmartcharge.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifstrategicmissileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifartilleryweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcarpetbombweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifsmallyieldnuclearbombweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifhighballisticmortarweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taminterceptorweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tamphalanxweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/torbitaldeathlaserbeamweapon.lua debug: Loading module: /lua/sim/navigator.lua debug: Loading module: /lua/armordefinition.lua info: Initialize Armies brain nickname is Gibson (KI: Adaptiv) info: Initialize Skirmish for Gibson (KI: Adaptiv) info: CreateArmy group ARMY_2 info: Initialize Armies brain nickname is civilian info: CreateArmy group ARMY_17 debug: Loading module: /units/uab1105/uab1105_script.lua debug: -> Loading module: /lua/aeonunits.lua debug: Loading module: /units/uab1101/uab1101_script.lua debug: Loading module: /units/uab2104/uab2104_script.lua debug: -> Loading module: /lua/aeonweapons.lua debug: Loading module: /units/uab4201/uab4201_script.lua debug: Loading module: /units/uab2101/uab2101_script.lua debug: Loading module: /units/uab3101/uab3101_script.lua info: Initialize Armies brain nickname is civilian info: CreateArmy group NEUTRAL_CIVILIAN debug: Loading module: /units/uac1201/uac1201_script.lua debug: Loading module: /units/uac1101/uac1101_script.lua debug: Loading module: /units/uac1901/uac1901_script.lua info: Debug: SetPlayableArea before round : 0, 0 512, 512 info: Debug: SetPlayableArea after round : 0, 0 512, 512 debug: Loading module: /lua/simsync.lua info: Camera:SyncPlayableRect info: - x0: 0 info: - x1: 512 info: - y0: 0 info: - y1: 512 info: Request: info: - Name: WorldCamera info: - Region: table: 1F37ADE8 info: - x0: 0 info: - x1: 512 info: - y0: 0 info: - y1: 512 info: - Type: CAMERA_SYNC_PLAYABLE_RECT debug: Loading module: /lua/sim/recall.lua debug: -> Loading module: /lua/simdiplomacy.lua debug: generated compression trees: 0.186295 debug: generated neighbors and labels: 0.916592 debug: generated marker metadata: 0.916996 debug: NavGenerator - culled 969 labels debug: cleaning up generated data: 0.917500 debug: generated tree information: 0.985107 debug: Generated in 0.99 seconds debug: Allocating 19.4mb memory debug: Allocated megabytes for labels: 0.365387 debug: Number of labels: 977.000000 debug: Number of cells: 46712.000000 debug: debug: - Air: table: 1F40CAA0 debug: - Labels: 1 debug: - Neighbors: 1860 debug: - PathableLeafs: 256 debug: - Subdivisions: 0 debug: - UnpathableLeafs: 0 debug: - Amphibious: table: 1F40CA28 debug: - Labels: 367 debug: - Neighbors: 116462 debug: - PathableLeafs: 7903 debug: - Subdivisions: 5268 debug: - UnpathableLeafs: 8157 debug: - Hover: table: 1F40CA50 debug: - Labels: 303 debug: - Neighbors: 100401 debug: - PathableLeafs: 6831 debug: - Subdivisions: 4538 debug: - UnpathableLeafs: 7039 debug: - Land: table: 1F40CF28 debug: - Labels: 300 debug: - Neighbors: 89956 debug: - PathableLeafs: 5751 debug: - Subdivisions: 4143 debug: - UnpathableLeafs: 6934 debug: - Water: table: 1F40CA78 debug: - Labels: 6 debug: - Neighbors: 25845 debug: - PathableLeafs: 1482 debug: - Subdivisions: 1195 debug: - UnpathableLeafs: 2359 debug: Loading module: /lua/sim/navdebug.lua debug: Caching 4 markers of type Large Expansion Area! debug: Caching 11 markers of type Expansion Area! debug: Generated rally point markers in 0.90 miliseconds debug: Caching 116 markers of type Rally Point! debug: Generated rally point markers in 26.56 miliseconds debug: Caching 45 markers of type Naval Area! debug: Generated naval area markers in 0.58 miliseconds debug: Loading module: /lua/ai/gridbrain.lua debug: Loading module: /lua/ai/gridrecon.lua debug: Loading module: /lua/ai/griddeposits.lua debug: Loading module: /lua/ai/gridpresence.lua debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/keymap/keymapper.lua debug: -> -> Loading module: /lua/keymap/keydescriptions.lua debug: -> Loading module: /lua/keymap/keyactions.lua debug: -> Loading module: /lua/keymap/debugkeyactions.lua warning: Overwriting user key action: select_all_naval_factories -> UI_SelectByCategory STRUCTURE FACTORY NAVAL warning: Overwriting user key action: acu_select_cg -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").ACUSelectCG() warning: Overwriting user key action: select_next_air_factory -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").GetNextAirFactory() warning: Overwriting user key action: Kill_Selected_Units -> KillSelectedUnits warning: Overwriting user key action: Always_Render_Strategic_Icons -> ui_AlwaysRenderStrategicIcons warning: Overwriting user key action: Kill_All -> KillAll warning: Overwriting user key action: select_all_air_factories -> UI_SelectByCategory STRUCTURE FACTORY AIR warning: Overwriting user key action: toggle_production -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Production") warning: Overwriting user key action: intel_overlay -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleOverlay("Intel") warning: Overwriting user key action: select_all_idle_eng_onscreen -> UI_SelectByCategory +inview +idle ENGINEER warning: Overwriting user key action: select_inview_idle_mex -> UI_SelectByCategory +inview +idle MASSEXTRACTION warning: Overwriting user key action: Render_Icons -> ui_RenderIcons warning: Overwriting user key action: Render_SelectionSet_Names -> ui_RenderSelectionSetNames warning: Overwriting user key action: Render_Custom_Names -> ui_RenderCustomNames warning: Overwriting user key action: Execute_Paste_Buffer -> ExecutePasteBuffer warning: Overwriting user key action: Show_Bandwidth_Usage -> ren_ShowBandwidthUsage warning: Overwriting user key action: military_overlay -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleOverlay("Military") warning: Overwriting user key action: zoom_pop -> UI_Lua import("/mods/GAZ_UI/modules/zoompopper.lua").ToggleZoomPop() warning: Overwriting user key action: acu_append_cg -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").ACUAppendCG() warning: Overwriting user key action: toggle_shield -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Shield") warning: Overwriting user key action: select_all_tml -> UI_SelectByCategory STRUCTURE TACTICALMISSILEPLATFORM warning: Overwriting user key action: select_nearest_idle_eng_not_acu -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").GetNearestIdleEngineerNotACU() warning: Overwriting user key action: toggle_special -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Special") warning: Overwriting user key action: select_anti_air_fighters -> UI_SelectByCategory AIR HIGHALTAIR ANTIAIR warning: Overwriting user key action: cycle_unit_types_in_sel -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").CycleUnitTypesInSel() warning: Overwriting user key action: toggle_jamming -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Jamming") warning: Overwriting user key action: select_all_antinavy_subs -> UI_SelectByCategory SUBMERSIBLE OVERLAYANTINAVY warning: Overwriting user key action: toggle_weapon -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Weapon") warning: Overwriting user key action: toggle_stealth -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Stealth") warning: Overwriting user key action: toggle_all -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleAllScript() warning: Overwriting user key action: toggle_repeat_build -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").ToggleRepeatBuild() warning: Overwriting user key action: select_all_t2_podstations -> UI_SelectByCategory STRUCTURE PODSTAGINGPLATFORM TECH2 warning: Overwriting user key action: select_all_land_directfire -> UI_SelectByCategory +excludeengineers LAND OVERLAYDIRECTFIRE warning: Overwriting user key action: toggle_generic -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Generic") warning: Overwriting user key action: select_next_naval_factory -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").GetNextNavalFactory() warning: Overwriting user key action: toggle_tab_display -> UI_Lua import("/lua/ui/game/tabs.lua").ToggleTabDisplay() warning: Overwriting user key action: show_enemy_life -> UI_ForceLifbarsOnEnemy warning: Overwriting user key action: toggle_intel -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Intel") warning: Overwriting user key action: toggle_cloak -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleScript("Cloak") warning: Overwriting user key action: select_nearest_idle_lt_mex -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").GetNearestIdleLTMex() warning: Overwriting user key action: add_nearest_idle_engineers_seq -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").AddNearestIdleEngineersSeq() warning: Overwriting user key action: select_all_land_factories -> UI_SelectByCategory STRUCTURE FACTORY LAND warning: Overwriting user key action: toggle_mdf_panel -> UI_Lua import("/lua/ui/game/multifunction.lua").ToggleMFDPanel() warning: Overwriting user key action: select_all_land_exp -> UI_SelectByCategory LAND MOBILE OVERLAYDIRECTFIRE EXPERIMENTAL warning: Overwriting user key action: select_all_mex -> UI_SelectByCategory MASSEXTRACTION warning: Overwriting user key action: select_gunships -> UI_SelectByCategory AIR GROUNDATTACK warning: Overwriting user key action: teleport -> StartCommandMode order RULEUCC_Teleport warning: Overwriting user key action: cycle_idle_factories -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").CycleIdleFactories() warning: Overwriting user key action: create_template_factory -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").CreateTemplateFactory() warning: Overwriting user key action: select_next_land_factory -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").GetNextLandFactory() warning: Overwriting user key action: select_all_air_exp -> UI_SelectByCategory AIR EXPERIMENTAL warning: Overwriting user key action: select_all_land_indirectfire -> UI_SelectByCategory LAND OVERLAYINDIRECTFIRE warning: Overwriting user key action: select_all_t1_engineers -> UI_SelectByCategory LAND TECH1 ENGINEER warning: Overwriting user key action: toggle_intelshield -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleIntelShieldScript() warning: Overwriting user key action: Render_Unit_Bars -> ui_RenderUnitBars warning: Overwriting user key action: select_all_battleships -> UI_SelectByCategory NAVAL BATTLESHIP warning: Overwriting user key action: toggle_cloakjammingstealth -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").toggleCloakJammingStealthScript() warning: Overwriting user key action: select_all_similar_units -> UI_Lua import("/mods/GAZ_UI/modules/keymapping.lua").GetSimilarUnits() warning: Overwriting user key action: select_all_stationdrones -> UI_SelectByCategory AIR STATIONASSISTPOD warning: Overwriting user key action: show_network_stats -> ren_ShowNetworkStats warning: Hotbuild key Alt-A is already bound to action "Gegnerische KI ein- oder ausschalten." under "DEBUG" category warning: Hotbuild key Alt-D is already bound to action "Listet Info über alle UI-Steuerelemente im Log-Fenster." under "DEBUG" category warning: Hotbuild key Alt-T is already bound to action "Teleportiert die ausgewählte Einheit zur aktuellen Cursor-Pos." under "DEBUG" category debug: -> Loading module: /lua/shared/observable.lua warning: SND: XACT3DApply failed. Invalid arg debug: Loading module: /lua/usercamera.lua debug: Loading module: /lua/enhancementcommon.lua debug: Loading module: /lua/game.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: Loading module: /lua/ui/game/prefetchtextures.lua debug: Loading module: /lua/ui/override/exit.lua debug: Loading module: /lua/ui/override/armiestable.lua debug: Loading module: /lua/ui/override/sessionclients.lua debug: Loading module: /lua/system/performance.lua debug: Loading module: /lua/ui/game/cursor/depth.lua debug: -> Loading module: /lua/ui/game/worldview.lua debug: -> Loading module: /lua/ui/controls/worldmesh.lua debug: Loading module: /lua/ui/game/cursor/hover.lua debug: Loading module: /lua/ui/game/casting/mouse.lua debug: Loading module: /lua/ui/game/casting/painting.lua debug: Loading module: /lua/ui/game/ping.lua debug: Preloading 1417 batch textures debug: Preloading 0 d3d textures debug: Preloading 0 models debug: Preloading 0 animations debug: Loading module: /lua/ui/game/borders.lua debug: Loading module: /lua/ui/game/layouts/borders_mini.lua debug: Loading module: /lua/ui/controls/worldview.lua debug: -> Loading module: /lua/user/userdecal.lua debug: -> Loading module: /lua/ui/game/unitview.lua debug: -> -> Loading module: /lua/maui/statusbar.lua debug: -> -> Loading module: /lua/keymap/selectedinfo.lua debug: -> -> Loading module: /lua/ui/game/layouts/unitview_mini.lua debug: -> -> Loading module: /lua/ui/game/unitviewdetail.lua debug: -> -> -> Loading module: /lua/ui/help/unitdescription.lua debug: -> -> -> Loading module: /lua/armordefinition.lua debug: -> -> Loading module: /lua/maui/grid.lua debug: -> -> Loading module: /lua/ui/game/construction.lua debug: -> -> -> Loading module: /lua/ui/controls/specialgrid.lua debug: -> -> -> Loading module: /lua/maui/mauiutil.lua debug: -> -> -> Loading module: /lua/ui/game/build_templates.lua debug: -> -> -> Loading module: /lua/ui/game/buildmode.lua debug: -> -> -> -> Loading module: /lua/ui/game/tabs.lua debug: -> -> -> Loading module: /lua/ui/templates_factory.lua debug: -> -> -> Loading module: /lua/ui/game/straticons.lua debug: -> -> -> Loading module: /lua/ui/game/selection.lua debug: -> -> -> Loading module: /lua/ui/notify/enhancementqueue.lua debug: -> -> -> Loading module: /lua/keymap/hotkeylabelsui.lua debug: -> -> -> Loading module: /lua/ui/game/selectionsort.lua debug: -> -> Loading module: /lua/shared/overcharge.lua debug: -> Loading module: /lua/ui/game/commandmode.lua debug: -> -> Loading module: /lua/ui/game/commandmeshes.lua debug: -> -> Loading module: /lua/ui/game/orders.lua debug: -> -> -> Loading module: /lua/keymap/misckeyactions.lua debug: -> -> -> -> Loading module: /lua/utilities.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/ui/game/multifunction.lua debug: -> Loading module: /lua/ui/game/economy.lua debug: -> Loading module: /lua/ui/game/minimap.lua debug: -> Loading module: /lua/ui/controls/columnlayout.lua debug: -> Loading module: /lua/ui/game/rangeoverlayparams.lua debug: Loading module: /lua/ui/game/layouts/economy_mini.lua debug: Loading module: /lua/ui/game/layouts/tabs_mini.lua debug: Loading module: /lua/ui/game/layouts/multifunction_mini.lua debug: Loading module: /lua/ui/game/massfabs.lua debug: Loading module: /lua/ui/game/recall.lua debug: Loading module: /lua/ui/game/layouts/orders_mini.lua debug: Loading module: /lua/ui/game/avatars.lua debug: Loading module: /lua/ui/game/layouts/avatars_mini.lua debug: Loading module: /lua/ui/game/layouts/construction_mini.lua debug: Loading module: /lua/ui/game/layouts/unitviewdetail_mini.lua debug: Loading module: /lua/ui/game/controlgroups.lua debug: -> Loading module: /lua/ui/game/announcement.lua debug: Loading module: /lua/ui/game/layouts/controlgroups_mini.lua debug: Loading module: /lua/ui/game/transmissionlog.lua debug: -> Loading module: /lua/ui/game/windowmanager.lua debug: Loading module: /lua/ui/game/helptext.lua debug: -> Loading module: /lua/ui/game/missiontext.lua debug: Loading module: /lua/ui/game/timer.lua debug: Loading module: /lua/ui/game/consoleecho.lua debug: Loading module: /lua/ui/game/taunt.lua debug: -> Loading module: /lua/aichatsorian.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/ui/game/layouts/minimap_mini.lua debug: Loading module: /lua/keymap/hotkeylabels.lua debug: -> Loading module: /lua/keymap/unitkeygroups.lua debug: Loading module: /lua/ui/notify/customiser.lua debug: Loading module: /lua/ui/game/score.lua debug: -> Loading module: /lua/ui/game/layouts/score_mini.lua debug: Loading module: /lua/ui/game/objectives2.lua debug: Loading module: /lua/keymap/hotbuild.lua debug: -> Loading module: /lua/ui/game/hotkeys/context-based-templates.lua debug: -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capextractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capextractorwithfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capradarwithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt2artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt3fabricatorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt3artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/pointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefenseland.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefensewater.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/torpedodefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1extractor.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t2extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstoragesandfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1hydrocarbon.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendmassstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendmassstoragesandfabricators.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoartillery.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoenergystorage.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoradar.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstotml.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendwallstopointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendairgrid.lua debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators debug: Context based templates: Found template: T1Extractor with name Extractor debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: CapExtractorWithStorages with name Storages debug: Context based templates: Found template: T2ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls debug: Context based templates: Found template: CapExtractorWithFabs with name Storages and fabricators debug: Context based templates: Found template: AppendMassStoragesAndFabricators with name Storages and fabricators debug: Context based templates: Found template: CapT3FabricatorWithStorages with name Storages debug: Context based templates: Found template: CapT3ArtilleryWithPower with name Power generators debug: Context based templates: Found template: CapT2ArtilleryWithPower with name Power generators debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense debug: Context based templates: Found template: AppendAirGrid with name Air grid debug: Context based templates: Found template: AppendPowerGeneratorsToRadar with name Power generators debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators debug: Context based templates: Found template: AppendPowerGeneratorsToArtillery with name Power generators debug: Context based templates: Found template: PointDefense with name Point defense debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense debug: Context based templates: Found template: CapRadarWithPower with name Power generators debug: Context based templates: Found template: AppendMassStorages with name Storages debug: Context based templates: Found 23 templates debug: -> Loading module: /lua/keymap/upgradetab.lua debug: Loading module: /lua/usermusic.lua info: /savereplay debug: Loading module: /lua/ui/game/layouts/missiontext_mini.lua debug: Loading module: /lua/ui/game/layouts/chat_layout.lua info: Exe GitSHA: 3b9b50c debug: Loading module: /lua/shared/fabricatorbehaviorparams.lua debug: Loading module: /lua/ui/dialogs/disconnect.lua debug: Current gametime: 00:00:00 info: Exe GitSHA: 3b9b50c debug: Loading module: /lua/ui/game/diplomacy.lua debug: Loading module: /lua/sim/blip.lua info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c debug: Loading module: /lua/ai/aiarchetype-managerloader.lua debug: Caching 3 markers of type Island! debug: Caching 0 markers of type Naval Exclude! debug: Loading module: /effects/entities/unitteleport01/unitteleport01_script.lua debug: -> Loading module: /lua/sim/defaultprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/semiballisticcomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/components/tacticalmissilecomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/nullprojectile.lua debug: -> -> -> Loading module: /lua/sim/projectile.lua debug: -> -> -> -> Loading module: /lua/defaultantiprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/emitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlebeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multibeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/nukeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlepolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multipolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlecompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multicompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/onwaterentryemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/debrisprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/overchargeprojectile.lua debug: -> -> -> Loading module: /lua/shared/overcharge.lua info: creating high fidelity terrain info: creating high fidelity water info: *AI DEBUG: ARMY 2 : Initiating Archetype using RushMainNaval debug: Loading module: /lua/editor/miscbuildconditions.lua debug: Loading module: /lua/editor/markerbuildconditions.lua debug: Loading module: /lua/ui/game/rallypoint.lua debug: Loading module: /lua/editor/instantbuildconditions.lua debug: Loading module: /units/ueb0101/ueb0101_script.lua debug: -> Loading module: /lua/terranunits.lua debug: -> -> Loading module: /lua/sim/units/uef/tairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tairunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tenergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tenergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/uef/thoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tlandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmobilefactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tradarunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tsonarunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tseaunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tsubunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tradarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/uef/ttransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/uef/twalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/twallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tcivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tquantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldseaunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tpodtowerunit.lua debug: Loading module: /effects/entities/uefbuildeffect/uefbuildeffect02_script.lua debug: Loading module: /effects/entities/uefbuildeffect/uefbuildeffect03_script.lua debug: Loading module: /effects/entities/uefbuild/uefbuild01_script.lua debug: Loading module: /lua/editor/threatbuildconditions.lua warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Loading module: /lua/ui/game/strategicicons.lua info: Minimized false debug: Loading module: /lua/renderselectparams.lua debug: Loading module: /lua/simcallbacks.lua debug: -> Loading module: /lua/simping.lua debug: -> Loading module: /lua/selfdestruct.lua debug: -> Loading module: /lua/simcameramarkers.lua debug: -> Loading module: /lua/simdialogue.lua debug: -> Loading module: /lua/weaponpriorities.lua debug: Loading module: /lua/ui/game/commandgraphparams.lua debug: Loading module: /lua/ui/game/commandwaypoint.lua debug: Loading module: /lua/ui/game/commandgraph.lua debug: Loading module: /lua/formations.lua debug: Current gametime: 00:00:30 debug: Loading module: /units/ueb1103/ueb1103_script.lua debug: Loading module: /units/uel0105/uel0105_script.lua debug: Loading module: /lua/editor/economybuildconditions.lua debug: Loading module: /units/ueb1101/ueb1101_script.lua debug: Current gametime: 00:01:00 debug: Loading module: /units/ueb1102/ueb1102_script.lua debug: Loading module: /lua/formations.lua debug: Current gametime: 00:01:30 debug: Loading module: /lua/aibrains/platoons/platoon-adaptive-reclaim.lua debug: -> Loading module: /lua/aibrains/platoons/platoon-base.lua debug: Loading module: /units/uel0101/uel0101_script.lua debug: Current gametime: 00:02:00 debug: Loading module: /units/ueb0102/ueb0102_script.lua warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112> debug: Loading module: /units/uea0101/uea0101_script.lua debug: Loading module: /units/uel0104/uel0104_script.lua debug: Loading module: /units/uea0102/uea0102_script.lua debug: Current gametime: 00:02:30 debug: Loading module: /projectiles/taarailgun01/taarailgun01_script.lua debug: -> Loading module: /lua/terranprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/debriscomponent.lua debug: Loading module: /projectiles/shieldcollider/shieldcollider_script.lua debug: Current gametime: 00:03:00 debug: Loading module: /effects/entities/debrismisc04/debrismisc04_script.lua debug: -> Loading module: /lua/genericdebris.lua debug: Current gametime: 00:03:30 debug: Loading module: /projectiles/aaasonicpulse01/aaasonicpulse01_script.lua debug: -> Loading module: /lua/aeonprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asaintantinukeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aifballisticmortarprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aifballisticmortarprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/abeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/agravitonbombprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/acannonseaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/acannontankprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/adepthchargeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/agravitonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/ahighintensitylaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aimflareprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/alaserbotprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/alaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquadlightlaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/alightlaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asonicpulsarprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amiasmaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amiasmaprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amissileaaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/azealot02aamissileprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aaalightdisplacementautocannonmissileprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aguidedmissileprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amissilecruisesubprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amissileserpentineprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aoblivioncannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aoblivioncannonprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aoblivioncannonprojectile03.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumcannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumdisruptorprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aaaquantumdisplacementcannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumwarheadprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquarkbombprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/arailgunprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/areactoncannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/areactoncannonaoeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/adisruptorprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/ashielddisruptorprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/arocketprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asonicpulseprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asonicpulseprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atemporalfizzaaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atorpedoshipprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atorpedosubprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/quasarantitorpedochargesubprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryfragmentationsensorshellprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryfragmentationsensorshellprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryfragmentationsensorshellprojectile03.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/abasetempprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumautogun.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aheavydisruptorcannonshell.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atorpedocluster.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumcluster.lua debug: Loading module: /units/uel0201/uel0201_script.lua debug: Loading module: /units/uea0103/uea0103_script.lua debug: Loading module: /projectiles/tdfmachinegun01/tdfmachinegun01_script.lua debug: Loading module: /units/ueb0103/ueb0103_script.lua debug: Loading module: /projectiles/sinker/sinker_script.lua debug: Loading module: /projectiles/laserbotterran01/laserbotterran01_script.lua debug: Loading module: /units/ueb1202/ueb1202_script.lua debug: Current gametime: 00:04:00 debug: Current gametime: 00:04:30 debug: Caching 0 markers of type Naval Rally Point! debug: Loading module: /projectiles/tifnapalmcarpetbomb01/tifnapalmcarpetbomb01_script.lua debug: Current gametime: 00:05:00 debug: Loading module: /effects/entities/debrismisc09/debrismisc09_script.lua debug: Loading module: /units/ues0203/ues0203_script.lua debug: Loading module: /units/ueb3101/ueb3101_script.lua debug: Loading module: /units/uel0103/uel0103_script.lua warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112> debug: Current gametime: 00:05:30 warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112> debug: Loading module: /units/ues0103/ues0103_script.lua debug: Loading module: /units/ueb2104/ueb2104_script.lua debug: Loading module: /projectiles/tdfgauss01/tdfgauss01_script.lua debug: Loading module: /lua/ui/game/hotkeys/capping.lua debug: Current gametime: 00:06:00 debug: Loading module: /units/ueb2101/ueb2101_script.lua info: AIGetMarkerLocationsEx 84 markers for Land Path Node info: AIGetMarkerLocationsEx 52 markers for Water Path Node info: AIGetMarkerLocationsEx 138 markers for Air Path Node info: AIGetMarkerLocationsEx 136 markers for Amphibious Path Node debug: Current gametime: 00:06:30 debug: Loading module: /units/ueb5101/ueb5101_script.lua debug: Current gametime: 00:07:00 debug: Loading module: /projectiles/tiffragmentationsensorshell01/tiffragmentationsensorshell01_script.lua warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112> debug: Loading module: /projectiles/tiffragmentationsensorshell02/tiffragmentationsensorshell02_script.lua debug: Loading module: /units/ueb0201/ueb0201_script.lua warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112> debug: Current gametime: 00:07:30 debug: Current gametime: 00:08:00 debug: Loading module: /units/ueb3102/ueb3102_script.lua debug: Current gametime: 00:08:30 debug: Loading module: /units/ueb1105/ueb1105_script.lua debug: Current gametime: 00:09:00 debug: Loading module: /units/uea0107/uea0107_script.lua debug: Loading module: /units/zeb9501/zeb9501_script.lua debug: Loading module: /units/uel0208/uel0208_script.lua debug: Current gametime: 00:09:30 debug: Loading module: /units/ueb3202/ueb3202_script.lua debug: Loading module: /units/xel0209/xel0209_script.lua warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112> debug: Loading module: /units/ueb1201/ueb1201_script.lua debug: Loading module: /projectiles/adfgraviton01/adfgraviton01_script.lua debug: Current gametime: 00:10:00 debug: Loading module: /effects/entities/debrismisc010/debrismisc010_script.lua debug: Loading module: /units/uel0203/uel0203_script.lua debug: Loading module: /units/ueb0203/ueb0203_script.lua debug: Current gametime: 00:10:30 debug: Loading module: /units/uel0202/uel0202_script.lua debug: Loading module: /projectiles/tananglertorpedo02/tananglertorpedo02_script.lua debug: Current gametime: 00:11:00 debug: Loading module: /units/ueb0301/ueb0301_script.lua debug: Current gametime: 00:11:30 debug: Loading module: /units/ueb1302/ueb1302_script.lua debug: Current gametime: 00:12:00 debug: Current gametime: 00:12:30 debug: Current gametime: 00:13:00 debug: Loading module: /lua/ui/dialogs/keybindings.lua debug: -> Loading module: /lua/keymap/properkeynames.lua debug: -> Loading module: /lua/keymap/keynames.lua debug: -> Loading module: /lua/keymap/keycategories.lua info: Minimized true debug: Loading module: /lua/ui/dialogs/score.lua debug: -> Loading module: /lua/ui/dialogs/hotstats.lua debug: -> -> Loading module: /lua/ui/dialogs/myeffecthelpers.lua warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false debug: Current gametime: 00:13:30 debug: Loading module: /units/uel0309/uel0309_script.lua debug: Current gametime: 00:14:00 debug: Loading module: /units/zeb9601/zeb9601_script.lua debug: Loading module: /units/xel0305/xel0305_script.lua debug: Loading module: /lua/ui/lobby/restrictedunitsdata.lua debug: Loading module: /lua/sim/tasks/enhancetask.lua debug: -> Loading module: /lua/sim/scripttask.lua warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112> debug: Current gametime: 00:14:30 debug: Current gametime: 00:15:00 info: CWldSession::DoBeat() unknown entity id (0x2ff0004c) supplied in a pose update. debug: Loading module: /projectiles/tdfplasma01/tdfplasma01_script.lua debug: Loading module: /units/ueb2204/ueb2204_script.lua debug: Current gametime: 00:15:30 debug: Loading module: /units/ueb2109/ueb2109_script.lua debug: Loading module: /units/ueb0202/ueb0202_script.lua debug: Loading module: /units/del0204/del0204_script.lua debug: Current gametime: 00:16:00 debug: Loading module: /units/ueb2301/ueb2301_script.lua debug: Loading module: /units/ueb2304/ueb2304_script.lua debug: Loading module: /units/ueb4301/ueb4301_script.lua debug: Current gametime: 00:16:30 debug: Loading module: /units/ueb2108/ueb2108_script.lua debug: Loading module: /projectiles/tdfgauss02/tdfgauss02_script.lua debug: Current gametime: 00:17:00 debug: Loading module: /units/ueb4202/ueb4202_script.lua debug: Loading module: /projectiles/taamissileflayer01/taamissileflayer01_script.lua debug: Loading module: /lua/aibrains/platoons/platoon-adaptive-raid.lua debug: Current gametime: 00:17:30 debug: Loading module: /lua/ui/game/hotkeys/distribute-queue.lua debug: Loading module: /lua/sim/commands/distribute-queue.lua debug: -> Loading module: /lua/sim/commands/shared.lua debug: -> Loading module: /lua/sim/commands/load-in-transport.lua debug: Current gametime: 00:18:00 debug: Loading module: /units/ueb1301/ueb1301_script.lua debug: Loading module: /projectiles/tdfplasma02/tdfplasma02_script.lua debug: Loading module: /projectiles/tdfionizedplasmagatlingcannon01/tdfionizedplasmagatlingcannon01_script.lua debug: Current gametime: 00:18:30 debug: Loading module: /projectiles/tdffragmentationgrenade01/tdffragmentationgrenade01_script.lua debug: Loading module: /units/ues0202/ues0202_script.lua debug: Loading module: /units/ues0201/ues0201_script.lua debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/unknown_icon.dds debug: Current gametime: 00:19:00 debug: Loading module: /units/xes0205/xes0205_script.lua debug: Loading module: /units/uel0303/uel0303_script.lua debug: Loading module: /units/ues0305/ues0305_script.lua debug: Current gametime: 00:19:30 debug: Loading module: /units/ueb4201/ueb4201_script.lua debug: Current gametime: 00:20:00 debug: Loading module: /units/uea0204/uea0204_script.lua debug: Loading module: /projectiles/timantitorpedo01/timantitorpedo01_script.lua debug: Loading module: /projectiles/tananglertorpedo01/tananglertorpedo01_script.lua debug: Loading module: /projectiles/tifmissilecruise04/tifmissilecruise04_script.lua debug: Current gametime: 00:20:30 debug: Loading module: /projectiles/taamissileflayer02/taamissileflayer02_script.lua debug: Loading module: /projectiles/tdfplasmaheavy04/tdfplasmaheavy04_script.lua debug: Loading module: /projectiles/tdfgauss05/tdfgauss05_script.lua debug: Current gametime: 00:21:00 debug: Loading module: /units/dea0202/dea0202_script.lua debug: Current gametime: 00:21:30 debug: Loading module: /units/ueb1106/ueb1106_script.lua debug: Loading module: /units/delk002/delk002_script.lua debug: -> Loading module: /lua/kirvesweapons.lua debug: -> -> Loading module: /lua/kirveseffects.lua debug: -> -> Loading module: /lua/kirvesbeams.lua debug: Current gametime: 00:22:00 debug: Current gametime: 00:22:30 debug: Caching 84 markers of type Land Path Node! debug: Caching 4 markers of type Transport Marker! debug: Loading module: /units/uea0203/uea0203_script.lua debug: Current gametime: 00:23:00 debug: Loading module: /units/uel0304/uel0304_script.lua debug: Loading module: /projectiles/aaphalanx01/aaphalanx01_script.lua debug: -> Loading module: /lua/kirvesprojectiles.lua warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112> debug: Current gametime: 00:23:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00095) supplied in a pose update. debug: Current gametime: 00:24:00 debug: Loading module: /units/ueb3201/ueb3201_script.lua debug: Current gametime: 00:24:30 debug: Caching 22 markers of type Defensive Point! debug: Loading module: /projectiles/tifnapalmcarpetbomb02/tifnapalmcarpetbomb02_script.lua debug: Loading module: /lua/sim/commands/ringing/ring-with-storages.lua debug: -> Loading module: /lua/sim/commands/ringing/shared.lua info: CWldSession::DoBeat() unknown entity id (0x2ff000c7) supplied in a pose update. debug: Loading module: /units/ueb0303/ueb0303_script.lua debug: Current gametime: 00:25:00 debug: Loading module: /projectiles/tifantimattershells02/tifantimattershells02_script.lua debug: Current gametime: 00:25:30 debug: Loading module: /projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua debug: Current gametime: 00:26:00 debug: Loading module: /units/xes0307/xes0307_script.lua debug: Loading module: /projectiles/taarailgun03/taarailgun03_script.lua debug: Loading module: /projectiles/tdfriot01/tdfriot01_script.lua info: CWldSession::DoBeat() unknown entity id (0x2ff000ad) supplied in a pose update. debug: Current gametime: 00:26:30 debug: Loading module: /units/uea0104/uea0104_script.lua debug: Current gametime: 00:27:00 debug: Current gametime: 00:27:30 debug: Loading module: /projectiles/tananglertorpedo06/tananglertorpedo06_script.lua debug: Loading module: /lua/sim/commands/ringing/ring-with-fabricators.lua debug: Current gametime: 00:28:00 debug: Loading module: /units/ueb1104/ueb1104_script.lua debug: Current gametime: 00:28:30 debug: Current gametime: 00:29:00 debug: Loading module: /units/ueb0304/ueb0304_script.lua debug: Current gametime: 00:29:30 debug: Current gametime: 00:30:00 debug: Current gametime: 00:30:30 debug: Current gametime: 00:31:00 debug: Current gametime: 00:31:30 debug: Current gametime: 00:32:00 info: Minimized true warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false info: GPGNET: setting nat handler to 0x00000000 info: CNetTCPBuf::Read(): recv() failed: WSAEINTR info: Run time: 0h38m25s