info: Client version: 2023.11.2 info: Game version: 3776 info: Game type: faf info: Process - priority set to: 'high' info: Process - affinity set to: 16777212 info: Loading custom vault path: D:/SteamLibrary/steamapps/common/Supreme Commander Forged Alliance info: Prevented loading a map with no scmap file: D:/SteamLibrary/steamapps/common/Supreme Commander Forged Alliance/maps/x1ca_tut info: Prevented loading a deprecated mod version: rui version 1.0 (must be higher than version 1.0) info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_US.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\dualgap_adaptive.v0014', mounted as '/maps/dualgap_adaptive.v0014/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_001', mounted as '/maps/scmp_001/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_002', mounted as '/maps/scmp_002/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_003', mounted as '/maps/scmp_003/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_004', mounted as '/maps/scmp_004/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_005', mounted as '/maps/scmp_005/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_006', mounted as '/maps/scmp_006/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_007', mounted as '/maps/scmp_007/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_008', mounted as '/maps/scmp_008/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_009', mounted as '/maps/scmp_009/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_010', mounted as '/maps/scmp_010/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_011', mounted as '/maps/scmp_011/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_012', mounted as '/maps/scmp_012/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_013', mounted as '/maps/scmp_013/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_014', mounted as '/maps/scmp_014/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_015', mounted as '/maps/scmp_015/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_016', mounted as '/maps/scmp_016/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_017', mounted as '/maps/scmp_017/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_018', mounted as '/maps/scmp_018/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_019', mounted as '/maps/scmp_019/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_020', mounted as '/maps/scmp_020/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_021', mounted as '/maps/scmp_021/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_022', mounted as '/maps/scmp_022/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_023', mounted as '/maps/scmp_023/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_024', mounted as '/maps/scmp_024/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_025', mounted as '/maps/scmp_025/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_026', mounted as '/maps/scmp_026/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_027', mounted as '/maps/scmp_027/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_028', mounted as '/maps/scmp_028/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_029', mounted as '/maps/scmp_029/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_030', mounted as '/maps/scmp_030/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_031', mounted as '/maps/scmp_031/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_032', mounted as '/maps/scmp_032/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_033', mounted as '/maps/scmp_033/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_034', mounted as '/maps/scmp_034/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_035', mounted as '/maps/scmp_035/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_036', mounted as '/maps/scmp_036/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_037', mounted as '/maps/scmp_037/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_038', mounted as '/maps/scmp_038/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_039', mounted as '/maps/scmp_039/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_040', mounted as '/maps/scmp_040/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1ca_001', mounted as '/maps/x1ca_001/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1ca_002', mounted as '/maps/x1ca_002/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1ca_003', mounted as '/maps/x1ca_003/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1ca_004', mounted as '/maps/x1ca_004/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1ca_005', mounted as '/maps/x1ca_005/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1ca_006', mounted as '/maps/x1ca_006/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_001', mounted as '/maps/x1mp_001/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_002', mounted as '/maps/x1mp_002/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_003', mounted as '/maps/x1mp_003/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_004', mounted as '/maps/x1mp_004/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_005', mounted as '/maps/x1mp_005/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_006', mounted as '/maps/x1mp_006/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_007', mounted as '/maps/x1mp_007/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_008', mounted as '/maps/x1mp_008/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_009', mounted as '/maps/x1mp_009/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_010', mounted as '/maps/x1mp_010/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_011', mounted as '/maps/x1mp_011/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_012', mounted as '/maps/x1mp_012/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_014', mounted as '/maps/x1mp_014/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_017', mounted as '/maps/x1mp_017/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\mods\advanced target priorities', mounted as '/mods/advanced target priorities/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\mods\buildrangepreview', mounted as '/mods/buildrangepreview/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\mods\common', mounted as '/mods/common/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\mods\em', mounted as '/mods/em/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\mods\selection cost ui', mounted as '/mods/selection cost ui/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\mods\supremescoreboard2', mounted as '/mods/supremescoreboard2/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 4e6eb60 debug: SND: Loaded WaveBank 'aeonselect' at 4e6eb60 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 4e6ec90 debug: SND: Loaded WaveBank 'ambienttest' at 4e6ec90 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 4e6edc0 debug: SND: Loaded WaveBank 'cybranselect' at 4e6edc0 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 4e6eef0 debug: SND: Loaded WaveBank 'explosions' at 4e6eef0 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 4e6f020 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 4e701c0 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 4e71360 debug: SND: Loaded WaveBank 'impacts' at 4e71360 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 4e71490 debug: SND: Loaded WaveBank 'interface' at 4e71490 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 4e715c0 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 4e72760 debug: SND: Loaded WaveBank 'seraphimselect' at 4e72760 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 4e72890 debug: SND: Loaded WaveBank 'uaa' at 4e72890 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 4e729c0 debug: SND: Loaded WaveBank 'uaadestroy' at 4e729c0 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 4e72af0 debug: SND: Loaded WaveBank 'uaaweapon' at 4e72af0 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 4e72c20 debug: SND: Loaded WaveBank 'uab' at 4e72c20 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 4e72d50 debug: SND: Loaded WaveBank 'ual' at 4e72d50 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 4e72e80 debug: SND: Loaded WaveBank 'ualdestroy' at 4e72e80 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 4e72fb0 debug: SND: Loaded WaveBank 'ualweapon' at 4e72fb0 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 4e730e0 debug: SND: Loaded WaveBank 'uas' at 4e730e0 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 4e73210 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 4e743b0 debug: SND: Loaded WaveBank 'uasweapon' at 4e743b0 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 4e744e0 debug: SND: Loaded WaveBank 'uea' at 4e744e0 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 4e74b18 debug: SND: Loaded WaveBank 'ueadestroy' at 4e74b18 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 4e749e0 debug: SND: Loaded WaveBank 'ueaweapon' at 4e749e0 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 4e74ff8 debug: SND: Loaded WaveBank 'ueb' at 4e74ff8 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 4e754d8 debug: SND: Loaded WaveBank 'uefselect' at 4e754d8 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 4e74c50 debug: SND: Loaded WaveBank 'uel' at 4e74c50 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 4e74d88 debug: SND: Loaded WaveBank 'ueldestroy' at 4e74d88 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 4e74770 debug: SND: Loaded WaveBank 'uelweapon' at 4e74770 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 4e74ec0 debug: SND: Loaded WaveBank 'ues' at 4e74ec0 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 4e75618 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 4e75130 debug: SND: Loaded WaveBank 'uesweapon' at 4e75130 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 4e75268 debug: SND: Loaded WaveBank 'unitrumble' at 4e75268 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 4e74638 debug: SND: Loaded WaveBank 'unitsglobal' at 4e74638 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 4e748a8 debug: SND: Loaded WaveBank 'ura' at 4e748a8 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 4e753a0 debug: SND: Loaded WaveBank 'uradestroy' at 4e753a0 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 4e778f0 debug: SND: Loaded WaveBank 'uraweapon' at 4e778f0 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 4e77dd0 debug: SND: Loaded WaveBank 'urb' at 4e77dd0 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 4e76df8 debug: SND: Loaded WaveBank 'url' at 4e76df8 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 4e783e8 debug: SND: Loaded WaveBank 'urldestroy' at 4e783e8 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 4e771a0 debug: SND: Loaded WaveBank 'urlweapon' at 4e771a0 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 4e76f30 debug: SND: Loaded WaveBank 'urs' at 4e76f30 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 4e787c0 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 4e79960 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 4e76b88 debug: SND: Loaded WaveBank 'ursweapon' at 4e76b88 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 4e77a28 debug: SND: Loaded WaveBank 'xaa_weapon' at 4e77a28 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 4e76918 debug: SND: Loaded WaveBank 'xab' at 4e76918 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 4e77f08 debug: SND: Loaded WaveBank 'xal' at 4e77f08 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 4e78040 debug: SND: Loaded WaveBank 'xal_weapon' at 4e78040 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 4e782b0 debug: SND: Loaded WaveBank 'xas' at 4e782b0 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 4e78178 debug: SND: Loaded WaveBank 'xas_weapons' at 4e78178 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 4e78520 debug: SND: Loaded WaveBank 'xea' at 4e78520 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 4e78658 debug: SND: Loaded WaveBank 'xea_weapons' at 4e78658 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 4e767e0 debug: SND: Loaded WaveBank 'xeb' at 4e767e0 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 4e77068 debug: SND: Loaded WaveBank 'xel' at 4e77068 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 4e76a50 debug: SND: Loaded WaveBank 'xel_weapons' at 4e76a50 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 4e772d8 debug: SND: Loaded WaveBank 'xes' at 4e772d8 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 4e7ab00 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 4e77410 debug: SND: Loaded WaveBank 'xes_weapons' at 4e77410 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 4e77548 debug: SND: Loaded WaveBank 'xra' at 4e77548 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 4e76cc0 debug: SND: Loaded WaveBank 'xra_weapon' at 4e76cc0 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 4e77680 debug: SND: Loaded WaveBank 'xrb' at 4e77680 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 4e777b8 debug: SND: Loaded WaveBank 'xrl' at 4e777b8 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 4e7bca0 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 4e77b60 debug: SND: Loaded WaveBank 'xrl_weapon' at 4e77b60 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 4e77c98 debug: SND: Loaded WaveBank 'xrs' at 4e77c98 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 4e7ea70 debug: SND: Loaded WaveBank 'xrs_weapon' at 4e7ea70 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 4e7ce68 debug: SND: Loaded WaveBank 'xsa' at 4e7ce68 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 4e7df78 debug: SND: Loaded WaveBank 'xsa_destroy' at 4e7df78 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 4e7d210 debug: SND: Loaded WaveBank 'xsa_weapon' at 4e7d210 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 4e7cfa0 debug: SND: Loaded WaveBank 'xsb' at 4e7cfa0 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 4e7eba8 debug: SND: Loaded WaveBank 'xsb_weapon' at 4e7eba8 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 4e7dd08 debug: SND: Loaded WaveBank 'xsl' at 4e7dd08 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 4e7d5b8 debug: SND: Loaded WaveBank 'xsl_destroy' at 4e7d5b8 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 4e7d348 debug: SND: Loaded WaveBank 'xsl_weapon' at 4e7d348 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 4e7e458 debug: SND: Loaded WaveBank 'xss' at 4e7e458 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 4e7ee48 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 4e7ece0 debug: SND: Loaded WaveBank 'xss_weapon' at 4e7ece0 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -43583207 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 4e9ea98 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 4e9fc00 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 4ea0d68 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 4ea2060 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 4ea2a38 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 4ea1ef8 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 4ea21c8 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 4ea2330 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 4ea2498 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 4ea2ba0 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 4ea2600 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua debug: Loading module: /lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: /savereplay info: REPLAY ID: 21335293 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module: /lua/keymap/keynames.lua debug: Loading module: /lua/keymap/keymapper.lua debug: -> Loading module: /lua/keymap/keydescriptions.lua debug: Loading module: /lua/keymap/keyactions.lua debug: Loading module: /lua/keymap/debugkeyactions.lua info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module: /lua/options/options.lua debug: -> Loading module: /lua/usermusic.lua debug: Wavebank prepared: 4e6f020 debug: Wavebank prepared: 4e701c0 debug: Wavebank prepared: 4e715c0 debug: Wavebank prepared: 4e73210 debug: Wavebank prepared: 4e75618 debug: Wavebank prepared: 4e787c0 debug: Wavebank prepared: 4e79960 debug: Wavebank prepared: 4e7ab00 debug: Wavebank prepared: 4e7bca0 debug: Wavebank prepared: 4e7ee48 debug: Wavebank prepared: 4e9ea98 debug: Wavebank prepared: 4e9fc00 debug: Wavebank prepared: 4ea2060 debug: Wavebank prepared: 4ea2a38 debug: Wavebank prepared: 4ea1ef8 debug: Wavebank prepared: 4ea21c8 debug: Wavebank prepared: 4ea2330 debug: Wavebank prepared: 4ea2498 debug: Wavebank prepared: 4ea2ba0 debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/uimain.lua debug: -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: Loading module: /lua/multiplayer/gpgnet.lua info: GPGNET: entering idle state. debug: Loading module: /lua/ui/lobby/lobby.lua debug: -> Loading module: /lua/version.lua debug: -> Loading module: /lua/ui/menus/menucommon.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> Loading module: /lua/ui/maputil.lua debug: -> -> Loading module: /etc/faf/mapblacklist.lua debug: -> Loading module: /lua/ui/controls/radiobutton.lua debug: -> Loading module: /lua/ui/controls/mappreview.lua debug: -> Loading module: /lua/ui/controls/resmappreview.lua debug: -> -> Loading module: /lua/ui/texturepool.lua debug: -> -> Loading module: /lua/ui/controls/acubutton.lua debug: -> -> Loading module: /lua/gamecolors.lua debug: -> Loading module: /lua/maui/slider.lua debug: -> Loading module: /lua/ui/lobby/data/playerdata.lua debug: -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua debug: -> -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvalue.lua debug: -> -> Loading module: /lua/factions.lua debug: -> Loading module: /lua/ui/lobby/data/gamedata.lua debug: -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua debug: -> Loading module: /lua/ui/controls/togglebutton.lua debug: -> Loading module: /lua/ui/lobby/lobbycomm.lua debug: -> Loading module: /lua/ui/controls/textarea.lua debug: -> Loading module: /lua/ui/lobby/trueskill.lua debug: -> Loading module: /etc/faf/blacklist.lua debug: -> Loading module: /lua/ui/help/tooltips-country.lua debug: -> Loading module: /lua/system/dkson.lua debug: -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: -> Loading module: /lua/ui/lobby/changelog.lua debug: -> -> Loading module: /lua/ui/lobby/changelogdata.lua debug: -> Loading module: /lua/ui/lobby/aitypes.lua debug: -> Loading module: /lua/ui/lobby/lobbyoptions.lua info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x1177c004 info: LOBBY: Game port 30802[UDP] opened. info: LOBBY: starting with local uid of 140150 [ANALyzeNoob] info: GPGNET: entering lobby state. debug: Wavebank prepared: 4ea2600 info: NET: using deflate compression for sends to %CPU_NAME%:61726. info: LOBBY: Connecting to host "BomBhard" [%CPU_NAME%:61726, uid=37924] info: Can't add chat text -- no chat display info: text=Connecting to game host... info: DisconnectFromPeer (uid=164801) info: LOBBY: deleting unknown peer uid 164801. info: ConnectToPeer (name=Gabber, uid=164801, address=127.0.0.1:61727, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:61727. info: LOBBY: Adding peer "Gabber" [%CPU_NAME%:61727, uid=164801] info: Can't add chat text -- no chat display info: text=Connecting to Gabber... info: DisconnectFromPeer (uid=237548) info: LOBBY: deleting unknown peer uid 237548. info: ConnectToPeer (name=ErgoPr0xy, uid=237548, address=127.0.0.1:61728, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:61728. info: LOBBY: Adding peer "ErgoPr0xy" [%CPU_NAME%:61728, uid=237548] info: Can't add chat text -- no chat display info: text=Connecting to ErgoPr0xy... info: DisconnectFromPeer (uid=97220) info: LOBBY: deleting unknown peer uid 97220. info: ConnectToPeer (name=monstarslayer, uid=97220, address=127.0.0.1:61729, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:61729. info: LOBBY: Adding peer "monstarslayer" [%CPU_NAME%:61729, uid=97220] info: Can't add chat text -- no chat display info: text=Connecting to monstarslayer... info: DisconnectFromPeer (uid=392719) info: LOBBY: deleting unknown peer uid 392719. info: ConnectToPeer (name=adasjdnasoik, uid=392719, address=127.0.0.1:61730, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:61730. info: LOBBY: Adding peer "adasjdnasoik" [%CPU_NAME%:61730, uid=392719] info: Can't add chat text -- no chat display info: text=Connecting to adasjdnasoik... info: DisconnectFromPeer (uid=480156) info: LOBBY: deleting unknown peer uid 480156. info: ConnectToPeer (name=http, uid=480156, address=127.0.0.1:61731, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:61731. info: LOBBY: Adding peer "http" [%CPU_NAME%:61731, uid=480156] info: Can't add chat text -- no chat display info: text=Connecting to http... info: DisconnectFromPeer (uid=107917) info: LOBBY: deleting unknown peer uid 107917. info: ConnectToPeer (name=garingt, uid=107917, address=127.0.0.1:61732, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:61732. info: LOBBY: Adding peer "garingt" [%CPU_NAME%:61732, uid=107917] info: Can't add chat text -- no chat display info: text=Connecting to garingt... info: NET: using deflate compression for receives from %CPU_NAME%:61728 info: LOBBY: connection to "ErgoPr0xy" [%CPU_NAME%:61728, uid=237548] made, status=Pending. info: NET: using deflate compression for receives from %CPU_NAME%:61730 info: LOBBY: connection to "adasjdnasoik" [%CPU_NAME%:61730, uid=392719] made, status=Pending. info: LOBBY: Got join (name="adasjdnasoik", uid=392719) from %CPU_NAME%:61730 info: Can't add chat text -- no chat display info: text=Connection to adasjdnasoik established. info: LOBBY: Got join (name="ErgoPr0xy", uid=237548) from %CPU_NAME%:61728 info: Can't add chat text -- no chat display info: text=Connection to ErgoPr0xy established. info: NET: using deflate compression for receives from %CPU_NAME%:61726 info: LOBBY: connection to "BomBhard" [%CPU_NAME%:61726, uid=37924] made, status=Connecting. info: LOBBY: "adasjdnasoik" [%CPU_NAME%:61730, uid=392719] has established connections to: 37924, 97220, 107917, 140150, 164801, 237548, 480156 info: LOBBY: "ErgoPr0xy" [%CPU_NAME%:61728, uid=237548] has established connections to: 37924, 97220, 107917, 140150, 164801, 392719, 480156 info: CONNECTED TO HOST debug: Loading module: /lua/maui/effecthelpers.lua debug: Loading module: /lua/ui/controls/combo.lua info: Supreme Commander: Forged Alliance version 3776 debug: Loading module: /lua/ui/lobby/chatarea.lua debug: Loading module: /lua/maui/statusbar.lua debug: Loading module: /lua/ui/controls/columnlayout.lua debug: Loading module: /lua/ui/events/snowflake.lua info: LOBBY: "BomBhard" [%CPU_NAME%:61726, uid=37924] has established connections to: 97220, 107917, 140150, 164801, 237548, 392719, 480156 info: { } info: { info: 20dec73e-d4b2-11e5-ab30-625662811111 = true info: zcbf6277-24e3-437a-b968-Common-v1 = true info: 9e0e482a-ebbd-40ed-95e0-9619ccdc4d13 = true info: RIGOMATE-a1e2-c4t4-scfa-ssbmod-v0180 = true info: ecbf6277-24e3-597a-b968-EcoManager-v12 = true info: 2018eaac-e8ed-11e4-b02c-1681e6b44c9 = true info: } info: { } info: { info: 20dec73e-d4b2-11e5-ab30-625662811111 = true info: zcbf6277-24e3-437a-b968-Common-v1 = true info: 9e0e482a-ebbd-40ed-95e0-9619ccdc4d13 = true info: RIGOMATE-a1e2-c4t4-scfa-ssbmod-v0180 = true info: ecbf6277-24e3-597a-b968-EcoManager-v12 = true info: 2018eaac-e8ed-11e4-b02c-1681e6b44c9 = true info: } info: MOD LIST SET TO: info: Advanced target priorities (20dec73e-d4b2-11e5-ab30-625662811111) info: Common Mod Tools (zcbf6277-24e3-437a-b968-Common-v1) info: Build Range Preview (9e0e482a-ebbd-40ed-95e0-9619ccdc4d13) info: Supreme Score Board2 (RIGOMATE-a1e2-c4t4-scfa-ssbmod-v0180) info: EcoManager (ecbf6277-24e3-597a-b968-EcoManager-v12) info: Selection Cost UI (2018eaac-e8ed-11e4-b02c-1681e6b44c9) info: NET: using deflate compression for receives from %CPU_NAME%:61729 info: LOBBY: connection to "monstarslayer" [%CPU_NAME%:61729, uid=97220] made, status=Connecting. info: NET: using deflate compression for receives from %CPU_NAME%:61732 info: LOBBY: connection to "garingt" [%CPU_NAME%:61732, uid=107917] made, status=Connecting. info: LOBBY: "monstarslayer" [%CPU_NAME%:61729, uid=97220] has established connections to: 37924, 107917, 140150, 164801, 237548, 392719, 480156 info: LOBBY: "garingt" [%CPU_NAME%:61732, uid=107917] has established connections to: 37924, 97220, 140150, 164801, 237548, 392719, 480156 info: NET: using deflate compression for receives from %CPU_NAME%:61727 info: LOBBY: connection to "Gabber" [%CPU_NAME%:61727, uid=164801] made, status=Pending. info: NET: using deflate compression for receives from %CPU_NAME%:61731 info: LOBBY: connection to "http" [%CPU_NAME%:61731, uid=480156] made, status=Pending. info: LOBBY: Got join (name="http", uid=480156) from %CPU_NAME%:61731 info: LOBBY: Got join (name="Gabber", uid=164801) from %CPU_NAME%:61727 info: LOBBY: "http" [%CPU_NAME%:61731, uid=480156] has established connections to: 37924, 97220, 107917, 140150, 164801, 237548, 392719 info: LOBBY: "Gabber" [%CPU_NAME%:61727, uid=164801] has established connections to: 37924, 97220, 107917, 140150, 237548, 392719, 480156 info: DisconnectFromPeer (uid=19844) info: LOBBY: deleting unknown peer uid 19844. info: ConnectToPeer (name=Electrician, uid=19844, address=127.0.0.1:57775, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:57775. info: LOBBY: Adding peer "Electrician" [%CPU_NAME%:57775, uid=19844] info: LOBBY: "BomBhard" [%CPU_NAME%:61726, uid=37924] has established connections to: 19844, 97220, 107917, 140150, 164801, 237548, 392719, 480156 info: NET: using deflate compression for receives from %CPU_NAME%:57775 info: LOBBY: connection to "Electrician" [%CPU_NAME%:57775, uid=19844] made, status=Connecting. info: LOBBY: "adasjdnasoik" [%CPU_NAME%:61730, uid=392719] has established connections to: 19844, 37924, 97220, 107917, 140150, 164801, 237548, 480156 info: LOBBY: "Electrician" [%CPU_NAME%:57775, uid=19844] has established connections to: 37924, 140150, 392719 info: LOBBY: "Electrician" [%CPU_NAME%:57775, uid=19844] has established connections to: 37924, 107917, 140150, 392719 info: LOBBY: "garingt" [%CPU_NAME%:61732, uid=107917] has established connections to: 19844, 37924, 97220, 140150, 164801, 237548, 392719, 480156 info: LOBBY: "Electrician" [%CPU_NAME%:57775, uid=19844] has established connections to: 37924, 97220, 107917, 140150, 237548, 392719 info: LOBBY: "ErgoPr0xy" [%CPU_NAME%:61728, uid=237548] has established connections to: 19844, 37924, 97220, 107917, 140150, 164801, 392719, 480156 info: LOBBY: "monstarslayer" [%CPU_NAME%:61729, uid=97220] has established connections to: 19844, 37924, 107917, 140150, 164801, 237548, 392719, 480156 info: LOBBY: "Electrician" [%CPU_NAME%:57775, uid=19844] has established connections to: 37924, 97220, 107917, 140150, 237548, 392719, 480156 info: LOBBY: "Electrician" [%CPU_NAME%:57775, uid=19844] has established connections to: 37924, 97220, 107917, 140150, 164801, 237548, 392719, 480156 info: LOBBY: "http" [%CPU_NAME%:61731, uid=480156] has established connections to: 19844, 37924, 97220, 107917, 140150, 164801, 237548, 392719 info: LOBBY: "Gabber" [%CPU_NAME%:61727, uid=164801] has established connections to: 19844, 37924, 97220, 107917, 140150, 237548, 392719, 480156 debug: Loading module: /lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/ui/controls.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua warning: Hotbuild key Alt-B is already bound to action "Toggles bone display for all units" under "DEBUG" category warning: Hotbuild key Shift-F is already bound to action "build Artilleries defenses + T3 Strategic Bombers + Aircraft Carriers + Battlecruiser" under "HOTBUILDING" category warning: Hotbuild key Shift-V is already bound to action "build Upgrades + T3 Mobile Anti Air + T3 Air Transport + T3 torpedo bomber" under "HOTBUILDING" category warning: Hotbuild key Alt-V is already bound to action "Toggles wireframe skeletons for all units" under "DEBUG" category warning: Hotbuild key Shift-T is already bound to action "build torpedo defenses + torpedo bombers + submarines & torpedo boat" under "HOTBUILDINGALTERNATIVE" category warning: Hotbuild key Alt-T is already bound to action "Teleports selected unit to the current cursor position" under "DEBUG" category debug: -> Loading module: /lua/shared/observable.lua debug: OpenMovie /movies/aeon_load.sfd: 1 debug: Preparing movie /movies/aeon_load.sfd: 1 debug: Preparing movie /movies/aeon_load.sfd: 1 debug: Preparing movie /movies/aeon_load.sfd: 1 debug: Preparing movie /movies/aeon_load.sfd: 1 debug: Preparing movie /movies/aeon_load.sfd: 1 debug: Preparing movie /movies/aeon_load.sfd: 1 debug: Playing movie d:\steamlibrary\steamapps\common\supreme commander forged alliance\movies\aeon_load.sfd: 1 debug: Loading module: /lua/ui/help/loadingtips.lua info: Starting background task "Map loader /maps/scmp_009/scmp_009.scmap" info: Background task "Map loader /maps/scmp_009/scmp_009.scmap" running. info: Active game mods for blueprint loading: info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Extracting mesh... info: Blueprints Modding... warning: Overriding the y axis of collision box of unit ( ope6003 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( uxl0021 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( opc1002 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( uec0001 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( ope2003 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( urc0001 ), it should be atleast 0.5 to guarantee proper functioning gunships info: Blueprints Loading... completed: 604 original, 0 modded, and 73 preset units info: Blueprints Loading... completed: 391 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua debug: Loading module: /lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: /savereplay info: REPLAY ID: 21335293 info: Active mods in session: info: - 1: table: 196E7960 info: - author: Eternal- info: - copyright: info: - description: Displays cost information for currently selected units. No longer displays cost of ACU. Rounds mass and e values. Displays the current income/expense of the selected units. Improved UI window, also connected to resourse panel. Some bugfixes. Authors: , Blodir, Softly, Washy info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/Selection Cost UI/logo.png info: - location: /mods/selection cost ui info: - name: Selection Cost UI info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 2018eaac-e8ed-11e4-b02c-1681e6b44c9 info: - url: info: - version: 9 info: - 2: table: 196E7D20 info: - after: table: 196E7E88 info: - author: Sheikah info: - before: table: 196E7E60 info: - conflicts: table: 196E7E38 info: - copyright: MIT licensed info: - description: Shows the build range of the selected unit when queuing orders info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/buildRangePreview/icon.png info: - location: /mods/buildrangepreview info: - name: Build Range Preview info: - requires: table: 196E7DE8 info: - requiresNames: table: 196E7E10 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 9e0e482a-ebbd-40ed-95e0-9619ccdc4d13 info: - version: 1 info: - 3: table: 196E7BB8 info: - after: table: 196E77A8 info: - author: Crotalus info: - before: table: 196E7780 info: - 1: zcbf6277-24e3-437a-b968-Common-v1 info: - conflicts: table: 196E7758 info: - 10: 21188cdf-ec69-43bd-b756-6140a84c0197 info: - 11: 5c1ac506-03d3-4734-b6c1-0746592849c3 info: - 12: 5f56b6fd-de36-44f1-ba2b-e7d012025f2a info: - 1: ecbf6277-24e3-437a-b968-EcoManager-v11 info: - 2: ecbf6277-24e3-437a-b968-EcoManager-v10 info: - 3: ecbf6277-24e3-437a-b968-EcoManager-v9 info: - 4: ecbf6277-24e3-437a-b968-EcoManager-v8 info: - 5: ecbf6277-24e3-437a-b968-EcoManager-v7 info: - 6: ecbf6277-24e3-437a-b968-EcoManager-v6 info: - 7: ecbf6277-24e3-437a-b968-EcoManager-v5 info: - 8: ecbf6277-24e3-437a-b968-EcoManager-v4 info: - 9: ecbf6277-24e3-437a-b968-75e7e7c67db9 info: - copyright: Crotalus info: - description: EcoManager, helps with micromanaging the economy. v12: Fix the black box of death bug info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/em info: - name: EcoManager info: - requires: table: 196E7C08 info: - 1: zcbf6277-24e3-437a-b968-Common-v1 info: - requiresNames: table: 196E7C30 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: ecbf6277-24e3-597a-b968-EcoManager-v12 info: - url: info: - version: 12 info: - 4: table: 196E7A50 info: - after: table: 196E7B90 info: - author: Crotalus info: - before: table: 196E7B68 info: - conflicts: table: 196E7B18 info: - 1: ecbf6277-24e3-437a-b968-EcoManager-v4 info: - 2: ecbf6277-24e3-437a-b968-75e7e7c67db9 info: - 3: 21188cdf-ec69-43bd-b756-6140a84c0197 info: - 4: 5c1ac506-03d3-4734-b6c1-0746592849c3 info: - 5: 5f56b6fd-de36-44f1-ba2b-e7d012025f2a info: - copyright: Crotalus info: - description: Common ModTools v1, toolbox for other mods info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/common info: - name: Common Mod Tools info: - requires: table: 196E7AA0 info: - requiresNames: table: 196E7AF0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: zcbf6277-24e3-437a-b968-Common-v1 info: - url: info: - version: 1 info: - 5: table: 196E79B0 info: - after: table: 196E75C8 info: - 1: zcbf6277-24e3-437a-b968-Common-v1 info: - 2: 0faf3333-1122-633s-ya-VX0000001000 info: - 3: b2cde810-15d0-4bfa-af66-ec2d6ecd561b info: - 4: ecbf6277-24e3-437a-b968-EcoManager-v4 info: - 5: ecbf6277-24e3-437a-b968-EcoManager-v5 info: - 6: ecbf6277-24e3-437a-b968-EcoManager-v6 info: - 7: ecbf6277-24e3-437a-b968-EcoManager-v7 info: - 8: ecbf6277-24e3-437a-b968-EcoManager-v8 info: - 9: ecbf6277-24e3-437a-b968-EcoManager-v9 info: - author: HUSSAR info: - before: table: 196E75A0 info: - conflicts: table: 196E7578 info: - 10: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400 info: - 11: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500 info: - 12: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020 info: - 13: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030 info: - 14: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040 info: - 15: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050 info: - 16: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 info: - 17: RIGOMATE-a1e2-c4t4-scfa-ssbmod-v0080 info: - 18: HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100 info: - 19: HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900 info: - 1: 9B5F858A-163C-4AF1-B846-A884572E61A5 info: - 20: 8c28a269-8655-4639-8e54-3d311fc376f8 info: - 2: b0059a8c-d9ab-4c30-adcc-31c16580b59d info: - 3: c31fafc0-8199-11dd-ad8b-0866200c9a68 info: - 4: 89BF1572-9EA8-11DC-1313-635F56D89591 info: - 5: f8d8c95a-71e7-4978-921e-8765beb328e8 info: - 6: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100 info: - 7: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200 info: - 8: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230 info: - 9: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300 info: - contributors: Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover, Rigomate info: - copyright: HUSSAR, free to re-use code as long as you credit me in your mod info: - description: Difference to normal Supreme Score Board: Kill notifications work again with game version 3756 and higher. Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more. All Credits go to HUSSAR, who created this mod info: - enabled: true info: - exclusive: false info: - github: https://github.com/rigomate/SupremeScoreBoard info: - history: info: info: ### Version 18 - June 07, 2023 info: - SSB options renamed to reset settings if switching from SSB v6.0 info: - Added extra trace points to find out the reason for Gyle's bug, where the manual selecting of the columns does not work. info: info: ### Version 17 - May 10, 2023 info: - Mod works with FAF develop, it broke with FAF commit aeed1cc1d422f32f8662350f5c8a6906769e707b info: info: ### Version 16 - April 30, 2023 info: - Adjust time settings options for auto toggle info: info: ### Version 15 - April 24, 2023 info: - Fix: Automatic toggling now works for every column info: - Feature: After clicking a column to show that, e.g mass income. The automatic toggling will start again after the time specified in the options info: info: ### Version 14 - April 07, 2023 info: - Feature: Show Mass Sorage instead of showing Total Mass twice info: info: ### Version 13 - April 03, 2023 info: - Fix: All kil events get properly logged, draws will not be missed info: info: ### Version 12 - March 22, 2023 info: - Fix: Unit count and unit cap are shown info: info: ### Version 11 - March 21, 2023 info: - Fix: Score is shown at the end of the game info: info: ### Version 10 - March 21, 2023 info: - Renamed to SSB2 ingame info: - Added kill notifications for games between patch 3741 and 3756, which tells that someone died, without naming a killer or reason info: info: ### Version 9 - March 19, 2023 info: - Draws can be seen info: info: ### Version 8 - March 18, 2023 info: - Fixed kill notification, which got broken after game patch 3741, starting from game patch 3756 it will work again info: info: ### Version 8 - March 18, 2023 info: - Fixed kill notification, which got broken after game patch 3741, starting from game patch 3756 it will work again info: info: ### Version 4-6 - November 12, 2020 info: - added economy income of allied players in game session info: - added economy storage of allied players in game session info: - added support for sharing economy when phantom mod is enabled info: - added player's name when someone creates a ping on the map info: - fixed original score board floating on game start info: - fixed hiding of SSB on toggle all UIs off info: - fixed initialization of players colors in SSB info: info: ### Version 3 - November 3, 2020 info: - fixed displaying of reclaimed stats in score board info: - fixed speed slider when changing game speed via keyboard shortcut info: - fixed flashing of faction icon when a user creates a ping on the map info: info: ### Version 1.4 - October, 2017 info: - fixed an issue with selecting text color for armies due to changes in FAF army colors info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua info: info: ### Version v1.3 - July, 2016 info: - added info about who killed a player in Army notification window info: - added info about who decided to CTRL+K in Army notification window info: - added coloring of player names in Army notification window info: - added mod configuration under Game -> Options -> Interface tab info: - added interaction states for buttons in the sort line (first line of the score board) info: - fixed mouse interaction in top row, now left click will show values in columns info: - fixed mouse interaction in top row, now right click will sort values in columns info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request) info: - fixed messages with sent resources/units to allies (observer will see message target) info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions info: - fixed detection for unranked games (if restrictions count greater than zero) info: - increased number of notifications for built experimental units (2 -> 5) info: - increased precision for rounding large numbers (1.2m -> 1.23m) info: - improved description of tooltips info: info: ### Version v1.2 - January, 2016 info: - (all sessions) added replay ID below map info line info: - (all sessions) added calculation of game quality/balance if this value is not present in session options info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) info: - (game session) added buttons for sharing mass/energy/units with allied AI players info: - (game session) added chat notifications for transferred amount of mass/energy to allied players info: - (game session) added chat notifications for transferred number of units to allied players info: - (game session) added separator lines between players' lines and teams' lines in game session info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch) info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval) info: - (replay session) clicking on a column toggle will disable auto-switching columns info: - fixed coloring of player names when they are not in teams (e.g. Phantom games) info: - fixed coloring of player names in replay session info: - fixed information in tooltips info: - fixed conditions for checking ranked games info: - fixed teams statistics by including score data for dead players info: - fixed team status that shows how many players are still alive info: - fixed detection of dead players in sandbox games info: - fixed placement of icons in the sort line info: - fixed alignment of top line with its background info: - fixed very long map names by truncating them to 30 chars info: - changed background of the score board to darker color (better visibility of player names) info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy info: - changed ranking column to show exact values in ladder games and rounded values in regular games info: - changed coloring of player names and now they will match color of team info: - changed column with player names to include clan tags (if they exist) info: info: ### Version 1.1 - October 5, 2015 info: - fixed info about active mods in replay session info: - fixed status of game raking info: - fixed tooltip about game quality/balance info: - added coloring of player names based on team color info: info: ### Version 1.0 - September 25, 2015 info: - added team lines that sums up statistics for allied players info: - added column with filters to show count of air/land/navy/base units info: - added column for total mass of collected/killed/lost info: - added column for players rating to prevent clipping by score values info: - added toggle to show and sort players by their army rating info: - added toggle to show and sort players by total mass collected info: - added toggle to show and sort players by total mass reclaimed* info: - added toggle to show and sort players by total energy reclaimed* info: - added toggle to show and sort players by total energy collected info: - added toggle to show and sort players by their clan tags info: - added toggle to show and sort players by Kills-to-Loses Ratio info: - added toggle to show and sort players by Kills-to-Built Ratio info: - added toggle to sort players by current mass income info: - added toggle to sort players by current energy income info: - added toggle to sort players by current score value info: - added toggle to sort players by their army name info: - added toggle to sort players by their clan tag info: - added toggle to sort players by their team id info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income info: - added team status showing alive/maximum players info: - added rendering players names with red/green when in players view to show allies/enemies info: - added calculation of AI rating based on AI type and AI cheat modifiers info: - added field showing game quality based on network connection between players info: - added tooltips for all new UI elements in the score panel info: - added info about map size info: - added icons with improved quality for mass, energy, units info: - added icons with info about game restrictions info: - added icons with info about active mods info: - added icons with info about unit sharing info: - added icons with info about victory conditions info: - added icons with info about AI multipliers info: - added notifications about 1st experimental unit built by a player info: - fixed game time/speed fields into two fields info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) info: - fixed missing tooltip for game speed slider info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times) info: - fixed issues with performing operations on uninitialized values of score data info: - fixed redundant function calls to GetArmiesTable().armiesTable info: - fixed redundant function calls to GetFocusArmy() info: - fixed redundant function calls to SessionIsReplay() info: - fixed redundant function calls to SessionGetScenarioInfo() info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua) info: info: info: - hookdir: /hook info: - icon: /mods/SupremeScoreBoard2/mod_icon.png info: - location: /mods/supremescoreboard2 info: - name: Supreme Score Board2 info: - requires: table: 196E7550 info: - requiresNames: table: 196E7528 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: RIGOMATE-a1e2-c4t4-scfa-ssbmod-v0180 info: - url: https://github.com/rigomate/SupremeScoreBoard info: - version: 18 info: - 6: table: 196E7C80 info: - author: Strogo info: - conflicts: table: 196E7CD0 info: - copyright: WTFPL info: - description: Adds more presets and allows to make your own (see forum topic for instructions) info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/advanced target priorities info: - name: Advanced target priorities info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 20dec73e-d4b2-11e5-ab30-625662811111 info: - url: info: - version: 1 info: Hooked /lua/UserSync.lua with /mods/supremescoreboard2/hook/lua/UserSync.lua debug: Loading module: /lua/ui/game/reclaim.lua info: Hooked /lua/ui/game/reclaim.lua with /mods/selection cost ui/hook/lua/ui/game/reclaim.lua debug: -> Loading module: /lua/shared/color.lua debug: Loading module: /lua/ui/notify/notify.lua debug: -> Loading module: /lua/ui/game/chat.lua info: Hooked /lua/ui/game/chat.lua with /mods/em/hook/lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/maui/effecthelpers.lua debug: -> -> Loading module: /lua/ui/controls/combo.lua debug: -> -> -> Loading module: /lua/ui/uimain.lua debug: -> -> -> -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> -> -> -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: -> -> Loading module: /lua/maui/slider.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> -> Loading module: /lua/ui/controls.lua debug: -> -> Loading module: /lua/factions.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua debug: -> -> Loading module: /mods/em/modules/commands.lua debug: -> Loading module: /lua/ui/notify/defaultmessages.lua debug: -> Loading module: /lua/ui/notify/notifyoverlay.lua debug: Loading module: /mods/supremescoreboard2/modules/ext.logging.lua debug: -> Loading module: /mods/supremescoreboard2/modules/ext.tables.lua debug: -> -> Loading module: /mods/supremescoreboard2/modules/ext.strings.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/scmp_009/scmp_009.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:65278/21335293/ANALyzeNoob.SCFAreplay" debug: MEM: 0 bytes LUABP debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/scenarioframework.lua debug: -> Loading module: /lua/simsyncutils.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/cinematics.lua debug: -> -> Loading module: /lua/simcamera.lua debug: -> -> -> Loading module: /lua/system/singleevent.lua debug: -> -> Loading module: /lua/sim/scenarioutilities.lua debug: -> -> -> Loading module: /lua/sim/entity.lua debug: -> Loading module: /lua/game.lua debug: -> -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: -> Loading module: /lua/sim/simuistate.lua debug: -> Loading module: /lua/scenariotriggers.lua debug: -> Loading module: /lua/sim/vizmarker.lua debug: -> Loading module: /lua/simobjectives.lua debug: -> Loading module: /lua/simpinggroup.lua debug: Loading module: /lua/ai/aiutilities.lua debug: -> Loading module: /lua/buildingtemplates.lua debug: -> Loading module: /lua/unittemplates.lua debug: -> Loading module: /lua/utilities.lua debug: -> Loading module: /lua/ai/aiattackutilities.lua debug: -> -> Loading module: /lua/ai/transportutilities.lua debug: -> -> -> Loading module: /lua/sim/navutils.lua debug: -> -> -> -> Loading module: /lua/shared/navgenerator.lua debug: -> -> -> -> Loading module: /lua/shared/color.lua debug: -> -> -> -> Loading module: /lua/sim/navgenerator.lua debug: -> -> -> -> Loading module: /lua/sim/navdatastructures.lua debug: -> -> Loading module: /lua/ai/sorianutilities.lua debug: -> -> -> Loading module: /lua/ai/sorianlang.lua debug: -> Loading module: /lua/sim/buff.lua debug: -> Loading module: /lua/ai/aibehaviors.lua debug: -> -> Loading module: /lua/editor/unitcountbuildconditions.lua debug: -> -> Loading module: /lua/ai/aibuildstructures.lua debug: -> -> -> Loading module: /lua/basetemplates.lua debug: MEM: 0 bytes OGRID debug: Loading module: /lua/ai/gridreclaim.lua debug: -> Loading module: /lua/ai/grid.lua debug: Loading module: /lua/triggermanager.lua debug: Loading module: /lua/scenarioenvironment.lua debug: Loading module: /lua/ui/lobby/lobbyoptions.lua info: Loading save file: /maps/SCMP_009/SCMP_009_save.lua info: Loading script file: /maps/SCMP_009/SCMP_009_script.lua debug: Loading module: /lua/aibrain.lua debug: -> Loading module: /lua/simutils.lua debug: -> -> Loading module: /lua/wreckage.lua debug: -> -> -> Loading module: /lua/sim/prop.lua debug: -> -> -> -> Loading module: /lua/effectutilities.lua debug: -> -> -> -> -> Loading module: /lua/effecttemplates.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesseraphim.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesopti.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesuef.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesgeneric.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesaeon.lua debug: -> -> Loading module: /lua/simplayerquery.lua debug: -> Loading module: /lua/sim/score.lua debug: -> Loading module: /lua/factions.lua debug: Loading module: /lua/aipersonality.lua debug: Loading module: /lua/platoon.lua debug: -> Loading module: /lua/upgradetemplates.lua debug: -> Loading module: /lua/scenarioplatoonai.lua debug: Loading module: /lua/aibrains/index.lua debug: Loading module: /lua/proptree.lua debug: -> Loading module: /lua/defaultexplosions.lua warning: NUM PROPS = 5182 debug: Loading module: /lua/sim/matchstate.lua debug: Loading module: /lua/sim/markerutilities.lua debug: -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/sim/markerutilities/expansions.lua debug: -> Loading module: /lua/sim/markerutilities/navalareas.lua debug: -> Loading module: /lua/sim/markerutilities/rallypoints.lua info: Initialize Armies brain nickname is BomBhard info: CreateArmy group ARMY_1 debug: Loading module: /units/xsl0001/xsl0001_script.lua debug: -> Loading module: /lua/defaultunits.lua debug: -> -> Loading module: /lua/sim/units/components/transportunitcomponent.lua debug: -> -> Loading module: /lua/sim/units/structureunit.lua debug: -> -> -> Loading module: /lua/sim/unit.lua debug: -> -> -> -> Loading module: /lua/enhancementcommon.lua debug: -> -> -> -> Loading module: /lua/shield.lua debug: -> -> -> -> Loading module: /lua/sim/weapon.lua debug: -> -> -> -> -> Loading module: /lua/sim/nukedamage.lua debug: -> -> -> -> Loading module: /lua/defaultcomponents.lua debug: -> -> -> Loading module: /lua/sim/terrainutils.lua debug: -> -> -> Loading module: /lua/shared/quaternions.lua debug: -> -> -> Loading module: /lua/tarmacs.lua debug: -> -> Loading module: /lua/sim/units/airstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/concretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/radarunit.lua debug: -> -> Loading module: /lua/sim/units/radarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/sonarunit.lua debug: -> -> Loading module: /lua/sim/units/shieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/transportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/wallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/factoryunit.lua debug: -> -> Loading module: /lua/sim/units/airfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/landfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/quantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/masscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/massfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/massstorageunit.lua debug: -> -> Loading module: /lua/sim/units/energycreationunit.lua debug: -> -> Loading module: /lua/sim/units/energystorageunit.lua debug: -> -> Loading module: /lua/sim/units/mobileunit.lua debug: -> -> Loading module: /lua/sim/units/walkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/subunit.lua debug: -> -> Loading module: /lua/sim/units/airunit.lua debug: -> -> Loading module: /lua/sim/units/landunit.lua debug: -> -> Loading module: /lua/sim/units/seaunit.lua debug: -> -> Loading module: /lua/sim/units/hoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/slowhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/constructionunit.lua debug: -> -> Loading module: /lua/sim/units/amphibiouslandunit.lua debug: -> -> Loading module: /lua/sim/units/slowamphibiouslandunit.lua debug: -> -> Loading module: /lua/sim/units/commandunit.lua debug: -> -> Loading module: /lua/sim/units/acuunit.lua debug: -> -> Loading module: /lua/sim/units/airtransportunit.lua debug: -> -> Loading module: /lua/sim/units/aircraftcarrierunit.lua debug: -> -> Loading module: /lua/sim/units/shieldhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/shieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/shieldseaunit.lua debug: -> -> Loading module: /lua/sim/units/externalfactoryunit.lua debug: -> Loading module: /lua/seraphimweapons.lua debug: -> -> Loading module: /lua/sim/defaultweapons.lua debug: -> -> -> Loading module: /lua/sim/collisionbeam.lua debug: -> -> -> -> Loading module: /lua/sim/defaultdamage.lua debug: -> -> Loading module: /lua/defaultcollisionbeams.lua debug: Loading module: /lua/sim/navigator.lua debug: Loading module: /lua/armordefinition.lua info: Initialize Armies brain nickname is garingt info: CreateArmy group ARMY_2 debug: Loading module: /units/uel0001/uel0001_script.lua debug: -> Loading module: /lua/terranweapons.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdffragmentationgrenadelauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tiffraglauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmagatlingweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdflightplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmagatlingcannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfoverchargeweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfmachinegunweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfshipgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdflandgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfzephyrcannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfriotweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taaginsurapidpulseweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfionizedplasmacannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfhiroplasmacannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taaflakartillerycannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taalinkedrailgun.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tairtoairlinkedrailgun.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissileunpackinglauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissilelauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissilelaunchersub.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tsamlauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tantorpedolandweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tantorpedoangler.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifsmartcharge.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifstrategicmissileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifartilleryweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcarpetbombweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifsmallyieldnuclearbombweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifhighballisticmortarweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taminterceptorweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tamphalanxweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/torbitaldeathlaserbeamweapon.lua info: Initialize Armies brain nickname is monstarslayer info: CreateArmy group ARMY_3 debug: Loading module: /units/url0001/url0001_script.lua debug: -> Loading module: /lua/cybranunits.lua debug: -> Loading module: /lua/cybranweapons.lua info: Initialize Armies brain nickname is ErgoPr0xy info: CreateArmy group ARMY_4 info: Initialize Armies brain nickname is ANALyzeNoob info: CreateArmy group ARMY_5 info: Initialize Armies brain nickname is Gabber info: CreateArmy group ARMY_6 debug: Loading module: /units/ual0001/ual0001_script.lua debug: -> Loading module: /lua/aeonweapons.lua info: Initialize Armies brain nickname is adasjdnasoik info: CreateArmy group ARMY_7 info: Initialize Armies brain nickname is http info: CreateArmy group ARMY_8 info: Initialize Armies brain nickname is civilian info: CreateArmy group NEUTRAL_CIVILIAN debug: Loading module: /units/urs0201/urs0201_script.lua debug: Loading module: /units/url0202/url0202_script.lua debug: Loading module: /units/uel0202/uel0202_script.lua debug: -> Loading module: /lua/terranunits.lua debug: -> -> Loading module: /lua/sim/units/uef/tairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tairunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tenergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tenergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/uef/thoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tlandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmobilefactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tradarunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tsonarunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tseaunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tsubunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tradarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/uef/ttransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/uef/twalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/twallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tcivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tquantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldseaunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tpodtowerunit.lua debug: Loading module: /units/uel0303/uel0303_script.lua debug: Loading module: /units/url0303/url0303_script.lua debug: -> Loading module: /lua/defaultantiprojectile.lua debug: Loading module: /units/uea0302/uea0302_script.lua debug: Loading module: /lua/sim/recall.lua debug: -> Loading module: /lua/simdiplomacy.lua debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/selection cost ui/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/em/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/common/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/supremescoreboard2/hook/lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/keymap/keymapper.lua debug: -> -> Loading module: /lua/keymap/keydescriptions.lua debug: -> Loading module: /lua/keymap/keyactions.lua debug: -> Loading module: /lua/keymap/debugkeyactions.lua warning: Hotbuild key Alt-B is already bound to action "Toggles bone display for all units" under "DEBUG" category warning: Hotbuild key Shift-F is already bound to action "build Artilleries defenses + T3 Strategic Bombers + Aircraft Carriers + Battlecruiser" under "HOTBUILDING" category warning: Hotbuild key Shift-V is already bound to action "build Upgrades + T3 Mobile Anti Air + T3 Air Transport + T3 torpedo bomber" under "HOTBUILDING" category warning: Hotbuild key Alt-V is already bound to action "Toggles wireframe skeletons for all units" under "DEBUG" category warning: Hotbuild key Shift-T is already bound to action "build torpedo defenses + torpedo bombers + submarines & torpedo boat" under "HOTBUILDINGALTERNATIVE" category warning: Hotbuild key Alt-T is already bound to action "Teleports selected unit to the current cursor position" under "DEBUG" category debug: -> Loading module: /lua/shared/observable.lua debug: -> Loading module: /lua/ui/game/selection.lua debug: -> Loading module: /mods/common/units.lua debug: -> -> Loading module: /mods/common/select.lua debug: -> -> Loading module: /mods/common/score.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /lua/enhancementcommon.lua debug: Loading module: /lua/game.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: Loading module: /lua/ui/game/prefetchtextures.lua debug: Loading module: /lua/ui/override/exit.lua debug: Loading module: /lua/ui/override/armiestable.lua debug: Loading module: /lua/ui/override/sessionclients.lua debug: Loading module: /lua/system/performance.lua debug: Loading module: /lua/ui/game/cursor/depth.lua debug: -> Loading module: /lua/ui/game/worldview.lua debug: -> Loading module: /lua/ui/controls/worldmesh.lua debug: Loading module: /lua/ui/game/cursor/hover.lua debug: Loading module: /lua/ui/game/casting/mouse.lua debug: Loading module: /lua/ui/game/casting/painting.lua debug: Loading module: /lua/ui/game/ping.lua debug: Preloading 1417 batch textures debug: Preloading 0 d3d textures debug: Preloading 0 models debug: Preloading 0 animations debug: Loading module: /lua/ui/game/borders.lua debug: Loading module: /lua/ui/game/layouts/borders_mini.lua debug: Loading module: /lua/ui/controls/worldview.lua info: Hooked /lua/ui/controls/worldview.lua with /mods/buildrangepreview/hook/lua/ui/controls/worldview.lua info: Hooked /lua/ui/controls/worldview.lua with /mods/supremescoreboard2/hook/lua/ui/controls/worldview.lua debug: -> Loading module: /lua/user/userdecal.lua debug: -> Loading module: /lua/ui/game/unitview.lua debug: -> -> Loading module: /lua/maui/statusbar.lua debug: -> -> Loading module: /lua/keymap/selectedinfo.lua debug: -> -> Loading module: /lua/ui/game/layouts/unitview_mini.lua debug: -> -> Loading module: /lua/ui/game/unitviewdetail.lua debug: -> -> -> Loading module: /lua/ui/help/unitdescription.lua debug: -> -> -> Loading module: /lua/armordefinition.lua debug: -> -> Loading module: /lua/maui/grid.lua debug: -> -> Loading module: /lua/ui/game/construction.lua info: Hooked /lua/ui/game/construction.lua with /mods/em/hook/lua/ui/game/construction.lua debug: -> -> -> Loading module: /lua/ui/controls/specialgrid.lua debug: -> -> -> Loading module: /lua/maui/mauiutil.lua debug: -> -> -> Loading module: /lua/ui/game/build_templates.lua debug: -> -> -> Loading module: /lua/ui/game/buildmode.lua debug: -> -> -> -> Loading module: /lua/ui/game/tabs.lua info: Hooked /lua/ui/game/tabs.lua with /mods/supremescoreboard2/hook/lua/ui/game/tabs.lua debug: -> -> -> Loading module: /lua/ui/templates_factory.lua debug: -> -> -> Loading module: /lua/ui/game/straticons.lua debug: -> -> -> Loading module: /lua/ui/notify/enhancementqueue.lua debug: -> -> -> Loading module: /lua/keymap/hotkeylabelsui.lua debug: -> -> -> Loading module: /lua/ui/game/selectionsort.lua debug: -> -> -> Loading module: /mods/em/modules/events.lua debug: -> -> Loading module: /lua/shared/overcharge.lua debug: -> Loading module: /lua/ui/game/commandmode.lua info: Hooked /lua/ui/game/commandmode.lua with /mods/em/hook/lua/ui/game/commandmode.lua debug: -> -> Loading module: /lua/ui/game/commandmeshes.lua debug: -> -> Loading module: /lua/ui/game/orders.lua info: Hooked /lua/ui/game/orders.lua with /mods/advanced target priorities/hook/lua/ui/game/orders.lua debug: -> -> -> Loading module: /lua/keymap/misckeyactions.lua info: Hooked /lua/keymap/misckeyactions.lua with /mods/advanced target priorities/hook/lua/keymap/misckeyactions.lua debug: -> -> -> -> Loading module: /lua/utilities.lua debug: -> -> Loading module: /mods/em/modules/mexes.lua debug: -> -> -> Loading module: /mods/em/modules/options.lua debug: -> -> -> Loading module: /mods/em/modules/init.lua debug: -> -> -> Loading module: /mods/em/modules/economy.lua debug: -> -> -> Loading module: /mods/em/modules/pause.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/ui/game/multifunction.lua debug: -> Loading module: /lua/ui/game/economy.lua info: Hooked /lua/ui/game/economy.lua with /mods/supremescoreboard2/hook/lua/ui/game/economy.lua debug: -> Loading module: /lua/ui/game/minimap.lua debug: -> Loading module: /lua/ui/controls/columnlayout.lua debug: -> Loading module: /lua/ui/game/rangeoverlayparams.lua debug: Loading module: /lua/ui/game/layouts/economy_mini.lua info: Hooked /lua/ui/game/layouts/economy_mini.lua with /mods/supremescoreboard2/hook/lua/ui/game/layouts/economy_mini.lua debug: Loading module: /lua/ui/game/layouts/tabs_mini.lua debug: Loading module: /lua/ui/game/layouts/multifunction_mini.lua debug: Loading module: /lua/ui/game/massfabs.lua debug: Loading module: /lua/ui/game/recall.lua debug: Loading module: /lua/ui/game/layouts/orders_mini.lua debug: Loading module: /lua/ui/game/avatars.lua debug: Loading module: /lua/ui/game/layouts/avatars_mini.lua debug: Loading module: /lua/ui/game/layouts/construction_mini.lua debug: Loading module: /lua/ui/game/layouts/unitviewdetail_mini.lua debug: Loading module: /lua/ui/game/controlgroups.lua debug: -> Loading module: /lua/ui/game/announcement.lua debug: Loading module: /lua/ui/game/layouts/controlgroups_mini.lua debug: Loading module: /lua/ui/game/transmissionlog.lua debug: -> Loading module: /lua/ui/game/windowmanager.lua debug: Loading module: /lua/ui/game/helptext.lua debug: -> Loading module: /lua/ui/game/missiontext.lua debug: Loading module: /lua/ui/game/timer.lua debug: Loading module: /lua/ui/game/consoleecho.lua debug: Loading module: /lua/ui/game/taunt.lua info: Hooked /lua/ui/game/taunt.lua with /mods/em/hook/lua/ui/game/taunt.lua debug: -> Loading module: /lua/aichatsorian.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/ui/game/layouts/minimap_mini.lua debug: Loading module: /lua/ui/game/launchconsolecommands.lua debug: Loading module: /lua/keymap/hotkeylabels.lua debug: -> Loading module: /lua/keymap/unitkeygroups.lua debug: Loading module: /lua/ui/notify/customiser.lua debug: Loading module: /mods/em/modules/buildoverlay.lua debug: -> Loading module: /mods/em/modules/units.lua debug: -> -> Loading module: /mods/em/modules/utils.lua debug: Loading module: /mods/em/modules/autoshare.lua debug: -> Loading module: /mods/em/modules/score.lua debug: Loading module: /mods/em/modules/throttlemass.lua debug: Loading module: /mods/em/modules/throttle.lua debug: Loading module: /mods/supremescoreboard2/modules/score_board.lua debug: -> Loading module: /mods/supremescoreboard2/mod_info.lua debug: -> Loading module: /mods/supremescoreboard2/modules/ext.numbers.lua debug: -> Loading module: /mods/supremescoreboard2/modules/score_manager.lua debug: -> Loading module: /mods/supremescoreboard2/modules/diplomacy.lua debug: -> -> Loading module: /mods/supremescoreboard2/modules/options.lua debug: -> Loading module: /mods/supremescoreboard2/modules/announcement.lua debug: -> Loading module: /mods/supremescoreboard2/modules/bitmap.lua debug: -> Loading module: /mods/supremescoreboard2/modules/checkbox.lua debug: -> Loading module: /lua/ui/lobby/unitsrestrictions.lua info: SSB >>> TRACE InitializeStats()... info: SSB map.quadrants { info: SSB map.quadrants ARMY_3 = 2 info: SSB map.quadrants ARMY_2 = 4 info: SSB map.quadrants ARMY_4 = 4 info: SSB map.quadrants ARMY_8 = 4 info: SSB map.quadrants ARMY_1 = 2 info: SSB map.quadrants ARMY_7 = 2 info: SSB map.quadrants ARMY_5 = 2 info: SSB map.quadrants ARMY_6 = 4 info: SSB map.quadrants } info: SSB >>> TRACE InitializeStats()... armyID=1, type=player, name=BomBhard info: SSB >>> TRACE InitializeStats()... armyID=2, type=player, name=garingt info: SSB >>> TRACE InitializeStats()... armyID=3, type=player, name=monstarslayer info: SSB >>> TRACE InitializeStats()... armyID=4, type=player, name=ErgoPr0xy info: SSB >>> TRACE InitializeStats()... armyID=5, type=player, name=ANALyzeNoob info: SSB >>> TRACE InitializeStats()... armyID=6, type=player, name=Gabber info: SSB >>> TRACE InitializeStats()... armyID=7, type=player, name=adasjdnasoik info: SSB >>> TRACE InitializeStats()... armyID=8, type=player, name=http info: SSB >>> TRACE InitializeStats()... armyID=9, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armyID=10, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armies created info: SSB >>> TRACE InitializeStats()... creating team for army=1 info: SSB >>> TRACE InitializeStats()... creating team for army=1 finished 1357 quadrant2 info: SSB >>> TRACE InitializeStats()... saving team=-1 size=4 info: SSB >>> TRACE InitializeStats()... creating team for army=2 info: SSB >>> TRACE InitializeStats()... creating team for army=2 finished 2468 quadrant4 info: SSB >>> TRACE InitializeStats()... saving team=-2 size=4 info: SSB >>> TRACE InitializeStats()... creating team for army=3 info: SSB >>> TRACE InitializeStats()... creating team for army=3 finished 1357 quadrant2 info: SSB >>> TRACE InitializeStats()... creating team for army=4 info: SSB >>> TRACE InitializeStats()... creating team for army=4 finished 2468 quadrant4 info: SSB >>> TRACE InitializeStats()... creating team for army=5 info: SSB >>> TRACE InitializeStats()... creating team for army=5 finished 1357 quadrant2 info: SSB >>> TRACE InitializeStats()... creating team for army=6 info: SSB >>> TRACE InitializeStats()... creating team for army=6 finished 2468 quadrant4 info: SSB >>> TRACE InitializeStats()... creating team for army=7 info: SSB >>> TRACE InitializeStats()... creating team for army=7 finished 1357 quadrant2 info: SSB >>> TRACE InitializeStats()... creating team for army=8 info: SSB >>> TRACE InitializeStats()... creating team for army=8 finished 2468 quadrant4 info: SSB >>> TRACE InitializeStats()... teams created info: SSB >>> TRACE InitializeStats()... teamsActive = true, teamsCount = 2, armiesCount = 8 info: SSB >>> TRACE CreateSortLine()... armyID = 100 info: SSB >>> TRACE CreateArmyLine()... armyID = 1, color = ffffffff, txtColor = ffffffff, type=player, name = BomBhard info: SSB >>> TRACE CreateArmyLine()... armyID = 2, color = ff9fd802, txtColor = ff40bf40, type=player, name = garingt info: SSB >>> TRACE CreateArmyLine()... armyID = 3, color = ff2e8b57, txtColor = ffffffff, type=player, name = monstarslayer info: SSB >>> TRACE CreateArmyLine()... armyID = 4, color = ff2929e1, txtColor = ff40bf40, type=player, name = ErgoPr0xy info: SSB >>> TRACE CreateArmyLine()... armyID = 5, color = ff616d7e, txtColor = ffffffff, type=player, name = ANALyzeNoob info: SSB >>> TRACE CreateArmyLine()... armyID = 6, color = ff40bf40, txtColor = ff40bf40, type=player, name = Gabber info: SSB >>> TRACE CreateArmyLine()... armyID = 7, color = ff2f4f4f, txtColor = ffffffff, type=player, name = adasjdnasoik info: SSB >>> TRACE CreateArmyLine()... armyID = 8, color = ffff873e, txtColor = ff40bf40, type=player, name = http info: SSB >>> TRACE CreateArmyLine()... armyID = -1, color = ffffffff, txtColor = ffffffff, type=team, name = TEAM 1 info: SSB >>> TRACE CreateArmyLine()... armyID = -2, color = ff40bf40, txtColor = ff40bf40, type=team, name = TEAM 2 info: SSB >>> TRACE CreateMapLine()... info: SSB >>> TRACE CreateInfoLine()... info: SSB >>> TRACE restrictionCount 0 info: SSB >>> TRACE CreateInfoIconMods()... UI Selection Cost UI info: SSB >>> TRACE CreateInfoIconMods()... UI Build Range Preview info: SSB >>> TRACE CreateInfoIconMods()... UI EcoManager info: SSB >>> TRACE CreateInfoIconMods()... UI Common Mod Tools info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Score Board2 info: SSB >>> TRACE CreateInfoIconMods()... UI Advanced target priorities info: /savereplay info: SSB >>> TRACE GetReplayId()... from cmd /savereplay 65278 debug: Loading module: /mods/supremescoreboard2/modules/score_mini.lua info: SSB >>> TRACE SetLayout()... debug: Loading module: /lua/ui/game/score.lua info: Hooked /lua/ui/game/score.lua with /mods/supremescoreboard2/hook/lua/ui/game/score.lua debug: -> Loading module: /lua/ui/game/layouts/score_mini.lua debug: Loading module: /lua/ui/game/objectives2.lua debug: Loading module: /lua/keymap/hotbuild.lua debug: -> Loading module: /lua/ui/game/hotkeys/context-based-templates.lua debug: -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capextractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capextractorwithfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capradarwithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt2artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt3fabricatorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt3artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/pointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefenseland.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefensewater.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/torpedodefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1extractor.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t2extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstoragesandfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1hydrocarbon.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendmassstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendmassstoragesandfabricators.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoartillery.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoenergystorage.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoradar.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstotml.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendwallstopointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendairgrid.lua debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators debug: Context based templates: Found template: T1Extractor with name Extractor debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: CapExtractorWithStorages with name Storages debug: Context based templates: Found template: T2ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls debug: Context based templates: Found template: CapExtractorWithFabs with name Storages and fabricators debug: Context based templates: Found template: AppendMassStoragesAndFabricators with name Storages and fabricators debug: Context based templates: Found template: CapT3FabricatorWithStorages with name Storages debug: Context based templates: Found template: CapT3ArtilleryWithPower with name Power generators debug: Context based templates: Found template: CapT2ArtilleryWithPower with name Power generators debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense debug: Context based templates: Found template: AppendAirGrid with name Air grid debug: Context based templates: Found template: AppendPowerGeneratorsToRadar with name Power generators debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators debug: Context based templates: Found template: AppendPowerGeneratorsToArtillery with name Power generators debug: Context based templates: Found template: PointDefense with name Point defense debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense debug: Context based templates: Found template: CapRadarWithPower with name Power generators debug: Context based templates: Found template: AppendMassStorages with name Storages debug: Context based templates: Found 23 templates debug: -> Loading module: /lua/keymap/upgradetab.lua debug: Loading module: /lua/usermusic.lua info: /savereplay debug: Loading module: /lua/ui/game/layouts/missiontext_mini.lua debug: Loading module: /lua/ui/game/layouts/chat_layout.lua warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Loading module: /lua/ui/game/strategicicons.lua debug: Loading module: /lua/ui/dialogs/disconnect.lua warning: Error resolving bank 'Music' to audio engine info: creating high fidelity terrain info: creating high fidelity water info: Exe GitSHA: 3b9b50c debug: Loading module: /lua/shared/fabricatorbehaviorparams.lua debug: Current gametime: 00:00:00 debug: Loading module: /lua/sim/blip.lua info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c debug: Loading module: /lua/ui/game/diplomacy.lua info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: SSB >>> TRACE initialized info: SSB >>> TRACE SetLayout()... debug: Loading module: /lua/ui/game/rallypoint.lua debug: Loading module: /lua/simcallbacks.lua debug: -> Loading module: /lua/simping.lua debug: -> Loading module: /lua/selfdestruct.lua debug: -> Loading module: /lua/simcameramarkers.lua debug: -> Loading module: /lua/simdialogue.lua debug: -> Loading module: /lua/weaponpriorities.lua debug: Loading module: /lua/renderselectparams.lua debug: Loading module: /effects/entities/unitteleport01/unitteleport01_script.lua debug: -> Loading module: /lua/sim/defaultprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/semiballisticcomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/components/tacticalmissilecomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/nullprojectile.lua debug: -> -> -> Loading module: /lua/sim/projectile.lua debug: -> -> Loading module: /lua/sim/projectiles/emitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlebeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multibeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/nukeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlepolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multipolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlecompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multicompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/onwaterentryemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/debrisprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/overchargeprojectile.lua debug: -> -> -> Loading module: /lua/shared/overcharge.lua debug: Loading module: /lua/ui/game/commandgraphparams.lua debug: Loading module: /lua/ui/game/commandwaypoint.lua debug: Loading module: /lua/ui/game/commandgraph.lua debug: Loading module: /units/urb0101/urb0101_script.lua debug: Loading module: /units/ura0001o/ura0001o_script.lua debug: Loading module: /units/ura0002o/ura0002o_script.lua debug: Loading module: /units/uab0102/uab0102_script.lua debug: -> Loading module: /lua/aeonunits.lua debug: Loading module: /lua/formations.lua debug: Loading module: /units/ueb0101/ueb0101_script.lua debug: Loading module: /effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua debug: Loading module: /effects/entities/uefbuildeffect/uefbuildeffect02_script.lua debug: Loading module: /units/xsb0101/xsb0101_script.lua debug: -> Loading module: /lua/seraphimunits.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sairunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/senergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/senergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/shoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/slandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/slandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/smasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/smassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/smassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sradarunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sseaunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sshieldhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sshieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sshieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sstructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/ssubunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/stransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/swalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/swallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/scivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/squantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sradarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/senergyballunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/ssonarunit.lua debug: Loading module: /effects/entities/uefbuildeffect/uefbuildeffect03_script.lua debug: Loading module: /effects/entities/uefbuild/uefbuild01_script.lua info: buildActionUnit info: - Builders debug: Loading module: /lua/formations.lua debug: Loading module: /lua/ui/game/connectivity.lua debug: Current gametime: 00:00:30 debug: Loading module: /units/url0105/url0105_script.lua debug: Loading module: /units/urb1103/urb1103_script.lua debug: Loading module: /units/ual0105/ual0105_script.lua debug: Loading module: /units/uab1103/uab1103_script.lua debug: Loading module: /units/uel0105/uel0105_script.lua debug: Loading module: /units/ueb1103/ueb1103_script.lua debug: Loading module: /units/xsl0105/xsl0105_script.lua debug: Loading module: /units/xsb1103/xsb1103_script.lua debug: Loading module: /units/urb1202/urb1202_script.lua debug: Loading module: /units/uab1101/uab1101_script.lua debug: Loading module: /units/ueb1101/ueb1101_script.lua debug: Loading module: /units/urb1101/urb1101_script.lua debug: Current gametime: 00:01:00 debug: Loading module: /units/xsb1101/xsb1101_script.lua debug: Loading module: /units/urb1102/urb1102_script.lua debug: Loading module: /units/ueb1102/ueb1102_script.lua debug: Current gametime: 00:01:30 debug: Loading module: /units/urb0102/urb0102_script.lua debug: Loading module: /lua/sim/tasks/attackmove.lua debug: -> Loading module: /lua/sim/scripttask.lua debug: Loading module: /units/uab1102/uab1102_script.lua debug: Loading module: /units/ueb1202/ueb1202_script.lua debug: Loading module: /units/uaa0101/uaa0101_script.lua debug: Current gametime: 00:02:00 debug: Loading module: /units/ueb0102/ueb0102_script.lua debug: Loading module: /units/uaa0107/uaa0107_script.lua debug: Loading module: /units/xsl0101/xsl0101_script.lua debug: Current gametime: 00:02:30 debug: Loading module: /units/ura0102/ura0102_script.lua debug: Loading module: /units/uea0107/uea0107_script.lua debug: Loading module: /units/xsb1102/xsb1102_script.lua debug: Loading module: /lua/sim/commands/abort-navigation.lua debug: Loading module: /units/xsb5101/xsb5101_script.lua debug: Loading module: /lua/ui/game/hotkeys/capping.lua debug: Loading module: /units/xsl0104/xsl0104_script.lua debug: Loading module: /units/xsb2101/xsb2101_script.lua debug: Loading module: /units/ura0107/ura0107_script.lua debug: Loading module: /projectiles/caaautocannon02/caaautocannon02_script.lua debug: -> Loading module: /lua/cybranprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/splitcomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/components/debriscomponent.lua debug: Loading module: /projectiles/shieldcollider/shieldcollider_script.lua debug: Loading module: /units/uaa0102/uaa0102_script.lua debug: Loading module: /effects/entities/debrismisc04/debrismisc04_script.lua debug: -> Loading module: /lua/genericdebris.lua debug: Current gametime: 00:03:00 debug: Loading module: /units/uab3101/uab3101_script.lua debug: Loading module: /units/uea0102/uea0102_script.lua debug: Loading module: /units/ura0101/ura0101_script.lua debug: Loading module: /units/uab1202/uab1202_script.lua debug: Loading module: /projectiles/sdfohcannon03/sdfohcannon03_script.lua debug: -> Loading module: /lua/seraphimprojectiles.lua debug: Loading module: /units/uel0101/uel0101_script.lua debug: Loading module: /units/uel0201/uel0201_script.lua debug: Loading module: /projectiles/sdfchronatroncannon01/sdfchronatroncannon01_script.lua debug: Current gametime: 00:03:30 debug: Loading module: /units/uea0101/uea0101_script.lua debug: Loading module: /units/xsb0201/xsb0201_script.lua debug: Loading module: /projectiles/laserbotterran01/laserbotterran01_script.lua debug: -> Loading module: /lua/terranprojectiles.lua debug: Loading module: /lua/keymap/smartselection.lua debug: Loading module: /units/uel0103/uel0103_script.lua debug: Loading module: /lua/sim/commands/distribute-queue.lua debug: -> Loading module: /lua/sim/commands/shared.lua debug: -> Loading module: /lua/sim/commands/load-in-transport.lua debug: Current gametime: 00:04:00 debug: Loading module: /units/urb2101/urb2101_script.lua debug: Loading module: /projectiles/tdfmachinegun01/tdfmachinegun01_script.lua debug: Loading module: /projectiles/aaasonicpulse02/aaasonicpulse02_script.lua debug: -> Loading module: /lua/aeonprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asaintantinukeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aifballisticmortarprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aifballisticmortarprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/abeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/agravitonbombprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/acannonseaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/acannontankprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/adepthchargeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/agravitonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/ahighintensitylaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aimflareprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/alaserbotprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/alaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquadlightlaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/alightlaserprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asonicpulsarprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amiasmaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amiasmaprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amissileaaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/azealot02aamissileprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aaalightdisplacementautocannonmissileprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aguidedmissileprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amissilecruisesubprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/amissileserpentineprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aoblivioncannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aoblivioncannonprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aoblivioncannonprojectile03.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumcannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumdisruptorprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aaaquantumdisplacementcannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumwarheadprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquarkbombprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/arailgunprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/areactoncannonprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/areactoncannonaoeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/adisruptorprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/ashielddisruptorprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/arocketprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asonicpulseprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/asonicpulseprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atemporalfizzaaprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atorpedoshipprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atorpedosubprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/quasarantitorpedochargesubprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryfragmentationsensorshellprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryfragmentationsensorshellprojectile02.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aartilleryfragmentationsensorshellprojectile03.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/abasetempprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumautogun.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aheavydisruptorcannonshell.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/atorpedocluster.lua debug: -> -> Loading module: /lua/sim/projectiles/aeon/aquantumcluster.lua debug: Loading module: /units/xsb1202/xsb1202_script.lua debug: Loading module: /units/xra0105/xra0105_script.lua debug: Loading module: /units/ura0103/ura0103_script.lua debug: Loading module: /units/uab0101/uab0101_script.lua debug: Loading module: /projectiles/cdfcannonmolecular01/cdfcannonmolecular01_script.lua debug: Loading module: /projectiles/sinker/sinker_script.lua debug: Current gametime: 00:04:30 debug: Loading module: /units/ueb0202/ueb0202_script.lua debug: Loading module: /units/urb1105/urb1105_script.lua debug: Loading module: /units/ual0201/ual0201_script.lua debug: Loading module: /units/ueb0103/ueb0103_script.lua debug: Loading module: /effects/entities/debrismisc09/debrismisc09_script.lua debug: Loading module: /units/xsl0208/xsl0208_script.lua info: buildActionUnit info: - Builders debug: Loading module: /units/ual0104/ual0104_script.lua debug: Loading module: /projectiles/adfdisruptor01/adfdisruptor01_script.lua debug: Loading module: /units/xsl0202/xsl0202_script.lua debug: Current gametime: 00:05:00 debug: Loading module: /lua/sim/tasks/enhancetask.lua debug: Loading module: /units/xsb1201/xsb1201_script.lua debug: Loading module: /units/uab1105/uab1105_script.lua debug: Loading module: /units/uaa0103/uaa0103_script.lua debug: Loading module: /projectiles/adfquantumdisruptor01/adfquantumdisruptor01_script.lua debug: Loading module: /projectiles/tiffragmentationsensorshell01/tiffragmentationsensorshell01_script.lua debug: Loading module: /lua/sim/commands/ringing/ring-with-storages.lua debug: -> Loading module: /lua/sim/commands/ringing/shared.lua debug: Loading module: /projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_script.lua debug: Loading module: /projectiles/tiffragmentationsensorshell02/tiffragmentationsensorshell02_script.lua debug: Loading module: /projectiles/taarailgun01/taarailgun01_script.lua debug: Current gametime: 00:05:30 warning: SND: Error playing cue 279 on bank 9 [xgg] XACT: Invalid arg debug: Loading module: /units/uel0208/uel0208_script.lua debug: Loading module: /units/ueb1105/ueb1105_script.lua debug: Loading module: /units/ues0103/ues0103_script.lua debug: Loading module: /projectiles/saashleoaagatlinggun01/saashleoaagatlinggun01_script.lua debug: Loading module: /units/ual0101/ual0101_script.lua debug: Current gametime: 00:06:00 debug: Loading module: /units/xsb3101/xsb3101_script.lua debug: Loading module: /units/urb3101/urb3101_script.lua debug: Loading module: /units/ueb1201/ueb1201_script.lua debug: Loading module: /projectiles/cifneutronclusterbomb01/cifneutronclusterbomb01_script.lua debug: Loading module: /units/uel0104/uel0104_script.lua debug: Loading module: /projectiles/cifneutronclusterbomb02/cifneutronclusterbomb02_script.lua debug: Loading module: /units/urb0103/urb0103_script.lua info: buildActionUnit info: - Upgrades debug: Loading module: /units/urb1302/urb1302_script.lua debug: Current gametime: 00:06:30 debug: Loading module: /units/ueb3101/ueb3101_script.lua debug: Loading module: /units/url0106/url0106_script.lua debug: Loading module: /units/url0103/url0103_script.lua debug: Loading module: /units/xsb1105/xsb1105_script.lua debug: Loading module: /projectiles/tdfgauss01/tdfgauss01_script.lua debug: Loading module: /units/ueb2301/ueb2301_script.lua debug: Loading module: /units/urb0202/urb0202_script.lua warning: Error resolving bank 'Music' to audio engine debug: Current gametime: 00:07:00 debug: Loading module: /units/urb1106/urb1106_script.lua debug: Loading module: /units/ueb2101/ueb2101_script.lua info: buildActionUnit info: - Alt_Shields debug: Loading module: /units/ueb0302/ueb0302_script.lua debug: Loading module: /units/urs0103/urs0103_script.lua debug: Loading module: /effects/entities/debrismisc010/debrismisc010_script.lua debug: Loading module: /units/ueb5101/ueb5101_script.lua debug: Loading module: /units/uab0103/uab0103_script.lua debug: Loading module: /projectiles/aifbombgraviton01/aifbombgraviton01_script.lua debug: Loading module: /units/xsb0102/xsb0102_script.lua debug: Loading module: /projectiles/cdflaserlight01/cdflaserlight01_script.lua debug: Current gametime: 00:07:30 debug: Loading module: /projectiles/tdfgauss02/tdfgauss02_script.lua debug: Loading module: /units/uas0103/uas0103_script.lua debug: Loading module: /projectiles/sdfaireaubolter01/sdfaireaubolter01_script.lua debug: Loading module: /projectiles/sdfphasicautogun01/sdfphasicautogun01_script.lua debug: Current gametime: 00:08:00 debug: Loading module: /projectiles/caaautocannon01/caaautocannon01_script.lua debug: Loading module: /units/xsb0202/xsb0202_script.lua debug: Loading module: /units/ueb1106/ueb1106_script.lua debug: Loading module: /units/ueb0201/ueb0201_script.lua debug: Loading module: /units/urb2109/urb2109_script.lua debug: Loading module: /units/url0208/url0208_script.lua debug: Loading module: /projectiles/cdflaserheavy03/cdflaserheavy03_script.lua debug: Loading module: /units/uab1106/uab1106_script.lua debug: Current gametime: 00:08:30 debug: Loading module: /projectiles/cdfprotoncannon04/cdfprotoncannon04_script.lua debug: Loading module: /projectiles/cantorpedonanite01/cantorpedonanite01_script.lua debug: Loading module: /units/urb1201/urb1201_script.lua debug: Loading module: /units/urs0203/urs0203_script.lua debug: Current gametime: 00:09:00 debug: Loading module: /units/urb3102/urb3102_script.lua debug: Loading module: /units/uel0309/uel0309_script.lua debug: Loading module: /units/uas0203/uas0203_script.lua debug: Loading module: /units/xsb4201/xsb4201_script.lua debug: Loading module: /units/ueb1301/ueb1301_script.lua debug: Current gametime: 00:09:30 debug: Loading module: /units/ueb4201/ueb4201_script.lua debug: Loading module: /units/urb0302/urb0302_script.lua debug: Loading module: /projectiles/cifgrenade01/cifgrenade01_script.lua debug: Loading module: /lua/ui/lobby/restrictedunitsdata.lua debug: Current gametime: 00:10:00 warning: SND: Error playing cue 279 on bank 9 [xgg] XACT: Invalid arg debug: Loading module: /units/xsb1106/xsb1106_script.lua debug: Loading module: /units/xsa0104/xsa0104_script.lua debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/unknown_icon.dds debug: Current gametime: 00:10:30 debug: Loading module: /units/uea0303/uea0303_script.lua debug: Loading module: /units/ueb4202/ueb4202_script.lua debug: Loading module: /units/ura0003o/ura0003o_script.lua debug: Loading module: /units/zeb9602/zeb9602_script.lua debug: Loading module: /units/ueb1302/ueb1302_script.lua debug: Loading module: /units/ues0203/ues0203_script.lua debug: Current gametime: 00:11:00 debug: Loading module: /units/url0309/url0309_script.lua debug: Current gametime: 00:11:30 debug: Loading module: /units/xsb3201/xsb3201_script.lua debug: Loading module: /units/uab5202/uab5202_script.lua debug: Loading module: /projectiles/sdfheavyphasicautogun01/sdfheavyphasicautogun01_script.lua debug: Loading module: /units/xsl0111/xsl0111_script.lua debug: Loading module: /units/xsb5102/xsb5102_script.lua debug: Loading module: /units/urb5101/urb5101_script.lua debug: Loading module: /units/urb1301/urb1301_script.lua debug: Loading module: /projectiles/saashleoaagatlinggun04/saashleoaagatlinggun04_script.lua debug: Loading module: /units/urb3202/urb3202_script.lua debug: Current gametime: 00:12:00 debug: Loading module: /units/uel0106/uel0106_script.lua debug: Loading module: /projectiles/tdfplasma01/tdfplasma01_script.lua debug: Loading module: /projectiles/tdfginsu01/tdfginsu01_script.lua debug: Loading module: /projectiles/adfquantumcannon01/adfquantumcannon01_script.lua debug: Current gametime: 00:12:30 debug: Loading module: /units/urb0203/urb0203_script.lua debug: Loading module: /units/ueb3102/ueb3102_script.lua debug: Loading module: /projectiles/siflaansetacticalmissile01/siflaansetacticalmissile01_script.lua debug: Loading module: /units/ura0302/ura0302_script.lua debug: Current gametime: 00:13:00 debug: Loading module: /units/ura0303/ura0303_script.lua debug: Loading module: /units/zrb9502/zrb9502_script.lua debug: Loading module: /units/ura0203/ura0203_script.lua debug: Loading module: /units/zrb9602/zrb9602_script.lua debug: Loading module: /projectiles/sdfchronatroncannon02/sdfchronatroncannon02_script.lua debug: Current gametime: 00:13:30 debug: Loading module: /projectiles/aantorpedo01/aantorpedo01_script.lua debug: Loading module: /lua/ui/game/hotkeys/distribute-queue.lua debug: Loading module: /projectiles/cdfrocketiridium01/cdfrocketiridium01_script.lua debug: Loading module: /units/ueb0203/ueb0203_script.lua debug: Loading module: /units/xrs0204/xrs0204_script.lua debug: Loading module: /units/dra0202/dra0202_script.lua debug: Current gametime: 00:14:00 debug: Loading module: /projectiles/aimantitorpedo01/aimantitorpedo01_script.lua debug: Loading module: /units/urs0305/urs0305_script.lua debug: Loading module: /units/ueb2104/ueb2104_script.lua debug: Current gametime: 00:14:30 debug: Loading module: /projectiles/cifcorsairmissile01/cifcorsairmissile01_script.lua debug: Loading module: /units/uel0205/uel0205_script.lua debug: Loading module: /units/ura0204/ura0204_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /projectiles/caananodart04/caananodart04_script.lua debug: Loading module: /projectiles/cdfprotoncannon01/cdfprotoncannon01_script.lua debug: Loading module: /projectiles/cantorpedonanite02/cantorpedonanite02_script.lua debug: Loading module: /units/ueb2204/ueb2204_script.lua debug: Loading module: /projectiles/cimantitorpedo01/cimantitorpedo01_script.lua debug: Current gametime: 00:15:00 debug: Loading module: /projectiles/caamissilenanite03/caamissilenanite03_script.lua debug: Loading module: /units/xsb2301/xsb2301_script.lua warning: SND: Error playing cue 3 on bank 37 [ursdestroy] XACT: Invalid arg debug: Loading module: /units/xsb1302/xsb1302_script.lua debug: Loading module: /units/uab0203/uab0203_script.lua debug: Loading module: /units/xeb0104/xeb0104_script.lua debug: Current gametime: 00:15:30 debug: Loading module: /units/zeb9503/zeb9503_script.lua warning: SND: Error playing cue 3 on bank 37 [ursdestroy] XACT: Invalid arg debug: Loading module: /units/ues0201/ues0201_script.lua debug: Loading module: /units/xea3204/xea3204_script.lua debug: Loading module: /units/zrb9503/zrb9503_script.lua debug: Loading module: /units/ueb2109/ueb2109_script.lua debug: Loading module: /units/uas0102/uas0102_script.lua debug: Current gametime: 00:16:00 debug: Loading module: /units/ues0202/ues0202_script.lua debug: Loading module: /units/ueb0301/ueb0301_script.lua debug: Loading module: /units/xsb0103/xsb0103_script.lua debug: Loading module: /projectiles/tananglertorpedo02/tananglertorpedo02_script.lua debug: Loading module: /units/uea0203/uea0203_script.lua debug: Loading module: /lua/sim/commands/ringing/ring-with-power-tech1.lua debug: Current gametime: 00:16:30 debug: Loading module: /projectiles/tdfriot01/tdfriot01_script.lua debug: Loading module: /units/uab0202/uab0202_script.lua debug: Current gametime: 00:17:00 debug: Loading module: /units/zsb9501/zsb9501_script.lua debug: Loading module: /units/uas0201/uas0201_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Current gametime: 00:17:30 debug: Loading module: /units/uaa0203/uaa0203_script.lua debug: Loading module: /units/ueb2303/ueb2303_script.lua debug: Current gametime: 00:18:00 debug: Loading module: /projectiles/tdphalanx01/tdphalanx01_script.lua debug: Loading module: /units/ura0104/ura0104_script.lua debug: Loading module: /projectiles/tananglertorpedo01/tananglertorpedo01_script.lua debug: Loading module: /units/urb5202/urb5202_script.lua debug: Loading module: /projectiles/timantitorpedo01/timantitorpedo01_script.lua info: buildActionUnit info: - Builders debug: Loading module: /units/xsl0203/xsl0203_script.lua debug: Current gametime: 00:18:30 debug: Loading module: /units/uab1302/uab1302_script.lua warning: SND: Error playing cue 0 on bank 25 [uesdestroy] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /projectiles/tifmissilecruise04/tifmissilecruise04_script.lua debug: Loading module: /lua/ui/game/confirmunitdestroy.lua debug: Loading module: /units/xsb2204/xsb2204_script.lua info: buildActionUnit info: - Builders debug: Loading module: /units/xsl0205/xsl0205_script.lua debug: Loading module: /lua/sim/commands/ringing/ring-with-fabricators.lua debug: Loading module: /projectiles/tifartillery01/tifartillery01_script.lua debug: Loading module: /units/xes0102/xes0102_script.lua debug: Current gametime: 00:19:00 debug: Loading module: /projectiles/saaolarisaaartillery06/saaolarisaaartillery06_script.lua debug: Loading module: /units/xaa0202/xaa0202_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /projectiles/saaolarisaaartillery02/saaolarisaaartillery02_script.lua debug: Loading module: /units/urb1104/urb1104_script.lua debug: Loading module: /projectiles/adfoblivioncannon05/adfoblivioncannon05_script.lua debug: Current gametime: 00:19:30 debug: Loading module: /projectiles/simantimissile01/simantimissile01_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /units/xrb0104/xrb0104_script.lua debug: Loading module: /projectiles/aaasonicpulse01/aaasonicpulse01_script.lua debug: Loading module: /units/ual0208/ual0208_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /units/urs0202/urs0202_script.lua debug: -> Loading module: /lua/kirvesweapons.lua debug: -> -> Loading module: /lua/kirveseffects.lua debug: -> -> Loading module: /lua/kirvesbeams.lua debug: Loading module: /projectiles/adflaserlight02/adflaserlight02_script.lua debug: Loading module: /projectiles/adfoblivioncannon01/adfoblivioncannon01_script.lua debug: Current gametime: 00:20:00 debug: Loading module: /units/xrb0204/xrb0204_script.lua debug: Loading module: /projectiles/tdfgauss05/tdfgauss05_script.lua debug: Loading module: /units/xes0205/xes0205_script.lua debug: Loading module: /units/uea0001/uea0001_script.lua debug: Loading module: /units/xsb0301/xsb0301_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Current gametime: 00:20:30 warning: SND: Error playing cue 3 on bank 37 [ursdestroy] XACT: Invalid arg info: buildActionUnit info: - Builders debug: Loading module: /units/uas0202/uas0202_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /units/xsb0203/xsb0203_script.lua debug: Loading module: /units/urb0303/urb0303_script.lua debug: Loading module: /units/xrb0304/xrb0304_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /units/ueb0303/ueb0303_script.lua warning: SND: Error playing cue 3 on bank 37 [ursdestroy] XACT: Invalid arg debug: Current gametime: 00:21:00 info: buildActionUnit info: - Builders debug: Loading module: /units/uab3102/uab3102_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Current gametime: 00:21:30 info: send Ptr: 23F10002 info: send Ptr: 23F10002 info: send Ptr: 23F10002 info: send Ptr: 23F10002 info: send Ptr: 23F10002 info: send Ptr: 23F10002 info: send Ptr: 23F10002 info: send Ptr: 23F10002 info: send Ptr: 23F10002 info: terminated debug: Matchstate - defeated: http debug: (12964) Sending game result: 8 defeat -10 debug: Loading module: /lua/ui/game/gameresult.lua info: Hooked /lua/ui/game/gameresult.lua with /mods/supremescoreboard2/hook/lua/ui/game/gameresult.lua info: SSB >>> TRACE armyID is = 8 result is: defeat -10 debug: Loading module: /lua/version.lua info: Supreme Commander: Forged Alliance version 3776 info: SSB >>> TRACE Version is = 3776 : therefore using new kill notificiation debug: Loading module: /mods/supremescoreboard2/modules/score_events.lua debug: Loading module: /mods/supremescoreboard2/modules/gameresultnew.lua info: SSB >>> TRACE AnnounceDeath http killed by suicide http debug: Loading module: /lua/ui/dialogs/score.lua debug: -> Loading module: /lua/ui/dialogs/hotstats.lua debug: -> -> Loading module: /lua/ui/dialogs/myeffecthelpers.lua info: SSB >>> TRACE OnBeat() player has died: http debug: Loading module: /units/xss0201/xss0201_script.lua debug: Loading module: /projectiles/aaalightdisplacementautocannonmissile01/aaalightdisplacementautocannonmissile01_script.lua debug: Loading module: /units/urb2305/urb2305_script.lua warning: SND: Error playing cue 3 on bank 37 [ursdestroy] XACT: Invalid arg debug: Loading module: /effects/entities/uefnukeeffectcontroller01/uefnukeeffectcontroller01_script.lua debug: Loading module: /lua/sim/damagearea.lua debug: Loading module: /effects/entities/uefnukeeffect01/uefnukeeffect01_script.lua debug: Loading module: /effects/entities/uefnukeeffect02/uefnukeeffect02_script.lua debug: Loading module: /effects/entities/uefnukeshockwave01/uefnukeshockwave01_script.lua debug: Loading module: /effects/entities/uefnukeshockwave02/uefnukeshockwave02_script.lua debug: Loading module: /effects/entities/uefnukeeffect03/uefnukeeffect03_script.lua debug: Loading module: /effects/entities/uefnukeflavorplume01/uefnukeflavorplume01_script.lua info: CWldSession::DoBeat() unknown entity id (0x2ff00161) supplied in a pose update. debug: Loading module: /units/urs0302/urs0302_script.lua debug: Loading module: /projectiles/caananodart02/caananodart02_script.lua warning: SND: Error playing cue 3 on bank 37 [ursdestroy] XACT: Invalid arg debug: Loading module: /projectiles/cdfprotoncannon02/cdfprotoncannon02_script.lua warning: SND: Error playing cue 1 on bank 57 [xes_destroy] XACT: Invalid arg debug: Loading module: /effects/entities/uefnukeeffect05/uefnukeeffect05_script.lua warning: SND: Error playing cue 1 on bank 57 [xes_destroy] XACT: Invalid arg debug: Current gametime: 00:22:00 warning: SND: Error playing cue 1 on bank 57 [xes_destroy] XACT: Invalid arg debug: Loading module: /projectiles/aaazealotmissile01/aaazealotmissile01_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /units/xsb3104/xsb3104_script.lua info: CWldSession::DoBeat() unknown entity id (0x2ff0011a) supplied in a pose update. debug: Current gametime: 00:22:30 warning: SND: Error playing cue 3 on bank 37 [ursdestroy] XACT: Invalid arg debug: Loading module: /units/ueb3201/ueb3201_script.lua warning: SND: Error playing cue 279 on bank 9 [xgg] XACT: Invalid arg debug: Loading module: /projectiles/cdfprotoncannon03/cdfprotoncannon03_script.lua debug: Current gametime: 00:23:00 debug: Loading module: /units/uaa0204/uaa0204_script.lua debug: Loading module: /units/xas0204/xas0204_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /units/xsa0101/xsa0101_script.lua debug: Loading module: /units/urb4202/urb4202_script.lua debug: Loading module: /units/xss0202/xss0202_script.lua debug: Loading module: /units/uea0103/uea0103_script.lua debug: Current gametime: 00:23:30 debug: Loading module: /units/uab0201/uab0201_script.lua debug: Loading module: /projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua debug: Loading module: /units/ueb0304/ueb0304_script.lua info: Not canceling t3 support factory debug: Current gametime: 00:24:00 warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /units/ueb4301/ueb4301_script.lua debug: Loading module: /effects/entities/tacticaldebris01/tacticaldebris01_script.lua debug: Loading module: /units/xal0203/xal0203_script.lua debug: Loading module: /projectiles/caananodart03/caananodart03_script.lua debug: Loading module: /effects/entities/tacticaldebris02/tacticaldebris02_script.lua debug: Current gametime: 00:24:30 debug: Loading module: /units/urb4204/urb4204_script.lua info: CWldSession::DoBeat() unknown entity id (0x2ff00136) supplied in a pose update. debug: Loading module: /projectiles/sananaittorpedo01/sananaittorpedo01_script.lua debug: Loading module: /units/uas0305/uas0305_script.lua debug: Loading module: /projectiles/aimantitorpedo02/aimantitorpedo02_script.lua debug: Loading module: /projectiles/sanajelluantitorpedo01/sanajelluantitorpedo01_script.lua warning: SND: Error playing cue 0 on bank 25 [uesdestroy] XACT: Invalid arg warning: SND: Error playing cue 4 on bank 37 [ursdestroy] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 77 [xss_destroy] XACT: Invalid arg debug: Loading module: /units/urb4205/urb4205_script.lua debug: Loading module: /units/xes0307/xes0307_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: SND: Error playing cue 0 on bank 25 [uesdestroy] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /units/zrb9603/zrb9603_script.lua debug: Loading module: /units/urb4206/urb4206_script.lua debug: Current gametime: 00:25:00 warning: SND: Error playing cue 3 on bank 37 [ursdestroy] XACT: Invalid arg debug: Loading module: /projectiles/siflaansetacticalmissile02/siflaansetacticalmissile02_script.lua debug: Loading module: /units/xsb4202/xsb4202_script.lua warning: SND: Error playing cue 0 on bank 25 [uesdestroy] XACT: Invalid arg debug: Loading module: /units/uab0303/uab0303_script.lua warning: SND: Error playing cue 0 on bank 25 [uesdestroy] XACT: Invalid arg warning: SND: Error playing cue 3 on bank 37 [ursdestroy] XACT: Invalid arg warning: SND: Error playing cue 0 on bank 25 [uesdestroy] XACT: Invalid arg debug: Loading module: /units/zeb9603/zeb9603_script.lua warning: SND: Error playing cue 0 on bank 25 [uesdestroy] XACT: Invalid arg debug: Loading module: /projectiles/taamissileflayer02/taamissileflayer02_script.lua warning: SND: Error playing cue 0 on bank 25 [uesdestroy] XACT: Invalid arg debug: Current gametime: 00:25:30 warning: SND: Error playing cue 0 on bank 25 [uesdestroy] XACT: Invalid arg warning: SND: Error playing cue 0 on bank 25 [uesdestroy] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 57 [xes_destroy] XACT: Invalid arg warning: SND: Error playing cue 0 on bank 25 [uesdestroy] XACT: Invalid arg debug: Loading module: /projectiles/aimantimissile01/aimantimissile01_script.lua debug: Loading module: /units/ual0205/ual0205_script.lua debug: Loading module: /units/uel0301/uel0301_script.lua warning: SND: Error playing cue 0 on bank 25 [uesdestroy] XACT: Invalid arg debug: Loading module: /units/uas0302/uas0302_script.lua debug: Loading module: /units/ual0307/ual0307_script.lua warning: SND: Error playing cue 2 on bank 57 [xes_destroy] XACT: Invalid arg debug: Current gametime: 00:26:00 warning: SND: Error playing cue 1 on bank 25 [uesdestroy] XACT: Invalid arg debug: Loading module: /units/zab9503/zab9503_script.lua debug: Loading module: /projectiles/aaafizz01/aaafizz01_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /units/xeb0204/xeb0204_script.lua debug: Loading module: /units/ueb4302/ueb4302_script.lua debug: Loading module: /units/urb4201/urb4201_script.lua debug: Loading module: /units/urs0303/urs0303_script.lua debug: Loading module: /projectiles/cantorpedonanite03/cantorpedonanite03_script.lua debug: Loading module: /projectiles/aantorpedo03/aantorpedo03_script.lua debug: Loading module: /units/xsb1301/xsb1301_script.lua debug: Current gametime: 00:26:30 debug: Loading module: /projectiles/saaolarisaaartillery04/saaolarisaaartillery04_script.lua debug: Loading module: /projectiles/caaautocannon03/caaautocannon03_script.lua debug: Loading module: /projectiles/adfquatumautogun01/adfquatumautogun01_script.lua debug: Current gametime: 00:27:00 debug: Loading module: /units/uab0302/uab0302_script.lua debug: Loading module: /units/urb2301/urb2301_script.lua debug: Loading module: /units/xsb4203/xsb4203_script.lua debug: Loading module: /projectiles/adfoblivioncannon02/adfoblivioncannon02_script.lua debug: Loading module: /units/ueb1104/ueb1104_script.lua debug: Loading module: /units/urb0304/urb0304_script.lua debug: Loading module: /units/ues0302/ues0302_script.lua debug: Current gametime: 00:27:30 debug: Loading module: /units/uab4301/uab4301_script.lua debug: Loading module: /units/urb3201/urb3201_script.lua debug: Loading module: /units/xeb2306/xeb2306_script.lua debug: Loading module: /units/url0301/url0301_script.lua info: Not canceling t3 support factory debug: Loading module: /units/xsl0401/xsl0401_script.lua info: buildActionUnit info: - Builders debug: Loading module: /units/ual0309/ual0309_script.lua warning: SND: Error playing cue 4 on bank 37 [ursdestroy] XACT: Invalid arg debug: Current gametime: 00:28:00 debug: Loading module: /units/uab4302/uab4302_script.lua info: true debug: Loading module: /units/uea0204/uea0204_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /units/xrs0205/xrs0205_script.lua debug: Current gametime: 00:28:30 debug: Loading module: /projectiles/cifempfluxwarhead01/cifempfluxwarhead01_script.lua debug: Loading module: /lua/ui/game/nukelaunchping.lua warning: SND: Error playing cue 0 on bank 25 [uesdestroy] XACT: Invalid arg warning: SND: Error playing cue 0 on bank 25 [uesdestroy] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 37 [ursdestroy] XACT: Invalid arg warning: SND: Error playing cue 0 on bank 57 [xes_destroy] XACT: Invalid arg debug: Current gametime: 00:29:00 warning: SND: Error playing cue 0 on bank 57 [xes_destroy] XACT: Invalid arg debug: Loading module: /units/urb4302/urb4302_script.lua warning: SND: Error playing cue 0 on bank 25 [uesdestroy] XACT: Invalid arg debug: Loading module: /projectiles/tifnapalmcarpetbomb01/tifnapalmcarpetbomb01_script.lua debug: Loading module: /projectiles/tananglertorpedo06/tananglertorpedo06_script.lua warning: SND: Error playing cue 0 on bank 57 [xes_destroy] XACT: Invalid arg debug: Loading module: /units/xsb1104/xsb1104_script.lua debug: Loading module: /units/zeb9502/zeb9502_script.lua warning: SND: Error playing cue 4 on bank 37 [ursdestroy] XACT: Invalid arg debug: Loading module: /projectiles/cifempfluxwarhead02/cifempfluxwarhead02_script.lua debug: Loading module: /effects/empfluxwarhead/empfluxwarheadeffect01_script.lua debug: Loading module: /effects/empfluxwarhead/empfluxwarheadeffect02_script.lua debug: Loading module: /effects/empfluxwarhead/empfluxwarheadeffect03_script.lua debug: Loading module: /projectiles/cifempfluxwarhead03/cifempfluxwarhead03_script.lua debug: Current gametime: 00:29:30 warning: SND: Error playing cue 2 on bank 57 [xes_destroy] XACT: Invalid arg debug: Loading module: /units/xsb4302/xsb4302_script.lua debug: Loading module: /units/ueb2304/ueb2304_script.lua warning: SND: Error playing cue 2 on bank 57 [xes_destroy] XACT: Invalid arg warning: SND: Error playing cue 0 on bank 57 [xes_destroy] XACT: Invalid arg debug: Loading module: /projectiles/taamissileflayer01/taamissileflayer01_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /projectiles/taarailgun02/taarailgun02_script.lua debug: Loading module: /projectiles/tdfgauss03/tdfgauss03_script.lua debug: Current gametime: 00:30:00 warning: SND: Error playing cue 2 on bank 57 [xes_destroy] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 77 [xss_destroy] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 77 [xss_destroy] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /units/urb1303/urb1303_script.lua warning: SND: Error playing cue 2 on bank 37 [ursdestroy] XACT: Invalid arg debug: Loading module: /projectiles/tdfheavyplasmagatlingcannon01/tdfheavyplasmagatlingcannon01_script.lua warning: SND: Error playing cue 3 on bank 77 [xss_destroy] XACT: Invalid arg warning: SND: Error playing cue 4 on bank 37 [ursdestroy] XACT: Invalid arg debug: Current gametime: 00:30:30 warning: SND: Error playing cue 2 on bank 77 [xss_destroy] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 77 [xss_destroy] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: SND: Error playing cue 3 on bank 77 [xss_destroy] XACT: Invalid arg warning: SND: Error playing cue 0 on bank 57 [xes_destroy] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 77 [xss_destroy] XACT: Invalid arg debug: Loading module: /projectiles/aandepthcharge02/aandepthcharge02_script.lua warning: SND: Error playing cue 5 on bank 37 [ursdestroy] XACT: Invalid arg warning: SND: Error playing cue 4 on bank 37 [ursdestroy] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /units/uea0304/uea0304_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Current gametime: 00:31:00 warning: SND: Error playing cue 0 on bank 57 [xes_destroy] XACT: Invalid arg warning: SND: Error playing cue 8 on bank 37 [ursdestroy] XACT: Invalid arg debug: Loading module: /units/xsb4301/xsb4301_script.lua warning: SND: Error playing cue 2 on bank 77 [xss_destroy] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 77 [xss_destroy] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 77 [xss_destroy] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 37 [ursdestroy] XACT: Invalid arg warning: SND: Error playing cue 0 on bank 57 [xes_destroy] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 77 [xss_destroy] XACT: Invalid arg warning: SND: Error playing cue 0 on bank 57 [xes_destroy] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Current gametime: 00:31:30 debug: Loading module: /units/xsa0204/xsa0204_script.lua warning: SND: Error playing cue 8 on bank 37 [ursdestroy] XACT: Invalid arg warning: SND: Error playing cue 5 on bank 15 [uasdestroy] XACT: Invalid arg debug: Current gametime: 00:32:00 debug: Loading module: /units/xsb2303/xsb2303_script.lua warning: SND: Error playing cue 4 on bank 37 [ursdestroy] XACT: Invalid arg warning: SND: Error playing cue 3 on bank 25 [uesdestroy] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 37 [ursdestroy] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 37 [ursdestroy] XACT: Invalid arg warning: SND: Error playing cue 4 on bank 37 [ursdestroy] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 57 [xes_destroy] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 57 [xes_destroy] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Current gametime: 00:32:30 warning: SND: Error playing cue 0 on bank 57 [xes_destroy] XACT: Invalid arg info: true warning: SND: Error playing cue 4 on bank 37 [ursdestroy] XACT: Invalid arg debug: Loading module: /units/uas0303/uas0303_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 37 [ursdestroy] XACT: Invalid arg warning: Error running OnScriptBitSet script in Entity urb1303 at 258f9008: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: Error running OnScriptBitSet script in Entity urb1303 at 258f9008: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: SND: Error playing cue 0 on bank 57 [xes_destroy] XACT: Invalid arg warning: Error running OnScriptBitSet script in Entity urb1303 at 258f9008: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: SND: Error playing cue 2 on bank 37 [ursdestroy] XACT: Invalid arg debug: Current gametime: 00:33:00 warning: Error running OnScriptBitSet script in Entity urb1303 at 258f9008: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 258f9008: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 258f9008: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 258f9008: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 258f9008: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: Error running OnScriptBitSet script in Entity urb1303 at 258f9008: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: SND: Error playing cue 2 on bank 37 [ursdestroy] XACT: Invalid arg warning: Error running OnScriptBitSet script in Entity urb1303 at 258f9008: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 258f9008: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: SND: Error playing cue 5 on bank 15 [uasdestroy] XACT: Invalid arg warning: Error running OnScriptBitSet script in Entity urb1303 at 258f9008: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: SND: Error playing cue 8 on bank 37 [ursdestroy] XACT: Invalid arg warning: Error running OnScriptBitSet script in Entity urb1303 at 258f9008: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 258f9008: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: SND: Error playing cue 2 on bank 37 [ursdestroy] XACT: Invalid arg debug: Current gametime: 00:33:30 warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: Error running OnScriptBitSet script in Entity urb1303 at 81085208: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 81085208: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: SND: Error playing cue 10 on bank 15 [uasdestroy] XACT: Invalid arg warning: SND: Error playing cue 0 on bank 57 [xes_destroy] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: Error running OnScriptBitSet script in Entity urb1303 at 81366908: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 81366908: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 81366908: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 81366908: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 81366908: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> debug: Loading module: /units/ueb3104/ueb3104_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 37 [ursdestroy] XACT: Invalid arg debug: Current gametime: 00:34:00 debug: Loading module: /projectiles/saaolarisaaartillery03/saaolarisaaartillery03_script.lua warning: SND: Error playing cue 5 on bank 15 [uasdestroy] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 37 [ursdestroy] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Current gametime: 00:34:30 debug: Loading module: /units/uab2101/uab2101_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 25 [uesdestroy] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 25 [uesdestroy] XACT: Invalid arg warning: Error running OnScriptBitSet script in Entity urb1303 at 27048208: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: Error running OnScriptBitSet script in Entity urb1303 at 27048208: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: Error running OnScriptBitSet script in Entity urb1303 at 27048208: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: Error running OnScriptBitSet script in Entity urb1303 at 27048208: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: Error running OnScriptBitSet script in Entity urb1303 at 27048208: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Current gametime: 00:35:00 warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 37 [ursdestroy] XACT: Invalid arg debug: Current gametime: 00:35:30 warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /units/xab3301/xab3301_script.lua debug: -> Loading module: /lua/remoteviewing.lua info: buildActionUnit info: - Builders info: buildActionUnit info: - Builders warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Current gametime: 00:36:00 info: CWldSession::DoBeat() unknown entity id (0x2ff00130) supplied in a pose update. warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /units/xsa0402/xsa0402_script.lua debug: Loading module: /lua/sim/tasks/targetlocation.lua debug: Current gametime: 00:36:30 warning: SND: Error playing cue 2 on bank 37 [ursdestroy] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: SND: Error playing cue 6 on bank 15 [uasdestroy] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Current gametime: 00:37:00 debug: Loading module: /units/xaa0306/xaa0306_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: Error running OnScriptBitSet script in Entity urb1303 at 7cbfe408: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 7cbfe408: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 7cbfe408: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 7cbfe408: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Current gametime: 00:37:30 warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 37 [ursdestroy] XACT: Invalid arg warning: SND: Error playing cue 6 on bank 15 [uasdestroy] XACT: Invalid arg debug: Loading module: /projectiles/sanheavycavitationtorpedo01/sanheavycavitationtorpedo01_script.lua warning: ACU kill detected. Rating for ranked games is now enforced. warning: SND: Error playing cue 3 on bank 1 [explosions] XACT: Invalid arg warning: SND: Error playing cue 5 on bank 1 [explosions] XACT: Invalid arg debug: Loading module: /projectiles/sanheavycavitationtorpedo04/sanheavycavitationtorpedo04_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Army 4 is requesting recall for garingt,Gabber debug: Army 2 recall vote: yes debug: Matchstate - defeated: garingt debug: (22781) Sending game result: 2 defeat -10 info: SSB >>> TRACE armyID is = 2 result is: defeat -10 info: Supreme Commander: Forged Alliance version 3776 info: SSB >>> TRACE Version is = 3776 : therefore using new kill notificiation info: SSB >>> TRACE AnnounceDeath garingt has been defeated by adasjdnasoik debug: Army 6 recall vote: no debug: Not recalling team ErgoPr0xy, Gabber (vote failed 1 to 1) info: SSB >>> TRACE OnBeat() player has died: garingt debug: Current gametime: 00:38:00 warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 25 [uesdestroy] XACT: Invalid arg warning: SND: Error playing cue 3 on bank 25 [uesdestroy] XACT: Invalid arg debug: Loading module: /projectiles/tifsmallyieldnuclearbomb01/tifsmallyieldnuclearbomb01_script.lua warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running lua script: ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): Game object has been destroyed stack traceback: [C]: in function `SetRate' ...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua(189): in function <...gamedata\lua.nx2\lua\sim\units\uef\tpodtowerunit.lua:187> warning: Error running OnScriptBitSet script in Entity urb1303 at 81aa9b08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 81aa9b08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 81aa9b08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 81aa9b08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 81aa9b08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: ACU kill detected. Rating for ranked games is now enforced. warning: SND: Error playing cue 5 on bank 1 [explosions] XACT: Invalid arg warning: Error running OnScriptBitSet script in Entity urb1303 at 81aa9b08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: Error running OnScriptBitSet script in Entity urb1303 at 81aa9b08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> debug: Loading module: /units/urb2304/urb2304_script.lua debug: Matchstate - defeated: monstarslayer debug: (23003) Sending game result: 3 defeat -10 info: SSB >>> TRACE armyID is = 3 result is: defeat -10 info: Supreme Commander: Forged Alliance version 3776 info: SSB >>> TRACE Version is = 3776 : therefore using new kill notificiation info: SSB >>> TRACE AnnounceDeath monstarslayer has been defeated by Gabber warning: SND: Error playing cue 5 on bank 37 [ursdestroy] XACT: Invalid arg info: SSB >>> TRACE OnBeat() player has died: monstarslayer debug: Loading module: /projectiles/caamissilenanite02/caamissilenanite02_script.lua debug: Loading module: /projectiles/aantorpedocluster01/aantorpedocluster01_script.lua debug: Loading module: /projectiles/aantorpedoclustersplit01/aantorpedoclustersplit01_script.lua debug: Current gametime: 00:38:30 warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: Error running OnScriptBitSet script in Entity urb1303 at 80afe208: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 80afe208: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 80afe208: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 80afe208: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 80afe208: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 80afe208: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: SND: Error playing cue 2 on bank 37 [ursdestroy] XACT: Invalid arg debug: Loading module: /units/urb4207/urb4207_script.lua warning: SND: Error playing cue 8 on bank 37 [ursdestroy] XACT: Invalid arg info: buildActionUnit info: - Mass warning: SND: Error playing cue 5 on bank 37 [ursdestroy] XACT: Invalid arg warning: SND: Error playing cue 5 on bank 15 [uasdestroy] XACT: Invalid arg debug: Loading module: /projectiles/adfgraviton01/adfgraviton01_script.lua warning: SND: Error playing cue 5 on bank 1 [explosions] XACT: Invalid arg debug: Current gametime: 00:39:00 debug: Loading module: /units/xra0305/xra0305_script.lua debug: Time to process GiveUnitsToPlayer from 0: 5.000000 warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Current gametime: 00:39:30 warning: SND: Error playing cue 3 on bank 25 [uesdestroy] XACT: Invalid arg debug: Loading module: /units/uaa0302/uaa0302_script.lua debug: Loading module: /units/xsb0304/xsb0304_script.lua debug: Loading module: /units/uaa0303/uaa0303_script.lua debug: Loading module: /units/xrb2308/xrb2308_script.lua debug: Loading module: /units/zab9603/zab9603_script.lua debug: Current gametime: 00:40:00 debug: Loading module: /units/url0401/url0401_script.lua debug: Loading module: /units/xea0306/xea0306_script.lua debug: Loading module: /projectiles/aaaautocannonquantum01/aaaautocannonquantum01_script.lua warning: SND: Error playing cue 5 on bank 15 [uasdestroy] XACT: Invalid arg warning: SND: Error playing cue 2 on bank 57 [xes_destroy] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /units/xrb2309/xrb2309_script.lua warning: SND: Error playing cue 1 on bank 25 [uesdestroy] XACT: Invalid arg debug: Current gametime: 00:40:30 debug: Loading module: /units/xsl0301/xsl0301_script.lua debug: Loading module: /units/zab9501/zab9501_script.lua debug: Loading module: /projectiles/sdfaireauweapon01/sdfaireauweapon01_script.lua warning: SND: Error playing cue 2 on bank 37 [ursdestroy] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 25 [uesdestroy] XACT: Invalid arg debug: Current gametime: 00:41:00 debug: Loading module: /units/uel0401/uel0401_script.lua warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg debug: Loading module: /units/urb2303/urb2303_script.lua warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: SND: Error playing cue 4 on bank 37 [ursdestroy] XACT: Invalid arg warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> debug: Current gametime: 00:41:30 warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: SND: Error playing cue 0 on bank 57 [xes_destroy] XACT: Invalid arg debug: Loading module: /units/ueb2401/ueb2401_script.lua warning: SND: Error playing cue 4 on bank 37 [ursdestroy] XACT: Invalid arg warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: SND: Error playing cue 3 on bank 25 [uesdestroy] XACT: Invalid arg warning: SND: Error playing cue 3 on bank 25 [uesdestroy] XACT: Invalid arg warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: SND: Error playing cue 2 on bank 37 [ursdestroy] XACT: Invalid arg warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: SND: Error playing cue 3 on bank 25 [uesdestroy] XACT: Invalid arg warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> debug: Loading module: /units/uab2304/uab2304_script.lua debug: Current gametime: 00:42:00 warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: SND: Error playing cue 3 on bank 37 [ursdestroy] XACT: Invalid arg warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: SND: Error playing cue 1 on bank 38 [ursstream] XACT: Invalid arg warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: SND: Error playing cue 2 on bank 37 [ursdestroy] XACT: Invalid arg warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: SND: Error playing cue 3 on bank 25 [uesdestroy] XACT: Invalid arg warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: SND: Error playing cue 2 on bank 37 [ursdestroy] XACT: Invalid arg debug: Loading module: /projectiles/cdflaserdisintegrator01/cdflaserdisintegrator01_script.lua warning: SND: Error playing cue 5 on bank 15 [uasdestroy] XACT: Invalid arg warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> debug: Loading module: /projectiles/cdflaserdisintegrator03/cdflaserdisintegrator03_script.lua debug: Loading module: /projectiles/cdflaserdisintegrator04/cdflaserdisintegrator04_script.lua warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> debug: Army 6 is requesting recall for ErgoPr0xy warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> debug: Loading module: /projectiles/cdflaserheavy01/cdflaserheavy01_script.lua warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> debug: Army 4 recall vote: yes debug: Recalling team ErgoPr0xy, Gabber at the request of Gabber (vote passed 2 to 0) warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> debug: Loading module: /projectiles/sdfexperimentalphasonproj01/sdfexperimentalphasonproj01_script.lua debug: Loading module: /projectiles/sdfsinnuntheweapon01/sdfsinnuntheweapon01_script.lua warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> debug: Current gametime: 00:42:30 warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> warning: ToggleEnergyExcessUnitsThread: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): attempt to call method `SetTargetSpeed' (a nil value) warning: stack traceback: warning: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(26): in function `OnProductionUnpaused' warning: ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(76): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:75> warning: [C]: in function `pcall' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(464): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:359> warning: Error running OnScriptBitSet script in Entity urb1303 at 2d4dcc08: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): attempt to call method `SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb1303\urb1303_script.lua(31): in function `OnProductionPaused' ...medata\lua.nx2\lua\sim\units\massfabricationunit.lua(15): in function <...medata\lua.nx2\lua\sim\units\massfabricationunit.lua:9> debug: Matchstate - defeated: Gabber debug: Matchstate - defeated: ErgoPr0xy debug: Matchstate - won: BomBhard debug: Matchstate - won: ANALyzeNoob debug: Matchstate - won: adasjdnasoik debug: (25525) Sending game result: 6 defeat -10 debug: (25525) Sending game result: 4 defeat -10 debug: (25525) Sending game result: 1 victory 10 debug: (25525) Sending game result: 5 victory 10 debug: (25525) Sending game result: 7 victory 10 info: SSB >>> TRACE armyID is = 6 result is: defeat -10 info: Supreme Commander: Forged Alliance version 3776 info: SSB >>> TRACE Version is = 3776 : therefore using new kill notificiation info: SSB >>> TRACE AnnounceDeath Gabber killed by suicide Gabber info: SSB >>> TRACE armyID is = 4 result is: defeat -10 info: Supreme Commander: Forged Alliance version 3776 info: SSB >>> TRACE Version is = 3776 : therefore using new kill notificiation info: SSB >>> TRACE AnnounceDeath ErgoPr0xy killed by suicide ErgoPr0xy info: SSB >>> TRACE armyID is = 1 result is: victory 10 info: Supreme Commander: Forged Alliance version 3776 info: SSB >>> TRACE Version is = 3776 : therefore using new kill notificiation info: SSB >>> TRACE AnnounceVictory BomBhard has won this game! info: SSB >>> TRACE armyID is = 5 result is: victory 10 info: Supreme Commander: Forged Alliance version 3776 info: SSB >>> TRACE Version is = 3776 : therefore using new kill notificiation info: SSB >>> TRACE AnnounceVictory [SNF] ANALyzeNoob You have won this game! warning: SND: Error playing cue 114 on bank 4 [interface] XACT: No wavebank exists for desired operation info: SSB >>> TRACE armyID is = 7 result is: victory 10 info: Supreme Commander: Forged Alliance version 3776 info: SSB >>> TRACE Version is = 3776 : therefore using new kill notificiation info: SSB >>> TRACE AnnounceVictory adasjdnasoik has won this game! info: SSB >>> TRACE OnBeat() player has died: adasjdnasoik info: SSB >>> TRACE OnBeat() player has died: ANALyzeNoob info: SSB >>> TRACE OnBeat() player has died: BomBhard info: SSB >>> TRACE OnBeat() player has died: Gabber info: SSB >>> TRACE OnBeat() player has died: ErgoPr0xy info: SSB >>> TRACE OnBeat() team has died: TEAM 1 (0/4) info: SSB >>> TRACE OnBeat() team has died: TEAM 2 (0/4) debug: Loading module: /lua/system/dkson.lua info: Score data received! info: syncing max ping markers: 15 info: SSB >>> TRACE Sync.FocusArmyChanged -1 info: Block is too late ! info: terminated info: Block is too late ! info: terminated info: Block is too late ! info: terminated info: Block is too late ! info: terminated info: Block is too late ! info: terminated info: Block is too late ! info: terminated debug: OpenMovie /movies/menu_background.sfd: 306553 debug: Preparing movie /movies/menu_background.sfd: 306553 debug: Preparing movie /movies/menu_background.sfd: 306553 debug: Preparing movie /movies/menu_background.sfd: 306553 debug: Preparing movie /movies/menu_background.sfd: 306553 debug: Preparing movie /movies/menu_background.sfd: 306553 debug: Preparing movie /movies/menu_background.sfd: 306553 info: /init debug: Playing movie d:\steamlibrary\steamapps\common\supreme commander forged alliance\movies\menu_background.sfd: 306553 info: GPGNET: setting nat handler to 0x00000000 info: CNetTCPBuf::Read(): recv() failed: WSAEINTR