info: Client version: 2023.11.2 info: Game version: 3775 info: Game type: faf info: Process - priority set to: 'high' info: Loading custom vault path: D:/SteamLibrary/steamapps/common/Supreme Commander Forged Alliance info: Prevented loading a map with no scmap file: D:/SteamLibrary/steamapps/common/Supreme Commander Forged Alliance/maps/x1ca_tut info: Prevented loading a deprecated mod version: rui version 1.0 (must be higher than version 1.0) info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_US.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_001', mounted as '/maps/scmp_001/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_002', mounted as '/maps/scmp_002/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_003', mounted as '/maps/scmp_003/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_004', mounted as '/maps/scmp_004/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_005', mounted as '/maps/scmp_005/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_006', mounted as '/maps/scmp_006/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_007', mounted as '/maps/scmp_007/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_008', mounted as '/maps/scmp_008/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_009', mounted as '/maps/scmp_009/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_010', mounted as '/maps/scmp_010/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_011', mounted as '/maps/scmp_011/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_012', mounted as '/maps/scmp_012/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_013', mounted as '/maps/scmp_013/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_014', mounted as '/maps/scmp_014/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_015', mounted as '/maps/scmp_015/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_016', mounted as '/maps/scmp_016/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_017', mounted as '/maps/scmp_017/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_018', mounted as '/maps/scmp_018/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_019', mounted as '/maps/scmp_019/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_020', mounted as '/maps/scmp_020/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_021', mounted as '/maps/scmp_021/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_022', mounted as '/maps/scmp_022/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_023', mounted as '/maps/scmp_023/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_024', mounted as '/maps/scmp_024/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_025', mounted as '/maps/scmp_025/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_026', mounted as '/maps/scmp_026/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_027', mounted as '/maps/scmp_027/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_028', mounted as '/maps/scmp_028/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_029', mounted as '/maps/scmp_029/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_030', mounted as '/maps/scmp_030/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_031', mounted as '/maps/scmp_031/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_032', mounted as '/maps/scmp_032/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_033', mounted as '/maps/scmp_033/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_034', mounted as '/maps/scmp_034/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_035', mounted as '/maps/scmp_035/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_036', mounted as '/maps/scmp_036/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_037', mounted as '/maps/scmp_037/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_038', mounted as '/maps/scmp_038/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_039', mounted as '/maps/scmp_039/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\scmp_040', mounted as '/maps/scmp_040/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1ca_001', mounted as '/maps/x1ca_001/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1ca_002', mounted as '/maps/x1ca_002/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1ca_003', mounted as '/maps/x1ca_003/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1ca_004', mounted as '/maps/x1ca_004/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1ca_005', mounted as '/maps/x1ca_005/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1ca_006', mounted as '/maps/x1ca_006/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_001', mounted as '/maps/x1mp_001/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_002', mounted as '/maps/x1mp_002/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_003', mounted as '/maps/x1mp_003/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_004', mounted as '/maps/x1mp_004/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_005', mounted as '/maps/x1mp_005/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_006', mounted as '/maps/x1mp_006/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_007', mounted as '/maps/x1mp_007/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_008', mounted as '/maps/x1mp_008/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_009', mounted as '/maps/x1mp_009/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_010', mounted as '/maps/x1mp_010/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_011', mounted as '/maps/x1mp_011/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_012', mounted as '/maps/x1mp_012/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_014', mounted as '/maps/x1mp_014/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps\x1mp_017', mounted as '/maps/x1mp_017/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\mods\advanced target priorities', mounted as '/mods/advanced target priorities/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\mods\buildrangepreview', mounted as '/mods/buildrangepreview/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\mods\selection cost ui', mounted as '/mods/selection cost ui/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\mods\supremescoreboard2', mounted as '/mods/supremescoreboard2/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua warning: Unknown DirectSound speaker configuration 8. Defaulting to Stereo. info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 4d0f428 debug: SND: Loaded WaveBank 'aeonselect' at 4d0f428 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 4d0f558 debug: SND: Loaded WaveBank 'ambienttest' at 4d0f558 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 4d0f688 debug: SND: Loaded WaveBank 'cybranselect' at 4d0f688 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 4d0f7b8 debug: SND: Loaded WaveBank 'explosions' at 4d0f7b8 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 4d0f8e8 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 4d0fa80 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 1f6e230 debug: SND: Loaded WaveBank 'impacts' at 1f6e230 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 1f6e360 debug: SND: Loaded WaveBank 'interface' at 1f6e360 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 1f6e490 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 4d11c28 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 1f6e628 debug: SND: Loaded WaveBank 'seraphimselect' at 1f6e628 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 1f6e758 debug: SND: Loaded WaveBank 'uaa' at 1f6e758 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 1f6e888 debug: SND: Loaded WaveBank 'uaadestroy' at 1f6e888 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 1f6e9b8 debug: SND: Loaded WaveBank 'uaaweapon' at 1f6e9b8 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 1f6eae8 debug: SND: Loaded WaveBank 'uab' at 1f6eae8 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 1f6ec18 debug: SND: Loaded WaveBank 'ual' at 1f6ec18 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 1f6ed48 debug: SND: Loaded WaveBank 'ualdestroy' at 1f6ed48 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 1f6ee78 debug: SND: Loaded WaveBank 'ualweapon' at 1f6ee78 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 4d12d90 debug: SND: Loaded WaveBank 'uas' at 4d12d90 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 4d12ec0 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 4d14028 debug: SND: Loaded WaveBank 'uasweapon' at 4d14028 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 4d14158 debug: SND: Loaded WaveBank 'uea' at 4d14158 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 4d14790 debug: SND: Loaded WaveBank 'ueadestroy' at 4d14790 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 4d14b38 debug: SND: Loaded WaveBank 'ueaweapon' at 4d14b38 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 4d148c8 debug: SND: Loaded WaveBank 'ueb' at 4d148c8 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 4d14658 debug: SND: Loaded WaveBank 'uefselect' at 4d14658 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 4d14a00 debug: SND: Loaded WaveBank 'uel' at 4d14a00 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 4d143e8 debug: SND: Loaded WaveBank 'ueldestroy' at 4d143e8 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 4d14c70 debug: SND: Loaded WaveBank 'uelweapon' at 4d14c70 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 4d14da8 debug: SND: Loaded WaveBank 'ues' at 4d14da8 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 4d15290 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 4d14ee0 debug: SND: Loaded WaveBank 'uesweapon' at 4d14ee0 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 4d142b0 debug: SND: Loaded WaveBank 'unitrumble' at 4d142b0 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 4d15018 debug: SND: Loaded WaveBank 'unitsglobal' at 4d15018 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 4d15150 debug: SND: Loaded WaveBank 'ura' at 4d15150 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 4d14520 debug: SND: Loaded WaveBank 'uradestroy' at 4d14520 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 4d177d8 debug: SND: Loaded WaveBank 'uraweapon' at 4d177d8 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 4d16590 debug: SND: Loaded WaveBank 'urb' at 4d16590 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 4d16458 debug: SND: Loaded WaveBank 'url' at 4d16458 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 4d17910 debug: SND: Loaded WaveBank 'urldestroy' at 4d17910 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 4d171c0 debug: SND: Loaded WaveBank 'urlweapon' at 4d171c0 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 4d166c8 debug: SND: Loaded WaveBank 'urs' at 4d166c8 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 4d18438 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 4d195d8 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 4d16800 debug: SND: Loaded WaveBank 'ursweapon' at 4d16800 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 4d18060 debug: SND: Loaded WaveBank 'xaa_weapon' at 4d18060 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 4d17a48 debug: SND: Loaded WaveBank 'xab' at 4d17a48 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 4d16e18 debug: SND: Loaded WaveBank 'xal' at 4d16e18 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 4d17f28 debug: SND: Loaded WaveBank 'xal_weapon' at 4d17f28 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 4d182d0 debug: SND: Loaded WaveBank 'xas' at 4d182d0 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 4d16938 debug: SND: Loaded WaveBank 'xas_weapons' at 4d16938 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 4d16ce0 debug: SND: Loaded WaveBank 'xea' at 4d16ce0 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 4d16a70 debug: SND: Loaded WaveBank 'xea_weapons' at 4d16a70 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 4d16ba8 debug: SND: Loaded WaveBank 'xeb' at 4d16ba8 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 4d16f50 debug: SND: Loaded WaveBank 'xel' at 4d16f50 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 4d17088 debug: SND: Loaded WaveBank 'xel_weapons' at 4d17088 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 4d18198 debug: SND: Loaded WaveBank 'xes' at 4d18198 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 4d1a778 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 4d172f8 debug: SND: Loaded WaveBank 'xes_weapons' at 4d172f8 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 4d17430 debug: SND: Loaded WaveBank 'xra' at 4d17430 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 4d17df0 debug: SND: Loaded WaveBank 'xra_weapon' at 4d17df0 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 4d17568 debug: SND: Loaded WaveBank 'xrb' at 4d17568 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 4d176a0 debug: SND: Loaded WaveBank 'xrl' at 4d176a0 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 4d1b918 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 4d17b80 debug: SND: Loaded WaveBank 'xrl_weapon' at 4d17b80 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 4d17cb8 debug: SND: Loaded WaveBank 'xrs' at 4d17cb8 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 4d1df98 debug: SND: Loaded WaveBank 'xrs_weapon' at 4d1df98 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 4d1e208 debug: SND: Loaded WaveBank 'xsa' at 4d1e208 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 4d1ce88 debug: SND: Loaded WaveBank 'xsa_destroy' at 4d1ce88 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 4d1e0d0 debug: SND: Loaded WaveBank 'xsa_weapon' at 4d1e0d0 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 4d1e340 debug: SND: Loaded WaveBank 'xsb' at 4d1e340 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 4d1cc18 debug: SND: Loaded WaveBank 'xsb_weapon' at 4d1cc18 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 4d1d980 debug: SND: Loaded WaveBank 'xsl' at 4d1d980 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 4d1d5d8 debug: SND: Loaded WaveBank 'xsl_destroy' at 4d1d5d8 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 4d1d368 debug: SND: Loaded WaveBank 'xsl_weapon' at 4d1d368 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 4d1d710 debug: SND: Loaded WaveBank 'xss' at 4d1d710 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 4d1eac0 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 4d1d4a0 debug: SND: Loaded WaveBank 'xss_weapon' at 4d1d4a0 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -42534631 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 4d95b28 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 4d96c90 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 4d983c0 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 4d987f8 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 4d98528 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 4d98690 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 4d98960 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 4d98c30 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 4d97e20 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 4d98ac8 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 4d97f88 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua debug: Loading module: /lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: /savereplay info: REPLAY ID: 21299866 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module: /lua/keymap/keynames.lua debug: Loading module: /lua/keymap/keymapper.lua debug: -> Loading module: /lua/keymap/keydescriptions.lua debug: Loading module: /lua/keymap/keyactions.lua debug: Loading module: /lua/keymap/debugkeyactions.lua info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module: /lua/options/options.lua debug: -> Loading module: /lua/usermusic.lua debug: Wavebank prepared: 4d0f8e8 debug: Wavebank prepared: 4d0fa80 debug: Wavebank prepared: 1f6e490 debug: Wavebank prepared: 4d11c28 debug: Wavebank prepared: 4d12ec0 debug: Wavebank prepared: 4d15290 debug: Wavebank prepared: 4d18438 debug: Wavebank prepared: 4d195d8 debug: Wavebank prepared: 4d1a778 debug: Wavebank prepared: 4d1b918 debug: Wavebank prepared: 4d1eac0 debug: Wavebank prepared: 4d95b28 debug: Wavebank prepared: 4d96c90 debug: Wavebank prepared: 4d987f8 debug: Wavebank prepared: 4d98528 debug: Wavebank prepared: 4d98690 debug: Wavebank prepared: 4d98960 debug: Wavebank prepared: 4d98c30 debug: Wavebank prepared: 4d97e20 debug: Wavebank prepared: 4d98ac8 debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/uimain.lua debug: -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: Loading module: /lua/multiplayer/gpgnet.lua info: GPGNET: entering idle state. debug: Loading module: /lua/ui/lobby/lobby.lua debug: -> Loading module: /lua/version.lua debug: -> Loading module: /lua/ui/menus/menucommon.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> Loading module: /lua/ui/maputil.lua debug: -> -> Loading module: /etc/faf/mapblacklist.lua debug: -> Loading module: /lua/ui/controls/radiobutton.lua debug: -> Loading module: /lua/ui/controls/mappreview.lua debug: -> Loading module: /lua/ui/controls/resmappreview.lua debug: -> -> Loading module: /lua/ui/texturepool.lua debug: -> -> Loading module: /lua/ui/controls/acubutton.lua debug: -> -> Loading module: /lua/gamecolors.lua debug: -> Loading module: /lua/maui/slider.lua debug: -> Loading module: /lua/ui/lobby/data/playerdata.lua debug: -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua debug: -> -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvalue.lua debug: -> -> Loading module: /lua/factions.lua debug: -> Loading module: /lua/ui/lobby/data/gamedata.lua debug: -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua debug: -> Loading module: /lua/ui/controls/togglebutton.lua debug: -> Loading module: /lua/ui/lobby/lobbycomm.lua debug: -> Loading module: /lua/ui/controls/textarea.lua debug: -> Loading module: /lua/ui/lobby/trueskill.lua debug: -> Loading module: /etc/faf/blacklist.lua debug: -> Loading module: /lua/ui/help/tooltips-country.lua debug: -> Loading module: /lua/system/dkson.lua debug: -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: -> Loading module: /lua/ui/lobby/changelog.lua debug: -> -> Loading module: /lua/ui/lobby/changelogdata.lua debug: -> Loading module: /lua/ui/lobby/aitypes.lua debug: -> Loading module: /lua/ui/lobby/lobbyoptions.lua info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x1175d004 info: LOBBY: Game port 32717[UDP] opened. info: LOBBY: starting with local uid of 140150 [ANALyzeNoob] info: GPGNET: entering lobby state. debug: Wavebank prepared: 4d97f88 info: { } info: { info: 20dec73e-d4b2-11e5-ab30-625662811111 = true info: 9e0e482a-ebbd-40ed-95e0-9619ccdc4d13 = true info: RIGOMATE-a1e2-c4t4-scfa-ssbmod-v0180 = true info: 2018eaac-e8ed-11e4-b02c-1681e6b44c9 = true info: } debug: Loading module: /lua/maui/effecthelpers.lua debug: Loading module: /lua/ui/controls/combo.lua info: Supreme Commander: Forged Alliance version 3775 debug: Loading module: /lua/ui/lobby/chatarea.lua debug: Loading module: /lua/maui/statusbar.lua debug: Loading module: /lua/ui/controls/columnlayout.lua debug: Loading module: /lua/ui/lobby/ainames.lua info: >> SendArmySettingsToServer: Setting army 1 for slot 1 info: >> SendArmySettingsToServer: Slot 2 empty info: >> SendArmySettingsToServer: Slot 3 empty info: >> SendArmySettingsToServer: Slot 4 empty info: >> SendArmySettingsToServer: Slot 5 empty info: >> SendArmySettingsToServer: Slot 6 empty info: >> SendArmySettingsToServer: Slot 7 empty info: >> SendArmySettingsToServer: Slot 8 empty info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Slot 11 empty info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty debug: Loading module: /lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/ui/controls.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua warning: Hotbuild key Shift-T is already bound to action "build Energy Storage" under "HOTBUILDINGEXTRA" category warning: Hotbuild key Alt-T is already bound to action "Teleports selected unit to the current cursor position" under "DEBUG" category warning: Hotbuild key Shift-F is already bound to action "build Artilleries defenses + T3 Strategic Bombers + Aircraft Carriers + Battlecruiser" under "HOTBUILDING" category debug: -> Loading module: /lua/shared/observable.lua debug: OpenMovie /movies/cybran_load.sfd: 801 debug: Preparing movie /movies/cybran_load.sfd: 801 debug: Preparing movie /movies/cybran_load.sfd: 801 debug: Preparing movie /movies/cybran_load.sfd: 801 debug: Preparing movie /movies/cybran_load.sfd: 801 debug: Preparing movie /movies/cybran_load.sfd: 801 debug: Preparing movie /movies/cybran_load.sfd: 801 debug: Playing movie d:\steamlibrary\steamapps\common\supreme commander forged alliance\movies\cybran_load.sfd: 801 debug: Loading module: /lua/ui/help/loadingtips.lua info: Starting background task "Map loader /maps/scmp_009/scmp_009.scmap" info: Background task "Map loader /maps/scmp_009/scmp_009.scmap" running. info: Active game mods for blueprint loading: info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Extracting mesh... info: Blueprints Modding... warning: Overriding the y axis of collision box of unit ( ope6003 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( uxl0021 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( opc1002 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( uec0001 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( ope2003 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( urc0001 ), it should be atleast 0.5 to guarantee proper functioning gunships info: Blueprints Loading... completed: 604 original, 0 modded, and 73 preset units info: Blueprints Loading... completed: 391 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua debug: Loading module: /lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: /savereplay info: REPLAY ID: 21299866 info: Active mods in session: info: - 1: table: 190DA0A0 info: - author: Eternal- info: - copyright: info: - description: Displays cost information for currently selected units. No longer displays cost of ACU. Rounds mass and e values. Displays the current income/expense of the selected units. Improved UI window, also connected to resourse panel. Some bugfixes. Authors: , Blodir, Softly, Washy info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/Selection Cost UI/logo.png info: - location: /mods/selection cost ui info: - name: Selection Cost UI info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 2018eaac-e8ed-11e4-b02c-1681e6b44c9 info: - url: info: - version: 9 info: - 2: table: 18F3DD20 info: - after: table: 18F3DE60 info: - 1: zcbf6277-24e3-437a-b968-Common-v1 info: - 2: 0faf3333-1122-633s-ya-VX0000001000 info: - 3: b2cde810-15d0-4bfa-af66-ec2d6ecd561b info: - 4: ecbf6277-24e3-437a-b968-EcoManager-v4 info: - 5: ecbf6277-24e3-437a-b968-EcoManager-v5 info: - 6: ecbf6277-24e3-437a-b968-EcoManager-v6 info: - 7: ecbf6277-24e3-437a-b968-EcoManager-v7 info: - 8: ecbf6277-24e3-437a-b968-EcoManager-v8 info: - 9: ecbf6277-24e3-437a-b968-EcoManager-v9 info: - author: HUSSAR info: - before: table: 18F3DE38 info: - conflicts: table: 18F3DE10 info: - 10: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400 info: - 11: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500 info: - 12: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020 info: - 13: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030 info: - 14: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040 info: - 15: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050 info: - 16: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 info: - 17: RIGOMATE-a1e2-c4t4-scfa-ssbmod-v0080 info: - 18: HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100 info: - 19: HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900 info: - 1: 9B5F858A-163C-4AF1-B846-A884572E61A5 info: - 20: 8c28a269-8655-4639-8e54-3d311fc376f8 info: - 2: b0059a8c-d9ab-4c30-adcc-31c16580b59d info: - 3: c31fafc0-8199-11dd-ad8b-0866200c9a68 info: - 4: 89BF1572-9EA8-11DC-1313-635F56D89591 info: - 5: f8d8c95a-71e7-4978-921e-8765beb328e8 info: - 6: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100 info: - 7: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200 info: - 8: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230 info: - 9: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300 info: - contributors: Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover, Rigomate info: - copyright: HUSSAR, free to re-use code as long as you credit me in your mod info: - description: Difference to normal Supreme Score Board: Kill notifications work again with game version 3756 and higher. Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more. All Credits go to HUSSAR, who created this mod info: - enabled: true info: - exclusive: false info: - github: https://github.com/rigomate/SupremeScoreBoard info: - history: info: info: ### Version 18 - June 07, 2023 info: - SSB options renamed to reset settings if switching from SSB v6.0 info: - Added extra trace points to find out the reason for Gyle's bug, where the manual selecting of the columns does not work. info: info: ### Version 17 - May 10, 2023 info: - Mod works with FAF develop, it broke with FAF commit aeed1cc1d422f32f8662350f5c8a6906769e707b info: info: ### Version 16 - April 30, 2023 info: - Adjust time settings options for auto toggle info: info: ### Version 15 - April 24, 2023 info: - Fix: Automatic toggling now works for every column info: - Feature: After clicking a column to show that, e.g mass income. The automatic toggling will start again after the time specified in the options info: info: ### Version 14 - April 07, 2023 info: - Feature: Show Mass Sorage instead of showing Total Mass twice info: info: ### Version 13 - April 03, 2023 info: - Fix: All kil events get properly logged, draws will not be missed info: info: ### Version 12 - March 22, 2023 info: - Fix: Unit count and unit cap are shown info: info: ### Version 11 - March 21, 2023 info: - Fix: Score is shown at the end of the game info: info: ### Version 10 - March 21, 2023 info: - Renamed to SSB2 ingame info: - Added kill notifications for games between patch 3741 and 3756, which tells that someone died, without naming a killer or reason info: info: ### Version 9 - March 19, 2023 info: - Draws can be seen info: info: ### Version 8 - March 18, 2023 info: - Fixed kill notification, which got broken after game patch 3741, starting from game patch 3756 it will work again info: info: ### Version 8 - March 18, 2023 info: - Fixed kill notification, which got broken after game patch 3741, starting from game patch 3756 it will work again info: info: ### Version 4-6 - November 12, 2020 info: - added economy income of allied players in game session info: - added economy storage of allied players in game session info: - added support for sharing economy when phantom mod is enabled info: - added player's name when someone creates a ping on the map info: - fixed original score board floating on game start info: - fixed hiding of SSB on toggle all UIs off info: - fixed initialization of players colors in SSB info: info: ### Version 3 - November 3, 2020 info: - fixed displaying of reclaimed stats in score board info: - fixed speed slider when changing game speed via keyboard shortcut info: - fixed flashing of faction icon when a user creates a ping on the map info: info: ### Version 1.4 - October, 2017 info: - fixed an issue with selecting text color for armies due to changes in FAF army colors info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua info: info: ### Version v1.3 - July, 2016 info: - added info about who killed a player in Army notification window info: - added info about who decided to CTRL+K in Army notification window info: - added coloring of player names in Army notification window info: - added mod configuration under Game -> Options -> Interface tab info: - added interaction states for buttons in the sort line (first line of the score board) info: - fixed mouse interaction in top row, now left click will show values in columns info: - fixed mouse interaction in top row, now right click will sort values in columns info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request) info: - fixed messages with sent resources/units to allies (observer will see message target) info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions info: - fixed detection for unranked games (if restrictions count greater than zero) info: - increased number of notifications for built experimental units (2 -> 5) info: - increased precision for rounding large numbers (1.2m -> 1.23m) info: - improved description of tooltips info: info: ### Version v1.2 - January, 2016 info: - (all sessions) added replay ID below map info line info: - (all sessions) added calculation of game quality/balance if this value is not present in session options info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) info: - (game session) added buttons for sharing mass/energy/units with allied AI players info: - (game session) added chat notifications for transferred amount of mass/energy to allied players info: - (game session) added chat notifications for transferred number of units to allied players info: - (game session) added separator lines between players' lines and teams' lines in game session info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch) info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval) info: - (replay session) clicking on a column toggle will disable auto-switching columns info: - fixed coloring of player names when they are not in teams (e.g. Phantom games) info: - fixed coloring of player names in replay session info: - fixed information in tooltips info: - fixed conditions for checking ranked games info: - fixed teams statistics by including score data for dead players info: - fixed team status that shows how many players are still alive info: - fixed detection of dead players in sandbox games info: - fixed placement of icons in the sort line info: - fixed alignment of top line with its background info: - fixed very long map names by truncating them to 30 chars info: - changed background of the score board to darker color (better visibility of player names) info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy info: - changed ranking column to show exact values in ladder games and rounded values in regular games info: - changed coloring of player names and now they will match color of team info: - changed column with player names to include clan tags (if they exist) info: info: ### Version 1.1 - October 5, 2015 info: - fixed info about active mods in replay session info: - fixed status of game raking info: - fixed tooltip about game quality/balance info: - added coloring of player names based on team color info: info: ### Version 1.0 - September 25, 2015 info: - added team lines that sums up statistics for allied players info: - added column with filters to show count of air/land/navy/base units info: - added column for total mass of collected/killed/lost info: - added column for players rating to prevent clipping by score values info: - added toggle to show and sort players by their army rating info: - added toggle to show and sort players by total mass collected info: - added toggle to show and sort players by total mass reclaimed* info: - added toggle to show and sort players by total energy reclaimed* info: - added toggle to show and sort players by total energy collected info: - added toggle to show and sort players by their clan tags info: - added toggle to show and sort players by Kills-to-Loses Ratio info: - added toggle to show and sort players by Kills-to-Built Ratio info: - added toggle to sort players by current mass income info: - added toggle to sort players by current energy income info: - added toggle to sort players by current score value info: - added toggle to sort players by their army name info: - added toggle to sort players by their clan tag info: - added toggle to sort players by their team id info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income info: - added team status showing alive/maximum players info: - added rendering players names with red/green when in players view to show allies/enemies info: - added calculation of AI rating based on AI type and AI cheat modifiers info: - added field showing game quality based on network connection between players info: - added tooltips for all new UI elements in the score panel info: - added info about map size info: - added icons with improved quality for mass, energy, units info: - added icons with info about game restrictions info: - added icons with info about active mods info: - added icons with info about unit sharing info: - added icons with info about victory conditions info: - added icons with info about AI multipliers info: - added notifications about 1st experimental unit built by a player info: - fixed game time/speed fields into two fields info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) info: - fixed missing tooltip for game speed slider info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times) info: - fixed issues with performing operations on uninitialized values of score data info: - fixed redundant function calls to GetArmiesTable().armiesTable info: - fixed redundant function calls to GetFocusArmy() info: - fixed redundant function calls to SessionIsReplay() info: - fixed redundant function calls to SessionGetScenarioInfo() info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua) info: info: info: - hookdir: /hook info: - icon: /mods/SupremeScoreBoard2/mod_icon.png info: - location: /mods/supremescoreboard2 info: - name: Supreme Score Board2 info: - requires: table: 18F3DDE8 info: - requiresNames: table: 18F3DDC0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: RIGOMATE-a1e2-c4t4-scfa-ssbmod-v0180 info: - url: https://github.com/rigomate/SupremeScoreBoard info: - version: 18 info: - 3: table: 190DA1E0 info: - after: table: 190DA348 info: - author: Sheikah info: - before: table: 190DA320 info: - conflicts: table: 190DA2F8 info: - copyright: MIT licensed info: - description: Shows the build range of the selected unit when queuing orders info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/buildRangePreview/icon.png info: - location: /mods/buildrangepreview info: - name: Build Range Preview info: - requires: table: 190DA2A8 info: - requiresNames: table: 190DA2D0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 9e0e482a-ebbd-40ed-95e0-9619ccdc4d13 info: - version: 1 info: - 4: table: 190DA140 info: - author: Strogo info: - conflicts: table: 190DA190 info: - copyright: WTFPL info: - description: Adds more presets and allows to make your own (see forum topic for instructions) info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/advanced target priorities info: - name: Advanced target priorities info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 20dec73e-d4b2-11e5-ab30-625662811111 info: - url: info: - version: 1 info: Hooked /lua/UserSync.lua with /mods/supremescoreboard2/hook/lua/UserSync.lua debug: Loading module: /lua/ui/game/reclaim.lua info: Hooked /lua/ui/game/reclaim.lua with /mods/selection cost ui/hook/lua/ui/game/reclaim.lua debug: -> Loading module: /lua/shared/color.lua debug: Loading module: /lua/ui/notify/notify.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/maui/effecthelpers.lua debug: -> -> Loading module: 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bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/scmp_009/scmp_009.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:65268/21299866/ANALyzeNoob.SCFAreplay" debug: MEM: 0 bytes LUABP debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/scenarioframework.lua debug: -> Loading module: /lua/simsyncutils.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/cinematics.lua debug: -> -> Loading module: /lua/simcamera.lua debug: -> -> -> Loading module: /lua/system/singleevent.lua debug: -> -> Loading module: /lua/sim/scenarioutilities.lua debug: -> -> -> Loading module: 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/lua/sim/weapons/uef/tamphalanxweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/torbitaldeathlaserbeamweapon.lua debug: Loading module: /units/uel0303/uel0303_script.lua debug: Loading module: /units/url0303/url0303_script.lua debug: -> Loading module: /lua/defaultantiprojectile.lua debug: Loading module: /units/uea0302/uea0302_script.lua debug: Loading module: /lua/sim/recall.lua debug: -> Loading module: /lua/simdiplomacy.lua debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/selection cost ui/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/supremescoreboard2/hook/lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/keymap/keymapper.lua debug: -> -> Loading module: /lua/keymap/keydescriptions.lua debug: -> Loading module: /lua/keymap/keyactions.lua debug: -> Loading module: /lua/keymap/debugkeyactions.lua warning: Hotbuild key Shift-T is already bound to action "build Energy Storage" under "HOTBUILDINGEXTRA" category warning: Hotbuild key Alt-T is already bound to action "Teleports selected unit to the current cursor position" under "DEBUG" category warning: Hotbuild key Shift-F is already bound to action "build Artilleries defenses + T3 Strategic Bombers + Aircraft Carriers + Battlecruiser" under "HOTBUILDING" category debug: -> Loading module: /lua/shared/observable.lua warning: SND: Error playing cue 1 on bank 39 [ursstream] XACT: Invalid arg debug: Loading module: /lua/enhancementcommon.lua debug: Loading module: /lua/game.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: Loading module: /lua/ui/game/prefetchtextures.lua debug: Loading module: /lua/ui/override/exit.lua debug: Loading module: /lua/ui/override/armiestable.lua debug: Loading module: /lua/ui/override/sessionclients.lua debug: Loading module: /lua/system/performance.lua debug: Loading module: /lua/ui/game/cursor/depth.lua debug: -> Loading module: /lua/ui/game/worldview.lua debug: -> Loading module: /lua/ui/controls/worldmesh.lua debug: Loading module: /lua/ui/game/cursor/hover.lua debug: Loading module: /lua/ui/game/casting/mouse.lua debug: Loading module: /lua/ui/game/casting/painting.lua debug: Loading module: /lua/ui/game/ping.lua debug: Preloading 1417 batch textures debug: Preloading 0 d3d textures debug: Preloading 0 models debug: Preloading 0 animations debug: Loading module: /lua/ui/game/borders.lua debug: Loading module: /lua/ui/game/layouts/borders_mini.lua debug: Loading module: /lua/ui/controls/worldview.lua info: Hooked /lua/ui/controls/worldview.lua with /mods/supremescoreboard2/hook/lua/ui/controls/worldview.lua info: Hooked /lua/ui/controls/worldview.lua with /mods/buildrangepreview/hook/lua/ui/controls/worldview.lua debug: -> Loading module: /lua/user/userdecal.lua debug: -> Loading module: /lua/ui/game/unitview.lua debug: -> -> Loading module: /lua/maui/statusbar.lua debug: -> -> Loading module: /lua/keymap/selectedinfo.lua debug: -> -> Loading module: /lua/ui/game/layouts/unitview_mini.lua debug: -> -> Loading module: /lua/ui/game/unitviewdetail.lua debug: -> -> -> Loading module: /lua/ui/help/unitdescription.lua debug: -> -> -> Loading module: /lua/armordefinition.lua debug: -> -> Loading module: /lua/maui/grid.lua debug: -> -> Loading module: /lua/ui/game/construction.lua debug: -> -> -> Loading module: /lua/ui/controls/specialgrid.lua debug: -> -> -> Loading module: /lua/maui/mauiutil.lua debug: -> -> -> Loading module: /lua/ui/game/build_templates.lua debug: -> -> -> Loading module: /lua/ui/game/buildmode.lua debug: -> -> -> -> Loading module: /lua/ui/game/tabs.lua info: Hooked /lua/ui/game/tabs.lua with /mods/supremescoreboard2/hook/lua/ui/game/tabs.lua debug: -> -> -> Loading module: /lua/ui/templates_factory.lua debug: -> -> -> Loading module: /lua/ui/game/straticons.lua debug: -> -> -> Loading module: /lua/ui/game/selection.lua debug: -> -> -> Loading module: /lua/ui/notify/enhancementqueue.lua debug: -> -> -> Loading module: /lua/keymap/hotkeylabelsui.lua debug: -> -> -> Loading module: /lua/ui/game/selectionsort.lua debug: -> -> Loading module: /lua/shared/overcharge.lua debug: -> Loading module: /lua/ui/game/commandmode.lua debug: -> -> Loading module: /lua/ui/game/commandmeshes.lua debug: -> -> Loading module: /lua/ui/game/orders.lua info: Hooked /lua/ui/game/orders.lua with /mods/advanced target priorities/hook/lua/ui/game/orders.lua debug: -> -> -> Loading module: /lua/keymap/misckeyactions.lua info: Hooked /lua/keymap/misckeyactions.lua with /mods/advanced target priorities/hook/lua/keymap/misckeyactions.lua debug: -> -> -> -> Loading module: /lua/utilities.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/ui/game/multifunction.lua debug: -> Loading module: /lua/ui/game/economy.lua info: Hooked /lua/ui/game/economy.lua with /mods/supremescoreboard2/hook/lua/ui/game/economy.lua debug: -> Loading module: /lua/ui/game/minimap.lua debug: -> Loading module: /lua/ui/controls/columnlayout.lua debug: -> Loading module: /lua/ui/game/rangeoverlayparams.lua debug: Loading module: /lua/ui/game/layouts/economy_mini.lua info: Hooked /lua/ui/game/layouts/economy_mini.lua with /mods/supremescoreboard2/hook/lua/ui/game/layouts/economy_mini.lua debug: Loading module: /lua/ui/game/layouts/tabs_mini.lua debug: Loading module: /lua/ui/game/layouts/multifunction_mini.lua debug: Loading module: /lua/ui/game/massfabs.lua debug: Loading module: /lua/ui/game/recall.lua debug: Loading module: /lua/ui/game/layouts/orders_mini.lua debug: Loading module: /lua/ui/game/avatars.lua debug: Loading module: /lua/ui/game/layouts/avatars_mini.lua debug: Loading module: /lua/ui/game/layouts/construction_mini.lua debug: Loading module: /lua/ui/game/layouts/unitviewdetail_mini.lua debug: Loading module: /lua/ui/game/controlgroups.lua debug: -> Loading module: /lua/ui/game/announcement.lua debug: Loading module: /lua/ui/game/layouts/controlgroups_mini.lua debug: Loading module: /lua/ui/game/transmissionlog.lua debug: -> Loading module: /lua/ui/game/windowmanager.lua debug: Loading module: /lua/ui/game/helptext.lua debug: -> Loading module: /lua/ui/game/missiontext.lua debug: Loading module: /lua/ui/game/timer.lua debug: Loading module: /lua/ui/game/consoleecho.lua debug: Loading module: /lua/ui/game/taunt.lua debug: -> Loading module: /lua/aichatsorian.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/ui/game/layouts/minimap_mini.lua debug: Loading module: /lua/ui/game/launchconsolecommands.lua debug: Loading module: /lua/keymap/hotkeylabels.lua debug: -> Loading module: /lua/keymap/unitkeygroups.lua debug: Loading module: /lua/ui/notify/customiser.lua debug: Loading module: /mods/supremescoreboard2/modules/score_board.lua debug: -> Loading module: /mods/supremescoreboard2/mod_info.lua debug: -> Loading module: /mods/supremescoreboard2/modules/ext.numbers.lua debug: -> Loading module: /mods/supremescoreboard2/modules/score_manager.lua debug: -> Loading module: /mods/supremescoreboard2/modules/diplomacy.lua debug: -> -> Loading module: /mods/supremescoreboard2/modules/options.lua debug: -> Loading module: /mods/supremescoreboard2/modules/announcement.lua debug: -> Loading module: /mods/supremescoreboard2/modules/bitmap.lua debug: -> Loading module: /mods/supremescoreboard2/modules/checkbox.lua debug: -> Loading module: /lua/ui/lobby/unitsrestrictions.lua info: SSB >>> TRACE InitializeStats()... info: SSB map.quadrants { info: SSB map.quadrants ARMY_3 = 2 info: SSB map.quadrants ARMY_2 = 4 info: SSB map.quadrants ARMY_4 = 4 info: SSB map.quadrants ARMY_8 = 4 info: SSB map.quadrants ARMY_1 = 2 info: SSB map.quadrants ARMY_7 = 2 info: SSB map.quadrants ARMY_5 = 2 info: SSB map.quadrants ARMY_6 = 4 info: SSB map.quadrants } info: SSB >>> TRACE InitializeStats()... armyID=1, type=player, name=ANALyzeNoob info: SSB >>> TRACE InitializeStats()... armyID=2, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armyID=3, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armies created info: SSB >>> TRACE InitializeStats()... creating team for army=1 info: SSB >>> TRACE InitializeStats()... creating team for army=1 finished 1 quadrant2 info: SSB >>> TRACE InitializeStats()... saving team=-1 size=1 info: SSB >>> TRACE InitializeStats()... teams created info: SSB >>> TRACE InitializeStats()... teamsActive = false, teamsCount = 1, armiesCount = 1 info: SSB >>> TRACE CreateSortLine()... armyID = 100 info: SSB >>> TRACE CreateArmyLine()... armyID = 1, color = ff40bf40, txtColor = ff40bf40, type=player, name = ANALyzeNoob info: SSB >>> TRACE CreateMapLine()... info: SSB >>> TRACE CreateInfoLine()... info: SSB >>> TRACE restrictionCount 0 info: SSB >>> TRACE CreateInfoIconMods()... UI Selection Cost UI info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Score Board2 info: SSB >>> TRACE CreateInfoIconMods()... UI Build Range Preview info: SSB >>> TRACE CreateInfoIconMods()... UI Advanced target priorities info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasAssassination = false info: /savereplay info: SSB >>> TRACE GetReplayId()... from cmd /savereplay 65268 debug: Loading module: /mods/supremescoreboard2/modules/score_mini.lua info: SSB >>> TRACE SetLayout()... debug: Loading module: /lua/ui/game/score.lua info: Hooked /lua/ui/game/score.lua with /mods/supremescoreboard2/hook/lua/ui/game/score.lua debug: -> Loading module: /lua/ui/game/layouts/score_mini.lua debug: Loading module: /lua/ui/game/objectives2.lua debug: Loading module: /lua/keymap/hotbuild.lua debug: -> Loading module: /lua/ui/game/hotkeys/context-based-templates.lua debug: -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capextractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capextractorwithfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capradarwithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt2artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt3fabricatorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt3artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/pointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefenseland.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefensewater.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/torpedodefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1extractor.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t2extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstoragesandfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1hydrocarbon.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendmassstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendmassstoragesandfabricators.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoartillery.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoenergystorage.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoradar.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstotml.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendwallstopointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendairgrid.lua debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators debug: Context based templates: Found template: T1Extractor with name Extractor debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: CapExtractorWithStorages with name Storages debug: Context based templates: Found template: T2ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls debug: Context based templates: Found template: CapExtractorWithFabs with name Storages and fabricators debug: Context based templates: Found template: AppendMassStoragesAndFabricators with name Storages and fabricators debug: Context based templates: Found template: CapT3FabricatorWithStorages with name Storages debug: Context based templates: Found template: CapT3ArtilleryWithPower with name Power generators debug: Context based templates: Found template: CapT2ArtilleryWithPower with name Power generators debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense debug: Context based templates: Found template: AppendAirGrid with name Air grid debug: Context based templates: Found template: AppendPowerGeneratorsToRadar with name Power generators debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators debug: Context based templates: Found template: AppendPowerGeneratorsToArtillery with name Power generators debug: Context based templates: Found template: PointDefense with name Point defense debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense debug: Context based templates: Found template: CapRadarWithPower with name Power generators debug: Context based templates: Found template: AppendMassStorages with name Storages debug: Context based templates: Found 23 templates debug: -> Loading module: /lua/keymap/upgradetab.lua debug: Loading module: /lua/usermusic.lua info: /savereplay debug: Loading module: /lua/ui/game/layouts/missiontext_mini.lua debug: Loading module: /lua/ui/game/layouts/chat_layout.lua warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Loading module: /lua/ui/game/strategicicons.lua info: Exe GitSHA: 3b9b50c debug: Loading module: /lua/shared/fabricatorbehaviorparams.lua debug: Current gametime: 00:00:00 debug: Loading module: /lua/ui/dialogs/disconnect.lua info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c debug: Loading module: /lua/ui/game/diplomacy.lua info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: Exe GitSHA: 3b9b50c info: SSB >>> TRACE initialized info: SSB >>> TRACE SetLayout()... debug: Loading module: /effects/entities/unitteleport01/unitteleport01_script.lua debug: -> Loading module: /lua/sim/defaultprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/semiballisticcomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/components/tacticalmissilecomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/nullprojectile.lua debug: -> -> -> Loading module: /lua/sim/projectile.lua debug: -> -> Loading module: /lua/sim/projectiles/emitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlebeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multibeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/nukeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlepolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multipolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlecompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multicompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/onwaterentryemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/debrisprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/overchargeprojectile.lua debug: -> -> -> Loading module: /lua/shared/overcharge.lua debug: Loading module: /lua/ui/game/rallypoint.lua debug: Loading module: /lua/renderselectparams.lua warning: SND: XACT3DApply failed. Invalid arg debug: Loading module: /lua/ui/dialogs/keybindings.lua debug: -> Loading module: /lua/keymap/properkeynames.lua debug: -> Loading module: /lua/keymap/keynames.lua debug: -> Loading module: /lua/keymap/keycategories.lua debug: Loading module: /lua/ui/dialogs/options.lua info: Hooked /lua/ui/dialogs/options.lua with /mods/supremescoreboard2/hook/lua/ui/dialogs/options.lua debug: -> Loading module: /lua/ui/menus/menucommon.lua debug: Loading module: /lua/options/options.lua info: Hooked /lua/options/options.lua with /mods/supremescoreboard2/hook/lua/options/options.lua debug: Loading module: /textures/ui/common/dialogs/options-02/options-02_layout.lua debug: Current gametime: 00:00:30 debug: Current gametime: 00:01:00 debug: Current gametime: 00:01:30 warning: No tooltip in table for key: options_ debug: Current gametime: 00:02:00 debug: Current gametime: 00:02:30 warning: No tooltip in table for key: options_reclaim_batching_distance_treshold warning: No tooltip in table for key: options_SSB2_Ping_Name debug: Current gametime: 00:03:00 info: SSB >>> TRACE options changed: [SSB2_MessageWhen_SharingEngy] false -> true warning: No tooltip in table for key: options_reclaim_batching_distance_treshold debug: Current gametime: 00:03:30 debug: Current gametime: 00:04:00 warning: No tooltip in table for key: options_ warning: No tooltip in table for key: options_repeatbuild debug: Current gametime: 00:04:30 debug: Loading module: /lua/system/dkson.lua info: Score data received! debug: Loading module: /lua/ui/dialogs/hotstats.lua debug: -> Loading module: /lua/ui/dialogs/myeffecthelpers.lua debug: Loading module: /lua/ui/dialogs/score.lua info: GPGNET: setting nat handler to 0x00000000 info: CNetTCPBuf::Read(): recv() failed: WSAEINTR