info: Client version: 2023.10.0 info: Game version: 3771 info: Game type: faf info: Process - priority set to: 'high' info: Process - affinity set to: 4092 info: Loading custom vault path: C:/Users/%USER%/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Mounting sounds in mod: oof info: Found mod icons in redux strategic icons, mounted at: /textures/ui/common/game/strategicicons/redux strategic icons info: Mounting sounds in mod: totalmayhem info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_US.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\8 - badlands_v4.v0001', mounted as '/maps/8 - badlands_v4.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_archsimkats_valley.v0003', mounted as '/maps/adaptive_archsimkats_valley.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_canis_river.v0002', mounted as '/maps/adaptive_canis_river.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_corona.v0002', mounted as '/maps/adaptive_corona.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_delta_riva.v0007', mounted as '/maps/adaptive_delta_riva.v0007/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_flooded_tabula_rasa.v0002', mounted as '/maps/adaptive_flooded_tabula_rasa.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_maridia.v0003', mounted as '/maps/adaptive_maridia.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_mars_-_mangala_fossa.v0003', mounted as '/maps/adaptive_mars_-_mangala_fossa.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_monument_valley.v0005', mounted as '/maps/adaptive_monument_valley.v0005/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_next_to_me.v0001', mounted as '/maps/adaptive_next_to_me.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_obelisk_peak.v0001', mounted as '/maps/adaptive_obelisk_peak.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_pillars_of_sand.v0001', mounted as '/maps/adaptive_pillars_of_sand.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_pyramid.v0004', mounted as '/maps/adaptive_pyramid.v0004/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_sin.v0004', mounted as '/maps/adaptive_sin.v0004/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_twin_rivers.v0002', mounted as '/maps/adaptive_twin_rivers.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_zone_6.v0005', mounted as '/maps/adaptive_zone_6.v0005/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\arcane.v0001', mounted as '/maps/arcane.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles', mounted as '/maps/astro_crater_battles/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_rich_v2.v0001', mounted as '/maps/astro_crater_battles_4x4_rich_v2.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_rise_reworked_5x5.v0005', mounted as '/maps/astro_crater_rise_reworked_5x5.v0005/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\auburn_canyon.v0001', mounted as '/maps/auburn_canyon.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\cobalt valley v1', mounted as '/maps/cobalt valley v1/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\concordance.v0003', mounted as '/maps/concordance.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\esgaroths ruins', mounted as '/maps/esgaroths ruins/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\falcon_stone_river.v0004', mounted as '/maps/falcon_stone_river.v0004/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\flooded tabula rasa.v0003', mounted as '/maps/flooded tabula rasa.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\floralis.v0003', mounted as '/maps/floralis.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\forgotten_archipelago.v0012', mounted as '/maps/forgotten_archipelago.v0012/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\frithen.v0004', mounted as '/maps/frithen.v0004/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\funeral_plains.v0001', mounted as '/maps/funeral_plains.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\infernal_lake.v0003', mounted as '/maps/infernal_lake.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\loki 3v3.v0002', mounted as '/maps/loki 3v3.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\loki_-_faf_version.v0004', mounted as '/maps/loki_-_faf_version.v0004/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\lush_na.v0002', mounted as '/maps/lush_na.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\odda.v0007', mounted as '/maps/odda.v0007/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\plateau_of_arracis.v0006', mounted as '/maps/plateau_of_arracis.v0006/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\point of reach v4', mounted as '/maps/point of reach v4/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\primus alfa mini', mounted as '/maps/primus alfa mini/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\re_requisite_faf_version.v0002', mounted as '/maps/re_requisite_faf_version.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\saskiya.v0005', mounted as '/maps/saskiya.v0005/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\selkie isle 5v5', mounted as '/maps/selkie isle 5v5/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\serenity_reef_5v5.v0008', mounted as '/maps/serenity_reef_5v5.v0008/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\setons_clutch_-_faf_version.v0004', mounted as '/maps/setons_clutch_-_faf_version.v0004/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\sirgis', mounted as '/maps/sirgis/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\stella maris.v0002', mounted as '/maps/stella maris.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\stickleback_ridge.v0003', mounted as '/maps/stickleback_ridge.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\tabula rasa v3.v0002', mounted as '/maps/tabula rasa v3.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\tag_craftious maximus.v0001', mounted as '/maps/tag_craftious maximus.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\the_drunken_beetles_dance.v0001', mounted as '/maps/the_drunken_beetles_dance.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\the_drunken_beetles_dance_-_faf_version.v0005', mounted as '/maps/the_drunken_beetles_dance_-_faf_version.v0005/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\the_epic_pass_hy.v0005', mounted as '/maps/the_epic_pass_hy.v0005/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\torn_desert.v0012', mounted as '/maps/torn_desert.v0012/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\twin rivers.v0001', mounted as '/maps/twin rivers.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\vulcans reach.v0003', mounted as '/maps/vulcans reach.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\wonder open 6v6 v2', mounted as '/maps/wonder open 6v6 v2/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\wonder.v0004', mounted as '/maps/wonder.v0004/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\zerg_canyon.v0003', mounted as '/maps/zerg_canyon.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\10particle', mounted as '/mods/10particle/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\advanced target priorities', mounted as '/mods/advanced target priorities/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\allfactionsfixed', mounted as '/mods/allfactionsfixed/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\all_faction_quantum_gate', mounted as '/mods/all_faction_quantum_gate/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\commander movement speed x2', mounted as '/mods/commander movement speed x2/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\common', mounted as '/mods/common/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\jaggeds_infrastructure_pack', mounted as '/mods/jaggeds_infrastructure_pack/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\low commander upgrades costs', mounted as '/mods/low commander upgrades costs/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\no friendly fire', mounted as '/mods/no friendly fire/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\nuclearrepulsorshields', mounted as '/mods/nuclearrepulsorshields/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\oof', mounted as '/mods/oof/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\oof\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\redux strategic icons', mounted as '/mods/redux strategic icons/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\redux strategic icons\custom-strategic-icons', mounted as '/textures/ui/common/game/strategicicons/redux strategic icons/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\storagerich_x10fixed', mounted as '/mods/storagerich_x10fixed/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\supremescoreboard2', mounted as '/mods/supremescoreboard2/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\t4_energy_gen_pack', mounted as '/mods/t4_energy_gen_pack/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem', mounted as '/mods/totalmayhem/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\ui-party', mounted as '/mods/ui-party/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\x2 build range', mounted as '/mods/x2 build range/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 4e39fb0 debug: SND: Loaded WaveBank 'aeonselect' at 4e39fb0 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 4e3a0f0 debug: SND: Loaded WaveBank 'ambienttest' at 4e3a0f0 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 4e3a230 debug: SND: Loaded WaveBank 'cybranselect' at 4e3a230 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 4e3a370 debug: SND: Loaded WaveBank 'explosions' at 4e3a370 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 4e3a4b0 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 4e3b638 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 4e3c808 debug: SND: Loaded WaveBank 'impacts' at 4e3c808 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 4e3c948 debug: SND: Loaded WaveBank 'interface' at 4e3c948 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 4e3ca88 info: IsStreamingWaveBank("/sounds/oof.xwb") => false debug: Wavebank prepared: 4e3dc58 debug: SND: Loaded WaveBank 'oof' at 4e3dc58 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 4e3dd98 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 4e3ef68 debug: SND: Loaded WaveBank 'seraphimselect' at 4e3ef68 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 4e3f0a8 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 4e40278 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 4e40278 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 4e403b8 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 4e403b8 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 4e404f8 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 4e404f8 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 4e40638 debug: SND: Loaded WaveBank 'tm_robotsounds' at 4e40638 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 4e40778 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 4e40778 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 4e408b8 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 4e41a88 debug: SND: Loaded WaveBank 'uaa' at 4e41a88 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 4e41bc8 debug: SND: Loaded WaveBank 'uaadestroy' at 4e41bc8 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 4e41d08 debug: SND: Loaded WaveBank 'uaaweapon' at 4e41d08 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 4e41e48 debug: SND: Loaded WaveBank 'uab' at 4e41e48 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 4e41f88 debug: SND: Loaded WaveBank 'ual' at 4e41f88 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 4e420c8 debug: SND: Loaded WaveBank 'ualdestroy' at 4e420c8 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 4e42208 debug: SND: Loaded WaveBank 'ualweapon' at 4e42208 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 4e42348 debug: SND: Loaded WaveBank 'uas' at 4e42348 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 4e42488 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 4e43658 debug: SND: Loaded WaveBank 'uasweapon' at 4e43658 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 4e43798 debug: SND: Loaded WaveBank 'uea' at 4e43798 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 4e438d8 debug: SND: Loaded WaveBank 'ueadestroy' at 4e438d8 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 4e43a18 debug: SND: Loaded WaveBank 'ueaweapon' at 4e43a18 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 4e43b58 debug: SND: Loaded WaveBank 'ueb' at 4e43b58 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 4e43c98 debug: SND: Loaded WaveBank 'uefselect' at 4e43c98 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 4e43dd8 debug: SND: Loaded WaveBank 'uel' at 4e43dd8 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 4e43f18 debug: SND: Loaded WaveBank 'ueldestroy' at 4e43f18 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 4e44058 debug: SND: Loaded WaveBank 'uelweapon' at 4e44058 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 4e44198 debug: SND: Loaded WaveBank 'ues' at 4e44198 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 4e442d8 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 4e454a8 debug: SND: Loaded WaveBank 'uesweapon' at 4e454a8 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 4e455e8 debug: SND: Loaded WaveBank 'unitrumble' at 4e455e8 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 4e45728 debug: SND: Loaded WaveBank 'unitsglobal' at 4e45728 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 4e45868 debug: SND: Loaded WaveBank 'ura' at 4e45868 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 4e459a8 debug: SND: Loaded WaveBank 'uradestroy' at 4e459a8 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 4e45ae8 debug: SND: Loaded WaveBank 'uraweapon' at 4e45ae8 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 4e45c28 debug: SND: Loaded WaveBank 'urb' at 4e45c28 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 4e45d68 debug: SND: Loaded WaveBank 'url' at 4e45d68 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 4e45ea8 debug: SND: Loaded WaveBank 'urldestroy' at 4e45ea8 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 4e45fe8 debug: SND: Loaded WaveBank 'urlweapon' at 4e45fe8 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 4e46128 debug: SND: Loaded WaveBank 'urs' at 4e46128 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 4e46268 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 4e47438 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 4e48608 debug: SND: Loaded WaveBank 'ursweapon' at 4e48608 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 4e48748 debug: SND: Loaded WaveBank 'xaa_weapon' at 4e48748 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 4e48888 debug: SND: Loaded WaveBank 'xab' at 4e48888 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 4e489c8 debug: SND: Loaded WaveBank 'xal' at 4e489c8 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 4e48b08 debug: SND: Loaded WaveBank 'xal_weapon' at 4e48b08 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 4e48c48 debug: SND: Loaded WaveBank 'xas' at 4e48c48 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 4e48d88 debug: SND: Loaded WaveBank 'xas_weapons' at 4e48d88 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 4e48ec8 debug: SND: Loaded WaveBank 'xea' at 4e48ec8 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 4e49008 debug: SND: Loaded WaveBank 'xea_weapons' at 4e49008 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 4e49148 debug: SND: Loaded WaveBank 'xeb' at 4e49148 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 4e49288 debug: SND: Loaded WaveBank 'xel' at 4e49288 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 4e493c8 debug: SND: Loaded WaveBank 'xel_weapons' at 4e493c8 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 4e49508 debug: SND: Loaded WaveBank 'xes' at 4e49508 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 4e49648 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 4e4a818 debug: SND: Loaded WaveBank 'xes_weapons' at 4e4a818 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 4e4a958 debug: SND: Loaded WaveBank 'xra' at 4e4a958 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 4e4aa98 debug: SND: Loaded WaveBank 'xra_weapon' at 4e4aa98 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 4e4abd8 debug: SND: Loaded WaveBank 'xrb' at 4e4abd8 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 4e4ad18 debug: SND: Loaded WaveBank 'xrl' at 4e4ad18 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 4e4ae58 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 4e4c030 debug: SND: Loaded WaveBank 'xrl_weapon' at 4e4c030 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 4e4c170 debug: SND: Loaded WaveBank 'xrs' at 4e4c170 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 4e4c2b0 debug: SND: Loaded WaveBank 'xrs_weapon' at 4e4c2b0 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 4e4c3f0 debug: SND: Loaded WaveBank 'xsa' at 4e4c3f0 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 4e4c530 debug: SND: Loaded WaveBank 'xsa_destroy' at 4e4c530 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 4e4c670 debug: SND: Loaded WaveBank 'xsa_weapon' at 4e4c670 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 4e4c7b0 debug: SND: Loaded WaveBank 'xsb' at 4e4c7b0 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 4e4c8f0 debug: SND: Loaded WaveBank 'xsb_weapon' at 4e4c8f0 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 4e4ca30 debug: SND: Loaded WaveBank 'xsl' at 4e4ca30 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 4e4cb70 debug: SND: Loaded WaveBank 'xsl_destroy' at 4e4cb70 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 4e4ccb0 debug: SND: Loaded WaveBank 'xsl_weapon' at 4e4ccb0 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 4e4cdf0 debug: SND: Loaded WaveBank 'xss' at 4e4cdf0 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 4e4cf30 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 4e4e100 debug: SND: Loaded WaveBank 'xss_weapon' at 4e4e100 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'oof' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -39389488 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 4e78778 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 4e79948 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 4e7ab18 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 4e7bce8 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 4e7ceb8 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 4e7e088 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 4e7f258 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 4e80428 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 4e815f8 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 4e827c8 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 4e83998 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua debug: Loading module: /lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: /savereplay info: REPLAY ID: 21104663 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module: /lua/keymap/keynames.lua debug: Loading module: /lua/keymap/keymapper.lua debug: -> Loading module: /lua/keymap/keydescriptions.lua debug: Loading module: /lua/keymap/keyactions.lua debug: Loading module: /lua/keymap/debugkeyactions.lua warning: Removed invalid key action 'Disable UI-Party' for using '-' info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module: /lua/options/options.lua debug: -> Loading module: /lua/usermusic.lua debug: Wavebank prepared: 4e3a4b0 debug: Wavebank prepared: 4e3b638 debug: Wavebank prepared: 4e3ca88 debug: Wavebank prepared: 4e3dd98 debug: Wavebank prepared: 4e3f0a8 debug: Wavebank prepared: 4e408b8 debug: Wavebank prepared: 4e42488 debug: Wavebank prepared: 4e442d8 debug: Wavebank prepared: 4e46268 debug: Wavebank prepared: 4e47438 debug: Wavebank prepared: 4e49648 debug: Wavebank prepared: 4e4ae58 debug: Wavebank prepared: 4e4cf30 debug: Wavebank prepared: 4e78778 debug: Wavebank prepared: 4e79948 debug: Wavebank prepared: 4e7bce8 debug: Wavebank prepared: 4e7ceb8 debug: Wavebank prepared: 4e7e088 debug: Wavebank prepared: 4e7f258 debug: Wavebank prepared: 4e80428 debug: Wavebank prepared: 4e815f8 debug: Wavebank prepared: 4e827c8 debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/uimain.lua debug: -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: Loading module: /lua/multiplayer/gpgnet.lua debug: Wavebank prepared: 4e7ab18 debug: Wavebank prepared: 4e83998 info: GPGNET: entering idle state. debug: Loading module: /lua/ui/lobby/autolobby.lua debug: -> Loading module: /lua/ui/menus/menucommon.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> Loading module: /lua/ui/lobby/lobbycomm.lua debug: -> Loading module: /lua/gamecolors.lua debug: -> Loading module: /lua/ui/lobby/autolobby-classes.lua info: GPGNET: setting nat handler to 0x11817004 info: LOBBY: Game port 41933[UDP] opened. info: LOBBY: starting with local uid of 168757 [%USER%] info: GPGNET: entering lobby state. info: Don't mind me x2 info: /players info: requiredPlayers was set to: 2 info: /gameoptions debug: Loading module: /lua/factions.lua info: /team info: /startspot info: /deviation info: /mean info: /numgames info: /division info: /subdivision info: Local player info: info: - AIPersonality: info: - ArmyColor: 1 info: - Civilian: false info: - DEV: 83.770164489746 info: - DIV: unlisted info: - Faction: 1 info: - Human: true info: - MEAN: 1218.9544677734 info: - NG: 1072 info: - PL: 967 info: - PlayerColor: 1 info: - PlayerName: %USER% info: - Ready: false info: - SUBDIV: info: - StartSpot: 1 info: - Team: 2 info: DisconnectFromPeer (uid=150438) info: LOBBY: deleting unknown peer uid 150438. info: ConnectToPeer (name=zx9r2010, uid=150438, address=127.0.0.1:57154, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:57154. info: LOBBY: Adding peer "zx9r2010" [%CPU_NAME%:57154, uid=150438] info: System: Connecting to zx9r2010... info: NET: using deflate compression for receives from %CPU_NAME%:57154 info: LOBBY: connection to "zx9r2010" [%CPU_NAME%:57154, uid=150438] made, status=Pending. info: LOBBY: Got join (name="zx9r2010", uid=150438) from %CPU_NAME%:57154 info: System: Connection to zx9r2010 established. info: info: - PlayerInfo: table: 11525CF8 info: - AIPersonality: info: - ArmyColor: 1 info: - Civilian: false info: - DEV: 66.037963867188 info: - DIV: unlisted info: - Faction: 1 info: - Human: true info: - MEAN: 1093.0048828125 info: - NG: 4308 info: - PL: 894 info: - PlayerColor: 1 info: - PlayerName: zx9r2010 info: - Ready: false info: - SUBDIV: info: - StartSpot: 2 info: - Team: 3 info: - SenderID: 150438 info: - SenderName: zx9r2010 info: - Type: AddPlayer info: DATA RECEIVED: info: LOBBY: "zx9r2010" [%CPU_NAME%:57154, uid=150438] has established connections to: 168757 info: Host launching game. info: info: - GameMods: table: 115AF848 info: - GameOptions: table: 115AFCD0 info: - CheatsEnabled: false info: - CivilianAlliance: enemy info: - DisconnectionDelay02: 90 info: - Divisions: table: 11522460 info: - %USER%: unlisted info: - zx9r2010: unlisted info: - FogOfWar: explored info: - GameSpeed: normal info: - PrebuiltUnits: Off info: - Ranked: true info: - Ratings: table: 11522438 info: - %USER%: 967 info: - zx9r2010: 894 info: - RevealCivilians: Yes info: - ScenarioFile: /maps/8 - badlands_v4.v0001/8 - badlands_v4_scenario.lua info: - Score: no info: - Share: FullShare info: - ShareUnitCap: allies info: - TeamLock: locked info: - TeamSpawn: fixed info: - Timeouts: 3 info: - UnitCap: 1500 info: - Unranked: No info: - Victory: demoralization info: - Observers: table: 115AF820 info: - PlayerOptions: table: 115AFCF8 info: - 1: table: 1186BB18 info: - AIPersonality: info: - ArmyColor: 1 info: - Civilian: false info: - DEV: 83.770164489746 info: - DIV: unlisted info: - Faction: 1 info: - Human: true info: - MEAN: 1218.9544677734 info: - NG: 1072 info: - OwnerID: 168757 info: - PL: 967 info: - PlayerColor: 1 info: - PlayerName: %USER% info: - Ready: false info: - SUBDIV: info: - StartSpot: 1 info: - Team: 2 info: - 2: table: 11525CF8 info: - AIPersonality: info: - ArmyColor: 1 info: - Civilian: false info: - DEV: 66.037963867188 info: - DIV: unlisted info: - Faction: 1 info: - Human: true info: - MEAN: 1093.0048828125 info: - NG: 4308 info: - OwnerID: 150438 info: - PL: 894 info: - PlayerColor: 7 info: - PlayerName: zx9r2010 info: - Ready: false info: - SUBDIV: info: - StartSpot: 2 info: - Team: 3 info: info: - SenderID: 150438 info: - SenderName: zx9r2010 info: - Status: Accepted info: - Type: LaunchStatus info: DATA RECEIVED: debug: Loading module: /lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/ui/controls.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/maui/effecthelpers.lua debug: -> -> Loading module: /lua/ui/controls/combo.lua debug: -> -> Loading module: /lua/maui/slider.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua warning: Removed invalid key action 'Disable UI-Party' for using '-' warning: Hotbuild key Alt-Q is already bound to action "Toggles the display of a rectangle around the focus UI control" under "DEBUG" category warning: Hotbuild key Alt-W is already bound to action "Dumps info about UI controls under mouse to log window" under "DEBUG" category debug: -> Loading module: /lua/shared/observable.lua debug: OpenMovie /movies/aeon_load.sfd: 591 debug: Preparing movie /movies/aeon_load.sfd: 591 debug: Preparing movie /movies/aeon_load.sfd: 591 debug: Preparing movie /movies/aeon_load.sfd: 591 debug: Preparing movie /movies/aeon_load.sfd: 591 debug: Preparing movie /movies/aeon_load.sfd: 591 debug: Preparing movie /movies/aeon_load.sfd: 591 debug: Playing movie c:\games\steam\steamapps\common\supreme commander forged alliance\movies\aeon_load.sfd: 591 debug: Loading module: /lua/ui/help/loadingtips.lua info: Starting background task "Map loader /maps/8 - badlands_v4.v0001/8 - badlands_v4.scmap" info: Background task "Map loader /maps/8 - badlands_v4.v0001/8 - badlands_v4.scmap" running. info: Active game mods for blueprint loading: info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Extracting mesh... info: Blueprints Modding... debug: Blueprints.lua - Found (516) scripted icon assignments in Redux Strategic Icons by macdeffy. debug: Blueprints.lua - Found (128) manual icon assignments in Redux Strategic Icons by macdeffy. warning: Overriding the y axis of collision box of unit ( ope6003 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( uxl0021 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( opc1002 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( uec0001 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( ope2003 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( urc0001 ), it should be atleast 0.5 to guarantee proper functioning gunships info: Blueprints Loading... completed: 604 original, 0 modded, and 73 preset units info: Blueprints Loading... completed: 395 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua debug: Loading module: /lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: /savereplay info: REPLAY ID: 21104663 info: Active mods in session: info: - 1: table: 18CD79D8 info: - after: table: 18CD75A0 info: - author: Anihilnine, with contributions (technical help / ideas / I stole their code) from Zock, Domino, Myxir, yorick, Sir Prize, Crotalus, Coding Squirrel, Morax, Speed2, Hotbuild, camelCase, HUSAR_PL, MaCielPL, tatsu, sheeo, icedreamer, JoonasTo, Heaven, Fast-Thick-Pants info: - before: table: 18CD7578 info: - 1: zcbf6277-24e3-437a-b968-Common-v1 info: - conflicts: table: 18CD7528 info: - copyright: nah info: - description: Various UI Enhancements. With contributions from many. info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/ui-party info: - name: UI Party info: - requires: table: 18CD7550 info: - 1: zcbf6277-24e3-437a-b968-Common-v1 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 022E3DB4-9C00-5ED7-9876-4866D316E015 info: - url: info: - version: 15 info: - 2: table: 18CD7DC0 info: - author: macdeffy info: - copyright: info: - description: Default FAF size with many custom units. info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/Redux Strategic Icons/icon.png info: - location: /mods/redux strategic icons info: - name: Redux Strategic Icons info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: redux-icons-02 info: - version: 2 info: - 3: table: 18CDC668 info: - after: table: 18CDC2A8 info: - author: Crotalus info: - before: table: 18CDC280 info: - conflicts: table: 18CDC730 info: - 1: ecbf6277-24e3-437a-b968-EcoManager-v4 info: - 2: ecbf6277-24e3-437a-b968-75e7e7c67db9 info: - 3: 21188cdf-ec69-43bd-b756-6140a84c0197 info: - 4: 5c1ac506-03d3-4734-b6c1-0746592849c3 info: - 5: 5f56b6fd-de36-44f1-ba2b-e7d012025f2a info: - copyright: Crotalus info: - description: Common ModTools v1, toolbox for other mods info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/common info: - name: Common Mod Tools info: - requires: table: 18CDC6B8 info: - requiresNames: table: 18CDC708 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: zcbf6277-24e3-437a-b968-Common-v1 info: - url: info: - version: 1 info: - 4: table: 18CD7B68 info: - after: table: 18CD7C80 info: - 1: zcbf6277-24e3-437a-b968-Common-v1 info: - 2: 0faf3333-1122-633s-ya-VX0000001000 info: - 3: b2cde810-15d0-4bfa-af66-ec2d6ecd561b info: - 4: ecbf6277-24e3-437a-b968-EcoManager-v4 info: - 5: ecbf6277-24e3-437a-b968-EcoManager-v5 info: - 6: ecbf6277-24e3-437a-b968-EcoManager-v6 info: - 7: ecbf6277-24e3-437a-b968-EcoManager-v7 info: - 8: ecbf6277-24e3-437a-b968-EcoManager-v8 info: - 9: ecbf6277-24e3-437a-b968-EcoManager-v9 info: - author: HUSSAR info: - before: table: 18CD7C58 info: - conflicts: table: 18CD7C30 info: - 10: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400 info: - 11: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500 info: - 12: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020 info: - 13: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030 info: - 14: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040 info: - 15: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050 info: - 16: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 info: - 17: RIGOMATE-a1e2-c4t4-scfa-ssbmod-v0080 info: - 18: HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100 info: - 19: HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900 info: - 1: 9B5F858A-163C-4AF1-B846-A884572E61A5 info: - 20: 8c28a269-8655-4639-8e54-3d311fc376f8 info: - 2: b0059a8c-d9ab-4c30-adcc-31c16580b59d info: - 3: c31fafc0-8199-11dd-ad8b-0866200c9a68 info: - 4: 89BF1572-9EA8-11DC-1313-635F56D89591 info: - 5: f8d8c95a-71e7-4978-921e-8765beb328e8 info: - 6: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100 info: - 7: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200 info: - 8: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230 info: - 9: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300 info: - contributors: Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover, Rigomate info: - copyright: HUSSAR, free to re-use code as long as you credit me in your mod info: - description: Difference to normal Supreme Score Board: Kill notifications work again with game version 3756 and higher. Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more. All Credits go to HUSSAR, who created this mod info: - enabled: true info: - exclusive: false info: - github: https://github.com/rigomate/SupremeScoreBoard info: - history: info: info: ### Version 18 - June 07, 2023 info: - SSB options renamed to reset settings if switching from SSB v6.0 info: - Added extra trace points to find out the reason for Gyle's bug, where the manual selecting of the columns does not work. info: info: ### Version 17 - May 10, 2023 info: - Mod works with FAF develop, it broke with FAF commit aeed1cc1d422f32f8662350f5c8a6906769e707b info: info: ### Version 16 - April 30, 2023 info: - Adjust time settings options for auto toggle info: info: ### Version 15 - April 24, 2023 info: - Fix: Automatic toggling now works for every column info: - Feature: After clicking a column to show that, e.g mass income. The automatic toggling will start again after the time specified in the options info: info: ### Version 14 - April 07, 2023 info: - Feature: Show Mass Sorage instead of showing Total Mass twice info: info: ### Version 13 - April 03, 2023 info: - Fix: All kil events get properly logged, draws will not be missed info: info: ### Version 12 - March 22, 2023 info: - Fix: Unit count and unit cap are shown info: info: ### Version 11 - March 21, 2023 info: - Fix: Score is shown at the end of the game info: info: ### Version 10 - March 21, 2023 info: - Renamed to SSB2 ingame info: - Added kill notifications for games between patch 3741 and 3756, which tells that someone died, without naming a killer or reason info: info: ### Version 9 - March 19, 2023 info: - Draws can be seen info: info: ### Version 8 - March 18, 2023 info: - Fixed kill notification, which got broken after game patch 3741, starting from game patch 3756 it will work again info: info: ### Version 8 - March 18, 2023 info: - Fixed kill notification, which got broken after game patch 3741, starting from game patch 3756 it will work again info: info: ### Version 4-6 - November 12, 2020 info: - added economy income of allied players in game session info: - added economy storage of allied players in game session info: - added support for sharing economy when phantom mod is enabled info: - added player's name when someone creates a ping on the map info: - fixed original score board floating on game start info: - fixed hiding of SSB on toggle all UIs off info: - fixed initialization of players colors in SSB info: info: ### Version 3 - November 3, 2020 info: - fixed displaying of reclaimed stats in score board info: - fixed speed slider when changing game speed via keyboard shortcut info: - fixed flashing of faction icon when a user creates a ping on the map info: info: ### Version 1.4 - October, 2017 info: - fixed an issue with selecting text color for armies due to changes in FAF army colors info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua info: info: ### Version v1.3 - July, 2016 info: - added info about who killed a player in Army notification window info: - added info about who decided to CTRL+K in Army notification window info: - added coloring of player names in Army notification window info: - added mod configuration under Game -> Options -> Interface tab info: - added interaction states for buttons in the sort line (first line of the score board) info: - fixed mouse interaction in top row, now left click will show values in columns info: - fixed mouse interaction in top row, now right click will sort values in columns info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request) info: - fixed messages with sent resources/units to allies (observer will see message target) info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions info: - fixed detection for unranked games (if restrictions count greater than zero) info: - increased number of notifications for built experimental units (2 -> 5) info: - increased precision for rounding large numbers (1.2m -> 1.23m) info: - improved description of tooltips info: info: ### Version v1.2 - January, 2016 info: - (all sessions) added replay ID below map info line info: - (all sessions) added calculation of game quality/balance if this value is not present in session options info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) info: - (game session) added buttons for sharing mass/energy/units with allied AI players info: - (game session) added chat notifications for transferred amount of mass/energy to allied players info: - (game session) added chat notifications for transferred number of units to allied players info: - (game session) added separator lines between players' lines and teams' lines in game session info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch) info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval) info: - (replay session) clicking on a column toggle will disable auto-switching columns info: - fixed coloring of player names when they are not in teams (e.g. Phantom games) info: - fixed coloring of player names in replay session info: - fixed information in tooltips info: - fixed conditions for checking ranked games info: - fixed teams statistics by including score data for dead players info: - fixed team status that shows how many players are still alive info: - fixed detection of dead players in sandbox games info: - fixed placement of icons in the sort line info: - fixed alignment of top line with its background info: - fixed very long map names by truncating them to 30 chars info: - changed background of the score board to darker color (better visibility of player names) info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy info: - changed ranking column to show exact values in ladder games and rounded values in regular games info: - changed coloring of player names and now they will match color of team info: - changed column with player names to include clan tags (if they exist) info: info: ### Version 1.1 - October 5, 2015 info: - fixed info about active mods in replay session info: - fixed status of game raking info: - fixed tooltip about game quality/balance info: - added coloring of player names based on team color info: info: ### Version 1.0 - September 25, 2015 info: - added team lines that sums up statistics for allied players info: - added column with filters to show count of air/land/navy/base units info: - added column for total mass of collected/killed/lost info: - added column for players rating to prevent clipping by score values info: - added toggle to show and sort players by their army rating info: - added toggle to show and sort players by total mass collected info: - added toggle to show and sort players by total mass reclaimed* info: - added toggle to show and sort players by total energy reclaimed* info: - added toggle to show and sort players by total energy collected info: - added toggle to show and sort players by their clan tags info: - added toggle to show and sort players by Kills-to-Loses Ratio info: - added toggle to show and sort players by Kills-to-Built Ratio info: - added toggle to sort players by current mass income info: - added toggle to sort players by current energy income info: - added toggle to sort players by current score value info: - added toggle to sort players by their army name info: - added toggle to sort players by their clan tag info: - added toggle to sort players by their team id info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income info: - added team status showing alive/maximum players info: - added rendering players names with red/green when in players view to show allies/enemies info: - added calculation of AI rating based on AI type and AI cheat modifiers info: - added field showing game quality based on network connection between players info: - added tooltips for all new UI elements in the score panel info: - added info about map size info: - added icons with improved quality for mass, energy, units info: - added icons with info about game restrictions info: - added icons with info about active mods info: - added icons with info about unit sharing info: - added icons with info about victory conditions info: - added icons with info about AI multipliers info: - added notifications about 1st experimental unit built by a player info: - fixed game time/speed fields into two fields info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) info: - fixed missing tooltip for game speed slider info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times) info: - fixed issues with performing operations on uninitialized values of score data info: - fixed redundant function calls to GetArmiesTable().armiesTable info: - fixed redundant function calls to GetFocusArmy() info: - fixed redundant function calls to SessionIsReplay() info: - fixed redundant function calls to SessionGetScenarioInfo() info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua) info: info: info: - hookdir: /hook info: - icon: /mods/SupremeScoreBoard2/mod_icon.png info: - location: /mods/supremescoreboard2 info: - name: Supreme Score Board2 info: - requires: table: 18CD7C08 info: - requiresNames: table: 18CD7BE0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: RIGOMATE-a1e2-c4t4-scfa-ssbmod-v0180 info: - url: https://github.com/rigomate/SupremeScoreBoard info: - version: 18 info: - 5: table: 18CDC820 info: - author: Strogo info: - conflicts: table: 18CDC870 info: - copyright: WTFPL info: - description: Adds more presets and allows to make your own (see forum topic for instructions) info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/advanced target priorities info: - name: Advanced target priorities info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 20dec73e-d4b2-11e5-ab30-625662811111 info: - url: info: - version: 1 info: Hooked /lua/UserSync.lua with /mods/ui-party/hook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/supremescoreboard2/hook/lua/UserSync.lua debug: Loading module: /lua/ui/game/reclaim.lua debug: -> Loading module: /lua/shared/color.lua debug: Loading module: /lua/ui/notify/notify.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/maui/effecthelpers.lua debug: -> -> Loading module: /lua/ui/controls/combo.lua debug: -> -> -> Loading module: /lua/ui/uimain.lua debug: -> -> -> -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> -> -> -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: -> -> Loading module: /lua/maui/slider.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> -> Loading module: /lua/ui/controls.lua debug: -> -> Loading module: /lua/factions.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua debug: -> Loading module: /lua/ui/notify/defaultmessages.lua debug: -> Loading module: /lua/ui/notify/notifyoverlay.lua debug: Loading module: /mods/supremescoreboard2/modules/ext.logging.lua debug: -> Loading module: /mods/supremescoreboard2/modules/ext.tables.lua debug: -> -> Loading module: /mods/supremescoreboard2/modules/ext.strings.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/8 - badlands_v4.v0001/8 - badlands_v4.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:52696/21104663/%USER%.SCFAreplay" debug: MEM: 0 bytes LUABP debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/scenarioframework.lua debug: -> Loading module: /lua/simsyncutils.lua debug: -> Loading module: 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Badlands_v4_save.lua info: Loading script file: /maps/8 - Badlands_v4.v0001/8 - Badlands_v4_script.lua debug: Loading module: /lua/aibrain.lua debug: -> Loading module: /lua/simutils.lua debug: -> -> Loading module: /lua/wreckage.lua debug: -> -> -> Loading module: /lua/sim/prop.lua debug: -> -> -> -> Loading module: /lua/effectutilities.lua debug: -> -> -> -> -> Loading module: /lua/effecttemplates.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesseraphim.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesopti.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesuef.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesgeneric.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesaeon.lua debug: -> -> Loading module: /lua/simplayerquery.lua debug: -> Loading module: /lua/sim/score.lua debug: -> Loading module: /lua/factions.lua debug: Loading module: /lua/aipersonality.lua debug: Loading module: /lua/platoon.lua debug: -> Loading module: /lua/upgradetemplates.lua debug: -> Loading module: /lua/scenarioplatoonai.lua debug: Loading module: /lua/proptree.lua debug: -> Loading module: /lua/defaultexplosions.lua warning: NUM PROPS = 5312 debug: Loading module: /lua/sim/matchstate.lua debug: Loading module: /lua/sim/markerutilities.lua debug: -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/sim/markerutilities/expansions.lua debug: -> Loading module: /lua/sim/markerutilities/navalareas.lua debug: -> Loading module: /lua/sim/markerutilities/rallypoints.lua info: Initialize Armies brain nickname is %USER% info: CreateArmy group ARMY_1 debug: Loading module: /units/uel0001/uel0001_script.lua debug: -> Loading module: /lua/shield.lua debug: -> Loading module: /lua/defaultunits.lua debug: -> -> Loading module: /lua/sim/units/components/transportunitcomponent.lua debug: -> -> Loading module: /lua/sim/units/structureunit.lua debug: -> -> -> Loading module: /lua/sim/unit.lua debug: -> -> -> -> Loading module: /lua/enhancementcommon.lua debug: -> -> -> -> Loading module: /lua/sim/weapon.lua debug: -> -> -> -> -> Loading module: /lua/sim/nukedamage.lua debug: -> -> -> -> Loading module: /lua/defaultcomponents.lua debug: -> -> -> Loading module: /lua/sim/terrainutils.lua debug: -> -> -> Loading module: /lua/shared/quaternions.lua debug: -> -> -> Loading module: /lua/tarmacs.lua debug: -> -> Loading module: /lua/sim/units/airstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/concretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/radarunit.lua debug: -> -> Loading module: /lua/sim/units/radarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/sonarunit.lua debug: -> -> Loading module: /lua/sim/units/shieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/transportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/wallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/factoryunit.lua debug: -> -> Loading module: /lua/sim/units/airfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/landfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/quantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/masscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/massfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/massstorageunit.lua debug: -> -> Loading module: /lua/sim/units/energycreationunit.lua debug: -> -> Loading module: /lua/sim/units/energystorageunit.lua debug: -> -> Loading module: /lua/sim/units/mobileunit.lua debug: -> -> Loading module: /lua/sim/units/walkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/subunit.lua debug: -> -> Loading module: /lua/sim/units/airunit.lua debug: -> -> Loading module: /lua/sim/units/landunit.lua debug: -> -> Loading module: /lua/sim/units/seaunit.lua debug: -> -> Loading module: /lua/sim/units/hoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/slowhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/constructionunit.lua debug: -> -> Loading module: /lua/sim/units/amphibiouslandunit.lua debug: -> -> Loading module: /lua/sim/units/slowamphibiouslandunit.lua debug: -> -> Loading module: /lua/sim/units/commandunit.lua debug: -> -> Loading module: /lua/sim/units/acuunit.lua debug: -> -> Loading module: /lua/sim/units/airtransportunit.lua debug: -> -> Loading module: /lua/sim/units/aircraftcarrierunit.lua debug: -> -> Loading module: /lua/sim/units/shieldhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/shieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/shieldseaunit.lua debug: -> -> Loading module: /lua/sim/units/externalfactoryunit.lua debug: -> Loading module: /lua/terranweapons.lua debug: -> -> Loading module: /lua/sim/defaultweapons.lua debug: -> -> -> Loading module: /lua/sim/collisionbeam.lua debug: -> -> -> -> Loading module: /lua/sim/defaultdamage.lua debug: -> -> Loading module: /lua/defaultcollisionbeams.lua debug: Loading module: /lua/sim/navigator.lua debug: Loading module: /lua/armordefinition.lua info: Initialize Armies brain nickname is zx9r2010 info: CreateArmy group ARMY_2 debug: Loading module: /lua/sim/recall.lua debug: -> Loading module: /lua/simdiplomacy.lua debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/ui-party/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/common/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/supremescoreboard2/hook/lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/keymap/keymapper.lua debug: -> -> Loading module: /lua/keymap/keydescriptions.lua debug: -> Loading module: /lua/keymap/keyactions.lua debug: -> Loading module: /lua/keymap/debugkeyactions.lua warning: Removed invalid key action 'Disable UI-Party' for using '-' warning: Hotbuild key Alt-Q is already bound to action "Toggles the display of a rectangle around the focus UI control" under "DEBUG" category warning: Hotbuild key Alt-W is already bound to action "Dumps info about UI controls under mouse to log window" under "DEBUG" category debug: -> Loading module: /lua/shared/observable.lua debug: -> Loading module: /mods/common/units.lua debug: -> -> Loading module: /mods/common/select.lua debug: -> -> Loading module: /mods/common/score.lua debug: -> Loading module: /mods/ui-party/modules/ui-party.lua debug: -> -> Loading module: /mods/ui-party/modules/settings.lua debug: -> -> -> Loading module: /mods/ui-party/modules/settingsui.lua debug: -> -> -> -> Loading module: /mods/ui-party/modules/ui.lua debug: -> -> Loading module: /mods/ui-party/modules/unitwatcher.lua debug: -> -> -> Loading module: /mods/ui-party/modules/unithelper.lua debug: -> Loading module: /mods/ui-party/modules/unitsplit.lua debug: -> -> Loading module: /mods/ui-party/modules/unitlock.lua debug: -> Loading module: /mods/ui-party/modules/linq.lua debug: Loading module: /lua/enhancementcommon.lua debug: Loading module: /lua/game.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: Loading module: /lua/ui/game/prefetchtextures.lua debug: Loading module: /lua/ui/override/exit.lua debug: Loading module: /lua/ui/override/armiestable.lua debug: Loading module: /lua/ui/override/sessionclients.lua debug: Loading module: /lua/system/performance.lua debug: Loading module: /lua/ui/game/cursor/depth.lua debug: -> Loading module: /lua/ui/game/worldview.lua debug: -> Loading module: /lua/ui/controls/worldmesh.lua debug: Loading module: /lua/ui/game/cursor/hover.lua debug: Loading module: /lua/ui/game/casting/mouse.lua debug: Loading module: /lua/ui/game/casting/painting.lua debug: Loading module: /lua/ui/game/ping.lua debug: Preloading 1417 batch textures debug: Preloading 0 d3d textures debug: Preloading 0 models debug: Preloading 0 animations debug: Loading module: /lua/ui/game/borders.lua info: Hooked /lua/ui/game/borders.lua with /mods/ui-party/hook/lua/ui/game/borders.lua debug: Loading module: /lua/ui/game/layouts/borders_mini.lua debug: Loading module: /lua/ui/controls/worldview.lua info: Hooked /lua/ui/controls/worldview.lua with /mods/supremescoreboard2/hook/lua/ui/controls/worldview.lua debug: -> Loading module: /lua/user/userdecal.lua debug: -> Loading module: /lua/ui/game/unitview.lua debug: -> -> Loading module: /lua/maui/statusbar.lua debug: -> -> Loading module: /lua/keymap/selectedinfo.lua debug: -> -> Loading module: /lua/ui/game/layouts/unitview_mini.lua info: Hooked /lua/ui/game/layouts/unitview_mini.lua with /mods/ui-party/hook/lua/ui/game/layouts/unitview_mini.lua debug: -> -> Loading module: /lua/ui/game/unitviewdetail.lua debug: -> -> -> Loading module: /lua/ui/help/unitdescription.lua debug: -> -> -> Loading module: /lua/armordefinition.lua debug: -> -> Loading module: /lua/maui/grid.lua debug: -> -> Loading module: /lua/ui/game/construction.lua info: Hooked /lua/ui/game/construction.lua with /mods/ui-party/hook/lua/ui/game/construction.lua debug: -> -> -> Loading module: /lua/ui/controls/specialgrid.lua debug: -> -> -> Loading module: /lua/maui/mauiutil.lua debug: -> -> -> Loading module: /lua/ui/game/build_templates.lua debug: -> -> -> Loading module: /lua/ui/game/buildmode.lua debug: -> -> -> -> Loading module: /lua/ui/game/tabs.lua info: Hooked /lua/ui/game/tabs.lua with /mods/ui-party/hook/lua/ui/game/tabs.lua info: Hooked /lua/ui/game/tabs.lua with /mods/supremescoreboard2/hook/lua/ui/game/tabs.lua debug: -> -> -> Loading module: /lua/ui/templates_factory.lua debug: -> -> -> Loading module: /lua/ui/game/straticons.lua debug: -> -> -> Loading module: /lua/ui/game/selection.lua debug: -> -> -> Loading module: /lua/ui/notify/enhancementqueue.lua debug: -> -> -> Loading module: /lua/keymap/hotkeylabelsui.lua debug: -> -> -> Loading module: /lua/ui/game/selectionsort.lua debug: -> -> Loading module: /lua/shared/overcharge.lua debug: -> Loading module: /lua/ui/game/commandmode.lua info: Hooked /lua/ui/game/commandmode.lua with /mods/ui-party/hook/lua/ui/game/commandmode.lua debug: -> -> Loading module: /lua/ui/game/commandmeshes.lua debug: -> -> Loading module: /lua/ui/game/orders.lua info: Hooked /lua/ui/game/orders.lua with /mods/advanced target priorities/hook/lua/ui/game/orders.lua debug: -> -> -> Loading module: /lua/keymap/misckeyactions.lua info: Hooked /lua/keymap/misckeyactions.lua with /mods/advanced target priorities/hook/lua/keymap/misckeyactions.lua debug: -> -> -> -> Loading module: /lua/utilities.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/ui/game/multifunction.lua debug: -> Loading module: /lua/ui/game/economy.lua info: Hooked /lua/ui/game/economy.lua with /mods/supremescoreboard2/hook/lua/ui/game/economy.lua debug: -> Loading module: /lua/ui/game/minimap.lua debug: -> Loading module: /lua/ui/controls/columnlayout.lua debug: -> Loading module: /lua/ui/game/rangeoverlayparams.lua debug: Loading module: /lua/ui/game/layouts/economy_mini.lua info: Hooked /lua/ui/game/layouts/economy_mini.lua with /mods/supremescoreboard2/hook/lua/ui/game/layouts/economy_mini.lua debug: Loading module: /lua/ui/game/layouts/tabs_mini.lua debug: Loading module: /lua/ui/game/layouts/multifunction_mini.lua debug: Loading module: /lua/ui/game/massfabs.lua debug: Loading module: /lua/ui/game/recall.lua debug: Loading module: /lua/ui/game/layouts/orders_mini.lua info: Hooked /lua/ui/game/layouts/orders_mini.lua with /mods/ui-party/hook/lua/ui/game/layouts/orders_mini.lua debug: Loading module: /lua/ui/game/avatars.lua info: Hooked /lua/ui/game/avatars.lua with /mods/ui-party/hook/lua/ui/game/avatars.lua debug: Loading module: /lua/ui/game/layouts/avatars_mini.lua debug: Loading module: /lua/ui/game/layouts/construction_mini.lua info: Hooked /lua/ui/game/layouts/construction_mini.lua with /mods/ui-party/hook/lua/ui/game/layouts/construction_mini.lua debug: Loading module: /lua/ui/game/layouts/unitviewdetail_mini.lua info: Hooked /lua/ui/game/layouts/unitviewdetail_mini.lua with /mods/ui-party/hook/lua/ui/game/layouts/unitviewdetail_mini.lua debug: Loading module: /lua/ui/game/controlgroups.lua debug: -> Loading module: /lua/ui/game/announcement.lua debug: Loading module: /lua/ui/game/layouts/controlgroups_mini.lua debug: Loading module: /lua/ui/game/transmissionlog.lua debug: -> Loading module: /lua/ui/game/windowmanager.lua debug: Loading module: /lua/ui/game/helptext.lua debug: -> Loading module: /lua/ui/game/missiontext.lua debug: Loading module: /lua/ui/game/timer.lua debug: Loading module: /lua/ui/game/consoleecho.lua debug: Loading module: /lua/ui/game/taunt.lua debug: -> Loading module: /lua/aichatsorian.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/ui/game/layouts/minimap_mini.lua debug: Loading module: /lua/ui/game/multihead.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/ui/game/launchconsolecommands.lua debug: Loading module: /lua/keymap/hotkeylabels.lua debug: -> Loading module: /lua/keymap/unitkeygroups.lua debug: Loading module: /lua/ui/notify/customiser.lua debug: Loading module: /mods/ui-party/modules/econtrol.lua debug: Loading module: /mods/supremescoreboard2/modules/score_board.lua debug: -> Loading module: /mods/supremescoreboard2/mod_info.lua debug: -> Loading module: /mods/supremescoreboard2/modules/ext.numbers.lua debug: -> Loading module: /mods/supremescoreboard2/modules/score_manager.lua debug: -> Loading module: /mods/supremescoreboard2/modules/diplomacy.lua debug: -> -> Loading module: /mods/supremescoreboard2/modules/options.lua debug: -> Loading module: /mods/supremescoreboard2/modules/announcement.lua debug: -> Loading module: /mods/supremescoreboard2/modules/bitmap.lua debug: -> Loading module: /mods/supremescoreboard2/modules/checkbox.lua debug: -> Loading module: /lua/ui/lobby/unitsrestrictions.lua info: SSB >>> TRACE InitializeStats()... info: SSB map.quadrants { info: SSB map.quadrants ARMY_3 = 2 info: SSB map.quadrants ARMY_1 = 1 info: SSB map.quadrants ARMY_4 = 4 info: SSB map.quadrants ARMY_8 = 3 info: SSB map.quadrants ARMY_2 = 3 info: SSB map.quadrants ARMY_7 = 2 info: SSB map.quadrants ARMY_5 = 1 info: SSB map.quadrants ARMY_6 = 4 info: SSB map.quadrants } info: SSB >>> TRACE InitializeStats()... armyID=1, type=player, name=%USER% info: SSB >>> TRACE InitializeStats()... armyID=2, type=player, name=zx9r2010 info: SSB >>> TRACE InitializeStats()... armies created info: SSB >>> TRACE InitializeStats()... creating team for army=1 info: SSB >>> TRACE InitializeStats()... creating team for army=1 finished 1 quadrant1 info: SSB >>> TRACE InitializeStats()... saving team=-1 size=1 info: SSB >>> TRACE InitializeStats()... creating team for army=2 info: SSB >>> TRACE InitializeStats()... creating team for army=2 finished 2 quadrant3 info: SSB >>> TRACE InitializeStats()... saving team=-2 size=1 info: SSB >>> TRACE InitializeStats()... teams created info: SSB >>> TRACE InitializeStats()... teamsActive = false, teamsCount = 2, armiesCount = 2 info: SSB >>> TRACE CreateSortLine()... armyID = 100 info: SSB >>> TRACE CreateArmyLine()... armyID = 1, color = ff436eee, txtColor = FF6184EF, type=player, name = %USER% info: SSB >>> TRACE CreateArmyLine()... armyID = 2, color = ffe80a0a, txtColor = FFF73C3C, type=player, name = zx9r2010 info: SSB >>> TRACE CreateMapLine()... info: SSB >>> TRACE CreateInfoLine()... info: SSB >>> TRACE CreateInfoLine()... game is not ranked because No Rush is on info: SSB >>> TRACE restrictionCount 0 info: SSB >>> TRACE CreateInfoIconMods()... UI UI Party info: SSB >>> TRACE CreateInfoIconMods()... UI Redux Strategic Icons info: SSB >>> TRACE CreateInfoIconMods()... UI Common Mod Tools info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Score Board2 info: SSB >>> TRACE CreateInfoIconMods()... UI Advanced target priorities info: /savereplay info: SSB >>> TRACE GetReplayId()... from cmd /savereplay 52696 debug: Loading module: /mods/supremescoreboard2/modules/score_mini.lua info: SSB >>> TRACE SetLayout()... debug: Loading module: /lua/ui/game/score.lua info: Hooked /lua/ui/game/score.lua with /mods/supremescoreboard2/hook/lua/ui/game/score.lua debug: -> Loading module: /lua/ui/game/layouts/score_mini.lua debug: Loading module: /lua/ui/game/objectives2.lua debug: Loading module: /lua/keymap/hotbuild.lua debug: -> Loading module: /lua/ui/game/hotkeys/context-based-templates.lua debug: -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capextractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capextractorwithfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capradarwithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt2artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt3fabricatorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt3artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/pointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefenseland.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefensewater.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/torpedodefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1extractor.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t2extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstoragesandfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1hydrocarbon.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendmassstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendmassstoragesandfabricators.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoartillery.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoenergystorage.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoradar.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstotml.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendwallstopointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendairgrid.lua debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators debug: Context based templates: Found template: T1Extractor with name Extractor debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: CapExtractorWithStorages with name Storages debug: Context based templates: Found template: T2ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls debug: Context based templates: Found template: CapExtractorWithFabs with name Storages and fabricators debug: Context based templates: Found template: AppendMassStoragesAndFabricators with name Storages and fabricators debug: Context based templates: Found template: CapT3FabricatorWithStorages with name Storages debug: Context based templates: Found template: CapT3ArtilleryWithPower with name Power generators debug: Context based templates: Found template: CapT2ArtilleryWithPower with name Power generators debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense debug: Context based templates: Found template: AppendAirGrid with name Air grid debug: Context based templates: Found template: AppendPowerGeneratorsToRadar with name Power generators debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators debug: Context based templates: Found template: AppendPowerGeneratorsToArtillery with name Power generators debug: Context based templates: Found template: PointDefense with name Point defense debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense debug: Context based templates: Found template: CapRadarWithPower with name Power generators debug: Context based templates: Found template: AppendMassStorages with name Storages debug: Context based templates: Found 23 templates debug: -> Loading module: /lua/keymap/upgradetab.lua debug: Loading module: /lua/usermusic.lua info: /savereplay debug: Loading module: /lua/ui/game/layouts/missiontext_mini.lua debug: Loading module: /lua/ui/game/layouts/chat_layout.lua warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Loading module: /lua/ui/game/strategicicons.lua debug: Loading module: /lua/ui/dialogs/disconnect.lua info: Exe GitSHA: 1e3c449 debug: Loading module: /lua/shared/fabricatorbehaviorparams.lua debug: Current gametime: 00:00:00 info: Exe GitSHA: 1e3c449 info: Exe GitSHA: 1e3c449 info: Exe GitSHA: 1e3c449 info: Exe GitSHA: 1e3c449 info: Exe GitSHA: 1e3c449 debug: Loading module: /lua/ui/game/diplomacy.lua info: Exe GitSHA: 1e3c449 info: Exe GitSHA: 1e3c449 info: Exe GitSHA: 1e3c449 debug: Loading module: /mods/ui-party/modules/test.lua info: SSB >>> TRACE initialized info: SSB >>> TRACE SetLayout()... debug: Loading module: /lua/ui/game/zoompopper.lua info: Hooked /lua/ui/game/zoompopper.lua with /mods/ui-party/hook/lua/ui/game/zoompopper.lua debug: Loading module: /lua/ui/game/rallypoint.lua debug: Loading module: /lua/renderselectparams.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /effects/entities/unitteleport01/unitteleport01_script.lua debug: -> Loading module: /lua/sim/defaultprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/semiballisticcomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/components/tacticalmissilecomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/nullprojectile.lua debug: -> -> -> Loading module: /lua/sim/projectile.lua debug: -> -> -> -> Loading module: /lua/defaultantiprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/emitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlebeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multibeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/nukeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlepolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multipolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlecompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multicompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/onwaterentryemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/debrisprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/overchargeprojectile.lua debug: -> -> -> Loading module: /lua/shared/overcharge.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(716): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:714> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1308): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1307> debug: Loading module: /lua/ui/game/commandgraphparams.lua debug: Loading module: /lua/ui/game/commandwaypoint.lua debug: Loading module: /lua/ui/game/commandgraph.lua debug: Loading module: /units/ueb0101/ueb0101_script.lua debug: -> Loading module: /lua/terranunits.lua debug: Loading module: /effects/entities/uefbuildeffect/uefbuildeffect02_script.lua debug: Loading module: /effects/entities/uefbuildeffect/uefbuildeffect03_script.lua debug: Loading module: /effects/entities/uefbuild/uefbuild01_script.lua warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(716): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:714> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1308): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1307> warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(716): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:714> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1308): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1307> warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(716): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:714> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1308): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1307> warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(716): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:714> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1308): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1307> warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(716): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:714> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1308): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1307> warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(716): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:714> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1308): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1307> warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(716): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:714> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1308): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1307> warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(716): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:714> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1308): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1307> warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(716): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:714> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1308): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1307> warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(716): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:714> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1308): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1307> warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(716): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:714> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1308): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1307> warning: Error running '/lua/ui/game/construction.lua:OnQueueChanged': ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(716): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:714> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1308): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1307> debug: Current gametime: 00:00:30 debug: Loading module: /units/uel0105/uel0105_script.lua debug: Loading module: /units/ueb1101/ueb1101_script.lua debug: Loading module: /lua/formations.lua debug: Loading module: /units/ueb1103/ueb1103_script.lua debug: Loading module: /lua/simcallbacks.lua debug: -> Loading module: /lua/simping.lua debug: -> Loading module: /lua/selfdestruct.lua debug: -> Loading module: /lua/simcameramarkers.lua debug: -> Loading module: /lua/simdialogue.lua debug: -> Loading module: /lua/weaponpriorities.lua debug: Current gametime: 00:01:00 debug: Loading module: /units/uel0106/uel0106_script.lua debug: Loading module: /units/uel0101/uel0101_script.lua debug: Loading module: /lua/formations.lua debug: Loading module: /units/ueb1102/ueb1102_script.lua debug: Current gametime: 00:01:30 debug: Loading module: /units/uel0201/uel0201_script.lua debug: Current gametime: 00:02:00 debug: Loading module: /units/ueb3101/ueb3101_script.lua debug: Loading module: /units/ueb0102/ueb0102_script.lua debug: Current gametime: 00:02:30 debug: Loading module: /lua/sim/blip.lua debug: Current gametime: 00:03:00 debug: Loading module: /projectiles/tdfmachinegun01/tdfmachinegun01_script.lua debug: -> Loading module: /lua/terranprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/debriscomponent.lua debug: Loading module: /projectiles/laserbotterran01/laserbotterran01_script.lua debug: Loading module: /effects/entities/debrismisc04/debrismisc04_script.lua debug: -> Loading module: /lua/genericdebris.lua debug: Loading module: /units/uea0103/uea0103_script.lua debug: Current gametime: 00:03:30 debug: Loading module: /projectiles/tdfgauss01/tdfgauss01_script.lua debug: Loading module: /units/uea0101/uea0101_script.lua debug: Loading module: /projectiles/tifnapalmcarpetbomb01/tifnapalmcarpetbomb01_script.lua debug: Loading module: /units/uea0102/uea0102_script.lua debug: Loading module: /lua/ui/game/hotkeys/capping.lua debug: Current gametime: 00:04:00 info: buildActionUnit info: - Upgrades debug: Loading module: /units/ueb1202/ueb1202_script.lua debug: Loading module: /lua/keymap/smartselection.lua info: Hooked /lua/keymap/smartselection.lua with /mods/ui-party/hook/lua/keymap/smartselection.lua debug: Loading module: /projectiles/taarailgun01/taarailgun01_script.lua debug: Loading module: /effects/entities/debrismisc09/debrismisc09_script.lua debug: Loading module: /projectiles/shieldcollider/shieldcollider_script.lua debug: Current gametime: 00:04:30 debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/unknown_icon.dds debug: Loading module: /units/uel0103/uel0103_script.lua debug: Loading module: /units/ueb2104/ueb2104_script.lua debug: Current gametime: 00:05:00 info: buildActionUnit info: - Upgrades debug: Loading module: /units/ueb1105/ueb1105_script.lua debug: Current gametime: 00:05:30 debug: Current gametime: 00:06:00 debug: Loading module: /units/ueb2101/ueb2101_script.lua info: buildActionUnit info: - Upgrades debug: Loading module: /units/ueb0201/ueb0201_script.lua debug: Loading module: /projectiles/tiffragmentationsensorshell01/tiffragmentationsensorshell01_script.lua debug: Loading module: /projectiles/tiffragmentationsensorshell02/tiffragmentationsensorshell02_script.lua debug: Current gametime: 00:06:30 debug: Loading module: /lua/sim/commands/distribute-queue.lua debug: -> Loading module: /lua/sim/commands/shared.lua debug: -> Loading module: /lua/sim/commands/load-in-transport.lua debug: Loading module: /units/ueb5101/ueb5101_script.lua info: buildActionUnit info: - Upgrades debug: Current gametime: 00:07:00 debug: Current gametime: 00:07:30 debug: Loading module: /projectiles/tdfplasma01/tdfplasma01_script.lua debug: Loading module: /projectiles/tdfovercharge01/tdfovercharge01_script.lua debug: Current gametime: 00:08:00 debug: Loading module: /units/uel0208/uel0208_script.lua debug: Current gametime: 00:08:30 debug: Current gametime: 00:09:00 info: buildActionUnit info: - Upgrades debug: Loading module: /units/ueb2301/ueb2301_script.lua debug: Current gametime: 00:09:30 debug: Loading module: /units/uea0107/uea0107_script.lua debug: -> Loading module: /lua/aeonweapons.lua info: buildActionUnit info: - Upgrades info: buildActionUnit info: - Upgrades debug: Current gametime: 00:10:00 debug: Loading module: /projectiles/tdfgauss02/tdfgauss02_script.lua debug: Loading module: /units/ueb1201/ueb1201_script.lua debug: Loading module: /units/ueb2204/ueb2204_script.lua debug: Loading module: /units/ueb0202/ueb0202_script.lua debug: Current gametime: 00:10:30 debug: Loading module: /lua/ui/game/hotkeys/distribute-queue.lua debug: Loading module: /units/ueb4201/ueb4201_script.lua debug: Loading module: /units/zeb9501/zeb9501_script.lua debug: Loading module: /projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua debug: Current gametime: 00:11:00 warning: Error running '/lua/ui/game/gamemain.lua:OnSelectionChanged': ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): bad argument #2 to `insert' (number expected, got no value) stack traceback: [C]: in function `insert' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): in function `FormatData' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(391): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(515): in function `CreateTabs' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(381): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2753): in function `OnSelection' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(677): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:597> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1300): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1294> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1315): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1313> [C]: in function `SelectUnits' ...r forged alliance\mods\ui-party\modules\unitlock.lua(135): in function <...r forged alliance\mods\ui-party\modules\unitlock.lua:132> debug: Loading module: /effects/entities/debrismisc010/debrismisc010_script.lua debug: Current gametime: 00:11:30 info: buildActionUnit info: - Upgrades debug: Current gametime: 00:12:00 debug: Loading module: /units/ueb3201/ueb3201_script.lua debug: Loading module: /units/zeb9502/zeb9502_script.lua debug: Current gametime: 00:12:30 debug: Loading module: /units/uel0202/uel0202_script.lua debug: Loading module: /units/uel0104/uel0104_script.lua debug: Loading module: /lua/sim/commands/ringing/ring-with-storages.lua debug: -> Loading module: /lua/sim/commands/ringing/shared.lua debug: Current gametime: 00:13:00 debug: Loading module: /units/ueb1106/ueb1106_script.lua debug: Current gametime: 00:13:30 debug: Loading module: /units/uea0203/uea0203_script.lua warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112> debug: Loading module: /units/dea0202/dea0202_script.lua debug: Current gametime: 00:14:00 debug: Loading module: /units/ueb5202/ueb5202_script.lua debug: Current gametime: 00:14:30 debug: Loading module: /lua/sim/tasks/enhancetask.lua debug: -> Loading module: /lua/sim/scripttask.lua debug: Loading module: /projectiles/tdfriot01/tdfriot01_script.lua debug: Current gametime: 00:15:00 warning: Error running '/lua/ui/game/gamemain.lua:OnSelectionChanged': ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): bad argument #2 to `insert' (number expected, got no value) stack traceback: [C]: in function `insert' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): in function `FormatData' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(391): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(515): in function `CreateTabs' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(381): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2753): in function `OnSelection' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(677): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:597> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1300): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1294> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1315): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1313> [C]: in function `SelectUnits' ...r forged alliance\mods\ui-party\modules\unitlock.lua(135): in function <...r forged alliance\mods\ui-party\modules\unitlock.lua:132> warning: Error running '/lua/ui/game/gamemain.lua:OnSelectionChanged': ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): bad argument #2 to `insert' (number expected, got no value) stack traceback: [C]: in function `insert' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): in function `FormatData' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(391): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(515): in function `CreateTabs' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(381): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2649): in function `OnSelection' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(677): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:597> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1300): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1294> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1315): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1313> [C]: in function `SelectUnits' ...r forged alliance\mods\ui-party\modules\unitlock.lua(135): in function <...r forged alliance\mods\ui-party\modules\unitlock.lua:132> warning: Error running '/lua/ui/game/gamemain.lua:OnSelectionChanged': ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): bad argument #2 to `insert' (number expected, got no value) stack traceback: [C]: in function `insert' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): in function `FormatData' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(391): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(515): in function `CreateTabs' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(381): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2649): in function `OnSelection' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(677): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:597> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1300): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1294> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1315): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1313> [C]: in function `SelectUnits' ...r forged alliance\mods\ui-party\modules\unitlock.lua(135): in function <...r forged alliance\mods\ui-party\modules\unitlock.lua:132> warning: Error running '/lua/ui/game/gamemain.lua:OnSelectionChanged': ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): bad argument #2 to `insert' (number expected, got no value) stack traceback: [C]: in function `insert' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): in function `FormatData' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(391): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(515): in function `CreateTabs' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(381): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2649): in function `OnSelection' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(677): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:597> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1300): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1294> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1315): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1313> [C]: in function `SelectUnits' ...r forged alliance\mods\ui-party\modules\unitlock.lua(135): in function <...r forged alliance\mods\ui-party\modules\unitlock.lua:132> warning: Error running '/lua/ui/game/gamemain.lua:OnSelectionChanged': ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): bad argument #2 to `insert' (number expected, got no value) stack traceback: [C]: in function `insert' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): in function `FormatData' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(391): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(515): in function `CreateTabs' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(381): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2649): in function `OnSelection' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(677): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:597> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1300): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1294> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1315): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1313> [C]: in function `SelectUnits' ...r forged alliance\mods\ui-party\modules\unitlock.lua(135): in function <...r forged alliance\mods\ui-party\modules\unitlock.lua:132> debug: Current gametime: 00:15:30 debug: Loading module: /units/ueb4202/ueb4202_script.lua info: buildActionUnit info: - Upgrades debug: Current gametime: 00:16:00 debug: Loading module: /units/ueb2303/ueb2303_script.lua debug: Loading module: /projectiles/tifnapalmcarpetbomb02/tifnapalmcarpetbomb02_script.lua debug: Current gametime: 00:16:30 info: CWldSession::DoBeat() unknown entity id (0x2ff001ae) supplied in a pose update. Command line: C:\ProgramData\FAForever\bin\ForgedAlliance.exe /init init.lua /nobugreport /uef /log "%USER_PROFILE%\AppData\Roaming\Forged Alliance Forever\logs\game_21104663.log" /gpgnet 127.0.0.1:52698 /mean 1218.9545 /deviation 83.770164 /division unlisted /savereplay gpgnet://127.0.0.1:52696/21104663/%USER%.SCFAreplay /country "" /numgames 1072 /team 2 /players 2 /startspot 1 /numgames 38 Exit code: 1 Engine ver.: 3771 Game tick: 9984 ACCESS_VIOLATION: Read from 0x41F0EB01 Stacktrace: 0x00423190 0x0089DB97 0x00802696 0x0042FAC2 0x0042FB47 0x00801E43 0x007F8281 0x007F9404 .?AVHighFidelityTerrain@Moho@@ .?AV?$sp_counted_impl_p@VCD3DRenderTarget@Moho@@@detail@boost@@ MiniDump: From 0x00423150 to 0x004231D0 08F00FC10875098B168B42088BCEFFD0837C243410720D8B4C242051E8EF48530083C4048B4C243C5F5E64890D000000005B8BE55DC20400CCCCCCCCCCCCCCCC 8B460C83EC0885C00F84A90000008B4E102BC8C1F9030F849B0000008BC885C974088B46102BC1C1F80385C089442404DB4424047D06D80510F7E40083EC08D9 C++ Exceptions: .?AUlua_RuntimeError@@ Main thread @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 1307 Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 1308 Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 716 Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 2457 "buildQueue", Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 2407 nil, "table expected, got nil", "...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): bad argument #1 to `getn' (table expected, got nil) stack traceback: [C]: in function `getn' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2407): in function `SetSecondaryDisplay' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2457): in function `OnQueueChanged' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(716): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:714> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1308): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1307>" Fork thread @%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\ui-party\modules\unitlock.lua 132 @%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\ui-party\modules\unitlock.lua 135 Table @CFunc: 0x008BD870 Table, Table, Table, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 1315 Table, Table, Table, Table, false @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 1300 Table, Table, Table, Table, false, Table, Table, UData:1D022C08, true @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 677 UData:1D022C08, Table, true, true, "uea0107", true, Table, Table, "UEF", Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 2753 CObject:.?AVCMauiBitmap@Moho@@, true, nil @c:\programdata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua 85 CObject:.?AVCMauiBitmap@Moho@@, true @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 381 "construction", Table, 5, false, 0 @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 515 CObject:.?AVCMauiBitmap@Moho@@, true, nil @c:\programdata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua 85 CObject:.?AVCMauiBitmap@Moho@@, true, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\controls\specialgrid.lua 181, CObject:.?AVCMauiGroup@Moho@@ @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 391 nil, "construction", Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 2008, Table, Table, UData:23EEE460, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 2045 Table, "number expected, got no value", "...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): bad argument #2 to `insert' (number expected, got no value) stack traceback: [C]: in function `insert' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): in function `FormatData' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(391): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(515): in function `CreateTabs' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(381): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2753): in function `OnSelection' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(677): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:597> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1300): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1294> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1315): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1313> [C]: in function `SelectUnits' ...r forged alliance\mods\ui-party\modules\unitlock.lua(135): in function <...r forged alliance\mods\ui-party\modules\unitlock.lua:132>" Main thread @c:\programdata\faforever\gamedata\lua.nx2\lua\maui\button.lua 112 Table, 1073, 1356 @c:\programdata\faforever\gamedata\lua.nx2\lua\maui\button.lua 119 Table, "...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112>" Fork thread @%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\ui-party\modules\unitlock.lua 132 @%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\ui-party\modules\unitlock.lua 135 Table @CFunc: 0x008BD870 Table, Table, Table, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 1315 Table, Table, Table, Table, false @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 1300 Table, Table, Table, Table, false, Table, Table, UData:254AA3F0, true @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 677 UData:254AA3F0, Table, true, false, "uea0102", true, Table, Table, "UEF", Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 2753 CObject:.?AVCMauiBitmap@Moho@@, true, nil @c:\programdata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua 85 CObject:.?AVCMauiBitmap@Moho@@, true @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 381 "construction", Table, 5, false, 0 @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 515 CObject:.?AVCMauiBitmap@Moho@@, true, nil @c:\programdata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua 85 CObject:.?AVCMauiBitmap@Moho@@, true, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\controls\specialgrid.lua 181, CObject:.?AVCMauiGroup@Moho@@ @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 391 nil, "construction", Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 2008, Table, Table, UData:22147AB8, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 2045 Table, "number expected, got no value", "...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): bad argument #2 to `insert' (number expected, got no value) stack traceback: [C]: in function `insert' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): in function `FormatData' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(391): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(515): in function `CreateTabs' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(381): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2753): in function `OnSelection' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(677): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:597> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1300): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1294> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1315): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1313> [C]: in function `SelectUnits' ...r forged alliance\mods\ui-party\modules\unitlock.lua(135): in function <...r forged alliance\mods\ui-party\modules\unitlock.lua:132>" Fork thread @%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\ui-party\modules\unitlock.lua 132 @%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\ui-party\modules\unitlock.lua 135 Table @CFunc: 0x008BD870 Table, Table, Table, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 1315 Table, Table, Table, Table, false @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 1300 Table, Table, Table, Table, false, Table, Table, UData:25A76CE8, true @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 677 UData:25A76CE8, Table, true, Table, false, true, "uea0102", true, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 2649 CObject:.?AVCMauiBitmap@Moho@@, true, nil @c:\programdata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua 85 CObject:.?AVCMauiBitmap@Moho@@, true @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 381 "construction", Table, 5, false, 0 @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 515 CObject:.?AVCMauiBitmap@Moho@@, true, nil @c:\programdata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua 85 CObject:.?AVCMauiBitmap@Moho@@, true, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\controls\specialgrid.lua 181, CObject:.?AVCMauiGroup@Moho@@ @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 391 nil, "construction", Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 2008, Table, Table, UData:25A762A0, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 2045 Table, "number expected, got no value", "...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): bad argument #2 to `insert' (number expected, got no value) stack traceback: [C]: in function `insert' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): in function `FormatData' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(391): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(515): in function `CreateTabs' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(381): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2649): in function `OnSelection' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(677): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:597> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1300): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1294> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1315): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1313> [C]: in function `SelectUnits' ...r forged alliance\mods\ui-party\modules\unitlock.lua(135): in function <...r forged alliance\mods\ui-party\modules\unitlock.lua:132>" Fork thread @%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\ui-party\modules\unitlock.lua 132 @%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\ui-party\modules\unitlock.lua 135 Table @CFunc: 0x008BD870 Table, Table, Table, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 1315 Table, Table, Table, Table, false @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 1300 Table, Table, Table, Table, false, Table, Table, UData:25953AB8, true @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 677 UData:25953AB8, Table, true, Table, false, true, "uea0102", true, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 2649 CObject:.?AVCMauiBitmap@Moho@@, true, nil @c:\programdata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua 85 CObject:.?AVCMauiBitmap@Moho@@, true @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 381 "construction", Table, 5, false, 0 @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 515 CObject:.?AVCMauiBitmap@Moho@@, true, nil @c:\programdata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua 85 CObject:.?AVCMauiBitmap@Moho@@, true, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\controls\specialgrid.lua 181, CObject:.?AVCMauiGroup@Moho@@ @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 391 nil, "construction", Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 2008, Table, Table, UData:25E27348, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 2045 Table, "number expected, got no value", "...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): bad argument #2 to `insert' (number expected, got no value) stack traceback: [C]: in function `insert' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): in function `FormatData' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(391): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(515): in function `CreateTabs' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(381): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2649): in function `OnSelection' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(677): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:597> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1300): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1294> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1315): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1313> [C]: in function `SelectUnits' ...r forged alliance\mods\ui-party\modules\unitlock.lua(135): in function <...r forged alliance\mods\ui-party\modules\unitlock.lua:132>" Fork thread @%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\ui-party\modules\unitlock.lua 132 @%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\ui-party\modules\unitlock.lua 135 Table @CFunc: 0x008BD870 Table, Table, Table, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 1315 Table, Table, Table, Table, false @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 1300 Table, Table, Table, Table, false, Table, Table, UData:25E27E70, true @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 677 UData:25E27E70, Table, true, Table, false, true, "uea0102", true, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 2649 CObject:.?AVCMauiBitmap@Moho@@, true, nil @c:\programdata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua 85 CObject:.?AVCMauiBitmap@Moho@@, true @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 381 "construction", Table, 5, false, 0 @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 515 CObject:.?AVCMauiBitmap@Moho@@, true, nil @c:\programdata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua 85 CObject:.?AVCMauiBitmap@Moho@@, true, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\controls\specialgrid.lua 181, CObject:.?AVCMauiGroup@Moho@@ @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 391 nil, "construction", Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 2008, Table, Table, UData:21142EA8, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 2045 Table, "number expected, got no value", "...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): bad argument #2 to `insert' (number expected, got no value) stack traceback: [C]: in function `insert' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): in function `FormatData' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(391): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(515): in function `CreateTabs' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(381): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2649): in function `OnSelection' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(677): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:597> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1300): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1294> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1315): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1313> [C]: in function `SelectUnits' ...r forged alliance\mods\ui-party\modules\unitlock.lua(135): in function <...r forged alliance\mods\ui-party\modules\unitlock.lua:132>" Fork thread @%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\ui-party\modules\unitlock.lua 132 @%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\ui-party\modules\unitlock.lua 135 Table @CFunc: 0x008BD870 Table, Table, Table, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 1315 Table, Table, Table, Table, false @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 1300 Table, Table, Table, Table, false, Table, Table, UData:21D27B28, true @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua 677 UData:21D27B28, Table, true, Table, false, true, "uea0102", true, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 2649 CObject:.?AVCMauiBitmap@Moho@@, true, nil @c:\programdata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua 85 CObject:.?AVCMauiBitmap@Moho@@, true @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 381 "construction", Table, 5, false, 0 @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 515 CObject:.?AVCMauiBitmap@Moho@@, true, nil @c:\programdata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua 85 CObject:.?AVCMauiBitmap@Moho@@, true, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\controls\specialgrid.lua 181, CObject:.?AVCMauiGroup@Moho@@ @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 391 nil, "construction", Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 2008, Table, Table, UData:19D44118, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\game\construction.lua 2045 Table, "number expected, got no value", "...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): bad argument #2 to `insert' (number expected, got no value) stack traceback: [C]: in function `insert' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2045): in function `FormatData' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(391): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(515): in function `CreateTabs' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(381): in function `OnCheck' ...ata\faforever\gamedata\lua.nx2\lua\maui\checkbox.lua(85): in function `SetCheck' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(2649): in function `OnSelection' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(677): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:597> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1300): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1294> ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1315): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1313> [C]: in function `SelectUnits' ...r forged alliance\mods\ui-party\modules\unitlock.lua(135): in function <...r forged alliance\mods\ui-party\modules\unitlock.lua:132>" DLLs: C:\WINDOWS\SysWOW64\KERNEL32.DLL C:\WINDOWS\SysWOW64\KERNELBASE.dll C:\WINDOWS\SysWOW64\SHLWAPI.dll C:\WINDOWS\SysWOW64\msvcrt.dll C:\WINDOWS\SysWOW64\USER32.dll C:\WINDOWS\SysWOW64\win32u.dll C:\WINDOWS\SysWOW64\GDI32.dll C:\WINDOWS\SysWOW64\gdi32full.dll C:\WINDOWS\SysWOW64\msvcp_win.dll C:\WINDOWS\SysWOW64\ucrtbase.dll C:\ProgramData\FAForever\bin\BugSplat.dll C:\WINDOWS\SysWOW64\comdlg32.dll C:\WINDOWS\SysWOW64\ADVAPI32.dll C:\WINDOWS\SysWOW64\sechost.dll C:\WINDOWS\SysWOW64\combase.dll C:\WINDOWS\SysWOW64\RPCRT4.dll C:\WINDOWS\SysWOW64\RPCRT4.dll C:\WINDOWS\SysWOW64\ole32.dll C:\WINDOWS\SysWOW64\shcore.dll C:\WINDOWS\SysWOW64\SHELL32.dll C:\WINDOWS\SysWOW64\WININET.dll C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.3570_none_c0ddcb7e38bd1f11\COMCTL32.dll C:\WINDOWS\SysWOW64\urlmon.dll C:\WINDOWS\SysWOW64\WS2_32.dll C:\WINDOWS\SysWOW64\VERSION.dll C:\WINDOWS\SysWOW64\iertutil.dll C:\WINDOWS\SysWOW64\srvcli.dll C:\WINDOWS\SysWOW64\netutils.dll C:\ProgramData\FAForever\bin\dbghelp.dll C:\WINDOWS\SysWOW64\X3DAudio1_2.dll C:\WINDOWS\SysWOW64\faultrep.DLL C:\WINDOWS\SysWOW64\d3dx9_35.dll C:\WINDOWS\SysWOW64\DSOUND.dll C:\WINDOWS\SysWOW64\d3d9.dll C:\WINDOWS\SysWOW64\WINMM.dll C:\WINDOWS\SysWOW64\powrprof.dll C:\WINDOWS\SysWOW64\powrprof.dll C:\WINDOWS\SysWOW64\winmmbase.dll C:\WINDOWS\SysWOW64\kernel.appcore.dll C:\WINDOWS\SysWOW64\windows.storage.dll C:\WINDOWS\SysWOW64\dwmapi.dll C:\WINDOWS\SysWOW64\Wldp.dll C:\WINDOWS\SysWOW64\IMM32.DLL C:\WINDOWS\SysWOW64\bcryptPrimitives.dll C:\WINDOWS\SysWOW64\uxtheme.dll C:\WINDOWS\SysWOW64\UMPDC.dll C:\Windows\SysWOW64\guard32.dll C:\WINDOWS\SysWOW64\fltlib.dll C:\WINDOWS\SysWOW64\clbcatq.dll C:\WINDOWS\SysWOW64\MMDevApi.dll C:\WINDOWS\SysWOW64\DEVOBJ.dll C:\WINDOWS\SysWOW64\cfgmgr32.dll C:\WINDOWS\SysWOW64\AUDIOSES.DLL C:\WINDOWS\SysWOW64\OLEAUT32.dll C:\WINDOWS\SysWOW64\resourcepolicyclient.dll C:\WINDOWS\SysWOW64\xactengine2_9.dll C:\WINDOWS\SysWOW64\wdmaud.drv C:\WINDOWS\SysWOW64\ksuser.dll C:\WINDOWS\SysWOW64\AVRT.dll C:\WINDOWS\SysWOW64\msacm32.drv C:\WINDOWS\SysWOW64\MSACM32.dll C:\WINDOWS\SysWOW64\midimap.dll C:\Windows\SysWOW64\Windows.UI.dll C:\Windows\SysWOW64\WindowManagementAPI.dll C:\Windows\SysWOW64\TextInputFramework.dll C:\Windows\SysWOW64\InputHost.dll C:\WINDOWS\SysWOW64\wintypes.dll C:\WINDOWS\SysWOW64\twinapi.appcore.dll C:\Windows\SysWOW64\CoreMessaging.dll C:\Windows\SysWOW64\CoreUIComponents.dll C:\Windows\SysWOW64\PROPSYS.dll C:\WINDOWS\SysWOW64\ntmarta.dll C:\WINDOWS\SysWOW64\MSCTF.dll C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_8f4dab92e290c42d\nvldumd.dll C:\WINDOWS\SysWOW64\msasn1.dll C:\WINDOWS\SysWOW64\cryptnet.dll C:\WINDOWS\SysWOW64\CRYPT32.dll C:\WINDOWS\SysWOW64\drvstore.dll C:\WINDOWS\SysWOW64\cryptbase.dll C:\WINDOWS\SysWOW64\wintrust.dll C:\WINDOWS\SysWOW64\imagehlp.dll C:\WINDOWS\SysWOW64\CRYPTSP.dll C:\WINDOWS\SysWOW64\rsaenh.dll C:\WINDOWS\SysWOW64\bcrypt.dll C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_8f4dab92e290c42d\nvgpucomp32.dll C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_8f4dab92e290c42d\nvd3dum.dll C:\WINDOWS\SysWOW64\nvspcap.dll C:\WINDOWS\SysWOW64\profapi.dll C:\WINDOWS\SysWOW64\gpapi.dll C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_8f4dab92e290c42d\NvCamera\NvCameraAllowlisting32.dll C:\WINDOWS\SysWOW64\dxcore.dll C:\WINDOWS\SysWOW64\d3dx9_31.dll C:\WINDOWS\SysWOW64\TextShaping.dll C:\WINDOWS\SysWOW64\riched20.dll C:\WINDOWS\SysWOW64\USP10.dll C:\WINDOWS\SysWOW64\msls31.dll C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.3570_none_a868611086700d20\comctl32.DLL C:\WINDOWS\SysWOW64\mswsock.dll C:\WINDOWS\SysWOW64\DNSAPI.dll C:\WINDOWS\SysWOW64\IPHLPAPI.DLL C:\WINDOWS\SysWOW64\NSI.dll