info: Client version: 2023.8.0 info: Game version: 3768 info: Game type: faf info: Process - priority set to: 'high' info: Process - affinity set to: 4092 info: Loading custom vault path: C:/ProgramData/FAForever/user/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Prevented loading a map with no save file: C:/ProgramData/FAForever/user/My Games/Gas Powered Games/Supreme Commander Forged Alliance/maps/dualgap_fix_adaptive.v0005 info: Mounting sounds of map: genesis_of_the_order_survival.v0017 info: Mounting sounds in mod: blackopsfaf-unleashed info: Mounting sounds in mod: oof info: Prevented loading a deprecated mod: simspeed++ info: Mounting sounds in mod: survival mayhem&bo balance info: Mounting sounds in mod: totalmayhem info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_US.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\12_the_epic_pass.v0002', mounted as '/maps/12_the_epic_pass.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\12_ultimate_you_shall_not_pass.v0001', mounted as '/maps/12_ultimate_you_shall_not_pass.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\12_ultinate_you_shall_not_pass.v0001', mounted as '/maps/12_ultinate_you_shall_not_pass.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\12_you_shall_not_pass.v0001', mounted as '/maps/12_you_shall_not_pass.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\8 - badlands_v4.v0001', mounted as '/maps/8 - badlands_v4.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_algun.v0003', mounted as '/maps/adaptive_algun.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_argon.v0002', mounted as '/maps/adaptive_argon.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_corona.v0002', mounted as '/maps/adaptive_corona.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_diversity.v0002', mounted as '/maps/adaptive_diversity.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_flooded_tabula_rasa.v0002', mounted as '/maps/adaptive_flooded_tabula_rasa.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_furious_road.v0008', mounted as '/maps/adaptive_furious_road.v0008/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_ivy_valleys_se16.v0004', mounted as '/maps/adaptive_ivy_valleys_se16.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_maridia.v0002', mounted as '/maps/adaptive_maridia.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_morning_prayer.v0003', mounted as '/maps/adaptive_morning_prayer.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_next_to_me.v0001', mounted as '/maps/adaptive_next_to_me.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_obelisk_peak.v0001', mounted as '/maps/adaptive_obelisk_peak.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_pandemonium_pass.v0002', mounted as '/maps/adaptive_pandemonium_pass.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_point_of_reason.v0002', mounted as '/maps/adaptive_point_of_reason.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_quasar.v0003', mounted as '/maps/adaptive_quasar.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_tennem.v0002', mounted as '/maps/adaptive_tennem.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_twin_rivers.v0002', mounted as '/maps/adaptive_twin_rivers.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_wonder_open.v0002', mounted as '/maps/adaptive_wonder_open.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_zone_6.v0005', mounted as '/maps/adaptive_zone_6.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\ambush_clutch_edited.v0005', mounted as '/maps/ambush_clutch_edited.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\astrogantelka.v0022', mounted as '/maps/astrogantelka.v0022/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\astrogap.v0008', mounted as '/maps/astrogap.v0008/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles', mounted as '/maps/astro_crater_battles/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles4x4v2', mounted as '/maps/astro_crater_battles4x4v2/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_3x3_rich.v0001', mounted as '/maps/astro_crater_battles_3x3_rich.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_overmap.v0002', mounted as '/maps/astro_crater_battles_4x4_overmap.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_rich_v2.v0001', mounted as '/maps/astro_crater_battles_4x4_rich_v2.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_rich_xl.v0002', mounted as '/maps/astro_crater_battles_4x4_rich_xl.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_v2-2_teamplay_ai.v0001', mounted as '/maps/astro_crater_battles_4x4_v2-2_teamplay_ai.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_v2.v0002', mounted as '/maps/astro_crater_battles_4x4_v2.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_v2_teamplay_ai.v0001', mounted as '/maps/astro_crater_battles_4x4_v2_teamplay_ai.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_noob.v0011', mounted as '/maps/astro_crater_battles_noob.v0011/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\a_procyon5.v0001', mounted as '/maps/a_procyon5.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\battle of thermopylae survival.v0001', mounted as '/maps/battle of thermopylae survival.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\battle_of_thermopylae_survival_with_air_v3.v0006', mounted as '/maps/battle_of_thermopylae_survival_with_air_v3.v0006/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\cadmium_green.v0001', mounted as '/maps/cadmium_green.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\callisto.v0001', mounted as '/maps/callisto.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\capital_punishment.v0001', mounted as '/maps/capital_punishment.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\choir_and_flagellant.v0004', mounted as '/maps/choir_and_flagellant.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\cobalt valley v1', mounted as '/maps/cobalt valley v1/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dddx_rpg_survival.v0156', mounted as '/maps/dddx_rpg_survival.v0156/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dddx_rpg_survival.v0165', mounted as '/maps/dddx_rpg_survival.v0165/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0005', mounted as '/maps/dualgap_adaptive.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0006', mounted as '/maps/dualgap_adaptive.v0006/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0009', mounted as '/maps/dualgap_adaptive.v0009/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0012', mounted as '/maps/dualgap_adaptive.v0012/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dualgap_fix_adaptive.v0006', mounted as '/maps/dualgap_fix_adaptive.v0006/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dualgap_fix_adaptive.v0007', mounted as '/maps/dualgap_fix_adaptive.v0007/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dualgap_fix_adaptive.v0009', mounted as '/maps/dualgap_fix_adaptive.v0009/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dualgap_fix_adaptive_faf.v0006', mounted as '/maps/dualgap_fix_adaptive_faf.v0006/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dualgap_reborn.v0003', mounted as '/maps/dualgap_reborn.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dualgap_scale_adaptive.v0003', mounted as '/maps/dualgap_scale_adaptive.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dual_gap_fix.v0002.v0002', mounted as '/maps/dual_gap_fix.v0002.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dual_gap_fix.v0004.v0004', mounted as '/maps/dual_gap_fix.v0004.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dual_gap_rich_v5.7_beta_2.v0001', mounted as '/maps/dual_gap_rich_v5.7_beta_2.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dual_gap_scenic_adaptive.v0005', mounted as '/maps/dual_gap_scenic_adaptive.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dual_gap_scenic_adaptive.v0010', mounted as '/maps/dual_gap_scenic_adaptive.v0010/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dual_of_god_-v01.v0001', mounted as '/maps/dual_of_god_-v01.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dunes_of_arracis.v0005', mounted as '/maps/dunes_of_arracis.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dust_four_v0001.v0001', mounted as '/maps/dust_four_v0001.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\eyeofdevil_4v4.v0001', mounted as '/maps/eyeofdevil_4v4.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\festea_vii.v0010', mounted as '/maps/festea_vii.v0010/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\festea_vii.v0011', mounted as '/maps/festea_vii.v0011/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\final_rush_pro_5.11.v0001', mounted as '/maps/final_rush_pro_5.11.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\final_rush_pro_5.9.v0002', mounted as '/maps/final_rush_pro_5.9.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\fiver-survival-land-swarm.v0039', mounted as '/maps/fiver-survival-land-swarm.v0039/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\fort_ictus_survival.v0008', mounted as '/maps/fort_ictus_survival.v0008/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\fox_mountain.v0001', mounted as '/maps/fox_mountain.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\fredius.v0002', mounted as '/maps/fredius.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\gap of rohan.v0001', mounted as '/maps/gap of rohan.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\gap of rohan.v0003', mounted as '/maps/gap of rohan.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\gap_of_rohan_v4_fixed_pathing.v0004', mounted as '/maps/gap_of_rohan_v4_fixed_pathing.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\genesis_of_the_order_survival.v0017', mounted as '/maps/genesis_of_the_order_survival.v0017/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\genesis_of_the_order_survival.v0017\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\ggahammertime.v0001', mounted as '/maps/ggahammertime.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\ggasundance.v0001', mounted as '/maps/ggasundance.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\hexagonian_drylands.v0003', mounted as '/maps/hexagonian_drylands.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\norfair.v0005', mounted as '/maps/norfair.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\oktanta.v0003', mounted as '/maps/oktanta.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\orion89.v0002', mounted as '/maps/orion89.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\orionrp.v0001', mounted as '/maps/orionrp.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\pace_maker.v0002', mounted as '/maps/pace_maker.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\paradisebay.v0007', mounted as '/maps/paradisebay.v0007/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\pass_survival_aix.v0015', mounted as '/maps/pass_survival_aix.v0015/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\pass_survival_aix_v2.v0015', mounted as '/maps/pass_survival_aix_v2.v0015/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\peace.v0004', mounted as '/maps/peace.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\pincers_of_power_survival.v0009', mounted as '/maps/pincers_of_power_survival.v0009/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\polygon4.v0001', mounted as '/maps/polygon4.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\psychogap.v0001', mounted as '/maps/psychogap.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\ptolmeks_revenge.v0010', mounted as '/maps/ptolmeks_revenge.v0010/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\rainmakers_survival.v0065', mounted as '/maps/rainmakers_survival.v0065/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\realm.v0001', mounted as '/maps/realm.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\regor_vi_highlands.v0006', mounted as '/maps/regor_vi_highlands.v0006/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\rorrims_notes_2_5v5.v0002', mounted as '/maps/rorrims_notes_2_5v5.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\rush_the_kings_landing.v0005', mounted as '/maps/rush_the_kings_landing.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\samurai_last_blood.v0002', mounted as '/maps/samurai_last_blood.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\scmp_015.v0002', mounted as '/maps/scmp_015.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\sentina iii.v0001', mounted as '/maps/sentina iii.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\serenity desert.v0004', mounted as '/maps/serenity desert.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\setons_clutch_-_faf_version.v0001', mounted as '/maps/setons_clutch_-_faf_version.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\setons_clutch_-_faf_version.v0004', mounted as '/maps/setons_clutch_-_faf_version.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\shall_we_dance.v0001', mounted as '/maps/shall_we_dance.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\siberian_rush.v0002', mounted as '/maps/siberian_rush.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\surrounded.v0002', mounted as '/maps/surrounded.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_5.thd_mayhemedition.v0008', mounted as '/maps/survival_5.thd_mayhemedition.v0008/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_5thdimension.v0001', mounted as '/maps/survival_5thdimension.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_5thdimension_16_player_v5.v0018', mounted as '/maps/survival_5thdimension_16_player_v5.v0018/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_beach_ramp_mayhem.v0002', mounted as '/maps/survival_beach_ramp_mayhem.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_campaign_v1e.v0001', mounted as '/maps/survival_campaign_v1e.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_escape_v3ga.v0001', mounted as '/maps/survival_escape_v3ga.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_experimental_factory.v0012', mounted as '/maps/survival_experimental_factory.v0012/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_extremedesertpatrick3.v0001', mounted as '/maps/survival_extremedesertpatrick3.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_extremedesertv3fa.v0001', mounted as '/maps/survival_extremedesertv3fa.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_genesis.v0019', mounted as '/maps/survival_genesis.v0019/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_genesis.v0025', mounted as '/maps/survival_genesis.v0025/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_horde_ee.v0021', mounted as '/maps/survival_horde_ee.v0021/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_insane_beta1.v0001', mounted as '/maps/survival_insane_beta1.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_mayhem&bo_3d_v1.v0088', mounted as '/maps/survival_mayhem&bo_3d_v1.v0088/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_mission_4_3p.v0013', mounted as '/maps/survival_mission_4_3p.v0013/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_stranded.v0021', mounted as '/maps/survival_stranded.v0021/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_swarm_moon.v0002', mounted as '/maps/survival_swarm_moon.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_temple.v0006', mounted as '/maps/survival_temple.v0006/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_voodoo_double.v0005', mounted as '/maps/survival_voodoo_double.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_vulcan.v0005', mounted as '/maps/survival_vulcan.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\swarm_survival_8_player_mk5.v0005', mounted as '/maps/swarm_survival_8_player_mk5.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\swarm_survival_mk4.v0004', mounted as '/maps/swarm_survival_mk4.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\swarm_survival_water_the_pass.v0002', mounted as '/maps/swarm_survival_water_the_pass.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\syrtis_major_ep', mounted as '/maps/syrtis_major_ep/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\taurinia.v0006', mounted as '/maps/taurinia.v0006/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\termonea_4v4.v0006', mounted as '/maps/termonea_4v4.v0006/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\tomb_guard_survival.v0003', mounted as '/maps/tomb_guard_survival.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\treemans_extreme_survival.v0006', mounted as '/maps/treemans_extreme_survival.v0006/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\trering-faf-10.v0001', mounted as '/maps/trering-faf-10.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\twin rivers.v0001', mounted as '/maps/twin rivers.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\ultimate_you_shall_not_pass_ai_12_players.v0002', mounted as '/maps/ultimate_you_shall_not_pass_ai_12_players.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\uphill_battle_by_tpm.v0001', mounted as '/maps/uphill_battle_by_tpm.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\valley_fight_by_tpm.v0001', mounted as '/maps/valley_fight_by_tpm.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\voodoo tournament v18', mounted as '/maps/voodoo tournament v18/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\wave_of_death.v0012', mounted as '/maps/wave_of_death.v0012/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\wave_of_death_faf_version.v0001', mounted as '/maps/wave_of_death_faf_version.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\winter_duel_8v8.v0001', mounted as '/maps/winter_duel_8v8.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_001.v0025', mounted as '/maps/x1ca_coop_001.v0025/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\xmesa plains3v3', mounted as '/maps/xmesa plains3v3/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\xxx-survival-reeee.v0042', mounted as '/maps/xxx-survival-reeee.v0042/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\xxxsurvivalxaeon.v0001', mounted as '/maps/xxxsurvivalxaeon.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\xxx_survival', mounted as '/maps/xxx_survival/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\xxx_survival_nerfed_v2.v0001', mounted as '/maps/xxx_survival_nerfed_v2.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\you_shall_not_pass_enhanced.v0006', mounted as '/maps/you_shall_not_pass_enhanced.v0006/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\you_should_join_cujo67s_pass.v0001', mounted as '/maps/you_should_join_cujo67s_pass.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\#2x resources,storage,buildrate,buildrange', mounted as '/mods/#2x resources,storage,buildrate,buildrange/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\#quality of life', mounted as '/mods/#quality of life/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\#quality of performance', mounted as '/mods/#quality of performance/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\1.5x resouces', mounted as '/mods/1.5x resouces/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\10particle', mounted as '/mods/10particle/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\advanced shields v5', mounted as '/mods/advanced shields v5/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\advancedshieldsv4fixed', mounted as '/mods/advancedshieldsv4fixed/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\ai wave survival', mounted as '/mods/ai wave survival/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\ai-swarm', mounted as '/mods/ai-swarm/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\ai-uveso', mounted as '/mods/ai-uveso/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\all faction t1 engineers', mounted as '/mods/all faction t1 engineers/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\all factions t1', mounted as '/mods/all factions t1/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\allfactions', mounted as '/mods/allfactions/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\allfactionsfixed', mounted as '/mods/allfactionsfixed/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\allfactions_faf_bo_nomads', mounted as '/mods/allfactions_faf_bo_nomads/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\all_faction_quantum_gate', mounted as '/mods/all_faction_quantum_gate/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\artyshields', mounted as '/mods/artyshields/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-acus', mounted as '/mods/blackopsfaf-acus/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits', mounted as '/mods/blackopsfaf-exunits/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed', mounted as '/mods/blackopsfaf-unleashed/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\brewlan', mounted as '/mods/brewlan/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\build rate range x2', mounted as '/mods/build rate range x2/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\cheapantinukev3.1', mounted as '/mods/cheapantinukev3.1/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\cheapnukes_50', mounted as '/mods/cheapnukes_50/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\dddxsurvivalfix', mounted as '/mods/dddxsurvivalfix/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\exengineeringstation', mounted as '/mods/exengineeringstation/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\exmex', mounted as '/mods/exmex/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\fastbuild x2 range x5 power', mounted as '/mods/fastbuild x2 range x5 power/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\fastbuild2x', mounted as '/mods/fastbuild2x/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\future battlefield pack', mounted as '/mods/future battlefield pack/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\hivesforall', mounted as '/mods/hivesforall/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\hydro', mounted as '/mods/hydro/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\hyper experimental tier', mounted as '/mods/hyper experimental tier/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\jaggeds_infrastructure_pack', mounted as '/mods/jaggeds_infrastructure_pack/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\jaggeds_infrastructure_pack 3.0', mounted as '/mods/jaggeds_infrastructure_pack 3.0/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\low commander upgrades costs', mounted as '/mods/low commander upgrades costs/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\low commander upgrades costs tweaked', mounted as '/mods/low commander upgrades costs tweaked/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\low commander upgrades costs tweaked 2', mounted as '/mods/low commander upgrades costs tweaked 2/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\mayhem eternals swarm', mounted as '/mods/mayhem eternals swarm/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\no friendly fire', mounted as '/mods/no friendly fire/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\noaircrashdamage', mounted as '/mods/noaircrashdamage/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\nuclearrepulsorshields', mounted as '/mods/nuclearrepulsorshields/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\oof', mounted as '/mods/oof/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\oof\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\para_for_all', mounted as '/mods/para_for_all/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\pj_infrastructure_pack', mounted as '/mods/pj_infrastructure_pack/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\quantumresourcegenerators', mounted as '/mods/quantumresourcegenerators/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\quick build', mounted as '/mods/quick build/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\reclaim turret', mounted as '/mods/reclaim turret/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\rescources x2', mounted as '/mods/rescources x2/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\resource rich', mounted as '/mods/resource rich/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\resources x1_25', mounted as '/mods/resources x1_25/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\resources x1_5', mounted as '/mods/resources x1_5/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\rngai', mounted as '/mods/rngai/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\shields', mounted as '/mods/shields/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\siege shields for fa', mounted as '/mods/siege shields for fa/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\skytracker', mounted as '/mods/skytracker/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\some mods fix', mounted as '/mods/some mods fix/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\some mods naval', mounted as '/mods/some mods naval/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\storagerich_x10', mounted as '/mods/storagerich_x10/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\storagerich_x10fixed', mounted as '/mods/storagerich_x10fixed/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\storagerich_x5', mounted as '/mods/storagerich_x5/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\supremescoreboard', mounted as '/mods/supremescoreboard/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\survival for ai', mounted as '/mods/survival for ai/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\survival mayhem&bo balance', mounted as '/mods/survival mayhem&bo balance/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\survival mayhem&bo balance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\swarm for ai', mounted as '/mods/swarm for ai/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\swarm survival', mounted as '/mods/swarm survival/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\swarm survival vanilla', mounted as '/mods/swarm survival vanilla/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\t2_t3_storage', mounted as '/mods/t2_t3_storage/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\t2_t3_storage_faf', mounted as '/mods/t2_t3_storage_faf/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\t3engstationsfaf', mounted as '/mods/t3engstationsfaf/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\t4_energy_gen_pack', mounted as '/mods/t4_energy_gen_pack/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem', mounted as '/mods/totalmayhem/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\ultra shields', mounted as '/mods/ultra shields/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\unitcap x4', mounted as '/mods/unitcap x4/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\x1.3 build range', mounted as '/mods/x1.3 build range/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\x1.5 build range', mounted as '/mods/x1.5 build range/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\x2 build range', mounted as '/mods/x2 build range/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\xtremwars', mounted as '/mods/xtremwars/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' warning: Unknown DirectSound speaker configuration 8. Defaulting to Stereo. info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/a06_vo.xwb") => false debug: Wavebank prepared: 2f23998 debug: SND: Loaded WaveBank 'a06_vo' at 2f23998 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 2f23ac8 debug: SND: Loaded WaveBank 'aeonselect' at 2f23ac8 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 2f23bf8 debug: SND: Loaded WaveBank 'ambienttest' at 2f23bf8 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 2f23d28 debug: SND: Loaded WaveBank 'blackopswb' at 2f23d28 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 2f23e58 debug: SND: Loaded WaveBank 'cybranselect' at 2f23e58 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 1f5cd30 debug: SND: Loaded WaveBank 'explosions' at 1f5cd30 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 1f5ce60 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 1f5e3d0 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 1f5e530 debug: SND: Loaded WaveBank 'impacts' at 1f5e530 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 1f5e660 debug: SND: Loaded WaveBank 'interface' at 1f5e660 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 1f5e790 info: IsStreamingWaveBank("/sounds/nomadsdestroy.xwb") => false debug: Wavebank prepared: 1f5e8f0 debug: SND: Loaded WaveBank 'nomadsdestroy' at 1f5e8f0 info: IsStreamingWaveBank("/sounds/nomadsprojectiles.xwb") => false debug: Wavebank prepared: 1f5ea20 debug: SND: Loaded WaveBank 'nomadsprojectiles' at 1f5ea20 info: IsStreamingWaveBank("/sounds/nomadsunits.xwb") => false debug: Wavebank prepared: 1f5eb50 debug: SND: Loaded WaveBank 'nomadsunits' at 1f5eb50 info: IsStreamingWaveBank("/sounds/nomadsweapons.xwb") => false debug: Wavebank prepared: 1f5ec80 debug: SND: Loaded WaveBank 'nomadsweapons' at 1f5ec80 info: IsStreamingWaveBank("/sounds/oof.xwb") => false debug: Wavebank prepared: 1f5edb0 debug: SND: Loaded WaveBank 'oof' at 1f5edb0 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 2f25f98 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 2f27100 debug: SND: Loaded WaveBank 'seraphimselect' at 2f27100 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 2f27230 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 2f28398 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 2f28398 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 2f284c8 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 2f284c8 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 2f285f8 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 2f285f8 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 2f28888 debug: SND: Loaded WaveBank 'tm_robotsounds' at 2f28888 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 2f28750 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 2f28750 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 2f29730 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 2f28ea0 debug: SND: Loaded WaveBank 'uaa' at 2f28ea0 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 2f295f0 debug: SND: Loaded WaveBank 'uaadestroy' at 2f295f0 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 2f28af8 debug: SND: Loaded WaveBank 'uaaweapon' at 2f28af8 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 2f29110 debug: SND: Loaded WaveBank 'uab' at 2f29110 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 2f294b8 debug: SND: Loaded WaveBank 'ual' at 2f294b8 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 2f29248 debug: SND: Loaded WaveBank 'ualdestroy' at 2f29248 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 2f289c0 debug: SND: Loaded WaveBank 'ualweapon' at 2f289c0 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 2f28c30 debug: SND: Loaded WaveBank 'uas' at 2f28c30 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 2f2a898 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 2f28d68 debug: SND: Loaded WaveBank 'uasweapon' at 2f28d68 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 2f28fd8 debug: SND: Loaded WaveBank 'uea' at 2f28fd8 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 2f29380 debug: SND: Loaded WaveBank 'ueadestroy' at 2f29380 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 2f2d3c0 debug: SND: Loaded WaveBank 'ueaweapon' at 2f2d3c0 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 2f2cee0 debug: SND: Loaded WaveBank 'ueb' at 2f2cee0 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 2f2c178 debug: SND: Loaded WaveBank 'uefselect' at 2f2c178 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 2f2bdd0 debug: SND: Loaded WaveBank 'uel' at 2f2bdd0 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 2f2bf08 debug: SND: Loaded WaveBank 'ueldestroy' at 2f2bf08 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 2f2cc70 debug: SND: Loaded WaveBank 'uelweapon' at 2f2cc70 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 2f2c040 debug: SND: Loaded WaveBank 'ues' at 2f2c040 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 2f2da08 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 2f2d630 debug: SND: Loaded WaveBank 'uesweapon' at 2f2d630 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 2f2d768 debug: SND: Loaded WaveBank 'unitrumble' at 2f2d768 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 2f2cda8 debug: SND: Loaded WaveBank 'unitsglobal' at 2f2cda8 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 2f2d8a0 debug: SND: Loaded WaveBank 'ura' at 2f2d8a0 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 2f2c2b0 debug: SND: Loaded WaveBank 'uradestroy' at 2f2c2b0 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 2f2d288 debug: SND: Loaded WaveBank 'uraweapon' at 2f2d288 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 2f2ba28 debug: SND: Loaded WaveBank 'urb' at 2f2ba28 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 2f2bb60 debug: SND: Loaded WaveBank 'url' at 2f2bb60 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 2f2d4f8 debug: SND: Loaded WaveBank 'urldestroy' at 2f2d4f8 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 2f2d018 debug: SND: Loaded WaveBank 'urlweapon' at 2f2d018 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 2f2c520 debug: SND: Loaded WaveBank 'urs' at 2f2c520 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 2f2eb70 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 2f2fcd8 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 2f2bc98 debug: SND: Loaded WaveBank 'ursweapon' at 2f2bc98 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 2f2c3e8 debug: SND: Loaded WaveBank 'xaa_weapon' at 2f2c3e8 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 2f2c658 debug: SND: Loaded WaveBank 'xab' at 2f2c658 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 2f2c790 debug: SND: Loaded WaveBank 'xal' at 2f2c790 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 2f2c8c8 debug: SND: Loaded WaveBank 'xal_weapon' at 2f2c8c8 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 2f2ca00 debug: SND: Loaded WaveBank 'xas' at 2f2ca00 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 2f2d150 debug: SND: Loaded WaveBank 'xas_weapons' at 2f2d150 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 2f2cb38 debug: SND: Loaded WaveBank 'xea' at 2f2cb38 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 2f31960 debug: SND: Loaded WaveBank 'xea_weapons' at 2f31960 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 2f31a98 debug: SND: Loaded WaveBank 'xeb' at 2f31a98 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 2f32a70 debug: SND: Loaded WaveBank 'xel' at 2f32a70 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 2f32ce0 debug: SND: Loaded WaveBank 'xel_weapons' at 2f32ce0 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 2f315b8 debug: SND: Loaded WaveBank 'xes' at 2f315b8 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 2f32e48 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 2f30fa0 debug: SND: Loaded WaveBank 'xes_weapons' at 2f30fa0 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 2f321e8 debug: SND: Loaded WaveBank 'xra' at 2f321e8 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 2f32458 debug: SND: Loaded WaveBank 'xra_weapon' at 2f32458 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 2f31e40 debug: SND: Loaded WaveBank 'xrb' at 2f31e40 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 2f310d8 debug: SND: Loaded WaveBank 'xrl' at 2f310d8 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 2f33fb0 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 2f32ba8 debug: SND: Loaded WaveBank 'xrl_weapon' at 2f32ba8 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 2f32800 debug: SND: Loaded WaveBank 'xrs' at 2f32800 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 2f32938 debug: SND: Loaded WaveBank 'xrs_weapon' at 2f32938 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 2f31210 debug: SND: Loaded WaveBank 'xsa' at 2f31210 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 2f31d08 debug: SND: Loaded WaveBank 'xsa_destroy' at 2f31d08 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 2f31bd0 debug: SND: Loaded WaveBank 'xsa_weapon' at 2f31bd0 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 2f32320 debug: SND: Loaded WaveBank 'xsb' at 2f32320 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 2f32590 debug: SND: Loaded WaveBank 'xsb_weapon' at 2f32590 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 2f30e68 debug: SND: Loaded WaveBank 'xsl' at 2f30e68 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 2f31f78 debug: SND: Loaded WaveBank 'xsl_destroy' at 2f31f78 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 2f31348 debug: SND: Loaded WaveBank 'xsl_weapon' at 2f31348 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 2f31828 debug: SND: Loaded WaveBank 'xss' at 2f31828 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 2f35118 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 2f31480 debug: SND: Loaded WaveBank 'xss_weapon' at 2f31480 debug: SND: Loaded SoundBank 'a06_vo' debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'nomadsprojectiles' debug: SND: Loaded SoundBank 'nomadsunits' debug: SND: Loaded SoundBank 'nomadsweapons' debug: SND: Loaded SoundBank 'oof' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -45418656 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 2f7f670 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 2f7f940 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 2f7f238 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 2f7f7d8 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 2f7faa8 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 2f7fc10 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 2f7f508 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 2f7f3a0 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 2f7fd78 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 2f7ef68 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 2f7f0d0 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND info: /savereplay info: REPLAY ID: 20807547 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Wavebank prepared: 1f5ce60 debug: Wavebank prepared: 1f5e3d0 debug: Wavebank prepared: 1f5e790 debug: Wavebank prepared: 2f25f98 debug: Wavebank prepared: 2f27230 debug: Wavebank prepared: 2f29730 debug: Wavebank prepared: 2f2a898 debug: Wavebank prepared: 2f2da08 debug: Wavebank prepared: 2f2eb70 debug: Wavebank prepared: 2f2fcd8 debug: Wavebank prepared: 2f32e48 debug: Wavebank prepared: 2f33fb0 debug: Wavebank prepared: 2f35118 debug: Wavebank prepared: 2f7f670 debug: Wavebank prepared: 2f7f940 debug: Wavebank prepared: 2f7f7d8 debug: Wavebank prepared: 2f7faa8 debug: Wavebank prepared: 2f7fc10 debug: Wavebank prepared: 2f7f508 debug: Wavebank prepared: 2f7f3a0 debug: Wavebank prepared: 2f7fd78 debug: Wavebank prepared: 2f7ef68 info: GPGNET: entering idle state. debug: Wavebank prepared: 2f7f238 debug: Wavebank prepared: 2f7f0d0 info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x118b2004 info: LOBBY: Game port 43097[UDP] opened. info: LOBBY: starting with local uid of 381424 [SharkCode] info: GPGNET: entering lobby state. info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: ce809895-b8a4-469a-b3cc-a6bfee32dcee = true info: ffeca075-c0cd-4355-861b-0bb29c75ee10 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: dd6642d4-346c-8711-8106-df3de93fff655 = true info: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 = true info: E08710C8-B785-11E4-9CA4-36FF1C5D46B0 = true info: d271e9b0-a464-4c96-8695-788e09e503a6 = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } info: Supreme Commander: Forged Alliance version 3768 info: Starting background task "Map loader /maps/survival_beach_ramp_mayhem.v0002/survival_beach_ramp_mayhem.scmap" info: Background task "Map loader /maps/survival_beach_ramp_mayhem.v0002/survival_beach_ramp_mayhem.scmap" running. info: Active game mods for blueprint loading: info: - 1: table: 13A301E0 info: - author: bigos91 info: - copyright: info: - description: Increases resources, storage, build range and rate 2x info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/#2x resources,storage,buildrate,buildrange info: - name: 2x Resources,Storage,BuildRate,BuildRange info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: e2d4648b-1e7a-43ad-b410-5922a41f7985 info: - version: 1 info: - 2: table: 13A30208 info: - after: table: 13A30280 info: - author: cino info: - before: table: 13A30230 info: - conflicts: table: 13A302A8 info: - copyright: info: - description: reduces particle density to .1 info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/10particle info: - name: 10% Particles info: - requires: table: 13A30258 info: - requiresNames: table: 13A36D70 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: d271e9b0-a464-4c96-8695-788e09e503a6 info: - url: info: - version: 1 info: - 3: table: 13A36DC0 info: - after: table: 13A36E38 info: - author: FreyaGroup info: - before: table: 13A36DE8 info: - conflicts: table: 13A36E60 info: - copyright: No info: - description: Add: Experimental shields (and upgrade from Heavy/ED5 shields) Enable: Build ED5 on T3 and AEON can upgrade light shield on heavy. And BETA Light T1 Shields. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/shields info: - name: Shields v3.6 info: - requires: table: 13A36E10 info: - requiresNames: table: 13A36ED8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: E08710C8-B785-11E4-9CA4-36FF1C5D46B0 info: - version: 36 info: - 4: table: 13A36F00 info: - after: table: 13A36F78 info: - author: Mythixgirl info: - before: table: 13A36F28 info: - conflicts: table: 13A36AA0 info: - copyright: Puledro&Yaru info: - description: Add the EXPERIMENTAL MASS EXTRACTOR. Now fixed for Seraphim (Rebalanced by Mythixgirl, credits to Puledro and Yaru). info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/EXMEX/modicon.png info: - location: /mods/exmex info: - name: EXMEX Rebalanced info: - requires: table: 13A36F50 info: - requiresNames: table: 13A36AF0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 info: - version: 3.0999999046326 info: - 5: table: 13A36B40 info: - after: table: 13A36BB8 info: - author: info: - before: table: 13A36B68 info: - conflicts: table: 13A36BE0 info: - copyright: Gottenolm85;change to Serphim by Donnerbalken info: - description: HC-Plants upgradeable with Seraphim giving the same as others info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: Mods/Hydro/icons/Titel.dds info: - location: /mods/hydro info: - name: Upgradeable HC Plant info: - requires: table: 13A36B90 info: - requiresNames: table: 13A36C08 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: dd6642d4-346c-8711-8106-df3de93fff655 info: - version: 5 info: - 6: table: 13A36C30 info: - after: table: 13A36CA8 info: - author: Burnie info: - before: table: 13A36C58 info: - conflicts: table: 13A36CD0 info: - copyright: Burnie info: - description: (For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem! info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/TotalMayhem/modicon.jpg info: - location: /mods/totalmayhem info: - name: Total Mayhem info: - requires: table: 13A36C80 info: - requiresNames: table: 13A367F8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 62e2j64a-TOMA-3652-01370-146as555a8u3 info: - url: http://forums.faforever.com/viewforum.php?f=47 info: - version: 137 info: - 7: table: 13A36848 info: - after: table: 13A368C0 info: - author: Viking info: - before: table: 13A36870 info: - conflicts: table: 13A368E8 info: - copyright: Copyright 2011, Viking info: - description: Let all Faction build the Paragon info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/para_for_all/para.png info: - location: /mods/para_for_all info: - name: Paragon for all info: - requires: table: 13A36898 info: - requiresNames: table: 13A36938 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: ffeca075-c0cd-4355-861b-0bb29c75ee10 info: - url: info: - version: 1 info: - 8: table: 13A36988 info: - after: table: 13A36A00 info: - author: Atom7k info: - before: table: 13A369B0 info: - conflicts: table: 13A36A28 info: - copyright: Atom7k info: - description: T4 Energy Generators. These are upgradable from T3 energy generators as well. They are by far not as powerfull as Paragon because I want a stable T4 resource base for my T5 Ultra Weapon Mod I'm developing. Paragon is nerfed for that cause info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/T4_Energy_Gen_Pack/modicon.png info: - location: /mods/t4_energy_gen_pack info: - name: T4 Energy Generators info: - requires: table: 13A369D8 info: - requiresNames: table: 13A36A50 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: ce809895-b8a4-469a-b3cc-a6bfee32dcee info: - url: info: - version: 1 info: - 9: table: 13A36578 info: - author: jayTAC info: - copyright: None info: - description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/All_Faction_Quantum_Gate/mod_icon.png info: - location: /mods/all_faction_quantum_gate info: - name: All Faction Quantum Gate info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 info: - version: 2 info: Hooked /lua/system/Blueprints.lua with /mods/#2x resources,storage,buildrate,buildrange/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/10particle/hook/lua/system/Blueprints.lua info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Unable to load texture from file: /textures/ui/common/mods/generic-icon_bmp.dds info: Unable to load texture from file: /textures/ui/common/mods/generic-icon_bmp.dds info: Unable to load texture from file: /textures/ui/common/mods/generic-icon_bmp.dds info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Hooked /units/uab1301/uab1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/uab1301/uab1301_unit.bp info: Hooked /units/ueb1301/ueb1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/ueb1301/ueb1301_unit.bp info: Hooked /units/urb1301/urb1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/urb1301/urb1301_unit.bp info: Hooked /units/xab1401/xab1401_unit.bp with /mods/para_for_all/hook/units/xab1401/xab1401_unit.bp info: Hooked /units/xsb1301/xsb1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/xsb1301/xsb1301_unit.bp info: Blueprints Loading: modded files from "2x Resources,Storage,BuildRate,BuildRange" mod info: Blueprints Loading: modded files from "10% Particles" mod info: Blueprints Loading: modded files from "Shields v3.6" mod info: Blueprints Loading: modded files from "EXMEX Rebalanced" mod info: Blueprints Loading: modded files from "Upgradeable HC Plant" mod info: Blueprints Loading: modded files from "Total Mayhem" mod info: Blueprints Loading: modded files from "Paragon for all " mod info: Blueprints Loading: modded files from "T4 Energy Generators" mod info: Blueprints Loading: modded files from "All Faction Quantum Gate" mod info: Blueprints Extracting mesh... info: Blueprints Modding... warning: Overriding the size of the collision sphere of unit ( brnat3airsup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat2fig1 ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat2fibo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat1intc ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brpat2figbo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat1advfig ), it should be atleast 10 percent ( 1.7000000476837 ) of the maximum speed ( 17 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat3asup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat1intc ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat3asup ), it should be atleast 10 percent ( 2.2999999523163 ) of the maximum speed ( 23 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat2fighter ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons info: Blueprints Loading... completed: 604 original, 241 modded, and 96 preset units info: Blueprints Loading... completed: 392 original and 122 modded projectiles info: Blueprints Registering... info: ModsManager deselected: GAME mod - Upgradeable HC Plant ---- (v5.0) - /mods/hydro debug: MEM: -31 bytes RULE info: Hooked /loc/us/strings_db.lua with /mods/hydro/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/hydro/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/hydro/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/hydro/hook/loc/us/strings_db.lua info: Hooked /lua/ui/uiutil.lua with /mods/hydro/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/totalmayhem/hook/lua/ui/uiutil.lua info: Total Mayhem: [uiutil.lua, line:1763] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: /savereplay info: REPLAY ID: 20807547 info: Active mods in session: info: - 10: table: 1BC69078 info: - after: table: 1BBF4190 info: - 1: zcbf6277-24e3-437a-b968-Common-v1 info: - 2: 0faf3333-1122-633s-ya-VX0000001000 info: - 3: b2cde810-15d0-4bfa-af66-ec2d6ecd561b info: - 4: ecbf6277-24e3-437a-b968-EcoManager-v4 info: - 5: ecbf6277-24e3-437a-b968-EcoManager-v5 info: - 6: ecbf6277-24e3-437a-b968-EcoManager-v6 info: - 7: ecbf6277-24e3-437a-b968-EcoManager-v7 info: - 8: ecbf6277-24e3-437a-b968-EcoManager-v8 info: - 9: ecbf6277-24e3-437a-b968-EcoManager-v9 info: - author: HUSSAR info: - before: table: 1BBF4168 info: - conflicts: table: 1BBF4140 info: - 10: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400 info: - 11: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500 info: - 12: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020 info: - 13: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030 info: - 14: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040 info: - 15: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050 info: - 16: HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100 info: - 17: HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900 info: - 1: 9B5F858A-163C-4AF1-B846-A884572E61A5 info: - 2: b0059a8c-d9ab-4c30-adcc-31c16580b59d info: - 3: c31fafc0-8199-11dd-ad8b-0866200c9a68 info: - 4: 89BF1572-9EA8-11DC-1313-635F56D89591 info: - 5: f8d8c95a-71e7-4978-921e-8765beb328e8 info: - 6: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100 info: - 7: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200 info: - 8: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230 info: - 9: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300 info: - contributors: Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover info: - copyright: HUSSAR, free to re-use code as long as you credit me in your mod info: - description: Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more. info: - enabled: true info: - exclusive: false info: - github: https://github.com/FA-mods/SupremeScoreBoard info: - history: info: info: ### Version 4-6 - November 12, 2020 info: - added economy income of allied players in game session info: - added economy storage of allied players in game session info: - added support for sharing economy when phantom mod is enabled info: - added player's name when someone creates a ping on the map info: - fixed original score board floating on game start info: - fixed hiding of SSB on toggle all UIs off info: - fixed initialization of players colors in SSB info: info: ### Version 3 - November 3, 2020 info: - fixed displaying of reclaimed stats in score board info: - fixed speed slider when changing game speed via keyboard shortcut info: - fixed flashing of faction icon when a user creates a ping on the map info: info: ### Version 1.4 - October, 2017 info: - fixed an issue with selecting text color for armies due to changes in FAF army colors info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua info: info: ### Version v1.3 - July, 2016 info: - added info about who killed a player in Army notification window info: - added info about who decided to CTRL+K in Army notification window info: - added coloring of player names in Army notification window info: - added mod configuration under Game -> Options -> Interface tab info: - added interaction states for buttons in the sort line (first line of the score board) info: - fixed mouse interaction in top row, now left click will show values in columns info: - fixed mouse interaction in top row, now right click will sort values in columns info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request) info: - fixed messages with sent resources/units to allies (observer will see message target) info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions info: - fixed detection for unranked games (if restrictions count greater than zero) info: - increased number of notifications for built experimental units (2 -> 5) info: - increased precision for rounding large numbers (1.2m -> 1.23m) info: - improved description of tooltips info: info: ### Version v1.2 - January, 2016 info: - (all sessions) added replay ID below map info line info: - (all sessions) added calculation of game quality/balance if this value is not present in session options info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) info: - (game session) added buttons for sharing mass/energy/units with allied AI players info: - (game session) added chat notifications for transferred amount of mass/energy to allied players info: - (game session) added chat notifications for transferred number of units to allied players info: - (game session) added separator lines between players' lines and teams' lines in game session info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch) info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval) info: - (replay session) clicking on a column toggle will disable auto-switching columns info: - fixed coloring of player names when they are not in teams (e.g. Phantom games) info: - fixed coloring of player names in replay session info: - fixed information in tooltips info: - fixed conditions for checking ranked games info: - fixed teams statistics by including score data for dead players info: - fixed team status that shows how many players are still alive info: - fixed detection of dead players in sandbox games info: - fixed placement of icons in the sort line info: - fixed alignment of top line with its background info: - fixed very long map names by truncating them to 30 chars info: - changed background of the score board to darker color (better visibility of player names) info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy info: - changed ranking column to show exact values in ladder games and rounded values in regular games info: - changed coloring of player names and now they will match color of team info: - changed column with player names to include clan tags (if they exist) info: info: ### Version 1.1 - October 5, 2015 info: - fixed info about active mods in replay session info: - fixed status of game raking info: - fixed tooltip about game quality/balance info: - added coloring of player names based on team color info: info: ### Version 1.0 - September 25, 2015 info: - added team lines that sums up statistics for allied players info: - added column with filters to show count of air/land/navy/base units info: - added column for total mass of collected/killed/lost info: - added column for players rating to prevent clipping by score values info: - added toggle to show and sort players by their army rating info: - added toggle to show and sort players by total mass collected info: - added toggle to show and sort players by total mass reclaimed* info: - added toggle to show and sort players by total energy reclaimed* info: - added toggle to show and sort players by total energy collected info: - added toggle to show and sort players by their clan tags info: - added toggle to show and sort players by Kills-to-Loses Ratio info: - added toggle to show and sort players by Kills-to-Built Ratio info: - added toggle to sort players by current mass income info: - added toggle to sort players by current energy income info: - added toggle to sort players by current score value info: - added toggle to sort players by their army name info: - added toggle to sort players by their clan tag info: - added toggle to sort players by their team id info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income info: - added team status showing alive/maximum players info: - added rendering players names with red/green when in players view to show allies/enemies info: - added calculation of AI rating based on AI type and AI cheat modifiers info: - added field showing game quality based on network connection between players info: - added tooltips for all new UI elements in the score panel info: - added info about map size info: - added icons with improved quality for mass, energy, units info: - added icons with info about game restrictions info: - added icons with info about active mods info: - added icons with info about unit sharing info: - added icons with info about victory conditions info: - added icons with info about AI multipliers info: - added notifications about 1st experimental unit built by a player info: - fixed game time/speed fields into two fields info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) info: - fixed missing tooltip for game speed slider info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times) info: - fixed issues with performing operations on uninitialized values of score data info: - fixed redundant function calls to GetArmiesTable().armiesTable info: - fixed redundant function calls to GetFocusArmy() info: - fixed redundant function calls to SessionIsReplay() info: - fixed redundant function calls to SessionGetScenarioInfo() info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua) info: info: info: - hookdir: /hook info: - icon: /mods/SupremeScoreBoard/mod_icon.png info: - location: /mods/supremescoreboard info: - name: Supreme Score Board info: - requires: table: 1BBF4118 info: - requiresNames: table: 1BBF40F0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 info: - url: http://forums.faforever.com/viewtopic.php?f=41&t=10887 info: - version: 6 info: - 1: table: 16CC3280 info: - author: bigos91 info: - copyright: info: - description: Increases resources, storage, build range and rate 2x info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/#2x resources,storage,buildrate,buildrange info: - name: 2x Resources,Storage,BuildRate,BuildRange info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: e2d4648b-1e7a-43ad-b410-5922a41f7985 info: - version: 1 info: - 2: table: 16CC32D0 info: - after: table: 16CCA190 info: - author: cino info: - before: table: 16CCA1E0 info: - conflicts: table: 16CCA078 info: - copyright: info: - description: reduces particle density to .1 info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/10particle info: - name: 10% Particles info: - requires: table: 16CCA1B8 info: - requiresNames: table: 16CCAE10 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: d271e9b0-a464-4c96-8695-788e09e503a6 info: - url: info: - version: 1 info: - 3: table: 16CCAF78 info: - after: table: 16CC3C08 info: - author: FreyaGroup info: - before: table: 16CCAAC8 info: - conflicts: table: 16CC3A28 info: - copyright: No info: - description: Add: Experimental shields (and upgrade from Heavy/ED5 shields) Enable: Build ED5 on T3 and AEON can upgrade light shield on heavy. And BETA Light T1 Shields. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/shields info: - name: Shields v3.6 info: - requires: table: 16CC3BE0 info: - requiresNames: table: 16CC39D8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: E08710C8-B785-11E4-9CA4-36FF1C5D46B0 info: - version: 36 info: - 4: table: 16CC3668 info: - after: table: 16CC36E0 info: - author: Mythixgirl info: - before: table: 16CC3690 info: - conflicts: table: 16CC3758 info: - copyright: Puledro&Yaru info: - description: Add the EXPERIMENTAL MASS EXTRACTOR. Now fixed for Seraphim (Rebalanced by Mythixgirl, credits to Puledro and Yaru). info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/EXMEX/modicon.png info: - location: /mods/exmex info: - name: EXMEX Rebalanced info: - requires: table: 16CC36B8 info: - requiresNames: table: 16CC3780 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 info: - version: 3.0999999046326 info: - 5: table: 16CC3398 info: - after: table: 16CC3000 info: - author: info: - before: table: 16CC33E8 info: - conflicts: table: 16CC3D48 info: - copyright: Gottenolm85;change to Serphim by Donnerbalken info: - description: HC-Plants upgradeable with Seraphim giving the same as others info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: Mods/Hydro/icons/Titel.dds info: - location: /mods/hydro info: - name: Upgradeable HC Plant info: - requires: table: 16CC3028 info: - requiresNames: table: 16CC3D70 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: dd6642d4-346c-8711-8106-df3de93fff655 info: - version: 5 info: - 6: table: 16CC3D98 info: - after: table: 16CC3E10 info: - author: Burnie info: - before: table: 16CC3DC0 info: - conflicts: table: 16CC3E88 info: - copyright: Burnie info: - description: (For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem! info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/TotalMayhem/modicon.jpg info: - location: /mods/totalmayhem info: - name: Total Mayhem info: - requires: table: 16CC3DE8 info: - requiresNames: table: 16CC3B18 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 62e2j64a-TOMA-3652-01370-146as555a8u3 info: - url: http://forums.faforever.com/viewforum.php?f=47 info: - version: 137 info: - 7: table: 16CC3B40 info: - after: table: 16CC3BB8 info: - author: Viking info: - before: table: 16CC3B68 info: - conflicts: table: 16CC2488 info: - copyright: Copyright 2011, Viking info: - description: Let all Faction build the Paragon info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/para_for_all/para.png info: - location: /mods/para_for_all info: - name: Paragon for all info: - requires: table: 16CC3B90 info: - requiresNames: table: 16CC2118 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: ffeca075-c0cd-4355-861b-0bb29c75ee10 info: - url: info: - version: 1 info: - 8: table: 16CC2140 info: - after: table: 16CC2208 info: - author: Atom7k info: - before: table: 16CC2190 info: - conflicts: table: 16CC2230 info: - copyright: Atom7k info: - description: T4 Energy Generators. These are upgradable from T3 energy generators as well. They are by far not as powerfull as Paragon because I want a stable T4 resource base for my T5 Ultra Weapon Mod I'm developing. Paragon is nerfed for that cause info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/T4_Energy_Gen_Pack/modicon.png info: - location: /mods/t4_energy_gen_pack info: - name: T4 Energy Generators info: - requires: table: 16CC21E0 info: - requiresNames: table: 16CC2258 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: ce809895-b8a4-469a-b3cc-a6bfee32dcee info: - url: info: - version: 1 info: - 9: table: 16CC2280 info: - author: jayTAC info: - copyright: None info: - description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/All_Faction_Quantum_Gate/mod_icon.png info: - location: /mods/all_faction_quantum_gate info: - name: All Faction Quantum Gate info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 info: - version: 2 info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/totalmayhem/hook/lua/ui/help/tooltips.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/survival_beach_ramp_mayhem.v0002/survival_beach_ramp_mayhem.scmap" finished. info: mods.sim.active { info: mods.sim.active 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: mods.sim.active ce809895-b8a4-469a-b3cc-a6bfee32dcee = true info: mods.sim.active ffeca075-c0cd-4355-861b-0bb29c75ee10 = true info: mods.sim.active 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: mods.sim.active 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 = true info: mods.sim.active E08710C8-B785-11E4-9CA4-36FF1C5D46B0 = true info: mods.sim.active d271e9b0-a464-4c96-8695-788e09e503a6 = true info: mods.sim.active e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: mods.sim.active } info: mods.ui.active { info: mods.ui.active HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: mods.ui.active } info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: ce809895-b8a4-469a-b3cc-a6bfee32dcee = true info: ffeca075-c0cd-4355-861b-0bb29c75ee10 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 = true info: E08710C8-B785-11E4-9CA4-36FF1C5D46B0 = true info: d271e9b0-a464-4c96-8695-788e09e503a6 = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } info: MOD LIST SET TO: info: EXMEX Rebalanced (4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889) info: T4 Energy Generators (ce809895-b8a4-469a-b3cc-a6bfee32dcee) info: Paragon for all (ffeca075-c0cd-4355-861b-0bb29c75ee10) info: Total Mayhem (62e2j64a-TOMA-3652-01370-146as555a8u3) info: Supreme Score Board (HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060) info: All Faction Quantum Gate (8b2d7222-e15d-42d5-9c4d-29e9fff00002) info: Shields v3.6 (E08710C8-B785-11E4-9CA4-36FF1C5D46B0) info: 10% Particles (d271e9b0-a464-4c96-8695-788e09e503a6) info: 2x Resources,Storage,BuildRate,BuildRange (e2d4648b-1e7a-43ad-b410-5922a41f7985) info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: ce809895-b8a4-469a-b3cc-a6bfee32dcee = true info: ffeca075-c0cd-4355-861b-0bb29c75ee10 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 = true info: E08710C8-B785-11E4-9CA4-36FF1C5D46B0 = true info: d271e9b0-a464-4c96-8695-788e09e503a6 = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } info: Starting background task "Map loader /maps/survival_beach_ramp_mayhem.v0002/survival_beach_ramp_mayhem.scmap" info: Background task "Map loader /maps/survival_beach_ramp_mayhem.v0002/survival_beach_ramp_mayhem.scmap" running. info: Active game mods for blueprint loading: info: - 1: table: 14ABA190 info: - author: bigos91 info: - copyright: info: - description: Increases resources, storage, build range and rate 2x info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - keywords: 2x resources,storage,buildrate,buildrange+bigos91+1 info: - location: /mods/#2x resources,storage,buildrate,buildrange info: - name: 2x Resources,Storage,BuildRate,BuildRange info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 14ABA140 info: - GAME: true info: - title: 2x Resources,Storage,BuildRate,BuildRange ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: e2d4648b-1e7a-43ad-b410-5922a41f7985 info: - units: table: 14ABA0F0 info: - url: false info: - version: 1 info: - 2: table: 14ABA168 info: - after: table: 15D019D8 info: - author: cino info: - before: table: 14ABA0C8 info: - conflicts: table: 15D01A78 info: - copyright: info: - description: reduces particle density to .1 info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - keywords: 10% particles+cino+1 info: - location: /mods/10particle info: - name: 10% Particles info: - requires: table: 15D019B0 info: - requiresNames: table: 15D01AC8 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 15D01A00 info: - GAME: true info: - title: 10% Particles ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: d271e9b0-a464-4c96-8695-788e09e503a6 info: - units: table: 15D01A50 info: - url: false info: - version: 1 info: - 3: table: 15D01B40 info: - after: table: 15D01A28 info: - author: FreyaGroup info: - before: table: 15D01B68 info: - conflicts: table: 15D016E0 info: - copyright: No info: - description: Add: Experimental shields (and upgrade from Heavy/ED5 shields) Enable: Build ED5 on T3 and AEON can upgrade light shield on heavy. And BETA Light T1 Shields. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - keywords: shields v3.6+freyagroup+36 info: - location: /mods/shields info: - name: Shields v3.6 info: - requires: table: 15D01AF0 info: - requiresNames: table: 15D01780 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 15D01C30 info: - GAME: true info: - title: Shields ---- (v36.0) info: - type: GAME info: - ui_only: false info: - uid: E08710C8-B785-11E4-9CA4-36FF1C5D46B0 info: - units: table: 15D016B8 info: - url: false info: - version: 36 info: - 4: table: 15D01668 info: - after: table: 15D01C08 info: - author: Mythixgirl info: - before: table: 15D017D0 info: - conflicts: table: 15D01870 info: - copyright: Puledro&Yaru info: - description: Add the EXPERIMENTAL MASS EXTRACTOR. Now fixed for Seraphim (Rebalanced by Mythixgirl, credits to Puledro and Yaru). info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/EXMEX/modicon.png info: - keywords: exmex rebalanced+mythixgirl+3.0999999046326 info: - location: /mods/exmex info: - name: EXMEX Rebalanced info: - requires: table: 15D017F8 info: - requiresNames: table: 15D01960 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 15D01898 info: - GAME: true info: - title: EXMEX Rebalanced ---- (v3.1) info: - type: GAME info: - ui_only: false info: - uid: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 info: - units: table: 15D01C58 info: - url: false info: - version: 3.0999999046326 info: - 5: table: 15D0F460 info: - after: table: 15D0F4D8 info: - author: Burnie info: - before: table: 15D0F488 info: - conflicts: table: 15D0F578 info: - copyright: Burnie info: - description: (For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem! info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/TotalMayhem/modicon.jpg info: - keywords: total mayhem+burnie+137 info: - location: /mods/totalmayhem info: - name: Total Mayhem info: - requires: table: 15D0F348 info: - requiresNames: table: 15D01730 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 15D0F500 info: - GAME: true info: - title: Total Mayhem ---- (v137.0) info: - type: GAME info: - ui_only: false info: - uid: 62e2j64a-TOMA-3652-01370-146as555a8u3 info: - units: table: 15D0F3C0 info: - url: http://forums.faforever.com/viewforum.php?f=47 info: - version: 137 info: - 6: table: 15D015C8 info: - after: table: 15D01640 info: - author: Viking info: - before: table: 15D01910 info: - conflicts: table: 15D0F1E0 info: - copyright: Copyright 2011, Viking info: - description: Let all Faction build the Paragon info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/para_for_all/para.png info: - keywords: paragon for all +viking+1 info: - location: /mods/para_for_all info: - name: Paragon for all info: - requires: table: 15D01618 info: - requiresNames: table: 15D0F550 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 15D01988 info: - GAME: true info: - title: Paragon For All ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: ffeca075-c0cd-4355-861b-0bb29c75ee10 info: - units: table: 15D0F1B8 info: - url: false info: - version: 1 info: - 7: table: 15D0F2A8 info: - after: table: 15D0F320 info: - author: Atom7k info: - before: table: 15D0F2D0 info: - conflicts: table: 15D0F3E8 info: - copyright: Atom7k info: - description: T4 Energy Generators. These are upgradable from T3 energy generators as well. They are by far not as powerfull as Paragon because I want a stable T4 resource base for my T5 Ultra Weapon Mod I'm developing. Paragon is nerfed for that cause info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/T4_Energy_Gen_Pack/modicon.png info: - keywords: t4 energy generators+atom7k+1 info: - location: /mods/t4_energy_gen_pack info: - name: T4 Energy Generators info: - requires: table: 15D0F0F0 info: - requiresNames: table: 15D0F410 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 15D0F230 info: - GAME: true info: - title: T4 Energy Generators ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: ce809895-b8a4-469a-b3cc-a6bfee32dcee info: - units: table: 15D0F398 info: - url: false info: - version: 1 info: - 8: table: 15D0F438 info: - author: jayTAC info: - copyright: None info: - description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/All_Faction_Quantum_Gate/mod_icon.png info: - keywords: all faction quantum gate+jaytac+2 info: - location: /mods/all_faction_quantum_gate info: - name: All Faction Quantum Gate info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 15CCFDE8 info: - GAME: true info: - title: All Faction Quantum Gate ---- (v2.0) info: - type: GAME info: - ui_only: false info: - uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 info: - units: table: 15CCFE88 info: - url: false info: - version: 2 info: Hooked /lua/system/Blueprints.lua with /mods/#2x resources,storage,buildrate,buildrange/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/10particle/hook/lua/system/Blueprints.lua info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Hooked /units/uab1301/uab1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/uab1301/uab1301_unit.bp info: Hooked /units/ueb1301/ueb1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/ueb1301/ueb1301_unit.bp info: Hooked /units/urb1301/urb1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/urb1301/urb1301_unit.bp info: Hooked /units/xab1401/xab1401_unit.bp with /mods/para_for_all/hook/units/xab1401/xab1401_unit.bp info: Hooked /units/xsb1301/xsb1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/xsb1301/xsb1301_unit.bp info: Blueprints Loading: modded files from "2x Resources,Storage,BuildRate,BuildRange" mod info: Blueprints Loading: modded files from "10% Particles" mod info: Blueprints Loading: modded files from "Shields v3.6" mod info: Blueprints Loading: modded files from "EXMEX Rebalanced" mod info: Blueprints Loading: modded files from "Total Mayhem" mod info: Blueprints Loading: modded files from "Paragon for all " mod info: Blueprints Loading: modded files from "T4 Energy Generators" mod info: Blueprints Loading: modded files from "All Faction Quantum Gate" mod info: Blueprints Extracting mesh... info: Blueprints Modding... warning: Overriding the size of the collision sphere of unit ( brnat3airsup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat2fibo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat1intc ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brpat2figbo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat2fig1 ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat3asup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat1intc ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat3asup ), it should be atleast 10 percent ( 2.2999999523163 ) of the maximum speed ( 23 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat1advfig ), it should be atleast 10 percent ( 1.7000000476837 ) of the maximum speed ( 17 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat2fighter ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons info: Blueprints Loading... completed: 604 original, 229 modded, and 96 preset units info: Blueprints Loading... completed: 392 original and 122 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: Hooked /lua/ui/uiutil.lua with /mods/totalmayhem/hook/lua/ui/uiutil.lua info: Total Mayhem: [uiutil.lua, line:1729] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: /savereplay info: REPLAY ID: 20807547 info: Active mods in session: info: - 1: table: 1D5C05C8 info: - author: bigos91 info: - copyright: info: - description: Increases resources, storage, build range and rate 2x info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - keywords: 2x resources,storage,buildrate,buildrange+bigos91+1 info: - location: /mods/#2x resources,storage,buildrate,buildrange info: - name: 2x Resources,Storage,BuildRate,BuildRange info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1D5C03C0 info: - GAME: true info: - title: 2x Resources,Storage,BuildRate,BuildRange ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: e2d4648b-1e7a-43ad-b410-5922a41f7985 info: - units: table: 1D5C0AA0 info: - url: false info: - version: 1 info: - 2: table: 1D5C00C8 info: - after: table: 1DCAC898 info: - author: cino info: - before: table: 1DCAC870 info: - conflicts: table: 1DCAC938 info: - copyright: info: - description: reduces particle density to .1 info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - keywords: 10% particles+cino+1 info: - location: /mods/10particle info: - name: 10% Particles info: - requires: table: 1DCACB90 info: - requiresNames: table: 1DCACF28 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1DCAC8C0 info: - GAME: true info: - title: 10% Particles ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: d271e9b0-a464-4c96-8695-788e09e503a6 info: - units: table: 1DCAC910 info: - url: false info: - version: 1 info: - 3: table: 1DCACBB8 info: - after: table: 1DCACA00 info: - author: FreyaGroup info: - before: table: 1DCACC08 info: - conflicts: table: 1DCAC960 info: - copyright: No info: - description: Add: Experimental shields (and upgrade from Heavy/ED5 shields) Enable: Build ED5 on T3 and AEON can upgrade light shield on heavy. And BETA Light T1 Shields. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - keywords: shields v3.6+freyagroup+36 info: - location: /mods/shields info: - name: Shields v3.6 info: - requires: table: 1DCAC5C8 info: - requiresNames: table: 1DCAC4B0 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1DCAC0A0 info: - GAME: true info: - title: Shields ---- (v36.0) info: - type: GAME info: - ui_only: false info: - uid: E08710C8-B785-11E4-9CA4-36FF1C5D46B0 info: - units: table: 1DCAC4D8 info: - url: false info: - version: 36 info: - 4: table: 1DCAC5F0 info: - after: table: 1DCAC640 info: - author: Mythixgirl info: - before: table: 1DCAC618 info: - conflicts: table: 1DCACCF8 info: - copyright: Puledro&Yaru info: - description: Add the EXPERIMENTAL MASS EXTRACTOR. Now fixed for Seraphim (Rebalanced by Mythixgirl, credits to Puledro and Yaru). info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/EXMEX/modicon.png info: - keywords: exmex rebalanced+mythixgirl+3.0999999046326 info: - location: /mods/exmex info: - name: EXMEX Rebalanced info: - requires: table: 1DCB01B8 info: - requiresNames: table: 1DCACD20 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1DCAC668 info: - GAME: true info: - title: EXMEX Rebalanced ---- (v3.1) info: - type: GAME info: - ui_only: false info: - uid: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 info: - units: table: 1DCACC58 info: - url: false info: - version: 3.0999999046326 info: - 5: table: 1DCB0190 info: - after: table: 1DCB0140 info: - author: Burnie info: - before: table: 1DCB0168 info: - conflicts: table: 1DCAC500 info: - copyright: Burnie info: - description: (For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem! info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/TotalMayhem/modicon.jpg info: - keywords: total mayhem+burnie+137 info: - location: /mods/totalmayhem info: - name: Total Mayhem info: - requires: table: 1DCAC780 info: - requiresNames: table: 1DCAC168 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1DCB00A0 info: - GAME: true info: - title: Total Mayhem ---- (v137.0) info: - type: GAME info: - ui_only: false info: - uid: 62e2j64a-TOMA-3652-01370-146as555a8u3 info: - units: table: 1DCAC2F8 info: - url: http://forums.faforever.com/viewforum.php?f=47 info: - version: 137 info: - 6: table: 1DCAC7A8 info: - after: table: 1DCAC820 info: - author: Viking info: - before: table: 1DCAC7D0 info: - conflicts: table: 1DCB09D8 info: - copyright: Copyright 2011, Viking info: - description: Let all Faction build the Paragon info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/para_for_all/para.png info: - keywords: paragon for all +viking+1 info: - location: /mods/para_for_all info: - name: Paragon for all info: - requires: table: 1DCB0F78 info: - requiresNames: table: 1DCB0A28 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1DCAC460 info: - GAME: true info: - title: Paragon For All ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: ffeca075-c0cd-4355-861b-0bb29c75ee10 info: - units: table: 1DCB0960 info: - url: false info: - version: 1 info: - 7: table: 1DCB0B90 info: - after: table: 1DCB0CA8 info: - author: Atom7k info: - before: table: 1DCB0C80 info: - conflicts: table: 1DCB0E10 info: - copyright: Atom7k info: - description: T4 Energy Generators. These are upgradable from T3 energy generators as well. They are by far not as powerfull as Paragon because I want a stable T4 resource base for my T5 Ultra Weapon Mod I'm developing. Paragon is nerfed for that cause info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/T4_Energy_Gen_Pack/modicon.png info: - keywords: t4 energy generators+atom7k+1 info: - location: /mods/t4_energy_gen_pack info: - name: T4 Energy Generators info: - requires: table: 1DCB01E0 info: - requiresNames: table: 1DCB0208 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1DCB0CD0 info: - GAME: true info: - title: T4 Energy Generators ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: ce809895-b8a4-469a-b3cc-a6bfee32dcee info: - units: table: 1DCB0DC0 info: - url: false info: - version: 1 info: - 8: table: 1DCB0398 info: - author: jayTAC info: - copyright: None info: - description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/All_Faction_Quantum_Gate/mod_icon.png info: - keywords: all faction quantum gate+jaytac+2 info: - location: /mods/all_faction_quantum_gate info: - name: All Faction Quantum Gate info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1DCB04B0 info: - GAME: true info: - title: All Faction Quantum Gate ---- (v2.0) info: - type: GAME info: - ui_only: false info: - uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 info: - units: table: 1DCB0500 info: - url: false info: - version: 2 info: - 9: table: 23F85D70 info: - after: table: 23F85EB0 info: - 1: zcbf6277-24e3-437a-b968-Common-v1 info: - 2: 0faf3333-1122-633s-ya-VX0000001000 info: - 3: b2cde810-15d0-4bfa-af66-ec2d6ecd561b info: - 4: ecbf6277-24e3-437a-b968-EcoManager-v4 info: - 5: ecbf6277-24e3-437a-b968-EcoManager-v5 info: - 6: ecbf6277-24e3-437a-b968-EcoManager-v6 info: - 7: ecbf6277-24e3-437a-b968-EcoManager-v7 info: - 8: ecbf6277-24e3-437a-b968-EcoManager-v8 info: - 9: ecbf6277-24e3-437a-b968-EcoManager-v9 info: - author: HUSSAR info: - before: table: 23F85E88 info: - conflicts: table: 23F85E60 info: - 10: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400 info: - 11: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500 info: - 12: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020 info: - 13: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030 info: - 14: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040 info: - 15: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050 info: - 16: HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100 info: - 17: HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900 info: - 1: 9B5F858A-163C-4AF1-B846-A884572E61A5 info: - 2: b0059a8c-d9ab-4c30-adcc-31c16580b59d info: - 3: c31fafc0-8199-11dd-ad8b-0866200c9a68 info: - 4: 89BF1572-9EA8-11DC-1313-635F56D89591 info: - 5: f8d8c95a-71e7-4978-921e-8765beb328e8 info: - 6: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100 info: - 7: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200 info: - 8: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230 info: - 9: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300 info: - contributors: Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover info: - copyright: HUSSAR, free to re-use code as long as you credit me in your mod info: - description: Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more. info: - enabled: true info: - exclusive: false info: - github: https://github.com/FA-mods/SupremeScoreBoard info: - history: info: info: ### Version 4-6 - November 12, 2020 info: - added economy income of allied players in game session info: - added economy storage of allied players in game session info: - added support for sharing economy when phantom mod is enabled info: - added player's name when someone creates a ping on the map info: - fixed original score board floating on game start info: - fixed hiding of SSB on toggle all UIs off info: - fixed initialization of players colors in SSB info: info: ### Version 3 - November 3, 2020 info: - fixed displaying of reclaimed stats in score board info: - fixed speed slider when changing game speed via keyboard shortcut info: - fixed flashing of faction icon when a user creates a ping on the map info: info: ### Version 1.4 - October, 2017 info: - fixed an issue with selecting text color for armies due to changes in FAF army colors info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua info: info: ### Version v1.3 - July, 2016 info: - added info about who killed a player in Army notification window info: - added info about who decided to CTRL+K in Army notification window info: - added coloring of player names in Army notification window info: - added mod configuration under Game -> Options -> Interface tab info: - added interaction states for buttons in the sort line (first line of the score board) info: - fixed mouse interaction in top row, now left click will show values in columns info: - fixed mouse interaction in top row, now right click will sort values in columns info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request) info: - fixed messages with sent resources/units to allies (observer will see message target) info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions info: - fixed detection for unranked games (if restrictions count greater than zero) info: - increased number of notifications for built experimental units (2 -> 5) info: - increased precision for rounding large numbers (1.2m -> 1.23m) info: - improved description of tooltips info: info: ### Version v1.2 - January, 2016 info: - (all sessions) added replay ID below map info line info: - (all sessions) added calculation of game quality/balance if this value is not present in session options info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) info: - (game session) added buttons for sharing mass/energy/units with allied AI players info: - (game session) added chat notifications for transferred amount of mass/energy to allied players info: - (game session) added chat notifications for transferred number of units to allied players info: - (game session) added separator lines between players' lines and teams' lines in game session info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch) info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval) info: - (replay session) clicking on a column toggle will disable auto-switching columns info: - fixed coloring of player names when they are not in teams (e.g. Phantom games) info: - fixed coloring of player names in replay session info: - fixed information in tooltips info: - fixed conditions for checking ranked games info: - fixed teams statistics by including score data for dead players info: - fixed team status that shows how many players are still alive info: - fixed detection of dead players in sandbox games info: - fixed placement of icons in the sort line info: - fixed alignment of top line with its background info: - fixed very long map names by truncating them to 30 chars info: - changed background of the score board to darker color (better visibility of player names) info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy info: - changed ranking column to show exact values in ladder games and rounded values in regular games info: - changed coloring of player names and now they will match color of team info: - changed column with player names to include clan tags (if they exist) info: info: ### Version 1.1 - October 5, 2015 info: - fixed info about active mods in replay session info: - fixed status of game raking info: - fixed tooltip about game quality/balance info: - added coloring of player names based on team color info: info: ### Version 1.0 - September 25, 2015 info: - added team lines that sums up statistics for allied players info: - added column with filters to show count of air/land/navy/base units info: - added column for total mass of collected/killed/lost info: - added column for players rating to prevent clipping by score values info: - added toggle to show and sort players by their army rating info: - added toggle to show and sort players by total mass collected info: - added toggle to show and sort players by total mass reclaimed* info: - added toggle to show and sort players by total energy reclaimed* info: - added toggle to show and sort players by total energy collected info: - added toggle to show and sort players by their clan tags info: - added toggle to show and sort players by Kills-to-Loses Ratio info: - added toggle to show and sort players by Kills-to-Built Ratio info: - added toggle to sort players by current mass income info: - added toggle to sort players by current energy income info: - added toggle to sort players by current score value info: - added toggle to sort players by their army name info: - added toggle to sort players by their clan tag info: - added toggle to sort players by their team id info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income info: - added team status showing alive/maximum players info: - added rendering players names with red/green when in players view to show allies/enemies info: - added calculation of AI rating based on AI type and AI cheat modifiers info: - added field showing game quality based on network connection between players info: - added tooltips for all new UI elements in the score panel info: - added info about map size info: - added icons with improved quality for mass, energy, units info: - added icons with info about game restrictions info: - added icons with info about active mods info: - added icons with info about unit sharing info: - added icons with info about victory conditions info: - added icons with info about AI multipliers info: - added notifications about 1st experimental unit built by a player info: - fixed game time/speed fields into two fields info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) info: - fixed missing tooltip for game speed slider info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times) info: - fixed issues with performing operations on uninitialized values of score data info: - fixed redundant function calls to GetArmiesTable().armiesTable info: - fixed redundant function calls to GetFocusArmy() info: - fixed redundant function calls to SessionIsReplay() info: - fixed redundant function calls to SessionGetScenarioInfo() info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua) info: info: info: - hookdir: /hook info: - icon: /mods/SupremeScoreBoard/mod_icon.png info: - location: /mods/supremescoreboard info: - name: Supreme Score Board info: - requires: table: 23F85E38 info: - requiresNames: table: 23F85E10 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 info: - url: http://forums.faforever.com/viewtopic.php?f=41&t=10887 info: - version: 6 info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/totalmayhem/hook/lua/ui/help/tooltips.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/survival_beach_ramp_mayhem.v0002/survival_beach_ramp_mayhem.scmap" finished. info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: ce809895-b8a4-469a-b3cc-a6bfee32dcee = true info: ffeca075-c0cd-4355-861b-0bb29c75ee10 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 = true info: E08710C8-B785-11E4-9CA4-36FF1C5D46B0 = true info: d271e9b0-a464-4c96-8695-788e09e503a6 = true info: e2d4648b-1e7a-43ad-b410-5922a41f7985 = true info: } info: { info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } debug: GameOptions['Victory'] changed temporarily from "eradication" to "sandbox" info: >> SendArmySettingsToServer: Setting army 1 for slot 1 info: >> SendArmySettingsToServer: Slot 2 empty info: >> SendArmySettingsToServer: Slot 3 empty info: >> SendArmySettingsToServer: Slot 4 empty info: >> SendArmySettingsToServer: Slot 5 empty info: >> SendArmySettingsToServer: Slot 6 empty info: >> SendArmySettingsToServer: Slot 7 empty info: >> SendArmySettingsToServer: Slot 8 empty info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Slot 11 empty info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty debug: OpenMovie /movies/cybran_load.sfd: 2518 debug: Preparing movie /movies/cybran_load.sfd: 2518 debug: Preparing movie /movies/cybran_load.sfd: 2518 debug: Preparing movie /movies/cybran_load.sfd: 2518 debug: Preparing movie /movies/cybran_load.sfd: 2518 debug: Preparing movie /movies/cybran_load.sfd: 2518 debug: Preparing movie /movies/cybran_load.sfd: 2518 debug: Playing movie c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\cybran_load.sfd: 2518 info: Aborting background task "Map loader /maps/survival_beach_ramp_mayhem.v0002/survival_beach_ramp_mayhem.scmap" info: Background task "Map loader /maps/survival_beach_ramp_mayhem.v0002/survival_beach_ramp_mayhem.scmap" aborted. info: Saving replay to "gpgnet://127.0.0.1:50051/20807547/SharkCode.SCFAreplay" debug: MEM: -4194304 bytes LUABP info: Hooked /lua/simInit.lua with /mods/totalmayhem/hook/lua/simInit.lua info: Hooked /lua/buildingtemplates.lua with /mods/totalmayhem/hook/lua/buildingtemplates.lua debug: MEM: -4194304 bytes OGRID info: Loading save file: /maps/survival_beach_ramp_mayhem.v0002/survival_beach_ramp_mayhem_save.lua info: Loading script file: /maps/survival_beach_ramp_mayhem.v0002/survival_beach_ramp_mayhem_script.lua info: Hooked /lua/upgradetemplates.lua with /mods/totalmayhem/hook/lua/upgradetemplates.lua warning: NUM PROPS = 6 info: ----- Survival MOD: OnPopulate() info: Initialize Armies brain nickname is SharkCode info: CreateArmy group ARMY_1 debug: Sim mod detected - adding in missing fields to unit class to improve compatibility info: Hooked /lua/sim/defaultweapons.lua with /mods/totalmayhem/hook/lua/sim/defaultweapons.lua info: Initialize Armies brain nickname is civilian info: CreateArmy group ARMY_SURVIVAL_ALLY warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! warning: Attempted to flatten terrain outside map boundary! Operation Failed! info: Initialize Armies brain nickname is civilian info: CreateArmy group ARMY_SURVIVAL_ENEMY info: ----- Survival MOD: Configuring match settings... info: ----- Survival MOD: Initializing marker lists... info: ----- Survival MOD: Marker counts: CENTER(1) PATHS(32) SPAWN(32) ARTY(0) NUKE(4) info: ----- Survival MOD: Initializing defense object... info: ----- Survival MOD: Initializing prebuild objects... info: ----- Survival MOD: CalcWaveCounts = ((64 EPM * 1 Players = 64)) * ((60 Second Waves / 60 = 1)) = 64 Units Per Wave (( with Waves Per Minute of 1 = 64 of 64 Units Per Minute. info: ----- Survival MOD: CalcNukeFrequency = 135 - (RatioEPM: 60/1) - (RatioPC: 0/0) = 75 info: ----- Survival MOD: Initializing game start sequence... info: * Total Mayhem: [siminit.lua, line:584] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua. info: * Total Mayhem: [siminit.lua, line:585] - Checking directory /mods/ for TotalMayhem... info: * Total Mayhem: [siminit.lua, line:592] - Found directory: /mods/totalmayhem/mod_info.lua. info: * Total Mayhem: [siminit.lua, line:597] - Check OK. Found 1 TotalMayhem directory. info: * Total Mayhem: [siminit.lua, line:601] - Checking files and filesize for TotalMayhem... info: * Total Mayhem: [siminit.lua, line:628] - Check OK! files: 2178, bytecount: 749995008. info: Hooked /lua/ui/game/gamemain.lua with /mods/supremescoreboard/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/totalmayhem/hook/lua/ui/game/gamecommon.lua info: Total Mayhem: [gamecommon.lua, line:324] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. warning: SND: XACT3DApply failed. Invalid arg debug: Preloading 1411 batch textures debug: Preloading 971 d3d textures debug: Preloading 111 models debug: Preloading 532 animations info: Hooked /lua/ui/controls/worldview.lua with /mods/supremescoreboard/hook/lua/ui/controls/worldview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/totalmayhem/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/game/tabs.lua with /mods/supremescoreboard/hook/lua/ui/game/tabs.lua info: Total Mayhem: [unitview.lua, line:1068] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: creating high fidelity terrain info: creating high fidelity water info: Hooked /lua/ui/game/economy.lua with /mods/supremescoreboard/hook/lua/ui/game/economy.lua info: Hooked /lua/ui/game/layouts/economy_mini.lua with /mods/supremescoreboard/hook/lua/ui/game/layouts/economy_mini.lua info: creating high fidelity terrain info: creating high fidelity water info: SSB >>> TRACE InitializeStats()... info: SSB map.quadrants { info: SSB map.quadrants ARMY_3 = 3 info: SSB map.quadrants ARMY_1 = 4 info: SSB map.quadrants ARMY_4 = 3 info: SSB map.quadrants ARMY_2 = 4 info: SSB map.quadrants ARMY_5 = 3 info: SSB map.quadrants ARMY_6 = 4 info: SSB map.quadrants } info: SSB >>> TRACE InitializeStats()... armyID=1, type=player, name=SharkCode info: SSB >>> TRACE InitializeStats()... armyID=2, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armyID=3, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armies created info: SSB >>> TRACE InitializeStats()... creating team for army=1 finished 1 quadrant4 info: SSB >>> TRACE InitializeStats()... saving team=-1 size=1 info: SSB >>> TRACE InitializeStats()... teams created info: SSB >>> TRACE InitializeStats()... teamsActive = false, teamsCount = 1, armiesCount = 1 info: SSB >>> TRACE CreateSortLine()... armyID = 100 info: SSB >>> TRACE CreateArmyLine()... armyID = 1, color = ff2f4f4f, txtColor = FF549090, type=player, name = SharkCode info: SSB >>> TRACE CreateMapLine()... info: SSB >>> TRACE CreateInfoLine()... info: SSB >>> TRACE CreateInfoLine()... game is not ranked because Fog of War is off info: SSB >>> TRACE CreateInfoIconMods()... SIM 2x Resources,Storage,BuildRate,BuildRange info: SSB >>> TRACE CreateInfoIconMods()... SIM 10% Particles info: SSB >>> TRACE CreateInfoIconMods()... SIM Shields v3.6 info: SSB >>> TRACE CreateInfoIconMods()... SIM EXMEX Rebalanced info: SSB >>> TRACE CreateInfoIconMods()... SIM Total Mayhem info: SSB >>> TRACE CreateInfoIconMods()... SIM Paragon for all info: SSB >>> TRACE CreateInfoIconMods()... SIM T4 Energy Generators info: SSB >>> TRACE CreateInfoIconMods()... SIM All Faction Quantum Gate info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Score Board info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasAssassination = false info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasFogOfWar = false info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoSimMods = false info: /savereplay info: SSB >>> TRACE GetReplayId()... from cmd /savereplay 50051 info: SSB >>> TRACE SetLayout()... info: Hooked /lua/ui/game/score.lua with /mods/supremescoreboard/hook/lua/ui/game/score.lua info: /savereplay warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Exe GitSHA: 1a9450d info: ----- Survival MOD: Tick thread started with interval of (0.5) debug: Current gametime: 00:00:00 info: Exe GitSHA: 1a9450d info: Exe GitSHA: 1a9450d info: Exe GitSHA: 1a9450d info: Exe GitSHA: 1a9450d info: Exe GitSHA: 1a9450d info: Exe GitSHA: 1a9450d info: Exe GitSHA: 1a9450d info: Exe GitSHA: 1a9450d info: creating high fidelity terrain info: creating high fidelity water warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(39): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(39): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:39> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:37> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:37> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(39): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(39): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:39> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:37> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:37> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(39): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(39): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:39> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:37> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:37> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(39): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(39): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:39> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:37> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:37> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(39): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(39): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:39> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:37> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:37> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(39): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(39): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:39> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:37> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:37> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(39): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(39): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:39> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:37> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:37> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(39): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(39): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:39> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:37> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:37> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(39): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(53): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(39): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:39> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:37> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(37): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:37> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> info: SSB >>> TRACE initialized info: SSB >>> TRACE SetLayout()... debug: Current gametime: 00:00:30 debug: Current gametime: 00:01:00 debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/urb1402_icon.dds debug: Current gametime: 00:01:30 debug: Current gametime: 00:02:00 debug: Current gametime: 00:02:30 debug: Current gametime: 00:03:00 info: ----- Survival MOD: Updating wave table from C:2 ID:3 ( Set:2) at 03:30 debug: Current gametime: 00:03:30 info: AdvancedEngineering debug: Current gametime: 00:04:00 debug: Current gametime: 00:04:30 info: ----- Survival MOD: Updating wave table from C:2 ID:4 ( Set:3) at 05:00 debug: Current gametime: 00:05:00 info: T3Engineering debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/frb4207_icon.dds warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112> debug: Current gametime: 00:05:30 debug: Time to process RingWithStorages from 0: 1.000000 info: ----- Survival MOD: Updating wave table from C:2 ID:5 ( Set:4) at 06:00 debug: Current gametime: 00:06:00 debug: Current gametime: 00:06:30 debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/frb4401_icon.dds info: ----- Survival MOD: Updating wave table from C:2 ID:6 ( Set:5) at 06:45 info: ----- Survival MOD: Updating wave table from C:2 ID:7 ( Set:6) at 07:00 debug: Current gametime: 00:07:00 debug: Current gametime: 00:07:30 debug: Current gametime: 00:08:00 info: ----- Survival MOD: Updating wave table from C:2 ID:8 ( Set:7) at 08:30 debug: Current gametime: 00:08:30 info: Can't find texture "/mods/exmex/units/urb1402/urb1302_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/exmex/units/urb1402/urb1302_lod1_specteam.dds" -- trying fallback. info: Can't find texture "/mods/exmex/units/urb1402/urb1302_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/exmex/units/urb1402/urb1302_lod1_specteam.dds" -- trying fallback. info: ----- Survival MOD: Sending 1 minute warning. debug: Current gametime: 00:09:00 info: ----- Survival MOD: Updating wave table from C:2 ID:9 ( Set:8) at 09:30 debug: Current gametime: 00:09:30 info: Can't find texture "/mods/exmex/units/urb1402/urb1302_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/exmex/units/urb1402/urb1302_lod1_specteam.dds" -- trying fallback. info: ----- Survival MOD: Build state complete. Proceeding to combat state. debug: Current gametime: 00:10:00 info: ----- Survival MOD: Updating wave table from C:2 ID:10 ( Set:9) at 10:30 debug: Current gametime: 00:10:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00093) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00095) supplied in a pose update. debug: Current gametime: 00:11:00 info: CWldSession::DoBeat() unknown entity id (0x2ff00092) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:11 ( Set:10) at 11:30 debug: Current gametime: 00:11:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00098) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000a0) supplied in a pose update. info: Can't find texture "/mods/exmex/units/urb1402/urb1302_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/exmex/units/urb1402/urb1302_lod1_specteam.dds" -- trying fallback. debug: Current gametime: 00:12:00 info: CWldSession::DoBeat() unknown entity id (0x2ff000a5) supplied in a pose update. debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/uab1402_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/fab4401_icon.dds info: CWldSession::DoBeat() unknown entity id (0x2ff00098) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000a0) supplied in a pose update. info: ResourceAllocation info: ----- Survival MOD: Updating wave table from C:2 ID:12 ( Set:11) at 12:30 debug: Current gametime: 00:12:30 info: MicrowaveLaserGenerator info: CWldSession::DoBeat() unknown entity id (0x2ff00090) supplied in a pose update. info: Can't find texture "/mods/exmex/units/urb1402/urb1302_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/exmex/units/urb1402/urb1302_lod1_specteam.dds" -- trying fallback. info: ----- Survival MOD: Updating wave table from C:2 ID:13 ( Set:12) at 12:48 info: CWldSession::DoBeat() unknown entity id (0x2ff000a5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000a6) supplied in a pose update. debug: Current gametime: 00:13:00 info: CWldSession::DoBeat() unknown entity id (0x2ff000ac) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:14 ( Set:13) at 13:30 debug: Current gametime: 00:13:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00094) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0009b) supplied in a pose update. debug: Current gametime: 00:14:00 debug: Current gametime: 00:14:30 info: ----- Survival MOD: Updating wave table from C:2 ID:15 ( Set:14) at 15:00 debug: Current gametime: 00:15:00 debug: Current gametime: 00:15:30 debug: Current gametime: 00:16:00 info: CWldSession::DoBeat() unknown entity id (0x2ff000d0) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:16 ( Set:15) at 16:30 debug: Current gametime: 00:16:30 debug: Current gametime: 00:17:00 debug: Current gametime: 00:17:30 debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/ueb1402_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/feb4401_icon.dds info: ----- Survival MOD: Updating wave table from C:2 ID:17 ( Set:16) at 18:00 debug: Current gametime: 00:18:00 info: CWldSession::DoBeat() unknown entity id (0x2ff000b3) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:18 ( Set:17) at 18:15 info: ----- Survival MOD: Updating wave table from C:2 ID:19 ( Set:18) at 18:30 debug: Current gametime: 00:18:30 info: CWldSession::DoBeat() unknown entity id (0x2ff000ae) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0008f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b8) supplied in a pose update. debug: Current gametime: 00:19:00 info: ----- Survival MOD: Updating wave table from C:2 ID:20 ( Set:19) at 19:30 debug: Current gametime: 00:19:30 info: CWldSession::DoBeat() unknown entity id (0x2ff000ac) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000bb) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000a9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000ad) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b1) supplied in a pose update. debug: Current gametime: 00:20:00 info: CWldSession::DoBeat() unknown entity id (0x2ff000a8) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:21 ( Set:20) at 20:30 debug: Current gametime: 00:20:30 info: CWldSession::DoBeat() unknown entity id (0x2ff000aa) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000ad) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000aa) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000ad) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b6) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000ba) supplied in a pose update. debug: Current gametime: 00:21:00 info: CWldSession::DoBeat() unknown entity id (0x2ff00091) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000aa) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00094) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:22 ( Set:21) at 21:30 debug: Current gametime: 00:21:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00090) supplied in a pose update. debug: Current gametime: 00:22:00 info: CWldSession::DoBeat() unknown entity id (0x2ff000be) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000af) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000a0) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:23 ( Set:22) at 22:30 debug: Current gametime: 00:22:30 info: CWldSession::DoBeat() unknown entity id (0x2ff0009e) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b0) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b2) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0009b) supplied in a pose update. info: Can't find texture "/mods/exmex/units/urb1402/urb1302_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/exmex/units/urb1402/urb1302_lod1_specteam.dds" -- trying fallback. debug: Current gametime: 00:23:00 info: ----- Survival MOD: Updating wave table from C:2 ID:24 ( Set:23) at 23:15 info: ----- Survival MOD: Updating wave table from C:2 ID:25 ( Set:24) at 23:30 debug: Current gametime: 00:23:30 info: Can't find texture "/mods/exmex/units/urb1402/urb1302_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/exmex/units/urb1402/urb1302_lod1_specteam.dds" -- trying fallback. info: CWldSession::DoBeat() unknown entity id (0x2ff000a3) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000bb) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000bd) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b4) supplied in a pose update. debug: Current gametime: 00:24:00 info: CWldSession::DoBeat() unknown entity id (0x2ff000c8) supplied in a pose update. debug: Current gametime: 00:24:30 info: CWldSession::DoBeat() unknown entity id (0x2ff000cc) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000d2) supplied in a pose update. info: Can't find texture "/mods/exmex/units/urb1402/urb1302_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/exmex/units/urb1402/urb1302_lod1_specteam.dds" -- trying fallback. info: CWldSession::DoBeat() unknown entity id (0x2ff000bc) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:26 ( Set:25) at 25:00 debug: Current gametime: 00:25:00 debug: Current gametime: 00:25:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00091) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000a6) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000bc) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000c4) supplied in a pose update. debug: Current gametime: 00:26:00 info: CWldSession::DoBeat() unknown entity id (0x2ff000ce) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000a3) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:27 ( Set:26) at 26:30 debug: Current gametime: 00:26:30 info: CWldSession::DoBeat() unknown entity id (0x2ff000cf) supplied in a pose update. debug: Current gametime: 00:27:00 debug: Current gametime: 00:27:30 info: CWldSession::DoBeat() unknown entity id (0x2ff000a5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000a6) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0009e) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000c0) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:28 ( Set:27) at 27:45 info: CWldSession::DoBeat() unknown entity id (0x2ff000a9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00091) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b4) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:29 ( Set:28) at 28:00 debug: Current gametime: 00:28:00 info: CWldSession::DoBeat() unknown entity id (0x2ff000a9) supplied in a pose update. debug: Current gametime: 00:28:30 info: CWldSession::DoBeat() unknown entity id (0x2ff000a7) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000aa) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0009e) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000a7) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000a9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b4) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000aa) supplied in a pose update. debug: Current gametime: 00:29:00 info: CWldSession::DoBeat() unknown entity id (0x2ff000b8) supplied in a pose update. debug: Current gametime: 00:29:30 info: CWldSession::DoBeat() unknown entity id (0x2ff000c8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000d1) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000d7) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0009b) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000ba) supplied in a pose update. debug: Current gametime: 00:30:00 info: CWldSession::DoBeat() unknown entity id (0x2ff000bd) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0009e) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0009d) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000bd) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b7) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:30 ( Set:29) at 30:30 debug: Current gametime: 00:30:30 info: CWldSession::DoBeat() unknown entity id (0x2ff000c4) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000ca) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0009b) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000a7) supplied in a pose update. debug: Current gametime: 00:31:00 info: CWldSession::DoBeat() unknown entity id (0x2ff000a9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00091) supplied in a pose update. debug: Current gametime: 00:31:30 info: CWldSession::DoBeat() unknown entity id (0x2ff0008f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000bd) supplied in a pose update. debug: Current gametime: 00:32:00 info: CWldSession::DoBeat() unknown entity id (0x2ff0008f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000a0) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000ca) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:31 ( Set:30) at 32:30 debug: Current gametime: 00:32:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00091) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00099) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000ba) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000c2) supplied in a pose update. debug: Current gametime: 00:33:00 info: CWldSession::DoBeat() unknown entity id (0x2ff0009f) supplied in a pose update. debug: Current gametime: 00:33:30 debug: Current gametime: 00:34:00 info: CWldSession::DoBeat() unknown entity id (0x2ff000d2) supplied in a pose update. debug: Current gametime: 00:34:30 info: CWldSession::DoBeat() unknown entity id (0x2ff000ce) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000cf) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:32 ( Set:31) at 34:45 info: CWldSession::DoBeat() unknown entity id (0x2ff000a8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000d0) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000bb) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000d6) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:33 ( Set:32) at 35:00 debug: Current gametime: 00:35:00 debug: Current gametime: 00:35:30 info: CWldSession::DoBeat() unknown entity id (0x2ff000ce) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000a5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000c3) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000cf) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000d7) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000db) supplied in a pose update. debug: Current gametime: 00:36:00 info: CWldSession::DoBeat() unknown entity id (0x2ff000c3) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000c5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000be) supplied in a pose update. debug: Current gametime: 00:36:30 info: CWldSession::DoBeat() unknown entity id (0x2ff000b1) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000ce) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000cf) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000c1) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000a5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000c5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000ab) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000d0) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0009f) supplied in a pose update. debug: Current gametime: 00:37:00 info: CWldSession::DoBeat() unknown entity id (0x2ff000b1) supplied in a pose update. debug: Current gametime: 00:37:30 info: CWldSession::DoBeat() unknown entity id (0x2ff000d1) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:34 ( Set:33) at 37:45 info: CWldSession::DoBeat() unknown entity id (0x2ff000a7) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000cd) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:35 ( Set:34) at 38:00 debug: Current gametime: 00:38:00 info: CWldSession::DoBeat() unknown entity id (0x2ff0009a) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b3) supplied in a pose update. debug: Current gametime: 00:38:30 info: CWldSession::DoBeat() unknown entity id (0x2ff0009a) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0009b) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0009f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000ab) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b3) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00098) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0009d) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0009f) supplied in a pose update. info: ----- Survival MOD: Performing a special wave spawn at 39:00 info: ----- Survival MOD: Updating wave table from C:1 ID:3 ( Set:2) at 39:00 debug: Current gametime: 00:39:00 debug: Current gametime: 00:39:30 info: CWldSession::DoBeat() unknown entity id (0x2ff000ae) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000a6) supplied in a pose update. info: ----- Survival MOD: Performing a special wave spawn at 40:00 info: ----- Survival MOD: SPAWNSPECIALUNIT: Start function... info: ----- Survival MOD: FIRENUKE: Start function... info: ----- Survival MOD: FIRENUKE: CurrentTime > NextNukeTime... info: ----- Survival MOD: FIRENUKE: table.getn >= 1... info: ----- Survival MOD: Updating wave table from C:1 ID:4 ( Set:3) at 40:00 debug: Current gametime: 00:40:00 debug: Current gametime: 00:40:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00093) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00091) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00093) supplied in a pose update. debug: Current gametime: 00:41:00 info: CWldSession::DoBeat() unknown entity id (0x2ff0009f) supplied in a pose update. info: ----- Survival MOD: FIRENUKE: Start function... info: ----- Survival MOD: FIRENUKE: CurrentTime > NextNukeTime... info: ----- Survival MOD: FIRENUKE: table.getn >= 1... debug: Current gametime: 00:41:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00092) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b9) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:36 ( Set:35) at 42:00 debug: Current gametime: 00:42:00 info: ----- Survival MOD: FIRENUKE: Start function... info: ----- Survival MOD: FIRENUKE: CurrentTime > NextNukeTime... info: ----- Survival MOD: FIRENUKE: table.getn >= 1... debug: Current gametime: 00:42:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00093) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000da) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000e1) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000a1) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000e8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00090) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b7) supplied in a pose update. debug: Current gametime: 00:43:00 info: CWldSession::DoBeat() unknown entity id (0x2ff000ae) supplied in a pose update. debug: Current gametime: 00:43:30 info: ----- Survival MOD: FIRENUKE: Start function... info: ----- Survival MOD: FIRENUKE: CurrentTime > NextNukeTime... info: ----- Survival MOD: FIRENUKE: table.getn >= 1... info: CWldSession::DoBeat() unknown entity id (0x2ff000d9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0009b) supplied in a pose update. debug: Current gametime: 00:44:00 info: CWldSession::DoBeat() unknown entity id (0x2ff000fd) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000e5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0009d) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000dc) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b1) supplied in a pose update. debug: Current gametime: 00:44:30 info: Can't find texture "/mods/exmex/units/urb1402/urb1302_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/exmex/units/urb1402/urb1302_lod1_albedo.dds" -- trying fallback. info: CWldSession::DoBeat() unknown entity id (0x2ff0009b) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000eb) supplied in a pose update. info: Can't find texture "/mods/exmex/units/urb1402/urb1302_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/exmex/units/urb1402/urb1302_lod1_albedo.dds" -- trying fallback. info: CWldSession::DoBeat() unknown entity id (0x2ff000a6) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:37 ( Set:36) at 45:00 info: ----- Survival MOD: FIRENUKE: Start function... info: ----- Survival MOD: FIRENUKE: CurrentTime > NextNukeTime... info: ----- Survival MOD: FIRENUKE: table.getn >= 1... debug: Current gametime: 00:45:00 info: CWldSession::DoBeat() unknown entity id (0x2ff000a7) supplied in a pose update. debug: Current gametime: 00:45:30 info: CWldSession::DoBeat() unknown entity id (0x2ff000cf) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000d5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000da) supplied in a pose update. debug: Current gametime: 00:46:00 info: CWldSession::DoBeat() unknown entity id (0x2ff00108) supplied in a pose update. info: ----- Survival MOD: FIRENUKE: Start function... info: ----- Survival MOD: FIRENUKE: CurrentTime > NextNukeTime... info: ----- Survival MOD: FIRENUKE: table.getn >= 1... info: CWldSession::DoBeat() unknown entity id (0x2ff00146) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0014b) supplied in a pose update. debug: Current gametime: 00:46:30 info: CWldSession::DoBeat() unknown entity id (0x2ff001e0) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff001eb) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000e3) supplied in a pose update. warning: ACU kill detected. Rating for ranked games is now enforced. info: CWldSession::DoBeat() unknown entity id (0x2ff000b3) supplied in a pose update. debug: Current gametime: 00:47:00 info: Score data received! info: GPGNET: setting nat handler to 0x00000000 info: CNetTCPBuf::Read(): recv() failed: WSAEINTR