info: Client version: 2023.7.0 info: Game version: 3764 info: Game type: faf info: Loading custom vault path: C:/Users/Brandon/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Mounting sounds in mod: battlepack info: Mounting sounds in mod: blackopsfaf-unleashed info: Mounting sounds in mod: totalmayhem info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_US.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: 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'c:\users\brandon\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed', mounted as '/mods/blackopsfaf-unleashed/' info: DISK: AddSearchPath: 'c:\users\brandon\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\users\brandon\documents\my games\gas powered games\supreme commander forged alliance\mods\cheapantinukev3.1', mounted as '/mods/cheapantinukev3.1/' info: DISK: AddSearchPath: 'c:\users\brandon\documents\my games\gas powered games\supreme commander forged alliance\mods\ecoinfo', mounted as '/mods/ecoinfo/' info: DISK: AddSearchPath: 'c:\users\brandon\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai', mounted as '/mods/m28ai/' info: DISK: AddSearchPath: 'c:\users\brandon\documents\my games\gas powered games\supreme commander forged alliance\mods\nuclearrepulsorshields', mounted as '/mods/nuclearrepulsorshields/' info: DISK: AddSearchPath: 'c:\users\brandon\documents\my games\gas powered games\supreme commander forged alliance\mods\para_for_all', mounted as '/mods/para_for_all/' info: DISK: AddSearchPath: 'c:\users\brandon\documents\my games\gas powered games\supreme commander forged alliance\mods\resource rich', mounted as '/mods/resource rich/' info: DISK: AddSearchPath: 'c:\users\brandon\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem', mounted as '/mods/totalmayhem/' info: DISK: AddSearchPath: 'c:\users\brandon\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\users\brandon\documents\my games\gas powered games\supreme commander forged alliance\mods\x1.5 build range', mounted as '/mods/x1.5 build range/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\users\brandon\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 5f8cf20 debug: SND: Loaded WaveBank 'aeonselect' at 5f8cf20 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 5f8d050 debug: SND: Loaded WaveBank 'ambienttest' at 5f8d050 info: IsStreamingWaveBank("/sounds/battlepackwb.xwb") => false debug: Wavebank prepared: 5f8d180 debug: SND: Loaded WaveBank 'battlepackwb' at 5f8d180 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 5f8d2b0 debug: SND: Loaded WaveBank 'blackopswb' at 5f8d2b0 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 5f8d3e0 debug: SND: Loaded WaveBank 'cybranselect' at 5f8d3e0 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 5f8d510 debug: SND: Loaded WaveBank 'explosions' at 5f8d510 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 5f8d640 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 5f8ebb0 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 5f8fd18 debug: SND: Loaded WaveBank 'impacts' at 5f8fd18 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 5f8fe48 debug: SND: Loaded WaveBank 'interface' at 5f8fe48 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 5f8ff78 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 5f910e0 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 5f92248 debug: SND: Loaded WaveBank 'seraphimselect' at 5f92248 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 5f92378 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 5f934e0 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 5f934e0 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 5f93610 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 5f93610 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 5f93740 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 5f93740 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 5f93870 debug: SND: Loaded WaveBank 'tm_robotsounds' at 5f93870 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 5f939a0 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 5f939a0 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 5f93ad0 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 5f94c38 debug: SND: Loaded WaveBank 'uaa' at 5f94c38 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 5f94d68 debug: SND: Loaded WaveBank 'uaadestroy' at 5f94d68 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 5f94e98 debug: SND: Loaded WaveBank 'uaaweapon' at 5f94e98 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 5f95128 debug: SND: Loaded WaveBank 'uab' at 5f95128 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 5f959b0 debug: SND: Loaded WaveBank 'ual' at 5f959b0 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 5f95608 debug: SND: Loaded WaveBank 'ualdestroy' at 5f95608 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 5f95260 debug: SND: Loaded WaveBank 'ualweapon' at 5f95260 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 5f95ae8 debug: SND: Loaded WaveBank 'uas' at 5f95ae8 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 5f95fd0 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 5f95878 debug: SND: Loaded WaveBank 'uasweapon' at 5f95878 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 5f95398 debug: SND: Loaded WaveBank 'uea' at 5f95398 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 5f954d0 debug: SND: Loaded WaveBank 'ueadestroy' at 5f954d0 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 5f95740 debug: SND: Loaded WaveBank 'ueaweapon' at 5f95740 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 5f95c20 debug: SND: Loaded WaveBank 'ueb' at 5f95c20 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 5f95d58 debug: SND: Loaded WaveBank 'uefselect' at 5f95d58 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 5f95e90 debug: SND: Loaded WaveBank 'uel' at 5f95e90 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 5f94ff0 debug: SND: Loaded WaveBank 'ueldestroy' at 5f94ff0 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 5f97298 debug: SND: Loaded WaveBank 'uelweapon' at 5f97298 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 5f98750 debug: SND: Loaded WaveBank 'ues' at 5f98750 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 5f99140 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 5f97640 debug: SND: Loaded WaveBank 'uesweapon' at 5f97640 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 5f989c0 debug: SND: Loaded WaveBank 'unitrumble' at 5f989c0 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 5f973d0 debug: SND: Loaded WaveBank 'unitsglobal' at 5f973d0 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 5f98000 debug: SND: Loaded WaveBank 'ura' at 5f98000 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 5f98138 debug: SND: Loaded WaveBank 'uradestroy' at 5f98138 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 5f98c30 debug: SND: Loaded WaveBank 'uraweapon' at 5f98c30 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 5f98ea0 debug: SND: Loaded WaveBank 'urb' at 5f98ea0 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 5f98d68 debug: SND: Loaded WaveBank 'url' at 5f98d68 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 5f97778 debug: SND: Loaded WaveBank 'urldestroy' at 5f97778 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 5f98fd8 debug: SND: Loaded WaveBank 'urlweapon' at 5f98fd8 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 5f984e0 debug: SND: Loaded WaveBank 'urs' at 5f984e0 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 5f9a2a8 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 5f9b410 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 5f97d90 debug: SND: Loaded WaveBank 'ursweapon' at 5f97d90 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 5f98270 debug: SND: Loaded WaveBank 'xaa_weapon' at 5f98270 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 5f979e8 debug: SND: Loaded WaveBank 'xab' at 5f979e8 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 5f97ec8 debug: SND: Loaded WaveBank 'xal' at 5f97ec8 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 5f98618 debug: SND: Loaded WaveBank 'xal_weapon' at 5f98618 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 5f978b0 debug: SND: Loaded WaveBank 'xas' at 5f978b0 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 5f98888 debug: SND: Loaded WaveBank 'xas_weapons' at 5f98888 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 5f97508 debug: SND: Loaded WaveBank 'xea' at 5f97508 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 5f97b20 debug: SND: Loaded WaveBank 'xea_weapons' at 5f97b20 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 5f97c58 debug: SND: Loaded WaveBank 'xeb' at 5f97c58 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 5f983a8 debug: SND: Loaded WaveBank 'xel' at 5f983a8 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 5f98af8 debug: SND: Loaded WaveBank 'xel_weapons' at 5f98af8 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 5f97160 debug: SND: Loaded WaveBank 'xes' at 5f97160 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 5f9c578 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 5f9f0a0 debug: SND: Loaded WaveBank 'xes_weapons' at 5f9f0a0 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 5f9e6e0 debug: SND: Loaded WaveBank 'xra' at 5f9e6e0 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 5f9dab0 debug: SND: Loaded WaveBank 'xra_weapon' at 5f9dab0 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 5f9dd20 debug: SND: Loaded WaveBank 'xrb' at 5f9dd20 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 5f9f1d8 debug: SND: Loaded WaveBank 'xrl' at 5f9f1d8 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 5f9f6e8 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 5f9e470 debug: SND: Loaded WaveBank 'xrl_weapon' at 5f9e470 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 5f9ebc0 debug: SND: Loaded WaveBank 'xrs' at 5f9ebc0 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 5f9ef68 debug: SND: Loaded WaveBank 'xrs_weapon' at 5f9ef68 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 5f9ea88 debug: SND: Loaded WaveBank 'xsa' at 5f9ea88 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 5f9dbe8 debug: SND: Loaded WaveBank 'xsa_destroy' at 5f9dbe8 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 5f9de58 debug: SND: Loaded WaveBank 'xsa_weapon' at 5f9de58 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 5f9e338 debug: SND: Loaded WaveBank 'xsb' at 5f9e338 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 5f9ee30 debug: SND: Loaded WaveBank 'xsb_weapon' at 5f9ee30 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 5f9df90 debug: SND: Loaded WaveBank 'xsl' at 5f9df90 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 5f9d978 debug: SND: Loaded WaveBank 'xsl_destroy' at 5f9d978 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 5f9ecf8 debug: SND: Loaded WaveBank 'xsl_weapon' at 5f9ecf8 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 5f9f310 debug: SND: Loaded WaveBank 'xss' at 5f9f310 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 5fa0850 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 5f9e5a8 debug: SND: Loaded WaveBank 'xss_weapon' at 5f9e5a8 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'battlepacksb' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -40175776 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 5fcf460 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 5fcf028 info: IsStreamingWaveBank("/sounds/voice/us/vo_battlepackwb.xwb") => false debug: Wavebank prepared: 5f9f448 debug: SND: Loaded WaveBank 'vo_battlepackwb' at 5f9f448 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 5fcebf0 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 5fcf5c8 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 5fcf190 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 5fcf2f8 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 5fced58 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 5fceec0 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 5fcf730 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 5fce920 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 5fcea88 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'vo_battlepacksb' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND info: /savereplay info: REPLAY ID: 20501746 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Wavebank prepared: 5f8d640 debug: Wavebank prepared: 5f8ebb0 debug: Wavebank prepared: 5f8ff78 debug: Wavebank prepared: 5f910e0 debug: Wavebank prepared: 5f92378 debug: Wavebank prepared: 5f93ad0 debug: Wavebank prepared: 5f95fd0 debug: Wavebank prepared: 5f99140 debug: Wavebank prepared: 5f9a2a8 debug: Wavebank prepared: 5f9b410 debug: Wavebank prepared: 5f9c578 debug: Wavebank prepared: 5f9f6e8 debug: Wavebank prepared: 5fa0850 debug: Wavebank prepared: 5fcf460 debug: Wavebank prepared: 5fcf028 debug: Wavebank prepared: 5fcf5c8 debug: Wavebank prepared: 5fcf190 debug: Wavebank prepared: 5fcf2f8 debug: Wavebank prepared: 5fced58 debug: Wavebank prepared: 5fceec0 debug: Wavebank prepared: 5fcf730 debug: Wavebank prepared: 5fce920 info: GPGNET: entering idle state. debug: Wavebank prepared: 5fcebf0 debug: Wavebank prepared: 5fcea88 info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x117e7004 info: LOBBY: Game port 61645[UDP] opened. info: LOBBY: starting with local uid of 17634 [bsee] info: GPGNET: entering lobby state. info: { info: fnewm028-v019-55b4-92b6-64398e7ge43f = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 62e2j64a-AIUV-111-89465-146as555a8u3 = true info: 44844B72-6054-3656-0230-D5FA6066FB5E = true info: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 = true info: 9e8ea941-c306-4751-b367-a00000019000 = true info: ad271f12-c9e9-4222-870b-fe68b842f52b = true info: 0faf3333-1122-633s-ya-VX0000001000 = true info: a3ec424c-d3d6-4775-9303-9372817f2808 = true info: 93098ee4-4319-11ec-81d3-0242ac130003 = true info: } info: { } info: Supreme Commander: Forged Alliance version 3763 info: Starting background task "Map loader /maps/black_sun_battlefront.v0001/black_sun_battlefront.scmap" info: Background task "Map loader /maps/black_sun_battlefront.v0001/black_sun_battlefront.scmap" running. info: Active game mods for blueprint loading: info: - 10: table: 135795A0 info: - after: table: 13579618 info: - author: maudlin27 info: - before: table: 135795C8 info: - conflicts: table: 13579640 info: - copyright: MIT License info: - description: Work in progress AI, weaker than M27 but faster to run, expected to provide a challenge similar to a 500-800 rated player. Recent changes: Support for FA and SC campaigns (as an AI teammate). More info: https://forum.faforever.com/topic/5331/m28ai-devlog-v1 info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/M28AI/M28AI.jpg info: - location: /mods/m28ai info: - name: M28AI info: - requires: table: 135795F0 info: - requiresNames: table: 13579668 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: fnewm028-v019-55b4-92b6-64398e7ge43f info: - url: info: - version: 19 info: - 1: table: 1356D0F0 info: - after: table: 1356D168 info: - author: Brandon Potter info: - before: table: 1356D118 info: - conflicts: table: 1356D1B8 info: - copyright: 2010 Brandon Potter info: - description: Contains several new units, effects and projectiles. With full AI support info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BattlePack/icon.png info: - location: /mods/battlepack info: - name: Wyvern Unit Battle Pack info: - requires: table: 1356D140 info: - requiresNames: table: 13579CF8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 93098ee4-4319-11ec-81d3-0242ac130003 info: - url: info: - version: 4 info: - 2: table: 13579D70 info: - after: table: 13579DE8 info: - author: Burnie info: - before: table: 13579D98 info: - conflicts: table: 13579E10 info: - copyright: Burnie info: - description: (For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem! info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/TotalMayhem/modicon.jpg info: - location: /mods/totalmayhem info: - name: Total Mayhem info: - requires: table: 13579DC0 info: - requiresNames: table: 13579E60 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 62e2j64a-TOMA-3652-01370-146as555a8u3 info: - url: http://forums.faforever.com/viewforum.php?f=47 info: - version: 137 info: - 3: table: 13579EB0 info: - after: table: 13579F28 info: - author: Myxir info: - before: table: 13579ED8 info: - conflicts: table: 13579A50 info: - copyright: Myxir info: - description: sharing eco info among your team, observers can see everything info: - exclusive: false info: - hookdir: /hook info: - icon: info: - identifier: info: - location: /mods/ecoinfo info: - name: eco info info: - requires: table: 13579F00 info: - requiresNames: table: 13579A78 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 0faf3333-1122-633s-ya-VX0000001000 info: - url: info: - version: 1 info: - 4: table: 13579AC8 info: - author: Shamble info: - copyright: info: - description: Increases Build Range by 50% info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/x1.5 build range info: - name: 1.5x Build Range info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: ad271f12-c9e9-4222-870b-fe68b842f52b info: - version: 1 info: - 5: table: 13579B18 info: - author: Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer info: - conflicts: table: 13579B40 info: - 10: 9e8ef941-c537-4811-b527-d10035800602 info: - 11: 9d8ef941-c537-4811-b527-d10035800602 info: - 12: 9e8ea941-c306-4751-b367-e00000000302 info: - 13: 9e8ea941-c306-4751-b367-e05800000302 info: - 14: 9e8ea941-c306-4751-b368-a11100000100 info: - 15: 9e8ea941-c306-4751-b368-a11100000102 info: - 16: b28243b8-28dd-4fd5-bc05-269d0ce94f4d info: - 17: 9e8ea941-c306-4751-b367-f00000000005 info: - 18: 9e8ea941-c306-4751-b367-e20000000102 info: - 19: 9e8ea941-c306-4751-b367-e10000000104 info: - 1: 5048d937-4872-4e86-9f09-dd1806a0629c info: - 20: 9e8ea941-c306-4751-b367-a12345610000 info: - 21: 9e8ea941-c306-4751-b367-a11000000600 info: - 22: 9e8ea941-c306-4751-b367-a11000000502 info: - 23: 9e8ea941-c306-aaaf-b367-f00000000005 info: - 24: 9e8ea941-c306-4751-b367-a20000000502 info: - 25: 9e8ea941-c306-4751-rrrr-a20000000502 info: - 26: 10497e5a-a404-4bb7-8251-a33e3afab61e info: - 27: 10497e5a-a404-4bb7-8251-a33e3afab62e info: - 28: 10497e5a-a404-4bb7-8251-a33e3afab63e info: - 29: 10497e5a-a404-4bb7-8251-a33e3afab64e info: - 2: 9e8ea941-c506-4751-b367-e00000000302 info: - 30: 10497e5a-a404-4bb7-8251-a33e3afab65e info: - 31: 10497e5a-a404-4bb7-8251-a33e3afab60f info: - 32: 10497e5a-a404-4bb7-8211-a33e3afab60f info: - 33: 10497e5a-a404-4bb7-8212-a33e3afab60f info: - 34: 10497e5a-a404-4bb7-8251-a33e3afab66e info: - 35: 10497e5a-a404-4bb7-8251-a33e3afab67e info: - 36: 10497e5a-a404-4bb7-8251-a33e3afab68e info: - 37: 10497e5a-a404-4bb7-8251-a33e3afab69e info: - 38: 68c516fc-fe81-4b43-bb16-faec3998a01f info: - 39: 9e8ea941-c306-4751-b367-f10000000009 info: - 3: aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab info: - 40: 9e8ea941-c506-4711-b317-e00000000302 info: - 41: 9e8ea941-c306-4751-rrrr-a20000000503 info: - 42: 9e8ea941-m306-4751-rrrr-a11000000600 info: - 43: 9e8ea941-c306-4751-b367-a00000011000 info: - 44: 9e8ea941-c306-4751-b367-a00000012000 info: - 45: 9e8ea941-c306-4751-b367-a00000013000 info: - 46: 9e8ea941-c306-4751-b367-a00000014000 info: - 4: 9e8ef941-c506-4711-b527-d00000000602 info: - 5: 9e8ef941-c507-4711-b527-d00000000602 info: - 6: 9e8ef941-c806-4711-b527-d00000000602 info: - 7: 9e8ef941-c816-4711-b527-d00000000602 info: - 8: 9e8ef941-c507-4811-b527-d10035800602 info: - 9: 9e8ef941-c527-4811-b527-d10035800602 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer info: - description: The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-ACUs/icon.png info: - location: /mods/blackopsfaf-acus info: - name: BlackOps FAF: ACUs info: - selectable: true info: - shadowdir: /shadow info: - special_thanks: Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - ui_only: false info: - uid: 9e8ea941-c306-4751-b367-a00000019000 info: - version: 19 info: - 6: table: 13579BB8 info: - author: Gas Powered Games info: - copyright: Copyright © 2006, Gas Powered Games info: - description: Increases resource production. (X2) info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/resourcerich info: - name: Resource Rich info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 info: - url: http://www.gaspoweredgames.com info: - version: 1 info: - 7: table: 13579C58 info: - after: table: 135797D0 info: - author: Eni & Brute51 info: - before: table: 13579C80 info: - conflicts: table: 13579820 info: - copyright: info: - description: Changes AntiNuke missile cost and buildtime to 10% of original to allow games against multiple AIx info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/cheapantinukev3.1 info: - name: Anti Nuke price v3.1 info: - requires: table: 13579CA8 info: - requiresNames: table: 13579848 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: a3ec424c-d3d6-4775-9303-9372817f2808 info: - url: info: - version: 3.0999999046326 info: - 8: table: 13579870 info: - after: table: 135798E8 info: - author: Uveso info: - before: table: 13579898 info: - conflicts: table: 13579910 info: - copyright: 2017-2022 Uveso info: - description: (For FAF only) Advanced turtle AI. Supports Nomads and other unit mods info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/AI-Uveso/UvesoAI.jpg info: - location: /mods/ai-uveso info: - name: AI-Uveso info: - requires: table: 135798C0 info: - requiresNames: table: 13579938 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 62e2j64a-AIUV-111-89465-146as555a8u3 info: - url: https://forum.faforever.com/topic/350/ info: - version: 111 info: - 9: table: 135799B0 info: - after: table: 13579A28 info: - author: Uveso info: - before: table: 135799D8 info: - conflicts: table: 13579528 info: - copyright: 2016-2022 Uveso info: - description: (For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/NuclearRepulsorShields/NukRepShield.png info: - location: /mods/nuclearrepulsorshields info: - name: Nuclear Repulsor Shields info: - requires: table: 13579A00 info: - requiresNames: table: 13579550 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 44844B72-6054-3656-0230-D5FA6066FB5E info: - url: https://forum.faforever.com/topic/357 info: - version: 23 info: Hooked /lua/system/Blueprints.lua with /mods/x1.5 build range/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/resourcerich/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/cheapantinukev3.1/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/ai-uveso/hook/lua/system/Blueprints.lua info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Hooked /projectiles/laserbotterran01/laserbotterran01_proj.bp with /mods/blackopsfaf-acus/hook/projectiles/laserbotterran01/laserbotterran01_proj.bp info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Loading: modded files from "Wyvern Unit Battle Pack" mod info: Blueprints Loading: modded files from "Total Mayhem" mod info: Blueprints Loading: modded files from "eco info" mod info: Blueprints Loading: modded files from "1.5x Build Range" mod info: Blueprints Loading: modded files from "BlackOps FAF: ACUs" mod info: Blueprints Loading: modded files from "Resource Rich" mod info: Blueprints Loading: modded files from "Anti Nuke price v3.1" mod info: Blueprints Loading: modded files from "AI-Uveso" mod info: Blueprints Loading: modded files from "Nuclear Repulsor Shields" mod info: Blueprints Loading: modded files from "M28AI" mod info: Blueprints Extracting mesh... info: Blueprints Modding... warning: Overriding the size of the collision sphere of unit ( brnat3airsup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( wra0305 ), it should be atleast 10 percent ( 3 ) of the maximum speed ( 30 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat3asup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( wsa0201 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat2fibo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brpat2figbo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat1intc ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat1intc ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( wra0202 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat2fig1 ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat1advfig ), it should be atleast 10 percent ( 1.7000000476837 ) of the maximum speed ( 17 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat3asup ), it should be atleast 10 percent ( 2.2999999523163 ) of the maximum speed ( 23 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat2fighter ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons info: Blueprints Loading... completed: 603 original, 304 modded, and 103 preset units info: Blueprints Loading... completed: 392 original and 216 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua info: Hooked /lua/sim/buffdefinitions.lua with /mods/battlepack/hook/lua/sim/buffdefinitions.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua info: Hooked /lua/ui/uiutil.lua with /mods/battlepack/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/totalmayhem/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/nuclearrepulsorshields/hook/lua/ui/uiutil.lua info: Wyvern Battle Pack: [uiutil.lua, line:1598] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Total Mayhem: [uiutil.lua, line:1826] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Nuclear Repulsor Shields: [uiutil.lua 1865] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: /savereplay info: REPLAY ID: 20501746 info: Active mods in session: info: - 10: table: 17638BB8 info: - after: table: 17638C30 info: - author: maudlin27 info: - before: table: 17638BE0 info: - conflicts: table: 17638C58 info: - copyright: MIT License info: - description: Work in progress AI, weaker than M27 but faster to run, expected to provide a challenge similar to a 500-800 rated player. Recent changes: Support for FA and SC campaigns (as an AI teammate). More info: https://forum.faforever.com/topic/5331/m28ai-devlog-v1 info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/M28AI/M28AI.jpg info: - location: /mods/m28ai info: - name: M28AI info: - requires: table: 17638C08 info: - requiresNames: table: 17638C80 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: fnewm028-v019-55b4-92b6-64398e7ge43f info: - url: info: - version: 19 info: - 1: table: 1762F780 info: - after: table: 1762F2F8 info: - author: Brandon Potter info: - before: table: 1762F7A8 info: - conflicts: table: 1762F348 info: - copyright: 2010 Brandon Potter info: - description: Contains several new units, effects and projectiles. With full AI support info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BattlePack/icon.png info: - location: /mods/battlepack info: - name: Wyvern Unit Battle Pack info: - requires: table: 1762F2D0 info: - requiresNames: table: 1762F3E8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 93098ee4-4319-11ec-81d3-0242ac130003 info: - url: info: - version: 4 info: - 2: table: 1762F410 info: - after: table: 1762F488 info: - author: Burnie info: - before: table: 1762F438 info: - conflicts: table: 1762F4B0 info: - copyright: Burnie info: - description: (For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem! info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/TotalMayhem/modicon.jpg info: - location: /mods/totalmayhem info: - name: Total Mayhem info: - requires: table: 1762F460 info: - requiresNames: table: 1762F528 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 62e2j64a-TOMA-3652-01370-146as555a8u3 info: - url: http://forums.faforever.com/viewforum.php?f=47 info: - version: 137 info: - 3: table: 17638168 info: - after: table: 176380F0 info: - author: Myxir info: - before: table: 17638140 info: - conflicts: table: 176380C8 info: - copyright: Myxir info: - description: sharing eco info among your team, observers can see everything info: - exclusive: false info: - hookdir: /hook info: - icon: info: - identifier: info: - location: /mods/ecoinfo info: - name: eco info info: - requires: table: 17638118 info: - requiresNames: table: 17638078 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 0faf3333-1122-633s-ya-VX0000001000 info: - url: info: - version: 1 info: - 4: table: 17638050 info: - author: Shamble info: - copyright: info: - description: Increases Build Range by 50% info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/x1.5 build range info: - name: 1.5x Build Range info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: ad271f12-c9e9-4222-870b-fe68b842f52b info: - version: 1 info: - 5: table: 17638000 info: - author: Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer info: - conflicts: table: 1762F1B8 info: - 10: 9e8ef941-c537-4811-b527-d10035800602 info: - 11: 9d8ef941-c537-4811-b527-d10035800602 info: - 12: 9e8ea941-c306-4751-b367-e00000000302 info: - 13: 9e8ea941-c306-4751-b367-e05800000302 info: - 14: 9e8ea941-c306-4751-b368-a11100000100 info: - 15: 9e8ea941-c306-4751-b368-a11100000102 info: - 16: b28243b8-28dd-4fd5-bc05-269d0ce94f4d info: - 17: 9e8ea941-c306-4751-b367-f00000000005 info: - 18: 9e8ea941-c306-4751-b367-e20000000102 info: - 19: 9e8ea941-c306-4751-b367-e10000000104 info: - 1: 5048d937-4872-4e86-9f09-dd1806a0629c info: - 20: 9e8ea941-c306-4751-b367-a12345610000 info: - 21: 9e8ea941-c306-4751-b367-a11000000600 info: - 22: 9e8ea941-c306-4751-b367-a11000000502 info: - 23: 9e8ea941-c306-aaaf-b367-f00000000005 info: - 24: 9e8ea941-c306-4751-b367-a20000000502 info: - 25: 9e8ea941-c306-4751-rrrr-a20000000502 info: - 26: 10497e5a-a404-4bb7-8251-a33e3afab61e info: - 27: 10497e5a-a404-4bb7-8251-a33e3afab62e info: - 28: 10497e5a-a404-4bb7-8251-a33e3afab63e info: - 29: 10497e5a-a404-4bb7-8251-a33e3afab64e info: - 2: 9e8ea941-c506-4751-b367-e00000000302 info: - 30: 10497e5a-a404-4bb7-8251-a33e3afab65e info: - 31: 10497e5a-a404-4bb7-8251-a33e3afab60f info: - 32: 10497e5a-a404-4bb7-8211-a33e3afab60f info: - 33: 10497e5a-a404-4bb7-8212-a33e3afab60f info: - 34: 10497e5a-a404-4bb7-8251-a33e3afab66e info: - 35: 10497e5a-a404-4bb7-8251-a33e3afab67e info: - 36: 10497e5a-a404-4bb7-8251-a33e3afab68e info: - 37: 10497e5a-a404-4bb7-8251-a33e3afab69e info: - 38: 68c516fc-fe81-4b43-bb16-faec3998a01f info: - 39: 9e8ea941-c306-4751-b367-f10000000009 info: - 3: aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab info: - 40: 9e8ea941-c506-4711-b317-e00000000302 info: - 41: 9e8ea941-c306-4751-rrrr-a20000000503 info: - 42: 9e8ea941-m306-4751-rrrr-a11000000600 info: - 43: 9e8ea941-c306-4751-b367-a00000011000 info: - 44: 9e8ea941-c306-4751-b367-a00000012000 info: - 45: 9e8ea941-c306-4751-b367-a00000013000 info: - 46: 9e8ea941-c306-4751-b367-a00000014000 info: - 4: 9e8ef941-c506-4711-b527-d00000000602 info: - 5: 9e8ef941-c507-4711-b527-d00000000602 info: - 6: 9e8ef941-c806-4711-b527-d00000000602 info: - 7: 9e8ef941-c816-4711-b527-d00000000602 info: - 8: 9e8ef941-c507-4811-b527-d10035800602 info: - 9: 9e8ef941-c527-4811-b527-d10035800602 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer info: - description: The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-ACUs/icon.png info: - location: /mods/blackopsfaf-acus info: - name: BlackOps FAF: ACUs info: - selectable: true info: - shadowdir: /shadow info: - special_thanks: Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - ui_only: false info: - uid: 9e8ea941-c306-4751-b367-a00000019000 info: - version: 19 info: - 6: table: 1762F230 info: - author: Gas Powered Games info: - copyright: Copyright © 2006, Gas Powered Games info: - description: Increases resource production. (X2) info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/resourcerich info: - name: Resource Rich info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 info: - url: http://www.gaspoweredgames.com info: - version: 1 info: - 7: table: 17638D48 info: - after: table: 17638DC0 info: - author: Eni & Brute51 info: - before: table: 17638D70 info: - conflicts: table: 17638E10 info: - copyright: info: - description: Changes AntiNuke missile cost and buildtime to 10% of original to allow games against multiple AIx info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/cheapantinukev3.1 info: - name: Anti Nuke price v3.1 info: - requires: table: 17638D98 info: - requiresNames: table: 17638E38 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: a3ec424c-d3d6-4775-9303-9372817f2808 info: - url: info: - version: 3.0999999046326 info: - 8: table: 17638E60 info: - after: table: 17638ED8 info: - author: Uveso info: - before: table: 17638E88 info: - conflicts: table: 17638F00 info: - copyright: 2017-2022 Uveso info: - description: (For FAF only) Advanced turtle AI. Supports Nomads and other unit mods info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/AI-Uveso/UvesoAI.jpg info: - location: /mods/ai-uveso info: - name: AI-Uveso info: - requires: table: 17638EB0 info: - requiresNames: table: 17638F78 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 62e2j64a-AIUV-111-89465-146as555a8u3 info: - url: https://forum.faforever.com/topic/350/ info: - version: 111 info: - 9: table: 17638AA0 info: - after: table: 17638B18 info: - author: Uveso info: - before: table: 17638AC8 info: - conflicts: table: 17638B40 info: - copyright: 2016-2022 Uveso info: - description: (For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/NuclearRepulsorShields/NukRepShield.png info: - location: /mods/nuclearrepulsorshields info: - name: Nuclear Repulsor Shields info: - requires: table: 17638AF0 info: - requiresNames: table: 17638B90 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 44844B72-6054-3656-0230-D5FA6066FB5E info: - url: https://forum.faforever.com/topic/357 info: - version: 23 info: Hooked /lua/UserSync.lua with /mods/ecoinfo/hook/lua/UserSync.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/totalmayhem/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/tooltips.lua info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/black_sun_battlefront.v0001/black_sun_battlefront.scmap" finished. info: >> SendArmySettingsToServer: Slot 1 empty info: >> SendArmySettingsToServer: Setting army 1 for slot 2 info: >> SendArmySettingsToServer: Slot 3 empty info: >> SendArmySettingsToServer: Setting army 2 for slot 4 info: >> SendArmySettingsToServer: Slot 5 empty info: >> SendArmySettingsToServer: Slot 6 empty info: >> SendArmySettingsToServer: Slot 7 empty info: >> SendArmySettingsToServer: Setting army 3 for slot 8 info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Slot 11 empty info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty debug: OpenMovie /movies/cybran_load.sfd: 758 debug: Preparing movie /movies/cybran_load.sfd: 758 debug: Preparing movie /movies/cybran_load.sfd: 758 debug: Preparing movie /movies/cybran_load.sfd: 758 debug: Preparing movie /movies/cybran_load.sfd: 758 debug: Preparing movie /movies/cybran_load.sfd: 758 debug: Preparing movie /movies/cybran_load.sfd: 758 debug: Playing movie d:\steamlibrary\steamapps\common\supreme commander forged alliance\movies\cybran_load.sfd: 758 info: Saving replay to "gpgnet://127.0.0.1:50890/20501746/bsee.SCFAreplay" debug: MEM: -4194304 bytes LUABP info: Hooked /lua/simInit.lua with /mods/battlepack/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/totalmayhem/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/ecoinfo/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/ai-uveso/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/nuclearrepulsorshields/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/m28ai/hook/lua/simInit.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua info: Hooked /lua/sim/buffdefinitions.lua with /mods/battlepack/hook/lua/sim/buffdefinitions.lua info: Hooked /lua/scenarioframework.lua with /mods/blackopsfaf-acus/hook/lua/scenarioframework.lua info: Hooked /lua/scenarioframework.lua with /mods/ai-uveso/hook/lua/scenarioframework.lua info: Hooked /lua/scenarioframework.lua with /mods/m28ai/hook/lua/scenarioframework.lua info: Hooked /lua/sim/scenarioutilities.lua with /mods/blackopsfaf-acus/hook/lua/sim/scenarioutilities.lua info: Hooked /lua/sim/scenarioutilities.lua with /mods/m28ai/hook/lua/sim/scenarioutilities.lua info: Hooked /lua/scenariotriggers.lua with /mods/m28ai/hook/lua/scenariotriggers.lua info: Hooked /lua/simobjectives.lua with /mods/m28ai/hook/lua/simobjectives.lua info: Hooked /lua/ai/aiutilities.lua with /mods/ai-uveso/hook/lua/ai/aiutilities.lua info: Hooked /lua/buildingtemplates.lua with /mods/totalmayhem/hook/lua/buildingtemplates.lua info: Hooked /lua/buildingtemplates.lua with /mods/nuclearrepulsorshields/hook/lua/buildingtemplates.lua info: Hooked /lua/ai/aiattackutilities.lua with /mods/ai-uveso/hook/lua/ai/aiattackutilities.lua info: Hooked /lua/sim/navutils.lua with /mods/m28ai/hook/lua/sim/navutils.lua debug: [aiattackutilities.lua, line:1602] * AI-Uveso: offset aiattackutilities.lua info: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/ai-uveso/hook/lua/editor/unitcountbuildconditions.lua info: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/nuclearrepulsorshields/hook/lua/editor/unitcountbuildconditions.lua info: Hooked /lua/ai/aibuildstructures.lua with /mods/ai-uveso/hook/lua/ai/aibuildstructures.lua debug: [aibuildstructures.lua, line:860] * AI-Uveso: offset aibuildstructures.lua debug: [aiutilities.lua, line:3511] * AI-Uveso: offset aiutilities.lua debug: [siminit.lua, line:695] * AI-Uveso: offset simInit.lua debug: MEM: -4194304 bytes OGRID info: Hooked /lua/ui/lobby/lobbyoptions.lua with /mods/ecoinfo/hook/lua/ui/lobby/lobbyoptions.lua info: Loading save file: /maps/black_sun_battlefront.v0001/Black_Sun_Battlefront_save.lua info: Loading script file: /maps/black_sun_battlefront.v0001/Black_Sun_Battlefront_script.lua info: Hooked /lua/aibrain.lua with /mods/m28ai/hook/lua/aibrain.lua info: Hooked /lua/simutils.lua with /mods/ai-uveso/hook/lua/simutils.lua info: Hooked /lua/simutils.lua with /mods/m28ai/hook/lua/simutils.lua info: Hooked /lua/wreckage.lua with /mods/m28ai/hook/lua/wreckage.lua info: Hooked /lua/sim/prop.lua with /mods/m28ai/hook/lua/sim/prop.lua info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua info: Hooked /lua/platoon.lua with /mods/ai-uveso/hook/lua/platoon.lua info: Hooked /lua/upgradetemplates.lua with /mods/totalmayhem/hook/lua/upgradetemplates.lua debug: [platoon.lua, line:4925] * AI-Uveso: offset platoon.lua info: Hooked /lua/aibrains/index.lua with /mods/ai-uveso/hook/lua/aibrains/index.lua info: Hooked /lua/aibrains/index.lua with /mods/m28ai/hook/lua/aibrains/index.lua info: Hooked /lua/aibrains/base-ai.lua with /mods/m28ai/hook/lua/aibrains/base-ai.lua info: Hooked /lua/sim/factorybuildermanager.lua with /mods/ai-uveso/hook/lua/sim/factorybuildermanager.lua info: Hooked /lua/sim/buildermanager.lua with /mods/ai-uveso/hook/lua/sim/buildermanager.lua info: Hooked /lua/aibrains/campaign-ai.lua with /mods/m28ai/hook/lua/aibrains/campaign-ai.lua info: M28AI brain class OnCreateAI triggered, brain nickname=Oum-Uthinaa (AIx: M28) debug: NavGenerator - Flattened 560 sections debug: NavGenerator - culled 1320 labels debug: Generated navigational mesh in 1.166384 seconds debug: Allocated megabytes for navigational mesh: 23.906166 debug: Allocated megabytes for labels: 0.405457 debug: Number of labels: 1344.000000 debug: Number of cells: 79604.000000 debug: debug: - Air: table: 229A0F00 debug: - Labels: 1 debug: - Neighbors: 1860 debug: - PathableLeafs: 256 debug: - Subdivisions: 0 debug: - UnpathableLeafs: 0 debug: - Amphibious: table: 229A0E88 debug: - Labels: 790 debug: - Neighbors: 221014 debug: - PathableLeafs: 15052 debug: - Subdivisions: 10051 debug: - UnpathableLeafs: 15357 debug: - Hover: table: 229A0EB0 debug: - Labels: 238 debug: - Neighbors: 94710 debug: - PathableLeafs: 6611 debug: - Subdivisions: 4213 debug: - UnpathableLeafs: 6284 debug: - Land: table: 229A0E60 debug: - Labels: 311 debug: - Neighbors: 90300 debug: - PathableLeafs: 5614 debug: - Subdivisions: 4196 debug: - UnpathableLeafs: 7230 debug: - Water: table: 229A0ED8 debug: - Labels: 4 debug: - Neighbors: 24320 debug: - PathableLeafs: 1425 debug: - Subdivisions: 1121 debug: - UnpathableLeafs: 2194 info: OnCreateBrain hook for ai with personality m28aicheat info: M28 brain created info: Human player brain bsee created; Index=2; start position={ table: 138489D8 150.5, 28.2265625, 446.5 } info: M28AI brain class OnCreateAI triggered, brain nickname=Zoe (AIx: M28) info: OnCreateBrain hook for ai with personality m28aicheat info: M28 brain created info: OnCreateBrain hook for ai with personality info: Running normal aiBrain creation code for brain civilian info: OnCreateBrain hook for ai with personality info: Running normal aiBrain creation code for brain civilian info: OnCreateBrain hook for ai with personality info: Running normal aiBrain creation code for brain civilian warning: NUM PROPS = 324 info: Initialize Armies brain nickname is Oum-Uthinaa (AIx: M28) info: CreateArmy group ARMY_2 info: Hooked /lua/defaultunits.lua with /mods/blackopsfaf-acus/hook/lua/defaultunits.lua info: Hooked /lua/defaultunits.lua with /mods/m28ai/hook/lua/defaultunits.lua info: Hooked /lua/sim/unit.lua with /mods/ai-uveso/hook/lua/sim/unit.lua info: Hooked /lua/sim/unit.lua with /mods/m28ai/hook/lua/sim/unit.lua info: Hooked /lua/shield.lua with /mods/nuclearrepulsorshields/hook/lua/shield.lua info: Hooked /lua/shield.lua with /mods/m28ai/hook/lua/shield.lua info: Hooked /lua/sim/weapon.lua with /mods/battlepack/hook/lua/sim/weapon.lua info: Hooked /lua/sim/nukedamage.lua with /mods/battlepack/hook/lua/sim/nukedamage.lua info: Hooked /lua/sim/nukedamage.lua with /mods/nuclearrepulsorshields/hook/lua/sim/nukedamage.lua debug: Sim mod detected - adding in missing fields to unit class to improve compatibility info: Hooked /lua/sim/defaultweapons.lua with /mods/battlepack/hook/lua/sim/defaultweapons.lua info: Hooked /lua/sim/defaultweapons.lua with /mods/totalmayhem/hook/lua/sim/defaultweapons.lua info: Hooked /lua/sim/defaultweapons.lua with /mods/nuclearrepulsorshields/hook/lua/sim/defaultweapons.lua info: Hooked /lua/sim/defaultweapons.lua with /mods/m28ai/hook/lua/sim/defaultweapons.lua info: Initialize Armies brain nickname is bsee info: CreateArmy group ARMY_4 info: Initialize Armies brain nickname is Zoe (AIx: M28) info: CreateArmy group ARMY_8 info: Initialize Armies brain nickname is civilian info: Initialize Armies brain nickname is civilian info: Initialize Armies brain nickname is civilian info: Debug: SetPlayableArea before round : 0, 0 512, 512 info: Debug: SetPlayableArea after round : 0, 0 512, 512 info: Camera:SyncPlayableRect info: - x0: 0 info: - x1: 512 info: - y0: 0 info: - y1: 512 info: Request: info: - Name: WorldCamera info: - Region: table: 1C968050 info: - x0: 0 info: - x1: 512 info: - y0: 0 info: - y1: 512 info: - Type: CAMERA_SYNC_PLAYABLE_RECT info: * Wyvern Battle Pack: [siminit.lua, line:576] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua. info: * Wyvern Battle Pack: [siminit.lua, line:577] - Checking directory /mods/ for BattlePack... info: * Wyvern Battle Pack: [siminit.lua, line:584] - Found directory: /mods/battlepack/mod_info.lua. info: * Wyvern Battle Pack: [siminit.lua, line:589] - Check OK. Found 1 BattlePack directory. info: * Wyvern Battle Pack: [siminit.lua, line:593] - Checking files and filesize for BattlePack... info: * Wyvern Battle Pack: [siminit.lua, line:620] - Check OK! files: 1698, bytecount: 339591968. info: * Total Mayhem: [siminit.lua, line:644] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua. info: * Total Mayhem: [siminit.lua, line:645] - Checking directory /mods/ for TotalMayhem... info: * Total Mayhem: [siminit.lua, line:652] - Found directory: /mods/totalmayhem/mod_info.lua. info: * Total Mayhem: [siminit.lua, line:657] - Check OK. Found 1 TotalMayhem directory. info: * Total Mayhem: [siminit.lua, line:661] - Checking files and filesize for TotalMayhem... info: * Total Mayhem: [siminit.lua, line:688] - Check OK! files: 2178, bytecount: 749995008. info: 00:00:00 [siminit.lua:^1201] * AI-Uveso: Mod "AI-Uveso" version (111) is active. info: 00:00:00 [siminit.lua:^1205] * AI-Uveso: Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua. info: 00:00:00 [siminit.lua:^1206] * AI-Uveso: Checking directory "/mods/AI-Uveso"... info: 00:00:00 [siminit.lua:^1217] * AI-Uveso: Found mod in correct directory: /mods/ai-uveso/mod_info.lua. info: 00:00:00 [siminit.lua:^1225] * AI-Uveso: Check OK. Found 1 "AI-Uveso" directory. info: 00:00:00 [siminit.lua:^1229] * AI-Uveso: Checking files and filesize for "AI-Uveso"... info: 00:00:00 [siminit.lua:^1257] * AI-Uveso: Check OK! files: 86, bytecount: 2042997. info: 00:00:00 [siminit.lua:^101] * AI-Uveso: Function CreateAIMarkers() started! info: 00:00:00 [siminit.lua:^485] * AI-Uveso: Generating marker, please wait... info: 00:00:00 [siminit.lua:^500] * AI-Uveso: Generating marker with grid cell size of (14) debug: 00:00:00 [aimarkergenerator.lua:47] * AI-Uveso: Function SetWantedGridCellSize() Grid size for AI marker set to: 14 debug: 00:00:00 [aimarkergenerator.lua:81] * AI-Uveso: Function BuildTerrainPathMap() started. debug: 00:00:00 [siminit.lua:^511] * AI-Uveso: Function CreateAIMarkers(): building TerrainPathMap finished, runtime: 0.36 seconds. debug: 00:00:00 [aimarkergenerator.lua:498] * AI-Uveso: Function CreateMarkerGrid(Air) started. debug: 00:00:00 [aimarkergenerator.lua:498] * AI-Uveso: Function CreateMarkerGrid(Land) started. debug: 00:00:00 [siminit.lua:^528] * AI-Uveso: Function CreateAIMarkers(): CreateMarkerGrid (Land) finished, runtime: 0.47 seconds. debug: 00:00:00 [siminit.lua:^533] * AI-Uveso: Function CreateAIMarkers(): ConnectMarkerWithPathing (Land) finished, runtime: 0.11 seconds. debug: 00:00:00 [siminit.lua:^537] * AI-Uveso: Function CreateAIMarkers(): BuildGraphAreas (Land) finished, runtime: 0.00 seconds. debug: 00:00:00 [aimarkergenerator.lua:498] * AI-Uveso: Function CreateMarkerGrid(Water) started. debug: 00:00:00 [aimarkergenerator.lua:498] * AI-Uveso: Function CreateMarkerGrid(Amphibious) started. debug: 00:00:00 [aimarkergenerator.lua:498] * AI-Uveso: Function CreateMarkerGrid(Hover) started. debug: 00:00:00 [aimarkergenerator.lua:1107] * AI-Uveso: Function CreateNavalExpansions started. debug: 00:00:00 [aimarkergenerator.lua:1166] * AI-Uveso: Function CreateLandExpansions started. debug: 00:00:00 [aimarkergenerator.lua:43] * AI-Uveso: Function ClearMemoryMarkerGenerator() MarkerGrid and PathMap deleted. info: 00:00:00 [siminit.lua:^590] * AI-Uveso: Function CreateAIMarkers(): Marker generator finished, runtime: 3.57 seconds. info: 00:00:00 [siminit.lua:^198] * AI-Uveso: ValidateMapAndMarkers: norushradius is OK. (40) debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 8'] is to close to Start Location ['Blank Marker 06']. Distance= 59 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 5'] is to close to Start Location ['Blank Marker 06']. Distance= 73 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 8'] is to close to Start Location ['ARMY_3']. Distance= 59 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 5'] is to close to Start Location ['ARMY_3']. Distance= 73 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 2'] is to close to Start Location ['Blank Marker 02']. Distance= 70 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 7'] is to close to Start Location ['ARMY_8']. Distance= 70 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 5'] is to close to Start Location ['ARMY_1']. Distance= 59 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 4'] is to close to Start Location ['ARMY_1']. Distance= 70 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 4'] is to close to Start Location ['ARMY_7']. Distance= 73 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 2'] is to close to Start Location ['ARMY_4']. Distance= 70 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 5'] is to close to Start Location ['ARMY_5']. Distance= 70 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 4'] is to close to Start Location ['ARMY_5']. Distance= 59 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 7'] is to close to Start Location ['Blank Marker 03']. Distance= 71 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 4'] is to close to Start Location ['Blank Marker 07']. Distance= 73 (under 80). info: Hooked /lua/ui/game/gamemain.lua with /mods/ai-uveso/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/m28ai/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/battlepack/hook/lua/ui/game/gamecommon.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/totalmayhem/hook/lua/ui/game/gamecommon.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/nuclearrepulsorshields/hook/lua/ui/game/gamecommon.lua info: Wyvern Battle Pack: [gamecommon.lua, line:194] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Total Mayhem: [gamecommon.lua, line:424] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Nuclear Repulsor Shields: [gamecommon.lua 465] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. debug: Preloading 1405 batch textures debug: Preloading 970 d3d textures debug: Preloading 111 models debug: Preloading 532 animations info: Hooked /lua/ui/game/unitview.lua with /mods/battlepack/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/totalmayhem/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/nuclearrepulsorshields/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/battlepack/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/unitdescription.lua info: Wyvern Battle Pack: [unitview.lua, line:937] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Total Mayhem: [unitview.lua, line:1162] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Nuclear Repulsor Shields: [unitview.lua 1198] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: creating high fidelity terrain info: creating high fidelity water info: creating high fidelity terrain info: creating high fidelity water info: /savereplay warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Exe GitSHA: 71f3206 info: SendForkedMessage: Sent chat message. bOnlySendToTeam=false; sMessageType=LoadingMap; sMessage=Analysing map, this will freeze the game for a while. Contact maudlin27 on discord if the freeze lasts more than 2 minutes debug: Current gametime: 00:00:00 info: SendForkedMessage: Sent chat message. bOnlySendToTeam=nil; sMessageType=SendGameCompatibilityWarning; sMessage=Detected SIM mods Wyvern Unit Battle Pack; Total Mayhem; BlackOps FAF: ACUs; Anti Nuke price v3.1; Nuclear Repulsor Shields. if you come across M28AI issues with these settings/mods let maudlin27 know via Discord info: Exe GitSHA: 71f3206 info: Exe GitSHA: 71f3206 info: Exe GitSHA: 71f3206 info: Exe GitSHA: 71f3206 info: Exe GitSHA: 71f3206 info: Exe GitSHA: 71f3206 info: Hooked /lua/simping.lua with /mods/ai-uveso/hook/lua/simping.lua info: Exe GitSHA: 71f3206 warning: false M28ERROR Count=1: GameTime 0: Trying to create a new zone for base segment 124-73 when it already has a land zone assigned 12 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua(1184): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua:1163> warning: ...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua(1797): in function `CheckForNearbyZonesAndCreateNewZoneIfNeeded' warning: ...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua(1902): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua:1637> warning: ...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua(3665): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua:3627> warning: ...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua(5843): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua:5798> warning: false M28ERROR Count=1: GameTime 0: Trying to create a new zone for base segment 150-122 when it already has a land zone assigned 1 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua(1184): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua:1163> warning: ...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua(1797): in function `CheckForNearbyZonesAndCreateNewZoneIfNeeded' warning: ...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua(1902): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua:1637> warning: ...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua(3665): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua:3627> warning: ...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua(5843): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua:5798> warning: false M28ERROR Count=1: GameTime 0: Trying to create a new zone for base segment 162-216 when it already has a land zone assigned 54 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua(1184): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua:1163> warning: ...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua(1797): in function `CheckForNearbyZonesAndCreateNewZoneIfNeeded' warning: ...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua(1902): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua:1637> warning: ...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua(3665): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua:3627> warning: ...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua(5843): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua:5798> info: Exe GitSHA: 71f3206 debug: * AI-Uveso: OnFirstUpdate: GameOptions debug: - AIBuilderNameDebug: off debug: - AIEndlessGameLoop: off debug: - AIGameenderStart: 10 debug: - AIOverwhelmDelay: 20 debug: - AIOverwhelmIncrease: 0.025000000372529 debug: - AIPLatoonNameDebug: off debug: - AIPathingDebug: off debug: - AIReplacement: Off debug: - AIUnitCap: 0 debug: - AllowObservers: false debug: - AutoTeams: tvsb debug: - BuildMult: 1.5 debug: - CheatMult: 1.5 debug: - CheatsEnabled: false debug: - CivilianAlliance: removed debug: - CommonArmy: Union debug: - DisconnectionDelay02: 90 debug: - FogOfWar: explored debug: - GameSpeed: adjustable debug: - LandExpansionsAllowed: 5 debug: - ManualUnitShare: all debug: - NavalExpansionsAllowed: 4 debug: - NoRushOption: Off debug: - OmniCheat: on debug: - PrebuiltUnits: Off debug: - RandomMap: Off debug: - RevealCivilians: Yes debug: - ScenarioFile: /maps/black_sun_battlefront.v0001/black_sun_battlefront_scenario.lua debug: - Score: yes debug: - Share: ShareUntilDeath debug: - ShareUnitCap: allies debug: - TMLRandom: 0 debug: - TeamLock: locked debug: - TeamSpawn: fixed debug: - Timeouts: 3 debug: - UnitCap: 1000 debug: - Unranked: No debug: - Victory: demoralization warning: Error running lua script: ...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua(3707): attempt to perform arithmetic on field `?' (a nil value) stack traceback: ...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua(3707): in function `RecordIslands' ...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua(5845): in function <...mmander forged alliance\mods\m28ai\lua\ai\m28map.lua:5798> info: SendForkedMessage: Sent chat message. bOnlySendToTeam=nil; sMessageType=UnnecessaryMods; sMessage=No other AI detected, These AI mods can be disabled: AI-Uveso warning: false M28ERROR Count=1: GameTime 2: Map setup not complete warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...nder forged alliance\mods\m28ai\lua\ai\m28events.lua(1254): in function <...nder forged alliance\mods\m28ai\lua\ai\m28events.lua:1244> warning: false M28ERROR Count=2: GameTime 2: Map setup not complete warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...nder forged alliance\mods\m28ai\lua\ai\m28events.lua(1254): in function <...nder forged alliance\mods\m28ai\lua\ai\m28events.lua:1244> warning: false M28ERROR Count=3: GameTime 2: Map setup not complete warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...nder forged alliance\mods\m28ai\lua\ai\m28events.lua(1254): in function <...nder forged alliance\mods\m28ai\lua\ai\m28events.lua:1244> warning: false M28ERROR Count=6: GameTime 2: Map setup not complete warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...nder forged alliance\mods\m28ai\lua\ai\m28events.lua(1254): in function <...nder forged alliance\mods\m28ai\lua\ai\m28events.lua:1244> warning: false M28ERROR Count=9: GameTime 2: Map setup not complete warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...nder forged alliance\mods\m28ai\lua\ai\m28events.lua(1254): in function <...nder forged alliance\mods\m28ai\lua\ai\m28events.lua:1244> warning: false M28ERROR Count=18: GameTime 2: Map setup not complete warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...nder forged alliance\mods\m28ai\lua\ai\m28events.lua(1254): in function <...nder forged alliance\mods\m28ai\lua\ai\m28events.lua:1244> warning: false M28ERROR Count=27: GameTime 2: Map setup not complete warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...nder forged alliance\mods\m28ai\lua\ai\m28events.lua(1254): in function <...nder forged alliance\mods\m28ai\lua\ai\m28events.lua:1244> warning: false M28ERROR Count=54: GameTime 2: Map setup not complete warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...nder forged alliance\mods\m28ai\lua\ai\m28events.lua(1254): in function <...nder forged alliance\mods\m28ai\lua\ai\m28events.lua:1244> warning: false M28ERROR Count=81: GameTime 2: Map setup not complete warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...nder forged alliance\mods\m28ai\lua\ai\m28events.lua(1254): in function <...nder forged alliance\mods\m28ai\lua\ai\m28events.lua:1244> warning: false M28ERROR Count=162: GameTime 2: Map setup not complete warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...nder forged alliance\mods\m28ai\lua\ai\m28events.lua(1254): in function <...nder forged alliance\mods\m28ai\lua\ai\m28events.lua:1244> warning: false M28ERROR Count=243: GameTime 2: Map setup not complete warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...nder forged alliance\mods\m28ai\lua\ai\m28events.lua(1254): in function <...nder forged alliance\mods\m28ai\lua\ai\m28events.lua:1244> warning: false M28ERROR Count=486: GameTime 2: Map setup not complete warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...nder forged alliance\mods\m28ai\lua\ai\m28events.lua(1254): in function <...nder forged alliance\mods\m28ai\lua\ai\m28events.lua:1244> info: Hooked /lua/sim/projectile.lua with /mods/m28ai/hook/lua/sim/projectile.lua warning: false M28ERROR Count=729: GameTime 8: Map setup not complete warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...nder forged alliance\mods\m28ai\lua\ai\m28events.lua(1254): in function <...nder forged alliance\mods\m28ai\lua\ai\m28events.lua:1244> debug: Current gametime: 00:00:30 info: SendForkedMessage: Sent chat message. bOnlySendToTeam=false; sMessageType=Start; sMessage=gl debug: Current gametime: 00:01:00 debug: Gametime: 00:01:00 --- Unit: 03 --- Platoon: 06 --- FPS: 60 --- Memory: 460.3M / 525.0M --- Speed: +0 / +0 --- SimSpeed: 101% ( 60 Game = 59 System Seconds ) debug: Entity: 00675 --- Prop: 00650 --- CScriptObject: 01868 --- CTask: 00953 --- CTaskThread: 00953 --- CLuaTask: 00180 --- CDecalHandle: 00107 --- ReconBlip: 00003 debug: Current gametime: 00:01:30 debug: Current gametime: 00:02:00 debug: Gametime: 00:02:00 --- Unit: 03 --- Platoon: 06 --- FPS: 60 --- Memory: 472.6M / 537.0M --- Speed: +0 / +0 --- SimSpeed: 99% ( 60 Game = 60 System Seconds ) debug: Entity: 00650 --- Prop: 00625 --- CScriptObject: 01854 --- CTask: 00922 --- CTaskThread: 00923 --- CLuaTask: 00174 --- CDecalHandle: 00159 --- ReconBlip: 00003 debug: Current gametime: 00:02:30 debug: Current gametime: 00:03:00 debug: Gametime: 00:03:00 --- Unit: 03 --- Platoon: 06 --- FPS: 60 --- Memory: 472.4M / 537.2M --- Speed: +0 / +0 --- SimSpeed: 99% ( 60 Game = 60 System Seconds ) debug: Entity: 00612 --- Prop: 00587 --- CScriptObject: 01738 --- CTask: 00846 --- CTaskThread: 00846 --- CLuaTask: 00136 --- CDecalHandle: 00163 --- ReconBlip: 00003 debug: Current gametime: 00:03:30 debug: Current gametime: 00:04:00 debug: Gametime: 00:04:00 --- Unit: 03 --- Platoon: 06 --- FPS: 59 --- Memory: 472.8M / 537.1M --- Speed: +0 / +0 --- SimSpeed: 99% ( 60 Game = 60 System Seconds ) debug: Entity: 00611 --- Prop: 00586 --- CScriptObject: 01735 --- CTask: 00844 --- CTaskThread: 00844 --- CLuaTask: 00135 --- CDecalHandle: 00163 --- ReconBlip: 00003 debug: Current gametime: 00:04:30