PreGameData = { CurrentMapDir = '/maps/2v2 sand box.v0001', IconReplacements = { } } Options = { Log = { Debug = false, Warn = false, Info = false, Custom = false, Error = false, Filter = '*debug:' } } CPUBenchmark = 293 options_overrides = { fidelity = { default = 1, custom = { states = { { text = '', key = 0 }, { text = '', key = 1 }, { text = '', key = 2 } } } }, primary_adapter = { default = '1024,768,60', custom = { states = { { text = 'Windowed', key = 'windowed' }, { text = '1024x768(60)', key = '1024,768,60' }, { text = '1280x768(60)', key = '1280,768,60' }, { text = '1360x768(60)', key = '1360,768,60' }, { text = '1366x768(60)', key = '1366,768,60' } } } }, shadow_quality = { default = 1, custom = { states = { { text = '', key = 0 }, { text = '', key = 1 }, { text = '', key = 2 }, { text = '', key = 3 } } } }, fidelity_presets = { default = 1, custom = { states = { { text = '', key = 0 }, { text = '', key = 1 }, { text = '', key = 2 }, { text = '', key = 4 } } } }, antialiasing = { default = 0, custom = { states = { { text = 'Off', key = 0 }, { text = '2', key = 64 }, { text = '4', key = 128 }, { text = '8', key = 130 }, { text = '8Q', key = 256 }, { text = '16', key = 132 }, { text = '16Q', key = 258 } } } }, language = 'RU', secondary_adapter = { default = 'disabled', custom = { states = { { text = '', key = 'disabled' } } } } } profile = { current = 1, profiles = { { LastColorFAF = 17, LobbyOpt_CommonArmy = 'Off', LobbyOpt_UnitCap = '1000', SaveGame = '1', console_fade_delay = 3, LobbyOpt_Share = 'ShareUntilDeath', Last_Op_Selected = { id = 'X1CA_001' }, LobbyOpt_AutoTeams = 'pvsi', console_font = 'Zeroes Three', layout = 'bottom', MiniMap_resource_icons = true, LobbyChangelog = 3750, LobbyOpt_NavalExpansionsAllowed = '4', LobbyOpt_Victory = 'demoralization', Notify_Messages_ESC = { other = { nuke = '\\u4E\\u75\\u6B\\u65\\u20\\u53\\u69\\u6C\\u6F\\u20\\u63\\u6F\\u6E\\u73\\u74\\u72\\u75\\u63\\u74\\u69\\u6F\\u6E', arty = '\\u54\\u65\\u63\\u68\\u20\\u33\\u20\\u41\\u72\\u74\\u69\\u6C\\u6C\\u65\\u72\\u79\\u20\\u63\\u6F\\u6E\\u73\\u74\\u72\\u75\\u63\\u74\\u69\\u6F\\u6E' }, uef = { HeavyAntiMatterCannon = '\\u47\\u75\\u6E\\u20\\u28\\u44\\u61\\u6D\\u61\\u67\\u65\\u26\\u52\\u61\\u6E\\u67\\u65\\u29', Shield = '\\u53\\u68\\u69\\u65\\u6C\\u64', Teleporter = '\\u54\\u65\\u6C\\u65\\u70\\u6F\\u72\\u74\\u65\\u72', AdvancedEngineering = '\\u54\\u32', RightPod = '\\u52\\u69\\u67\\u68\\u74\\u20\\u44\\u72\\u6F\\u6E\\u65', T3Engineering = '\\u54\\u33', TacticalMissile = '\\u54\\u61\\u63\\u74\\u69\\u63\\u61\\u6C\\u20\\u4D\\u69\\u73\\u73\\u69\\u6C\\u65', ResourceAllocation = '\\u52\\u41\\u53', TacticalNukeMissile = '\\u54\\u61\\u63\\u74\\u69\\u63\\u61\\u6C\\u20\\u4E\\u75\\u6B\\u65', DamageStabilization = '\\u4E\\u61\\u6E\\u6F\\u2D\\u52\\u65\\u70\\u61\\u69\\u72', ShieldGeneratorField = '\\u53\\u68\\u69\\u65\\u6C\\u64\\u20\\u46\\u69\\u65\\u6C\\u64', LeftPod = '\\u4C\\u65\\u66\\u74\\u20\\u44\\u72\\u6F\\u6E\\u65' }, tech = { researchnavaltech3 = '\\u54\\u65\\u63\\u68\\u20\\u33\\u20\\u4E\\u61\\u76\\u61\\u6C\\u20\\u48\\u51\\u20\\u75\\u70\\u67\\u72\\u61\\u64\\u65', researchnavaltech2 = '\\u54\\u65\\u63\\u68\\u20\\u32\\u20\\u4E\\u61\\u76\\u61\\u6C\\u20\\u48\\u51\\u20\\u75\\u70\\u67\\u72\\u61\\u64\\u65', researchairtech2 = '\\u54\\u65\\u63\\u68\\u20\\u32\\u20\\u41\\u69\\u72\\u20\\u48\\u51\\u20\\u75\\u70\\u67\\u72\\u61\\u64\\u65', researchlandtech2 = '\\u54\\u65\\u63\\u68\\u20\\u32\\u20\\u4C\\u61\\u6E\\u64\\u20\\u48\\u51\\u20\\u75\\u70\\u67\\u72\\u61\\u64\\u65', researchairtech3 = '\\u54\\u65\\u63\\u68\\u20\\u33\\u20\\u41\\u69\\u72\\u20\\u48\\u51\\u20\\u75\\u70\\u67\\u72\\u61\\u64\\u65', researchlandtech3 = '\\u54\\u65\\u63\\u68\\u20\\u33\\u20\\u4C\\u61\\u6E\\u64\\u20\\u48\\u51\\u20\\u75\\u70\\u67\\u72\\u61\\u64\\u65' }, nomads = { Capacitor = '\\u43\\u61\\u70\\u61\\u63\\u69\\u74\\u6F\\u72', IntelProbeAdv = '\\u41\\u64\\u76\\u61\\u6E\\u63\\u65\\u64\\u20\\u49\\u6E\\u74\\u65\\u6C\\u20\\u50\\u72\\u6F\\u62\\u65', RapidRepair = '\\u52\\u61\\u70\\u69\\u64\\u20\\u52\\u65\\u70\\u61\\u69\\u72', OrbitalBombardment = '\\u4F\\u72\\u62\\u69\\u74\\u61\\u6C\\u20\\u42\\u6F\\u6D\\u62\\u61\\u72\\u64\\u6D\\u65\\u6E\\u74', AdvancedEngineering = '\\u54\\u32', MovementSpeedIncrease = '\\u4C\\u6F\\u63\\u6F\\u6D\\u6F\\u74\\u6F\\u72', Teleporter = '\\u54\\u65\\u6C\\u65\\u70\\u6F\\u72\\u74\\u65\\u72', ResourceAllocation = '\\u52\\u41\\u53', DoubleGuns = '\\u53\\u65\\u63\\u6F\\u6E\\u64\\u20\\u47\\u75\\u6E', ResourceAllocationAdvanced = '\\u41\\u52\\u41\\u53', IntelProbe = '\\u49\\u6E\\u74\\u65\\u6C\\u20\\u50\\u72\\u6F\\u62\\u65', GunUpgrade = '\\u47\\u75\\u6E\\u20\\u28\\u53\\u70\\u65\\u65\\u64\\u26\\u52\\u61\\u6E\\u67\\u65\\u29', T3Engineering = '\\u54\\u33', PowerArmor = '\\u50\\u6F\\u77\\u65\\u72\\u20\\u41\\u72\\u6D\\u6F\\u72' }, experimentals = { xeb2402 = '\\u4E\\u6F\\u76\\u61\\u78\\u20\\u53\\u61\\u74\\u65\\u6C\\u6C\\u69\\u74\\u65\\u20\\u53\\u74\\u61\\u74\\u69\\u6F\\u6E', uaa0310 = '\\u43\\u7A\\u61\\u72', ual0401 = '\\u47\\u61\\u6C\\u61\\u63\\u74\\u69\\u63\\u20\\u43\\u6F\\u6C\\u6F\\u73\\u73\\u75\\u73', url0402 = '\\u4D\\u6F\\u6E\\u6B\\u65\\u79\\u6C\\u6F\\u72\\u64', ueb2401 = '\\u4D\\u61\\u76\\u6F\\u72', ues0401 = '\\u41\\u74\\u6C\\u61\\u6E\\u74\\u69\\u73', url0401 = '\\u53\\u63\\u61\\u74\\u68\\u69\\u73', xsb2401 = '\\u59\\u6F\\u6C\\u6F\\u6E\\u61\\u20\\u4F\\u73\\u73', xsl0401 = '\\u59\\u74\\u68\\u6F\\u74\\u68\\u61', uas0401 = '\\u54\\u65\\u6D\\u70\\u65\\u73\\u74', xsa0402 = '\\u41\\u68\\u77\\u61\\u73\\u73\\u61', xab1401 = '\\u50\\u61\\u72\\u61\\u67\\u6F\\u6E', ura0401 = '\\u53\\u6F\\u75\\u6C\\u72\\u69\\u70\\u70\\u65\\u72', xrl0403 = '\\u4D\\u65\\u67\\u61\\u6C\\u69\\u74\\u68', uel0401 = '\\u46\\u61\\u74\\u62\\u6F\\u79' }, seraphim = { AdvancedEngineering = '\\u54\\u32', RateOfFire = '\\u47\\u75\\u6E\\u20\\u28\\u53\\u70\\u65\\u65\\u64\\u26\\u52\\u61\\u6E\\u67\\u65\\u29', Teleporter = '\\u54\\u65\\u6C\\u65\\u70\\u6F\\u72\\u74\\u65\\u72', T3Engineering = '\\u54\\u33', Missile = '\\u54\\u61\\u63\\u74\\u69\\u63\\u61\\u6C\\u20\\u4D\\u69\\u73\\u73\\u69\\u6C\\u65', DamageStabilizationAdvanced = '\\u41\\u64\\u76\\u61\\u6E\\u63\\u65\\u64\\u20\\u4E\\u61\\u6E\\u6F\\u2D\\u52\\u65\\u70\\u61\\u69\\u72', ResourceAllocationAdvanced = '\\u41\\u52\\u41\\u53', ResourceAllocation = '\\u52\\u41\\u53', BlastAttack = '\\u47\\u75\\u6E\\u20\\u28\\u53\\u70\\u6C\\u61\\u73\\u68\\u29', DamageStabilization = '\\u4E\\u61\\u6E\\u6F\\u2D\\u52\\u65\\u70\\u61\\u69\\u72', AdvancedRegenAura = '\\u41\\u64\\u76\\u61\\u6E\\u63\\u65\\u64\\u20\\u52\\u65\\u67\\u65\\u6E\\u20\\u41\\u75\\u72\\u61', RegenAura = '\\u52\\u65\\u67\\u65\\u6E\\u20\\u41\\u75\\u72\\u61' }, cybran = { CoolingUpgrade = '\\u47\\u75\\u6E\\u20\\u28\\u53\\u70\\u65\\u65\\u64\\u26\\u52\\u61\\u6E\\u67\\u65\\u29', AdvancedEngineering = '\\u54\\u32', CloakingGenerator = '\\u43\\u6C\\u6F\\u61\\u6B\\u69\\u6E\\u67', StealthGenerator = '\\u53\\u74\\u65\\u61\\u6C\\u74\\u68', ResourceAllocation = '\\u52\\u41\\u53', MicrowaveLaserGenerator = '\\u4C\\u61\\u73\\u65\\u72', Teleporter = '\\u54\\u65\\u6C\\u65\\u70\\u6F\\u72\\u74\\u65\\u72', T3Engineering = '\\u54\\u33', NaniteTorpedoTube = '\\u54\\u6F\\u72\\u70\\u65\\u64\\u6F' }, aeon = { ShieldHeavy = '\\u53\\u68\\u69\\u65\\u6C\\u64\\u20\\u48\\u65\\u61\\u76\\u79', Shield = '\\u53\\u68\\u69\\u65\\u6C\\u64', AdvancedEngineering = '\\u54\\u32', ChronoDampener = '\\u43\\u68\\u72\\u6F\\u6E\\u6F\\u20\\u44\\u61\\u6D\\u70\\u65\\u6E\\u65\\u72', CrysalisBeam = '\\u47\\u75\\u6E\\u20\\u28\\u52\\u61\\u6E\\u67\\u65\\u29', HeatSink = '\\u47\\u75\\u6E\\u20\\u28\\u53\\u70\\u65\\u65\\u64\\u29', ResourceAllocationAdvanced = '\\u41\\u52\\u41\\u53', EnhancedSensors = '\\u53\\u65\\u6E\\u73\\u6F\\u72\\u73', Teleporter = '\\u54\\u65\\u6C\\u65\\u70\\u6F\\u72\\u74\\u65\\u72', T3Engineering = '\\u54\\u33', ResourceAllocation = '\\u52\\u41\\u53' } }, activeFilters = { defense = true, antinavy = true, rollover = true, miscellaneous = true, selection = true, antiair = true, indirectfire = true, directfire = true, buildpreview = true }, Notify_all_disabled = false, LastFaction = 3, chat_window = { top = 375, bottom = 530, height = 155, right = 430, left = 8, width = 422 }, range_RenderSelected = true, UserKeyMap = { Tab = 'next_cam_position', ['Ctrl-Shift-4'] = 'fac_group4', ['Ctrl-Alt-E'] = 'debug_show_emmitter_window', ['Shift-O'] = 'shift_overcharge', ['Ctrl-7'] = 'set_group7', End = 'split_screen_disable', ['Alt-UpArrow'] = 'switch_layout_up', ['Ctrl-2'] = 'set_group2', F2 = 'toggle_score_screen', ['Ctrl-9'] = 'set_group9', ['Alt-F9'] = 'debug_open_lua_debugger', ['Shift-M'] = 'shift_move', ['Ctrl-Alt-T'] = 'track_unit_second_mon', ['Shift-1'] = 'append_group1', PageUp = 'chat_page_up', ['Shift-3'] = 'append_group3', ['Ctrl-Shift-X'] = 'debug_redo_console_command', ['Ctrl-N'] = 'rename', LeftBracket = 'mode', ['Ctrl-5'] = 'set_group5', F5 = 'ping_alert', ['Ctrl-Z'] = 'select_all_units_of_same_type', ['Shift-5'] = 'append_group5', ['Ctrl-Shift-F1'] = 'debug_toggle_pannels', ['Ctrl-Shift-7'] = 'fac_group7', ['Ctrl-8'] = 'set_group8', ['Alt-LeftArrow'] = 'switch_skin_down', ['Shift-4'] = 'append_group4', ['Ctrl-C'] = 'select_all_onscreen', ['Shift-PageUp'] = 'chat_line_up', ['Ctrl-Alt-F1'] = 'toggle_notify_customiser', ['Shift-W'] = 'zoom_out_fast', ['Ctrl-Shift-L'] = 'select_nearest_land_factory', ['0'] = 'group0', ['3'] = 'group3', ['2'] = 'group2', ['Ctrl-Period'] = 'select_all_eng_onscreen', F4 = 'toggle_diplomacy_screen', ['7'] = 'group7', ['6'] = 'group6', ['9'] = 'group9', ['Ctrl-H'] = 'select_all_factory_onscreen', Pause = 'pause', A = 'attack', C = 'capture', B = 'toggle_build_mode', ['Ctrl-3'] = 'set_group3', D = 'dive', G = 'spreadattack', ['Ctrl-Shift-9'] = 'fac_group9', I = 'guard', H = 'select_nearest_factory', Home = 'split_screen_enable', M = 'move', ['Shift-T'] = 'create_build_template', O = 'overcharge', N = 'nuke', Q = 'zoom_in', P = 'patrol', S = 'stop', R = 'repair', U = 'transport', ['Ctrl-4'] = 'set_group4', F7 = 'ping_attack', V = 'reset_camera', ['Ctrl-S'] = 'select_naval', ['Ctrl-1'] = 'set_group1', ['Shift-G'] = 'shift_spreadattack', Z = 'pause_unit', ['Ctrl-Shift-2'] = 'fac_group2', ['Shift-U'] = 'shift_transport', ['Ctrl-B'] = 'select_engineers', ['Ctrl-Alt-B'] = 'debug_blingbling', ['Shift-Period'] = 'goto_engineer', ['Shift-F5'] = 'debug_scenario_method_shift_f5', ['Alt-T'] = 'debug_teleport', ['Shift-R'] = 'shift_repair', ['Shift-PageDown'] = 'chat_line_down', ['Ctrl-Alt-Z'] = 'debug_sally_shears', ['Ctrl-Shift-0'] = 'fac_group0', ['Ctrl-F4'] = 'debug_scenario_method_ctrl_f4', ['Shift-I'] = 'shift_guard', ['Shift-L'] = 'shift_launch_tactical', F12 = 'show_objective_screen', ['Ctrl-Shift-V'] = 'debug_paste_units', ['Ctrl-F10'] = 'debug_restart_session', ['Ctrl-Shift-C'] = 'debug_copy_units', ['Ctrl-W'] = 'tog_military', ['Shift-Tab'] = 'add_cam_position', ['Ctrl-X'] = 'select_all', ['Ctrl-Shift-S'] = 'select_nearest_naval_factory', ['Alt-B'] = 'debug_bones', ['Ctrl-Alt-O'] = 'debug_grid', ['Ctrl-Shift-6'] = 'fac_group6', ['Alt-N'] = 'debug_nodamage', L = 'launch_tactical', ['Alt-Q'] = 'debug_show_focus_ui_control', F10 = 'toggle_main_menu', NumMinus = 'decrease_game_speed', ['Alt-R'] = 'toggle_reclaim_labels', ['Alt-D'] = 'debug_dump_ui_controls', ['Ctrl-Shift-A'] = 'select_nearest_air_factory', ['Shift-A'] = 'shift_attack', ['Shift-F6'] = 'debug_create_entity', ['Alt-RightArrow'] = 'switch_skin_up', F1 = 'toggle_key_bindings', NumStar = 'reset_game_speed', ['Ctrl-F3'] = 'debug_scenario_method_ctrl_f3', ['Shift-2'] = 'append_group2', ['Ctrl-Shift-1'] = 'fac_group1', ['Shift-E'] = 'shift_reclaim', ['Alt-F2'] = 'debug_create_unit', ['Shift-F3'] = 'debug_scenario_method_shift_f3', F6 = 'ping_move', ['Ctrl-Alt-W'] = 'debug_render_wireframe', ['4'] = 'group4', PageDown = 'chat_page_down', ['Shift-F8'] = 'debug_show_army_stats', ['Ctrl-Alt-P'] = 'debug_navpath', F9 = 'debug_toggle_log_window', ['Alt-Comma'] = 'select_commander', ['Ctrl-A'] = 'select_air', ['8'] = 'group8', ['Ctrl-E'] = 'tog_defense', Comma = 'goto_commander', ['Shift-F4'] = 'debug_scenario_method_shift_f4', ['5'] = 'group5', Period = 'cycle_engineers', NumPlus = 'increase_game_speed', ['Shift-D'] = 'shift_dive', ['Ctrl-Shift-F5'] = 'debug_scenario_method_f5', Esc = 'escape', F3 = 'quick_save', ['Shift-S'] = 'shift_stop', ['Shift-Q'] = 'zoom_in_fast', ['Ctrl-Slash'] = 'debug_pause_single_step', ['Shift-0'] = 'append_group0', ['Ctrl-6'] = 'set_group6', ['Alt-L'] = 'toggle_lifebars', ['Ctrl-Alt-Shift-F8'] = 'debug_campaign_instawin', E = 'reclaim', F11 = 'toggle_disconnect_screen', ['Ctrl-Shift-Alt-C'] = 'debug_collision', ['Ctrl-Shift-T'] = 'track_unit_minimap', ['Shift-N'] = 'shift_nuke', T = 'track_unit', ['Ctrl-R'] = 'tog_econ', ['Alt-W'] = 'debug_dump_focus_ui_control', W = 'zoom_out', ['Ctrl-F'] = 'cap_frame', F8 = 'ping_marker', ['Alt-Period'] = 'select_idle_engineer', ['Ctrl-Alt-F5'] = 'debug_scenario_method_ctrl_alt_f5', ['Ctrl-Tab'] = 'rem_cam_position', ['Shift-C'] = 'shift_capture', ['Ctrl-0'] = 'set_group0', ['Alt-Delete'] = 'debug_destroy_units', ['Ctrl-Alt-Period'] = 'debug_graphics_fidelity_2', ['Ctrl-Shift-8'] = 'fac_group8', ['Shift-8'] = 'append_group8', ['Shift-F7'] = 'debug_show_stats', ['Shift-6'] = 'append_group6', ['Ctrl-K'] = 'suicide', ['Ctrl-Shift-5'] = 'fac_group5', NumSlash = 'show_fps', ['Shift-7'] = 'append_group7', ['Ctrl-Alt-F4'] = 'debug_scenario_method_ctrl_alt_f3', ['Ctrl-Alt-Comma'] = 'debug_graphics_fidelity_0', ['Ctrl-Shift-W'] = 'debug_weapons', F = 'ferry', ['Shift-9'] = 'append_group9', ['Ctrl-V'] = 'cam_free', ['Ctrl-Shift-3'] = 'fac_group3', ['1'] = 'group1', ['Alt-V'] = 'debug_skeletons', ['Ctrl-F5'] = 'debug_scenario_method_ctrl_f5', ['Alt-F11'] = 'debug_show_frame_stats', ['Alt-DownArrow'] = 'switch_layout_down', ['Alt-F3'] = 'debug_scenario_method_f3', ['Ctrl-Shift-F4'] = 'debug_scenario_method_f4', ['Shift-F'] = 'shift_ferry', ['Shift-P'] = 'shift_patrol', ['Alt-A'] = 'debug_run_opponent_AI', ['Ctrl-L'] = 'select_land' }, LobbyOpt_TeamLock = 'locked', LobbyPresets = { { GameMods = { }, Name = 'lastGame', MapPath = '/maps/dualgap_adaptive.v0012/dualgap_adaptive_scenario.lua', PlayerOptions = { { MEAN = 1500, StartSpot = 1, ArmyColor = 17, PlayerClan = '', NG = 0, Team = 2, Ready = true, BadMap = false, Civilian = false, PlayerName = 'MinDept', AIPersonality = '', ObserverListIndex = -1, Faction = 4, Country = 'ru', OwnerID = '438522', PL = 0, Human = true, PlayerColor = 17, DEV = 500 }, { MEAN = 0, StartSpot = 2, ArmyColor = 1, PlayerClan = '', DEV = 0, Team = 3, Ready = true, PlayerColor = 1, Civilian = false, PlayerName = 'BatGecko (-48-104-48-104: -47-127-48-69-47-125-47-121-48-80-48-71-48-67-47-117-48-71)', AIPersonality = 'random', ObserverListIndex = -1, Faction = 3, BadMap = false, OwnerID = '438522', PL = 0, Human = false, NG = 0, Country = false }, { MEAN = 0, StartSpot = 3, ArmyColor = 7, PlayerClan = '', DEV = 0, Team = 2, Ready = true, PlayerColor = 7, Civilian = false, PlayerName = 'Zimm (-48-104-48-104: -47-127-48-69-47-125-47-121-48-80-48-71-48-67-47-117-48-71)', AIPersonality = 'random', ObserverListIndex = -1, Faction = 1, BadMap = false, OwnerID = '438522', PL = 0, Human = false, NG = 0, Country = false }, { MEAN = 0, StartSpot = 4, ArmyColor = 2, PlayerClan = '', DEV = 0, Team = 3, Ready = true, PlayerColor = 2, Civilian = false, PlayerName = 'Squid (-48-104-48-104: -47-127-48-69-47-125-47-121-48-80-48-71-48-67-47-117-48-71)', AIPersonality = 'random', ObserverListIndex = -1, Faction = 3, BadMap = false, OwnerID = '438522', PL = 0, Human = false, NG = 0, Country = false }, { MEAN = 0, StartSpot = 5, ArmyColor = 9, PlayerClan = '', DEV = 0, Team = 2, Ready = true, PlayerColor = 9, Civilian = false, PlayerName = 'Jagels (-48-104-48-104: -47-127-48-69-47-125-47-121-48-80-48-71-48-67-47-117-48-71)', AIPersonality = 'random', ObserverListIndex = -1, Faction = 2, BadMap = false, OwnerID = '438522', PL = 0, Human = false, NG = 0, Country = false }, { MEAN = 0, StartSpot = 6, ArmyColor = 4, PlayerClan = '', DEV = 0, Team = 3, Ready = true, PlayerColor = 4, Civilian = false, PlayerName = 'Oum-Ullehesh (-48-104-48-104: -47-127-48-69-47-125-47-121-48-80-48-71-48-67-47-117-48-71)', AIPersonality = 'random', ObserverListIndex = -1, Faction = 4, BadMap = false, OwnerID = '438522', PL = 0, Human = false, NG = 0, Country = false }, { MEAN = 0, StartSpot = 7, ArmyColor = 8, PlayerClan = '', DEV = 0, Team = 2, Ready = true, PlayerColor = 8, Civilian = false, PlayerName = 'Damian (-48-104-48-104: -47-127-48-69-47-125-47-121-48-80-48-71-48-67-47-117-48-71)', AIPersonality = 'random', ObserverListIndex = -1, Faction = 3, BadMap = false, OwnerID = '438522', PL = 0, Human = false, NG = 0, Country = false }, { MEAN = 0, StartSpot = 8, ArmyColor = 19, PlayerClan = '', DEV = 0, Team = 3, Ready = true, PlayerColor = 19, Civilian = false, PlayerName = 'Kirwan (-48-104-48-104: -47-127-48-69-47-125-47-121-48-80-48-71-48-67-47-117-48-71)', AIPersonality = 'random', ObserverListIndex = -1, Faction = 1, BadMap = false, OwnerID = '438522', PL = 0, Human = false, NG = 0, Country = false }, { MEAN = 0, StartSpot = 9, ArmyColor = 12, PlayerClan = '', DEV = 0, Team = 2, Ready = true, PlayerColor = 12, Civilian = false, PlayerName = 'Zan-Iavow (-48-104-48-104: -47-127-48-69-47-125-47-121-48-80-48-71-48-67-47-117-48-71)', AIPersonality = 'random', ObserverListIndex = -1, Faction = 4, BadMap = false, OwnerID = '438522', PL = 0, Human = false, NG = 0, Country = false }, { MEAN = 0, StartSpot = 10, ArmyColor = 6, PlayerClan = '', DEV = 0, Team = 3, Ready = true, PlayerColor = 6, Civilian = false, PlayerName = 'MCS500 (-48-104-48-104: -47-127-48-69-47-125-47-121-48-80-48-71-48-67-47-117-48-71)', AIPersonality = 'random', ObserverListIndex = -1, Faction = 3, BadMap = false, OwnerID = '438522', PL = 0, Human = false, NG = 0, Country = false }, { MEAN = 0, StartSpot = 11, ArmyColor = 18, PlayerClan = '', DEV = 0, Team = 2, Ready = true, PlayerColor = 18, Civilian = false, PlayerName = '5Iron (-48-104-48-104: -47-127-48-69-47-125-47-121-48-80-48-71-48-67-47-117-48-71)', AIPersonality = 'random', ObserverListIndex = -1, Faction = 3, BadMap = false, OwnerID = '438522', PL = 0, Human = false, NG = 0, Country = false }, { MEAN = 0, StartSpot = 12, ArmyColor = 11, PlayerClan = '', DEV = 0, Team = 3, Ready = true, PlayerColor = 11, Civilian = false, PlayerName = 'Ahn-Iashen (-48-104-48-104: -47-127-48-69-47-125-47-121-48-80-48-71-48-67-47-117-48-71)', AIPersonality = 'random', ObserverListIndex = -1, Faction = 4, BadMap = false, OwnerID = '438522', PL = 0, Human = false, NG = 0, Country = false } }, MapName = 'DualGap Adaptive', GameOptions = { TeamLock = 'locked', CheatsEnabled = 'false', ShareUnitCap = 'none', CheatMult = '2.0', AIReplacement = 'Off', AutoTeams = 'pvsi', FogOfWar = 'explored', naturalReclaimModifier = 1, BuildMult = '2.0', RandomMap = 'Off', dynamic_spawn = 1, NoRushOption = 'Off', ScenarioFile = 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IntelProbeAdv = 'Advanced Intel Probe', RapidRepair = 'Rapid Repair', MovementSpeedIncrease = 'Locomotor', AdvancedEngineering = 'T2', OrbitalBombardment = 'Orbital Bombardment', Teleporter = 'Teleporter', ResourceAllocationAdvanced = 'ARAS', DoubleGuns = 'Second Gun', ResourceAllocation = 'RAS', IntelProbe = 'Intel Probe', GunUpgrade = 'Gun (Speed&Range)', T3Engineering = 'T3', PowerArmor = 'Power Armor' }, experimentals = { xeb2402 = 'Novax Satellite Station', uaa0310 = 'Czar', ual0401 = 'Galactic Colossus', url0402 = 'Monkeylord', ueb2401 = 'Mavor', uel0401 = 'Fatboy', url0401 = 'Scathis', xsb2401 = 'Yolona Oss', xsl0401 = 'Ythotha', xrl0403 = 'Megalith', xsa0402 = 'Ahwassa', ura0401 = 'Soulripper', xab1401 = 'Paragon', uas0401 = 'Tempest', ues0401 = 'Atlantis' }, seraphim = { RegenAura = 'Regen Aura', RateOfFire = 'Gun (Speed&Range)', AdvancedEngineering = 'T2', AdvancedRegenAura = 'Advanced Regen Aura', Missile = 'Tactical Missile', DamageStabilizationAdvanced = 'Advanced Nano-Repair', ResourceAllocation = 'RAS', ResourceAllocationAdvanced = 'ARAS', BlastAttack = 'Gun (Splash)', DamageStabilization = 'Nano-Repair', T3Engineering = 'T3', Teleporter = 'Teleporter' }, cybran = { CoolingUpgrade = 'Gun (Speed&Range)', AdvancedEngineering = 'T2', CloakingGenerator = 'Cloaking', StealthGenerator = 'Stealth', ResourceAllocation = 'RAS', NaniteTorpedoTube = 'Torpedo', Teleporter = 'Teleporter', T3Engineering = 'T3', MicrowaveLaserGenerator = 'Laser' }, aeon = { ShieldHeavy = 'Shield Heavy', Shield = 'Shield', AdvancedEngineering = 'T2', ChronoDampener = 'Chrono Dampener', ResourceAllocationAdvanced = 'ARAS', CrysalisBeam = 'Gun (Range)', ResourceAllocation = 'RAS', EnhancedSensors = 'Sensors', Teleporter = 'Teleporter', T3Engineering = 'T3', HeatSink = 'Gun (Speed)' } }, LobbyOpt_OmniCheat = 'on', stratview = true, LobbyOpt_DisconnectionDelay02 = '90', Notify_overlay_disabled = false, console_size = 5, skin = 'cybran', ViewedTimeline = true, LobbyOpt_Unranked = 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