info: Client version: 2022.12.0 info: Game version: 3749 info: Game type: faf info: Loading custom vault path: C:/Users/%USER%/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Prevented loading a map with no scenario file: C:/Users/%USER%/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance/maps/debug info: Prevented loading a deprecated mod version: additionalcamerastuff version 3 (must be higher than version 3) info: Prevented loading a deprecated mod version: betterreclaimview version 2 (must be higher than version 2) info: Mounting sounds in mod: blackopsfaf-unleashed info: Mounting sounds in mod: memesoundeffects info: Found mod icons in penguins icon mod, mounted at: /textures/ui/common/game/strategicicons/penguins icon mod info: Mounting sounds in mod: survival mayhem&bo balance info: Mounting sounds in mod: totalmayhem info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_US.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\10 desert warfare v13', mounted as '/maps/10 desert warfare v13/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\10_you_shall_not_pass_little_mid.v0002', mounted as '/maps/10_you_shall_not_pass_little_mid.v0002/' info: DISK: 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commander forged alliance\mods\resources x1_25', mounted as '/mods/resources x1_25/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\resources x1_5', mounted as '/mods/resources x1_5/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\selection cost ui', mounted as '/mods/selection cost ui/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\some mods fix', mounted as '/mods/some mods fix/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\spikeysuiimprovements', mounted as '/mods/spikeysuiimprovements/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\spread move', mounted as '/mods/spread move/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\storagerich_x10', mounted as '/mods/storagerich_x10/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\storagerich_x100', mounted as '/mods/storagerich_x100/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\storagerich_x10fixed', mounted as '/mods/storagerich_x10fixed/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\storagerich_x2', mounted as '/mods/storagerich_x2/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\storagerich_x5', mounted as '/mods/storagerich_x5/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\storage_x2', mounted as '/mods/storage_x2/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\supremescoreboard', mounted as '/mods/supremescoreboard/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\survival mayhem&bo balance', mounted as '/mods/survival mayhem&bo balance/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\survival mayhem&bo balance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\survival mayhem&bo ballance', mounted as '/mods/survival mayhem&bo ballance/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\t2_t3_storage', mounted as '/mods/t2_t3_storage/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\t2_t3_storage_faf', mounted as '/mods/t2_t3_storage_faf/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\t3engstationsfaf', mounted as '/mods/t3engstationsfaf/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem', mounted as '/mods/totalmayhem/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\umt', mounted as '/mods/umt/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\unit cap removed', mounted as '/mods/unit cap removed/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\vampire_1_1', mounted as '/mods/vampire_1_1/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\welfare - child support', mounted as '/mods/welfare - child support/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\x1.3 build range', mounted as '/mods/x1.3 build range/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\x1.5 build range', mounted as '/mods/x1.5 build range/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\x2 build range', mounted as '/mods/x2 build range/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\x3 build range', mounted as '/mods/x3 build range/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\xtremwars', mounted as '/mods/xtremwars/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 22c2fa8 debug: SND: Loaded WaveBank 'aeonselect' at 22c2fa8 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 22c30d8 debug: SND: Loaded WaveBank 'ambienttest' at 22c30d8 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 22c3208 debug: SND: Loaded WaveBank 'blackopswb' at 22c3208 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 22c3338 debug: SND: Loaded WaveBank 'cybranselect' at 22c3338 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 22c3468 debug: SND: Loaded WaveBank 'explosions' at 22c3468 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 22c3598 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 22c4b08 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 22c5c70 debug: SND: Loaded WaveBank 'impacts' at 22c5c70 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 22c5da0 debug: SND: Loaded WaveBank 'interface' at 22c5da0 info: IsStreamingWaveBank("/sounds/memes.xwb") => false debug: Wavebank prepared: 22c5ed0 debug: SND: Loaded WaveBank 'memes' at 22c5ed0 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 22c6000 info: IsStreamingWaveBank("/sounds/nomadsdestroy.xwb") => false debug: Wavebank prepared: 22c7168 debug: SND: Loaded WaveBank 'nomadsdestroy' at 22c7168 info: IsStreamingWaveBank("/sounds/nomadsprojectiles.xwb") => false debug: Wavebank prepared: 22c7298 debug: SND: Loaded WaveBank 'nomadsprojectiles' at 22c7298 info: IsStreamingWaveBank("/sounds/nomadsunits.xwb") => false debug: Wavebank prepared: 22c73c8 debug: SND: Loaded WaveBank 'nomadsunits' at 22c73c8 info: IsStreamingWaveBank("/sounds/nomadsweapons.xwb") => false debug: Wavebank prepared: 22c74f8 debug: SND: Loaded WaveBank 'nomadsweapons' at 22c74f8 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 22c7628 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 22c8790 debug: SND: Loaded WaveBank 'seraphimselect' at 22c8790 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 22c88c0 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 22c9a28 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 22c9a28 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 22c9b58 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 22c9b58 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 22c9c88 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 22c9c88 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 22c9db8 debug: SND: Loaded WaveBank 'tm_robotsounds' at 22c9db8 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 22ca3f0 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 22ca3f0 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 22caef0 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 22cab40 debug: SND: Loaded WaveBank 'uaa' at 22cab40 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 22ca528 debug: SND: Loaded WaveBank 'uaadestroy' at 22ca528 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 22ca048 debug: SND: Loaded WaveBank 'uaaweapon' at 22ca048 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 22ca660 debug: SND: Loaded WaveBank 'uab' at 22ca660 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 22ca798 debug: SND: Loaded WaveBank 'ual' at 22ca798 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 22ca8d0 debug: SND: Loaded WaveBank 'ualdestroy' at 22ca8d0 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 22cac78 debug: SND: Loaded WaveBank 'ualweapon' at 22cac78 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 22cadb0 debug: SND: Loaded WaveBank 'uas' at 22cadb0 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 22cc058 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 22ca180 debug: SND: Loaded WaveBank 'uasweapon' at 22ca180 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 22caa08 debug: SND: Loaded WaveBank 'uea' at 22caa08 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 22ca2b8 debug: SND: Loaded WaveBank 'ueadestroy' at 22ca2b8 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 22c9f10 debug: SND: Loaded WaveBank 'ueaweapon' at 22c9f10 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 22ce1c0 debug: SND: Loaded WaveBank 'ueb' at 22ce1c0 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 22cd800 debug: SND: Loaded WaveBank 'uefselect' at 22cd800 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 22cedf0 debug: SND: Loaded WaveBank 'uel' at 22cedf0 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 22cdba8 debug: SND: Loaded WaveBank 'ueldestroy' at 22cdba8 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 22ce7d8 debug: SND: Loaded WaveBank 'uelweapon' at 22ce7d8 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 22cde18 debug: SND: Loaded WaveBank 'ues' at 22cde18 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 22cf1c8 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 22cdce0 debug: SND: Loaded WaveBank 'uesweapon' at 22cdce0 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 22ce910 debug: SND: Loaded WaveBank 'unitrumble' at 22ce910 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 22ce568 debug: SND: Loaded WaveBank 'unitsglobal' at 22ce568 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 22cef28 debug: SND: Loaded WaveBank 'ura' at 22cef28 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 22cdf50 debug: SND: Loaded WaveBank 'uradestroy' at 22cdf50 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 22ce6a0 debug: SND: Loaded WaveBank 'uraweapon' at 22ce6a0 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 22cea48 debug: SND: Loaded WaveBank 'urb' at 22cea48 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 22ceb80 debug: SND: Loaded WaveBank 'url' at 22ceb80 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 22ce088 debug: SND: Loaded WaveBank 'urldestroy' at 22ce088 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 22cecb8 debug: SND: Loaded WaveBank 'urlweapon' at 22cecb8 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 22ce2f8 debug: SND: Loaded WaveBank 'urs' at 22ce2f8 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 22d0330 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 22d1498 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 22ce430 debug: SND: Loaded WaveBank 'ursweapon' at 22ce430 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 22cf060 debug: SND: Loaded WaveBank 'xaa_weapon' at 22cf060 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 22cd6c8 debug: SND: Loaded WaveBank 'xab' at 22cd6c8 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 22cd590 debug: SND: Loaded WaveBank 'xal' at 22cd590 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 22cd1e8 debug: SND: Loaded WaveBank 'xal_weapon' at 22cd1e8 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 22cd320 debug: SND: Loaded WaveBank 'xas' at 22cd320 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 22cd458 debug: SND: Loaded WaveBank 'xas_weapons' at 22cd458 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 22cd938 debug: SND: Loaded WaveBank 'xea' at 22cd938 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 22cda70 debug: SND: Loaded WaveBank 'xea_weapons' at 22cda70 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 22d3120 debug: SND: Loaded WaveBank 'xeb' at 22d3120 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 22d3738 debug: SND: Loaded WaveBank 'xel' at 22d3738 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 22d3d50 debug: SND: Loaded WaveBank 'xel_weapons' at 22d3d50 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 22d4230 debug: SND: Loaded WaveBank 'xes' at 22d4230 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 22d4608 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 22d3258 debug: SND: Loaded WaveBank 'xes_weapons' at 22d3258 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 22d2898 debug: SND: Loaded WaveBank 'xra' at 22d2898 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 22d2eb0 debug: SND: Loaded WaveBank 'xra_weapon' at 22d2eb0 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 22d3ae0 debug: SND: Loaded WaveBank 'xrb' at 22d3ae0 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 22d3390 debug: SND: Loaded WaveBank 'xrl' at 22d3390 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 22d5770 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 22d29d0 debug: SND: Loaded WaveBank 'xrl_weapon' at 22d29d0 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 22d3e88 debug: SND: Loaded WaveBank 'xrs' at 22d3e88 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 22d3fc0 debug: SND: Loaded WaveBank 'xrs_weapon' at 22d3fc0 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 22d34c8 debug: SND: Loaded WaveBank 'xsa' at 22d34c8 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 22d2760 debug: SND: Loaded WaveBank 'xsa_destroy' at 22d2760 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 22d40f8 debug: SND: Loaded WaveBank 'xsa_weapon' at 22d40f8 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 22d4368 debug: SND: Loaded WaveBank 'xsb' at 22d4368 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 22d2fe8 debug: SND: Loaded WaveBank 'xsb_weapon' at 22d2fe8 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 22d2c40 debug: SND: Loaded WaveBank 'xsl' at 22d2c40 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 22d3600 debug: SND: Loaded WaveBank 'xsl_destroy' at 22d3600 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 22d44a0 debug: SND: Loaded WaveBank 'xsl_weapon' at 22d44a0 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 22d2628 debug: SND: Loaded WaveBank 'xss' at 22d2628 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 22d68d8 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 22d3870 debug: SND: Loaded WaveBank 'xss_weapon' at 22d3870 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'memes' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'nomadsprojectiles' debug: SND: Loaded SoundBank 'nomadsunits' debug: SND: Loaded SoundBank 'nomadsweapons' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -22087840 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 22f90c8 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 22f86f0 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 22f8b28 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 22f8df8 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 22f82b8 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 22f8420 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 22f8588 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 22f8f60 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 22f8858 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 22f89c0 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 22f8c90 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND info: /savereplay info: REPLAY ID: 18985724 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Wavebank prepared: 22c3598 debug: Wavebank prepared: 22c4b08 debug: Wavebank prepared: 22c6000 debug: Wavebank prepared: 22c7628 debug: Wavebank prepared: 22c88c0 debug: Wavebank prepared: 22caef0 debug: Wavebank prepared: 22cc058 debug: Wavebank prepared: 22cf1c8 debug: Wavebank prepared: 22d0330 debug: Wavebank prepared: 22d1498 debug: Wavebank prepared: 22d4608 debug: Wavebank prepared: 22d5770 debug: Wavebank prepared: 22d68d8 debug: Wavebank prepared: 22f90c8 debug: Wavebank prepared: 22f86f0 debug: Wavebank prepared: 22f8df8 debug: Wavebank prepared: 22f82b8 debug: Wavebank prepared: 22f8420 debug: Wavebank prepared: 22f8588 debug: Wavebank prepared: 22f8f60 debug: Wavebank prepared: 22f8858 debug: Wavebank prepared: 22f89c0 info: GPGNET: entering idle state. debug: Wavebank prepared: 22f8b28 debug: Wavebank prepared: 22f8c90 info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x1193a004 info: LOBBY: Game port 44275[UDP] opened. info: LOBBY: starting with local uid of 49515 [SMITHERS] info: GPGNET: entering lobby state. info: NET: using deflate compression for sends to %CPU_NAME%:62859. info: LOBBY: Connecting to host "Jacci" [%CPU_NAME%:62859, uid=16338] info: Can't add chat text -- no chat display info: text=Connecting to game host... info: DisconnectFromPeer (uid=270697) info: LOBBY: deleting unknown peer uid 270697. info: ConnectToPeer (name=JT_, uid=270697, address=127.0.0.1:62860, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:62860. info: LOBBY: Adding peer "JT_" [%CPU_NAME%:62860, uid=270697] info: Can't add chat text -- no chat display info: text=Connecting to JT_... info: DisconnectFromPeer (uid=82362) info: LOBBY: deleting unknown peer uid 82362. info: ConnectToPeer (name=Exselsior, uid=82362, address=127.0.0.1:62861, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:62861. info: LOBBY: Adding peer "Exselsior" [%CPU_NAME%:62861, uid=82362] info: Can't add chat text -- no chat display info: text=Connecting to Exselsior... info: DisconnectFromPeer (uid=183640) info: LOBBY: deleting unknown peer uid 183640. info: ConnectToPeer (name=SpikeyNoob, uid=183640, address=127.0.0.1:62862, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:62862. info: LOBBY: Adding peer "SpikeyNoob" [%CPU_NAME%:62862, uid=183640] info: Can't add chat text -- no chat display info: text=Connecting to SpikeyNoob... info: DisconnectFromPeer (uid=372109) info: LOBBY: deleting unknown peer uid 372109. info: ConnectToPeer (name=Terarii, uid=372109, address=127.0.0.1:62863, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:62863. info: LOBBY: Adding peer "Terarii" [%CPU_NAME%:62863, uid=372109] info: Can't add chat text -- no chat display info: text=Connecting to Terarii... info: DisconnectFromPeer (uid=182613) info: LOBBY: deleting unknown peer uid 182613. info: ConnectToPeer (name=Storm, uid=182613, address=127.0.0.1:62864, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:62864. info: LOBBY: Adding peer "Storm" [%CPU_NAME%:62864, uid=182613] info: Can't add chat text -- no chat display info: text=Connecting to Storm... info: NET: using deflate compression for receives from %CPU_NAME%:62859 info: LOBBY: connection to "Jacci" [%CPU_NAME%:62859, uid=16338] made, status=Connecting. info: CONNECTED TO HOST info: Supreme Commander: Forged Alliance version 3749 info: NET: using deflate compression for receives from %CPU_NAME%:62861 info: LOBBY: "Jacci" [%CPU_NAME%:62859, uid=16338] has established connections to: 49515, 82362, 182613, 183640, 270697, 372109 info: { } info: { info: zcbf6277-24e3-437a-b968-Common-v1 = true info: 06E0D4F2-2231-11E3-A9FB-92EE6088709B = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: b90a0c3c-1245-4e40-bed8-c29e80d88c7b = true info: ui-mod-tools-4z0t-v07 = true info: eco-ui-tools-4z0t-v09 = true info: 3ccc4eca-0cb1-11ec-ac65-a37599393411-02 = true info: 71a26460-ec4e-11ea-adc1-0242ac120003 = true info: 20dec73e-d4b2-11e5-ab30-625662822222 = true info: 1e10d6a5-cd5c-4e34-b6cc-11503ed5e2c0 = true info: optimized-reclaim-view-v03 = true info: 2018eaac-e8ed-11e4-b02c-1681e6b44c9 = true info: } info: { } info: { info: zcbf6277-24e3-437a-b968-Common-v1 = true info: 06E0D4F2-2231-11E3-A9FB-92EE6088709B = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: b90a0c3c-1245-4e40-bed8-c29e80d88c7b = true info: ui-mod-tools-4z0t-v07 = true info: eco-ui-tools-4z0t-v09 = true info: 3ccc4eca-0cb1-11ec-ac65-a37599393411-02 = true info: 71a26460-ec4e-11ea-adc1-0242ac120003 = true info: 20dec73e-d4b2-11e5-ab30-625662822222 = true info: 1e10d6a5-cd5c-4e34-b6cc-11503ed5e2c0 = true info: optimized-reclaim-view-v03 = true info: 2018eaac-e8ed-11e4-b02c-1681e6b44c9 = true info: } info: MOD LIST SET TO: info: Common Mod Tools (zcbf6277-24e3-437a-b968-Common-v1) info: NoShake (06E0D4F2-2231-11E3-A9FB-92EE6088709B) info: Supreme Score Board (HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060) info: SpikeysUiImprovements (b90a0c3c-1245-4e40-bed8-c29e80d88c7b) info: Optimized Reclaim View (optimized-reclaim-view-v03) info: Spread Move (1e10d6a5-cd5c-4e34-b6cc-11503ed5e2c0) info: Advanced target priorities 1.1 (20dec73e-d4b2-11e5-ab30-625662822222) info: Ranges (71a26460-ec4e-11ea-adc1-0242ac120003) info: Penguin's Icon Mod (3ccc4eca-0cb1-11ec-ac65-a37599393411-02) info: ECO UI Tools (eco-ui-tools-4z0t-v09) info: UI mod tools (ui-mod-tools-4z0t-v07) info: Selection Cost UI (2018eaac-e8ed-11e4-b02c-1681e6b44c9) info: NET: using deflate compression for receives from %CPU_NAME%:62860 info: NET: using deflate compression for receives from %CPU_NAME%:62862 info: NET: using deflate compression for receives from %CPU_NAME%:62863 info: NET: using deflate compression for receives from %CPU_NAME%:62864 info: LOBBY: connection to "Exselsior" [%CPU_NAME%:62861, uid=82362] made, status=Pending. info: Starting background task "Map loader /maps/scmp_009/scmp_009.scmap" info: Background task "Map loader /maps/scmp_009/scmp_009.scmap" running. info: Active game mods for blueprint loading: info: Blueprints Loading... '*.bp' files info: LOBBY: connection to "JT_" [%CPU_NAME%:62860, uid=270697] made, status=Pending. info: LOBBY: Got join (name="JT_", uid=270697) from %CPU_NAME%:62860 info: LOBBY: Got join (name="Exselsior", uid=82362) from %CPU_NAME%:62861 info: LOBBY: connection to "SpikeyNoob" [%CPU_NAME%:62862, uid=183640] made, status=Pending. info: LOBBY: Got join (name="SpikeyNoob", uid=183640) from %CPU_NAME%:62862 info: LOBBY: connection to "Terarii" [%CPU_NAME%:62863, uid=372109] made, status=Pending. info: LOBBY: Got join (name="Terarii", uid=372109) from %CPU_NAME%:62863 info: LOBBY: connection to "Storm" [%CPU_NAME%:62864, uid=182613] made, status=Pending. info: LOBBY: Got join (name="Storm", uid=182613) from %CPU_NAME%:62864 info: Blueprints Loading: original files from /effects directory info: LOBBY: "Exselsior" [%CPU_NAME%:62861, uid=82362] has established connections to: 16338, 49515, 182613, 183640, 270697, 372109 info: LOBBY: "JT_" [%CPU_NAME%:62860, uid=270697] has established connections to: 16338, 49515, 82362, 182613, 183640, 372109 info: LOBBY: "SpikeyNoob" [%CPU_NAME%:62862, uid=183640] has established connections to: 16338, 49515, 82362, 182613, 270697, 372109 info: LOBBY: "Terarii" [%CPU_NAME%:62863, uid=372109] has established connections to: 16338, 49515, 82362, 182613, 183640, 270697 info: LOBBY: "Storm" [%CPU_NAME%:62864, uid=182613] has established connections to: 16338, 49515, 82362, 183640, 270697, 372109 info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Extracting mesh... info: Blueprints Modding... debug: Blueprints.lua - Found (17) scripted icon assignments in Penguin's Icon Mod by Emperor_Penguin. info: Blueprints Loading... completed: 603 original, 0 modded, and 25 preset units info: Blueprints Loading... completed: 390 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: /savereplay info: REPLAY ID: 18985724 info: Active mods in session: info: - 10: table: 19F62230 info: - author: Emperor_Penguin info: - copyright: info: - description: Changes certain icons to make them easier to spot (currently affects ACU, SML, SMD, and TML) info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/Penguins Icon Mod/icon.png info: - location: /mods/penguins icon mod info: - name: Penguin's Icon Mod info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 3ccc4eca-0cb1-11ec-ac65-a37599393411-02 info: - version: 2 info: - 11: table: 19F56528 info: - after: table: 19F56690 info: - author: Crotalus info: - before: table: 19F56668 info: - conflicts: table: 19F56618 info: - 1: ecbf6277-24e3-437a-b968-EcoManager-v4 info: - 2: ecbf6277-24e3-437a-b968-75e7e7c67db9 info: - 3: 21188cdf-ec69-43bd-b756-6140a84c0197 info: - 4: 5c1ac506-03d3-4734-b6c1-0746592849c3 info: - 5: 5f56b6fd-de36-44f1-ba2b-e7d012025f2a info: - copyright: Crotalus info: - description: Common ModTools v1, toolbox for other mods info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/common info: - name: Common Mod Tools info: - requires: table: 19F565A0 info: - requiresNames: table: 19F565F0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: zcbf6277-24e3-437a-b968-Common-v1 info: - url: info: - version: 1 info: - 12: table: 19F91848 info: - after: table: 19F91988 info: - 1: zcbf6277-24e3-437a-b968-Common-v1 info: - 2: 0faf3333-1122-633s-ya-VX0000001000 info: - 3: b2cde810-15d0-4bfa-af66-ec2d6ecd561b info: - 4: ecbf6277-24e3-437a-b968-EcoManager-v4 info: - 5: ecbf6277-24e3-437a-b968-EcoManager-v5 info: - 6: ecbf6277-24e3-437a-b968-EcoManager-v6 info: - 7: ecbf6277-24e3-437a-b968-EcoManager-v7 info: - 8: ecbf6277-24e3-437a-b968-EcoManager-v8 info: - 9: ecbf6277-24e3-437a-b968-EcoManager-v9 info: - author: HUSSAR info: - before: table: 19F91960 info: - conflicts: table: 19F91938 info: - 10: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400 info: - 11: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500 info: - 12: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020 info: - 13: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030 info: - 14: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040 info: - 15: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050 info: - 16: HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100 info: - 17: HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900 info: - 1: 9B5F858A-163C-4AF1-B846-A884572E61A5 info: - 2: b0059a8c-d9ab-4c30-adcc-31c16580b59d info: - 3: c31fafc0-8199-11dd-ad8b-0866200c9a68 info: - 4: 89BF1572-9EA8-11DC-1313-635F56D89591 info: - 5: f8d8c95a-71e7-4978-921e-8765beb328e8 info: - 6: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100 info: - 7: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200 info: - 8: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230 info: - 9: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300 info: - contributors: Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover info: - copyright: HUSSAR, free to re-use code as long as you credit me in your mod info: - description: Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more. info: - enabled: true info: - exclusive: false info: - github: https://github.com/FA-mods/SupremeScoreBoard info: - history: info: info: ### Version 4-6 - November 12, 2020 info: - added economy income of allied players in game session info: - added economy storage of allied players in game session info: - added support for sharing economy when phantom mod is enabled info: - added player's name when someone creates a ping on the map info: - fixed original score board floating on game start info: - fixed hiding of SSB on toggle all UIs off info: - fixed initialization of players colors in SSB info: info: ### Version 3 - November 3, 2020 info: - fixed displaying of reclaimed stats in score board info: - fixed speed slider when changing game speed via keyboard shortcut info: - fixed flashing of faction icon when a user creates a ping on the map info: info: ### Version 1.4 - October, 2017 info: - fixed an issue with selecting text color for armies due to changes in FAF army colors info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua info: info: ### Version v1.3 - July, 2016 info: - added info about who killed a player in Army notification window info: - added info about who decided to CTRL+K in Army notification window info: - added coloring of player names in Army notification window info: - added mod configuration under Game -> Options -> Interface tab info: - added interaction states for buttons in the sort line (first line of the score board) info: - fixed mouse interaction in top row, now left click will show values in columns info: - fixed mouse interaction in top row, now right click will sort values in columns info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request) info: - fixed messages with sent resources/units to allies (observer will see message target) info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions info: - fixed detection for unranked games (if restrictions count greater than zero) info: - increased number of notifications for built experimental units (2 -> 5) info: - increased precision for rounding large numbers (1.2m -> 1.23m) info: - improved description of tooltips info: info: ### Version v1.2 - January, 2016 info: - (all sessions) added replay ID below map info line info: - (all sessions) added calculation of game quality/balance if this value is not present in session options info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) info: - (game session) added buttons for sharing mass/energy/units with allied AI players info: - (game session) added chat notifications for transferred amount of mass/energy to allied players info: - (game session) added chat notifications for transferred number of units to allied players info: - (game session) added separator lines between players' lines and teams' lines in game session info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch) info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval) info: - (replay session) clicking on a column toggle will disable auto-switching columns info: - fixed coloring of player names when they are not in teams (e.g. Phantom games) info: - fixed coloring of player names in replay session info: - fixed information in tooltips info: - fixed conditions for checking ranked games info: - fixed teams statistics by including score data for dead players info: - fixed team status that shows how many players are still alive info: - fixed detection of dead players in sandbox games info: - fixed placement of icons in the sort line info: - fixed alignment of top line with its background info: - fixed very long map names by truncating them to 30 chars info: - changed background of the score board to darker color (better visibility of player names) info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy info: - changed ranking column to show exact values in ladder games and rounded values in regular games info: - changed coloring of player names and now they will match color of team info: - changed column with player names to include clan tags (if they exist) info: info: ### Version 1.1 - October 5, 2015 info: - fixed info about active mods in replay session info: - fixed status of game raking info: - fixed tooltip about game quality/balance info: - added coloring of player names based on team color info: info: ### Version 1.0 - September 25, 2015 info: - added team lines that sums up statistics for allied players info: - added column with filters to show count of air/land/navy/base units info: - added column for total mass of collected/killed/lost info: - added column for players rating to prevent clipping by score values info: - added toggle to show and sort players by their army rating info: - added toggle to show and sort players by total mass collected info: - added toggle to show and sort players by total mass reclaimed* info: - added toggle to show and sort players by total energy reclaimed* info: - added toggle to show and sort players by total energy collected info: - added toggle to show and sort players by their clan tags info: - added toggle to show and sort players by Kills-to-Loses Ratio info: - added toggle to show and sort players by Kills-to-Built Ratio info: - added toggle to sort players by current mass income info: - added toggle to sort players by current energy income info: - added toggle to sort players by current score value info: - added toggle to sort players by their army name info: - added toggle to sort players by their clan tag info: - added toggle to sort players by their team id info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income info: - added team status showing alive/maximum players info: - added rendering players names with red/green when in players view to show allies/enemies info: - added calculation of AI rating based on AI type and AI cheat modifiers info: - added field showing game quality based on network connection between players info: - added tooltips for all new UI elements in the score panel info: - added info about map size info: - added icons with improved quality for mass, energy, units info: - added icons with info about game restrictions info: - added icons with info about active mods info: - added icons with info about unit sharing info: - added icons with info about victory conditions info: - added icons with info about AI multipliers info: - added notifications about 1st experimental unit built by a player info: - fixed game time/speed fields into two fields info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) info: - fixed missing tooltip for game speed slider info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times) info: - fixed issues with performing operations on uninitialized values of score data info: - fixed redundant function calls to GetArmiesTable().armiesTable info: - fixed redundant function calls to GetFocusArmy() info: - fixed redundant function calls to SessionIsReplay() info: - fixed redundant function calls to SessionGetScenarioInfo() info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua) info: info: info: - hookdir: /hook info: - icon: /mods/SupremeScoreBoard/mod_icon.png info: - location: /mods/supremescoreboard info: - name: Supreme Score Board info: - requires: table: 19F91910 info: - requiresNames: table: 19F918E8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 info: - url: http://forums.faforever.com/viewtopic.php?f=41&t=10887 info: - version: 6 info: - 1: table: 19F88668 info: - author: Eternal- info: - copyright: info: - description: Displays cost information for currently selected units. No longer displays cost of ACU. Rounds mass and e values. Displays the current income/expense of the selected units. Improved UI window, also connected to resourse panel. Some bugfixes. Authors: , Blodir, Softly, Washy info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/Selection Cost UI/logo.png info: - location: /mods/selection cost ui info: - name: Selection Cost UI info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 2018eaac-e8ed-11e4-b02c-1681e6b44c9 info: - url: info: - version: 9 info: - 2: table: 19F6E0A0 info: - after: table: 19F62208 info: - author: 4z0t info: - before: table: 19F621E0 info: - conflicts: table: 19F621B8 info: - copyright: info: - description: No more 0 FPS when reclaim is displayed! info: Significantly changes the process of reclaim labels being displayed to reduce FPS drops due to memory reallocations. info: Since last update provides only classic coloring of reclaim labels. info: Color is based on biggest prop in group. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/ORV/icon.png info: - location: /mods/orv info: - name: Optimized Reclaim View info: - requires: table: 19F6E028 info: - requiresNames: table: 19F6E000 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: optimized-reclaim-view-v03 info: - url: info: - version: 3 info: - 3: table: 19F883E8 info: - after: table: 19F88528 info: - author: MrNukealizer info: - before: table: 19F88500 info: - conflicts: table: 19F884D8 info: - copyright: info: - description: Adds a Spread Move command that can be bound to a hotkey. It works like Spread Attack but with move orders. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/spread move info: - name: Spread Move info: - requires: table: 19F88488 info: - requiresNames: table: 19F884B0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 1e10d6a5-cd5c-4e34-b6cc-11503ed5e2c0 info: - version: 1 info: - 4: table: 19F4B7F8 info: - author: Strogo info: - conflicts: table: 19F4DD70 info: - copyright: WTFPL info: - description: v1.1 Added draggable window. Button that opens settings is in top-right corner (gray triangle). See forum for more info https://forums.faforever.com/viewtopic.php?f=41&t=17047 info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/advanced target priorities info: - name: Advanced target priorities 1.1 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 20dec73e-d4b2-11e5-ab30-625662822222 info: - url: info: - version: 2 info: - 5: table: 19F72C58 info: - after: table: 19F75370 info: - author: Myxir, Anihilnine, BlackYps, Prophet info: - before: table: 19F75348 info: - conflicts: table: 19F72D20 info: - copyright: Do whatever you want with it, feel free to add stuff, copy, edit, delete code or publish own versions info: - description: Multiple things regarding worldview, minimap and camera actions. Version 3.3 brings support for reclaim range rings when using attack move. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/Ranges/icon.png info: - location: /mods/ranges info: - name: Ranges info: - requires: table: 19F72CD0 info: - requiresNames: table: 19F72CF8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 71a26460-ec4e-11ea-adc1-0242ac120003 info: - version: 11 info: - 6: table: 19F911E0 info: - after: table: 19F912A8 info: - author: 4z0t info: - conflicts: table: 19F91280 info: - copyright: info: - description: Tools for UI modding. info: IF YOU EXPERIENCE ANY ISSUES WITH SELECTION SOUNDS TRY "Selection Fix" info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/umt info: - name: UI mod tools info: - requiresNames: table: 19F91230 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: ui-mod-tools-4z0t-v07 info: - url: info: - version: 7 info: - 7: table: 19F620F0 info: - after: table: 19F62000 info: - author: 4z0t info: - before: table: 19F62028 info: - conflicts: table: 19F620A0 info: - copyright: info: - description: Provides ECO management UI components. info: info: Overlays: info: - the one showing only upgrading mexes (UI party like) info: - the one showing tech level, capped state and upgrade progress (Eco Manager like) info: info: Options: info: - Auto t1 mex upgrade info: - Auto t2 capped mex upgrade info: - mex overlay info: - unpause while assist with given BP threshold info: - unpause once info: info: You can find these options in menu > UI Mods Options > ECO UI Tools. info: Requires UI mod tools. info: info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/eut info: - name: ECO UI Tools info: - requires: table: 19F62050 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: eco-ui-tools-4z0t-v09 info: - url: info: - version: 9 info: - 8: table: 19F622F8 info: - after: table: 19F62438 info: - author: darkbroski info: - before: table: 19F62410 info: - conflicts: table: 19F623E8 info: - copyright: GPL v3 info: - description: Disable camera shake info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/NoShake/NoShakeIcon.png info: - location: /mods/noshake info: - name: NoShake info: - requires: table: 19F62398 info: - requiresNames: table: 19F623C0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 06E0D4F2-2231-11E3-A9FB-92EE6088709B info: - version: 2 info: - 9: table: 19F882F8 info: - after: table: 19F883C0 info: - author: SpikeyNoob (Mex overlay from Crotalus) info: - before: table: 19F88398 info: - conflicts: table: 19F88348 info: - 10: 21188cdf-ec69-43bd-b756-6140a84c0197 info: - 11: 5c1ac506-03d3-4734-b6c1-0746592849c3 info: - 12: 5f56b6fd-de36-44f1-ba2b-e7d012025f2a info: - 1: ecbf6277-24e3-437a-b968-EcoManager-v11 info: - 2: ecbf6277-24e3-437a-b968-EcoManager-v10 info: - 3: ecbf6277-24e3-437a-b968-EcoManager-v9 info: - 4: ecbf6277-24e3-437a-b968-EcoManager-v8 info: - 5: ecbf6277-24e3-437a-b968-EcoManager-v7 info: - 6: ecbf6277-24e3-437a-b968-EcoManager-v6 info: - 7: ecbf6277-24e3-437a-b968-EcoManager-v5 info: - 8: ecbf6277-24e3-437a-b968-EcoManager-v4 info: - 9: ecbf6277-24e3-437a-b968-75e7e7c67db9 info: - copyright: MIT info: - description: Addes a hold fire hotkey and EM mex overlays. info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/SpikeysUiImprovements/icon.png info: - location: /mods/spikeysuiimprovements info: - name: SpikeysUiImprovements info: - requires: table: 19F88370 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: b90a0c3c-1245-4e40-bed8-c29e80d88c7b info: - url: info: - version: 2 info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua info: Hooked /lua/ui/game/reclaim.lua with /mods/selection cost ui/hook/lua/ui/game/reclaim.lua info: Hooked /lua/ui/game/reclaim.lua with /mods/orv/hook/lua/ui/game/reclaim.lua info: Supreme Commander: Forged Alliance version 3749 debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/scmp_009/scmp_009.scmap" finished. info: Minimized true info: DisconnectFromPeer (uid=424615) info: LOBBY: deleting unknown peer uid 424615. info: ConnectToPeer (name=Fafmsletje, uid=424615, address=127.0.0.1:49959, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:49959. info: LOBBY: Adding peer "Fafmsletje" [%CPU_NAME%:49959, uid=424615] info: Minimized false info: NET: using deflate compression for receives from %CPU_NAME%:49959 info: LOBBY: connection to "Fafmsletje" [%CPU_NAME%:49959, uid=424615] made, status=Pending. info: LOBBY: "Jacci" [%CPU_NAME%:62859, uid=16338] has established connections to: 49515, 82362, 182613, 183640, 270697, 372109, 424615 info: LOBBY: Got join (name="Fafmsletje", uid=424615) from %CPU_NAME%:49959 info: LOBBY: "Terarii" [%CPU_NAME%:62863, uid=372109] has established connections to: 16338, 49515, 82362, 182613, 183640, 270697, 424615 info: LOBBY: "SpikeyNoob" [%CPU_NAME%:62862, uid=183640] has established connections to: 16338, 49515, 82362, 182613, 270697, 372109, 424615 info: LOBBY: "Fafmsletje" [%CPU_NAME%:49959, uid=424615] has established connections to: 16338, 49515, 183640, 372109 info: LOBBY: "Exselsior" [%CPU_NAME%:62861, uid=82362] has established connections to: 16338, 49515, 182613, 183640, 270697, 372109, 424615 info: LOBBY: "JT_" [%CPU_NAME%:62860, uid=270697] has established connections to: 16338, 49515, 82362, 182613, 183640, 372109, 424615 info: LOBBY: "Storm" [%CPU_NAME%:62864, uid=182613] has established connections to: 16338, 49515, 82362, 183640, 270697, 372109, 424615 info: LOBBY: "Fafmsletje" [%CPU_NAME%:49959, uid=424615] has established connections to: 16338, 49515, 82362, 183640, 372109 info: LOBBY: "Fafmsletje" [%CPU_NAME%:49959, uid=424615] has established connections to: 16338, 49515, 82362, 182613, 183640, 372109 info: LOBBY: "Fafmsletje" [%CPU_NAME%:49959, uid=424615] has established connections to: 16338, 49515, 82362, 182613, 183640, 270697, 372109 info: Minimized true info: Minimized false info: Minimized true info: Minimized false info: Minimized true warning: Hotbuild key Alt-C is already bound to action "Go to your ACU" under "SELECTION" category warning: Hotbuild key Alt-V is already bound to action "Select all idle t1 mexes" under "ECO UI TOOLS" category warning: Hotbuild key Alt-X is already bound to action "Select nearest onscreen lowest tech idle mass extractor." under "SELECTION" category debug: OpenMovie /movies/cybran_load.sfd: 320 debug: Preparing movie /movies/cybran_load.sfd: 320 debug: Preparing movie /movies/cybran_load.sfd: 320 debug: Preparing movie /movies/cybran_load.sfd: 320 debug: Preparing movie /movies/cybran_load.sfd: 320 debug: Preparing movie /movies/cybran_load.sfd: 320 debug: Preparing movie /movies/cybran_load.sfd: 320 debug: Playing movie c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\cybran_load.sfd: 320 info: Saving replay to "gpgnet://127.0.0.1:50828/18985724/SMITHERS.SCFAreplay" debug: MEM: -4194304 bytes LUABP info: Minimized false debug: MEM: -4194304 bytes OGRID info: Loading save file: /maps/SCMP_009/SCMP_009_save.lua info: Loading script file: /maps/SCMP_009/SCMP_009_script.lua warning: NUM PROPS = 5182 debug: Active mods in sim: info: Hooked /lua/ui/game/gamemain.lua with /mods/selection cost ui/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/orv/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/spread move/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/ranges/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/umt/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/eut/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/noshake/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/spikeysuiimprovements/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/common/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/supremescoreboard/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/wlduiprovider.lua with /mods/umt/hook/lua/ui/game/wlduiprovider.lua warning: Hotbuild key Alt-C is already bound to action "Go to your ACU" under "SELECTION" category warning: Hotbuild key Alt-V is already bound to action "Select all idle t1 mexes" under "ECO UI TOOLS" category warning: Hotbuild key Alt-X is already bound to action "Select nearest onscreen lowest tech idle mass extractor." under "SELECTION" category info: Supreme Commander: Forged Alliance version 3749 info: Hooked /lua/ui/game/worldview.lua with /mods/ranges/hook/lua/ui/game/worldview.lua debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ura0001o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ura0002o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ura0003o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ura0004_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/zxa0001_icon.dds info: Hooked /lua/ui/controls/worldview.lua with /mods/ranges/hook/lua/ui/controls/worldview.lua info: Hooked /lua/ui/controls/worldview.lua with /mods/supremescoreboard/hook/lua/ui/controls/worldview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/advanced target priorities/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/game/tabs.lua with /mods/umt/hook/lua/ui/game/tabs.lua info: Hooked /lua/ui/game/tabs.lua with /mods/supremescoreboard/hook/lua/ui/game/tabs.lua info: Hooked /lua/ui/game/orders.lua with /mods/advanced target priorities/hook/lua/ui/game/orders.lua info: Hooked /lua/keymap/misckeyactions.lua with /mods/advanced target priorities/hook/lua/keymap/misckeyactions.lua info: creating high fidelity terrain info: creating high fidelity water info: Hooked /lua/ui/game/economy.lua with /mods/supremescoreboard/hook/lua/ui/game/economy.lua info: Hooked /lua/ui/game/minimap.lua with /mods/ranges/hook/lua/ui/game/minimap.lua info: Hooked /lua/ui/game/layouts/economy_mini.lua with /mods/supremescoreboard/hook/lua/ui/game/layouts/economy_mini.lua info: creating high fidelity terrain info: creating high fidelity water info: SSB >>> TRACE InitializeStats()... info: SSB map.quadrants { info: SSB map.quadrants ARMY_3 = 2 info: SSB map.quadrants ARMY_2 = 4 info: SSB map.quadrants ARMY_4 = 4 info: SSB map.quadrants ARMY_8 = 4 info: SSB map.quadrants ARMY_1 = 2 info: SSB map.quadrants ARMY_7 = 2 info: SSB map.quadrants ARMY_5 = 2 info: SSB map.quadrants ARMY_6 = 4 info: SSB map.quadrants } info: SSB >>> TRACE InitializeStats()... armyID=1, type=player, name=Jacci info: SSB >>> TRACE InitializeStats()... armyID=2, type=player, name=SpikeyNoob info: SSB >>> TRACE InitializeStats()... armyID=3, type=player, name=Terarii info: SSB >>> TRACE InitializeStats()... armyID=4, type=player, name=Storm info: SSB >>> TRACE InitializeStats()... armyID=5, type=player, name=JT_ info: SSB >>> TRACE InitializeStats()... armyID=6, type=player, name=SMITHERS info: SSB >>> TRACE InitializeStats()... armyID=7, type=player, name=Fafmsletje info: SSB >>> TRACE InitializeStats()... armyID=8, type=player, name=Exselsior info: SSB >>> TRACE InitializeStats()... armyID=9, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armyID=10, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armies created info: SSB >>> TRACE InitializeStats()... creating team for army=1 finished 1357 quadrant2 info: SSB >>> TRACE InitializeStats()... saving team=-1 size=4 info: SSB >>> TRACE InitializeStats()... creating team for army=2 finished 2468 quadrant4 info: SSB >>> TRACE InitializeStats()... saving team=-2 size=4 info: SSB >>> TRACE InitializeStats()... creating team for army=3 finished 1357 quadrant2 info: SSB >>> TRACE InitializeStats()... creating team for army=4 finished 2468 quadrant4 info: SSB >>> TRACE InitializeStats()... creating team for army=5 finished 1357 quadrant2 info: SSB >>> TRACE InitializeStats()... creating team for army=6 finished 2468 quadrant4 info: SSB >>> TRACE InitializeStats()... creating team for army=7 finished 1357 quadrant2 info: SSB >>> TRACE InitializeStats()... creating team for army=8 finished 2468 quadrant4 info: SSB >>> TRACE InitializeStats()... teams created info: SSB >>> TRACE InitializeStats()... teamsActive = true, teamsCount = 2, armiesCount = 8 info: SSB >>> TRACE CreateSortLine()... armyID = 100 info: SSB >>> TRACE CreateArmyLine()... armyID = 1, color = ffe80a0a, txtColor = FFF73C3C, type=player, name = Jacci info: SSB >>> TRACE CreateArmyLine()... armyID = 2, color = ff9161ff, txtColor = FFA946F4, type=player, name = SpikeyNoob info: SSB >>> TRACE CreateArmyLine()... armyID = 3, color = ff66ffcc, txtColor = FFF73C3C, type=player, name = Terarii info: SSB >>> TRACE CreateArmyLine()... armyID = 4, color = ff2f4f4f, txtColor = FFA946F4, type=player, name = Storm info: SSB >>> TRACE CreateArmyLine()... armyID = 5, color = ff2929e1, txtColor = FFF73C3C, type=player, name = JT_ info: SSB >>> TRACE CreateArmyLine()... armyID = 6, color = ff901427, txtColor = FFA946F4, type=player, name = SMITHERS info: SSB >>> TRACE CreateArmyLine()... armyID = 7, color = ffffffff, txtColor = FFF73C3C, type=player, name = Fafmsletje info: SSB >>> TRACE CreateArmyLine()... armyID = 8, color = ff5f01a7, txtColor = FFA946F4, type=player, name = Exselsior info: SSB >>> TRACE CreateArmyLine()... armyID = -1, color = ffe80a0a, txtColor = FFF73C3C, type=team, name = TEAM 1 info: SSB >>> TRACE CreateArmyLine()... armyID = -2, color = ff9161ff, txtColor = FFA946F4, type=team, name = TEAM 2 info: SSB >>> TRACE CreateMapLine()... info: SSB >>> TRACE CreateInfoLine()... info: SSB >>> TRACE CreateInfoIconMods()... UI Selection Cost UI info: SSB >>> TRACE CreateInfoIconMods()... UI Optimized Reclaim View info: SSB >>> TRACE CreateInfoIconMods()... UI Spread Move info: SSB >>> TRACE CreateInfoIconMods()... UI Advanced target priorities 1.1 info: SSB >>> TRACE CreateInfoIconMods()... UI Ranges info: SSB >>> TRACE CreateInfoIconMods()... UI UI mod tools info: SSB >>> TRACE CreateInfoIconMods()... UI ECO UI Tools info: SSB >>> TRACE CreateInfoIconMods()... UI NoShake info: SSB >>> TRACE CreateInfoIconMods()... UI SpikeysUiImprovements info: SSB >>> TRACE CreateInfoIconMods()... UI Penguin's Icon Mod info: SSB >>> TRACE CreateInfoIconMods()... UI Common Mod Tools info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Score Board info: /savereplay info: SSB >>> TRACE GetReplayId()... from cmd /savereplay 50828 info: SSB >>> TRACE SetLayout()... info: Hooked /lua/ui/game/score.lua with /mods/supremescoreboard/hook/lua/ui/game/score.lua warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(47): error evaluating lazy variable: ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(367): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(45): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(47): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(47): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:47> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(45): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:45> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Top' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(367): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:366> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(47): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:47> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(45): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:45> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Top' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(367): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:366> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(47): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:47> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Top' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(367): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:366> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(47): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:47> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(47): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:47> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(46): error evaluating lazy variable: ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(350): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(44): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(46): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(46): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:46> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(44): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:44> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Left' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(350): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:349> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(46): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:46> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(44): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:44> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Left' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(350): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:349> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(46): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:46> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Left' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(350): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:349> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(46): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:46> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(46): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:46> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(367): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(45): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(47): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(47): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:47> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(45): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:45> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Top' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(367): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:366> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(45): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:45> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Top' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(367): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:366> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Top' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(367): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:366> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(350): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(44): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(46): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(46): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:46> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(44): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:44> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Left' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(350): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:349> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(44): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:44> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Left' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(350): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:349> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Left' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(350): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:349> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(47): error evaluating lazy variable: ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(367): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(45): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(47): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(47): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:47> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(45): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:45> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Top' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(367): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:366> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(47): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:47> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(45): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:45> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Top' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(367): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:366> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(47): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:47> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Top' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(367): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:366> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(47): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:47> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(47): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:47> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(46): error evaluating lazy variable: ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(350): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(44): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(46): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(46): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:46> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(44): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:44> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Left' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(350): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:349> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(46): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:46> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(44): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:44> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Left' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(350): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:349> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(46): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:46> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Left' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(350): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:349> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(46): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:46> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(46): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:46> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(367): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(45): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(47): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function `Top' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(47): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:47> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(45): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:45> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Top' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(367): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:366> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Bottom' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(45): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:45> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Top' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(367): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:366> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Top' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(367): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:366> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(350): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(44): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(46): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function `Left' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(46): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:46> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(44): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:44> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Left' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(350): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:349> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(44): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:44> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Left' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(350): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:349> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Left' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(350): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:349> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35> [C]: in function `FlushEvents' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(512): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:501> info: /savereplay info: Minimized true info: Exe GitSHA: 3e34599 debug: Current gametime: 00:00:00 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: creating high fidelity terrain info: creating high fidelity water info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false info: SSB >>> TRACE initialized info: SSB >>> TRACE SetLayout()... info: Minimized true warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false info: Minimized true warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false debug: Current gametime: 00:00:30 info: Minimized true warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false debug: Current gametime: 00:01:00 debug: Current gametime: 00:01:30 debug: Current gametime: 00:02:00 debug: Current gametime: 00:02:30 info: Minimized true warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false info: Minimized true warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false info: Minimized true warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false info: Minimized true warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false debug: Current gametime: 00:03:00 debug: Current gametime: 00:03:30 debug: Current gametime: 00:04:00 info: Minimized true warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false debug: Current gametime: 00:04:30 debug: Current gametime: 00:05:00 debug: Current gametime: 00:05:30 debug: Current gametime: 00:06:00 debug: Current gametime: 00:06:30 debug: Current gametime: 00:07:00 debug: Current gametime: 00:07:30 debug: Current gametime: 00:08:00 debug: Current gametime: 00:08:30 debug: Current gametime: 00:09:00 warning: ACU kill detected. Rating for ranked games is now enforced. debug: Matchstate - defeated: SpikeyNoob info: Hooked /lua/ui/game/gameresult.lua with /mods/supremescoreboard/hook/lua/ui/game/gameresult.lua info: SSB >>> TRACE GameResults: result = defeat -10, armyID = 2, name = SpikeyNoob info: SSB >>> TRACE GameResults: SpikeyNoob has been defeated by SpikeyNoob info: SSB >>> TRACE AnnounceDeath [SNF] SpikeyNoob has been defeated by [SNF] SpikeyNoob debug: (5594) Sending game result: 2 defeat -10 info: SSB >>> TRACE OnBeat() player has died: SpikeyNoob debug: Current gametime: 00:09:30 debug: Current gametime: 00:10:00 debug: Current gametime: 00:10:30 debug: Current gametime: 00:11:00 debug: Current gametime: 00:11:30 debug: Current gametime: 00:12:00 debug: Current gametime: 00:12:30 debug: Current gametime: 00:13:00 debug: Current gametime: 00:13:30 debug: Current gametime: 00:14:00 warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(101): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(101): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:94> debug: Current gametime: 00:14:30 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: Minimized true info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: Minimized true info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: send Ptr: 8EF50002 info: terminated warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false debug: Current gametime: 00:15:00 debug: Current gametime: 00:15:30 debug: Current gametime: 00:16:00 debug: Current gametime: 00:16:30 debug: Current gametime: 00:17:00 debug: Current gametime: 00:17:30 debug: Current gametime: 00:18:00 info: ResetOrderQueues debug: Current gametime: 00:18:30 debug: Current gametime: 00:19:00 debug: Current gametime: 00:19:30 debug: Current gametime: 00:20:00 debug: Current gametime: 00:20:30 debug: Current gametime: 00:21:00 debug: Current gametime: 00:21:30 debug: Current gametime: 00:22:00 debug: Current gametime: 00:22:30 debug: Current gametime: 00:23:00 debug: Current gametime: 00:23:30 debug: Current gametime: 00:24:00 debug: Current gametime: 00:24:30 debug: Current gametime: 00:25:00 debug: Current gametime: 00:25:30 debug: Current gametime: 00:26:00 debug: Current gametime: 00:26:30 debug: Current gametime: 00:27:00 debug: Current gametime: 00:27:30 debug: Current gametime: 00:28:00 debug: Current gametime: 00:28:30 debug: Current gametime: 00:29:00 debug: Current gametime: 00:29:30 debug: Current gametime: 00:30:00 debug: Current gametime: 00:30:30 debug: Current gametime: 00:31:00 debug: Current gametime: 00:31:30 debug: Current gametime: 00:32:00 info: ResetOrderQueues debug: Current gametime: 00:32:30 debug: Matchstate - defeated: Terarii info: SSB >>> TRACE GameResults: result = defeat -10, armyID = 3, name = Terarii info: SSB >>> TRACE GameResults: Terarii has been defeated by Terarii info: SSB >>> TRACE AnnounceDeath Terarii has been defeated by Terarii debug: (19501) Sending game result: 3 defeat -10 info: SSB >>> TRACE OnBeat() player has died: Terarii debug: Current gametime: 00:33:00 info: CWldSession::DoBeat() unknown entity id (0x2ff0070c) supplied in a pose update. debug: Matchstate - defeated: Jacci info: SSB >>> TRACE GameResults: result = defeat -10, armyID = 1, name = Jacci info: SSB >>> TRACE GameResults: Jacci has been defeated by Jacci info: SSB >>> TRACE AnnounceDeath Jacci has been defeated by Jacci debug: (19858) Sending game result: 1 defeat -10 info: SSB >>> TRACE OnBeat() player has died: Jacci info: terminated debug: Current gametime: 00:33:30 info: CWldSession::DoBeat() unknown entity id (0x2ff006b6) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff006b9) supplied in a pose update. debug: Army 5 is requesting recall for Fafmsletje debug: Current gametime: 00:34:00 debug: Army 7 recall vote: accept debug: Recalling team JT_, Fafmsletje at the request of JT_ (vote passed 2 to 0) info: CWldSession::DoBeat() unknown entity id (0x2ff007ee) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff007ef) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff007f1) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff007f2) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff007f3) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff007f6) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff007f9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff007fa) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff007fb) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff007fc) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff007fe) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff007ff) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00800) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00801) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00802) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00804) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00805) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00806) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00809) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0080b) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0080c) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0080d) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0080f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00810) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00811) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00812) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00813) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00814) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00815) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00818) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0081f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00820) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00821) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00822) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00823) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00824) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00825) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0082c) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0082d) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0082f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00836) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00838) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00839) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0083e) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0083f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00840) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00842) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00843) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00845) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00846) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00847) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00852) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00853) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00854) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00857) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0085a) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0085b) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0085c) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00860) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00861) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00863) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00864) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00866) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0086d) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00876) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00879) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00882) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0089a) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008a8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008ab) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008ad) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008ae) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008af) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008b0) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008b1) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008b2) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008b3) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008b4) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008b5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008b6) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008b7) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008b8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008b9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008bb) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008bc) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008bd) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008be) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008bf) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008c3) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008c4) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008c5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008c7) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008c8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008c9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008cb) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff008e3) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00900) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00904) supplied in a pose update. debug: Matchstate - defeated: JT_ debug: Matchstate - defeated: Fafmsletje debug: Matchstate - won: Storm debug: Matchstate - won: SMITHERS debug: Matchstate - won: Exselsior info: SSB >>> TRACE GameResults: result = defeat -10, armyID = 5, name = JT_ info: SSB >>> TRACE GameResults: JT_ has been defeated by JT_ info: SSB >>> TRACE AnnounceDeath JT_ has been defeated by JT_ info: SSB >>> TRACE GameResults: result = defeat -10, armyID = 7, name = Fafmsletje info: SSB >>> TRACE GameResults: Fafmsletje has been defeated by Fafmsletje info: SSB >>> TRACE AnnounceDeath [RTT] Fafmsletje has been defeated by [RTT] Fafmsletje info: SSB >>> TRACE GameResults: result = victory 10, armyID = 4, name = Storm info: SSB >>> TRACE GameResults: result = victory 10, armyID = 6, name = SMITHERS info: SSB >>> TRACE GameResults:... victory | victory = true info: SSB >>> TRACE AnnounceVictory SMITHERS You have won this game! info: SSB >>> TRACE GameResults: result = victory 10, armyID = 8, name = Exselsior debug: (20500) Sending game result: 5 defeat -10 debug: (20500) Sending game result: 7 defeat -10 debug: (20500) Sending game result: 4 victory 10 debug: (20500) Sending game result: 6 victory 10 debug: (20500) Sending game result: 8 victory 10 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: send Ptr: 8CF50002 info: terminated info: SSB >>> TRACE OnBeat() player has died: Fafmsletje info: SSB >>> TRACE OnBeat() player has died: JT_ info: SSB >>> TRACE OnBeat() player has died: Exselsior info: SSB >>> TRACE OnBeat() player has died: SMITHERS info: SSB >>> TRACE OnBeat() player has died: Storm info: SSB >>> TRACE OnBeat() team has died: TEAM 1 (0/4) info: SSB >>> TRACE OnBeat() team has died: TEAM 2 (0/4) info: Score data received! info: syncing max ping markers: 15 info: SSB >>> TRACE Sync.FocusArmyChanged -1 info: Block is too late ! info: terminated info: Block is too late ! info: terminated info: Block is too late ! info: terminated info: GPGNET: setting nat handler to 0x00000000 info: CNetTCPBuf::Read(): recv() failed: WSAEINTR info: Run time: 0h45m09s