info: Client version: 2022.11.0 info: Game version: 3748 info: Game type: faf info: Loading custom vault path: C:/Users/darkp/OneDrive/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Mounting sounds in mod: blackopsfaf-unleashed info: Found mod icons in t4e storages, mounted at: /textures/ui/common/game/strategicicons/t4e storages info: Mounting sounds in mod: totalmayhem info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_US.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\#quality of chaos', mounted as '/mods/#quality of chaos/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\4th_dimension_211', mounted as '/mods/4th_dimension_211/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\ai wave survival', mounted as '/mods/ai wave survival/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\all_faction_quantum_gate', mounted as '/mods/all_faction_quantum_gate/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-acus', mounted as '/mods/blackopsfaf-acus/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits', mounted as '/mods/blackopsfaf-exunits/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed', mounted as '/mods/blackopsfaf-unleashed/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\buildableacubo', mounted as '/mods/buildableacubo/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\defencesexpand', mounted as '/mods/defencesexpand/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\endless levels unit xp v1.2', mounted as '/mods/endless levels unit xp v1.2/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\exmex', mounted as '/mods/exmex/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\expengineers', mounted as '/mods/expengineers/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\fps unlocked', mounted as '/mods/fps unlocked/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\future battlefield pack legends', mounted as '/mods/future battlefield pack legends/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\global commanders', mounted as '/mods/global commanders/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\graphicenhancement mod v1.1', mounted as '/mods/graphicenhancement mod v1.1/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\hyper experimental tier', mounted as '/mods/hyper experimental tier/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\kykhu', mounted as '/mods/kykhu/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\labmod', mounted as '/mods/labmod/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\leviathan', mounted as '/mods/leviathan/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\nuclearrepulsorshields', mounted as '/mods/nuclearrepulsorshields/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\orbitalwarsmod', mounted as '/mods/orbitalwarsmod/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\quantum rift invasion', mounted as '/mods/quantum rift invasion/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\resource rich x3', mounted as '/mods/resource rich x3/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\resource rich x5', mounted as '/mods/resource rich x5/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\resources x1_5', mounted as '/mods/resources x1_5/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\supremescoreboard', mounted as '/mods/supremescoreboard/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\t3engstationsfaf', mounted as '/mods/t3engstationsfaf/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\t4e paragons', mounted as '/mods/t4e paragons/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\t4e storages', mounted as '/mods/t4e storages/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\t4e storages\custom-strategic-icons', mounted as '/textures/ui/common/game/strategicicons/t4e storages/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\t4_energy_gen_pack', mounted as '/mods/t4_energy_gen_pack/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\ta metal worlds', mounted as '/mods/ta metal worlds/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem', mounted as '/mods/totalmayhem/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\ultra shields', mounted as '/mods/ultra shields/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\unitcap x4', mounted as '/mods/unitcap x4/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\xtremwars', mounted as '/mods/xtremwars/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\users\darkp\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 5a8d9d0 debug: SND: Loaded WaveBank 'aeonselect' at 5a8d9d0 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 5a8db00 debug: SND: Loaded WaveBank 'ambienttest' at 5a8db00 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 5a8dc30 debug: SND: Loaded WaveBank 'blackopswb' at 5a8dc30 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 5a8dd60 debug: SND: Loaded WaveBank 'cybranselect' at 5a8dd60 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 5a8de90 debug: SND: Loaded WaveBank 'explosions' at 5a8de90 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 5a8dfc0 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 5a8f530 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 5a90698 debug: SND: Loaded WaveBank 'impacts' at 5a90698 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 5a907c8 debug: SND: Loaded WaveBank 'interface' at 5a907c8 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 5a908f8 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 5a91a60 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 5a92bc8 debug: SND: Loaded WaveBank 'seraphimselect' at 5a92bc8 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 5a92cf8 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 5a93e60 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 5a93e60 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 5a93f90 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 5a93f90 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 5a940c0 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 5a940c0 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 5a941f0 debug: SND: Loaded WaveBank 'tm_robotsounds' at 5a941f0 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 5a94320 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 5a94320 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 5a94450 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 5a955b8 debug: SND: Loaded WaveBank 'uaa' at 5a955b8 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 5a956e8 debug: SND: Loaded WaveBank 'uaadestroy' at 5a956e8 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 5a95818 debug: SND: Loaded WaveBank 'uaaweapon' at 5a95818 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 5a95948 debug: SND: Loaded WaveBank 'uab' at 5a95948 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 5a95bd8 debug: SND: Loaded WaveBank 'ual' at 5a95bd8 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 5a960b8 debug: SND: Loaded WaveBank 'ualdestroy' at 5a960b8 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 5a95e48 debug: SND: Loaded WaveBank 'ualweapon' at 5a95e48 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 5a961f0 debug: SND: Loaded WaveBank 'uas' at 5a961f0 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 5a96a80 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 5a96328 debug: SND: Loaded WaveBank 'uasweapon' at 5a96328 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 5a96460 debug: SND: Loaded WaveBank 'uea' at 5a96460 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 5a96598 debug: SND: Loaded WaveBank 'ueadestroy' at 5a96598 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 5a96940 debug: SND: Loaded WaveBank 'ueaweapon' at 5a96940 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 5a966d0 debug: SND: Loaded WaveBank 'ueb' at 5a966d0 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 5a96808 debug: SND: Loaded WaveBank 'uefselect' at 5a96808 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 5a95aa0 debug: SND: Loaded WaveBank 'uel' at 5a95aa0 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 5a95d10 debug: SND: Loaded WaveBank 'ueldestroy' at 5a95d10 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 5a95f80 debug: SND: Loaded WaveBank 'uelweapon' at 5a95f80 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 5a98708 debug: SND: Loaded WaveBank 'ues' at 5a98708 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 5a99bf0 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 5a97c10 debug: SND: Loaded WaveBank 'uesweapon' at 5a97c10 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 5a99818 debug: SND: Loaded WaveBank 'unitrumble' at 5a99818 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 5a98f90 debug: SND: Loaded WaveBank 'unitsglobal' at 5a98f90 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 5a98360 debug: SND: Loaded WaveBank 'ura' at 5a98360 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 5a996e0 debug: SND: Loaded WaveBank 'uradestroy' at 5a996e0 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 5a99950 debug: SND: Loaded WaveBank 'uraweapon' at 5a99950 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 5a98d20 debug: SND: Loaded WaveBank 'urb' at 5a98d20 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 5a99338 debug: SND: Loaded WaveBank 'url' at 5a99338 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 5a990c8 debug: SND: Loaded WaveBank 'urldestroy' at 5a990c8 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 5a99a88 debug: SND: Loaded WaveBank 'urlweapon' at 5a99a88 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 5a99470 debug: SND: Loaded WaveBank 'urs' at 5a99470 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 5a9ad58 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 5a9bec0 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 5a97d48 debug: SND: Loaded WaveBank 'ursweapon' at 5a97d48 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 5a98498 debug: SND: Loaded WaveBank 'xaa_weapon' at 5a98498 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 5a985d0 debug: SND: Loaded WaveBank 'xab' at 5a985d0 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 5a97e80 debug: SND: Loaded WaveBank 'xal' at 5a97e80 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 5a980f0 debug: SND: Loaded WaveBank 'xal_weapon' at 5a980f0 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 5a98e58 debug: SND: Loaded WaveBank 'xas' at 5a98e58 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 5a98be8 debug: SND: Loaded WaveBank 'xas_weapons' at 5a98be8 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 5a98840 debug: SND: Loaded WaveBank 'xea' at 5a98840 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 5a98978 debug: SND: Loaded WaveBank 'xea_weapons' at 5a98978 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 5a97fb8 debug: SND: Loaded WaveBank 'xeb' at 5a97fb8 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 5a99200 debug: SND: Loaded WaveBank 'xel' at 5a99200 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 5a995a8 debug: SND: Loaded WaveBank 'xel_weapons' at 5a995a8 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 5a98228 debug: SND: Loaded WaveBank 'xes' at 5a98228 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 5a9d028 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 5a98ab0 debug: SND: Loaded WaveBank 'xes_weapons' at 5a98ab0 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 5a9f058 debug: SND: Loaded WaveBank 'xra' at 5a9f058 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 5aa0030 debug: SND: Loaded WaveBank 'xra_weapon' at 5aa0030 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 5a9e1b8 debug: SND: Loaded WaveBank 'xrb' at 5a9e1b8 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 5a9f538 debug: SND: Loaded WaveBank 'xrl' at 5a9f538 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 5aa0198 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 5a9fb50 debug: SND: Loaded WaveBank 'xrl_weapon' at 5a9fb50 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 5a9e560 debug: SND: Loaded WaveBank 'xrs' at 5a9e560 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 5a9e2f0 debug: SND: Loaded WaveBank 'xrs_weapon' at 5a9e2f0 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 5a9f8e0 debug: SND: Loaded WaveBank 'xsa' at 5a9f8e0 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 5a9fc88 debug: SND: Loaded WaveBank 'xsa_destroy' at 5a9fc88 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 5a9ecb0 debug: SND: Loaded WaveBank 'xsa_weapon' at 5a9ecb0 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 5a9fa18 debug: SND: Loaded WaveBank 'xsb' at 5a9fa18 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 5a9e428 debug: SND: Loaded WaveBank 'xsb_weapon' at 5a9e428 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 5a9fdc0 debug: SND: Loaded WaveBank 'xsl' at 5a9fdc0 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 5a9fef8 debug: SND: Loaded WaveBank 'xsl_destroy' at 5a9fef8 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 5a9e698 debug: SND: Loaded WaveBank 'xsl_weapon' at 5a9e698 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 5a9e7d0 debug: SND: Loaded WaveBank 'xss' at 5a9e7d0 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 5aa1300 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 5a9eb78 debug: SND: Loaded WaveBank 'xss_weapon' at 5a9eb78 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -44697760 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 5acf600 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 5acfba0 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 5acf768 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 5acf330 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 5acfd08 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 5acf8d0 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 5aceef8 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 5acfa38 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 5acf060 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 5acf1c8 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 5acf498 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND info: /savereplay info: REPLAY ID: 18713162 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Wavebank prepared: 5a8dfc0 debug: Wavebank prepared: 5a8f530 debug: Wavebank prepared: 5a908f8 debug: Wavebank prepared: 5a91a60 debug: Wavebank prepared: 5a92cf8 debug: Wavebank prepared: 5a94450 debug: Wavebank prepared: 5a96a80 debug: Wavebank prepared: 5a99bf0 debug: Wavebank prepared: 5a9ad58 debug: Wavebank prepared: 5a9bec0 debug: Wavebank prepared: 5a9d028 debug: Wavebank prepared: 5aa0198 debug: Wavebank prepared: 5aa1300 debug: Wavebank prepared: 5acf600 debug: Wavebank prepared: 5acfba0 debug: Wavebank prepared: 5acf330 debug: Wavebank prepared: 5acfd08 debug: Wavebank prepared: 5acf8d0 debug: Wavebank prepared: 5aceef8 debug: Wavebank prepared: 5acfa38 debug: Wavebank prepared: 5acf060 debug: Wavebank prepared: 5acf1c8 info: GPGNET: entering idle state. info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x1191e004 info: LOBBY: Game port 40909[UDP] opened. info: LOBBY: starting with local uid of 465782 [TechnoRikkor] info: GPGNET: entering lobby state. debug: Wavebank prepared: 5acf768 debug: Wavebank prepared: 5acf498 info: { info: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 = true info: db1b5050-60c5-4c0c-8439-1427192b3b2h = true info: dfcb5df1-9512-479a-be2a-9eddb0abc8fb = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0 = true info: GRAPHICE-NHAN-CEME-NT01-000000000000 = true info: 9e8ea941-c306-4751-b367-a00000019000 = true info: 16e610af-7e2c-402b-9dc7-bdf69272256c = true info: 9e8ea941-c306-aaaf-b367-u00000020000 = true info: ce809895-b8a4-469a-b3cc-a6bfee32dcee = true info: 44844B72-6054-3656-0230-D5FA6066FB5E = true info: 9e8ee941-c406-4751-b367-e10000020000 = true info: 5t3edt-btz6-9438-h6ui-967gt56faL2 = true info: 82CEC71C-4160-11DC-933A-F1B655D89593 = true info: 1f65d42c-0f77-48e3-a498-c3f724028acd = true info: 81DE7248-XTWA-3652-0140-94B6CD7856CC = true info: 6e0851ba-8dde-416a-9d76-20c3bb090z08 = true info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: aab27450-4f2f-4fe8-88ea-59bdbda9df15 = true info: 0859223f-9b70-4b91-a10f-25b0d9b8c472 = true info: } info: { info: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } info: Supreme Commander: Forged Alliance version 3748 info: Starting background task "Map loader /maps/x1mp_010/x1mp_010.scmap" info: Background task "Map loader /maps/x1mp_010/x1mp_010.scmap" running. info: Active game mods for blueprint loading: info: - 10: table: 1323D1B8 info: - after: table: 1323D230 info: - author: Uveso info: - before: table: 1323D1E0 info: - conflicts: table: 1323D258 info: - copyright: 2016-2022 Uveso info: - description: (For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/NuclearRepulsorShields/NukRepShield.png info: - location: /mods/nuclearrepulsorshields info: - name: Nuclear Repulsor Shields info: - requires: table: 1323D208 info: - requiresNames: table: 1323D280 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 44844B72-6054-3656-0230-D5FA6066FB5E info: - url: https://forum.faforever.com/topic/357 info: - version: 23 info: - 11: table: 1323D2D0 info: - after: table: 1323D348 info: - author: Atom7k info: - before: table: 1323D2F8 info: - conflicts: table: 1323D370 info: - copyright: Atom7k info: - description: T4 Energy Generators. These are upgradable from T3 energy generators as well. They are by far not as powerfull as Paragon because I want a stable T4 resource base for my T5 Ultra Weapon Mod I'm developing. Paragon is nerfed for that cause info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/T4_Energy_Gen_Pack/modicon.png info: - location: /mods/t4_energy_gen_pack info: - name: T4 Energy Generators info: - requires: table: 1323D320 info: - requiresNames: table: 1323D398 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: ce809895-b8a4-469a-b3cc-a6bfee32dcee info: - url: info: - version: 1 info: - 12: table: 1323D3C0 info: - after: table: 13279190 info: - author: CDRMV (aka CDR Deadalus) info: - before: table: 1323D3E8 info: - conflicts: table: 13279168 info: - copyright: Copyright © 2021, CDRMV (aka CDR Deadalus) info: - description: 'Future Battlefield Pack Legends' is a Unitpack for Supreme Commander Forged Alliance. It adds adds several new Units based on official GPG Concept Artwork as recreations into the Game. Note: This is a basically a Patch Version of the old 2017 Version, which fixes several Bugs with the FAF Version of the Game. It includes a few Balance Changes too. A few New Units will be integrated in coming Updates and the quality of the Exiting Units will be improved with new Models, Textures and Animations in the future. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/Future Battlefield Pack Legends/Icon.png info: - location: /mods/future battlefield pack legends info: - name: (F.B.P.) Future Battlefield Pack: Legends info: - requires: table: 1323D410 info: - requiresNames: table: 13279140 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 5t3edt-btz6-9438-h6ui-967gt56faL2 info: - url: http://www.moddb.com/mods/fbp-future-battlefield-pack info: - version: 2 info: - 13: table: 13279118 info: - after: table: 132790A0 info: - author: Hemadric - Source: Ghaleon & Varaxis info: - before: table: 132790F0 info: - conflicts: table: 13279078 info: - copyright: info: - description: T3 Land + Water Engineering Stations for all factions, Icons do work with other mods now, fixed a issue that caused desync info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/T3EngStationsFAF/T3EngStationsFAF.png info: - location: /mods/t3engstationsfaf info: - name: T3 Land + Water Engineering Stations v7.1 info: - requires: table: 132790C8 info: - requiresNames: table: 13279050 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 16e610af-7e2c-402b-9dc7-bdf69272256c info: - url: http://forums.gaspowered.com/viewtopic.php?t=31020 info: - version: 7 info: - 14: table: 13279028 info: - author: Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer info: - conflicts: table: 13279000 info: - 10: 9e8ef941-c537-4811-b527-d10035800602 info: - 11: 9d8ef941-c537-4811-b527-d10035800602 info: - 12: 9e8ea941-c306-4751-b367-e00000000302 info: - 13: 9e8ea941-c306-4751-b367-e05800000302 info: - 14: 9e8ea941-c306-4751-b368-a11100000100 info: - 15: 9e8ea941-c306-4751-b368-a11100000102 info: - 16: b28243b8-28dd-4fd5-bc05-269d0ce94f4d info: - 17: 9e8ea941-c306-4751-b367-f00000000005 info: - 18: 9e8ea941-c306-4751-b367-e20000000102 info: - 19: 9e8ea941-c306-4751-b367-e10000000104 info: - 1: 5048d937-4872-4e86-9f09-dd1806a0629c info: - 20: 9e8ea941-c306-4751-b367-a12345610000 info: - 21: 9e8ea941-c306-4751-b367-a11000000600 info: - 22: 9e8ea941-c306-4751-b367-a11000000502 info: - 23: 9e8ea941-c306-aaaf-b367-f00000000005 info: - 24: 9e8ea941-c306-4751-b367-a20000000502 info: - 25: 9e8ea941-c306-4751-rrrr-a20000000502 info: - 26: 10497e5a-a404-4bb7-8251-a33e3afab61e info: - 27: 10497e5a-a404-4bb7-8251-a33e3afab62e info: - 28: 10497e5a-a404-4bb7-8251-a33e3afab63e info: - 29: 10497e5a-a404-4bb7-8251-a33e3afab64e info: - 2: 9e8ea941-c506-4751-b367-e00000000302 info: - 30: 10497e5a-a404-4bb7-8251-a33e3afab65e info: - 31: 10497e5a-a404-4bb7-8251-a33e3afab60f info: - 32: 10497e5a-a404-4bb7-8211-a33e3afab60f info: - 33: 10497e5a-a404-4bb7-8212-a33e3afab60f info: - 34: 10497e5a-a404-4bb7-8251-a33e3afab66e info: - 35: 10497e5a-a404-4bb7-8251-a33e3afab67e info: - 36: 10497e5a-a404-4bb7-8251-a33e3afab68e info: - 37: 10497e5a-a404-4bb7-8251-a33e3afab69e info: - 38: 68c516fc-fe81-4b43-bb16-faec3998a01f info: - 39: 9e8ea941-c306-4751-b367-f10000000009 info: - 3: aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab info: - 40: 9e8ea941-c506-4711-b317-e00000000302 info: - 41: 9e8ea941-c306-4751-rrrr-a20000000503 info: - 42: 9e8ea941-m306-4751-rrrr-a11000000600 info: - 43: 9e8ea941-c306-4751-b367-a00000011000 info: - 44: 9e8ea941-c306-4751-b367-a00000012000 info: - 45: 9e8ea941-c306-4751-b367-a00000013000 info: - 46: 9e8ea941-c306-4751-b367-a00000014000 info: - 4: 9e8ef941-c506-4711-b527-d00000000602 info: - 5: 9e8ef941-c507-4711-b527-d00000000602 info: - 6: 9e8ef941-c806-4711-b527-d00000000602 info: - 7: 9e8ef941-c816-4711-b527-d00000000602 info: - 8: 9e8ef941-c507-4811-b527-d10035800602 info: - 9: 9e8ef941-c527-4811-b527-d10035800602 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer info: - description: The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-ACUs/icon.png info: - location: /mods/blackopsfaf-acus info: - name: BlackOps FAF: ACUs info: - selectable: true info: - shadowdir: /shadow info: - special_thanks: Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - ui_only: false info: - uid: 9e8ea941-c306-4751-b367-a00000019000 info: - version: 19 info: - 15: table: 1323D118 info: - after: table: 1323D190 info: - author: Aljoscha Frensch aka TheEverfades + OzaR_MidRashim info: - before: table: 1323D140 info: - conflicts: table: 13279D20 info: - copyright: info: - description: Improves Shadows, blur, lights, textures, and LOD. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/Graphicenhancement mod v1.1/newpic.png info: - location: /mods/graphicenhancement mod v1.1 info: - name: Graphicenhancement mod v1.1 info: - requires: table: 1323D168 info: - requiresNames: table: 13279D48 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: GRAPHICE-NHAN-CEME-NT01-000000000000 info: - url: info: - version: 1 info: - 16: table: 13279D70 info: - after: table: 13279DE8 info: - author: XYZ info: - before: table: 13279D98 info: - conflicts: table: 13279E10 info: - copyright: Copyright © 2015, XYZ info: - description: Quantum Gates Build all type of ACU's.(better, fixed version, should work with any mods and updates!) info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BuildableAcuBO/acu.png info: - location: /mods/buildableacubo info: - name: Buildable ACU + BO ACU info: - requires: table: 13279DC0 info: - requiresNames: table: 13279E38 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0 info: - url: info: - version: 1 info: - 17: table: 13279E60 info: - after: table: 13279ED8 info: - author: Burnie info: - before: table: 13279E88 info: - conflicts: table: 13279F00 info: - copyright: Burnie info: - description: (For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem! info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/TotalMayhem/modicon.jpg info: - location: /mods/totalmayhem info: - name: Total Mayhem info: - requires: table: 13279EB0 info: - requiresNames: table: 13279F50 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 62e2j64a-TOMA-3652-01370-146as555a8u3 info: - url: http://forums.faforever.com/viewforum.php?f=47 info: - version: 137 info: - 18: table: 13279AA0 info: - author: me info: - conflicts: table: 13279AC8 info: - 10: 9f775cf2-9b8b-11dc-8314-0800200c9a69 info: - 11: 9f775cf2-9b8b-11dc-8314-0800200c9a70 info: - 12: DC5A5288-18E3-11CC-BF33-005055C89593 info: - 1: 9f775cf2-9b8b-11dc-8314-0800200c9a71 info: - 2: 77775cf2-9b8b-11dc-8314-0800200c9a66 info: - 3: 77775cf2-9b8b-11dc-8314-1800200c9a66 info: - 4: 77775cf2-9b8b-11dc-8314-2800200c9a66 info: - 5: 77775cf2-9b8b-11dc-8314-3800200c9a68 info: - 6: 77775cf2-9b8b-11dc-8314-3800200c9a70 info: - 7: 77775cf2-9b8b-11dc-8314-3800200c9a71 info: - 8: 77978cf2-9b8b-11dc-8314-3800200c9a69 info: - 9: 99775cf2-9b8b-11dc-8314-0800200c9a66 info: - copyright: free info: - description: All Units gain experience by killing and other actions. Each Levelup they improve. No Level Limit. Based on Eni's TotalVeterancy. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/endless levels unit xp v1.2 info: - name: Endless Levels Unit XP v1.2 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: dfcb5df1-9512-479a-be2a-9eddb0abc8fb info: - version: 2 info: - 19: table: 13279AF0 info: - after: table: 13279B68 info: - author: Mythixgirl info: - before: table: 13279B18 info: - conflicts: table: 13279B90 info: - copyright: MXZ Mods 2009 info: - description: Add Experimental Flying Engineers to all Factions. Reworked by Mythixgirl - v1.2 fixed upload; delete previous version, credits to Mario P. and Chris S.. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/ExpEngineers/modicon.png info: - location: /mods/expengineers info: - name: Experimental Engineers Rebalanced v2 info: - requires: table: 13279B40 info: - requiresNames: table: 13279BB8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: db1b5050-60c5-4c0c-8439-1427192b3b2h info: - version: 1.2000000476837 info: - 1: table: 12FD32F8 info: - after: table: 12FD3370 info: - author: Ghaleon info: - before: table: 12FD3348 info: - conflicts: table: 12FD3398 info: - copyright: info: - description: Divides Unit CapCost by 4, Quadrupling Unit Cap. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/unitcap x4 info: - name: Unit Cap x4 info: - requires: table: 12FD3320 info: - requiresNames: table: 12FD3AC8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 1f65d42c-0f77-48e3-a498-c3f724028acd info: - version: 2 info: - 20: table: 13279C30 info: - author: jayTAC info: - copyright: None info: - description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/All_Faction_Quantum_Gate/mod_icon.png info: - location: /mods/all_faction_quantum_gate info: - name: All Faction Quantum Gate info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 info: - version: 2 info: - 2: table: 12FD3B18 info: - author: MediaMix1 + MadMax info: - conflicts: table: 12FD3B68 info: - 1: ac99e8dd-3c45-46a3-bbe6-0d840575a87c info: - copyright: Copyleft info: - description: One mod of many for the Supreme Commander: Tech 4 Project! info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/T4E Paragons/icon.png info: - location: /mods/t4e paragons info: - name: SupCom T4 Edition - Resource Generators info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: aab27450-4f2f-4fe8-88ea-59bdbda9df15 info: - version: 11 info: - 3: table: 12FD3820 info: - after: table: 12FD3898 info: - author: Mythixgirl info: - before: table: 12FD3848 info: - conflicts: table: 12FD38C0 info: - copyright: Puledro&Yaru info: - description: Add the EXPERIMENTAL MASS EXTRACTOR. Now fixed for Seraphim (Rebalanced by Mythixgirl, credits to Puledro and Yaru). info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/EXMEX/modicon.png info: - location: /mods/exmex info: - name: EXMEX Rebalanced info: - requires: table: 12FD3870 info: - requiresNames: table: 12FD3960 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 info: - version: 3.0999999046326 info: - 4: table: 12FD3988 info: - author: XYZ info: - copyright: by XYZ info: - description: Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/DefencesExpand/def.png info: - location: /mods/defencesexpand info: - name: DefencesExpand v1.0 info: - selectable: true info: - shadowdir: /shadow info: - uid: 6e0851ba-8dde-416a-9d76-20c3bb090z08 info: - version: 2 info: - 5: table: 1323D6B8 info: - after: table: 1323D730 info: - author: Team Asdrubaelvect info: - before: table: 1323D6E0 info: - conflicts: table: 1323D780 info: - 1: dce6ac70-EXWA-3652-0185-0800200c9a80 info: - 2: dce6ac70-EXWA-3652-0187-0800200c9a80 info: - 3: dce6ac70-EXWA-3652-0188-0800200c9a80 info: - 4: dce6ac70-EXWA-3652-0189-0800200c9a80 info: - 5: dce6ac70-EXWA-3652-0190-0800200c9a80 info: - copyright: Team : Asdrubaelvect info: - description: v1.4 (For all gameversions) Extreme Wars info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /Mods/XtremWars/XWars.dds info: - location: /mods/xtremwars info: - name: Extreme Wars info: - requires: table: 1323D708 info: - requiresNames: table: 1323D7D0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 81DE7248-XTWA-3652-0140-94B6CD7856CC info: - url: https://forum.faforever.com/topic/363 info: - version: 14 info: - 6: table: 13127F50 info: - after: table: 12FD31B8 info: - author: Cmd Draven & Alek05 info: - before: table: 12FD3258 info: - conflicts: table: 12FD3168 info: - copyright: Cmd Draven & Alek05 info: - description: Adding even more End to the Endgame: A new Tier of Experimental Technology. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/Hyper Experimental Tier/HyperExperimentalTier_icon.jpg info: - location: /mods/hyper experimental tier info: - name: Hyper Experimental Tier info: - requires: table: 12FD31E0 info: - requiresNames: table: 12FD3AA0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 0859223f-9b70-4b91-a10f-25b0d9b8c472 info: - version: 19 info: - 7: table: 1323D438 info: - after: table: 1323D4B0 info: - author: Gas Powered Games & CRCError1970 info: - before: table: 1323D460 info: - conflicts: table: 1323D4D8 info: - 1: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 info: - copyright: Copyright © 2006, Gas Powered Games info: - description: Increases resource production. (X3) info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/resource rich x3 info: - name: Resource Rich x3 info: - requires: table: 1323D488 info: - requiresNames: table: 1323D528 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 82CEC71C-4160-11DC-933A-F1B655D89593 info: - url: http://www.gaspoweredgames.com info: - version: 1 info: - 8: table: 1323D550 info: - author: Exavier Macbeth, lt_hawkeye, orangeknight info: - conflicts: table: 1323D578 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-Unleashed/icon.bmp info: - location: /mods/blackopsfaf-unleashed info: - name: BlackOps FAF: Unleashed info: - selectable: true info: - shadowdir: /shadow info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - ui_only: false info: - uid: 9e8ea941-c306-aaaf-b367-u00000020000 info: - version: 20 info: - 9: table: 1323D5C8 info: - after: table: 1323D640 info: - author: Exavier Macbeth, lt_hawkeye, orangeknight info: - before: table: 1323D5F0 info: - conflicts: table: 1323D668 info: - copyright: 2009 Exavier Macbeth info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-EXUnits/icon.png info: - location: /mods/blackopsfaf-exunits info: - name: BlackOps FAF: EXUnits info: - requires: table: 1323D618 info: - requiresNames: table: 1323D690 info: - selectable: true info: - shadowdir: /shadow info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - ui_only: false info: - uid: 9e8ee941-c406-4751-b367-e10000020000 info: - version: 20 info: Hooked /lua/system/Blueprints.lua with /mods/unitcap x4/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/defencesexpand/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/hyper experimental tier/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/resource rich x3/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/blackopsfaf-unleashed/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/graphicenhancement mod v1.1/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/buildableacubo/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/endless levels unit xp v1.2/hook/lua/system/Blueprints.lua info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: ModsManager activated: GAME mod - All Faction Quantum Gate ---- (v2.0) - /mods/all_faction_quantum_gate info: ModsManager activated: GAME mod - Experimental Engineers Rebalanced ---- (v1.2) - /mods/expengineers info: ModsManager activated: GAME mod - Endless Levels Unit XP ---- (v2.0) - /mods/endless levels unit xp v1.2 info: ModsManager activated: GAME mod - Total Mayhem ---- (v137.0) - /mods/totalmayhem info: ModsManager activated: GAME mod - Buildable ACU + BO ACU ---- (v1.0) - /mods/buildableacubo info: ModsManager activated: GAME mod - Graphicenhancement Mod ---- (v1.0) - /mods/graphicenhancement mod v1.1 info: ModsManager activated: GAME mod - BlackOps FAF: ACUs ---- (v19.0) - /mods/blackopsfaf-acus info: ModsManager activated: GAME mod - T3 Land + Water Engineering Stations ---- (v7.0) - /mods/t3engstationsfaf info: ModsManager activated: GAME mod - (F.B.P.) Future Battlefield Pack: Legends ---- (v2.0) - /mods/future battlefield pack legends info: ModsManager activated: GAME mod - T4 Energy Generators ---- (v1.0) - /mods/t4_energy_gen_pack info: ModsManager activated: GAME mod - Nuclear Repulsor Shields ---- (v23.0) - /mods/nuclearrepulsorshields info: ModsManager activated: GAME mod - Unit Cap X4 ---- (v2.0) - /mods/unitcap x4 info: ModsManager activated: GAME mod - BlackOps FAF: EXUnits ---- (v20.0) - /mods/blackopsfaf-exunits info: ModsManager activated: GAME mod - Resource Rich X3 ---- (v1.0) - /mods/resource rich x3 info: ModsManager activated: GAME mod - SupCom T4 Edition Resource Generators ---- (v11.0) - /mods/t4e paragons info: ModsManager activated: GAME mod - Extreme Wars ---- (v14.0) - /mods/xtremwars info: ModsManager activated: GAME mod - DefencesExpand ---- (v2.0) - /mods/defencesexpand info: ModsManager activated: GAME mod - EXMEX Rebalanced ---- (v3.1) - /mods/exmex info: ModsManager activated: GAME mod - Hyper Experimental Tier ---- (v19.0) - /mods/hyper experimental tier info: ModsManager activated: GAME mod - BlackOps FAF: Unleashed ---- (v20.0) - /mods/blackopsfaf-unleashed info: ModsManager activated: UI mod - FPS Unlocked ---- (v1.0) - /mods/fps unlocked info: ModsManager activated: UI mod - Supreme Score Board ---- (v6.0) - /mods/supremescoreboard info: Blueprints Loading: original files from /env directory info: Hooked /env/aeon/props/aeon_bus_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/aeon/props/aeon_bus_prop.bp info: Hooked /env/aeon/props/aeon_car_01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/aeon/props/aeon_car_01_prop.bp info: Hooked /env/aeon/props/aeon_car_02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/aeon/props/aeon_car_02_prop.bp info: Hooked /env/aeon/props/aeon_dock_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/aeon/props/aeon_dock_prop.bp info: Hooked /env/aeon/props/aeon_fence_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/aeon/props/aeon_fence_prop.bp info: Hooked /env/aeon/props/aeon_street_light_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/aeon/props/aeon_street_light_prop.bp info: Hooked /env/common/props/clutter01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/common/props/clutter01_prop.bp info: Hooked /env/common/props/clutter02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/common/props/clutter02_prop.bp info: Hooked /env/common/props/clutter03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/common/props/clutter03_prop.bp info: Hooked /env/common/props/hydrocarbondeposit01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/common/props/hydrocarbondeposit01_prop.bp info: Hooked /env/common/props/kelp_01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/common/props/kelp_01_prop.bp info: Hooked /env/common/props/massdeposit01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/common/props/massdeposit01_prop.bp info: Hooked /env/common/props/roadwaymarking01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/common/props/roadwaymarking01_prop.bp info: Hooked /env/common/props/seraphim_streetlight_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/common/props/seraphim_streetlight_prop.bp info: Hooked /env/common/props/sphere_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/common/props/sphere_prop.bp info: Hooked /env/common/props/spherez_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/common/props/spherez_prop.bp info: ModsManager is missing dependency for mod: Global Commanders ---- (v3.0) - /mods/global commanders info: Hooked /env/crystalline/props/clutter/crys_clutter01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/clutter/crys_clutter01_prop.bp info: Hooked /env/crystalline/props/clutter/crys_clutter02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/clutter/crys_clutter02_prop.bp info: Hooked /env/crystalline/props/clutter/crys_clutter03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/clutter/crys_clutter03_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal01_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal02_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal03_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal04_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal05_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal06_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal07_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal07_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal08_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal08_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal09_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal09_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal10_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal10_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal11_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal11_prop.bp info: Hooked /env/crystalline/props/rocks/cryssmrock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryssmrock01_prop.bp info: Hooked /env/crystalline/props/rocks/cryssmrock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryssmrock02_prop.bp info: Hooked /env/crystalline/props/rocks/cryssmrock03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryssmrock03_prop.bp info: Hooked /env/crystalline/props/rocks/cryssmrock04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryssmrock04_prop.bp info: Hooked /env/crystalline/props/rocks/cryssmrock05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryssmrock05_prop.bp info: Hooked /env/crystalline/props/rocks/cryssmrock06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryssmrock06_prop.bp info: Hooked /env/crystalline/props/rocks/cryssmrock07_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryssmrock07_prop.bp info: Hooked /env/crystalline/props/rocks/cryssmrock08_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryssmrock08_prop.bp info: Hooked /env/crystalline/props/rocks/crystalrock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/crystalrock01_prop.bp info: Hooked /env/crystalline/props/rocks/crystalrock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/crystalrock02_prop.bp info: Hooked /env/cybran/props/cybran_bus_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/cybran/props/cybran_bus_prop.bp info: Hooked /env/cybran/props/cybran_car2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/cybran/props/cybran_car2_prop.bp info: Hooked /env/cybran/props/cybran_car_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/cybran/props/cybran_car_prop.bp info: Hooked /env/cybran/props/cybran_dock_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/cybran/props/cybran_dock_prop.bp info: Hooked /env/cybran/props/cybran_fence_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/cybran/props/cybran_fence_prop.bp info: Hooked /env/cybran/props/cybran_street_light_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/cybran/props/cybran_street_light_prop.bp info: Hooked /env/cybran/props/cybranadjacencynodethree_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/cybran/props/cybranadjacencynodethree_prop.bp info: Hooked /env/cybran/props/cybranadjacencynodetwo_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/cybran/props/cybranadjacencynodetwo_prop.bp info: Hooked /env/desert/props/rocks/des_boulder01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/rocks/des_boulder01_prop.bp info: Hooked /env/desert/props/rocks/des_boulder02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/rocks/des_boulder02_prop.bp info: Hooked /env/desert/props/rocks/des_boulder03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/rocks/des_boulder03_prop.bp info: Hooked /env/desert/props/rocks/des_boulder04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/rocks/des_boulder04_prop.bp info: Hooked /env/desert/props/rocks/des_boulder05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/rocks/des_boulder05_prop.bp info: Hooked /env/desert/props/rocks/des_boulder06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/rocks/des_boulder06_prop.bp info: Hooked /env/desert/props/trees/cactus01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/trees/cactus01_s1_prop.bp info: Hooked /env/desert/props/trees/cactus01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/trees/cactus01_s2_prop.bp info: Hooked /env/desert/props/trees/cactus01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/trees/cactus01_s3_prop.bp info: Hooked /env/desert/props/trees/groups/cactus01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/trees/groups/cactus01_group1_prop.bp info: Hooked /env/desert/props/trees/groups/cactus01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/trees/groups/cactus01_group2_prop.bp info: Hooked /env/desert/props/trees/groups/manzanita01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/trees/groups/manzanita01_group1_prop.bp info: Hooked /env/desert/props/trees/groups/manzanita01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/trees/groups/manzanita01_group2_prop.bp info: Hooked /env/desert/props/trees/manzanita01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/trees/manzanita01_s1_prop.bp info: Hooked /env/desert/props/trees/manzanita01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/trees/manzanita01_s2_prop.bp info: Hooked /env/desert/props/trees/manzanita01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/trees/manzanita01_s3_prop.bp info: Hooked /env/evergreen/props/bush/eg_bush01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/bush/eg_bush01_prop.bp info: Hooked /env/evergreen/props/bush/eg_bush02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/bush/eg_bush02_prop.bp info: Hooked /env/evergreen/props/bush/eg_bush03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/bush/eg_bush03_prop.bp info: Hooked /env/evergreen/props/bush/eg_fern01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/bush/eg_fern01_prop.bp info: Hooked /env/evergreen/props/bush/eg_fern02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/bush/eg_fern02_prop.bp info: Hooked /env/evergreen/props/bush/eg_fern03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/bush/eg_fern03_prop.bp info: Hooked /env/evergreen/props/bush/flowerbush01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/bush/flowerbush01_prop.bp info: Hooked /env/evergreen/props/logs/log01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/logs/log01_prop.bp info: Hooked /env/evergreen/props/logs/log02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/logs/log02_prop.bp info: Hooked /env/evergreen/props/rocks/fieldstone01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/fieldstone01_prop.bp info: Hooked /env/evergreen/props/rocks/fieldstone02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/fieldstone02_prop.bp info: Hooked /env/evergreen/props/rocks/fieldstone03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/fieldstone03_prop.bp info: Hooked /env/evergreen/props/rocks/fieldstone04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/fieldstone04_prop.bp info: Hooked /env/evergreen/props/rocks/rock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/rock01_prop.bp info: Hooked /env/evergreen/props/rocks/rock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/rock02_prop.bp info: Hooked /env/evergreen/props/rocks/rock03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/rock03_prop.bp info: Hooked /env/evergreen/props/rocks/rock04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/rock04_prop.bp info: Hooked /env/evergreen/props/rocks/rock05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/rock05_prop.bp info: Hooked /env/evergreen/props/rocks/rockpile01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/rockpile01_prop.bp info: Hooked /env/evergreen/props/rocks/rockpile02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/rockpile02_prop.bp info: Hooked /env/evergreen/props/rocks/searock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/searock01_prop.bp info: Hooked /env/evergreen/props/rocks/searock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/searock02_prop.bp info: Hooked /env/evergreen/props/trees/brch01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/brch01_prop.bp info: Hooked /env/evergreen/props/trees/brch01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/brch01_s1_prop.bp info: Hooked /env/evergreen/props/trees/brch01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/brch01_s2_prop.bp info: Hooked /env/evergreen/props/trees/brch01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/brch01_s3_prop.bp info: Hooked /env/evergreen/props/trees/dc01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/dc01_s1_prop.bp info: Hooked /env/evergreen/props/trees/dc01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/dc01_s2_prop.bp info: Hooked /env/evergreen/props/trees/dc01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/dc01_s3_prop.bp info: Hooked /env/evergreen/props/trees/groups/brch01_group01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/brch01_group01_prop.bp info: Hooked /env/evergreen/props/trees/groups/brch01_group02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/brch01_group02_prop.bp info: Hooked /env/evergreen/props/trees/groups/dc01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/dc01_group1_prop.bp info: Hooked /env/evergreen/props/trees/groups/dc01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/dc01_group2_prop.bp info: Hooked /env/evergreen/props/trees/groups/oak01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/oak01_group1_prop.bp info: Hooked /env/evergreen/props/trees/groups/oak01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/oak01_group2_prop.bp info: Hooked /env/evergreen/props/trees/groups/pine06_big_groupa_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/pine06_big_groupa_prop.bp info: Hooked /env/evergreen/props/trees/groups/pine06_big_groupb_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/pine06_big_groupb_prop.bp info: Hooked /env/evergreen/props/trees/groups/pine06_groupa_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/pine06_groupa_prop.bp info: Hooked /env/evergreen/props/trees/groups/pine06_groupb_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/pine06_groupb_prop.bp info: Hooked /env/evergreen/props/trees/groups/pine07_groupa_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/pine07_groupa_prop.bp info: Hooked /env/evergreen/props/trees/groups/pine07_groupb_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/pine07_groupb_prop.bp info: Hooked /env/evergreen/props/trees/oak01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/oak01_s1_prop.bp info: Hooked /env/evergreen/props/trees/oak01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/oak01_s2_prop.bp info: Hooked /env/evergreen/props/trees/oak01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/oak01_s3_prop.bp info: Hooked /env/evergreen/props/trees/pine06_big_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_big_prop.bp info: Hooked /env/evergreen/props/trees/pine06_big_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_big_s2_prop.bp info: Hooked /env/evergreen/props/trees/pine06_big_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_big_s3_prop.bp info: Hooked /env/evergreen/props/trees/pine06_big_v1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_big_v1_prop.bp info: Hooked /env/evergreen/props/trees/pine06_big_v1_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_big_v1_s2_prop.bp info: Hooked /env/evergreen/props/trees/pine06_big_v1_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_big_v1_s3_prop.bp info: Hooked /env/evergreen/props/trees/pine06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_prop.bp info: Hooked /env/evergreen/props/trees/pine06_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_s2_prop.bp info: Hooked /env/evergreen/props/trees/pine06_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_s3_prop.bp info: Hooked /env/evergreen/props/trees/pine06_v1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_v1_prop.bp info: Hooked /env/evergreen/props/trees/pine06_v1_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_v1_s2_prop.bp info: Hooked /env/evergreen/props/trees/pine06_v1_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_v1_s3_prop.bp info: Hooked /env/evergreen/props/trees/pine06_v2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_v2_prop.bp info: Hooked /env/evergreen/props/trees/pine06_v2_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_v2_s2_prop.bp info: Hooked /env/evergreen/props/trees/pine06_v2_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_v2_s3_prop.bp info: Hooked /env/evergreen/props/trees/pine07_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine07_prop.bp info: Hooked /env/evergreen/props/trees/pine07_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine07_s2_prop.bp info: Hooked /env/evergreen/props/trees/pine07_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine07_s3_prop.bp info: Hooked /env/geothermal/props/geysers/geyser01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/geysers/geyser01_prop.bp info: Hooked /env/geothermal/props/geysers/geyser02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/geysers/geyser02_prop.bp info: Hooked /env/geothermal/props/geysers/geyser03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/geysers/geyser03_prop.bp info: Hooked /env/geothermal/props/mudpots/mudpot01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/mudpots/mudpot01_prop.bp info: Hooked /env/geothermal/props/mudpots/mudpot02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/mudpots/mudpot02_prop.bp info: Hooked /env/geothermal/props/mudpots/mudpot03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/mudpots/mudpot03_prop.bp info: Hooked /env/geothermal/props/rocks/georock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georock01_prop.bp info: Hooked /env/geothermal/props/rocks/georock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georock02_prop.bp info: Hooked /env/geothermal/props/rocks/georock03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georock03_prop.bp info: Hooked /env/geothermal/props/rocks/georock04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georock04_prop.bp info: Hooked /env/geothermal/props/rocks/georock05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georock05_prop.bp info: Hooked /env/geothermal/props/rocks/georock06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georock06_prop.bp info: Hooked /env/geothermal/props/rocks/georock07_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georock07_prop.bp info: Hooked /env/geothermal/props/rocks/georockgroup01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georockgroup01_prop.bp info: Hooked /env/geothermal/props/rocks/georockgroup02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georockgroup02_prop.bp info: Hooked /env/geothermal/props/rocks/georockgroup03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georockgroup03_prop.bp info: Hooked /env/geothermal/props/rocks/georockgroup04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georockgroup04_prop.bp info: Hooked /env/geothermal/props/rocks/georockgroup05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georockgroup05_prop.bp info: Hooked /env/geothermal/props/rocks/georockgroup06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georockgroup06_prop.bp info: Hooked /env/lava/props/rocks/lav_rock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lav_rock01_prop.bp info: Hooked /env/lava/props/rocks/lav_rock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lav_rock02_prop.bp info: Hooked /env/lava/props/rocks/lav_rock03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lav_rock03_prop.bp info: Hooked /env/lava/props/rocks/lav_rock04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lav_rock04_prop.bp info: Hooked /env/lava/props/rocks/lav_rock05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lav_rock05_prop.bp info: Hooked /env/lava/props/rocks/lavaberg02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lavaberg02_prop.bp info: Hooked /env/lava/props/rocks/lavaberg03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lavaberg03_prop.bp info: Hooked /env/lava/props/rocks/lavaberg04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lavaberg04_prop.bp info: Hooked /env/lava/props/rocks/lavarock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lavarock02_prop.bp info: Hooked /env/lava/props/rocks/lv_lavaberg02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lv_lavaberg02_prop.bp info: Hooked /env/lava/props/rocks/lv_lavaberg03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lv_lavaberg03_prop.bp info: Hooked /env/lava/props/rocks/lv_rock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lv_rock01_prop.bp info: Hooked /env/lava/props/rocks/lv_rock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lv_rock02_prop.bp info: Hooked /env/lava/props/rocks/searock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/searock01_prop.bp info: Hooked /env/lava/props/rocks/searock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/searock02_prop.bp info: Hooked /env/lava/props/trees/dead01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/trees/dead01_s1_prop.bp info: Hooked /env/lava/props/trees/dead01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/trees/dead01_s2_prop.bp info: Hooked /env/lava/props/trees/dead01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/trees/dead01_s3_prop.bp info: Hooked /env/lava/props/trees/groups/dead01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/trees/groups/dead01_group1_prop.bp info: Hooked /env/lava/props/trees/groups/dead01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/trees/groups/dead01_group2_prop.bp info: Hooked /env/lava/props/trees/lv_dead01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/trees/lv_dead01_s1_prop.bp info: Hooked /env/lava/props/trees/xdead01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/trees/xdead01_s1_prop.bp info: Hooked /env/lava/props/trees/xdead01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/trees/xdead01_s2_prop.bp info: Hooked /env/lava/props/trees/xdead01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/trees/xdead01_s3_prop.bp info: Hooked /env/redrocks/props/boulder01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/boulder01_prop.bp info: Hooked /env/redrocks/props/boulder02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/boulder02_prop.bp info: Hooked /env/redrocks/props/boulder03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/boulder03_prop.bp info: Hooked /env/redrocks/props/boulder04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/boulder04_prop.bp info: Hooked /env/redrocks/props/boulder05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/boulder05_prop.bp info: Hooked /env/redrocks/props/boulder06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/boulder06_prop.bp info: Hooked /env/redrocks/props/pod01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/pod01_prop.bp info: Hooked /env/redrocks/props/pod02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/pod02_prop.bp info: Hooked /env/redrocks/props/pod03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/pod03_prop.bp info: Hooked /env/redrocks/props/rock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/rock01_prop.bp info: Hooked /env/redrocks/props/rock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/rock02_prop.bp info: Hooked /env/redrocks/props/rock03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/rock03_prop.bp info: Hooked /env/redrocks/props/rock_sm01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/rock_sm01_prop.bp info: Hooked /env/redrocks/props/rock_sm02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/rock_sm02_prop.bp info: Hooked /env/redrocks/props/rock_sm03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/rock_sm03_prop.bp info: Hooked /env/redrocks/props/rock_sm04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/rock_sm04_prop.bp info: Hooked /env/redrocks/props/rock_sm05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/rock_sm05_prop.bp info: Hooked /env/redrocks/props/rock_sm06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/rock_sm06_prop.bp info: Hooked /env/redrocks/props/rock_sm07_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/rock_sm07_prop.bp info: Hooked /env/redrocks/props/searock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/searock01_prop.bp info: Hooked /env/redrocks/props/searock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/searock02_prop.bp info: Hooked /env/redrocks/props/thetabridge01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/thetabridge01_prop.bp info: Hooked /env/redrocks/props/trees/carotenoid01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/trees/carotenoid01_s1_prop.bp info: Hooked /env/redrocks/props/trees/carotenoid01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/trees/carotenoid01_s2_prop.bp info: Hooked /env/redrocks/props/trees/carotenoid01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/trees/carotenoid01_s3_prop.bp info: Hooked /env/redrocks/props/trees/groups/carotenoid01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/trees/groups/carotenoid01_group1_prop.bp info: Hooked /env/redrocks/props/trees/groups/carotenoid01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/trees/groups/carotenoid01_group2_prop.bp info: Hooked /env/redrocks/props/trees/groups/redtree01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/trees/groups/redtree01_group1_prop.bp info: Hooked /env/redrocks/props/trees/groups/redtree01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/trees/groups/redtree01_group2_prop.bp info: Hooked /env/redrocks/props/trees/redtree01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/trees/redtree01_s1_prop.bp info: Hooked /env/redrocks/props/trees/redtree01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/trees/redtree01_s2_prop.bp info: Hooked /env/redrocks/props/trees/redtree01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/trees/redtree01_s3_prop.bp info: Hooked /env/seraphim/props/seraphim_bus_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/seraphim/props/seraphim_bus_prop.bp info: Hooked /env/seraphim/props/seraphim_car_01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/seraphim/props/seraphim_car_01_prop.bp info: Hooked /env/seraphim/props/seraphim_car_02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/seraphim/props/seraphim_car_02_prop.bp info: Hooked /env/seraphim/props/seraphim_crystal_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/seraphim/props/seraphim_crystal_prop.bp info: Hooked /env/seraphim/props/seraphim_dock_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/seraphim/props/seraphim_dock_prop.bp info: Hooked /env/seraphim/props/seraphim_fence_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/seraphim/props/seraphim_fence_prop.bp info: Hooked /env/seraphim/props/seraphim_streetlight_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/seraphim/props/seraphim_streetlight_prop.bp info: Hooked /env/structures/props/320_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/structures/props/320_prop.bp info: Hooked /env/structures/props/uef_building_001_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/structures/props/uef_building_001_prop.bp info: Hooked /env/structures/props/uef_building_002_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/structures/props/uef_building_002_prop.bp info: Hooked /env/structures/props/uef_condo01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/structures/props/uef_condo01_prop.bp info: Hooked /env/structures/props/uef_hydro_bay01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/structures/props/uef_hydro_bay01_prop.bp info: Hooked /env/structures/props/uef_nano_lab01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/structures/props/uef_nano_lab01_prop.bp info: Hooked /env/structures/props/uef_power01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/structures/props/uef_power01_prop.bp info: Hooked /env/structures/props/uef_warehouse01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/structures/props/uef_warehouse01_prop.bp info: Hooked /env/swamp/props/bush/sw_bush01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/bush/sw_bush01_prop.bp info: Hooked /env/swamp/props/bush/sw_bush02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/bush/sw_bush02_prop.bp info: Hooked /env/swamp/props/bush/sw_bush03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/bush/sw_bush03_prop.bp info: Hooked /env/swamp/props/bush/sw_fern01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/bush/sw_fern01_prop.bp info: Hooked /env/swamp/props/bush/sw_fern02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/bush/sw_fern02_prop.bp info: Hooked /env/swamp/props/bush/sw_fern03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/bush/sw_fern03_prop.bp info: Hooked /env/swamp/props/rocks/boulder01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/rocks/boulder01_prop.bp info: Hooked /env/swamp/props/rocks/boulder02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/rocks/boulder02_prop.bp info: Hooked /env/swamp/props/rocks/boulder03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/rocks/boulder03_prop.bp info: Hooked /env/swamp/props/rocks/outcrop01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/rocks/outcrop01_prop.bp info: Hooked /env/swamp/props/trees/cypress01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/trees/cypress01_s1_prop.bp info: Hooked /env/swamp/props/trees/cypress01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/trees/cypress01_s2_prop.bp info: Hooked /env/swamp/props/trees/cypress01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/trees/cypress01_s3_prop.bp info: Hooked /env/swamp/props/trees/groups/cypress01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/trees/groups/cypress01_group1_prop.bp info: Hooked /env/swamp/props/trees/groups/cypress01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/trees/groups/cypress01_group2_prop.bp info: Hooked /env/tropical/props/rocks/lavarock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/rocks/lavarock01_prop.bp info: Hooked /env/tropical/props/rocks/rock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/rocks/rock01_prop.bp info: Hooked /env/tropical/props/rocks/rock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/rocks/rock02_prop.bp info: Hooked /env/tropical/props/rocks/rock03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/rocks/rock03_prop.bp info: Hooked /env/tropical/props/rocks/rock04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/rocks/rock04_prop.bp info: Hooked /env/tropical/props/rocks/rock05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/rocks/rock05_prop.bp info: Hooked /env/tropical/props/rocks/rockpile01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/rocks/rockpile01_prop.bp info: Hooked /env/tropical/props/rocks/rockpile02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/rocks/rockpile02_prop.bp info: Hooked /env/tropical/props/rocks/searock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/rocks/searock02_prop.bp info: Hooked /env/tropical/props/trees/ficus01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/ficus01_s1_prop.bp info: Hooked /env/tropical/props/trees/ficus01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/ficus01_s2_prop.bp info: Hooked /env/tropical/props/trees/ficus01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/ficus01_s3_prop.bp info: Hooked /env/tropical/props/trees/ficus02_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/ficus02_s1_prop.bp info: Hooked /env/tropical/props/trees/ficus02_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/ficus02_s2_prop.bp info: Hooked /env/tropical/props/trees/ficus02_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/ficus02_s3_prop.bp info: Hooked /env/tropical/props/trees/groups/ficus01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/ficus01_group1_prop.bp info: Hooked /env/tropical/props/trees/groups/ficus01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/ficus01_group2_prop.bp info: Hooked /env/tropical/props/trees/groups/ficus01_group3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/ficus01_group3_prop.bp info: Hooked /env/tropical/props/trees/groups/ficus02_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/ficus02_group1_prop.bp info: Hooked /env/tropical/props/trees/groups/ficus02_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/ficus02_group2_prop.bp info: Hooked /env/tropical/props/trees/groups/ficus02_group3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/ficus02_group3_prop.bp info: Hooked /env/tropical/props/trees/groups/palm01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/palm01_group1_prop.bp info: Hooked /env/tropical/props/trees/groups/palm01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/palm01_group2_prop.bp info: Hooked /env/tropical/props/trees/groups/palm01_group3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/palm01_group3_prop.bp info: Hooked /env/tropical/props/trees/groups/palm01_group4_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/palm01_group4_prop.bp info: Hooked /env/tropical/props/trees/groups/palm02_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/palm02_group1_prop.bp info: Hooked /env/tropical/props/trees/groups/palm02_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/palm02_group2_prop.bp info: Hooked /env/tropical/props/trees/groups/palm02_group3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/palm02_group3_prop.bp info: Hooked /env/tropical/props/trees/groups/palm02_group4_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/palm02_group4_prop.bp info: Hooked /env/tropical/props/trees/palm01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/palm01_s1_prop.bp info: Hooked /env/tropical/props/trees/palm01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/palm01_s2_prop.bp info: Hooked /env/tropical/props/trees/palm01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/palm01_s3_prop.bp info: Hooked /env/tropical/props/trees/palm01_s4_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/palm01_s4_prop.bp info: Hooked /env/tropical/props/trees/palm01_s5_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/palm01_s5_prop.bp info: Hooked /env/tropical/props/trees/palm02_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/palm02_s1_prop.bp info: Hooked /env/tropical/props/trees/palm02_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/palm02_s2_prop.bp info: Hooked /env/tropical/props/trees/palm02_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/palm02_s3_prop.bp info: Hooked /env/tropical/props/trees/palm02_s4_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/palm02_s4_prop.bp info: Hooked /env/tropical/props/trees/palm02_s5_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/palm02_s5_prop.bp info: Hooked /env/tropical/props/trrock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trrock01_prop.bp info: Hooked /env/tundra/props/iceberg01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/iceberg01_prop.bp info: Hooked /env/tundra/props/iceberg02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/iceberg02_prop.bp info: Hooked /env/tundra/props/iceberg03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/iceberg03_prop.bp info: Hooked /env/tundra/props/iceberg04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/iceberg04_prop.bp info: Hooked /env/tundra/props/iceberg05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/iceberg05_prop.bp info: Hooked /env/tundra/props/iceberg06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/iceberg06_prop.bp info: Hooked /env/tundra/props/icerock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/icerock01_prop.bp info: Hooked /env/tundra/props/icerock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/icerock02_prop.bp info: Hooked /env/tundra/props/icerocksm01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/icerocksm01_prop.bp info: Hooked /env/tundra/props/icerocksm02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/icerocksm02_prop.bp info: Hooked /env/tundra/props/icerocksm03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/icerocksm03_prop.bp info: Hooked /env/tundra/props/icerocksm04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/icerocksm04_prop.bp info: Hooked /env/tundra/props/rocks/ice_crystal_01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/rocks/ice_crystal_01_prop.bp info: Hooked /env/tundra/props/rocks/tund_rock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/rocks/tund_rock02_prop.bp info: Hooked /env/tundra/props/rocks/tund_rock03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/rocks/tund_rock03_prop.bp info: Hooked /env/tundra/props/rocks/tund_rock04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/rocks/tund_rock04_prop.bp info: Hooked /env/tundra/props/rocks/tund_rock05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/rocks/tund_rock05_prop.bp info: Hooked /env/tundra/props/trees/groups/tund_pine01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/trees/groups/tund_pine01_group1_prop.bp info: Hooked /env/tundra/props/trees/groups/tund_pine01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/trees/groups/tund_pine01_group2_prop.bp info: Hooked /env/tundra/props/trees/tund_pine01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/trees/tund_pine01_s1_prop.bp info: Hooked /env/tundra/props/trees/tund_pine01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/trees/tund_pine01_s2_prop.bp info: Hooked /env/tundra/props/trees/tund_pine01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/trees/tund_pine01_s3_prop.bp info: Hooked /env/uef/props/uef_bus_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_bus_prop.bp info: Hooked /env/uef/props/uef_car1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_car1_prop.bp info: Hooked /env/uef/props/uef_dock_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_dock_prop.bp info: Hooked /env/uef/props/uef_fence_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_fence_prop.bp info: Hooked /env/uef/props/uef_streetlight_01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_streetlight_01_prop.bp info: Hooked /env/uef/props/uef_truck_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_truck_prop.bp info: Hooked /env/wreckage/props/aeon/ual0202_wreckage_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/aeon/ual0202_wreckage_prop.bp info: Hooked /env/wreckage/props/generic/wreckage01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage01_prop.bp info: Hooked /env/wreckage/props/generic/wreckage02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage02_prop.bp info: Hooked /env/wreckage/props/generic/wreckage03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage03_prop.bp info: Hooked /env/wreckage/props/generic/wreckage04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage04_prop.bp info: Hooked /env/wreckage/props/generic/wreckage05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage05_prop.bp info: Hooked /env/wreckage/props/generic/wreckage06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage06_prop.bp info: Hooked /env/wreckage/props/generic/wreckage07_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage07_prop.bp info: Hooked /env/wreckage/props/generic/wreckage08_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage08_prop.bp info: Hooked /env/wreckage/props/walls/ueb5101_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/walls/ueb5101_prop.bp info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Hooked /projectiles/adfovercharge01/adfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/adfovercharge01/adfovercharge01_proj.bp info: Hooked /projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp info: Hooked /projectiles/laserbotterran01/laserbotterran01_proj.bp with /mods/blackopsfaf-acus/hook/projectiles/laserbotterran01/laserbotterran01_proj.bp info: Hooked /projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp info: Hooked /projectiles/tdfovercharge01/tdfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/tdfovercharge01/tdfovercharge01_proj.bp info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Hooked /units/dal0310/dal0310_unit.bp with /mods/endless levels unit xp v1.2/hook/units/dal0310/dal0310_unit.bp info: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uaa0310/uaa0310_unit.bp info: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/future battlefield pack legends/hook/units/uaa0310/uaa0310_unit.bp info: Hooked /units/uab1102/uab1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab1102/uab1102_unit.bp info: Hooked /units/uab1103/uab1103_unit.bp with /mods/hyper experimental tier/hook/units/uab1103/uab1103_unit.bp info: Hooked /units/uab1202/uab1202_unit.bp with /mods/hyper experimental tier/hook/units/uab1202/uab1202_unit.bp info: Hooked /units/uab1301/uab1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/uab1301/uab1301_unit.bp info: Hooked /units/uab4302/uab4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab4302/uab4302_unit.bp info: Hooked /units/ual0303/ual0303_unit.bp with /mods/endless levels unit xp v1.2/hook/units/ual0303/ual0303_unit.bp info: Hooked /units/ual0307/ual0307_unit.bp with /mods/future battlefield pack legends/hook/units/ual0307/ual0307_unit.bp info: Hooked /units/uas0401/uas0401_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uas0401/uas0401_unit.bp info: Hooked /units/ueb1102/ueb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb1102/ueb1102_unit.bp info: Hooked /units/ueb1103/ueb1103_unit.bp with /mods/hyper experimental tier/hook/units/ueb1103/ueb1103_unit.bp info: Hooked /units/ueb1202/ueb1202_unit.bp with /mods/hyper experimental tier/hook/units/ueb1202/ueb1202_unit.bp info: Hooked /units/ueb1301/ueb1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/ueb1301/ueb1301_unit.bp info: Hooked /units/ueb4302/ueb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb4302/ueb4302_unit.bp info: Hooked /units/uel0304/uel0304_unit.bp with /mods/endless levels unit xp v1.2/hook/units/uel0304/uel0304_unit.bp info: Hooked /units/uel0401/uel0401_unit.bp with /mods/endless levels unit xp v1.2/hook/units/uel0401/uel0401_unit.bp info: Hooked /units/ues0202/ues0202_unit.bp with /mods/future battlefield pack legends/hook/units/ues0202/ues0202_unit.bp info: Hooked /units/ues0401/ues0401_unit.bp with /mods/future battlefield pack legends/hook/units/ues0401/ues0401_unit.bp info: Hooked /units/urb0302/urb0302_unit.bp with /mods/hyper experimental tier/hook/units/urb0302/urb0302_unit.bp info: Hooked /units/urb1102/urb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb1102/urb1102_unit.bp info: Hooked /units/urb1103/urb1103_unit.bp with /mods/hyper experimental tier/hook/units/urb1103/urb1103_unit.bp info: Hooked /units/urb1202/urb1202_unit.bp with /mods/hyper experimental tier/hook/units/urb1202/urb1202_unit.bp info: Hooked /units/urb1301/urb1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/urb1301/urb1301_unit.bp info: Hooked /units/urb4302/urb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb4302/urb4302_unit.bp info: Hooked /units/url0106/url0106_unit.bp with /mods/future battlefield pack legends/hook/units/url0106/url0106_unit.bp info: Hooked /units/url0107/url0107_unit.bp with /mods/future battlefield pack legends/hook/units/url0107/url0107_unit.bp info: Hooked /units/url0304/url0304_unit.bp with /mods/endless levels unit xp v1.2/hook/units/url0304/url0304_unit.bp info: Hooked /units/xea0002/xea0002_unit.bp with /mods/endless levels unit xp v1.2/hook/units/xea0002/xea0002_unit.bp info: Hooked /units/xrb3301/xrb3301_unit.bp with /mods/endless levels unit xp v1.2/hook/units/xrb3301/xrb3301_unit.bp info: Hooked /units/xsb1102/xsb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb1102/xsb1102_unit.bp info: Hooked /units/xsb1103/xsb1103_unit.bp with /mods/hyper experimental tier/hook/units/xsb1103/xsb1103_unit.bp info: Hooked /units/xsb1202/xsb1202_unit.bp with /mods/hyper experimental tier/hook/units/xsb1202/xsb1202_unit.bp info: Hooked /units/xsb1301/xsb1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/xsb1301/xsb1301_unit.bp info: Hooked /units/xsb4302/xsb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb4302/xsb4302_unit.bp info: Hooked /units/xsl0304/xsl0304_unit.bp with /mods/endless levels unit xp v1.2/hook/units/xsl0304/xsl0304_unit.bp info: Blueprints Loading: modded files from "Unit Cap x4" mod info: Blueprints Loading: modded files from "SupCom T4 Edition - Resource Generators" mod info: Blueprints Loading: modded files from "EXMEX Rebalanced" mod info: Blueprints Loading: modded files from "DefencesExpand v1.0" mod info: Blueprints Loading: modded files from "Extreme Wars" mod info: Blueprints Loading: modded files from "Hyper Experimental Tier" mod info: Blueprints Loading: modded files from "Resource Rich x3" mod info: Blueprints Loading: modded files from "BlackOps FAF: Unleashed" mod info: ModsManager deselected: GAME mod - Endless Levels Unit XP ---- (v2.0) - /mods/endless levels unit xp v1.2 info: Blueprints Loading: modded files from "BlackOps FAF: EXUnits" mod info: Blueprints Loading: modded files from "Nuclear Repulsor Shields" mod info: Blueprints Loading: modded files from "T4 Energy Generators" mod info: Blueprints Loading: modded files from "(F.B.P.) Future Battlefield Pack: Legends" mod info: Blueprints Loading: modded files from "T3 Land + Water Engineering Stations v7.1" mod info: Blueprints Loading: modded files from "BlackOps FAF: ACUs" mod info: Blueprints Loading: modded files from "Graphicenhancement mod v1.1" mod info: Blueprints Loading: modded files from "Buildable ACU + BO ACU" mod info: Blueprints Loading: modded files from "Total Mayhem" mod info: Blueprints Loading: modded files from "Endless Levels Unit XP v1.2" mod info: Blueprints Loading: modded files from "Experimental Engineers Rebalanced v2" mod info: Blueprints Loading: modded files from "All Faction Quantum Gate" mod info: Blueprints Extracting mesh... info: Blueprints Modding... warning: Error in file /lua/RuleInit.lua : ...faforever\gamedata\lua.nx2\lua\system\blueprints.lua(1401): Attempt to set attribute 'RegenRate' on nil stack traceback: [C]: in function `error' ...ata\faforever\gamedata\lua.nx2\lua\system\config.lua(14): in function <...ata\faforever\gamedata\lua.nx2\lua\system\config.lua:13> ...faforever\gamedata\lua.nx2\lua\system\blueprints.lua(1401): in function `ModBlueprints' ...faforever\gamedata\lua.nx2\lua\system\blueprints.lua(934): in function `LoadBlueprints' ...gramdata\faforever\gamedata\lua.nx2\lua\ruleinit.lua(16): in main chunk debug: MEM: -31 bytes RULE info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /lua/sim/buffdefinitions.lua with /mods/endless levels unit xp v1.2/hook/lua/sim/buffdefinitions.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/future battlefield pack legends/hook/lua/sim/adjacencybuffs.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /lua/ui/uiutil.lua with /mods/xtremwars/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/nuclearrepulsorshields/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/future battlefield pack legends/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/totalmayhem/hook/lua/ui/uiutil.lua info: Extreme Wars: [uiutil.lua 1623] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Nuclear Repulsor Shields: [uiutil.lua 1684] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Future Battlefield Pack: [uiutil.lua 1794] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Total Mayhem: [uiutil.lua, line:2022] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: /savereplay info: REPLAY ID: 18713162 info: Active mods in session: info: - 10: table: 181595C8 info: - after: table: 18159640 info: - author: Uveso info: - before: table: 181595F0 info: - conflicts: table: 18159668 info: - copyright: 2016-2022 Uveso info: - description: (For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/NuclearRepulsorShields/NukRepShield.png info: - location: /mods/nuclearrepulsorshields info: - name: Nuclear Repulsor Shields info: - requires: table: 18159618 info: - requiresNames: table: 181596B8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 44844B72-6054-3656-0230-D5FA6066FB5E info: - url: https://forum.faforever.com/topic/357 info: - version: 23 info: - 11: table: 181596E0 info: - after: table: 18159758 info: - author: Atom7k info: - before: table: 18159708 info: - conflicts: table: 18159780 info: - copyright: Atom7k info: - description: T4 Energy Generators. These are upgradable from T3 energy generators as well. They are by far not as powerfull as Paragon because I want a stable T4 resource base for my T5 Ultra Weapon Mod I'm developing. Paragon is nerfed for that cause info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/T4_Energy_Gen_Pack/modicon.png info: - location: /mods/t4_energy_gen_pack info: - name: T4 Energy Generators info: - requires: table: 18159730 info: - requiresNames: table: 181597A8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: ce809895-b8a4-469a-b3cc-a6bfee32dcee info: - url: info: - version: 1 info: - 12: table: 181597D0 info: - after: table: 18159348 info: - author: CDRMV (aka CDR Deadalus) info: - before: table: 181592F8 info: - conflicts: table: 18159370 info: - copyright: Copyright © 2021, CDRMV (aka CDR Deadalus) info: - description: 'Future Battlefield Pack Legends' is a Unitpack for Supreme Commander Forged Alliance. It adds adds several new Units based on official GPG Concept Artwork as recreations into the Game. Note: This is a basically a Patch Version of the old 2017 Version, which fixes several Bugs with the FAF Version of the Game. It includes a few Balance Changes too. A few New Units will be integrated in coming Updates and the quality of the Exiting Units will be improved with new Models, Textures and Animations in the future. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/Future Battlefield Pack Legends/Icon.png info: - location: /mods/future battlefield pack legends info: - name: (F.B.P.) Future Battlefield Pack: Legends info: - requires: table: 18159320 info: - requiresNames: table: 18159398 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 5t3edt-btz6-9438-h6ui-967gt56faL2 info: - url: http://www.moddb.com/mods/fbp-future-battlefield-pack info: - version: 2 info: - 13: table: 181593C0 info: - after: table: 18159438 info: - author: Hemadric - Source: Ghaleon & Varaxis info: - before: table: 181593E8 info: - conflicts: table: 18159460 info: - copyright: info: - description: T3 Land + Water Engineering Stations for all factions, Icons do work with other mods now, fixed a issue that caused desync info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/T3EngStationsFAF/T3EngStationsFAF.png info: - location: /mods/t3engstationsfaf info: - name: T3 Land + Water Engineering Stations v7.1 info: - requires: table: 18159410 info: - requiresNames: table: 18159488 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 16e610af-7e2c-402b-9dc7-bdf69272256c info: - url: http://forums.gaspowered.com/viewtopic.php?t=31020 info: - version: 7 info: - 14: table: 181594B0 info: - author: Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer info: - conflicts: table: 181594D8 info: - 10: 9e8ef941-c537-4811-b527-d10035800602 info: - 11: 9d8ef941-c537-4811-b527-d10035800602 info: - 12: 9e8ea941-c306-4751-b367-e00000000302 info: - 13: 9e8ea941-c306-4751-b367-e05800000302 info: - 14: 9e8ea941-c306-4751-b368-a11100000100 info: - 15: 9e8ea941-c306-4751-b368-a11100000102 info: - 16: b28243b8-28dd-4fd5-bc05-269d0ce94f4d info: - 17: 9e8ea941-c306-4751-b367-f00000000005 info: - 18: 9e8ea941-c306-4751-b367-e20000000102 info: - 19: 9e8ea941-c306-4751-b367-e10000000104 info: - 1: 5048d937-4872-4e86-9f09-dd1806a0629c info: - 20: 9e8ea941-c306-4751-b367-a12345610000 info: - 21: 9e8ea941-c306-4751-b367-a11000000600 info: - 22: 9e8ea941-c306-4751-b367-a11000000502 info: - 23: 9e8ea941-c306-aaaf-b367-f00000000005 info: - 24: 9e8ea941-c306-4751-b367-a20000000502 info: - 25: 9e8ea941-c306-4751-rrrr-a20000000502 info: - 26: 10497e5a-a404-4bb7-8251-a33e3afab61e info: - 27: 10497e5a-a404-4bb7-8251-a33e3afab62e info: - 28: 10497e5a-a404-4bb7-8251-a33e3afab63e info: - 29: 10497e5a-a404-4bb7-8251-a33e3afab64e info: - 2: 9e8ea941-c506-4751-b367-e00000000302 info: - 30: 10497e5a-a404-4bb7-8251-a33e3afab65e info: - 31: 10497e5a-a404-4bb7-8251-a33e3afab60f info: - 32: 10497e5a-a404-4bb7-8211-a33e3afab60f info: - 33: 10497e5a-a404-4bb7-8212-a33e3afab60f info: - 34: 10497e5a-a404-4bb7-8251-a33e3afab66e info: - 35: 10497e5a-a404-4bb7-8251-a33e3afab67e info: - 36: 10497e5a-a404-4bb7-8251-a33e3afab68e info: - 37: 10497e5a-a404-4bb7-8251-a33e3afab69e info: - 38: 68c516fc-fe81-4b43-bb16-faec3998a01f info: - 39: 9e8ea941-c306-4751-b367-f10000000009 info: - 3: aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab info: - 40: 9e8ea941-c506-4711-b317-e00000000302 info: - 41: 9e8ea941-c306-4751-rrrr-a20000000503 info: - 42: 9e8ea941-m306-4751-rrrr-a11000000600 info: - 43: 9e8ea941-c306-4751-b367-a00000011000 info: - 44: 9e8ea941-c306-4751-b367-a00000012000 info: - 45: 9e8ea941-c306-4751-b367-a00000013000 info: - 46: 9e8ea941-c306-4751-b367-a00000014000 info: - 4: 9e8ef941-c506-4711-b527-d00000000602 info: - 5: 9e8ef941-c507-4711-b527-d00000000602 info: - 6: 9e8ef941-c806-4711-b527-d00000000602 info: - 7: 9e8ef941-c816-4711-b527-d00000000602 info: - 8: 9e8ef941-c507-4811-b527-d10035800602 info: - 9: 9e8ef941-c527-4811-b527-d10035800602 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer info: - description: The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-ACUs/icon.png info: - location: /mods/blackopsfaf-acus info: - name: BlackOps FAF: ACUs info: - selectable: true info: - shadowdir: /shadow info: - special_thanks: Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - ui_only: false info: - uid: 9e8ea941-c306-4751-b367-a00000019000 info: - version: 19 info: - 15: table: 18159528 info: - after: table: 1815D1B8 info: - author: Aljoscha Frensch aka TheEverfades + OzaR_MidRashim info: - before: table: 18159550 info: - conflicts: table: 1815D190 info: - copyright: info: - description: Improves Shadows, blur, lights, textures, and LOD. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/Graphicenhancement mod v1.1/newpic.png info: - location: /mods/graphicenhancement mod v1.1 info: - name: Graphicenhancement mod v1.1 info: - requires: table: 1815D1E0 info: - requiresNames: table: 1815D168 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: GRAPHICE-NHAN-CEME-NT01-000000000000 info: - url: info: - version: 1 info: - 16: table: 1815D140 info: - after: table: 1815D0C8 info: - author: XYZ info: - before: table: 1815D118 info: - conflicts: table: 1815D0A0 info: - copyright: Copyright © 2015, XYZ info: - description: Quantum Gates Build all type of ACU's.(better, fixed version, should work with any mods and updates!) info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BuildableAcuBO/acu.png info: - location: /mods/buildableacubo info: - name: Buildable ACU + BO ACU info: - requires: table: 1815D0F0 info: - requiresNames: table: 1815D078 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0 info: - url: info: - version: 1 info: - 17: table: 1815D050 info: - after: table: 18159258 info: - author: Burnie info: - before: table: 1815D028 info: - conflicts: table: 18159280 info: - copyright: Burnie info: - description: (For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem! info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/TotalMayhem/modicon.jpg info: - location: /mods/totalmayhem info: - name: Total Mayhem info: - requires: table: 1815D000 info: - requiresNames: table: 1815DD20 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 62e2j64a-TOMA-3652-01370-146as555a8u3 info: - url: http://forums.faforever.com/viewforum.php?f=47 info: - version: 137 info: - 18: table: 1815DD48 info: - author: me info: - conflicts: table: 1815DD70 info: - 10: 9f775cf2-9b8b-11dc-8314-0800200c9a69 info: - 11: 9f775cf2-9b8b-11dc-8314-0800200c9a70 info: - 12: DC5A5288-18E3-11CC-BF33-005055C89593 info: - 1: 9f775cf2-9b8b-11dc-8314-0800200c9a71 info: - 2: 77775cf2-9b8b-11dc-8314-0800200c9a66 info: - 3: 77775cf2-9b8b-11dc-8314-1800200c9a66 info: - 4: 77775cf2-9b8b-11dc-8314-2800200c9a66 info: - 5: 77775cf2-9b8b-11dc-8314-3800200c9a68 info: - 6: 77775cf2-9b8b-11dc-8314-3800200c9a70 info: - 7: 77775cf2-9b8b-11dc-8314-3800200c9a71 info: - 8: 77978cf2-9b8b-11dc-8314-3800200c9a69 info: - 9: 99775cf2-9b8b-11dc-8314-0800200c9a66 info: - copyright: free info: - description: All Units gain experience by killing and other actions. Each Levelup they improve. No Level Limit. Based on Eni's TotalVeterancy. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/endless levels unit xp v1.2 info: - name: Endless Levels Unit XP v1.2 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: dfcb5df1-9512-479a-be2a-9eddb0abc8fb info: - version: 2 info: - 19: table: 1815DD98 info: - after: table: 1815DE10 info: - author: Mythixgirl info: - before: table: 1815DDC0 info: - conflicts: table: 1815DE88 info: - copyright: MXZ Mods 2009 info: - description: Add Experimental Flying Engineers to all Factions. Reworked by Mythixgirl - v1.2 fixed upload; delete previous version, credits to Mario P. and Chris S.. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/ExpEngineers/modicon.png info: - location: /mods/expengineers info: - name: Experimental Engineers Rebalanced v2 info: - requires: table: 1815DDE8 info: - requiresNames: table: 1815DEB0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: db1b5050-60c5-4c0c-8439-1427192b3b2h info: - version: 1.2000000476837 info: - 1: table: 18159050 info: - after: table: 18155028 info: - author: Ghaleon info: - before: table: 18159028 info: - conflicts: table: 18159D70 info: - copyright: info: - description: Divides Unit CapCost by 4, Quadrupling Unit Cap. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/unitcap x4 info: - name: Unit Cap x4 info: - requires: table: 18159000 info: - requiresNames: table: 18159DC0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 1f65d42c-0f77-48e3-a498-c3f724028acd info: - version: 2 info: - 20: table: 1815DED8 info: - author: jayTAC info: - copyright: None info: - description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/All_Faction_Quantum_Gate/mod_icon.png info: - location: /mods/all_faction_quantum_gate info: - name: All Faction Quantum Gate info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 info: - version: 2 info: - 21: table: 18183460 info: - after: table: 18317A50 info: - 1: zcbf6277-24e3-437a-b968-Common-v1 info: - 2: 0faf3333-1122-633s-ya-VX0000001000 info: - 3: b2cde810-15d0-4bfa-af66-ec2d6ecd561b info: - 4: ecbf6277-24e3-437a-b968-EcoManager-v4 info: - 5: ecbf6277-24e3-437a-b968-EcoManager-v5 info: - 6: ecbf6277-24e3-437a-b968-EcoManager-v6 info: - 7: ecbf6277-24e3-437a-b968-EcoManager-v7 info: - 8: ecbf6277-24e3-437a-b968-EcoManager-v8 info: - 9: ecbf6277-24e3-437a-b968-EcoManager-v9 info: - author: HUSSAR info: - before: table: 18317A28 info: - conflicts: table: 18317A00 info: - 10: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400 info: - 11: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500 info: - 12: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020 info: - 13: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030 info: - 14: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040 info: - 15: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050 info: - 16: HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100 info: - 17: HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900 info: - 1: 9B5F858A-163C-4AF1-B846-A884572E61A5 info: - 2: b0059a8c-d9ab-4c30-adcc-31c16580b59d info: - 3: c31fafc0-8199-11dd-ad8b-0866200c9a68 info: - 4: 89BF1572-9EA8-11DC-1313-635F56D89591 info: - 5: f8d8c95a-71e7-4978-921e-8765beb328e8 info: - 6: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100 info: - 7: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200 info: - 8: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230 info: - 9: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300 info: - contributors: Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover info: - copyright: HUSSAR, free to re-use code as long as you credit me in your mod info: - description: Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more. info: - enabled: true info: - exclusive: false info: - github: https://github.com/FA-mods/SupremeScoreBoard info: - history: info: info: ### Version 4-6 - November 12, 2020 info: - added economy income of allied players in game session info: - added economy storage of allied players in game session info: - added support for sharing economy when phantom mod is enabled info: - added player's name when someone creates a ping on the map info: - fixed original score board floating on game start info: - fixed hiding of SSB on toggle all UIs off info: - fixed initialization of players colors in SSB info: info: ### Version 3 - November 3, 2020 info: - fixed displaying of reclaimed stats in score board info: - fixed speed slider when changing game speed via keyboard shortcut info: - fixed flashing of faction icon when a user creates a ping on the map info: info: ### Version 1.4 - October, 2017 info: - fixed an issue with selecting text color for armies due to changes in FAF army colors info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua info: info: ### Version v1.3 - July, 2016 info: - added info about who killed a player in Army notification window info: - added info about who decided to CTRL+K in Army notification window info: - added coloring of player names in Army notification window info: - added mod configuration under Game -> Options -> Interface tab info: - added interaction states for buttons in the sort line (first line of the score board) info: - fixed mouse interaction in top row, now left click will show values in columns info: - fixed mouse interaction in top row, now right click will sort values in columns info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request) info: - fixed messages with sent resources/units to allies (observer will see message target) info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions info: - fixed detection for unranked games (if restrictions count greater than zero) info: - increased number of notifications for built experimental units (2 -> 5) info: - increased precision for rounding large numbers (1.2m -> 1.23m) info: - improved description of tooltips info: info: ### Version v1.2 - January, 2016 info: - (all sessions) added replay ID below map info line info: - (all sessions) added calculation of game quality/balance if this value is not present in session options info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) info: - (game session) added buttons for sharing mass/energy/units with allied AI players info: - (game session) added chat notifications for transferred amount of mass/energy to allied players info: - (game session) added chat notifications for transferred number of units to allied players info: - (game session) added separator lines between players' lines and teams' lines in game session info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch) info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval) info: - (replay session) clicking on a column toggle will disable auto-switching columns info: - fixed coloring of player names when they are not in teams (e.g. Phantom games) info: - fixed coloring of player names in replay session info: - fixed information in tooltips info: - fixed conditions for checking ranked games info: - fixed teams statistics by including score data for dead players info: - fixed team status that shows how many players are still alive info: - fixed detection of dead players in sandbox games info: - fixed placement of icons in the sort line info: - fixed alignment of top line with its background info: - fixed very long map names by truncating them to 30 chars info: - changed background of the score board to darker color (better visibility of player names) info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy info: - changed ranking column to show exact values in ladder games and rounded values in regular games info: - changed coloring of player names and now they will match color of team info: - changed column with player names to include clan tags (if they exist) info: info: ### Version 1.1 - October 5, 2015 info: - fixed info about active mods in replay session info: - fixed status of game raking info: - fixed tooltip about game quality/balance info: - added coloring of player names based on team color info: info: ### Version 1.0 - September 25, 2015 info: - added team lines that sums up statistics for allied players info: - added column with filters to show count of air/land/navy/base units info: - added column for total mass of collected/killed/lost info: - added column for players rating to prevent clipping by score values info: - added toggle to show and sort players by their army rating info: - added toggle to show and sort players by total mass collected info: - added toggle to show and sort players by total mass reclaimed* info: - added toggle to show and sort players by total energy reclaimed* info: - added toggle to show and sort players by total energy collected info: - added toggle to show and sort players by their clan tags info: - added toggle to show and sort players by Kills-to-Loses Ratio info: - added toggle to show and sort players by Kills-to-Built Ratio info: - added toggle to sort players by current mass income info: - added toggle to sort players by current energy income info: - added toggle to sort players by current score value info: - added toggle to sort players by their army name info: - added toggle to sort players by their clan tag info: - added toggle to sort players by their team id info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income info: - added team status showing alive/maximum players info: - added rendering players names with red/green when in players view to show allies/enemies info: - added calculation of AI rating based on AI type and AI cheat modifiers info: - added field showing game quality based on network connection between players info: - added tooltips for all new UI elements in the score panel info: - added info about map size info: - added icons with improved quality for mass, energy, units info: - added icons with info about game restrictions info: - added icons with info about active mods info: - added icons with info about unit sharing info: - added icons with info about victory conditions info: - added icons with info about AI multipliers info: - added notifications about 1st experimental unit built by a player info: - fixed game time/speed fields into two fields info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) info: - fixed missing tooltip for game speed slider info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times) info: - fixed issues with performing operations on uninitialized values of score data info: - fixed redundant function calls to GetArmiesTable().armiesTable info: - fixed redundant function calls to GetFocusArmy() info: - fixed redundant function calls to SessionIsReplay() info: - fixed redundant function calls to SessionGetScenarioInfo() info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua) info: info: info: - hookdir: /hook info: - icon: /mods/SupremeScoreBoard/mod_icon.png info: - location: /mods/supremescoreboard info: - name: Supreme Score Board info: - requires: table: 183179D8 info: - requiresNames: table: 183179B0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 info: - url: http://forums.faforever.com/viewtopic.php?f=41&t=10887 info: - version: 6 info: - 22: table: 18150A78 info: - after: table: 18176DE8 info: - author: info: - before: table: 181A8BE0 info: - conflicts: table: 18171A78 info: - copyright: info: - description: Automatically runs a console command for you at the start of every match to unlock the FPS cap. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/fps unlocked info: - name: FPS Unlocked info: - requires: table: 18176118 info: - requiresNames: table: 181A8D48 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 info: - version: 1 info: - 2: table: 18159DE8 info: - author: MediaMix1 + MadMax info: - conflicts: table: 18159E38 info: - 1: ac99e8dd-3c45-46a3-bbe6-0d840575a87c info: - copyright: Copyleft info: - description: One mod of many for the Supreme Commander: Tech 4 Project! info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/T4E Paragons/icon.png info: - location: /mods/t4e paragons info: - name: SupCom T4 Edition - Resource Generators info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: aab27450-4f2f-4fe8-88ea-59bdbda9df15 info: - version: 11 info: - 3: table: 18159E88 info: - after: table: 18159F00 info: - author: Mythixgirl info: - before: table: 18159EB0 info: - conflicts: table: 18159F78 info: - copyright: Puledro&Yaru info: - description: Add the EXPERIMENTAL MASS EXTRACTOR. Now fixed for Seraphim (Rebalanced by Mythixgirl, credits to Puledro and Yaru). info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/EXMEX/modicon.png info: - location: /mods/exmex info: - name: EXMEX Rebalanced info: - requires: table: 18159ED8 info: - requiresNames: table: 18159FA0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 info: - version: 3.0999999046326 info: - 4: table: 18159AC8 info: - author: XYZ info: - copyright: by XYZ info: - description: Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/DefencesExpand/def.png info: - location: /mods/defencesexpand info: - name: DefencesExpand v1.0 info: - selectable: true info: - shadowdir: /shadow info: - uid: 6e0851ba-8dde-416a-9d76-20c3bb090z08 info: - version: 2 info: - 5: table: 18159B18 info: - after: table: 18159B90 info: - author: Team Asdrubaelvect info: - before: table: 18159B40 info: - conflicts: table: 18159BE0 info: - 1: dce6ac70-EXWA-3652-0185-0800200c9a80 info: - 2: dce6ac70-EXWA-3652-0187-0800200c9a80 info: - 3: dce6ac70-EXWA-3652-0188-0800200c9a80 info: - 4: dce6ac70-EXWA-3652-0189-0800200c9a80 info: - 5: dce6ac70-EXWA-3652-0190-0800200c9a80 info: - copyright: Team : Asdrubaelvect info: - description: v1.4 (For all gameversions) Extreme Wars info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /Mods/XtremWars/XWars.dds info: - location: /mods/xtremwars info: - name: Extreme Wars info: - requires: table: 18159B68 info: - requiresNames: table: 18159C58 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 81DE7248-XTWA-3652-0140-94B6CD7856CC info: - url: https://forum.faforever.com/topic/363 info: - version: 14 info: - 6: table: 18159C80 info: - after: table: 18159CF8 info: - author: Cmd Draven & Alek05 info: - before: table: 18159CA8 info: - conflicts: table: 18159848 info: - copyright: Cmd Draven & Alek05 info: - description: Adding even more End to the Endgame: A new Tier of Experimental Technology. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/Hyper Experimental Tier/HyperExperimentalTier_icon.jpg info: - location: /mods/hyper experimental tier info: - name: Hyper Experimental Tier info: - requires: table: 18159CD0 info: - requiresNames: table: 18159870 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 0859223f-9b70-4b91-a10f-25b0d9b8c472 info: - version: 19 info: - 7: table: 18159898 info: - after: table: 18159910 info: - author: Gas Powered Games & CRCError1970 info: - before: table: 181598C0 info: - conflicts: table: 18159938 info: - 1: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 info: - copyright: Copyright © 2006, Gas Powered Games info: - description: Increases resource production. (X3) info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/resource rich x3 info: - name: Resource Rich x3 info: - requires: table: 181598E8 info: - requiresNames: table: 18159988 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 82CEC71C-4160-11DC-933A-F1B655D89593 info: - url: http://www.gaspoweredgames.com info: - version: 1 info: - 8: table: 181599B0 info: - author: Exavier Macbeth, lt_hawkeye, orangeknight info: - conflicts: table: 181599D8 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-Unleashed/icon.bmp info: - location: /mods/blackopsfaf-unleashed info: - name: BlackOps FAF: Unleashed info: - selectable: true info: - shadowdir: /shadow info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - ui_only: false info: - uid: 9e8ea941-c306-aaaf-b367-u00000020000 info: - version: 20 info: - 9: table: 18159A28 info: - after: table: 18159AA0 info: - author: Exavier Macbeth, lt_hawkeye, orangeknight info: - before: table: 18159A50 info: - conflicts: table: 18159578 info: - copyright: 2009 Exavier Macbeth info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-EXUnits/icon.png info: - location: /mods/blackopsfaf-exunits info: - name: BlackOps FAF: EXUnits info: - requires: table: 18159A78 info: - requiresNames: table: 181595A0 info: - selectable: true info: - shadowdir: /shadow info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - ui_only: false info: - uid: 9e8ee941-c406-4751-b367-e10000020000 info: - version: 20 info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/totalmayhem/hook/lua/ui/help/tooltips.lua info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/x1mp_010/x1mp_010.scmap" finished. info: mods.sim.active { info: mods.sim.active 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 = true info: mods.sim.active db1b5050-60c5-4c0c-8439-1427192b3b2h = true info: mods.sim.active aab27450-4f2f-4fe8-88ea-59bdbda9df15 = true info: mods.sim.active 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: mods.sim.active F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0 = true info: mods.sim.active GRAPHICE-NHAN-CEME-NT01-000000000000 = true info: mods.sim.active 9e8ea941-c306-4751-b367-a00000019000 = true info: mods.sim.active 16e610af-7e2c-402b-9dc7-bdf69272256c = true info: mods.sim.active 9e8ea941-c306-aaaf-b367-u00000020000 = true info: mods.sim.active ce809895-b8a4-469a-b3cc-a6bfee32dcee = true info: mods.sim.active 44844B72-6054-3656-0230-D5FA6066FB5E = true info: mods.sim.active 9e8ee941-c406-4751-b367-e10000020000 = true info: mods.sim.active 82CEC71C-4160-11DC-933A-F1B655D89593 = true info: mods.sim.active 5t3edt-btz6-9438-h6ui-967gt56faL2 = true info: mods.sim.active 81DE7248-XTWA-3652-0140-94B6CD7856CC = true info: mods.sim.active 6e0851ba-8dde-416a-9d76-20c3bb090z08 = true info: mods.sim.active 1f65d42c-0f77-48e3-a498-c3f724028acd = true info: mods.sim.active 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: mods.sim.active 0859223f-9b70-4b91-a10f-25b0d9b8c472 = true info: mods.sim.active } info: mods.ui.active { info: mods.ui.active 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 = true info: mods.ui.active HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: mods.ui.active } info: { info: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 = true info: db1b5050-60c5-4c0c-8439-1427192b3b2h = true info: aab27450-4f2f-4fe8-88ea-59bdbda9df15 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0 = true info: GRAPHICE-NHAN-CEME-NT01-000000000000 = true info: 9e8ea941-c306-4751-b367-a00000019000 = true info: 16e610af-7e2c-402b-9dc7-bdf69272256c = true info: 9e8ea941-c306-aaaf-b367-u00000020000 = true info: ce809895-b8a4-469a-b3cc-a6bfee32dcee = true info: 44844B72-6054-3656-0230-D5FA6066FB5E = true info: 9e8ee941-c406-4751-b367-e10000020000 = true info: 82CEC71C-4160-11DC-933A-F1B655D89593 = true info: 5t3edt-btz6-9438-h6ui-967gt56faL2 = true info: 81DE7248-XTWA-3652-0140-94B6CD7856CC = true info: 6e0851ba-8dde-416a-9d76-20c3bb090z08 = true info: 1f65d42c-0f77-48e3-a498-c3f724028acd = true info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 0859223f-9b70-4b91-a10f-25b0d9b8c472 = true info: } info: { info: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } info: MOD LIST SET TO: info: EXMEX Rebalanced (4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889) info: Experimental Engineers Rebalanced v2 (db1b5050-60c5-4c0c-8439-1427192b3b2h) info: FPS Unlocked (69f341ed-fc15-4d4f-a0f3-108d1f08f5d3) info: SupCom T4 Edition - Resource Generators (aab27450-4f2f-4fe8-88ea-59bdbda9df15) info: Total Mayhem (62e2j64a-TOMA-3652-01370-146as555a8u3) info: Buildable ACU + BO ACU (F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0) info: Graphicenhancement mod v1.1 (GRAPHICE-NHAN-CEME-NT01-000000000000) info: BlackOps FAF: ACUs (9e8ea941-c306-4751-b367-a00000019000) info: T3 Land + Water Engineering Stations v7.1 (16e610af-7e2c-402b-9dc7-bdf69272256c) info: BlackOps FAF: Unleashed (9e8ea941-c306-aaaf-b367-u00000020000) info: T4 Energy Generators (ce809895-b8a4-469a-b3cc-a6bfee32dcee) info: Nuclear Repulsor Shields (44844B72-6054-3656-0230-D5FA6066FB5E) info: BlackOps FAF: EXUnits (9e8ee941-c406-4751-b367-e10000020000) info: Supreme Score Board (HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060) info: Resource Rich x3 (82CEC71C-4160-11DC-933A-F1B655D89593) info: Hyper Experimental Tier (0859223f-9b70-4b91-a10f-25b0d9b8c472) info: Extreme Wars (81DE7248-XTWA-3652-0140-94B6CD7856CC) info: DefencesExpand v1.0 (6e0851ba-8dde-416a-9d76-20c3bb090z08) info: All Faction Quantum Gate (8b2d7222-e15d-42d5-9c4d-29e9fff00002) info: Unit Cap x4 (1f65d42c-0f77-48e3-a498-c3f724028acd) info: (F.B.P.) Future Battlefield Pack: Legends (5t3edt-btz6-9438-h6ui-967gt56faL2) info: { info: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 = true info: db1b5050-60c5-4c0c-8439-1427192b3b2h = true info: aab27450-4f2f-4fe8-88ea-59bdbda9df15 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0 = true info: GRAPHICE-NHAN-CEME-NT01-000000000000 = true info: 9e8ea941-c306-4751-b367-a00000019000 = true info: 16e610af-7e2c-402b-9dc7-bdf69272256c = true info: 9e8ea941-c306-aaaf-b367-u00000020000 = true info: ce809895-b8a4-469a-b3cc-a6bfee32dcee = true info: 44844B72-6054-3656-0230-D5FA6066FB5E = true info: 9e8ee941-c406-4751-b367-e10000020000 = true info: 82CEC71C-4160-11DC-933A-F1B655D89593 = true info: 5t3edt-btz6-9438-h6ui-967gt56faL2 = true info: 81DE7248-XTWA-3652-0140-94B6CD7856CC = true info: 6e0851ba-8dde-416a-9d76-20c3bb090z08 = true info: 1f65d42c-0f77-48e3-a498-c3f724028acd = true info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 0859223f-9b70-4b91-a10f-25b0d9b8c472 = true info: } info: { info: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } info: Starting background task "Map loader /maps/x1mp_010/x1mp_010.scmap" info: Background task "Map loader /maps/x1mp_010/x1mp_010.scmap" running. info: Active game mods for blueprint loading: info: - 10: table: 1D42F528 info: - after: table: 1D433078 info: - author: Atom7k info: - before: table: 1D4330C8 info: - conflicts: table: 1D42F140 info: - copyright: Atom7k info: - description: T4 Energy Generators. These are upgradable from T3 energy generators as well. They are by far not as powerfull as Paragon because I want a stable T4 resource base for my T5 Ultra Weapon Mod I'm developing. Paragon is nerfed for that cause info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/T4_Energy_Gen_Pack/modicon.png info: - keywords: t4 energy generators+atom7k+1 info: - location: /mods/t4_energy_gen_pack info: - name: T4 Energy Generators info: - requires: table: 1D4330A0 info: - requiresNames: table: 1D42F168 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1D433050 info: - GAME: true info: - title: T4 Energy Generators ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: ce809895-b8a4-469a-b3cc-a6bfee32dcee info: - units: table: 1D433000 info: - url: false info: - version: 1 info: - 11: table: 1D42F190 info: - after: table: 1D42F208 info: - author: CDRMV info: - before: table: 1D42F1B8 info: - conflicts: table: 1D42F2A8 info: - copyright: Copyright © 2021, CDRMV (aka CDR Deadalus) info: - description: 'Future Battlefield Pack Legends' is a Unitpack for Supreme Commander Forged Alliance. It adds adds several new Units based on official GPG Concept Artwork as recreations into the Game. Note: This is a basically a Patch Version of the old 2017 Version, which fixes several Bugs with the FAF Version of the Game. It includes a few Balance Changes too. A few New Units will be integrated in coming Updates and the quality of the Exiting Units will be improved with new Models, Textures and Animations in the future. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/Future Battlefield Pack Legends/Icon.png info: - keywords: (f.b.p.) future battlefield pack: legends+cdrmv+2 info: - location: /mods/future battlefield pack legends info: - name: (F.B.P.) Future Battlefield Pack: Legends info: - requires: table: 1D42F1E0 info: - requiresNames: table: 1D433D48 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1D42F230 info: - GAME: true info: - title: (F.B.P.) Future Battlefield Pack: Legends ---- (v2.0) info: - type: GAME info: - ui_only: false info: - uid: 5t3edt-btz6-9438-h6ui-967gt56faL2 info: - units: table: 1D42F280 info: - url: false info: - version: 2 info: - 12: table: 1D433D70 info: - after: table: 1D433DE8 info: - author: Hemadric info: - before: table: 1D433D98 info: - conflicts: table: 1D433E88 info: - copyright: info: - description: T3 Land + Water Engineering Stations for all factions, Icons do work with other mods now, fixed a issue that caused desync info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/T3EngStationsFAF/T3EngStationsFAF.png info: - keywords: t3 land + water engineering stations v7.1+hemadric+7 info: - location: /mods/t3engstationsfaf info: - name: T3 Land + Water Engineering Stations v7.1 info: - requires: table: 1D433DC0 info: - requiresNames: table: 1D433EB0 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1D433E10 info: - GAME: true info: - title: T3 Land + Water Engineering Stations ---- (v7.0) info: - type: GAME info: - ui_only: false info: - uid: 16e610af-7e2c-402b-9dc7-bdf69272256c info: - units: table: 1D433E60 info: - url: false info: - version: 7 info: - 13: table: 1D433ED8 info: - author: Exavier Macbeth info: - conflicts: table: 1D433F78 info: - 10: 9e8ef941-c537-4811-b527-d10035800602 info: - 11: 9d8ef941-c537-4811-b527-d10035800602 info: - 12: 9e8ea941-c306-4751-b367-e00000000302 info: - 13: 9e8ea941-c306-4751-b367-e05800000302 info: - 14: 9e8ea941-c306-4751-b368-a11100000100 info: - 15: 9e8ea941-c306-4751-b368-a11100000102 info: - 16: b28243b8-28dd-4fd5-bc05-269d0ce94f4d info: - 17: 9e8ea941-c306-4751-b367-f00000000005 info: - 18: 9e8ea941-c306-4751-b367-e20000000102 info: - 19: 9e8ea941-c306-4751-b367-e10000000104 info: - 1: 5048d937-4872-4e86-9f09-dd1806a0629c info: - 20: 9e8ea941-c306-4751-b367-a12345610000 info: - 21: 9e8ea941-c306-4751-b367-a11000000600 info: - 22: 9e8ea941-c306-4751-b367-a11000000502 info: - 23: 9e8ea941-c306-aaaf-b367-f00000000005 info: - 24: 9e8ea941-c306-4751-b367-a20000000502 info: - 25: 9e8ea941-c306-4751-rrrr-a20000000502 info: - 26: 10497e5a-a404-4bb7-8251-a33e3afab61e info: - 27: 10497e5a-a404-4bb7-8251-a33e3afab62e info: - 28: 10497e5a-a404-4bb7-8251-a33e3afab63e info: - 29: 10497e5a-a404-4bb7-8251-a33e3afab64e info: - 2: 9e8ea941-c506-4751-b367-e00000000302 info: - 30: 10497e5a-a404-4bb7-8251-a33e3afab65e info: - 31: 10497e5a-a404-4bb7-8251-a33e3afab60f info: - 32: 10497e5a-a404-4bb7-8211-a33e3afab60f info: - 33: 10497e5a-a404-4bb7-8212-a33e3afab60f info: - 34: 10497e5a-a404-4bb7-8251-a33e3afab66e info: - 35: 10497e5a-a404-4bb7-8251-a33e3afab67e info: - 36: 10497e5a-a404-4bb7-8251-a33e3afab68e info: - 37: 10497e5a-a404-4bb7-8251-a33e3afab69e info: - 38: 68c516fc-fe81-4b43-bb16-faec3998a01f info: - 39: 9e8ea941-c306-4751-b367-f10000000009 info: - 3: aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab info: - 40: 9e8ea941-c506-4711-b317-e00000000302 info: - 41: 9e8ea941-c306-4751-rrrr-a20000000503 info: - 42: 9e8ea941-m306-4751-rrrr-a11000000600 info: - 43: 9e8ea941-c306-4751-b367-a00000011000 info: - 44: 9e8ea941-c306-4751-b367-a00000012000 info: - 45: 9e8ea941-c306-4751-b367-a00000013000 info: - 46: 9e8ea941-c306-4751-b367-a00000014000 info: - 4: 9e8ef941-c506-4711-b527-d00000000602 info: - 5: 9e8ef941-c507-4711-b527-d00000000602 info: - 6: 9e8ef941-c806-4711-b527-d00000000602 info: - 7: 9e8ef941-c816-4711-b527-d00000000602 info: - 8: 9e8ef941-c507-4811-b527-d10035800602 info: - 9: 9e8ef941-c527-4811-b527-d10035800602 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer info: - description: The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-ACUs/icon.png info: - keywords: blackops faf: acus+exavier macbeth+19 info: - location: /mods/blackopsfaf-acus info: - name: BlackOps FAF: ACUs info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - special_thanks: Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - status: Game Mod info: - tags: table: 1D433F00 info: - GAME: true info: - title: BlackOps FAF: ACUs ---- (v19.0) info: - type: GAME info: - ui_only: false info: - uid: 9e8ea941-c306-4751-b367-a00000019000 info: - units: table: 1D433F50 info: - url: false info: - version: 19 info: - 14: table: 1D433AA0 info: - after: table: 1D433B18 info: - author: Aljoscha info: - before: table: 1D433AC8 info: - conflicts: table: 1D433BB8 info: - copyright: info: - description: Improves Shadows, blur, lights, textures, and LOD. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/Graphicenhancement mod v1.1/newpic.png info: - keywords: graphicenhancement mod v1.1+aljoscha+1 info: - location: /mods/graphicenhancement mod v1.1 info: - name: Graphicenhancement mod v1.1 info: - requires: table: 1D433AF0 info: - requiresNames: table: 1D433BE0 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1D433B40 info: - GAME: true info: - title: Graphicenhancement Mod ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: GRAPHICE-NHAN-CEME-NT01-000000000000 info: - units: table: 1D433B90 info: - url: false info: - version: 1 info: - 15: table: 1D433C08 info: - after: table: 1D433C80 info: - author: XYZ info: - before: table: 1D433C30 info: - conflicts: table: 1D433820 info: - copyright: Copyright © 2015, XYZ info: - description: Quantum Gates Build all type of ACU's.(better, fixed version, should work with any mods and updates!) info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BuildableAcuBO/acu.png info: - keywords: buildable acu + bo acu+xyz+1 info: - location: /mods/buildableacubo info: - name: Buildable ACU + BO ACU info: - requires: table: 1D433C58 info: - requiresNames: table: 1D433848 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1D433CA8 info: - GAME: true info: - title: Buildable ACU + BO ACU ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0 info: - units: table: 1D433CF8 info: - url: false info: - version: 1 info: - 16: table: 1D433870 info: - after: table: 1D4338E8 info: - author: Burnie info: - before: table: 1D433898 info: - conflicts: table: 1D433988 info: - copyright: Burnie info: - description: (For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem! info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/TotalMayhem/modicon.jpg info: - keywords: total mayhem+burnie+137 info: - location: /mods/totalmayhem info: - name: Total Mayhem info: - requires: table: 1D4338C0 info: - requiresNames: table: 1D4339D8 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1D433910 info: - GAME: true info: - title: Total Mayhem ---- (v137.0) info: - type: GAME info: - ui_only: false info: - uid: 62e2j64a-TOMA-3652-01370-146as555a8u3 info: - units: table: 1D433960 info: - url: http://forums.faforever.com/viewforum.php?f=47 info: - version: 137 info: - 17: table: 1D433A28 info: - author: MediaMix1 + MadMax info: - conflicts: table: 1D433618 info: - 1: ac99e8dd-3c45-46a3-bbe6-0d840575a87c info: - copyright: Copyleft info: - description: One mod of many for the Supreme Commander: Tech 4 Project! info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/T4E Paragons/icon.png info: - keywords: supcom t4 edition - resource generators+mediamix1 + madmax+11 info: - location: /mods/t4e paragons info: - name: SupCom T4 Edition - Resource Generators info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1D433A50 info: - GAME: true info: - title: SupCom T4 Edition Resource Generators ---- (v11.0) info: - type: GAME info: - ui_only: false info: - uid: aab27450-4f2f-4fe8-88ea-59bdbda9df15 info: - units: table: 1D4335C8 info: - url: false info: - version: 11 info: - 18: table: 1D433640 info: - after: table: 1D4336B8 info: - author: Mythixgirl info: - before: table: 1D433668 info: - conflicts: table: 1D433758 info: - copyright: MXZ Mods 2009 info: - description: Add Experimental Flying Engineers to all Factions. Reworked by Mythixgirl - v1.2 fixed upload; delete previous version, credits to Mario P. and Chris S.. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/ExpEngineers/modicon.png info: - keywords: experimental engineers rebalanced v2+mythixgirl+1.2000000476837 info: - location: /mods/expengineers info: - name: Experimental Engineers Rebalanced v2 info: - requires: table: 1D433690 info: - requiresNames: table: 1D433780 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1D4336E0 info: - GAME: true info: - title: Experimental Engineers Rebalanced ---- (v1.2) info: - type: GAME info: - ui_only: false info: - uid: db1b5050-60c5-4c0c-8439-1427192b3b2h info: - units: table: 1D433730 info: - url: false info: - version: 1.2000000476837 info: - 19: table: 1D4337F8 info: - author: jayTAC info: - copyright: None info: - description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/All_Faction_Quantum_Gate/mod_icon.png info: - keywords: all faction quantum gate+jaytac+2 info: - location: /mods/all_faction_quantum_gate info: - name: All Faction Quantum Gate info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 12499028 info: - GAME: true info: - title: All Faction Quantum Gate ---- (v2.0) info: - type: GAME info: - ui_only: false info: - uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 info: - units: table: 1D4330F0 info: - url: false info: - version: 2 info: - 1: table: 1D3FD0A0 info: - after: table: 1D3FD118 info: - author: Ghaleon info: - before: table: 1D3FD0C8 info: - conflicts: table: 1D42FD20 info: - copyright: info: - description: Divides Unit CapCost by 4, Quadrupling Unit Cap. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - keywords: unit cap x4+ghaleon+2 info: - location: /mods/unitcap x4 info: - name: Unit Cap x4 info: - requires: table: 1D3FD0F0 info: - requiresNames: table: 1D42FD70 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1D3FD140 info: - GAME: true info: - title: Unit Cap X4 ---- (v2.0) info: - type: GAME info: - ui_only: false info: - uid: 1f65d42c-0f77-48e3-a498-c3f724028acd info: - units: table: 1D42FCF8 info: - url: false info: - version: 2 info: - 2: table: 1D42FDC0 info: - after: table: 1D42FE38 info: - author: Mythixgirl info: - before: table: 1D42FDE8 info: - conflicts: table: 1D42FED8 info: - copyright: Puledro&Yaru info: - description: Add the EXPERIMENTAL MASS EXTRACTOR. Now fixed for Seraphim (Rebalanced by Mythixgirl, credits to Puledro and Yaru). info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/EXMEX/modicon.png info: - keywords: exmex rebalanced+mythixgirl+3.0999999046326 info: - location: /mods/exmex info: - name: EXMEX Rebalanced info: - requires: table: 1D42FE10 info: - requiresNames: table: 1D42FF28 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1D42FE60 info: - GAME: true info: - title: EXMEX Rebalanced ---- (v3.1) info: - type: GAME info: - ui_only: false info: - uid: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 info: - units: table: 1D42FEB0 info: - url: false info: - version: 3.0999999046326 info: - 3: table: 1D42FA78 info: - after: table: 1D42FAF0 info: - author: Cmd Draven & Alek05 info: - before: table: 1D42FAA0 info: - conflicts: table: 1D42FBB8 info: - copyright: Cmd Draven & Alek05 info: - description: Adding even more End to the Endgame: A new Tier of Experimental Technology. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/Hyper Experimental Tier/HyperExperimentalTier_icon.jpg info: - keywords: hyper experimental tier+cmd draven & alek05+19 info: - location: /mods/hyper experimental tier info: - name: Hyper Experimental Tier info: - requires: table: 1D42FAC8 info: - requiresNames: table: 1D42FBE0 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1D42FB18 info: - GAME: true info: - title: Hyper Experimental Tier ---- (v19.0) info: - type: GAME info: - ui_only: false info: - uid: 0859223f-9b70-4b91-a10f-25b0d9b8c472 info: - units: table: 1D42FB90 info: - url: false info: - version: 19 info: - 4: table: 1D42FC08 info: - author: XYZ info: - copyright: by XYZ info: - description: Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/DefencesExpand/def.png info: - keywords: defencesexpand v1.0+xyz+2 info: - location: /mods/defencesexpand info: - name: DefencesExpand v1.0 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1D42FC30 info: - GAME: true info: - title: DefencesExpand ---- (v2.0) info: - type: GAME info: - uid: 6e0851ba-8dde-416a-9d76-20c3bb090z08 info: - units: table: 1D42FC80 info: - url: false info: - version: 2 info: - 5: table: 1D42FCD0 info: - after: table: 1D42F820 info: - author: Team Asdrubaelvect info: - before: table: 1D42F7D0 info: - conflicts: table: 1D42F8E8 info: - 1: dce6ac70-EXWA-3652-0185-0800200c9a80 info: - 2: dce6ac70-EXWA-3652-0187-0800200c9a80 info: - 3: dce6ac70-EXWA-3652-0188-0800200c9a80 info: - 4: dce6ac70-EXWA-3652-0189-0800200c9a80 info: - 5: dce6ac70-EXWA-3652-0190-0800200c9a80 info: - copyright: Team : Asdrubaelvect info: - description: v1.4 (For all gameversions) Extreme Wars info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /Mods/XtremWars/XWars.dds info: - keywords: extreme wars+team asdrubaelvect+14 info: - location: /mods/xtremwars info: - name: Extreme Wars info: - requires: table: 1D42F7F8 info: - requiresNames: table: 1D42F938 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1D42F848 info: - GAME: true info: - title: Extreme Wars ---- (v14.0) info: - type: GAME info: - ui_only: false info: - uid: 81DE7248-XTWA-3652-0140-94B6CD7856CC info: - units: table: 1D42F8C0 info: - url: http://forum.faforever.com/topic/363 info: - version: 14 info: - 6: table: 1D42F988 info: - author: Exavier Macbeth info: - conflicts: table: 1D42F550 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-Unleashed/icon.bmp info: - keywords: blackops faf: unleashed+exavier macbeth+20 info: - location: /mods/blackopsfaf-unleashed info: - name: BlackOps FAF: Unleashed info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - status: Game Mod info: - tags: table: 1D42F9B0 info: - GAME: true info: - title: BlackOps FAF: Unleashed ---- (v20.0) info: - type: GAME info: - ui_only: false info: - uid: 9e8ea941-c306-aaaf-b367-u00000020000 info: - units: table: 1D42FA28 info: - url: false info: - version: 20 info: - 7: table: 1D42F5A0 info: - after: table: 1D42F618 info: - author: Gas info: - before: table: 1D42F5C8 info: - conflicts: table: 1D42F6B8 info: - 1: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 info: - copyright: Copyright © 2006, Gas Powered Games info: - description: Increases resource production. (X3) info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - keywords: resource rich x3+gas+1 info: - location: /mods/resource rich x3 info: - name: Resource Rich x3 info: - requires: table: 1D42F5F0 info: - requiresNames: table: 1D42F708 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1D42F640 info: - GAME: true info: - title: Resource Rich X3 ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: 82CEC71C-4160-11DC-933A-F1B655D89593 info: - units: table: 1D42F690 info: - url: false info: - version: 1 info: - 8: table: 1D42F730 info: - after: table: 1D42F7A8 info: - author: Exavier Macbeth info: - before: table: 1D42F758 info: - conflicts: table: 1D42F320 info: - copyright: 2009 Exavier Macbeth info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-EXUnits/icon.png info: - keywords: blackops faf: exunits+exavier macbeth+20 info: - location: /mods/blackopsfaf-exunits info: - name: BlackOps FAF: EXUnits info: - requires: table: 1D42F780 info: - requiresNames: table: 1D42F370 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - status: Game Mod info: - tags: table: 1D42F2D0 info: - GAME: true info: - title: BlackOps FAF: EXUnits ---- (v20.0) info: - type: GAME info: - ui_only: false info: - uid: 9e8ee941-c406-4751-b367-e10000020000 info: - units: table: 1D42F348 info: - url: false info: - version: 20 info: - 9: table: 1D42F398 info: - after: table: 1D42F410 info: - author: Uveso info: - before: table: 1D42F3C0 info: - conflicts: table: 1D42F4B0 info: - copyright: 2016-2022 Uveso info: - description: (For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/NuclearRepulsorShields/NukRepShield.png info: - keywords: nuclear repulsor shields+uveso+23 info: - location: /mods/nuclearrepulsorshields info: - name: Nuclear Repulsor Shields info: - requires: table: 1D42F3E8 info: - requiresNames: table: 1D42F4D8 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1D42F438 info: - GAME: true info: - title: Nuclear Repulsor Shields ---- (v23.0) info: - type: GAME info: - ui_only: false info: - uid: 44844B72-6054-3656-0230-D5FA6066FB5E info: - units: table: 1D42F488 info: - url: http://forum.faforever.com/topic/357 info: - version: 23 info: Hooked /lua/system/Blueprints.lua with /mods/unitcap x4/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/hyper experimental tier/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/defencesexpand/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/blackopsfaf-unleashed/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/resource rich x3/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/graphicenhancement mod v1.1/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/buildableacubo/hook/lua/system/Blueprints.lua info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: { info: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 = true info: db1b5050-60c5-4c0c-8439-1427192b3b2h = true info: aab27450-4f2f-4fe8-88ea-59bdbda9df15 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0 = true info: GRAPHICE-NHAN-CEME-NT01-000000000000 = true info: 9e8ea941-c306-4751-b367-a00000019000 = true info: 16e610af-7e2c-402b-9dc7-bdf69272256c = true info: 9e8ea941-c306-aaaf-b367-u00000020000 = true info: ce809895-b8a4-469a-b3cc-a6bfee32dcee = true info: 44844B72-6054-3656-0230-D5FA6066FB5E = true info: 9e8ee941-c406-4751-b367-e10000020000 = true info: 82CEC71C-4160-11DC-933A-F1B655D89593 = true info: 5t3edt-btz6-9438-h6ui-967gt56faL2 = true info: 81DE7248-XTWA-3652-0140-94B6CD7856CC = true info: 6e0851ba-8dde-416a-9d76-20c3bb090z08 = true info: 1f65d42c-0f77-48e3-a498-c3f724028acd = true info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 0859223f-9b70-4b91-a10f-25b0d9b8c472 = true info: } info: { info: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } info: Blueprints Loading: original files from /env directory info: Hooked /env/aeon/props/aeon_bus_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/aeon/props/aeon_bus_prop.bp info: Hooked /env/aeon/props/aeon_car_01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/aeon/props/aeon_car_01_prop.bp info: Hooked /env/aeon/props/aeon_car_02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/aeon/props/aeon_car_02_prop.bp info: Hooked /env/aeon/props/aeon_dock_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/aeon/props/aeon_dock_prop.bp info: Hooked /env/aeon/props/aeon_fence_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/aeon/props/aeon_fence_prop.bp info: Hooked /env/aeon/props/aeon_street_light_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/aeon/props/aeon_street_light_prop.bp info: Hooked /env/common/props/clutter01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/common/props/clutter01_prop.bp info: Hooked /env/common/props/clutter02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/common/props/clutter02_prop.bp info: Hooked /env/common/props/clutter03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/common/props/clutter03_prop.bp info: Hooked /env/common/props/hydrocarbondeposit01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/common/props/hydrocarbondeposit01_prop.bp info: Hooked /env/common/props/kelp_01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/common/props/kelp_01_prop.bp info: Hooked /env/common/props/massdeposit01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/common/props/massdeposit01_prop.bp info: Hooked /env/common/props/roadwaymarking01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/common/props/roadwaymarking01_prop.bp info: Hooked /env/common/props/seraphim_streetlight_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/common/props/seraphim_streetlight_prop.bp info: Hooked /env/common/props/sphere_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/common/props/sphere_prop.bp info: Hooked /env/common/props/spherez_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/common/props/spherez_prop.bp info: Hooked /env/crystalline/props/clutter/crys_clutter01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/clutter/crys_clutter01_prop.bp info: Hooked /env/crystalline/props/clutter/crys_clutter02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/clutter/crys_clutter02_prop.bp info: Hooked /env/crystalline/props/clutter/crys_clutter03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/clutter/crys_clutter03_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal01_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal02_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal03_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal04_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal05_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal06_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal07_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal07_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal08_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal08_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal09_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal09_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal10_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal10_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal11_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal11_prop.bp info: Hooked /env/crystalline/props/rocks/cryssmrock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryssmrock01_prop.bp info: Hooked /env/crystalline/props/rocks/cryssmrock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryssmrock02_prop.bp info: Hooked /env/crystalline/props/rocks/cryssmrock03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryssmrock03_prop.bp info: Hooked /env/crystalline/props/rocks/cryssmrock04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryssmrock04_prop.bp info: Hooked /env/crystalline/props/rocks/cryssmrock05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryssmrock05_prop.bp info: Hooked /env/crystalline/props/rocks/cryssmrock06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryssmrock06_prop.bp info: Hooked /env/crystalline/props/rocks/cryssmrock07_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryssmrock07_prop.bp info: Hooked /env/crystalline/props/rocks/cryssmrock08_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryssmrock08_prop.bp info: Hooked /env/crystalline/props/rocks/crystalrock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/crystalrock01_prop.bp info: Hooked /env/crystalline/props/rocks/crystalrock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/crystalrock02_prop.bp info: Hooked /env/cybran/props/cybran_bus_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/cybran/props/cybran_bus_prop.bp info: Hooked /env/cybran/props/cybran_car2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/cybran/props/cybran_car2_prop.bp info: Hooked /env/cybran/props/cybran_car_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/cybran/props/cybran_car_prop.bp info: Hooked /env/cybran/props/cybran_dock_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/cybran/props/cybran_dock_prop.bp info: Hooked /env/cybran/props/cybran_fence_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/cybran/props/cybran_fence_prop.bp info: Hooked /env/cybran/props/cybran_street_light_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/cybran/props/cybran_street_light_prop.bp info: Hooked /env/cybran/props/cybranadjacencynodethree_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/cybran/props/cybranadjacencynodethree_prop.bp info: Hooked /env/cybran/props/cybranadjacencynodetwo_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/cybran/props/cybranadjacencynodetwo_prop.bp info: Hooked /env/desert/props/rocks/des_boulder01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/rocks/des_boulder01_prop.bp info: Hooked /env/desert/props/rocks/des_boulder02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/rocks/des_boulder02_prop.bp info: Hooked /env/desert/props/rocks/des_boulder03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/rocks/des_boulder03_prop.bp info: Hooked /env/desert/props/rocks/des_boulder04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/rocks/des_boulder04_prop.bp info: Hooked /env/desert/props/rocks/des_boulder05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/rocks/des_boulder05_prop.bp info: Hooked /env/desert/props/rocks/des_boulder06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/rocks/des_boulder06_prop.bp info: Hooked /env/desert/props/trees/cactus01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/trees/cactus01_s1_prop.bp info: Hooked /env/desert/props/trees/cactus01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/trees/cactus01_s2_prop.bp info: Hooked /env/desert/props/trees/cactus01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/trees/cactus01_s3_prop.bp info: Hooked /env/desert/props/trees/groups/cactus01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/trees/groups/cactus01_group1_prop.bp info: Hooked /env/desert/props/trees/groups/cactus01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/trees/groups/cactus01_group2_prop.bp info: Hooked /env/desert/props/trees/groups/manzanita01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/trees/groups/manzanita01_group1_prop.bp info: Hooked /env/desert/props/trees/groups/manzanita01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/trees/groups/manzanita01_group2_prop.bp info: Hooked /env/desert/props/trees/manzanita01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/trees/manzanita01_s1_prop.bp info: Hooked /env/desert/props/trees/manzanita01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/trees/manzanita01_s2_prop.bp info: Hooked /env/desert/props/trees/manzanita01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/desert/props/trees/manzanita01_s3_prop.bp info: Hooked /env/evergreen/props/bush/eg_bush01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/bush/eg_bush01_prop.bp info: Hooked /env/evergreen/props/bush/eg_bush02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/bush/eg_bush02_prop.bp info: Hooked /env/evergreen/props/bush/eg_bush03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/bush/eg_bush03_prop.bp info: Hooked /env/evergreen/props/bush/eg_fern01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/bush/eg_fern01_prop.bp info: Hooked /env/evergreen/props/bush/eg_fern02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/bush/eg_fern02_prop.bp info: Hooked /env/evergreen/props/bush/eg_fern03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/bush/eg_fern03_prop.bp info: Hooked /env/evergreen/props/bush/flowerbush01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/bush/flowerbush01_prop.bp info: Hooked /env/evergreen/props/logs/log01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/logs/log01_prop.bp info: Hooked /env/evergreen/props/logs/log02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/logs/log02_prop.bp info: Hooked /env/evergreen/props/rocks/fieldstone01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/fieldstone01_prop.bp info: Hooked /env/evergreen/props/rocks/fieldstone02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/fieldstone02_prop.bp info: Hooked /env/evergreen/props/rocks/fieldstone03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/fieldstone03_prop.bp info: Hooked /env/evergreen/props/rocks/fieldstone04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/fieldstone04_prop.bp info: Hooked /env/evergreen/props/rocks/rock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/rock01_prop.bp info: Hooked /env/evergreen/props/rocks/rock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/rock02_prop.bp info: Hooked /env/evergreen/props/rocks/rock03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/rock03_prop.bp info: Hooked /env/evergreen/props/rocks/rock04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/rock04_prop.bp info: Hooked /env/evergreen/props/rocks/rock05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/rock05_prop.bp info: Hooked /env/evergreen/props/rocks/rockpile01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/rockpile01_prop.bp info: Hooked /env/evergreen/props/rocks/rockpile02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/rockpile02_prop.bp info: Hooked /env/evergreen/props/rocks/searock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/searock01_prop.bp info: Hooked /env/evergreen/props/rocks/searock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/rocks/searock02_prop.bp info: Hooked /env/evergreen/props/trees/brch01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/brch01_prop.bp info: Hooked /env/evergreen/props/trees/brch01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/brch01_s1_prop.bp info: Hooked /env/evergreen/props/trees/brch01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/brch01_s2_prop.bp info: Hooked /env/evergreen/props/trees/brch01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/brch01_s3_prop.bp info: Hooked /env/evergreen/props/trees/dc01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/dc01_s1_prop.bp info: Hooked /env/evergreen/props/trees/dc01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/dc01_s2_prop.bp info: Hooked /env/evergreen/props/trees/dc01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/dc01_s3_prop.bp info: Hooked /env/evergreen/props/trees/groups/brch01_group01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/brch01_group01_prop.bp info: Hooked /env/evergreen/props/trees/groups/brch01_group02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/brch01_group02_prop.bp info: Hooked /env/evergreen/props/trees/groups/dc01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/dc01_group1_prop.bp info: Hooked /env/evergreen/props/trees/groups/dc01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/dc01_group2_prop.bp info: Hooked /env/evergreen/props/trees/groups/oak01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/oak01_group1_prop.bp info: Hooked /env/evergreen/props/trees/groups/oak01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/oak01_group2_prop.bp info: Hooked /env/evergreen/props/trees/groups/pine06_big_groupa_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/pine06_big_groupa_prop.bp info: Hooked /env/evergreen/props/trees/groups/pine06_big_groupb_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/pine06_big_groupb_prop.bp info: Hooked /env/evergreen/props/trees/groups/pine06_groupa_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/pine06_groupa_prop.bp info: Hooked /env/evergreen/props/trees/groups/pine06_groupb_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/pine06_groupb_prop.bp info: Hooked /env/evergreen/props/trees/groups/pine07_groupa_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/pine07_groupa_prop.bp info: Hooked /env/evergreen/props/trees/groups/pine07_groupb_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/groups/pine07_groupb_prop.bp info: Hooked /env/evergreen/props/trees/oak01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/oak01_s1_prop.bp info: Hooked /env/evergreen/props/trees/oak01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/oak01_s2_prop.bp info: Hooked /env/evergreen/props/trees/oak01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/oak01_s3_prop.bp info: Hooked /env/evergreen/props/trees/pine06_big_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_big_prop.bp info: Hooked /env/evergreen/props/trees/pine06_big_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_big_s2_prop.bp info: Hooked /env/evergreen/props/trees/pine06_big_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_big_s3_prop.bp info: Hooked /env/evergreen/props/trees/pine06_big_v1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_big_v1_prop.bp info: Hooked /env/evergreen/props/trees/pine06_big_v1_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_big_v1_s2_prop.bp info: Hooked /env/evergreen/props/trees/pine06_big_v1_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_big_v1_s3_prop.bp info: Hooked /env/evergreen/props/trees/pine06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_prop.bp info: Hooked /env/evergreen/props/trees/pine06_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_s2_prop.bp info: Hooked /env/evergreen/props/trees/pine06_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_s3_prop.bp info: Hooked /env/evergreen/props/trees/pine06_v1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_v1_prop.bp info: Hooked /env/evergreen/props/trees/pine06_v1_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_v1_s2_prop.bp info: Hooked /env/evergreen/props/trees/pine06_v1_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_v1_s3_prop.bp info: Hooked /env/evergreen/props/trees/pine06_v2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_v2_prop.bp info: Hooked /env/evergreen/props/trees/pine06_v2_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_v2_s2_prop.bp info: Hooked /env/evergreen/props/trees/pine06_v2_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine06_v2_s3_prop.bp info: Hooked /env/evergreen/props/trees/pine07_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine07_prop.bp info: Hooked /env/evergreen/props/trees/pine07_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine07_s2_prop.bp info: Hooked /env/evergreen/props/trees/pine07_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/evergreen/props/trees/pine07_s3_prop.bp info: Hooked /env/geothermal/props/geysers/geyser01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/geysers/geyser01_prop.bp info: Hooked /env/geothermal/props/geysers/geyser02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/geysers/geyser02_prop.bp info: Hooked /env/geothermal/props/geysers/geyser03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/geysers/geyser03_prop.bp info: Hooked /env/geothermal/props/mudpots/mudpot01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/mudpots/mudpot01_prop.bp info: Hooked /env/geothermal/props/mudpots/mudpot02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/mudpots/mudpot02_prop.bp info: Hooked /env/geothermal/props/mudpots/mudpot03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/mudpots/mudpot03_prop.bp info: Hooked /env/geothermal/props/rocks/georock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georock01_prop.bp info: Hooked /env/geothermal/props/rocks/georock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georock02_prop.bp info: Hooked /env/geothermal/props/rocks/georock03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georock03_prop.bp info: Hooked /env/geothermal/props/rocks/georock04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georock04_prop.bp info: Hooked /env/geothermal/props/rocks/georock05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georock05_prop.bp info: Hooked /env/geothermal/props/rocks/georock06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georock06_prop.bp info: Hooked /env/geothermal/props/rocks/georock07_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georock07_prop.bp info: Hooked /env/geothermal/props/rocks/georockgroup01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georockgroup01_prop.bp info: Hooked /env/geothermal/props/rocks/georockgroup02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georockgroup02_prop.bp info: Hooked /env/geothermal/props/rocks/georockgroup03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georockgroup03_prop.bp info: Hooked /env/geothermal/props/rocks/georockgroup04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georockgroup04_prop.bp info: Hooked /env/geothermal/props/rocks/georockgroup05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georockgroup05_prop.bp info: Hooked /env/geothermal/props/rocks/georockgroup06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/geothermal/props/rocks/georockgroup06_prop.bp info: Hooked /env/lava/props/rocks/lav_rock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lav_rock01_prop.bp info: Hooked /env/lava/props/rocks/lav_rock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lav_rock02_prop.bp info: Hooked /env/lava/props/rocks/lav_rock03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lav_rock03_prop.bp info: Hooked /env/lava/props/rocks/lav_rock04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lav_rock04_prop.bp info: Hooked /env/lava/props/rocks/lav_rock05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lav_rock05_prop.bp info: Hooked /env/lava/props/rocks/lavaberg02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lavaberg02_prop.bp info: Hooked /env/lava/props/rocks/lavaberg03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lavaberg03_prop.bp info: Hooked /env/lava/props/rocks/lavaberg04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lavaberg04_prop.bp info: Hooked /env/lava/props/rocks/lavarock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lavarock02_prop.bp info: Hooked /env/lava/props/rocks/lv_lavaberg02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lv_lavaberg02_prop.bp info: Hooked /env/lava/props/rocks/lv_lavaberg03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lv_lavaberg03_prop.bp info: Hooked /env/lava/props/rocks/lv_rock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lv_rock01_prop.bp info: Hooked /env/lava/props/rocks/lv_rock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/lv_rock02_prop.bp info: Hooked /env/lava/props/rocks/searock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/searock01_prop.bp info: Hooked /env/lava/props/rocks/searock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/rocks/searock02_prop.bp info: Hooked /env/lava/props/trees/dead01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/trees/dead01_s1_prop.bp info: Hooked /env/lava/props/trees/dead01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/trees/dead01_s2_prop.bp info: Hooked /env/lava/props/trees/dead01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/trees/dead01_s3_prop.bp info: Hooked /env/lava/props/trees/groups/dead01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/trees/groups/dead01_group1_prop.bp info: Hooked /env/lava/props/trees/groups/dead01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/trees/groups/dead01_group2_prop.bp info: Hooked /env/lava/props/trees/lv_dead01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/trees/lv_dead01_s1_prop.bp info: Hooked /env/lava/props/trees/xdead01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/trees/xdead01_s1_prop.bp info: Hooked /env/lava/props/trees/xdead01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/trees/xdead01_s2_prop.bp info: Hooked /env/lava/props/trees/xdead01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/lava/props/trees/xdead01_s3_prop.bp info: Hooked /env/redrocks/props/boulder01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/boulder01_prop.bp info: Hooked /env/redrocks/props/boulder02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/boulder02_prop.bp info: Hooked /env/redrocks/props/boulder03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/boulder03_prop.bp info: Hooked /env/redrocks/props/boulder04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/boulder04_prop.bp info: Hooked /env/redrocks/props/boulder05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/boulder05_prop.bp info: Hooked /env/redrocks/props/boulder06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/boulder06_prop.bp info: Hooked /env/redrocks/props/pod01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/pod01_prop.bp info: Hooked /env/redrocks/props/pod02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/pod02_prop.bp info: Hooked /env/redrocks/props/pod03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/pod03_prop.bp info: Hooked /env/redrocks/props/rock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/rock01_prop.bp info: Hooked /env/redrocks/props/rock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/rock02_prop.bp info: Hooked /env/redrocks/props/rock03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/rock03_prop.bp info: Hooked /env/redrocks/props/rock_sm01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/rock_sm01_prop.bp info: Hooked /env/redrocks/props/rock_sm02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/rock_sm02_prop.bp info: Hooked /env/redrocks/props/rock_sm03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/rock_sm03_prop.bp info: Hooked /env/redrocks/props/rock_sm04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/rock_sm04_prop.bp info: Hooked /env/redrocks/props/rock_sm05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/rock_sm05_prop.bp info: Hooked /env/redrocks/props/rock_sm06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/rock_sm06_prop.bp info: Hooked /env/redrocks/props/rock_sm07_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/rock_sm07_prop.bp info: Hooked /env/redrocks/props/searock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/searock01_prop.bp info: Hooked /env/redrocks/props/searock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/searock02_prop.bp info: Hooked /env/redrocks/props/thetabridge01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/thetabridge01_prop.bp info: Hooked /env/redrocks/props/trees/carotenoid01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/trees/carotenoid01_s1_prop.bp info: Hooked /env/redrocks/props/trees/carotenoid01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/trees/carotenoid01_s2_prop.bp info: Hooked /env/redrocks/props/trees/carotenoid01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/trees/carotenoid01_s3_prop.bp info: Hooked /env/redrocks/props/trees/groups/carotenoid01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/trees/groups/carotenoid01_group1_prop.bp info: Hooked /env/redrocks/props/trees/groups/carotenoid01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/trees/groups/carotenoid01_group2_prop.bp info: Hooked /env/redrocks/props/trees/groups/redtree01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/trees/groups/redtree01_group1_prop.bp info: Hooked /env/redrocks/props/trees/groups/redtree01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/trees/groups/redtree01_group2_prop.bp info: Hooked /env/redrocks/props/trees/redtree01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/trees/redtree01_s1_prop.bp info: Hooked /env/redrocks/props/trees/redtree01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/trees/redtree01_s2_prop.bp info: Hooked /env/redrocks/props/trees/redtree01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/redrocks/props/trees/redtree01_s3_prop.bp info: Hooked /env/seraphim/props/seraphim_bus_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/seraphim/props/seraphim_bus_prop.bp info: Hooked /env/seraphim/props/seraphim_car_01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/seraphim/props/seraphim_car_01_prop.bp info: Hooked /env/seraphim/props/seraphim_car_02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/seraphim/props/seraphim_car_02_prop.bp info: Hooked /env/seraphim/props/seraphim_crystal_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/seraphim/props/seraphim_crystal_prop.bp info: Hooked /env/seraphim/props/seraphim_dock_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/seraphim/props/seraphim_dock_prop.bp info: Hooked /env/seraphim/props/seraphim_fence_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/seraphim/props/seraphim_fence_prop.bp info: Hooked /env/seraphim/props/seraphim_streetlight_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/seraphim/props/seraphim_streetlight_prop.bp info: Hooked /env/structures/props/320_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/structures/props/320_prop.bp info: Hooked /env/structures/props/uef_building_001_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/structures/props/uef_building_001_prop.bp info: Hooked /env/structures/props/uef_building_002_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/structures/props/uef_building_002_prop.bp info: Hooked /env/structures/props/uef_condo01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/structures/props/uef_condo01_prop.bp info: Hooked /env/structures/props/uef_hydro_bay01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/structures/props/uef_hydro_bay01_prop.bp info: Hooked /env/structures/props/uef_nano_lab01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/structures/props/uef_nano_lab01_prop.bp info: Hooked /env/structures/props/uef_power01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/structures/props/uef_power01_prop.bp info: Hooked /env/structures/props/uef_warehouse01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/structures/props/uef_warehouse01_prop.bp info: Hooked /env/swamp/props/bush/sw_bush01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/bush/sw_bush01_prop.bp info: Hooked /env/swamp/props/bush/sw_bush02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/bush/sw_bush02_prop.bp info: Hooked /env/swamp/props/bush/sw_bush03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/bush/sw_bush03_prop.bp info: Hooked /env/swamp/props/bush/sw_fern01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/bush/sw_fern01_prop.bp info: Hooked /env/swamp/props/bush/sw_fern02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/bush/sw_fern02_prop.bp info: Hooked /env/swamp/props/bush/sw_fern03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/bush/sw_fern03_prop.bp info: Hooked /env/swamp/props/rocks/boulder01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/rocks/boulder01_prop.bp info: Hooked /env/swamp/props/rocks/boulder02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/rocks/boulder02_prop.bp info: Hooked /env/swamp/props/rocks/boulder03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/rocks/boulder03_prop.bp info: Hooked /env/swamp/props/rocks/outcrop01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/rocks/outcrop01_prop.bp info: Hooked /env/swamp/props/trees/cypress01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/trees/cypress01_s1_prop.bp info: Hooked /env/swamp/props/trees/cypress01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/trees/cypress01_s2_prop.bp info: Hooked /env/swamp/props/trees/cypress01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/trees/cypress01_s3_prop.bp info: Hooked /env/swamp/props/trees/groups/cypress01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/trees/groups/cypress01_group1_prop.bp info: Hooked /env/swamp/props/trees/groups/cypress01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/swamp/props/trees/groups/cypress01_group2_prop.bp info: Hooked /env/tropical/props/rocks/lavarock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/rocks/lavarock01_prop.bp info: Hooked /env/tropical/props/rocks/rock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/rocks/rock01_prop.bp info: Hooked /env/tropical/props/rocks/rock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/rocks/rock02_prop.bp info: Hooked /env/tropical/props/rocks/rock03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/rocks/rock03_prop.bp info: Hooked /env/tropical/props/rocks/rock04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/rocks/rock04_prop.bp info: Hooked /env/tropical/props/rocks/rock05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/rocks/rock05_prop.bp info: Hooked /env/tropical/props/rocks/rockpile01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/rocks/rockpile01_prop.bp info: Hooked /env/tropical/props/rocks/rockpile02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/rocks/rockpile02_prop.bp info: Hooked /env/tropical/props/rocks/searock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/rocks/searock02_prop.bp info: Hooked /env/tropical/props/trees/ficus01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/ficus01_s1_prop.bp info: Hooked /env/tropical/props/trees/ficus01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/ficus01_s2_prop.bp info: Hooked /env/tropical/props/trees/ficus01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/ficus01_s3_prop.bp info: Hooked /env/tropical/props/trees/ficus02_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/ficus02_s1_prop.bp info: Hooked /env/tropical/props/trees/ficus02_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/ficus02_s2_prop.bp info: Hooked /env/tropical/props/trees/ficus02_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/ficus02_s3_prop.bp info: Hooked /env/tropical/props/trees/groups/ficus01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/ficus01_group1_prop.bp info: Hooked /env/tropical/props/trees/groups/ficus01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/ficus01_group2_prop.bp info: Hooked /env/tropical/props/trees/groups/ficus01_group3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/ficus01_group3_prop.bp info: Hooked /env/tropical/props/trees/groups/ficus02_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/ficus02_group1_prop.bp info: Hooked /env/tropical/props/trees/groups/ficus02_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/ficus02_group2_prop.bp info: Hooked /env/tropical/props/trees/groups/ficus02_group3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/ficus02_group3_prop.bp info: Hooked /env/tropical/props/trees/groups/palm01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/palm01_group1_prop.bp info: Hooked /env/tropical/props/trees/groups/palm01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/palm01_group2_prop.bp info: Hooked /env/tropical/props/trees/groups/palm01_group3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/palm01_group3_prop.bp info: Hooked /env/tropical/props/trees/groups/palm01_group4_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/palm01_group4_prop.bp info: Hooked /env/tropical/props/trees/groups/palm02_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/palm02_group1_prop.bp info: Hooked /env/tropical/props/trees/groups/palm02_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/palm02_group2_prop.bp info: Hooked /env/tropical/props/trees/groups/palm02_group3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/palm02_group3_prop.bp info: Hooked /env/tropical/props/trees/groups/palm02_group4_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/groups/palm02_group4_prop.bp info: Hooked /env/tropical/props/trees/palm01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/palm01_s1_prop.bp info: Hooked /env/tropical/props/trees/palm01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/palm01_s2_prop.bp info: Hooked /env/tropical/props/trees/palm01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/palm01_s3_prop.bp info: Hooked /env/tropical/props/trees/palm01_s4_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/palm01_s4_prop.bp info: Hooked /env/tropical/props/trees/palm01_s5_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/palm01_s5_prop.bp info: Hooked /env/tropical/props/trees/palm02_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/palm02_s1_prop.bp info: Hooked /env/tropical/props/trees/palm02_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/palm02_s2_prop.bp info: Hooked /env/tropical/props/trees/palm02_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/palm02_s3_prop.bp info: Hooked /env/tropical/props/trees/palm02_s4_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/palm02_s4_prop.bp info: Hooked /env/tropical/props/trees/palm02_s5_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trees/palm02_s5_prop.bp info: Hooked /env/tropical/props/trrock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tropical/props/trrock01_prop.bp info: Hooked /env/tundra/props/iceberg01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/iceberg01_prop.bp info: Hooked /env/tundra/props/iceberg02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/iceberg02_prop.bp info: Hooked /env/tundra/props/iceberg03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/iceberg03_prop.bp info: Hooked /env/tundra/props/iceberg04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/iceberg04_prop.bp info: Hooked /env/tundra/props/iceberg05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/iceberg05_prop.bp info: Hooked /env/tundra/props/iceberg06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/iceberg06_prop.bp info: Hooked /env/tundra/props/icerock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/icerock01_prop.bp info: Hooked /env/tundra/props/icerock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/icerock02_prop.bp info: Hooked /env/tundra/props/icerocksm01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/icerocksm01_prop.bp info: Hooked /env/tundra/props/icerocksm02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/icerocksm02_prop.bp info: Hooked /env/tundra/props/icerocksm03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/icerocksm03_prop.bp info: Hooked /env/tundra/props/icerocksm04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/icerocksm04_prop.bp info: Hooked /env/tundra/props/rocks/ice_crystal_01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/rocks/ice_crystal_01_prop.bp info: Hooked /env/tundra/props/rocks/tund_rock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/rocks/tund_rock02_prop.bp info: Hooked /env/tundra/props/rocks/tund_rock03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/rocks/tund_rock03_prop.bp info: Hooked /env/tundra/props/rocks/tund_rock04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/rocks/tund_rock04_prop.bp info: Hooked /env/tundra/props/rocks/tund_rock05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/rocks/tund_rock05_prop.bp info: Hooked /env/tundra/props/trees/groups/tund_pine01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/trees/groups/tund_pine01_group1_prop.bp info: Hooked /env/tundra/props/trees/groups/tund_pine01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/trees/groups/tund_pine01_group2_prop.bp info: Hooked /env/tundra/props/trees/tund_pine01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/trees/tund_pine01_s1_prop.bp info: Hooked /env/tundra/props/trees/tund_pine01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/trees/tund_pine01_s2_prop.bp info: Hooked /env/tundra/props/trees/tund_pine01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/trees/tund_pine01_s3_prop.bp info: Hooked /env/uef/props/uef_bus_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_bus_prop.bp info: Hooked /env/uef/props/uef_car1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_car1_prop.bp info: Hooked /env/uef/props/uef_dock_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_dock_prop.bp info: Hooked /env/uef/props/uef_fence_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_fence_prop.bp info: Hooked /env/uef/props/uef_streetlight_01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_streetlight_01_prop.bp info: Hooked /env/uef/props/uef_truck_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_truck_prop.bp info: Hooked /env/wreckage/props/aeon/ual0202_wreckage_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/aeon/ual0202_wreckage_prop.bp info: Hooked /env/wreckage/props/generic/wreckage01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage01_prop.bp info: Hooked /env/wreckage/props/generic/wreckage02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage02_prop.bp info: Hooked /env/wreckage/props/generic/wreckage03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage03_prop.bp info: Hooked /env/wreckage/props/generic/wreckage04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage04_prop.bp info: Hooked /env/wreckage/props/generic/wreckage05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage05_prop.bp info: Hooked /env/wreckage/props/generic/wreckage06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage06_prop.bp info: Hooked /env/wreckage/props/generic/wreckage07_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage07_prop.bp info: Hooked /env/wreckage/props/generic/wreckage08_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage08_prop.bp info: Hooked /env/wreckage/props/walls/ueb5101_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/walls/ueb5101_prop.bp info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Hooked /projectiles/adfovercharge01/adfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/adfovercharge01/adfovercharge01_proj.bp info: Hooked /projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp info: Hooked /projectiles/laserbotterran01/laserbotterran01_proj.bp with /mods/blackopsfaf-acus/hook/projectiles/laserbotterran01/laserbotterran01_proj.bp info: Hooked /projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp info: Hooked /projectiles/tdfovercharge01/tdfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/tdfovercharge01/tdfovercharge01_proj.bp info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: >> SendArmySettingsToServer: Setting army 1 for slot 1 info: >> SendArmySettingsToServer: Setting army 2 for slot 2 info: >> SendArmySettingsToServer: Slot 3 empty info: >> SendArmySettingsToServer: Slot 4 empty info: >> SendArmySettingsToServer: Slot 5 empty info: >> SendArmySettingsToServer: Slot 6 empty info: >> SendArmySettingsToServer: Slot 7 empty info: >> SendArmySettingsToServer: Slot 8 empty info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Slot 11 empty info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty info: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uaa0310/uaa0310_unit.bp info: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/future battlefield pack legends/hook/units/uaa0310/uaa0310_unit.bp info: Hooked /units/uab1102/uab1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab1102/uab1102_unit.bp info: Hooked /units/uab1103/uab1103_unit.bp with /mods/hyper experimental tier/hook/units/uab1103/uab1103_unit.bp info: Hooked /units/uab1202/uab1202_unit.bp with /mods/hyper experimental tier/hook/units/uab1202/uab1202_unit.bp info: Hooked /units/uab1301/uab1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/uab1301/uab1301_unit.bp info: Hooked /units/uab4302/uab4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab4302/uab4302_unit.bp info: Hooked /units/ual0307/ual0307_unit.bp with /mods/future battlefield pack legends/hook/units/ual0307/ual0307_unit.bp info: Hooked /units/uas0401/uas0401_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uas0401/uas0401_unit.bp info: Hooked /units/ueb1102/ueb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb1102/ueb1102_unit.bp info: Hooked /units/ueb1103/ueb1103_unit.bp with /mods/hyper experimental tier/hook/units/ueb1103/ueb1103_unit.bp info: Hooked /units/ueb1202/ueb1202_unit.bp with /mods/hyper experimental tier/hook/units/ueb1202/ueb1202_unit.bp info: Hooked /units/ueb1301/ueb1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/ueb1301/ueb1301_unit.bp debug: OpenMovie /movies/seraphim_load.sfd: 933 debug: Preparing movie /movies/seraphim_load.sfd: 933 debug: Preparing movie /movies/seraphim_load.sfd: 933 info: Hooked /units/ueb4302/ueb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb4302/ueb4302_unit.bp debug: Preparing movie /movies/seraphim_load.sfd: 933 debug: Preparing movie /movies/seraphim_load.sfd: 933 debug: Preparing movie /movies/seraphim_load.sfd: 933 debug: Preparing movie /movies/seraphim_load.sfd: 933 debug: Playing movie e:\steamlibrary\steamapps\common\supreme commander forged alliance\movies\seraphim_load.sfd: 933 info: Hooked /units/ues0202/ues0202_unit.bp with /mods/future battlefield pack legends/hook/units/ues0202/ues0202_unit.bp info: Hooked /units/ues0401/ues0401_unit.bp with /mods/future battlefield pack legends/hook/units/ues0401/ues0401_unit.bp info: Hooked /units/urb0302/urb0302_unit.bp with /mods/hyper experimental tier/hook/units/urb0302/urb0302_unit.bp info: Hooked /units/urb1102/urb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb1102/urb1102_unit.bp info: Hooked /units/urb1103/urb1103_unit.bp with /mods/hyper experimental tier/hook/units/urb1103/urb1103_unit.bp info: Hooked /units/urb1202/urb1202_unit.bp with /mods/hyper experimental tier/hook/units/urb1202/urb1202_unit.bp info: Hooked /units/urb1301/urb1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/urb1301/urb1301_unit.bp info: Hooked /units/urb4302/urb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb4302/urb4302_unit.bp info: Hooked /units/url0106/url0106_unit.bp with /mods/future battlefield pack legends/hook/units/url0106/url0106_unit.bp info: Hooked /units/url0107/url0107_unit.bp with /mods/future battlefield pack legends/hook/units/url0107/url0107_unit.bp info: Aborting background task "Map loader /maps/x1mp_010/x1mp_010.scmap" info: Background task "Map loader /maps/x1mp_010/x1mp_010.scmap" aborted. info: Hooked /units/xsb1102/xsb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb1102/xsb1102_unit.bp info: Hooked /units/xsb1103/xsb1103_unit.bp with /mods/hyper experimental tier/hook/units/xsb1103/xsb1103_unit.bp info: Hooked /units/xsb1202/xsb1202_unit.bp with /mods/hyper experimental tier/hook/units/xsb1202/xsb1202_unit.bp info: Hooked /units/xsb1301/xsb1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/xsb1301/xsb1301_unit.bp info: Hooked /units/xsb4302/xsb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb4302/xsb4302_unit.bp info: Blueprints Loading: modded files from "Unit Cap x4" mod info: Blueprints Loading: modded files from "EXMEX Rebalanced" mod info: Blueprints Loading: modded files from "Hyper Experimental Tier" mod info: Blueprints Loading: modded files from "DefencesExpand v1.0" mod info: Blueprints Loading: modded files from "Extreme Wars" mod info: Blueprints Loading: modded files from "BlackOps FAF: Unleashed" mod info: Blueprints Loading: modded files from "Resource Rich x3" mod info: Blueprints Loading: modded files from "BlackOps FAF: EXUnits" mod info: Blueprints Loading: modded files from "Nuclear Repulsor Shields" mod info: Blueprints Loading: modded files from "T4 Energy Generators" mod info: Blueprints Loading: modded files from "(F.B.P.) Future Battlefield Pack: Legends" mod info: Blueprints Loading: modded files from "T3 Land + Water Engineering Stations v7.1" mod info: Blueprints Loading: modded files from "BlackOps FAF: ACUs" mod info: Blueprints Loading: modded files from "Graphicenhancement mod v1.1" mod info: Blueprints Loading: modded files from "Buildable ACU + BO ACU" mod info: Blueprints Loading: modded files from "Total Mayhem" mod info: Blueprints Loading: modded files from "SupCom T4 Edition - Resource Generators" mod info: Blueprints Loading: modded files from "Experimental Engineers Rebalanced v2" mod info: Blueprints Loading: modded files from "All Faction Quantum Gate" mod info: Blueprints Extracting mesh... info: Blueprints Modding... warning: Inconsistent shooter cap defined for projectile /mods/blackopsfaf-exunits/projectiles/uefclustercruise01/uefclustercruise01_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/blackopsfaf-unleashed/projectiles/gargempwarhead01/gargempwarhead01_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/blackopsfaf-unleashed/projectiles/artemiscannon02/artemiscannon02_proj.bp, it should match its health warning: Overriding the size of the collision sphere of unit ( brnat3airsup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat2fig1 ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ura0404 ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( urs0100 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( uel0101a ), it should be atleast 10 percent ( 0.45000001788139 ) of the maximum speed ( 4.5 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( xss0203 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( urs0203 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ura0110 ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat2fibo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brpat2figbo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( ues0106 ), it should be atleast 10 percent ( 0.69999998807907 ) of the maximum speed ( 7 ) to guarantee proper functioning beam weapons warning: Overriding the z axis of collision box of unit ( uel0106b ), it should be atleast 10 percent ( 0.24000000953674 ) of the maximum speed ( 2.4000000953674 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( uef0101 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( sef0101 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( xss0204 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat2fighter ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( xsa0002 ), it should be atleast 10 percent ( 1.2000000476837 ) of the maximum speed ( 12 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( uas0106 ), it should be atleast 10 percent ( 0.69999998807907 ) of the maximum speed ( 7 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( hxaa0306 ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( urs0204 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( xaa0202 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( urs0106 ), it should be atleast 10 percent ( 0.69999998807907 ) of the maximum speed ( 7 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( xss0106 ), it should be atleast 10 percent ( 0.69999998807907 ) of the maximum speed ( 7 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( uel0104 ), it should be atleast 10 percent ( 0.28000000119209 ) of the maximum speed ( 2.7999999523163 ) to guarantee proper functioning beam weapons warning: Overriding the z axis of collision box of unit ( uel0104 ), it should be atleast 10 percent ( 0.28000000119209 ) of the maximum speed ( 2.7999999523163 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( xdaa0206 ), it should be atleast 10 percent ( 6.0500001907349 ) of the maximum speed ( 60.5 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( uas0204 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( uea0004 ), it should be atleast 10 percent ( 1.2000000476837 ) of the maximum speed ( 12 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( ues0204 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( uea0306 ), it should be atleast 10 percent ( 2.2000000476837 ) of the maximum speed ( 22 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( wildfire ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( cef0101 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( aef0101 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( ura0202 ), it should be atleast 10 percent ( 2.2000000476837 ) of the maximum speed ( 22 ) to guarantee proper functioning beam weapons warning: Overriding the z axis of collision box of unit ( ura0202 ), it should be atleast 10 percent ( 2.2000000476837 ) of the maximum speed ( 22 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat3asup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat3asup ), it should be atleast 10 percent ( 2.2999999523163 ) of the maximum speed ( 23 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat1intc ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat1intc ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat1advfig ), it should be atleast 10 percent ( 1.7000000476837 ) of the maximum speed ( 17 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ura0003 ), it should be atleast 10 percent ( 1.2000000476837 ) of the maximum speed ( 12 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ura0002 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( uea0102b ), it should be atleast 10 percent ( 2.4000000953674 ) of the maximum speed ( 24 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ura0205 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( uea0005 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( uaa0002 ), it should be atleast 10 percent ( 1.2000000476837 ) of the maximum speed ( 12 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( uaa0001 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( xsa0001 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( ues0203 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( uas0203 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons info: Blueprints Loading... completed: 603 original, 557 modded, and 25 preset units info: Blueprints Loading... completed: 390 original and 335 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/future battlefield pack legends/hook/lua/sim/adjacencybuffs.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /lua/ui/uiutil.lua with /mods/xtremwars/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/nuclearrepulsorshields/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/future battlefield pack legends/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/totalmayhem/hook/lua/ui/uiutil.lua info: Extreme Wars: [uiutil.lua 1623] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Nuclear Repulsor Shields: [uiutil.lua 1684] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Future Battlefield Pack: [uiutil.lua 1794] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Total Mayhem: [uiutil.lua, line:2022] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: /savereplay info: REPLAY ID: 18713162 info: Active mods in session: info: - 10: table: 151EA190 info: - after: table: 151EA1E0 info: - author: Atom7k info: - before: table: 151EA1B8 info: - conflicts: table: 151EA280 info: - copyright: Atom7k info: - description: T4 Energy Generators. These are upgradable from T3 energy generators as well. They are by far not as powerfull as Paragon because I want a stable T4 resource base for my T5 Ultra Weapon Mod I'm developing. Paragon is nerfed for that cause info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/T4_Energy_Gen_Pack/modicon.png info: - keywords: t4 energy generators+atom7k+1 info: - location: /mods/t4_energy_gen_pack info: - name: T4 Energy Generators info: - requires: table: 151EA2D0 info: - requiresNames: table: 151EA2A8 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 151EA208 info: - GAME: true info: - title: T4 Energy Generators ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: ce809895-b8a4-469a-b3cc-a6bfee32dcee info: - units: table: 151EA258 info: - url: false info: - version: 1 info: - 11: table: 15238050 info: - after: table: 15238000 info: - author: CDRMV info: - before: table: 15238028 info: - conflicts: table: 151EA7D0 info: - copyright: Copyright © 2021, CDRMV (aka CDR Deadalus) info: - description: 'Future Battlefield Pack Legends' is a Unitpack for Supreme Commander Forged Alliance. It adds adds several new Units based on official GPG Concept Artwork as recreations into the Game. Note: This is a basically a Patch Version of the old 2017 Version, which fixes several Bugs with the FAF Version of the Game. It includes a few Balance Changes too. A few New Units will be integrated in coming Updates and the quality of the Exiting Units will be improved with new Models, Textures and Animations in the future. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/Future Battlefield Pack Legends/Icon.png info: - keywords: (f.b.p.) future battlefield pack: legends+cdrmv+2 info: - location: /mods/future battlefield pack legends info: - name: (F.B.P.) Future Battlefield Pack: Legends info: - requires: table: 151EA320 info: - requiresNames: table: 151EA2F8 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 151EA758 info: - GAME: true info: - title: (F.B.P.) Future Battlefield Pack: Legends ---- (v2.0) info: - type: GAME info: - ui_only: false info: - uid: 5t3edt-btz6-9438-h6ui-967gt56faL2 info: - units: table: 151EA7A8 info: - url: false info: - version: 2 info: - 12: table: 151EA348 info: - after: table: 151EA398 info: - author: Hemadric info: - before: table: 151EA370 info: - conflicts: table: 151EA438 info: - copyright: info: - description: T3 Land + Water Engineering Stations for all factions, Icons do work with other mods now, fixed a issue that caused desync info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/T3EngStationsFAF/T3EngStationsFAF.png info: - keywords: t3 land + water engineering stations v7.1+hemadric+7 info: - location: /mods/t3engstationsfaf info: - name: T3 Land + Water Engineering Stations v7.1 info: - requires: table: 151EA488 info: - requiresNames: table: 151EA460 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 151EA3C0 info: - GAME: true info: - title: T3 Land + Water Engineering Stations ---- (v7.0) info: - type: GAME info: - ui_only: false info: - uid: 16e610af-7e2c-402b-9dc7-bdf69272256c info: - units: table: 151EA410 info: - url: false info: - version: 7 info: - 13: table: 151EA4B0 info: - author: Exavier Macbeth info: - conflicts: table: 151EAA50 info: - 10: 9e8ef941-c537-4811-b527-d10035800602 info: - 11: 9d8ef941-c537-4811-b527-d10035800602 info: - 12: 9e8ea941-c306-4751-b367-e00000000302 info: - 13: 9e8ea941-c306-4751-b367-e05800000302 info: - 14: 9e8ea941-c306-4751-b368-a11100000100 info: - 15: 9e8ea941-c306-4751-b368-a11100000102 info: - 16: b28243b8-28dd-4fd5-bc05-269d0ce94f4d info: - 17: 9e8ea941-c306-4751-b367-f00000000005 info: - 18: 9e8ea941-c306-4751-b367-e20000000102 info: - 19: 9e8ea941-c306-4751-b367-e10000000104 info: - 1: 5048d937-4872-4e86-9f09-dd1806a0629c info: - 20: 9e8ea941-c306-4751-b367-a12345610000 info: - 21: 9e8ea941-c306-4751-b367-a11000000600 info: - 22: 9e8ea941-c306-4751-b367-a11000000502 info: - 23: 9e8ea941-c306-aaaf-b367-f00000000005 info: - 24: 9e8ea941-c306-4751-b367-a20000000502 info: - 25: 9e8ea941-c306-4751-rrrr-a20000000502 info: - 26: 10497e5a-a404-4bb7-8251-a33e3afab61e info: - 27: 10497e5a-a404-4bb7-8251-a33e3afab62e info: - 28: 10497e5a-a404-4bb7-8251-a33e3afab63e info: - 29: 10497e5a-a404-4bb7-8251-a33e3afab64e info: - 2: 9e8ea941-c506-4751-b367-e00000000302 info: - 30: 10497e5a-a404-4bb7-8251-a33e3afab65e info: - 31: 10497e5a-a404-4bb7-8251-a33e3afab60f info: - 32: 10497e5a-a404-4bb7-8211-a33e3afab60f info: - 33: 10497e5a-a404-4bb7-8212-a33e3afab60f info: - 34: 10497e5a-a404-4bb7-8251-a33e3afab66e info: - 35: 10497e5a-a404-4bb7-8251-a33e3afab67e info: - 36: 10497e5a-a404-4bb7-8251-a33e3afab68e info: - 37: 10497e5a-a404-4bb7-8251-a33e3afab69e info: - 38: 68c516fc-fe81-4b43-bb16-faec3998a01f info: - 39: 9e8ea941-c306-4751-b367-f10000000009 info: - 3: aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab info: - 40: 9e8ea941-c506-4711-b317-e00000000302 info: - 41: 9e8ea941-c306-4751-rrrr-a20000000503 info: - 42: 9e8ea941-m306-4751-rrrr-a11000000600 info: - 43: 9e8ea941-c306-4751-b367-a00000011000 info: - 44: 9e8ea941-c306-4751-b367-a00000012000 info: - 45: 9e8ea941-c306-4751-b367-a00000013000 info: - 46: 9e8ea941-c306-4751-b367-a00000014000 info: - 4: 9e8ef941-c506-4711-b527-d00000000602 info: - 5: 9e8ef941-c507-4711-b527-d00000000602 info: - 6: 9e8ef941-c806-4711-b527-d00000000602 info: - 7: 9e8ef941-c816-4711-b527-d00000000602 info: - 8: 9e8ef941-c507-4811-b527-d10035800602 info: - 9: 9e8ef941-c527-4811-b527-d10035800602 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer info: - description: The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-ACUs/icon.png info: - keywords: blackops faf: acus+exavier macbeth+19 info: - location: /mods/blackopsfaf-acus info: - name: BlackOps FAF: ACUs info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - special_thanks: Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - status: Game Mod info: - tags: table: 151EA8E8 info: - GAME: true info: - title: BlackOps FAF: ACUs ---- (v19.0) info: - type: GAME info: - ui_only: false info: - uid: 9e8ea941-c306-4751-b367-a00000019000 info: - units: table: 151EAA28 info: - url: false info: - version: 19 info: - 14: table: 151EA578 info: - after: table: 151EA5C8 info: - author: Aljoscha info: - before: table: 151EA5A0 info: - conflicts: table: 151EA668 info: - copyright: info: - description: Improves Shadows, blur, lights, textures, and LOD. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/Graphicenhancement mod v1.1/newpic.png info: - keywords: graphicenhancement mod v1.1+aljoscha+1 info: - location: /mods/graphicenhancement mod v1.1 info: - name: Graphicenhancement mod v1.1 info: - requires: table: 151EA6B8 info: - requiresNames: table: 151EA690 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 151EA5F0 info: - GAME: true info: - title: Graphicenhancement Mod ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: GRAPHICE-NHAN-CEME-NT01-000000000000 info: - units: table: 151EA640 info: - url: false info: - version: 1 info: - 15: table: 151EA6E0 info: - after: table: 151EAB68 info: - author: XYZ info: - before: table: 151EA708 info: - conflicts: table: 151EAC08 info: - copyright: Copyright © 2015, XYZ info: - description: Quantum Gates Build all type of ACU's.(better, fixed version, should work with any mods and updates!) info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BuildableAcuBO/acu.png info: - keywords: buildable acu + bo acu+xyz+1 info: - location: /mods/buildableacubo info: - name: Buildable ACU + BO ACU info: - requires: table: 151EAC58 info: - requiresNames: table: 151EAC30 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 151EAB90 info: - GAME: true info: - title: Buildable ACU + BO ACU ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0 info: - units: table: 151EABE0 info: - url: false info: - version: 1 info: - 16: table: 151EAC80 info: - after: table: 151EACD0 info: - author: Burnie info: - before: table: 151EACA8 info: - conflicts: table: 151EA898 info: - copyright: Burnie info: - description: (For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem! info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/TotalMayhem/modicon.jpg info: - keywords: total mayhem+burnie+137 info: - location: /mods/totalmayhem info: - name: Total Mayhem info: - requires: table: 151EAE38 info: - requiresNames: table: 151EA8C0 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 151EACF8 info: - GAME: true info: - title: Total Mayhem ---- (v137.0) info: - type: GAME info: - ui_only: false info: - uid: 62e2j64a-TOMA-3652-01370-146as555a8u3 info: - units: table: 151EA848 info: - url: http://forums.faforever.com/viewforum.php?f=47 info: - version: 137 info: - 17: table: 151EAE60 info: - author: MediaMix1 + MadMax info: - conflicts: table: 151EAF00 info: - 1: ac99e8dd-3c45-46a3-bbe6-0d840575a87c info: - copyright: Copyleft info: - description: One mod of many for the Supreme Commander: Tech 4 Project! info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/T4E Paragons/icon.png info: - keywords: supcom t4 edition - resource generators+mediamix1 + madmax+11 info: - location: /mods/t4e paragons info: - name: SupCom T4 Edition - Resource Generators info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 151EAE88 info: - GAME: true info: - title: SupCom T4 Edition Resource Generators ---- (v11.0) info: - type: GAME info: - ui_only: false info: - uid: aab27450-4f2f-4fe8-88ea-59bdbda9df15 info: - units: table: 151EAED8 info: - url: false info: - version: 11 info: - 18: table: 151EAF78 info: - after: table: 151EAAA0 info: - author: Mythixgirl info: - before: table: 151EAFA0 info: - conflicts: table: 151E62F8 info: - copyright: MXZ Mods 2009 info: - description: Add Experimental Flying Engineers to all Factions. Reworked by Mythixgirl - v1.2 fixed upload; delete previous version, credits to Mario P. and Chris S.. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/ExpEngineers/modicon.png info: - keywords: experimental engineers rebalanced v2+mythixgirl+1.2000000476837 info: - location: /mods/expengineers info: - name: Experimental Engineers Rebalanced v2 info: - requires: table: 151EA118 info: - requiresNames: table: 151EA168 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 151EAAC8 info: - GAME: true info: - title: Experimental Engineers Rebalanced ---- (v1.2) info: - type: GAME info: - ui_only: false info: - uid: db1b5050-60c5-4c0c-8439-1427192b3b2h info: - units: table: 151EAB40 info: - url: false info: - version: 1.2000000476837 info: - 19: table: 151EA0F0 info: - author: jayTAC info: - copyright: None info: - description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/All_Faction_Quantum_Gate/mod_icon.png info: - keywords: all faction quantum gate+jaytac+2 info: - location: /mods/all_faction_quantum_gate info: - name: All Faction Quantum Gate info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 151EA0C8 info: - GAME: true info: - title: All Faction Quantum Gate ---- (v2.0) info: - type: GAME info: - ui_only: false info: - uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 info: - units: table: 151EA078 info: - url: false info: - version: 2 info: - 1: table: 150D20A0 info: - after: table: 15238410 info: - author: Ghaleon info: - before: table: 152383E8 info: - conflicts: table: 152384B0 info: - copyright: info: - description: Divides Unit CapCost by 4, Quadrupling Unit Cap. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - keywords: unit cap x4+ghaleon+2 info: - location: /mods/unitcap x4 info: - name: Unit Cap x4 info: - requires: table: 15238550 info: - requiresNames: table: 15238500 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 15238438 info: - GAME: true info: - title: Unit Cap X4 ---- (v2.0) info: - type: GAME info: - ui_only: false info: - uid: 1f65d42c-0f77-48e3-a498-c3f724028acd info: - units: table: 15238488 info: - url: false info: - version: 2 info: - 20: table: 18F5CA00 info: - after: table: 18F5C640 info: - 1: zcbf6277-24e3-437a-b968-Common-v1 info: - 2: 0faf3333-1122-633s-ya-VX0000001000 info: - 3: b2cde810-15d0-4bfa-af66-ec2d6ecd561b info: - 4: ecbf6277-24e3-437a-b968-EcoManager-v4 info: - 5: ecbf6277-24e3-437a-b968-EcoManager-v5 info: - 6: ecbf6277-24e3-437a-b968-EcoManager-v6 info: - 7: ecbf6277-24e3-437a-b968-EcoManager-v7 info: - 8: ecbf6277-24e3-437a-b968-EcoManager-v8 info: - 9: ecbf6277-24e3-437a-b968-EcoManager-v9 info: - author: HUSSAR info: - before: table: 18F5C618 info: - conflicts: table: 18F5C5F0 info: - 10: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400 info: - 11: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500 info: - 12: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020 info: - 13: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030 info: - 14: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040 info: - 15: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050 info: - 16: HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100 info: - 17: HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900 info: - 1: 9B5F858A-163C-4AF1-B846-A884572E61A5 info: - 2: b0059a8c-d9ab-4c30-adcc-31c16580b59d info: - 3: c31fafc0-8199-11dd-ad8b-0866200c9a68 info: - 4: 89BF1572-9EA8-11DC-1313-635F56D89591 info: - 5: f8d8c95a-71e7-4978-921e-8765beb328e8 info: - 6: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100 info: - 7: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200 info: - 8: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230 info: - 9: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300 info: - contributors: Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover info: - copyright: HUSSAR, free to re-use code as long as you credit me in your mod info: - description: Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more. info: - enabled: true info: - exclusive: false info: - github: https://github.com/FA-mods/SupremeScoreBoard info: - history: info: info: ### Version 4-6 - November 12, 2020 info: - added economy income of allied players in game session info: - added economy storage of allied players in game session info: - added support for sharing economy when phantom mod is enabled info: - added player's name when someone creates a ping on the map info: - fixed original score board floating on game start info: - fixed hiding of SSB on toggle all UIs off info: - fixed initialization of players colors in SSB info: info: ### Version 3 - November 3, 2020 info: - fixed displaying of reclaimed stats in score board info: - fixed speed slider when changing game speed via keyboard shortcut info: - fixed flashing of faction icon when a user creates a ping on the map info: info: ### Version 1.4 - October, 2017 info: - fixed an issue with selecting text color for armies due to changes in FAF army colors info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua info: info: ### Version v1.3 - July, 2016 info: - added info about who killed a player in Army notification window info: - added info about who decided to CTRL+K in Army notification window info: - added coloring of player names in Army notification window info: - added mod configuration under Game -> Options -> Interface tab info: - added interaction states for buttons in the sort line (first line of the score board) info: - fixed mouse interaction in top row, now left click will show values in columns info: - fixed mouse interaction in top row, now right click will sort values in columns info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request) info: - fixed messages with sent resources/units to allies (observer will see message target) info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions info: - fixed detection for unranked games (if restrictions count greater than zero) info: - increased number of notifications for built experimental units (2 -> 5) info: - increased precision for rounding large numbers (1.2m -> 1.23m) info: - improved description of tooltips info: info: ### Version v1.2 - January, 2016 info: - (all sessions) added replay ID below map info line info: - (all sessions) added calculation of game quality/balance if this value is not present in session options info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) info: - (game session) added buttons for sharing mass/energy/units with allied AI players info: - (game session) added chat notifications for transferred amount of mass/energy to allied players info: - (game session) added chat notifications for transferred number of units to allied players info: - (game session) added separator lines between players' lines and teams' lines in game session info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch) info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval) info: - (replay session) clicking on a column toggle will disable auto-switching columns info: - fixed coloring of player names when they are not in teams (e.g. Phantom games) info: - fixed coloring of player names in replay session info: - fixed information in tooltips info: - fixed conditions for checking ranked games info: - fixed teams statistics by including score data for dead players info: - fixed team status that shows how many players are still alive info: - fixed detection of dead players in sandbox games info: - fixed placement of icons in the sort line info: - fixed alignment of top line with its background info: - fixed very long map names by truncating them to 30 chars info: - changed background of the score board to darker color (better visibility of player names) info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy info: - changed ranking column to show exact values in ladder games and rounded values in regular games info: - changed coloring of player names and now they will match color of team info: - changed column with player names to include clan tags (if they exist) info: info: ### Version 1.1 - October 5, 2015 info: - fixed info about active mods in replay session info: - fixed status of game raking info: - fixed tooltip about game quality/balance info: - added coloring of player names based on team color info: info: ### Version 1.0 - September 25, 2015 info: - added team lines that sums up statistics for allied players info: - added column with filters to show count of air/land/navy/base units info: - added column for total mass of collected/killed/lost info: - added column for players rating to prevent clipping by score values info: - added toggle to show and sort players by their army rating info: - added toggle to show and sort players by total mass collected info: - added toggle to show and sort players by total mass reclaimed* info: - added toggle to show and sort players by total energy reclaimed* info: - added toggle to show and sort players by total energy collected info: - added toggle to show and sort players by their clan tags info: - added toggle to show and sort players by Kills-to-Loses Ratio info: - added toggle to show and sort players by Kills-to-Built Ratio info: - added toggle to sort players by current mass income info: - added toggle to sort players by current energy income info: - added toggle to sort players by current score value info: - added toggle to sort players by their army name info: - added toggle to sort players by their clan tag info: - added toggle to sort players by their team id info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income info: - added team status showing alive/maximum players info: - added rendering players names with red/green when in players view to show allies/enemies info: - added calculation of AI rating based on AI type and AI cheat modifiers info: - added field showing game quality based on network connection between players info: - added tooltips for all new UI elements in the score panel info: - added info about map size info: - added icons with improved quality for mass, energy, units info: - added icons with info about game restrictions info: - added icons with info about active mods info: - added icons with info about unit sharing info: - added icons with info about victory conditions info: - added icons with info about AI multipliers info: - added notifications about 1st experimental unit built by a player info: - fixed game time/speed fields into two fields info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) info: - fixed missing tooltip for game speed slider info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times) info: - fixed issues with performing operations on uninitialized values of score data info: - fixed redundant function calls to GetArmiesTable().armiesTable info: - fixed redundant function calls to GetFocusArmy() info: - fixed redundant function calls to SessionIsReplay() info: - fixed redundant function calls to SessionGetScenarioInfo() info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua) info: info: info: - hookdir: /hook info: - icon: /mods/SupremeScoreBoard/mod_icon.png info: - location: /mods/supremescoreboard info: - name: Supreme Score Board info: - requires: table: 18F5C5C8 info: - requiresNames: table: 18F5CAA0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 info: - url: http://forums.faforever.com/viewtopic.php?f=41&t=10887 info: - version: 6 info: - 21: table: 18FA4438 info: - after: table: 18FA9078 info: - author: info: - before: table: 18FA90A0 info: - conflicts: table: 18FA4528 info: - copyright: info: - description: Automatically runs a console command for you at the start of every match to unlock the FPS cap. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/fps unlocked info: - name: FPS Unlocked info: - requires: table: 18FA44B0 info: - requiresNames: table: 18FA4500 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 info: - version: 1 info: - 2: table: 15238078 info: - after: table: 152380C8 info: - author: Mythixgirl info: - before: table: 152380A0 info: - conflicts: table: 152386E0 info: - copyright: Puledro&Yaru info: - description: Add the EXPERIMENTAL MASS EXTRACTOR. Now fixed for Seraphim (Rebalanced by Mythixgirl, credits to Puledro and Yaru). info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/EXMEX/modicon.png info: - keywords: exmex rebalanced+mythixgirl+3.0999999046326 info: - location: /mods/exmex info: - name: EXMEX Rebalanced info: - requires: table: 15238730 info: - requiresNames: table: 15238708 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 152380F0 info: - GAME: true info: - title: EXMEX Rebalanced ---- (v3.1) info: - type: GAME info: - ui_only: false info: - uid: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 info: - units: table: 15238690 info: - url: false info: - version: 3.0999999046326 info: - 3: table: 15238758 info: - after: table: 152387A8 info: - author: Cmd Draven & Alek05 info: - before: table: 15238780 info: - conflicts: table: 15238348 info: - copyright: Cmd Draven & Alek05 info: - description: Adding even more End to the Endgame: A new Tier of Experimental Technology. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/Hyper Experimental Tier/HyperExperimentalTier_icon.jpg info: - keywords: hyper experimental tier+cmd draven & alek05+19 info: - location: /mods/hyper experimental tier info: - name: Hyper Experimental Tier info: - requires: table: 15238398 info: - requiresNames: table: 15238370 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 152387D0 info: - GAME: true info: - title: Hyper Experimental Tier ---- (v19.0) info: - type: GAME info: - ui_only: false info: - uid: 0859223f-9b70-4b91-a10f-25b0d9b8c472 info: - units: table: 15238320 info: - url: false info: - version: 19 info: - 4: table: 152383C0 info: - author: XYZ info: - copyright: by XYZ info: - description: Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/DefencesExpand/def.png info: - keywords: defencesexpand v1.0+xyz+2 info: - location: /mods/defencesexpand info: - name: DefencesExpand v1.0 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 15238820 info: - GAME: true info: - title: DefencesExpand ---- (v2.0) info: - type: GAME info: - uid: 6e0851ba-8dde-416a-9d76-20c3bb090z08 info: - units: table: 15238870 info: - url: false info: - version: 2 info: - 5: table: 152389B0 info: - after: table: 15238A00 info: - author: Team Asdrubaelvect info: - before: table: 152389D8 info: - conflicts: table: 152385C8 info: - 1: dce6ac70-EXWA-3652-0185-0800200c9a80 info: - 2: dce6ac70-EXWA-3652-0187-0800200c9a80 info: - 3: dce6ac70-EXWA-3652-0188-0800200c9a80 info: - 4: dce6ac70-EXWA-3652-0189-0800200c9a80 info: - 5: dce6ac70-EXWA-3652-0190-0800200c9a80 info: - copyright: Team : Asdrubaelvect info: - description: v1.4 (For all gameversions) Extreme Wars info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /Mods/XtremWars/XWars.dds info: - keywords: extreme wars+team asdrubaelvect+14 info: - location: /mods/xtremwars info: - name: Extreme Wars info: - requires: table: 15238668 info: - requiresNames: table: 152385F0 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 15238A28 info: - GAME: true info: - title: Extreme Wars ---- (v14.0) info: - type: GAME info: - ui_only: false info: - uid: 81DE7248-XTWA-3652-0140-94B6CD7856CC info: - units: table: 15238A78 info: - url: http://forum.faforever.com/topic/363 info: - version: 14 info: - 6: table: 15238AA0 info: - author: Exavier Macbeth info: - conflicts: table: 15238B90 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-Unleashed/icon.bmp info: - keywords: blackops faf: unleashed+exavier macbeth+20 info: - location: /mods/blackopsfaf-unleashed info: - name: BlackOps FAF: Unleashed info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - status: Game Mod info: - tags: table: 15238AC8 info: - GAME: true info: - title: BlackOps FAF: Unleashed ---- (v20.0) info: - type: GAME info: - ui_only: false info: - uid: 9e8ea941-c306-aaaf-b367-u00000020000 info: - units: table: 15238B40 info: - url: false info: - version: 20 info: - 7: table: 15238BB8 info: - after: table: 15238C08 info: - author: Gas info: - before: table: 15238BE0 info: - conflicts: table: 15238CD0 info: - 1: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 info: - copyright: Copyright © 2006, Gas Powered Games info: - description: Increases resource production. (X3) info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - keywords: resource rich x3+gas+1 info: - location: /mods/resource rich x3 info: - name: Resource Rich x3 info: - requires: table: 15238D20 info: - requiresNames: table: 15238CF8 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 15238C30 info: - GAME: true info: - title: Resource Rich X3 ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: 82CEC71C-4160-11DC-933A-F1B655D89593 info: - units: table: 15238C80 info: - url: false info: - version: 1 info: - 8: table: 15238D48 info: - after: table: 15238DC0 info: - author: Exavier Macbeth info: - before: table: 15238D70 info: - conflicts: table: 15238E60 info: - copyright: 2009 Exavier Macbeth info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-EXUnits/icon.png info: - keywords: blackops faf: exunits+exavier macbeth+20 info: - location: /mods/blackopsfaf-exunits info: - name: BlackOps FAF: EXUnits info: - requires: table: 15238D98 info: - requiresNames: table: 15238E88 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - status: Game Mod info: - tags: table: 15238DE8 info: - GAME: true info: - title: BlackOps FAF: EXUnits ---- (v20.0) info: - type: GAME info: - ui_only: false info: - uid: 9e8ee941-c406-4751-b367-e10000020000 info: - units: table: 15238E38 info: - url: false info: - version: 20 info: - 9: table: 15238EB0 info: - after: table: 15238F00 info: - author: Uveso info: - before: table: 15238ED8 info: - conflicts: table: 151EA500 info: - copyright: 2016-2022 Uveso info: - description: (For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/NuclearRepulsorShields/NukRepShield.png info: - keywords: nuclear repulsor shields+uveso+23 info: - location: /mods/nuclearrepulsorshields info: - name: Nuclear Repulsor Shields info: - requires: table: 151EA550 info: - requiresNames: table: 151EA528 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 15238F28 info: - GAME: true info: - title: Nuclear Repulsor Shields ---- (v23.0) info: - type: GAME info: - ui_only: false info: - uid: 44844B72-6054-3656-0230-D5FA6066FB5E info: - units: table: 151EA4D8 info: - url: http://forum.faforever.com/topic/357 info: - version: 23 info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/totalmayhem/hook/lua/ui/help/tooltips.lua info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/x1mp_010/x1mp_010.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:58243/18713162/TechnoRikkor.SCFAreplay" debug: MEM: -4194304 bytes LUABP info: Hooked /lua/simInit.lua with /mods/blackopsfaf-unleashed/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/nuclearrepulsorshields/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/totalmayhem/hook/lua/simInit.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/future battlefield pack legends/hook/lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/scenarioutilities.lua with /mods/blackopsfaf-acus/hook/lua/sim/scenarioutilities.lua info: Hooked /lua/ai/platoontemplates/airplatoontemplates.lua with /mods/totalmayhem/hook/lua/ai/platoontemplates/airplatoontemplates.lua info: Hooked /lua/ai/platoontemplates/landplatoontemplates.lua with /mods/totalmayhem/hook/lua/ai/platoontemplates/landplatoontemplates.lua info: Hooked /lua/ai/aibuilders/aidefensebuilders.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aibuilders/aidefensebuilders.lua info: Hooked /lua/ai/aiaddbuildertable.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aiaddbuildertable.lua info: Hooked /lua/ai/aiaddbuildertable.lua with /mods/nuclearrepulsorshields/hook/lua/ai/aiaddbuildertable.lua info: Hooked /lua/ai/aiaddbuildertable.lua with /mods/totalmayhem/hook/lua/ai/aiaddbuildertable.lua info: Overwriting builder: T3 Base D Engineer AA info: Overwriting builder: T3 Base D Engineer PD info: Overwriting builder: T3TMLEngineer info: Overwriting builder group: T3BaseDefenses info: Overwriting builder: T3 Defensive Point Engineer info: Overwriting builder group: T3DefensivePoints info: Overwriting builder: T3 Defensive Point Engineer High Pri info: Overwriting builder group: T3DefensivePoints High Pri info: Overwriting builder: T3 Base D Engineer AA - Light info: Overwriting builder: T3 Base D Engineer PD - Light info: Overwriting builder group: T3LightDefenses info: Overwriting builder: T3 Shield D Engineer Factory Adj info: Overwriting builder group: T3Shields info: Overwriting builder: T3 Shield D Engineer Near ACU info: Overwriting builder group: T3ACUShields info: Hooked /lua/ai/aibuilders/aieconomicbuilders.lua with /mods/blackopsfaf-acus/hook/lua/ai/aibuilders/aieconomicbuilders.lua info: Overwriting builder: UEF CDR Upgrade HeavyAntiMatter info: Overwriting builder: Aeon CDR Upgrade Crysalis info: Overwriting builder: Cybran CDR Upgrade CoolingUpgrade info: Overwriting builder: Seraphim CDR Upgrade RateOfFire info: Overwriting builder group: ACUUpgrades - Gun improvements info: Overwriting builder: UEF CDR Upgrade Adv Engi info: Overwriting builder: Aeon CDR Upgrade Adv Engi, replacing Crysalis info: Overwriting builder: Aeon CDR Upgrade Adv Engi info: Overwriting builder: Cybran CDR Upgrade Adv Engi, replacing cooling info: Overwriting builder: Cybran CDR Upgrade Adv Engi info: Overwriting builder: Seraphim CDR Upgrade Adv Engi info: Overwriting builder group: ACUUpgrades - Tech 2 Engineering info: Overwriting builder: UEF CDR Upgrade Shield, replaceing right pod info: Overwriting builder: UEF CDR Upgrade Shield info: Overwriting builder: Aeon CDR Upgrade Shield info: Overwriting builder: Cybran CDR Upgrade Stealth and Cloak info: Overwriting builder: Seraphim CDR Upgrade AdvancedRegenAura info: Overwriting builder: Seraphim CDR Upgrade AdvancedRegenAura, replace rate of fire info: Overwriting builder group: ACUUpgrades - Shields info: Overwriting builder: UEF CDR Upgrade AdvEng - Pods info: Overwriting builder: UEF CDR Upgrade T3 Eng - Shields info: Overwriting builder: Aeon CDR Upgrade AdvEng - Resource - Crysalis info: Overwriting builder: Aeon CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Overwriting builder: Cybran CDR Upgrade AdvEng - Laser Gen info: Overwriting builder: Cybran CDR Upgrade T3 Eng - Resource info: Overwriting builder: Seraphim CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Overwriting builder group: ACUUpgrades info: Hooked /lua/buildingtemplates.lua with /mods/nuclearrepulsorshields/hook/lua/buildingtemplates.lua info: Hooked /lua/buildingtemplates.lua with /mods/totalmayhem/hook/lua/buildingtemplates.lua info: Hooked /lua/upgradetemplates.lua with /mods/blackopsfaf-unleashed/hook/lua/upgradetemplates.lua info: Hooked /lua/upgradetemplates.lua with /mods/totalmayhem/hook/lua/upgradetemplates.lua info: Hooked /lua/scenarioframework.lua with /mods/blackopsfaf-acus/hook/lua/scenarioframework.lua info: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/nuclearrepulsorshields/hook/lua/editor/unitcountbuildconditions.lua info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/xtremwars/hook/lua/ai/aibuilders/soriandefensebuilders.lua info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aibuilders/soriandefensebuilders.lua info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/totalmayhem/hook/lua/ai/aibuilders/soriandefensebuilders.lua info: Overwriting builder: Sorian T3 Base D Engineer PD - Exp Response info: Overwriting builder: Sorian T3 Base D Engineer PD info: Overwriting builder group: SorianT3BaseDefenses info: Overwriting builder: Sorian T3 Base D Engineer PD - Exp Response R info: Overwriting builder group: SorianT3BaseDefenses - Emerg info: Overwriting builder: Sorian T3 Base D Engineer PD - Light info: Overwriting builder group: SorianT3LightDefenses info: Overwriting builder: Sorian T3 Base D Engineer AA info: Overwriting builder: Sorian T3 Base D Engineer AA - Response info: Overwriting builder: Sorian T3 Base D Engineer AA - Exp Response info: Overwriting builder: Sorian T2TMLEngineer - Exp Response info: Overwriting builder: Sorian T3 Base D Engineer PD - Exp Response info: Overwriting builder: Sorian T3 Base D Engineer PD info: Overwriting builder group: SorianT3BaseDefenses info: Overwriting builder: Sorian T3 Base D AA Engineer - Response R info: Overwriting builder: Sorian T3 Base D Engineer AA - Exp Response R info: Overwriting builder: Sorian T2TMLEngineer - Exp Response R info: Overwriting builder: Sorian T3 Base D Engineer PD - Exp Response R info: Overwriting builder group: SorianT3BaseDefenses - Emerg info: Overwriting builder: Sorian T3 Base D Engineer AA - Light info: Overwriting builder: Sorian T3 Base D Engineer PD - Light info: Overwriting builder group: SorianT3LightDefenses info: Overwriting builder: Sorian T3 Turtle Defensive Point Engineer UEF info: Overwriting builder: Sorian T3 Turtle Defensive Point Engineer Cybran info: Overwriting builder: Sorian T3 Turtle Defensive Point Engineer info: Overwriting builder group: SorianT3DefensivePoints Turtle info: Overwriting builder: Sorian T3 Defensive Point Engineer UEF info: Overwriting builder: Sorian T3 Defensive Point Engineer Cybran info: Overwriting builder: Sorian T3 Defensive Point Engineer info: Overwriting builder group: SorianT3DefensivePoints info: Overwriting builder: Sorian T3 Shield D Engineer Factory Adj info: Overwriting builder group: SorianT3Shields info: Overwriting builder: Sorian T3 Shield D Engineer Near ACU info: Overwriting builder group: SorianT3ACUShields info: Overwriting builder: Sorian T3 Shield D Engineer Near Factory Expansion info: Overwriting builder group: SorianT3ShieldsExpansion info: Overwriting builder: Sorian T3 Base D Engineer PD - Exp Response info: Overwriting builder: Sorian T3 Base D Engineer PD info: Overwriting builder group: SorianT3BaseDefenses info: Overwriting builder: Sorian T3 Base D Engineer PD - Exp Response R info: Overwriting builder group: SorianT3BaseDefenses - Emerg info: Overwriting builder: Sorian T3 Base D Engineer PD - Light info: Overwriting builder group: SorianT3LightDefenses info: Hooked /lua/ai/aibuilders/sorianeconomicbuilders.lua with /mods/blackopsfaf-acus/hook/lua/ai/aibuilders/sorianeconomicbuilders.lua info: Overwriting builder: UEF CDR Upgrade HeavyAntiMatter info: Overwriting builder: Aeon CDR Upgrade Crysalis info: Overwriting builder: Cybran CDR Upgrade CoolingUpgrade info: Overwriting builder: Seraphim CDR Upgrade RateOfFire info: Overwriting builder group: ACUUpgrades - Gun improvements info: Overwriting builder: UEF CDR Upgrade Adv Engi info: Overwriting builder: Aeon CDR Upgrade Adv Engi, replacing Crysalis info: Overwriting builder: Aeon CDR Upgrade Adv Engi info: Overwriting builder: Cybran CDR Upgrade Adv Engi, replacing cooling info: Overwriting builder: Cybran CDR Upgrade Adv Engi info: Overwriting builder: Seraphim CDR Upgrade Adv Engi info: Overwriting builder group: ACUUpgrades - Tech 2 Engineering info: Overwriting builder: UEF CDR Upgrade Shield, replaceing right pod info: Overwriting builder: UEF CDR Upgrade Shield info: Overwriting builder: Aeon CDR Upgrade Shield info: Overwriting builder: Cybran CDR Upgrade Stealth and Cloak info: Overwriting builder: Seraphim CDR Upgrade AdvancedRegenAura info: Overwriting builder: Seraphim CDR Upgrade AdvancedRegenAura, replace rate of fire info: Overwriting builder group: ACUUpgrades - Shields info: Overwriting builder: Sorian UEF CDR Upgrade AdvEng - Pods info: Overwriting builder: Sorian UEF CDR Upgrade T3 Eng - Shields info: Overwriting builder: Sorian Aeon CDR Upgrade AdvEng - Resource - Crysalis info: Overwriting builder: Sorian Aeon CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Overwriting builder: Sorian Cybran CDR Upgrade AdvEng - Laser Gen info: Overwriting builder: Sorian Cybran CDR Upgrade T3 Eng - Resource info: Overwriting builder: Sorian Seraphim CDR Upgrade AdvEng - Resource - Crysalis info: Overwriting builder: Sorian Seraphim CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Overwriting builder group: SorianACUUpgrades info: Hooked /lua/ai/aibuilders/sorianexperimentalbuilders.lua with /mods/xtremwars/hook/lua/ai/aibuilders/sorianexperimentalbuilders.lua info: Hooked /lua/ai/aibuilders/sorianexperimentalbuilders.lua with /mods/totalmayhem/hook/lua/ai/aibuilders/sorianexperimentalbuilders.lua info: Overwriting builder: Sorian T3 Land Exp1 Engineer 1 Group info: Overwriting builder: Sorian T3 Land Exp2 Engineer 1 Group info: Overwriting builder: Sorian T3 Air Exp1 Engineer 1 Group info: Overwriting builder group: SorianMobileExperimentalEngineersGroup info: Overwriting builder: Sorian T3 Land Exp1 Engineer 1 info: Overwriting builder: Sorian T3 Land Exp2 Engineer 1 info: Overwriting builder: Sorian T3 Land Exp3 Engineer 1 info: Overwriting builder: Sorian T3 Land Exp1 Engineer 1 - Large Map info: Overwriting builder: Sorian T3 Land Exp2 Engineer 1 - Large Map info: Overwriting builder: Sorian T3 Land Exp3 Engineer 1 - Large Map info: Overwriting builder: Sorian T2 Engineer Assist Experimental Mobile Land info: Overwriting builder: Sorian T3 Engineer Assist Experimental Mobile Land info: Overwriting builder group: SorianMobileLandExperimentalEngineers info: Overwriting builder: Sorian T4 Exp Land info: Overwriting builder: Sorian T4 Exp Land - Scathis info: Overwriting builder: Sorian T4 Exp Land Unit Cap info: Overwriting builder group: SorianMobileLandExperimentalForm info: Overwriting builder: Sorian T3 Air Exp1 Engineer 1 info: Overwriting builder: Sorian T3 Air Exp1 Engineer 1 - Small Map info: Overwriting builder: Sorian T2 Engineer Assist Experimental Mobile Air info: Overwriting builder: Sorian T3 Engineer Assist Experimental Mobile Air info: Overwriting builder group: SorianMobileAirExperimentalEngineers info: Overwriting builder: Sorian T3 Land Exp1 Engineer 1 Group info: Overwriting builder: Sorian T3 Land Exp2 Engineer 1 Group info: Overwriting builder: Sorian T3 Air Exp1 Engineer 1 Group info: Overwriting builder group: SorianMobileExperimentalEngineersGroup info: Overwriting builder: Sorian T3 Land Exp1 Engineer 1 info: Overwriting builder: Sorian T3 Land Exp2 Engineer 1 info: Overwriting builder: Sorian T3 Land Exp3 Engineer 1 info: Overwriting builder: Sorian T3 Land Exp1 Engineer 1 - Large Map info: Overwriting builder: Sorian T3 Land Exp2 Engineer 1 - Large Map info: Overwriting builder: Sorian T3 Land Exp3 Engineer 1 - Large Map info: Overwriting builder: Sorian T2 Engineer Assist Experimental Mobile Land info: Overwriting builder: Sorian T3 Engineer Assist Experimental Mobile Land info: Overwriting builder group: SorianMobileLandExperimentalEngineers info: Overwriting builder: Sorian T4 Exp Land info: Overwriting builder: Sorian T4 Exp Land - Scathis info: Overwriting builder: Sorian T4 Exp Land Unit Cap info: Overwriting builder group: SorianMobileLandExperimentalForm info: Overwriting builder: Sorian T3 Air Exp1 Engineer 1 info: Overwriting builder: Sorian T3 Air Exp1 Engineer 1 - Small Map info: Overwriting builder: Sorian T2 Engineer Assist Experimental Mobile Air info: Overwriting builder: Sorian T3 Engineer Assist Experimental Mobile Air info: Overwriting builder group: SorianMobileAirExperimentalEngineers info: Overwriting builder: Sorian T4 Exp Air info: Overwriting builder: Sorian T4 Exp Air Unit Cap info: Overwriting builder group: SorianMobileAirExperimentalForm info: Overwriting builder: Sorian T4 Sea Exp1 Engineer info: Overwriting builder: Sorian T2 Engineer Assist Experimental Mobile Naval info: Overwriting builder: Sorian T3 Engineer Assist Experimental Mobile Naval info: Overwriting builder group: SorianMobileNavalExperimentalEngineers info: Overwriting builder: Sorian T4 Exp Sea info: Overwriting builder group: SorianMobileNavalExperimentalForm info: Overwriting builder: Sorian T3 Satellite Exp Engineer info: Overwriting builder: Sorian T2 Engineer Assist Experimental Satellite info: Overwriting builder: Sorian T3 Engineer Assist Experimental Satellite info: Overwriting builder group: SorianSatelliteExperimentalEngineers info: Overwriting builder: Sorian T4 Exp Satellite info: Overwriting builder group: SorianSatelliteExperimentalForm debug: MEM: -4194304 bytes OGRID info: Loading save file: /maps/X1MP_010/X1MP_010_save.lua info: Loading script file: /maps/X1MP_010/X1MP_010_script.lua info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua info: * OnCreateAI: AIPersonality: (adaptive) debug: Detected an AI with skirmish systems: ARMY_2, enabling AI functionality warning: NUM PROPS = 12841 debug: Generated navigational mesh in 4.188927 seconds debug: Active mods in sim: debug: - 10: table: 2691AAC8 debug: - after: table: 2691AB18 debug: - author: Atom7k debug: - before: table: 2691AAF0 debug: - conflicts: table: 2691ABB8 debug: - copyright: Atom7k debug: - description: T4 Energy Generators. These are upgradable from T3 energy generators as well. They are by far not as powerfull as Paragon because I want a stable T4 resource base for my T5 Ultra Weapon Mod I'm developing. Paragon is nerfed for that cause debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/T4_Energy_Gen_Pack/modicon.png debug: - keywords: t4 energy generators+atom7k+1 debug: - location: /mods/t4_energy_gen_pack debug: - name: T4 Energy Generators debug: - requires: table: 2691AC08 debug: - requiresNames: table: 2691ABE0 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2691AB40 debug: - GAME: true debug: - title: T4 Energy Generators ---- (v1.0) debug: - type: GAME debug: - ui_only: false debug: - uid: ce809895-b8a4-469a-b3cc-a6bfee32dcee debug: - units: table: 2691AB90 debug: - url: false debug: - version: 1 debug: - 11: table: 2691AC30 debug: - after: table: 2691AC80 debug: - author: CDRMV debug: - before: table: 2691AC58 debug: - conflicts: table: 2691A820 debug: - copyright: Copyright © 2021, CDRMV (aka CDR Deadalus) debug: - description: 'Future Battlefield Pack Legends' is a Unitpack for Supreme Commander Forged Alliance. It adds adds several new Units based on official GPG Concept Artwork as recreations into the Game. Note: This is a basically a Patch Version of the old 2017 Version, which fixes several Bugs with the FAF Version of the Game. It includes a few Balance Changes too. A few New Units will be integrated in coming Updates and the quality of the Exiting Units will be improved with new Models, Textures and Animations in the future. debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/Future Battlefield Pack Legends/Icon.png debug: - keywords: (f.b.p.) future battlefield pack: legends+cdrmv+2 debug: - location: /mods/future battlefield pack legends debug: - name: (F.B.P.) Future Battlefield Pack: Legends debug: - requires: table: 2691A870 debug: - requiresNames: table: 2691A848 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2691ACA8 debug: - GAME: true debug: - title: (F.B.P.) Future Battlefield Pack: Legends ---- (v2.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 5t3edt-btz6-9438-h6ui-967gt56faL2 debug: - units: table: 2691ACF8 debug: - url: false debug: - version: 2 debug: - 12: table: 2691A898 debug: - after: table: 2691A8E8 debug: - author: Hemadric debug: - before: table: 2691A8C0 debug: - conflicts: table: 2691A988 debug: - copyright: debug: - description: T3 Land + Water Engineering Stations for all factions, Icons do work with other mods now, fixed a issue that caused desync debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/T3EngStationsFAF/T3EngStationsFAF.png debug: - keywords: t3 land + water engineering stations v7.1+hemadric+7 debug: - location: /mods/t3engstationsfaf debug: - name: T3 Land + Water Engineering Stations v7.1 debug: - requires: table: 2691A9D8 debug: - requiresNames: table: 2691A9B0 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2691A910 debug: - GAME: true debug: - title: T3 Land + Water Engineering Stations ---- (v7.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 16e610af-7e2c-402b-9dc7-bdf69272256c debug: - units: table: 2691A960 debug: - url: false debug: - version: 7 debug: - 13: table: 2691AA00 debug: - author: Exavier Macbeth debug: - conflicts: table: 2691A578 debug: - 10: 9e8ef941-c537-4811-b527-d10035800602 debug: - 11: 9d8ef941-c537-4811-b527-d10035800602 debug: - 12: 9e8ea941-c306-4751-b367-e00000000302 debug: - 13: 9e8ea941-c306-4751-b367-e05800000302 debug: - 14: 9e8ea941-c306-4751-b368-a11100000100 debug: - 15: 9e8ea941-c306-4751-b368-a11100000102 debug: - 16: b28243b8-28dd-4fd5-bc05-269d0ce94f4d debug: - 17: 9e8ea941-c306-4751-b367-f00000000005 debug: - 18: 9e8ea941-c306-4751-b367-e20000000102 debug: - 19: 9e8ea941-c306-4751-b367-e10000000104 debug: - 1: 5048d937-4872-4e86-9f09-dd1806a0629c debug: - 20: 9e8ea941-c306-4751-b367-a12345610000 debug: - 21: 9e8ea941-c306-4751-b367-a11000000600 debug: - 22: 9e8ea941-c306-4751-b367-a11000000502 debug: - 23: 9e8ea941-c306-aaaf-b367-f00000000005 debug: - 24: 9e8ea941-c306-4751-b367-a20000000502 debug: - 25: 9e8ea941-c306-4751-rrrr-a20000000502 debug: - 26: 10497e5a-a404-4bb7-8251-a33e3afab61e debug: - 27: 10497e5a-a404-4bb7-8251-a33e3afab62e debug: - 28: 10497e5a-a404-4bb7-8251-a33e3afab63e debug: - 29: 10497e5a-a404-4bb7-8251-a33e3afab64e debug: - 2: 9e8ea941-c506-4751-b367-e00000000302 debug: - 30: 10497e5a-a404-4bb7-8251-a33e3afab65e debug: - 31: 10497e5a-a404-4bb7-8251-a33e3afab60f debug: - 32: 10497e5a-a404-4bb7-8211-a33e3afab60f debug: - 33: 10497e5a-a404-4bb7-8212-a33e3afab60f debug: - 34: 10497e5a-a404-4bb7-8251-a33e3afab66e debug: - 35: 10497e5a-a404-4bb7-8251-a33e3afab67e debug: - 36: 10497e5a-a404-4bb7-8251-a33e3afab68e debug: - 37: 10497e5a-a404-4bb7-8251-a33e3afab69e debug: - 38: 68c516fc-fe81-4b43-bb16-faec3998a01f debug: - 39: 9e8ea941-c306-4751-b367-f10000000009 debug: - 3: aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab debug: - 40: 9e8ea941-c506-4711-b317-e00000000302 debug: - 41: 9e8ea941-c306-4751-rrrr-a20000000503 debug: - 42: 9e8ea941-m306-4751-rrrr-a11000000600 debug: - 43: 9e8ea941-c306-4751-b367-a00000011000 debug: - 44: 9e8ea941-c306-4751-b367-a00000012000 debug: - 45: 9e8ea941-c306-4751-b367-a00000013000 debug: - 46: 9e8ea941-c306-4751-b367-a00000014000 debug: - 4: 9e8ef941-c506-4711-b527-d00000000602 debug: - 5: 9e8ef941-c507-4711-b527-d00000000602 debug: - 6: 9e8ef941-c806-4711-b527-d00000000602 debug: - 7: 9e8ef941-c816-4711-b527-d00000000602 debug: - 8: 9e8ef941-c507-4811-b527-d10035800602 debug: - 9: 9e8ef941-c527-4811-b527-d10035800602 debug: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer debug: - description: The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/BlackOpsFAF-ACUs/icon.png debug: - keywords: blackops faf: acus+exavier macbeth+19 debug: - location: /mods/blackopsfaf-acus debug: - name: BlackOps FAF: ACUs debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - special_thanks: Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx debug: - status: Game Mod debug: - tags: table: 2691AA28 debug: - GAME: true debug: - title: BlackOps FAF: ACUs ---- (v19.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 9e8ea941-c306-4751-b367-a00000019000 debug: - units: table: 2691AA78 debug: - url: false debug: - version: 19 debug: - 14: table: 2691A5C8 debug: - after: table: 2691A618 debug: - author: Aljoscha debug: - before: table: 2691A5F0 debug: - conflicts: table: 2691A6B8 debug: - copyright: debug: - description: Improves Shadows, blur, lights, textures, and LOD. debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/Graphicenhancement mod v1.1/newpic.png debug: - keywords: graphicenhancement mod v1.1+aljoscha+1 debug: - location: /mods/graphicenhancement mod v1.1 debug: - name: Graphicenhancement mod v1.1 debug: - requires: table: 2691A708 debug: - requiresNames: table: 2691A6E0 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2691A640 debug: - GAME: true debug: - title: Graphicenhancement Mod ---- (v1.0) debug: - type: GAME debug: - ui_only: false debug: - uid: GRAPHICE-NHAN-CEME-NT01-000000000000 debug: - units: table: 2691A690 debug: - url: false debug: - version: 1 debug: - 15: table: 2691A730 debug: - after: table: 2691A780 debug: - author: XYZ debug: - before: table: 2691A758 debug: - conflicts: table: 2691A320 debug: - copyright: Copyright © 2015, XYZ debug: - description: Quantum Gates Build all type of ACU's.(better, fixed version, should work with any mods and updates!) debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/BuildableAcuBO/acu.png debug: - keywords: buildable acu + bo acu+xyz+1 debug: - location: /mods/buildableacubo debug: - name: Buildable ACU + BO ACU debug: - requires: table: 2691A370 debug: - requiresNames: table: 2691A348 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2691A7A8 debug: - GAME: true debug: - title: Buildable ACU + BO ACU ---- (v1.0) debug: - type: GAME debug: - ui_only: false debug: - uid: F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0 debug: - units: table: 2691A2F8 debug: - url: false debug: - version: 1 debug: - 16: table: 2691A398 debug: - after: table: 2691A3E8 debug: - author: Burnie debug: - before: table: 2691A3C0 debug: - conflicts: table: 2691A4B0 debug: - copyright: Burnie debug: - description: (For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem! debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/TotalMayhem/modicon.jpg debug: - keywords: total mayhem+burnie+137 debug: - location: /mods/totalmayhem debug: - name: Total Mayhem debug: - requires: table: 2691A528 debug: - requiresNames: table: 2691A4D8 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2691A410 debug: - GAME: true debug: - title: Total Mayhem ---- (v137.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 62e2j64a-TOMA-3652-01370-146as555a8u3 debug: - units: table: 2691A460 debug: - url: http://forums.faforever.com/viewforum.php?f=47 debug: - version: 137 debug: - 17: table: 2691A550 debug: - author: MediaMix1 + MadMax debug: - conflicts: table: 2695C050 debug: - 1: ac99e8dd-3c45-46a3-bbe6-0d840575a87c debug: - copyright: Copyleft debug: - description: One mod of many for the Supreme Commander: Tech 4 Project! debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/T4E Paragons/icon.png debug: - keywords: supcom t4 edition - resource generators+mediamix1 + madmax+11 debug: - location: /mods/t4e paragons debug: - name: SupCom T4 Edition - Resource Generators debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2695C0C8 debug: - GAME: true debug: - title: SupCom T4 Edition Resource Generators ---- (v11.0) debug: - type: GAME debug: - ui_only: false debug: - uid: aab27450-4f2f-4fe8-88ea-59bdbda9df15 debug: - units: table: 2695C078 debug: - url: false debug: - version: 11 debug: - 18: table: 2691A168 debug: - after: table: 2691A1B8 debug: - author: Mythixgirl debug: - before: table: 2691A190 debug: - conflicts: table: 2691A280 debug: - copyright: MXZ Mods 2009 debug: - description: Add Experimental Flying Engineers to all Factions. Reworked by Mythixgirl - v1.2 fixed upload; delete previous version, credits to Mario P. and Chris S.. debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/ExpEngineers/modicon.png debug: - keywords: experimental engineers rebalanced v2+mythixgirl+1.2000000476837 debug: - location: /mods/expengineers debug: - name: Experimental Engineers Rebalanced v2 debug: - requires: table: 2695CD48 debug: - requiresNames: table: 2691A2A8 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2691A1E0 debug: - GAME: true debug: - title: Experimental Engineers Rebalanced ---- (v1.2) debug: - type: GAME debug: - ui_only: false debug: - uid: db1b5050-60c5-4c0c-8439-1427192b3b2h debug: - units: table: 2691A258 debug: - url: false debug: - version: 1.2000000476837 debug: - 19: table: 2695CD70 debug: - author: jayTAC debug: - copyright: None debug: - description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/All_Faction_Quantum_Gate/mod_icon.png debug: - keywords: all faction quantum gate+jaytac+2 debug: - location: /mods/all_faction_quantum_gate debug: - name: All Faction Quantum Gate debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2695CD98 debug: - GAME: true debug: - title: All Faction Quantum Gate ---- (v2.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 debug: - units: table: 2695CDE8 debug: - url: false debug: - version: 2 debug: - 1: table: 26916C58 debug: - after: table: 26916CA8 debug: - author: Ghaleon debug: - before: table: 26916C80 debug: - conflicts: table: 26916820 debug: - copyright: debug: - description: Divides Unit CapCost by 4, Quadrupling Unit Cap. debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds debug: - keywords: unit cap x4+ghaleon+2 debug: - location: /mods/unitcap x4 debug: - name: Unit Cap x4 debug: - requires: table: 269168C0 debug: - requiresNames: table: 26916870 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 26916CD0 debug: - GAME: true debug: - title: Unit Cap X4 ---- (v2.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 1f65d42c-0f77-48e3-a498-c3f724028acd debug: - units: table: 269167F8 debug: - url: false debug: - version: 2 debug: - 2: table: 269168E8 debug: - after: table: 26916938 debug: - author: Mythixgirl debug: - before: table: 26916910 debug: - conflicts: table: 26916A28 debug: - copyright: Puledro&Yaru debug: - description: Add the EXPERIMENTAL MASS EXTRACTOR. Now fixed for Seraphim (Rebalanced by Mythixgirl, credits to Puledro and Yaru). debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/EXMEX/modicon.png debug: - keywords: exmex rebalanced+mythixgirl+3.0999999046326 debug: - location: /mods/exmex debug: - name: EXMEX Rebalanced debug: - requires: table: 26916578 debug: - requiresNames: table: 26916550 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 26916960 debug: - GAME: true debug: - title: EXMEX Rebalanced ---- (v3.1) debug: - type: GAME debug: - ui_only: false debug: - uid: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 debug: - units: table: 269169D8 debug: - url: false debug: - version: 3.0999999046326 debug: - 3: table: 269165A0 debug: - after: table: 269165F0 debug: - author: Cmd Draven & Alek05 debug: - before: table: 269165C8 debug: - conflicts: table: 269166B8 debug: - copyright: Cmd Draven & Alek05 debug: - description: Adding even more End to the Endgame: A new Tier of Experimental Technology. debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/Hyper Experimental Tier/HyperExperimentalTier_icon.jpg debug: - keywords: hyper experimental tier+cmd draven & alek05+19 debug: - location: /mods/hyper experimental tier debug: - name: Hyper Experimental Tier debug: - requires: table: 26916708 debug: - requiresNames: table: 269166E0 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 26916618 debug: - GAME: true debug: - title: Hyper Experimental Tier ---- (v19.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 0859223f-9b70-4b91-a10f-25b0d9b8c472 debug: - units: table: 26916690 debug: - url: false debug: - version: 19 debug: - 4: table: 26916730 debug: - author: XYZ debug: - copyright: by XYZ debug: - description: Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/DefencesExpand/def.png debug: - keywords: defencesexpand v1.0+xyz+2 debug: - location: /mods/defencesexpand debug: - name: DefencesExpand v1.0 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 26916758 debug: - GAME: true debug: - title: DefencesExpand ---- (v2.0) debug: - type: GAME debug: - uid: 6e0851ba-8dde-416a-9d76-20c3bb090z08 debug: - units: table: 269167A8 debug: - url: false debug: - version: 2 debug: - 5: table: 269162F8 debug: - after: table: 26916348 debug: - author: Team Asdrubaelvect debug: - before: table: 26916320 debug: - conflicts: table: 26916410 debug: - 1: dce6ac70-EXWA-3652-0185-0800200c9a80 debug: - 2: dce6ac70-EXWA-3652-0187-0800200c9a80 debug: - 3: dce6ac70-EXWA-3652-0188-0800200c9a80 debug: - 4: dce6ac70-EXWA-3652-0189-0800200c9a80 debug: - 5: dce6ac70-EXWA-3652-0190-0800200c9a80 debug: - copyright: Team : Asdrubaelvect debug: - description: v1.4 (For all gameversions) Extreme Wars debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /Mods/XtremWars/XWars.dds debug: - keywords: extreme wars+team asdrubaelvect+14 debug: - location: /mods/xtremwars debug: - name: Extreme Wars debug: - requires: table: 269164B0 debug: - requiresNames: table: 26916438 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 26916370 debug: - GAME: true debug: - title: Extreme Wars ---- (v14.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 81DE7248-XTWA-3652-0140-94B6CD7856CC debug: - units: table: 269163C0 debug: - url: http://forum.faforever.com/topic/363 debug: - version: 14 debug: - 6: table: 269164D8 debug: - author: Exavier Macbeth debug: - conflicts: table: 2691A0C8 debug: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight debug: - description: The ultimate unit pack, re-engineered for FAF 3680 or later debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/BlackOpsFAF-Unleashed/icon.bmp debug: - keywords: blackops faf: unleashed+exavier macbeth+20 debug: - location: /mods/blackopsfaf-unleashed debug: - name: BlackOps FAF: Unleashed debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx debug: - status: Game Mod debug: - tags: table: 26916500 debug: - GAME: true debug: - title: BlackOps FAF: Unleashed ---- (v20.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 9e8ea941-c306-aaaf-b367-u00000020000 debug: - units: table: 2691A118 debug: - url: false debug: - version: 20 debug: - 7: table: 2691A0A0 debug: - after: table: 2691A050 debug: - author: Gas debug: - before: table: 2691A078 debug: - conflicts: table: 26916208 debug: - 1: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 debug: - copyright: Copyright © 2006, Gas Powered Games debug: - description: Increases resource production. (X3) debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds debug: - keywords: resource rich x3+gas+1 debug: - location: /mods/resource rich x3 debug: - name: Resource Rich x3 debug: - requires: table: 26916258 debug: - requiresNames: table: 26916230 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2691A028 debug: - GAME: true debug: - title: Resource Rich X3 ---- (v1.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 82CEC71C-4160-11DC-933A-F1B655D89593 debug: - units: table: 269161B8 debug: - url: false debug: - version: 1 debug: - 8: table: 26916280 debug: - after: table: 2691AD70 debug: - author: Exavier Macbeth debug: - before: table: 269162A8 debug: - conflicts: table: 2691AE10 debug: - copyright: 2009 Exavier Macbeth debug: - description: The ultimate unit pack, re-engineered for FAF 3680 or later debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/BlackOpsFAF-EXUnits/icon.png debug: - keywords: blackops faf: exunits+exavier macbeth+20 debug: - location: /mods/blackopsfaf-exunits debug: - name: BlackOps FAF: EXUnits debug: - requires: table: 2691AD48 debug: - requiresNames: table: 2691AE38 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx debug: - status: Game Mod debug: - tags: table: 2691AD98 debug: - GAME: true debug: - title: BlackOps FAF: EXUnits ---- (v20.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 9e8ee941-c406-4751-b367-e10000020000 debug: - units: table: 2691ADE8 debug: - url: false debug: - version: 20 debug: - 9: table: 2691AE60 debug: - after: table: 2691AEB0 debug: - author: Uveso debug: - before: table: 2691AE88 debug: - conflicts: table: 2691AF78 debug: - copyright: 2016-2022 Uveso debug: - description: (For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them. debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/NuclearRepulsorShields/NukRepShield.png debug: - keywords: nuclear repulsor shields+uveso+23 debug: - location: /mods/nuclearrepulsorshields debug: - name: Nuclear Repulsor Shields debug: - requires: table: 2691AAA0 debug: - requiresNames: table: 2691AFA0 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2691AED8 debug: - GAME: true debug: - title: Nuclear Repulsor Shields ---- (v23.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 44844B72-6054-3656-0230-D5FA6066FB5E debug: - units: table: 2691AF50 debug: - url: http://forum.faforever.com/topic/357 debug: - version: 23 info: Hooked /lua/defaultunits.lua with /mods/blackopsfaf-acus/hook/lua/defaultunits.lua info: Hooked /lua/sim/unit.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/unit.lua info: Hooked /lua/shield.lua with /mods/nuclearrepulsorshields/hook/lua/shield.lua info: Hooked /lua/sim/nukedamage.lua with /mods/nuclearrepulsorshields/hook/lua/sim/nukedamage.lua info: Hooked /lua/sim/defaultweapons.lua with /mods/nuclearrepulsorshields/hook/lua/sim/defaultweapons.lua info: Hooked /lua/sim/defaultweapons.lua with /mods/totalmayhem/hook/lua/sim/defaultweapons.lua info: Hooked /lua/defaultcollisionbeams.lua with /mods/xtremwars/hook/lua/defaultcollisionbeams.lua info: Hooked /lua/cybranweapons.lua with /mods/xtremwars/hook/lua/cybranweapons.lua info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua info: Hooked /lua/aeonweapons.lua with /mods/xtremwars/hook/lua/aeonweapons.lua info: * Total Mayhem: [siminit.lua, line:546] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua. info: * Total Mayhem: [siminit.lua, line:547] - Checking directory /mods/ for TotalMayhem... info: * Total Mayhem: [siminit.lua, line:554] - Found directory: /mods/totalmayhem/mod_info.lua. info: * Total Mayhem: [siminit.lua, line:559] - Check OK. Found 1 TotalMayhem directory. info: * Total Mayhem: [siminit.lua, line:563] - Checking files and filesize for TotalMayhem... info: * Total Mayhem: [siminit.lua, line:590] - Check OK! files: 2178, bytecount: 749995008. info: Hooked /lua/ui/game/gamemain.lua with /mods/graphicenhancement mod v1.1/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/supremescoreboard/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/fps unlocked/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/xtremwars/hook/lua/ui/game/gamecommon.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/nuclearrepulsorshields/hook/lua/ui/game/gamecommon.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/future battlefield pack legends/hook/lua/ui/game/gamecommon.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/totalmayhem/hook/lua/ui/game/gamecommon.lua info: Extreme Wars: [gamecommon.lua 219] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Nuclear Repulsor Shields: [gamecommon.lua 260] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Future Battlefield Pack: [gamecommon.lua 369] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Total Mayhem: [gamecommon.lua, line:599] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ane4302_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/eeb0001_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/esb_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/esb0001_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/esb0002_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/esb0003_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/esb0004_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/euab1302_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/eueb1302_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/eurb1302_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/exsb1302_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/fatman_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/hnl2305_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/paradigm_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/sett4_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/swsheild_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/uab1402_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ueb1402_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ura0001o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ura0002o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ura0003o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ura0004_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/urb1402_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/xcra0203_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/xsb1402_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/xuel0202_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/zxa0001_icon.dds info: Hooked /lua/ui/controls/worldview.lua with /mods/supremescoreboard/hook/lua/ui/controls/worldview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/xtremwars/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/nuclearrepulsorshields/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/future battlefield pack legends/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/totalmayhem/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/future battlefield pack legends/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua info: Hooked /lua/ui/game/tabs.lua with /mods/supremescoreboard/hook/lua/ui/game/tabs.lua info: Extreme Wars: [unitview.lua 954] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Nuclear Repulsor Shields: [unitview.lua 990] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Future Battlefield Pack: [unitview.lua 1094] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Total Mayhem: [unitview.lua, line:1319] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: creating high fidelity terrain info: creating high fidelity water info: Hooked /lua/ui/game/economy.lua with /mods/supremescoreboard/hook/lua/ui/game/economy.lua info: Hooked /lua/ui/game/layouts/economy_mini.lua with /mods/supremescoreboard/hook/lua/ui/game/layouts/economy_mini.lua info: creating high fidelity terrain info: creating high fidelity water info: SSB >>> TRACE InitializeStats()... info: SSB map.quadrants { info: SSB map.quadrants ARMY_3 = 3 info: SSB map.quadrants ARMY_1 = 2 info: SSB map.quadrants ARMY_4 = 1 info: SSB map.quadrants ARMY_8 = 4 info: SSB map.quadrants ARMY_2 = 4 info: SSB map.quadrants ARMY_7 = 2 info: SSB map.quadrants ARMY_5 = 2 info: SSB map.quadrants ARMY_6 = 4 info: SSB map.quadrants } info: SSB >>> TRACE InitializeStats()... armyID=1, type=player, name=TechnoRikkor info: SSB >>> TRACE InitializeStats()... armyID=2, type=player, name=Julian (AI: Adaptive) info: SSB >>> TRACE InitializeStats()... armyID=3, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armyID=4, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armies created info: SSB >>> TRACE InitializeStats()... creating team for army=1 finished 1 quadrant2 info: SSB >>> TRACE InitializeStats()... saving team=-1 size=1 info: SSB >>> TRACE InitializeStats()... creating team for army=2 finished 2 quadrant4 info: SSB >>> TRACE InitializeStats()... saving team=-2 size=1 info: SSB >>> TRACE InitializeStats()... teams created info: SSB >>> TRACE InitializeStats()... teamsActive = false, teamsCount = 2, armiesCount = 2 info: SSB >>> TRACE CreateSortLine()... armyID = 100 info: SSB >>> TRACE CreateArmyLine()... armyID = 1, color = ff5f01a7, txtColor = FF8C38CB, type=player, name = TechnoRikkor info: SSB >>> TRACE CreateArmyLine()... armyID = 2, color = ff436eee, txtColor = FF6184EF, type=player, name = Julian (AI: Adaptive) info: SSB >>> TRACE CreateMapLine()... info: SSB >>> TRACE CreateInfoLine()... info: SSB >>> TRACE CreateInfoIconMods()... SIM Unit Cap x4 info: SSB >>> TRACE CreateInfoIconMods()... SIM EXMEX Rebalanced info: SSB >>> TRACE CreateInfoIconMods()... SIM Hyper Experimental Tier info: SSB >>> TRACE CreateInfoIconMods()... SIM DefencesExpand v1.0 info: SSB >>> TRACE CreateInfoIconMods()... SIM Extreme Wars info: SSB >>> TRACE CreateInfoIconMods()... SIM BlackOps FAF: Unleashed info: SSB >>> TRACE CreateInfoIconMods()... SIM Resource Rich x3 info: SSB >>> TRACE CreateInfoIconMods()... SIM BlackOps FAF: EXUnits info: SSB >>> TRACE CreateInfoIconMods()... SIM Nuclear Repulsor Shields info: SSB >>> TRACE CreateInfoIconMods()... SIM T4 Energy Generators info: SSB >>> TRACE CreateInfoIconMods()... SIM (F.B.P.) Future Battlefield Pack: Legends info: SSB >>> TRACE CreateInfoIconMods()... SIM T3 Land + Water Engineering Stations v7.1 info: SSB >>> TRACE CreateInfoIconMods()... SIM BlackOps FAF: ACUs info: SSB >>> TRACE CreateInfoIconMods()... SIM Graphicenhancement mod v1.1 info: SSB >>> TRACE CreateInfoIconMods()... SIM Buildable ACU + BO ACU info: SSB >>> TRACE CreateInfoIconMods()... SIM Total Mayhem info: SSB >>> TRACE CreateInfoIconMods()... SIM SupCom T4 Edition - Resource Generators info: SSB >>> TRACE CreateInfoIconMods()... SIM Experimental Engineers Rebalanced v2 info: SSB >>> TRACE CreateInfoIconMods()... SIM All Faction Quantum Gate info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Score Board info: SSB >>> TRACE CreateInfoIconMods()... UI FPS Unlocked info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasAssassination = false info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoAI = false info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoSimMods = false info: /savereplay info: SSB >>> TRACE GetReplayId()... from cmd /savereplay 58243 info: SSB >>> TRACE SetLayout()... info: Hooked /lua/ui/game/score.lua with /mods/supremescoreboard/hook/lua/ui/game/score.lua info: /savereplay warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Exe GitSHA: 3e34599 debug: Current gametime: 00:00:00 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: SSB >>> TRACE initialized info: SSB >>> TRACE SetLayout()... info: *AI DEBUG: ARMY 2 : Initiating Archetype using RushMainNaval debug: Total Mayhem: Injecting BuilderGroups debug: Total Mayhem: Injecting FormerGroups debug: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: AEON, Building Type: T3StrategicMissileDefense, engineer-faction: AEON debug: *AIExecuteBuildStructure: Found template: T3StrategicMissileDefense - Using UnitID: uab4302 debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: uab4302 debug: *AIExecuteBuildStructure: Engineer (eal0001) has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "uab4302" is assigned to build TECH3 buildplatoon! (T3StrategicMissileDefense) debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: AEON, Building Type: T3StrategicMissileDefense, engineer-faction: AEON debug: *AIExecuteBuildStructure: Found template: T3StrategicMissileDefense - Using UnitID: uab4302 debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: uab4302 debug: *AIExecuteBuildStructure: Engineer (eal0001) has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "uab4302" is assigned to build TECH3 buildplatoon! (T3StrategicMissileDefense) info: Score data received! info: GPGNET: setting nat handler to 0x00000000 info: CNetTCPBuf::Read(): recv() failed: WSAEINTR info: Run time: 0h00m49s