info: Client version: 2022.11.0 info: Game version: 3748 info: Game type: faf info: Loading custom vault path: C:/Users/darkp/OneDrive/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Mounting sounds in mod: blackopsfaf-unleashed info: Found mod icons in t4e storages, mounted at: /textures/ui/common/game/strategicicons/t4e storages info: Mounting sounds in mod: totalmayhem info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_US.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\#quality of chaos', mounted as '/mods/#quality of chaos/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\4th_dimension_211', mounted as '/mods/4th_dimension_211/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\ai wave survival', mounted as '/mods/ai wave survival/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\all_faction_quantum_gate', mounted as '/mods/all_faction_quantum_gate/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-acus', mounted as '/mods/blackopsfaf-acus/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits', mounted as '/mods/blackopsfaf-exunits/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed', mounted as '/mods/blackopsfaf-unleashed/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\buildableacubo', mounted as '/mods/buildableacubo/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\defencesexpand', mounted as '/mods/defencesexpand/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\endless levels unit xp v1.2', mounted as '/mods/endless levels unit xp v1.2/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\exmex', mounted as '/mods/exmex/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\expengineers', mounted as '/mods/expengineers/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\fps unlocked', mounted as '/mods/fps unlocked/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\future battlefield pack legends', mounted as '/mods/future battlefield pack legends/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\global commanders', mounted as '/mods/global commanders/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\graphicenhancement mod v1.1', mounted as '/mods/graphicenhancement mod v1.1/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\hyper experimental tier', mounted as '/mods/hyper experimental tier/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\kykhu', mounted as '/mods/kykhu/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\labmod', mounted as '/mods/labmod/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\leviathan', mounted as '/mods/leviathan/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\nuclearrepulsorshields', mounted as '/mods/nuclearrepulsorshields/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\orbitalwarsmod', mounted as '/mods/orbitalwarsmod/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\quantum rift invasion', mounted as '/mods/quantum rift invasion/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\resource rich x3', mounted as '/mods/resource rich x3/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\resource rich x5', mounted as '/mods/resource rich x5/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\resources x1_5', mounted as '/mods/resources x1_5/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\supremescoreboard', mounted as '/mods/supremescoreboard/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\t3engstationsfaf', mounted as '/mods/t3engstationsfaf/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\t4e paragons', mounted as '/mods/t4e paragons/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\t4e storages', mounted as '/mods/t4e storages/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\t4e storages\custom-strategic-icons', mounted as '/textures/ui/common/game/strategicicons/t4e storages/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\t4_energy_gen_pack', mounted as '/mods/t4_energy_gen_pack/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\ta metal worlds', mounted as '/mods/ta metal worlds/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem', mounted as '/mods/totalmayhem/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\ultra shields', mounted as '/mods/ultra shields/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\unitcap x4', mounted as '/mods/unitcap x4/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\xtremwars', mounted as '/mods/xtremwars/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\users\darkp\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 5a6d9d0 debug: SND: Loaded WaveBank 'aeonselect' at 5a6d9d0 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 5a6db00 debug: SND: Loaded WaveBank 'ambienttest' at 5a6db00 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 5a6dc30 debug: SND: Loaded WaveBank 'blackopswb' at 5a6dc30 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 5a6dd60 debug: SND: Loaded WaveBank 'cybranselect' at 5a6dd60 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 5a6de90 debug: SND: Loaded WaveBank 'explosions' at 5a6de90 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 5a6dfc0 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 5a6f530 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 5a70698 debug: SND: Loaded WaveBank 'impacts' at 5a70698 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 5a707c8 debug: SND: Loaded WaveBank 'interface' at 5a707c8 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 5a708f8 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 5a71a60 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 5a72bc8 debug: SND: Loaded WaveBank 'seraphimselect' at 5a72bc8 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 5a72cf8 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 5a73e60 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 5a73e60 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 5a73f90 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 5a73f90 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 5a740c0 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 5a740c0 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 5a741f0 debug: SND: Loaded WaveBank 'tm_robotsounds' at 5a741f0 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 5a74320 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 5a74320 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 5a74450 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 5a755b8 debug: SND: Loaded WaveBank 'uaa' at 5a755b8 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 5a756e8 debug: SND: Loaded WaveBank 'uaadestroy' at 5a756e8 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 5a75818 debug: SND: Loaded WaveBank 'uaaweapon' at 5a75818 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 5a75948 debug: SND: Loaded WaveBank 'uab' at 5a75948 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 5a760b8 debug: SND: Loaded WaveBank 'ual' at 5a760b8 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 5a761f0 debug: SND: Loaded WaveBank 'ualdestroy' at 5a761f0 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 5a76328 debug: SND: Loaded WaveBank 'ualweapon' at 5a76328 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 5a766d0 debug: SND: Loaded WaveBank 'uas' at 5a766d0 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 5a76a80 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 5a76598 debug: SND: Loaded WaveBank 'uasweapon' at 5a76598 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 5a75f80 debug: SND: Loaded WaveBank 'uea' at 5a75f80 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 5a76460 debug: SND: Loaded WaveBank 'ueadestroy' at 5a76460 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 5a76808 debug: SND: Loaded WaveBank 'ueaweapon' at 5a76808 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 5a76940 debug: SND: Loaded WaveBank 'ueb' at 5a76940 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 5a75aa0 debug: SND: Loaded WaveBank 'uefselect' at 5a75aa0 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 5a75bd8 debug: SND: Loaded WaveBank 'uel' at 5a75bd8 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 5a75d10 debug: SND: Loaded WaveBank 'ueldestroy' at 5a75d10 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 5a75e48 debug: SND: Loaded WaveBank 'uelweapon' at 5a75e48 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 5a785d0 debug: SND: Loaded WaveBank 'ues' at 5a785d0 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 5a79bf0 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 5a78e58 debug: SND: Loaded WaveBank 'uesweapon' at 5a78e58 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 5a77e80 debug: SND: Loaded WaveBank 'unitrumble' at 5a77e80 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 5a79818 debug: SND: Loaded WaveBank 'unitsglobal' at 5a79818 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 5a79470 debug: SND: Loaded WaveBank 'ura' at 5a79470 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 5a79a88 debug: SND: Loaded WaveBank 'uradestroy' at 5a79a88 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 5a78360 debug: SND: Loaded WaveBank 'uraweapon' at 5a78360 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 5a78f90 debug: SND: Loaded WaveBank 'urb' at 5a78f90 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 5a77fb8 debug: SND: Loaded WaveBank 'url' at 5a77fb8 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 5a78498 debug: SND: Loaded WaveBank 'urldestroy' at 5a78498 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 5a78708 debug: SND: Loaded WaveBank 'urlweapon' at 5a78708 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 5a78840 debug: SND: Loaded WaveBank 'urs' at 5a78840 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 5a7ad58 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 5a7bec0 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 5a79338 debug: SND: Loaded WaveBank 'ursweapon' at 5a79338 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 5a79950 debug: SND: Loaded WaveBank 'xaa_weapon' at 5a79950 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 5a78978 debug: SND: Loaded WaveBank 'xab' at 5a78978 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 5a790c8 debug: SND: Loaded WaveBank 'xal' at 5a790c8 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 5a78ab0 debug: SND: Loaded WaveBank 'xal_weapon' at 5a78ab0 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 5a77c10 debug: SND: Loaded WaveBank 'xas' at 5a77c10 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 5a780f0 debug: SND: Loaded WaveBank 'xas_weapons' at 5a780f0 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 5a78d20 debug: SND: Loaded WaveBank 'xea' at 5a78d20 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 5a78be8 debug: SND: Loaded WaveBank 'xea_weapons' at 5a78be8 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 5a795a8 debug: SND: Loaded WaveBank 'xeb' at 5a795a8 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 5a79200 debug: SND: Loaded WaveBank 'xel' at 5a79200 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 5a796e0 debug: SND: Loaded WaveBank 'xel_weapons' at 5a796e0 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 5a77d48 debug: SND: Loaded WaveBank 'xes' at 5a77d48 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 5a7d028 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 5a78228 debug: SND: Loaded WaveBank 'xes_weapons' at 5a78228 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 5a7ede8 debug: SND: Loaded WaveBank 'xra' at 5a7ede8 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 5a7e7d0 debug: SND: Loaded WaveBank 'xra_weapon' at 5a7e7d0 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 5a7fdc0 debug: SND: Loaded WaveBank 'xrb' at 5a7fdc0 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 5a7f190 debug: SND: Loaded WaveBank 'xrl' at 5a7f190 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 5a80198 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 5a7fc88 debug: SND: Loaded WaveBank 'xrl_weapon' at 5a7fc88 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 5a7ef20 debug: SND: Loaded WaveBank 'xrs' at 5a7ef20 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 5a7f7a8 debug: SND: Loaded WaveBank 'xrs_weapon' at 5a7f7a8 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 5a7ecb0 debug: SND: Loaded WaveBank 'xsa' at 5a7ecb0 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 5a7f2c8 debug: SND: Loaded WaveBank 'xsa_destroy' at 5a7f2c8 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 5a7fa18 debug: SND: Loaded WaveBank 'xsa_weapon' at 5a7fa18 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 5a7fef8 debug: SND: Loaded WaveBank 'xsb' at 5a7fef8 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 5a7f538 debug: SND: Loaded WaveBank 'xsb_weapon' at 5a7f538 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 5a7eb78 debug: SND: Loaded WaveBank 'xsl' at 5a7eb78 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 5a7f670 debug: SND: Loaded WaveBank 'xsl_destroy' at 5a7f670 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 5a7e560 debug: SND: Loaded WaveBank 'xsl_weapon' at 5a7e560 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 5a7f8e0 debug: SND: Loaded WaveBank 'xss' at 5a7f8e0 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 5a81300 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 5a80030 debug: SND: Loaded WaveBank 'xss_weapon' at 5a80030 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -45811872 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 5aaeef8 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 5aafba0 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 5aaf1c8 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 5aaf8d0 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 5aaf600 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 5aaf768 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 5aafa38 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 5aaf060 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 5aafd08 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 5aaf330 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 5aaf498 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND info: /savereplay info: REPLAY ID: 18713095 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Wavebank prepared: 5a6dfc0 debug: Wavebank prepared: 5a6f530 debug: Wavebank prepared: 5a708f8 debug: Wavebank prepared: 5a71a60 debug: Wavebank prepared: 5a72cf8 debug: Wavebank prepared: 5a74450 debug: Wavebank prepared: 5a76a80 debug: Wavebank prepared: 5a79bf0 debug: Wavebank prepared: 5a7ad58 debug: Wavebank prepared: 5a7bec0 debug: Wavebank prepared: 5a7d028 debug: Wavebank prepared: 5a80198 debug: Wavebank prepared: 5a81300 debug: Wavebank prepared: 5aaeef8 debug: Wavebank prepared: 5aafba0 debug: Wavebank prepared: 5aaf8d0 debug: Wavebank prepared: 5aaf600 debug: Wavebank prepared: 5aaf768 debug: Wavebank prepared: 5aafa38 debug: Wavebank prepared: 5aaf060 debug: Wavebank prepared: 5aafd08 debug: Wavebank prepared: 5aaf330 info: GPGNET: entering idle state. info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x11900004 info: LOBBY: Game port 42668[UDP] opened. info: LOBBY: starting with local uid of 465782 [TechnoRikkor] info: GPGNET: entering lobby state. debug: Wavebank prepared: 5aaf1c8 debug: Wavebank prepared: 5aaf498 info: { info: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 = true info: db1b5050-60c5-4c0c-8439-1427192b3b2h = true info: aab27450-4f2f-4fe8-88ea-59bdbda9df15 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0 = true info: GRAPHICE-NHAN-CEME-NT01-000000000000 = true info: 9e8ea941-c306-4751-b367-a00000019000 = true info: 16e610af-7e2c-402b-9dc7-bdf69272256c = true info: 9e8ea941-c306-aaaf-b367-u00000020000 = true info: ce809895-b8a4-469a-b3cc-a6bfee32dcee = true info: c9b309cc-0bed-4352-b9b9-ffdf81d8f37b = true info: 44844B72-6054-3656-0230-D5FA6066FB5E = true info: 1f65d42c-0f77-48e3-a498-c3f724028acd = true info: 82CEC71C-4160-11DC-933A-F1B655D89593 = true info: 81DE7248-XTWA-3652-0140-94B6CD7856CC = true info: 6e0851ba-8dde-416a-9d76-20c3bb090z08 = true info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 9e8ee941-c406-4751-b367-e10000020000 = true info: 5t3edt-btz6-9438-h6ui-967gt56faL2 = true info: } info: { info: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } info: Supreme Commander: Forged Alliance version 3748 info: { info: 1 { info: 1 github = false info: 1 exclusive = false info: 1 description = "Divides Unit CapCost by 4, Quadrupling Unit Cap." info: 1 selectable = true info: 1 before { } info: 1 hookdir = "/hook" info: 1 requires { } info: 1 ui_only = false info: 1 status = "Game Mod" info: 1 url = false info: 1 icon = "/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds" info: 1 copyright = "" info: 1 enabled = true info: 1 type = "GAME" info: 1 after { } info: 1 tags { info: 1 tags GAME = true info: 1 tags } info: 1 shadowdir = "/shadow" info: 1 author = "Ghaleon" info: 1 name = "Unit Cap x4" info: 1 units { } info: 1 version = 2 info: 1 uid = "1f65d42c-0f77-48e3-a498-c3f724028acd" info: 1 title = "Unit Cap X4 ---- (v2.0)" info: 1 requiresNames { } info: 1 location = "/mods/unitcap x4" info: 1 conflicts { } info: 1 keywords = "unit cap x4+ghaleon+2" info: 1 sort = "GAME" info: 1 } info: 2 { info: 2 github = false info: 2 exclusive = false info: 2 description = "Add the EXPERIMENTAL MASS EXTRACTOR. Now fixed for Seraphim (Rebalanced by Mythixgirl, credits to Puledro and Yaru)." info: 2 selectable = true info: 2 before { } info: 2 hookdir = "/hook" info: 2 requires { } info: 2 ui_only = false info: 2 status = "Game Mod" info: 2 url = false info: 2 icon = "/mods/EXMEX/modicon.png" info: 2 copyright = "Puledro&Yaru" info: 2 enabled = true info: 2 type = "GAME" info: 2 after { } info: 2 tags { info: 2 tags GAME = true info: 2 tags } info: 2 shadowdir = "/shadow" info: 2 author = "Mythixgirl" info: 2 name = "EXMEX Rebalanced" info: 2 units { } info: 2 version = 3.0999999046326 info: 2 uid = "4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889" info: 2 title = "EXMEX Rebalanced ---- (v3.1)" info: 2 requiresNames { } info: 2 location = "/mods/exmex" info: 2 conflicts { } info: 2 keywords = "exmex rebalanced+mythixgirl+3.0999999046326" info: 2 sort = "GAME" info: 2 } info: 3 { info: 3 github = false info: 3 exclusive = false info: 3 description = "The ultimate unit pack, re-engineered for FAF 3680 or later" info: 3 selectable = true info: 3 hookdir = "/hook" info: 3 sort = "GAME" info: 3 status = "Game Mod" info: 3 url = false info: 3 icon = "/mods/BlackOpsFAF-Unleashed/icon.bmp" info: 3 enabled = true info: 3 type = "GAME" info: 3 ui_only = false info: 3 tags { info: 3 tags GAME = true info: 3 tags } info: 3 shadowdir = "/shadow" info: 3 author = "Exavier Macbeth" info: 3 copyright = "2009 Exavier Macbeth, lt_hawkeye, orangeknight" info: 3 units { } info: 3 version = 20 info: 3 uid = "9e8ea941-c306-aaaf-b367-u00000020000" info: 3 title = "BlackOps FAF: Unleashed ---- (v20.0)" info: 3 special_thanks = "IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx" info: 3 location = "/mods/blackopsfaf-unleashed" info: 3 name = "BlackOps FAF: Unleashed" info: 3 conflicts { } info: 3 keywords = "blackops faf: unleashed+exavier macbeth+20" info: 3 } info: 4 { info: 4 github = false info: 4 exclusive = false info: 4 description = "Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug" info: 4 selectable = true info: 4 hookdir = "/hook" info: 4 sort = "GAME" info: 4 status = "Game Mod" info: 4 url = false info: 4 icon = "/mods/DefencesExpand/def.png" info: 4 type = "GAME" info: 4 tags { info: 4 tags GAME = true info: 4 tags } info: 4 copyright = "by XYZ" info: 4 author = "XYZ" info: 4 units { } info: 4 uid = "6e0851ba-8dde-416a-9d76-20c3bb090z08" info: 4 name = "DefencesExpand v1.0" info: 4 version = 2 info: 4 location = "/mods/defencesexpand" info: 4 title = "DefencesExpand ---- (v2.0)" info: 4 shadowdir = "/shadow" info: 4 keywords = "defencesexpand v1.0+xyz+2" info: 4 } info: 5 { info: 5 github = false info: 5 exclusive = false info: 5 description = "v1.4 (For all gameversions) Extreme Wars" info: 5 selectable = true info: 5 before { } info: 5 hookdir = "/hook" info: 5 requires { } info: 5 ui_only = false info: 5 status = "Game Mod" info: 5 url = "http://forum.faforever.com/topic/363" info: 5 icon = "/Mods/XtremWars/XWars.dds" info: 5 copyright = "Team : Asdrubaelvect" info: 5 enabled = true info: 5 type = "GAME" info: 5 after { } info: 5 tags { info: 5 tags GAME = true info: 5 tags } info: 5 shadowdir = "/shadow" info: 5 author = "Team Asdrubaelvect" info: 5 name = "Extreme Wars" info: 5 units { } info: 5 version = 14 info: 5 uid = "81DE7248-XTWA-3652-0140-94B6CD7856CC" info: 5 title = "Extreme Wars ---- (v14.0)" info: 5 requiresNames { } info: 5 location = "/mods/xtremwars" info: 5 conflicts { info: 5 conflicts 1 = "dce6ac70-EXWA-3652-0185-0800200c9a80" info: 5 conflicts 2 = "dce6ac70-EXWA-3652-0187-0800200c9a80" info: 5 conflicts 3 = "dce6ac70-EXWA-3652-0188-0800200c9a80" info: 5 conflicts 4 = "dce6ac70-EXWA-3652-0189-0800200c9a80" info: 5 conflicts 5 = "dce6ac70-EXWA-3652-0190-0800200c9a80" info: 5 conflicts } info: 5 keywords = "extreme wars+team asdrubaelvect+14" info: 5 sort = "GAME" info: 5 } info: 6 { info: 6 github = false info: 6 exclusive = false info: 6 description = "Increases resource production. (X3)" info: 6 selectable = true info: 6 before { } info: 6 hookdir = "/hook" info: 6 requires { } info: 6 ui_only = false info: 6 status = "Game Mod" info: 6 url = false info: 6 icon = "/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds" info: 6 copyright = "Copyright © 2006, Gas Powered Games" info: 6 enabled = true info: 6 type = "GAME" info: 6 after { } info: 6 tags { info: 6 tags GAME = true info: 6 tags } info: 6 shadowdir = "/shadow" info: 6 author = "Gas" info: 6 name = "Resource Rich x3" info: 6 units { } info: 6 version = 1 info: 6 uid = "82CEC71C-4160-11DC-933A-F1B655D89593" info: 6 title = "Resource Rich X3 ---- (v1.0)" info: 6 requiresNames { } info: 6 location = "/mods/resource rich x3" info: 6 conflicts { info: 6 conflicts 1 = "74A9EAB2-E851-11DB-A1F1-F2C755D89593" info: 6 conflicts } info: 6 keywords = "resource rich x3+gas+1" info: 6 sort = "GAME" info: 6 } info: 7 { info: 7 github = false info: 7 exclusive = false info: 7 description = "The ultimate unit pack, re-engineered for FAF 3680 or later" info: 7 selectable = true info: 7 ui_only = false info: 7 before { } info: 7 hookdir = "/hook" info: 7 requires { } info: 7 copyright = "2009 Exavier Macbeth" info: 7 status = "Game Mod" info: 7 url = false info: 7 icon = "/mods/BlackOpsFAF-EXUnits/icon.png" info: 7 conflicts { } info: 7 enabled = true info: 7 type = "GAME" info: 7 after { } info: 7 tags { info: 7 tags GAME = true info: 7 tags } info: 7 shadowdir = "/shadow" info: 7 author = "Exavier Macbeth" info: 7 special_thanks = "IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx" info: 7 units { } info: 7 version = 20 info: 7 uid = "9e8ee941-c406-4751-b367-e10000020000" info: 7 title = "BlackOps FAF: EXUnits ---- (v20.0)" info: 7 name = "BlackOps FAF: EXUnits" info: 7 location = "/mods/blackopsfaf-exunits" info: 7 keywords = "blackops faf: exunits+exavier macbeth+20" info: 7 sort = "GAME" info: 7 requiresNames { } info: 7 } info: 8 { info: 8 github = false info: 8 exclusive = false info: 8 description = "(For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them." info: 8 selectable = true info: 8 before { } info: 8 hookdir = "/hook" info: 8 requires { } info: 8 ui_only = false info: 8 status = "Game Mod" info: 8 url = "http://forum.faforever.com/topic/357" info: 8 icon = "/mods/NuclearRepulsorShields/NukRepShield.png" info: 8 copyright = "2016-2022 Uveso" info: 8 enabled = true info: 8 type = "GAME" info: 8 after { } info: 8 tags { info: 8 tags GAME = true info: 8 tags } info: 8 shadowdir = "/shadow" info: 8 author = "Uveso" info: 8 name = "Nuclear Repulsor Shields" info: 8 units { } info: 8 version = 23 info: 8 uid = "44844B72-6054-3656-0230-D5FA6066FB5E" info: 8 title = "Nuclear Repulsor Shields ---- (v23.0)" info: 8 requiresNames { } info: 8 location = "/mods/nuclearrepulsorshields" info: 8 conflicts { } info: 8 keywords = "nuclear repulsor shields+uveso+23" info: 8 sort = "GAME" info: 8 } info: 9 { info: 9 github = false info: 9 exclusive = false info: 9 description = "This is a gameplay and balance modification for Forged Alliance. It also adds new units and graphics. For details check the readme or homepage" info: 9 selectable = true info: 9 before { info: 9 before 1 = "d9c99e1c-100a-4881-a457-5ba3fd1e9e79" info: 9 before } info: 9 hookdir = "/hook" info: 9 requires { } info: 9 ui_only = false info: 9 status = "Game Mod" info: 9 url = false info: 9 icon = "/mods/4th_Dimension_211/Icon2.png" info: 9 copyright = "Copyright © 2007, OptimusPrime81" info: 9 enabled = true info: 9 type = "GAME" info: 9 after { } info: 9 tags { info: 9 tags GAME = true info: 9 tags } info: 9 shadowdir = "/shadow" info: 9 author = "OptimusPrime81" info: 9 name = "4th Dimension 2.11" info: 9 units { } info: 9 version = 1 info: 9 uid = "c9b309cc-0bed-4352-b9b9-ffdf81d8f37b" info: 9 title = "4th Dimension 2.11 ---- (v1.0)" info: 9 requiresNames { } info: 9 location = "/mods/4th_dimension_211" info: 9 conflicts { } info: 9 keywords = "4th dimension 2.11+optimusprime81+1" info: 9 sort = "GAME" info: 9 } info: 10 { info: 10 github = false info: 10 exclusive = false info: 10 description = "T4 Energy Generators. These are upgradable from T3 energy generators as well. They are by far not as powerfull as Paragon because I want a stable T4 resource base for my T5 Ultra Weapon Mod I'm developing. Paragon is nerfed for that cause" info: 10 selectable = true info: 10 before { } info: 10 hookdir = "/hook" info: 10 requires { } info: 10 ui_only = false info: 10 status = "Game Mod" info: 10 url = false info: 10 icon = "/mods/T4_Energy_Gen_Pack/modicon.png" info: 10 copyright = "Atom7k" info: 10 enabled = true info: 10 type = "GAME" info: 10 after { } info: 10 tags { info: 10 tags GAME = true info: 10 tags } info: 10 shadowdir = "/shadow" info: 10 author = "Atom7k" info: 10 name = "T4 Energy Generators" info: 10 units { } info: 10 version = 1 info: 10 uid = "ce809895-b8a4-469a-b3cc-a6bfee32dcee" info: 10 title = "T4 Energy Generators ---- (v1.0)" info: 10 requiresNames { } info: 10 location = "/mods/t4_energy_gen_pack" info: 10 conflicts { } info: 10 keywords = "t4 energy generators+atom7k+1" info: 10 sort = "GAME" info: 10 } info: 11 { info: 11 github = false info: 11 exclusive = false info: 11 description = "'Future Battlefield Pack Legends' is a Unitpack for Supreme Commander Forged Alliance. It adds adds several new Units based on official GPG Concept Artwork as recreations into the Game. Note: This is a basically a Patch Version of the old 2017 Version, which fixes several Bugs with the FAF Version of the Game. It includes a few Balance Changes too. A few New Units will be integrated in coming Updates and the quality of the Exiting Units will be improved with new Models, Textures and Animations in the future." info: 11 selectable = true info: 11 before { } info: 11 hookdir = "/hook" info: 11 requires { } info: 11 ui_only = false info: 11 status = "Game Mod" info: 11 url = false info: 11 icon = "/mods/Future Battlefield Pack Legends/Icon.png" info: 11 copyright = "Copyright © 2021, CDRMV (aka CDR Deadalus)" info: 11 enabled = true info: 11 type = "GAME" info: 11 after { } info: 11 tags { info: 11 tags GAME = true info: 11 tags } info: 11 shadowdir = "/shadow" info: 11 author = "CDRMV" info: 11 name = "(F.B.P.) Future Battlefield Pack: Legends" info: 11 units { } info: 11 version = 2 info: 11 uid = "5t3edt-btz6-9438-h6ui-967gt56faL2" info: 11 title = "(F.B.P.) Future Battlefield Pack: Legends ---- (v2.0)" info: 11 requiresNames { } info: 11 location = "/mods/future battlefield pack legends" info: 11 conflicts { } info: 11 keywords = "(f.b.p.) future battlefield pack: legends+cdrmv+2" info: 11 sort = "GAME" info: 11 } info: 12 { info: 12 github = false info: 12 exclusive = false info: 12 description = "T3 Land + Water Engineering Stations for all factions, Icons do work with other mods now, fixed a issue that caused desync" info: 12 selectable = true info: 12 before { } info: 12 hookdir = "/hook" info: 12 requires { } info: 12 ui_only = false info: 12 status = "Game Mod" info: 12 url = false info: 12 icon = "/mods/T3EngStationsFAF/T3EngStationsFAF.png" info: 12 copyright = "" info: 12 enabled = true info: 12 type = "GAME" info: 12 after { } info: 12 tags { info: 12 tags GAME = true info: 12 tags } info: 12 shadowdir = "/shadow" info: 12 author = "Hemadric" info: 12 name = "T3 Land + Water Engineering Stations v7.1" info: 12 units { } info: 12 version = 7 info: 12 uid = "16e610af-7e2c-402b-9dc7-bdf69272256c" info: 12 title = "T3 Land + Water Engineering Stations ---- (v7.0)" info: 12 requiresNames { } info: 12 location = "/mods/t3engstationsfaf" info: 12 conflicts { } info: 12 keywords = "t3 land + water engineering stations v7.1+hemadric+7" info: 12 sort = "GAME" info: 12 } info: 13 { info: 13 github = false info: 13 exclusive = false info: 13 description = "The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later" info: 13 selectable = true info: 13 hookdir = "/hook" info: 13 sort = "GAME" info: 13 status = "Game Mod" info: 13 url = false info: 13 icon = "/mods/BlackOpsFAF-ACUs/icon.png" info: 13 enabled = true info: 13 type = "GAME" info: 13 ui_only = false info: 13 tags { info: 13 tags GAME = true info: 13 tags } info: 13 shadowdir = "/shadow" info: 13 author = "Exavier Macbeth" info: 13 copyright = "2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer" info: 13 units { } info: 13 version = 19 info: 13 uid = "9e8ea941-c306-4751-b367-a00000019000" info: 13 title = "BlackOps FAF: ACUs ---- (v19.0)" info: 13 special_thanks = "Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx" info: 13 location = "/mods/blackopsfaf-acus" info: 13 name = "BlackOps FAF: ACUs" info: 13 conflicts { info: 13 conflicts 1 = "5048d937-4872-4e86-9f09-dd1806a0629c" info: 13 conflicts 2 = "9e8ea941-c506-4751-b367-e00000000302" info: 13 conflicts 3 = "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab" info: 13 conflicts 4 = "9e8ef941-c506-4711-b527-d00000000602" info: 13 conflicts 5 = "9e8ef941-c507-4711-b527-d00000000602" info: 13 conflicts 6 = "9e8ef941-c806-4711-b527-d00000000602" info: 13 conflicts 7 = "9e8ef941-c816-4711-b527-d00000000602" info: 13 conflicts 8 = "9e8ef941-c507-4811-b527-d10035800602" info: 13 conflicts 9 = "9e8ef941-c527-4811-b527-d10035800602" info: 13 conflicts 10 = "9e8ef941-c537-4811-b527-d10035800602" info: 13 conflicts 11 = "9d8ef941-c537-4811-b527-d10035800602" info: 13 conflicts 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conflicts 28 = "10497e5a-a404-4bb7-8251-a33e3afab63e" info: 13 conflicts 29 = "10497e5a-a404-4bb7-8251-a33e3afab64e" info: 13 conflicts 30 = "10497e5a-a404-4bb7-8251-a33e3afab65e" info: 13 conflicts 31 = "10497e5a-a404-4bb7-8251-a33e3afab60f" info: 13 conflicts 32 = "10497e5a-a404-4bb7-8211-a33e3afab60f" info: 13 conflicts 33 = "10497e5a-a404-4bb7-8212-a33e3afab60f" info: 13 conflicts 34 = "10497e5a-a404-4bb7-8251-a33e3afab66e" info: 13 conflicts 35 = "10497e5a-a404-4bb7-8251-a33e3afab67e" info: 13 conflicts 36 = "10497e5a-a404-4bb7-8251-a33e3afab68e" info: 13 conflicts 37 = "10497e5a-a404-4bb7-8251-a33e3afab69e" info: 13 conflicts 38 = "68c516fc-fe81-4b43-bb16-faec3998a01f" info: 13 conflicts 39 = "9e8ea941-c306-4751-b367-f10000000009" info: 13 conflicts 40 = "9e8ea941-c506-4711-b317-e00000000302" info: 13 conflicts 41 = "9e8ea941-c306-4751-rrrr-a20000000503" info: 13 conflicts 42 = "9e8ea941-m306-4751-rrrr-a11000000600" info: 13 conflicts 43 = "9e8ea941-c306-4751-b367-a00000011000" info: 13 conflicts 44 = "9e8ea941-c306-4751-b367-a00000012000" info: 13 conflicts 45 = "9e8ea941-c306-4751-b367-a00000013000" info: 13 conflicts 46 = "9e8ea941-c306-4751-b367-a00000014000" info: 13 conflicts } info: 13 keywords = "blackops faf: acus+exavier macbeth+19" info: 13 } info: 14 { info: 14 github = false info: 14 exclusive = false info: 14 description = "Improves Shadows, blur, lights, textures, and LOD." info: 14 selectable = true info: 14 before { } info: 14 hookdir = "/hook" info: 14 requires { } info: 14 ui_only = false info: 14 status = "Game Mod" info: 14 url = false info: 14 icon = "/mods/Graphicenhancement mod v1.1/newpic.png" info: 14 copyright = "" info: 14 enabled = true info: 14 type = "GAME" info: 14 after { } info: 14 tags { info: 14 tags GAME = true info: 14 tags } info: 14 shadowdir = "/shadow" info: 14 author = "Aljoscha" info: 14 name = "Graphicenhancement mod v1.1" info: 14 units { } info: 14 version = 1 info: 14 uid = "GRAPHICE-NHAN-CEME-NT01-000000000000" info: 14 title = "Graphicenhancement Mod ---- (v1.0)" info: 14 requiresNames { } info: 14 location = "/mods/graphicenhancement mod v1.1" info: 14 conflicts { } info: 14 keywords = "graphicenhancement mod v1.1+aljoscha+1" info: 14 sort = "GAME" info: 14 } info: 15 { info: 15 github = false info: 15 exclusive = false info: 15 description = "Quantum Gates Build all type of ACU's.(better, fixed version, should work with any mods and updates!)" info: 15 selectable = true info: 15 before { } info: 15 hookdir = "/hook" info: 15 requires { } info: 15 ui_only = false info: 15 status = "Game Mod" info: 15 url = false info: 15 icon = "/mods/BuildableAcuBO/acu.png" info: 15 copyright = "Copyright © 2015, XYZ" info: 15 enabled = true info: 15 type = "GAME" info: 15 after { } info: 15 tags { info: 15 tags GAME = true info: 15 tags } info: 15 shadowdir = "/shadow" info: 15 author = "XYZ" info: 15 name = "Buildable ACU + BO ACU" info: 15 units { } info: 15 version = 1 info: 15 uid = "F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0" info: 15 title = "Buildable ACU + BO ACU ---- (v1.0)" info: 15 requiresNames { } info: 15 location = "/mods/buildableacubo" info: 15 conflicts { } info: 15 keywords = "buildable acu + bo acu+xyz+1" info: 15 sort = "GAME" info: 15 } info: 16 { info: 16 github = false info: 16 exclusive = false info: 16 description = "(For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem!" info: 16 selectable = true info: 16 before { } info: 16 hookdir = "/hook" info: 16 requires { } info: 16 ui_only = false info: 16 status = "Game Mod" info: 16 url = "http://forums.faforever.com/viewforum.php?f=47" info: 16 icon = "/mods/TotalMayhem/modicon.jpg" info: 16 copyright = "Burnie" info: 16 enabled = true info: 16 type = "GAME" info: 16 after { } info: 16 tags { info: 16 tags GAME = true info: 16 tags } info: 16 shadowdir = "/shadow" info: 16 author = "Burnie" info: 16 name = "Total Mayhem" info: 16 units { } info: 16 version = 137 info: 16 uid = "62e2j64a-TOMA-3652-01370-146as555a8u3" info: 16 title = "Total Mayhem ---- (v137.0)" info: 16 requiresNames { } info: 16 location = "/mods/totalmayhem" info: 16 conflicts { } info: 16 keywords = "total mayhem+burnie+137" info: 16 sort = "GAME" info: 16 } info: 17 { info: 17 github = false info: 17 exclusive = false info: 17 description = "One mod of many for the Supreme Commander: Tech 4 Project!" info: 17 selectable = true info: 17 hookdir = "/hook" info: 17 sort = "GAME" info: 17 status = "Game Mod" info: 17 url = false info: 17 icon = "/mods/T4E Paragons/icon.png" info: 17 type = "GAME" info: 17 tags { info: 17 tags GAME = true info: 17 tags } info: 17 shadowdir = "/shadow" info: 17 author = "MediaMix1 + MadMax" info: 17 uid = "aab27450-4f2f-4fe8-88ea-59bdbda9df15" info: 17 units { } info: 17 version = 11 info: 17 conflicts { info: 17 conflicts 1 = "ac99e8dd-3c45-46a3-bbe6-0d840575a87c" info: 17 conflicts } info: 17 title = "SupCom T4 Edition Resource Generators ---- (v11.0)" info: 17 copyright = "Copyleft" info: 17 location = "/mods/t4e paragons" info: 17 ui_only = false info: 17 name = "SupCom T4 Edition - Resource Generators" info: 17 keywords = "supcom t4 edition - resource generators+mediamix1 + madmax+11" info: 17 } info: 18 { info: 18 github = false info: 18 exclusive = false info: 18 description = "Add Experimental Flying Engineers to all Factions. Reworked by Mythixgirl - v1.2 fixed upload; delete previous version, credits to Mario P. and Chris S.." info: 18 selectable = true info: 18 before { } info: 18 hookdir = "/hook" info: 18 requires { } info: 18 ui_only = false info: 18 status = "Game Mod" info: 18 url = false info: 18 icon = "/mods/ExpEngineers/modicon.png" info: 18 copyright = "MXZ Mods 2009" info: 18 enabled = true info: 18 type = "GAME" info: 18 after { } info: 18 tags { info: 18 tags GAME = true info: 18 tags } info: 18 shadowdir = "/shadow" info: 18 author = "Mythixgirl" info: 18 name = "Experimental Engineers Rebalanced v2" info: 18 units { } info: 18 version = 1.2000000476837 info: 18 uid = "db1b5050-60c5-4c0c-8439-1427192b3b2h" info: 18 title = "Experimental Engineers Rebalanced ---- (v1.2)" info: 18 requiresNames { } info: 18 location = "/mods/expengineers" info: 18 conflicts { } info: 18 keywords = "experimental engineers rebalanced v2+mythixgirl+1.2000000476837" info: 18 sort = "GAME" info: 18 } info: 19 { info: 19 github = false info: 19 exclusive = false info: 19 description = "Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC" info: 19 selectable = true info: 19 hookdir = "/hook" info: 19 sort = "GAME" info: 19 status = "Game Mod" info: 19 url = false info: 19 icon = "/mods/All_Faction_Quantum_Gate/mod_icon.png" info: 19 enabled = true info: 19 type = "GAME" info: 19 tags { info: 19 tags GAME = true info: 19 tags } info: 19 shadowdir = "/shadow" info: 19 author = "jayTAC" info: 19 units { } info: 19 name = "All Faction Quantum Gate" info: 19 uid = "8b2d7222-e15d-42d5-9c4d-29e9fff00002" info: 19 version = 2 info: 19 ui_only = false info: 19 location = "/mods/all_faction_quantum_gate" info: 19 copyright = "None" info: 19 title = "All Faction Quantum Gate ---- (v2.0)" info: 19 keywords = "all faction quantum gate+jaytac+2" info: 19 } info: } info: { info: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } info: Starting background task "Map loader /maps/x1mp_010/x1mp_010.scmap" info: Background task "Map loader /maps/x1mp_010/x1mp_010.scmap" running. info: Active game mods for blueprint loading: info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Extracting mesh... info: Blueprints Modding... info: Blueprints Loading... completed: 603 original, 0 modded, and 25 preset units info: Blueprints Loading... completed: 390 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: /savereplay info: REPLAY ID: 18713095 info: Active mods in session: info: - 1: table: 1A8180F0 info: - after: table: 1A88A258 info: - 1: zcbf6277-24e3-437a-b968-Common-v1 info: - 2: 0faf3333-1122-633s-ya-VX0000001000 info: - 3: b2cde810-15d0-4bfa-af66-ec2d6ecd561b info: - 4: ecbf6277-24e3-437a-b968-EcoManager-v4 info: - 5: ecbf6277-24e3-437a-b968-EcoManager-v5 info: - 6: ecbf6277-24e3-437a-b968-EcoManager-v6 info: - 7: ecbf6277-24e3-437a-b968-EcoManager-v7 info: - 8: ecbf6277-24e3-437a-b968-EcoManager-v8 info: - 9: ecbf6277-24e3-437a-b968-EcoManager-v9 info: - author: HUSSAR info: - before: table: 1A88A230 info: - conflicts: table: 1A818000 info: - 10: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400 info: - 11: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500 info: - 12: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020 info: - 13: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030 info: - 14: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040 info: - 15: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050 info: - 16: HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100 info: - 17: HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900 info: - 1: 9B5F858A-163C-4AF1-B846-A884572E61A5 info: - 2: b0059a8c-d9ab-4c30-adcc-31c16580b59d info: - 3: c31fafc0-8199-11dd-ad8b-0866200c9a68 info: - 4: 89BF1572-9EA8-11DC-1313-635F56D89591 info: - 5: f8d8c95a-71e7-4978-921e-8765beb328e8 info: - 6: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100 info: - 7: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200 info: - 8: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230 info: - 9: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300 info: - contributors: Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover info: - copyright: HUSSAR, free to re-use code as long as you credit me in your mod info: - description: Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more. info: - enabled: true info: - exclusive: false info: - github: https://github.com/FA-mods/SupremeScoreBoard info: - history: info: info: ### Version 4-6 - November 12, 2020 info: - added economy income of allied players in game session info: - added economy storage of allied players in game session info: - added support for sharing economy when phantom mod is enabled info: - added player's name when someone creates a ping on the map info: - fixed original score board floating on game start info: - fixed hiding of SSB on toggle all UIs off info: - fixed initialization of players colors in SSB info: info: ### Version 3 - November 3, 2020 info: - fixed displaying of reclaimed stats in score board info: - fixed speed slider when changing game speed via keyboard shortcut info: - fixed flashing of faction icon when a user creates a ping on the map info: info: ### Version 1.4 - October, 2017 info: - fixed an issue with selecting text color for armies due to changes in FAF army colors info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua info: info: ### Version v1.3 - July, 2016 info: - added info about who killed a player in Army notification window info: - added info about who decided to CTRL+K in Army notification window info: - added coloring of player names in Army notification window info: - added mod configuration under Game -> Options -> Interface tab info: - added interaction states for buttons in the sort line (first line of the score board) info: - fixed mouse interaction in top row, now left click will show values in columns info: - fixed mouse interaction in top row, now right click will sort values in columns info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request) info: - fixed messages with sent resources/units to allies (observer will see message target) info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions info: - fixed detection for unranked games (if restrictions count greater than zero) info: - increased number of notifications for built experimental units (2 -> 5) info: - increased precision for rounding large numbers (1.2m -> 1.23m) info: - improved description of tooltips info: info: ### Version v1.2 - January, 2016 info: - (all sessions) added replay ID below map info line info: - (all sessions) added calculation of game quality/balance if this value is not present in session options info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) info: - (game session) added buttons for sharing mass/energy/units with allied AI players info: - (game session) added chat notifications for transferred amount of mass/energy to allied players info: - (game session) added chat notifications for transferred number of units to allied players info: - (game session) added separator lines between players' lines and teams' lines in game session info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch) info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval) info: - (replay session) clicking on a column toggle will disable auto-switching columns info: - fixed coloring of player names when they are not in teams (e.g. Phantom games) info: - fixed coloring of player names in replay session info: - fixed information in tooltips info: - fixed conditions for checking ranked games info: - fixed teams statistics by including score data for dead players info: - fixed team status that shows how many players are still alive info: - fixed detection of dead players in sandbox games info: - fixed placement of icons in the sort line info: - fixed alignment of top line with its background info: - fixed very long map names by truncating them to 30 chars info: - changed background of the score board to darker color (better visibility of player names) info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy info: - changed ranking column to show exact values in ladder games and rounded values in regular games info: - changed coloring of player names and now they will match color of team info: - changed column with player names to include clan tags (if they exist) info: info: ### Version 1.1 - October 5, 2015 info: - fixed info about active mods in replay session info: - fixed status of game raking info: - fixed tooltip about game quality/balance info: - added coloring of player names based on team color info: info: ### Version 1.0 - September 25, 2015 info: - added team lines that sums up statistics for allied players info: - added column with filters to show count of air/land/navy/base units info: - added column for total mass of collected/killed/lost info: - added column for players rating to prevent clipping by score values info: - added toggle to show and sort players by their army rating info: - added toggle to show and sort players by total mass collected info: - added toggle to show and sort players by total mass reclaimed* info: - added toggle to show and sort players by total energy reclaimed* info: - added toggle to show and sort players by total energy collected info: - added toggle to show and sort players by their clan tags info: - added toggle to show and sort players by Kills-to-Loses Ratio info: - added toggle to show and sort players by Kills-to-Built Ratio info: - added toggle to sort players by current mass income info: - added toggle to sort players by current energy income info: - added toggle to sort players by current score value info: - added toggle to sort players by their army name info: - added toggle to sort players by their clan tag info: - added toggle to sort players by their team id info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income info: - added team status showing alive/maximum players info: - added rendering players names with red/green when in players view to show allies/enemies info: - added calculation of AI rating based on AI type and AI cheat modifiers info: - added field showing game quality based on network connection between players info: - added tooltips for all new UI elements in the score panel info: - added info about map size info: - added icons with improved quality for mass, energy, units info: - added icons with info about game restrictions info: - added icons with info about active mods info: - added icons with info about unit sharing info: - added icons with info about victory conditions info: - added icons with info about AI multipliers info: - added notifications about 1st experimental unit built by a player info: - fixed game time/speed fields into two fields info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) info: - fixed missing tooltip for game speed slider info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times) info: - fixed issues with performing operations on uninitialized values of score data info: - fixed redundant function calls to GetArmiesTable().armiesTable info: - fixed redundant function calls to GetFocusArmy() info: - fixed redundant function calls to SessionIsReplay() info: - fixed redundant function calls to SessionGetScenarioInfo() info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua) info: info: info: - hookdir: /hook info: - icon: /mods/SupremeScoreBoard/mod_icon.png info: - location: /mods/supremescoreboard info: - name: Supreme Score Board info: - requires: table: 1A818028 info: - requiresNames: table: 1A818050 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 info: - url: http://forums.faforever.com/viewtopic.php?f=41&t=10887 info: - version: 6 info: - 2: table: 1A8872D0 info: - after: table: 1A887410 info: - author: info: - before: table: 1A8873E8 info: - conflicts: table: 1A8873C0 info: - copyright: info: - description: Automatically runs a console command for you at the start of every match to unlock the FPS cap. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/fps unlocked info: - name: FPS Unlocked info: - requires: table: 1A887348 info: - requiresNames: table: 1A887398 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 info: - version: 1 info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/x1mp_010/x1mp_010.scmap" finished. info: ModsManager activated: GAME mod - EXMEX Rebalanced ---- (v3.1) - /mods/exmex info: ModsManager activated: GAME mod - Experimental Engineers Rebalanced ---- (v1.2) - /mods/expengineers info: ModsManager activated: GAME mod - SupCom T4 Edition Resource Generators ---- (v11.0) - /mods/t4e paragons info: ModsManager activated: GAME mod - Total Mayhem ---- (v137.0) - /mods/totalmayhem info: ModsManager activated: GAME mod - Buildable ACU + BO ACU ---- (v1.0) - /mods/buildableacubo info: ModsManager activated: GAME mod - Graphicenhancement Mod ---- (v1.0) - /mods/graphicenhancement mod v1.1 info: ModsManager activated: GAME mod - BlackOps FAF: ACUs ---- (v19.0) - /mods/blackopsfaf-acus info: ModsManager activated: GAME mod - T3 Land + Water Engineering Stations ---- (v7.0) - /mods/t3engstationsfaf info: ModsManager activated: GAME mod - (F.B.P.) Future Battlefield Pack: Legends ---- (v2.0) - /mods/future battlefield pack legends info: ModsManager activated: GAME mod - T4 Energy Generators ---- (v1.0) - /mods/t4_energy_gen_pack info: ModsManager activated: GAME mod - 4th Dimension 2.11 ---- (v1.0) - /mods/4th_dimension_211 info: ModsManager activated: GAME mod - Nuclear Repulsor Shields ---- (v23.0) - /mods/nuclearrepulsorshields info: ModsManager activated: GAME mod - Unit Cap X4 ---- (v2.0) - /mods/unitcap x4 info: ModsManager activated: GAME mod - Resource Rich X3 ---- (v1.0) - /mods/resource rich x3 info: ModsManager activated: GAME mod - Extreme Wars ---- (v14.0) - /mods/xtremwars info: ModsManager activated: GAME mod - DefencesExpand ---- (v2.0) - /mods/defencesexpand info: ModsManager activated: GAME mod - BlackOps FAF: EXUnits ---- (v20.0) - /mods/blackopsfaf-exunits info: ModsManager activated: GAME mod - All Faction Quantum Gate ---- (v2.0) - /mods/all_faction_quantum_gate info: ModsManager activated: GAME mod - BlackOps FAF: Unleashed ---- (v20.0) - /mods/blackopsfaf-unleashed info: ModsManager activated: UI mod - FPS Unlocked ---- (v1.0) - /mods/fps unlocked info: ModsManager activated: UI mod - Supreme Score Board ---- (v6.0) - /mods/supremescoreboard info: ModsManager is missing dependency for mod: Global Commanders ---- (v3.0) - /mods/global commanders info: ModsManager deselected: GAME mod - 4th Dimension 2.11 ---- (v1.0) - /mods/4th_dimension_211 info: mods.sim.active { info: mods.sim.active 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 = true info: mods.sim.active db1b5050-60c5-4c0c-8439-1427192b3b2h = true info: mods.sim.active aab27450-4f2f-4fe8-88ea-59bdbda9df15 = true info: mods.sim.active 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: mods.sim.active F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0 = true info: mods.sim.active GRAPHICE-NHAN-CEME-NT01-000000000000 = true info: mods.sim.active 9e8ea941-c306-4751-b367-a00000019000 = true info: mods.sim.active 16e610af-7e2c-402b-9dc7-bdf69272256c = true info: mods.sim.active 9e8ea941-c306-aaaf-b367-u00000020000 = true info: mods.sim.active ce809895-b8a4-469a-b3cc-a6bfee32dcee = true info: mods.sim.active 44844B72-6054-3656-0230-D5FA6066FB5E = true info: mods.sim.active 1f65d42c-0f77-48e3-a498-c3f724028acd = true info: mods.sim.active 82CEC71C-4160-11DC-933A-F1B655D89593 = true info: mods.sim.active 81DE7248-XTWA-3652-0140-94B6CD7856CC = true info: mods.sim.active 6e0851ba-8dde-416a-9d76-20c3bb090z08 = true info: mods.sim.active 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: mods.sim.active 9e8ee941-c406-4751-b367-e10000020000 = true info: mods.sim.active 5t3edt-btz6-9438-h6ui-967gt56faL2 = true info: mods.sim.active } info: mods.ui.active { info: mods.ui.active 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 = true info: mods.ui.active HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: mods.ui.active } info: { info: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 = true info: db1b5050-60c5-4c0c-8439-1427192b3b2h = true info: aab27450-4f2f-4fe8-88ea-59bdbda9df15 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0 = true info: GRAPHICE-NHAN-CEME-NT01-000000000000 = true info: 9e8ea941-c306-4751-b367-a00000019000 = true info: 16e610af-7e2c-402b-9dc7-bdf69272256c = true info: 9e8ea941-c306-aaaf-b367-u00000020000 = true info: ce809895-b8a4-469a-b3cc-a6bfee32dcee = true info: 44844B72-6054-3656-0230-D5FA6066FB5E = true info: 1f65d42c-0f77-48e3-a498-c3f724028acd = true info: 82CEC71C-4160-11DC-933A-F1B655D89593 = true info: 81DE7248-XTWA-3652-0140-94B6CD7856CC = true info: 6e0851ba-8dde-416a-9d76-20c3bb090z08 = true info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 9e8ee941-c406-4751-b367-e10000020000 = true info: 5t3edt-btz6-9438-h6ui-967gt56faL2 = true info: } info: { info: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } info: MOD LIST SET TO: info: All Faction Quantum Gate (8b2d7222-e15d-42d5-9c4d-29e9fff00002) info: Experimental Engineers Rebalanced v2 (db1b5050-60c5-4c0c-8439-1427192b3b2h) info: FPS Unlocked (69f341ed-fc15-4d4f-a0f3-108d1f08f5d3) info: SupCom T4 Edition - 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Future Battlefield Pack: Legends (5t3edt-btz6-9438-h6ui-967gt56faL2) info: BlackOps FAF: EXUnits (9e8ee941-c406-4751-b367-e10000020000) info: EXMEX Rebalanced (4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889) info: { info: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 = true info: db1b5050-60c5-4c0c-8439-1427192b3b2h = true info: aab27450-4f2f-4fe8-88ea-59bdbda9df15 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0 = true info: GRAPHICE-NHAN-CEME-NT01-000000000000 = true info: 9e8ea941-c306-4751-b367-a00000019000 = true info: 16e610af-7e2c-402b-9dc7-bdf69272256c = true info: 9e8ea941-c306-aaaf-b367-u00000020000 = true info: ce809895-b8a4-469a-b3cc-a6bfee32dcee = true info: 44844B72-6054-3656-0230-D5FA6066FB5E = true info: 1f65d42c-0f77-48e3-a498-c3f724028acd = true info: 82CEC71C-4160-11DC-933A-F1B655D89593 = true info: 81DE7248-XTWA-3652-0140-94B6CD7856CC = true info: 6e0851ba-8dde-416a-9d76-20c3bb090z08 = true info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 9e8ee941-c406-4751-b367-e10000020000 = true info: 5t3edt-btz6-9438-h6ui-967gt56faL2 = true info: } info: { info: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } info: Starting background task "Map loader /maps/x1mp_010/x1mp_010.scmap" info: Background task "Map loader /maps/x1mp_010/x1mp_010.scmap" running. info: Active game mods for blueprint loading: info: - 10: table: 1746EEB0 info: - after: table: 174619D8 info: - author: CDRMV info: - before: table: 1746EED8 info: - conflicts: table: 17461AA0 info: - copyright: Copyright © 2021, CDRMV (aka CDR Deadalus) info: - description: 'Future Battlefield Pack Legends' is a Unitpack for Supreme Commander Forged Alliance. It adds adds several new Units based on official GPG Concept Artwork as recreations into the Game. Note: This is a basically a Patch Version of the old 2017 Version, which fixes several Bugs with the FAF Version of the Game. It includes a few Balance Changes too. A few New Units will be integrated in coming Updates and the quality of the Exiting Units will be improved with new Models, Textures and Animations in the future. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/Future Battlefield Pack Legends/Icon.png info: - keywords: (f.b.p.) future battlefield pack: legends+cdrmv+2 info: - location: /mods/future battlefield pack legends info: - name: (F.B.P.) Future Battlefield Pack: Legends info: - requires: table: 174619B0 info: - requiresNames: table: 17461D48 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 17461A00 info: - GAME: true info: - title: (F.B.P.) Future Battlefield Pack: Legends ---- (v2.0) info: - type: GAME info: - ui_only: false info: - uid: 5t3edt-btz6-9438-h6ui-967gt56faL2 info: - units: table: 17461A78 info: - url: false info: - version: 2 info: - 11: table: 17461A28 info: - after: table: 1746E190 info: - author: Hemadric info: - before: table: 17461CF8 info: - conflicts: table: 1746E0F0 info: - copyright: info: - description: T3 Land + Water Engineering Stations for all factions, Icons do work with other mods now, fixed a issue that caused desync info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/T3EngStationsFAF/T3EngStationsFAF.png info: - keywords: t3 land + water engineering stations v7.1+hemadric+7 info: - location: /mods/t3engstationsfaf info: - name: T3 Land + Water Engineering Stations v7.1 info: - requires: table: 1746E1B8 info: - requiresNames: table: 1746E0C8 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1746E168 info: - GAME: true info: - title: T3 Land + Water Engineering Stations ---- (v7.0) info: - type: GAME info: - ui_only: false info: - uid: 16e610af-7e2c-402b-9dc7-bdf69272256c info: - units: table: 1746E118 info: - url: false info: - version: 7 info: - 12: table: 17461BE0 info: - author: Exavier Macbeth info: - conflicts: table: 17461B90 info: - 10: 9e8ef941-c537-4811-b527-d10035800602 info: - 11: 9d8ef941-c537-4811-b527-d10035800602 info: - 12: 9e8ea941-c306-4751-b367-e00000000302 info: - 13: 9e8ea941-c306-4751-b367-e05800000302 info: - 14: 9e8ea941-c306-4751-b368-a11100000100 info: - 15: 9e8ea941-c306-4751-b368-a11100000102 info: - 16: b28243b8-28dd-4fd5-bc05-269d0ce94f4d info: - 17: 9e8ea941-c306-4751-b367-f00000000005 info: - 18: 9e8ea941-c306-4751-b367-e20000000102 info: - 19: 9e8ea941-c306-4751-b367-e10000000104 info: - 1: 5048d937-4872-4e86-9f09-dd1806a0629c info: - 20: 9e8ea941-c306-4751-b367-a12345610000 info: - 21: 9e8ea941-c306-4751-b367-a11000000600 info: - 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41: 9e8ea941-c306-4751-rrrr-a20000000503 info: - 42: 9e8ea941-m306-4751-rrrr-a11000000600 info: - 43: 9e8ea941-c306-4751-b367-a00000011000 info: - 44: 9e8ea941-c306-4751-b367-a00000012000 info: - 45: 9e8ea941-c306-4751-b367-a00000013000 info: - 46: 9e8ea941-c306-4751-b367-a00000014000 info: - 4: 9e8ef941-c506-4711-b527-d00000000602 info: - 5: 9e8ef941-c507-4711-b527-d00000000602 info: - 6: 9e8ef941-c806-4711-b527-d00000000602 info: - 7: 9e8ef941-c816-4711-b527-d00000000602 info: - 8: 9e8ef941-c507-4811-b527-d10035800602 info: - 9: 9e8ef941-c527-4811-b527-d10035800602 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer info: - description: The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-ACUs/icon.png info: - keywords: blackops faf: acus+exavier macbeth+19 info: - location: /mods/blackopsfaf-acus info: - name: BlackOps FAF: ACUs info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - special_thanks: Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - status: Game Mod info: - tags: table: 17461C08 info: - GAME: true info: - title: BlackOps FAF: ACUs ---- (v19.0) info: - type: GAME info: - ui_only: false info: - uid: 9e8ea941-c306-4751-b367-a00000019000 info: - units: table: 17461C58 info: - url: false info: - version: 19 info: - 13: table: 17461CA8 info: - after: table: 17461848 info: - author: Aljoscha info: - before: table: 17461CD0 info: - conflicts: table: 17461938 info: - copyright: info: - description: Improves Shadows, blur, lights, textures, and LOD. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/Graphicenhancement mod v1.1/newpic.png info: - keywords: graphicenhancement mod v1.1+aljoscha+1 info: - location: /mods/graphicenhancement mod v1.1 info: - name: Graphicenhancement mod v1.1 info: - requires: table: 17461D20 info: - requiresNames: table: 17461960 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 174618C0 info: - GAME: true info: - title: Graphicenhancement Mod ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: GRAPHICE-NHAN-CEME-NT01-000000000000 info: - units: table: 17461910 info: - url: false info: - version: 1 info: - 14: table: 17461988 info: - after: table: 17461E88 info: - author: XYZ info: - before: table: 17461E38 info: - conflicts: table: 17461F28 info: - copyright: Copyright © 2015, XYZ info: - description: Quantum Gates Build all type of ACU's.(better, fixed version, should work with any mods and updates!) info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BuildableAcuBO/acu.png info: - keywords: buildable acu + bo acu+xyz+1 info: - location: /mods/buildableacubo info: - name: Buildable ACU + BO ACU info: - requires: table: 17461E60 info: - requiresNames: table: 17461F50 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 17461EB0 info: - GAME: true info: - title: Buildable ACU + BO ACU ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0 info: - units: table: 17461F00 info: - url: false info: - version: 1 info: - 15: table: 17461F78 info: - after: table: 17461AF0 info: - author: Burnie info: - before: table: 17461FA0 info: - conflicts: table: 17461BB8 info: - copyright: Burnie info: - description: (For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem! info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/TotalMayhem/modicon.jpg info: - keywords: total mayhem+burnie+137 info: - location: /mods/totalmayhem info: - name: Total Mayhem info: - requires: table: 17461AC8 info: - requiresNames: table: 174B6190 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 17461B18 info: - GAME: true info: - title: Total Mayhem ---- (v137.0) info: - type: GAME info: - ui_only: false info: - uid: 62e2j64a-TOMA-3652-01370-146as555a8u3 info: - units: table: 17461B68 info: - url: http://forums.faforever.com/viewforum.php?f=47 info: - version: 137 info: - 16: table: 174B61E0 info: - author: MediaMix1 + MadMax info: - conflicts: table: 174B62D0 info: - 1: ac99e8dd-3c45-46a3-bbe6-0d840575a87c info: - copyright: Copyleft info: - description: One mod of many for the Supreme Commander: Tech 4 Project! info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/T4E Paragons/icon.png info: - keywords: supcom t4 edition - resource generators+mediamix1 + madmax+11 info: - location: /mods/t4e paragons info: - name: SupCom T4 Edition - Resource Generators info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 174B6208 info: - GAME: true info: - title: SupCom T4 Edition Resource Generators ---- (v11.0) info: - type: GAME info: - ui_only: false info: - uid: aab27450-4f2f-4fe8-88ea-59bdbda9df15 info: - units: table: 174B6280 info: - url: false info: - version: 11 info: - 17: table: 174B62F8 info: - after: table: 17461DC0 info: - author: Mythixgirl info: - before: table: 17461D70 info: - conflicts: table: 174B6348 info: - copyright: MXZ Mods 2009 info: - description: Add Experimental Flying Engineers to all Factions. Reworked by Mythixgirl - v1.2 fixed upload; delete previous version, credits to Mario P. and Chris S.. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/ExpEngineers/modicon.png info: - keywords: experimental engineers rebalanced v2+mythixgirl+1.2000000476837 info: - location: /mods/expengineers info: - name: Experimental Engineers Rebalanced v2 info: - requires: table: 17461D98 info: - requiresNames: table: 174B6370 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 17461DE8 info: - GAME: true info: - title: Experimental Engineers Rebalanced ---- (v1.2) info: - type: GAME info: - ui_only: false info: - uid: db1b5050-60c5-4c0c-8439-1427192b3b2h info: - units: table: 174B6820 info: - url: false info: - version: 1.2000000476837 info: - 18: table: 174B63E8 info: - author: jayTAC info: - copyright: None info: - description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/All_Faction_Quantum_Gate/mod_icon.png info: - keywords: all faction quantum gate+jaytac+2 info: - location: /mods/all_faction_quantum_gate info: - name: All Faction Quantum Gate info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 174B6410 info: - GAME: true info: - title: All Faction Quantum Gate ---- (v2.0) info: - type: GAME info: - ui_only: false info: - uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 info: - units: table: 174B6460 info: - url: false info: - version: 2 info: - 1: table: 174B7078 info: - after: table: 174B7000 info: - author: Ghaleon info: - before: table: 174B7050 info: - conflicts: table: 1746E820 info: - copyright: info: - description: Divides Unit CapCost by 4, Quadrupling Unit Cap. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - keywords: unit cap x4+ghaleon+2 info: - location: /mods/unitcap x4 info: - name: Unit Cap x4 info: - requires: table: 174B7028 info: - requiresNames: table: 1746E348 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 174B7D48 info: - GAME: true info: - title: Unit Cap X4 ---- (v2.0) info: - type: GAME info: - ui_only: false info: - uid: 1f65d42c-0f77-48e3-a498-c3f724028acd info: - units: table: 1746E7F8 info: - url: false info: - version: 2 info: - 2: table: 1746E398 info: - after: table: 1746E410 info: - author: Mythixgirl info: - before: table: 1746E3C0 info: - conflicts: table: 1746E4D8 info: - copyright: Puledro&Yaru info: - description: Add the EXPERIMENTAL MASS EXTRACTOR. Now fixed for Seraphim (Rebalanced by Mythixgirl, credits to Puledro and Yaru). info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/EXMEX/modicon.png info: - keywords: exmex rebalanced+mythixgirl+3.0999999046326 info: - location: /mods/exmex info: - name: EXMEX Rebalanced info: - requires: table: 1746E3E8 info: - requiresNames: table: 1746E550 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1746E438 info: - GAME: true info: - title: EXMEX Rebalanced ---- (v3.1) info: - type: GAME info: - ui_only: false info: - uid: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 info: - units: table: 1746E4B0 info: - url: false info: - version: 3.0999999046326 info: - 3: table: 1746EA50 info: - author: Exavier Macbeth info: - conflicts: table: 1746E618 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-Unleashed/icon.bmp info: - keywords: blackops faf: unleashed+exavier macbeth+20 info: - location: /mods/blackopsfaf-unleashed info: - name: BlackOps FAF: Unleashed info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - status: Game Mod info: - tags: table: 1746EA78 info: - GAME: true info: - title: BlackOps FAF: Unleashed ---- (v20.0) info: - type: GAME info: - ui_only: false info: - uid: 9e8ea941-c306-aaaf-b367-u00000020000 info: - units: table: 1746E5F0 info: - url: false info: - version: 20 info: - 4: table: 1746E668 info: - author: XYZ info: - copyright: by XYZ info: - description: Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/DefencesExpand/def.png info: - keywords: defencesexpand v1.0+xyz+2 info: - location: /mods/defencesexpand info: - name: DefencesExpand v1.0 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1746E690 info: - GAME: true info: - title: DefencesExpand ---- (v2.0) info: - type: GAME info: - uid: 6e0851ba-8dde-416a-9d76-20c3bb090z08 info: - units: table: 1746E6E0 info: - url: false info: - version: 2 info: - 5: table: 1746E730 info: - after: table: 1746E7D0 info: - author: Team Asdrubaelvect info: - before: table: 1746E780 info: - conflicts: table: 1746E848 info: - 1: dce6ac70-EXWA-3652-0185-0800200c9a80 info: - 2: dce6ac70-EXWA-3652-0187-0800200c9a80 info: - 3: dce6ac70-EXWA-3652-0188-0800200c9a80 info: - 4: dce6ac70-EXWA-3652-0189-0800200c9a80 info: - 5: dce6ac70-EXWA-3652-0190-0800200c9a80 info: - copyright: Team : Asdrubaelvect info: - description: v1.4 (For all gameversions) Extreme Wars info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /Mods/XtremWars/XWars.dds info: - keywords: extreme wars+team asdrubaelvect+14 info: - location: /mods/xtremwars info: - name: Extreme Wars info: - requires: table: 1746E7A8 info: - requiresNames: table: 1746E898 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1746ECA8 info: - GAME: true info: - title: Extreme Wars ---- (v14.0) info: - type: GAME info: - ui_only: false info: - uid: 81DE7248-XTWA-3652-0140-94B6CD7856CC info: - units: table: 1746ED20 info: - url: http://forum.faforever.com/topic/363 info: - version: 14 info: - 6: table: 1746E8E8 info: - after: table: 1746E988 info: - author: Gas info: - before: table: 1746E938 info: - conflicts: table: 1746EA28 info: - 1: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 info: - copyright: Copyright © 2006, Gas Powered Games info: - description: Increases resource production. (X3) info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - keywords: resource rich x3+gas+1 info: - location: /mods/resource rich x3 info: - name: Resource Rich x3 info: - requires: table: 1746E960 info: - requiresNames: table: 1746EF28 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1746E9B0 info: - GAME: true info: - title: Resource Rich X3 ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: 82CEC71C-4160-11DC-933A-F1B655D89593 info: - units: table: 1746EA00 info: - url: false info: - version: 1 info: - 7: table: 1746EF50 info: - after: table: 1746EAC8 info: - author: Exavier Macbeth info: - before: table: 1746EF78 info: - conflicts: table: 1746EB40 info: - copyright: 2009 Exavier Macbeth info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-EXUnits/icon.png info: - keywords: blackops faf: exunits+exavier macbeth+20 info: - location: /mods/blackopsfaf-exunits info: - name: BlackOps FAF: EXUnits info: - requires: table: 1746EFA0 info: - requiresNames: table: 1746EB90 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - status: Game Mod info: - tags: table: 1746EAF0 info: - GAME: true info: - title: BlackOps FAF: EXUnits ---- (v20.0) info: - type: GAME info: - ui_only: false info: - uid: 9e8ee941-c406-4751-b367-e10000020000 info: - units: table: 1746EB68 info: - url: false info: - version: 20 info: - 8: table: 1746EBB8 info: - after: table: 1746EC58 info: - author: Uveso info: - before: table: 1746EBE0 info: - conflicts: table: 1746E050 info: - copyright: 2016-2022 Uveso info: - description: (For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/NuclearRepulsorShields/NukRepShield.png info: - keywords: nuclear repulsor shields+uveso+23 info: - location: /mods/nuclearrepulsorshields info: - name: Nuclear Repulsor Shields info: - requires: table: 1746EC08 info: - requiresNames: table: 1746E028 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1746EC80 info: - GAME: true info: - title: Nuclear Repulsor Shields ---- (v23.0) info: - type: GAME info: - ui_only: false info: - uid: 44844B72-6054-3656-0230-D5FA6066FB5E info: - units: table: 1746E078 info: - url: http://forum.faforever.com/topic/357 info: - version: 23 info: - 9: table: 1746ED48 info: - after: table: 1746EDE8 info: - author: Atom7k info: - before: table: 1746ED98 info: - conflicts: table: 1746EE60 info: - copyright: Atom7k info: - description: T4 Energy Generators. These are upgradable from T3 energy generators as well. They are by far not as powerfull as Paragon because I want a stable T4 resource base for my T5 Ultra Weapon Mod I'm developing. Paragon is nerfed for that cause info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/T4_Energy_Gen_Pack/modicon.png info: - keywords: t4 energy generators+atom7k+1 info: - location: /mods/t4_energy_gen_pack info: - name: T4 Energy Generators info: - requires: table: 1746EDC0 info: - requiresNames: table: 1746EE88 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1746EE10 info: - GAME: true info: - title: T4 Energy Generators ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: ce809895-b8a4-469a-b3cc-a6bfee32dcee info: - units: table: 1746ED70 info: - url: false info: - version: 1 info: Hooked /lua/system/Blueprints.lua with /mods/unitcap x4/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/blackopsfaf-unleashed/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/defencesexpand/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/resource rich x3/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/graphicenhancement mod v1.1/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/buildableacubo/hook/lua/system/Blueprints.lua info: Blueprints Loading... 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info: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } info: Blueprints Loading: original files from /env directory info: Hooked /env/aeon/props/aeon_bus_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/aeon/props/aeon_bus_prop.bp info: Hooked /env/aeon/props/aeon_car_01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/aeon/props/aeon_car_01_prop.bp info: Hooked /env/aeon/props/aeon_car_02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/aeon/props/aeon_car_02_prop.bp info: Hooked /env/aeon/props/aeon_dock_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/aeon/props/aeon_dock_prop.bp info: Hooked /env/aeon/props/aeon_fence_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/aeon/props/aeon_fence_prop.bp info: Hooked /env/aeon/props/aeon_street_light_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/aeon/props/aeon_street_light_prop.bp info: Hooked /env/common/props/clutter01_prop.bp with 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with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal08_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal09_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal09_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal10_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal10_prop.bp info: Hooked /env/crystalline/props/rocks/cryscrystal11_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryscrystal11_prop.bp info: Hooked /env/crystalline/props/rocks/cryssmrock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryssmrock01_prop.bp info: Hooked /env/crystalline/props/rocks/cryssmrock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/crystalline/props/rocks/cryssmrock02_prop.bp info: Hooked /env/crystalline/props/rocks/cryssmrock03_prop.bp with /mods/graphicenhancement mod 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v1.1/hook/env/tundra/props/iceberg03_prop.bp info: Hooked /env/tundra/props/iceberg04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/iceberg04_prop.bp info: Hooked /env/tundra/props/iceberg05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/iceberg05_prop.bp info: Hooked /env/tundra/props/iceberg06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/iceberg06_prop.bp info: Hooked /env/tundra/props/icerock01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/icerock01_prop.bp info: Hooked /env/tundra/props/icerock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/icerock02_prop.bp info: Hooked /env/tundra/props/icerocksm01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/icerocksm01_prop.bp info: Hooked /env/tundra/props/icerocksm02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/icerocksm02_prop.bp info: Hooked /env/tundra/props/icerocksm03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/icerocksm03_prop.bp info: Hooked /env/tundra/props/icerocksm04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/icerocksm04_prop.bp info: Hooked /env/tundra/props/rocks/ice_crystal_01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/rocks/ice_crystal_01_prop.bp info: Hooked /env/tundra/props/rocks/tund_rock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/rocks/tund_rock02_prop.bp info: Hooked /env/tundra/props/rocks/tund_rock03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/rocks/tund_rock03_prop.bp info: Hooked /env/tundra/props/rocks/tund_rock04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/rocks/tund_rock04_prop.bp info: Hooked /env/tundra/props/rocks/tund_rock05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/rocks/tund_rock05_prop.bp info: Hooked /env/tundra/props/trees/groups/tund_pine01_group1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/trees/groups/tund_pine01_group1_prop.bp info: Hooked /env/tundra/props/trees/groups/tund_pine01_group2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/trees/groups/tund_pine01_group2_prop.bp info: Hooked /env/tundra/props/trees/tund_pine01_s1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/trees/tund_pine01_s1_prop.bp info: Hooked /env/tundra/props/trees/tund_pine01_s2_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/trees/tund_pine01_s2_prop.bp info: Hooked /env/tundra/props/trees/tund_pine01_s3_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/trees/tund_pine01_s3_prop.bp info: Hooked /env/uef/props/uef_bus_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_bus_prop.bp info: Hooked /env/uef/props/uef_car1_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_car1_prop.bp info: Hooked /env/uef/props/uef_dock_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_dock_prop.bp info: Hooked /env/uef/props/uef_fence_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_fence_prop.bp info: Hooked /env/uef/props/uef_streetlight_01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_streetlight_01_prop.bp info: Hooked /env/uef/props/uef_truck_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_truck_prop.bp info: Hooked /env/wreckage/props/aeon/ual0202_wreckage_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/aeon/ual0202_wreckage_prop.bp info: Hooked /env/wreckage/props/generic/wreckage01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage01_prop.bp info: Hooked /env/wreckage/props/generic/wreckage02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage02_prop.bp info: Hooked /env/wreckage/props/generic/wreckage03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage03_prop.bp info: Hooked /env/wreckage/props/generic/wreckage04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage04_prop.bp info: Hooked /env/wreckage/props/generic/wreckage05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage05_prop.bp info: Hooked /env/wreckage/props/generic/wreckage06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage06_prop.bp info: Hooked /env/wreckage/props/generic/wreckage07_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage07_prop.bp info: Hooked /env/wreckage/props/generic/wreckage08_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage08_prop.bp info: Hooked /env/wreckage/props/walls/ueb5101_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/walls/ueb5101_prop.bp info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Hooked /projectiles/adfovercharge01/adfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/adfovercharge01/adfovercharge01_proj.bp info: Hooked /projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp info: Hooked /projectiles/laserbotterran01/laserbotterran01_proj.bp with /mods/blackopsfaf-acus/hook/projectiles/laserbotterran01/laserbotterran01_proj.bp info: Hooked /projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp info: Hooked /projectiles/tdfovercharge01/tdfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/tdfovercharge01/tdfovercharge01_proj.bp info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uaa0310/uaa0310_unit.bp info: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/future battlefield pack legends/hook/units/uaa0310/uaa0310_unit.bp info: Hooked /units/uab1102/uab1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab1102/uab1102_unit.bp info: Hooked /units/uab1301/uab1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/uab1301/uab1301_unit.bp info: Hooked /units/uab4302/uab4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab4302/uab4302_unit.bp info: Hooked /units/ual0307/ual0307_unit.bp with /mods/future battlefield pack legends/hook/units/ual0307/ual0307_unit.bp info: Hooked /units/uas0401/uas0401_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uas0401/uas0401_unit.bp info: Hooked /units/ueb1102/ueb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb1102/ueb1102_unit.bp info: Hooked /units/ueb1301/ueb1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/ueb1301/ueb1301_unit.bp info: Hooked /units/ueb4302/ueb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb4302/ueb4302_unit.bp info: Hooked /units/ues0202/ues0202_unit.bp with /mods/future battlefield pack legends/hook/units/ues0202/ues0202_unit.bp info: Hooked /units/ues0401/ues0401_unit.bp with /mods/future battlefield pack legends/hook/units/ues0401/ues0401_unit.bp info: Hooked /units/urb1102/urb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb1102/urb1102_unit.bp info: Hooked /units/urb1301/urb1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/urb1301/urb1301_unit.bp info: Hooked /units/urb4302/urb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb4302/urb4302_unit.bp info: Hooked /units/url0106/url0106_unit.bp with /mods/future battlefield pack legends/hook/units/url0106/url0106_unit.bp info: Hooked /units/url0107/url0107_unit.bp with /mods/future battlefield pack legends/hook/units/url0107/url0107_unit.bp info: Hooked /units/xsb1102/xsb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb1102/xsb1102_unit.bp info: Hooked /units/xsb1301/xsb1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/xsb1301/xsb1301_unit.bp info: Hooked /units/xsb4302/xsb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb4302/xsb4302_unit.bp info: Blueprints Loading: modded files from "Unit Cap x4" mod info: Blueprints Loading: modded files from "EXMEX Rebalanced" mod info: Blueprints Loading: modded files from "BlackOps FAF: Unleashed" mod info: >> SendArmySettingsToServer: Setting army 1 for slot 1 info: >> SendArmySettingsToServer: Setting army 2 for slot 2 info: >> SendArmySettingsToServer: Slot 3 empty info: >> SendArmySettingsToServer: Slot 4 empty info: >> SendArmySettingsToServer: Slot 5 empty info: >> SendArmySettingsToServer: Slot 6 empty info: >> SendArmySettingsToServer: Slot 7 empty info: >> SendArmySettingsToServer: Slot 8 empty info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Slot 11 empty info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty debug: OpenMovie /movies/seraphim_load.sfd: 2549 debug: Preparing movie /movies/seraphim_load.sfd: 2549 debug: Preparing movie /movies/seraphim_load.sfd: 2549 debug: Preparing movie /movies/seraphim_load.sfd: 2549 debug: Preparing movie /movies/seraphim_load.sfd: 2549 debug: Preparing movie /movies/seraphim_load.sfd: 2549 debug: Preparing movie /movies/seraphim_load.sfd: 2549 debug: Playing movie e:\steamlibrary\steamapps\common\supreme commander forged alliance\movies\seraphim_load.sfd: 2549 info: Aborting background task "Map loader /maps/x1mp_010/x1mp_010.scmap" info: Background task "Map loader /maps/x1mp_010/x1mp_010.scmap" aborted. info: Blueprints Loading: modded files from "DefencesExpand v1.0" mod info: Blueprints Loading: modded files from "Extreme Wars" mod info: Blueprints Loading: modded files from "Resource Rich x3" mod info: Blueprints Loading: modded files from "BlackOps FAF: EXUnits" mod info: Blueprints Loading: modded files from "Nuclear Repulsor Shields" mod info: Blueprints Loading: modded files from "T4 Energy Generators" mod info: Blueprints Loading: modded files from "(F.B.P.) Future Battlefield Pack: Legends" mod info: Blueprints Loading: modded files from "T3 Land + Water Engineering Stations v7.1" mod info: Blueprints Loading: modded files from "BlackOps FAF: ACUs" mod info: Blueprints Loading: modded files from "Graphicenhancement mod v1.1" mod info: Blueprints Loading: modded files from "Buildable ACU + BO ACU" mod info: Blueprints Loading: modded files from "Total Mayhem" mod info: Blueprints Loading: modded files from "SupCom T4 Edition - Resource Generators" mod info: Blueprints Loading: modded files from "Experimental Engineers Rebalanced v2" mod info: Blueprints Loading: modded files from "All Faction Quantum Gate" mod info: Blueprints Extracting mesh... info: Blueprints Modding... warning: Inconsistent shooter cap defined for projectile /mods/blackopsfaf-exunits/projectiles/uefclustercruise01/uefclustercruise01_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/blackopsfaf-unleashed/projectiles/artemiscannon02/artemiscannon02_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/blackopsfaf-unleashed/projectiles/gargempwarhead01/gargempwarhead01_proj.bp, it should match its health warning: Overriding the size of the collision sphere of unit ( brnat3airsup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat2fig1 ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ura0404 ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( urs0100 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( uel0101a ), it should be atleast 10 percent ( 0.45000001788139 ) of the maximum speed ( 4.5 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( xss0203 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( urs0203 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ura0110 ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat2fibo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brpat2figbo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( ues0106 ), it should be atleast 10 percent ( 0.69999998807907 ) of the maximum speed ( 7 ) to guarantee proper functioning beam weapons warning: Overriding the z axis of collision box of unit ( uel0106b ), it should be atleast 10 percent ( 0.24000000953674 ) of the maximum speed ( 2.4000000953674 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( uef0101 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( sef0101 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( xss0204 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat2fighter ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( xsa0002 ), it should be atleast 10 percent ( 1.2000000476837 ) of the maximum speed ( 12 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( uas0106 ), it should be atleast 10 percent ( 0.69999998807907 ) of the maximum speed ( 7 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( urs0204 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( xaa0202 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( urs0106 ), it should be atleast 10 percent ( 0.69999998807907 ) of the maximum speed ( 7 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( xss0106 ), it should be atleast 10 percent ( 0.69999998807907 ) of the maximum speed ( 7 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( uel0104 ), it should be atleast 10 percent ( 0.28000000119209 ) of the maximum speed ( 2.7999999523163 ) to guarantee proper functioning beam weapons warning: Overriding the z axis of collision box of unit ( uel0104 ), it should be atleast 10 percent ( 0.28000000119209 ) of the maximum speed ( 2.7999999523163 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( uas0204 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( uea0004 ), it should be atleast 10 percent ( 1.2000000476837 ) of the maximum speed ( 12 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( ues0204 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( uea0306 ), it should be atleast 10 percent ( 2.2000000476837 ) of the maximum speed ( 22 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( cef0101 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( aef0101 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( ura0202 ), it should be atleast 10 percent ( 2.2000000476837 ) of the maximum speed ( 22 ) to guarantee proper functioning beam weapons warning: Overriding the z axis of collision box of unit ( ura0202 ), it should be atleast 10 percent ( 2.2000000476837 ) of the maximum speed ( 22 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat3asup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat3asup ), it should be atleast 10 percent ( 2.2999999523163 ) of the maximum speed ( 23 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( uaa0001 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat1intc ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat1intc ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat1advfig ), it should be atleast 10 percent ( 1.7000000476837 ) of the maximum speed ( 17 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ura0205 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ura0003 ), it should be atleast 10 percent ( 1.2000000476837 ) of the maximum speed ( 12 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ura0002 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( uea0102b ), it should be atleast 10 percent ( 2.4000000953674 ) of the maximum speed ( 24 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( uea0005 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( uaa0002 ), it should be atleast 10 percent ( 1.2000000476837 ) of the maximum speed ( 12 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( xsa0001 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( ues0203 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( uas0203 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons info: Blueprints Loading... completed: 603 original, 530 modded, and 25 preset units info: Blueprints Loading... completed: 390 original and 321 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/future battlefield pack legends/hook/lua/sim/adjacencybuffs.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /lua/ui/uiutil.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/xtremwars/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/nuclearrepulsorshields/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/future battlefield pack legends/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/totalmayhem/hook/lua/ui/uiutil.lua info: Extreme Wars: [uiutil.lua 1645] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Nuclear Repulsor Shields: [uiutil.lua 1684] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Future Battlefield Pack: [uiutil.lua 1794] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Total Mayhem: [uiutil.lua, line:2022] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: /savereplay info: REPLAY ID: 18713095 info: Active mods in session: info: - 10: table: 17ABB5A0 info: - after: table: 17AAF7F8 info: - author: CDRMV info: - before: table: 17ABB5C8 info: - conflicts: table: 17ABEE60 info: - copyright: Copyright © 2021, CDRMV (aka CDR Deadalus) info: - description: 'Future Battlefield Pack Legends' is a Unitpack for Supreme Commander Forged Alliance. It adds adds several new Units based on official GPG Concept Artwork as recreations into the Game. Note: This is a basically a Patch Version of the old 2017 Version, which fixes several Bugs with the FAF Version of the Game. It includes a few Balance Changes too. A few New Units will be integrated in coming Updates and the quality of the Exiting Units will be improved with new Models, Textures and Animations in the future. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/Future Battlefield Pack Legends/Icon.png info: - keywords: (f.b.p.) future battlefield pack: legends+cdrmv+2 info: - location: /mods/future battlefield pack legends info: - name: (F.B.P.) Future Battlefield Pack: Legends info: - requires: table: 17ABEF00 info: - requiresNames: table: 17ABEE88 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 17ABE410 info: - GAME: true info: - title: (F.B.P.) Future Battlefield Pack: Legends ---- (v2.0) info: - type: GAME info: - ui_only: false info: - uid: 5t3edt-btz6-9438-h6ui-967gt56faL2 info: - units: table: 17ABE500 info: - url: false info: - version: 2 info: - 11: table: 17ABEF78 info: - after: table: 17AC0348 info: - author: Hemadric info: - before: table: 17AC0320 info: - conflicts: table: 17AC3348 info: - copyright: info: - description: T3 Land + Water Engineering Stations for all factions, Icons do work with other mods now, fixed a issue that caused desync info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/T3EngStationsFAF/T3EngStationsFAF.png info: - keywords: t3 land + water engineering stations v7.1+hemadric+7 info: - location: /mods/t3engstationsfaf info: - name: T3 Land + Water Engineering Stations v7.1 info: - requires: table: 17AC5DE8 info: - requiresNames: table: 17AC5DC0 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - 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selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - special_thanks: Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - status: Game Mod info: - tags: table: 1F78C6B8 info: - GAME: true info: - title: BlackOps FAF: ACUs ---- (v19.0) info: - type: GAME info: - ui_only: false info: - uid: 9e8ea941-c306-4751-b367-a00000019000 info: - units: table: 1F78C758 info: - url: false info: - version: 19 info: - 13: table: 17D391E0 info: - after: table: 17D39118 info: - author: Aljoscha info: - before: table: 17D39140 info: - conflicts: table: 17BA2DE8 info: - copyright: info: - description: Improves Shadows, blur, lights, textures, and LOD. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/Graphicenhancement mod v1.1/newpic.png info: - keywords: graphicenhancement mod v1.1+aljoscha+1 info: - location: /mods/graphicenhancement mod v1.1 info: - name: Graphicenhancement mod v1.1 info: - requires: table: 17BB0460 info: - requiresNames: table: 17BB0438 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 17D39078 info: - GAME: true info: - title: Graphicenhancement Mod ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: GRAPHICE-NHAN-CEME-NT01-000000000000 info: - units: table: 17BA2DC0 info: - url: false info: - version: 1 info: - 14: table: 17BB0528 info: - after: table: 1F78F7A8 info: - author: XYZ info: - before: table: 17ABE3E8 info: - conflicts: table: 1F78F8E8 info: - copyright: Copyright © 2015, XYZ info: - description: Quantum Gates Build all type of ACU's.(better, fixed version, should work with any mods and updates!) info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BuildableAcuBO/acu.png info: - keywords: buildable acu + bo acu+xyz+1 info: - location: /mods/buildableacubo info: - name: Buildable ACU + BO ACU info: - requires: table: 1F78CB90 info: - requiresNames: table: 1F78CB18 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1F78F820 info: - GAME: true info: - title: Buildable ACU + BO ACU ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0 info: - units: table: 1F78FCF8 info: - url: false info: - version: 1 info: - 15: table: 1F78CC08 info: - after: table: 1F78CCF8 info: - author: Burnie info: - before: table: 1F78CC80 info: - conflicts: table: 1F78C640 info: - copyright: Burnie info: - description: (For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem! info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/TotalMayhem/modicon.jpg info: - keywords: total mayhem+burnie+137 info: - location: /mods/totalmayhem info: - name: Total Mayhem info: - requires: table: 1F78F280 info: - requiresNames: table: 1F78C668 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1F78C870 info: - GAME: true info: - title: Total Mayhem ---- (v137.0) info: - type: GAME info: - ui_only: false info: - uid: 62e2j64a-TOMA-3652-01370-146as555a8u3 info: - units: table: 1F78C960 info: - url: http://forums.faforever.com/viewforum.php?f=47 info: - version: 137 info: - 16: table: 1F78F2F8 info: - author: MediaMix1 + MadMax info: - conflicts: table: 1F78F988 info: - 1: ac99e8dd-3c45-46a3-bbe6-0d840575a87c info: - copyright: Copyleft info: - description: One mod of many for the Supreme Commander: Tech 4 Project! info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/T4E Paragons/icon.png info: - keywords: supcom t4 edition - resource generators+mediamix1 + madmax+11 info: - location: /mods/t4e paragons info: - name: SupCom T4 Edition - Resource Generators info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1F78F910 info: - GAME: true info: - title: SupCom T4 Edition Resource Generators ---- (v11.0) info: - type: GAME info: - ui_only: false info: - uid: aab27450-4f2f-4fe8-88ea-59bdbda9df15 info: - units: table: 1F78F960 info: - url: false info: - version: 11 info: - 17: table: 1F78FA00 info: - after: table: 1F78FAA0 info: - author: Mythixgirl info: - before: table: 1F78FA28 info: - conflicts: table: 1F790488 info: - copyright: MXZ Mods 2009 info: - description: Add Experimental Flying Engineers to all Factions. Reworked by Mythixgirl - v1.2 fixed upload; delete previous version, credits to Mario P. and Chris S.. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/ExpEngineers/modicon.png info: - keywords: experimental engineers rebalanced v2+mythixgirl+1.2000000476837 info: - location: /mods/expengineers info: - name: Experimental Engineers Rebalanced v2 info: - requires: table: 1F790000 info: - requiresNames: table: 1F7900F0 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1F78F5C8 info: - GAME: true info: - title: Experimental Engineers Rebalanced ---- (v1.2) info: - type: GAME info: - ui_only: false info: - uid: db1b5050-60c5-4c0c-8439-1427192b3b2h info: - units: table: 1F78F730 info: - url: false info: - version: 1.2000000476837 info: - 18: table: 1F790D48 info: - author: jayTAC info: - copyright: None info: - description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/All_Faction_Quantum_Gate/mod_icon.png info: - keywords: all faction quantum gate+jaytac+2 info: - location: /mods/all_faction_quantum_gate info: - name: All Faction Quantum Gate info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1F790DC0 info: - GAME: true info: - title: All Faction Quantum Gate ---- (v2.0) info: - type: GAME info: - ui_only: false info: - uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 info: - units: table: 1F790AA0 info: - url: false info: - version: 2 info: - 19: table: 2026F898 info: - after: table: 2026FED8 info: - 1: zcbf6277-24e3-437a-b968-Common-v1 info: - 2: 0faf3333-1122-633s-ya-VX0000001000 info: - 3: b2cde810-15d0-4bfa-af66-ec2d6ecd561b info: - 4: ecbf6277-24e3-437a-b968-EcoManager-v4 info: - 5: ecbf6277-24e3-437a-b968-EcoManager-v5 info: - 6: ecbf6277-24e3-437a-b968-EcoManager-v6 info: - 7: ecbf6277-24e3-437a-b968-EcoManager-v7 info: - 8: ecbf6277-24e3-437a-b968-EcoManager-v8 info: - 9: ecbf6277-24e3-437a-b968-EcoManager-v9 info: - author: HUSSAR info: - before: table: 2025ECF8 info: - conflicts: table: 2025ECD0 info: - 10: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400 info: - 11: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500 info: - 12: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020 info: - 13: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030 info: - 14: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040 info: - 15: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050 info: - 16: HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100 info: - 17: HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900 info: - 1: 9B5F858A-163C-4AF1-B846-A884572E61A5 info: - 2: b0059a8c-d9ab-4c30-adcc-31c16580b59d info: - 3: c31fafc0-8199-11dd-ad8b-0866200c9a68 info: - 4: 89BF1572-9EA8-11DC-1313-635F56D89591 info: - 5: f8d8c95a-71e7-4978-921e-8765beb328e8 info: - 6: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100 info: - 7: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200 info: - 8: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230 info: - 9: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300 info: - contributors: Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover info: - copyright: HUSSAR, free to re-use code as long as you credit me in your mod info: - description: Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more. info: - enabled: true info: - exclusive: false info: - github: https://github.com/FA-mods/SupremeScoreBoard info: - history: info: info: ### Version 4-6 - November 12, 2020 info: - added economy income of allied players in game session info: - added economy storage of allied players in game session info: - added support for sharing economy when phantom mod is enabled info: - added player's name when someone creates a ping on the map info: - fixed original score board floating on game start info: - fixed hiding of SSB on toggle all UIs off info: - fixed initialization of players colors in SSB info: info: ### Version 3 - November 3, 2020 info: - fixed displaying of reclaimed stats in score board info: - fixed speed slider when changing game speed via keyboard shortcut info: - fixed flashing of faction icon when a user creates a ping on the map info: info: ### Version 1.4 - October, 2017 info: - fixed an issue with selecting text color for armies due to changes in FAF army colors info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua info: info: ### Version v1.3 - July, 2016 info: - added info about who killed a player in Army notification window info: - added info about who decided to CTRL+K in Army notification window info: - added coloring of player names in Army notification window info: - added mod configuration under Game -> Options -> Interface tab info: - added interaction states for buttons in the sort line (first line of the score board) info: - fixed mouse interaction in top row, now left click will show values in columns info: - fixed mouse interaction in top row, now right click will sort values in columns info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request) info: - fixed messages with sent resources/units to allies (observer will see message target) info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions info: - fixed detection for unranked games (if restrictions count greater than zero) info: - increased number of notifications for built experimental units (2 -> 5) info: - increased precision for rounding large numbers (1.2m -> 1.23m) info: - improved description of tooltips info: info: ### Version v1.2 - January, 2016 info: - (all sessions) added replay ID below map info line info: - (all sessions) added calculation of game quality/balance if this value is not present in session options info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) info: - (game session) added buttons for sharing mass/energy/units with allied AI players info: - (game session) added chat notifications for transferred amount of mass/energy to allied players info: - (game session) added chat notifications for transferred number of units to allied players info: - (game session) added separator lines between players' lines and teams' lines in game session info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch) info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval) info: - (replay session) clicking on a column toggle will disable auto-switching columns info: - fixed coloring of player names when they are not in teams (e.g. Phantom games) info: - fixed coloring of player names in replay session info: - fixed information in tooltips info: - fixed conditions for checking ranked games info: - fixed teams statistics by including score data for dead players info: - fixed team status that shows how many players are still alive info: - fixed detection of dead players in sandbox games info: - fixed placement of icons in the sort line info: - fixed alignment of top line with its background info: - fixed very long map names by truncating them to 30 chars info: - changed background of the score board to darker color (better visibility of player names) info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy info: - changed ranking column to show exact values in ladder games and rounded values in regular games info: - changed coloring of player names and now they will match color of team info: - changed column with player names to include clan tags (if they exist) info: info: ### Version 1.1 - October 5, 2015 info: - fixed info about active mods in replay session info: - fixed status of game raking info: - fixed tooltip about game quality/balance info: - added coloring of player names based on team color info: info: ### Version 1.0 - September 25, 2015 info: - added team lines that sums up statistics for allied players info: - added column with filters to show count of air/land/navy/base units info: - added column for total mass of collected/killed/lost info: - added column for players rating to prevent clipping by score values info: - added toggle to show and sort players by their army rating info: - added toggle to show and sort players by total mass collected info: - added toggle to show and sort players by total mass reclaimed* info: - added toggle to show and sort players by total energy reclaimed* info: - added toggle to show and sort players by total energy collected info: - added toggle to show and sort players by their clan tags info: - added toggle to show and sort players by Kills-to-Loses Ratio info: - added toggle to show and sort players by Kills-to-Built Ratio info: - added toggle to sort players by current mass income info: - added toggle to sort players by current energy income info: - added toggle to sort players by current score value info: - added toggle to sort players by their army name info: - added toggle to sort players by their clan tag info: - added toggle to sort players by their team id info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income info: - added team status showing alive/maximum players info: - added rendering players names with red/green when in players view to show allies/enemies info: - added calculation of AI rating based on AI type and AI cheat modifiers info: - added field showing game quality based on network connection between players info: - added tooltips for all new UI elements in the score panel info: - added info about map size info: - added icons with improved quality for mass, energy, units info: - added icons with info about game restrictions info: - added icons with info about active mods info: - added icons with info about unit sharing info: - added icons with info about victory conditions info: - added icons with info about AI multipliers info: - added notifications about 1st experimental unit built by a player info: - fixed game time/speed fields into two fields info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) info: - fixed missing tooltip for game speed slider info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times) info: - fixed issues with performing operations on uninitialized values of score data info: - fixed redundant function calls to GetArmiesTable().armiesTable info: - fixed redundant function calls to GetFocusArmy() info: - fixed redundant function calls to SessionIsReplay() info: - fixed redundant function calls to SessionGetScenarioInfo() info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua) info: info: info: - hookdir: /hook info: - icon: /mods/SupremeScoreBoard/mod_icon.png info: - location: /mods/supremescoreboard info: - name: Supreme Score Board info: - requires: table: 2026F960 info: - requiresNames: table: 2026F938 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 info: - url: http://forums.faforever.com/viewtopic.php?f=41&t=10887 info: - version: 6 info: - 1: table: 17A92028 info: - after: table: 17A92988 info: - author: Ghaleon info: - before: table: 17A92960 info: - conflicts: table: 178CCBB8 info: - copyright: info: - description: Divides Unit CapCost by 4, Quadrupling Unit Cap. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - keywords: unit cap x4+ghaleon+2 info: - location: /mods/unitcap x4 info: - name: Unit Cap x4 info: - requires: table: 17A95F50 info: - requiresNames: table: 17A95E60 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 17A92A00 info: - GAME: true info: - title: Unit Cap X4 ---- (v2.0) info: - type: GAME info: - ui_only: false info: - uid: 1f65d42c-0f77-48e3-a498-c3f724028acd info: - units: table: 178CC500 info: - url: false info: - version: 2 info: - 20: table: 20277D98 info: - after: table: 20277ED8 info: - author: info: - before: table: 20277EB0 info: - conflicts: table: 20277E88 info: - copyright: info: - description: Automatically runs a console command for you at the start of every match to unlock the FPS cap. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/fps unlocked info: - name: FPS Unlocked info: - requires: table: 20277E10 info: - requiresNames: table: 20277E60 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 info: - version: 1 info: - 2: table: 17A981B8 info: - after: table: 17A98870 info: - author: Mythixgirl info: - before: table: 17A98190 info: - conflicts: table: 17A9C258 info: - copyright: Puledro&Yaru info: - description: Add the EXPERIMENTAL MASS EXTRACTOR. Now fixed for Seraphim (Rebalanced by Mythixgirl, credits to Puledro and Yaru). info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/EXMEX/modicon.png info: - keywords: exmex rebalanced+mythixgirl+3.0999999046326 info: - location: /mods/exmex info: - name: EXMEX Rebalanced info: - requires: table: 17A9C2F8 info: - requiresNames: table: 17A9C280 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 17A98898 info: - GAME: true info: - title: EXMEX Rebalanced ---- (v3.1) info: - type: GAME info: - ui_only: false info: - uid: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 info: - units: table: 17A9C8E8 info: - url: false info: - version: 3.0999999046326 info: - 3: table: 17A85898 info: - author: Exavier Macbeth info: - conflicts: table: 17AA0910 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-Unleashed/icon.bmp info: - keywords: blackops faf: unleashed+exavier macbeth+20 info: - location: /mods/blackopsfaf-unleashed info: - name: BlackOps FAF: Unleashed info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - status: Game Mod info: - tags: table: 17A9F758 info: - GAME: true info: - title: BlackOps FAF: Unleashed ---- (v20.0) info: - type: GAME info: - ui_only: false info: - uid: 9e8ea941-c306-aaaf-b367-u00000020000 info: - units: table: 17A9FD98 info: - url: false info: - version: 20 info: - 4: table: 17AA30F0 info: - author: XYZ info: - copyright: by XYZ info: - description: Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/DefencesExpand/def.png info: - keywords: defencesexpand v1.0+xyz+2 info: - location: /mods/defencesexpand info: - name: DefencesExpand v1.0 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 17AA30C8 info: - GAME: true info: - title: DefencesExpand ---- (v2.0) info: - type: GAME info: - uid: 6e0851ba-8dde-416a-9d76-20c3bb090z08 info: - units: table: 17AA38C0 info: - url: false info: - version: 2 info: - 5: table: 17AA6000 info: - after: table: 17AA6AA0 info: - author: Team Asdrubaelvect info: - before: table: 17AA6A78 info: - conflicts: table: 17AB6780 info: - 1: dce6ac70-EXWA-3652-0185-0800200c9a80 info: - 2: dce6ac70-EXWA-3652-0187-0800200c9a80 info: - 3: dce6ac70-EXWA-3652-0188-0800200c9a80 info: - 4: dce6ac70-EXWA-3652-0189-0800200c9a80 info: - 5: dce6ac70-EXWA-3652-0190-0800200c9a80 info: - copyright: Team : Asdrubaelvect info: - description: v1.4 (For all gameversions) Extreme Wars info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /Mods/XtremWars/XWars.dds info: - keywords: extreme wars+team asdrubaelvect+14 info: - location: /mods/xtremwars info: - name: Extreme Wars info: - requires: table: 17AA7B40 info: - requiresNames: table: 17AA7F28 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 17AA6618 info: - GAME: true info: - title: Extreme Wars ---- (v14.0) info: - type: GAME info: - ui_only: false info: - uid: 81DE7248-XTWA-3652-0140-94B6CD7856CC info: - units: table: 17AB6690 info: - url: http://forum.faforever.com/topic/363 info: - version: 14 info: - 6: table: 17AAA140 info: - after: table: 17AAA960 info: - author: Gas info: - before: table: 17AAA118 info: - conflicts: table: 17AACA00 info: - 1: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 info: - copyright: Copyright © 2006, Gas Powered Games info: - description: Increases resource production. (X3) info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - keywords: resource rich x3+gas+1 info: - location: /mods/resource rich x3 info: - name: Resource Rich x3 info: - requires: table: 17AAF320 info: - requiresNames: table: 17A9F730 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 17AAA988 info: - GAME: true info: - title: Resource Rich X3 ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: 82CEC71C-4160-11DC-933A-F1B655D89593 info: - units: table: 17AAC078 info: - url: false info: - version: 1 info: - 7: table: 17AAF398 info: - after: table: 17AAFD98 info: - author: Exavier Macbeth info: - before: table: 17AAF410 info: - conflicts: table: 17AB1758 info: - copyright: 2009 Exavier Macbeth info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-EXUnits/icon.png info: - keywords: blackops faf: exunits+exavier macbeth+20 info: - location: /mods/blackopsfaf-exunits info: - name: BlackOps FAF: EXUnits info: - requires: table: 17AAFD70 info: - requiresNames: table: 17AB5ED8 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - status: Game Mod info: - tags: table: 17AAFE10 info: - GAME: true info: - title: BlackOps FAF: EXUnits ---- (v20.0) info: - type: GAME info: - ui_only: false info: - uid: 9e8ee941-c406-4751-b367-e10000020000 info: - units: table: 17AB1730 info: - url: false info: - version: 20 info: - 8: table: 17AB5F00 info: - after: table: 17AB5758 info: - author: Uveso info: - before: table: 17AB5730 info: - conflicts: table: 17AC57F8 info: - copyright: 2016-2022 Uveso info: - description: (For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/NuclearRepulsorShields/NukRepShield.png info: - keywords: nuclear repulsor shields+uveso+23 info: - location: /mods/nuclearrepulsorshields info: - name: Nuclear Repulsor Shields info: - requires: table: 17AB7AF0 info: - requiresNames: table: 17AC5370 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 17AB5028 info: - GAME: true info: - title: Nuclear Repulsor Shields ---- (v23.0) info: - type: GAME info: - ui_only: false info: - uid: 44844B72-6054-3656-0230-D5FA6066FB5E info: - units: table: 17AC5780 info: - url: http://forum.faforever.com/topic/357 info: - version: 23 info: - 9: table: 17AB7B18 info: - after: table: 17AB7C08 info: - author: Atom7k info: - before: table: 17AB7B90 info: - conflicts: table: 17ABA820 info: - copyright: Atom7k info: - description: T4 Energy Generators. These are upgradable from T3 energy generators as well. They are by far not as powerfull as Paragon because I want a stable T4 resource base for my T5 Ultra Weapon Mod I'm developing. Paragon is nerfed for that cause info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/T4_Energy_Gen_Pack/modicon.png info: - keywords: t4 energy generators+atom7k+1 info: - location: /mods/t4_energy_gen_pack info: - name: T4 Energy Generators info: - requires: table: 17ABB000 info: - requiresNames: table: 17ABB028 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 17ABAF50 info: - GAME: true info: - title: T4 Energy Generators ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: ce809895-b8a4-469a-b3cc-a6bfee32dcee info: - units: table: 17ABA7F8 info: - url: false info: - version: 1 info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/totalmayhem/hook/lua/ui/help/tooltips.lua info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/x1mp_010/x1mp_010.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:58026/18713095/TechnoRikkor.SCFAreplay" debug: MEM: -4194304 bytes LUABP info: Hooked /lua/simInit.lua with /mods/blackopsfaf-unleashed/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/nuclearrepulsorshields/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/totalmayhem/hook/lua/simInit.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/future battlefield pack legends/hook/lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/scenarioutilities.lua with /mods/blackopsfaf-acus/hook/lua/sim/scenarioutilities.lua info: Hooked /lua/ai/platoontemplates/airplatoontemplates.lua with /mods/totalmayhem/hook/lua/ai/platoontemplates/airplatoontemplates.lua info: Hooked /lua/ai/platoontemplates/landplatoontemplates.lua with /mods/totalmayhem/hook/lua/ai/platoontemplates/landplatoontemplates.lua info: Hooked /lua/ai/aibuilders/aidefensebuilders.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aibuilders/aidefensebuilders.lua info: Hooked /lua/ai/aiaddbuildertable.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aiaddbuildertable.lua info: Hooked /lua/ai/aiaddbuildertable.lua with /mods/nuclearrepulsorshields/hook/lua/ai/aiaddbuildertable.lua info: Hooked /lua/ai/aiaddbuildertable.lua with /mods/totalmayhem/hook/lua/ai/aiaddbuildertable.lua info: Overwriting builder: T3 Base D Engineer AA info: Overwriting builder: T3 Base D Engineer PD info: Overwriting builder: T3TMLEngineer info: Overwriting builder group: T3BaseDefenses info: Overwriting builder: T3 Defensive Point Engineer info: Overwriting builder group: T3DefensivePoints info: Overwriting builder: T3 Defensive Point Engineer High Pri info: Overwriting builder group: T3DefensivePoints High Pri info: Overwriting builder: T3 Base D Engineer AA - Light info: Overwriting builder: T3 Base D Engineer PD - Light info: Overwriting builder group: T3LightDefenses info: Overwriting builder: T3 Shield D Engineer Factory Adj info: Overwriting builder group: T3Shields info: Overwriting builder: T3 Shield D Engineer Near ACU info: Overwriting builder group: T3ACUShields info: Hooked /lua/ai/aibuilders/aieconomicbuilders.lua with /mods/blackopsfaf-acus/hook/lua/ai/aibuilders/aieconomicbuilders.lua info: Overwriting builder: UEF CDR Upgrade HeavyAntiMatter info: Overwriting builder: Aeon CDR Upgrade Crysalis info: Overwriting builder: Cybran CDR Upgrade CoolingUpgrade info: Overwriting builder: Seraphim CDR Upgrade RateOfFire info: Overwriting builder group: ACUUpgrades - Gun improvements info: Overwriting builder: UEF CDR Upgrade Adv Engi info: Overwriting builder: Aeon CDR Upgrade Adv Engi, replacing Crysalis info: Overwriting builder: Aeon CDR Upgrade Adv Engi info: Overwriting builder: Cybran CDR Upgrade Adv Engi, replacing cooling info: Overwriting builder: Cybran CDR Upgrade Adv Engi info: Overwriting builder: Seraphim CDR Upgrade Adv Engi info: Overwriting builder group: ACUUpgrades - Tech 2 Engineering info: Overwriting builder: UEF CDR Upgrade Shield, replaceing right pod info: Overwriting builder: UEF CDR Upgrade Shield info: Overwriting builder: Aeon CDR Upgrade Shield info: Overwriting builder: Cybran CDR Upgrade Stealth and Cloak info: Overwriting builder: Seraphim CDR Upgrade AdvancedRegenAura info: Overwriting builder: Seraphim CDR Upgrade AdvancedRegenAura, replace rate of fire info: Overwriting builder group: ACUUpgrades - Shields info: Overwriting builder: UEF CDR Upgrade AdvEng - Pods info: Overwriting builder: UEF CDR Upgrade T3 Eng - Shields info: Overwriting builder: Aeon CDR Upgrade AdvEng - Resource - Crysalis info: Overwriting builder: Aeon CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Overwriting builder: Cybran CDR Upgrade AdvEng - Laser Gen info: Overwriting builder: Cybran CDR Upgrade T3 Eng - Resource info: Overwriting builder: Seraphim CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Overwriting builder group: ACUUpgrades info: Hooked /lua/buildingtemplates.lua with /mods/nuclearrepulsorshields/hook/lua/buildingtemplates.lua info: Hooked /lua/buildingtemplates.lua with /mods/totalmayhem/hook/lua/buildingtemplates.lua info: Hooked /lua/upgradetemplates.lua with /mods/blackopsfaf-unleashed/hook/lua/upgradetemplates.lua info: Hooked /lua/upgradetemplates.lua with /mods/totalmayhem/hook/lua/upgradetemplates.lua info: Hooked /lua/scenarioframework.lua with /mods/blackopsfaf-acus/hook/lua/scenarioframework.lua info: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/nuclearrepulsorshields/hook/lua/editor/unitcountbuildconditions.lua info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aibuilders/soriandefensebuilders.lua info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/xtremwars/hook/lua/ai/aibuilders/soriandefensebuilders.lua info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/totalmayhem/hook/lua/ai/aibuilders/soriandefensebuilders.lua info: Overwriting builder: Sorian T3 Base D Engineer AA info: Overwriting builder: Sorian T3 Base D Engineer AA - Response info: Overwriting builder: Sorian T3 Base D Engineer AA - Exp Response info: Overwriting builder: Sorian T2TMLEngineer - Exp Response info: Overwriting builder: Sorian T3 Base D Engineer PD - Exp Response info: Overwriting builder: Sorian T3 Base D Engineer PD info: Overwriting builder group: SorianT3BaseDefenses info: Overwriting builder: Sorian T3 Base D AA Engineer - Response R info: Overwriting builder: Sorian T3 Base D Engineer AA - Exp Response R info: Overwriting builder: Sorian T2TMLEngineer - Exp Response R info: Overwriting builder: Sorian T3 Base D Engineer PD - Exp Response R info: Overwriting builder group: SorianT3BaseDefenses - Emerg info: Overwriting builder: Sorian T3 Base D Engineer AA - Light info: Overwriting builder: Sorian T3 Base D Engineer PD - Light info: Overwriting builder group: SorianT3LightDefenses info: Overwriting builder: Sorian T3 Turtle Defensive Point Engineer UEF info: Overwriting builder: Sorian T3 Turtle Defensive Point Engineer Cybran info: Overwriting builder: Sorian T3 Turtle Defensive Point Engineer info: Overwriting builder group: SorianT3DefensivePoints Turtle info: Overwriting builder: Sorian T3 Defensive Point Engineer UEF info: Overwriting builder: Sorian T3 Defensive Point Engineer Cybran info: Overwriting builder: Sorian T3 Defensive Point Engineer info: Overwriting builder group: SorianT3DefensivePoints info: Overwriting builder: Sorian T3 Shield D Engineer Factory Adj info: Overwriting builder group: SorianT3Shields info: Overwriting builder: Sorian T3 Shield D Engineer Near ACU info: Overwriting builder group: SorianT3ACUShields info: Overwriting builder: Sorian T3 Shield D Engineer Near Factory Expansion info: Overwriting builder group: SorianT3ShieldsExpansion info: Overwriting builder: Sorian T3 Base D Engineer PD - Exp Response info: Overwriting builder: Sorian T3 Base D Engineer PD info: Overwriting builder group: SorianT3BaseDefenses info: Overwriting builder: Sorian T3 Base D Engineer PD - Exp Response R info: Overwriting builder group: SorianT3BaseDefenses - Emerg info: Overwriting builder: Sorian T3 Base D Engineer PD - Light info: Overwriting builder group: SorianT3LightDefenses info: Overwriting builder: Sorian T3 Base D Engineer PD - Exp Response info: Overwriting builder: Sorian T3 Base D Engineer PD info: Overwriting builder group: SorianT3BaseDefenses info: Overwriting builder: Sorian T3 Base D Engineer PD - Exp Response R info: Overwriting builder group: SorianT3BaseDefenses - Emerg info: Overwriting builder: Sorian T3 Base D Engineer PD - Light info: Overwriting builder group: SorianT3LightDefenses info: Hooked /lua/ai/aibuilders/sorianeconomicbuilders.lua with /mods/blackopsfaf-acus/hook/lua/ai/aibuilders/sorianeconomicbuilders.lua info: Overwriting builder: UEF CDR Upgrade HeavyAntiMatter info: Overwriting builder: Aeon CDR Upgrade Crysalis info: Overwriting builder: Cybran CDR Upgrade CoolingUpgrade info: Overwriting builder: Seraphim CDR Upgrade RateOfFire info: Overwriting builder group: ACUUpgrades - Gun improvements info: Overwriting builder: UEF CDR Upgrade Adv Engi info: Overwriting builder: Aeon CDR Upgrade Adv Engi, replacing Crysalis info: Overwriting builder: Aeon CDR Upgrade Adv Engi info: Overwriting builder: Cybran CDR Upgrade Adv Engi, replacing cooling info: Overwriting builder: Cybran CDR Upgrade Adv Engi info: Overwriting builder: Seraphim CDR Upgrade Adv Engi info: Overwriting builder group: ACUUpgrades - Tech 2 Engineering info: Overwriting builder: UEF CDR Upgrade Shield, replaceing right pod info: Overwriting builder: UEF CDR Upgrade Shield info: Overwriting builder: Aeon CDR Upgrade Shield info: Overwriting builder: Cybran CDR Upgrade Stealth and Cloak info: Overwriting builder: Seraphim CDR Upgrade AdvancedRegenAura info: Overwriting builder: Seraphim CDR Upgrade AdvancedRegenAura, replace rate of fire info: Overwriting builder group: ACUUpgrades - Shields info: Overwriting builder: Sorian UEF CDR Upgrade AdvEng - Pods info: Overwriting builder: Sorian UEF CDR Upgrade T3 Eng - Shields info: Overwriting builder: Sorian Aeon CDR Upgrade AdvEng - Resource - Crysalis info: Overwriting builder: Sorian Aeon CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Overwriting builder: Sorian Cybran CDR Upgrade AdvEng - Laser Gen info: Overwriting builder: Sorian Cybran CDR Upgrade T3 Eng - Resource info: Overwriting builder: Sorian Seraphim CDR Upgrade AdvEng - Resource - Crysalis info: Overwriting builder: Sorian Seraphim CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Overwriting builder group: SorianACUUpgrades info: Hooked /lua/ai/aibuilders/sorianexperimentalbuilders.lua with /mods/xtremwars/hook/lua/ai/aibuilders/sorianexperimentalbuilders.lua info: Hooked /lua/ai/aibuilders/sorianexperimentalbuilders.lua with /mods/totalmayhem/hook/lua/ai/aibuilders/sorianexperimentalbuilders.lua info: Overwriting builder: Sorian T3 Land Exp1 Engineer 1 Group info: Overwriting builder: Sorian T3 Land Exp2 Engineer 1 Group info: Overwriting builder: Sorian T3 Air Exp1 Engineer 1 Group info: Overwriting builder group: SorianMobileExperimentalEngineersGroup info: Overwriting builder: Sorian T3 Land Exp1 Engineer 1 info: Overwriting builder: Sorian T3 Land Exp2 Engineer 1 info: Overwriting builder: Sorian T3 Land Exp3 Engineer 1 info: Overwriting builder: Sorian T3 Land Exp1 Engineer 1 - Large Map info: Overwriting builder: Sorian T3 Land Exp2 Engineer 1 - Large Map info: Overwriting builder: Sorian T3 Land Exp3 Engineer 1 - Large Map info: Overwriting builder: Sorian T2 Engineer Assist Experimental Mobile Land info: Overwriting builder: Sorian T3 Engineer Assist Experimental Mobile Land info: Overwriting builder group: SorianMobileLandExperimentalEngineers info: Overwriting builder: Sorian T4 Exp Land info: Overwriting builder: Sorian T4 Exp Land - Scathis info: Overwriting builder: Sorian T4 Exp Land Unit Cap info: Overwriting builder group: SorianMobileLandExperimentalForm info: Overwriting builder: Sorian T3 Air Exp1 Engineer 1 info: Overwriting builder: Sorian T3 Air Exp1 Engineer 1 - Small Map info: Overwriting builder: Sorian T2 Engineer Assist Experimental Mobile Air info: Overwriting builder: Sorian T3 Engineer Assist Experimental Mobile Air info: Overwriting builder group: SorianMobileAirExperimentalEngineers info: Overwriting builder: Sorian T3 Land Exp1 Engineer 1 Group info: Overwriting builder: Sorian T3 Land Exp2 Engineer 1 Group info: Overwriting builder: Sorian T3 Air Exp1 Engineer 1 Group info: Overwriting builder group: SorianMobileExperimentalEngineersGroup info: Overwriting builder: Sorian T3 Land Exp1 Engineer 1 info: Overwriting builder: Sorian T3 Land Exp2 Engineer 1 info: Overwriting builder: Sorian T3 Land Exp3 Engineer 1 info: Overwriting builder: Sorian T3 Land Exp1 Engineer 1 - Large Map info: Overwriting builder: Sorian T3 Land Exp2 Engineer 1 - Large Map info: Overwriting builder: Sorian T3 Land Exp3 Engineer 1 - Large Map info: Overwriting builder: Sorian T2 Engineer Assist Experimental Mobile Land info: Overwriting builder: Sorian T3 Engineer Assist Experimental Mobile Land info: Overwriting builder group: SorianMobileLandExperimentalEngineers info: Overwriting builder: Sorian T4 Exp Land info: Overwriting builder: Sorian T4 Exp Land - Scathis info: Overwriting builder: Sorian T4 Exp Land Unit Cap info: Overwriting builder group: SorianMobileLandExperimentalForm info: Overwriting builder: Sorian T3 Air Exp1 Engineer 1 info: Overwriting builder: Sorian T3 Air Exp1 Engineer 1 - Small Map info: Overwriting builder: Sorian T2 Engineer Assist Experimental Mobile Air info: Overwriting builder: Sorian T3 Engineer Assist Experimental Mobile Air info: Overwriting builder group: SorianMobileAirExperimentalEngineers info: Overwriting builder: Sorian T4 Exp Air info: Overwriting builder: Sorian T4 Exp Air Unit Cap info: Overwriting builder group: SorianMobileAirExperimentalForm info: Overwriting builder: Sorian T4 Sea Exp1 Engineer info: Overwriting builder: Sorian T2 Engineer Assist Experimental Mobile Naval info: Overwriting builder: Sorian T3 Engineer Assist Experimental Mobile Naval info: Overwriting builder group: SorianMobileNavalExperimentalEngineers info: Overwriting builder: Sorian T4 Exp Sea info: Overwriting builder group: SorianMobileNavalExperimentalForm info: Overwriting builder: Sorian T3 Satellite Exp Engineer info: Overwriting builder: Sorian T2 Engineer Assist Experimental Satellite info: Overwriting builder: Sorian T3 Engineer Assist Experimental Satellite info: Overwriting builder group: SorianSatelliteExperimentalEngineers info: Overwriting builder: Sorian T4 Exp Satellite info: Overwriting builder group: SorianSatelliteExperimentalForm debug: MEM: -4194304 bytes OGRID info: RestrictedCategories { } info: Loading save file: /maps/X1MP_010/X1MP_010_save.lua info: Loading script file: /maps/X1MP_010/X1MP_010_script.lua info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua info: * OnCreateAI: AIPersonality: (adaptive) debug: Detected an AI with skirmish systems: ARMY_2, enabling AI functionality warning: NUM PROPS = 12841 debug: Generated navigational mesh in 4.207737 seconds debug: Active mods in sim: debug: - 10: table: 2047D820 debug: - after: table: 2047D370 debug: - author: CDRMV debug: - before: table: 2047D348 debug: - conflicts: table: 2047D410 debug: - copyright: Copyright © 2021, CDRMV (aka CDR Deadalus) debug: - description: 'Future Battlefield Pack Legends' is a Unitpack for Supreme Commander Forged Alliance. It adds adds several new Units based on official GPG Concept Artwork as recreations into the Game. Note: This is a basically a Patch Version of the old 2017 Version, which fixes several Bugs with the FAF Version of the Game. It includes a few Balance Changes too. A few New Units will be integrated in coming Updates and the quality of the Exiting Units will be improved with new Models, Textures and Animations in the future. debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/Future Battlefield Pack Legends/Icon.png debug: - keywords: (f.b.p.) future battlefield pack: legends+cdrmv+2 debug: - location: /mods/future battlefield pack legends debug: - name: (F.B.P.) Future Battlefield Pack: Legends debug: - requires: table: 2047D460 debug: - requiresNames: table: 2047D438 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2047D398 debug: - GAME: true debug: - title: (F.B.P.) Future Battlefield Pack: Legends ---- (v2.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 5t3edt-btz6-9438-h6ui-967gt56faL2 debug: - units: table: 2047D3E8 debug: - url: false debug: - version: 2 debug: - 11: table: 2047D488 debug: - after: table: 2047D4D8 debug: - author: Hemadric debug: - before: table: 2047D4B0 debug: - conflicts: table: 2047D578 debug: - copyright: debug: - description: T3 Land + Water Engineering Stations for all factions, Icons do work with other mods now, fixed a issue that caused desync debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/T3EngStationsFAF/T3EngStationsFAF.png debug: - keywords: t3 land + water engineering stations v7.1+hemadric+7 debug: - location: /mods/t3engstationsfaf debug: - name: T3 Land + Water Engineering Stations v7.1 debug: - requires: table: 2047D5C8 debug: - requiresNames: table: 2047DAA0 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2047D500 debug: - GAME: true debug: - title: T3 Land + Water Engineering Stations ---- (v7.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 16e610af-7e2c-402b-9dc7-bdf69272256c debug: - units: table: 2047D550 debug: - url: false debug: - version: 7 debug: - 12: table: 2047D5F0 debug: - author: Exavier Macbeth debug: - conflicts: table: 2047D690 debug: - 10: 9e8ef941-c537-4811-b527-d10035800602 debug: - 11: 9d8ef941-c537-4811-b527-d10035800602 debug: - 12: 9e8ea941-c306-4751-b367-e00000000302 debug: - 13: 9e8ea941-c306-4751-b367-e05800000302 debug: - 14: 9e8ea941-c306-4751-b368-a11100000100 debug: - 15: 9e8ea941-c306-4751-b368-a11100000102 debug: - 16: b28243b8-28dd-4fd5-bc05-269d0ce94f4d debug: - 17: 9e8ea941-c306-4751-b367-f00000000005 debug: - 18: 9e8ea941-c306-4751-b367-e20000000102 debug: - 19: 9e8ea941-c306-4751-b367-e10000000104 debug: - 1: 5048d937-4872-4e86-9f09-dd1806a0629c debug: - 20: 9e8ea941-c306-4751-b367-a12345610000 debug: - 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40: 9e8ea941-c506-4711-b317-e00000000302 debug: - 41: 9e8ea941-c306-4751-rrrr-a20000000503 debug: - 42: 9e8ea941-m306-4751-rrrr-a11000000600 debug: - 43: 9e8ea941-c306-4751-b367-a00000011000 debug: - 44: 9e8ea941-c306-4751-b367-a00000012000 debug: - 45: 9e8ea941-c306-4751-b367-a00000013000 debug: - 46: 9e8ea941-c306-4751-b367-a00000014000 debug: - 4: 9e8ef941-c506-4711-b527-d00000000602 debug: - 5: 9e8ef941-c507-4711-b527-d00000000602 debug: - 6: 9e8ef941-c806-4711-b527-d00000000602 debug: - 7: 9e8ef941-c816-4711-b527-d00000000602 debug: - 8: 9e8ef941-c507-4811-b527-d10035800602 debug: - 9: 9e8ef941-c527-4811-b527-d10035800602 debug: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer debug: - description: The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/BlackOpsFAF-ACUs/icon.png debug: - keywords: blackops faf: acus+exavier macbeth+19 debug: - location: /mods/blackopsfaf-acus debug: - name: BlackOps FAF: ACUs debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - special_thanks: Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx debug: - status: Game Mod debug: - tags: table: 2047D618 debug: - GAME: true debug: - title: BlackOps FAF: ACUs ---- (v19.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 9e8ea941-c306-4751-b367-a00000019000 debug: - units: table: 2047D668 debug: - url: false debug: - version: 19 debug: - 13: table: 2047D6E0 debug: - after: table: 2047D730 debug: - author: Aljoscha debug: - before: table: 2047D708 debug: - conflicts: table: 2047D7D0 debug: - copyright: debug: - description: Improves Shadows, blur, lights, textures, and LOD. debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/Graphicenhancement mod v1.1/newpic.png debug: - keywords: graphicenhancement mod v1.1+aljoscha+1 debug: - location: /mods/graphicenhancement mod v1.1 debug: - name: Graphicenhancement mod v1.1 debug: - requires: table: 2047DCF8 debug: - requiresNames: table: 2047D7F8 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2047D758 debug: - GAME: true debug: - title: Graphicenhancement Mod ---- (v1.0) debug: - type: GAME debug: - ui_only: false debug: - uid: GRAPHICE-NHAN-CEME-NT01-000000000000 debug: - units: table: 2047D7A8 debug: - url: false debug: - version: 1 debug: - 14: table: 2047DD20 debug: - after: table: 2047D870 debug: - author: XYZ debug: - before: table: 2047D848 debug: - conflicts: table: 2047D910 debug: - copyright: Copyright © 2015, XYZ debug: - description: Quantum Gates Build all type of ACU's.(better, fixed version, should work with any mods and updates!) debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/BuildableAcuBO/acu.png debug: - keywords: buildable acu + bo acu+xyz+1 debug: - location: /mods/buildableacubo debug: - name: Buildable ACU + BO ACU debug: - requires: table: 2047D960 debug: - requiresNames: table: 2047D938 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2047D898 debug: - GAME: true debug: - title: Buildable ACU + BO ACU ---- (v1.0) debug: - type: GAME debug: - ui_only: false debug: - uid: F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0 debug: - units: table: 2047D8E8 debug: - url: false debug: - version: 1 debug: - 15: table: 2047D988 debug: - after: table: 2047D9D8 debug: - author: Burnie debug: - before: table: 2047D9B0 debug: - conflicts: table: 2047DFA0 debug: - copyright: Burnie debug: - description: (For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem! debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/TotalMayhem/modicon.jpg debug: - keywords: total mayhem+burnie+137 debug: - location: /mods/totalmayhem debug: - name: Total Mayhem debug: - requires: table: 2047DB18 debug: - requiresNames: table: 2047DAC8 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2047DA00 debug: - GAME: true debug: - title: Total Mayhem ---- (v137.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 62e2j64a-TOMA-3652-01370-146as555a8u3 debug: - units: table: 2047DA50 debug: - url: http://forums.faforever.com/viewforum.php?f=47 debug: - version: 137 debug: - 16: table: 2047DB40 debug: - author: MediaMix1 + MadMax debug: - conflicts: table: 2047DBE0 debug: - 1: ac99e8dd-3c45-46a3-bbe6-0d840575a87c debug: - copyright: Copyleft debug: - description: One mod of many for the Supreme Commander: Tech 4 Project! debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/T4E Paragons/icon.png debug: - keywords: supcom t4 edition - resource generators+mediamix1 + madmax+11 debug: - location: /mods/t4e paragons debug: - name: SupCom T4 Edition - Resource Generators debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2047DB68 debug: - GAME: true debug: - title: SupCom T4 Edition Resource Generators ---- (v11.0) debug: - type: GAME debug: - ui_only: false debug: - uid: aab27450-4f2f-4fe8-88ea-59bdbda9df15 debug: - units: table: 2047DBB8 debug: - url: false debug: - version: 11 debug: - 17: table: 2047DC58 debug: - after: table: 2047DCA8 debug: - author: Mythixgirl debug: - before: table: 2047DC80 debug: - conflicts: table: 2047DD70 debug: - copyright: MXZ Mods 2009 debug: - description: Add Experimental Flying Engineers to all Factions. Reworked by Mythixgirl - v1.2 fixed upload; delete previous version, credits to Mario P. and Chris S.. debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/ExpEngineers/modicon.png debug: - keywords: experimental engineers rebalanced v2+mythixgirl+1.2000000476837 debug: - location: /mods/expengineers debug: - name: Experimental Engineers Rebalanced v2 debug: - requires: table: 2047DDE8 debug: - requiresNames: table: 2047DD98 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2047DCD0 debug: - GAME: true debug: - title: Experimental Engineers Rebalanced ---- (v1.2) debug: - type: GAME debug: - ui_only: false debug: - uid: db1b5050-60c5-4c0c-8439-1427192b3b2h debug: - units: table: 2047DD48 debug: - url: false debug: - version: 1.2000000476837 debug: - 18: table: 2047DE10 debug: - author: jayTAC debug: - copyright: None debug: - description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/All_Faction_Quantum_Gate/mod_icon.png debug: - keywords: all faction quantum gate+jaytac+2 debug: - location: /mods/all_faction_quantum_gate debug: - name: All Faction Quantum Gate debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2047DE38 debug: - GAME: true debug: - title: All Faction Quantum Gate ---- (v2.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 debug: - units: table: 2047DE88 debug: - url: false debug: - version: 2 debug: - 1: table: 2047E550 debug: - after: table: 2047E5A0 debug: - author: Ghaleon debug: - before: table: 2047E578 debug: - conflicts: table: 2047E618 debug: - copyright: debug: - description: Divides Unit CapCost by 4, Quadrupling Unit Cap. debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds debug: - keywords: unit cap x4+ghaleon+2 debug: - location: /mods/unitcap x4 debug: - name: Unit Cap x4 debug: - requires: table: 2047E6B8 debug: - requiresNames: table: 2047E668 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2047E190 debug: - GAME: true debug: - title: Unit Cap X4 ---- (v2.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 1f65d42c-0f77-48e3-a498-c3f724028acd debug: - units: table: 2047E5F0 debug: - url: false debug: - version: 2 debug: - 2: table: 2047E6E0 debug: - after: table: 2047E730 debug: - author: Mythixgirl debug: - before: table: 2047E708 debug: - conflicts: table: 2047E820 debug: - copyright: Puledro&Yaru debug: - description: Add the EXPERIMENTAL MASS EXTRACTOR. Now fixed for Seraphim (Rebalanced by Mythixgirl, credits to Puledro and Yaru). debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/EXMEX/modicon.png debug: - keywords: exmex rebalanced+mythixgirl+3.0999999046326 debug: - location: /mods/exmex debug: - name: EXMEX Rebalanced debug: - requires: table: 2047E848 debug: - requiresNames: table: 2047ED20 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2047E758 debug: - GAME: true debug: - title: EXMEX Rebalanced ---- (v3.1) debug: - type: GAME debug: - ui_only: false debug: - uid: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 debug: - units: table: 2047E7D0 debug: - url: false debug: - version: 3.0999999046326 debug: - 3: table: 2047E870 debug: - author: Exavier Macbeth debug: - conflicts: table: 2047E960 debug: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight debug: - description: The ultimate unit pack, re-engineered for FAF 3680 or later debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/BlackOpsFAF-Unleashed/icon.bmp debug: - keywords: blackops faf: unleashed+exavier macbeth+20 debug: - location: /mods/blackopsfaf-unleashed debug: - name: BlackOps FAF: Unleashed debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx debug: - status: Game Mod debug: - tags: table: 2047E898 debug: - GAME: true debug: - title: BlackOps FAF: Unleashed ---- (v20.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 9e8ea941-c306-aaaf-b367-u00000020000 debug: - units: table: 2047E910 debug: - url: false debug: - version: 20 debug: - 4: table: 2047E988 debug: - author: XYZ debug: - copyright: by XYZ debug: - description: Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/DefencesExpand/def.png debug: - keywords: defencesexpand v1.0+xyz+2 debug: - location: /mods/defencesexpand debug: - name: DefencesExpand v1.0 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2047E9B0 debug: - GAME: true debug: - title: DefencesExpand ---- (v2.0) debug: - type: GAME debug: - uid: 6e0851ba-8dde-416a-9d76-20c3bb090z08 debug: - units: table: 2047EA00 debug: - url: false debug: - version: 2 debug: - 5: table: 2047EA50 debug: - after: table: 2047EFA0 debug: - author: Team Asdrubaelvect debug: - before: table: 2047EA78 debug: - conflicts: table: 2047EB68 debug: - 1: dce6ac70-EXWA-3652-0185-0800200c9a80 debug: - 2: dce6ac70-EXWA-3652-0187-0800200c9a80 debug: - 3: dce6ac70-EXWA-3652-0188-0800200c9a80 debug: - 4: dce6ac70-EXWA-3652-0189-0800200c9a80 debug: - 5: dce6ac70-EXWA-3652-0190-0800200c9a80 debug: - copyright: Team : Asdrubaelvect debug: - description: v1.4 (For all gameversions) Extreme Wars debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /Mods/XtremWars/XWars.dds debug: - keywords: extreme wars+team asdrubaelvect+14 debug: - location: /mods/xtremwars debug: - name: Extreme Wars debug: - requires: table: 2047EC08 debug: - requiresNames: table: 2047EB90 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2047EAC8 debug: - GAME: true debug: - title: Extreme Wars ---- (v14.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 81DE7248-XTWA-3652-0140-94B6CD7856CC debug: - units: table: 2047EB18 debug: - url: http://forum.faforever.com/topic/363 debug: - version: 14 debug: - 6: table: 2047EC30 debug: - after: table: 2047EC80 debug: - author: Gas debug: - before: table: 2047EC58 debug: - conflicts: table: 2047ED48 debug: - 1: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 debug: - copyright: Copyright © 2006, Gas Powered Games debug: - description: Increases resource production. (X3) debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds debug: - keywords: resource rich x3+gas+1 debug: - location: /mods/resource rich x3 debug: - name: Resource Rich x3 debug: - requires: table: 2047ED98 debug: - requiresNames: table: 2047ED70 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2047ECA8 debug: - GAME: true debug: - title: Resource Rich X3 ---- (v1.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 82CEC71C-4160-11DC-933A-F1B655D89593 debug: - units: table: 2047ECF8 debug: - url: false debug: - version: 1 debug: - 7: table: 2047EDC0 debug: - after: table: 2047EE38 debug: - author: Exavier Macbeth debug: - before: table: 2047EDE8 debug: - conflicts: table: 2047EED8 debug: - copyright: 2009 Exavier Macbeth debug: - description: The ultimate unit pack, re-engineered for FAF 3680 or later debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/BlackOpsFAF-EXUnits/icon.png debug: - keywords: blackops faf: exunits+exavier macbeth+20 debug: - location: /mods/blackopsfaf-exunits debug: - name: BlackOps FAF: EXUnits debug: - requires: table: 2047EE10 debug: - requiresNames: table: 2047EF00 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx debug: - status: Game Mod debug: - tags: table: 2047EE60 debug: - GAME: true debug: - title: BlackOps FAF: EXUnits ---- (v20.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 9e8ee941-c406-4751-b367-e10000020000 debug: - units: table: 2047EEB0 debug: - url: false debug: - version: 20 debug: - 8: table: 2047EF28 debug: - after: table: 2047EF78 debug: - author: Uveso debug: - before: table: 2047EF50 debug: - conflicts: table: 2047D2D0 debug: - copyright: 2016-2022 Uveso debug: - description: (For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them. debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/NuclearRepulsorShields/NukRepShield.png debug: - keywords: nuclear repulsor shields+uveso+23 debug: - location: /mods/nuclearrepulsorshields debug: - name: Nuclear Repulsor Shields debug: - requires: table: 2047D320 debug: - requiresNames: table: 2047D2F8 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2047D5A0 debug: - GAME: true debug: - title: Nuclear Repulsor Shields ---- (v23.0) debug: - type: GAME debug: - ui_only: false debug: - uid: 44844B72-6054-3656-0230-D5FA6066FB5E debug: - units: table: 2047D2A8 debug: - url: http://forum.faforever.com/topic/357 debug: - version: 23 debug: - 9: table: 2047E168 debug: - after: table: 2047E118 debug: - author: Atom7k debug: - before: table: 2047E140 debug: - conflicts: table: 2047E078 debug: - copyright: Atom7k debug: - description: T4 Energy Generators. These are upgradable from T3 energy generators as well. They are by far not as powerfull as Paragon because I want a stable T4 resource base for my T5 Ultra Weapon Mod I'm developing. Paragon is nerfed for that cause debug: - enabled: true debug: - exclusive: false debug: - github: false debug: - hookdir: /hook debug: - icon: /mods/T4_Energy_Gen_Pack/modicon.png debug: - keywords: t4 energy generators+atom7k+1 debug: - location: /mods/t4_energy_gen_pack debug: - name: T4 Energy Generators debug: - requires: table: 2047E028 debug: - requiresNames: table: 2047E050 debug: - selectable: true debug: - shadowdir: /shadow debug: - sort: GAME debug: - status: Game Mod debug: - tags: table: 2047E0F0 debug: - GAME: true debug: - title: T4 Energy Generators ---- (v1.0) debug: - type: GAME debug: - ui_only: false debug: - uid: ce809895-b8a4-469a-b3cc-a6bfee32dcee debug: - units: table: 2047E0A0 debug: - url: false debug: - version: 1 info: Hooked /lua/defaultunits.lua with /mods/blackopsfaf-acus/hook/lua/defaultunits.lua info: Hooked /lua/sim/unit.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/unit.lua info: Hooked /lua/shield.lua with /mods/nuclearrepulsorshields/hook/lua/shield.lua info: Hooked /lua/sim/nukedamage.lua with /mods/nuclearrepulsorshields/hook/lua/sim/nukedamage.lua info: Hooked /lua/sim/defaultweapons.lua with /mods/nuclearrepulsorshields/hook/lua/sim/defaultweapons.lua info: Hooked /lua/sim/defaultweapons.lua with /mods/totalmayhem/hook/lua/sim/defaultweapons.lua info: Hooked /lua/defaultcollisionbeams.lua with /mods/xtremwars/hook/lua/defaultcollisionbeams.lua info: Hooked /lua/cybranweapons.lua with /mods/xtremwars/hook/lua/cybranweapons.lua info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua info: Hooked /lua/aeonweapons.lua with /mods/xtremwars/hook/lua/aeonweapons.lua info: * Total Mayhem: [siminit.lua, line:546] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua. info: * Total Mayhem: [siminit.lua, line:547] - Checking directory /mods/ for TotalMayhem... info: * Total Mayhem: [siminit.lua, line:554] - Found directory: /mods/totalmayhem/mod_info.lua. info: * Total Mayhem: [siminit.lua, line:559] - Check OK. Found 1 TotalMayhem directory. info: * Total Mayhem: [siminit.lua, line:563] - Checking files and filesize for TotalMayhem... info: * Total Mayhem: [siminit.lua, line:590] - Check OK! files: 2178, bytecount: 749995008. info: Hooked /lua/ui/game/gamemain.lua with /mods/graphicenhancement mod v1.1/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/supremescoreboard/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/fps unlocked/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/xtremwars/hook/lua/ui/game/gamecommon.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/nuclearrepulsorshields/hook/lua/ui/game/gamecommon.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/future battlefield pack legends/hook/lua/ui/game/gamecommon.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/totalmayhem/hook/lua/ui/game/gamecommon.lua info: Extreme Wars: [gamecommon.lua 219] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Nuclear Repulsor Shields: [gamecommon.lua 260] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Future Battlefield Pack: [gamecommon.lua 369] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Total Mayhem: [gamecommon.lua, line:599] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/eeb0001_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/esb0001_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/esb0002_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/esb0003_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/esb0004_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/uab1402_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ueb1402_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ura0001o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ura0002o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ura0003o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ura0004_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/urb1402_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/xsb1402_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/zxa0001_icon.dds info: Hooked /lua/ui/controls/worldview.lua with /mods/supremescoreboard/hook/lua/ui/controls/worldview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/xtremwars/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/nuclearrepulsorshields/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/future battlefield pack legends/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/totalmayhem/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/future battlefield pack legends/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua info: Hooked /lua/ui/game/tabs.lua with /mods/supremescoreboard/hook/lua/ui/game/tabs.lua info: Extreme Wars: [unitview.lua 954] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Nuclear Repulsor Shields: [unitview.lua 990] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Future Battlefield Pack: [unitview.lua 1094] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Total Mayhem: [unitview.lua, line:1319] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: creating high fidelity terrain info: creating high fidelity water info: Hooked /lua/ui/game/economy.lua with /mods/supremescoreboard/hook/lua/ui/game/economy.lua info: Hooked /lua/ui/game/layouts/economy_mini.lua with /mods/supremescoreboard/hook/lua/ui/game/layouts/economy_mini.lua info: creating high fidelity terrain info: creating high fidelity water info: SSB >>> TRACE InitializeStats()... info: SSB map.quadrants { info: SSB map.quadrants ARMY_3 = 3 info: SSB map.quadrants ARMY_1 = 2 info: SSB map.quadrants ARMY_4 = 1 info: SSB map.quadrants ARMY_8 = 4 info: SSB map.quadrants ARMY_2 = 4 info: SSB map.quadrants ARMY_7 = 2 info: SSB map.quadrants ARMY_5 = 2 info: SSB map.quadrants ARMY_6 = 4 info: SSB map.quadrants } info: SSB >>> TRACE InitializeStats()... armyID=1, type=player, name=TechnoRikkor info: SSB >>> TRACE InitializeStats()... armyID=2, type=player, name=Priscilla (Al-Ghoussein (AI: Adaptive)) info: SSB >>> TRACE InitializeStats()... armyID=3, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armyID=4, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armies created info: SSB >>> TRACE InitializeStats()... creating team for army=1 finished 1 quadrant2 info: SSB >>> TRACE InitializeStats()... saving team=-1 size=1 info: SSB >>> TRACE InitializeStats()... creating team for army=2 finished 2 quadrant4 info: SSB >>> TRACE InitializeStats()... saving team=-2 size=1 info: SSB >>> TRACE InitializeStats()... teams created info: SSB >>> TRACE InitializeStats()... teamsActive = false, teamsCount = 2, armiesCount = 2 info: SSB >>> TRACE CreateSortLine()... armyID = 100 info: SSB >>> TRACE CreateArmyLine()... armyID = 1, color = ff5f01a7, txtColor = FF8C38CB, type=player, name = TechnoRikkor info: SSB >>> TRACE CreateArmyLine()... armyID = 2, color = ff436eee, txtColor = FF6184EF, type=player, name = Priscilla (Al-Ghoussein (AI: Adaptive)) info: SSB >>> TRACE CreateMapLine()... info: SSB >>> TRACE CreateInfoLine()... info: SSB >>> TRACE CreateInfoIconMods()... SIM Unit Cap x4 info: SSB >>> TRACE CreateInfoIconMods()... SIM EXMEX Rebalanced info: SSB >>> TRACE CreateInfoIconMods()... SIM BlackOps FAF: Unleashed info: SSB >>> TRACE CreateInfoIconMods()... SIM DefencesExpand v1.0 info: SSB >>> TRACE CreateInfoIconMods()... SIM Extreme Wars info: SSB >>> TRACE CreateInfoIconMods()... SIM Resource Rich x3 info: SSB >>> TRACE CreateInfoIconMods()... SIM BlackOps FAF: EXUnits info: SSB >>> TRACE CreateInfoIconMods()... SIM Nuclear Repulsor Shields info: SSB >>> TRACE CreateInfoIconMods()... SIM T4 Energy Generators info: SSB >>> TRACE CreateInfoIconMods()... SIM (F.B.P.) Future Battlefield Pack: Legends info: SSB >>> TRACE CreateInfoIconMods()... SIM T3 Land + Water Engineering Stations v7.1 info: SSB >>> TRACE CreateInfoIconMods()... SIM BlackOps FAF: ACUs info: SSB >>> TRACE CreateInfoIconMods()... SIM Graphicenhancement mod v1.1 info: SSB >>> TRACE CreateInfoIconMods()... SIM Buildable ACU + BO ACU info: SSB >>> TRACE CreateInfoIconMods()... SIM Total Mayhem info: SSB >>> TRACE CreateInfoIconMods()... SIM SupCom T4 Edition - Resource Generators info: SSB >>> TRACE CreateInfoIconMods()... SIM Experimental Engineers Rebalanced v2 info: SSB >>> TRACE CreateInfoIconMods()... SIM All Faction Quantum Gate info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Score Board info: SSB >>> TRACE CreateInfoIconMods()... UI FPS Unlocked info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasAssassination = false info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoAI = false info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoSimMods = false info: /savereplay info: SSB >>> TRACE GetReplayId()... from cmd /savereplay 58026 info: SSB >>> TRACE SetLayout()... info: Hooked /lua/ui/game/score.lua with /mods/supremescoreboard/hook/lua/ui/game/score.lua info: /savereplay warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Exe GitSHA: 3e34599 debug: Current gametime: 00:00:00 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: SSB >>> TRACE initialized info: SSB >>> TRACE SetLayout()... info: *AI DEBUG: ARMY 2 : Initiating Archetype using RushMainAir debug: Total Mayhem: Injecting BuilderGroups debug: Total Mayhem: Injecting FormerGroups debug: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields" debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: Score data received! info: GPGNET: setting nat handler to 0x00000000 info: CNetTCPBuf::Read(): recv() failed: WSAEINTR info: Run time: 0h01m20s