info: Client version: 2022.11.0 info: Game version: 3748 info: Game type: faf info: Loading custom vault path: C:/Users/darkp/OneDrive/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Mounting sounds in mod: blackopsfaf-unleashed info: Found mod icons in t4e storages, mounted at: /textures/ui/common/game/strategicicons/t4e storages info: Mounting sounds in mod: totalmayhem info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_US.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\#quality of chaos', mounted as '/mods/#quality of chaos/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\4th_dimension_211', mounted as '/mods/4th_dimension_211/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\ai wave survival', mounted as '/mods/ai wave survival/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\all_faction_quantum_gate', mounted as '/mods/all_faction_quantum_gate/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-acus', mounted as '/mods/blackopsfaf-acus/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits', mounted as '/mods/blackopsfaf-exunits/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed', mounted as '/mods/blackopsfaf-unleashed/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\buildableacubo', mounted as '/mods/buildableacubo/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\defencesexpand', mounted as '/mods/defencesexpand/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\endless levels unit xp v1.2', mounted as '/mods/endless levels unit xp v1.2/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\exmex', mounted as '/mods/exmex/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\expengineers', mounted as '/mods/expengineers/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\fps unlocked', mounted as '/mods/fps unlocked/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\future battlefield pack legends', mounted as '/mods/future battlefield pack legends/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\global commanders', mounted as '/mods/global commanders/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\graphicenhancement mod v1.1', mounted as '/mods/graphicenhancement mod v1.1/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\hyper experimental tier', mounted as '/mods/hyper experimental tier/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\kykhu', mounted as '/mods/kykhu/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\labmod', mounted as '/mods/labmod/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\leviathan', mounted as '/mods/leviathan/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\nuclearrepulsorshields', mounted as '/mods/nuclearrepulsorshields/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\orbitalwarsmod', mounted as '/mods/orbitalwarsmod/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\quantum rift invasion', mounted as '/mods/quantum rift invasion/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\resource rich x3', mounted as '/mods/resource rich x3/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\resource rich x5', mounted as '/mods/resource rich x5/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\resources x1_5', mounted as '/mods/resources x1_5/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\supremescoreboard', mounted as '/mods/supremescoreboard/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\t3engstationsfaf', mounted as '/mods/t3engstationsfaf/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\t4e paragons', mounted as '/mods/t4e paragons/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\t4e storages', mounted as '/mods/t4e storages/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\t4e storages\custom-strategic-icons', mounted as '/textures/ui/common/game/strategicicons/t4e storages/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\t4_energy_gen_pack', mounted as '/mods/t4_energy_gen_pack/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\ta metal worlds', mounted as '/mods/ta metal worlds/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem', mounted as '/mods/totalmayhem/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\ultra shields', mounted as '/mods/ultra shields/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\unitcap x4', mounted as '/mods/unitcap x4/' info: DISK: AddSearchPath: 'c:\users\darkp\onedrive\documents\my games\gas powered games\supreme commander forged alliance\mods\xtremwars', mounted as '/mods/xtremwars/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\users\darkp\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'e:\steamlibrary\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 593d9d0 debug: SND: Loaded WaveBank 'aeonselect' at 593d9d0 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 593db00 debug: SND: Loaded WaveBank 'ambienttest' at 593db00 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 593dc30 debug: SND: Loaded WaveBank 'blackopswb' at 593dc30 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 593dd60 debug: SND: Loaded WaveBank 'cybranselect' at 593dd60 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 593de90 debug: SND: Loaded WaveBank 'explosions' at 593de90 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 593dfc0 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 593f530 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 5940698 debug: SND: Loaded WaveBank 'impacts' at 5940698 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 59407c8 debug: SND: Loaded WaveBank 'interface' at 59407c8 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 59408f8 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 5941a60 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 5942bc8 debug: SND: Loaded WaveBank 'seraphimselect' at 5942bc8 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 5942cf8 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 5943e60 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 5943e60 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 5943f90 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 5943f90 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 59440c0 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 59440c0 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 59441f0 debug: SND: Loaded WaveBank 'tm_robotsounds' at 59441f0 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 5944320 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 5944320 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 5944450 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 59455b8 debug: SND: Loaded WaveBank 'uaa' at 59455b8 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 59456e8 debug: SND: Loaded WaveBank 'uaadestroy' at 59456e8 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 5945818 debug: SND: Loaded WaveBank 'uaaweapon' at 5945818 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 5945948 debug: SND: Loaded WaveBank 'uab' at 5945948 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 5945e48 debug: SND: Loaded WaveBank 'ual' at 5945e48 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 5945f80 debug: SND: Loaded WaveBank 'ualdestroy' at 5945f80 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 5945bd8 debug: SND: Loaded WaveBank 'ualweapon' at 5945bd8 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 5946460 debug: SND: Loaded WaveBank 'uas' at 5946460 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 5946a80 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 5946598 debug: SND: Loaded WaveBank 'uasweapon' at 5946598 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 5945d10 debug: SND: Loaded WaveBank 'uea' at 5945d10 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 59461f0 debug: SND: Loaded WaveBank 'ueadestroy' at 59461f0 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 59460b8 debug: SND: Loaded WaveBank 'ueaweapon' at 59460b8 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 59466d0 debug: SND: Loaded WaveBank 'ueb' at 59466d0 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 5946328 debug: SND: Loaded WaveBank 'uefselect' at 5946328 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 5946808 debug: SND: Loaded WaveBank 'uel' at 5946808 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 5946940 debug: SND: Loaded WaveBank 'ueldestroy' at 5946940 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 5945aa0 debug: SND: Loaded WaveBank 'uelweapon' at 5945aa0 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 5948e58 debug: SND: Loaded WaveBank 'ues' at 5948e58 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 5949bf0 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 5948840 debug: SND: Loaded WaveBank 'uesweapon' at 5948840 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 59480f0 debug: SND: Loaded WaveBank 'unitrumble' at 59480f0 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 5949818 debug: SND: Loaded WaveBank 'unitsglobal' at 5949818 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 5947d48 debug: SND: Loaded WaveBank 'ura' at 5947d48 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 59495a8 debug: SND: Loaded WaveBank 'uradestroy' at 59495a8 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 5948f90 debug: SND: Loaded WaveBank 'uraweapon' at 5948f90 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 5947fb8 debug: SND: Loaded WaveBank 'urb' at 5947fb8 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 59490c8 debug: SND: Loaded WaveBank 'url' at 59490c8 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 5947c10 debug: SND: Loaded WaveBank 'urldestroy' at 5947c10 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 5949a88 debug: SND: Loaded WaveBank 'urlweapon' at 5949a88 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 5948228 debug: SND: Loaded WaveBank 'urs' at 5948228 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 594ad58 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 594bec0 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 5947e80 debug: SND: Loaded WaveBank 'ursweapon' at 5947e80 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 5948d20 debug: SND: Loaded WaveBank 'xaa_weapon' at 5948d20 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 5949200 debug: SND: Loaded WaveBank 'xab' at 5949200 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 5949338 debug: SND: Loaded WaveBank 'xal' at 5949338 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 5948360 debug: SND: Loaded WaveBank 'xal_weapon' at 5948360 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 5948498 debug: SND: Loaded WaveBank 'xas' at 5948498 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 5949470 debug: SND: Loaded WaveBank 'xas_weapons' at 5949470 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 5948978 debug: SND: Loaded WaveBank 'xea' at 5948978 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 5949950 debug: SND: Loaded WaveBank 'xea_weapons' at 5949950 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 59485d0 debug: SND: Loaded WaveBank 'xeb' at 59485d0 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 5948be8 debug: SND: Loaded WaveBank 'xel' at 5948be8 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 5948ab0 debug: SND: Loaded WaveBank 'xel_weapons' at 5948ab0 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 5948708 debug: SND: Loaded WaveBank 'xes' at 5948708 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 594d028 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 59496e0 debug: SND: Loaded WaveBank 'xes_weapons' at 59496e0 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 594ef20 debug: SND: Loaded WaveBank 'xra' at 594ef20 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 594fa18 debug: SND: Loaded WaveBank 'xra_weapon' at 594fa18 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 594fb50 debug: SND: Loaded WaveBank 'xrb' at 594fb50 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 594f8e0 debug: SND: Loaded WaveBank 'xrl' at 594f8e0 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 5950198 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 594eb78 debug: SND: Loaded WaveBank 'xrl_weapon' at 594eb78 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 594fc88 debug: SND: Loaded WaveBank 'xrs' at 594fc88 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 594f058 debug: SND: Loaded WaveBank 'xrs_weapon' at 594f058 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 594ecb0 debug: SND: Loaded WaveBank 'xsa' at 594ecb0 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 594e428 debug: SND: Loaded WaveBank 'xsa_destroy' at 594e428 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 594e7d0 debug: SND: Loaded WaveBank 'xsa_weapon' at 594e7d0 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 594e560 debug: SND: Loaded WaveBank 'xsb' at 594e560 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 594fdc0 debug: SND: Loaded WaveBank 'xsb_weapon' at 594fdc0 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 594ede8 debug: SND: Loaded WaveBank 'xsl' at 594ede8 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 594f190 debug: SND: Loaded WaveBank 'xsl_destroy' at 594f190 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 594fef8 debug: SND: Loaded WaveBank 'xsl_weapon' at 594fef8 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 5950030 debug: SND: Loaded WaveBank 'xss' at 5950030 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 5951300 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 594f2c8 debug: SND: Loaded WaveBank 'xss_weapon' at 594f2c8 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -46860448 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 597e148 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 597d8d8 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 597d338 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 597da40 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 597d4a0 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 597dba8 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 597dd10 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 597dfe0 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 597de78 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 597d608 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 597d770 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND info: /savereplay info: REPLAY ID: 18716316 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Wavebank prepared: 593dfc0 debug: Wavebank prepared: 593f530 debug: Wavebank prepared: 59408f8 debug: Wavebank prepared: 5941a60 debug: Wavebank prepared: 5942cf8 debug: Wavebank prepared: 5944450 debug: Wavebank prepared: 5946a80 debug: Wavebank prepared: 5949bf0 debug: Wavebank prepared: 594ad58 debug: Wavebank prepared: 594bec0 debug: Wavebank prepared: 594d028 debug: Wavebank prepared: 5950198 debug: Wavebank prepared: 5951300 debug: Wavebank prepared: 597e148 debug: Wavebank prepared: 597d8d8 debug: Wavebank prepared: 597da40 debug: Wavebank prepared: 597d4a0 debug: Wavebank prepared: 597dba8 debug: Wavebank prepared: 597dd10 debug: Wavebank prepared: 597dfe0 debug: Wavebank prepared: 597de78 debug: Wavebank prepared: 597d608 info: GPGNET: entering idle state. info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x11918004 info: LOBBY: Game port 23968[UDP] opened. info: LOBBY: starting with local uid of 465782 [TechnoRikkor] info: GPGNET: entering lobby state. debug: Wavebank prepared: 597d338 debug: Wavebank prepared: 597d770 info: { info: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 = true info: db1b5050-60c5-4c0c-8439-1427192b3b2h = true info: aab27450-4f2f-4fe8-88ea-59bdbda9df15 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0 = true info: GRAPHICE-NHAN-CEME-NT01-000000000000 = true info: 9e8ea941-c306-4751-b367-a00000019000 = true info: 16e610af-7e2c-402b-9dc7-bdf69272256c = true info: 9e8ea941-c306-aaaf-b367-u00000020000 = true info: ce809895-b8a4-469a-b3cc-a6bfee32dcee = true info: 44844B72-6054-3656-0230-D5FA6066FB5E = true info: 9e8ee941-c406-4751-b367-e10000020000 = true info: 82CEC71C-4160-11DC-933A-F1B655D89593 = true info: 81DE7248-XTWA-3652-0140-94B6CD7856CC = true info: 6e0851ba-8dde-416a-9d76-20c3bb090z08 = true info: 5t3edt-btz6-9438-h6ui-967gt56faL2 = true info: 1f65d42c-0f77-48e3-a498-c3f724028acd = true info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: } info: { info: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } info: Supreme Commander: Forged Alliance version 3748 info: Starting background task "Map loader /maps/scmp_015/scmp_015.scmap" info: Background task "Map loader /maps/scmp_015/scmp_015.scmap" running. info: Active game mods for blueprint loading: info: - 10: table: 131C8D98 info: - after: table: 131C8E10 info: - author: CDRMV (aka CDR Deadalus) info: - before: table: 131C8DC0 info: - conflicts: table: 131C8E38 info: - copyright: Copyright © 2021, CDRMV (aka CDR Deadalus) info: - description: 'Future Battlefield Pack Legends' is a Unitpack for Supreme Commander Forged Alliance. It adds adds several new Units based on official GPG Concept Artwork as recreations into the Game. Note: This is a basically a Patch Version of the old 2017 Version, which fixes several Bugs with the FAF Version of the Game. It includes a few Balance Changes too. A few New Units will be integrated in coming Updates and the quality of the Exiting Units will be improved with new Models, Textures and Animations in the future. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/Future Battlefield Pack Legends/Icon.png info: - location: /mods/future battlefield pack legends info: - name: (F.B.P.) Future Battlefield Pack: Legends info: - requires: table: 131C8DE8 info: - requiresNames: table: 131C8E60 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 5t3edt-btz6-9438-h6ui-967gt56faL2 info: - url: http://www.moddb.com/mods/fbp-future-battlefield-pack info: - version: 2 info: - 11: table: 131C8E88 info: - after: table: 131C8F00 info: - author: Hemadric - Source: Ghaleon & Varaxis info: - before: table: 131C8EB0 info: - conflicts: table: 131C8F28 info: - copyright: info: - description: T3 Land + Water Engineering Stations for all factions, Icons do work with other mods now, fixed a issue that caused desync info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/T3EngStationsFAF/T3EngStationsFAF.png info: - location: /mods/t3engstationsfaf info: - name: T3 Land + Water Engineering Stations v7.1 info: - requires: table: 131C8ED8 info: - requiresNames: table: 131C8F50 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 16e610af-7e2c-402b-9dc7-bdf69272256c info: - url: http://forums.gaspowered.com/viewtopic.php?t=31020 info: - version: 7 info: - 12: table: 131C8F78 info: - author: Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer info: - conflicts: table: 131C8FA0 info: - 10: 9e8ef941-c537-4811-b527-d10035800602 info: - 11: 9d8ef941-c537-4811-b527-d10035800602 info: - 12: 9e8ea941-c306-4751-b367-e00000000302 info: - 13: 9e8ea941-c306-4751-b367-e05800000302 info: - 14: 9e8ea941-c306-4751-b368-a11100000100 info: - 15: 9e8ea941-c306-4751-b368-a11100000102 info: - 16: b28243b8-28dd-4fd5-bc05-269d0ce94f4d info: - 17: 9e8ea941-c306-4751-b367-f00000000005 info: - 18: 9e8ea941-c306-4751-b367-e20000000102 info: - 19: 9e8ea941-c306-4751-b367-e10000000104 info: - 1: 5048d937-4872-4e86-9f09-dd1806a0629c info: - 20: 9e8ea941-c306-4751-b367-a12345610000 info: - 21: 9e8ea941-c306-4751-b367-a11000000600 info: - 22: 9e8ea941-c306-4751-b367-a11000000502 info: - 23: 9e8ea941-c306-aaaf-b367-f00000000005 info: - 24: 9e8ea941-c306-4751-b367-a20000000502 info: - 25: 9e8ea941-c306-4751-rrrr-a20000000502 info: - 26: 10497e5a-a404-4bb7-8251-a33e3afab61e info: - 27: 10497e5a-a404-4bb7-8251-a33e3afab62e info: - 28: 10497e5a-a404-4bb7-8251-a33e3afab63e info: - 29: 10497e5a-a404-4bb7-8251-a33e3afab64e info: - 2: 9e8ea941-c506-4751-b367-e00000000302 info: - 30: 10497e5a-a404-4bb7-8251-a33e3afab65e info: - 31: 10497e5a-a404-4bb7-8251-a33e3afab60f info: - 32: 10497e5a-a404-4bb7-8211-a33e3afab60f info: - 33: 10497e5a-a404-4bb7-8212-a33e3afab60f info: - 34: 10497e5a-a404-4bb7-8251-a33e3afab66e info: - 35: 10497e5a-a404-4bb7-8251-a33e3afab67e info: - 36: 10497e5a-a404-4bb7-8251-a33e3afab68e info: - 37: 10497e5a-a404-4bb7-8251-a33e3afab69e info: - 38: 68c516fc-fe81-4b43-bb16-faec3998a01f info: - 39: 9e8ea941-c306-4751-b367-f10000000009 info: - 3: aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab info: - 40: 9e8ea941-c506-4711-b317-e00000000302 info: - 41: 9e8ea941-c306-4751-rrrr-a20000000503 info: - 42: 9e8ea941-m306-4751-rrrr-a11000000600 info: - 43: 9e8ea941-c306-4751-b367-a00000011000 info: - 44: 9e8ea941-c306-4751-b367-a00000012000 info: - 45: 9e8ea941-c306-4751-b367-a00000013000 info: - 46: 9e8ea941-c306-4751-b367-a00000014000 info: - 4: 9e8ef941-c506-4711-b527-d00000000602 info: - 5: 9e8ef941-c507-4711-b527-d00000000602 info: - 6: 9e8ef941-c806-4711-b527-d00000000602 info: - 7: 9e8ef941-c816-4711-b527-d00000000602 info: - 8: 9e8ef941-c507-4811-b527-d10035800602 info: - 9: 9e8ef941-c527-4811-b527-d10035800602 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer info: - description: The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-ACUs/icon.png info: - location: /mods/blackopsfaf-acus info: - name: BlackOps FAF: ACUs info: - selectable: true info: - shadowdir: /shadow info: - special_thanks: Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - ui_only: false info: - uid: 9e8ea941-c306-4751-b367-a00000019000 info: - version: 19 info: - 13: table: 131C8AC8 info: - after: table: 131C8B40 info: - author: Aljoscha Frensch aka TheEverfades + OzaR_MidRashim info: - before: table: 131C8AF0 info: - conflicts: table: 131C8B68 info: - copyright: info: - description: Improves Shadows, blur, lights, textures, and LOD. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/Graphicenhancement mod v1.1/newpic.png info: - location: /mods/graphicenhancement mod v1.1 info: - name: Graphicenhancement mod v1.1 info: - requires: table: 131C8B18 info: - requiresNames: table: 131C8B90 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: GRAPHICE-NHAN-CEME-NT01-000000000000 info: - url: info: - version: 1 info: - 14: table: 131C8BB8 info: - after: table: 131C8C30 info: - author: XYZ info: - before: table: 131C8BE0 info: - conflicts: table: 131C8C58 info: - copyright: Copyright © 2015, XYZ info: - description: Quantum Gates Build all type of ACU's.(better, fixed version, should work with any mods and updates!) info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BuildableAcuBO/acu.png info: - location: /mods/buildableacubo info: - name: Buildable ACU + BO ACU info: - requires: table: 131C8C08 info: - requiresNames: table: 131C8C80 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0 info: - url: info: - version: 1 info: - 15: table: 131C8CA8 info: - after: table: 131C8820 info: - author: Burnie info: - before: table: 131C8CD0 info: - conflicts: table: 131C8848 info: - copyright: Burnie info: - description: (For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem! info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/TotalMayhem/modicon.jpg info: - location: /mods/totalmayhem info: - name: Total Mayhem info: - requires: table: 131C8CF8 info: - requiresNames: table: 131C8898 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 62e2j64a-TOMA-3652-01370-146as555a8u3 info: - url: http://forums.faforever.com/viewforum.php?f=47 info: - version: 137 info: - 16: table: 131C88E8 info: - author: MediaMix1 + MadMax info: - conflicts: table: 131C8938 info: - 1: ac99e8dd-3c45-46a3-bbe6-0d840575a87c info: - copyright: Copyleft info: - description: One mod of many for the Supreme Commander: Tech 4 Project! info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/T4E Paragons/icon.png info: - location: /mods/t4e paragons info: - name: SupCom T4 Edition - Resource Generators info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: aab27450-4f2f-4fe8-88ea-59bdbda9df15 info: - version: 11 info: - 17: table: 131C8988 info: - after: table: 131C8A00 info: - author: Mythixgirl info: - before: table: 131C89B0 info: - conflicts: table: 131C8A28 info: - copyright: MXZ Mods 2009 info: - description: Add Experimental Flying Engineers to all Factions. Reworked by Mythixgirl - v1.2 fixed upload; delete previous version, credits to Mario P. and Chris S.. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/ExpEngineers/modicon.png info: - location: /mods/expengineers info: - name: Experimental Engineers Rebalanced v2 info: - requires: table: 131C89D8 info: - requiresNames: table: 131C8A50 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: db1b5050-60c5-4c0c-8439-1427192b3b2h info: - version: 1.2000000476837 info: - 18: table: 131C85C8 info: - author: jayTAC info: - copyright: None info: - description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/All_Faction_Quantum_Gate/mod_icon.png info: - location: /mods/all_faction_quantum_gate info: - name: All Faction Quantum Gate info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 info: - version: 2 info: - 1: table: 13127910 info: - after: table: 13127988 info: - author: Ghaleon info: - before: table: 13127938 info: - conflicts: table: 131279B0 info: - copyright: info: - description: Divides Unit CapCost by 4, Quadrupling Unit Cap. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/unitcap x4 info: - name: Unit Cap x4 info: - requires: table: 13127960 info: - requiresNames: table: 131274B0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 1f65d42c-0f77-48e3-a498-c3f724028acd info: - version: 2 info: - 2: table: 13127500 info: - after: table: 13127578 info: - author: Mythixgirl info: - before: table: 13127528 info: - conflicts: table: 131275A0 info: - copyright: Puledro&Yaru info: - description: Add the EXPERIMENTAL MASS EXTRACTOR. Now fixed for Seraphim (Rebalanced by Mythixgirl, credits to Puledro and Yaru). info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/EXMEX/modicon.png info: - location: /mods/exmex info: - name: EXMEX Rebalanced info: - requires: table: 13127550 info: - requiresNames: table: 131275F0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 info: - version: 3.0999999046326 info: - 3: table: 13127640 info: - author: Exavier Macbeth, lt_hawkeye, orangeknight info: - conflicts: table: 13127668 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-Unleashed/icon.bmp info: - location: /mods/blackopsfaf-unleashed info: - name: BlackOps FAF: Unleashed info: - selectable: true info: - shadowdir: /shadow info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - ui_only: false info: - uid: 9e8ea941-c306-aaaf-b367-u00000020000 info: - version: 20 info: - 4: table: 131276B8 info: - author: XYZ info: - copyright: by XYZ info: - description: Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/DefencesExpand/def.png info: - location: /mods/defencesexpand info: - name: DefencesExpand v1.0 info: - selectable: true info: - shadowdir: /shadow info: - uid: 6e0851ba-8dde-416a-9d76-20c3bb090z08 info: - version: 2 info: - 5: table: 13127708 info: - after: table: 13127230 info: - author: Team Asdrubaelvect info: - before: table: 131271E0 info: - conflicts: table: 13127280 info: - 1: dce6ac70-EXWA-3652-0185-0800200c9a80 info: - 2: dce6ac70-EXWA-3652-0187-0800200c9a80 info: - 3: dce6ac70-EXWA-3652-0188-0800200c9a80 info: - 4: dce6ac70-EXWA-3652-0189-0800200c9a80 info: - 5: dce6ac70-EXWA-3652-0190-0800200c9a80 info: - copyright: Team : Asdrubaelvect info: - description: v1.4 (For all gameversions) Extreme Wars info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /Mods/XtremWars/XWars.dds info: - location: /mods/xtremwars info: - name: Extreme Wars info: - requires: table: 13127208 info: - requiresNames: table: 131272D0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 81DE7248-XTWA-3652-0140-94B6CD7856CC info: - url: https://forum.faforever.com/topic/363 info: - version: 14 info: - 6: table: 13127320 info: - after: table: 13127398 info: - author: Gas Powered Games & CRCError1970 info: - before: table: 13127348 info: - conflicts: table: 131273C0 info: - 1: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 info: - copyright: Copyright © 2006, Gas Powered Games info: - description: Increases resource production. (X3) info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/resource rich x3 info: - name: Resource Rich x3 info: - requires: table: 13127370 info: - requiresNames: table: 13127410 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 82CEC71C-4160-11DC-933A-F1B655D89593 info: - url: http://www.gaspoweredgames.com info: - version: 1 info: - 7: table: 13127438 info: - after: table: 131C8208 info: - author: Exavier Macbeth, lt_hawkeye, orangeknight info: - before: table: 131C8258 info: - conflicts: table: 131C81E0 info: - copyright: 2009 Exavier Macbeth info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-EXUnits/icon.png info: - location: /mods/blackopsfaf-exunits info: - name: BlackOps FAF: EXUnits info: - requires: table: 131C8230 info: - requiresNames: table: 131C81B8 info: - selectable: true info: - shadowdir: /shadow info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - ui_only: false info: - uid: 9e8ee941-c406-4751-b367-e10000020000 info: - version: 20 info: - 8: table: 131C8190 info: - after: table: 131C8118 info: - author: Uveso info: - before: table: 131C8168 info: - conflicts: table: 131C80F0 info: - copyright: 2016-2022 Uveso info: - description: (For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/NuclearRepulsorShields/NukRepShield.png info: - location: /mods/nuclearrepulsorshields info: - name: Nuclear Repulsor Shields info: - requires: table: 131C8140 info: - requiresNames: table: 131C80C8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 44844B72-6054-3656-0230-D5FA6066FB5E info: - url: https://forum.faforever.com/topic/357 info: - version: 23 info: - 9: table: 131C8078 info: - after: table: 131C8000 info: - author: Atom7k info: - before: table: 131C8050 info: - conflicts: table: 131C8D48 info: - copyright: Atom7k info: - description: T4 Energy Generators. These are upgradable from T3 energy generators as well. They are by far not as powerfull as Paragon because I want a stable T4 resource base for my T5 Ultra Weapon Mod I'm developing. Paragon is nerfed for that cause info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/T4_Energy_Gen_Pack/modicon.png info: - location: /mods/t4_energy_gen_pack info: - name: T4 Energy Generators info: - requires: table: 131C8028 info: - requiresNames: table: 131C8D70 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: ce809895-b8a4-469a-b3cc-a6bfee32dcee info: - url: info: - version: 1 info: Hooked /lua/system/Blueprints.lua with /mods/unitcap x4/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/blackopsfaf-unleashed/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/defencesexpand/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/resource rich x3/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/graphicenhancement mod v1.1/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/buildableacubo/hook/lua/system/Blueprints.lua info: Blueprints Loading... 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with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/icerocksm03_prop.bp info: Hooked /env/tundra/props/icerocksm04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/icerocksm04_prop.bp info: Hooked /env/tundra/props/rocks/ice_crystal_01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/rocks/ice_crystal_01_prop.bp info: Hooked /env/tundra/props/rocks/tund_rock02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/rocks/tund_rock02_prop.bp info: Hooked /env/tundra/props/rocks/tund_rock03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/rocks/tund_rock03_prop.bp info: Hooked /env/tundra/props/rocks/tund_rock04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/rocks/tund_rock04_prop.bp info: Hooked /env/tundra/props/rocks/tund_rock05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/tundra/props/rocks/tund_rock05_prop.bp info: Hooked 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v1.1/hook/env/uef/props/uef_car1_prop.bp info: Hooked /env/uef/props/uef_dock_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_dock_prop.bp info: Hooked /env/uef/props/uef_fence_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_fence_prop.bp info: Hooked /env/uef/props/uef_streetlight_01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_streetlight_01_prop.bp info: Hooked /env/uef/props/uef_truck_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/uef/props/uef_truck_prop.bp info: Hooked /env/wreckage/props/aeon/ual0202_wreckage_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/aeon/ual0202_wreckage_prop.bp info: Hooked /env/wreckage/props/generic/wreckage01_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage01_prop.bp info: Hooked /env/wreckage/props/generic/wreckage02_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage02_prop.bp info: Hooked /env/wreckage/props/generic/wreckage03_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage03_prop.bp info: Hooked /env/wreckage/props/generic/wreckage04_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage04_prop.bp info: Hooked /env/wreckage/props/generic/wreckage05_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage05_prop.bp info: Hooked /env/wreckage/props/generic/wreckage06_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage06_prop.bp info: Hooked /env/wreckage/props/generic/wreckage07_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage07_prop.bp info: Hooked /env/wreckage/props/generic/wreckage08_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/generic/wreckage08_prop.bp info: Hooked /env/wreckage/props/walls/ueb5101_prop.bp with /mods/graphicenhancement mod v1.1/hook/env/wreckage/props/walls/ueb5101_prop.bp info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Hooked /projectiles/adfovercharge01/adfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/adfovercharge01/adfovercharge01_proj.bp info: Hooked /projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp info: Hooked /projectiles/laserbotterran01/laserbotterran01_proj.bp with /mods/blackopsfaf-acus/hook/projectiles/laserbotterran01/laserbotterran01_proj.bp info: Hooked /projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp info: Hooked /projectiles/tdfovercharge01/tdfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/tdfovercharge01/tdfovercharge01_proj.bp info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uaa0310/uaa0310_unit.bp info: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/future battlefield pack legends/hook/units/uaa0310/uaa0310_unit.bp info: Hooked /units/uab1102/uab1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab1102/uab1102_unit.bp info: Hooked /units/uab1301/uab1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/uab1301/uab1301_unit.bp info: Hooked /units/uab4302/uab4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab4302/uab4302_unit.bp info: Hooked /units/ual0307/ual0307_unit.bp with /mods/future battlefield pack legends/hook/units/ual0307/ual0307_unit.bp info: Hooked /units/uas0401/uas0401_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uas0401/uas0401_unit.bp info: Hooked /units/ueb1102/ueb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb1102/ueb1102_unit.bp info: Hooked /units/ueb1301/ueb1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/ueb1301/ueb1301_unit.bp info: Hooked /units/ueb4302/ueb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb4302/ueb4302_unit.bp info: Hooked /units/ues0202/ues0202_unit.bp with /mods/future battlefield pack legends/hook/units/ues0202/ues0202_unit.bp info: Hooked /units/ues0401/ues0401_unit.bp with /mods/future battlefield pack legends/hook/units/ues0401/ues0401_unit.bp info: Hooked /units/urb1102/urb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb1102/urb1102_unit.bp info: Hooked /units/urb1301/urb1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/urb1301/urb1301_unit.bp info: Hooked /units/urb4302/urb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb4302/urb4302_unit.bp info: Hooked /units/url0106/url0106_unit.bp with /mods/future battlefield pack legends/hook/units/url0106/url0106_unit.bp info: Hooked /units/url0107/url0107_unit.bp with /mods/future battlefield pack legends/hook/units/url0107/url0107_unit.bp info: Hooked /units/xsb1102/xsb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb1102/xsb1102_unit.bp info: Hooked /units/xsb1301/xsb1301_unit.bp with /mods/t4_energy_gen_pack/hook/units/xsb1301/xsb1301_unit.bp info: Hooked /units/xsb4302/xsb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb4302/xsb4302_unit.bp info: Blueprints Loading: modded files from "Unit Cap x4" mod info: Blueprints Loading: modded files from "EXMEX Rebalanced" mod info: Blueprints Loading: modded files from "BlackOps FAF: Unleashed" mod info: Blueprints Loading: modded files from "DefencesExpand v1.0" mod info: Blueprints Loading: modded files from "Extreme Wars" mod info: Blueprints Loading: modded files from "Resource Rich x3" mod info: Blueprints Loading: modded files from "BlackOps FAF: EXUnits" mod info: Blueprints Loading: modded files from "Nuclear Repulsor Shields" mod info: Blueprints Loading: modded files from "T4 Energy Generators" mod info: Blueprints Loading: modded files from "(F.B.P.) Future Battlefield Pack: Legends" mod info: Blueprints Loading: modded files from "T3 Land + Water Engineering Stations v7.1" mod info: Blueprints Loading: modded files from "BlackOps FAF: ACUs" mod info: Blueprints Loading: modded files from "Graphicenhancement mod v1.1" mod info: Blueprints Loading: modded files from "Buildable ACU + BO ACU" mod info: Blueprints Loading: modded files from "Total Mayhem" mod info: Blueprints Loading: modded files from "SupCom T4 Edition - Resource Generators" mod info: Blueprints Loading: modded files from "Experimental Engineers Rebalanced v2" mod info: Blueprints Loading: modded files from "All Faction Quantum Gate" mod info: Blueprints Extracting mesh... info: Blueprints Modding... warning: Inconsistent shooter cap defined for projectile /mods/blackopsfaf-exunits/projectiles/uefclustercruise01/uefclustercruise01_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/blackopsfaf-unleashed/projectiles/artemiscannon02/artemiscannon02_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/blackopsfaf-unleashed/projectiles/gargempwarhead01/gargempwarhead01_proj.bp, it should match its health warning: Overriding the size of the collision sphere of unit ( brnat3airsup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat2fig1 ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ura0404 ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( urs0100 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( uel0101a ), it should be atleast 10 percent ( 0.45000001788139 ) of the maximum speed ( 4.5 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( xss0203 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( urs0203 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ura0110 ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat2fibo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brpat2figbo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( ues0106 ), it should be atleast 10 percent ( 0.69999998807907 ) of the maximum speed ( 7 ) to guarantee proper functioning beam weapons warning: Overriding the z axis of collision box of unit ( uel0106b ), it should be atleast 10 percent ( 0.24000000953674 ) of the maximum speed ( 2.4000000953674 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( uef0101 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( sef0101 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( xss0204 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat2fighter ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( xsa0002 ), it should be atleast 10 percent ( 1.2000000476837 ) of the maximum speed ( 12 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( uas0106 ), it should be atleast 10 percent ( 0.69999998807907 ) of the maximum speed ( 7 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( urs0204 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( xaa0202 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( urs0106 ), it should be atleast 10 percent ( 0.69999998807907 ) of the maximum speed ( 7 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( xss0106 ), it should be atleast 10 percent ( 0.69999998807907 ) of the maximum speed ( 7 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( uel0104 ), it should be atleast 10 percent ( 0.28000000119209 ) of the maximum speed ( 2.7999999523163 ) to guarantee proper functioning beam weapons warning: Overriding the z axis of collision box of unit ( uel0104 ), it should be atleast 10 percent ( 0.28000000119209 ) of the maximum speed ( 2.7999999523163 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( uas0204 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( uea0004 ), it should be atleast 10 percent ( 1.2000000476837 ) of the maximum speed ( 12 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( ues0204 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( uea0306 ), it should be atleast 10 percent ( 2.2000000476837 ) of the maximum speed ( 22 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( cef0101 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( aef0101 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( ura0202 ), it should be atleast 10 percent ( 2.2000000476837 ) of the maximum speed ( 22 ) to guarantee proper functioning beam weapons warning: Overriding the z axis of collision box of unit ( ura0202 ), it should be atleast 10 percent ( 2.2000000476837 ) of the maximum speed ( 22 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( broat3asup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat3asup ), it should be atleast 10 percent ( 2.2999999523163 ) of the maximum speed ( 23 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( uaa0001 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brnat1intc ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat1intc ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat1advfig ), it should be atleast 10 percent ( 1.7000000476837 ) of the maximum speed ( 17 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ura0205 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ura0003 ), it should be atleast 10 percent ( 1.2000000476837 ) of the maximum speed ( 12 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( ura0002 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( uea0102b ), it should be atleast 10 percent ( 2.4000000953674 ) of the maximum speed ( 24 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( uea0005 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( uaa0002 ), it should be atleast 10 percent ( 1.2000000476837 ) of the maximum speed ( 12 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( xsa0001 ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( ues0203 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons warning: Overriding the x axis of collision box of unit ( uas0203 ), it should be atleast 10 percent ( 0.60000002384186 ) of the maximum speed ( 6 ) to guarantee proper functioning beam weapons info: Blueprints Loading... completed: 603 original, 530 modded, and 25 preset units info: Blueprints Loading... completed: 390 original and 321 modded projectiles info: Blueprints Registering... debug: MEM: -9797722 bytes RULE info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/future battlefield pack legends/hook/lua/sim/adjacencybuffs.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /lua/ui/uiutil.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/xtremwars/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/nuclearrepulsorshields/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/future battlefield pack legends/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/totalmayhem/hook/lua/ui/uiutil.lua info: Extreme Wars: [uiutil.lua 1645] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Nuclear Repulsor Shields: [uiutil.lua 1684] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Future Battlefield Pack: [uiutil.lua 1794] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Total Mayhem: [uiutil.lua, line:2022] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: /savereplay info: REPLAY ID: 18716316 info: Active mods in session: info: - 10: table: 1902EF00 info: - after: table: 1902EA78 info: - author: CDRMV (aka CDR Deadalus) info: - before: table: 1902EF28 info: - conflicts: table: 1902EAA0 info: - copyright: Copyright © 2021, CDRMV (aka CDR Deadalus) info: - description: 'Future Battlefield Pack Legends' is a Unitpack for Supreme Commander Forged Alliance. It adds adds several new Units based on official GPG Concept Artwork as recreations into the Game. Note: This is a basically a Patch Version of the old 2017 Version, which fixes several Bugs with the FAF Version of the Game. It includes a few Balance Changes too. A few New Units will be integrated in coming Updates and the quality of the Exiting Units will be improved with new Models, Textures and Animations in the future. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/Future Battlefield Pack Legends/Icon.png info: - location: /mods/future battlefield pack legends info: - name: (F.B.P.) Future Battlefield Pack: Legends info: - requires: table: 1902EF50 info: - requiresNames: table: 1902EAC8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 5t3edt-btz6-9438-h6ui-967gt56faL2 info: - url: http://www.moddb.com/mods/fbp-future-battlefield-pack info: - version: 2 info: - 11: table: 1902EAF0 info: - after: table: 1902EB68 info: - author: Hemadric - Source: Ghaleon & Varaxis info: - before: table: 1902EB18 info: - conflicts: table: 1902EB90 info: - copyright: info: - description: T3 Land + Water Engineering Stations for all factions, Icons do work with other mods now, fixed a issue that caused desync info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/T3EngStationsFAF/T3EngStationsFAF.png info: - location: /mods/t3engstationsfaf info: - name: T3 Land + Water Engineering Stations v7.1 info: - requires: table: 1902EB40 info: - requiresNames: table: 1902EBB8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 16e610af-7e2c-402b-9dc7-bdf69272256c info: - url: http://forums.gaspowered.com/viewtopic.php?t=31020 info: - version: 7 info: - 12: table: 1902EBE0 info: - author: Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer info: - conflicts: table: 1902EC08 info: - 10: 9e8ef941-c537-4811-b527-d10035800602 info: - 11: 9d8ef941-c537-4811-b527-d10035800602 info: - 12: 9e8ea941-c306-4751-b367-e00000000302 info: - 13: 9e8ea941-c306-4751-b367-e05800000302 info: - 14: 9e8ea941-c306-4751-b368-a11100000100 info: - 15: 9e8ea941-c306-4751-b368-a11100000102 info: - 16: b28243b8-28dd-4fd5-bc05-269d0ce94f4d info: - 17: 9e8ea941-c306-4751-b367-f00000000005 info: - 18: 9e8ea941-c306-4751-b367-e20000000102 info: - 19: 9e8ea941-c306-4751-b367-e10000000104 info: - 1: 5048d937-4872-4e86-9f09-dd1806a0629c info: - 20: 9e8ea941-c306-4751-b367-a12345610000 info: - 21: 9e8ea941-c306-4751-b367-a11000000600 info: - 22: 9e8ea941-c306-4751-b367-a11000000502 info: - 23: 9e8ea941-c306-aaaf-b367-f00000000005 info: - 24: 9e8ea941-c306-4751-b367-a20000000502 info: - 25: 9e8ea941-c306-4751-rrrr-a20000000502 info: - 26: 10497e5a-a404-4bb7-8251-a33e3afab61e info: - 27: 10497e5a-a404-4bb7-8251-a33e3afab62e info: - 28: 10497e5a-a404-4bb7-8251-a33e3afab63e info: - 29: 10497e5a-a404-4bb7-8251-a33e3afab64e info: - 2: 9e8ea941-c506-4751-b367-e00000000302 info: - 30: 10497e5a-a404-4bb7-8251-a33e3afab65e info: - 31: 10497e5a-a404-4bb7-8251-a33e3afab60f info: - 32: 10497e5a-a404-4bb7-8211-a33e3afab60f info: - 33: 10497e5a-a404-4bb7-8212-a33e3afab60f info: - 34: 10497e5a-a404-4bb7-8251-a33e3afab66e info: - 35: 10497e5a-a404-4bb7-8251-a33e3afab67e info: - 36: 10497e5a-a404-4bb7-8251-a33e3afab68e info: - 37: 10497e5a-a404-4bb7-8251-a33e3afab69e info: - 38: 68c516fc-fe81-4b43-bb16-faec3998a01f info: - 39: 9e8ea941-c306-4751-b367-f10000000009 info: - 3: aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab info: - 40: 9e8ea941-c506-4711-b317-e00000000302 info: - 41: 9e8ea941-c306-4751-rrrr-a20000000503 info: - 42: 9e8ea941-m306-4751-rrrr-a11000000600 info: - 43: 9e8ea941-c306-4751-b367-a00000011000 info: - 44: 9e8ea941-c306-4751-b367-a00000012000 info: - 45: 9e8ea941-c306-4751-b367-a00000013000 info: - 46: 9e8ea941-c306-4751-b367-a00000014000 info: - 4: 9e8ef941-c506-4711-b527-d00000000602 info: - 5: 9e8ef941-c507-4711-b527-d00000000602 info: - 6: 9e8ef941-c806-4711-b527-d00000000602 info: - 7: 9e8ef941-c816-4711-b527-d00000000602 info: - 8: 9e8ef941-c507-4811-b527-d10035800602 info: - 9: 9e8ef941-c527-4811-b527-d10035800602 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer info: - description: The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-ACUs/icon.png info: - location: /mods/blackopsfaf-acus info: - name: BlackOps FAF: ACUs info: - selectable: true info: - shadowdir: /shadow info: - special_thanks: Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - ui_only: false info: - uid: 9e8ea941-c306-4751-b367-a00000019000 info: - version: 19 info: - 13: table: 1902EC58 info: - after: table: 1902ECD0 info: - author: Aljoscha Frensch aka TheEverfades + OzaR_MidRashim info: - before: table: 1902EC80 info: - conflicts: table: 1902E7F8 info: - copyright: info: - description: Improves Shadows, blur, lights, textures, and LOD. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/Graphicenhancement mod v1.1/newpic.png info: - location: /mods/graphicenhancement mod v1.1 info: - name: Graphicenhancement mod v1.1 info: - requires: table: 1902ECA8 info: - requiresNames: table: 1902E820 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: GRAPHICE-NHAN-CEME-NT01-000000000000 info: - url: info: - version: 1 info: - 14: table: 1902E848 info: - after: table: 1902E8C0 info: - author: XYZ info: - before: table: 1902E870 info: - conflicts: table: 1902E8E8 info: - copyright: Copyright © 2015, XYZ info: - description: Quantum Gates Build all type of ACU's.(better, fixed version, should work with any mods and updates!) info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BuildableAcuBO/acu.png info: - location: /mods/buildableacubo info: - name: Buildable ACU + BO ACU info: - requires: table: 1902E898 info: - requiresNames: table: 1902E910 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: F3BE4F4E-4C86-11E5-A88D-0E3E1D5D46B0 info: - url: info: - version: 1 info: - 15: table: 1902E938 info: - after: table: 1902E9B0 info: - author: Burnie info: - before: table: 1902E960 info: - conflicts: table: 1902E9D8 info: - copyright: Burnie info: - description: (For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem! info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/TotalMayhem/modicon.jpg info: - location: /mods/totalmayhem info: - name: Total Mayhem info: - requires: table: 1902E988 info: - requiresNames: table: 1902EA50 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 62e2j64a-TOMA-3652-01370-146as555a8u3 info: - url: http://forums.faforever.com/viewforum.php?f=47 info: - version: 137 info: - 16: table: 1902E550 info: - author: MediaMix1 + MadMax info: - conflicts: table: 1902E5A0 info: - 1: ac99e8dd-3c45-46a3-bbe6-0d840575a87c info: - copyright: Copyleft info: - description: One mod of many for the Supreme Commander: Tech 4 Project! info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/T4E Paragons/icon.png info: - location: /mods/t4e paragons info: - name: SupCom T4 Edition - Resource Generators info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: aab27450-4f2f-4fe8-88ea-59bdbda9df15 info: - version: 11 info: - 17: table: 1902E5F0 info: - after: table: 1902E668 info: - author: Mythixgirl info: - before: table: 1902E618 info: - conflicts: table: 1902E6E0 info: - copyright: MXZ Mods 2009 info: - description: Add Experimental Flying Engineers to all Factions. Reworked by Mythixgirl - v1.2 fixed upload; delete previous version, credits to Mario P. and Chris S.. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/ExpEngineers/modicon.png info: - location: /mods/expengineers info: - name: Experimental Engineers Rebalanced v2 info: - requires: table: 1902E640 info: - requiresNames: table: 1902E708 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: db1b5050-60c5-4c0c-8439-1427192b3b2h info: - version: 1.2000000476837 info: - 18: table: 1902E730 info: - author: jayTAC info: - copyright: None info: - description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/All_Faction_Quantum_Gate/mod_icon.png info: - location: /mods/all_faction_quantum_gate info: - name: All Faction Quantum Gate info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 info: - version: 2 info: - 19: table: 1DE11668 info: - after: table: 1DE117A8 info: - 1: zcbf6277-24e3-437a-b968-Common-v1 info: - 2: 0faf3333-1122-633s-ya-VX0000001000 info: - 3: b2cde810-15d0-4bfa-af66-ec2d6ecd561b info: - 4: ecbf6277-24e3-437a-b968-EcoManager-v4 info: - 5: ecbf6277-24e3-437a-b968-EcoManager-v5 info: - 6: ecbf6277-24e3-437a-b968-EcoManager-v6 info: - 7: ecbf6277-24e3-437a-b968-EcoManager-v7 info: - 8: ecbf6277-24e3-437a-b968-EcoManager-v8 info: - 9: ecbf6277-24e3-437a-b968-EcoManager-v9 info: - author: HUSSAR info: - before: table: 1DE11780 info: - conflicts: table: 1DE11758 info: - 10: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400 info: - 11: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500 info: - 12: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020 info: - 13: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030 info: - 14: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040 info: - 15: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050 info: - 16: HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100 info: - 17: HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900 info: - 1: 9B5F858A-163C-4AF1-B846-A884572E61A5 info: - 2: b0059a8c-d9ab-4c30-adcc-31c16580b59d info: - 3: c31fafc0-8199-11dd-ad8b-0866200c9a68 info: - 4: 89BF1572-9EA8-11DC-1313-635F56D89591 info: - 5: f8d8c95a-71e7-4978-921e-8765beb328e8 info: - 6: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100 info: - 7: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200 info: - 8: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230 info: - 9: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300 info: - contributors: Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover info: - copyright: HUSSAR, free to re-use code as long as you credit me in your mod info: - description: Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more. info: - enabled: true info: - exclusive: false info: - github: https://github.com/FA-mods/SupremeScoreBoard info: - history: info: info: ### Version 4-6 - November 12, 2020 info: - added economy income of allied players in game session info: - added economy storage of allied players in game session info: - added support for sharing economy when phantom mod is enabled info: - added player's name when someone creates a ping on the map info: - fixed original score board floating on game start info: - fixed hiding of SSB on toggle all UIs off info: - fixed initialization of players colors in SSB info: info: ### Version 3 - November 3, 2020 info: - fixed displaying of reclaimed stats in score board info: - fixed speed slider when changing game speed via keyboard shortcut info: - fixed flashing of faction icon when a user creates a ping on the map info: info: ### Version 1.4 - October, 2017 info: - fixed an issue with selecting text color for armies due to changes in FAF army colors info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua info: info: ### Version v1.3 - July, 2016 info: - added info about who killed a player in Army notification window info: - added info about who decided to CTRL+K in Army notification window info: - added coloring of player names in Army notification window info: - added mod configuration under Game -> Options -> Interface tab info: - added interaction states for buttons in the sort line (first line of the score board) info: - fixed mouse interaction in top row, now left click will show values in columns info: - fixed mouse interaction in top row, now right click will sort values in columns info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request) info: - fixed messages with sent resources/units to allies (observer will see message target) info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions info: - fixed detection for unranked games (if restrictions count greater than zero) info: - increased number of notifications for built experimental units (2 -> 5) info: - increased precision for rounding large numbers (1.2m -> 1.23m) info: - improved description of tooltips info: info: ### Version v1.2 - January, 2016 info: - (all sessions) added replay ID below map info line info: - (all sessions) added calculation of game quality/balance if this value is not present in session options info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) info: - (game session) added buttons for sharing mass/energy/units with allied AI players info: - (game session) added chat notifications for transferred amount of mass/energy to allied players info: - (game session) added chat notifications for transferred number of units to allied players info: - (game session) added separator lines between players' lines and teams' lines in game session info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch) info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval) info: - (replay session) clicking on a column toggle will disable auto-switching columns info: - fixed coloring of player names when they are not in teams (e.g. Phantom games) info: - fixed coloring of player names in replay session info: - fixed information in tooltips info: - fixed conditions for checking ranked games info: - fixed teams statistics by including score data for dead players info: - fixed team status that shows how many players are still alive info: - fixed detection of dead players in sandbox games info: - fixed placement of icons in the sort line info: - fixed alignment of top line with its background info: - fixed very long map names by truncating them to 30 chars info: - changed background of the score board to darker color (better visibility of player names) info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy info: - changed ranking column to show exact values in ladder games and rounded values in regular games info: - changed coloring of player names and now they will match color of team info: - changed column with player names to include clan tags (if they exist) info: info: ### Version 1.1 - October 5, 2015 info: - fixed info about active mods in replay session info: - fixed status of game raking info: - fixed tooltip about game quality/balance info: - added coloring of player names based on team color info: info: ### Version 1.0 - September 25, 2015 info: - added team lines that sums up statistics for allied players info: - added column with filters to show count of air/land/navy/base units info: - added column for total mass of collected/killed/lost info: - added column for players rating to prevent clipping by score values info: - added toggle to show and sort players by their army rating info: - added toggle to show and sort players by total mass collected info: - added toggle to show and sort players by total mass reclaimed* info: - added toggle to show and sort players by total energy reclaimed* info: - added toggle to show and sort players by total energy collected info: - added toggle to show and sort players by their clan tags info: - added toggle to show and sort players by Kills-to-Loses Ratio info: - added toggle to show and sort players by Kills-to-Built Ratio info: - added toggle to sort players by current mass income info: - added toggle to sort players by current energy income info: - added toggle to sort players by current score value info: - added toggle to sort players by their army name info: - added toggle to sort players by their clan tag info: - added toggle to sort players by their team id info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income info: - added team status showing alive/maximum players info: - added rendering players names with red/green when in players view to show allies/enemies info: - added calculation of AI rating based on AI type and AI cheat modifiers info: - added field showing game quality based on network connection between players info: - added tooltips for all new UI elements in the score panel info: - added info about map size info: - added icons with improved quality for mass, energy, units info: - added icons with info about game restrictions info: - added icons with info about active mods info: - added icons with info about unit sharing info: - added icons with info about victory conditions info: - added icons with info about AI multipliers info: - added notifications about 1st experimental unit built by a player info: - fixed game time/speed fields into two fields info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) info: - fixed missing tooltip for game speed slider info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times) info: - fixed issues with performing operations on uninitialized values of score data info: - fixed redundant function calls to GetArmiesTable().armiesTable info: - fixed redundant function calls to GetFocusArmy() info: - fixed redundant function calls to SessionIsReplay() info: - fixed redundant function calls to SessionGetScenarioInfo() info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua) info: info: info: - hookdir: /hook info: - icon: /mods/SupremeScoreBoard/mod_icon.png info: - location: /mods/supremescoreboard info: - name: Supreme Score Board info: - requires: table: 1DE11730 info: - requiresNames: table: 1DE11708 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 info: - url: http://forums.faforever.com/viewtopic.php?f=41&t=10887 info: - version: 6 info: - 1: table: 1902B3C0 info: - after: table: 1902B438 info: - author: Ghaleon info: - before: table: 1902B3E8 info: - conflicts: table: 1902B488 info: - copyright: info: - description: Divides Unit CapCost by 4, Quadrupling Unit Cap. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/unitcap x4 info: - name: Unit Cap x4 info: - requires: table: 1902B410 info: - requiresNames: table: 1902B4D8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 1f65d42c-0f77-48e3-a498-c3f724028acd info: - version: 2 info: - 20: table: 1DDE08C0 info: - after: table: 1DDE0A00 info: - author: info: - before: table: 1DDE09D8 info: - conflicts: table: 1DDE09B0 info: - copyright: info: - description: Automatically runs a console command for you at the start of every match to unlock the FPS cap. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/fps unlocked info: - name: FPS Unlocked info: - requires: table: 1DDE0938 info: - requiresNames: table: 1DDE0988 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 info: - version: 1 info: - 2: table: 1902B500 info: - after: table: 1902B078 info: - author: Mythixgirl info: - before: table: 1902B528 info: - conflicts: table: 1902B0F0 info: - copyright: Puledro&Yaru info: - description: Add the EXPERIMENTAL MASS EXTRACTOR. Now fixed for Seraphim (Rebalanced by Mythixgirl, credits to Puledro and Yaru). info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/EXMEX/modicon.png info: - location: /mods/exmex info: - name: EXMEX Rebalanced info: - requires: table: 1902B550 info: - requiresNames: table: 1902B118 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 4c6694be-aaaa-aa12-8fe7-cg2c9e8e8889 info: - version: 3.0999999046326 info: - 3: table: 1902B140 info: - author: Exavier Macbeth, lt_hawkeye, orangeknight info: - conflicts: table: 1902B168 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-Unleashed/icon.bmp info: - location: /mods/blackopsfaf-unleashed info: - name: BlackOps FAF: Unleashed info: - selectable: true info: - shadowdir: /shadow info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - ui_only: false info: - uid: 9e8ea941-c306-aaaf-b367-u00000020000 info: - version: 20 info: - 4: table: 1902B1B8 info: - author: XYZ info: - copyright: by XYZ info: - description: Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/DefencesExpand/def.png info: - location: /mods/defencesexpand info: - name: DefencesExpand v1.0 info: - selectable: true info: - shadowdir: /shadow info: - uid: 6e0851ba-8dde-416a-9d76-20c3bb090z08 info: - version: 2 info: - 5: table: 1902B208 info: - after: table: 1902B280 info: - author: Team Asdrubaelvect info: - before: table: 1902B230 info: - conflicts: table: 1902B2D0 info: - 1: dce6ac70-EXWA-3652-0185-0800200c9a80 info: - 2: dce6ac70-EXWA-3652-0187-0800200c9a80 info: - 3: dce6ac70-EXWA-3652-0188-0800200c9a80 info: - 4: dce6ac70-EXWA-3652-0189-0800200c9a80 info: - 5: dce6ac70-EXWA-3652-0190-0800200c9a80 info: - copyright: Team : Asdrubaelvect info: - description: v1.4 (For all gameversions) Extreme Wars info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /Mods/XtremWars/XWars.dds info: - location: /mods/xtremwars info: - name: Extreme Wars info: - requires: table: 1902B258 info: - requiresNames: table: 1902E1B8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 81DE7248-XTWA-3652-0140-94B6CD7856CC info: - url: https://forum.faforever.com/topic/363 info: - version: 14 info: - 6: table: 1902E190 info: - after: table: 1902E118 info: - author: Gas Powered Games & CRCError1970 info: - before: table: 1902E168 info: - conflicts: table: 1902E0F0 info: - 1: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 info: - copyright: Copyright © 2006, Gas Powered Games info: - description: Increases resource production. (X3) info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/resource rich x3 info: - name: Resource Rich x3 info: - requires: table: 1902E140 info: - requiresNames: table: 1902E0A0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 82CEC71C-4160-11DC-933A-F1B655D89593 info: - url: http://www.gaspoweredgames.com info: - version: 1 info: - 7: table: 1902E078 info: - after: table: 1902E000 info: - author: Exavier Macbeth, lt_hawkeye, orangeknight info: - before: table: 1902E050 info: - conflicts: table: 1902B028 info: - copyright: 2009 Exavier Macbeth info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-EXUnits/icon.png info: - location: /mods/blackopsfaf-exunits info: - name: BlackOps FAF: EXUnits info: - requires: table: 1902E028 info: - requiresNames: table: 1902B050 info: - selectable: true info: - shadowdir: /shadow info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - ui_only: false info: - uid: 9e8ee941-c406-4751-b367-e10000020000 info: - version: 20 info: - 8: table: 1902ECF8 info: - after: table: 1902ED70 info: - author: Uveso info: - before: table: 1902ED20 info: - conflicts: table: 1902ED98 info: - copyright: 2016-2022 Uveso info: - description: (For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/NuclearRepulsorShields/NukRepShield.png info: - location: /mods/nuclearrepulsorshields info: - name: Nuclear Repulsor Shields info: - requires: table: 1902ED48 info: - requiresNames: table: 1902EDE8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 44844B72-6054-3656-0230-D5FA6066FB5E info: - url: https://forum.faforever.com/topic/357 info: - version: 23 info: - 9: table: 1902EE10 info: - after: table: 1902EE88 info: - author: Atom7k info: - before: table: 1902EE38 info: - conflicts: table: 1902EEB0 info: - copyright: Atom7k info: - description: T4 Energy Generators. These are upgradable from T3 energy generators as well. They are by far not as powerfull as Paragon because I want a stable T4 resource base for my T5 Ultra Weapon Mod I'm developing. Paragon is nerfed for that cause info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/T4_Energy_Gen_Pack/modicon.png info: - location: /mods/t4_energy_gen_pack info: - name: T4 Energy Generators info: - requires: table: 1902EE60 info: - requiresNames: table: 1902EED8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: ce809895-b8a4-469a-b3cc-a6bfee32dcee info: - url: info: - version: 1 info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/totalmayhem/hook/lua/ui/help/tooltips.lua info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/scmp_015/scmp_015.scmap" finished. info: CNetTCPBuf::Read(): recv() failed: WSAECONNRESET warning: GPGNET: Ignoring unknown gpg.net command "ConnectionShutdown". info: Aborting background task "Map loader /maps/scmp_015/scmp_015.scmap" info: Background task "Map loader /maps/scmp_015/scmp_015.scmap" aborted. info: Run time: 0h01m30s