info: Client version: 2022.10.0 info: Game version: 3748 info: Game type: faf info: Loading custom vault path: C:/Users/%USER%/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Mounting sounds in mod: blackopsfaf-unleashed info: Mounting sounds in mod: memesoundeffects info: Mounting sounds in mod: oof info: Mounting sounds in mod: survival mayhem&bo balance info: Mounting sounds in mod: totalmayhem info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_RU.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: 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'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_ru.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' warning: Unknown DirectSound speaker configuration 8. Defaulting to Stereo. info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 5edf300 debug: SND: Loaded WaveBank 'aeonselect' at 5edf300 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 5edf430 debug: SND: Loaded WaveBank 'ambienttest' at 5edf430 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 5edf560 debug: SND: Loaded WaveBank 'blackopswb' at 5edf560 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 5edf690 debug: SND: Loaded WaveBank 'cybranselect' at 5edf690 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 5edf7c0 debug: SND: Loaded WaveBank 'explosions' at 5edf7c0 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 5edf8f0 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 5ee0e60 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 5ee1fc8 debug: SND: Loaded WaveBank 'impacts' at 5ee1fc8 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 5ee20f8 debug: SND: Loaded WaveBank 'interface' at 5ee20f8 info: IsStreamingWaveBank("/sounds/memes.xwb") => false debug: Wavebank prepared: 5ee2228 debug: SND: Loaded WaveBank 'memes' at 5ee2228 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 5ee2358 info: IsStreamingWaveBank("/sounds/nomadsdestroy.xwb") => false debug: Wavebank prepared: 5ee34c0 debug: SND: Loaded WaveBank 'nomadsdestroy' at 5ee34c0 info: IsStreamingWaveBank("/sounds/nomadsprojectiles.xwb") => false debug: Wavebank prepared: 5ee35f0 debug: SND: Loaded WaveBank 'nomadsprojectiles' at 5ee35f0 info: IsStreamingWaveBank("/sounds/nomadsunits.xwb") => false debug: Wavebank prepared: 5ee3720 debug: SND: Loaded WaveBank 'nomadsunits' at 5ee3720 info: IsStreamingWaveBank("/sounds/nomadsweapons.xwb") => false debug: Wavebank prepared: 5ee3850 debug: SND: Loaded WaveBank 'nomadsweapons' at 5ee3850 info: IsStreamingWaveBank("/sounds/oof.xwb") => false debug: Wavebank prepared: 5ee3980 debug: SND: Loaded WaveBank 'oof' at 5ee3980 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 5ee3ab0 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 5ee4c18 debug: SND: Loaded WaveBank 'seraphimselect' at 5ee4c18 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 5ee4d48 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 5ee5eb0 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 5ee5eb0 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 5ee5fe0 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 5ee5fe0 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 5ee6110 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 5ee6110 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 5ee63a0 debug: SND: Loaded WaveBank 'tm_robotsounds' at 5ee63a0 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 5ee6d60 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 5ee6d60 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 5ee7248 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 5ee6af0 debug: SND: Loaded WaveBank 'uaa' at 5ee6af0 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 5ee6e98 debug: SND: Loaded WaveBank 'uaadestroy' at 5ee6e98 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 5ee6fd0 debug: SND: Loaded WaveBank 'uaaweapon' at 5ee6fd0 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 5ee6880 debug: SND: Loaded WaveBank 'uab' at 5ee6880 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 5ee64d8 debug: SND: Loaded WaveBank 'ual' at 5ee64d8 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 5ee7108 debug: SND: Loaded WaveBank 'ualdestroy' at 5ee7108 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 5ee69b8 debug: SND: Loaded WaveBank 'ualweapon' at 5ee69b8 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 5ee6610 debug: SND: Loaded WaveBank 'uas' at 5ee6610 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 5ee83b0 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 5ee6268 debug: SND: Loaded WaveBank 'uasweapon' at 5ee6268 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 5ee6748 debug: SND: Loaded WaveBank 'uea' at 5ee6748 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 5ee6c28 debug: SND: Loaded WaveBank 'ueadestroy' at 5ee6c28 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 5ee9dc8 debug: SND: Loaded WaveBank 'ueaweapon' at 5ee9dc8 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 5ee9678 debug: SND: Loaded WaveBank 'ueb' at 5ee9678 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 5ee9540 debug: SND: Loaded WaveBank 'uefselect' at 5ee9540 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 5eea518 debug: SND: Loaded WaveBank 'uel' at 5eea518 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 5ee98e8 debug: SND: Loaded WaveBank 'ueldestroy' at 5ee98e8 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 5eea8c0 debug: SND: Loaded WaveBank 'uelweapon' at 5eea8c0 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 5eeb3b8 debug: SND: Loaded WaveBank 'ues' at 5eeb3b8 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 5eeb520 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 5ee9b58 debug: SND: Loaded WaveBank 'uesweapon' at 5ee9b58 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 5eea9f8 debug: SND: Loaded WaveBank 'unitrumble' at 5eea9f8 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 5eeac68 debug: SND: Loaded WaveBank 'unitsglobal' at 5eeac68 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 5ee9f00 debug: SND: Loaded WaveBank 'ura' at 5ee9f00 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 5ee97b0 debug: SND: Loaded WaveBank 'uradestroy' at 5ee97b0 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 5ee9a20 debug: SND: Loaded WaveBank 'uraweapon' at 5ee9a20 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 5eeb280 debug: SND: Loaded WaveBank 'urb' at 5eeb280 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 5ee9c90 debug: SND: Loaded WaveBank 'url' at 5ee9c90 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 5eea038 debug: SND: Loaded WaveBank 'urldestroy' at 5eea038 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 5eea170 debug: SND: Loaded WaveBank 'urlweapon' at 5eea170 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 5eeab30 debug: SND: Loaded WaveBank 'urs' at 5eeab30 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 5eec688 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 5eed7f0 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 5eeb148 debug: SND: Loaded WaveBank 'ursweapon' at 5eeb148 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 5eea2a8 debug: SND: Loaded WaveBank 'xaa_weapon' at 5eea2a8 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 5eea3e0 debug: SND: Loaded WaveBank 'xab' at 5eea3e0 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 5eea650 debug: SND: Loaded WaveBank 'xal' at 5eea650 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 5eea788 debug: SND: Loaded WaveBank 'xal_weapon' at 5eea788 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 5eeada0 debug: SND: Loaded WaveBank 'xas' at 5eeada0 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 5eeaed8 debug: SND: Loaded WaveBank 'xas_weapons' at 5eeaed8 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 5eeb010 debug: SND: Loaded WaveBank 'xea' at 5eeb010 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 5eefe38 debug: SND: Loaded WaveBank 'xea_weapons' at 5eefe38 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 5eeee60 debug: SND: Loaded WaveBank 'xeb' at 5eeee60 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 5eef208 debug: SND: Loaded WaveBank 'xel' at 5eef208 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 5eee980 debug: SND: Loaded WaveBank 'xel_weapons' at 5eee980 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 5eeff70 debug: SND: Loaded WaveBank 'xes' at 5eeff70 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 5ef0960 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 5ef00a8 debug: SND: Loaded WaveBank 'xes_weapons' at 5ef00a8 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 5eefa90 debug: SND: Loaded WaveBank 'xra' at 5eefa90 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 5eefbc8 debug: SND: Loaded WaveBank 'xra_weapon' at 5eefbc8 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 5ef07f8 debug: SND: Loaded WaveBank 'xrb' at 5ef07f8 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 5eefd00 debug: SND: Loaded WaveBank 'xrl' at 5eefd00 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 5ef1ac8 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 5eeeab8 debug: SND: Loaded WaveBank 'xrl_weapon' at 5eeeab8 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 5eeebf0 debug: SND: Loaded WaveBank 'xrs' at 5eeebf0 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 5eef340 debug: SND: Loaded WaveBank 'xrs_weapon' at 5eef340 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 5eef0d0 debug: SND: Loaded WaveBank 'xsa' at 5eef0d0 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 5ef01e0 debug: SND: Loaded WaveBank 'xsa_destroy' at 5ef01e0 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 5ef0318 debug: SND: Loaded WaveBank 'xsa_weapon' at 5ef0318 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 5eeef98 debug: SND: Loaded WaveBank 'xsb' at 5eeef98 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 5ef0450 debug: SND: Loaded WaveBank 'xsb_weapon' at 5ef0450 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 5eef478 debug: SND: Loaded WaveBank 'xsl' at 5eef478 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 5ef06c0 debug: SND: Loaded WaveBank 'xsl_destroy' at 5ef06c0 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 5eeed28 debug: SND: Loaded WaveBank 'xsl_weapon' at 5eeed28 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 5eef5b0 debug: SND: Loaded WaveBank 'xss' at 5eef5b0 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 5ef2c30 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 5ef0588 debug: SND: Loaded WaveBank 'xss_weapon' at 5ef0588 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'memes' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'nomadsprojectiles' debug: SND: Loaded SoundBank 'nomadsunits' debug: SND: Loaded SoundBank 'nomadsweapons' debug: SND: Loaded SoundBank 'oof' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -27068576 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 5f6d698 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 5f6d3c8 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 5f6cf90 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 5f6d260 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 5f6d968 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 5f6cb58 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 5f6d800 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 5f6d530 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 5f6ce28 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 5f6ccc0 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 5f6d0f8 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND info: /savereplay info: REPLAY ID: 18583362 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Wavebank prepared: 5edf8f0 debug: Wavebank prepared: 5ee0e60 debug: Wavebank prepared: 5ee2358 debug: Wavebank prepared: 5ee3ab0 debug: Wavebank prepared: 5ee4d48 debug: Wavebank prepared: 5ee7248 debug: Wavebank prepared: 5ee83b0 debug: Wavebank prepared: 5eeb520 debug: Wavebank prepared: 5eec688 debug: Wavebank prepared: 5eed7f0 debug: Wavebank prepared: 5ef0960 debug: Wavebank prepared: 5ef1ac8 debug: Wavebank prepared: 5ef2c30 debug: Wavebank prepared: 5f6d698 debug: Wavebank prepared: 5f6d3c8 debug: Wavebank prepared: 5f6d260 debug: Wavebank prepared: 5f6d968 debug: Wavebank prepared: 5f6cb58 debug: Wavebank prepared: 5f6d800 debug: Wavebank prepared: 5f6d530 debug: Wavebank prepared: 5f6ce28 debug: Wavebank prepared: 5f6ccc0 info: GPGNET: entering idle state. info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x11837004 info: LOBBY: Game port 59764[UDP] opened. info: LOBBY: starting with local uid of 80765 [zorg-%USER%] info: GPGNET: entering lobby state. debug: Wavebank prepared: 5f6cf90 debug: Wavebank prepared: 5f6d0f8 info: NET: using deflate compression for sends to %CPU_NAME%:63728. info: LOBBY: Connecting to host "Radde" [%CPU_NAME%:63728, uid=277452] info: Can't add chat text -- no chat display info: text=Connecting to game host... info: DisconnectFromPeer (uid=336114) info: LOBBY: deleting unknown peer uid 336114. info: ConnectToPeer (name=GhillieWolf, uid=336114, address=127.0.0.1:63729, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:63729. info: LOBBY: Adding peer "GhillieWolf" [%CPU_NAME%:63729, uid=336114] info: Can't add chat text -- no chat display info: text=Connecting to GhillieWolf... info: DisconnectFromPeer (uid=34551) info: LOBBY: deleting unknown peer uid 34551. info: ConnectToPeer (name=Nt, uid=34551, address=127.0.0.1:63730, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:63730. info: LOBBY: Adding peer "Nt" [%CPU_NAME%:63730, uid=34551] info: Can't add chat text -- no chat display info: text=Connecting to Nt... info: NET: using deflate compression for receives from %CPU_NAME%:63728 info: NET: using deflate compression for receives from %CPU_NAME%:63730 info: NET: using deflate compression for receives from %CPU_NAME%:63729 info: LOBBY: connection to "Radde" [%CPU_NAME%:63728, uid=277452] made, status=Connecting. info: LOBBY: connection to "GhillieWolf" [%CPU_NAME%:63729, uid=336114] made, status=Pending. info: LOBBY: connection to "Nt" [%CPU_NAME%:63730, uid=34551] made, status=Connecting. info: Can't add chat text -- no chat display info: text=Connection to Nt established. info: LOBBY: "Nt" [%CPU_NAME%:63730, uid=34551] has established connections to: 80765, 277452, 336114 info: CONNECTED TO HOST info: Supreme Commander: Forged Alliance version 3748 info: LOBBY: "Radde" [%CPU_NAME%:63728, uid=277452] has established connections to: 34551, 80765, 336114 info: { info: f27c55b4-v065-55b4-92b6-64398e75e23f = true info: } info: { } info: { info: f27c55b4-v065-55b4-92b6-64398e75e23f = true info: } info: { } info: MOD LIST SET TO: info: M27AI (f27c55b4-v065-55b4-92b6-64398e75e23f) info: Starting background task "Map loader /maps/a_xander6_adaptive.v0002/a_xander6_adaptive.scmap" info: Background task "Map loader /maps/a_xander6_adaptive.v0002/a_xander6_adaptive.scmap" running. info: Active game mods for blueprint loading: info: - 1: table: 13726E88 info: - after: table: 13726F00 info: - author: maudlin27 info: - before: table: 13726EB0 info: - conflicts: table: 13726F28 info: - copyright: GNU GENERAL PUBLIC LICENSE 3.0 info: - description: Adaptive AI, intended for 20km and smaller maps. Est 500 1v1 ladder / 800 global rating. Report bugs to maudlin27 (discord or M27AI forum thread, which has more info on M27AI). v63-T3 Arti, v64-MassFabs, v65-SkirmisherAdj info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/M27AI/M27AI.jpg info: - location: /mods/m27ai info: - name: M27AI info: - requires: table: 13726ED8 info: - requiresNames: table: 13726A78 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: f27c55b4-v065-55b4-92b6-64398e75e23f info: - url: https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v1-devlog info: - version: 65 info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Loading: modded files from "M27AI" mod info: Blueprints Extracting mesh... info: Blueprints Modding... info: Blueprints Loading... completed: 603 original, 0 modded, and 25 preset units info: Blueprints Loading... completed: 390 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: LOBBY: Got join (name="GhillieWolf", uid=336114) from %CPU_NAME%:63729 info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua info: LOBBY: "GhillieWolf" [%CPU_NAME%:63729, uid=336114] has established connections to: 34551, 80765, 277452 info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua info: /savereplay info: REPLAY ID: 18583362 info: Active mods in session: info: - 1: table: 12AAC1E0 info: - after: table: 12AAC258 info: - author: maudlin27 info: - before: table: 12AAC208 info: - conflicts: table: 12AAC280 info: - copyright: GNU GENERAL PUBLIC LICENSE 3.0 info: - description: Adaptive AI, intended for 20km and smaller maps. Est 500 1v1 ladder / 800 global rating. Report bugs to maudlin27 (discord or M27AI forum thread, which has more info on M27AI). v63-T3 Arti, v64-MassFabs, v65-SkirmisherAdj info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/M27AI/M27AI.jpg info: - location: /mods/m27ai info: - name: M27AI info: - requires: table: 12AAC230 info: - requiresNames: table: 12AAC2D0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: f27c55b4-v065-55b4-92b6-64398e75e23f info: - url: https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v1-devlog info: - version: 65 debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/a_xander6_adaptive.v0002/a_xander6_adaptive.scmap" finished. info: DisconnectFromPeer (uid=291603) info: LOBBY: deleting unknown peer uid 291603. info: ConnectToPeer (name=DaBoss, uid=291603, address=127.0.0.1:59430, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:59430. info: LOBBY: Adding peer "DaBoss" [%CPU_NAME%:59430, uid=291603] info: NET: using deflate compression for receives from %CPU_NAME%:59430 info: LOBBY: connection to "DaBoss" [%CPU_NAME%:59430, uid=291603] made, status=Pending. info: LOBBY: Got join (name="DaBoss", uid=291603) from %CPU_NAME%:59430 info: LOBBY: "DaBoss" [%CPU_NAME%:59430, uid=291603] has established connections to: 80765 info: LOBBY: "Radde" [%CPU_NAME%:63728, uid=277452] has established connections to: 34551, 80765, 291603, 336114 info: LOBBY: "Nt" [%CPU_NAME%:63730, uid=34551] has established connections to: 80765, 277452, 291603, 336114 info: LOBBY: "DaBoss" [%CPU_NAME%:59430, uid=291603] has established connections to: 80765, 336114 info: LOBBY: "GhillieWolf" [%CPU_NAME%:63729, uid=336114] has established connections to: 34551, 80765, 277452, 291603 info: LOBBY: "DaBoss" [%CPU_NAME%:59430, uid=291603] has established connections to: 80765, 277452, 336114 info: LOBBY: "DaBoss" [%CPU_NAME%:59430, uid=291603] has established connections to: 34551, 80765, 277452, 336114 debug: OpenMovie /movies/aeon_load.sfd: 26371 debug: Preparing movie /movies/aeon_load.sfd: 26371 debug: Preparing movie /movies/aeon_load.sfd: 26371 debug: Preparing movie /movies/aeon_load.sfd: 26371 debug: Preparing movie /movies/aeon_load.sfd: 26371 debug: Preparing movie /movies/aeon_load.sfd: 26371 debug: Preparing movie /movies/aeon_load.sfd: 26371 debug: Playing movie c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\aeon_load.sfd: 26371 info: Saving replay to "gpgnet://127.0.0.1:2442/18583362/zorg-%USER%.SCFAreplay" debug: MEM: -1403452336 bytes LUABP info: Hooked /lua/simInit.lua with /mods/m27ai/hook/lua/simInit.lua info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua info: Hooked /lua/ai/platoontemplates/engineerplatoontemplates.lua with /mods/m27ai/hook/lua/ai/platoontemplates/engineerplatoontemplates.lua info: Hooked /lua/ai/aiutilities.lua with /mods/m27ai/hook/lua/ai/aiutilities.lua info: Hooked /lua/ai/aibuildstructures.lua with /mods/m27ai/hook/lua/ai/aibuildstructures.lua info: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/m27ai/hook/lua/editor/unitcountbuildconditions.lua debug: MEM: -1403452336 bytes OGRID info: Loading save file: /maps/a_xander6_adaptive.v0002/a_xander6_adaptive_save.lua info: Loading script file: /maps/a_xander6_adaptive.v0002/a_xander6_adaptive_script.lua info: Hooked /lua/aibrain.lua with /mods/m27ai/hook/lua/aibrain.lua info: Hooked /lua/sim/factorybuildermanager.lua with /mods/m27ai/hook/lua/sim/factorybuildermanager.lua info: Hooked /lua/wreckage.lua with /mods/m27ai/hook/lua/wreckage.lua info: Hooked /lua/sim/prop.lua with /mods/m27ai/hook/lua/sim/prop.lua info: Hooked /lua/platoon.lua with /mods/m27ai/hook/lua/platoon.lua info: * OnCreateAI: AIPersonality: (m27aicheat) debug: Detected an AI with skirmish systems: ARMY_1, enabling AI functionality info: * OnCreateAI: AIPersonality: (m27aicheat) debug: Detected an AI with skirmish systems: ARMY_3, enabling AI functionality info: * OnCreateAI: AIPersonality: (m27aicheat) debug: Detected an AI with skirmish systems: ARMY_5, enabling AI functionality info: * OnCreateAI: AIPersonality: (m27aicheat) debug: Detected an AI with skirmish systems: ARMY_7, enabling AI functionality info: * OnCreateAI: AIPersonality: (m27aicheat) debug: Detected an AI with skirmish systems: ARMY_9, enabling AI functionality warning: NUM PROPS = 48934 info: ADAPTIVE: Create Resources: info: ADAPTIVE: dynamic_spawn = 1 info: ADAPTIVE: crazyrush_mexes = 1 info: ADAPTIVE: extra_hydros = 1 info: ADAPTIVE: extra_mexes = 1 info: ADAPTIVE: middle_mexes = 1 info: ADAPTIVE: side_mexes = 1 info: ADAPTIVE: underwater_mexes = 1 info: ADAPTIVE: island_mexes = 1 info: ADAPTIVE: expansion_mexes = 1 info: ADAPTIVE: core_mexes = 1 info: ADAPTIVE: extra_base_mexes = 1 info: ADAPTIVE: top_side_mexes = 1 info: ADAPTIVE: bottom_side_mexes = 1 debug: Generated navigational mesh in 0.443604 seconds debug: Active mods in sim: debug: - 1: table: 199CB258 debug: - after: table: 199CBF00 debug: - author: maudlin27 debug: - before: table: 199CBA00 debug: - conflicts: table: 199CB9D8 debug: - copyright: GNU GENERAL PUBLIC LICENSE 3.0 debug: - description: Adaptive AI, intended for 20km and smaller maps. Est 500 1v1 ladder / 800 global rating. Report bugs to maudlin27 (discord or M27AI forum thread, which has more info on M27AI). v63-T3 Arti, v64-MassFabs, v65-SkirmisherAdj debug: - enabled: true debug: - exclusive: false debug: - hookdir: /hook debug: - icon: /mods/M27AI/M27AI.jpg debug: - location: /mods/m27ai debug: - name: M27AI debug: - requires: table: 199CB078 debug: - requiresNames: table: 199C7258 debug: - selectable: true debug: - shadowdir: /shadow debug: - ui_only: false debug: - uid: f27c55b4-v065-55b4-92b6-64398e75e23f debug: - url: https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v1-devlog debug: - version: 65 info: ADAPTIVE: OnPopulate info: Hooked /lua/defaultunits.lua with /mods/m27ai/hook/lua/defaultunits.lua info: Hooked /lua/sim/unit.lua with /mods/m27ai/hook/lua/sim/unit.lua info: Hooked /lua/shield.lua with /mods/m27ai/hook/lua/shield.lua info: Hooked /lua/sim/defaultweapons.lua with /mods/m27ai/hook/lua/sim/defaultweapons.lua info: ADAPTIVE: Optional Units: info: ADAPTIVE: optional_wreckage = 1 info: ADAPTIVE: optional_naval_wreckage = 1 info: ADAPTIVE: optional_wreckage_middle = 1 info: ADAPTIVE: optional_adaptive_faction_wreckage = 1 info: ADAPTIVE: optional_civilian_base = 1 info: ADAPTIVE: optional_civilian_defenses = 1 info: ADAPTIVE: jamming = 1 info: ADAPTIVE: OnStart info: ADAPTIVE: Activate map expansion script. expand_map = 1 info: Hooked /lua/ui/game/gamemain.lua with /mods/m27ai/hook/lua/ui/game/gamemain.lua debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ura0001o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ura0002o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ura0003o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ura0004_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/zxa0001_icon.dds info: creating medium fidelity terrain info: creating low fidelity water info: creating medium fidelity terrain info: creating low fidelity water info: /savereplay warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Exe GitSHA: 3e34599 debug: Current gametime: 00:00:00 info: MappingInitialisation: Pre start of while loop: Time elapsed=370.52618408203 info: MappingInitialisation: End of pathing logic for base pathing: Time elapsed=2.7569580078125 warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: Exe GitSHA: 3e34599 info: M27Brain overseer logic is active. Nickname=Seth-Eovash (AIx: M27); ArmyIndex=1; Start position number=1; Start position={ table: 1E6D72A8 426.5, 33.392658233643, 86.500007629395, type="VECTOR3" }; Nearest enemy brain details: Name=Nt; ArmyIndex=6; Start position=6; Start position={ table: 1E6D7118 105.5, 28.665809631348, 357.5, type="VECTOR3" } Cheating AI with modifier 1.2; HasMapOmni=false info: M27Brain overseer logic is active. Nickname=Ahn-Aishayeth (AIx: M27); ArmyIndex=3; Start position number=3; Start position={ table: 1E6D7E88 357.5, 34.564609527588, 105.5, type="VECTOR3" }; Nearest enemy brain details: Name=Nt; ArmyIndex=6; Start position=6; Start position={ table: 1E6D7118 105.5, 28.665809631348, 357.5, type="VECTOR3" } Cheating AI with modifier 1.2; HasMapOmni=false info: M27Brain overseer logic is active. Nickname=Sckricko (AIx: M27); ArmyIndex=5; Start position number=5; Start position={ table: 1E695708 406.5, 33.521579742432, 154.5, type="VECTOR3" }; Nearest enemy brain details: Name=Radde; ArmyIndex=4; Start position=4; Start position={ table: 1E6E0898 153.5, 29.911979675293, 407.5, type="VECTOR3" } Cheating AI with modifier 1.2; HasMapOmni=false info: M27Brain overseer logic is active. Nickname=Lundquist (AIx: M27); ArmyIndex=7; Start position number=7; Start position={ table: 1E6E02D0 306.5, 33.830188751221, 56.5, type="VECTOR3" }; Nearest enemy brain details: Name=DaBoss; ArmyIndex=10; Start position=10; Start position={ table: 1E6E0780 55.5, 28.638469696045, 306.5, type="VECTOR3" } Cheating AI with modifier 1.2; HasMapOmni=false info: M27Brain overseer logic is active. Nickname=Cox (AIx: M27); ArmyIndex=9; Start position number=9; Start position={ table: 1E6D60A0 455.5, 31.986330032349, 204.5, type="VECTOR3" }; Nearest enemy brain details: Name=GhillieWolf; ArmyIndex=8; Start position=8; Start position={ table: 1E6D0910 204.5, 28.435329437256, 456.5, type="VECTOR3" } Cheating AI with modifier 1.2; HasMapOmni=false info: RecordTotalHumanPlayers: Total humans detected=5 info: SendForkedMessage: Sent chat message. bOnlySendToTeam=nil; sMessageType=SendGameCompatibilityWarning; sMessage=Less testing has been done with M27 on the following settings: Victory setting (non-assassination). report any issues to maudlin27 via Discord or the M27 forum thread, and include the replay ID. warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: warning: Invalid args to yield(); expected tick count stack traceback: info: Hooked /lua/sim/projectile.lua with /mods/m27ai/hook/lua/sim/projectile.lua warning: SND: XACT3DApply failed. Invalid arg info: *AI DEBUG: ARMY 1 : Initiating Archetype using M27AI info: *AI DEBUG: ARMY 3 : Initiating Archetype using M27AI info: *AI DEBUG: ARMY 5 : Initiating Archetype using M27AI info: *AI DEBUG: ARMY 7 : Initiating Archetype using M27AI info: *AI DEBUG: ARMY 9 : Initiating Archetype using M27AI info: Hooked /lua/editor/miscbuildconditions.lua with /mods/m27ai/hook/lua/editor/miscbuildconditions.lua debug: Current gametime: 00:00:30 info: SendForkedMessage: Sent chat message. bOnlySendToTeam=nil; sMessageType=Initial greeting; sMessage=gl hf debug: Current gametime: 00:01:00 debug: Current gametime: 00:01:30 debug: Current gametime: 00:02:00 debug: Current gametime: 00:02:30 debug: Current gametime: 00:03:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:03:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:04:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:04:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:05:00 info: CWldSession::DoBeat() unknown entity id (0x2ff0002e) supplied in a pose update. debug: Current gametime: 00:05:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:06:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=1: GameTime 370: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=9; iCurrentConditionToTry=59; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:06:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:07:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:07:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:08:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:08:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=1: GameTime 527: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=19; iCurrentConditionToTry=26; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=2: GameTime 528: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=19; iCurrentConditionToTry=26; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:09:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=3: GameTime 542: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=19; iCurrentConditionToTry=26; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=6: GameTime 549: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=19; iCurrentConditionToTry=26; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=9: GameTime 550: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=19; iCurrentConditionToTry=26; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=1: GameTime 561: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=19; iCurrentConditionToTry=69; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:09:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:10:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=1: GameTime 607: Have old locations, will list out before clearing; 1st val=location, 2nd=action, 3rd=engiref: { table: 2B45FC80 { table: 2B70FB90 "X381Z68", 33, 8 } } warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15588): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:15565> warning: false M27ERROR Count=1: GameTime 607: Have old locations, will list out before clearing; 1st val=location, 2nd=action, 3rd=engiref: { table: 245407A8 { table: 2C422348 "X330Z67", 33, 4 } } warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15588): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:15565> info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=1: GameTime 607: Have old locations, will list out before clearing; 1st val=location, 2nd=action, 3rd=engiref: { table: 24798500 { table: 24798ED8 "X306Z36", 33, 16 } } warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15588): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:15565> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=1: GameTime 615: Couldnt find a mex or land factory on the plateau. already done a check of pathing, and we also have a valid pathing unit; will just return a random location near the current position warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...orged alliance\mods\m27ai\lua\ai\m27generallogic.lua(4493): in function `?' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(12099): in function `ProcessPlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13781): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:10:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:11:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:11:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:12:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=1: GameTime 746: Possible infinite loop or just bad terrain/lots of buildings already - unable to find anywhere to build warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(2965): in function `FindRandomPlaceToBuild' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4665): in function `BuildStructureAtLocation' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7013): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Failure to build: sBlueprintToBuild=zsb9501; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:12:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:13:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:13:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:14:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=2: GameTime 843: Couldnt find a mex or land factory on the plateau. already done a check of pathing, and we also have a valid pathing unit; will just return a random location near the current position warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...orged alliance\mods\m27ai\lua\ai\m27generallogic.lua(4493): in function `?' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(12099): in function `ProcessPlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13781): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:14:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:15:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: CWldSession::DoBeat() unknown entity id (0x2ff000dd) supplied in a pose update. info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: SendForkedMessage: Sent chat message. bOnlySendToTeam=true; sMessageType=TML sighted; sMessage=They have TML, get TMD info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:15:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: SendForkedMessage: Sent chat message. bOnlySendToTeam=true; sMessageType=No longer attacking ACU; sMessage=Im giving up on attacking their ACU for now info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:16:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:16:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=2: GameTime 998: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=19; iCurrentConditionToTry=69; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:17:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=1: GameTime 1043: sBlueprintToBuild is nil, could happen e.g. if try and get sparky to build sxomething it cant - refer to log for more details warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4340): in function `BuildStructureAtLocation' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7013): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: BuildStructureAtLocation: Had category to build. oEngineer=xsl02086; UC=31; All blueprints that satisfy the category={ table: 2B6514B0 "uab1302", "ueb1302", "urb1302", "xsb1302" } warning: false M27WARNING: Count=1: GameTime 1043: Failed to find a location to build at for oEngineer UC=31; Action=53; , switching to backup engineer logic. This message is expected if there are lots of buildings near the target warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7050): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:17:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:18:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=18: GameTime 1084: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=19; iCurrentConditionToTry=26; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:18:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:19:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=2: GameTime 1150: Possible infinite loop or just bad terrain/lots of buildings already - unable to find anywhere to build warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(2965): in function `FindRandomPlaceToBuild' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4665): in function `BuildStructureAtLocation' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7013): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Failure to build: sBlueprintToBuild=zsb9601; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=2: GameTime 1155: sBlueprintToBuild is nil, could happen e.g. if try and get sparky to build sxomething it cant - refer to log for more details warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4340): in function `BuildStructureAtLocation' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7013): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: BuildStructureAtLocation: Had category to build. oEngineer=url020812; UC=35; All blueprints that satisfy the category={ table: 2DB48898 "uab1302", "ueb1302", "urb1302", "xsb1302" } warning: false M27WARNING: Count=1: GameTime 1155: Failed to find a location to build at for oEngineer UC=35; Action=53; , switching to backup engineer logic. This message is expected if there are lots of buildings near the target warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7050): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: SendForkedMessage: Sent chat message. bOnlySendToTeam=true; sMessageType=xsl0401; sMessage=Enemy Ythotha detected info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: SendForkedMessage: Sent chat message. bOnlySendToTeam=true; sMessageType=Enemy T3 Air; sMessage=Enemy has T3 air info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:19:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=3: GameTime 1172: Couldnt find a mex or land factory on the plateau. already done a check of pathing, and we also have a valid pathing unit; will just return a random location near the current position warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...orged alliance\mods\m27ai\lua\ai\m27generallogic.lua(4493): in function `?' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(11971): in function `ProcessPlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13781): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: BuildStructureAtLocation: WARNING - couldnt find a random place to build based on position=nil; will abort construction warning: false M27WARNING: Count=1: GameTime 1195: Failed to find a location to build at for oEngineer UC=67; Action=4; , switching to backup engineer logic. This message is expected if there are lots of buildings near the target warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7050): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:20:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=3: GameTime 1202: sBlueprintToBuild is nil, could happen e.g. if try and get sparky to build sxomething it cant - refer to log for more details warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4340): in function `BuildStructureAtLocation' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7013): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: BuildStructureAtLocation: Had category to build. oEngineer=uel02086; UC=30; All blueprints that satisfy the category={ table: 2D09A0F0 "uab1302", "ueb1302", "urb1302", "xsb1302" } warning: false M27WARNING: Count=1: GameTime 1202: Failed to find a location to build at for oEngineer UC=30; Action=53; , switching to backup engineer logic. This message is expected if there are lots of buildings near the target warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7050): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=3: GameTime 1228: Possible infinite loop or just bad terrain/lots of buildings already - unable to find anywhere to build warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(2965): in function `FindRandomPlaceToBuild' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4665): in function `BuildStructureAtLocation' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7013): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Failure to build: sBlueprintToBuild=xsb1105; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits debug: Current gametime: 00:20:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Failure to build: sBlueprintToBuild=zeb9601; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=1: GameTime 1256: Failed to find a location to build at for oEngineer UC=59; Action=29; , switching to backup engineer logic. This message is expected if there are lots of buildings near the target warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7050): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:21:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/unknown_icon.dds info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:21:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Failure to build: sBlueprintToBuild=urb5202; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=1: GameTime 1307: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=41; iCurrentConditionToTry=27; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=2: GameTime 1310: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=41; iCurrentConditionToTry=27; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=3: GameTime 1311: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=41; iCurrentConditionToTry=27; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=6: GameTime 1315: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=41; iCurrentConditionToTry=27; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=9: GameTime 1318: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=41; iCurrentConditionToTry=27; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits debug: Current gametime: 00:22:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=18: GameTime 1328: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=41; iCurrentConditionToTry=27; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: BuildStructureAtLocation: WARNING - couldnt find a random place to build based on position=nil; will abort construction warning: false M27WARNING: Count=1: GameTime 1329: Failed to find a location to build at for oEngineer UC=56; Action=4; , switching to backup engineer logic. This message is expected if there are lots of buildings near the target warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7050): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=27: GameTime 1337: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=41; iCurrentConditionToTry=27; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:22:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=1: GameTime 1365: Failed to find a location to build at for oEngineer UC=83; Action=29; , switching to backup engineer logic. This message is expected if there are lots of buildings near the target warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7050): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=54: GameTime 1370: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=41; iCurrentConditionToTry=27; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:23:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:23:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=81: GameTime 1419: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=41; iCurrentConditionToTry=27; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: CWldSession::DoBeat() unknown entity id (0x2ff00020) supplied in a pose update. info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:24:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: CWldSession::DoBeat() unknown entity id (0x2ff001ca) supplied in a pose update. info: DodgeShot: oTarget (ie unit that is dodging)=uel04011; clearing current orders which have a possible destination of { table: 5438E4B0 215, 32.3046875, 227 }; and giving an order to move to { table: 5438E618 205.12911987305, 31.629304885864, 245.3087310791 }; Dist from our position to temp position=1.3999944925308; iAngleAdjust=37.5; Unit size=13.5 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=uel04011; clearing current orders which have a possible destination of { table: 2722B438 205, 31.59375, 245 }; and giving an order to move to { table: 2722B258 205.24827575684, 31.564071655273, 244.7287902832 }; Dist from our position to temp position=1.3999963998795; iAngleAdjust=37.5; Unit size=13.5 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=uel04011; clearing current orders which have a possible destination of { table: 2A0F2BE0 205, 31.59375, 245 }; and giving an order to move to { table: 2A0F2708 209.60911560059, 31.650667190552, 243.23141479492 }; Dist from our position to temp position=5.2499923706055; iAngleAdjust=37.5; Unit size=13.5 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=uel04011; clearing current orders which have a possible destination of { table: 1F30D398 291, 30.875, 367 }; and giving an order to move to { table: 2DB14A50 278.50708007813, 30.02227973938, 352.0055847168 }; Dist from our position to temp position=5.2499952316284; iAngleAdjust=37.5; Unit size=13.5 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=6: GameTime 1457: Possible infinite loop or just bad terrain/lots of buildings already - unable to find anywhere to build warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(2965): in function `FindRandomPlaceToBuild' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4665): in function `BuildStructureAtLocation' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7013): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Failure to build: sBlueprintToBuild=ueb5202; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=uel04011; clearing current orders which have a possible destination of { table: 2E8E4168 291, 30.875, 367 }; and giving an order to move to { table: 2709B1B8 284.92687988281, 29.86735534668, 355.58224487305 }; Dist from our position to temp position=5.2500052452087; iAngleAdjust=-37.5; Unit size=13.5 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:24:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=6: GameTime 1497: Couldnt find a mex or land factory on the plateau. already done a check of pathing, and we also have a valid pathing unit; will just return a random location near the current position warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...orged alliance\mods\m27ai\lua\ai\m27generallogic.lua(4493): in function `?' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(12099): in function `ProcessPlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13781): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:25:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: SendForkedMessage: Sent chat message. bOnlySendToTeam=true; sMessageType=No longer attacking ACU; sMessage=Im giving up on attacking their ACU for now info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: OnACUKilled ACU kill detected; total kills=1; ACU position at time of death={ table: 25886758 127.47331237793, 29.3828125, 360.43508911133 } warning: ACU kill detected. Rating for ranked games is now enforced. info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=162: GameTime 1517: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=41; iCurrentConditionToTry=27; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:25:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Failure to build: sBlueprintToBuild=ueb5202; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=xsl04011; clearing current orders which have a possible destination of { table: 2F4481B8 142.5, 30.453125, 361.5 }; and giving an order to move to { table: 2F448988 143.31523132324, 30.724153518677, 368.44793701172 }; Dist from our position to temp position=7.5000004768372; iAngleAdjust=45; Unit size=4 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=xsl04011; clearing current orders which have a possible destination of { table: 2A585460 143.5, 30.669921875, 366.5 }; and giving an order to move to { table: 2A585208 149.29429626465, 31.135765075684, 371.6589050293 }; Dist from our position to temp position=7.5000047683716; iAngleAdjust=-45; Unit size=4 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=xsl04011; clearing current orders which have a possible destination of { table: 5582F708 146.5, 30.939453125, 369.5 }; and giving an order to move to { table: 2E8B6258 153.61401367188, 31.250436782837, 367.86386108398 }; Dist from our position to temp position=7.4999971389771; iAngleAdjust=-45; Unit size=4 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=xsl04011; clearing current orders which have a possible destination of { table: 54495168 201.5, 29.40234375, 373.5 }; and giving an order to move to { table: 543631B8 157.60763549805, 31.452753067017, 371.86853027344 }; Dist from our position to temp position=5.3100190162659; iAngleAdjust=45; Unit size=4 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:26:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=xsl04011; clearing current orders which have a possible destination of { table: 24B315A0 201.5, 29.40234375, 373.5 }; and giving an order to move to { table: 2B8666E0 167.08738708496, 31.217311859131, 369.08697509766 }; Dist from our position to temp position=4.9763355255127; iAngleAdjust=-45; Unit size=4 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=243: GameTime 1573: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=41; iCurrentConditionToTry=27; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:26:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Failure to build: sBlueprintToBuild=xsb1105; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=9: GameTime 1617: Possible infinite loop or just bad terrain/lots of buildings already - unable to find anywhere to build warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(2965): in function `FindRandomPlaceToBuild' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4665): in function `BuildStructureAtLocation' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7013): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Failure to build: sBlueprintToBuild=zsb9601; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:27:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=xsl04012; clearing current orders which have a possible destination of { table: 2AF95D98 173.5, 30.064453125, 353.5 }; and giving an order to move to { table: 2E67ADC0 165.34707641602, 30.372264862061, 349.09356689453 }; Dist from our position to temp position=7.5000038146973; iAngleAdjust=45; Unit size=4 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=xsl04012; clearing current orders which have a possible destination of { table: 54FE33C0 165.5, 30.375, 349.5 }; and giving an order to move to { table: 54FE3028 159.15249633789, 30.873891830444, 350.50085449219 }; Dist from our position to temp position=7.4999957084656; iAngleAdjust=45; Unit size=4 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=xsl04012; clearing current orders which have a possible destination of { table: 55873708 164.5, 30.537109375, 351.5 }; and giving an order to move to { table: 558730C8 168.66619873047, 30.605051040649, 358.01501464844 }; Dist from our position to temp position=7.4999947547913; iAngleAdjust=-45; Unit size=4 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=xsl04012; clearing current orders which have a possible destination of { table: 27AAE690 168.5, 30.642578125, 358.5 }; and giving an order to move to { table: 27AAE898 165.85780334473, 31.068252563477, 363.81384277344 }; Dist from our position to temp position=7.4999980926514; iAngleAdjust=45; Unit size=4 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:27:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=1: GameTime 1659: Failed to find a location to build at for oEngineer UC=57; Action=29; , switching to backup engineer logic. This message is expected if there are lots of buildings near the target warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7050): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=9: GameTime 1676: Couldnt find a mex or land factory on the plateau. already done a check of pathing, and we also have a valid pathing unit; will just return a random location near the current position warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...orged alliance\mods\m27ai\lua\ai\m27generallogic.lua(4493): in function `?' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(12199): in function `ProcessPlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13781): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:28:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=1: GameTime 1697: Wont do any more pathing checks for unit being considered as want to avoid major slowdowns warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua(684): in function `RecheckPathingOfLocation' warning: ...orged alliance\mods\m27ai\lua\ai\m27generallogic.lua(4482): in function `GetNearestRallyPoint' warning: ...rged alliance\mods\m27ai\lua\ai\m27platoonformer.lua(1474): in function `MobileShieldPlatoonFormer' warning: ...rged alliance\mods\m27ai\lua\ai\m27platoonformer.lua(2044): in function <...rged alliance\mods\m27ai\lua\ai\m27platoonformer.lua:1674> info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=2: GameTime 1698: Wont do any more pathing checks for unit being considered as want to avoid major slowdowns warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua(684): in function `RecheckPathingOfLocation' warning: ...orged alliance\mods\m27ai\lua\ai\m27generallogic.lua(4482): in function `GetNearestRallyPoint' warning: ...rged alliance\mods\m27ai\lua\ai\m27platoonformer.lua(1474): in function `MobileShieldPlatoonFormer' warning: ...rged alliance\mods\m27ai\lua\ai\m27platoonformer.lua(2044): in function <...rged alliance\mods\m27ai\lua\ai\m27platoonformer.lua:1674> warning: false M27WARNING: Count=18: GameTime 1698: Couldnt find a mex or land factory on the plateau. already done a check of pathing, and we also have a valid pathing unit; will just return a random location near the current position warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...orged alliance\mods\m27ai\lua\ai\m27generallogic.lua(4493): in function `GetNearestRallyPoint' warning: ...rged alliance\mods\m27ai\lua\ai\m27platoonformer.lua(1474): in function `MobileShieldPlatoonFormer' warning: ...rged alliance\mods\m27ai\lua\ai\m27platoonformer.lua(2044): in function <...rged alliance\mods\m27ai\lua\ai\m27platoonformer.lua:1674> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Failure to build: sBlueprintToBuild=zsb9601; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:28:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: OnACUKilled ACU kill detected; total kills=2; ACU position at time of death={ table: 258DD0A0 43.184734344482, 28.443599700928, 317.37716674805 } warning: ACU kill detected. Rating for ranked games is now enforced. info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:29:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: SendForkedMessage: Sent chat message. bOnlySendToTeam=nil; sMessageType=Killed deadly unit; sMessage=Wow, that Iathu-ioz managed 5306 in mass kills :( warning: false M27WARNING: Count=27: GameTime 1741: Couldnt find a mex or land factory on the plateau. already done a check of pathing, and we also have a valid pathing unit; will just return a random location near the current position warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...orged alliance\mods\m27ai\lua\ai\m27generallogic.lua(4493): in function `GetNearestRallyPoint' warning: ...rged alliance\mods\m27ai\lua\ai\m27platoonformer.lua(1474): in function `MobileShieldPlatoonFormer' warning: ...rged alliance\mods\m27ai\lua\ai\m27platoonformer.lua(2044): in function <...rged alliance\mods\m27ai\lua\ai\m27platoonformer.lua:1674> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: SendForkedGloatingMessage: Sent chat message 4 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: SendForkedMessage: Sent chat message. bOnlySendToTeam=true; sMessageType=M27OverseerEnemyNukeLaunchers; sMessage=Enemy M27OverseerEnemyNukeLaunchers detected info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: send Ptr: 26E80002 info: send Ptr: 26E80002 info: send Ptr: 26E80002 info: send Ptr: 26E80002 info: send Ptr: 26E80002 info: send Ptr: 26E80002 info: send Ptr: 26E80002 info: send Ptr: 26E80002 info: terminated info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=1: GameTime 1767: ACU is dead for brain6, so will try and get a substitute as arent in assassination; M27Overseer.iACUAlternativeFailureCount=1 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(1029): in function `GetACU' warning: ...er forged alliance\mods\m27ai\lua\ai\m27overseer.lua(8810): in function <...er forged alliance\mods\m27ai\lua\ai\m27overseer.lua:8493> debug: Matchstate - defeated: DaBoss info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: (17675) Sending game result: 10 defeat -10 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:29:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:30:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: SendForkedMessage: Sent chat message. bOnlySendToTeam=true; sMessageType=No longer attacking ACU; sMessage=Im giving up on attacking their ACU for now info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=3: GameTime 1807: Wont do any more pathing checks for unit being considered as want to avoid major slowdowns warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua(684): in function `RecheckPathingOfLocation' warning: ...orged alliance\mods\m27ai\lua\ai\m27generallogic.lua(4482): in function `?' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(12099): in function `ProcessPlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13781): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Failure to build: sBlueprintToBuild=urb5202; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=xsl04011; clearing current orders which have a possible destination of { table: 5431E2D0 190.5, 28.9765625, 346.5 }; and giving an order to move to { table: 5431E578 175.97723388672, 29.41304397583, 316.22647094727 }; Dist from our position to temp position=7.4999918937683; iAngleAdjust=45; Unit size=4 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=xsl04011; clearing current orders which have a possible destination of { table: 2E6DC0F0 181.5, 29.271484375, 345.5 }; and giving an order to move to { table: 2E6DCE88 182.19253540039, 29.240676879883, 320.00033569336 }; Dist from our position to temp position=7.4999938011169; iAngleAdjust=-45; Unit size=4 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=1: GameTime 1823: Couldnt find random point in area after looking a few times warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...orged alliance\mods\m27ai\lua\ai\m27generallogic.lua(4344): in function `GetRandomPointInAreaThatCanPathTo' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(5930): in function `AttackMoveToRandomPositionAroundBase' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(2788): in function `IssueSpareEngineerAction' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(9715): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: AttackMoveToRandomPositionAroundBase: aiBrain with index=3 failed to get random location that can path to; oEngineer=xsl0309130; iEngiPathingGroup=10597; Pathing group of base=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=xsl04011; clearing current orders which have a possible destination of { table: 2BE4E258 189.5, 29.60546875, 361.5 }; and giving an order to move to { table: 2BE4E780 188.92364501953, 29.132207870483, 327.65829467773 }; Dist from our position to temp position=7.4999976158142; iAngleAdjust=-45; Unit size=4 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:30:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=xsl04011; clearing current orders which have a possible destination of { table: 2B8DF960 189.5, 29.60546875, 361.5 }; and giving an order to move to { table: 565EABB8 184.12387084961, 29.062902450562, 338.34146118164 }; Dist from our position to temp position=7.5000019073486; iAngleAdjust=45; Unit size=4 info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=1: GameTime 1832: RecordPlatoonUnitsByType: Likely pathing error for unit warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(5709): in function `RecordPlatoonUnitsByType' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(7593): in function `DeterminePlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13780): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: DodgeShot: oTarget (ie unit that is dodging)=xsl04011; clearing current orders which have a possible destination of { table: 190AC280 184.5, 29.056640625, 338.5 }; and giving an order to move to { table: 190AC578 181.49542236328, 29.113388061523, 336.11770629883 }; Dist from our position to temp position=7.5000023841858; iAngleAdjust=45; Unit size=4 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=xsl04011; clearing current orders which have a possible destination of { table: 547809D8 184.5, 29.056640625, 338.5 }; and giving an order to move to { table: 2A1BC4D8 187.05307006836, 29.019826889038, 341.68026733398 }; Dist from our position to temp position=7.5000028610229; iAngleAdjust=-45; Unit size=4 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=xsl04011; clearing current orders which have a possible destination of { table: 2F7EFA50 184.5, 29.056640625, 338.5 }; and giving an order to move to { table: 2F7EF528 190.87097167969, 28.991138458252, 335.13162231445 }; Dist from our position to temp position=6.2493033409119; iAngleAdjust=-45; Unit size=4 info: DodgeShot: oTarget (ie unit that is dodging)=xsl04011; clearing current orders which have a possible destination of { table: 553783E8 190.5, 28.98828125, 335.5 }; and giving an order to move to { table: 547E8CF8 191.70295715332, 29.015895843506, 333.6171875 }; Dist from our position to temp position=7.4999947547913; iAngleAdjust=-45; Unit size=4 info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=6: GameTime 1843: Wont do any more pathing checks for unit being considered as want to avoid major slowdowns warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua(684): in function `RecheckPathingOfLocation' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(2956): in function `FindRandomPlaceToBuild' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4665): in function `BuildStructureAtLocation' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7013): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Failure to build: sBlueprintToBuild=zsb9601; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Failure to build: sBlueprintToBuild=zsb9601; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: BuildStructureAtLocation: WARNING - couldnt find a random place to build based on position=nil; will abort construction warning: false M27WARNING: Count=1: GameTime 1843: Failed to find a location to build at for oEngineer UC=63; Action=5; , switching to backup engineer logic. This message is expected if there are lots of buildings near the target warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7050): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Failure to build: sBlueprintToBuild=zrb9601; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:31:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=url04021; clearing current orders which have a possible destination of { table: 554972D0 197.5, 29.638671875, 378.5 }; and giving an order to move to { table: 56F82550 225.52366638184, 28.709005355835, 357.51904296875 }; Dist from our position to temp position=7.5000009536743; iAngleAdjust=-37.5; Unit size=6.8000001907349 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: CWldSession::DoBeat() unknown entity id (0x2ff000f2) supplied in a pose update. info: Warning - no valid units in tNewUnits info: DodgeShot: oTarget (ie unit that is dodging)=url04021; clearing current orders which have a possible destination of { table: 569E8050 197.5, 29.638671875, 378.5 }; and giving an order to move to { table: 569E8E88 218.08198547363, 28.711050033569, 364.10510253906 }; Dist from our position to temp position=7.4999976158142; iAngleAdjust=37.5; Unit size=6.8000001907349 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=2: GameTime 1878: RecordPlatoonUnitsByType: Likely pathing error for unit warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(5709): in function `RecordPlatoonUnitsByType' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(7593): in function `DeterminePlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13780): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> warning: false M27WARNING: Count=1: GameTime 1879: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=18; iCurrentConditionToTry=20; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> warning: false M27ERROR Count=3: GameTime 1881: RecordPlatoonUnitsByType: Likely pathing error for unit warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(5709): in function `RecordPlatoonUnitsByType' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(7593): in function `DeterminePlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13780): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=6: GameTime 1884: RecordPlatoonUnitsByType: Likely pathing error for unit warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(5709): in function `RecordPlatoonUnitsByType' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(7593): in function `DeterminePlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13780): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:31:30 info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=9: GameTime 1891: Wont do any more pathing checks for unit being considered as want to avoid major slowdowns warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua(684): in function `RecheckPathingOfLocation' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(2956): in function `FindRandomPlaceToBuild' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4665): in function `BuildStructureAtLocation' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7013): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Failure to build: sBlueprintToBuild=xsb5202; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Failure to build: sBlueprintToBuild=zeb9601; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Failure to build: sBlueprintToBuild=zrb9601; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:32:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=9: GameTime 1946: RecordPlatoonUnitsByType: Likely pathing error for unit warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(5709): in function `RecordPlatoonUnitsByType' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(7593): in function `DeterminePlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13780): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:32:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=18: GameTime 1966: Possible infinite loop or just bad terrain/lots of buildings already - unable to find anywhere to build warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(2965): in function `FindRandomPlaceToBuild' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4665): in function `BuildStructureAtLocation' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7013): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Failure to build: sBlueprintToBuild=zeb9601; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Failure to build: sBlueprintToBuild=zrb9601; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:33:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Failure to build: sBlueprintToBuild=xsb5202; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:33:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=1: GameTime 2015: Factory has gone 200 cycles of being stuck - will reset count warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua(3926): in function <...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua:3818> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=2: GameTime 2017: Factory has gone 200 cycles of being stuck - will reset count warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua(3926): in function <...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua:3818> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:34:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: CWldSession::DoBeat() unknown entity id (0x2ff00024) supplied in a pose update. info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Failure to build: sBlueprintToBuild=zeb9601; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:34:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: BuildStructureAtLocation: WARNING - couldnt find a random place to build based on position=nil; will abort construction warning: false M27WARNING: Count=1: GameTime 2077: Failed to find a location to build at for oEngineer UC=154; Action=37; , switching to backup engineer logic. This message is expected if there are lots of buildings near the target warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7050): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: OnACUKilled ACU kill detected; total kills=3; ACU position at time of death={ table: 2570E280 296.22763061523, 28.501792907715, 421.44165039063 } warning: ACU kill detected. Rating for ranked games is now enforced. info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=1: GameTime 2085: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=19; iCurrentConditionToTry=23; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=2: GameTime 2086: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=19; iCurrentConditionToTry=23; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=3: GameTime 2087: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=19; iCurrentConditionToTry=23; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=6: GameTime 2091: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=19; iCurrentConditionToTry=23; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=9: GameTime 2095: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=19; iCurrentConditionToTry=23; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:35:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Failure to build: sBlueprintToBuild=ueb5202; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=18: GameTime 2111: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=19; iCurrentConditionToTry=23; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Failure to build: sBlueprintToBuild=xrb0104; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Failure to build: sBlueprintToBuild=zsb9601; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=27: GameTime 2128: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=19; iCurrentConditionToTry=23; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:35:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=18: GameTime 2157: Wont do any more pathing checks for unit being considered as want to avoid major slowdowns warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua(684): in function `RecheckPathingOfLocation' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(2956): in function `FindRandomPlaceToBuild' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4665): in function `BuildStructureAtLocation' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7013): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Failure to build: sBlueprintToBuild=zeb9601; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:36:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=54: GameTime 2164: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=19; iCurrentConditionToTry=23; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Failure to build: sBlueprintToBuild=ueb5202; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:36:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=18: GameTime 2195: RecordPlatoonUnitsByType: Likely pathing error for unit warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(5709): in function `RecordPlatoonUnitsByType' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(7593): in function `DeterminePlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13780): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=81: GameTime 2218: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=19; iCurrentConditionToTry=23; bMaxEngisIsAdditionNotTotal=false warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15308): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:37:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=27: GameTime 2227: Possible infinite loop or just bad terrain/lots of buildings already - unable to find anywhere to build warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(2965): in function `FindRandomPlaceToBuild' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4665): in function `BuildStructureAtLocation' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7013): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Failure to build: sBlueprintToBuild=zeb9601; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: CWldSession::DoBeat() unknown entity id (0x2ff00073) supplied in a pose update. info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:37:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: CWldSession::DoBeat() unknown entity id (0x2ff001af) supplied in a pose update. info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: Error running lua script: ...forged alliance\mods\m27ai\lua\ai\m27airoverseer.lua(4128): Attempt to set attribute 'M27HaveAssignedAirScout' on nil stack traceback: [C]: in function `error' ...ata\faforever\gamedata\lua.nx2\lua\system\config.lua(14): in function <...ata\faforever\gamedata\lua.nx2\lua\system\config.lua:13> ...forged alliance\mods\m27ai\lua\ai\m27airoverseer.lua(4128): in function <...forged alliance\mods\m27ai\lua\ai\m27airoverseer.lua:4124> warning: Error running lua script: ...forged alliance\mods\m27ai\lua\ai\m27airoverseer.lua(4128): Attempt to set attribute 'M27HaveAssignedAirScout' on nil stack traceback: [C]: in function `error' ...ata\faforever\gamedata\lua.nx2\lua\system\config.lua(14): in function <...ata\faforever\gamedata\lua.nx2\lua\system\config.lua:13> ...forged alliance\mods\m27ai\lua\ai\m27airoverseer.lua(4128): in function <...forged alliance\mods\m27ai\lua\ai\m27airoverseer.lua:4124> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=1: GameTime 2271: Were expecting to have DF units, platoon=M27Skirmisher32 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13140): in function `ProcessPlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13781): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=1: GameTime 2273: Were expecting to have DF units, platoon=M27Skirmisher34 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13140): in function `ProcessPlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13781): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=2: GameTime 2274: Were expecting to have DF units, platoon=M27Skirmisher32 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13140): in function `ProcessPlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13781): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=1: GameTime 2274: Were expecting to have DF units, platoon=M27Skirmisher9 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13140): in function `ProcessPlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13781): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=1: GameTime 2275: Were expecting to have DF units, platoon=M27Skirmisher13 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13140): in function `ProcessPlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13781): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=1: GameTime 2276: Were expecting to have DF units, platoon=M27Skirmisher24 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13140): in function `ProcessPlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13781): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=2: GameTime 2276: Were expecting to have DF units, platoon=M27Skirmisher13 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13140): in function `ProcessPlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13781): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=2: GameTime 2277: Were expecting to have DF units, platoon=M27Skirmisher34 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13140): in function `ProcessPlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13781): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=2: GameTime 2278: Were expecting to have DF units, platoon=M27Skirmisher9 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13140): in function `ProcessPlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13781): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:38:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=3: GameTime 2282: Were expecting to have DF units, platoon=M27Skirmisher13 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13140): in function `ProcessPlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13781): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: send Ptr: F2F80002 info: send Ptr: F2F80002 info: send Ptr: F2F80002 info: send Ptr: F2F80002 info: send Ptr: F2F80002 info: send Ptr: F2F80002 info: send Ptr: F2F80002 info: send Ptr: F2F80002 info: send Ptr: F2F80002 info: send Ptr: F2F80002 info: send Ptr: F2F80002 info: Warning - no valid units in tNewUnits info: send Ptr: F2F80002 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: terminated info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=1: GameTime 2285: ACU is dead for brain4, so will try and get a substitute as arent in assassination; M27Overseer.iACUAlternativeFailureCount=2 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(1029): in function `GetACU' warning: ...er forged alliance\mods\m27ai\lua\ai\m27overseer.lua(8810): in function <...er forged alliance\mods\m27ai\lua\ai\m27overseer.lua:8493> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Matchstate - defeated: Nt debug: (22868) Sending game result: 6 defeat -10 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: SendForkedMessage: Sent chat message. bOnlySendToTeam=true; sMessageType=No longer attacking ACU; sMessage=Im giving up on attacking their ACU for now info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: CWldSession::DoBeat() unknown entity id (0x2ff000ca) supplied in a pose update. info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:38:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=1: GameTime 2320: Were expecting to have DF units, platoon=M27Skirmisher31 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13140): in function `ProcessPlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13781): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=2: GameTime 2327: Were expecting to have DF units, platoon=M27Skirmisher31 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13140): in function `ProcessPlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13781): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=1: GameTime 2328: Were expecting to have DF units, platoon=M27Skirmisher30 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13140): in function `ProcessPlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13781): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=2: GameTime 2332: Were expecting to have DF units, platoon=M27Skirmisher30 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13140): in function `ProcessPlatoonAction' warning: ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13781): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13772> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: WARNING - potential error - have no tTargetUnitPosition for the escort/support unit info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: SendForkedMessage: Sent chat message. bOnlySendToTeam=nil; sMessageType=Killed nearby experimental; sMessage=Thanks for the mass info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:39:00 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: CWldSession::DoBeat() unknown entity id (0x2ff00099) supplied in a pose update. info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: OnACUKilled ACU kill detected; total kills=4; ACU position at time of death={ table: 258C8C80 237.74931335449, 28.318267822266, 435.53280639648 } warning: ACU kill detected. Rating for ranked games is now enforced. info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: CWldSession::DoBeat() unknown entity id (0x2ff001dd) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff001ec) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff001f2) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00203) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00206) supplied in a pose update. info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Matchstate - defeated: GhillieWolf info: Warning - no valid units in tNewUnits debug: (23536) Sending game result: 8 defeat -10 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=1: GameTime 2354: ACU is dead for brain4, so will try and get a substitute as arent in assassination; M27Overseer.iACUAlternativeFailureCount=3 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(1029): in function `GetACU' warning: ...er forged alliance\mods\m27ai\lua\ai\m27overseer.lua(8810): in function <...er forged alliance\mods\m27ai\lua\ai\m27overseer.lua:8493> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: BuildStructureAtLocation: WARNING - couldnt find a random place to build based on position=nil; will abort construction warning: false M27WARNING: Count=1: GameTime 2358: Failed to find a location to build at for oEngineer UC=130; Action=4; , switching to backup engineer logic. This message is expected if there are lots of buildings near the target warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7050): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Current gametime: 00:39:30 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Matchstate - defeated: Radde info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: (23733) Sending game result: 4 defeat -10 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=1: GameTime 2374: Couldnt identify a plateau plan for the platoon, so will ignore from record of plateau units warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua(5254): in function `ReRecordUnitsAndPlatoonsInPlateaus' warning: ...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua(5384): in function <...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua:5304> warning: false M27ERROR Count=2: GameTime 2374: Couldnt identify a plateau plan for the platoon, so will ignore from record of plateau units warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua(5254): in function `ReRecordUnitsAndPlatoonsInPlateaus' warning: ...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua(5384): in function <...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua:5304> warning: false M27ERROR Count=3: GameTime 2374: Couldnt identify a plateau plan for the platoon, so will ignore from record of plateau units warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua(5254): in function `ReRecordUnitsAndPlatoonsInPlateaus' warning: ...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua(5384): in function <...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua:5304> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: send Ptr: F0F80002 info: send Ptr: F0F80002 info: send Ptr: F0F80002 info: send Ptr: F0F80002 info: send Ptr: F0F80002 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: send Ptr: F0F80002 info: Warning - no valid units in tNewUnits info: send Ptr: F0F80002 info: terminated info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27WARNING: Count=27: GameTime 2377: Wont do any more pathing checks for unit being considered as want to avoid major slowdowns warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua(684): in function `RecheckPathingOfLocation' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(2956): in function `FindRandomPlaceToBuild' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4665): in function `BuildStructureAtLocation' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7013): in function `AssignActionToEngineer' warning: ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15458): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9625> info: Failure to build: sBlueprintToBuild=xsb5202; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits warning: false M27ERROR Count=6: GameTime 2378: Couldnt identify a plateau plan for the platoon, so will ignore from record of plateau units warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler' warning: ...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua(5254): in function `ReRecordUnitsAndPlatoonsInPlateaus' warning: ...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua(5384): in function <...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua:5304> info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: send Ptr: F1F80002 info: send Ptr: F1F80002 info: send Ptr: F1F80002 info: send Ptr: F1F80002 info: send Ptr: F1F80002 info: send Ptr: F1F80002 info: send Ptr: F1F80002 info: send Ptr: F1F80002 info: terminated info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: OnACUKilled ACU kill detected; total kills=5; ACU position at time of death={ table: 25701CD0 77.755241394043, 28.204900741577, 478.46087646484 } warning: ACU kill detected. Rating for ranked games is now enforced. info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Failure to build: sBlueprintToBuild=zrb9601; Pathing=Amphibious; Engineer pathing group=2; start position group=2; our base group=2 info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits info: Warning - no valid units in tNewUnits debug: Matchstate - defeated: zorg-%USER% debug: Matchstate - won: Seth-Eovash (AIx: M27) debug: Matchstate - won: Ahn-Aishayeth (AIx: M27) debug: Matchstate - won: Sckricko (AIx: M27) debug: Matchstate - won: Lundquist (AIx: M27) debug: Matchstate - won: Cox (AIx: M27) info: All enemies defeated, ACU death count=5 info: All enemies defeated, ACU death count=5 info: All enemies defeated, ACU death count=5 info: All enemies defeated, ACU death count=5 info: All enemies defeated, ACU death count=5 debug: (23973) Sending game result: 2 defeat -10 debug: (23973) Sending game result: 1 victory 10 debug: (23973) Sending game result: 3 victory 10 debug: (23973) Sending game result: 5 victory 10 debug: (23973) Sending game result: 7 victory 10 debug: (23973) Sending game result: 9 victory 10 debug: Current gametime: 00:40:00 info: Score data received! info: syncing max ping markers: 15 debug: OpenMovie /movies/menu_background.sfd: 275487 debug: Preparing movie /movies/menu_background.sfd: 275487 debug: Preparing movie /movies/menu_background.sfd: 275487 debug: Preparing movie /movies/menu_background.sfd: 275487 debug: Preparing movie /movies/menu_background.sfd: 275487 debug: Preparing movie /movies/menu_background.sfd: 275487 debug: Preparing movie /movies/menu_background.sfd: 275487 info: /init debug: Playing movie c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\menu_background.sfd: 275487 info: GPGNET: setting nat handler to 0x00000000 info: CNetTCPBuf::Read(): recv() failed: WSAEINTR info: Run time: 1h02m27s