EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0046c97f attempted to read memory at 0x00000000 Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe Cmd line arguments : /numgames 211 /nobugreport /init init_faf.lua /gpgnet 127.0.0.1:57403 /country RU /mean 1230 /deviation 109 /numgames 211 Callstack: Unknown symbol (address 0x0046c97f) Unknown symbol (address 0x0046cca4) Unknown symbol (address 0x1071d1bb) Last 100 lines of log... info: CWldSession::DoBeat() unknown entity id (0x2ff00790) supplied in a pose update. debug: Current gametime: 00:12:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00233) supplied in a pose update. info: UI_Lua import("/lua/spreadattack.lua").SpreadAttack() debug: Current gametime: 00:13:00 debug: Current gametime: 00:13:30 debug: Current gametime: 00:14:00 debug: Current gametime: 00:14:30 warning: ACU kill detected. Rating for ranked games is now enforced. debug: (8962) Sending game result: 3 defeat -10 info: send Ptr: F5E60002 info: send Ptr: F5E60002 info: send Ptr: F5E60002 info: send Ptr: F5E60002 info: send Ptr: F5E60002 info: send Ptr: F5E60002 info: send Ptr: F5E60002 info: send Ptr: F5E60002 info: send Ptr: F5E60002 warning: Connection dialogue opening due to disconnection by players: info: send Ptr: F5E60002 info: terminated debug: Current gametime: 00:15:00 info: CWldSession::DoBeat() unknown entity id (0x2ff02762) supplied in a pose update. debug: Current gametime: 00:15:30 debug: Current gametime: 00:16:00 debug: Current gametime: 00:16:30 debug: Current gametime: 00:17:00 debug: Current gametime: 00:17:30 debug: Current gametime: 00:18:00 debug: Current gametime: 00:18:30 debug: Current gametime: 00:19:00 debug: Current gametime: 00:19:30 debug: Current gametime: 00:20:00 debug: Current gametime: 00:20:30 debug: Current gametime: 00:21:00 info: creating high fidelity terrain info: creating high fidelity water debug: Current gametime: 00:21:30 info: creating high fidelity terrain info: creating high fidelity water debug: Current gametime: 00:22:00 warning: ACU kill detected. Rating for ranked games is now enforced. debug: (13428) Sending game result: 5 defeat -10 info: send Ptr: F2E60002 info: send Ptr: F2E60002 info: send Ptr: F2E60002 info: send Ptr: F2E60002 info: send Ptr: F2E60002 warning: Connection dialogue opening due to disconnection by players: info: send Ptr: F2E60002 info: send Ptr: F2E60002 info: send Ptr: F2E60002 info: send Ptr: F2E60002 info: terminated info: creating high fidelity terrain info: creating high fidelity water debug: Current gametime: 00:22:30 info: CWldSession::DoBeat() unknown entity id (0x2ff010bf) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff010e8) supplied in a pose update. debug: Current gametime: 00:23:00 info: creating high fidelity terrain info: creating high fidelity water info: CWldSession::DoBeat() unknown entity id (0x2ff000d7) supplied in a pose update. info: creating high fidelity terrain info: creating high fidelity water debug: Current gametime: 00:23:30 debug: Current gametime: 00:24:00 info: UI_Lua import("/lua/spreadattack.lua").SpreadAttack() info: UI_Lua import("/lua/spreadattack.lua").SpreadAttack() debug: Current gametime: 00:24:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00144) supplied in a pose update. debug: Current gametime: 00:25:00 info: CWldSession::DoBeat() unknown entity id (0x2ff0000c) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000a3) supplied in a pose update. debug: Current gametime: 00:25:30 info: StartCommandMode order RULEUCC_Reclaim info: StartCommandMode order RULEUCC_Reclaim info: StartCommandMode order RULEUCC_Reclaim debug: Current gametime: 00:26:00 debug: Current gametime: 00:26:30 debug: Current gametime: 00:27:00 debug: Current gametime: 00:27:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00035) supplied in a pose update. debug: Current gametime: 00:28:00 debug: Current gametime: 00:28:30 debug: Current gametime: 00:29:00 debug: Current gametime: 00:29:30 debug: Current gametime: 00:30:00 debug: Current gametime: 00:30:30 info: creating high fidelity terrain info: creating high fidelity water info: creating high fidelity terrain info: creating high fidelity water debug: Current gametime: 00:31:00 debug: Current gametime: 00:31:30 debug: Current gametime: 00:32:00 debug: Current gametime: 00:32:30 info: creating high fidelity terrain info: creating high fidelity water