info: Client version: 2022.8.0 info: Game version: 3740 info: Game type: faf info: Loading custom vault path: G:/Games/Steam/steamapps/common/SCFA mods info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_RU.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\scfa mods\mods\#quality of performance', mounted as '/mods/#quality of performance/' info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\scfa mods\mods\all_faction_quantum_gate', mounted as '/mods/all_faction_quantum_gate/' info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\scfa mods\mods\brewlan', mounted as '/mods/brewlan/' info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\scfa mods\mods\para_for_all', mounted as '/mods/para_for_all/' info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\scfa mods\mods\unitcap x4', mounted as '/mods/unitcap x4/' info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\scfa mods\mods\xtremwars', mounted as '/mods/xtremwars/' info: DISK: AddSearchPath: 'c:\games\faf client\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\games\faf client\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\games\faf client\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\games\faf client\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\games\faf client\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\games\faf client\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\games\faf client\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\games\faf client\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\games\faf client\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_ru.scd', mounted as '/' info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\users\victor\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'g:\games\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 2dc2168 debug: SND: Loaded WaveBank 'aeonselect' at 2dc2168 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 2dc2298 debug: SND: Loaded WaveBank 'ambienttest' at 2dc2298 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 2dc23c8 debug: SND: Loaded WaveBank 'cybranselect' at 2dc23c8 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 2dc24f8 debug: SND: Loaded WaveBank 'explosions' at 2dc24f8 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 2dc2628 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 2dc3b98 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 2dc4d00 debug: SND: Loaded WaveBank 'impacts' at 2dc4d00 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 2dc4e30 debug: SND: Loaded WaveBank 'interface' at 2dc4e30 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 2dc4f60 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 2dc60c8 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 2dc7230 debug: SND: Loaded WaveBank 'seraphimselect' at 2dc7230 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 2dc7360 debug: SND: Loaded WaveBank 'uaa' at 2dc7360 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 2dc7490 debug: SND: Loaded WaveBank 'uaadestroy' at 2dc7490 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 2dc75c0 debug: SND: Loaded WaveBank 'uaaweapon' at 2dc75c0 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 2dc76f0 debug: SND: Loaded WaveBank 'uab' at 2dc76f0 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 2dc7820 debug: SND: Loaded WaveBank 'ual' at 2dc7820 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 2dc7950 debug: SND: Loaded WaveBank 'ualdestroy' at 2dc7950 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 2dc7a80 debug: SND: Loaded WaveBank 'ualweapon' at 2dc7a80 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 2dc7bb0 debug: SND: Loaded WaveBank 'uas' at 2dc7bb0 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 2dc7ce0 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 2dc8e48 debug: SND: Loaded WaveBank 'uasweapon' at 2dc8e48 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 2dc8f78 debug: SND: Loaded WaveBank 'uea' at 2dc8f78 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 2dc9958 debug: SND: Loaded WaveBank 'ueadestroy' at 2dc9958 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 2dc9f70 debug: SND: Loaded WaveBank 'ueaweapon' at 2dc9f70 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 2dc9478 debug: SND: Loaded WaveBank 'ueb' at 2dc9478 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 2dc90d0 debug: SND: Loaded WaveBank 'uefselect' at 2dc90d0 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 2dc9820 debug: SND: Loaded WaveBank 'uel' at 2dc9820 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 2dc9d00 debug: SND: Loaded WaveBank 'ueldestroy' at 2dc9d00 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 2dc9a90 debug: SND: Loaded WaveBank 'uelweapon' at 2dc9a90 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 2dc9340 debug: SND: Loaded WaveBank 'ues' at 2dc9340 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 2dca0b0 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 2dc9208 debug: SND: Loaded WaveBank 'uesweapon' at 2dc9208 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 2dc95b0 debug: SND: Loaded WaveBank 'unitrumble' at 2dc95b0 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 2dc9bc8 debug: SND: Loaded WaveBank 'unitsglobal' at 2dc9bc8 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 2dc96e8 debug: SND: Loaded WaveBank 'ura' at 2dc96e8 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 2dc9e38 debug: SND: Loaded WaveBank 'uradestroy' at 2dc9e38 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 2dcbc00 debug: SND: Loaded WaveBank 'uraweapon' at 2dcbc00 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 2dcbd38 debug: SND: Loaded WaveBank 'urb' at 2dcbd38 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 2dcc830 debug: SND: Loaded WaveBank 'url' at 2dcc830 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 2dcbe70 debug: SND: Loaded WaveBank 'urldestroy' at 2dcbe70 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 2dcc0e0 debug: SND: Loaded WaveBank 'urlweapon' at 2dcc0e0 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 2dcb720 debug: SND: Loaded WaveBank 'urs' at 2dcb720 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 2dcd220 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 2dce388 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 2dcb990 debug: SND: Loaded WaveBank 'ursweapon' at 2dcb990 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 2dcc968 debug: SND: Loaded WaveBank 'xaa_weapon' at 2dcc968 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 2dcb378 debug: SND: Loaded WaveBank 'xab' at 2dcb378 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 2dcb858 debug: SND: Loaded WaveBank 'xal' at 2dcb858 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 2dcc218 debug: SND: Loaded WaveBank 'xal_weapon' at 2dcc218 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 2dccaa0 debug: SND: Loaded WaveBank 'xas' at 2dccaa0 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 2dcb240 debug: SND: Loaded WaveBank 'xas_weapons' at 2dcb240 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 2dcbfa8 debug: SND: Loaded WaveBank 'xea' at 2dcbfa8 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 2dcb4b0 debug: SND: Loaded WaveBank 'xea_weapons' at 2dcb4b0 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 2dcc350 debug: SND: Loaded WaveBank 'xeb' at 2dcc350 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 2dcc488 debug: SND: Loaded WaveBank 'xel' at 2dcc488 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 2dcd0b8 debug: SND: Loaded WaveBank 'xel_weapons' at 2dcd0b8 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 2dccbd8 debug: SND: Loaded WaveBank 'xes' at 2dccbd8 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 2dcf4f0 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 2dcb5e8 debug: SND: Loaded WaveBank 'xes_weapons' at 2dcb5e8 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 2dccd10 debug: SND: Loaded WaveBank 'xra' at 2dccd10 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 2dcce48 debug: SND: Loaded WaveBank 'xra_weapon' at 2dcce48 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 2dcc5c0 debug: SND: Loaded WaveBank 'xrb' at 2dcc5c0 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 2dcc6f8 debug: SND: Loaded WaveBank 'xrl' at 2dcc6f8 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 2dd0658 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 2dccf80 debug: SND: Loaded WaveBank 'xrl_weapon' at 2dccf80 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 2dcbac8 debug: SND: Loaded WaveBank 'xrs' at 2dcbac8 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 2dd3660 debug: SND: Loaded WaveBank 'xrs_weapon' at 2dd3660 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 2dd1e00 debug: SND: Loaded WaveBank 'xsa' at 2dd1e00 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 2dd17e8 debug: SND: Loaded WaveBank 'xsa_destroy' at 2dd17e8 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 2dd3048 debug: SND: Loaded WaveBank 'xsa_weapon' at 2dd3048 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 2dd3528 debug: SND: Loaded WaveBank 'xsb' at 2dd3528 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 2dd1cc8 debug: SND: Loaded WaveBank 'xsb_weapon' at 2dd1cc8 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 2dd33f0 debug: SND: Loaded WaveBank 'xsl' at 2dd33f0 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 2dd22e0 debug: SND: Loaded WaveBank 'xsl_destroy' at 2dd22e0 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 2dd2f10 debug: SND: Loaded WaveBank 'xsl_weapon' at 2dd2f10 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 2dd2550 debug: SND: Loaded WaveBank 'xss' at 2dd2550 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 2dd37c8 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 2dd3180 debug: SND: Loaded WaveBank 'xss_weapon' at 2dd3180 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -39848096 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/ru/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 2dfde48 info: IsStreamingWaveBank("/sounds/voice/ru/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 2dfefb0 info: IsStreamingWaveBank("/sounds/voice/ru/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 2e00b18 info: IsStreamingWaveBank("/sounds/voice/ru/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 2e00848 info: IsStreamingWaveBank("/sounds/voice/ru/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 2e00578 info: IsStreamingWaveBank("/sounds/voice/ru/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 2e009b0 info: IsStreamingWaveBank("/sounds/voice/ru/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 2e00140 info: IsStreamingWaveBank("/sounds/voice/ru/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 2e00c80 info: IsStreamingWaveBank("/sounds/voice/ru/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 2e00de8 info: IsStreamingWaveBank("/sounds/voice/ru/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 2e00f50 info: IsStreamingWaveBank("/sounds/voice/ru/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 2e002a8 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND info: /savereplay info: REPLAY ID: 17801583 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED info: SC_ToggleCursorClip 0 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 info: cam_ZoomAmount 0.40000000596046 info: ui_AlwaysRenderStrategicIcons 0 info: ui_ScreenEdgeScrollView 1 info: ui_ArrowKeysScrollView 1 info: ui_KeyboardPanSpeed 40.089282989502 info: ui_KeyboardPanAccelerateMultiplier 4 info: ui_KeyboardRotateSpeed 10 info: ui_KeyboardRotateAccelerateMultiplier 2 info: SC_SecondaryAdapter false info: ren_Skydome 1 info: graphics_Fidelity 2 info: shadow_Fidelity 3 info: ren_MipSkipLevels 0 info: cam_DefaultLOD 0.9 info: cam_SetLOD WorldCamera 0.9 info: cam_SetLOD WorldCamera2 0.9 info: cam_SetLOD CameraHead2 0.9 info: SC_CameraScaleLOD 2 info: ren_bloom 1 debug: Wavebank prepared: 2dc2628 debug: Wavebank prepared: 2dc3b98 debug: Wavebank prepared: 2dc4f60 debug: Wavebank prepared: 2dc60c8 debug: Wavebank prepared: 2dc7ce0 debug: Wavebank prepared: 2dca0b0 debug: Wavebank prepared: 2dcd220 debug: Wavebank prepared: 2dce388 debug: Wavebank prepared: 2dcf4f0 debug: Wavebank prepared: 2dd0658 debug: Wavebank prepared: 2dd37c8 debug: Wavebank prepared: 2dfde48 debug: Wavebank prepared: 2dfefb0 debug: Wavebank prepared: 2e00848 debug: Wavebank prepared: 2e00578 debug: Wavebank prepared: 2e009b0 debug: Wavebank prepared: 2e00140 debug: Wavebank prepared: 2e00c80 debug: Wavebank prepared: 2e00de8 debug: Wavebank prepared: 2e00f50 info: GPGNET: entering idle state. debug: Wavebank prepared: 2e00b18 debug: Wavebank prepared: 2e002a8 info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x118bf004 info: LOBBY: Game port 54883[UDP] opened. info: LOBBY: starting with local uid of 454627 [Victorius-13] info: GPGNET: entering lobby state. info: NET: using deflate compression for sends to Victorius:50325. info: LOBBY: Connecting to host "Griha89" [Victorius:50325, uid=301070] info: Can't add chat text -- no chat display info: text=Соединение с сервером... info: NET: using deflate compression for receives from Victorius:50325 info: LOBBY: connection to "Griha89" [Victorius:50325, uid=301070] made, status=Connecting. info: CONNECTED TO HOST info: Supreme Commander: Forged Alliance version 3740 info: LOBBY: "Griha89" [Victorius:50325, uid=301070] has established connections to: 454627 info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 098060ea-6442-466d-b926-f774f9c173ef = true info: 81DE7248-XTWA-3652-0140-94B6CD7856CC = true info: 25D57D85-7D84-27HT-A501-BR3WL4N000084 = true info: ffeca075-c0cd-4355-861b-0bb29c75ee10 = true info: 1f65d42c-0f77-48e3-a498-c3f724028acd = true info: } info: { } info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 098060ea-6442-466d-b926-f774f9c173ef = true info: 81DE7248-XTWA-3652-0140-94B6CD7856CC = true info: 25D57D85-7D84-27HT-A501-BR3WL4N000084 = true info: ffeca075-c0cd-4355-861b-0bb29c75ee10 = true info: 1f65d42c-0f77-48e3-a498-c3f724028acd = true info: } info: { } info: MOD LIST SET TO: info: All Faction Quantum Gate (8b2d7222-e15d-42d5-9c4d-29e9fff00002) info: Quality of Performance (098060ea-6442-466d-b926-f774f9c173ef) info: Extreme Wars (81DE7248-XTWA-3652-0140-94B6CD7856CC) info: BrewLAN (25D57D85-7D84-27HT-A501-BR3WL4N000084) info: Paragon for all (ffeca075-c0cd-4355-861b-0bb29c75ee10) info: Unit Cap x4 (1f65d42c-0f77-48e3-a498-c3f724028acd) debug: OpenMovie /movies/UEF_load.sfd: 1361 debug: Preparing movie /movies/UEF_load.sfd: 1361 debug: Preparing movie /movies/UEF_load.sfd: 1361 debug: Preparing movie /movies/UEF_load.sfd: 1361 debug: Preparing movie /movies/UEF_load.sfd: 1361 debug: Preparing movie /movies/UEF_load.sfd: 1361 debug: Preparing movie /movies/UEF_load.sfd: 1361 debug: Playing movie g:\games\steam\steamapps\common\supreme commander forged alliance\movies\uef_load.sfd: 1361 info: UI_RenderUnitBars true info: UI_NisRenderIcons true info: ren_SelectBoxes true info: Starting background task "Map loader /maps/scmp_009/scmp_009.scmap" info: Background task "Map loader /maps/scmp_009/scmp_009.scmap" running. info: Active game mods for blueprint loading: \000 info: - 1: table: 13C3DF00 info: - after: table: 13C3DF78 info: - author: Ghaleon info: - before: table: 13C3DF28 info: - conflicts: table: 13C3DFA0 info: - copyright: info: - description: Divides Unit CapCost by 4, Quadrupling Unit Cap. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/unitcap x4 info: - name: Unit Cap x4 info: - requires: table: 13C3DED8 info: - requiresNames: table: 13C3A578 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 1f65d42c-0f77-48e3-a498-c3f724028acd info: - version: 2 info: - 2: table: 13C3A190 info: - after: table: 13C3A208 info: - author: Viking info: - before: table: 13C3A1B8 info: - conflicts: table: 13C3A230 info: - copyright: Copyright 2011, Viking info: - description: Let all Faction build the Paragon info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/para_for_all/para.png info: - location: /mods/para_for_all info: - name: Paragon for all info: - requires: table: 13C3A1E0 info: - requiresNames: table: 13C3A280 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: ffeca075-c0cd-4355-861b-0bb29c75ee10 info: - url: info: - version: 1 info: - 3: table: 13C3A2D0 info: - after: table: 13C3D0A0 info: - author: Balthazar info: - before: table: 13C3A2F8 info: - conflicts: table: 13C3D050 info: - 10: 25D57D85-7D84-27HT-A501-48F3488D85733 info: - 11: 25D57D85-7D84-27HT-A501-48F3488D85734 info: - 12: 25D57D85-7D84-27HT-A501-48F3488D85735 info: - 13: 25D57D85-7D84-27HT-A501-48F3488D85736 info: - 14: 25D57D85-7D84-27HT-A501-48F3488D85737 info: - 15: 25D57D85-7D84-27HT-A501-48F3488D85738 info: - 16: 25D57D85-7D84-27HT-A501-48F3488D85739 info: - 17: 25D57D85-7D84-27HT-A501-48F3488D85740 info: - 18: 25D57D85-7D84-27HT-A501-BR3WL4N000040 info: - 19: 25D57D85-7D84-27HT-A501-BR3WL4N000041 info: - 1: 25D57D85-7D84-27HT-A501-48F3488D85724 info: - 20: 25D57D85-7D84-27HT-A501-BR3WL4N000042 info: - 21: 25D57D85-7D84-27HT-A501-BR3WL4N000043 info: - 22: 25D57D85-7D84-27HT-A501-BR3WL4N000044 info: - 23: 25D57D85-7D84-27HT-A501-BR3WL4N000045 info: - 24: 25D57D85-7D84-27HT-A501-BR3WL4N000046 info: - 25: 25D57D85-7D84-27HT-A501-BR3WL4N000047 info: - 26: 25D57D85-7D84-27HT-A501-BR3WL4N000048 info: - 27: 25D57D85-7D84-27HT-A501-BR3WL4N000049 info: - 28: 25D57D85-7D84-27HT-A501-BR3WL4N00004A info: - 29: 25D57D85-7D84-27HT-A501-BR3WL4N00004B info: - 2: 25D57D85-7D84-27HT-A501-48F3488D85725 info: - 30: 25D57D85-7D84-27HT-A501-BR3WL4N00004C info: - 31: 25D57D85-7D84-27HT-A501-BR3WL4N00004D info: - 32: 25D57D85-7D84-27HT-A501-BR3WL4N00004E info: - 33: 25D57D85-7D84-27HT-A501-BR3WL4N00004F info: - 34: 25D57D85-7D84-27HT-A501-BR3WL4N00004G info: - 35: 25D57D85-7D84-27HT-A501-BR3WL4N00004H info: - 36: 25D57D85-7D84-27HT-A501-BR3WL4N000050 info: - 37: 25D57D85-7D84-27HT-A501-BR3WL4N000051 info: - 38: 25D57D85-7D84-27HT-A501-BR3WL4N000052 info: - 39: 25D57D85-7D84-27HT-A501-BR3WL4N000053 info: - 3: 25D57D85-7D84-27HT-A501-48F3488D85726 info: - 40: 25D57D85-7D84-27HT-A501-BR3WL4N000054 info: - 41: 25D57D85-7D84-27HT-A501-BR3WL4N000055 info: - 42: 25D57D85-7D84-27HT-A501-BR3WL4N000056 info: - 43: 25D57D85-7D84-27HT-A501-BR3WL4N000057 info: - 44: 25D57D85-7D84-27HT-A501-BR3WL4N000058 info: - 45: 25D57D85-7D84-27HT-A501-BR3WL4N0000581 info: - 46: 25D57D85-7D84-27HT-A501-BR3WL4N000060 info: - 47: 25D57D85-7D84-27HT-A501-BR3WL4N000070 info: - 48: 25D57D85-7D84-27HT-A501-BR3WL4N000075 info: - 49: 25D57D85-7D84-27HT-A501-BR3WL4N0000755 info: - 4: 25D57D85-7D84-27HT-A501-48F3488D85727 info: - 50: 25D57D85-7D84-27HT-A501-BR3WL4N000079 info: - 51: 25D57D85-7D84-27HT-A501-BR3WL4N000080RC1 info: - 52: 25D57D85-7D84-27HT-A501-BR3WL4N000080 info: - 53: 25D57D85-7D84-27HT-A501-BR3WL4N000081FAF info: - 54: 25D57D85-7D84-27HT-A501-BR3WL4N000082 info: - 5: 25D57D85-7D84-27HT-A501-48F3488D85728 info: - 6: 25D57D85-7D84-27HT-A501-48F3488D85729 info: - 7: 25D57D85-7D84-27HT-A501-48F3488D85730 info: - 8: 25D57D85-7D84-27HT-A501-48F3488D85731 info: - 9: 25D57D85-7D84-27HT-A501-48F3488D85732 info: - copyright: © 2009–2018 Sean Wheeldon info: - description: Adds a large number of units and changes a number of existing units. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BrewLAN/brewlan.png info: - location: /mods/brewlan info: - name: BrewLAN info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 25D57D85-7D84-27HT-A501-BR3WL4N000084 info: - version: 84 info: - 4: table: 13C3D028 info: - after: table: 13C3A320 info: - author: Team Asdrubaelvect info: - before: table: 13C3A7F8 info: - conflicts: table: 13C3A370 info: - 1: dce6ac70-EXWA-3652-0185-0800200c9a80 info: - 2: dce6ac70-EXWA-3652-0187-0800200c9a80 info: - 3: dce6ac70-EXWA-3652-0188-0800200c9a80 info: - 4: dce6ac70-EXWA-3652-0189-0800200c9a80 info: - 5: dce6ac70-EXWA-3652-0190-0800200c9a80 info: - copyright: Team : Asdrubaelvect info: - description: v1.4 (For all gameversions) Extreme Wars info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /Mods/XtremWars/XWars.dds info: - location: /mods/xtremwars info: - name: Extreme Wars info: - requires: table: 13C3A7A8 info: - requiresNames: table: 13C3A3C0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 81DE7248-XTWA-3652-0140-94B6CD7856CC info: - url: https://forum.faforever.com/topic/363 info: - version: 14 info: - 5: table: 13C3A410 info: - after: table: 13C3A488 info: - author: Hakito (aka HakitoJin), Tichondrius info: - before: table: 13C3A438 info: - conflicts: table: 13C3A4B0 info: - copyright: info: - description: Improves performance, now with 100% less bugs! (Check readme for detailed info) Cybrans use beams instead of drones, all building beams have been simplified, particle effects have been toned down, airplane trails are gone, idle audio loops of buildings have been removed, buildings have no foundation, units check for a target less frequently, ambient effects on many buildings have been removed, scorch marks are gone, explosions have been simplified, and more! info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/#Quality of Performance/icon.png info: - location: /mods/#quality of performance info: - name: Quality of Performance info: - requires: table: 13C3A460 info: - requiresNames: table: 13C3A4D8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 098060ea-6442-466d-b926-f774f9c173ef info: - version: 2 info: - 6: table: 13C3A528 info: - author: jayTAC info: - copyright: None info: - description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/All_Faction_Quantum_Gate/mod_icon.png info: - location: /mods/all_faction_quantum_gate info: - name: All Faction Quantum Gate info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 info: - version: 2 info: Hooked /lua/system/Blueprints.lua with /mods/unitcap x4/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/brewlan/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/#quality of performance/hook/lua/system/Blueprints.lua info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Hooked /effects/emitters/adjacency_aeon_beam_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/adjacency_aeon_beam_01_emit.bp info: Hooked /effects/emitters/adjacency_aeon_beam_03_emit.bp with /mods/#quality of performance/hook/effects/emitters/adjacency_aeon_beam_03_emit.bp info: Hooked /effects/emitters/adjacency_cybran_beam_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/adjacency_cybran_beam_01_emit.bp info: Hooked /effects/emitters/adjacency_uef_beam_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/adjacency_uef_beam_01_emit.bp info: Hooked /effects/emitters/aeon_build_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/aeon_build_01_emit.bp info: Hooked /effects/emitters/aeon_build_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/aeon_build_02_emit.bp info: Hooked /effects/emitters/aeon_build_03_emit.bp with /mods/#quality of performance/hook/effects/emitters/aeon_build_03_emit.bp info: Hooked /effects/emitters/aeon_gate_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/aeon_gate_01_emit.bp info: Hooked /effects/emitters/aeon_gate_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/aeon_gate_02_emit.bp info: Hooked /effects/emitters/aeon_gate_03_emit.bp with /mods/#quality of performance/hook/effects/emitters/aeon_gate_03_emit.bp info: Hooked /effects/emitters/aeon_shield_generator_mobile_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/aeon_shield_generator_mobile_01_emit.bp info: Hooked /effects/emitters/aeon_shield_generator_t2_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/aeon_shield_generator_t2_01_emit.bp info: Hooked /effects/emitters/aeon_shield_generator_t2_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/aeon_shield_generator_t2_02_emit.bp info: Hooked /effects/emitters/aeon_shield_generator_t2_03_emit.bp with /mods/#quality of performance/hook/effects/emitters/aeon_shield_generator_t2_03_emit.bp info: Hooked /effects/emitters/aeon_shield_generator_t3_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/aeon_shield_generator_t3_02_emit.bp info: Hooked /effects/emitters/aeon_shield_generator_t3_03_emit.bp with /mods/#quality of performance/hook/effects/emitters/aeon_shield_generator_t3_03_emit.bp info: Hooked /effects/emitters/build_beam_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/build_beam_01_emit.bp info: Hooked /effects/emitters/build_beam_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/build_beam_02_emit.bp info: Hooked /effects/emitters/build_cybran_spark_flash_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/build_cybran_spark_flash_01_emit.bp info: Hooked /effects/emitters/build_cybran_spark_flash_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/build_cybran_spark_flash_02_emit.bp info: Hooked /effects/emitters/build_cybran_spark_flash_03_emit.bp with /mods/#quality of performance/hook/effects/emitters/build_cybran_spark_flash_03_emit.bp info: Hooked /effects/emitters/build_cybran_spark_flash_04_emit.bp with /mods/#quality of performance/hook/effects/emitters/build_cybran_spark_flash_04_emit.bp info: Hooked /effects/emitters/build_cybran_sparks_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/build_cybran_sparks_01_emit.bp info: Hooked /effects/emitters/build_cybran_sparks_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/build_cybran_sparks_02_emit.bp info: Hooked /effects/emitters/build_cybran_sparks_03_emit.bp with /mods/#quality of performance/hook/effects/emitters/build_cybran_sparks_03_emit.bp info: Hooked /effects/emitters/build_sparks_blue_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/build_sparks_blue_01_emit.bp info: Hooked /effects/emitters/build_sparks_blue_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/build_sparks_blue_02_emit.bp info: Hooked /effects/emitters/cybran_gate_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/cybran_gate_01_emit.bp info: Hooked /effects/emitters/cybran_gate_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/cybran_gate_02_emit.bp info: Hooked /effects/emitters/cybran_shield_01_generator_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/cybran_shield_01_generator_01_emit.bp info: Hooked /effects/emitters/cybran_shield_01_generator_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/cybran_shield_01_generator_02_emit.bp info: Hooked /effects/emitters/cybran_shield_01_generator_03_emit.bp with /mods/#quality of performance/hook/effects/emitters/cybran_shield_01_generator_03_emit.bp info: Hooked /effects/emitters/cybran_shield_02_generator_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/cybran_shield_02_generator_01_emit.bp info: Hooked /effects/emitters/cybran_shield_02_generator_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/cybran_shield_02_generator_02_emit.bp info: Hooked /effects/emitters/cybran_shield_02_generator_03_emit.bp with /mods/#quality of performance/hook/effects/emitters/cybran_shield_02_generator_03_emit.bp info: Hooked /effects/emitters/cybran_shield_03_generator_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/cybran_shield_03_generator_01_emit.bp info: Hooked /effects/emitters/cybran_shield_03_generator_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/cybran_shield_03_generator_02_emit.bp info: Hooked /effects/emitters/cybran_shield_03_generator_03_emit.bp with /mods/#quality of performance/hook/effects/emitters/cybran_shield_03_generator_03_emit.bp info: Hooked /effects/emitters/cybran_shield_04_generator_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/cybran_shield_04_generator_01_emit.bp info: Hooked /effects/emitters/cybran_shield_04_generator_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/cybran_shield_04_generator_02_emit.bp info: Hooked /effects/emitters/cybran_shield_04_generator_03_emit.bp with /mods/#quality of performance/hook/effects/emitters/cybran_shield_04_generator_03_emit.bp info: Hooked /effects/emitters/cybran_shield_05_generator_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/cybran_shield_05_generator_01_emit.bp info: Hooked /effects/emitters/cybran_shield_05_generator_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/cybran_shield_05_generator_02_emit.bp info: Hooked /effects/emitters/cybran_shield_05_generator_03_emit.bp with /mods/#quality of performance/hook/effects/emitters/cybran_shield_05_generator_03_emit.bp info: Hooked /effects/emitters/cybran_shield_05_generator_04_emit.bp with /mods/#quality of performance/hook/effects/emitters/cybran_shield_05_generator_04_emit.bp info: Hooked /effects/emitters/cybran_shield_generator_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/cybran_shield_generator_01_emit.bp info: Hooked /effects/emitters/nuke_blanket_smoke_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/nuke_blanket_smoke_01_emit.bp info: Hooked /effects/emitters/nuke_blanket_smoke_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/nuke_blanket_smoke_02_emit.bp info: Hooked /effects/emitters/nuke_head_smoke02_emit.bp with /mods/#quality of performance/hook/effects/emitters/nuke_head_smoke02_emit.bp info: Hooked /effects/emitters/nuke_head_smoke_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/nuke_head_smoke_01_emit.bp info: Hooked /effects/emitters/nuke_head_smoke_03_emit.bp with /mods/#quality of performance/hook/effects/emitters/nuke_head_smoke_03_emit.bp info: Hooked /effects/emitters/nuke_head_smoke_04_emit.bp with /mods/#quality of performance/hook/effects/emitters/nuke_head_smoke_04_emit.bp info: Hooked /effects/emitters/nuke_mist_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/nuke_mist_01_emit.bp info: Hooked /effects/emitters/reclaim_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/reclaim_01_emit.bp info: Hooked /effects/emitters/reclaim_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/reclaim_02_emit.bp info: Hooked /effects/emitters/seraphim_gate_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/seraphim_gate_01_emit.bp info: Hooked /effects/emitters/seraphim_gate_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/seraphim_gate_02_emit.bp info: Hooked /effects/emitters/seraphim_gate_03_emit.bp with /mods/#quality of performance/hook/effects/emitters/seraphim_gate_03_emit.bp info: Hooked /effects/emitters/seraphim_gate_04_emit.bp with /mods/#quality of performance/hook/effects/emitters/seraphim_gate_04_emit.bp info: Hooked /effects/emitters/seraphim_gate_05_emit.bp with /mods/#quality of performance/hook/effects/emitters/seraphim_gate_05_emit.bp info: Hooked /effects/emitters/seraphim_gate_06_emit.bp with /mods/#quality of performance/hook/effects/emitters/seraphim_gate_06_emit.bp info: Hooked /effects/emitters/seraphim_shield_generator_t2_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/seraphim_shield_generator_t2_01_emit.bp info: Hooked /effects/emitters/seraphim_shield_generator_t2_03_emit.bp with /mods/#quality of performance/hook/effects/emitters/seraphim_shield_generator_t2_03_emit.bp info: Hooked /effects/emitters/seraphim_shield_generator_t3_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/seraphim_shield_generator_t3_01_emit.bp info: Hooked /effects/emitters/seraphim_shield_generator_t3_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/seraphim_shield_generator_t3_02_emit.bp info: Hooked /effects/emitters/seraphim_shield_generator_t3_03_emit.bp with /mods/#quality of performance/hook/effects/emitters/seraphim_shield_generator_t3_03_emit.bp info: Hooked /effects/emitters/seraphim_shield_generator_t3_04_emit.bp with /mods/#quality of performance/hook/effects/emitters/seraphim_shield_generator_t3_04_emit.bp info: Hooked /effects/emitters/seraphim_shield_generator_t3_05_emit.bp with /mods/#quality of performance/hook/effects/emitters/seraphim_shield_generator_t3_05_emit.bp info: Hooked /effects/emitters/smoke_emit.bp with /mods/#quality of performance/hook/effects/emitters/smoke_emit.bp info: Hooked /effects/emitters/sparks_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/sparks_01_emit.bp info: Hooked /effects/emitters/sparks_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/sparks_02_emit.bp info: Hooked /effects/emitters/sparks_03_emit.bp with /mods/#quality of performance/hook/effects/emitters/sparks_03_emit.bp info: Hooked /effects/emitters/sparks_04_emit.bp with /mods/#quality of performance/hook/effects/emitters/sparks_04_emit.bp info: Hooked /effects/emitters/sparks_05_emit.bp with /mods/#quality of performance/hook/effects/emitters/sparks_05_emit.bp info: Hooked /effects/emitters/sparks_06_emit.bp with /mods/#quality of performance/hook/effects/emitters/sparks_06_emit.bp info: Hooked /effects/emitters/sparks_07_emit.bp with /mods/#quality of performance/hook/effects/emitters/sparks_07_emit.bp info: Hooked /effects/emitters/sparks_08_emit.bp with /mods/#quality of performance/hook/effects/emitters/sparks_08_emit.bp info: Hooked /effects/emitters/sparks_09_emit.bp with /mods/#quality of performance/hook/effects/emitters/sparks_09_emit.bp info: Hooked /effects/emitters/sparks_10_emit.bp with /mods/#quality of performance/hook/effects/emitters/sparks_10_emit.bp info: Hooked /effects/emitters/terran_gate_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/terran_gate_01_emit.bp info: Hooked /effects/emitters/terran_heavy_shield_generator_t2_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/terran_heavy_shield_generator_t2_01_emit.bp info: Hooked /effects/emitters/terran_heavy_shield_generator_t2_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/terran_heavy_shield_generator_t2_02_emit.bp info: Hooked /effects/emitters/terran_heavy_shield_generator_t2_03_emit.bp with /mods/#quality of performance/hook/effects/emitters/terran_heavy_shield_generator_t2_03_emit.bp info: Hooked /effects/emitters/terran_heavy_shield_generator_t2_04_emit.bp with /mods/#quality of performance/hook/effects/emitters/terran_heavy_shield_generator_t2_04_emit.bp info: Hooked /effects/emitters/terran_shield_generator_mobile_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/terran_shield_generator_mobile_01_emit.bp info: Hooked /effects/emitters/terran_shield_generator_mobile_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/terran_shield_generator_mobile_02_emit.bp info: Hooked /effects/emitters/terran_shield_generator_shipmobile_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/terran_shield_generator_shipmobile_01_emit.bp info: Hooked /effects/emitters/terran_shield_generator_shipmobile_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/terran_shield_generator_shipmobile_02_emit.bp info: Hooked /effects/emitters/terran_shield_generator_t2_01_emit.bp with /mods/#quality of performance/hook/effects/emitters/terran_shield_generator_t2_01_emit.bp info: Hooked /effects/emitters/terran_shield_generator_t2_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/terran_shield_generator_t2_02_emit.bp info: Hooked /effects/emitters/terran_shield_generator_t2_03_emit.bp with /mods/#quality of performance/hook/effects/emitters/terran_shield_generator_t2_03_emit.bp info: Hooked /effects/emitters/terran_shield_generator_t2_04_emit.bp with /mods/#quality of performance/hook/effects/emitters/terran_shield_generator_t2_04_emit.bp info: Hooked /effects/emitters/terran_shield_generator_t3_02_emit.bp with /mods/#quality of performance/hook/effects/emitters/terran_shield_generator_t3_02_emit.bp info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Hooked /units/xab1401/xab1401_unit.bp with /mods/para_for_all/hook/units/xab1401/xab1401_unit.bp info: Blueprints Loading: modded files from "Unit Cap x4" mod info: Blueprints Loading: modded files from "Paragon for all " mod info: Blueprints Loading: modded files from "BrewLAN" mod info: Blueprints Loading: modded files from "Extreme Wars" mod info: Blueprints Loading: modded files from "Quality of Performance" mod info: Blueprints Loading: modded files from "All Faction Quantum Gate" mod info: Blueprints Extracting mesh... info: Blueprints Modding... info: Syncronising balance for sra0306 info: Syncronising balance for ssa0306 info: Syncronising balance for saa0201 info: Syncronising balance for ssa0201 info: Syncronising balance for sra0201 info: Syncronising balance for sal0322 info: Syncronising balance for sra0307 info: Syncronising balance for ssa0307 info: Syncronising balance for sea0307 info: Syncronising balance for sea0105 info: Syncronising balance for sel0322 info: Syncronising balance for saa0105 info: Syncronising balance for urb4207 info: Syncronising balance for urb4206 info: Syncronising balance for sea0310 info: Syncronising balance for sra0310 info: Syncronising balance for sea0201 info: Syncronising balance for ssl0222 info: Syncronising balance for saa0306 info: Blueprints Loading... completed: 603 original, 258 modded, and 25 preset units info: Blueprints Loading... completed: 389 original and 29 modded projectiles info: Blueprints Registering... Initializing unit blueprint for saa0201: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_selectedover.dds Initializing unit blueprint for sab2220: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds Initializing unit blueprint for sab2221: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds Initializing unit blueprint for sab2222: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds Initializing unit blueprint for sal0321: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds Initializing unit blueprint for sal0323: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land2_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land2_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land2_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land2_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land2_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land2_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land2_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land2_antimissile_selectedover.dds Initializing unit blueprint for sea0310: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selectedover.dds Initializing unit blueprint for seb2220: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds Initializing unit blueprint for seb2221: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds Initializing unit blueprint for seb2222: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds Initializing unit blueprint for sel0321: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds Initializing unit blueprint for ses0119: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_selectedover.dds Initializing unit blueprint for ses0219: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_selectedover.dds Initializing unit blueprint for ses0319: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_selectedover.dds Initializing unit blueprint for sra0310: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selectedover.dds Initializing unit blueprint for srb2220: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds Initializing unit blueprint for srb2221: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds Initializing unit blueprint for srb2222: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds Initializing unit blueprint for srl0321: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds Initializing unit blueprint for srs0119: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_selectedover.dds Initializing unit blueprint for srs0219: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_selectedover.dds Initializing unit blueprint for srs0319: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_selectedover.dds Initializing unit blueprint for ssb2220: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds Initializing unit blueprint for ssb2221: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds Initializing unit blueprint for ssb2222: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds Initializing unit blueprint for ssl0321: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds debug: MEM: -31 bytes RULE info: Hooked /loc/us/strings_db.lua with /mods/brewlan/hook/loc/us/strings_db.lua info: Hooked /loc/RU/strings_db.lua with /mods/brewlan/hook/loc/RU/strings_db.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/brewlan/hook/lua/sim/adjacencybuffs.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan/hook/loc/us/strings_db.lua info: Hooked /loc/RU/strings_db.lua with /mods/brewlan/hook/loc/RU/strings_db.lua info: Hooked /lua/ui/uiutil.lua with /mods/xtremwars/hook/lua/ui/uiutil.lua info: Extreme Wars: [uiutil.lua 1326] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: /savereplay info: REPLAY ID: 17801583 info: Active mods in session: \000 info: - 1: table: 1772CF78 info: - after: table: 1772CAF0 info: - author: Ghaleon info: - before: table: 1772CAA0 info: - conflicts: table: 1772CB40 info: - copyright: info: - description: Divides Unit CapCost by 4, Quadrupling Unit Cap. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/unitcap x4 info: - name: Unit Cap x4 info: - requires: table: 1772CAC8 info: - requiresNames: table: 1772CB90 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 1f65d42c-0f77-48e3-a498-c3f724028acd info: - version: 2 info: - 2: table: 1772CBB8 info: - after: table: 1772CC30 info: - author: Viking info: - before: table: 1772CBE0 info: - conflicts: table: 1772CC58 info: - copyright: Copyright 2011, Viking info: - description: Let all Faction build the Paragon info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/para_for_all/para.png info: - location: /mods/para_for_all info: - name: Paragon for all info: - requires: table: 1772CC08 info: - requiresNames: table: 1772CCD0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: ffeca075-c0cd-4355-861b-0bb29c75ee10 info: - url: info: - version: 1 info: - 3: table: 1772CCF8 info: - after: table: 1772C848 info: - author: Balthazar info: - before: table: 1772C820 info: - conflicts: table: 1772C898 info: - 10: 25D57D85-7D84-27HT-A501-48F3488D85733 info: - 11: 25D57D85-7D84-27HT-A501-48F3488D85734 info: - 12: 25D57D85-7D84-27HT-A501-48F3488D85735 info: - 13: 25D57D85-7D84-27HT-A501-48F3488D85736 info: - 14: 25D57D85-7D84-27HT-A501-48F3488D85737 info: - 15: 25D57D85-7D84-27HT-A501-48F3488D85738 info: - 16: 25D57D85-7D84-27HT-A501-48F3488D85739 info: - 17: 25D57D85-7D84-27HT-A501-48F3488D85740 info: - 18: 25D57D85-7D84-27HT-A501-BR3WL4N000040 info: - 19: 25D57D85-7D84-27HT-A501-BR3WL4N000041 info: - 1: 25D57D85-7D84-27HT-A501-48F3488D85724 info: - 20: 25D57D85-7D84-27HT-A501-BR3WL4N000042 info: - 21: 25D57D85-7D84-27HT-A501-BR3WL4N000043 info: - 22: 25D57D85-7D84-27HT-A501-BR3WL4N000044 info: - 23: 25D57D85-7D84-27HT-A501-BR3WL4N000045 info: - 24: 25D57D85-7D84-27HT-A501-BR3WL4N000046 info: - 25: 25D57D85-7D84-27HT-A501-BR3WL4N000047 info: - 26: 25D57D85-7D84-27HT-A501-BR3WL4N000048 info: - 27: 25D57D85-7D84-27HT-A501-BR3WL4N000049 info: - 28: 25D57D85-7D84-27HT-A501-BR3WL4N00004A info: - 29: 25D57D85-7D84-27HT-A501-BR3WL4N00004B info: - 2: 25D57D85-7D84-27HT-A501-48F3488D85725 info: - 30: 25D57D85-7D84-27HT-A501-BR3WL4N00004C info: - 31: 25D57D85-7D84-27HT-A501-BR3WL4N00004D info: - 32: 25D57D85-7D84-27HT-A501-BR3WL4N00004E info: - 33: 25D57D85-7D84-27HT-A501-BR3WL4N00004F info: - 34: 25D57D85-7D84-27HT-A501-BR3WL4N00004G info: - 35: 25D57D85-7D84-27HT-A501-BR3WL4N00004H info: - 36: 25D57D85-7D84-27HT-A501-BR3WL4N000050 info: - 37: 25D57D85-7D84-27HT-A501-BR3WL4N000051 info: - 38: 25D57D85-7D84-27HT-A501-BR3WL4N000052 info: - 39: 25D57D85-7D84-27HT-A501-BR3WL4N000053 info: - 3: 25D57D85-7D84-27HT-A501-48F3488D85726 info: - 40: 25D57D85-7D84-27HT-A501-BR3WL4N000054 info: - 41: 25D57D85-7D84-27HT-A501-BR3WL4N000055 info: - 42: 25D57D85-7D84-27HT-A501-BR3WL4N000056 info: - 43: 25D57D85-7D84-27HT-A501-BR3WL4N000057 info: - 44: 25D57D85-7D84-27HT-A501-BR3WL4N000058 info: - 45: 25D57D85-7D84-27HT-A501-BR3WL4N0000581 info: - 46: 25D57D85-7D84-27HT-A501-BR3WL4N000060 info: - 47: 25D57D85-7D84-27HT-A501-BR3WL4N000070 info: - 48: 25D57D85-7D84-27HT-A501-BR3WL4N000075 info: - 49: 25D57D85-7D84-27HT-A501-BR3WL4N0000755 info: - 4: 25D57D85-7D84-27HT-A501-48F3488D85727 info: - 50: 25D57D85-7D84-27HT-A501-BR3WL4N000079 info: - 51: 25D57D85-7D84-27HT-A501-BR3WL4N000080RC1 info: - 52: 25D57D85-7D84-27HT-A501-BR3WL4N000080 info: - 53: 25D57D85-7D84-27HT-A501-BR3WL4N000081FAF info: - 54: 25D57D85-7D84-27HT-A501-BR3WL4N000082 info: - 5: 25D57D85-7D84-27HT-A501-48F3488D85728 info: - 6: 25D57D85-7D84-27HT-A501-48F3488D85729 info: - 7: 25D57D85-7D84-27HT-A501-48F3488D85730 info: - 8: 25D57D85-7D84-27HT-A501-48F3488D85731 info: - 9: 25D57D85-7D84-27HT-A501-48F3488D85732 info: - copyright: © 2009–2018 Sean Wheeldon info: - description: Adds a large number of units and changes a number of existing units. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/BrewLAN/brewlan.png info: - location: /mods/brewlan info: - name: BrewLAN info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 25D57D85-7D84-27HT-A501-BR3WL4N000084 info: - version: 84 info: - 4: table: 1772C8C0 info: - after: table: 1772C938 info: - author: Team Asdrubaelvect info: - before: table: 1772C8E8 info: - conflicts: table: 1772C988 info: - 1: dce6ac70-EXWA-3652-0185-0800200c9a80 info: - 2: dce6ac70-EXWA-3652-0187-0800200c9a80 info: - 3: dce6ac70-EXWA-3652-0188-0800200c9a80 info: - 4: dce6ac70-EXWA-3652-0189-0800200c9a80 info: - 5: dce6ac70-EXWA-3652-0190-0800200c9a80 info: - copyright: Team : Asdrubaelvect info: - description: v1.4 (For all gameversions) Extreme Wars info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /Mods/XtremWars/XWars.dds info: - location: /mods/xtremwars info: - name: Extreme Wars info: - requires: table: 1772C910 info: - requiresNames: table: 1772CA00 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 81DE7248-XTWA-3652-0140-94B6CD7856CC info: - url: https://forum.faforever.com/topic/363 info: - version: 14 info: - 5: table: 1772CA28 info: - after: table: 1772C578 info: - author: Hakito (aka HakitoJin), Tichondrius info: - before: table: 1772CA50 info: - conflicts: table: 1772C5A0 info: - copyright: info: - description: Improves performance, now with 100% less bugs! (Check readme for detailed info) Cybrans use beams instead of drones, all building beams have been simplified, particle effects have been toned down, airplane trails are gone, idle audio loops of buildings have been removed, buildings have no foundation, units check for a target less frequently, ambient effects on many buildings have been removed, scorch marks are gone, explosions have been simplified, and more! info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/#Quality of Performance/icon.png info: - location: /mods/#quality of performance info: - name: Quality of Performance info: - requires: table: 1772CA78 info: - requiresNames: table: 1772C5C8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 098060ea-6442-466d-b926-f774f9c173ef info: - version: 2 info: - 6: table: 1772C5F0 info: - author: jayTAC info: - copyright: None info: - description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/All_Faction_Quantum_Gate/mod_icon.png info: - location: /mods/all_faction_quantum_gate info: - name: All Faction Quantum Gate info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 info: - version: 2 info: Hooked /lua/ui/help/tooltips.lua with /mods/brewlan/hook/lua/ui/help/tooltips.lua info: Hooked /lua/factions.lua with /mods/brewlan/hook/lua/factions.lua info: Hooked /lua/game.lua with /mods/brewlan/hook/lua/game.lua info: Hooked /lua/sim/buff.lua with /mods/brewlan/hook/lua/sim/buff.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/scmp_009/scmp_009.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:49902/17801583/Victorius-13.SCFAreplay" debug: MEM: -4194304 bytes LUABP info: Hooked /loc/us/strings_db.lua with /mods/brewlan/hook/loc/us/strings_db.lua info: Hooked /loc/RU/strings_db.lua with /mods/brewlan/hook/loc/RU/strings_db.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/brewlan/hook/lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/buff.lua with /mods/brewlan/hook/lua/sim/buff.lua info: Hooked /lua/game.lua with /mods/brewlan/hook/lua/game.lua info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/xtremwars/hook/lua/ai/aibuilders/soriandefensebuilders.lua info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response info: Hooked Builder: \000Sorian T3 Base D Engineer PD info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response R info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses - Emerg info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Light info: Hooked PlatoonTemplate: \000SorianT3LightDefenses info: Hooked /lua/ai/aibuilders/sorianexperimentalbuilders.lua with /mods/xtremwars/hook/lua/ai/aibuilders/sorianexperimentalbuilders.lua info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 Group info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 Group info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 Group info: Hooked PlatoonTemplate: \000SorianMobileExperimentalEngineersGroup info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 info: Hooked Builder: \000Sorian T3 Land Exp3 Engineer 1 info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 - Large Map info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 - Large Map info: Hooked Builder: \000Sorian T3 Land Exp3 Engineer 1 - Large Map info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Land info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Land info: Hooked PlatoonTemplate: \000SorianMobileLandExperimentalEngineers info: Hooked Builder: \000Sorian T4 Exp Land info: Hooked Builder: \000Sorian T4 Exp Land - Scathis info: Hooked Builder: \000Sorian T4 Exp Land Unit Cap info: Hooked PlatoonTemplate: \000SorianMobileLandExperimentalForm info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 - Small Map info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Air info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Air info: Hooked PlatoonTemplate: \000SorianMobileAirExperimentalEngineers debug: MEM: -4194304 bytes OGRID info: RestrictedCategories { info: RestrictedCategories 1 = "T1_LAND_SPAM" info: RestrictedCategories 2 = "T3ARTY" info: RestrictedCategories 3 = "T1_BASE_SPAM" info: RestrictedCategories 4 = "T4ARTY" info: RestrictedCategories 5 = "T1_NAVY_SPAM" info: RestrictedCategories 6 = "T1_AIR_SPAM" info: RestrictedCategories } info: restriction.preset "(TECH1 * LAND - STRUCTURE - ENGINEER)" info: restriction.preset "(ARTILLERY * STRUCTURE * TECH3)" info: restriction.preset "(TECH1 * STRUCTURE - FACTORY - MASSEXTRACTION - MASSSTORAGE - MASSFABRICATION - ENERGYPRODUCTION - ENERGYSTORAGE + (TECH1 * MOBILESONAR))" info: restriction.preset "(ARTILLERY * EXPERIMENTAL) - FACTORY" info: restriction.preset "(TECH1 * NAVAL - STRUCTURE - ENGINEER - MOBILESONAR)" info: restriction.preset "(TECH1 * AIR - STRUCTURE - ENGINEER - SCOUT - TRANSPORTATION + (TECH1 * GROUNDATTACK))" info: restriction.build ((TECH1 * LAND - STRUCTURE - ENGINEER)) + ((ARTILLERY * STRUCTURE * TECH3)) + ((TECH1 * STRUCTURE - FACTORY - MASSEXTRACTION - MASSSTORAGE - MASSFABRICATION - ENERGYPRODUCTION - ENERGYSTORAGE + (TECH1 * MOBILESONAR))) + ((ARTILLERY * EXPERIMENTAL) - FACTORY) + ((TECH1 * NAVAL - STRUCTURE - ENGINEER - MOBILESONAR)) + ((TECH1 * AIR - STRUCTURE - ENGINEER - SCOUT - TRANSPORTATION + (TECH1 * GROUNDATTACK))) info: Loading save file: \000/maps/SCMP_009/SCMP_009_save.lua info: Loading script file: \000/maps/SCMP_009/SCMP_009_script.lua info: Hooked /lua/factions.lua with /mods/brewlan/hook/lua/factions.lua info: Hooked /lua/effectutilities.lua with /mods/brewlan/hook/lua/effectutilities.lua info: Hooked /lua/effectutilities.lua with /mods/#quality of performance/hook/lua/effectutilities.lua info: Hooked /lua/effecttemplates.lua with /mods/#quality of performance/hook/lua/effecttemplates.lua info: Hooked /lua/defaultexplosions.lua with /mods/#quality of performance/hook/lua/defaultexplosions.lua warning: NUM PROPS = 5182 debug: Active mods in sim: \000 debug: - 1: table: 126F85A0 debug: - after: table: 126F8118 debug: - author: Ghaleon debug: - before: table: 126F8708 debug: - conflicts: table: 126F8CD0 debug: - copyright: debug: - description: Divides Unit CapCost by 4, Quadrupling Unit Cap. debug: - enabled: true debug: - exclusive: false debug: - hookdir: /hook debug: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds debug: - location: /mods/unitcap x4 debug: - name: Unit Cap x4 debug: - requires: table: 126F8730 debug: - requiresNames: table: 126F8B18 debug: - selectable: true debug: - shadowdir: /shadow debug: - ui_only: false debug: - uid: 1f65d42c-0f77-48e3-a498-c3f724028acd debug: - version: 2 debug: - 2: table: 126F8B40 debug: - after: table: 126F8C08 debug: - author: Viking debug: - before: table: 126F8B68 debug: - conflicts: table: 126F8C30 debug: - copyright: Copyright 2011, Viking debug: - description: Let all Faction build the Paragon debug: - enabled: true debug: - exclusive: false debug: - hookdir: /hook debug: - icon: /mods/para_for_all/para.png debug: - location: /mods/para_for_all debug: - name: Paragon for all debug: - requires: table: 126F8BB8 debug: - requiresNames: table: 126F8DE8 debug: - selectable: true debug: - shadowdir: /shadow debug: - ui_only: false debug: - uid: ffeca075-c0cd-4355-861b-0bb29c75ee10 debug: - url: debug: - version: 1 debug: - 3: table: 126F8E10 debug: - after: table: 126F8898 debug: - author: Balthazar debug: - before: table: 126F8DC0 debug: - conflicts: table: 126F8870 debug: - 10: 25D57D85-7D84-27HT-A501-48F3488D85733 debug: - 11: 25D57D85-7D84-27HT-A501-48F3488D85734 debug: - 12: 25D57D85-7D84-27HT-A501-48F3488D85735 debug: - 13: 25D57D85-7D84-27HT-A501-48F3488D85736 debug: - 14: 25D57D85-7D84-27HT-A501-48F3488D85737 debug: - 15: 25D57D85-7D84-27HT-A501-48F3488D85738 debug: - 16: 25D57D85-7D84-27HT-A501-48F3488D85739 debug: - 17: 25D57D85-7D84-27HT-A501-48F3488D85740 debug: - 18: 25D57D85-7D84-27HT-A501-BR3WL4N000040 debug: - 19: 25D57D85-7D84-27HT-A501-BR3WL4N000041 debug: - 1: 25D57D85-7D84-27HT-A501-48F3488D85724 debug: - 20: 25D57D85-7D84-27HT-A501-BR3WL4N000042 debug: - 21: 25D57D85-7D84-27HT-A501-BR3WL4N000043 debug: - 22: 25D57D85-7D84-27HT-A501-BR3WL4N000044 debug: - 23: 25D57D85-7D84-27HT-A501-BR3WL4N000045 debug: - 24: 25D57D85-7D84-27HT-A501-BR3WL4N000046 debug: - 25: 25D57D85-7D84-27HT-A501-BR3WL4N000047 debug: - 26: 25D57D85-7D84-27HT-A501-BR3WL4N000048 debug: - 27: 25D57D85-7D84-27HT-A501-BR3WL4N000049 debug: - 28: 25D57D85-7D84-27HT-A501-BR3WL4N00004A debug: - 29: 25D57D85-7D84-27HT-A501-BR3WL4N00004B debug: - 2: 25D57D85-7D84-27HT-A501-48F3488D85725 debug: - 30: 25D57D85-7D84-27HT-A501-BR3WL4N00004C debug: - 31: 25D57D85-7D84-27HT-A501-BR3WL4N00004D debug: - 32: 25D57D85-7D84-27HT-A501-BR3WL4N00004E debug: - 33: 25D57D85-7D84-27HT-A501-BR3WL4N00004F debug: - 34: 25D57D85-7D84-27HT-A501-BR3WL4N00004G debug: - 35: 25D57D85-7D84-27HT-A501-BR3WL4N00004H debug: - 36: 25D57D85-7D84-27HT-A501-BR3WL4N000050 debug: - 37: 25D57D85-7D84-27HT-A501-BR3WL4N000051 debug: - 38: 25D57D85-7D84-27HT-A501-BR3WL4N000052 debug: - 39: 25D57D85-7D84-27HT-A501-BR3WL4N000053 debug: - 3: 25D57D85-7D84-27HT-A501-48F3488D85726 debug: - 40: 25D57D85-7D84-27HT-A501-BR3WL4N000054 debug: - 41: 25D57D85-7D84-27HT-A501-BR3WL4N000055 debug: - 42: 25D57D85-7D84-27HT-A501-BR3WL4N000056 debug: - 43: 25D57D85-7D84-27HT-A501-BR3WL4N000057 debug: - 44: 25D57D85-7D84-27HT-A501-BR3WL4N000058 debug: - 45: 25D57D85-7D84-27HT-A501-BR3WL4N0000581 debug: - 46: 25D57D85-7D84-27HT-A501-BR3WL4N000060 debug: - 47: 25D57D85-7D84-27HT-A501-BR3WL4N000070 debug: - 48: 25D57D85-7D84-27HT-A501-BR3WL4N000075 debug: - 49: 25D57D85-7D84-27HT-A501-BR3WL4N0000755 debug: - 4: 25D57D85-7D84-27HT-A501-48F3488D85727 debug: - 50: 25D57D85-7D84-27HT-A501-BR3WL4N000079 debug: - 51: 25D57D85-7D84-27HT-A501-BR3WL4N000080RC1 debug: - 52: 25D57D85-7D84-27HT-A501-BR3WL4N000080 debug: - 53: 25D57D85-7D84-27HT-A501-BR3WL4N000081FAF debug: - 54: 25D57D85-7D84-27HT-A501-BR3WL4N000082 debug: - 5: 25D57D85-7D84-27HT-A501-48F3488D85728 debug: - 6: 25D57D85-7D84-27HT-A501-48F3488D85729 debug: - 7: 25D57D85-7D84-27HT-A501-48F3488D85730 debug: - 8: 25D57D85-7D84-27HT-A501-48F3488D85731 debug: - 9: 25D57D85-7D84-27HT-A501-48F3488D85732 debug: - copyright: © 2009–2018 Sean Wheeldon debug: - description: Adds a large number of units and changes a number of existing units. debug: - enabled: true debug: - exclusive: false debug: - hookdir: /hook debug: - icon: /mods/BrewLAN/brewlan.png debug: - location: /mods/brewlan debug: - name: BrewLAN debug: - selectable: true debug: - shadowdir: /shadow debug: - ui_only: false debug: - uid: 25D57D85-7D84-27HT-A501-BR3WL4N000084 debug: - version: 84 debug: - 4: table: 126F8910 debug: - after: table: 13BA7758 debug: - author: Team Asdrubaelvect debug: - before: table: 13BA7258 debug: - conflicts: table: 13BA7348 debug: - 1: dce6ac70-EXWA-3652-0185-0800200c9a80 debug: - 2: dce6ac70-EXWA-3652-0187-0800200c9a80 debug: - 3: dce6ac70-EXWA-3652-0188-0800200c9a80 debug: - 4: dce6ac70-EXWA-3652-0189-0800200c9a80 debug: - 5: dce6ac70-EXWA-3652-0190-0800200c9a80 debug: - copyright: Team : Asdrubaelvect debug: - description: v1.4 (For all gameversions) Extreme Wars debug: - enabled: true debug: - exclusive: false debug: - hookdir: /hook debug: - icon: /Mods/XtremWars/XWars.dds debug: - location: /mods/xtremwars debug: - name: Extreme Wars debug: - requires: table: 13BA7280 debug: - requiresNames: table: 13BA72F8 debug: - selectable: true debug: - shadowdir: /shadow debug: - ui_only: false debug: - uid: 81DE7248-XTWA-3652-0140-94B6CD7856CC debug: - url: https://forum.faforever.com/topic/363 debug: - version: 14 debug: - 5: table: 13BA72D0 debug: - after: table: 13BA75A0 debug: - author: Hakito (aka HakitoJin), Tichondrius debug: - before: table: 13BA7550 debug: - conflicts: table: 13BA70C8 debug: - copyright: debug: - description: Improves performance, now with 100% less bugs! (Check readme for detailed info) Cybrans use beams instead of drones, all building beams have been simplified, particle effects have been toned down, airplane trails are gone, idle audio loops of buildings have been removed, buildings have no foundation, units check for a target less frequently, ambient effects on many buildings have been removed, scorch marks are gone, explosions have been simplified, and more! debug: - enabled: true debug: - exclusive: false debug: - hookdir: /hook debug: - icon: /mods/#Quality of Performance/icon.png debug: - location: /mods/#quality of performance debug: - name: Quality of Performance debug: - requires: table: 13BA7528 debug: - requiresNames: table: 13BA7118 debug: - selectable: true debug: - shadowdir: /shadow debug: - ui_only: false debug: - uid: 098060ea-6442-466d-b926-f774f9c173ef debug: - version: 2 debug: - 6: table: 126F8E88 debug: - author: jayTAC debug: - copyright: None debug: - description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC debug: - enabled: true debug: - exclusive: false debug: - hookdir: /hook debug: - icon: /mods/All_Faction_Quantum_Gate/mod_icon.png debug: - location: /mods/all_faction_quantum_gate debug: - name: All Faction Quantum Gate debug: - selectable: true debug: - shadowdir: /shadow debug: - ui_only: false debug: - uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 debug: - version: 2 info: Hooked /lua/sim/unit.lua with /mods/brewlan/hook/lua/sim/unit.lua info: Hooked /lua/terranweapons.lua with /mods/xtremwars/hook/lua/terranweapons.lua info: Hooked /lua/defaultcollisionbeams.lua with /mods/xtremwars/hook/lua/defaultcollisionbeams.lua info: Hooked /lua/cybranweapons.lua with /mods/xtremwars/hook/lua/cybranweapons.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/xtremwars/hook/lua/ui/game/gamecommon.lua info: Extreme Wars: [gamecommon.lua 219] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: d3d_WindowsCursor on info: Cam_Free off debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ssa0002_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ssl0001_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0001o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0002o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0003o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0004_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/zxa0001_icon.dds info: Hooked /lua/ui/game/unitview.lua with /mods/xtremwars/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/brewlan/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/game/construction.lua with /mods/brewlan/hook/lua/ui/game/construction.lua info: Extreme Wars: [unitview.lua 948] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: creating high fidelity terrain info: creating high fidelity water info: range_RenderHighlighted true info: range_RenderSelected true info: range_RenderBuild true info: cam_DefaultMiniLOD 1.8 info: creating high fidelity terrain info: creating high fidelity water info: cam_DefaultMiniLOD 0 info: res_AfterPrefetchDelay 100 info: res_PrefetcherActivityDelay 1 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 info: /savereplay warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Exe GitSHA: 6fefe78 debug: Current gametime: 00:00:00 info: Exe GitSHA: 6fefe78 info: Exe GitSHA: 6fefe78 info: Exe GitSHA: 6fefe78 info: Exe GitSHA: 6fefe78 info: Exe GitSHA: 6fefe78 info: Exe GitSHA: 6fefe78 info: Exe GitSHA: 6fefe78 info: Exe GitSHA: 6fefe78 info: creating high fidelity terrain info: creating high fidelity water debug: Current gametime: 00:00:30 debug: Current gametime: 00:01:00 debug: Current gametime: 00:01:30 debug: Current gametime: 00:02:00 debug: Current gametime: 00:02:30 debug: Current gametime: 00:03:00 debug: Current gametime: 00:03:30 info: Hooked /lua/ui/lobby/restrictedunitsdata.lua with /mods/brewlan/hook/lua/ui/lobby/restrictedunitsdata.lua debug: Current gametime: 00:04:00 debug: Current gametime: 00:04:30 debug: Current gametime: 00:05:00 debug: Current gametime: 00:05:30 debug: Current gametime: 00:06:00 debug: Current gametime: 00:06:30 info: Hooked /units/url0105/url0105_script.lua with /mods/brewlan/hook/units/url0105/url0105_script.lua debug: Current gametime: 00:07:00 debug: Current gametime: 00:07:30 debug: Current gametime: 00:08:00 debug: Current gametime: 00:08:30 debug: Current gametime: 00:09:00 debug: Current gametime: 00:09:30 debug: Current gametime: 00:10:00 debug: Current gametime: 00:10:30 debug: Current gametime: 00:11:00 debug: Current gametime: 00:11:30 info: Hooked /units/uel0208/uel0208_script.lua with /mods/brewlan/hook/units/uel0208/uel0208_script.lua warning: Error running OnStartBeingBuilt script in Entity uel0208 at 1c832c08: ...\faf client\gamedata\lua.nx2\lua\effectutilities.lua(1666): access to nonexistent global variable BuildEffectBones stack traceback: [C]: in function `error' ...es\faf client\gamedata\lua.nx2\lua\system\config.lua(53): in function <...es\faf client\gamedata\lua.nx2\lua\system\config.lua:52> ...\faf client\gamedata\lua.nx2\lua\effectutilities.lua(1666): in function `CreateUEFUnitBeingBuiltEffects' ...mes\faf client\gamedata\lua.nx2\lua\defaultunits.lua(1496): in function `StartBeingBuiltEffects' ...:\games\faf client\gamedata\lua.nx2\lua\sim\unit.lua(2084): in function <...:\games\faf client\gamedata\lua.nx2\lua\sim\unit.lua:2083> warning: Error running OnStartBeingBuilt script in Entity uel0208 at 2509ca08: ...\faf client\gamedata\lua.nx2\lua\effectutilities.lua(1666): access to nonexistent global variable BuildEffectBones stack traceback: [C]: in function `error' ...es\faf client\gamedata\lua.nx2\lua\system\config.lua(53): in function <...es\faf client\gamedata\lua.nx2\lua\system\config.lua:52> ...\faf client\gamedata\lua.nx2\lua\effectutilities.lua(1666): in function `CreateUEFUnitBeingBuiltEffects' ...mes\faf client\gamedata\lua.nx2\lua\defaultunits.lua(1496): in function `StartBeingBuiltEffects' ...:\games\faf client\gamedata\lua.nx2\lua\sim\unit.lua(2084): in function <...:\games\faf client\gamedata\lua.nx2\lua\sim\unit.lua:2083> debug: Current gametime: 00:12:00 warning: Error running OnStartBeingBuilt script in Entity uel0208 at 2509b508: ...\faf client\gamedata\lua.nx2\lua\effectutilities.lua(1666): access to nonexistent global variable BuildEffectBones stack traceback: [C]: in function `error' ...es\faf client\gamedata\lua.nx2\lua\system\config.lua(53): in function <...es\faf client\gamedata\lua.nx2\lua\system\config.lua:52> ...\faf client\gamedata\lua.nx2\lua\effectutilities.lua(1666): in function `CreateUEFUnitBeingBuiltEffects' ...mes\faf client\gamedata\lua.nx2\lua\defaultunits.lua(1496): in function `StartBeingBuiltEffects' ...:\games\faf client\gamedata\lua.nx2\lua\sim\unit.lua(2084): in function <...:\games\faf client\gamedata\lua.nx2\lua\sim\unit.lua:2083> debug: Current gametime: 00:12:30 warning: Error running OnStartBeingBuilt script in Entity uel0208 at 1c834108: ...\faf client\gamedata\lua.nx2\lua\effectutilities.lua(1666): access to nonexistent global variable BuildEffectBones stack traceback: [C]: in function `error' ...es\faf client\gamedata\lua.nx2\lua\system\config.lua(53): in function <...es\faf client\gamedata\lua.nx2\lua\system\config.lua:52> ...\faf client\gamedata\lua.nx2\lua\effectutilities.lua(1666): in function `CreateUEFUnitBeingBuiltEffects' ...mes\faf client\gamedata\lua.nx2\lua\defaultunits.lua(1496): in function `StartBeingBuiltEffects' ...:\games\faf client\gamedata\lua.nx2\lua\sim\unit.lua(2084): in function <...:\games\faf client\gamedata\lua.nx2\lua\sim\unit.lua:2083> warning: Error running OnStartBeingBuilt script in Entity uel0208 at 25095308: ...\faf client\gamedata\lua.nx2\lua\effectutilities.lua(1666): access to nonexistent global variable BuildEffectBones stack traceback: [C]: in function `error' ...es\faf client\gamedata\lua.nx2\lua\system\config.lua(53): in function <...es\faf client\gamedata\lua.nx2\lua\system\config.lua:52> ...\faf client\gamedata\lua.nx2\lua\effectutilities.lua(1666): in function `CreateUEFUnitBeingBuiltEffects' ...mes\faf client\gamedata\lua.nx2\lua\defaultunits.lua(1496): in function `StartBeingBuiltEffects' ...:\games\faf client\gamedata\lua.nx2\lua\sim\unit.lua(2084): in function <...:\games\faf client\gamedata\lua.nx2\lua\sim\unit.lua:2083> debug: Current gametime: 00:13:00 warning: Error running OnStartBeingBuilt script in Entity uel0208 at 2509bc08: ...\faf client\gamedata\lua.nx2\lua\effectutilities.lua(1666): access to nonexistent global variable BuildEffectBones stack traceback: [C]: in function `error' ...es\faf client\gamedata\lua.nx2\lua\system\config.lua(53): in function <...es\faf client\gamedata\lua.nx2\lua\system\config.lua:52> ...\faf client\gamedata\lua.nx2\lua\effectutilities.lua(1666): in function `CreateUEFUnitBeingBuiltEffects' ...mes\faf client\gamedata\lua.nx2\lua\defaultunits.lua(1496): in function `StartBeingBuiltEffects' ...:\games\faf client\gamedata\lua.nx2\lua\sim\unit.lua(2084): in function <...:\games\faf client\gamedata\lua.nx2\lua\sim\unit.lua:2083> debug: Current gametime: 00:13:30 warning: Error running OnStartBeingBuilt script in Entity uel0208 at 16c47d08: ...\faf client\gamedata\lua.nx2\lua\effectutilities.lua(1666): access to nonexistent global variable BuildEffectBones stack traceback: [C]: in function `error' ...es\faf client\gamedata\lua.nx2\lua\system\config.lua(53): in function <...es\faf client\gamedata\lua.nx2\lua\system\config.lua:52> ...\faf client\gamedata\lua.nx2\lua\effectutilities.lua(1666): in function `CreateUEFUnitBeingBuiltEffects' ...mes\faf client\gamedata\lua.nx2\lua\defaultunits.lua(1496): in function `StartBeingBuiltEffects' ...:\games\faf client\gamedata\lua.nx2\lua\sim\unit.lua(2084): in function <...:\games\faf client\gamedata\lua.nx2\lua\sim\unit.lua:2083> warning: Error running OnStartBeingBuilt script in Entity uel0208 at 16c48408: ...\faf client\gamedata\lua.nx2\lua\effectutilities.lua(1666): access to nonexistent global variable BuildEffectBones stack traceback: [C]: in function `error' ...es\faf client\gamedata\lua.nx2\lua\system\config.lua(53): in function <...es\faf client\gamedata\lua.nx2\lua\system\config.lua:52> ...\faf client\gamedata\lua.nx2\lua\effectutilities.lua(1666): in function `CreateUEFUnitBeingBuiltEffects' ...mes\faf client\gamedata\lua.nx2\lua\defaultunits.lua(1496): in function `StartBeingBuiltEffects' ...:\games\faf client\gamedata\lua.nx2\lua\sim\unit.lua(2084): in function <...:\games\faf client\gamedata\lua.nx2\lua\sim\unit.lua:2083> debug: Current gametime: 00:14:00 warning: Error running OnStartBeingBuilt script in Entity uel0208 at 25097d08: ...\faf client\gamedata\lua.nx2\lua\effectutilities.lua(1666): access to nonexistent global variable BuildEffectBones stack traceback: [C]: in function `error' ...es\faf client\gamedata\lua.nx2\lua\system\config.lua(53): in function <...es\faf client\gamedata\lua.nx2\lua\system\config.lua:52> ...\faf client\gamedata\lua.nx2\lua\effectutilities.lua(1666): in function `CreateUEFUnitBeingBuiltEffects' ...mes\faf client\gamedata\lua.nx2\lua\defaultunits.lua(1496): in function `StartBeingBuiltEffects' ...:\games\faf client\gamedata\lua.nx2\lua\sim\unit.lua(2084): in function <...:\games\faf client\gamedata\lua.nx2\lua\sim\unit.lua:2083> debug: Current gametime: 00:14:30 warning: Error running OnStartBeingBuilt script in Entity uel0208 at 16c49908: ...\faf client\gamedata\lua.nx2\lua\effectutilities.lua(1666): access to nonexistent global variable BuildEffectBones stack traceback: [C]: in function `error' ...es\faf client\gamedata\lua.nx2\lua\system\config.lua(53): in function <...es\faf client\gamedata\lua.nx2\lua\system\config.lua:52> ...\faf client\gamedata\lua.nx2\lua\effectutilities.lua(1666): in function `CreateUEFUnitBeingBuiltEffects' ...mes\faf client\gamedata\lua.nx2\lua\defaultunits.lua(1496): in function `StartBeingBuiltEffects' ...:\games\faf client\gamedata\lua.nx2\lua\sim\unit.lua(2084): in function <...:\games\faf client\gamedata\lua.nx2\lua\sim\unit.lua:2083> debug: Current gametime: 00:15:00 debug: Current gametime: 00:15:30 debug: Current gametime: 00:16:00 debug: Current gametime: 00:16:30 debug: Current gametime: 00:17:00 debug: Current gametime: 00:17:30 debug: Current gametime: 00:18:00 debug: Current gametime: 00:18:30 debug: Current gametime: 00:19:00 debug: Current gametime: 00:19:30 debug: Current gametime: 00:20:00 debug: Current gametime: 00:20:30 debug: Current gametime: 00:21:00 debug: Current gametime: 00:21:30 debug: Current gametime: 00:22:00 debug: Current gametime: 00:22:30 debug: Current gametime: 00:23:00 debug: Current gametime: 00:23:30 debug: Current gametime: 00:24:00 debug: Current gametime: 00:24:30 debug: Current gametime: 00:25:00 debug: Current gametime: 00:25:30 debug: Current gametime: 00:26:00 debug: Current gametime: 00:26:30 debug: Current gametime: 00:27:00 info: Hooked /units/xrb0304/xrb0304_script.lua with /mods/brewlan/hook/units/xrb0304/xrb0304_script.lua debug: Current gametime: 00:27:30 debug: Current gametime: 00:28:00 debug: Current gametime: 00:28:30 info: Hooked /units/url0301/url0301_script.lua with /mods/brewlan/hook/units/url0301/url0301_script.lua debug: Current gametime: 00:29:00 debug: Current gametime: 00:29:30 debug: Current gametime: 00:30:00 debug: Current gametime: 00:30:30 debug: Current gametime: 00:31:00 debug: Current gametime: 00:31:30 debug: Current gametime: 00:32:00 debug: Current gametime: 00:32:30 debug: Current gametime: 00:33:00 debug: Current gametime: 00:33:30 debug: Current gametime: 00:34:00 debug: Current gametime: 00:34:30 debug: Current gametime: 00:35:00 debug: Current gametime: 00:35:30 debug: Current gametime: 00:36:00 debug: Current gametime: 00:36:30 debug: Current gametime: 00:37:00 debug: Current gametime: 00:37:30 debug: Current gametime: 00:38:00 debug: Current gametime: 00:38:30 debug: Current gametime: 00:39:00 debug: Current gametime: 00:39:30 debug: Current gametime: 00:40:00 debug: Current gametime: 00:40:30 debug: Current gametime: 00:41:00 debug: Current gametime: 00:41:30 debug: Current gametime: 00:42:00 debug: Current gametime: 00:42:30 debug: Current gametime: 00:43:00 debug: Current gametime: 00:43:30 debug: Current gametime: 00:44:00 debug: Current gametime: 00:44:30 debug: Current gametime: 00:45:00 debug: Current gametime: 00:45:30 debug: Current gametime: 00:46:00 debug: Current gametime: 00:46:30 debug: Current gametime: 00:47:00 debug: Current gametime: 00:47:30 debug: Current gametime: 00:48:00 debug: Current gametime: 00:48:30 debug: Current gametime: 00:49:00 debug: Current gametime: 00:49:30 debug: Current gametime: 00:50:00 debug: Current gametime: 00:50:30 debug: Current gametime: 00:51:00 debug: Current gametime: 00:51:30 debug: Current gametime: 00:52:00 debug: Current gametime: 00:52:30 debug: Current gametime: 00:53:00 debug: Current gametime: 00:53:30 warning: Error running lua script: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): attempt to call method `SetRate' (a nil value) stack traceback: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): in function `OnTransportDetach' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(556): in function `InitializeTower' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(568): in function <...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua:564> debug: Current gametime: 00:54:00 warning: Error running lua script: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): attempt to call method `SetRate' (a nil value) stack traceback: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): in function `OnTransportDetach' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(556): in function `InitializeTower' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(568): in function <...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua:564> warning: Error running lua script: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): attempt to call method `SetRate' (a nil value) stack traceback: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): in function `OnTransportDetach' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(556): in function `InitializeTower' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(568): in function <...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua:564> warning: Error running lua script: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): attempt to call method `SetRate' (a nil value) stack traceback: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): in function `OnTransportDetach' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(556): in function `InitializeTower' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(568): in function <...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua:564> warning: Error running lua script: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): attempt to call method `SetRate' (a nil value) stack traceback: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): in function `OnTransportDetach' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(556): in function `InitializeTower' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(568): in function <...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua:564> warning: Error running lua script: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): attempt to call method `SetRate' (a nil value) stack traceback: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): in function `OnTransportDetach' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(556): in function `InitializeTower' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(568): in function <...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua:564> debug: Current gametime: 00:54:30 warning: Error running lua script: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): attempt to call method `SetRate' (a nil value) stack traceback: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): in function `OnTransportDetach' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(556): in function `InitializeTower' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(568): in function <...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua:564> warning: Error running lua script: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): attempt to call method `SetRate' (a nil value) stack traceback: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): in function `OnTransportDetach' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(556): in function `InitializeTower' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(568): in function <...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua:564> debug: Current gametime: 00:55:00 warning: Error running lua script: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): attempt to call method `SetRate' (a nil value) stack traceback: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): in function `OnTransportDetach' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(556): in function `InitializeTower' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(568): in function <...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua:564> warning: Error running lua script: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): attempt to call method `SetRate' (a nil value) stack traceback: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): in function `OnTransportDetach' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(556): in function `InitializeTower' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(568): in function <...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua:564> warning: Error running lua script: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): attempt to call method `SetRate' (a nil value) stack traceback: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): in function `OnTransportDetach' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(556): in function `InitializeTower' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(568): in function <...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua:564> warning: Error running lua script: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): attempt to call method `SetRate' (a nil value) stack traceback: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): in function `OnTransportDetach' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(556): in function `InitializeTower' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(568): in function <...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua:564> warning: Error running lua script: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): attempt to call method `SetRate' (a nil value) stack traceback: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): in function `OnTransportDetach' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(556): in function `InitializeTower' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(568): in function <...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua:564> debug: Current gametime: 00:55:30 warning: Error running lua script: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): attempt to call method `SetRate' (a nil value) stack traceback: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): in function `OnTransportDetach' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(556): in function `InitializeTower' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(568): in function <...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua:564> warning: Error running lua script: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): attempt to call method `SetRate' (a nil value) stack traceback: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): in function `OnTransportDetach' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(556): in function `InitializeTower' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(568): in function <...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua:564> warning: Error running lua script: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): attempt to call method `SetRate' (a nil value) stack traceback: ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(535): in function `OnTransportDetach' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(556): in function `InitializeTower' ...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua(568): in function <...ames\faf client\gamedata\lua.nx2\lua\terranunits.lua:564> debug: Current gametime: 00:56:00 debug: Current gametime: 00:56:30 info: Hooked /units/xsl0301/xsl0301_script.lua with /mods/brewlan/hook/units/xsl0301/xsl0301_script.lua debug: Current gametime: 00:57:00 debug: Current gametime: 00:57:30 debug: Current gametime: 00:58:00 debug: Current gametime: 00:58:30 debug: Current gametime: 00:59:00 debug: Current gametime: 00:59:30 debug: Current gametime: 01:00:00 debug: Current gametime: 01:00:30 info: Minimized true info: CNetTCPBuf::Read(): recv() failed: WSAECONNRESET warning: GPGNET: Ignoring unknown gpg.net command "ConnectionShutdown".