info: Client version: 2022.6.0 info: Game version: 3740 info: Game type: faf info: Removed incompatible shader: cartographic.1.5.3596 info: Removed incompatible shader: frame.1.5.3596 info: Removed incompatible shader: mesh.1.5.3596 info: Removed incompatible shader: particle.1.5.3596 info: Removed incompatible shader: primbatcher.1.5.3596 info: Removed incompatible shader: range.1.5.3596 info: Removed incompatible shader: sky.1.5.3596 info: Removed incompatible shader: terrain.1.5.3596 info: Removed incompatible shader: ui.1.5.3596 info: Removed incompatible shader: vision.1.5.3596 info: Removed incompatible shader: water2.1.5.3596 info: Loading custom vault path: C:/ProgramData/FAForever/user/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Mounting sounds in mod: blackopsfaf-unleashed info: Found mod icon package in brewlan ui strategic icon overhaul classic, mounted at: /textures/ui/common/game/strategicicons/brewlan ui strategic icon overhaul classic info: Mounting sounds in mod: totalmayhem info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_US.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\skinny_flat.v0001', mounted as '/maps/skinny_flat.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\sp_defense.v0018', mounted as '/maps/sp_defense.v0018/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the_epic_pass_for_swarm_survival.v0004', mounted as '/maps/the_epic_pass_for_swarm_survival.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\#build range x3', mounted as '/mods/#build range x3/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits', mounted as '/mods/blackopsfaf-exunits/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed', mounted as '/mods/blackopsfaf-unleashed/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\brewlan', mounted as '/mods/brewlan/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\brewlan ui strategic icon overhaul classic', mounted as '/mods/brewlan ui strategic icon overhaul classic/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\brewlan ui strategic icon overhaul classic\custom-strategic-icons.scd', mounted as '/textures/ui/common/game/strategicicons/brewlan ui strategic icon overhaul classic/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\brewlan_gameplay', mounted as '/mods/brewlan_gameplay/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\brewlan_units', mounted as '/mods/brewlan_units/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\brewshields', mounted as '/mods/brewshields/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\firey explosion mod', mounted as '/mods/firey explosion mod/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem', mounted as '/mods/totalmayhem/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\fonts', mounted as '/fonts/' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 54610e0 debug: SND: Loaded WaveBank 'aeonselect' at 54610e0 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 5461230 debug: SND: Loaded WaveBank 'ambienttest' at 5461230 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 5461380 debug: SND: Loaded WaveBank 'blackopswb' at 5461380 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 54614d0 debug: SND: Loaded WaveBank 'cybranselect' at 54614d0 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 5461620 debug: SND: Loaded WaveBank 'explosions' at 5461620 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 5461770 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 5463120 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 54642c8 debug: SND: Loaded WaveBank 'impacts' at 54642c8 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 5464418 debug: SND: Loaded WaveBank 'interface' at 5464418 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 5464568 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 5465710 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 54668b8 debug: SND: Loaded WaveBank 'seraphimselect' at 54668b8 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 5466a08 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 5467bb0 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 5467bb0 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 5467d00 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 5467d00 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 5467e50 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 5467e50 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 5467fa0 debug: SND: Loaded WaveBank 'tm_robotsounds' at 5467fa0 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 54680f0 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 54680f0 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 5468240 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 54693e8 debug: SND: Loaded WaveBank 'uaa' at 54693e8 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 5469538 debug: SND: Loaded WaveBank 'uaadestroy' at 5469538 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 5469688 debug: SND: Loaded WaveBank 'uaaweapon' at 5469688 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 54697d8 debug: SND: Loaded WaveBank 'uab' at 54697d8 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 5469950 debug: SND: Loaded WaveBank 'ual' at 5469950 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 546a568 debug: SND: Loaded WaveBank 'ualdestroy' at 546a568 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 5469c00 debug: SND: Loaded WaveBank 'ualweapon' at 5469c00 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 546a160 debug: SND: Loaded WaveBank 'uas' at 546a160 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 546a930 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 5469d58 debug: SND: Loaded WaveBank 'uasweapon' at 5469d58 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 546a6c0 debug: SND: Loaded WaveBank 'uea' at 546a6c0 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 546a008 debug: SND: Loaded WaveBank 'ueadestroy' at 546a008 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 546a2b8 debug: SND: Loaded WaveBank 'ueaweapon' at 546a2b8 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 5469eb0 debug: SND: Loaded WaveBank 'ueb' at 5469eb0 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 546a410 debug: SND: Loaded WaveBank 'uefselect' at 546a410 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 5469aa8 debug: SND: Loaded WaveBank 'uel' at 5469aa8 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 546c870 debug: SND: Loaded WaveBank 'ueldestroy' at 546c870 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 546bc58 debug: SND: Loaded WaveBank 'uelweapon' at 546bc58 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 546c1b8 debug: SND: Loaded WaveBank 'ues' at 546c1b8 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 546dae0 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 546c310 debug: SND: Loaded WaveBank 'uesweapon' at 546c310 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 546c9c8 debug: SND: Loaded WaveBank 'unitrumble' at 546c9c8 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 546c060 debug: SND: Loaded WaveBank 'unitsglobal' at 546c060 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 546cdd0 debug: SND: Loaded WaveBank 'ura' at 546cdd0 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 546cf28 debug: SND: Loaded WaveBank 'uradestroy' at 546cf28 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 546d080 debug: SND: Loaded WaveBank 'uraweapon' at 546d080 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 546c468 debug: SND: Loaded WaveBank 'urb' at 546c468 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 546d1d8 debug: SND: Loaded WaveBank 'url' at 546d1d8 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 546c5c0 debug: SND: Loaded WaveBank 'urldestroy' at 546c5c0 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 546d330 debug: SND: Loaded WaveBank 'urlweapon' at 546d330 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 546bb00 debug: SND: Loaded WaveBank 'urs' at 546bb00 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 546ec88 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 546fe30 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 546d890 debug: SND: Loaded WaveBank 'ursweapon' at 546d890 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 546c718 debug: SND: Loaded WaveBank 'xaa_weapon' at 546c718 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 546d5e0 debug: SND: Loaded WaveBank 'xab' at 546d5e0 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 546cb20 debug: SND: Loaded WaveBank 'xal' at 546cb20 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 546bf08 debug: SND: Loaded WaveBank 'xal_weapon' at 546bf08 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 546cc78 debug: SND: Loaded WaveBank 'xas' at 546cc78 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 546d488 debug: SND: Loaded WaveBank 'xas_weapons' at 546d488 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 546bdb0 debug: SND: Loaded WaveBank 'xea' at 546bdb0 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 546d738 debug: SND: Loaded WaveBank 'xea_weapons' at 546d738 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 54712b0 debug: SND: Loaded WaveBank 'xeb' at 54712b0 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 5471968 debug: SND: Loaded WaveBank 'xel' at 5471968 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 5472428 debug: SND: Loaded WaveBank 'xel_weapons' at 5472428 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 5472020 debug: SND: Loaded WaveBank 'xes' at 5472020 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 5472fe0 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 5471158 debug: SND: Loaded WaveBank 'xes_weapons' at 5471158 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 5472ae0 debug: SND: Loaded WaveBank 'xra' at 5472ae0 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 5471ac0 debug: SND: Loaded WaveBank 'xra_weapon' at 5471ac0 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 54726d8 debug: SND: Loaded WaveBank 'xrb' at 54726d8 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 5471d70 debug: SND: Loaded WaveBank 'xrl' at 5471d70 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 5474188 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 5471c18 debug: SND: Loaded WaveBank 'xrl_weapon' at 5471c18 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 5471000 debug: SND: Loaded WaveBank 'xrs' at 5471000 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 5472d90 debug: SND: Loaded WaveBank 'xrs_weapon' at 5472d90 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 5471408 debug: SND: Loaded WaveBank 'xsa' at 5471408 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 5472580 debug: SND: Loaded WaveBank 'xsa_destroy' at 5472580 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 5471ec8 debug: SND: Loaded WaveBank 'xsa_weapon' at 5471ec8 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 5471560 debug: SND: Loaded WaveBank 'xsb' at 5471560 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 54716b8 debug: SND: Loaded WaveBank 'xsb_weapon' at 54716b8 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 5471810 debug: SND: Loaded WaveBank 'xsl' at 5471810 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 54722d0 debug: SND: Loaded WaveBank 'xsl_destroy' at 54722d0 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 5472178 debug: SND: Loaded WaveBank 'xsl_weapon' at 5472178 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 5472830 debug: SND: Loaded WaveBank 'xss' at 5472830 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 5475330 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 5472988 debug: SND: Loaded WaveBank 'xss_weapon' at 5472988 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -1886807877 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 5493e60 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 5494608 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 5493fe8 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 5494480 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 5494aa0 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 5494918 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 5494170 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 5494c28 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 54942f8 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 54c5d18 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 54c5a08 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND info: /savereplay info: REPLAY ID: 17532825 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED info: SC_ToggleCursorClip 0 info: ui_RenderCustomNames 1 info: UI_ForceLifbarsOnEnemy 0 info: cam_ZoomAmount 0.40000000596046 info: ui_AlwaysRenderStrategicIcons 0 info: ui_ScreenEdgeScrollView 1 info: ui_ArrowKeysScrollView 1 info: ui_KeyboardPanSpeed 35.351188659668 info: ui_KeyboardPanAccelerateMultiplier 4 info: ui_KeyboardRotateSpeed 10 info: ui_KeyboardRotateAccelerateMultiplier 2 info: SC_SecondaryAdapter true info: ren_Skydome 1 info: graphics_Fidelity 2 info: shadow_Fidelity 3 info: ren_MipSkipLevels 0 info: cam_DefaultLOD 0.9 info: cam_SetLOD WorldCamera 0.9 info: cam_SetLOD WorldCamera2 0.9 info: cam_SetLOD CameraHead2 0.9 info: SC_CameraScaleLOD 2 info: ren_bloom 1 debug: Wavebank prepared: 5461770 debug: Wavebank prepared: 5463120 debug: Wavebank prepared: 5464568 debug: Wavebank prepared: 5465710 debug: Wavebank prepared: 5466a08 debug: Wavebank prepared: 5468240 debug: Wavebank prepared: 546a930 debug: Wavebank prepared: 546dae0 debug: Wavebank prepared: 546ec88 debug: Wavebank prepared: 546fe30 debug: Wavebank prepared: 5472fe0 debug: Wavebank prepared: 5474188 debug: Wavebank prepared: 5475330 debug: Wavebank prepared: 5493e60 debug: Wavebank prepared: 5494608 debug: Wavebank prepared: 5494480 debug: Wavebank prepared: 5494aa0 debug: Wavebank prepared: 5494918 debug: Wavebank prepared: 5494170 debug: Wavebank prepared: 5494c28 debug: Wavebank prepared: 54942f8 debug: Wavebank prepared: 54c5d18 info: GPGNET: entering idle state. debug: Wavebank prepared: 5493fe8 debug: Wavebank prepared: 54c5a08 info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x11b98004 info: LOBBY: Game port 49065[UDP] opened. info: LOBBY: starting with local uid of 403815 [xamiux] info: GPGNET: entering lobby state. info: { } info: { } info: Supreme Commander: Forged Alliance version 3740 warning: Invalid default option value 0 warning: Remember: option defaults are 1-based indices into the `values' table, not values themselves warning: Offending option table: info: { info: default = 0 info: label = "Survival: Build Time" info: values { info: values 1 { info: values 1 text = "0:00 (Default)" info: values 1 help = "" info: values 1 key = 0 info: values 1 } info: values 2 { info: values 2 text = "0:30" info: values 2 help = "" info: values 2 key = 30 info: values 2 } info: values } info: key = "opt_Survival_BuildTime" info: pref = "opt_Survival_BuildTime" info: help = "Length of initial building time." info: } warning: Invalid default option value 32 warning: Remember: option defaults are 1-based indices into the `values' table, not values themselves warning: Offending option table: info: { info: default = 32 info: label = "Survival: Difficulty" info: values { info: values 1 { info: values 1 text = "32 (Default)" info: values 1 help = "" info: values 1 key = 32 info: values 1 } info: values 2 { info: values 2 text = "250" info: values 2 help = "" info: values 2 key = 250 info: values 2 } info: values } info: key = "opt_Survival_EnemiesPerMinute" info: pref = "opt_Survival_EnemiesPerMinute" info: help = "How many enemies attack each minute (per player)." info: } warning: Invalid default option value 10 warning: Remember: option defaults are 1-based indices into the `values' table, not values themselves warning: Offending option table: info: { info: default = 10 info: label = "Survival: Wave Frequency" info: values { info: values 1 { info: values 1 text = "Streaming (Default)" info: values 1 help = "" info: values 1 key = 10 info: values 1 } info: values } info: key = "opt_Survival_WaveFrequency" info: pref = "opt_Survival_WaveFrequency" info: help = "How long between waves." info: } warning: Invalid default option value 0 warning: Remember: option defaults are 1-based indices into the `values' table, not values themselves warning: Offending option table: info: { info: default = 0 info: label = "Survival: Build Time" info: values { info: values 1 { info: values 1 text = "0:00 (Default)" info: values 1 help = "" info: values 1 key = 0 info: values 1 } info: values 2 { info: values 2 text = "0:30" info: values 2 help = "" info: values 2 key = 30 info: values 2 } info: values } info: key = "opt_Survival_BuildTime" info: pref = "opt_Survival_BuildTime" info: help = "Length of initial building time." info: } warning: Invalid default option value 32 warning: Remember: option defaults are 1-based indices into the `values' table, not values themselves warning: Offending option table: info: { info: default = 32 info: label = "Survival: Difficulty" info: values { info: values 1 { info: values 1 text = "32 (Default)" info: values 1 help = "" info: values 1 key = 32 info: values 1 } info: values 2 { info: values 2 text = "250" info: values 2 help = "" info: values 2 key = 250 info: values 2 } info: values } info: key = "opt_Survival_EnemiesPerMinute" info: pref = "opt_Survival_EnemiesPerMinute" info: help = "How many enemies attack each minute (per player)." info: } warning: Invalid default option value 10 warning: Remember: option defaults are 1-based indices into the `values' table, not values themselves warning: Offending option table: info: { info: default = 10 info: label = "Survival: Wave Frequency" info: values { info: values 1 { info: values 1 text = "Streaming (Default)" info: values 1 help = "" info: values 1 key = 10 info: values 1 } info: values } info: key = "opt_Survival_WaveFrequency" info: pref = "opt_Survival_WaveFrequency" info: help = "How long between waves." info: } warning: Invalid default option value 0 warning: Remember: option defaults are 1-based indices into the `values' table, not values themselves warning: Offending option table: info: { info: default = 0 info: label = "Survival: Build Time" info: values { info: values 1 { info: values 1 text = "0:00 (Default)" info: values 1 help = "" info: values 1 key = 0 info: values 1 } info: values 2 { info: values 2 text = "0:30" info: values 2 help = "" info: values 2 key = 30 info: values 2 } info: values } info: key = "opt_Survival_BuildTime" info: pref = "opt_Survival_BuildTime" info: help = "Length of initial building time." info: } warning: Invalid default option value 32 warning: Remember: option defaults are 1-based indices into the `values' table, not values themselves warning: Offending option table: info: { info: default = 32 info: label = "Survival: Difficulty" info: values { info: values 1 { info: values 1 text = "32 (Default)" info: values 1 help = "" info: values 1 key = 32 info: values 1 } info: values 2 { info: values 2 text = "250" info: values 2 help = "" info: values 2 key = 250 info: values 2 } info: values } info: key = "opt_Survival_EnemiesPerMinute" info: pref = "opt_Survival_EnemiesPerMinute" info: help = "How many enemies attack each minute (per player)." info: } warning: Invalid default option value 10 warning: Remember: option defaults are 1-based indices into the `values' table, not values themselves warning: Offending option table: info: { info: default = 10 info: label = "Survival: Wave Frequency" info: values { info: values 1 { info: values 1 text = "Streaming (Default)" info: values 1 help = "" info: values 1 key = 10 info: values 1 } info: values } info: key = "opt_Survival_WaveFrequency" info: pref = "opt_Survival_WaveFrequency" info: help = "How long between waves." info: } warning: Invalid default option value 0 warning: Remember: option defaults are 1-based indices into the `values' table, not values themselves warning: Offending option table: info: { info: default = 0 info: label = "Survival: Build Time" info: values { info: values 1 { info: values 1 text = "0:00 (Default)" info: values 1 help = "" info: values 1 key = 0 info: values 1 } info: values 2 { info: values 2 text = "0:30" info: values 2 help = "" info: values 2 key = 30 info: values 2 } info: values } info: key = "opt_Survival_BuildTime" info: pref = "opt_Survival_BuildTime" info: help = "Length of initial building time." info: } warning: Invalid default option value 32 warning: Remember: option defaults are 1-based indices into the `values' table, not values themselves warning: Offending option table: info: { info: default = 32 info: label = "Survival: Difficulty" info: values { info: values 1 { info: values 1 text = "32 (Default)" info: values 1 help = "" info: values 1 key = 32 info: values 1 } info: values 2 { info: values 2 text = "250" info: values 2 help = "" info: values 2 key = 250 info: values 2 } info: values } info: key = "opt_Survival_EnemiesPerMinute" info: pref = "opt_Survival_EnemiesPerMinute" info: help = "How many enemies attack each minute (per player)." info: } warning: Invalid default option value 10 warning: Remember: option defaults are 1-based indices into the `values' table, not values themselves warning: Offending option table: info: { info: default = 10 info: label = "Survival: Wave Frequency" info: values { info: values 1 { info: values 1 text = "Streaming (Default)" info: values 1 help = "" info: values 1 key = 10 info: values 1 } info: values } info: key = "opt_Survival_WaveFrequency" info: pref = "opt_Survival_WaveFrequency" info: help = "How long between waves." info: } warning: Invalid default option value 0 warning: Remember: option defaults are 1-based indices into the `values' table, not values themselves warning: Offending option table: info: { info: default = 0 info: label = "Survival: Build Time" info: values { info: values 1 { info: values 1 text = "0:00 (Default)" info: values 1 help = "" info: values 1 key = 0 info: values 1 } info: values 2 { info: values 2 text = "0:30" info: values 2 help = "" info: values 2 key = 30 info: values 2 } info: values } info: key = "opt_Survival_BuildTime" info: pref = "opt_Survival_BuildTime" info: help = "Length of initial building time." info: } warning: Invalid default option value 32 warning: Remember: option defaults are 1-based indices into the `values' table, not values themselves warning: Offending option table: info: { info: default = 32 info: label = "Survival: Difficulty" info: values { info: values 1 { info: values 1 text = "32 (Default)" info: values 1 help = "" info: values 1 key = 32 info: values 1 } info: values 2 { info: values 2 text = "250" info: values 2 help = "" info: values 2 key = 250 info: values 2 } info: values } info: key = "opt_Survival_EnemiesPerMinute" info: pref = "opt_Survival_EnemiesPerMinute" info: help = "How many enemies attack each minute (per player)." info: } warning: Invalid default option value 10 warning: Remember: option defaults are 1-based indices into the `values' table, not values themselves warning: Offending option table: info: { info: default = 10 info: label = "Survival: Wave Frequency" info: values { info: values 1 { info: values 1 text = "Streaming (Default)" info: values 1 help = "" info: values 1 key = 10 info: values 1 } info: values } info: key = "opt_Survival_WaveFrequency" info: pref = "opt_Survival_WaveFrequency" info: help = "How long between waves." info: } debug: Loading default map option: opt_Survival_BuildTime = 0 debug: Loading default map option: opt_Survival_EnemiesPerMinute = 32 debug: Loading default map option: opt_Survival_WaveFrequency = 10 info: >> SendArmySettingsToServer: Setting army 1 for slot 1 info: >> SendArmySettingsToServer: Slot 2 empty info: >> SendArmySettingsToServer: Slot 3 empty info: >> SendArmySettingsToServer: Slot 4 empty info: >> SendArmySettingsToServer: Slot 5 empty info: >> SendArmySettingsToServer: Slot 6 empty info: >> SendArmySettingsToServer: Slot 7 empty info: >> SendArmySettingsToServer: Slot 8 empty info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Slot 11 empty info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty debug: OpenMovie /movies/UEF_load.sfd: 6845 debug: Preparing movie /movies/UEF_load.sfd: 6845 debug: Preparing movie /movies/UEF_load.sfd: 6845 debug: Preparing movie /movies/UEF_load.sfd: 6845 debug: Preparing movie /movies/UEF_load.sfd: 6845 debug: Preparing movie /movies/UEF_load.sfd: 6845 debug: Preparing movie /movies/UEF_load.sfd: 6845 debug: Playing movie c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\movies\uef_load.sfd: 6845 info: UI_RenderUnitBars true info: UI_NisRenderIcons true info: ren_SelectBoxes true info: Starting background task "Map loader /maps/sp_defense.v0018/sp_defense.scmap" info: Background task "Map loader /maps/sp_defense.v0018/sp_defense.scmap" running. info: Active game mods for blueprint loading: \000 info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Extracting mesh... info: Blueprints Modding... info: Blueprints Loading... completed: 603 original, 0 modded, and 25 preset units info: Blueprints Loading... completed: 389 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: /savereplay info: REPLAY ID: 17532825 info: Active mods in session: \000 debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/sp_defense.v0018/sp_defense.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:51656/17532825/xamiux.SCFAreplay" debug: MEM: -4194304 bytes LUABP debug: MEM: -4194304 bytes OGRID info: Loading save file: \000/maps/sp_defense.v0018/sp_defense_save.lua info: Loading script file: \000/maps/sp_defense.v0018/sp_defense_script.lua warning: NUM PROPS = 4570 debug: Active mods in sim: \000 info: ----- Survival MOD: OnPopulate() info: ----- Survival MOD: Configuring match settings... info: ----- Survival MOD: Initializing marker lists... info: ----- Survival MOD: Marker counts: CENTER(1) PATHS(20) SPAWN(20) ATY(4) NUKE(4) NAVY(20) NAVY2(20) EXTRA1(15) EXTRA2(15) info: ----- Survival MOD: Initializing defense object... info: ----- Survival MOD: Initializing prebuild objects... info: ----- Survival MOD: CalcWaveCounts = ((32 EPM * 1 Players = 32)) * ((10 Second Waves / 60 = 0.16666667163372)) = 5.3333334922791 Units Per Wave (( with Waves Per Minute of 6 = 32 of 32 Units Per Minute. info: ----- Survival MOD: CalcNukeFrequency = 135 - (RatioEPM: 20/0.33333334326744) - (RatioPC: 0/0) = 115 info: ----- Survival MOD: Initializing game start sequence... info: d3d_WindowsCursor on info: Cam_Free off debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0001o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0002o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0003o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0004_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/zxa0001_icon.dds info: creating high fidelity terrain info: creating high fidelity water info: range_RenderHighlighted true info: range_RenderSelected true info: range_RenderBuild true info: cam_DefaultMiniLOD 1.8 info: creating high fidelity terrain info: creating high fidelity water info: cam_DefaultMiniLOD 0 info: res_AfterPrefetchDelay 100 info: res_PrefetcherActivityDelay 1 info: SC_FrameTimeClamp 10 info: /savereplay warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Exe GitSHA: 6fefe78 debug: Current gametime: 00:00:00 warning: Intention to generate weather but the corresponding [Weather Definition] and [Weather Generator] markers are not placed in map, aborting weather generation. info: ----- Survival MOD: Tick thread started with interval of (0.5) info: ----- Survival MOD: Build state complete. Proceeding to combat state. info: Exe GitSHA: 6fefe78 info: Exe GitSHA: 6fefe78 info: Exe GitSHA: 6fefe78 info: Exe GitSHA: 6fefe78 info: Exe GitSHA: 6fefe78 info: Exe GitSHA: 6fefe78 info: Exe GitSHA: 6fefe78 warning: GetResource: Invalid name "" info: Can't find texture "/units/xec1401/xec1401_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/units/xec1401/xec1401_lod1_specteam.dds" -- trying fallback. info: Exe GitSHA: 6fefe78 info: ----- Survival MOD: Updating wave table from C:2 ID:3 ( Set:2) at 00:12 info: PopupCreateUnitMenu debug: Current gametime: 00:00:30 info: PopupCreateUnitMenu debug: Current gametime: 00:01:00 debug: Current gametime: 00:01:30 info: ----- Survival MOD: Updating wave table from C:2 ID:4 ( Set:3) at 01:36 info: ----- Survival MOD: Updating wave table from C:2 ID:5 ( Set:4) at 01:48 info: PopupCreateUnitMenu debug: Current gametime: 00:02:00 info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: UI_Lua import("/lua/ui/game/chat.lua").ChatPageUp(10) info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() debug: Current gametime: 00:02:30 info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() debug: Current gametime: 00:03:00 info: ----- Survival MOD: Updating wave table from C:2 ID:6 ( Set:5) at 03:12 info: ----- Survival MOD: Updating wave table from C:2 ID:7 ( Set:6) at 03:24 debug: Current gametime: 00:03:30 debug: Current gametime: 00:04:00 debug: Current gametime: 00:04:30 info: ----- Survival MOD: Updating wave table from C:2 ID:8 ( Set:7) at 04:48 debug: Current gametime: 00:05:00 info: ----- Survival MOD: Updating wave table from C:2 ID:9 ( Set:8) at 05:00 debug: Current gametime: 00:05:30 info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: CWldSession::DoBeat() unknown entity id (0x2ff00e0d) supplied in a pose update. info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() debug: Current gametime: 00:06:00 info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: ----- Survival MOD: Updating wave table from C:2 ID:10 ( Set:9) at 06:24 debug: Current gametime: 00:06:30 info: ----- Survival MOD: Updating wave table from C:2 ID:11 ( Set:10) at 06:36 info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: PopupCreateUnitMenu debug: Current gametime: 00:07:00 info: PopupCreateUnitMenu info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() debug: Current gametime: 00:07:30 info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() info: WLD_IncreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").IncreaseGameSpeed() debug: Current gametime: 00:08:00 info: ----- Survival MOD: Updating wave table from C:2 ID:12 ( Set:11) at 08:00 info: ----- Survival MOD: Updating wave table from C:2 ID:13 ( Set:12) at 08:12 debug: Current gametime: 00:08:30 debug: Current gametime: 00:09:00 debug: Current gametime: 00:09:30 info: ----- Survival MOD: Updating wave table from C:2 ID:14 ( Set:13) at 09:36 info: ----- Survival MOD: Updating wave table from C:2 ID:15 ( Set:14) at 09:48 debug: Current gametime: 00:10:00 info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() debug: Current gametime: 00:10:30 info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: WLD_DecreaseSimRate info: UI_Lua import("/lua/ui/uimain.lua").DecreaseGameSpeed() info: PopupCreateUnitMenu info: UI_ApplySelectionSet 5 debug: Current gametime: 00:11:00 info: ----- Survival MOD: Updating wave table from C:2 ID:16 ( Set:15) at 11:12