info: Client version: 2022.5.0 info: Game version: 3739 info: Game type: faf info: Loading custom vault path: D:/Program Files/SteamLibrary/steamapps/common/Supreme Commander Forged Alliance/maps info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_RU.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'd:\program files\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\loc_ru.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'd:\program files\steamlibrary\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'd:\program files\steamlibrary\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'd:\program files\steamlibrary\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'd:\program files\steamlibrary\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 2ddd1d8 debug: SND: Loaded WaveBank 'aeonselect' at 2ddd1d8 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 2ddd308 debug: SND: Loaded WaveBank 'ambienttest' at 2ddd308 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 2ddd438 debug: SND: Loaded WaveBank 'cybranselect' at 2ddd438 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 2ddd568 debug: SND: Loaded WaveBank 'explosions' at 2ddd568 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 2ddd698 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 2ddec08 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 2ddfd70 debug: SND: Loaded WaveBank 'impacts' at 2ddfd70 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 2ddfea0 debug: SND: Loaded WaveBank 'interface' at 2ddfea0 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 2ddffd0 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 2de1138 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 2de22a0 debug: SND: Loaded WaveBank 'seraphimselect' at 2de22a0 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 2de23d0 debug: SND: Loaded WaveBank 'uaa' at 2de23d0 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 2de2500 debug: SND: Loaded WaveBank 'uaadestroy' at 2de2500 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 2de2630 debug: SND: Loaded WaveBank 'uaaweapon' at 2de2630 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 2de2760 debug: SND: Loaded WaveBank 'uab' at 2de2760 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 2de2890 debug: SND: Loaded WaveBank 'ual' at 2de2890 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 2de29c0 debug: SND: Loaded WaveBank 'ualdestroy' at 2de29c0 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 2de2af0 debug: SND: Loaded WaveBank 'ualweapon' at 2de2af0 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 2de2c20 debug: SND: Loaded WaveBank 'uas' at 2de2c20 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 2de2d50 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 2de3eb8 debug: SND: Loaded WaveBank 'uasweapon' at 2de3eb8 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 2de3fe8 debug: SND: Loaded WaveBank 'uea' at 2de3fe8 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 2de4758 debug: SND: Loaded WaveBank 'ueadestroy' at 2de4758 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 2de4ea8 debug: SND: Loaded WaveBank 'ueaweapon' at 2de4ea8 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 2de4890 debug: SND: Loaded WaveBank 'ueb' at 2de4890 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 2de44e8 debug: SND: Loaded WaveBank 'uefselect' at 2de44e8 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 2de49c8 debug: SND: Loaded WaveBank 'uel' at 2de49c8 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 2de4620 debug: SND: Loaded WaveBank 'ueldestroy' at 2de4620 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 2de4fe0 debug: SND: Loaded WaveBank 'uelweapon' at 2de4fe0 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 2de4140 debug: SND: Loaded WaveBank 'ues' at 2de4140 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 2de5120 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 2de4b00 debug: SND: Loaded WaveBank 'uesweapon' at 2de4b00 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 2de4c38 debug: SND: Loaded WaveBank 'unitrumble' at 2de4c38 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 2de4278 debug: SND: Loaded WaveBank 'unitsglobal' at 2de4278 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 2de4d70 debug: SND: Loaded WaveBank 'ura' at 2de4d70 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 2de43b0 debug: SND: Loaded WaveBank 'uradestroy' at 2de43b0 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 2de7150 debug: SND: Loaded WaveBank 'uraweapon' at 2de7150 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 2de7eb8 debug: SND: Loaded WaveBank 'urb' at 2de7eb8 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 2de6658 debug: SND: Loaded WaveBank 'url' at 2de6658 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 2de74f8 debug: SND: Loaded WaveBank 'urldestroy' at 2de74f8 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 2de7018 debug: SND: Loaded WaveBank 'urlweapon' at 2de7018 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 2de7d80 debug: SND: Loaded WaveBank 'urs' at 2de7d80 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 2de8290 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 2de93f8 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 2de7ff0 debug: SND: Loaded WaveBank 'ursweapon' at 2de7ff0 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 2de7288 debug: SND: Loaded WaveBank 'xaa_weapon' at 2de7288 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 2de8128 debug: SND: Loaded WaveBank 'xab' at 2de8128 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 2de78a0 debug: SND: Loaded WaveBank 'xal' at 2de78a0 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 2de73c0 debug: SND: Loaded WaveBank 'xal_weapon' at 2de73c0 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 2de6c70 debug: SND: Loaded WaveBank 'xas' at 2de6c70 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 2de6b38 debug: SND: Loaded WaveBank 'xas_weapons' at 2de6b38 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 2de62b0 debug: SND: Loaded WaveBank 'xea' at 2de62b0 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 2de63e8 debug: SND: Loaded WaveBank 'xea_weapons' at 2de63e8 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 2de7630 debug: SND: Loaded WaveBank 'xeb' at 2de7630 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 2de7768 debug: SND: Loaded WaveBank 'xel' at 2de7768 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 2de7b10 debug: SND: Loaded WaveBank 'xel_weapons' at 2de7b10 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 2de68c8 debug: SND: Loaded WaveBank 'xes' at 2de68c8 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 2dea560 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 2de79d8 debug: SND: Loaded WaveBank 'xes_weapons' at 2de79d8 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 2de7c48 debug: SND: Loaded WaveBank 'xra' at 2de7c48 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 2de6a00 debug: SND: Loaded WaveBank 'xra_weapon' at 2de6a00 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 2de6520 debug: SND: Loaded WaveBank 'xrb' at 2de6520 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 2de6790 debug: SND: Loaded WaveBank 'xrl' at 2de6790 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 2deb6c8 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 2de6ee0 debug: SND: Loaded WaveBank 'xrl_weapon' at 2de6ee0 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 2de6da8 debug: SND: Loaded WaveBank 'xrs' at 2de6da8 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 2dede48 debug: SND: Loaded WaveBank 'xrs_weapon' at 2dede48 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 2decd38 debug: SND: Loaded WaveBank 'xsa' at 2decd38 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 2dee6d0 debug: SND: Loaded WaveBank 'xsa_destroy' at 2dee6d0 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 2dece70 debug: SND: Loaded WaveBank 'xsa_weapon' at 2dece70 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 2ded218 debug: SND: Loaded WaveBank 'xsb' at 2ded218 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 2dedaa0 debug: SND: Loaded WaveBank 'xsb_weapon' at 2dedaa0 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 2dee598 debug: SND: Loaded WaveBank 'xsl' at 2dee598 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 2ded968 debug: SND: Loaded WaveBank 'xsl_destroy' at 2ded968 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 2ded488 debug: SND: Loaded WaveBank 'xsl_weapon' at 2ded488 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 2dedd10 debug: SND: Loaded WaveBank 'xss' at 2dedd10 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 2dee838 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 2ded830 debug: SND: Loaded WaveBank 'xss_weapon' at 2ded830 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -34408608 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 2e19a68 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 2e1abd0 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 2e1c198 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 2e1c468 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 2e1bd60 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 2e1c738 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 2e1c8a0 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 2e1c030 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 2e1c300 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 2e1ca08 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 2e1c5d0 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND info: /savereplay info: REPLAY ID: 17334150 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED info: SC_ToggleCursorClip 0 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 info: cam_ZoomAmount 0.40000000596046 info: ui_AlwaysRenderStrategicIcons 0 info: ui_ScreenEdgeScrollView 1 info: ui_ArrowKeysScrollView 1 info: ui_KeyboardPanSpeed 90 info: ui_KeyboardPanAccelerateMultiplier 4 info: ui_KeyboardRotateSpeed 10 info: ui_KeyboardRotateAccelerateMultiplier 2 info: SC_SecondaryAdapter false info: ren_Skydome 1 info: graphics_Fidelity 1 info: shadow_Fidelity 1 info: ren_MipSkipLevels 1 info: cam_DefaultLOD 1 info: cam_SetLOD WorldCamera 1 info: cam_SetLOD WorldCamera2 1 info: cam_SetLOD CameraHead2 1 info: SC_CameraScaleLOD 1 info: ren_bloom 0 debug: Wavebank prepared: 2ddd698 debug: Wavebank prepared: 2ddec08 debug: Wavebank prepared: 2ddffd0 debug: Wavebank prepared: 2de1138 debug: Wavebank prepared: 2de2d50 debug: Wavebank prepared: 2de5120 debug: Wavebank prepared: 2de8290 debug: Wavebank prepared: 2de93f8 debug: Wavebank prepared: 2dea560 debug: Wavebank prepared: 2deb6c8 debug: Wavebank prepared: 2dee838 debug: Wavebank prepared: 2e19a68 debug: Wavebank prepared: 2e1abd0 debug: Wavebank prepared: 2e1c468 debug: Wavebank prepared: 2e1bd60 debug: Wavebank prepared: 2e1c738 debug: Wavebank prepared: 2e1c8a0 debug: Wavebank prepared: 2e1c030 debug: Wavebank prepared: 2e1c300 debug: Wavebank prepared: 2e1ca08 info: GPGNET: entering idle state. debug: Wavebank prepared: 2e1c5d0 info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x117a1004 info: LOBBY: Game port 42654[UDP] opened. info: LOBBY: starting with local uid of 366588 [%USER%0192] info: GPGNET: entering lobby state. info: NET: using deflate compression for sends to %CPU_NAME%:52159. info: LOBBY: Connecting to host "Enatarithi" [%CPU_NAME%:52159, uid=366589] info: Can't add chat text -- no chat display info: text=Connecting to game host... info: NET: using deflate compression for receives from %CPU_NAME%:52159 info: LOBBY: connection to "Enatarithi" [%CPU_NAME%:52159, uid=366589] made, status=Connecting. info: CONNECTED TO HOST info: Supreme Commander: Forged Alliance version 3739 info: LOBBY: "Enatarithi" [%CPU_NAME%:52159, uid=366589] has established connections to: 366588 info: { } info: { } info: { } info: { } info: MOD LIST SET TO: debug: OpenMovie /movies/UEF_load.sfd: 2801 debug: Preparing movie /movies/UEF_load.sfd: 2801 debug: Preparing movie /movies/UEF_load.sfd: 2801 debug: Preparing movie /movies/UEF_load.sfd: 2801 debug: Preparing movie /movies/UEF_load.sfd: 2801 debug: Preparing movie /movies/UEF_load.sfd: 2801 debug: Preparing movie /movies/UEF_load.sfd: 2801 debug: Playing movie d:\program files\steamlibrary\steamapps\common\supreme commander forged alliance\movies\uef_load.sfd: 2801 info: UI_RenderUnitBars true info: UI_NisRenderIcons true info: ren_SelectBoxes true info: Starting background task "Map loader /maps/x1mp_010/x1mp_010.scmap" info: Background task "Map loader /maps/x1mp_010/x1mp_010.scmap" running. info: Active game mods for blueprint loading: \000 info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Extracting mesh... info: Blueprints Modding... info: nil info: Blueprints Loading... completed: 603 original, 0 modded, and 25 preset units info: Blueprints Loading... completed: 389 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -8192 bytes RULE info: /savereplay info: REPLAY ID: 17334150 info: Active mods in session: \000 debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/x1mp_010/x1mp_010.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:60559/17334150/%USER%0192.SCFAreplay" debug: MEM: -4194304 bytes LUABP debug: MEM: -4194304 bytes OGRID info: Loading save file: \000/maps/X1MP_010/X1MP_010_save.lua info: Loading script file: \000/maps/X1MP_010/X1MP_010_script.lua info: * OnCreateAI: AIPersonality: (medium) debug: Detected an AI with skirmish systems: ARMY_1, enabling AI functionality info: * OnCreateAI: AIPersonality: (adaptivecheat) debug: Detected an AI with skirmish systems: ARMY_2, enabling AI functionality info: * OnCreateAI: AIPersonality: (rush) debug: Detected an AI with skirmish systems: ARMY_3, enabling AI functionality info: * OnCreateAI: AIPersonality: (adaptive) debug: Detected an AI with skirmish systems: ARMY_4, enabling AI functionality info: * OnCreateAI: AIPersonality: (medium) debug: Detected an AI with skirmish systems: ARMY_6, enabling AI functionality info: * OnCreateAI: AIPersonality: (rush) debug: Detected an AI with skirmish systems: ARMY_8, enabling AI functionality warning: NUM PROPS = 12841 debug: Active mods in sim: \000 info: d3d_WindowsCursor on info: Cam_Free off debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0001o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0002o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0003o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0004_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/zxa0001_icon.dds info: creating medium fidelity terrain info: creating low fidelity water info: range_RenderHighlighted true info: range_RenderSelected true info: range_RenderBuild true info: cam_DefaultMiniLOD 1.8 info: creating medium fidelity terrain info: creating low fidelity water info: cam_DefaultMiniLOD 0 info: res_AfterPrefetchDelay 100 info: res_PrefetcherActivityDelay 1 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 info: /savereplay warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Exe GitSHA: 6fefe78 debug: Current gametime: 00:00:00 info: Exe GitSHA: 6fefe78 info: Exe GitSHA: 6fefe78 info: Exe GitSHA: 6fefe78 info: Exe GitSHA: 6fefe78 info: Exe GitSHA: 6fefe78 info: Exe GitSHA: 6fefe78 info: Exe GitSHA: 6fefe78 info: Exe GitSHA: 6fefe78 info: *AI DEBUG: ARMY \0001\000: Initiating Archetype using ChallengeMain info: *AI DEBUG: ARMY \0002\000: Initiating Archetype using TurtleMain info: *AI DEBUG: ARMY \0003\000: Initiating Archetype using RushMainNaval info: *AI DEBUG: ARMY \0004\000: Initiating Archetype using TurtleMain info: *AI DEBUG: ARMY \0006\000: Initiating Archetype using ChallengeMain info: *AI DEBUG: ARMY \0008\000: Initiating Archetype using RushMainAir debug: Current gametime: 00:00:30 info: AIGetMarkerLocationsEx 128 markers for Land Path Node info: AIGetMarkerLocationsEx 91 markers for Water Path Node info: AIGetMarkerLocationsEx 71 markers for Air Path Node info: AIGetMarkerLocationsEx 211 markers for Amphibious Path Node debug: Current gametime: 00:01:00 debug: Current gametime: 00:01:30 debug: Current gametime: 00:02:00