info: Client version: 2022.4.1 info: Game version: 3737 info: Game type: faf info: Loading custom vault pathC:/Users/%USER%/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Mounting sounds in mod: animesounds info: Mounting sounds in mod: pings info: Prevented loading content that is not allowed: modules.nx2 info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_4x4_adaptiv.v0009', mounted as '/maps/astro_crater_4x4_adaptiv.v0009/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\bbf_blacksundefense', mounted as '/maps/bbf_blacksundefense/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\maps\the_drunken_beetles_dance.v0001', mounted as '/maps/the_drunken_beetles_dance.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\all_faction_quantum_gate', mounted as '/mods/all_faction_quantum_gate/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\animesounds', mounted as '/mods/animesounds/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\animesounds\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\defencesexpand', mounted as '/mods/defencesexpand/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\idleengineers', mounted as '/mods/idleengineers/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\no unit cap', mounted as '/mods/no unit cap/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\noshake', mounted as '/mods/noshake/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\personal ui waifu', mounted as '/mods/personal ui waifu/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\pings', mounted as '/mods/pings/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\pings\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\rks_explosions', mounted as '/mods/rks_explosions/' info: DISK: AddSearchPath: '%USER_PROFILE%\documents\my games\gas powered games\supreme commander forged alliance\mods\supremescoreboard', mounted as '/mods/supremescoreboard/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 29132f8 debug: SND: Loaded WaveBank 'aeonselect' at 29132f8 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 2913428 debug: SND: Loaded WaveBank 'ambienttest' at 2913428 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 2913558 debug: SND: Loaded WaveBank 'cybranselect' at 2913558 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 2913688 debug: SND: Loaded WaveBank 'explosions' at 2913688 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 29137b8 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 2914d28 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 2915e90 debug: SND: Loaded WaveBank 'impacts' at 2915e90 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 2915fc0 debug: SND: Loaded WaveBank 'interface' at 2915fc0 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 29160f0 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 2917258 info: IsStreamingWaveBank("/sounds/pings.xwb") => false debug: Wavebank prepared: 29183c0 debug: SND: Loaded WaveBank 'pings' at 29183c0 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 29184f0 debug: SND: Loaded WaveBank 'seraphimselect' at 29184f0 info: IsStreamingWaveBank("/sounds/sounds.xwb") => false debug: Wavebank prepared: 2918620 debug: SND: Loaded WaveBank 'sounds' at 2918620 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 2918750 debug: SND: Loaded WaveBank 'uaa' at 2918750 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 2918880 debug: SND: Loaded WaveBank 'uaadestroy' at 2918880 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 29189b0 debug: SND: Loaded WaveBank 'uaaweapon' at 29189b0 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 2918ae0 debug: SND: Loaded WaveBank 'uab' at 2918ae0 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 2918c10 debug: SND: Loaded WaveBank 'ual' at 2918c10 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 2918d40 debug: SND: Loaded WaveBank 'ualdestroy' at 2918d40 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 2918e70 debug: SND: Loaded WaveBank 'ualweapon' at 2918e70 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 2918fa0 debug: SND: Loaded WaveBank 'uas' at 2918fa0 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 29190d0 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 291afc8 debug: SND: Loaded WaveBank 'uasweapon' at 291afc8 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 291a9b0 debug: SND: Loaded WaveBank 'uea' at 291a9b0 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 291a740 debug: SND: Loaded WaveBank 'ueadestroy' at 291a740 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 291a878 debug: SND: Loaded WaveBank 'ueaweapon' at 291a878 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 291aae8 debug: SND: Loaded WaveBank 'ueb' at 291aae8 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 291ac20 debug: SND: Loaded WaveBank 'uefselect' at 291ac20 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 291a4d0 debug: SND: Loaded WaveBank 'uel' at 291a4d0 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 291a260 debug: SND: Loaded WaveBank 'ueldestroy' at 291a260 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 291ad58 debug: SND: Loaded WaveBank 'uelweapon' at 291ad58 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 291ae90 debug: SND: Loaded WaveBank 'ues' at 291ae90 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 291b240 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 291b100 debug: SND: Loaded WaveBank 'uesweapon' at 291b100 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 291a398 debug: SND: Loaded WaveBank 'unitrumble' at 291a398 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 291a608 debug: SND: Loaded WaveBank 'unitsglobal' at 291a608 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 291e248 debug: SND: Loaded WaveBank 'ura' at 291e248 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 291cc58 debug: SND: Loaded WaveBank 'uradestroy' at 291cc58 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 291d3a8 debug: SND: Loaded WaveBank 'uraweapon' at 291d3a8 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 291d138 debug: SND: Loaded WaveBank 'urb' at 291d138 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 291c778 debug: SND: Loaded WaveBank 'url' at 291c778 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 291d270 debug: SND: Loaded WaveBank 'urldestroy' at 291d270 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 291daf8 debug: SND: Loaded WaveBank 'urlweapon' at 291daf8 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 291c3d0 debug: SND: Loaded WaveBank 'urs' at 291c3d0 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 291e3b0 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 291f518 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 291d4e0 debug: SND: Loaded WaveBank 'ursweapon' at 291d4e0 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 291c8b0 debug: SND: Loaded WaveBank 'xaa_weapon' at 291c8b0 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 291d750 debug: SND: Loaded WaveBank 'xab' at 291d750 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 291d618 debug: SND: Loaded WaveBank 'xal' at 291d618 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 291c508 debug: SND: Loaded WaveBank 'xal_weapon' at 291c508 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 291d888 debug: SND: Loaded WaveBank 'xas' at 291d888 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 291d9c0 debug: SND: Loaded WaveBank 'xas_weapons' at 291d9c0 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 291dc30 debug: SND: Loaded WaveBank 'xea' at 291dc30 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 291dd68 debug: SND: Loaded WaveBank 'xea_weapons' at 291dd68 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 291dea0 debug: SND: Loaded WaveBank 'xeb' at 291dea0 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 291dfd8 debug: SND: Loaded WaveBank 'xel' at 291dfd8 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 291e110 debug: SND: Loaded WaveBank 'xel_weapons' at 291e110 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 291c640 debug: SND: Loaded WaveBank 'xes' at 291c640 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 2920680 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 291c9e8 debug: SND: Loaded WaveBank 'xes_weapons' at 291c9e8 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 291cb20 debug: SND: Loaded WaveBank 'xra' at 291cb20 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 291cd90 debug: SND: Loaded WaveBank 'xra_weapon' at 291cd90 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 291cec8 debug: SND: Loaded WaveBank 'xrb' at 291cec8 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 291d000 debug: SND: Loaded WaveBank 'xrl' at 291d000 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 29217e8 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 29235a8 debug: SND: Loaded WaveBank 'xrl_weapon' at 29235a8 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 2923f68 debug: SND: Loaded WaveBank 'xrs' at 2923f68 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 2923200 debug: SND: Loaded WaveBank 'xrs_weapon' at 2923200 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 2922be8 debug: SND: Loaded WaveBank 'xsa' at 2922be8 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 2923818 debug: SND: Loaded WaveBank 'xsa_destroy' at 2923818 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 2924580 debug: SND: Loaded WaveBank 'xsa_weapon' at 2924580 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 2923950 debug: SND: Loaded WaveBank 'xsb' at 2923950 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 2923a88 debug: SND: Loaded WaveBank 'xsb_weapon' at 2923a88 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 2922f90 debug: SND: Loaded WaveBank 'xsl' at 2922f90 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 2922978 debug: SND: Loaded WaveBank 'xsl_destroy' at 2922978 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 2924310 debug: SND: Loaded WaveBank 'xsl_weapon' at 2924310 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 2923cf8 debug: SND: Loaded WaveBank 'xss' at 2923cf8 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 2924958 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 29247f0 debug: SND: Loaded WaveBank 'xss_weapon' at 29247f0 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'pings' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'sounds' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -44632224 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 2945d98 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 2946f00 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 29481f8 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 2948798 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 29484c8 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 2948090 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 2948900 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 2948a68 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 2948630 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 2948bd0 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 2948ea0 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua info: /savereplay info: REPLAY ID: 17101370 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED info: SC_ToggleCursorClip 0 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 info: cam_ZoomAmount 0.40000000596046 info: ui_AlwaysRenderStrategicIcons 0 info: ui_ScreenEdgeScrollView 1 info: ui_ArrowKeysScrollView 1 info: ui_KeyboardPanSpeed 90 info: ui_KeyboardPanAccelerateMultiplier 4 info: ui_KeyboardRotateSpeed 10 info: ui_KeyboardRotateAccelerateMultiplier 2 info: SC_SecondaryAdapter false info: ren_Skydome 1 info: graphics_Fidelity 1 info: shadow_Fidelity 1 info: ren_MipSkipLevels 1 info: cam_DefaultLOD 1 info: cam_SetLOD WorldCamera 1 info: cam_SetLOD WorldCamera2 1 info: cam_SetLOD CameraHead2 1 info: SC_CameraScaleLOD 1 info: ren_bloom 0 debug: Wavebank prepared: 29137b8 debug: Wavebank prepared: 2914d28 debug: Wavebank prepared: 29160f0 debug: Wavebank prepared: 2917258 debug: Wavebank prepared: 29190d0 debug: Wavebank prepared: 291b240 debug: Wavebank prepared: 291e3b0 debug: Wavebank prepared: 291f518 debug: Wavebank prepared: 2920680 debug: Wavebank prepared: 29217e8 debug: Wavebank prepared: 2924958 debug: Wavebank prepared: 2945d98 debug: Wavebank prepared: 2946f00 debug: Wavebank prepared: 2948798 debug: Wavebank prepared: 29484c8 debug: Wavebank prepared: 2948090 debug: Wavebank prepared: 2948900 debug: Wavebank prepared: 2948a68 debug: Wavebank prepared: 2948630 debug: Wavebank prepared: 2948bd0 info: GPGNET: entering idle state. debug: Wavebank prepared: 2948ea0 info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x111f8004 info: LOBBY: Game port 62408[UDP] opened. info: LOBBY: starting with local uid of 445567 [Tenschie] info: GPGNET: entering lobby state. info: { info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 6e0851ba-8dde-416a-9d76-20c3bb090z08 = true info: casdb00a-afda-22fc-bf8a-34aad11a5e26 = true info: 90312bd2-6fbd-4aa6-874e-rksbooms-v12 = true info: } info: { info: 06E0D4F2-2231-11E3-A9FB-92EE6088709B = true info: 5362BE90-44BE-11DD-A5v2-sounds-aaah = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: 5362BE90-44BE-11DD-A5v2-pings-aaah = true info: b6f8u7l0-987a-4bfa-q777-ec2d6ecd561e = true info: } info: Supreme Commander: Forged Alliance version 3737 warning: No tooltip in table for key: lob_patchnotes info: >> SendArmySettingsToServer: Setting army 1 for slot 1 info: >> SendArmySettingsToServer: Setting army 2 for slot 2 info: >> SendArmySettingsToServer: Setting army 3 for slot 3 info: >> SendArmySettingsToServer: Slot 4 empty info: >> SendArmySettingsToServer: Slot 5 empty info: >> SendArmySettingsToServer: Slot 6 empty info: >> SendArmySettingsToServer: Slot 7 empty info: >> SendArmySettingsToServer: Slot 8 empty info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Slot 11 empty info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty debug: OpenMovie /movies/UEF_load.sfd: 1980 debug: Preparing movie /movies/UEF_load.sfd: 1980 debug: Preparing movie /movies/UEF_load.sfd: 1980 debug: Preparing movie /movies/UEF_load.sfd: 1980 debug: Preparing movie /movies/UEF_load.sfd: 1980 debug: Preparing movie /movies/UEF_load.sfd: 1980 debug: Preparing movie /movies/UEF_load.sfd: 1980 debug: Playing movie d:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\uef_load.sfd: 1980 info: UI_RenderUnitBars true info: UI_NisRenderIcons true info: ren_SelectBoxes true info: Starting background task "Map loader /maps/scmp_031/scmp_031.scmap" info: Background task "Map loader /maps/scmp_031/scmp_031.scmap" running. info: Active game mods for blueprint loading: \000 info: - 1: table: 120F1BE0 info: - after: table: 120F1C30 info: - author: RK4000, speed2, Sheeo, Domino info: - before: table: 120F1B68 info: - conflicts: table: 120F1C58 info: - 10: 6ea135b9-1615-433b-a344-1bc5d1000010 info: - 11: 6ea135b9-1615-433b-a344-1bc5d1000011 info: - 12: 6ea135b9-1615-433b-a344-1bc5d1000012 info: - 13: 6ea135b9-1615-433b-a344-1bc5d1000013 info: - 14: 6ea135b9-1615-433b-a344-1bc5d1000014 info: - 15: 6ea135b9-1615-433b-a344-1bc5d1000015 info: - 16: 6ea135b9-1615-433b-a344-1bc5d1000016 info: - 17: 6ea135b9-1615-433b-a344-1bc5d1000017 info: - 18: 6ea135b9-1615-433b-a344-1bc5d1000018 info: - 19: 6ea135b9-1615-433b-a344-1bc5d1000019 info: - 1: 6ea135b9-1615-433b-a344-1bc5d1000001 info: - 20: 6ea135b9-1615-433b-a344-1bc5d1000020 info: - 2: 6ea135b9-1615-433b-a344-1bc5d1000002 info: - 3: 6ea135b9-1615-433b-a344-1bc5d1000003 info: - 4: 6ea135b9-1615-433b-a344-1bc5d1000004 info: - 5: 6ea135b9-1615-433b-a344-1bc5d1000005 info: - 6: 6ea135b9-1615-433b-a344-1bc5d1000006 info: - 7: 6ea135b9-1615-433b-a344-1bc5d1000007 info: - 8: 6ea135b9-1615-433b-a344-1bc5d1000008 info: - 9: 6ea135b9-1615-433b-a344-1bc5d1000009 info: - copyright: info: - description: Replaces the default unit explosion effects with factionally varied and higher quality equivalents. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/rks_explosions/icon.png info: - location: /mods/rks_explosions info: - name: RK's Explosions info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 90312bd2-6fbd-4aa6-874e-rksbooms-v12 info: - url: http://forums.faforever.com/viewtopic.php?f=41&t=6813 info: - version: 12 info: - 2: table: 120F1C80 info: - author: XYZ info: - copyright: by XYZ info: - description: Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/DefencesExpand/def.png info: - location: /mods/defencesexpand info: - name: DefencesExpand v1.0 info: - selectable: true info: - shadowdir: /shadow info: - uid: 6e0851ba-8dde-416a-9d76-20c3bb090z08 info: - version: 2 info: - 3: table: 138DD640 info: - author: Emperor_Penguin info: - copyright: info: - description: This mod allows every player/AI to ignore the unit cap and also sets the unit cap to 20,000. Note that using an extreme amount of units can make the game more likely to lag/crash, and AI may try to not exceed the unit cap even though they are allowed to. info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/No Unit Cap/icon.png info: - location: /mods/no unit cap info: - name: No Unit Cap info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: casdb00a-afda-22fc-bf8a-34aad11a5e26 info: - version: 3 info: - 4: table: 120F1050 info: - author: jayTAC info: - copyright: None info: - description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/All_Faction_Quantum_Gate/mod_icon.png info: - location: /mods/all_faction_quantum_gate info: - name: All Faction Quantum Gate info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 info: - version: 2 info: Hooked /lua/system/Blueprints.lua with /mods/defencesexpand/hook/lua/system/Blueprints.lua info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Hooked /effects/emitters/air_move_trail_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/air_move_trail_01_emit.bp info: Hooked /effects/emitters/contrail_delayed_mist_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/contrail_delayed_mist_01_emit.bp info: Hooked /effects/emitters/contrail_delayed_mist_02_emit.bp with /mods/rks_explosions/hook/effects/emitters/contrail_delayed_mist_02_emit.bp info: Hooked /effects/emitters/destruction_explosion_debris_trail_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_debris_trail_01_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_02_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_02_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_03_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_03_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_04_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_04_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_05_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_05_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_06_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_06_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_07_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_07_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_08_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_08_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_11_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_11_emit.bp info: Hooked /effects/emitters/destruction_underwater_explosion_flash_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_underwater_explosion_flash_01_emit.bp info: Hooked /effects/emitters/destruction_underwater_explosion_splash_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_underwater_explosion_splash_01_emit.bp info: Hooked /effects/emitters/destruction_water_sinking_ripples_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_water_sinking_ripples_01_emit.bp info: Hooked /effects/emitters/destruction_water_sinking_wash_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_water_sinking_wash_01_emit.bp info: Hooked /effects/emitters/dirtchunks_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/dirtchunks_01_emit.bp info: Hooked /effects/emitters/dust_cloud_05_emit.bp with /mods/rks_explosions/hook/effects/emitters/dust_cloud_05_emit.bp info: Hooked /effects/emitters/smoke_exhuast_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/smoke_exhuast_01_emit.bp info: Hooked /effects/emitters/water_pie.bp with /mods/rks_explosions/hook/effects/emitters/water_pie.bp info: Hooked /effects/emitters/water_pie_s.bp with /mods/rks_explosions/hook/effects/emitters/water_pie_s.bp info: Hooked /effects/emitters/water_splash_plume_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/water_splash_plume_01_emit.bp info: Hooked /effects/emitters/water_splash_plume_02_emit.bp with /mods/rks_explosions/hook/effects/emitters/water_splash_plume_02_emit.bp info: Hooked /effects/emitters/water_splash_ripples_ring_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/water_splash_ripples_ring_01_emit.bp info: Hooked /effects/emitters/water_splash_ripples_ring_02_emit.bp with /mods/rks_explosions/hook/effects/emitters/water_splash_ripples_ring_02_emit.bp info: Hooked /effects/emitters/watersplash_lame.bp with /mods/rks_explosions/hook/effects/emitters/watersplash_lame.bp info: Hooked /effects/emitters/watersplash_m.bp with /mods/rks_explosions/hook/effects/emitters/watersplash_m.bp info: Hooked /effects/emitters/watersplash_s.bp with /mods/rks_explosions/hook/effects/emitters/watersplash_s.bp info: Hooked /effects/emitters/watertower_m.bp with /mods/rks_explosions/hook/effects/emitters/watertower_m.bp info: Hooked /effects/emitters/watertower_s.bp with /mods/rks_explosions/hook/effects/emitters/watertower_s.bp info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/rks_explosions/hook/units/uaa0310/uaa0310_unit.bp info: Hooked /units/ual0401/ual0401_unit.bp with /mods/rks_explosions/hook/units/ual0401/ual0401_unit.bp info: Hooked /units/uel0401/uel0401_unit.bp with /mods/rks_explosions/hook/units/uel0401/uel0401_unit.bp info: Hooked /units/ura0401/ura0401_unit.bp with /mods/rks_explosions/hook/units/ura0401/ura0401_unit.bp info: Hooked /units/url0401/url0401_unit.bp with /mods/rks_explosions/hook/units/url0401/url0401_unit.bp info: Hooked /units/url0402/url0402_unit.bp with /mods/rks_explosions/hook/units/url0402/url0402_unit.bp info: Hooked /units/xrl0403/xrl0403_unit.bp with /mods/rks_explosions/hook/units/xrl0403/xrl0403_unit.bp info: Hooked /units/xsa0402/xsa0402_unit.bp with /mods/rks_explosions/hook/units/xsa0402/xsa0402_unit.bp info: Hooked /units/xsl0401/xsl0401_unit.bp with /mods/rks_explosions/hook/units/xsl0401/xsl0401_unit.bp info: Blueprints Loading: modded files from "RK's Explosions" mod info: Blueprints Loading: modded files from "DefencesExpand v1.0" mod info: Blueprints Loading: modded files from "No Unit Cap" mod info: Blueprints Loading: modded files from "All Faction Quantum Gate" mod info: Blueprints Extracting mesh... info: Blueprints Modding... info: Blueprints Loading... completed: 603 original, 0 modded, and 25 preset units info: Blueprints Loading... completed: 389 original and 38 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua info: /savereplay info: REPLAY ID: 17101370 info: Active mods in session: \000 info: - 1: table: 170DCA00 info: - after: table: 170DCA50 info: - author: RK4000, speed2, Sheeo, Domino info: - before: table: 170DCA28 info: - conflicts: table: 170DC5A0 info: - 10: 6ea135b9-1615-433b-a344-1bc5d1000010 info: - 11: 6ea135b9-1615-433b-a344-1bc5d1000011 info: - 12: 6ea135b9-1615-433b-a344-1bc5d1000012 info: - 13: 6ea135b9-1615-433b-a344-1bc5d1000013 info: - 14: 6ea135b9-1615-433b-a344-1bc5d1000014 info: - 15: 6ea135b9-1615-433b-a344-1bc5d1000015 info: - 16: 6ea135b9-1615-433b-a344-1bc5d1000016 info: - 17: 6ea135b9-1615-433b-a344-1bc5d1000017 info: - 18: 6ea135b9-1615-433b-a344-1bc5d1000018 info: - 19: 6ea135b9-1615-433b-a344-1bc5d1000019 info: - 1: 6ea135b9-1615-433b-a344-1bc5d1000001 info: - 20: 6ea135b9-1615-433b-a344-1bc5d1000020 info: - 2: 6ea135b9-1615-433b-a344-1bc5d1000002 info: - 3: 6ea135b9-1615-433b-a344-1bc5d1000003 info: - 4: 6ea135b9-1615-433b-a344-1bc5d1000004 info: - 5: 6ea135b9-1615-433b-a344-1bc5d1000005 info: - 6: 6ea135b9-1615-433b-a344-1bc5d1000006 info: - 7: 6ea135b9-1615-433b-a344-1bc5d1000007 info: - 8: 6ea135b9-1615-433b-a344-1bc5d1000008 info: - 9: 6ea135b9-1615-433b-a344-1bc5d1000009 info: - copyright: info: - description: Replaces the default unit explosion effects with factionally varied and higher quality equivalents. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/rks_explosions/icon.png info: - location: /mods/rks_explosions info: - name: RK's Explosions info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 90312bd2-6fbd-4aa6-874e-rksbooms-v12 info: - url: http://forums.faforever.com/viewtopic.php?f=41&t=6813 info: - version: 12 info: - 2: table: 170DC5C8 info: - author: XYZ info: - copyright: by XYZ info: - description: Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/DefencesExpand/def.png info: - location: /mods/defencesexpand info: - name: DefencesExpand v1.0 info: - selectable: true info: - shadowdir: /shadow info: - uid: 6e0851ba-8dde-416a-9d76-20c3bb090z08 info: - version: 2 info: - 3: table: 170DC618 info: - author: Emperor_Penguin info: - copyright: info: - description: This mod allows every player/AI to ignore the unit cap and also sets the unit cap to 20,000. Note that using an extreme amount of units can make the game more likely to lag/crash, and AI may try to not exceed the unit cap even though they are allowed to. info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/No Unit Cap/icon.png info: - location: /mods/no unit cap info: - name: No Unit Cap info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: casdb00a-afda-22fc-bf8a-34aad11a5e26 info: - version: 3 info: - 4: table: 170DC690 info: - author: jayTAC info: - copyright: None info: - description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/All_Faction_Quantum_Gate/mod_icon.png info: - location: /mods/all_faction_quantum_gate info: - name: All Faction Quantum Gate info: - selectable: true info: - shadowdir: /shadow info: - ui_only: false info: - uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 info: - version: 2 info: - 5: table: 19977AA0 info: - after: table: 19977C08 info: - author: camelCase info: - before: table: 19977BE0 info: - conflicts: table: 19977BB8 info: - copyright: camelCase info: - description: Highlight working/Idle T1,T2,T3 Engineers and more on the main map with different overlay for each - improved by ZeRen info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/idleEngineers/icon.png info: - location: /mods/idleengineers info: - name: Idle Engineers 2 info: - requires: table: 19977B68 info: - requiresNames: table: 19977B90 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: b6f8u7l0-987a-4bfa-q777-ec2d6ecd561e info: - url: info: - version: 3 info: - 6: table: 19977988 info: - author: 4z0t info: - copyright: info: - description: replaces ping sound with gasps of girl info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/Pings/mod_icon.png info: - location: /mods/pings info: - name: Anime Pings info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 5362BE90-44BE-11DD-A5v2-pings-aaah info: - version: 1 info: - 7: table: 199776E0 info: - after: table: 199772F8 info: - 1: zcbf6277-24e3-437a-b968-Common-v1 info: - 2: 0faf3333-1122-633s-ya-VX0000001000 info: - 3: b2cde810-15d0-4bfa-af66-ec2d6ecd561b info: - 4: ecbf6277-24e3-437a-b968-EcoManager-v4 info: - 5: ecbf6277-24e3-437a-b968-EcoManager-v5 info: - 6: ecbf6277-24e3-437a-b968-EcoManager-v6 info: - 7: ecbf6277-24e3-437a-b968-EcoManager-v7 info: - 8: ecbf6277-24e3-437a-b968-EcoManager-v8 info: - 9: ecbf6277-24e3-437a-b968-EcoManager-v9 info: - author: HUSSAR info: - before: table: 199772D0 info: - conflicts: table: 199772A8 info: - 10: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400 info: - 11: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500 info: - 12: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020 info: - 13: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030 info: - 14: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040 info: - 15: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050 info: - 16: HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100 info: - 17: HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900 info: - 1: 9B5F858A-163C-4AF1-B846-A884572E61A5 info: - 2: b0059a8c-d9ab-4c30-adcc-31c16580b59d info: - 3: c31fafc0-8199-11dd-ad8b-0866200c9a68 info: - 4: 89BF1572-9EA8-11DC-1313-635F56D89591 info: - 5: f8d8c95a-71e7-4978-921e-8765beb328e8 info: - 6: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100 info: - 7: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200 info: - 8: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230 info: - 9: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300 info: - contributors: Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover info: - copyright: HUSSAR, free to re-use code as long as you credit me in your mod info: - description: Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more. info: - enabled: true info: - exclusive: false info: - github: https://github.com/FA-mods/SupremeScoreBoard info: - history: \015 info: \015 info: ### Version 4-6 - November 12, 2020\015 info: - added economy income of allied players in game session\015 info: - added economy storage of allied players in game session\015 info: - added support for sharing economy when phantom mod is enabled\015 info: - added player's name when someone creates a ping on the map\015 info: - fixed original score board floating on game start\015 info: - fixed hiding of SSB on toggle all UIs off\015 info: - fixed initialization of players colors in SSB\015 info: \015 info: ### Version 3 - November 3, 2020\015 info: - fixed displaying of reclaimed stats in score board\015 info: - fixed speed slider when changing game speed via keyboard shortcut\015 info: - fixed flashing of faction icon when a user creates a ping on the map\015 info: \015 info: ### Version 1.4 - October, 2017\015 info: - fixed an issue with selecting text color for armies due to changes in FAF army colors\015 info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua\015 info: \015 info: ### Version v1.3 - July, 2016\015 info: - added info about who killed a player in Army notification window\015 info: - added info about who decided to CTRL+K in Army notification window\015 info: - added coloring of player names in Army notification window\015 info: - added mod configuration under Game -> Options -> Interface tab\015 info: - added interaction states for buttons in the sort line (first line of the score board)\015 info: - fixed mouse interaction in top row, now left click will show values in columns\015 info: - fixed mouse interaction in top row, now right click will sort values in columns\015 info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods\015 info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request)\015 info: - fixed messages with sent resources/units to allies (observer will see message target)\015 info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions\015 info: - fixed detection for unranked games (if restrictions count greater than zero)\015 info: - increased number of notifications for built experimental units (2 -> 5)\015 info: - increased precision for rounding large numbers (1.2m -> 1.23m)\015 info: - improved description of tooltips\015 info: \015 info: ### Version v1.2 - January, 2016\015 info: - (all sessions) added replay ID below map info line\015 info: - (all sessions) added calculation of game quality/balance if this value is not present in session options\015 info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) \015 info: - (game session) added buttons for sharing mass/energy/units with allied AI players \015 info: - (game session) added chat notifications for transferred amount of mass/energy to allied players\015 info: - (game session) added chat notifications for transferred number of units to allied players\015 info: - (game session) added separator lines between players' lines and teams' lines in game session \015 info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch)\015 info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all\015 info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval)\015 info: - (replay session) clicking on a column toggle will disable auto-switching columns \015 info: - fixed coloring of player names when they are not in teams (e.g. Phantom games)\015 info: - fixed coloring of player names in replay session\015 info: - fixed information in tooltips \015 info: - fixed conditions for checking ranked games\015 info: - fixed teams statistics by including score data for dead players \015 info: - fixed team status that shows how many players are still alive\015 info: - fixed detection of dead players in sandbox games\015 info: - fixed placement of icons in the sort line\015 info: - fixed alignment of top line with its background\015 info: - fixed very long map names by truncating them to 30 chars\015 info: - changed background of the score board to darker color (better visibility of player names)\015 info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy\015 info: - changed ranking column to show exact values in ladder games and rounded values in regular games\015 info: - changed coloring of player names and now they will match color of team\015 info: - changed column with player names to include clan tags (if they exist)\015 info: \015 info: ### Version 1.1 - October 5, 2015\015 info: - fixed info about active mods in replay session\015 info: - fixed status of game raking\015 info: - fixed tooltip about game quality/balance\015 info: - added coloring of player names based on team color \015 info: \015 info: ### Version 1.0 - September 25, 2015\015 info: - added team lines that sums up statistics for allied players\015 info: - added column with filters to show count of air/land/navy/base units \015 info: - added column for total mass of collected/killed/lost\015 info: - added column for players rating to prevent clipping by score values\015 info: - added toggle to show and sort players by their army rating\015 info: - added toggle to show and sort players by total mass collected\015 info: - added toggle to show and sort players by total mass reclaimed*\015 info: - added toggle to show and sort players by total energy reclaimed*\015 info: - added toggle to show and sort players by total energy collected\015 info: - added toggle to show and sort players by their clan tags\015 info: - added toggle to show and sort players by Kills-to-Loses Ratio\015 info: - added toggle to show and sort players by Kills-to-Built Ratio\015 info: - added toggle to sort players by current mass income\015 info: - added toggle to sort players by current energy income\015 info: - added toggle to sort players by current score value\015 info: - added toggle to sort players by their army name\015 info: - added toggle to sort players by their clan tag\015 info: - added toggle to sort players by their team id\015 info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income\015 info: - added team status showing alive/maximum players \015 info: - added rendering players names with red/green when in players view to show allies/enemies \015 info: - added calculation of AI rating based on AI type and AI cheat modifiers\015 info: - added field showing game quality based on network connection between players\015 info: - added tooltips for all new UI elements in the score panel\015 info: - added info about map size\015 info: - added icons with improved quality for mass, energy, units\015 info: - added icons with info about game restrictions\015 info: - added icons with info about active mods\015 info: - added icons with info about unit sharing\015 info: - added icons with info about victory conditions\015 info: - added icons with info about AI multipliers\015 info: - added notifications about 1st experimental unit built by a player\015 info: - fixed game time/speed fields into two fields \015 info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) \015 info: - fixed missing tooltip for game speed slider\015 info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times)\015 info: - fixed issues with performing operations on uninitialized values of score data\015 info: - fixed redundant function calls to GetArmiesTable().armiesTable\015 info: - fixed redundant function calls to GetFocusArmy()\015 info: - fixed redundant function calls to SessionIsReplay()\015 info: - fixed redundant function calls to SessionGetScenarioInfo()\015 info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua)\015 info: \015 info: info: - hookdir: /hook info: - icon: /mods/SupremeScoreBoard/mod_icon.png info: - location: /mods/supremescoreboard info: - name: Supreme Score Board info: - requires: table: 19977280 info: - requiresNames: table: 19977258 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 info: - url: http://forums.faforever.com/viewtopic.php?f=41&t=10887 info: - version: 6 info: - 8: table: 19977EB0 info: - author: 4z0t info: - copyright: info: - description: Plays some voice lines when commander under attack xdd info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/AnimeSounds/mod_icon.jpg info: - location: /mods/animesounds info: - name: Anime Sounds info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 5362BE90-44BE-11DD-A5v2-sounds-aaah info: - version: 2 info: - 9: table: 19977780 info: - after: table: 19977898 info: - author: darkbroski info: - before: table: 19977870 info: - conflicts: table: 19977848 info: - copyright: GPL v3 info: - description: Disable camera shake info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/NoShake/NoShakeIcon.png info: - location: /mods/noshake info: - name: NoShake info: - requires: table: 199777F8 info: - requiresNames: table: 19977820 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 06E0D4F2-2231-11E3-A9FB-92EE6088709B info: - version: 2 info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/scmp_031/scmp_031.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:50100/17101370/Tenschie.SCFAreplay" debug: MEM: -4194304 bytes LUABP info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/no unit cap/hook/lua/simInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua info: Hooked /lua/sim/entity.lua with /mods/rks_explosions/hook/lua/sim/entity.lua debug: MEM: -4194304 bytes OGRID debug: Detected ai replacement option being enabled: enabling AI functionality info: Loading save file: \000/maps/SCMP_031/SCMP_031_save.lua info: Loading script file: \000/maps/SCMP_031/SCMP_031_script.lua info: * OnCreateAI: AIPersonality: (rush) debug: Detected an AI with skirmish systems: ARMY_2, enabling AI functionality info: * OnCreateAI: AIPersonality: (rush) debug: Detected an AI with skirmish systems: ARMY_3, enabling AI functionality info: Hooked /lua/effecttemplates.lua with /mods/rks_explosions/hook/lua/effecttemplates.lua info: Hooked /lua/defaultexplosions.lua with /mods/rks_explosions/hook/lua/defaultexplosions.lua warning: NUM PROPS = 4820 debug: Active mods in sim: \000 debug: - 1: table: 1B236488 debug: - after: table: 1B2364D8 debug: - author: RK4000, speed2, Sheeo, Domino debug: - before: table: 1B2364B0 debug: - conflicts: table: 1B236528 debug: - 10: 6ea135b9-1615-433b-a344-1bc5d1000010 debug: - 11: 6ea135b9-1615-433b-a344-1bc5d1000011 debug: - 12: 6ea135b9-1615-433b-a344-1bc5d1000012 debug: - 13: 6ea135b9-1615-433b-a344-1bc5d1000013 debug: - 14: 6ea135b9-1615-433b-a344-1bc5d1000014 debug: - 15: 6ea135b9-1615-433b-a344-1bc5d1000015 debug: - 16: 6ea135b9-1615-433b-a344-1bc5d1000016 debug: - 17: 6ea135b9-1615-433b-a344-1bc5d1000017 debug: - 18: 6ea135b9-1615-433b-a344-1bc5d1000018 debug: - 19: 6ea135b9-1615-433b-a344-1bc5d1000019 debug: - 1: 6ea135b9-1615-433b-a344-1bc5d1000001 debug: - 20: 6ea135b9-1615-433b-a344-1bc5d1000020 debug: - 2: 6ea135b9-1615-433b-a344-1bc5d1000002 debug: - 3: 6ea135b9-1615-433b-a344-1bc5d1000003 debug: - 4: 6ea135b9-1615-433b-a344-1bc5d1000004 debug: - 5: 6ea135b9-1615-433b-a344-1bc5d1000005 debug: - 6: 6ea135b9-1615-433b-a344-1bc5d1000006 debug: - 7: 6ea135b9-1615-433b-a344-1bc5d1000007 debug: - 8: 6ea135b9-1615-433b-a344-1bc5d1000008 debug: - 9: 6ea135b9-1615-433b-a344-1bc5d1000009 debug: - copyright: debug: - description: Replaces the default unit explosion effects with factionally varied and higher quality equivalents. debug: - enabled: true debug: - exclusive: false debug: - hookdir: /hook debug: - icon: /mods/rks_explosions/icon.png debug: - location: /mods/rks_explosions debug: - name: RK's Explosions debug: - selectable: true debug: - shadowdir: /shadow debug: - ui_only: false debug: - uid: 90312bd2-6fbd-4aa6-874e-rksbooms-v12 debug: - url: http://forums.faforever.com/viewtopic.php?f=41&t=6813 debug: - version: 12 debug: - 2: table: 1B23B1B8 debug: - author: XYZ debug: - copyright: by XYZ debug: - description: Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug debug: - exclusive: false debug: - hookdir: /hook debug: - icon: /mods/DefencesExpand/def.png debug: - location: /mods/defencesexpand debug: - name: DefencesExpand v1.0 debug: - selectable: true debug: - shadowdir: /shadow debug: - uid: 6e0851ba-8dde-416a-9d76-20c3bb090z08 debug: - version: 2 debug: - 3: table: 1B23B168 debug: - author: Emperor_Penguin debug: - copyright: debug: - description: This mod allows every player/AI to ignore the unit cap and also sets the unit cap to 20,000. Note that using an extreme amount of units can make the game more likely to lag/crash, and AI may try to not exceed the unit cap even though they are allowed to. debug: - exclusive: false debug: - hookdir: /hook debug: - icon: /mods/No Unit Cap/icon.png debug: - location: /mods/no unit cap debug: - name: No Unit Cap debug: - selectable: true debug: - shadowdir: /shadow debug: - ui_only: false debug: - uid: casdb00a-afda-22fc-bf8a-34aad11a5e26 debug: - version: 3 debug: - 4: table: 1B23B0F0 debug: - author: jayTAC debug: - copyright: None debug: - description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC debug: - enabled: true debug: - exclusive: false debug: - hookdir: /hook debug: - icon: /mods/All_Faction_Quantum_Gate/mod_icon.png debug: - location: /mods/all_faction_quantum_gate debug: - name: All Faction Quantum Gate debug: - selectable: true debug: - shadowdir: /shadow debug: - ui_only: false debug: - uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 debug: - version: 2 info: Hooked /lua/defaultunits.lua with /mods/rks_explosions/hook/lua/defaultunits.lua info: Hooked /lua/sim/unit.lua with /mods/rks_explosions/hook/lua/sim/unit.lua info: Global Explosion Scale: \0001 warning: ambiguous state with identifier: IdleState, behavior is unpredictable. Solution is to choose the desired state of the basis in the specifications - this needs to be done by the author of the mod. warning: stack traceback: warning: ...data\faforever\gamedata\lua.nx2\lua\system\class.lua(361): in function `ConstructClass' warning: ...data\faforever\gamedata\lua.nx2\lua\system\class.lua(184): in function <...data\faforever\gamedata\lua.nx2\lua\system\class.lua:183> warning: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3272): in main chunk warning: [C]: in function `doscript' warning: [C]: ? warning: ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(86): in function `import' warning: ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(71): in function `import' warning: ...\gamedata\units.nx2\units\uel0001\uel0001_script.lua(9): in main chunk warning: [C]: in function `doscript' warning: [C]: ? warning: ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(86): in function `import' warning: [C]: in function `CreateInitialArmyUnit' warning: ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(334): in function `CreateInitialArmyGroup' warning: ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(553): in function `InitializeArmies' warning: ...er forged alliance\maps\scmp_031\scmp_031_script.lua(4): in function `OnPopulate' warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(280): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:253> warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(425): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:417> warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(472): in function `BeginSession' info: Hooked /lua/terranweapons.lua with /schook/lua/terranweapons.lua info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua info: Hooked /lua/aeonweapons.lua with /schook/lua/aeonweapons.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/rks_explosions/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/idleengineers/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/supremescoreboard/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/animesounds/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/noshake/hook/lua/ui/game/gamemain.lua info: cam_ShakeMult 0 info: ren_Bloom false info: ren_BloomGlowCopyScale 7.0000 info: ren_BloomBlurCount 1 info: ren_BloomBlurKernelScale 1.5000 info: ren_shadowcoeff 2.65 info: ren_shadowsize 768 info: *RKs bloomvalue: \0000 info: d3d_WindowsCursor on info: Hooked /lua/ui/game/ping.lua with /mods/pings/hook/lua/ui/game/ping.lua info: Cam_Free off debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/ura0001o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/ura0002o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/ura0003o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/ura0004_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/zxa0001_icon.dds info: Hooked /lua/ui/controls/worldview.lua with /mods/supremescoreboard/hook/lua/ui/controls/worldview.lua info: Hooked /lua/ui/game/tabs.lua with /mods/supremescoreboard/hook/lua/ui/game/tabs.lua info: Hooked /lua/ui/game/selection.lua with /schook/lua/ui/game/selection.lua info: creating medium fidelity terrain info: creating low fidelity water info: Hooked /lua/ui/game/economy.lua with /mods/supremescoreboard/hook/lua/ui/game/economy.lua info: Hooked /lua/ui/game/minimap.lua with /schook/lua/ui/game/minimap.lua info: Hooked /lua/ui/game/layouts/economy_mini.lua with /mods/supremescoreboard/hook/lua/ui/game/layouts/economy_mini.lua info: range_RenderHighlighted true info: range_RenderSelected true info: range_RenderBuild true info: cam_DefaultMiniLOD 1.8 info: creating medium fidelity terrain info: creating low fidelity water info: cam_DefaultMiniLOD 0 info: res_AfterPrefetchDelay 100 info: res_PrefetcherActivityDelay 1 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 info: SSB >>> TRACE InitializeStats()... info: SSB map.quadrants { info: SSB map.quadrants ARMY_4 = 4 info: SSB map.quadrants ARMY_1 = 1 info: SSB map.quadrants ARMY_3 = 2 info: SSB map.quadrants ARMY_2 = 3 info: SSB map.quadrants } info: SSB >>> TRACE InitializeStats()... armyID=1, type=player, name=Tenschie info: SSB >>> TRACE InitializeStats()... armyID=2, type=player, name=Maegan (AI: Rush) info: SSB >>> TRACE InitializeStats()... armyID=3, type=player, name=Creamy (AI: Rush) info: SSB >>> TRACE InitializeStats()... armyID=4, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armyID=5, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armies created info: SSB >>> TRACE InitializeStats()... creating team for army=1 finished 1 quadrant1 info: SSB >>> TRACE InitializeStats()... saving team=-1 size=1 info: SSB >>> TRACE InitializeStats()... creating team for army=2 finished 2 quadrant3 info: SSB >>> TRACE InitializeStats()... saving team=-2 size=1 info: SSB >>> TRACE InitializeStats()... creating team for army=3 finished 3 quadrant2 info: SSB >>> TRACE InitializeStats()... saving team=-3 size=1 info: SSB >>> TRACE InitializeStats()... teams created info: SSB >>> TRACE InitializeStats()... teamsActive = false, teamsCount = 3, armiesCount = 3 info: SSB >>> TRACE CreateSortLine()... armyID = 100 info: SSB >>> TRACE CreateArmyLine()... armyID = 1, color = ff436eee, txtColor = FF6184EF, type=player, name = Tenschie info: SSB >>> TRACE CreateArmyLine()... armyID = 2, color = ffe80a0a, txtColor = FFF73C3C, type=player, name = Maegan (AI: Rush) info: SSB >>> TRACE CreateArmyLine()... armyID = 3, color = ff2929e1, txtColor = ffffffff, type=player, name = Creamy (AI: Rush) info: SSB >>> TRACE CreateMapLine()... info: SSB >>> TRACE CreateInfoLine()... info: SSB >>> TRACE CreateInfoIconMods()... SIM RK's Explosions info: SSB >>> TRACE CreateInfoIconMods()... SIM DefencesExpand v1.0 info: SSB >>> TRACE CreateInfoIconMods()... SIM No Unit Cap info: SSB >>> TRACE CreateInfoIconMods()... SIM All Faction Quantum Gate info: SSB >>> TRACE CreateInfoIconMods()... UI Idle Engineers 2 info: SSB >>> TRACE CreateInfoIconMods()... UI Anime Pings info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Score Board info: SSB >>> TRACE CreateInfoIconMods()... UI Anime Sounds info: SSB >>> TRACE CreateInfoIconMods()... UI NoShake info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasAssassination = false info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoAI = false info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoSimMods = false info: /savereplay info: SSB >>> TRACE GetReplayId()... from cmd /savereplay 50100 info: SSB >>> TRACE SetLayout()... info: Hooked /lua/ui/game/score.lua with /mods/supremescoreboard/hook/lua/ui/game/score.lua info: /savereplay warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Exe GitSHA: ca5298e debug: Current gametime: 00:00:00 warning: SND: Error playing cue 1 on bank 5 [music] XACT: Invalid arg info: Exe GitSHA: ca5298e info: Exe GitSHA: ca5298e info: Exe GitSHA: ca5298e info: Exe GitSHA: ca5298e info: Exe GitSHA: ca5298e info: Exe GitSHA: ca5298e info: Exe GitSHA: ca5298e info: Exe GitSHA: ca5298e info: SSB >>> TRACE initialized info: SSB >>> TRACE SetLayout()... info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua info: *AI DEBUG: ARMY \0002\000: Initiating Archetype using RushMainBalanced info: *AI DEBUG: ARMY \0003\000: Initiating Archetype using RushMainBalanced debug: Current gametime: 00:00:30 info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua info: AIGetMarkerLocationsEx 21 markers for Land Path Node info: AIGetMarkerLocationsEx 0 markers for Water Path Node info: AIGetMarkerLocationsEx 21 markers for Air Path Node info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node info: AIGetMarkerLocationsEx 21 markers for Amphibious Path Node (generated from Land/Water markers). debug: Current gametime: 00:01:00 debug: Current gametime: 00:01:30 debug: Current gametime: 00:02:00 debug: Current gametime: 00:02:30 info: Hooked /lua/aeonprojectiles.lua with /mods/rks_explosions/hook/lua/aeonprojectiles.lua debug: Current gametime: 00:03:00 warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> info: Hooked /lua/cybranprojectiles.lua with /mods/rks_explosions/hook/lua/cybranprojectiles.lua warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> debug: Current gametime: 00:03:30 warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> debug: Current gametime: 00:04:00 debug: Current gametime: 00:04:30 warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> debug: Current gametime: 00:05:00 warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> debug: Current gametime: 00:05:30 warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> debug: Current gametime: 00:06:00 warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> debug: Current gametime: 00:06:30 warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: SND: Error playing cue 2 on bank 5 [music] XACT: Invalid arg warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> debug: Current gametime: 00:07:00 warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> debug: Current gametime: 00:07:30 warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> debug: Current gametime: 00:08:00 warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> debug: Current gametime: 00:08:30 warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: *FORMATION DEBUG: Unit ura0001o was excluded from the formation because its layer could not be determined. warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> debug: Current gametime: 00:09:00 warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57> warning: Error running lua script: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): attempt to perform arithmetic on field `BoundingXYZRadius' (a nil value) stack traceback: ...e\mods\rks_explosions\hook\lua\defaultexplosions.lua(59): in function <...e\mods\rks_explosions\hook\lua\defaultexplosions.lua:57>