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AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\tropical_touch_v1.v0001', mounted as '/maps/tropical_touch_v1.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\tundras_springs.v0005', mounted as '/maps/tundras_springs.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\twin rivers.v0001', mounted as '/maps/twin rivers.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\volcano_beach.v0002', mounted as '/maps/volcano_beach.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\vulture_rot.v0002', mounted as '/maps/vulture_rot.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\wartime2.v0001', mounted as '/maps/wartime2.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\waters of isis 3v3', mounted as '/maps/waters of isis 3v3/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\wonder 4v4 v3c.v0004', mounted as '/maps/wonder 4v4 v3c.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\wonder 5v5 v3', mounted as '/maps/wonder 5v5 v3/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\wonder open 5v5 v3b.v0002', mounted as '/maps/wonder open 5v5 v3b.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\zerg_canyon.v0003', mounted as '/maps/zerg_canyon.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\#2x resources,storage,buildrate,buildrange', mounted as '/mods/#2x resources,storage,buildrate,buildrange/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\advancedshieldsv4fixed', mounted as '/mods/advancedshieldsv4fixed/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\ai-uveso', mounted as '/mods/ai-uveso/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\battle-royale', mounted as '/mods/battle-royale/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\dillidalli', mounted as '/mods/dillidalli/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\economy ui colors', mounted as '/mods/economy ui colors/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\hard ffa (acus spawn in t2 transport in center)', mounted as '/mods/hard ffa (acus spawn in t2 transport in center)/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\resources x1_5', mounted as '/mods/resources x1_5/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\rngai', mounted as '/mods/rngai/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\supremeeconomy', mounted as '/mods/supremeeconomy/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\supremescoreboard', mounted as '/mods/supremescoreboard/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\uimassfabmanager', mounted as '/mods/uimassfabmanager/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\v2extractorupgrades', mounted as '/mods/v2extractorupgrades/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'd:\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 46e33d0 debug: SND: Loaded WaveBank 'aeonselect' at 46e33d0 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 46e3520 debug: SND: Loaded WaveBank 'ambienttest' at 46e3520 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 46e3670 debug: SND: Loaded WaveBank 'cybranselect' at 46e3670 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 46e37c0 debug: SND: Loaded WaveBank 'explosions' at 46e37c0 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 46e3910 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 46e52c0 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 46e6468 debug: SND: Loaded WaveBank 'impacts' at 46e6468 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 46e65b8 debug: SND: Loaded WaveBank 'interface' at 46e65b8 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 46e6708 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 46e78b0 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 46e8a58 debug: SND: Loaded WaveBank 'seraphimselect' at 46e8a58 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 46e8ba8 debug: SND: Loaded WaveBank 'uaa' at 46e8ba8 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 46e8cf8 debug: SND: Loaded WaveBank 'uaadestroy' at 46e8cf8 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 46e8e48 debug: SND: Loaded WaveBank 'uaaweapon' at 46e8e48 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 46e8f98 debug: SND: Loaded WaveBank 'uab' at 46e8f98 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 46e90e8 debug: SND: Loaded WaveBank 'ual' at 46e90e8 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 46e9238 debug: SND: Loaded WaveBank 'ualdestroy' at 46e9238 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 46e9388 debug: SND: Loaded WaveBank 'ualweapon' at 46e9388 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 46e94d8 debug: SND: Loaded WaveBank 'uas' at 46e94d8 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 46e9628 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 46ea7d0 debug: SND: Loaded WaveBank 'uasweapon' at 46ea7d0 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 46ea920 debug: SND: Loaded WaveBank 'uea' at 46ea920 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 46eb2a8 debug: SND: Loaded WaveBank 'ueadestroy' at 46eb2a8 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 46eaa98 debug: SND: Loaded WaveBank 'ueaweapon' at 46eaa98 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 46eabf0 debug: SND: Loaded WaveBank 'ueb' at 46eabf0 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 46ead48 debug: SND: Loaded WaveBank 'uefselect' at 46ead48 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 46eb558 debug: SND: Loaded WaveBank 'uel' at 46eb558 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 46eaea0 debug: SND: Loaded WaveBank 'ueldestroy' at 46eaea0 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 46eaff8 debug: SND: Loaded WaveBank 'uelweapon' at 46eaff8 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 46eb150 debug: SND: Loaded WaveBank 'ues' at 46eb150 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 46eba78 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 46eb400 debug: SND: Loaded WaveBank 'uesweapon' at 46eb400 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 46eb6b0 debug: SND: Loaded WaveBank 'unitrumble' at 46eb6b0 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 46eb808 debug: SND: Loaded WaveBank 'unitsglobal' at 46eb808 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 46ecda0 debug: SND: Loaded WaveBank 'ura' at 46ecda0 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 46ed9b8 debug: SND: Loaded WaveBank 'uradestroy' at 46ed9b8 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 46ee070 debug: SND: Loaded WaveBank 'uraweapon' at 46ee070 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 46ecef8 debug: SND: Loaded WaveBank 'urb' at 46ecef8 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 46ecc48 debug: SND: Loaded WaveBank 'url' at 46ecc48 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 46ee728 debug: SND: Loaded WaveBank 'urldestroy' at 46ee728 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 46eddc0 debug: SND: Loaded WaveBank 'urlweapon' at 46eddc0 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 46ed300 debug: SND: Loaded WaveBank 'urs' at 46ed300 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 46eec28 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 46efdd0 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 46ed050 debug: SND: Loaded WaveBank 'ursweapon' at 46ed050 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 46ee1c8 debug: SND: Loaded WaveBank 'xaa_weapon' at 46ee1c8 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 46ee320 debug: SND: Loaded WaveBank 'xab' at 46ee320 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 46edb10 debug: SND: Loaded WaveBank 'xal' at 46edb10 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 46ee478 debug: SND: Loaded WaveBank 'xal_weapon' at 46ee478 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 46ed1a8 debug: SND: Loaded WaveBank 'xas' at 46ed1a8 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 46ee880 debug: SND: Loaded WaveBank 'xas_weapons' at 46ee880 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 46ed458 debug: SND: Loaded WaveBank 'xea' at 46ed458 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 46edc68 debug: SND: Loaded WaveBank 'xea_weapons' at 46edc68 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 46ed5b0 debug: SND: Loaded WaveBank 'xeb' at 46ed5b0 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 46ee9d8 debug: SND: Loaded WaveBank 'xel' at 46ee9d8 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 46ed708 debug: SND: Loaded WaveBank 'xel_weapons' at 46ed708 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 46ed860 debug: SND: Loaded WaveBank 'xes' at 46ed860 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 46f0f78 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 46ee5d0 debug: SND: Loaded WaveBank 'xes_weapons' at 46ee5d0 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 46edf18 debug: SND: Loaded WaveBank 'xra' at 46edf18 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 46f3ed8 debug: SND: Loaded WaveBank 'xra_weapon' at 46f3ed8 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 46f2ab0 debug: SND: Loaded WaveBank 'xrb' at 46f2ab0 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 46f2148 debug: SND: Loaded WaveBank 'xrl' at 46f2148 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 46f4128 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 46f2c08 debug: SND: Loaded WaveBank 'xrl_weapon' at 46f2c08 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 46f2eb8 debug: SND: Loaded WaveBank 'xrs' at 46f2eb8 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 46f3570 debug: SND: Loaded WaveBank 'xrs_weapon' at 46f3570 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 46f2958 debug: SND: Loaded WaveBank 'xsa' at 46f2958 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 46f3010 debug: SND: Loaded WaveBank 'xsa_destroy' at 46f3010 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 46f22a0 debug: SND: Loaded WaveBank 'xsa_weapon' at 46f22a0 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 46f3168 debug: SND: Loaded WaveBank 'xsb' at 46f3168 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 46f3820 debug: SND: Loaded WaveBank 'xsb_weapon' at 46f3820 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 46f3978 debug: SND: Loaded WaveBank 'xsl' at 46f3978 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 46f3ad0 debug: SND: Loaded WaveBank 'xsl_destroy' at 46f3ad0 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 46f32c0 debug: SND: Loaded WaveBank 'xsl_weapon' at 46f32c0 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 46f23f8 debug: SND: Loaded WaveBank 'xss' at 46f23f8 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 46f52d0 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 46f3418 debug: SND: Loaded WaveBank 'xss_weapon' at 46f3418 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -1908041541 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 472adf8 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 472c460 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 472cc08 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 472c770 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 472ca80 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 472c8f8 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 472cd90 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 472bfc8 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 472c150 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 472c2d8 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 472c5e8 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua info: /savereplay info: REPLAY ID: 17079768 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED info: SC_ToggleCursorClip 0 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 info: cam_ZoomAmount 0.40000000596046 info: ui_AlwaysRenderStrategicIcons 0 info: ui_ScreenEdgeScrollView 1 info: ui_ArrowKeysScrollView 1 info: ui_KeyboardPanSpeed 90 info: ui_KeyboardPanAccelerateMultiplier 4 info: ui_KeyboardRotateSpeed 10 info: ui_KeyboardRotateAccelerateMultiplier 2 info: SC_SecondaryAdapter false info: ren_Skydome 1 info: graphics_Fidelity 2 info: shadow_Fidelity 3 info: ren_MipSkipLevels 0 info: cam_DefaultLOD 0.9 info: cam_SetLOD WorldCamera 0.9 info: cam_SetLOD WorldCamera2 0.9 info: cam_SetLOD CameraHead2 0.9 info: SC_CameraScaleLOD 2 info: ren_bloom 1 debug: Wavebank prepared: 46e3910 debug: Wavebank prepared: 46e52c0 debug: Wavebank prepared: 46e6708 debug: Wavebank prepared: 46e78b0 debug: Wavebank prepared: 46e9628 debug: Wavebank prepared: 46eba78 debug: Wavebank prepared: 46eec28 debug: Wavebank prepared: 46efdd0 debug: Wavebank prepared: 46f0f78 debug: Wavebank prepared: 46f4128 debug: Wavebank prepared: 46f52d0 debug: Wavebank prepared: 472adf8 debug: Wavebank prepared: 472c460 debug: Wavebank prepared: 472c770 debug: Wavebank prepared: 472ca80 debug: Wavebank prepared: 472c8f8 debug: Wavebank prepared: 472cd90 debug: Wavebank prepared: 472bfc8 debug: Wavebank prepared: 472c150 debug: Wavebank prepared: 472c2d8 info: GPGNET: entering idle state. debug: Wavebank prepared: 472cc08 debug: Wavebank prepared: 472c5e8 info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x118c4004 info: LOBBY: Game port 28168[UDP] opened. info: LOBBY: starting with local uid of 85858 [%USER%xXx] info: GPGNET: entering lobby state. info: NET: using deflate compression for sends to %CPU_NAME%:65218. info: LOBBY: Connecting to host "chaospyr" [%CPU_NAME%:65218, uid=201356] info: Can't add chat text -- no chat display info: text=Łączenie z hostem gry... info: DisconnectFromPeer (uid=34709) info: LOBBY: deleting unknown peer uid 34709. info: ConnectToPeer (name=Brammel, uid=34709, address=127.0.0.1:65219, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:65219. info: LOBBY: Adding peer "Brammel" [%CPU_NAME%:65219, uid=34709] info: Can't add chat text -- no chat display info: text=Łączenie z Brammel... info: DisconnectFromPeer (uid=175041) info: LOBBY: deleting unknown peer uid 175041. info: ConnectToPeer (name=DeTandlarts, uid=175041, address=127.0.0.1:65220, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:65220. info: LOBBY: Adding peer "DeTandlarts" [%CPU_NAME%:65220, uid=175041] info: Can't add chat text -- no chat display info: text=Łączenie z DeTandlarts... info: DisconnectFromPeer (uid=204820) info: LOBBY: deleting unknown peer uid 204820. info: ConnectToPeer (name=xwqtr, uid=204820, address=127.0.0.1:65221, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:65221. info: LOBBY: Adding peer "xwqtr" [%CPU_NAME%:65221, uid=204820] info: Can't add chat text -- no chat display info: text=Łączenie z xwqtr... info: DisconnectFromPeer (uid=20527) info: LOBBY: deleting unknown peer uid 20527. info: ConnectToPeer (name=rkrempel, uid=20527, address=127.0.0.1:65222, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:65222. info: LOBBY: Adding peer "rkrempel" [%CPU_NAME%:65222, uid=20527] info: Can't add chat text -- no chat display info: text=Łączenie z rkrempel... info: DisconnectFromPeer (uid=389997) info: LOBBY: deleting unknown peer uid 389997. info: ConnectToPeer (name=Brobey, uid=389997, address=127.0.0.1:65223, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:65223. info: LOBBY: Adding peer "Brobey" [%CPU_NAME%:65223, uid=389997] info: Can't add chat text -- no chat display info: text=Łączenie z Brobey... info: DisconnectFromPeer (uid=35467) info: LOBBY: deleting unknown peer uid 35467. info: ConnectToPeer (name=CommanderA, uid=35467, address=127.0.0.1:65224, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:65224. info: LOBBY: Adding peer "CommanderA" [%CPU_NAME%:65224, uid=35467] info: Can't add chat text -- no chat display info: text=Łączenie z CommanderA... info: DisconnectFromPeer (uid=352639) info: LOBBY: deleting unknown peer uid 352639. info: ConnectToPeer (name=cnPassion, uid=352639, address=127.0.0.1:65225, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:65225. info: LOBBY: Adding peer "cnPassion" [%CPU_NAME%:65225, uid=352639] info: Can't add chat text -- no chat display info: text=Łączenie z cnPassion... info: DisconnectFromPeer (uid=421815) info: LOBBY: deleting unknown peer uid 421815. info: ConnectToPeer (name=Chleb, uid=421815, address=127.0.0.1:65226, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:65226. info: LOBBY: Adding peer "Chleb" [%CPU_NAME%:65226, uid=421815] info: Can't add chat text -- no chat display info: text=Łączenie z Chleb... info: DisconnectFromPeer (uid=128272) info: LOBBY: deleting unknown peer uid 128272. info: ConnectToPeer (name=Murtovski, uid=128272, address=127.0.0.1:65227, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:65227. info: LOBBY: Adding peer "Murtovski" [%CPU_NAME%:65227, uid=128272] info: Can't add chat text -- no chat display info: text=Łączenie z Murtovski... info: DisconnectFromPeer (uid=58165) info: LOBBY: deleting unknown peer uid 58165. info: ConnectToPeer (name=Scout_More_Often, uid=58165, address=127.0.0.1:65228, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:65228. info: LOBBY: Adding peer "Scout_More_Often" [%CPU_NAME%:65228, uid=58165] info: Can't add chat text -- no chat display info: text=Łączenie z Scout_More_Often... info: NET: using deflate compression for receives from %CPU_NAME%:65226 info: NET: using deflate compression for receives from %CPU_NAME%:65220 info: NET: using deflate compression for receives from %CPU_NAME%:65223 info: NET: using deflate compression for receives from %CPU_NAME%:65222 info: LOBBY: connection to "DeTandlarts" [%CPU_NAME%:65220, uid=175041] made, status=Pending. info: LOBBY: connection to "Brobey" [%CPU_NAME%:65223, uid=389997] made, status=Pending. info: LOBBY: connection to "Chleb" [%CPU_NAME%:65226, uid=421815] made, status=Pending. info: LOBBY: Got join (name="Chleb", uid=421815) from %CPU_NAME%:65226 info: Can't add chat text -- no chat display info: text=Ustanowiono połączenie z Chleb. info: LOBBY: connection to "rkrempel" [%CPU_NAME%:65222, uid=20527] made, status=Connecting. info: NET: using deflate compression for receives from %CPU_NAME%:65218 info: LOBBY: connection to "chaospyr" [%CPU_NAME%:65218, uid=201356] made, status=Connecting. info: NET: using deflate compression for receives from %CPU_NAME%:65219 info: LOBBY: connection to "Brammel" [%CPU_NAME%:65219, uid=34709] made, status=Connecting. info: NET: using deflate compression for receives from %CPU_NAME%:65221 info: LOBBY: connection to "xwqtr" [%CPU_NAME%:65221, uid=204820] made, status=Pending. info: LOBBY: "Chleb" [%CPU_NAME%:65226, uid=421815] has established connections to: 20527, 34709, 35467, 58165, 85858, 128272, 175041, 201356, 204820, 352639, 389997 info: NET: using deflate compression for receives from %CPU_NAME%:65228 info: CONNECTED TO HOST info: Supreme Commander: Forged Alliance version 3737 info: NET: using deflate compression for receives from %CPU_NAME%:65224 info: NET: using deflate compression for receives from %CPU_NAME%:65227 info: LOBBY: "chaospyr" [%CPU_NAME%:65218, uid=201356] has established connections to: 20527, 34709, 35467, 58165, 85858, 128272, 175041, 204820, 352639, 389997, 421815 info: { } info: { info: 3ccc4eca-0cb1-11ec-ac65-a37599393413 = true info: 64f9802a-4bd7-11dc-8314-0800200c987987 = true info: 8c28a269-8655-4639-8e54-3d311fc376f8 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: D000E905-1E97-420D-8ED9-DF083282F59D = true info: } info: { } info: { info: 3ccc4eca-0cb1-11ec-ac65-a37599393413 = true info: 64f9802a-4bd7-11dc-8314-0800200c987987 = true info: 8c28a269-8655-4639-8e54-3d311fc376f8 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: D000E905-1E97-420D-8ED9-DF083282F59D = true info: } info: MOD LIST SET TO: info: Economy UI Colors (3ccc4eca-0cb1-11ec-ac65-a37599393413) info: UI Mass Fab Manager - Auto Fab Manager (64f9802a-4bd7-11dc-8314-0800200c987987) info: Supreme Economy 2.3 (8c28a269-8655-4639-8e54-3d311fc376f8) info: Supreme Score Board (HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060) info: V2 FA Sequentially upgrading extractors (D000E905-1E97-420D-8ED9-DF083282F59D) info: NET: using deflate compression for receives from %CPU_NAME%:65225 info: LOBBY: connection to "Scout_More_Often" [%CPU_NAME%:65228, uid=58165] made, status=Connecting. info: LOBBY: "Brammel" [%CPU_NAME%:65219, uid=34709] has established connections to: 20527, 35467, 58165, 85858, 128272, 175041, 201356, 204820, 352639, 389997, 421815 info: LOBBY: Got join (name="DeTandlarts", uid=175041) from %CPU_NAME%:65220 info: LOBBY: Got join (name="xwqtr", uid=204820) from %CPU_NAME%:65221 info: LOBBY: "rkrempel" [%CPU_NAME%:65222, uid=20527] has established connections to: 34709, 35467, 58165, 85858, 128272, 175041, 201356, 204820, 352639, 389997, 421815 info: LOBBY: Got join (name="Brobey", uid=389997) from %CPU_NAME%:65223 info: LOBBY: connection to "CommanderA" [%CPU_NAME%:65224, uid=35467] made, status=Connecting. info: LOBBY: connection to "cnPassion" [%CPU_NAME%:65225, uid=352639] made, status=Pending. info: LOBBY: Got join (name="cnPassion", uid=352639) from %CPU_NAME%:65225 info: LOBBY: connection to "Murtovski" [%CPU_NAME%:65227, uid=128272] made, status=Pending. info: LOBBY: Got join (name="Murtovski", uid=128272) from %CPU_NAME%:65227 info: LOBBY: "Scout_More_Often" [%CPU_NAME%:65228, uid=58165] has established connections to: 20527, 34709, 35467, 85858, 128272, 175041, 201356, 204820, 352639, 389997, 421815 info: LOBBY: "DeTandlarts" [%CPU_NAME%:65220, uid=175041] has established connections to: 20527, 34709, 35467, 58165, 85858, 128272, 201356, 204820, 352639, 389997, 421815 info: LOBBY: "Brobey" [%CPU_NAME%:65223, uid=389997] has established connections to: 20527, 34709, 35467, 58165, 85858, 128272, 175041, 201356, 204820, 352639, 421815 info: LOBBY: "CommanderA" [%CPU_NAME%:65224, uid=35467] has established connections to: 20527, 34709, 58165, 85858, 128272, 175041, 201356, 204820, 352639, 389997, 421815 info: LOBBY: "xwqtr" [%CPU_NAME%:65221, uid=204820] has established connections to: 20527, 34709, 35467, 58165, 85858, 128272, 175041, 201356, 352639, 389997, 421815 info: LOBBY: "Murtovski" [%CPU_NAME%:65227, uid=128272] has established connections to: 20527, 34709, 35467, 58165, 85858, 175041, 201356, 204820, 352639, 389997, 421815 info: LOBBY: "cnPassion" [%CPU_NAME%:65225, uid=352639] has established connections to: 20527, 34709, 35467, 58165, 85858, 128272, 175041, 201356, 204820, 389997, 421815 info: DisconnectFromPeer (uid=359223) info: LOBBY: deleting unknown peer uid 359223. info: ConnectToPeer (name=ZArS, uid=359223, address=127.0.0.1:65240, USE PROXY) info: NET: using deflate compression for sends to %CPU_NAME%:65240. info: LOBBY: Adding peer "ZArS" [%CPU_NAME%:65240, uid=359223] info: NET: using deflate compression for receives from %CPU_NAME%:65240 info: LOBBY: connection to "ZArS" [%CPU_NAME%:65240, uid=359223] made, status=Pending. info: LOBBY: "xwqtr" [%CPU_NAME%:65221, uid=204820] has established connections to: 20527, 34709, 35467, 58165, 85858, 128272, 175041, 201356, 352639, 359223, 389997, 421815 info: LOBBY: "rkrempel" [%CPU_NAME%:65222, uid=20527] has established connections to: 34709, 35467, 58165, 85858, 128272, 175041, 201356, 204820, 352639, 359223, 389997, 421815 info: LOBBY: "DeTandlarts" [%CPU_NAME%:65220, uid=175041] has established connections to: 20527, 34709, 35467, 58165, 85858, 128272, 201356, 204820, 352639, 359223, 389997, 421815 info: LOBBY: Got join (name="ZArS", uid=359223) from %CPU_NAME%:65240 info: LOBBY: "Brammel" [%CPU_NAME%:65219, uid=34709] has established connections to: 20527, 35467, 58165, 85858, 128272, 175041, 201356, 204820, 352639, 359223, 389997, 421815 info: LOBBY: "Brobey" [%CPU_NAME%:65223, uid=389997] has established connections to: 20527, 34709, 35467, 58165, 85858, 128272, 175041, 201356, 204820, 352639, 359223, 421815 info: LOBBY: "CommanderA" [%CPU_NAME%:65224, uid=35467] has established connections to: 20527, 34709, 58165, 85858, 128272, 175041, 201356, 204820, 352639, 359223, 389997, 421815 info: LOBBY: "Scout_More_Often" [%CPU_NAME%:65228, uid=58165] has established connections to: 20527, 34709, 35467, 85858, 128272, 175041, 201356, 204820, 352639, 359223, 389997, 421815 info: LOBBY: "Chleb" [%CPU_NAME%:65226, uid=421815] has established connections to: 20527, 34709, 35467, 58165, 85858, 128272, 175041, 201356, 204820, 352639, 359223, 389997 info: LOBBY: "Murtovski" [%CPU_NAME%:65227, uid=128272] has established connections to: 20527, 34709, 35467, 58165, 85858, 175041, 201356, 204820, 352639, 359223, 389997, 421815 info: LOBBY: "ZArS" [%CPU_NAME%:65240, uid=359223] has established connections to: 20527, 34709, 35467, 58165, 85858, 128272, 175041, 204820, 389997, 421815 info: LOBBY: "chaospyr" [%CPU_NAME%:65218, uid=201356] has established connections to: 20527, 34709, 35467, 58165, 85858, 128272, 175041, 204820, 352639, 359223, 389997, 421815 warning: Rejected message of type CPUBenchmark from ZArS info: LOBBY: "ZArS" [%CPU_NAME%:65240, uid=359223] has established connections to: 20527, 34709, 35467, 58165, 85858, 128272, 175041, 201356, 204820, 389997, 421815 info: LOBBY: "cnPassion" [%CPU_NAME%:65225, uid=352639] has established connections to: 20527, 34709, 35467, 58165, 85858, 128272, 175041, 201356, 204820, 359223, 389997, 421815 info: LOBBY: "ZArS" [%CPU_NAME%:65240, uid=359223] has established connections to: 20527, 34709, 35467, 58165, 85858, 128272, 175041, 201356, 204820, 352639, 389997, 421815 info: DisconnectFromPeer (uid=35467) info: LOBBY: "chaospyr" [%CPU_NAME%:65218, uid=201356] has established connections to: 20527, 34709, 58165, 85858, 128272, 175041, 204820, 352639, 359223, 389997, 421815 info: LOBBY: "Brammel" [%CPU_NAME%:65219, uid=34709] has established connections to: 20527, 58165, 85858, 128272, 175041, 201356, 204820, 352639, 359223, 389997, 421815 info: LOBBY: "DeTandlarts" [%CPU_NAME%:65220, uid=175041] has established connections to: 20527, 34709, 58165, 85858, 128272, 201356, 204820, 352639, 359223, 389997, 421815 info: LOBBY: "xwqtr" [%CPU_NAME%:65221, uid=204820] has established connections to: 20527, 34709, 58165, 85858, 128272, 175041, 201356, 352639, 359223, 389997, 421815 info: LOBBY: "rkrempel" [%CPU_NAME%:65222, uid=20527] has established connections to: 34709, 58165, 85858, 128272, 175041, 201356, 204820, 352639, 359223, 389997, 421815 info: LOBBY: "Brobey" [%CPU_NAME%:65223, uid=389997] has established connections to: 20527, 34709, 58165, 85858, 128272, 175041, 201356, 204820, 352639, 359223, 421815 info: LOBBY: "cnPassion" [%CPU_NAME%:65225, uid=352639] has established connections to: 20527, 34709, 58165, 85858, 128272, 175041, 201356, 204820, 359223, 389997, 421815 info: LOBBY: "Chleb" [%CPU_NAME%:65226, uid=421815] has established connections to: 20527, 34709, 58165, 85858, 128272, 175041, 201356, 204820, 352639, 359223, 389997 info: LOBBY: "Murtovski" [%CPU_NAME%:65227, uid=128272] has established connections to: 20527, 34709, 58165, 85858, 175041, 201356, 204820, 352639, 359223, 389997, 421815 info: LOBBY: "Scout_More_Often" [%CPU_NAME%:65228, uid=58165] has established connections to: 20527, 34709, 85858, 128272, 175041, 201356, 204820, 352639, 359223, 389997, 421815 info: LOBBY: "ZArS" [%CPU_NAME%:65240, uid=359223] has established connections to: 20527, 34709, 58165, 85858, 128272, 175041, 201356, 204820, 352639, 389997, 421815 debug: OpenMovie /movies/seraphim_load.sfd: 4650 debug: Preparing movie /movies/seraphim_load.sfd: 4650 debug: Preparing movie /movies/seraphim_load.sfd: 4650 debug: Preparing movie /movies/seraphim_load.sfd: 4650 debug: Preparing movie /movies/seraphim_load.sfd: 4650 debug: Preparing movie /movies/seraphim_load.sfd: 4650 debug: Preparing movie /movies/seraphim_load.sfd: 4650 debug: Playing movie d:\steam\steamapps\common\supreme commander forged alliance\movies\seraphim_load.sfd: 4650 info: UI_RenderUnitBars true info: UI_NisRenderIcons true info: ren_SelectBoxes true info: Starting background task "Map loader /maps/adaptive_millennium.v0006/adaptive_millennium.scmap" info: Background task "Map loader /maps/adaptive_millennium.v0006/adaptive_millennium.scmap" running. info: Active game mods for blueprint loading: \000 info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Extracting mesh... info: Blueprints Modding... info: Blueprints Loading... completed: 603 original, 0 modded, and 25 preset units info: Blueprints Loading... completed: 389 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua info: /savereplay info: REPLAY ID: 17079768 info: Active mods in session: \000 info: - 1: table: 12702230 info: - after: table: 12704910 info: - author: uXs norem mgmetal13 info: - before: table: 12704460 info: - conflicts: table: 12709730 info: - copyright: Copyright © 2006, Gas Powered Games info: - description: Sequentially upgrades mass extractors and other buildings info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/V2ExtractorUpgrades/Sequentialmexup.png info: - location: /mods/v2extractorupgrades info: - name: V2 FA Sequentially upgrading extractors info: - requires: table: 12702258 info: - requiresNames: table: 12702EB0 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: D000E905-1E97-420D-8ED9-DF083282F59D info: - url: http://www.eskimo.com/blah info: - version: 4 info: - 2: table: 12702CA8 info: - after: table: 12704E10 info: - 1: zcbf6277-24e3-437a-b968-Common-v1 info: - 2: 0faf3333-1122-633s-ya-VX0000001000 info: - 3: b2cde810-15d0-4bfa-af66-ec2d6ecd561b info: - 4: ecbf6277-24e3-437a-b968-EcoManager-v4 info: - 5: ecbf6277-24e3-437a-b968-EcoManager-v5 info: - 6: ecbf6277-24e3-437a-b968-EcoManager-v6 info: - 7: ecbf6277-24e3-437a-b968-EcoManager-v7 info: - 8: ecbf6277-24e3-437a-b968-EcoManager-v8 info: - 9: ecbf6277-24e3-437a-b968-EcoManager-v9 info: - author: HUSSAR info: - before: table: 127042A8 info: - conflicts: table: 12704CD0 info: - 10: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400 info: - 11: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500 info: - 12: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020 info: - 13: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030 info: - 14: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040 info: - 15: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050 info: - 16: HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100 info: - 17: HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900 info: - 1: 9B5F858A-163C-4AF1-B846-A884572E61A5 info: - 2: b0059a8c-d9ab-4c30-adcc-31c16580b59d info: - 3: c31fafc0-8199-11dd-ad8b-0866200c9a68 info: - 4: 89BF1572-9EA8-11DC-1313-635F56D89591 info: - 5: f8d8c95a-71e7-4978-921e-8765beb328e8 info: - 6: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100 info: - 7: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200 info: - 8: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230 info: - 9: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300 info: - contributors: Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover info: - copyright: HUSSAR, free to re-use code as long as you credit me in your mod info: - description: Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more. info: - enabled: true info: - exclusive: false info: - github: https://github.com/FA-mods/SupremeScoreBoard info: - history: \015 info: \015 info: ### Version 4-6 - November 12, 2020\015 info: - added economy income of allied players in game session\015 info: - added economy storage of allied players in game session\015 info: - added support for sharing economy when phantom mod is enabled\015 info: - added player's name when someone creates a ping on the map\015 info: - fixed original score board floating on game start\015 info: - fixed hiding of SSB on toggle all UIs off\015 info: - fixed initialization of players colors in SSB\015 info: \015 info: ### Version 3 - November 3, 2020\015 info: - fixed displaying of reclaimed stats in score board\015 info: - fixed speed slider when changing game speed via keyboard shortcut\015 info: - fixed flashing of faction icon when a user creates a ping on the map\015 info: \015 info: ### Version 1.4 - October, 2017\015 info: - fixed an issue with selecting text color for armies due to changes in FAF army colors\015 info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua\015 info: \015 info: ### Version v1.3 - July, 2016\015 info: - added info about who killed a player in Army notification window\015 info: - added info about who decided to CTRL+K in Army notification window\015 info: - added coloring of player names in Army notification window\015 info: - added mod configuration under Game -> Options -> Interface tab\015 info: - added interaction states for buttons in the sort line (first line of the score board)\015 info: - fixed mouse interaction in top row, now left click will show values in columns\015 info: - fixed mouse interaction in top row, now right click will sort values in columns\015 info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods\015 info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request)\015 info: - fixed messages with sent resources/units to allies (observer will see message target)\015 info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions\015 info: - fixed detection for unranked games (if restrictions count greater than zero)\015 info: - increased number of notifications for built experimental units (2 -> 5)\015 info: - increased precision for rounding large numbers (1.2m -> 1.23m)\015 info: - improved description of tooltips\015 info: \015 info: ### Version v1.2 - January, 2016\015 info: - (all sessions) added replay ID below map info line\015 info: - (all sessions) added calculation of game quality/balance if this value is not present in session options\015 info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) \015 info: - (game session) added buttons for sharing mass/energy/units with allied AI players \015 info: - (game session) added chat notifications for transferred amount of mass/energy to allied players\015 info: - (game session) added chat notifications for transferred number of units to allied players\015 info: - (game session) added separator lines between players' lines and teams' lines in game session \015 info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch)\015 info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all\015 info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval)\015 info: - (replay session) clicking on a column toggle will disable auto-switching columns \015 info: - fixed coloring of player names when they are not in teams (e.g. Phantom games)\015 info: - fixed coloring of player names in replay session\015 info: - fixed information in tooltips \015 info: - fixed conditions for checking ranked games\015 info: - fixed teams statistics by including score data for dead players \015 info: - fixed team status that shows how many players are still alive\015 info: - fixed detection of dead players in sandbox games\015 info: - fixed placement of icons in the sort line\015 info: - fixed alignment of top line with its background\015 info: - fixed very long map names by truncating them to 30 chars\015 info: - changed background of the score board to darker color (better visibility of player names)\015 info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy\015 info: - changed ranking column to show exact values in ladder games and rounded values in regular games\015 info: - changed coloring of player names and now they will match color of team\015 info: - changed column with player names to include clan tags (if they exist)\015 info: \015 info: ### Version 1.1 - October 5, 2015\015 info: - fixed info about active mods in replay session\015 info: - fixed status of game raking\015 info: - fixed tooltip about game quality/balance\015 info: - added coloring of player names based on team color \015 info: \015 info: ### Version 1.0 - September 25, 2015\015 info: - added team lines that sums up statistics for allied players\015 info: - added column with filters to show count of air/land/navy/base units \015 info: - added column for total mass of collected/killed/lost\015 info: - added column for players rating to prevent clipping by score values\015 info: - added toggle to show and sort players by their army rating\015 info: - added toggle to show and sort players by total mass collected\015 info: - added toggle to show and sort players by total mass reclaimed*\015 info: - added toggle to show and sort players by total energy reclaimed*\015 info: - added toggle to show and sort players by total energy collected\015 info: - added toggle to show and sort players by their clan tags\015 info: - added toggle to show and sort players by Kills-to-Loses Ratio\015 info: - added toggle to show and sort players by Kills-to-Built Ratio\015 info: - added toggle to sort players by current mass income\015 info: - added toggle to sort players by current energy income\015 info: - added toggle to sort players by current score value\015 info: - added toggle to sort players by their army name\015 info: - added toggle to sort players by their clan tag\015 info: - added toggle to sort players by their team id\015 info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income\015 info: - added team status showing alive/maximum players \015 info: - added rendering players names with red/green when in players view to show allies/enemies \015 info: - added calculation of AI rating based on AI type and AI cheat modifiers\015 info: - added field showing game quality based on network connection between players\015 info: - added tooltips for all new UI elements in the score panel\015 info: - added info about map size\015 info: - added icons with improved quality for mass, energy, units\015 info: - added icons with info about game restrictions\015 info: - added icons with info about active mods\015 info: - added icons with info about unit sharing\015 info: - added icons with info about victory conditions\015 info: - added icons with info about AI multipliers\015 info: - added notifications about 1st experimental unit built by a player\015 info: - fixed game time/speed fields into two fields \015 info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) \015 info: - fixed missing tooltip for game speed slider\015 info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times)\015 info: - fixed issues with performing operations on uninitialized values of score data\015 info: - fixed redundant function calls to GetArmiesTable().armiesTable\015 info: - fixed redundant function calls to GetFocusArmy()\015 info: - fixed redundant function calls to SessionIsReplay()\015 info: - fixed redundant function calls to SessionGetScenarioInfo()\015 info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua)\015 info: \015 info: info: - hookdir: /hook info: - icon: /mods/SupremeScoreBoard/mod_icon.png info: - location: /mods/supremescoreboard info: - name: Supreme Score Board info: - requires: table: 12704D20 info: - requiresNames: table: 12702E38 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 info: - url: http://forums.faforever.com/viewtopic.php?f=41&t=10887 info: - version: 6 info: - 3: table: 12702D98 info: - author: MaCielPL info: - conflicts: table: 12702B40 info: - 1: 68c017a4-bce5-11e5-9912-ba0be0483c18 info: - 2: d0f93970-a8de-4140-a3f9-6023a8d3e97e info: - 3: d0f93970-a8de-4140-a3f9-SupEcoEM-v2 info: - 4: a0714870-3f5e-4b60-970e-1b02341990ec info: - 5: 89BF1572-9EA8-11DC-1313-635F56D89591 info: - 6: f8d8c95a-71e7-4978-921e-8765beb328e8 info: - copyright: MaCielPL, Crotalus, BlueAmulet info: - description: Tools that help with micromanaging economy. With more precise mass usage calculation tweak. Fixed command reset bug info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/supremeeconomy info: - name: Supreme Economy 2.3 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 8c28a269-8655-4639-8e54-3d311fc376f8 info: - url: http://supecono.googlepages.com info: - version: 4 info: - 4: table: 127041E0 info: - after: table: 12702208 info: - author: Stephen Evans (aka Goom) info: - before: table: 12704578 info: - conflicts: table: 12704550 info: - copyright: info: - description: Automatically switches mass fabricators on/off. info: - enabled: true info: - exclusive: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - location: /mods/uimassfabmanager info: - name: UI Mass Fab Manager - Auto Fab Manager info: - requires: table: 12704EB0 info: - requiresNames: table: 12704ED8 info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 64f9802a-4bd7-11dc-8314-0800200c987987 info: - url: info: - version: 1 info: - 5: table: 1270C3C0 info: - author: Emperor_Penguin, Eternal- info: - copyright: info: - description: Adds the ability to change resource income/expense colors easily in the mod files (default change of expense color from red to a shade of pink that should be more distinct for color-blind users) info: - exclusive: false info: - hookdir: /hook info: - icon: /mods/Economy UI Colors/icon.png info: - location: /mods/economy ui colors info: - name: Economy UI Colors info: - selectable: true info: - shadowdir: /shadow info: - ui_only: true info: - uid: 3ccc4eca-0cb1-11ec-ac65-a37599393413 info: - version: 2 info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/adaptive_millennium.v0006/adaptive_millennium.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:56353/17079768/%USER%xXx.SCFAreplay" debug: MEM: -4194304 bytes LUABP info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua debug: MEM: -4194304 bytes OGRID info: Loading save file: \000/maps/adaptive_millennium.v0006/adaptive_millennium_save.lua info: Loading script file: \000/maps/adaptive_millennium.v0006/adaptive_millennium_script.lua warning: NUM PROPS = 5942 info: ADAPTIVE: Create Resources: info: ADAPTIVE: dynamic_spawn = \0001 info: ADAPTIVE: crazyrush_mexes = \0001 info: ADAPTIVE: extra_hydros = \0001 info: ADAPTIVE: extra_mexes = \0001 info: ADAPTIVE: middle_mexes = \0001 info: ADAPTIVE: side_mexes = \0001 info: ADAPTIVE: underwater_mexes = \0001 info: ADAPTIVE: island_mexes = \0001 info: ADAPTIVE: expansion_mexes = \0001 info: ADAPTIVE: core_mexes = \0001 info: ADAPTIVE: extra_base_mexes = \0001 info: ADAPTIVE: top_side_mexes = \0001 info: ADAPTIVE: bottom_side_mexes = \0001 debug: Active mods in sim: \000 info: ADAPTIVE: OnPopulate info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua info: Hooked /lua/aeonweapons.lua with /schook/lua/aeonweapons.lua info: Hooked /lua/terranweapons.lua with /schook/lua/terranweapons.lua info: ADAPTIVE: Optional Units: info: ADAPTIVE: optional_wreckage = \0001 info: ADAPTIVE: optional_naval_wreckage = \0001 info: ADAPTIVE: optional_wreckage_middle = \0001 info: ADAPTIVE: optional_adaptive_faction_wreckage = \0001 info: ADAPTIVE: optional_civilian_base = \0001 info: ADAPTIVE: optional_civilian_defenses = \0001 info: ADAPTIVE: jamming = \0001 info: ADAPTIVE: OnStart info: ADAPTIVE: Activate map expansion script. expand_map = \0001 info: Hooked /lua/ui/game/gamemain.lua with /mods/v2extractorupgrades/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/supremescoreboard/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/supremeeconomy/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/uimassfabmanager/hook/lua/ui/game/gamemain.lua info: d3d_WindowsCursor on info: Cam_Free off debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/ura0001o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/ura0002o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/ura0003o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/ura0004_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/zxa0001_icon.dds info: Hooked /lua/ui/controls/worldview.lua with /mods/supremescoreboard/hook/lua/ui/controls/worldview.lua info: Hooked /lua/ui/game/tabs.lua with /mods/supremescoreboard/hook/lua/ui/game/tabs.lua info: Hooked /lua/ui/game/selection.lua with /schook/lua/ui/game/selection.lua info: creating high fidelity terrain info: creating high fidelity water info: Hooked /lua/ui/game/economy.lua with /mods/supremescoreboard/hook/lua/ui/game/economy.lua info: Hooked /lua/ui/game/economy.lua with /mods/economy ui colors/hook/lua/ui/game/economy.lua info: Hooked /lua/ui/game/minimap.lua with /schook/lua/ui/game/minimap.lua info: Hooked /lua/ui/game/layouts/economy_mini.lua with /mods/supremescoreboard/hook/lua/ui/game/layouts/economy_mini.lua info: Hooked /lua/ui/game/layouts/economy_mini.lua with /mods/economy ui colors/hook/lua/ui/game/layouts/economy_mini.lua info: range_RenderHighlighted true info: range_RenderSelected true info: range_RenderBuild true info: cam_DefaultMiniLOD 1.8 info: creating high fidelity terrain info: creating high fidelity water info: cam_DefaultMiniLOD 0 info: res_AfterPrefetchDelay 100 info: res_PrefetcherActivityDelay 1 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 info: SSB >>> TRACE InitializeStats()... info: SSB map.quadrants { info: SSB map.quadrants ARMY_3 = 1 info: SSB map.quadrants ARMY_2 = 3 info: SSB map.quadrants ARMY_11 = 1 info: SSB map.quadrants ARMY_10 = 4 info: SSB map.quadrants ARMY_4 = 3 info: SSB map.quadrants ARMY_12 = 3 info: SSB map.quadrants ARMY_7 = 2 info: SSB map.quadrants ARMY_8 = 4 info: SSB map.quadrants ARMY_1 = 1 info: SSB map.quadrants ARMY_5 = 1 info: SSB map.quadrants ARMY_9 = 2 info: SSB map.quadrants ARMY_6 = 3 info: SSB map.quadrants } info: SSB >>> TRACE InitializeStats()... armyID=1, type=player, name=chaospyr info: SSB >>> TRACE InitializeStats()... armyID=2, type=player, name=%USER%xXx info: SSB >>> TRACE InitializeStats()... armyID=3, type=player, name=Brobey info: SSB >>> TRACE InitializeStats()... armyID=4, type=player, name=Chleb info: SSB >>> TRACE InitializeStats()... armyID=5, type=player, name=rkrempel info: SSB >>> TRACE InitializeStats()... armyID=6, type=player, name=cnPassion info: SSB >>> TRACE InitializeStats()... armyID=7, type=player, name=Brammel info: SSB >>> TRACE InitializeStats()... armyID=8, type=player, name=xwqtr info: SSB >>> TRACE InitializeStats()... armyID=9, type=player, name=DeTandlarts info: SSB >>> TRACE InitializeStats()... armyID=10, type=player, name=Scout_More_Often info: SSB >>> TRACE InitializeStats()... armyID=11, type=player, name=Murtovski info: SSB >>> TRACE InitializeStats()... armyID=12, type=player, name=ZArS info: SSB >>> TRACE InitializeStats()... armyID=13, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armyID=14, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armies created info: SSB >>> TRACE InitializeStats()... creating team for army=1 finished 1357911 quadrant1 info: SSB >>> TRACE InitializeStats()... saving team=-1 size=6 info: SSB >>> TRACE InitializeStats()... creating team for army=2 finished 24681012 quadrant3 info: SSB >>> TRACE InitializeStats()... saving team=-2 size=6 info: SSB >>> TRACE InitializeStats()... creating team for army=3 finished 1357911 quadrant1 info: SSB >>> TRACE InitializeStats()... creating team for army=4 finished 24681012 quadrant3 info: SSB >>> TRACE InitializeStats()... creating team for army=5 finished 1357911 quadrant1 info: SSB >>> TRACE InitializeStats()... creating team for army=6 finished 24681012 quadrant3 info: SSB >>> TRACE InitializeStats()... creating team for army=7 finished 1357911 quadrant1 info: SSB >>> TRACE InitializeStats()... creating team for army=8 finished 24681012 quadrant3 info: SSB >>> TRACE InitializeStats()... creating team for army=9 finished 1357911 quadrant1 info: SSB >>> TRACE InitializeStats()... creating team for army=10 finished 24681012 quadrant3 info: SSB >>> TRACE InitializeStats()... creating team for army=11 finished 1357911 quadrant1 info: SSB >>> TRACE InitializeStats()... creating team for army=12 finished 24681012 quadrant3 info: SSB >>> TRACE InitializeStats()... teams created info: SSB >>> TRACE InitializeStats()... teamsActive = true, teamsCount = 2, armiesCount = 12 info: SSB >>> TRACE CreateSortLine()... armyID = 100 info: SSB >>> TRACE CreateArmyLine()... armyID = 1, color = fffafa00, txtColor = ff40bf40, type=player, name = chaospyr info: SSB >>> TRACE CreateArmyLine()... armyID = 2, color = ffff873e, txtColor = FF6184EF, type=player, name = %USER%xXx info: SSB >>> TRACE CreateArmyLine()... armyID = 3, color = ffff32ff, txtColor = ff40bf40, type=player, name = Brobey info: SSB >>> TRACE CreateArmyLine()... armyID = 4, color = ff901427, txtColor = FF6184EF, type=player, name = Chleb info: SSB >>> TRACE CreateArmyLine()... armyID = 5, color = ff5f01a7, txtColor = ff40bf40, type=player, name = rkrempel info: SSB >>> TRACE CreateArmyLine()... armyID = 6, color = ff2929e1, txtColor = FF6184EF, type=player, name = cnPassion info: SSB >>> TRACE CreateArmyLine()... armyID = 7, color = ffe80a0a, txtColor = ff40bf40, type=player, name = Brammel info: SSB >>> TRACE CreateArmyLine()... armyID = 8, color = ff436eee, txtColor = FF6184EF, type=player, name = xwqtr info: SSB >>> TRACE CreateArmyLine()... armyID = 9, color = ff40bf40, txtColor = ff40bf40, type=player, name = DeTandlarts info: SSB >>> TRACE CreateArmyLine()... armyID = 10, color = ffffffff, txtColor = FF6184EF, type=player, name = Scout_More_Often info: SSB >>> TRACE CreateArmyLine()... armyID = 11, color = ff66ffcc, txtColor = ff40bf40, type=player, name = Murtovski info: SSB >>> TRACE CreateArmyLine()... armyID = 12, color = ffa79602, txtColor = FF6184EF, type=player, name = ZArS info: SSB >>> TRACE CreateArmyLine()... armyID = -1, color = ff40bf40, txtColor = ff40bf40, type=team, name = TEAM 1 info: SSB >>> TRACE CreateArmyLine()... armyID = -2, color = ff436eee, txtColor = FF6184EF, type=team, name = TEAM 2 info: SSB >>> TRACE CreateMapLine()... info: SSB >>> TRACE CreateInfoLine()... info: SSB >>> TRACE CreateInfoIconMods()... UI V2 FA Sequentially upgrading extractors info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Score Board info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Economy 2.3 info: SSB >>> TRACE CreateInfoIconMods()... UI UI Mass Fab Manager - Auto Fab Manager info: SSB >>> TRACE CreateInfoIconMods()... UI Economy UI Colors info: /savereplay info: SSB >>> TRACE GetReplayId()... from cmd /savereplay 56353 info: SSB >>> TRACE SetLayout()... info: Hooked /lua/ui/game/score.lua with /mods/supremescoreboard/hook/lua/ui/game/score.lua info: /savereplay warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Exe GitSHA: ca5298e debug: Current gametime: 00:00:00 info: Exe GitSHA: ca5298e info: Exe GitSHA: ca5298e info: Exe GitSHA: ca5298e info: Exe GitSHA: ca5298e info: Exe GitSHA: ca5298e info: Exe GitSHA: ca5298e info: Exe GitSHA: ca5298e info: Exe GitSHA: ca5298e info: SSB >>> TRACE initialized info: SSB >>> TRACE SetLayout()... info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua debug: Current gametime: 00:00:30 debug: Current gametime: 00:01:00 debug: Current gametime: 00:01:30 debug: Current gametime: 00:02:00 debug: Current gametime: 00:02:30 debug: Current gametime: 00:03:00 debug: Current gametime: 00:03:30 info: UI_MakeSelectionSet 1 debug: Current gametime: 00:04:00 info: UI_MakeSelectionSet 2 info: UI_ApplySelectionSet 2 info: Minimized true debug: Current gametime: 00:04:30