info: Client version: 2022.3.0 info: Game version: 3731 info: Game type: fafdevelop info: Loading custom vault path: C:/Users/Sal/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Found mod icons in eternalstrategicicons, mounted at: /textures/ui/common/game/strategicicons/eternalstrategicicons info: Found mod icons in redux strategic icons large, mounted at: /textures/ui/common/game/strategicicons/redux strategic icons large info: Prevented loading content that is not allowed: modules.nx5 info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_canis_river.v0002', mounted as '/maps/adaptive_canis_river.v0002/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_millennium.v0006', mounted as '/maps/adaptive_millennium.v0006/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_ndera.v0002', mounted as '/maps/adaptive_ndera.v0002/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_onslaught.v0001', mounted as '/maps/adaptive_onslaught.v0001/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_point_of_reason.v0002', mounted as '/maps/adaptive_point_of_reason.v0002/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_sandy_valley.v0002', mounted as '/maps/adaptive_sandy_valley.v0002/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_step_forward.v0002', mounted as '/maps/adaptive_step_forward.v0002/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_twin_rivers.v0002', mounted as '/maps/adaptive_twin_rivers.v0002/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_zone_6.v0005', mounted as '/maps/adaptive_zone_6.v0005/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\canis_forest_4v4.v0006', mounted as '/maps/canis_forest_4v4.v0006/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\cauldron small v1b', mounted as '/maps/cauldron small v1b/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0012', mounted as '/maps/dualgap_adaptive.v0012/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_fix_adaptive.v0009', mounted as '/maps/dualgap_fix_adaptive.v0009/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\falcon_stone_river.v0003', mounted as '/maps/falcon_stone_river.v0003/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\lena_river.v0008', mounted as '/maps/lena_river.v0008/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\phenom spartiate v2', mounted as '/maps/phenom spartiate v2/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\plateau_of_arracis.v0006', mounted as '/maps/plateau_of_arracis.v0006/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\point of reach v4', mounted as '/maps/point of reach v4/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\selkie isle 5v5', mounted as '/maps/selkie isle 5v5/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\sirgis', mounted as '/maps/sirgis/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\the_drunken_beetles_dance_-_faf_version.v0005', mounted as '/maps/the_drunken_beetles_dance_-_faf_version.v0005/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\the_pass_to_valhalla.v0013', mounted as '/maps/the_pass_to_valhalla.v0013/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\wonder 4v4 v3c.v0004', mounted as '/maps/wonder 4v4 v3c.v0004/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\wonder open 6v6 v2', mounted as '/maps/wonder open 6v6 v2/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_006.v0020', mounted as '/maps/x1ca_coop_006.v0020/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\additionalcamerastuff', mounted as '/mods/additionalcamerastuff/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\advanced mini map', mounted as '/mods/advanced mini map/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\advanced target priorities', mounted as '/mods/advanced target priorities/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\common', mounted as '/mods/common/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\disperse move', mounted as '/mods/disperse move/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\eternalstrategicicons', mounted as '/mods/eternalstrategicicons/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\eternalstrategicicons\custom-strategic-icons', mounted as '/textures/ui/common/game/strategicicons/eternalstrategicicons/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\fps unlocked', mounted as '/mods/fps unlocked/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\idleengineers', mounted as '/mods/idleengineers/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\noshake', mounted as '/mods/noshake/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\redux strategic icons large', mounted as '/mods/redux strategic icons large/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\redux strategic icons large\custom-strategic-icons', mounted as '/textures/ui/common/game/strategicicons/redux strategic icons large/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\reminder', mounted as '/mods/reminder/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\resource rich', mounted as '/mods/resource rich/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\rheclaim', mounted as '/mods/rheclaim/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\rui', mounted as '/mods/rui/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\selection cost ui', mounted as '/mods/selection cost ui/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\selectiondeprioritizer', mounted as '/mods/selectiondeprioritizer/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\supremeeconomy', mounted as '/mods/supremeeconomy/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\supremescoreboard', mounted as '/mods/supremescoreboard/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\ui-party', mounted as '/mods/ui-party/' info: DISK: AddSearchPath: 'c:\users\sal\documents\my games\gas powered games\supreme commander forged alliance\mods\zep_minimapzoom', mounted as '/mods/zep_minimapzoom/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx5', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx5', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx5', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx5', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx5', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx5', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx5', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx5', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx5', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx5', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\users\sal\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua warning: Unknown DirectSound speaker configuration 8. Defaulting to Stereo. info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 4e8f098 debug: SND: Loaded WaveBank 'aeonselect' at 4e8f098 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 4e8f1c8 debug: SND: Loaded WaveBank 'ambienttest' at 4e8f1c8 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 4e8f2f8 debug: SND: Loaded WaveBank 'cybranselect' at 4e8f2f8 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 4e8f428 debug: SND: Loaded WaveBank 'explosions' at 4e8f428 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 4e8f558 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 4e8f6f0 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 1f4e228 debug: SND: Loaded WaveBank 'impacts' at 1f4e228 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 1f4e358 debug: SND: Loaded WaveBank 'interface' at 1f4e358 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 1f4e488 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 4e91898 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 1f4e620 debug: SND: Loaded WaveBank 'seraphimselect' at 1f4e620 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 1f4e750 debug: SND: Loaded WaveBank 'uaa' at 1f4e750 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 1f4e880 debug: SND: Loaded WaveBank 'uaadestroy' at 1f4e880 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 1f4e9b0 debug: SND: Loaded WaveBank 'uaaweapon' at 1f4e9b0 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 1f4eae0 debug: SND: Loaded WaveBank 'uab' at 1f4eae0 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 1f4ec10 debug: SND: Loaded WaveBank 'ual' at 1f4ec10 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 1f4ed40 debug: SND: Loaded WaveBank 'ualdestroy' at 1f4ed40 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 1f4ee70 debug: SND: Loaded WaveBank 'ualweapon' at 1f4ee70 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 4e92a00 debug: SND: Loaded WaveBank 'uas' at 4e92a00 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 4e92b30 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 4e93c98 debug: SND: Loaded WaveBank 'uasweapon' at 4e93c98 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 4e93dc8 debug: SND: Loaded WaveBank 'uea' at 4e93dc8 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 4e94400 debug: SND: Loaded WaveBank 'ueadestroy' at 4e94400 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 4e947a8 debug: SND: Loaded WaveBank 'ueaweapon' at 4e947a8 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 4e94670 debug: SND: Loaded WaveBank 'ueb' at 4e94670 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 4e94058 debug: SND: Loaded WaveBank 'uefselect' at 4e94058 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 4e94190 debug: SND: Loaded WaveBank 'uel' at 4e94190 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 4e942c8 debug: SND: Loaded WaveBank 'ueldestroy' at 4e942c8 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 4e94538 debug: SND: Loaded WaveBank 'uelweapon' at 4e94538 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 4e948e0 debug: SND: Loaded WaveBank 'ues' at 4e948e0 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 4e94f00 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 4e94a18 debug: SND: Loaded WaveBank 'uesweapon' at 4e94a18 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 4e93f20 debug: SND: Loaded WaveBank 'unitrumble' at 4e93f20 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 4e94b50 debug: SND: Loaded WaveBank 'unitsglobal' at 4e94b50 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 4e94c88 debug: SND: Loaded WaveBank 'ura' at 4e94c88 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 4e94dc0 debug: SND: Loaded WaveBank 'uradestroy' at 4e94dc0 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 4e96e30 debug: SND: Loaded WaveBank 'uraweapon' at 4e96e30 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 4e977f0 debug: SND: Loaded WaveBank 'urb' at 4e977f0 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 4e96200 debug: SND: Loaded WaveBank 'url' at 4e96200 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 4e96818 debug: SND: Loaded WaveBank 'urldestroy' at 4e96818 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 4e96f68 debug: SND: Loaded WaveBank 'urlweapon' at 4e96f68 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 4e97a60 debug: SND: Loaded WaveBank 'urs' at 4e97a60 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 4e980a8 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 4e99248 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 4e966e0 debug: SND: Loaded WaveBank 'ursweapon' at 4e966e0 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 4e96950 debug: SND: Loaded WaveBank 'xaa_weapon' at 4e96950 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 4e96cf8 debug: SND: Loaded WaveBank 'xab' at 4e96cf8 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 4e97f40 debug: SND: Loaded WaveBank 'xal' at 4e97f40 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 4e97448 debug: SND: Loaded WaveBank 'xal_weapon' at 4e97448 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 4e976b8 debug: SND: Loaded WaveBank 'xas' at 4e976b8 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 4e97b98 debug: SND: Loaded WaveBank 'xas_weapons' at 4e97b98 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 4e96a88 debug: SND: Loaded WaveBank 'xea' at 4e96a88 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 4e96bc0 debug: SND: Loaded WaveBank 'xea_weapons' at 4e96bc0 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 4e970a0 debug: SND: Loaded WaveBank 'xeb' at 4e970a0 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 4e97580 debug: SND: Loaded WaveBank 'xel' at 4e97580 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 4e97928 debug: SND: Loaded WaveBank 'xel_weapons' at 4e97928 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 4e971d8 debug: SND: Loaded WaveBank 'xes' at 4e971d8 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 4e9a3e8 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 4e96470 debug: SND: Loaded WaveBank 'xes_weapons' at 4e96470 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 4e97310 debug: SND: Loaded WaveBank 'xra' at 4e97310 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 4e960c8 debug: SND: Loaded WaveBank 'xra_weapon' at 4e960c8 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 4e97cd0 debug: SND: Loaded WaveBank 'xrb' at 4e97cd0 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 4e97e08 debug: SND: Loaded WaveBank 'xrl' at 4e97e08 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 4e9b588 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 4e96338 debug: SND: Loaded WaveBank 'xrl_weapon' at 4e96338 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 4e965a8 debug: SND: Loaded WaveBank 'xrs' at 4e965a8 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 4e9cea0 debug: SND: Loaded WaveBank 'xrs_weapon' at 4e9cea0 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 4e9c9c0 debug: SND: Loaded WaveBank 'xsa' at 4e9c9c0 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 4e9cfd8 debug: SND: Loaded WaveBank 'xsa_destroy' at 4e9cfd8 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 4e9dd40 debug: SND: Loaded WaveBank 'xsa_weapon' at 4e9dd40 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 4e9dfb0 debug: SND: Loaded WaveBank 'xsb' at 4e9dfb0 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 4e9dad0 debug: SND: Loaded WaveBank 'xsb_weapon' at 4e9dad0 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 4e9caf8 debug: SND: Loaded WaveBank 'xsl' at 4e9caf8 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 4e9d860 debug: SND: Loaded WaveBank 'xsl_destroy' at 4e9d860 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 4e9de78 debug: SND: Loaded WaveBank 'xsl_weapon' at 4e9de78 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 4e9d110 debug: SND: Loaded WaveBank 'xss' at 4e9d110 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 4e9e730 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 4e9d728 debug: SND: Loaded WaveBank 'xss_weapon' at 4e9d728 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -1 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 4f17020 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 4f18188 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 4f1a128 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 4f19318 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 4f19b88 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 4f19e58 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 4f19fc0 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 4f19480 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 4f195e8 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 4f19750 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 4f198b8 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua info: Cursor being made! info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua info: /savereplay info: REPLAY ID: 16766290 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED info: SC_ToggleCursorClip 0 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 info: cam_ZoomAmount 0.40000000596046 info: ui_AlwaysRenderStrategicIcons 0 info: ui_ScreenEdgeScrollView 1 info: ui_ArrowKeysScrollView 1 info: ui_KeyboardPanSpeed 90 info: ui_KeyboardPanAccelerateMultiplier 4 info: ui_KeyboardRotateSpeed 10 info: ui_KeyboardRotateAccelerateMultiplier 2 info: SC_SecondaryAdapter true info: ren_Skydome 1 info: graphics_Fidelity 2 info: shadow_Fidelity 3 info: ren_MipSkipLevels 0 info: cam_DefaultLOD 0.9 info: cam_SetLOD WorldCamera 0.9 info: cam_SetLOD WorldCamera2 0.9 info: cam_SetLOD CameraHead2 0.9 info: SC_CameraScaleLOD 2 info: ren_bloom 1 debug: Wavebank prepared: 4e8f558 debug: Wavebank prepared: 4e8f6f0 debug: Wavebank prepared: 1f4e488 debug: Wavebank prepared: 4e91898 debug: Wavebank prepared: 4e92b30 debug: Wavebank prepared: 4e94f00 debug: Wavebank prepared: 4e980a8 debug: Wavebank prepared: 4e99248 debug: Wavebank prepared: 4e9a3e8 debug: Wavebank prepared: 4e9b588 debug: Wavebank prepared: 4e9e730 debug: Wavebank prepared: 4f17020 debug: Wavebank prepared: 4f18188 debug: Wavebank prepared: 4f19318 debug: Wavebank prepared: 4f19b88 debug: Wavebank prepared: 4f19e58 debug: Wavebank prepared: 4f19fc0 debug: Wavebank prepared: 4f19480 debug: Wavebank prepared: 4f195e8 debug: Wavebank prepared: 4f19750 info: GPGNET: entering idle state. info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x11801004 info: LOBBY: Game port 26234[UDP] opened. info: LOBBY: starting with local uid of 30499 [snagglefox] info: GPGNET: entering lobby state. debug: Wavebank prepared: 4f1a128 debug: Wavebank prepared: 4f198b8 info: { } info: { info: zcbf6277-24e3-437a-b968-Common-v1 = true info: 2018eaac-e8ed-11e4-b02c-1681e6b44c7 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 = true info: 71a26460-ec4e-11ea-adc1-0242ac120002 = true info: b0d9ac94-cetet-11e5-9912-ba0be0144 = true info: 022E3DB4-9C00-5ED7-9876-4866D316E015 = true info: b457c09a-11a2-4130-b70d-9a817c2dae6d = true info: 20dec73e-d4b2-11e5-ab30-625662822222 = true info: 8c28a269-8655-4639-8e54-3d311fc376f8 = true info: eternal-pack-strategic_icons-2 = true info: 5F593E02-FEF3-487C-916F-D6020903054B = true info: 06E0D4F2-2231-11E3-A9FB-92EE6088709B = true info: Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd = true info: b6f8u7l0-987a-4bfa-q777-ec2d6ecd561e = true info: } info: Supreme Commander: Forged Alliance version 3731 info: ModsManager activated: UI mod - Common Mod Tools ---- (v1.0) - /mods/common info: ModsManager activated: UI mod - NoShake ---- (v2.0) - /mods/noshake info: ModsManager activated: UI mod - EternalStrategicIcons ---- (v2.0) - /mods/eternalstrategicicons info: ModsManager activated: UI mod - FPS Unlocked ---- (v1.0) - /mods/fps unlocked info: ModsManager activated: UI mod - Selection Cost UI ---- (v8.0) - /mods/selection cost ui info: ModsManager activated: UI mod - Advanced Mini Map ---- (v3.0) - /mods/advanced mini map info: ModsManager activated: UI mod - UI Party ---- (v15.0) - /mods/ui-party info: ModsManager activated: UI mod - ZeP_MiniMapZoom ---- (v2.0) - /mods/zep_minimapzoom info: ModsManager activated: UI mod - Rheclaim ---- (v2.0) - /mods/rheclaim info: ModsManager activated: UI mod - Supreme Economy 2.3 ---- (v4.0) - /mods/supremeeconomy info: ModsManager activated: UI mod - Disperse Move ---- (v13.0) - /mods/disperse move info: ModsManager activated: UI mod - Advanced Target Priorities 1.1 ---- (v2.0) - /mods/advanced target priorities info: ModsManager activated: UI mod - Additional Camera Stuff ---- (v3.0) - /mods/additionalcamerastuff info: ModsManager activated: UI mod - Supreme Score Board ---- (v6.0) - /mods/supremescoreboard info: ModsManager activated: UI mod - Idle Engineers 2 ---- (v3.0) - /mods/idleengineers info: mods.sim.active { } info: mods.ui.active { info: mods.ui.active zcbf6277-24e3-437a-b968-Common-v1 = true info: mods.ui.active 2018eaac-e8ed-11e4-b02c-1681e6b44c7 = true info: mods.ui.active HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: mods.ui.active 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 = true info: mods.ui.active 71a26460-ec4e-11ea-adc1-0242ac120002 = true info: mods.ui.active b0d9ac94-cetet-11e5-9912-ba0be0144 = true info: mods.ui.active 022E3DB4-9C00-5ED7-9876-4866D316E015 = true info: mods.ui.active b457c09a-11a2-4130-b70d-9a817c2dae6d = true info: mods.ui.active 20dec73e-d4b2-11e5-ab30-625662822222 = true info: mods.ui.active 8c28a269-8655-4639-8e54-3d311fc376f8 = true info: mods.ui.active eternal-pack-strategic_icons-2 = true info: mods.ui.active 5F593E02-FEF3-487C-916F-D6020903054B = true info: mods.ui.active 06E0D4F2-2231-11E3-A9FB-92EE6088709B = true info: mods.ui.active Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd = true info: mods.ui.active b6f8u7l0-987a-4bfa-q777-ec2d6ecd561e = true info: mods.ui.active } info: { } info: { info: zcbf6277-24e3-437a-b968-Common-v1 = true info: 2018eaac-e8ed-11e4-b02c-1681e6b44c7 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 = true info: 71a26460-ec4e-11ea-adc1-0242ac120002 = true info: b0d9ac94-cetet-11e5-9912-ba0be0144 = true info: 022E3DB4-9C00-5ED7-9876-4866D316E015 = true info: b457c09a-11a2-4130-b70d-9a817c2dae6d = true info: 20dec73e-d4b2-11e5-ab30-625662822222 = true info: 8c28a269-8655-4639-8e54-3d311fc376f8 = true info: eternal-pack-strategic_icons-2 = true info: 5F593E02-FEF3-487C-916F-D6020903054B = true info: 06E0D4F2-2231-11E3-A9FB-92EE6088709B = true info: Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd = true info: b6f8u7l0-987a-4bfa-q777-ec2d6ecd561e = true info: } info: MOD LIST SET TO: info: Common Mod Tools (zcbf6277-24e3-437a-b968-Common-v1) info: Idle Engineers 2 (b6f8u7l0-987a-4bfa-q777-ec2d6ecd561e) info: Supreme Score Board (HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060) info: Additional Camera Stuff v3.3 (71a26460-ec4e-11ea-adc1-0242ac120002) info: Disperse Move (Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd) info: Advanced mini map (b0d9ac94-cetet-11e5-9912-ba0be0144) info: UI Party (022E3DB4-9C00-5ED7-9876-4866D316E015) info: NoShake (06E0D4F2-2231-11E3-A9FB-92EE6088709B) info: ZeP_MiniMapZoom (5F593E02-FEF3-487C-916F-D6020903054B) info: Rheclaim (b457c09a-11a2-4130-b70d-9a817c2dae6d) info: EternalStrategicIcons (eternal-pack-strategic_icons-2) info: Advanced target priorities 1.1 (20dec73e-d4b2-11e5-ab30-625662822222) info: Supreme Economy 2.3 (8c28a269-8655-4639-8e54-3d311fc376f8) info: FPS Unlocked (69f341ed-fc15-4d4f-a0f3-108d1f08f5d3) info: Selection Cost UI (2018eaac-e8ed-11e4-b02c-1681e6b44c7) info: { } info: { info: zcbf6277-24e3-437a-b968-Common-v1 = true info: 2018eaac-e8ed-11e4-b02c-1681e6b44c7 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 = true info: 71a26460-ec4e-11ea-adc1-0242ac120002 = true info: b0d9ac94-cetet-11e5-9912-ba0be0144 = true info: 022E3DB4-9C00-5ED7-9876-4866D316E015 = true info: b457c09a-11a2-4130-b70d-9a817c2dae6d = true info: 20dec73e-d4b2-11e5-ab30-625662822222 = true info: 8c28a269-8655-4639-8e54-3d311fc376f8 = true info: eternal-pack-strategic_icons-2 = true info: 5F593E02-FEF3-487C-916F-D6020903054B = true info: 06E0D4F2-2231-11E3-A9FB-92EE6088709B = true info: Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd = true info: b6f8u7l0-987a-4bfa-q777-ec2d6ecd561e = true info: } info: ModsManager activated: UI mod - Common Mod Tools ---- (v1.0) - /mods/common info: ModsManager activated: UI mod - NoShake ---- (v2.0) - /mods/noshake info: ModsManager activated: UI mod - EternalStrategicIcons ---- (v2.0) - /mods/eternalstrategicicons info: ModsManager activated: UI mod - FPS Unlocked ---- (v1.0) - /mods/fps unlocked info: ModsManager activated: UI mod - Selection Cost UI ---- (v8.0) - /mods/selection cost ui info: ModsManager activated: UI mod - Advanced Mini Map ---- (v3.0) - /mods/advanced mini map info: ModsManager activated: UI mod - UI Party ---- (v15.0) - /mods/ui-party info: ModsManager activated: UI mod - ZeP_MiniMapZoom ---- (v2.0) - /mods/zep_minimapzoom info: ModsManager activated: UI mod - Rheclaim ---- (v2.0) - /mods/rheclaim info: ModsManager activated: UI mod - Supreme Economy 2.3 ---- (v4.0) - /mods/supremeeconomy info: ModsManager activated: UI mod - Disperse Move ---- (v13.0) - /mods/disperse move info: ModsManager activated: UI mod - Advanced Target Priorities 1.1 ---- (v2.0) - /mods/advanced target priorities info: ModsManager activated: UI mod - Additional Camera Stuff ---- (v3.0) - /mods/additionalcamerastuff info: ModsManager activated: UI mod - Supreme Score Board ---- (v6.0) - /mods/supremescoreboard info: ModsManager activated: UI mod - Idle Engineers 2 ---- (v3.0) - /mods/idleengineers info: ModsManager selected: GAME mod - Resource Rich ---- (v1.0) - /mods/resourcerich info: mods.sim.active { info: mods.sim.active 74A9EAB2-E851-11DB-A1F1-F2C755D89593 = true info: mods.sim.active } info: mods.ui.active { info: mods.ui.active zcbf6277-24e3-437a-b968-Common-v1 = true info: mods.ui.active 2018eaac-e8ed-11e4-b02c-1681e6b44c7 = true info: mods.ui.active 06E0D4F2-2231-11E3-A9FB-92EE6088709B = true info: mods.ui.active 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 = true info: mods.ui.active b0d9ac94-cetet-11e5-9912-ba0be0144 = true info: mods.ui.active Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd = true info: mods.ui.active 022E3DB4-9C00-5ED7-9876-4866D316E015 = true info: mods.ui.active HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: mods.ui.active 5F593E02-FEF3-487C-916F-D6020903054B = true info: mods.ui.active 8c28a269-8655-4639-8e54-3d311fc376f8 = true info: mods.ui.active eternal-pack-strategic_icons-2 = true info: mods.ui.active 20dec73e-d4b2-11e5-ab30-625662822222 = true info: mods.ui.active b457c09a-11a2-4130-b70d-9a817c2dae6d = true info: mods.ui.active 71a26460-ec4e-11ea-adc1-0242ac120002 = true info: mods.ui.active b6f8u7l0-987a-4bfa-q777-ec2d6ecd561e = true info: mods.ui.active } info: { info: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 = true info: } info: { info: zcbf6277-24e3-437a-b968-Common-v1 = true info: 2018eaac-e8ed-11e4-b02c-1681e6b44c7 = true info: 06E0D4F2-2231-11E3-A9FB-92EE6088709B = true info: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 = true info: b0d9ac94-cetet-11e5-9912-ba0be0144 = true info: Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd = true info: 022E3DB4-9C00-5ED7-9876-4866D316E015 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: 5F593E02-FEF3-487C-916F-D6020903054B = true info: 8c28a269-8655-4639-8e54-3d311fc376f8 = true info: eternal-pack-strategic_icons-2 = true info: 20dec73e-d4b2-11e5-ab30-625662822222 = true info: b457c09a-11a2-4130-b70d-9a817c2dae6d = true info: 71a26460-ec4e-11ea-adc1-0242ac120002 = true info: b6f8u7l0-987a-4bfa-q777-ec2d6ecd561e = true info: } info: MOD LIST SET TO: info: Common Mod Tools (zcbf6277-24e3-437a-b968-Common-v1) info: EternalStrategicIcons (eternal-pack-strategic_icons-2) info: FPS Unlocked (69f341ed-fc15-4d4f-a0f3-108d1f08f5d3) info: UI Party (022E3DB4-9C00-5ED7-9876-4866D316E015) info: Supreme Economy 2.3 (8c28a269-8655-4639-8e54-3d311fc376f8) info: Advanced target priorities 1.1 (20dec73e-d4b2-11e5-ab30-625662822222) info: Supreme Score Board (HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060) info: Additional Camera Stuff v3.3 (71a26460-ec4e-11ea-adc1-0242ac120002) info: Disperse Move (Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd) info: Idle Engineers 2 (b6f8u7l0-987a-4bfa-q777-ec2d6ecd561e) info: Resource Rich (74A9EAB2-E851-11DB-A1F1-F2C755D89593) info: NoShake (06E0D4F2-2231-11E3-A9FB-92EE6088709B) info: ZeP_MiniMapZoom (5F593E02-FEF3-487C-916F-D6020903054B) info: Rheclaim (b457c09a-11a2-4130-b70d-9a817c2dae6d) info: Advanced mini map (b0d9ac94-cetet-11e5-9912-ba0be0144) info: Selection Cost UI (2018eaac-e8ed-11e4-b02c-1681e6b44c7) info: { info: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 = true info: } info: { info: zcbf6277-24e3-437a-b968-Common-v1 = true info: 2018eaac-e8ed-11e4-b02c-1681e6b44c7 = true info: 06E0D4F2-2231-11E3-A9FB-92EE6088709B = true info: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 = true info: b0d9ac94-cetet-11e5-9912-ba0be0144 = true info: Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd = true info: 022E3DB4-9C00-5ED7-9876-4866D316E015 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: 5F593E02-FEF3-487C-916F-D6020903054B = true info: 8c28a269-8655-4639-8e54-3d311fc376f8 = true info: eternal-pack-strategic_icons-2 = true info: 20dec73e-d4b2-11e5-ab30-625662822222 = true info: b457c09a-11a2-4130-b70d-9a817c2dae6d = true info: 71a26460-ec4e-11ea-adc1-0242ac120002 = true info: b6f8u7l0-987a-4bfa-q777-ec2d6ecd561e = true info: } info: { info: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 = true info: } info: { info: zcbf6277-24e3-437a-b968-Common-v1 = true info: 2018eaac-e8ed-11e4-b02c-1681e6b44c7 = true info: 06E0D4F2-2231-11E3-A9FB-92EE6088709B = true info: 69f341ed-fc15-4d4f-a0f3-108d1f08f5d3 = true info: b0d9ac94-cetet-11e5-9912-ba0be0144 = true info: Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd = true info: 022E3DB4-9C00-5ED7-9876-4866D316E015 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: 5F593E02-FEF3-487C-916F-D6020903054B = true info: 8c28a269-8655-4639-8e54-3d311fc376f8 = true info: eternal-pack-strategic_icons-2 = true info: 20dec73e-d4b2-11e5-ab30-625662822222 = true info: b457c09a-11a2-4130-b70d-9a817c2dae6d = true info: 71a26460-ec4e-11ea-adc1-0242ac120002 = true info: b6f8u7l0-987a-4bfa-q777-ec2d6ecd561e = true info: } info: >> SendArmySettingsToServer: Slot 1 empty info: >> SendArmySettingsToServer: Setting army 1 for slot 2 info: >> SendArmySettingsToServer: Slot 3 empty info: >> SendArmySettingsToServer: Setting army 2 for slot 4 info: >> SendArmySettingsToServer: Slot 5 empty info: >> SendArmySettingsToServer: Setting army 3 for slot 6 info: >> SendArmySettingsToServer: Setting army 4 for slot 7 info: >> SendArmySettingsToServer: Setting army 5 for slot 8 info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Slot 11 empty info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty debug: OpenMovie /movies/seraphim_load.sfd: 10761 debug: Preparing movie /movies/seraphim_load.sfd: 10761 debug: Preparing movie /movies/seraphim_load.sfd: 10761 debug: Preparing movie /movies/seraphim_load.sfd: 10761 debug: Preparing movie /movies/seraphim_load.sfd: 10761 debug: Preparing movie /movies/seraphim_load.sfd: 10761 debug: Preparing movie /movies/seraphim_load.sfd: 10761 debug: Playing movie c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\seraphim_load.sfd: 10761 info: UI_RenderUnitBars true info: UI_NisRenderIcons true info: ren_SelectBoxes true info: Starting background task "Map loader /maps/scmp_009/scmp_009.scmap" info: Background task "Map loader /maps/scmp_009/scmp_009.scmap" running. info: Active game mods for blueprint loading: \000{ table: 12B617D0 info: { table: 12B61258 info: author="Gas Powered Games", info: copyright="Copyright © 2006, Gas Powered Games", info: description="Increases resource production. (X2)", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/resourcerich", info: name="Resource Rich", info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: status="Game Mod", info: tags={ table: 12B61438 GAME=true }, info: title="Resource Rich ---- (v1.0)", info: type="GAME", info: ui_only=false, info: uid="74A9EAB2-E851-11DB-A1F1-F2C755D89593", info: units={ }, info: url="http://www.gaspoweredgames.com", info: version=1 info: } info: } info: Hooked /lua/system/Blueprints.lua with /mods/resourcerich/hook/lua/system/Blueprints.lua info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Loading: modded files from "Resource Rich" mod info: Blueprints Extracting mesh... info: Blueprints Modding... debug: Blueprints.lua - Found (609) scripted icon assignments in EternalStrategicIcons by Eternal-. info: Blueprints Loading... completed: 603 original, 0 modded, and 25 preset units info: Blueprints Loading... completed: 389 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua info: Cursor being made! info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua info: /savereplay info: REPLAY ID: 16766290 info: Active mods in session: \000{ table: 17A407F8 info: { table: 17A40820 info: author="Gas Powered Games", info: copyright="Copyright © 2006, Gas Powered Games", info: description="Increases resource production. (X2)", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/resourcerich", info: name="Resource Rich", info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: status="Game Mod", info: tags={ table: 17A40848 GAME=true }, info: title="Resource Rich ---- (v1.0)", info: type="GAME", info: ui_only=false, info: uid="74A9EAB2-E851-11DB-A1F1-F2C755D89593", info: units={ }, info: url="http://www.gaspoweredgames.com", info: version=1 info: }, info: { table: 1A24AD20 info: author="Eternal-", info: copyright="", info: description="Displays cost information for currently selected units. No longer displays cost of ACU. Rounds mass and e values. Displays the current income/expense of the selected units. Improved UI window, also connected to resourse panel. Some bugfixes. Authors: , Blodir, Softly, Washy", info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Selection Cost UI/logo.png", info: location="/mods/selection cost ui", info: name="Selection Cost UI", info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="2018eaac-e8ed-11e4-b02c-1681e6b44c7", info: url="", info: version=8 info: }, info: { table: 1A2514D8 info: after={ }, info: author="darkbroski", info: before={ }, info: conflicts={ }, info: copyright="GPL v3", info: description="Disable camera shake", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/NoShake/NoShakeIcon.png", info: location="/mods/noshake", info: name="NoShake", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="06E0D4F2-2231-11E3-A9FB-92EE6088709B", info: version=2 info: }, info: { table: 1A24DCD0 info: after={ }, info: author="Myxir, Anihilnine, BlackYps", info: before={ }, info: conflicts={ }, info: copyright="Do whatever you want with it, feel free to add stuff, copy, edit, delete code or publish own versions", info: description="Multiple things regarding worldview, minimap and camera actions. Version 3.3 brings support for reclaim range rings when using attack move.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/additionalCameraStuff/icon.png", info: location="/mods/additionalcamerastuff", info: name="Additional Camera Stuff v3.3", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="71a26460-ec4e-11ea-adc1-0242ac120002", info: version=3 info: }, info: { table: 1A251BB8 info: author="Strogo", info: conflicts={ }, info: copyright="WTFPL", info: description="v1.1 Added draggable window. Button that opens settings is in top-right corner (gray triangle). See forum for more info https://forums.faforever.com/viewtopic.php?f=41&t=17047", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/advanced target priorities", info: name="Advanced target priorities 1.1", info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="20dec73e-d4b2-11e5-ab30-625662822222", info: url="", info: version=2 info: }, info: { table: 1A2516B8 info: author="Eternal-", info: copyright="Eternal-", info: description="Eternity view of strategic icons. 150% size of original", info: exclusive=false, info: hookdir="/hook", info: icon="/mods/EternalStrategicIcons/logo.png", info: location="/mods/eternalstrategicicons", info: name="EternalStrategicIcons", info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="eternal-pack-strategic_icons-2", info: url="https://forum.faforever.com/topic/3002/eternalstrategicicons-ui", info: version=2 info: }, info: { table: 1A24ADE8 info: author="MaCielPL", info: conflicts={ table: 1A24AE38 info: "68c017a4-bce5-11e5-9912-ba0be0483c18", info: "d0f93970-a8de-4140-a3f9-6023a8d3e97e", info: "d0f93970-a8de-4140-a3f9-SupEcoEM-v2", info: "a0714870-3f5e-4b60-970e-1b02341990ec", info: "89BF1572-9EA8-11DC-1313-635F56D89591", info: "f8d8c95a-71e7-4978-921e-8765beb328e8" info: }, info: copyright="MaCielPL, Crotalus, BlueAmulet", info: description="Tools that help with micromanaging economy. With more precise mass usage calculation tweak. Fixed command reset bug", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/supremeeconomy", info: name="Supreme Economy 2.3", info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="8c28a269-8655-4639-8e54-3d311fc376f8", info: url="http://supecono.googlepages.com", info: version=4 info: }, info: { table: 1A24A078 info: author="Rheic", info: copyright="Rheic - Feel free to use with attribution", info: description="Varies size and color of reclaim labels depending on mass value", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/rheclaim", info: name="Rheclaim", info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="b457c09a-11a2-4130-b70d-9a817c2dae6d", info: url="http://forums.faforever.com/viewtopic.php?f=41&t=16635", info: version=2 info: }, info: { table: 1A24ABB8 info: after={ }, info: author="Ze_PilOt", info: before={ }, info: conflicts={ }, info: copyright="", info: description="Disabling minimap when zoomed out", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/ZeP_MiniMapZoom/minimapmodicon.png", info: location="/mods/zep_minimapzoom", info: name="ZeP_MiniMapZoom", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="5F593E02-FEF3-487C-916F-D6020903054B", info: url="", info: version=2 info: }, info: { table: 1A24AAA0 info: after={ }, info: author="Anihilnine, with contributions (technical help / ideas / I stole their code) from Zock, Domino, Myxir, yorick, Sir Prize, Crotalus, Coding Squirrel, Morax, Speed2, Hotbuild, camelCase, HUSAR_PL, MaCielPL, tatsu, sheeo, icedreamer, JoonasTo, Heaven, Fast-Thick-Pants", info: before={ table: 1A24AB68 "zcbf6277-24e3-437a-b968-Common-v1" }, info: conflicts={ }, info: copyright="nah", info: description="Various UI Enhancements. With contributions from many.", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/ui-party", info: name="UI Party", info: requires={ table: 1A24AB40 "zcbf6277-24e3-437a-b968-Common-v1" }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="022E3DB4-9C00-5ED7-9876-4866D316E015", info: url="", info: version=15 info: }, info: { table: 1A251A00 info: after={ }, info: author="Mach", info: before={ }, info: conflicts={ }, info: contributors="MrNukealizer", info: copyright="", info: description="Adds a Disperse Move command that can be bound to a hotkey. Works like Spread Move, but only gives 1 order to each unit, evenly distributing them to their closest orders individually.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Disperse Move/mod_icon.png", info: location="/mods/disperse move", info: name="Disperse Move", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd", info: version=13 info: }, info: { table: 1A251BE0 info: author="Eternal-", info: conflicts={ }, info: copyright="Eternal-", info: description="New look of mini-map. Border only", info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Advanced mini map/logo.png", info: location="/mods/advanced mini map", info: name="Advanced mini map", info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="b0d9ac94-cetet-11e5-9912-ba0be0144", info: url="", info: version=3 info: }, info: { table: 1A251708 info: after={ }, info: author="", info: before={ }, info: conflicts={ }, info: copyright="", info: description="Automatically runs a console command for you at the start of every match to unlock the FPS cap.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/fps unlocked", info: name="FPS Unlocked", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="69f341ed-fc15-4d4f-a0f3-108d1f08f5d3", info: version=1 info: }, info: { table: 1A251370 info: after={ }, info: author="camelCase", info: before={ }, info: conflicts={ }, info: copyright="camelCase", info: description="Highlight working/Idle T1,T2,T3 Engineers and more on the main map with different overlay for each - improved by ZeRen ", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/idleEngineers/icon.png", info: location="/mods/idleengineers", info: name="Idle Engineers 2", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="b6f8u7l0-987a-4bfa-q777-ec2d6ecd561e", info: url="", info: version=3 info: }, info: { table: 1A251870 info: after={ }, info: author="Crotalus", info: before={ }, info: conflicts={ table: 1A251960 info: "ecbf6277-24e3-437a-b968-EcoManager-v4", info: "ecbf6277-24e3-437a-b968-75e7e7c67db9", info: "21188cdf-ec69-43bd-b756-6140a84c0197", info: "5c1ac506-03d3-4734-b6c1-0746592849c3", info: "5f56b6fd-de36-44f1-ba2b-e7d012025f2a" info: }, info: copyright="Crotalus", info: description="Common ModTools v1, toolbox for other mods", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/common", info: name="Common Mod Tools", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="zcbf6277-24e3-437a-b968-Common-v1", info: url="", info: version=1 info: }, info: { table: 1A24AE88 info: after={ table: 1A24AA78 info: "zcbf6277-24e3-437a-b968-Common-v1", info: "0faf3333-1122-633s-ya-VX0000001000", info: "b2cde810-15d0-4bfa-af66-ec2d6ecd561b", info: "ecbf6277-24e3-437a-b968-EcoManager-v4", info: "ecbf6277-24e3-437a-b968-EcoManager-v5", info: "ecbf6277-24e3-437a-b968-EcoManager-v6", info: "ecbf6277-24e3-437a-b968-EcoManager-v7", info: "ecbf6277-24e3-437a-b968-EcoManager-v8", info: "ecbf6277-24e3-437a-b968-EcoManager-v9" info: }, info: author="HUSSAR", info: before={ }, info: conflicts={ table: 1A24AF50 info: "9B5F858A-163C-4AF1-B846-A884572E61A5", info: "b0059a8c-d9ab-4c30-adcc-31c16580b59d", info: "c31fafc0-8199-11dd-ad8b-0866200c9a68", info: "89BF1572-9EA8-11DC-1313-635F56D89591", info: "f8d8c95a-71e7-4978-921e-8765beb328e8", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050", info: "HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100", info: "HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900" info: }, info: contributors="Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover", info: copyright="HUSSAR, free to re-use code as long as you credit me in your mod", info: description="Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more.", info: enabled=true, info: exclusive=false, info: github="https://github.com/FA-mods/SupremeScoreBoard", info: history="\015\ info: \015\ info: ### Version 4-6 - November 12, 2020\015\ info: - added economy income of allied players in game session\015\ info: - added economy storage of allied players in game session\015\ info: - added support for sharing economy when phantom mod is enabled\015\ info: - added player's name when someone creates a ping on the map\015\ info: - fixed original score board floating on game start\015\ info: - fixed hiding of SSB on toggle all UIs off\015\ info: - fixed initialization of players colors in SSB\015\ info: \015\ info: ### Version 3 - November 3, 2020\015\ info: - fixed displaying of reclaimed stats in score board\015\ info: - fixed speed slider when changing game speed via keyboard shortcut\015\ info: - fixed flashing of faction icon when a user creates a ping on the map\015\ info: \015\ info: ### Version 1.4 - October, 2017\015\ info: - fixed an issue with selecting text color for armies due to changes in FAF army colors\015\ info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua\015\ info: \015\ info: ### Version v1.3 - July, 2016\015\ info: - added info about who killed a player in Army notification window\015\ info: - added info about who decided to CTRL+K in Army notification window\015\ info: - added coloring of player names in Army notification window\015\ info: - added mod configuration under Game -> Options -> Interface tab\015\ info: - added interaction states for buttons in the sort line (first line of the score board)\015\ info: - fixed mouse interaction in top row, now left click will show values in columns\015\ info: - fixed mouse interaction in top row, now right click will sort values in columns\015\ info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods\015\ info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request)\015\ info: - fixed messages with sent resources/units to allies (observer will see message target)\015\ info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions\015\ info: - fixed detection for unranked games (if restrictions count greater than zero)\015\ info: - increased number of notifications for built experimental units (2 -> 5)\015\ info: - increased precision for rounding large numbers (1.2m -> 1.23m)\015\ info: - improved description of tooltips\015\ info: \015\ info: ### Version v1.2 - January, 2016\015\ info: - (all sessions) added replay ID below map info line\015\ info: - (all sessions) added calculation of game quality/balance if this value is not present in session options\015\ info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) \015\ info: - (game session) added buttons for sharing mass/energy/units with allied AI players \015\ info: - (game session) added chat notifications for transferred amount of mass/energy to allied players\015\ info: - (game session) added chat notifications for transferred number of units to allied players\015\ info: - (game session) added separator lines between players' lines and teams' lines in game session \015\ info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch)\015\ info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all\015\ info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval)\015\ info: - (replay session) clicking on a column toggle will disable auto-switching columns \015\ info: - fixed coloring of player names when they are not in teams (e.g. Phantom games)\015\ info: - fixed coloring of player names in replay session\015\ info: - fixed information in tooltips \015\ info: - fixed conditions for checking ranked games\015\ info: - fixed teams statistics by including score data for dead players \015\ info: - fixed team status that shows how many players are still alive\015\ info: - fixed detection of dead players in sandbox games\015\ info: - fixed placement of icons in the sort line\015\ info: - fixed alignment of top line with its background\015\ info: - fixed very long map names by truncating them to 30 chars\015\ info: - changed background of the score board to darker color (better visibility of player names)\015\ info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy\015\ info: - changed ranking column to show exact values in ladder games and rounded values in regular games\015\ info: - changed coloring of player names and now they will match color of team\015\ info: - changed column with player names to include clan tags (if they exist)\015\ info: \015\ info: ### Version 1.1 - October 5, 2015\015\ info: - fixed info about active mods in replay session\015\ info: - fixed status of game raking\015\ info: - fixed tooltip about game quality/balance\015\ info: - added coloring of player names based on team color \015\ info: \015\ info: ### Version 1.0 - September 25, 2015\015\ info: - added team lines that sums up statistics for allied players\015\ info: - added column with filters to show count of air/land/navy/base units \015\ info: - added column for total mass of collected/killed/lost\015\ info: - added column for players rating to prevent clipping by score values\015\ info: - added toggle to show and sort players by their army rating\015\ info: - added toggle to show and sort players by total mass collected\015\ info: - added toggle to show and sort players by total mass reclaimed*\015\ info: - added toggle to show and sort players by total energy reclaimed*\015\ info: - added toggle to show and sort players by total energy collected\015\ info: - added toggle to show and sort players by their clan tags\015\ info: - added toggle to show and sort players by Kills-to-Loses Ratio\015\ info: - added toggle to show and sort players by Kills-to-Built Ratio\015\ info: - added toggle to sort players by current mass income\015\ info: - added toggle to sort players by current energy income\015\ info: - added toggle to sort players by current score value\015\ info: - added toggle to sort players by their army name\015\ info: - added toggle to sort players by their clan tag\015\ info: - added toggle to sort players by their team id\015\ info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income\015\ info: - added team status showing alive/maximum players \015\ info: - added rendering players names with red/green when in players view to show allies/enemies \015\ info: - added calculation of AI rating based on AI type and AI cheat modifiers\015\ info: - added field showing game quality based on network connection between players\015\ info: - added tooltips for all new UI elements in the score panel\015\ info: - added info about map size\015\ info: - added icons with improved quality for mass, energy, units\015\ info: - added icons with info about game restrictions\015\ info: - added icons with info about active mods\015\ info: - added icons with info about unit sharing\015\ info: - added icons with info about victory conditions\015\ info: - added icons with info about AI multipliers\015\ info: - added notifications about 1st experimental unit built by a player\015\ info: - fixed game time/speed fields into two fields \015\ info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) \015\ info: - fixed missing tooltip for game speed slider\015\ info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times)\015\ info: - fixed issues with performing operations on uninitialized values of score data\015\ info: - fixed redundant function calls to GetArmiesTable().armiesTable\015\ info: - fixed redundant function calls to GetFocusArmy()\015\ info: - fixed redundant function calls to SessionIsReplay()\015\ info: - fixed redundant function calls to SessionGetScenarioInfo()\015\ info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua)\015\ info: \015\ info: ", info: hookdir="/hook", info: icon="/mods/SupremeScoreBoard/mod_icon.png", info: location="/mods/supremescoreboard", info: name="Supreme Score Board", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060", info: url="http://forums.faforever.com/viewtopic.php?f=41&t=10887", info: version=6 info: } info: } info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/ui-party/hook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua info: Hooked /lua/ui/game/reclaim.lua with /mods/selection cost ui/hook/lua/ui/game/reclaim.lua info: Hooked /lua/ui/game/reclaim.lua with /mods/rheclaim/hook/lua/ui/game/reclaim.lua info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/ui-party/hook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/scmp_009/scmp_009.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:52879/16766290/snagglefox.SCFAreplay" debug: MEM: -1399641682 bytes LUABP info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua debug: MEM: -1399641682 bytes OGRID info: Loading save file: \000/maps/SCMP_009/SCMP_009_save.lua info: Loading script file: \000/maps/SCMP_009/SCMP_009_script.lua info: * OnCreateAI: AIPersonality: (sorianturtlecheat) debug: Detected an AI with skirmish systems: ARMY_2, enabling AI functionality info: * OnCreateAI: AIPersonality: (sorianturtlecheat) debug: Detected an AI with skirmish systems: ARMY_4, enabling AI functionality info: * OnCreateAI: AIPersonality: (sorianturtlecheat) debug: Detected an AI with skirmish systems: ARMY_6, enabling AI functionality info: * OnCreateAI: AIPersonality: (sorianturtlecheat) debug: Detected an AI with skirmish systems: ARMY_8, enabling AI functionality warning: NUM PROPS = 5182 debug: Active mods in sim: \000{ table: 1DE34028 debug: { table: 1DE34000 debug: author="Gas Powered Games", debug: copyright="Copyright © 2006, Gas Powered Games", debug: description="Increases resource production. (X2)", debug: exclusive=false, debug: hookdir="/hook", debug: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", debug: location="/mods/resourcerich", debug: name="Resource Rich", debug: selectable=true, debug: shadowdir="/shadow", debug: sort="GAME", debug: status="Game Mod", debug: tags={ table: 1DE30208 GAME=true }, debug: title="Resource Rich ---- (v1.0)", debug: type="GAME", debug: ui_only=false, debug: uid="74A9EAB2-E851-11DB-A1F1-F2C755D89593", debug: units={ }, debug: url="http://www.gaspoweredgames.com", debug: version=1 debug: } debug: } info: Hooked /lua/terranweapons.lua with /schook/lua/terranweapons.lua info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/selection cost ui/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/noshake/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/additionalcamerastuff/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/supremeeconomy/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/zep_minimapzoom/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/ui-party/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/disperse move/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/fps unlocked/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/idleengineers/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/common/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/supremescoreboard/hook/lua/ui/game/gamemain.lua info: cam_ShakeMult 0 warning: SND: XACT3DApply failed. Invalid arg info: d3d_WindowsCursor on info: Experimental graphics enabled, use at your own risk: info: cam_SetLOD WorldCamera 0.6 info: ren_ShadowLOD 1024 info: ren_ShadowSize 2048 info: Cam_Free off debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0001o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0002o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0003o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0004_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/zxa0001_icon.dds info: Hooked /lua/ui/game/borders.lua with /mods/ui-party/hook/lua/ui/game/borders.lua info: Hooked /lua/ui/game/worldview.lua with /mods/additionalcamerastuff/hook/lua/ui/game/worldview.lua info: Hooked /lua/ui/controls/worldview.lua with /mods/additionalcamerastuff/hook/lua/ui/controls/worldview.lua info: Hooked /lua/ui/controls/worldview.lua with /mods/supremescoreboard/hook/lua/ui/controls/worldview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/advanced target priorities/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/game/layouts/unitview_mini.lua with /mods/ui-party/hook/lua/ui/game/layouts/unitview_mini.lua info: Hooked /lua/ui/game/construction.lua with /mods/ui-party/hook/lua/ui/game/construction.lua info: Hooked /lua/ui/game/tabs.lua with /mods/ui-party/hook/lua/ui/game/tabs.lua info: Hooked /lua/ui/game/tabs.lua with /mods/supremescoreboard/hook/lua/ui/game/tabs.lua info: Hooked /lua/ui/game/selection.lua with /schook/lua/ui/game/selection.lua info: Hooked /lua/ui/game/commandmode.lua with /mods/ui-party/hook/lua/ui/game/commandmode.lua info: Hooked /lua/ui/game/orders.lua with /mods/advanced target priorities/hook/lua/ui/game/orders.lua info: Hooked /lua/keymap/misckeyactions.lua with /mods/advanced target priorities/hook/lua/keymap/misckeyactions.lua info: creating high fidelity terrain info: creating high fidelity water info: Hooked /lua/ui/game/economy.lua with /mods/supremescoreboard/hook/lua/ui/game/economy.lua info: Hooked /lua/ui/game/minimap.lua with /schook/lua/ui/game/minimap.lua info: Hooked /lua/ui/game/minimap.lua with /mods/additionalcamerastuff/hook/lua/ui/game/minimap.lua info: Hooked /lua/ui/game/minimap.lua with /mods/zep_minimapzoom/hook/lua/ui/game/minimap.lua info: Hooked /lua/ui/game/layouts/economy_mini.lua with /mods/supremescoreboard/hook/lua/ui/game/layouts/economy_mini.lua info: range_RenderHighlighted true info: range_RenderSelected true info: range_RenderBuild true info: Hooked /lua/ui/game/layouts/orders_mini.lua with /mods/ui-party/hook/lua/ui/game/layouts/orders_mini.lua info: Hooked /lua/ui/game/avatars.lua with /mods/ui-party/hook/lua/ui/game/avatars.lua info: Hooked /lua/ui/game/layouts/construction_mini.lua with /mods/ui-party/hook/lua/ui/game/layouts/construction_mini.lua info: Hooked /lua/ui/game/layouts/unitviewdetail_mini.lua with /mods/ui-party/hook/lua/ui/game/layouts/unitviewdetail_mini.lua info: creating high fidelity terrain info: creating high fidelity water info: Hooked /lua/ui/game/layouts/minimap_mini.lua with /mods/advanced mini map/hook/lua/ui/game/layouts/minimap_mini.lua info: res_AfterPrefetchDelay 100 info: res_PrefetcherActivityDelay 1 info: net_lag 0 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 info: SSB >>> TRACE InitializeStats()... info: SSB map.quadrants { info: SSB map.quadrants ARMY_3 = 2 info: SSB map.quadrants ARMY_2 = 4 info: SSB map.quadrants ARMY_4 = 4 info: SSB map.quadrants ARMY_8 = 4 info: SSB map.quadrants ARMY_1 = 2 info: SSB map.quadrants ARMY_7 = 2 info: SSB map.quadrants ARMY_5 = 2 info: SSB map.quadrants ARMY_6 = 4 info: SSB map.quadrants } info: SSB >>> TRACE InitializeStats()... armyID=1, type=player, name=Janicki (AIx: Sorian AI Turtle) info: SSB >>> TRACE InitializeStats()... armyID=2, type=player, name=Thel-Awloshi (AIx: Sorian AI Turtle) info: SSB >>> TRACE InitializeStats()... armyID=3, type=player, name=Seth-Eovash (AIx: Sorian AI Turtle) info: SSB >>> TRACE InitializeStats()... armyID=4, type=player, name=snagglefox info: SSB >>> TRACE InitializeStats()... armyID=5, type=player, name=Oates (AIx: Sorian AI Turtle) info: SSB >>> TRACE InitializeStats()... armyID=6, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armyID=7, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armies created info: SSB >>> TRACE InitializeStats()... creating team for army=1 finished 1235 quadrant4 info: SSB >>> TRACE InitializeStats()... saving team=-1 size=4 info: SSB >>> TRACE InitializeStats()... creating team for army=2 finished 1235 quadrant4 info: SSB >>> TRACE InitializeStats()... creating team for army=3 finished 1235 quadrant4 info: SSB >>> TRACE InitializeStats()... creating team for army=4 finished 4 quadrant2 info: SSB >>> TRACE InitializeStats()... saving team=-2 size=1 info: SSB >>> TRACE InitializeStats()... creating team for army=5 finished 1235 quadrant4 info: SSB >>> TRACE InitializeStats()... teams created info: SSB >>> TRACE InitializeStats()... teamsActive = true, teamsCount = 2, armiesCount = 5 info: SSB >>> TRACE CreateSortLine()... armyID = 100 info: SSB >>> TRACE CreateArmyLine()... armyID = 1, color = ff9161ff, txtColor = FFA946F4, type=player, name = Janicki (AIx: Sorian AI Turtle) info: SSB >>> TRACE CreateArmyLine()... armyID = 2, color = ff901427, txtColor = FFA946F4, type=player, name = Thel-Awloshi (AIx: Sorian AI Turtle) info: SSB >>> TRACE CreateArmyLine()... armyID = 3, color = ff2929e1, txtColor = FFA946F4, type=player, name = Seth-Eovash (AIx: Sorian AI Turtle) info: SSB >>> TRACE CreateArmyLine()... armyID = 4, color = ffe80a0a, txtColor = FFF73C3C, type=player, name = snagglefox info: SSB >>> TRACE CreateArmyLine()... armyID = 5, color = ff436eee, txtColor = FFA946F4, type=player, name = Oates (AIx: Sorian AI Turtle) info: SSB >>> TRACE CreateArmyLine()... armyID = -1, color = ffe80a0a, txtColor = FFF73C3C, type=team, name = TEAM 1 info: SSB >>> TRACE CreateArmyLine()... armyID = -2, color = ff9161ff, txtColor = FFA946F4, type=team, name = TEAM 2 info: SSB >>> TRACE CreateMapLine()... info: SSB >>> TRACE CreateInfoLine()... info: SSB >>> TRACE CreateInfoLine()... game is not ranked because cheating is on info: SSB >>> TRACE CreateInfoLine()... game is not ranked because prebuilt is on info: SSB >>> TRACE CreateInfoIconMods()... SIM Resource Rich info: SSB >>> TRACE CreateInfoIconMods()... UI Selection Cost UI info: SSB >>> TRACE CreateInfoIconMods()... UI NoShake info: SSB >>> TRACE CreateInfoIconMods()... UI Additional Camera Stuff v3.3 info: SSB >>> TRACE CreateInfoIconMods()... UI Advanced target priorities 1.1 info: SSB >>> TRACE CreateInfoIconMods()... UI EternalStrategicIcons info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Economy 2.3 info: SSB >>> TRACE CreateInfoIconMods()... UI Rheclaim info: SSB >>> TRACE CreateInfoIconMods()... UI ZeP_MiniMapZoom info: SSB >>> TRACE CreateInfoIconMods()... UI UI Party info: SSB >>> TRACE CreateInfoIconMods()... UI Disperse Move info: SSB >>> TRACE CreateInfoIconMods()... UI Advanced mini map info: SSB >>> TRACE CreateInfoIconMods()... UI FPS Unlocked info: SSB >>> TRACE CreateInfoIconMods()... UI Idle Engineers 2 info: SSB >>> TRACE CreateInfoIconMods()... UI Common Mod Tools info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Score Board info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoAI = false info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoCheating = false info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoPrebuilt = false info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoSimMods = false info: /savereplay info: SSB >>> TRACE GetReplayId()... from cmd /savereplay 52879 info: SSB >>> TRACE SetLayout()... info: Hooked /lua/ui/game/score.lua with /mods/supremescoreboard/hook/lua/ui/game/score.lua info: SC_FrameTimeClamp 10 info: /savereplay warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Hooked /lua/ui/game/zoompopper.lua with /mods/ui-party/hook/lua/ui/game/zoompopper.lua info: Exe Version: 1.0 debug: Current gametime: 00:00:00 warning: SetDead is deprecated: use unit.Dead = true instead. warning: Source: nil warning: Stacktrace:"stack traceback:\ warning: ...gramdata\\faforever\\gamedata\\lua.nx5\\lua\\sim\\unit.lua(4494): in function <...gramdata\\faforever\\gamedata\\lua.nx5\\lua\\sim\\unit.lua:4489>" info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: creating high fidelity terrain info: creating high fidelity water info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: SSB >>> TRACE initialized info: SSB >>> TRACE SetLayout()... info: sc_FrameTimeClamp 7 info: playable area coordinates are { table: 1AD7C050 0, 0, 1024, 1024 } info: Offmapareas are { table: 1ADE13E8 info: { table: 1ADE17A8 x0=-100, x1=1124, y0=-100, y1=0 }, info: { table: 1ADE1410 x0=-100, x1=1124, y0=1024, y1=1124 }, info: { table: 1ADE1708 x0=-100, x1=0, y0=0, y1=1024 }, info: { table: 1ADE1668 x0=1024, x1=1124, y0=0, y1=1024 } info: } info: creating high fidelity terrain info: creating high fidelity water info: AIGetMarkerLocationsEx 20 markers for Land Path Node info: AIGetMarkerLocationsEx 16 markers for Water Path Node info: AIGetMarkerLocationsEx 26 markers for Air Path Node info: AIGetMarkerLocationsEx 32 markers for Amphibious Path Node info: *AI DEBUG: ARMY \0001\000: Initiating Archetype using SorianMainTurtle info: *AI DEBUG: ARMY \0002\000: Initiating Archetype using SorianMainTurtle info: *AI DEBUG: ARMY \0003\000: Initiating Archetype using SorianMainTurtle info: *AI DEBUG: ARMY \0005\000: Initiating Archetype using SorianMainTurtle info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades") info: UI_ApplySelectionSet 1 info: UI_MakeSelectionSet 1 info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua debug: Current gametime: 00:00:30 info: Ren_ShowBoneNames info: Ren_ShowBoneNames info: UI_Lua import("/lua/ui/game/construction.lua").ToggleUnitPause() info: Hooked /lua/ui/dialogs/options.lua with /mods/supremescoreboard/hook/lua/ui/dialogs/options.lua info: Hooked /lua/options/options.lua with /mods/rheclaim/hook/lua/options/options.lua info: Hooked /lua/options/options.lua with /mods/supremescoreboard/hook/lua/options/options.lua info: SC_SecondaryAdapter true info: Keybindings CreateUI debug: Current gametime: 00:01:00 info: Keybindings adding key "Alt-P" in user map for action: debug_create_unit info: Keybindings CloseUI info: DoSimCommand SallyShears info: SallyShears info: PopupCreateUnitMenu debug: Current gametime: 00:01:30 info: PopupCreateUnitMenu info: UI_Lua import("/lua/ui/game/construction.lua").ToggleUnitPause() debug: Current gametime: 00:02:00 info: UI_Lua import("/lua/ui/game/orders.lua").Stop() info: UI_Lua import("/lua/ui/game/orders.lua").Stop() info: PopupCreateUnitMenu warning: IsDead is deprecated: use unit.Dead instead. warning: Source: { table: 1D216DE8 warning: currentline=30, warning: func=function: 27618C08, warning: linedefined=28, warning: namewhat="", warning: nups=0, warning: short_src="...\\gamedata\\units.scd\\units\\xsb1302\\xsb1302_script.lua", warning: source="@c:\\program files (x86)\\steam\\steamapps\\common\\supreme commander forged alliance\\gamedata\\units.scd\\units\\xsb1302\\xsb1302_script.lua", warning: what="Lua" warning: } warning: Stacktrace:"stack traceback:\ warning: ...gramdata\\faforever\\gamedata\\lua.nx5\\lua\\sim\\unit.lua(4504): in function `IsDead'\ warning: ...\\gamedata\\units.scd\\units\\xsb1302\\xsb1302_script.lua(30): in function <...\\gamedata\\units.scd\\units\\xsb1302\\xsb1302_script.lua:28>" debug: Current gametime: 00:02:30 info: PopupCreateUnitMenu info: PopupCreateUnitMenu debug: Current gametime: 00:03:00 warning: CheckCanBeKilled is deprecated: use unit.CanBeKilled instead. warning: Source: { table: 2A07CC58 warning: currentline=-1, warning: func=moho.entity_methods.Kill, warning: linedefined=-1, warning: name="Kill", warning: namewhat="method", warning: nups=0, warning: short_src="[C]", warning: source="=[C]", warning: what="C" warning: } warning: Stacktrace:"stack traceback:\ warning: ...gramdata\\faforever\\gamedata\\lua.nx5\\lua\\sim\\unit.lua(4565): in function <...gramdata\\faforever\\gamedata\\lua.nx5\\lua\\sim\\unit.lua:4560>\ warning: [C]: in function `Kill'\ warning: ...gramdata\\faforever\\gamedata\\lua.nx5\\lua\\sim\\unit.lua(1122): in function `DoTakeDamage'\ warning: ...gramdata\\faforever\\gamedata\\lua.nx5\\lua\\sim\\unit.lua(1078): in function <...gramdata\\faforever\\gamedata\\lua.nx5\\lua\\sim\\unit.lua:1064>\ warning: [C]: ?\ warning: ...ta\\faforever\\gamedata\\lua.nx5\\lua\\sim\\projectile.lua(126): in function `DoDamage'\ warning: ...ta\\faforever\\gamedata\\lua.nx5\\lua\\sim\\projectile.lua(384): in function <...ta\\faforever\\gamedata\\lua.nx5\\lua\\sim\\projectile.lua:368>" debug: Current gametime: 00:03:30 info: UI_ApplySelectionSet 1 info: PopupCreateUnitMenu info: creating high fidelity terrain info: creating high fidelity water info: creating high fidelity terrain info: creating high fidelity water info: PopupCreateUnitMenu debug: Current gametime: 00:04:00 info: PopupCreateUnitMenu info: PopupCreateUnitMenu debug: Current gametime: 00:04:30 info: PopupCreateUnitMenu info: UI_MakeSelectionSet 2 info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true) info: PopupCreateUnitMenu info: UI_MakeSelectionSet 3 info: UI_ApplySelectionSet 2 info: creating high fidelity terrain info: creating high fidelity water debug: Current gametime: 00:05:00 info: creating high fidelity terrain info: creating high fidelity water info: creating high fidelity terrain info: creating high fidelity water info: creating high fidelity terrain info: creating high fidelity water info: DoSimCommand SallyShears info: SallyShears debug: Current gametime: 00:05:30 info: creating high fidelity terrain info: creating high fidelity water info: UI_ExpandCurrentSelection info: DoSimCommand SallyShears info: SallyShears info: creating high fidelity terrain info: creating high fidelity water info: UI_ApplySelectionSet 2 info: UI_ApplySelectionSet 2 debug: Current gametime: 00:06:00 warning: ACU kill detected. Rating for ranked games is now enforced. info: Sending game result: 4 score 1 info: Hooked /lua/ui/game/gameresult.lua with /mods/supremescoreboard/hook/lua/ui/game/gameresult.lua info: SSB >>> TRACE GameResults: result = score 1, armyID = 4, name = snagglefox warning: Error running lua script: ...ogramdata\faforever\gamedata\lua.nx5\lua\platoon.lua(4004): attempt to call method `GetLocationCoords' (a nil value) stack traceback: ...ogramdata\faforever\gamedata\lua.nx5\lua\platoon.lua(4004): in function <...ogramdata\faforever\gamedata\lua.nx5\lua\platoon.lua:3994> info: SSB >>> TRACE OnBeat() player has died: Seth-Eovash (AIx: Sorian AI Turtle) info: UI_ApplySelectionSet 3 info: creating high fidelity terrain info: creating high fidelity water info: creating high fidelity terrain info: creating high fidelity water warning: Error running lua script: ...gramdata\faforever\gamedata\lua.nx5\lua\simutils.lua(73): Game object has been destroyed stack traceback: [C]: in function `SetEnabled' ...gramdata\faforever\gamedata\lua.nx5\lua\simutils.lua(73): in function <...gramdata\faforever\gamedata\lua.nx5\lua\simutils.lua:65> info: creating high fidelity terrain info: creating high fidelity water debug: Current gametime: 00:06:30 info: creating high fidelity terrain info: creating high fidelity water info: UI_ApplySelectionSet 1 info: creating high fidelity terrain info: creating high fidelity water info: UI_ApplySelectionSet 3 info: creating high fidelity terrain info: creating high fidelity water info: creating high fidelity terrain info: creating high fidelity water debug: Current gametime: 00:07:00 info: UI_ApplySelectionSet 3 info: UI_ApplySelectionSet 2 info: creating high fidelity terrain info: creating high fidelity water info: creating high fidelity terrain info: creating high fidelity water info: creating high fidelity terrain info: creating high fidelity water info: creating high fidelity terrain info: creating high fidelity water info: UI_ApplySelectionSet 1 info: creating high fidelity terrain info: creating high fidelity water debug: Current gametime: 00:07:30 info: creating high fidelity terrain info: creating high fidelity water info: creating high fidelity terrain info: creating high fidelity water info: UI_ApplySelectionSet 3 info: UI_ApplySelectionSet 2 debug: Current gametime: 00:08:00 info: UI_ApplySelectionSet 2 info: creating high fidelity terrain info: creating high fidelity water debug: Current gametime: 00:08:30 info: creating high fidelity terrain info: creating high fidelity water debug: Current gametime: 00:09:00 info: creating high fidelity terrain info: creating high fidelity water info: ren_oblivion true info: ren_ui false info: GPGNET: setting nat handler to 0x00000000 info: CNetTCPBuf::Read(): recv() failed: WSAEINTR info: Run time: 0h13m18s