info: Client version: 2022.1.4 info: Game version: 3731 info: Game type: faf info: Loading custom vault pathC:/Users/%USER%/OneDrive/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Prevented loading content that is not allowed: A01_VO.nx2 info: Prevented loading content that is not allowed: A02_VO.nx2 info: Prevented loading content that is not allowed: A03_VO.nx2 info: Prevented loading content that is not allowed: A04_VO.nx2 info: Prevented loading content that is not allowed: A05_VO.nx2 info: Prevented loading content that is not allowed: A06_VO.nx2 info: Prevented loading content that is not allowed: C01_VO.nx2 info: Prevented loading content that is not allowed: C02_VO.nx2 info: Prevented loading content that is not allowed: C03_VO.nx2 info: Prevented loading content that is not allowed: C04_VO.nx2 info: Prevented loading content that is not allowed: C05_VO.nx2 info: Prevented loading content that is not allowed: C06_VO.nx2 info: Prevented loading content that is not allowed: E01_VO.nx2 info: Prevented loading content that is not allowed: E02_VO.nx2 info: Prevented loading content that is not allowed: E03_VO.nx2 info: Prevented loading content that is not allowed: E04_VO.nx2 info: Prevented loading content that is not allowed: E05_VO.nx2 info: Prevented loading content that is not allowed: E06_VO.nx2 info: Prevented loading content that is not allowed: FAF_TUT_Common_VO.nx2 info: Prevented loading content that is not allowed: FAF_TUT_FourLeaf_BO_VO.nx2 info: Prevented loading content that is not allowed: FAF_TUT_Loki_BO_VO.nx2 info: Prevented loading content that is not allowed: FAF_TUT_SummerDuel_BO_VO.nx2 info: Prevented loading content that is not allowed: modules.nx2 info: Prevented loading content that is not allowed: Prothyon16_VO.nx2 info: Prevented loading content that is not allowed: TCR_VO.nx2 info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\bbf_blacksundefense', mounted as '/maps/bbf_blacksundefense/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\fort_ictus_survival.v0008', mounted as '/maps/fort_ictus_survival.v0008/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\loki.v0003', mounted as '/maps/loki.v0003/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_extremedesertv3fa.v0001', mounted as '/maps/survival_extremedesertv3fa.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\twin rivers.v0001', mounted as '/maps/twin rivers.v0001/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_001.v0026', mounted as '/maps/x1ca_coop_001.v0026/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'd:\steamlibrary\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua warning: Unknown DirectSound speaker configuration 8. Defaulting to Stereo. info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 45c9cc0 debug: SND: Loaded WaveBank 'aeonselect' at 45c9cc0 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 45c9df0 debug: SND: Loaded WaveBank 'ambienttest' at 45c9df0 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 45c9f20 debug: SND: Loaded WaveBank 'cybranselect' at 45c9f20 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 45ca050 debug: SND: Loaded WaveBank 'explosions' at 45ca050 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 45ca180 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 45cb6f0 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 45cc858 debug: SND: Loaded WaveBank 'impacts' at 45cc858 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 45cc988 debug: SND: Loaded WaveBank 'interface' at 45cc988 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 45ccab8 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 45cdc20 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 45ced88 debug: SND: Loaded WaveBank 'seraphimselect' at 45ced88 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 45ceeb8 debug: SND: Loaded WaveBank 'uaa' at 45ceeb8 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 45cefe8 debug: SND: Loaded WaveBank 'uaadestroy' at 45cefe8 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 45cf118 debug: SND: Loaded WaveBank 'uaaweapon' at 45cf118 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 45cf248 debug: SND: Loaded WaveBank 'uab' at 45cf248 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 45cf378 debug: SND: Loaded WaveBank 'ual' at 45cf378 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 45cf4a8 debug: SND: Loaded WaveBank 'ualdestroy' at 45cf4a8 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 45cf5d8 debug: SND: Loaded WaveBank 'ualweapon' at 45cf5d8 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 45cf708 debug: SND: Loaded WaveBank 'uas' at 45cf708 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 45cf838 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 45d09a0 debug: SND: Loaded WaveBank 'uasweapon' at 45d09a0 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 45d0ad0 debug: SND: Loaded WaveBank 'uea' at 45d0ad0 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 45d0c28 debug: SND: Loaded WaveBank 'ueadestroy' at 45d0c28 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 45d0e98 debug: SND: Loaded WaveBank 'ueaweapon' at 45d0e98 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 45d15e8 debug: SND: Loaded WaveBank 'ueb' at 45d15e8 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 45d0d60 debug: SND: Loaded WaveBank 'uefselect' at 45d0d60 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 45d0fd0 debug: SND: Loaded WaveBank 'uel' at 45d0fd0 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 45d1720 debug: SND: Loaded WaveBank 'ueldestroy' at 45d1720 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 45d1240 debug: SND: Loaded WaveBank 'uelweapon' at 45d1240 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 45d1108 debug: SND: Loaded WaveBank 'ues' at 45d1108 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 45d1c08 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 45d14b0 debug: SND: Loaded WaveBank 'uesweapon' at 45d14b0 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 45d1858 debug: SND: Loaded WaveBank 'unitrumble' at 45d1858 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 45d1378 debug: SND: Loaded WaveBank 'unitsglobal' at 45d1378 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 45d1990 debug: SND: Loaded WaveBank 'ura' at 45d1990 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 45d1ac8 debug: SND: Loaded WaveBank 'uradestroy' at 45d1ac8 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 45d3fe0 debug: SND: Loaded WaveBank 'uraweapon' at 45d3fe0 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 45d4118 debug: SND: Loaded WaveBank 'urb' at 45d4118 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 45d3758 debug: SND: Loaded WaveBank 'url' at 45d3758 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 45d33b0 debug: SND: Loaded WaveBank 'urldestroy' at 45d33b0 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 45d3278 debug: SND: Loaded WaveBank 'urlweapon' at 45d3278 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 45d4250 debug: SND: Loaded WaveBank 'urs' at 45d4250 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 45d4d78 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 45d5ee0 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 45d3890 debug: SND: Loaded WaveBank 'ursweapon' at 45d3890 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 45d3620 debug: SND: Loaded WaveBank 'xaa_weapon' at 45d3620 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 45d3ea8 debug: SND: Loaded WaveBank 'xab' at 45d3ea8 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 45d39c8 debug: SND: Loaded WaveBank 'xal' at 45d39c8 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 45d2d98 debug: SND: Loaded WaveBank 'xal_weapon' at 45d2d98 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 45d45f8 debug: SND: Loaded WaveBank 'xas' at 45d45f8 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 45d4388 debug: SND: Loaded WaveBank 'xas_weapons' at 45d4388 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 45d3b00 debug: SND: Loaded WaveBank 'xea' at 45d3b00 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 45d44c0 debug: SND: Loaded WaveBank 'xea_weapons' at 45d44c0 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 45d3140 debug: SND: Loaded WaveBank 'xeb' at 45d3140 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 45d4ad8 debug: SND: Loaded WaveBank 'xel' at 45d4ad8 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 45d3c38 debug: SND: Loaded WaveBank 'xel_weapons' at 45d3c38 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 45d34e8 debug: SND: Loaded WaveBank 'xes' at 45d34e8 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 45d7048 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 45d3d70 debug: SND: Loaded WaveBank 'xes_weapons' at 45d3d70 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 45d4730 debug: SND: Loaded WaveBank 'xra' at 45d4730 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 45d2ed0 debug: SND: Loaded WaveBank 'xra_weapon' at 45d2ed0 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 45d4c10 debug: SND: Loaded WaveBank 'xrb' at 45d4c10 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 45d4868 debug: SND: Loaded WaveBank 'xrl' at 45d4868 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 45d81b0 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 45d49a0 debug: SND: Loaded WaveBank 'xrl_weapon' at 45d49a0 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 45d3008 debug: SND: Loaded WaveBank 'xrs' at 45d3008 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 45d9958 debug: SND: Loaded WaveBank 'xrs_weapon' at 45d9958 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 45d9bc8 debug: SND: Loaded WaveBank 'xsa' at 45d9bc8 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 45d9a90 debug: SND: Loaded WaveBank 'xsa_destroy' at 45d9a90 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 45daf48 debug: SND: Loaded WaveBank 'xsa_weapon' at 45daf48 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 45da6c0 debug: SND: Loaded WaveBank 'xsb' at 45da6c0 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 45d9d00 debug: SND: Loaded WaveBank 'xsb_weapon' at 45d9d00 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 45da1e0 debug: SND: Loaded WaveBank 'xsl' at 45da1e0 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 45daba0 debug: SND: Loaded WaveBank 'xsl_destroy' at 45daba0 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 45d9478 debug: SND: Loaded WaveBank 'xsl_weapon' at 45d9478 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 45d9e38 debug: SND: Loaded WaveBank 'xss' at 45d9e38 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 45db320 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 45db1b8 debug: SND: Loaded WaveBank 'xss_weapon' at 45db1b8 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -38144160 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 45ef810 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 45ef970 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 45f10a0 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 45f1370 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 45f1640 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 45f17a8 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 45f0c68 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 45f14d8 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 45f0dd0 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 45f0f38 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 45f1208 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua info: /savereplay info: REPLAY ID: 16360743 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED info: SC_ToggleCursorClip 0 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 info: cam_ZoomAmount 0.40000000596046 info: ui_AlwaysRenderStrategicIcons 1 info: ui_ScreenEdgeScrollView 1 info: ui_ArrowKeysScrollView 1 info: ui_KeyboardPanSpeed 40.089282989502 info: ui_KeyboardPanAccelerateMultiplier 1 info: ui_KeyboardRotateSpeed 10 info: ui_KeyboardRotateAccelerateMultiplier 2 info: SC_SecondaryAdapter false info: ren_Skydome 1 info: graphics_Fidelity 2 info: shadow_Fidelity 2 info: ren_MipSkipLevels 0 info: cam_DefaultLOD 0.9 info: cam_SetLOD WorldCamera 0.9 info: cam_SetLOD WorldCamera2 0.9 info: cam_SetLOD CameraHead2 0.9 info: SC_CameraScaleLOD 2 info: ren_bloom 1 debug: Wavebank prepared: 45ca180 debug: Wavebank prepared: 45cb6f0 debug: Wavebank prepared: 45ccab8 debug: Wavebank prepared: 45cdc20 debug: Wavebank prepared: 45cf838 debug: Wavebank prepared: 45d1c08 debug: Wavebank prepared: 45d4d78 debug: Wavebank prepared: 45d5ee0 debug: Wavebank prepared: 45d7048 debug: Wavebank prepared: 45d81b0 debug: Wavebank prepared: 45db320 debug: Wavebank prepared: 45ef810 debug: Wavebank prepared: 45ef970 debug: Wavebank prepared: 45f1370 debug: Wavebank prepared: 45f1640 debug: Wavebank prepared: 45f17a8 debug: Wavebank prepared: 45f0c68 debug: Wavebank prepared: 45f14d8 debug: Wavebank prepared: 45f0dd0 debug: Wavebank prepared: 45f0f38 info: GPGNET: entering idle state. debug: Wavebank prepared: 45f10a0 debug: Wavebank prepared: 45f1208 info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x115d2004 info: LOBBY: Game port 51205[UDP] opened. info: LOBBY: starting with local uid of 435977 [Commandrew] info: GPGNET: entering lobby state. info: NET: using deflate compression for sends to %CPU_NAME%:49889. info: LOBBY: Connecting to host "TotesMyGoats" [%CPU_NAME%:49889, uid=436051] info: Can't add chat text -- no chat display info: text="Connecting to game host..." info: NET: using deflate compression for receives from %CPU_NAME%:49889 info: LOBBY: connection to "TotesMyGoats" [%CPU_NAME%:49889, uid=436051] made, status=Connecting. info: CONNECTED TO HOST info: Supreme Commander: Forged Alliance version 3731 info: LOBBY: "TotesMyGoats" [%CPU_NAME%:49889, uid=436051] has established connections to: 435977 info: { } info: { } info: { } info: { } info: MOD LIST SET TO: info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: OpenMovie /movies/seraphim_load.sfd: 1457 debug: Preparing movie /movies/seraphim_load.sfd: 1457 debug: Preparing movie /movies/seraphim_load.sfd: 1457 debug: Preparing movie /movies/seraphim_load.sfd: 1457 debug: Preparing movie /movies/seraphim_load.sfd: 1457 debug: Preparing movie /movies/seraphim_load.sfd: 1457 debug: Preparing movie /movies/seraphim_load.sfd: 1457 debug: Playing movie d:\steamlibrary\steamapps\common\supreme commander forged alliance\movies\seraphim_load.sfd: 1457 info: UI_RenderUnitBars true info: UI_NisRenderIcons true info: ren_SelectBoxes true info: Starting background task "Map loader /maps/bbf_blacksundefense/bbf_blacksundefense.scmap" info: Background task "Map loader /maps/bbf_blacksundefense/bbf_blacksundefense.scmap" running. info: Active game mods for blueprint loading: \000{ } info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Extracting mesh... info: Blueprints Modding... info: Blueprints Loading... completed: 603 original, 0 modded, and 25 preset units info: Blueprints Loading... completed: 389 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua info: /savereplay info: REPLAY ID: 16360743 info: Active mods in session: \000{ } info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua debug: MEM: -5247026 bytes STIMap info: Can't find texture "/environment/blackbackground.dds" -- trying fallback. info: Can't find texture "/environment/skycube_redrocks09a.dds" -- trying fallback. debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/bbf_blacksundefense/bbf_blacksundefense.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:51101/16360743/Commandrew.SCFAreplay" debug: MEM: -4194304 bytes LUABP info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua debug: MEM: -4194304 bytes OGRID info: Loading save file: \000/maps/BBF_BlackSunDefense/BBF_BlackSunDefense_save.lua info: Loading script file: \000/maps/BBF_BlackSunDefense/BBF_BlackSunDefense_script.lua warning: NUM PROPS = 0 debug: Active mods in sim: \000{ } info: ## BBF ## \000Map Name (version): Black Sun Defense - v1.0 info: ## BBF ## \000DebugEnabled: false info: ## BBF ## \000DebugCheat: false info: ## BBF ## \000difficultyAdjustment: 0.5 info: ## BBF ## \000startupDelay: 150 info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua info: Hooked /lua/aeonweapons.lua with /schook/lua/aeonweapons.lua info: ## BBF ## \000PlayerCount: 2 info: Debug: SetPlayableArea before round : 300.5, 450.5 722.5, 1024.5 info: Debug: SetPlayableArea after round : 300, 448 720, 1024 info: Hooked /lua/simsync.lua with /schook/lua/simsync.lua info: Camera:SyncPlayableRect \000{ x0=300, x1=720, y0=448, y1=1024 } info: Request: \000{ info: Name="WorldCamera", info: Region={ x0=300, x1=720, y0=448, y1=1024 }, info: Type="CAMERA_SYNC_PLAYABLE_RECT" info: } info: ui_ForceLifbarsOnEnemy info: d3d_WindowsCursor on info: Cam_Free off debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ura0001o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ura0002o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ura0003o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/ura0004_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/zxa0001_icon.dds info: Hooked /lua/ui/game/selection.lua with /schook/lua/ui/game/selection.lua info: creating high fidelity terrain info: creating high fidelity water info: Hooked /lua/ui/game/minimap.lua with /schook/lua/ui/game/minimap.lua info: range_RenderHighlighted true info: range_RenderSelected true info: range_RenderBuild true info: creating high fidelity terrain info: creating high fidelity water info: creating high fidelity terrain info: creating high fidelity water info: res_AfterPrefetchDelay 100 info: res_PrefetcherActivityDelay 1 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 info: /savereplay warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Exe Version: 1.0 debug: Current gametime: 00:00:00 info: playable area coordinates are { 300, 448, 720, 1024 } info: Offmapareas are { info: { x0=200, x1=820, y0=348, y1=448 }, info: { x0=200, x1=820, y0=1024, y1=1124 }, info: { x0=200, x1=300, y0=448, y1=1024 }, info: { x0=720, x1=820, y0=448, y1=1024 } info: } info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: playable area coordinates are { 300, 448, 720, 1024 } info: Offmapareas are { info: { x0=200, x1=820, y0=348, y1=448 }, info: { x0=200, x1=820, y0=1024, y1=1124 }, info: { x0=200, x1=300, y0=448, y1=1024 }, info: { x0=720, x1=820, y0=448, y1=1024 } info: } info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua warning: SND: XACT3DApply failed. Invalid arg info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua debug: Current gametime: 00:00:30 info: ## BBF ## \000StartM1 ! info: ## BBF ## \000Waiting initial delay: 150 warning: CreateCybranBuildBeams is deprecated: use CreateCybranBuildBeamsOpti instead. warning: Source: { warning: currentline=485, warning: func=function: 1E399A50, warning: linedefined=483, warning: name="CreateCybranFactoryBuildEffects", warning: namewhat="field", warning: nups=3, warning: short_src="...a\\faforever\\gamedata\\lua.nx2\\lua\\effectutilities.lua", warning: source="@c:\\programdata\\faforever\\gamedata\\lua.nx2\\lua\\effectutilities.lua", warning: what="Lua" warning: } debug: Current gametime: 00:01:00 debug: Current gametime: 00:01:30 debug: Current gametime: 00:02:00 debug: Current gametime: 00:02:30 debug: Current gametime: 00:03:00 info: ## BBF ## \000StartM1Attack ! info: Hooked /lua/terranweapons.lua with /schook/lua/terranweapons.lua info: ## BBF ## \000## Gate7 ## Wave 5 (count=2) next wave in 59 seconds (247) info: ## BBF ## \000## Gate5 ## Wave 5 (count=2) next wave in 43 seconds (231) info: ## BBF ## \000## Gate3 ## Wave 5 (count=2) next wave in 49 seconds (237) info: ## BBF ## \000## Gate6 ## Wave 5 (count=2) next wave in 31 seconds (219) debug: Current gametime: 00:03:30 info: ## BBF ## \000## Gate6 ## Wave 14 (count=4) next wave in 33 seconds (253) info: ## BBF ## \000## Gate5 ## Wave 16 (count=7) next wave in 56 seconds (288) debug: Current gametime: 00:04:00 info: ## BBF ## \000## Gate3 ## Wave 17 (count=7) next wave in 34 seconds (272) info: ## BBF ## \000## Gate7 ## Wave 18 (count=12) next wave in 56 seconds (304) info: ## BBF ## \000## Gate6 ## Wave 19 (count=8) next wave in 34 seconds (288) debug: Current gametime: 00:04:30 info: ## BBF ## \000## Gate3 ## Wave 21 (count=5) next wave in 57 seconds (330) info: ## BBF ## \000## Gate5 ## Wave 23 (count=11) next wave in 55 seconds (344) info: ## BBF ## \000## Gate6 ## Wave 23 (count=9) next wave in 30 seconds (320) debug: Current gametime: 00:05:00 info: ## BBF ## \000## Gate7 ## Wave 25 (count=15) next wave in 30 seconds (335) info: ## BBF ## \000## Gate6 ## Wave 26 (count=10) next wave in 47 seconds (369) debug: Current gametime: 00:05:30 info: ## BBF ## \000## Gate3 ## Wave 27 (count=16) next wave in 57 seconds (388) info: ## BBF ## \000## Gate7 ## Wave 27 (count=10) next wave in 45 seconds (382) info: ## BBF ## \000## Gate5 ## Wave 28 (count=18) next wave in 33 seconds (380) debug: Current gametime: 00:06:00 info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: ## BBF ## \000## Gate6 ## Wave 30 (count=16) next wave in 59 seconds (429) info: ## BBF ## \000## Gate5 ## Wave 31 (count=12) next wave in 48 seconds (430) info: ## BBF ## \000## Gate7 ## Wave 31 (count=16) next wave in 54 seconds (438) debug: Current gametime: 00:06:30 info: ## BBF ## \000## Gate3 ## Wave 32 (count=19) next wave in 56 seconds (445) debug: Current gametime: 00:07:00 info: ## BBF ## \000## Gate5 ## Wave 34 (count=9) next wave in 33 seconds (464) info: ## BBF ## \000## Gate6 ## Wave 34 (count=14) next wave in 51 seconds (483) info: ## BBF ## \000## Gate7 ## Wave 35 (count=9) next wave in 60 seconds (500) debug: Current gametime: 00:07:30 info: ## BBF ## \000## Gate3 ## Wave 35 (count=13) next wave in 52 seconds (500) info: ## BBF ## \000## Gate5 ## Wave 37 (count=6) next wave in 36 seconds (502) debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/unknown_icon.dds debug: Current gametime: 00:08:00 info: ## BBF ## \000## Gate6 ## Wave 38 (count=11) next wave in 30 seconds (515) info: ## BBF ## \000## Gate3 ## Wave 39 (count=8) next wave in 52 seconds (553) info: ## BBF ## \000## Gate7 ## Wave 39 (count=12) next wave in 37 seconds (538) info: ## BBF ## \000## Gate5 ## Wave 39 (count=7) next wave in 57 seconds (561) debug: Current gametime: 00:08:30 info: ## BBF ## \000## Gate6 ## Wave 40 (count=4) next wave in 41 seconds (557) debug: Current gametime: 00:09:00 info: ## BBF ## \000## Gate7 ## Wave 41 (count=7) next wave in 60 seconds (599) info: ## BBF ## \000## Gate3 ## Wave 42 (count=8) next wave in 48 seconds (602) info: ## BBF ## \000## Gate6 ## Wave 42 (count=11) next wave in 41 seconds (600) info: ## BBF ## \000## Gate5 ## Wave 42 (count=15) next wave in 32 seconds (595) debug: Current gametime: 00:09:30 info: ## BBF ## \000## Gate5 ## Wave 44 (count=8) next wave in 50 seconds (646) debug: Current gametime: 00:10:00 info: ## BBF ## \000## Gate6 ## Wave 44 (count=9) next wave in 40 seconds (641) info: ## BBF ## \000## Gate7 ## Wave 44 (count=15) next wave in 51 seconds (653) info: ## BBF ## \000## Gate3 ## Wave 44 (count=11) next wave in 55 seconds (659) debug: Current gametime: 00:10:30 info: ## BBF ## \000## Gate6 ## Wave 46 (count=12) next wave in 58 seconds (701) info: ## BBF ## \000## Gate5 ## Wave 46 (count=12) next wave in 59 seconds (706) info: ## BBF ## \000## Gate7 ## Wave 47 (count=11) next wave in 49 seconds (705) debug: Current gametime: 00:11:00 info: ## BBF ## \000## Gate3 ## Wave 47 (count=10) next wave in 49 seconds (709) debug: Current gametime: 00:11:30 info: ## BBF ## \000## Gate6 ## Wave 49 (count=10) next wave in 55 seconds (758) info: ## BBF ## \000## Gate7 ## Wave 49 (count=8) next wave in 42 seconds (749) info: ## BBF ## \000## Gate5 ## Wave 49 (count=12) next wave in 54 seconds (761) info: ## BBF ## \000## Gate3 ## Wave 49 (count=12) next wave in 32 seconds (742) debug: Current gametime: 00:12:00 info: ## BBF ## \000## Gate3 ## Wave 51 (count=5) next wave in 32 seconds (776) debug: Current gametime: 00:12:30 info: ## BBF ## \000## Gate7 ## Wave 51 (count=13) next wave in 42 seconds (794) info: ## BBF ## \000## Gate6 ## Wave 51 (count=13) next wave in 60 seconds (820) info: ## BBF ## \000## Gate5 ## Wave 51 (count=10) next wave in 51 seconds (814) debug: Current gametime: 00:13:00 info: ## BBF ## \000## Gate3 ## Wave 52 (count=7) next wave in 43 seconds (821) info: ## BBF ## \000## Gate7 ## Wave 53 (count=7) next wave in 40 seconds (835) debug: Current gametime: 00:13:30 info: ## BBF ## \000## Gate5 ## Wave 54 (count=12) next wave in 44 seconds (861) info: ## BBF ## \000## Gate6 ## Wave 54 (count=18) next wave in 52 seconds (874) info: ## BBF ## \000## Gate3 ## Wave 54 (count=11) next wave in 54 seconds (877) info: ## BBF ## \000## Gate7 ## Wave 54 (count=10) next wave in 40 seconds (877) debug: Current gametime: 00:14:00 info: ## BBF ## \000## Gate5 ## Wave 55 (count=7) next wave in 33 seconds (896) debug: Current gametime: 00:14:30 info: ## BBF ## \000## Gate6 ## Wave 56 (count=6) next wave in 49 seconds (925) info: ## BBF ## \000## Gate7 ## Wave 56 (count=6) next wave in 46 seconds (924) info: ## BBF ## \000## Gate3 ## Wave 56 (count=8) next wave in 59 seconds (938) debug: Current gametime: 00:15:00 info: ## BBF ## \000## Gate5 ## Wave 57 (count=8) next wave in 56 seconds (954) info: ## BBF ## \000## Gate7 ## Wave 58 (count=6) next wave in 58 seconds (984) info: ## BBF ## \000## Gate6 ## Wave 58 (count=5) next wave in 53 seconds (979) debug: Current gametime: 00:15:30 info: ## BBF ## \000## Gate3 ## Wave 58 (count=9) next wave in 36 seconds (975) info: ## BBF ## \000## Gate5 ## Wave 59 (count=10) next wave in 33 seconds (988) debug: Current gametime: 00:16:00 info: ## BBF ## \000## Gate3 ## Wave 60 (count=4) next wave in 56 seconds (1032) info: ## BBF ## \000## Gate6 ## Wave 60 (count=7) next wave in 36 seconds (1016) info: ## BBF ## \000## Gate7 ## Wave 60 (count=8) next wave in 30 seconds (1017) debug: Current gametime: 00:16:30 info: ## BBF ## \000## Gate5 ## Wave 60 (count=5) next wave in 40 seconds (1030) info: ## BBF ## \000## Gate6 ## Wave 61 (count=5) next wave in 36 seconds (1053) debug: Current gametime: 00:17:00 info: ## BBF ## \000## Gate7 ## Wave 61 (count=7) next wave in 51 seconds (1070) info: ## BBF ## \000## Gate5 ## Wave 61 (count=5) next wave in 32 seconds (1064) info: ## BBF ## \000## Gate3 ## Wave 62 (count=8) next wave in 48 seconds (1082) debug: Current gametime: 00:17:30 info: ## BBF ## \000## Gate6 ## Wave 62 (count=7) next wave in 48 seconds (1103) info: ## BBF ## \000## Gate5 ## Wave 63 (count=7) next wave in 49 seconds (1115) info: ## BBF ## \000## Gate7 ## Wave 63 (count=10) next wave in 54 seconds (1127) debug: Current gametime: 00:18:00 info: ## BBF ## \000## Gate3 ## Wave 63 (count=9) next wave in 35 seconds (1119) info: ## BBF ## \000## Gate6 ## Wave 64 (count=7) next wave in 45 seconds (1150) debug: Current gametime: 00:18:30 info: ## BBF ## \000## Gate5 ## Wave 64 (count=8) next wave in 41 seconds (1158) info: ## BBF ## \000## Gate3 ## Wave 64 (count=7) next wave in 56 seconds (1178) info: ## BBF ## \000## Gate7 ## Wave 65 (count=11) next wave in 42 seconds (1171) debug: Current gametime: 00:19:00 info: ## BBF ## \000## Gate6 ## Wave 65 (count=8) next wave in 34 seconds (1186) info: ## BBF ## \000## Gate5 ## Wave 66 (count=6) next wave in 44 seconds (1203) debug: Current gametime: 00:19:30 info: ## BBF ## \000## Gate7 ## Wave 66 (count=6) next wave in 37 seconds (1210) info: ## BBF ## \000## Gate3 ## Wave 66 (count=10) next wave in 59 seconds (1240) info: ## BBF ## \000## Gate6 ## Wave 67 (count=3) next wave in 46 seconds (1234) debug: Current gametime: 00:20:00 info: ## BBF ## \000## Gate5 ## Wave 67 (count=7) next wave in 46 seconds (1250) info: ## BBF ## \000## Gate7 ## Wave 67 (count=6) next wave in 45 seconds (1256) debug: Current gametime: 00:20:30 info: ## BBF ## \000## Gate6 ## Wave 68 (count=7) next wave in 37 seconds (1272) info: ## BBF ## \000## Gate3 ## Wave 68 (count=7) next wave in 44 seconds (1285) info: ## BBF ## \000## Gate5 ## Wave 69 (count=6) next wave in 50 seconds (1301) info: send Ptr: E1C20002 info: send Ptr: E1C20002 info: send Ptr: E1C20002 info: send Ptr: E1C20002 info: terminated info: Sending game result: 1 defeat -10 info: GAMERESULT : \000defeat -10 info: ## BBF ## \000## Gate7 ## Wave 69 (count=8) next wave in 38 seconds (1295) debug: Current gametime: 00:21:00 info: ren_oblivion true info: ren_ui false warning: Error running OnLostTarget script in CScriptObject at 22e304d0: ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(229): Game object has been destroyed stack traceback: [C]: in function `SetEnabled' ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(229): in function `AimManipulatorSetEnabled' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(418): in function `OnEnterState' ...data\faforever\gamedata\lua.nx2\lua\system\class.lua(354): in function `ChangeState' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(384): in function <...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua:374> info: GPGNET: setting nat handler to 0x00000000 info: CNetTCPBuf::Read(): recv() failed: WSAEINTR info: Run time: 0h22m11s