info: mounting maps from: %USER_PROFILE%\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking %USER_PROFILE%\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: mounting maps from: C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking %USER_PROFILE%\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods info: checking %USER_PROFILE%\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nxt info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nx2 info: checking C:/Program Files (x86)/Steam/steamapps/common/Supreme Commander Forged Alliance\gamedata\*.scd info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\canyon_of_arrakis.v0002', mounted as '/maps/canyon_of_arrakis.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0009', mounted as '/maps/dualgap_adaptive.v0009/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\point of reach v4', mounted as '/maps/point of reach v4/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\supremescoreboard', mounted as '/mods/supremescoreboard/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\canyon_of_arrakis.v0002', mounted as '/maps/canyon_of_arrakis.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0009', mounted as '/maps/dualgap_adaptive.v0009/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\point of reach v4', mounted as '/maps/point of reach v4/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\modules.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance', mounted as '/' info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: a97ec98 debug: SND: Loaded WaveBank 'aeonselect' at a97ec98 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: a97edc8 debug: SND: Loaded WaveBank 'ambienttest' at a97edc8 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: d63afe8 debug: SND: Loaded WaveBank 'cybranselect' at d63afe8 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: d63b118 debug: SND: Loaded WaveBank 'explosions' at d63b118 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at d63b248 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at d63c3b0 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: d63d518 debug: SND: Loaded WaveBank 'impacts' at d63d518 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: d63d648 debug: SND: Loaded WaveBank 'interface' at d63d648 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at d63d778 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at d63e8e0 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: d63fa48 debug: SND: Loaded WaveBank 'seraphimselect' at d63fa48 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: d63fb78 debug: SND: Loaded WaveBank 'uaa' at d63fb78 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: d63fca8 debug: SND: Loaded WaveBank 'uaadestroy' at d63fca8 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: d63fdd8 debug: SND: Loaded WaveBank 'uaaweapon' at d63fdd8 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: d63ff08 debug: SND: Loaded WaveBank 'uab' at d63ff08 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: d640038 debug: SND: Loaded WaveBank 'ual' at d640038 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: d640168 debug: SND: Loaded WaveBank 'ualdestroy' at d640168 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: d640298 debug: SND: Loaded WaveBank 'ualweapon' at d640298 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: d6403c8 debug: SND: Loaded WaveBank 'uas' at d6403c8 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at d6404f8 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: d641698 debug: SND: Loaded WaveBank 'uasweapon' at d641698 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: d6417c8 debug: SND: Loaded WaveBank 'uea' at d6417c8 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: d641b90 debug: SND: Loaded WaveBank 'ueadestroy' at d641b90 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: d641e00 debug: SND: Loaded WaveBank 'ueaweapon' at d641e00 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: d642550 debug: SND: Loaded WaveBank 'ueb' at d642550 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: d642688 debug: SND: Loaded WaveBank 'uefselect' at d642688 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: d642418 debug: SND: Loaded WaveBank 'uel' at d642418 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: d6422e0 debug: SND: Loaded WaveBank 'ueldestroy' at d6422e0 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: d641a58 debug: SND: Loaded WaveBank 'uelweapon' at d641a58 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: d6427c0 debug: SND: Loaded WaveBank 'ues' at d6427c0 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at d642900 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: d641920 debug: SND: Loaded WaveBank 'uesweapon' at d641920 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: d641cc8 debug: SND: Loaded WaveBank 'unitrumble' at d641cc8 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: d641f38 debug: SND: Loaded WaveBank 'unitsglobal' at d641f38 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: d642070 debug: SND: Loaded WaveBank 'ura' at d642070 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: d6421a8 debug: SND: Loaded WaveBank 'uradestroy' at d6421a8 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: d643fa8 debug: SND: Loaded WaveBank 'uraweapon' at d643fa8 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: d645598 debug: SND: Loaded WaveBank 'urb' at d645598 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: d6440e0 debug: SND: Loaded WaveBank 'url' at d6440e0 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: d644d10 debug: SND: Loaded WaveBank 'urldestroy' at d644d10 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: d644f80 debug: SND: Loaded WaveBank 'urlweapon' at d644f80 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: d644218 debug: SND: Loaded WaveBank 'urs' at d644218 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at d645aa8 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at d646c48 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: d644350 debug: SND: Loaded WaveBank 'ursweapon' at d644350 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: d644968 debug: SND: Loaded WaveBank 'xaa_weapon' at d644968 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: d644488 debug: SND: Loaded WaveBank 'xab' at d644488 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: d644bd8 debug: SND: Loaded WaveBank 'xal' at d644bd8 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: d6450b8 debug: SND: Loaded WaveBank 'xal_weapon' at d6450b8 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: d643c00 debug: SND: Loaded WaveBank 'xas' at d643c00 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: d644e48 debug: SND: Loaded WaveBank 'xas_weapons' at d644e48 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: d643d38 debug: SND: Loaded WaveBank 'xea' at d643d38 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: d643e70 debug: SND: Loaded WaveBank 'xea_weapons' at d643e70 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: d6451f0 debug: SND: Loaded WaveBank 'xeb' at d6451f0 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: d6445c0 debug: SND: Loaded WaveBank 'xel' at d6445c0 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: d645328 debug: SND: Loaded WaveBank 'xel_weapons' at d645328 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: d6446f8 debug: SND: Loaded WaveBank 'xes' at d6446f8 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at d647de8 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: d645460 debug: SND: Loaded WaveBank 'xes_weapons' at d645460 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: d644aa0 debug: SND: Loaded WaveBank 'xra' at d644aa0 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: d644830 debug: SND: Loaded WaveBank 'xra_weapon' at d644830 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: d6456d0 debug: SND: Loaded WaveBank 'xrb' at d6456d0 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: d645808 debug: SND: Loaded WaveBank 'xrl' at d645808 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at d648f88 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: d645940 debug: SND: Loaded WaveBank 'xrl_weapon' at d645940 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: d643ac8 debug: SND: Loaded WaveBank 'xrs' at d643ac8 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: d64ad80 debug: SND: Loaded WaveBank 'xrs_weapon' at d64ad80 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: d64bae8 debug: SND: Loaded WaveBank 'xsa' at d64bae8 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: d64a8a0 debug: SND: Loaded WaveBank 'xsa_destroy' at d64a8a0 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: d64a9d8 debug: SND: Loaded WaveBank 'xsa_weapon' at d64a9d8 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: d64ab10 debug: SND: Loaded WaveBank 'xsb' at d64ab10 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: d64bc20 debug: SND: Loaded WaveBank 'xsb_weapon' at d64bc20 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: d64ac48 debug: SND: Loaded WaveBank 'xsl' at d64ac48 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: d64b128 debug: SND: Loaded WaveBank 'xsl_destroy' at d64b128 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: d64b260 debug: SND: Loaded WaveBank 'xsl_weapon' at d64b260 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: d64aeb8 debug: SND: Loaded WaveBank 'xss' at d64aeb8 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at d64c130 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: d64a288 debug: SND: Loaded WaveBank 'xss_weapon' at d64a288 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -1 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at d676110 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at d677278 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at d678de0 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at d678840 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at d678c78 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at d6786d8 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at d678f48 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at d679218 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at d6789a8 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at d6790b0 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at d678408 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' debug: Loading module '\000/lua/user/prefs.lua\000' debug: Loading module '\000/lua/options/optionslogic.lua\000' debug: Loading module '\000/lua/ui/uiutil.lua\000' debug: Loading module '\000/lua/lazyvar.lua\000' debug: Loading module '\000/lua/maui/layouthelpers.lua\000' debug: Loading module '\000/lua/maui/group.lua\000' debug: Loading module '\000/lua/maui/control.lua\000' debug: Loading module '\000/lua/maui/text.lua\000' debug: Loading module '\000/lua/maui/multilinetext.lua\000' debug: Loading module '\000/lua/maui/button.lua\000' debug: Loading module '\000/lua/maui/bitmap.lua\000' debug: Loading module '\000/lua/maui/dragger.lua\000' debug: Loading module '\000/lua/maui/edit.lua\000' debug: Loading module '\000/lua/utf.lua\000' debug: Loading module '\000/lua/ui/controls/checkbox.lua\000' debug: Loading module '\000/lua/maui/radiobuttons.lua\000' debug: Loading module '\000/lua/maui/checkbox.lua\000' debug: Loading module '\000/lua/maui/border.lua\000' debug: Loading module '\000/lua/maui/scrollbar.lua\000' debug: Loading module '\000/lua/maui/cursor.lua\000' debug: Loading module '\000/lua/ui/controls/border.lua\000' debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000' debug: Loading module '\000/lua/maui/itemlist.lua\000' debug: Loading module '\000/lua/skins/layouts.lua\000' debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000' debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000' debug: Loading module '\000/lua/system/utils.lua\000' debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000' debug: Loading module '\000/lua/skins/skins.lua\000' info: /replayid info: REPLAY ID: 11612043 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module '\000/lua/keymap/keynames.lua\000' debug: Loading module '\000/lua/keymap/keymapper.lua\000' debug: Loading module '\000/lua/keymap/keydescriptions.lua\000' debug: Loading module '\000/lua/keymap/keyactions.lua\000' debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000' info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module '\000/lua/options/options.lua\000' debug: Loading module '\000/lua/usermusic.lua\000' info: SC_ToggleCursorClip 1 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 debug: Loading module '\000/lua/ui/game/reclaim.lua\000' info: cam_ZoomAmount 0.40000000596046 info: ui_AlwaysRenderStrategicIcons 1 info: ui_ScreenEdgeScrollView 1 info: ui_ArrowKeysScrollView 1 info: ui_KeyboardPanSpeed 90 info: ui_KeyboardPanAccelerateMultiplier 4 info: ui_KeyboardRotateSpeed 10 info: ui_KeyboardRotateAccelerateMultiplier 2 info: SC_SecondaryAdapter false info: ren_Skydome 1 info: graphics_Fidelity 2 info: shadow_Fidelity 3 info: ren_MipSkipLevels 0 info: cam_DefaultLOD 0.9 info: cam_SetLOD WorldCamera 0.9 info: cam_SetLOD WorldCamera2 0.9 info: cam_SetLOD CameraHead2 0.9 info: SC_CameraScaleLOD 2 info: ren_bloom 1 debug: Wavebank prepared: d63b248 debug: Wavebank prepared: d63c3b0 debug: Wavebank prepared: d63d778 debug: Wavebank prepared: d63e8e0 debug: Wavebank prepared: d6404f8 debug: Wavebank prepared: d642900 debug: Wavebank prepared: d645aa8 debug: Wavebank prepared: d646c48 debug: Wavebank prepared: d647de8 debug: Wavebank prepared: d648f88 debug: Wavebank prepared: d64c130 debug: Wavebank prepared: d676110 debug: Wavebank prepared: d677278 debug: Wavebank prepared: d678840 debug: Wavebank prepared: d678c78 debug: Wavebank prepared: d6786d8 debug: Wavebank prepared: d678f48 debug: Wavebank prepared: d679218 debug: Wavebank prepared: d6789a8 debug: Wavebank prepared: d6790b0 debug: Wavebank prepared: d678de0 debug: Wavebank prepared: d678408 debug: Loading module '\000/lua/maui/frame.lua\000' debug: Loading module '\000/lua/ui/uimain.lua\000' debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000' debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000' debug: Loading module '\000/lua/ui/game/gamemain.lua\000' debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000' debug: Loading module '\000/lua/ui/game/gamecommon.lua\000' debug: Loading module '\000/lua/maui/movie.lua\000' debug: Loading module '\000/lua/ui/controls.lua\000' debug: Loading module '\000/lua/ui/game/chat.lua\000' debug: Loading module '\000/lua/uiutilssorian.lua\000' debug: Loading module '\000/lua/maui/effecthelpers.lua\000' debug: Loading module '\000/lua/maui/window.lua\000' info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: Loading module '\000/lua/ui/controls/combo.lua\000' debug: Loading module '\000/lua/maui/slider.lua\000' debug: Loading module '\000/lua/ui/game/tooltip.lua\000' debug: Loading module '\000/lua/ui/help/tooltips.lua\000' debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000' debug: Loading module '\000/lua/factions.lua\000' debug: Loading module '\000/lua/ui/notify/commands.lua\000' debug: OpenMovie /movies/UEF_load.sfd: 2 debug: Preparing movie /movies/UEF_load.sfd: 2 debug: Preparing movie /movies/UEF_load.sfd: 2 debug: Preparing movie /movies/UEF_load.sfd: 2 debug: Preparing movie /movies/UEF_load.sfd: 2 debug: Preparing movie /movies/UEF_load.sfd: 2 debug: Preparing movie /movies/UEF_load.sfd: 2 debug: Playing movie c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\uef_load.sfd: 2 info: UI_RenderUnitBars true info: UI_NisRenderIcons true info: ren_SelectBoxes true debug: Loading module '\000/lua/ui/help/loadingtips.lua\000' info: Starting background task "Map loader /maps/scmp_019/scmp_019.scmap" info: Background task "Map loader /maps/scmp_019/scmp_019.scmap" running. info: Active game mods for blueprint loading: \000{ } info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory warning: Blueprints.lua - Preferences file not found. Skipping custom content. Is the file mounted correctly in the init? info: Blueprints Extracting mesh... info: Blueprints Modding... info: Blueprints Loading... completed: 599 original, 0 modded, and 25 preset units info: Blueprints Loading... completed: 379 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' debug: Loading module '\000/lua/user/prefs.lua\000' debug: Loading module '\000/lua/options/optionslogic.lua\000' debug: Loading module '\000/lua/ui/uiutil.lua\000' debug: Loading module '\000/lua/lazyvar.lua\000' debug: Loading module '\000/lua/maui/layouthelpers.lua\000' debug: Loading module '\000/lua/maui/group.lua\000' debug: Loading module '\000/lua/maui/control.lua\000' debug: Loading module '\000/lua/maui/text.lua\000' debug: Loading module '\000/lua/maui/multilinetext.lua\000' debug: Loading module '\000/lua/maui/button.lua\000' debug: Loading module '\000/lua/maui/bitmap.lua\000' debug: Loading module '\000/lua/maui/dragger.lua\000' debug: Loading module '\000/lua/maui/edit.lua\000' debug: Loading module '\000/lua/utf.lua\000' debug: Loading module '\000/lua/ui/controls/checkbox.lua\000' debug: Loading module '\000/lua/maui/radiobuttons.lua\000' debug: Loading module '\000/lua/maui/checkbox.lua\000' debug: Loading module '\000/lua/maui/border.lua\000' debug: Loading module '\000/lua/maui/scrollbar.lua\000' debug: Loading module '\000/lua/maui/cursor.lua\000' debug: Loading module '\000/lua/ui/controls/border.lua\000' debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000' debug: Loading module '\000/lua/maui/itemlist.lua\000' debug: Loading module '\000/lua/skins/layouts.lua\000' debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000' debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000' debug: Loading module '\000/lua/system/utils.lua\000' debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000' debug: Loading module '\000/lua/skins/skins.lua\000' info: /replayid info: REPLAY ID: 11612043 info: Active mods in session: \000{ info: { info: after={ info: "zcbf6277-24e3-437a-b968-Common-v1", info: "0faf3333-1122-633s-ya-VX0000001000", info: "b2cde810-15d0-4bfa-af66-ec2d6ecd561b", info: "ecbf6277-24e3-437a-b968-EcoManager-v4", info: "ecbf6277-24e3-437a-b968-EcoManager-v5", info: "ecbf6277-24e3-437a-b968-EcoManager-v6", info: "ecbf6277-24e3-437a-b968-EcoManager-v7", info: "ecbf6277-24e3-437a-b968-EcoManager-v8", info: "ecbf6277-24e3-437a-b968-EcoManager-v9" info: }, info: author="HUSSAR", info: before={ }, info: conflicts={ info: "9B5F858A-163C-4AF1-B846-A884572E61A5", info: "b0059a8c-d9ab-4c30-adcc-31c16580b59d", info: "c31fafc0-8199-11dd-ad8b-0866200c9a68", info: "89BF1572-9EA8-11DC-1313-635F56D89591", info: "f8d8c95a-71e7-4978-921e-8765beb328e8", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050", info: "HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100", info: "HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900" info: }, info: contributors="Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover", info: copyright="HUSSAR, free to re-use code as long as you credit me in your mod", info: description="Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more.", info: enabled=true, info: exclusive=false, info: github="https://github.com/FA-mods/SupremeScoreBoard", info: history="\015\ info: \015\ info: ### Version 4-6 - November 12, 2020\015\ info: - added economy income of allied players in game session\015\ info: - added economy storage of allied players in game session\015\ info: - added support for sharing economy when phantom mod is enabled\015\ info: - added player's name when someone creates a ping on the map\015\ info: - fixed original score board floating on game start\015\ info: - fixed hiding of SSB on toggle all UIs off\015\ info: - fixed initialization of players colors in SSB\015\ info: \015\ info: ### Version 3 - November 3, 2020\015\ info: - fixed displaying of reclaimed stats in score board\015\ info: - fixed speed slider when changing game speed via keyboard shortcut\015\ info: - fixed flashing of faction icon when a user creates a ping on the map\015\ info: \015\ info: ### Version 1.4 - October, 2017\015\ info: - fixed an issue with selecting text color for armies due to changes in FAF army colors\015\ info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua\015\ info: \015\ info: ### Version v1.3 - July, 2016\015\ info: - added info about who killed a player in Army notification window\015\ info: - added info about who decided to CTRL+K in Army notification window\015\ info: - added coloring of player names in Army notification window\015\ info: - added mod configuration under Game -> Options -> Interface tab\015\ info: - added interaction states for buttons in the sort line (first line of the score board)\015\ info: - fixed mouse interaction in top row, now left click will show values in columns\015\ info: - fixed mouse interaction in top row, now right click will sort values in columns\015\ info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods\015\ info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request)\015\ info: - fixed messages with sent resources/units to allies (observer will see message target)\015\ info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions\015\ info: - fixed detection for unranked games (if restrictions count greater than zero)\015\ info: - increased number of notifications for built experimental units (2 -> 5)\015\ info: - increased precision for rounding large numbers (1.2m -> 1.23m)\015\ info: - improved description of tooltips\015\ info: \015\ info: ### Version v1.2 - January, 2016\015\ info: - (all sessions) added replay ID below map info line\015\ info: - (all sessions) added calculation of game quality/balance if this value is not present in session options\015\ info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) \015\ info: - (game session) added buttons for sharing mass/energy/units with allied AI players \015\ info: - (game session) added chat notifications for transferred amount of mass/energy to allied players\015\ info: - (game session) added chat notifications for transferred number of units to allied players\015\ info: - (game session) added separator lines between players' lines and teams' lines in game session \015\ info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch)\015\ info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all\015\ info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval)\015\ info: - (replay session) clicking on a column toggle will disable auto-switching columns \015\ info: - fixed coloring of player names when they are not in teams (e.g. Phantom games)\015\ info: - fixed coloring of player names in replay session\015\ info: - fixed information in tooltips \015\ info: - fixed conditions for checking ranked games\015\ info: - fixed teams statistics by including score data for dead players \015\ info: - fixed team status that shows how many players are still alive\015\ info: - fixed detection of dead players in sandbox games\015\ info: - fixed placement of icons in the sort line\015\ info: - fixed alignment of top line with its background\015\ info: - fixed very long map names by truncating them to 30 chars\015\ info: - changed background of the score board to darker color (better visibility of player names)\015\ info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy\015\ info: - changed ranking column to show exact values in ladder games and rounded values in regular games\015\ info: - changed coloring of player names and now they will match color of team\015\ info: - changed column with player names to include clan tags (if they exist)\015\ info: \015\ info: ### Version 1.1 - October 5, 2015\015\ info: - fixed info about active mods in replay session\015\ info: - fixed status of game raking\015\ info: - fixed tooltip about game quality/balance\015\ info: - added coloring of player names based on team color \015\ info: \015\ info: ### Version 1.0 - September 25, 2015\015\ info: - added team lines that sums up statistics for allied players\015\ info: - added column with filters to show count of air/land/navy/base units \015\ info: - added column for total mass of collected/killed/lost\015\ info: - added column for players rating to prevent clipping by score values\015\ info: - added toggle to show and sort players by their army rating\015\ info: - added toggle to show and sort players by total mass collected\015\ info: - added toggle to show and sort players by total mass reclaimed*\015\ info: - added toggle to show and sort players by total energy reclaimed*\015\ info: - added toggle to show and sort players by total energy collected\015\ info: - added toggle to show and sort players by their clan tags\015\ info: - added toggle to show and sort players by Kills-to-Loses Ratio\015\ info: - added toggle to show and sort players by Kills-to-Built Ratio\015\ info: - added toggle to sort players by current mass income\015\ info: - added toggle to sort players by current energy income\015\ info: - added toggle to sort players by current score value\015\ info: - added toggle to sort players by their army name\015\ info: - added toggle to sort players by their clan tag\015\ info: - added toggle to sort players by their team id\015\ info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income\015\ info: - added team status showing alive/maximum players \015\ info: - added rendering players names with red/green when in players view to show allies/enemies \015\ info: - added calculation of AI rating based on AI type and AI cheat modifiers\015\ info: - added field showing game quality based on network connection between players\015\ info: - added tooltips for all new UI elements in the score panel\015\ info: - added info about map size\015\ info: - added icons with improved quality for mass, energy, units\015\ info: - added icons with info about game restrictions\015\ info: - added icons with info about active mods\015\ info: - added icons with info about unit sharing\015\ info: - added icons with info about victory conditions\015\ info: - added icons with info about AI multipliers\015\ info: - added notifications about 1st experimental unit built by a player\015\ info: - fixed game time/speed fields into two fields \015\ info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) \015\ info: - fixed missing tooltip for game speed slider\015\ info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times)\015\ info: - fixed issues with performing operations on uninitialized values of score data\015\ info: - fixed redundant function calls to GetArmiesTable().armiesTable\015\ info: - fixed redundant function calls to GetFocusArmy()\015\ info: - fixed redundant function calls to SessionIsReplay()\015\ info: - fixed redundant function calls to SessionGetScenarioInfo()\015\ info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua)\015\ info: \015\ info: ", info: hookdir="/hook", info: icon="/mods/SupremeScoreBoard/mod_icon.png", info: location="/mods/supremescoreboard", info: name="Supreme Score Board", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060", info: url="http://forums.faforever.com/viewtopic.php?f=41&t=10887", info: version=6 info: } info: } info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua debug: Loading module '\000/lua/ui/game/reclaim.lua\000' debug: Loading module '\000/lua/ui/notify/notify.lua\000' debug: Loading module '\000/lua/ui/game/chat.lua\000' debug: Loading module '\000/lua/uiutilssorian.lua\000' debug: Loading module '\000/lua/maui/effecthelpers.lua\000' debug: Loading module '\000/lua/maui/window.lua\000' info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: Loading module '\000/lua/ui/controls/combo.lua\000' debug: Loading module '\000/lua/ui/uimain.lua\000' debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000' debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000' debug: Loading module '\000/lua/maui/slider.lua\000' debug: Loading module '\000/lua/ui/game/tooltip.lua\000' debug: Loading module '\000/lua/ui/help/tooltips.lua\000' debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000' debug: Loading module '\000/lua/ui/controls.lua\000' debug: Loading module '\000/lua/factions.lua\000' debug: Loading module '\000/lua/ui/notify/commands.lua\000' debug: Loading module '\000/lua/ui/notify/defaultmessages.lua\000' debug: Loading module '\000/lua/ui/notify/notifyoverlay.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/ext.logging.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/ext.tables.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/ext.strings.lua\000' info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/scmp_019/scmp_019.scmap" finished. debug: MEM: -1 bytes LUABP info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua debug: Loading module '\000/lua/sim/scenarioutilities.lua\000' debug: Loading module '\000/lua/sim/entity.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiairattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiartillerybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aidefensebuilders.lua\000' debug: Loading module '\000/lua/ai/aiaddbuildertable.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aieconomicbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aieconomyupgradebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiexpansionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiexperimentalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aifactoryconstructionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiintelbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/ailandattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/ainavalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiseaattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianairattackbuilders.lua\000' debug: Loading module '\000/lua/ai/sorianutilities.lua\000' debug: Loading module '\000/lua/ai/aiutilities.lua\000' debug: Loading module '\000/lua/buildingtemplates.lua\000' debug: Loading module '\000/lua/unittemplates.lua\000' debug: Loading module '\000/lua/utilities.lua\000' debug: Loading module '\000/lua/ai/aiattackutilities.lua\000' debug: Loading module '\000/lua/sim/buff.lua\000' debug: Loading module '\000/lua/ai/aibehaviors.lua\000' debug: Loading module '\000/lua/ai/aibuildstructures.lua\000' debug: Loading module '\000/lua/basetemplates.lua\000' debug: Loading module '\000/lua/upgradetemplates.lua\000' debug: Loading module '\000/lua/scenariotriggers.lua\000' debug: Loading module '\000/lua/scenarioframework.lua\000' debug: Loading module '\000/lua/scenarioplatoonai.lua\000' debug: Loading module '\000/lua/sim/vizmarker.lua\000' debug: Loading module '\000/lua/simcamera.lua\000' debug: Loading module '\000/lua/system/singleevent.lua\000' debug: Loading module '\000/lua/cinematics.lua\000' debug: Loading module '\000/lua/sim/simuistate.lua\000' debug: Loading module '\000/lua/simpinggroup.lua\000' debug: Loading module '\000/lua/simobjectives.lua\000' debug: Loading module '\000/lua/sim/categoryutils.lua\000' debug: Loading module '\000/lua/game.lua\000' debug: Loading module '\000/lua/sim/bufffield.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000' debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000' debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000' debug: Loading module '\000/lua/ai/sorianlang.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianartillerybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/soriandefensebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianeconomicbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianeconomyupgradebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianexpansionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianexperimentalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianfactoryconstructionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianintelbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianlandattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/soriannavalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianseaattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianstrategybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianstrategyplatoonbuilders.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengeexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengemain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengenaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionlarge.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/normalmain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/normalnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainair.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainbalanced.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainland.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushsetons.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionairfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionturtlefull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionwaterfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainair.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainbalanced.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainrush.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainturtle.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainwater.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionlarge.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techmain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/turtleexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/turtlemain.lua\000' debug: MEM: -1 bytes OGRID debug: Loading module '\000/lua/triggermanager.lua\000' debug: Loading module '\000/lua/scenarioenvironment.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000' info: Loading save file: \000/maps/SCMP_019/SCMP_019_save.lua info: Loading script file: \000/maps/SCMP_019/SCMP_019_script.lua debug: Loading module '\000/lua/aibrain.lua\000' debug: Loading module '\000/lua/aibrainplans.lua\000' debug: Loading module '\000/lua/editor/platooncountbuildconditions.lua\000' debug: Loading module '\000/lua/ai/aibuildunits.lua\000' debug: Loading module '\000/lua/sim/factorybuildermanager.lua\000' debug: Loading module '\000/lua/sim/buildermanager.lua\000' debug: Loading module '\000/lua/sim/builder.lua\000' debug: Loading module '\000/lua/sim/platoonformmanager.lua\000' debug: Loading module '\000/lua/sim/brainconditionsmonitor.lua\000' debug: Loading module '\000/lua/sim/engineermanager.lua\000' debug: Loading module '\000/lua/sim/strategymanager.lua\000' debug: Loading module '\000/lua/sim/strategybuilder.lua\000' debug: Loading module '\000/lua/simutils.lua\000' debug: Loading module '\000/lua/simplayerquery.lua\000' debug: Loading module '\000/lua/sim/score.lua\000' debug: Loading module '\000/lua/aipersonality.lua\000' debug: Loading module '\000/lua/platoon.lua\000' debug: Loading module '\000/lua/proptree.lua\000' debug: Loading module '\000/lua/sim/prop.lua\000' debug: Loading module '\000/lua/effectutilities.lua\000' debug: Loading module '\000/lua/effecttemplates.lua\000' debug: Loading module '\000/lua/defaultexplosions.lua\000' warning: NUM PROPS = 6026 info: BeginSession... debug: Active mods in sim: \000{ } debug: Loading module '\000/lua/factions.lua\000' debug: Loading module '\000/units/url0001/url0001_script.lua\000' debug: Loading module '\000/lua/defaultunits.lua\000' debug: Loading module '\000/lua/sim/unit.lua\000' debug: Loading module '\000/lua/shield.lua\000' debug: Loading module '\000/lua/overspill.lua\000' debug: Loading module '\000/lua/wreckage.lua\000' debug: Loading module '\000/lua/cybranunits.lua\000' debug: Loading module '\000/lua/cybranweapons.lua\000' debug: Loading module '\000/lua/sim/defaultweapons.lua\000' debug: Loading module '\000/lua/sim/weapon.lua\000' info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua debug: Loading module '\000/lua/sim/nukedamage.lua\000' debug: Loading module '\000/lua/sim/collisionbeam.lua\000' debug: Loading module '\000/lua/sim/defaultdamage.lua\000' debug: Loading module '\000/lua/sim/calcballisticacceleration.lua\000' debug: Loading module '\000/lua/defaultcollisionbeams.lua\000' debug: Loading module '\000/lua/sim/navigator.lua\000' debug: Loading module '\000/lua/armordefinition.lua\000' debug: Loading module '\000/units/uel0104/uel0104_script.lua\000' debug: Loading module '\000/lua/terranunits.lua\000' debug: Loading module '\000/lua/terranweapons.lua\000' info: Hooked /lua/terranweapons.lua with /schook/lua/terranweapons.lua debug: Loading module '\000/units/ueb2301/ueb2301_script.lua\000' debug: Loading module '\000/lua/tarmacs.lua\000' debug: Loading module '\000/units/ueb3101/ueb3101_script.lua\000' debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000' debug: Loading module '\000/units/ueb5101/ueb5101_script.lua\000' debug: Loading module '\000/units/uec1201/uec1201_script.lua\000' debug: Loading module '\000/lua/enhancementcommon.lua\000' debug: Loading module '\000/lua/victory.lua\000' debug: Loading module '\000/lua/maui/frame.lua\000' debug: Loading module '\000/lua/ui/game/gamemain.lua\000' info: Hooked /lua/ui/game/gamemain.lua with /mods/supremescoreboard/hook/lua/ui/game/gamemain.lua debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000' debug: Loading module '\000/lua/ui/game/gamecommon.lua\000' debug: Loading module '\000/lua/maui/movie.lua\000' debug: Loading module '\000/lua/keymap/keymapper.lua\000' debug: Loading module '\000/lua/keymap/keydescriptions.lua\000' debug: Loading module '\000/lua/keymap/keyactions.lua\000' debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000' debug: Loading module '\000/lua/usercamera.lua\000' debug: Loading module '\000/lua/ui/game/missiontext.lua\000' debug: Loading module '\000/lua/enhancementcommon.lua\000' debug: Loading module '\000/lua/game.lua\000' debug: Loading module '\000/lua/sim/bufffield.lua\000' debug: Loading module '\000/lua/sim/buff.lua\000' debug: Loading module '\000/lua/sim/entity.lua\000' debug: Loading module '\000/lua/sim/categoryutils.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/userplayerquery.lua\000' debug: Loading module '\000/lua/ui/game/prefetchtextures.lua\000' info: Cam_Free off debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/zxa0001_icon.dds debug: Loading module '\000/lua/ui/game/borders.lua\000' debug: Loading module '\000/lua/ui/game/layouts/borders_mini.lua\000' debug: Loading module '\000/lua/ui/game/worldview.lua\000' debug: Loading module '\000/lua/ui/controls/worldview.lua\000' info: Hooked /lua/ui/controls/worldview.lua with /mods/supremescoreboard/hook/lua/ui/controls/worldview.lua debug: Loading module '\000/lua/ui/game/ping.lua\000' debug: Loading module '\000/lua/user/userdecal.lua\000' debug: Loading module '\000/lua/ui/game/unitview.lua\000' debug: Loading module '\000/lua/maui/statusbar.lua\000' debug: Loading module '\000/lua/keymap/selectedinfo.lua\000' debug: Loading module '\000/lua/ui/game/construction.lua\000' debug: Loading module '\000/lua/ui/controls/specialgrid.lua\000' debug: Loading module '\000/lua/maui/mauiutil.lua\000' debug: Loading module '\000/lua/ui/game/build_templates.lua\000' debug: Loading module '\000/lua/ui/game/buildmode.lua\000' debug: Loading module '\000/lua/ui/game/tabs.lua\000' info: Hooked /lua/ui/game/tabs.lua with /mods/supremescoreboard/hook/lua/ui/game/tabs.lua debug: Loading module '\000/lua/ui/game/unitviewdetail.lua\000' debug: Loading module '\000/lua/ui/help/unitdescription.lua\000' debug: Loading module '\000/lua/ui/templates_factory.lua\000' debug: Loading module '\000/lua/ui/game/straticons.lua\000' debug: Loading module '\000/lua/ui/game/selection.lua\000' info: Hooked /lua/ui/game/selection.lua with /schook/lua/ui/game/selection.lua debug: Loading module '\000/lua/ui/notify/enhancementqueue.lua\000' debug: Loading module '\000/lua/keymap/hotkeylabelsui.lua\000' debug: Loading module '\000/lua/ui/game/selectionsort.lua\000' info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/lua/ui/game/multifunction.lua\000' debug: Loading module '\000/lua/maui/grid.lua\000' debug: Loading module '\000/lua/ui/game/economy.lua\000' info: Hooked /lua/ui/game/economy.lua with /mods/supremescoreboard/hook/lua/ui/game/economy.lua debug: Loading module '\000/lua/ui/game/commandmode.lua\000' debug: Loading module '\000/lua/ui/game/orders.lua\000' debug: Loading module '\000/lua/keymap/misckeyactions.lua\000' debug: Loading module '\000/lua/utilities.lua\000' debug: Loading module '\000/lua/ui/game/commandmeshes.lua\000' debug: Loading module '\000/lua/ui/game/minimap.lua\000' info: Hooked /lua/ui/game/minimap.lua with /schook/lua/ui/game/minimap.lua debug: Loading module '\000/lua/ui/game/rangeoverlayparams.lua\000' debug: Loading module '\000/lua/ui/game/layouts/economy_mini.lua\000' info: Hooked /lua/ui/game/layouts/economy_mini.lua with /mods/supremescoreboard/hook/lua/ui/game/layouts/economy_mini.lua debug: Loading module '\000/lua/ui/game/layouts/tabs_mini.lua\000' info: range_RenderHighlighted true info: range_RenderSelected true info: range_RenderBuild true debug: Loading module '\000/lua/ui/game/layouts/multifunction_mini.lua\000' debug: Loading module '\000/lua/ui/game/avatars.lua\000' debug: Loading module '\000/lua/ui/game/layouts/avatars_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/construction_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/unitview_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/unitviewdetail_mini.lua\000' debug: Loading module '\000/lua/ui/game/controlgroups.lua\000' debug: Loading module '\000/lua/ui/game/announcement.lua\000' debug: Loading module '\000/lua/ui/game/layouts/controlgroups_mini.lua\000' debug: Loading module '\000/lua/ui/game/transmissionlog.lua\000' debug: Loading module '\000/lua/ui/game/windowmanager.lua\000' debug: Loading module '\000/lua/ui/game/helptext.lua\000' debug: Loading module '\000/lua/ui/game/timer.lua\000' debug: Loading module '\000/lua/ui/game/consoleecho.lua\000' debug: Loading module '\000/lua/ui/game/taunt.lua\000' debug: Loading module '\000/lua/aichatsorian.lua\000' info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/lua/ui/game/layouts/minimap_mini.lua\000' info: res_AfterPrefetchDelay 100 info: res_PrefetcherActivityDelay 1 debug: Loading module '\000/lua/ui/game/launchconsolecommands.lua\000' info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 debug: Loading module '\000/lua/keymap/hotkeylabels.lua\000' debug: Loading module '\000/lua/keymap/unitkeygroups.lua\000' warning: Not showing label for keybind LeftBracket due to length debug: Loading module '\000/lua/ui/notify/customiser.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/score_board.lua\000' debug: Loading module '\000/mods/supremescoreboard/mod_info.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/ext.numbers.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/score_manager.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/diplomacy.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/options.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/announcement.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/bitmap.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/checkbox.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsrestrictions.lua\000' info: SSB >>> TRACE InitializeStats()... info: SSB map.quadrants { info: SSB map.quadrants ARMY_1 = 4 info: SSB map.quadrants ARMY_2 = 2 info: SSB map.quadrants } info: SSB >>> TRACE InitializeStats()... armyID=1, type=player, name=ThomasHiatt info: SSB >>> TRACE InitializeStats()... armyID=2, type=player, name=ZLO info: SSB >>> TRACE InitializeStats()... armyID=3, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armyID=4, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armies created info: SSB >>> TRACE InitializeStats()... creating team for army=1 finished 1 quadrant4 info: SSB >>> TRACE InitializeStats()... saving team=-1 size=1 info: SSB >>> TRACE InitializeStats()... creating team for army=2 finished 2 quadrant2 info: SSB >>> TRACE InitializeStats()... saving team=-2 size=1 info: SSB >>> TRACE InitializeStats()... teams created info: SSB >>> TRACE InitializeStats()... teamsActive = false, teamsCount = 2, armiesCount = 2 info: SSB >>> TRACE CreateSortLine()... armyID = 100 info: SSB >>> TRACE CreateArmyLine()... armyID = 1, color = ff436eee, txtColor = FF6184EF, type=player, name = ThomasHiatt info: SSB >>> TRACE CreateArmyLine()... armyID = 2, color = ffe80a0a, txtColor = FFF73C3C, type=player, name = ZLO info: SSB >>> TRACE CreateArmyLine()... armyID = 0, color = FFFFFFFF, txtColor = FFC3C3C3, type=observer, name = OBSERVER info: SSB >>> TRACE CreateMapLine()... info: SSB >>> TRACE CreateInfoLine()... info: SSB >>> TRACE CreateInfoLine()... game is not ranked because No Rush is on info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Score Board info: /replayid info: SSB >>> TRACE GetReplayId()... from cmd /replayid 11612043 debug: Loading module '\000/mods/supremescoreboard/modules/score_mini.lua\000' info: SSB >>> TRACE SetLayout()... debug: Loading module '\000/lua/ui/game/score.lua\000' info: Hooked /lua/ui/game/score.lua with /mods/supremescoreboard/hook/lua/ui/game/score.lua debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000' debug: Loading module '\000/lua/ui/game/objectives2.lua\000' debug: Loading module '\000/lua/keymap/hotbuild.lua\000' debug: Loading module '\000/lua/keymap/upgradetab.lua\000' debug: Loading module '\000/lua/usermusic.lua\000' info: /replayid debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000' warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Loading module '\000/lua/ui/game/strategicicons.lua\000' info: Exe Version: 1.0 debug: Current gametime: 00:00:00 info: Exe Version: 1.0 debug: Loading module '\000/lua/sim/blip.lua\000' info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000' info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: playable area coordinates are { 0, 0, 512, 512 } info: Offmapareas are { info: { x0=-100, x1=612, y0=-100, y1=0 }, info: { x0=-100, x1=612, y0=512, y1=612 }, info: { x0=-100, x1=0, y0=0, y1=512 }, info: { x0=512, x1=612, y0=0, y1=512 } info: } debug: Loading module '\000/lua/ui/game/scoreaccum.lua\000' info: Hooked /lua/ui/game/scoreaccum.lua with /mods/supremescoreboard/hook/lua/ui/game/scoreaccum.lua info: SSB >>> TRACE initialized info: SSB >>> TRACE SetLayout()... debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000' debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000' debug: Loading module '\000/lua/sim/projectile.lua\000' debug: Loading module '\000/lua/defaultantiprojectile.lua\000' info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua warning: Checksum for beat 50 mismatched: 69068c24c5e1a990f68a750efe457e00 (sim) != cf5622e7a5d7b5a81eea4170d6098963 (ZLO). warning: Checksum for beat 50 mismatched: 69068c24c5e1a990f68a750efe457e00 (sim) != cf5622e7a5d7b5a81eea4170d6098963 (ThomasHiatt). debug: Loading module '\000/units/urb0101/urb0101_script.lua\000' debug: Loading module '\000/units/ura0001/ura0001_script.lua\000' debug: Loading module '\000/lua/ui/dialogs/desync.lua\000' debug: Loading module '\000/lua/ui/controls/textarea.lua\000' warning: Desync at beat 53 tick 5.4038043022156 debug: Loading module '\000/lua/formations.lua\000' warning: Desync at beat 56 tick 5.7048964500427 debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000' debug: Loading module '\000/lua/keymap/properkeynames.lua\000' debug: Loading module '\000/lua/keymap/keynames.lua\000' debug: Loading module '\000/lua/keymap/keycategories.lua\000' debug: Loading module '\000/lua/ui/game/rallypoint.lua\000' debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000' info: Run time: 0h00m32s