info: No custom vault path defined. info: mounting maps from: C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps info: mounting maps from: D:\DOC\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking D:\DOC\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking D:\DOC\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods info: checking D:\DOC\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nxt info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A01_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A02_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A03_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A04_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A05_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A06_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C01_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C02_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C03_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C04_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C05_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C06_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E01_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E02_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E03_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E04_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E05_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E06_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\modules.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\Prothyon16_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\TCR_VO.nx2 info: checking D:/Game/SCFA\gamedata\*.scd info: not safe D:/Game/SCFA\gamedata\TF_CampaignModEnabler.scd info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_fort_clarke_assault.v0019', mounted as '/maps/faf_coop_fort_clarke_assault.v0019/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_havens_invasion.v0005', mounted as '/maps/faf_coop_havens_invasion.v0005/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_novax_station_assault.v0011', mounted as '/maps/faf_coop_novax_station_assault.v0011/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_ioz_shavoh_kael.v0002', mounted as '/maps/faf_coop_operation_ioz_shavoh_kael.v0002/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_rescue.v0005', mounted as '/maps/faf_coop_operation_rescue.v0005/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_tha_atha_aez.v0013', mounted as '/maps/faf_coop_operation_tha_atha_aez.v0013/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_trident.v0001', mounted as '/maps/faf_coop_operation_trident.v0001/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_uhthe_thuum_qai.v0003', mounted as '/maps/faf_coop_operation_uhthe_thuum_qai.v0003/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_yath_aez.v0003', mounted as '/maps/faf_coop_operation_yath_aez.v0003/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_prothyon_16.v0019', mounted as '/maps/faf_coop_prothyon_16.v0019/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_theban_colony.v0003', mounted as '/maps/faf_coop_theban_colony.v0003/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_theta_civilian_rescue.v0014', mounted as '/maps/faf_coop_theta_civilian_rescue.v0014/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a01.v0015', mounted as '/maps/scca_coop_a01.v0015/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a02.v0020', mounted as '/maps/scca_coop_a02.v0020/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a03.v0020', mounted as '/maps/scca_coop_a03.v0020/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a04.v0020', mounted as '/maps/scca_coop_a04.v0020/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a05.v0023', mounted as '/maps/scca_coop_a05.v0023/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a06.v0022', mounted as '/maps/scca_coop_a06.v0022/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e01.v0021', mounted as '/maps/scca_coop_e01.v0021/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e02.v0018', mounted as '/maps/scca_coop_e02.v0018/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e03.v0020', mounted as '/maps/scca_coop_e03.v0020/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e04.v0019', mounted as '/maps/scca_coop_e04.v0019/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e05.v0019', mounted as '/maps/scca_coop_e05.v0019/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e06.v0019', mounted as '/maps/scca_coop_e06.v0019/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r01.v0017', mounted as '/maps/scca_coop_r01.v0017/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r02.v0017', mounted as '/maps/scca_coop_r02.v0017/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r03.v0018', mounted as '/maps/scca_coop_r03.v0018/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r04.v0018', mounted as '/maps/scca_coop_r04.v0018/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r05.v0019', mounted as '/maps/scca_coop_r05.v0019/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r06.v0019', mounted as '/maps/scca_coop_r06.v0019/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_001.v0026', mounted as '/maps/x1ca_coop_001.v0026/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_002.v0022', mounted as '/maps/x1ca_coop_002.v0022/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_003.v0020', mounted as '/maps/x1ca_coop_003.v0020/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_004.v0020', mounted as '/maps/x1ca_coop_004.v0020/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_005.v0020', mounted as '/maps/x1ca_coop_005.v0020/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_006.v0020', mounted as '/maps/x1ca_coop_006.v0020/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_fort_clarke_assault.v0019', mounted as '/maps/faf_coop_fort_clarke_assault.v0019/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_havens_invasion.v0005', mounted as '/maps/faf_coop_havens_invasion.v0005/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_novax_station_assault.v0011', mounted as '/maps/faf_coop_novax_station_assault.v0011/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_ioz_shavoh_kael.v0002', mounted as '/maps/faf_coop_operation_ioz_shavoh_kael.v0002/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_rescue.v0005', mounted as '/maps/faf_coop_operation_rescue.v0005/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_tha_atha_aez.v0013', mounted as '/maps/faf_coop_operation_tha_atha_aez.v0013/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_trident.v0001', mounted as '/maps/faf_coop_operation_trident.v0001/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_uhthe_thuum_qai.v0003', mounted as '/maps/faf_coop_operation_uhthe_thuum_qai.v0003/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_yath_aez.v0003', mounted as '/maps/faf_coop_operation_yath_aez.v0003/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_prothyon_16.v0019', mounted as '/maps/faf_coop_prothyon_16.v0019/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_theban_colony.v0003', mounted as '/maps/faf_coop_theban_colony.v0003/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_theta_civilian_rescue.v0014', mounted as '/maps/faf_coop_theta_civilian_rescue.v0014/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a01.v0015', mounted as '/maps/scca_coop_a01.v0015/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a02.v0020', mounted as '/maps/scca_coop_a02.v0020/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a03.v0020', mounted as '/maps/scca_coop_a03.v0020/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a04.v0020', mounted as '/maps/scca_coop_a04.v0020/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a05.v0023', mounted as '/maps/scca_coop_a05.v0023/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a06.v0022', mounted as '/maps/scca_coop_a06.v0022/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e01.v0021', mounted as '/maps/scca_coop_e01.v0021/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e02.v0018', mounted as '/maps/scca_coop_e02.v0018/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e03.v0020', mounted as '/maps/scca_coop_e03.v0020/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e04.v0019', mounted as '/maps/scca_coop_e04.v0019/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e05.v0019', mounted as '/maps/scca_coop_e05.v0019/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e06.v0019', mounted as '/maps/scca_coop_e06.v0019/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r01.v0017', mounted as '/maps/scca_coop_r01.v0017/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r02.v0017', mounted as '/maps/scca_coop_r02.v0017/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r03.v0018', mounted as '/maps/scca_coop_r03.v0018/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r04.v0018', mounted as '/maps/scca_coop_r04.v0018/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r05.v0019', mounted as '/maps/scca_coop_r05.v0019/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r06.v0019', mounted as '/maps/scca_coop_r06.v0019/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_001.v0026', mounted as '/maps/x1ca_coop_001.v0026/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_002.v0022', mounted as '/maps/x1ca_coop_002.v0022/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_003.v0020', mounted as '/maps/x1ca_coop_003.v0020/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_004.v0020', mounted as '/maps/x1ca_coop_004.v0020/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_005.v0020', mounted as '/maps/x1ca_coop_005.v0020/' info: DISK: AddSearchPath: 'd:\doc\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_006.v0020', mounted as '/maps/x1ca_coop_006.v0020/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'd:\game\scfa\gamedata\editor.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\game\scfa\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\game\scfa\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\game\scfa\gamedata\lua.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\game\scfa\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\game\scfa\gamedata\mohodata.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\game\scfa\gamedata\moholua.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\game\scfa\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\game\scfa\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\game\scfa\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\game\scfa\gamedata\schook.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\game\scfa\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\game\scfa\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\game\scfa\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\users\wind\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'd:\game\scfa', mounted as '/' info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 4b30588 debug: SND: Loaded WaveBank 'aeonselect' at 4b30588 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 4b306b8 debug: SND: Loaded WaveBank 'ambienttest' at 4b306b8 info: IsStreamingWaveBank("/sounds/battlepackwb.xwb") => false debug: Wavebank prepared: 4b307e8 debug: SND: Loaded WaveBank 'battlepackwb' at 4b307e8 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 4b30918 debug: SND: Loaded WaveBank 'cybranselect' at 4b30918 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 4b30a48 debug: SND: Loaded WaveBank 'explosions' at 4b30a48 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 4b30b78 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 4b31ce0 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 4b32e48 debug: SND: Loaded WaveBank 'impacts' at 4b32e48 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 4b32f78 debug: SND: Loaded WaveBank 'interface' at 4b32f78 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 4b330a8 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 4b34210 info: IsStreamingWaveBank("/sounds/sc_music.xwb") => true debug: SND: Loaded WaveBank 'sc_music' at 4b35378 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 4b364e0 debug: SND: Loaded WaveBank 'seraphimselect' at 4b364e0 info: IsStreamingWaveBank("/sounds/ta_music.xwb") => true debug: SND: Loaded WaveBank 'ta_music' at 4b36610 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 4b37778 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 4b388e0 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 4b388e0 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 4b38a10 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 4b38a10 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 4b38b40 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 4b38b40 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 4b38c70 debug: SND: Loaded WaveBank 'tm_robotsounds' at 4b38c70 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 4b38da0 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 4b38da0 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 4b38ed0 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 4b3a038 debug: SND: Loaded WaveBank 'uaa' at 4b3a038 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 4b3a168 debug: SND: Loaded WaveBank 'uaadestroy' at 4b3a168 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 4b3a298 debug: SND: Loaded WaveBank 'uaaweapon' at 4b3a298 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 4b3a3c8 debug: SND: Loaded WaveBank 'uab' at 4b3a3c8 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 4b3a520 debug: SND: Loaded WaveBank 'ual' at 4b3a520 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 4b3ab38 debug: SND: Loaded WaveBank 'ualdestroy' at 4b3ab38 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 4b3a790 debug: SND: Loaded WaveBank 'ualweapon' at 4b3a790 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 4b3ada8 debug: SND: Loaded WaveBank 'uas' at 4b3ada8 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 4b3b500 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 4b3b3c0 debug: SND: Loaded WaveBank 'uasweapon' at 4b3b3c0 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 4b3aee0 debug: SND: Loaded WaveBank 'uea' at 4b3aee0 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 4b3b018 debug: SND: Loaded WaveBank 'ueadestroy' at 4b3b018 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 4b3b150 debug: SND: Loaded WaveBank 'ueaweapon' at 4b3b150 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 4b3ac70 debug: SND: Loaded WaveBank 'ueb' at 4b3ac70 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 4b3a658 debug: SND: Loaded WaveBank 'uefselect' at 4b3a658 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 4b3aa00 debug: SND: Loaded WaveBank 'uel' at 4b3aa00 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 4b3a8c8 debug: SND: Loaded WaveBank 'ueldestroy' at 4b3a8c8 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 4b3b288 debug: SND: Loaded WaveBank 'uelweapon' at 4b3b288 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 4b3ddb8 debug: SND: Loaded WaveBank 'ues' at 4b3ddb8 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 4b3e670 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 4b3cca8 debug: SND: Loaded WaveBank 'uesweapon' at 4b3cca8 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 4b3dc80 debug: SND: Loaded WaveBank 'unitrumble' at 4b3dc80 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 4b3def0 debug: SND: Loaded WaveBank 'unitsglobal' at 4b3def0 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 4b3d050 debug: SND: Loaded WaveBank 'ura' at 4b3d050 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 4b3e160 debug: SND: Loaded WaveBank 'uradestroy' at 4b3e160 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 4b3e028 debug: SND: Loaded WaveBank 'uraweapon' at 4b3e028 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 4b3cde0 debug: SND: Loaded WaveBank 'urb' at 4b3cde0 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 4b3e298 debug: SND: Loaded WaveBank 'url' at 4b3e298 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 4b3e3d0 debug: SND: Loaded WaveBank 'urldestroy' at 4b3e3d0 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 4b3e508 debug: SND: Loaded WaveBank 'urlweapon' at 4b3e508 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 4b3c690 debug: SND: Loaded WaveBank 'urs' at 4b3c690 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 4b3f7d8 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 4b40940 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 4b3cf18 debug: SND: Loaded WaveBank 'ursweapon' at 4b3cf18 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 4b3d188 debug: SND: Loaded WaveBank 'xaa_weapon' at 4b3d188 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 4b3d3f8 debug: SND: Loaded WaveBank 'xab' at 4b3d3f8 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 4b3c7c8 debug: SND: Loaded WaveBank 'xal' at 4b3c7c8 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 4b3da10 debug: SND: Loaded WaveBank 'xal_weapon' at 4b3da10 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 4b3d668 debug: SND: Loaded WaveBank 'xas' at 4b3d668 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 4b3d7a0 debug: SND: Loaded WaveBank 'xas_weapons' at 4b3d7a0 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 4b3d8d8 debug: SND: Loaded WaveBank 'xea' at 4b3d8d8 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 4b3c900 debug: SND: Loaded WaveBank 'xea_weapons' at 4b3c900 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 4b3ca38 debug: SND: Loaded WaveBank 'xeb' at 4b3ca38 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 4b3d2c0 debug: SND: Loaded WaveBank 'xel' at 4b3d2c0 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 4b3d530 debug: SND: Loaded WaveBank 'xel_weapons' at 4b3d530 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 4b3cb70 debug: SND: Loaded WaveBank 'xes' at 4b3cb70 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 4b41aa8 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 4b3db48 debug: SND: Loaded WaveBank 'xes_weapons' at 4b3db48 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 4b42d70 debug: SND: Loaded WaveBank 'xra' at 4b42d70 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 4b44ab0 debug: SND: Loaded WaveBank 'xra_weapon' at 4b44ab0 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 4b42c38 debug: SND: Loaded WaveBank 'xrb' at 4b42c38 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 4b445d0 debug: SND: Loaded WaveBank 'xrl' at 4b445d0 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 4b44c18 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 4b44360 debug: SND: Loaded WaveBank 'xrl_weapon' at 4b44360 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 4b43388 debug: SND: Loaded WaveBank 'xrs' at 4b43388 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 4b434c0 debug: SND: Loaded WaveBank 'xrs_weapon' at 4b434c0 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 4b43ad8 debug: SND: Loaded WaveBank 'xsa' at 4b43ad8 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 4b42ea8 debug: SND: Loaded WaveBank 'xsa_destroy' at 4b42ea8 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 4b440f0 debug: SND: Loaded WaveBank 'xsa_weapon' at 4b440f0 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 4b43d48 debug: SND: Loaded WaveBank 'xsb' at 4b43d48 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 4b43e80 debug: SND: Loaded WaveBank 'xsb_weapon' at 4b43e80 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 4b43fb8 debug: SND: Loaded WaveBank 'xsl' at 4b43fb8 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 4b44708 debug: SND: Loaded WaveBank 'xsl_destroy' at 4b44708 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 4b44498 debug: SND: Loaded WaveBank 'xsl_weapon' at 4b44498 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 4b43c10 debug: SND: Loaded WaveBank 'xss' at 4b43c10 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 4b45d80 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 4b42fe0 debug: SND: Loaded WaveBank 'xss_weapon' at 4b42fe0 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'battlepacksb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'sc_music' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'ta_music' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -39913632 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/a01_vo.xwb") => false debug: Wavebank prepared: 4b43118 debug: SND: Loaded WaveBank 'a01_vo' at 4b43118 info: IsStreamingWaveBank("/sounds/voice/us/a02_vo.xwb") => false debug: Wavebank prepared: 4b43868 debug: SND: Loaded WaveBank 'a02_vo' at 4b43868 info: IsStreamingWaveBank("/sounds/voice/us/a03_vo.xwb") => false debug: Wavebank prepared: 4b43250 debug: SND: Loaded WaveBank 'a03_vo' at 4b43250 info: IsStreamingWaveBank("/sounds/voice/us/a04_vo.xwb") => false debug: Wavebank prepared: 4b44228 debug: SND: Loaded WaveBank 'a04_vo' at 4b44228 info: IsStreamingWaveBank("/sounds/voice/us/a05_vo.xwb") => false debug: Wavebank prepared: 4b435f8 debug: SND: Loaded WaveBank 'a05_vo' at 4b435f8 info: IsStreamingWaveBank("/sounds/voice/us/a06_vo.xwb") => false debug: Wavebank prepared: 4b44840 debug: SND: Loaded WaveBank 'a06_vo' at 4b44840 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 4b4aee0 info: IsStreamingWaveBank("/sounds/voice/us/c01_vo.xwb") => false debug: Wavebank prepared: 4b43730 debug: SND: Loaded WaveBank 'c01_vo' at 4b43730 info: IsStreamingWaveBank("/sounds/voice/us/c02_vo.xwb") => false debug: Wavebank prepared: 4b439a0 debug: SND: Loaded WaveBank 'c02_vo' at 4b439a0 info: IsStreamingWaveBank("/sounds/voice/us/c03_vo.xwb") => false debug: Wavebank prepared: 4b44978 debug: SND: Loaded WaveBank 'c03_vo' at 4b44978 info: IsStreamingWaveBank("/sounds/voice/us/e01_vo.xwb") => false debug: Wavebank prepared: 4b6aef0 debug: SND: Loaded WaveBank 'e01_vo' at 4b6aef0 info: IsStreamingWaveBank("/sounds/voice/us/e02_vo.xwb") => false debug: Wavebank prepared: 4b6b028 debug: SND: Loaded WaveBank 'e02_vo' at 4b6b028 info: IsStreamingWaveBank("/sounds/voice/us/e03_vo.xwb") => false debug: Wavebank prepared: 4b69b70 debug: SND: Loaded WaveBank 'e03_vo' at 4b69b70 info: IsStreamingWaveBank("/sounds/voice/us/e04_vo.xwb") => false debug: Wavebank prepared: 4b69a38 debug: SND: Loaded WaveBank 'e04_vo' at 4b69a38 info: IsStreamingWaveBank("/sounds/voice/us/e05_vo.xwb") => false debug: Wavebank prepared: 4b6ab48 debug: SND: Loaded WaveBank 'e05_vo' at 4b6ab48 info: IsStreamingWaveBank("/sounds/voice/us/e06_vo.xwb") => false debug: Wavebank prepared: 4b6aa10 debug: SND: Loaded WaveBank 'e06_vo' at 4b6aa10 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 4b4aaa8 info: IsStreamingWaveBank("/sounds/voice/us/vo_battlepackwb.xwb") => false debug: Wavebank prepared: 4b6a8d8 debug: SND: Loaded WaveBank 'vo_battlepackwb' at 4b6a8d8 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 4b4a940 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 4b4b1b0 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 4b4ac10 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 4b4b048 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 4b4a508 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 4b4a670 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 4b4ad78 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 4b7e298 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 4b7c948 debug: SND: Loaded SoundBank 'a01_vo' debug: SND: Loaded SoundBank 'a02_vo' debug: SND: Loaded SoundBank 'a03_vo' debug: SND: Loaded SoundBank 'a04_vo' debug: SND: Loaded SoundBank 'a05_vo' debug: SND: Loaded SoundBank 'a06_vo' debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'c01_vo' debug: SND: Loaded SoundBank 'c02_vo' debug: SND: Loaded SoundBank 'c03_vo' debug: SND: Loaded SoundBank 'e01_vo' debug: SND: Loaded SoundBank 'e02_vo' debug: SND: Loaded SoundBank 'e03_vo' debug: SND: Loaded SoundBank 'e04_vo' debug: SND: Loaded SoundBank 'e05_vo' debug: SND: Loaded SoundBank 'e06_vo' debug: SND: Loaded SoundBank 'vo_battlepacksb' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' debug: Loading module '\000/lua/user/prefs.lua\000' debug: Loading module '\000/lua/options/optionslogic.lua\000' debug: Loading module '\000/lua/ui/uiutil.lua\000' debug: Loading module '\000/lua/lazyvar.lua\000' debug: Loading module '\000/lua/maui/layouthelpers.lua\000' debug: Loading module '\000/lua/maui/group.lua\000' debug: Loading module '\000/lua/maui/control.lua\000' debug: Loading module '\000/lua/maui/text.lua\000' debug: Loading module '\000/lua/maui/multilinetext.lua\000' debug: Loading module '\000/lua/maui/button.lua\000' debug: Loading module '\000/lua/maui/bitmap.lua\000' debug: Loading module '\000/lua/maui/dragger.lua\000' debug: Loading module '\000/lua/maui/edit.lua\000' debug: Loading module '\000/lua/utf.lua\000' debug: Loading module '\000/lua/ui/controls/checkbox.lua\000' debug: Loading module '\000/lua/maui/radiobuttons.lua\000' debug: Loading module '\000/lua/maui/checkbox.lua\000' debug: Loading module '\000/lua/maui/border.lua\000' debug: Loading module '\000/lua/maui/scrollbar.lua\000' debug: Loading module '\000/lua/maui/cursor.lua\000' debug: Loading module '\000/lua/ui/controls/border.lua\000' debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000' debug: Loading module '\000/lua/maui/itemlist.lua\000' debug: Loading module '\000/lua/skins/layouts.lua\000' debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000' debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000' debug: Loading module '\000/lua/system/utils.lua\000' debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000' debug: Loading module '\000/lua/skins/skins.lua\000' info: /savereplay info: REPLAY ID: 15455963 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module '\000/lua/keymap/keynames.lua\000' debug: Loading module '\000/lua/keymap/keymapper.lua\000' debug: Loading module '\000/lua/keymap/keydescriptions.lua\000' debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000' debug: Loading module '\000/lua/keymap/keyactions.lua\000' debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000' info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module '\000/lua/options/options.lua\000' debug: Loading module '\000/lua/usermusic.lua\000' info: SC_ToggleCursorClip 0 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 debug: Loading module '\000/lua/ui/game/reclaim.lua\000' info: cam_ZoomAmount 0.40000000596046 info: ui_AlwaysRenderStrategicIcons 0 info: ui_ScreenEdgeScrollView 1 info: ui_ArrowKeysScrollView 1 info: ui_KeyboardPanSpeed 90 info: ui_KeyboardPanAccelerateMultiplier 4 info: ui_KeyboardRotateSpeed 10 info: ui_KeyboardRotateAccelerateMultiplier 2 info: SC_SecondaryAdapter false info: ren_Skydome 0 info: graphics_Fidelity 1 info: shadow_Fidelity 2 info: ren_MipSkipLevels 1 info: cam_DefaultLOD 1.2 info: cam_SetLOD WorldCamera 1.2 info: cam_SetLOD WorldCamera2 1.2 info: cam_SetLOD CameraHead2 1.2 info: SC_CameraScaleLOD 0 info: ren_bloom 1 debug: Wavebank prepared: 4b30b78 debug: Wavebank prepared: 4b31ce0 debug: Wavebank prepared: 4b330a8 debug: Wavebank prepared: 4b34210 debug: Wavebank prepared: 4b35378 debug: Wavebank prepared: 4b36610 debug: Wavebank prepared: 4b37778 debug: Wavebank prepared: 4b38ed0 debug: Wavebank prepared: 4b3b500 debug: Wavebank prepared: 4b3e670 debug: Wavebank prepared: 4b3f7d8 debug: Wavebank prepared: 4b40940 debug: Wavebank prepared: 4b41aa8 debug: Wavebank prepared: 4b44c18 debug: Wavebank prepared: 4b45d80 debug: Wavebank prepared: 4b4aee0 debug: Wavebank prepared: 4b4aaa8 debug: Wavebank prepared: 4b4b1b0 debug: Wavebank prepared: 4b4ac10 debug: Wavebank prepared: 4b4b048 debug: Wavebank prepared: 4b4a508 debug: Wavebank prepared: 4b4a670 debug: Wavebank prepared: 4b4ad78 debug: Wavebank prepared: 4b7e298 debug: Loading module '\000/lua/maui/frame.lua\000' debug: Loading module '\000/lua/ui/uimain.lua\000' debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000' debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000' debug: Loading module '\000/lua/multiplayer/gpgnet.lua\000' info: GPGNET: entering idle state. debug: Wavebank prepared: 4b4a940 debug: Wavebank prepared: 4b7c948 debug: Loading module '\000/lua/ui/lobby/lobby.lua\000' debug: Loading module '\000/lua/version.lua\000' debug: Loading module '\000/lua/ui/menus/menucommon.lua\000' debug: Loading module '\000/lua/ui/game/tooltip.lua\000' debug: Loading module '\000/lua/ui/help/tooltips.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/lua/ui/maputil.lua\000' debug: Loading module '\000/etc/faf/mapblacklist.lua\000' debug: Loading module '\000/lua/ui/controls/radiobutton.lua\000' debug: Loading module '\000/lua/ui/controls/mappreview.lua\000' debug: Loading module '\000/lua/ui/controls/resmappreview.lua\000' debug: Loading module '\000/lua/ui/texturepool.lua\000' debug: Loading module '\000/lua/ui/controls/acubutton.lua\000' debug: Loading module '\000/lua/gamecolors.lua\000' debug: Loading module '\000/lua/maui/slider.lua\000' debug: Loading module '\000/lua/ui/lobby/data/playerdata.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvalue.lua\000' debug: Loading module '\000/lua/factions.lua\000' debug: Loading module '\000/lua/ui/lobby/data/gamedata.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua\000' debug: Loading module '\000/lua/ui/controls/togglebutton.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbycomm.lua\000' debug: Loading module '\000/lua/ui/controls/textarea.lua\000' debug: Loading module '\000/lua/ui/lobby/trueskill.lua\000' debug: Loading module '\000/etc/faf/blacklist.lua\000' debug: Loading module '\000/lua/ui/help/tooltips-country.lua\000' debug: Loading module '\000/lua/system/dkson.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/ui/lobby/changelog.lua\000' debug: Loading module '\000/lua/ui/controls/combo.lua\000' debug: Loading module '\000/lua/ui/lobby/changelogdata.lua\000' debug: Loading module '\000/lua/ui/lobby/aitypes.lua\000' debug: Loading module '\000/lua/ai/customais_v2/sorianai.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/lobbyoptions/lobbyoptions.lua\000' info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x116da004 info: LOBBY: Game port 51122[UDP] opened. info: LOBBY: starting with local uid of 363257 [nomads] info: GPGNET: entering lobby state. info: { } info: { } debug: Loading module '\000/lua/maui/effecthelpers.lua\000' info: Supreme Commander: Forged Alliance version 3724 debug: Loading module '\000/lua/ui/lobby/chatarea.lua\000' debug: Loading module '\000/lua/maui/statusbar.lua\000' debug: Loading module '\000/lua/ui/controls/columnlayout.lua\000' debug: Loading module '\000/lua/ui/dialogs/mapselect.lua\000' debug: Loading module '\000/lua/ui/menus/main.lua\000' debug: Loading module '\000/lua/maui/movie.lua\000' debug: Loading module '\000/lua/ui/lobby/modsmanager.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsrestrictions.lua\000' info: ModsManager selected: GAME mod - AI Uveso ---- (v97.0) - /mods/ai-uveso info: ModsManager selected: GAME mod - All Factions FAF BlackOps Nomads ---- (v4.0) - /mods/allfactions_faf_bo_nomads info: ModsManager selected: GAME mod - BlackOps FAF: ACUs ---- (v18.0) - /mods/blackopsfaf-acus info: ModsManager selected: GAME mod - BlackOps FAF: EXUnits ---- (v19.0) - /mods/blackopsfaf-exunits info: ModsManager selected: GAME mod - BlackOps FAF: Unleashed ---- (v19.0) - /mods/blackopsfaf-unleashed info: ModsManager selected: GAME mod - Extreme Wars ---- (v14.0) - /mods/xtremwars info: ModsManager selected: GAME mod - Firey Explosion Mod ---- (v2.6) - /mods/firey explosion mod info: ModsManager selected: GAME mod - Nothing But Time ---- (v1.0) - /mods/nothingbuttime info: ModsManager selected: GAME mod - Orbital Wars ---- (v137.0) - /mods/orbitalwarsmod info: ModsManager selected: GAME mod - Total Mayhem ---- (v137.0) - /mods/totalmayhem info: ModsManager selected: GAME mod - Wyvern Battle Pack ---- (v4.0) - /mods/battlepack info: mods.sim.active { info: mods.sim.active 9a9C61C0-1787-10DF-A0AD-BATTLEPACK004 = true info: mods.sim.active EA040F8E-857A-4566-9879-0D37420A5B9D = true info: mods.sim.active 9e8ea941-c306-aaaf-b367-u00000019000 = true info: mods.sim.active 62e2j63a-53a2-y6sg-32h5-136as555a18u6 = true info: mods.sim.active 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: mods.sim.active 62e2j64a-AIUV-0970-89465-146as555a8u3 = true info: mods.sim.active 81DE7248-XTWA-3652-0140-94B6CD7856CC = true info: mods.sim.active 9e8ee941-c406-4751-b367-e10000019000 = true info: mods.sim.active 9e8ea941-c306-4751-b367-a00000018000 = true info: mods.sim.active 1b6a5b64-3afe-3652-0137-8e64894b16f8 = true info: mods.sim.active EFD32F08-945D-0040-8F33-AFB2E4372DD0 = true info: mods.sim.active } info: mods.ui.active { } info: { info: 9a9C61C0-1787-10DF-A0AD-BATTLEPACK004 = true info: EA040F8E-857A-4566-9879-0D37420A5B9D = true info: 9e8ea941-c306-aaaf-b367-u00000019000 = true info: 62e2j63a-53a2-y6sg-32h5-136as555a18u6 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 62e2j64a-AIUV-0970-89465-146as555a8u3 = true info: 81DE7248-XTWA-3652-0140-94B6CD7856CC = true info: 9e8ee941-c406-4751-b367-e10000019000 = true info: 9e8ea941-c306-4751-b367-a00000018000 = true info: 1b6a5b64-3afe-3652-0137-8e64894b16f8 = true info: EFD32F08-945D-0040-8F33-AFB2E4372DD0 = true info: } info: { } info: MOD LIST SET TO: info: AI-Uveso (62e2j64a-AIUV-0970-89465-146as555a8u3) info: Nothing but time (EA040F8E-857A-4566-9879-0D37420A5B9D) info: BlackOps FAF: Unleashed (9e8ea941-c306-aaaf-b367-u00000019000) info: Firey Explosion Mod 2.6 (62e2j63a-53a2-y6sg-32h5-136as555a18u6) info: Total Mayhem (62e2j64a-TOMA-3652-01370-146as555a8u3) info: Wyvern Battle Pack (9a9C61C0-1787-10DF-A0AD-BATTLEPACK004) info: Extreme Wars (81DE7248-XTWA-3652-0140-94B6CD7856CC) info: BlackOps FAF: EXUnits (9e8ee941-c406-4751-b367-e10000019000) info: Orbital Wars (1b6a5b64-3afe-3652-0137-8e64894b16f8) info: BlackOps FAF: ACUs (9e8ea941-c306-4751-b367-a00000018000) info: All factions FAF BlackOps Nomads (EFD32F08-945D-0040-8F33-AFB2E4372DD0) info: { info: 9a9C61C0-1787-10DF-A0AD-BATTLEPACK004 = true info: EA040F8E-857A-4566-9879-0D37420A5B9D = true info: 9e8ea941-c306-aaaf-b367-u00000019000 = true info: 62e2j63a-53a2-y6sg-32h5-136as555a18u6 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 62e2j64a-AIUV-0970-89465-146as555a8u3 = true info: 81DE7248-XTWA-3652-0140-94B6CD7856CC = true info: 9e8ee941-c406-4751-b367-e10000019000 = true info: 9e8ea941-c306-4751-b367-a00000018000 = true info: 1b6a5b64-3afe-3652-0137-8e64894b16f8 = true info: EFD32F08-945D-0040-8F33-AFB2E4372DD0 = true info: } info: { } debug: Loading module '\000/mods/ai-uveso/lua/ai/customais_v2/uvesoai.lua\000' info: { info: 9a9C61C0-1787-10DF-A0AD-BATTLEPACK004 = true info: EA040F8E-857A-4566-9879-0D37420A5B9D = true info: 9e8ea941-c306-aaaf-b367-u00000019000 = true info: 62e2j63a-53a2-y6sg-32h5-136as555a18u6 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 62e2j64a-AIUV-0970-89465-146as555a8u3 = true info: 81DE7248-XTWA-3652-0140-94B6CD7856CC = true info: 9e8ee941-c406-4751-b367-e10000019000 = true info: 9e8ea941-c306-4751-b367-a00000018000 = true info: 1b6a5b64-3afe-3652-0137-8e64894b16f8 = true info: EFD32F08-945D-0040-8F33-AFB2E4372DD0 = true info: } info: { } debug: Loading module '\000/lua/ui/lobby/ainames.lua\000' info: >> SendArmySettingsToServer: Setting army 1 for slot 1 info: >> SendArmySettingsToServer: Setting army 2 for slot 2 info: >> SendArmySettingsToServer: Setting army 3 for slot 3 info: >> SendArmySettingsToServer: Setting army 4 for slot 4 info: >> SendArmySettingsToServer: Setting army 5 for slot 5 info: >> SendArmySettingsToServer: Setting army 6 for slot 6 info: >> SendArmySettingsToServer: Setting army 7 for slot 7 info: >> SendArmySettingsToServer: Setting army 8 for slot 8 info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Slot 11 empty info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty debug: Loading module '\000/lua/ui/game/gamemain.lua\000' debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000' debug: Loading module '\000/lua/ui/game/gamecommon.lua\000' debug: Loading module '\000/lua/ui/controls.lua\000' debug: Loading module '\000/lua/ui/game/chat.lua\000' debug: Loading module '\000/lua/uiutilssorian.lua\000' debug: Loading module '\000/lua/maui/window.lua\000' info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: Loading module '\000/lua/ui/notify/commands.lua\000' debug: OpenMovie /movies/UEF_load.sfd: 2943 debug: Preparing movie /movies/UEF_load.sfd: 2943 debug: Preparing movie /movies/UEF_load.sfd: 2943 debug: Preparing movie /movies/UEF_load.sfd: 2943 debug: Preparing movie /movies/UEF_load.sfd: 2943 debug: Preparing movie /movies/UEF_load.sfd: 2943 debug: Preparing movie /movies/UEF_load.sfd: 2943 debug: Playing movie d:\game\scfa\movies\uef_load.sfd: 2943 info: UI_RenderUnitBars true info: UI_NisRenderIcons true info: ren_SelectBoxes true info: Starting background task "Map loader /maps/8 - badlands_v4.v0001/8 - badlands_v4.scmap" info: Background task "Map loader /maps/8 - badlands_v4.v0001/8 - badlands_v4.scmap" running. info: Active game mods for blueprint loading: \000{ info: { info: after={ }, info: author="Uveso", info: before={ }, info: conflicts={ }, info: copyright="Uveso 2019", info: description="Spawns the ACU's of all factions. Supports Black-Ops and Nomads (prebuilded units not needed)", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/AllFactions_FAF_BO_Nomads/AllFactions_FAF_BO_Nomads.jpg", info: location="/mods/allfactions_faf_bo_nomads", info: name="All factions FAF BlackOps Nomads", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: status="游戏Mod", info: tags={ GAME=true }, info: title="All Factions FAF BlackOps Nomads ---- (v4.0)", info: type="GAME", info: ui_only=false, info: uid="EFD32F08-945D-0040-8F33-AFB2E4372DD0", info: units={ }, info: url="https://forums.faforever.com/viewtopic.php?f=41&t=18518", info: version=4 info: }, info: { info: after={ }, info: author="Asdrubaelvect", info: before={ }, info: conflicts={ }, info: copyright="Asdrubaelvect", info: description="v1.37 (For all gameversions) Orbital Wars. New orbital factories and spaceships for all techlevel.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/OrbitalWarsMod/orbitalwars.jpg", info: location="/mods/orbitalwarsmod", info: name="Orbital Wars", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: status="游戏Mod", info: tags={ GAME=true }, info: title="Orbital Wars ---- (v137.0)", info: type="GAME", info: ui_only=false, info: uid="1b6a5b64-3afe-3652-0137-8e64894b16f8", info: units={ }, info: url="http://forums.faforever.com/viewtopic.php?f=30&t=12414", info: version=137 info: }, info: { info: after={ }, info: author="Brandon Potter", info: before={ }, info: conflicts={ }, info: copyright="2010 Brandon Potter", info: description="Contains several new units, effects and projectiles. With full AI support", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BattlePack/icon.png", info: location="/mods/battlepack", info: name="Wyvern Battle Pack", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: status="游戏Mod", info: tags={ GAME=true }, info: title="Wyvern Battle Pack ---- (v4.0)", info: type="GAME", info: ui_only=false, info: uid="9a9C61C0-1787-10DF-A0AD-BATTLEPACK004", info: units={ }, info: url="", info: version=4 info: }, info: { info: after={ }, info: author="Exavier Macbeth, lt_hawkeye, orangeknight", info: before={ }, info: conflicts={ }, info: copyright="2009 Exavier Macbeth", info: description="The ultimate unit pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-EXUnits/icon.png", info: location="/mods/blackopsfaf-exunits", info: name="BlackOps FAF: EXUnits", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: status="游戏Mod", info: tags={ GAME=true }, info: title="BlackOps FAF: EXUnits ---- (v19.0)", info: type="GAME", info: ui_only=false, info: uid="9e8ee941-c406-4751-b367-e10000019000", info: units={ }, info: version=19 info: }, info: { info: after={ }, info: author="Team Asdrubaelvect", info: before={ }, info: conflicts={ info: "dce6ac70-EXWA-3652-0185-0800200c9a80", info: "dce6ac70-EXWA-3652-0187-0800200c9a80", info: "dce6ac70-EXWA-3652-0188-0800200c9a80", info: "dce6ac70-EXWA-3652-0189-0800200c9a80", info: "dce6ac70-EXWA-3652-0190-0800200c9a80" info: }, info: copyright="Team : Asdrubaelvect", info: description="v1.4 (For all gameversions) Extreme Wars", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/Mods/XtremWars/XWars.dds", info: location="/mods/xtremwars", info: name="Extreme Wars", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: status="游戏Mod", info: tags={ GAME=true }, info: title="Extreme Wars ---- (v14.0)", info: type="GAME", info: ui_only=false, info: uid="81DE7248-XTWA-3652-0140-94B6CD7856CC", info: units={ }, info: url="https://forum.faforever.com/topic/363", info: version=14 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer", info: conflicts={ info: "5048d937-4872-4e86-9f09-dd1806a0629c", info: "9e8ea941-c506-4751-b367-e00000000302", info: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab", info: "9e8ef941-c506-4711-b527-d00000000602", info: "9e8ef941-c507-4711-b527-d00000000602", info: "9e8ef941-c806-4711-b527-d00000000602", info: "9e8ef941-c816-4711-b527-d00000000602", info: "9e8ef941-c507-4811-b527-d10035800602", info: "9e8ef941-c527-4811-b527-d10035800602", info: "9e8ef941-c537-4811-b527-d10035800602", info: "9d8ef941-c537-4811-b527-d10035800602", info: "9e8ea941-c306-4751-b367-e00000000302", info: "9e8ea941-c306-4751-b367-e05800000302", info: "9e8ea941-c306-4751-b368-a11100000100", info: "9e8ea941-c306-4751-b368-a11100000102", info: "b28243b8-28dd-4fd5-bc05-269d0ce94f4d", info: "9e8ea941-c306-4751-b367-f00000000005", info: "9e8ea941-c306-4751-b367-e20000000102", info: "9e8ea941-c306-4751-b367-e10000000104", info: "9e8ea941-c306-4751-b367-a12345610000", info: "9e8ea941-c306-4751-b367-a11000000600", info: "9e8ea941-c306-4751-b367-a11000000502", info: "9e8ea941-c306-aaaf-b367-f00000000005", info: "9e8ea941-c306-4751-b367-a20000000502", info: "9e8ea941-c306-4751-rrrr-a20000000502", info: "10497e5a-a404-4bb7-8251-a33e3afab61e", info: "10497e5a-a404-4bb7-8251-a33e3afab62e", info: "10497e5a-a404-4bb7-8251-a33e3afab63e", info: "10497e5a-a404-4bb7-8251-a33e3afab64e", info: "10497e5a-a404-4bb7-8251-a33e3afab65e", info: "10497e5a-a404-4bb7-8251-a33e3afab60f", info: "10497e5a-a404-4bb7-8211-a33e3afab60f", info: "10497e5a-a404-4bb7-8212-a33e3afab60f", info: "10497e5a-a404-4bb7-8251-a33e3afab66e", info: "10497e5a-a404-4bb7-8251-a33e3afab67e", info: "10497e5a-a404-4bb7-8251-a33e3afab68e", info: "10497e5a-a404-4bb7-8251-a33e3afab69e", info: "68c516fc-fe81-4b43-bb16-faec3998a01f", info: "9e8ea941-c306-4751-b367-f10000000009", info: "9e8ea941-c506-4711-b317-e00000000302", info: "9e8ea941-c306-4751-rrrr-a20000000503", info: "9e8ea941-m306-4751-rrrr-a11000000600", info: "9e8ea941-c306-4751-b367-a00000011000", info: "9e8ea941-c306-4751-b367-a00000012000", info: "9e8ea941-c306-4751-b367-a00000013000", info: "9e8ea941-c306-4751-b367-a00000014000" info: }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer", info: description="The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-ACUs/icon.png", info: location="/mods/blackopsfaf-acus", info: name="BlackOps FAF: ACUs", info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: status="游戏Mod", info: tags={ GAME=true }, info: title="BlackOps FAF: ACUs ---- (v18.0)", info: type="GAME", info: ui_only=false, info: uid="9e8ea941-c306-4751-b367-a00000018000", info: units={ }, info: version=18 info: }, info: { info: after={ }, info: author="Burnie", info: before={ }, info: conflicts={ }, info: copyright="Burnie", info: description="(For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem!", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/TotalMayhem/modicon.jpg", info: location="/mods/totalmayhem", info: name="Total Mayhem", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: status="游戏Mod", info: tags={ GAME=true }, info: title="Total Mayhem ---- (v137.0)", info: type="GAME", info: ui_only=false, info: uid="62e2j64a-TOMA-3652-01370-146as555a8u3", info: units={ }, info: url="http://forums.faforever.com/viewforum.php?f=47", info: version=137 info: }, info: { info: author="Me/ModifyAuthor", info: before={ }, info: copyright="Copyright ?2013, Luxor", info: description="Mod features improved destruction and environmental effects and few new mechanics to make blasting those bastards even more satisfying.", info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Firey Explosion Mod/Icon.dds", info: location="/mods/firey explosion mod", info: name="Firey Explosion Mod 2.6", info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: status="游戏Mod", info: tags={ GAME=true }, info: title="Firey Explosion Mod ---- (v2.6)", info: type="GAME", info: ui_only=false, info: uid="62e2j63a-53a2-y6sg-32h5-136as555a18u6", info: units={ }, info: url="none", info: version=2.5999999046326 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight", info: conflicts={ }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight", info: description="The ultimate unit pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp", info: location="/mods/blackopsfaf-unleashed", info: name="BlackOps FAF: Unleashed", info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: status="游戏Mod", info: tags={ GAME=true }, info: title="BlackOps FAF: Unleashed ---- (v19.0)", info: type="GAME", info: ui_only=false, info: uid="9e8ea941-c306-aaaf-b367-u00000019000", info: units={ }, info: version=19 info: }, info: { info: author="Ivan Rumsey - Gas Powered Games", info: copyright="Copyright 2007, Gas Powered Games", info: description="Mass and energy mean nothing.", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/nothingbuttime", info: name="Nothing but time", info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: status="游戏Mod", info: tags={ GAME=true }, info: title="Nothing But Time ---- (v1.0)", info: type="GAME", info: ui_only=false, info: uid="EA040F8E-857A-4566-9879-0D37420A5B9D", info: units={ }, info: url="http://www.gaspoweredgames.com", info: version=1 info: }, info: { info: after={ }, info: author="Uveso", info: before={ }, info: conflicts={ }, info: copyright="2017-2021 Uveso", info: description="(For FAF only) More Info: https://forum.faforever.com/topic/350/", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/AI-Uveso/UvesoAI.jpg", info: location="/mods/ai-uveso", info: name="AI-Uveso", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: status="游戏Mod", info: tags={ GAME=true }, info: title="AI Uveso ---- (v97.0)", info: type="GAME", info: ui_only=false, info: uid="62e2j64a-AIUV-0970-89465-146as555a8u3", info: units={ }, info: url="", info: version=97 info: } info: } info: Hooked /lua/system/Blueprints.lua with /mods/orbitalwarsmod/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/blackopsfaf-unleashed/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/nothingbuttime/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/ai-uveso/hook/lua/system/Blueprints.lua info: OrbitalWarsMod: [Blueprints.lua 990] - Gameversion is newer then 3636. No Patch needed. info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Hooked /effects/emitters/firedebris.bp with /mods/firey explosion mod/hook/effects/emitters/firedebris.bp info: Hooked /effects/emitters/large_test_debris.bp with /mods/firey explosion mod/hook/effects/emitters/large_test_debris.bp info: Hooked /effects/emitters/large_test_fire.bp with /mods/firey explosion mod/hook/effects/emitters/large_test_fire.bp info: Hooked /effects/emitters/large_test_light.bp with /mods/firey explosion mod/hook/effects/emitters/large_test_light.bp info: Hooked /effects/emitters/large_test_random.bp with /mods/firey explosion mod/hook/effects/emitters/large_test_random.bp info: Hooked /effects/emitters/large_test_smoke.bp with /mods/firey explosion mod/hook/effects/emitters/large_test_smoke.bp info: Hooked /effects/emitters/large_test_sonic.bp with /mods/firey explosion mod/hook/effects/emitters/large_test_sonic.bp info: Hooked /effects/emitters/medium_rapid_debris.bp with /mods/firey explosion mod/hook/effects/emitters/medium_rapid_debris.bp info: Hooked /effects/emitters/medium_rapid_fire.bp with /mods/firey explosion mod/hook/effects/emitters/medium_rapid_fire.bp info: Hooked /effects/emitters/medium_rapid_light.bp with /mods/firey explosion mod/hook/effects/emitters/medium_rapid_light.bp info: Hooked /effects/emitters/medium_rapid_random.bp with /mods/firey explosion mod/hook/effects/emitters/medium_rapid_random.bp info: Hooked /effects/emitters/medium_rapid_smoke.bp with /mods/firey explosion mod/hook/effects/emitters/medium_rapid_smoke.bp info: Hooked /effects/emitters/medium_test_debris.bp with /mods/firey explosion mod/hook/effects/emitters/medium_test_debris.bp info: Hooked /effects/emitters/medium_test_fire.bp with /mods/firey explosion mod/hook/effects/emitters/medium_test_fire.bp info: Hooked /effects/emitters/medium_test_light.bp with /mods/firey explosion mod/hook/effects/emitters/medium_test_light.bp info: Hooked /effects/emitters/medium_test_random.bp with /mods/firey explosion mod/hook/effects/emitters/medium_test_random.bp info: Hooked /effects/emitters/medium_test_smoke.bp with /mods/firey explosion mod/hook/effects/emitters/medium_test_smoke.bp info: Hooked /effects/emitters/medium_test_sonic.bp with /mods/firey explosion mod/hook/effects/emitters/medium_test_sonic.bp info: Hooked /effects/emitters/small_test_debris.bp with /mods/firey explosion mod/hook/effects/emitters/small_test_debris.bp info: Hooked /effects/emitters/small_test_fire.bp with /mods/firey explosion mod/hook/effects/emitters/small_test_fire.bp info: Hooked /effects/emitters/small_test_light.bp with /mods/firey explosion mod/hook/effects/emitters/small_test_light.bp info: Hooked /effects/emitters/small_test_random.bp with /mods/firey explosion mod/hook/effects/emitters/small_test_random.bp info: Hooked /effects/emitters/small_test_smoke.bp with /mods/firey explosion mod/hook/effects/emitters/small_test_smoke.bp info: Hooked /effects/emitters/small_test_sonic.bp with /mods/firey explosion mod/hook/effects/emitters/small_test_sonic.bp info: Hooked /effects/emitters/underbubbles.bp with /mods/firey explosion mod/hook/effects/emitters/underbubbles.bp info: Hooked /effects/emitters/underwater.bp with /mods/firey explosion mod/hook/effects/emitters/underwater.bp info: Hooked /effects/emitters/water_pie.bp with /mods/firey explosion mod/hook/effects/emitters/water_pie.bp info: Hooked /effects/emitters/water_pie_s.bp with /mods/firey explosion mod/hook/effects/emitters/water_pie_s.bp info: Hooked /effects/emitters/watersplash_m.bp with /mods/firey explosion mod/hook/effects/emitters/watersplash_m.bp info: Hooked /effects/emitters/watersplash_s.bp with /mods/firey explosion mod/hook/effects/emitters/watersplash_s.bp info: Hooked /effects/emitters/watertower_m.bp with /mods/firey explosion mod/hook/effects/emitters/watertower_m.bp info: Hooked /effects/emitters/watertower_s.bp with /mods/firey explosion mod/hook/effects/emitters/watertower_s.bp info: Hooked /effects/entities/inainoeffectcontroller01/inainoeffectcontroller01_proj.bp with /mods/orbitalwarsmod/hook/effects/entities/inainoeffectcontroller01/inainoeffectcontroller01_proj.bp info: Hooked /effects/entities/uefnukeeffectcontroller01/uefnukeeffectcontroller01_proj.bp with /mods/orbitalwarsmod/hook/effects/entities/uefnukeeffectcontroller01/uefnukeeffectcontroller01_proj.bp info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Hooked /projectiles/adfovercharge01/adfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/adfovercharge01/adfovercharge01_proj.bp info: Hooked /projectiles/aifmissiletactical01/aifmissiletactical01_proj.bp with /mods/firey explosion mod/hook/projectiles/aifmissiletactical01/aifmissiletactical01_proj.bp info: Hooked /projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp info: Hooked /projectiles/cifmissiletactical03/cifmissiletactical03_proj.bp with /mods/firey explosion mod/hook/projectiles/cifmissiletactical03/cifmissiletactical03_proj.bp info: Hooked /projectiles/laserbotterran01/laserbotterran01_proj.bp with /mods/blackopsfaf-acus/hook/projectiles/laserbotterran01/laserbotterran01_proj.bp info: Hooked /projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp info: Hooked /projectiles/siflaansetacticalmissile04/siflaansetacticalmissile04_proj.bp with /mods/firey explosion mod/hook/projectiles/siflaansetacticalmissile04/siflaansetacticalmissile04_proj.bp info: Hooked /projectiles/tananglertorpedo06/tananglertorpedo06_proj.bp with /mods/orbitalwarsmod/hook/projectiles/tananglertorpedo06/tananglertorpedo06_proj.bp info: Hooked /projectiles/tdfgauss03/tdfgauss03_proj.bp with /mods/firey explosion mod/hook/projectiles/tdfgauss03/tdfgauss03_proj.bp info: Hooked /projectiles/tdfovercharge01/tdfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/tdfovercharge01/tdfovercharge01_proj.bp info: Hooked /projectiles/tifmissilecruise01/tifmissilecruise01_proj.bp with /mods/firey explosion mod/hook/projectiles/tifmissilecruise01/tifmissilecruise01_proj.bp info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uaa0310/uaa0310_unit.bp info: Hooked /units/uab1102/uab1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab1102/uab1102_unit.bp info: Hooked /units/uab4302/uab4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab4302/uab4302_unit.bp info: Hooked /units/uas0401/uas0401_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uas0401/uas0401_unit.bp info: Hooked /units/ueb1102/ueb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb1102/ueb1102_unit.bp info: Hooked /units/ueb4302/ueb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb4302/ueb4302_unit.bp info: Hooked /units/urb1102/urb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb1102/urb1102_unit.bp info: Hooked /units/urb4302/urb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb4302/urb4302_unit.bp info: Hooked /units/xsb1102/xsb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb1102/xsb1102_unit.bp info: Hooked /units/xsb4302/xsb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb4302/xsb4302_unit.bp info: Blueprints Loading: modded files from "All factions FAF BlackOps Nomads" mod info: Blueprints Loading: modded files from "Orbital Wars" mod info: Blueprints Loading: modded files from "Wyvern Battle Pack" mod info: Blueprints Loading: modded files from "BlackOps FAF: EXUnits" mod info: Blueprints Loading: modded files from "Extreme Wars" mod info: Blueprints Loading: modded files from "BlackOps FAF: ACUs" mod info: Blueprints Loading: modded files from "Total Mayhem" mod info: Blueprints Loading: modded files from "Firey Explosion Mod 2.6" mod info: Blueprints Loading: modded files from "BlackOps FAF: Unleashed" mod info: Blueprints Loading: modded files from "Nothing but time" mod info: Blueprints Loading: modded files from "AI-Uveso" mod info: Blueprints Extracting mesh... info: Blueprints Modding... info: Blueprints Loading... completed: 603 original, 524 modded, and 25 preset units info: Blueprints Loading... completed: 388 original and 407 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' info: Hooked /lua/sim/buffdefinitions.lua with /mods/battlepack/hook/lua/sim/buffdefinitions.lua debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' debug: Loading module '\000/lua/user/prefs.lua\000' debug: Loading module '\000/lua/options/optionslogic.lua\000' info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua debug: Loading module '\000/lua/ui/uiutil.lua\000' info: Hooked /lua/ui/uiutil.lua with /mods/orbitalwarsmod/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/battlepack/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/xtremwars/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/totalmayhem/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/uiutil.lua debug: Loading module '\000/lua/lazyvar.lua\000' debug: Loading module '\000/lua/maui/layouthelpers.lua\000' debug: Loading module '\000/lua/maui/group.lua\000' debug: Loading module '\000/lua/maui/control.lua\000' debug: Loading module '\000/lua/maui/text.lua\000' debug: Loading module '\000/lua/maui/multilinetext.lua\000' debug: Loading module '\000/lua/maui/button.lua\000' debug: Loading module '\000/lua/maui/bitmap.lua\000' debug: Loading module '\000/lua/maui/dragger.lua\000' debug: Loading module '\000/lua/maui/edit.lua\000' debug: Loading module '\000/lua/utf.lua\000' debug: Loading module '\000/lua/ui/controls/checkbox.lua\000' debug: Loading module '\000/lua/maui/radiobuttons.lua\000' debug: Loading module '\000/lua/maui/checkbox.lua\000' debug: Loading module '\000/lua/maui/border.lua\000' debug: Loading module '\000/lua/maui/scrollbar.lua\000' debug: Loading module '\000/lua/maui/cursor.lua\000' debug: Loading module '\000/lua/ui/controls/border.lua\000' debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000' debug: Loading module '\000/lua/maui/itemlist.lua\000' debug: Loading module '\000/lua/skins/layouts.lua\000' debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000' debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000' debug: Loading module '\000/lua/system/utils.lua\000' debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000' debug: Loading module '\000/lua/skins/skins.lua\000' info: OrbitalWarsMod: [uiutil.lua 1183] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Wyvern Battle Pack: [uiutil.lua, line:1281] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Extreme Wars: [uiutil.lua 1404] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Total Mayhem: [uiutil.lua, line:1632] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: /savereplay info: REPLAY ID: 15455963 info: Active mods in session: \000{ info: { info: after={ }, info: author="Uveso", info: before={ }, info: conflicts={ }, info: copyright="Uveso 2019", info: description="Spawns the ACU's of all factions. Supports Black-Ops and Nomads (prebuilded units not needed)", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/AllFactions_FAF_BO_Nomads/AllFactions_FAF_BO_Nomads.jpg", info: location="/mods/allfactions_faf_bo_nomads", info: name="All factions FAF BlackOps Nomads", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: status="游戏Mod", info: tags={ GAME=true }, info: title="All Factions FAF BlackOps Nomads ---- (v4.0)", info: type="GAME", info: ui_only=false, info: uid="EFD32F08-945D-0040-8F33-AFB2E4372DD0", info: units={ }, info: url="https://forums.faforever.com/viewtopic.php?f=41&t=18518", info: version=4 info: }, info: { info: after={ }, info: author="Asdrubaelvect", info: before={ }, info: conflicts={ }, info: copyright="Asdrubaelvect", info: description="v1.37 (For all gameversions) Orbital Wars. New orbital factories and spaceships for all techlevel.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/OrbitalWarsMod/orbitalwars.jpg", info: location="/mods/orbitalwarsmod", info: name="Orbital Wars", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: status="游戏Mod", info: tags={ GAME=true }, info: title="Orbital Wars ---- (v137.0)", info: type="GAME", info: ui_only=false, info: uid="1b6a5b64-3afe-3652-0137-8e64894b16f8", info: units={ }, info: url="http://forums.faforever.com/viewtopic.php?f=30&t=12414", info: version=137 info: }, info: { info: after={ }, info: author="Brandon Potter", info: before={ }, info: conflicts={ }, info: copyright="2010 Brandon Potter", info: description="Contains several new units, effects and projectiles. With full AI support", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BattlePack/icon.png", info: location="/mods/battlepack", info: name="Wyvern Battle Pack", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: status="游戏Mod", info: tags={ GAME=true }, info: title="Wyvern Battle Pack ---- (v4.0)", info: type="GAME", info: ui_only=false, info: uid="9a9C61C0-1787-10DF-A0AD-BATTLEPACK004", info: units={ }, info: url="", info: version=4 info: }, info: { info: after={ }, info: author="Exavier Macbeth, lt_hawkeye, orangeknight", info: before={ }, info: conflicts={ }, info: copyright="2009 Exavier Macbeth", info: description="The ultimate unit pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-EXUnits/icon.png", info: location="/mods/blackopsfaf-exunits", info: name="BlackOps FAF: EXUnits", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: status="游戏Mod", info: tags={ GAME=true }, info: title="BlackOps FAF: EXUnits ---- (v19.0)", info: type="GAME", info: ui_only=false, info: uid="9e8ee941-c406-4751-b367-e10000019000", info: units={ }, info: version=19 info: }, info: { info: after={ }, info: author="Team Asdrubaelvect", info: before={ }, info: conflicts={ info: "dce6ac70-EXWA-3652-0185-0800200c9a80", info: "dce6ac70-EXWA-3652-0187-0800200c9a80", info: "dce6ac70-EXWA-3652-0188-0800200c9a80", info: "dce6ac70-EXWA-3652-0189-0800200c9a80", info: "dce6ac70-EXWA-3652-0190-0800200c9a80" info: }, info: copyright="Team : Asdrubaelvect", info: description="v1.4 (For all gameversions) Extreme Wars", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/Mods/XtremWars/XWars.dds", info: location="/mods/xtremwars", info: name="Extreme Wars", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: status="游戏Mod", info: tags={ GAME=true }, info: title="Extreme Wars ---- (v14.0)", info: type="GAME", info: ui_only=false, info: uid="81DE7248-XTWA-3652-0140-94B6CD7856CC", info: units={ }, info: url="https://forum.faforever.com/topic/363", info: version=14 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer", info: conflicts={ info: "5048d937-4872-4e86-9f09-dd1806a0629c", info: "9e8ea941-c506-4751-b367-e00000000302", info: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab", info: "9e8ef941-c506-4711-b527-d00000000602", info: "9e8ef941-c507-4711-b527-d00000000602", info: "9e8ef941-c806-4711-b527-d00000000602", info: "9e8ef941-c816-4711-b527-d00000000602", info: "9e8ef941-c507-4811-b527-d10035800602", info: "9e8ef941-c527-4811-b527-d10035800602", info: "9e8ef941-c537-4811-b527-d10035800602", info: "9d8ef941-c537-4811-b527-d10035800602", info: "9e8ea941-c306-4751-b367-e00000000302", info: "9e8ea941-c306-4751-b367-e05800000302", info: "9e8ea941-c306-4751-b368-a11100000100", info: "9e8ea941-c306-4751-b368-a11100000102", info: "b28243b8-28dd-4fd5-bc05-269d0ce94f4d", info: "9e8ea941-c306-4751-b367-f00000000005", info: "9e8ea941-c306-4751-b367-e20000000102", info: "9e8ea941-c306-4751-b367-e10000000104", info: "9e8ea941-c306-4751-b367-a12345610000", info: "9e8ea941-c306-4751-b367-a11000000600", info: "9e8ea941-c306-4751-b367-a11000000502", info: "9e8ea941-c306-aaaf-b367-f00000000005", info: "9e8ea941-c306-4751-b367-a20000000502", info: "9e8ea941-c306-4751-rrrr-a20000000502", info: "10497e5a-a404-4bb7-8251-a33e3afab61e", info: "10497e5a-a404-4bb7-8251-a33e3afab62e", info: "10497e5a-a404-4bb7-8251-a33e3afab63e", info: "10497e5a-a404-4bb7-8251-a33e3afab64e", info: "10497e5a-a404-4bb7-8251-a33e3afab65e", info: "10497e5a-a404-4bb7-8251-a33e3afab60f", info: "10497e5a-a404-4bb7-8211-a33e3afab60f", info: "10497e5a-a404-4bb7-8212-a33e3afab60f", info: "10497e5a-a404-4bb7-8251-a33e3afab66e", info: "10497e5a-a404-4bb7-8251-a33e3afab67e", info: "10497e5a-a404-4bb7-8251-a33e3afab68e", info: "10497e5a-a404-4bb7-8251-a33e3afab69e", info: "68c516fc-fe81-4b43-bb16-faec3998a01f", info: "9e8ea941-c306-4751-b367-f10000000009", info: "9e8ea941-c506-4711-b317-e00000000302", info: "9e8ea941-c306-4751-rrrr-a20000000503", info: "9e8ea941-m306-4751-rrrr-a11000000600", info: "9e8ea941-c306-4751-b367-a00000011000", info: "9e8ea941-c306-4751-b367-a00000012000", info: "9e8ea941-c306-4751-b367-a00000013000", info: "9e8ea941-c306-4751-b367-a00000014000" info: }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer", info: description="The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-ACUs/icon.png", info: location="/mods/blackopsfaf-acus", info: name="BlackOps FAF: ACUs", info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: status="游戏Mod", info: tags={ GAME=true }, info: title="BlackOps FAF: ACUs ---- (v18.0)", info: type="GAME", info: ui_only=false, info: uid="9e8ea941-c306-4751-b367-a00000018000", info: units={ }, info: version=18 info: }, info: { info: after={ }, info: author="Burnie", info: before={ }, info: conflicts={ }, info: copyright="Burnie", info: description="(For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem!", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/TotalMayhem/modicon.jpg", info: location="/mods/totalmayhem", info: name="Total Mayhem", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: status="游戏Mod", info: tags={ GAME=true }, info: title="Total Mayhem ---- (v137.0)", info: type="GAME", info: ui_only=false, info: uid="62e2j64a-TOMA-3652-01370-146as555a8u3", info: units={ }, info: url="http://forums.faforever.com/viewforum.php?f=47", info: version=137 info: }, info: { info: author="Me/ModifyAuthor", info: before={ }, info: copyright="Copyright ?2013, Luxor", info: description="Mod features improved destruction and environmental effects and few new mechanics to make blasting those bastards even more satisfying.", info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Firey Explosion Mod/Icon.dds", info: location="/mods/firey explosion mod", info: name="Firey Explosion Mod 2.6", info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: status="游戏Mod", info: tags={ GAME=true }, info: title="Firey Explosion Mod ---- (v2.6)", info: type="GAME", info: ui_only=false, info: uid="62e2j63a-53a2-y6sg-32h5-136as555a18u6", info: units={ }, info: url="none", info: version=2.5999999046326 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight", info: conflicts={ }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight", info: description="The ultimate unit pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp", info: location="/mods/blackopsfaf-unleashed", info: name="BlackOps FAF: Unleashed", info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: status="游戏Mod", info: tags={ GAME=true }, info: title="BlackOps FAF: Unleashed ---- (v19.0)", info: type="GAME", info: ui_only=false, info: uid="9e8ea941-c306-aaaf-b367-u00000019000", info: units={ }, info: version=19 info: }, info: { info: author="Ivan Rumsey - Gas Powered Games", info: copyright="Copyright 2007, Gas Powered Games", info: description="Mass and energy mean nothing.", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/nothingbuttime", info: name="Nothing but time", info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: status="游戏Mod", info: tags={ GAME=true }, info: title="Nothing But Time ---- (v1.0)", info: type="GAME", info: ui_only=false, info: uid="EA040F8E-857A-4566-9879-0D37420A5B9D", info: units={ }, info: url="http://www.gaspoweredgames.com", info: version=1 info: }, info: { info: after={ }, info: author="Uveso", info: before={ }, info: conflicts={ }, info: copyright="2017-2021 Uveso", info: description="(For FAF only) More Info: https://forum.faforever.com/topic/350/", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/AI-Uveso/UvesoAI.jpg", info: location="/mods/ai-uveso", info: name="AI-Uveso", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: sort="GAME", info: status="游戏Mod", info: tags={ GAME=true }, info: title="AI Uveso ---- (v97.0)", info: type="GAME", info: ui_only=false, info: uid="62e2j64a-AIUV-0970-89465-146as555a8u3", info: units={ }, info: url="", info: version=97 info: } info: } info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua debug: Loading module '\000/lua/ui/game/reclaim.lua\000' debug: Loading module '\000/lua/ui/notify/notify.lua\000' debug: Loading module '\000/lua/ui/game/chat.lua\000' debug: Loading module '\000/lua/uiutilssorian.lua\000' debug: Loading module '\000/lua/maui/effecthelpers.lua\000' debug: Loading module '\000/lua/maui/window.lua\000' info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: Loading module '\000/lua/ui/controls/combo.lua\000' debug: Loading module '\000/lua/ui/uimain.lua\000' debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000' debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000' debug: Loading module '\000/lua/maui/slider.lua\000' debug: Loading module '\000/lua/ui/game/tooltip.lua\000' debug: Loading module '\000/lua/ui/help/tooltips.lua\000' info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/totalmayhem/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/tooltips.lua debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/lua/ui/controls.lua\000' debug: Loading module '\000/lua/factions.lua\000' info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua debug: Loading module '\000/lua/ui/notify/commands.lua\000' debug: Loading module '\000/lua/ui/notify/defaultmessages.lua\000' debug: Loading module '\000/lua/ui/notify/notifyoverlay.lua\000' info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua debug: MEM: -5247026 bytes STIMap info: Hooked /lua/TerrainTypes.lua with /mods/firey explosion mod/hook/lua/TerrainTypes.lua debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/8 - badlands_v4.v0001/8 - badlands_v4.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:50032/15455963/nomads.SCFAreplay" debug: MEM: -4194304 bytes LUABP info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/battlepack/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/totalmayhem/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/blackopsfaf-unleashed/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/ai-uveso/hook/lua/simInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' info: Hooked /lua/sim/buffdefinitions.lua with /mods/battlepack/hook/lua/sim/buffdefinitions.lua debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua debug: Loading module '\000/lua/sim/scenarioutilities.lua\000' info: Hooked /lua/sim/scenarioutilities.lua with /mods/allfactions_faf_bo_nomads/hook/lua/sim/scenarioutilities.lua info: Hooked /lua/sim/scenarioutilities.lua with /mods/blackopsfaf-acus/hook/lua/sim/scenarioutilities.lua debug: Loading module '\000/lua/sim/entity.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplates.lua\000' info: Hooked /lua/ai/platoontemplates/airplatoontemplates.lua with /mods/totalmayhem/hook/lua/ai/platoontemplates/airplatoontemplates.lua debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplates.lua\000' info: Hooked /lua/ai/platoontemplates/landplatoontemplates.lua with /mods/totalmayhem/hook/lua/ai/platoontemplates/landplatoontemplates.lua debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiairattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiartillerybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aidefensebuilders.lua\000' info: Hooked /lua/ai/aibuilders/aidefensebuilders.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aibuilders/aidefensebuilders.lua debug: Loading module '\000/lua/ai/aiaddbuildertable.lua\000' info: Hooked /lua/ai/aiaddbuildertable.lua with /mods/totalmayhem/hook/lua/ai/aiaddbuildertable.lua info: Hooked /lua/ai/aiaddbuildertable.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aiaddbuildertable.lua info: Hooked Builder: \000T3 Base D Engineer AA info: Hooked Builder: \000T3 Base D Engineer PD info: Hooked Builder: \000T3TMLEngineer info: Hooked PlatoonTemplate: \000T3BaseDefenses info: Hooked Builder: \000T3 Defensive Point Engineer info: Hooked PlatoonTemplate: \000T3DefensivePoints info: Hooked Builder: \000T3 Defensive Point Engineer High Pri info: Hooked PlatoonTemplate: \000T3DefensivePoints High Pri info: Hooked Builder: \000T3 Base D Engineer AA - Light info: Hooked Builder: \000T3 Base D Engineer PD - Light info: Hooked PlatoonTemplate: \000T3LightDefenses info: Hooked Builder: \000T3 Shield D Engineer Factory Adj info: Hooked PlatoonTemplate: \000T3Shields info: Hooked Builder: \000T3 Shield D Engineer Near ACU info: Hooked PlatoonTemplate: \000T3ACUShields debug: Loading module '\000/lua/ai/aibuilders/aieconomicbuilders.lua\000' info: Hooked /lua/ai/aibuilders/aieconomicbuilders.lua with /mods/blackopsfaf-acus/hook/lua/ai/aibuilders/aieconomicbuilders.lua info: Hooked Builder: \000UEF CDR Upgrade HeavyAntiMatter info: Hooked Builder: \000Aeon CDR Upgrade Crysalis info: Hooked Builder: \000Cybran CDR Upgrade CoolingUpgrade info: Hooked Builder: \000Seraphim CDR Upgrade RateOfFire info: Hooked PlatoonTemplate: \000ACUUpgrades - Gun improvements info: Hooked Builder: \000UEF CDR Upgrade Adv Engi info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi, replacing Crysalis info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi, replacing cooling info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi info: Hooked Builder: \000Seraphim CDR Upgrade Adv Engi info: Hooked PlatoonTemplate: \000ACUUpgrades - Tech 2 Engineering info: Hooked Builder: \000UEF CDR Upgrade Shield, replaceing right pod info: Hooked Builder: \000UEF CDR Upgrade Shield info: Hooked Builder: \000Aeon CDR Upgrade Shield info: Hooked Builder: \000Cybran CDR Upgrade Stealth and Cloak info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura, replace rate of fire info: Hooked PlatoonTemplate: \000ACUUpgrades - Shields info: Hooked Builder: \000UEF CDR Upgrade AdvEng - Pods info: Hooked Builder: \000UEF CDR Upgrade T3 Eng - Shields info: Hooked Builder: \000Aeon CDR Upgrade AdvEng - Resource - Crysalis info: Hooked Builder: \000Aeon CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Hooked Builder: \000Cybran CDR Upgrade AdvEng - Laser Gen info: Hooked Builder: \000Cybran CDR Upgrade T3 Eng - Resource info: Hooked Builder: \000Seraphim CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Hooked PlatoonTemplate: \000ACUUpgrades debug: Loading module '\000/lua/ai/aibuilders/aieconomyupgradebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiexpansionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiexperimentalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aifactoryconstructionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiintelbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/ailandattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/ainavalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiseaattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianairattackbuilders.lua\000' debug: Loading module '\000/lua/ai/sorianutilities.lua\000' debug: Loading module '\000/lua/ai/aiutilities.lua\000' info: Hooked /lua/ai/aiutilities.lua with /mods/ai-uveso/hook/lua/ai/aiutilities.lua debug: Loading module '\000/lua/buildingtemplates.lua\000' info: Hooked /lua/buildingtemplates.lua with /mods/totalmayhem/hook/lua/buildingtemplates.lua debug: Loading module '\000/lua/unittemplates.lua\000' debug: Loading module '\000/lua/utilities.lua\000' debug: Loading module '\000/lua/ai/aiattackutilities.lua\000' info: Hooked /lua/ai/aiattackutilities.lua with /mods/ai-uveso/hook/lua/ai/aiattackutilities.lua debug: Loading module '\000/lua/sim/buff.lua\000' debug: Loading module '\000/lua/ai/aibehaviors.lua\000' debug: Loading module '\000/lua/ai/aibuildstructures.lua\000' info: Hooked /lua/ai/aibuildstructures.lua with /mods/ai-uveso/hook/lua/ai/aibuildstructures.lua debug: Loading module '\000/lua/basetemplates.lua\000' debug: Loading module '\000/lua/upgradetemplates.lua\000' info: Hooked /lua/upgradetemplates.lua with /mods/orbitalwarsmod/hook/lua/upgradetemplates.lua info: Hooked /lua/upgradetemplates.lua with /mods/totalmayhem/hook/lua/upgradetemplates.lua info: Hooked /lua/upgradetemplates.lua with /mods/blackopsfaf-unleashed/hook/lua/upgradetemplates.lua debug: Loading module '\000/lua/scenariotriggers.lua\000' debug: Loading module '\000/lua/scenarioframework.lua\000' info: Hooked /lua/scenarioframework.lua with /mods/blackopsfaf-acus/hook/lua/scenarioframework.lua info: Hooked /lua/scenarioframework.lua with /mods/ai-uveso/hook/lua/scenarioframework.lua debug: Loading module '\000/lua/scenarioplatoonai.lua\000' debug: Loading module '\000/lua/sim/vizmarker.lua\000' debug: Loading module '\000/lua/simcamera.lua\000' debug: Loading module '\000/lua/system/singleevent.lua\000' debug: Loading module '\000/lua/cinematics.lua\000' debug: Loading module '\000/lua/sim/simuistate.lua\000' debug: Loading module '\000/lua/simpinggroup.lua\000' debug: Loading module '\000/lua/simobjectives.lua\000' debug: Loading module '\000/lua/sim/categoryutils.lua\000' debug: Loading module '\000/lua/game.lua\000' debug: Loading module '\000/lua/sim/bufffield.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000' info: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/ai-uveso/hook/lua/editor/unitcountbuildconditions.lua debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000' debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000' info: Hooked /lua/editor/markerbuildconditions.lua with /mods/ai-uveso/hook/lua/editor/markerbuildconditions.lua debug: Loading module '\000/lua/ai/sorianlang.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianartillerybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/soriandefensebuilders.lua\000' info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/xtremwars/hook/lua/ai/aibuilders/soriandefensebuilders.lua info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/totalmayhem/hook/lua/ai/aibuilders/soriandefensebuilders.lua info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aibuilders/soriandefensebuilders.lua info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response info: Hooked Builder: \000Sorian T3 Base D Engineer PD info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response R info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses - Emerg info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Light info: Hooked PlatoonTemplate: \000SorianT3LightDefenses info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response info: Hooked Builder: \000Sorian T3 Base D Engineer PD info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response R info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses - Emerg info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Light info: Hooked PlatoonTemplate: \000SorianT3LightDefenses info: Hooked Builder: \000Sorian T3 Base D Engineer AA info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Response info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Exp Response info: Hooked Builder: \000Sorian T2TMLEngineer - Exp Response info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response info: Hooked Builder: \000Sorian T3 Base D Engineer PD info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses info: Hooked Builder: \000Sorian T3 Base D AA Engineer - Response R info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Exp Response R info: Hooked Builder: \000Sorian T2TMLEngineer - Exp Response R info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response R info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses - Emerg info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Light info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Light info: Hooked PlatoonTemplate: \000SorianT3LightDefenses info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer UEF info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer Cybran info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer info: Hooked PlatoonTemplate: \000SorianT3DefensivePoints Turtle info: Hooked Builder: \000Sorian T3 Defensive Point Engineer UEF info: Hooked Builder: \000Sorian T3 Defensive Point Engineer Cybran info: Hooked Builder: \000Sorian T3 Defensive Point Engineer info: Hooked PlatoonTemplate: \000SorianT3DefensivePoints info: Hooked Builder: \000Sorian T3 Shield D Engineer Factory Adj info: Hooked PlatoonTemplate: \000SorianT3Shields info: Hooked Builder: \000Sorian T3 Shield D Engineer Near ACU info: Hooked PlatoonTemplate: \000SorianT3ACUShields info: Hooked Builder: \000Sorian T3 Shield D Engineer Near Factory Expansion info: Hooked PlatoonTemplate: \000SorianT3ShieldsExpansion debug: Loading module '\000/lua/ai/aibuilders/sorianeconomicbuilders.lua\000' info: Hooked /lua/ai/aibuilders/sorianeconomicbuilders.lua with /mods/blackopsfaf-acus/hook/lua/ai/aibuilders/sorianeconomicbuilders.lua info: Hooked Builder: \000UEF CDR Upgrade HeavyAntiMatter info: Hooked Builder: \000Aeon CDR Upgrade Crysalis info: Hooked Builder: \000Cybran CDR Upgrade CoolingUpgrade info: Hooked Builder: \000Seraphim CDR Upgrade RateOfFire info: Hooked PlatoonTemplate: \000ACUUpgrades - Gun improvements info: Hooked Builder: \000UEF CDR Upgrade Adv Engi info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi, replacing Crysalis info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi, replacing cooling info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi info: Hooked Builder: \000Seraphim CDR Upgrade Adv Engi info: Hooked PlatoonTemplate: \000ACUUpgrades - Tech 2 Engineering info: Hooked Builder: \000UEF CDR Upgrade Shield, replaceing right pod info: Hooked Builder: \000UEF CDR Upgrade Shield info: Hooked Builder: \000Aeon CDR Upgrade Shield info: Hooked Builder: \000Cybran CDR Upgrade Stealth and Cloak info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura, replace rate of fire info: Hooked PlatoonTemplate: \000ACUUpgrades - Shields info: Hooked Builder: \000Sorian UEF CDR Upgrade AdvEng - Pods info: Hooked Builder: \000Sorian UEF CDR Upgrade T3 Eng - Shields info: Hooked Builder: \000Sorian Aeon CDR Upgrade AdvEng - Resource - Crysalis info: Hooked Builder: \000Sorian Aeon CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Hooked Builder: \000Sorian Cybran CDR Upgrade AdvEng - Laser Gen info: Hooked Builder: \000Sorian Cybran CDR Upgrade T3 Eng - Resource info: Hooked Builder: \000Sorian Seraphim CDR Upgrade AdvEng - Resource - Crysalis info: Hooked Builder: \000Sorian Seraphim CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Hooked PlatoonTemplate: \000SorianACUUpgrades debug: Loading module '\000/lua/ai/aibuilders/sorianeconomyupgradebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianexpansionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianexperimentalbuilders.lua\000' info: Hooked /lua/ai/aibuilders/sorianexperimentalbuilders.lua with /mods/xtremwars/hook/lua/ai/aibuilders/sorianexperimentalbuilders.lua info: Hooked /lua/ai/aibuilders/sorianexperimentalbuilders.lua with /mods/totalmayhem/hook/lua/ai/aibuilders/sorianexperimentalbuilders.lua info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 Group info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 Group info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 Group info: Hooked PlatoonTemplate: \000SorianMobileExperimentalEngineersGroup info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 info: Hooked Builder: \000Sorian T3 Land Exp3 Engineer 1 info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 - Large Map info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 - Large Map info: Hooked Builder: \000Sorian T3 Land Exp3 Engineer 1 - Large Map info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Land info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Land info: Hooked PlatoonTemplate: \000SorianMobileLandExperimentalEngineers info: Hooked Builder: \000Sorian T4 Exp Land info: Hooked Builder: \000Sorian T4 Exp Land - Scathis info: Hooked Builder: \000Sorian T4 Exp Land Unit Cap info: Hooked PlatoonTemplate: \000SorianMobileLandExperimentalForm info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 - Small Map info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Air info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Air info: Hooked PlatoonTemplate: \000SorianMobileAirExperimentalEngineers info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 Group info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 Group info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 Group info: Hooked PlatoonTemplate: \000SorianMobileExperimentalEngineersGroup info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 info: Hooked Builder: \000Sorian T3 Land Exp3 Engineer 1 info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 - Large Map info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 - Large Map info: Hooked Builder: \000Sorian T3 Land Exp3 Engineer 1 - Large Map info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Land info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Land info: Hooked PlatoonTemplate: \000SorianMobileLandExperimentalEngineers info: Hooked Builder: \000Sorian T4 Exp Land info: Hooked Builder: \000Sorian T4 Exp Land - Scathis info: Hooked Builder: \000Sorian T4 Exp Land Unit Cap info: Hooked PlatoonTemplate: \000SorianMobileLandExperimentalForm info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 - Small Map info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Air info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Air info: Hooked PlatoonTemplate: \000SorianMobileAirExperimentalEngineers info: Hooked Builder: \000Sorian T4 Exp Air info: Hooked Builder: \000Sorian T4 Exp Air Unit Cap info: Hooked PlatoonTemplate: \000SorianMobileAirExperimentalForm info: Hooked Builder: \000Sorian T4 Sea Exp1 Engineer info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Naval info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Naval info: Hooked PlatoonTemplate: \000SorianMobileNavalExperimentalEngineers info: Hooked Builder: \000Sorian T4 Exp Sea info: Hooked PlatoonTemplate: \000SorianMobileNavalExperimentalForm info: Hooked Builder: \000Sorian T3 Satellite Exp Engineer info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Satellite info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Satellite info: Hooked PlatoonTemplate: \000SorianSatelliteExperimentalEngineers info: Hooked Builder: \000Sorian T4 Exp Satellite info: Hooked PlatoonTemplate: \000SorianSatelliteExperimentalForm debug: Loading module '\000/lua/ai/aibuilders/sorianfactoryconstructionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianintelbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianlandattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/soriannavalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianseaattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianstrategybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianstrategyplatoonbuilders.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengeexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengemain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengenaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionlarge.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/normalmain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/normalnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainair.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainbalanced.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainland.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushsetons.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionairfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionturtlefull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionwaterfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainair.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainbalanced.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainrush.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainturtle.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainwater.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionlarge.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techmain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/turtleexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/turtlemain.lua\000' info: Hooked /lua/TerrainTypes.lua with /mods/firey explosion mod/hook/lua/TerrainTypes.lua debug: MEM: -4194304 bytes OGRID debug: Loading module '\000/lua/triggermanager.lua\000' debug: Loading module '\000/lua/scenarioenvironment.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000' info: Loading save file: \000/maps/8 - Badlands_v4.v0001/8 - Badlands_v4_save.lua info: Loading script file: \000/maps/8 - Badlands_v4.v0001/8 - Badlands_v4_script.lua debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates acu-sacu.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates air.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates amphibious.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates factory.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates hive+kennel.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates hover.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates land.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates misc.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates sea.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/_mod total mayhem.lua\000' info: * AI-Uveso: Total Mayhem is installed. Adding BuilderGroups debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/_null.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/uvesoutilities.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/acu.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/assist-repair.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base defense.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base energy.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base engineer.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base experimental structure.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base factory-naval.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base factory.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base hives.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base intel.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base mass.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base shieldrepair.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/duell.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/expansion.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/firebase.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile air.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile amphibious.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile experimental-air.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile experimental-land.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile experimental-naval.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile hover.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile land.lua\000' info: * AI-Uveso: BasePanicZone= 2 Km - (120 units) info: * AI-Uveso: BaseMilitaryZone= 4 Km - (250 units) info: * AI-Uveso: BaseEnemyZone= 15 Km - (768 units) debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile sea.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/paragon mix.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/sacu.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/sniper land.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso expansionarea.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso expansionarealarge.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso expansionnaval rush.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso expansionnaval.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso expansionstartarea.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso mainbase adaptive.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso mainbase duell.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso mainbase easy.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso mainbase experimentals.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso mainbase null.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso mainbase overwhelm.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso mainbase rush.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/ai/aibuilders/totalmayhembuilder.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/ai/aibuilders/totalmayhemdefenseupgrade.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/ai/aibuilders/hydrocarbonupgrade.lua\000' debug: Loading module '\000/lua/aibrain.lua\000' info: Hooked /lua/aibrain.lua with /mods/ai-uveso/hook/lua/aibrain.lua debug: Loading module '\000/lua/aibrainplans.lua\000' debug: Loading module '\000/lua/editor/platooncountbuildconditions.lua\000' debug: Loading module '\000/lua/ai/aibuildunits.lua\000' debug: Loading module '\000/lua/sim/factorybuildermanager.lua\000' info: Hooked /lua/sim/factorybuildermanager.lua with /mods/ai-uveso/hook/lua/sim/factorybuildermanager.lua debug: Loading module '\000/lua/sim/buildermanager.lua\000' info: Hooked /lua/sim/buildermanager.lua with /mods/ai-uveso/hook/lua/sim/buildermanager.lua debug: Loading module '\000/lua/sim/builder.lua\000' debug: Loading module '\000/lua/sim/platoonformmanager.lua\000' info: Hooked /lua/sim/platoonformmanager.lua with /mods/ai-uveso/hook/lua/sim/platoonformmanager.lua debug: Loading module '\000/lua/sim/brainconditionsmonitor.lua\000' info: Hooked /lua/sim/brainconditionsmonitor.lua with /mods/ai-uveso/hook/lua/sim/brainconditionsmonitor.lua debug: Loading module '\000/lua/sim/engineermanager.lua\000' info: Hooked /lua/sim/engineermanager.lua with /mods/ai-uveso/hook/lua/sim/engineermanager.lua debug: Loading module '\000/lua/sim/strategymanager.lua\000' debug: Loading module '\000/lua/sim/strategybuilder.lua\000' debug: Loading module '\000/lua/simutils.lua\000' debug: Loading module '\000/lua/simplayerquery.lua\000' debug: Loading module '\000/lua/sim/score.lua\000' debug: Loading module '\000/lua/victory.lua\000' debug: Loading module '\000/lua/factions.lua\000' info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua debug: Loading module '\000/lua/aipersonality.lua\000' debug: Loading module '\000/lua/platoon.lua\000' info: Hooked /lua/platoon.lua with /mods/ai-uveso/hook/lua/platoon.lua info: * OnCreateAI: AIPersonality: (uvesoadaptivecheat) info: * AI-Uveso: OnCreateAI() found AI-Uveso Name: (ARMY_2) - personality: (uvesoadaptive) info: * OnCreateAI: AIPersonality: (uvesoadaptivecheat) info: * AI-Uveso: OnCreateAI() found AI-Uveso Name: (ARMY_3) - personality: (uvesoadaptive) info: * OnCreateAI: AIPersonality: (uvesoadaptivecheat) info: * AI-Uveso: OnCreateAI() found AI-Uveso Name: (ARMY_4) - personality: (uvesoadaptive) info: * OnCreateAI: AIPersonality: (uvesoadaptivecheat) info: * AI-Uveso: OnCreateAI() found AI-Uveso Name: (ARMY_5) - personality: (uvesoadaptive) info: * OnCreateAI: AIPersonality: (uvesoadaptivecheat) info: * AI-Uveso: OnCreateAI() found AI-Uveso Name: (ARMY_6) - personality: (uvesoadaptive) info: * OnCreateAI: AIPersonality: (uvesoadaptivecheat) info: * AI-Uveso: OnCreateAI() found AI-Uveso Name: (ARMY_7) - personality: (uvesoadaptive) info: * OnCreateAI: AIPersonality: (uvesoadaptivecheat) info: * AI-Uveso: OnCreateAI() found AI-Uveso Name: (ARMY_8) - personality: (uvesoadaptive) debug: Loading module '\000/lua/proptree.lua\000' debug: Loading module '\000/lua/sim/prop.lua\000' debug: Loading module '\000/lua/effectutilities.lua\000' debug: Loading module '\000/lua/effecttemplates.lua\000' info: Hooked /lua/effecttemplates.lua with /mods/firey explosion mod/hook/lua/effecttemplates.lua debug: Loading module '\000/lua/effectutilitiesopti.lua\000' debug: Loading module '\000/lua/defaultexplosions.lua\000' info: Hooked /lua/defaultexplosions.lua with /mods/firey explosion mod/hook/lua/defaultexplosions.lua warning: NUM PROPS = 5312 info: BeginSession... debug: Active mods in sim: \000{ debug: { debug: after={ }, debug: author="Uveso", debug: before={ }, debug: conflicts={ }, debug: copyright="Uveso 2019", debug: description="Spawns the ACU's of all factions. Supports Black-Ops and Nomads (prebuilded units not needed)", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/AllFactions_FAF_BO_Nomads/AllFactions_FAF_BO_Nomads.jpg", debug: location="/mods/allfactions_faf_bo_nomads", debug: name="All factions FAF BlackOps Nomads", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: sort="GAME", debug: status="游戏Mod", debug: tags={ GAME=true }, debug: title="All Factions FAF BlackOps Nomads ---- (v4.0)", debug: type="GAME", debug: ui_only=false, debug: uid="EFD32F08-945D-0040-8F33-AFB2E4372DD0", debug: units={ }, debug: url="https://forums.faforever.com/viewtopic.php?f=41&t=18518", debug: version=4 debug: }, debug: { debug: after={ }, debug: author="Asdrubaelvect", debug: before={ }, debug: conflicts={ }, debug: copyright="Asdrubaelvect", debug: description="v1.37 (For all gameversions) Orbital Wars. New orbital factories and spaceships for all techlevel.", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/OrbitalWarsMod/orbitalwars.jpg", debug: location="/mods/orbitalwarsmod", debug: name="Orbital Wars", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: sort="GAME", debug: status="游戏Mod", debug: tags={ GAME=true }, debug: title="Orbital Wars ---- (v137.0)", debug: type="GAME", debug: ui_only=false, debug: uid="1b6a5b64-3afe-3652-0137-8e64894b16f8", debug: units={ }, debug: url="http://forums.faforever.com/viewtopic.php?f=30&t=12414", debug: version=137 debug: }, debug: { debug: after={ }, debug: author="Brandon Potter", debug: before={ }, debug: conflicts={ }, debug: copyright="2010 Brandon Potter", debug: description="Contains several new units, effects and projectiles. With full AI support", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/BattlePack/icon.png", debug: location="/mods/battlepack", debug: name="Wyvern Battle Pack", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: sort="GAME", debug: status="游戏Mod", debug: tags={ GAME=true }, debug: title="Wyvern Battle Pack ---- (v4.0)", debug: type="GAME", debug: ui_only=false, debug: uid="9a9C61C0-1787-10DF-A0AD-BATTLEPACK004", debug: units={ }, debug: url="", debug: version=4 debug: }, debug: { debug: after={ }, debug: author="Exavier Macbeth, lt_hawkeye, orangeknight", debug: before={ }, debug: conflicts={ }, debug: copyright="2009 Exavier Macbeth", debug: description="The ultimate unit pack, re-engineered for FAF 3680 or later", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/BlackOpsFAF-EXUnits/icon.png", debug: location="/mods/blackopsfaf-exunits", debug: name="BlackOps FAF: EXUnits", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: sort="GAME", debug: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", debug: status="游戏Mod", debug: tags={ GAME=true }, debug: title="BlackOps FAF: EXUnits ---- (v19.0)", debug: type="GAME", debug: ui_only=false, debug: uid="9e8ee941-c406-4751-b367-e10000019000", debug: units={ }, debug: version=19 debug: }, debug: { debug: after={ }, debug: author="Team Asdrubaelvect", debug: before={ }, debug: conflicts={ debug: "dce6ac70-EXWA-3652-0185-0800200c9a80", debug: "dce6ac70-EXWA-3652-0187-0800200c9a80", debug: "dce6ac70-EXWA-3652-0188-0800200c9a80", debug: "dce6ac70-EXWA-3652-0189-0800200c9a80", debug: "dce6ac70-EXWA-3652-0190-0800200c9a80" debug: }, debug: copyright="Team : Asdrubaelvect", debug: description="v1.4 (For all gameversions) Extreme Wars", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/Mods/XtremWars/XWars.dds", debug: location="/mods/xtremwars", debug: name="Extreme Wars", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: sort="GAME", debug: status="游戏Mod", debug: tags={ GAME=true }, debug: title="Extreme Wars ---- (v14.0)", debug: type="GAME", debug: ui_only=false, debug: uid="81DE7248-XTWA-3652-0140-94B6CD7856CC", debug: units={ }, debug: url="https://forum.faforever.com/topic/363", debug: version=14 debug: }, debug: { debug: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer", debug: conflicts={ debug: "5048d937-4872-4e86-9f09-dd1806a0629c", debug: "9e8ea941-c506-4751-b367-e00000000302", debug: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab", debug: "9e8ef941-c506-4711-b527-d00000000602", debug: "9e8ef941-c507-4711-b527-d00000000602", debug: "9e8ef941-c806-4711-b527-d00000000602", debug: "9e8ef941-c816-4711-b527-d00000000602", debug: "9e8ef941-c507-4811-b527-d10035800602", debug: "9e8ef941-c527-4811-b527-d10035800602", debug: "9e8ef941-c537-4811-b527-d10035800602", debug: "9d8ef941-c537-4811-b527-d10035800602", debug: "9e8ea941-c306-4751-b367-e00000000302", debug: "9e8ea941-c306-4751-b367-e05800000302", debug: "9e8ea941-c306-4751-b368-a11100000100", debug: "9e8ea941-c306-4751-b368-a11100000102", debug: "b28243b8-28dd-4fd5-bc05-269d0ce94f4d", debug: "9e8ea941-c306-4751-b367-f00000000005", debug: "9e8ea941-c306-4751-b367-e20000000102", debug: "9e8ea941-c306-4751-b367-e10000000104", debug: "9e8ea941-c306-4751-b367-a12345610000", debug: "9e8ea941-c306-4751-b367-a11000000600", debug: "9e8ea941-c306-4751-b367-a11000000502", debug: "9e8ea941-c306-aaaf-b367-f00000000005", debug: "9e8ea941-c306-4751-b367-a20000000502", debug: "9e8ea941-c306-4751-rrrr-a20000000502", debug: "10497e5a-a404-4bb7-8251-a33e3afab61e", debug: "10497e5a-a404-4bb7-8251-a33e3afab62e", debug: "10497e5a-a404-4bb7-8251-a33e3afab63e", debug: "10497e5a-a404-4bb7-8251-a33e3afab64e", debug: "10497e5a-a404-4bb7-8251-a33e3afab65e", debug: "10497e5a-a404-4bb7-8251-a33e3afab60f", debug: "10497e5a-a404-4bb7-8211-a33e3afab60f", debug: "10497e5a-a404-4bb7-8212-a33e3afab60f", debug: "10497e5a-a404-4bb7-8251-a33e3afab66e", debug: "10497e5a-a404-4bb7-8251-a33e3afab67e", debug: "10497e5a-a404-4bb7-8251-a33e3afab68e", debug: "10497e5a-a404-4bb7-8251-a33e3afab69e", debug: "68c516fc-fe81-4b43-bb16-faec3998a01f", debug: "9e8ea941-c306-4751-b367-f10000000009", debug: "9e8ea941-c506-4711-b317-e00000000302", debug: "9e8ea941-c306-4751-rrrr-a20000000503", debug: "9e8ea941-m306-4751-rrrr-a11000000600", debug: "9e8ea941-c306-4751-b367-a00000011000", debug: "9e8ea941-c306-4751-b367-a00000012000", debug: "9e8ea941-c306-4751-b367-a00000013000", debug: "9e8ea941-c306-4751-b367-a00000014000" debug: }, debug: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer", debug: description="The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/BlackOpsFAF-ACUs/icon.png", debug: location="/mods/blackopsfaf-acus", debug: name="BlackOps FAF: ACUs", debug: selectable=true, debug: shadowdir="/shadow", debug: sort="GAME", debug: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", debug: status="游戏Mod", debug: tags={ GAME=true }, debug: title="BlackOps FAF: ACUs ---- (v18.0)", debug: type="GAME", debug: ui_only=false, debug: uid="9e8ea941-c306-4751-b367-a00000018000", debug: units={ }, debug: version=18 debug: }, debug: { debug: after={ }, debug: author="Burnie", debug: before={ }, debug: conflicts={ }, debug: copyright="Burnie", debug: description="(For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem!", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/TotalMayhem/modicon.jpg", debug: location="/mods/totalmayhem", debug: name="Total Mayhem", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: sort="GAME", debug: status="游戏Mod", debug: tags={ GAME=true }, debug: title="Total Mayhem ---- (v137.0)", debug: type="GAME", debug: ui_only=false, debug: uid="62e2j64a-TOMA-3652-01370-146as555a8u3", debug: units={ }, debug: url="http://forums.faforever.com/viewforum.php?f=47", debug: version=137 debug: }, debug: { debug: author="Me/ModifyAuthor", debug: before={ }, debug: copyright="Copyright ?2013, Luxor", debug: description="Mod features improved destruction and environmental effects and few new mechanics to make blasting those bastards even more satisfying.", debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/Firey Explosion Mod/Icon.dds", debug: location="/mods/firey explosion mod", debug: name="Firey Explosion Mod 2.6", debug: selectable=true, debug: shadowdir="/shadow", debug: sort="GAME", debug: status="游戏Mod", debug: tags={ GAME=true }, debug: title="Firey Explosion Mod ---- (v2.6)", debug: type="GAME", debug: ui_only=false, debug: uid="62e2j63a-53a2-y6sg-32h5-136as555a18u6", debug: units={ }, debug: url="none", debug: version=2.5999999046326 debug: }, debug: { debug: author="Exavier Macbeth, lt_hawkeye, orangeknight", debug: conflicts={ }, debug: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight", debug: description="The ultimate unit pack, re-engineered for FAF 3680 or later", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp", debug: location="/mods/blackopsfaf-unleashed", debug: name="BlackOps FAF: Unleashed", debug: selectable=true, debug: shadowdir="/shadow", debug: sort="GAME", debug: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", debug: status="游戏Mod", debug: tags={ GAME=true }, debug: title="BlackOps FAF: Unleashed ---- (v19.0)", debug: type="GAME", debug: ui_only=false, debug: uid="9e8ea941-c306-aaaf-b367-u00000019000", debug: units={ }, debug: version=19 debug: }, debug: { debug: author="Ivan Rumsey - Gas Powered Games", debug: copyright="Copyright 2007, Gas Powered Games", debug: description="Mass and energy mean nothing.", debug: exclusive=false, debug: hookdir="/hook", debug: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", debug: location="/mods/nothingbuttime", debug: name="Nothing but time", debug: selectable=true, debug: shadowdir="/shadow", debug: sort="GAME", debug: status="游戏Mod", debug: tags={ GAME=true }, debug: title="Nothing But Time ---- (v1.0)", debug: type="GAME", debug: ui_only=false, debug: uid="EA040F8E-857A-4566-9879-0D37420A5B9D", debug: units={ }, debug: url="http://www.gaspoweredgames.com", debug: version=1 debug: }, debug: { debug: after={ }, debug: author="Uveso", debug: before={ }, debug: conflicts={ }, debug: copyright="2017-2021 Uveso", debug: description="(For FAF only) More Info: https://forum.faforever.com/topic/350/", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/AI-Uveso/UvesoAI.jpg", debug: location="/mods/ai-uveso", debug: name="AI-Uveso", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: sort="GAME", debug: status="游戏Mod", debug: tags={ GAME=true }, debug: title="AI Uveso ---- (v97.0)", debug: type="GAME", debug: ui_only=false, debug: uid="62e2j64a-AIUV-0970-89465-146as555a8u3", debug: units={ }, debug: url="", debug: version=97 debug: } debug: } debug: Loading module '\000/mods/blackopsfaf-acus/units/eel0001/eel0001_script.lua\000' debug: Loading module '\000/lua/shield.lua\000' debug: Loading module '\000/lua/overspill.lua\000' debug: Loading module '\000/lua/defaultunits.lua\000' info: Hooked /lua/defaultunits.lua with /mods/blackopsfaf-acus/hook/lua/defaultunits.lua info: Hooked /lua/defaultunits.lua with /mods/firey explosion mod/hook/lua/defaultunits.lua debug: Loading module '\000/lua/sim/unit.lua\000' info: Hooked /lua/sim/unit.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/unit.lua info: Hooked /lua/sim/unit.lua with /mods/ai-uveso/hook/lua/sim/unit.lua debug: Loading module '\000/lua/wreckage.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopseffecttemplates.lua\000' debug: Loading module '\000/lua/terranweapons.lua\000' info: Hooked /lua/terranweapons.lua with /schook/lua/terranweapons.lua info: Hooked /lua/terranweapons.lua with /mods/xtremwars/hook/lua/terranweapons.lua debug: Loading module '\000/lua/sim/defaultweapons.lua\000' info: Hooked /lua/sim/defaultweapons.lua with /mods/battlepack/hook/lua/sim/defaultweapons.lua info: Hooked /lua/sim/defaultweapons.lua with /mods/totalmayhem/hook/lua/sim/defaultweapons.lua debug: Loading module '\000/lua/sim/weapon.lua\000' info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua info: Hooked /lua/sim/weapon.lua with /mods/battlepack/hook/lua/sim/weapon.lua debug: Loading module '\000/lua/sim/nukedamage.lua\000' info: Hooked /lua/sim/nukedamage.lua with /mods/battlepack/hook/lua/sim/nukedamage.lua debug: Loading module '\000/lua/sim/collisionbeam.lua\000' debug: Loading module '\000/lua/sim/defaultdamage.lua\000' debug: Loading module '\000/lua/sim/calcballisticacceleration.lua\000' debug: Loading module '\000/lua/defaultcollisionbeams.lua\000' info: Hooked /lua/defaultcollisionbeams.lua with /mods/xtremwars/hook/lua/defaultcollisionbeams.lua debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusweapons.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusdefaultcollisionbeams.lua\000' debug: Loading module '\000/lua/cybranweapons.lua\000' info: Hooked /lua/cybranweapons.lua with /mods/xtremwars/hook/lua/cybranweapons.lua debug: Loading module '\000/lua/seraphimweapons.lua\000' debug: Loading module '\000/lua/defaultbufffield.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/lua/acuseffecttemplates.lua\000' debug: Loading module '\000/lua/sim/navigator.lua\000' debug: Loading module '\000/lua/armordefinition.lua\000' info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua debug: Loading module '\000/mods/orbitalwarsmod/lua/customunits/airfighter.lua\000' debug: Loading module '\000/mods/orbitalwarsmod/lua/customunits/spacedefence.lua\000' debug: Loading module '\000/mods/orbitalwarsmod/lua/customunits/spacefactorys.lua\000' debug: Loading module '\000/mods/orbitalwarsmod/lua/customunits/spaceships.lua\000' debug: Loading module '\000/mods/battlepack/lua/customunits/all units 1.lua\000' debug: Loading module '\000/mods/battlepack/lua/customunits/all units 2.lua\000' debug: Loading module '\000/mods/battlepack/lua/customunits/all units 3.lua\000' debug: Loading module '\000/mods/battlepack/lua/customunits/all units 4.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/lua/customunits/allunits.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/lua/customunits/allunits2.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/aadefense1.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/aadefense2.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/aadefense3.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/aadefense4.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/airbomber.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/airexperimental1.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/airexperimental2.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/airfighter1.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/airfighter2.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/airgunship.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/airstagingplatform1.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/airtransport.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/armoredassault.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/artillery.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/energyproduction.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/fighterbomber1.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/fighterbomber2.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/fighterbomber3.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/fighterbomber4.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/grounddefense1.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/grounddefense2.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/grounddefense3.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/grounddefense4.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/landaa.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/landamphibious.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/landartillery1.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/landartillery2.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/landartillery3.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/landbot1.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/landbot2.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/landbot3.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/landdfbot1.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/landdfbot2.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/landdftank1.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/landdftank2.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/landdftank3.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/landexperimental1.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/landexperimental2.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/masscreation.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/miniexperimental1.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/miniexperimental2.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/miniexperimental3.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/miniexperimental4.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/miniexperimental5.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/navaldefense.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/seacruiser1.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/seacruiser2.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/seacruiser3.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/seafrigate1.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/seafrigate2.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/seafrigate3.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/seafrigate4.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/seafrigate5.lua\000' debug: Loading module '\000/mods/xtremwars/lua/customunits/strategicmissiledefense.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 1.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 10.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 11.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 12.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 13.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 2.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 3.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 4.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 5.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 6.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 7.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 8.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/airexperimental1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/airgunship 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/airstagingplatform 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/airstagingplatform 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/airtransport.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/armoredassault.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/artillery 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/artillery 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/energy-mass-storage.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/grounddefense 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/grounddefense 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landartillery 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landbot 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landbot 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landdfbot.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landdftank.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landexperimental1 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landexperimental1 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landexperimental2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/radarjammer 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/radarjammer 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/radarjammer 3.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/seabattleship.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/seacarrier.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/seacruiser.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/seaexperimental1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/shielddefense.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/strategicmissiledefense.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/t3shielddefense.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/units/erl0001/erl0001_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/units/eal0001/eal0001_script.lua\000' debug: Loading module '\000/lua/aeonweapons.lua\000' info: Hooked /lua/aeonweapons.lua with /schook/lua/aeonweapons.lua info: Hooked /lua/aeonweapons.lua with /mods/xtremwars/hook/lua/aeonweapons.lua debug: Loading module '\000/mods/xtremwars/hook/lua/defaultcollisionbeams.lua\000' debug: Loading module '\000/lua/enhancementcommon.lua\000' info: * Wyvern Battle Pack: [siminit.lua, line:442] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua. info: * Wyvern Battle Pack: [siminit.lua, line:443] - Checking directory /mods/ for BattlePack... info: * Wyvern Battle Pack: [siminit.lua, line:450] - Found directory: /mods/battlepack/mod_info.lua. info: * Wyvern Battle Pack: [siminit.lua, line:455] - Check OK. Found 1 BattlePack directory. info: * Wyvern Battle Pack: [siminit.lua, line:459] - Checking files and filesize for BattlePack... info: * Wyvern Battle Pack: [siminit.lua, line:486] - Check OK! files: 1698, bytecount: 339591968. info: * Total Mayhem: [siminit.lua, line:510] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua. info: * Total Mayhem: [siminit.lua, line:511] - Checking directory /mods/ for TotalMayhem... info: * Total Mayhem: [siminit.lua, line:518] - Found directory: /mods/totalmayhem/mod_info.lua. info: * Total Mayhem: [siminit.lua, line:523] - Check OK. Found 1 TotalMayhem directory. info: * Total Mayhem: [siminit.lua, line:527] - Checking files and filesize for TotalMayhem... info: * Total Mayhem: [siminit.lua, line:554] - Check OK! files: 2178, bytecount: 749995008. info: * AI-Uveso: [siminit.lua, line:2657] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua. info: * AI-Uveso: [siminit.lua, line:2658] - Checking directory /mods/ for AI-Uveso... info: * AI-Uveso: [siminit.lua, line:2665] - Found directory: /mods/ai-uveso/mod_info.lua. info: * AI-Uveso: [siminit.lua, line:2670] - Check OK. Found 1 AI-Uveso directory. info: * AI-Uveso: [siminit.lua, line:2674] - Checking files and filesize for AI-Uveso... info: * AI-Uveso: [siminit.lua, line:2701] - Check OK! files: 87, bytecount: 1925422. info: * AI-Uveso: Function CreateAIMarkers() started! info: * AI-Uveso: Map has no markers; Generating marker, please wait... debug: * AI-Uveso: BuildGraphAreas(): { debug: Air Path Node={ AirArea_36=257 }, debug: Amphibious Path Node={ debug: AmphibiousArea_102=3, debug: AmphibiousArea_104=3, debug: AmphibiousArea_105=7, debug: AmphibiousArea_106=4, debug: AmphibiousArea_107=586, debug: AmphibiousArea_108=4, debug: AmphibiousArea_109=16, debug: AmphibiousArea_110=3, debug: AmphibiousArea_27=5, debug: AmphibiousArea_4=3, debug: AmphibiousArea_45=5, debug: AmphibiousArea_60=3, debug: AmphibiousArea_63=4, debug: AmphibiousArea_76=7, debug: AmphibiousArea_82=6, debug: AmphibiousArea_84=4, debug: AmphibiousArea_85=3, debug: AmphibiousArea_86=3, debug: AmphibiousArea_97=8, debug: AmphibiousArea_99=5 debug: }, debug: Land Path Node={ debug: LandArea_100=7, debug: LandArea_103=3, debug: LandArea_105=4, debug: LandArea_106=3, debug: LandArea_11=7, debug: LandArea_113=586, debug: LandArea_114=3, debug: LandArea_115=3, debug: LandArea_116=5, debug: LandArea_37=4, debug: LandArea_4=3, debug: LandArea_56=8, debug: LandArea_61=5, debug: LandArea_64=3, debug: LandArea_70=4, debug: LandArea_75=3, debug: LandArea_79=16, debug: LandArea_86=5, debug: LandArea_98=6, debug: LandArea_99=4 debug: }, debug: Water Path Node={ } debug: } info: * AI-Uveso: Function CreateAIMarkers() finished, runtime: 3.54 seconds. debug: * AI-Uveso: CreateMassCount: Node: Expansion Area 3 - MassSpotsInRange: 2 debug: * AI-Uveso: CreateMassCount: Node: Expansion Area 2 - MassSpotsInRange: 2 debug: * AI-Uveso: CreateMassCount: Node: Expansion Area 4 - MassSpotsInRange: 2 debug: * AI-Uveso: CreateMassCount: Node: ARMY_3 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: ARMY_4 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: ARMY_5 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: ARMY_2 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: Expansion Area 1 - MassSpotsInRange: 3 debug: * AI-Uveso: CreateMassCount: Node: ARMY_8 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: ARMY_1 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: ARMY_7 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: ARMY_6 - MassSpotsInRange: 4 warning: * AI-Uveso: ValidateMapAndMarkers: norushradius is missing! Set radius to default (20). info: * AI-Uveso: ValidateMapAndMarkers: Marker ['Expansion Area 2'] is to close to Start Location ['ARMY_4']. Distance= 79 (under 80). info: * AI-Uveso: ValidateMapAndMarkers: Marker ['Expansion Area 2'] is to close to Start Location ['ARMY_6']. Distance= 78 (under 80). debug: Loading module '\000/lua/maui/frame.lua\000' debug: Loading module '\000/lua/ui/game/gamemain.lua\000' info: Hooked /lua/ui/game/gamemain.lua with /mods/ai-uveso/hook/lua/ui/game/gamemain.lua debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000' debug: Loading module '\000/lua/ui/game/gamecommon.lua\000' info: Hooked /lua/ui/game/gamecommon.lua with /mods/orbitalwarsmod/hook/lua/ui/game/gamecommon.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/battlepack/hook/lua/ui/game/gamecommon.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/xtremwars/hook/lua/ui/game/gamecommon.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/totalmayhem/hook/lua/ui/game/gamecommon.lua info: OrbitalWarsMod: [gamecommon.lua 152] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Wyvern Battle Pack: [gamecommon.lua, line:252] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Extreme Wars: [gamecommon.lua 377] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Total Mayhem: [gamecommon.lua, line:607] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. debug: Loading module '\000/lua/maui/movie.lua\000' debug: Loading module '\000/lua/keymap/keymapper.lua\000' debug: Loading module '\000/lua/keymap/keydescriptions.lua\000' debug: Loading module '\000/lua/keymap/keyactions.lua\000' debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000' debug: Loading module '\000/lua/usercamera.lua\000' debug: Loading module '\000/lua/ui/game/missiontext.lua\000' debug: Loading module '\000/lua/enhancementcommon.lua\000' debug: Loading module '\000/lua/game.lua\000' debug: Loading module '\000/lua/sim/bufffield.lua\000' debug: Loading module '\000/lua/sim/buff.lua\000' debug: Loading module '\000/lua/sim/entity.lua\000' debug: Loading module '\000/lua/sim/categoryutils.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/userplayerquery.lua\000' debug: Loading module '\000/lua/ui/game/prefetchtextures.lua\000' debug: Loading module '\000/lua/ui/game/ping.lua\000' info: Cam_Free off debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/eeb0001_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/esb0001_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/esb0002_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/esb0003_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/esb0004_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/ura0001o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/ura0002o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/ura0003o_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/ura0004_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/zxa0001_icon.dds debug: Loading module '\000/lua/ui/game/borders.lua\000' debug: Loading module '\000/lua/ui/game/layouts/borders_mini.lua\000' debug: Loading module '\000/lua/ui/game/worldview.lua\000' debug: Loading module '\000/lua/ui/controls/worldview.lua\000' debug: Loading module '\000/lua/user/userdecal.lua\000' debug: Loading module '\000/lua/ui/game/unitview.lua\000' info: Hooked /lua/ui/game/unitview.lua with /mods/orbitalwarsmod/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/battlepack/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/xtremwars/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/totalmayhem/hook/lua/ui/game/unitview.lua debug: Loading module '\000/lua/maui/statusbar.lua\000' debug: Loading module '\000/lua/keymap/selectedinfo.lua\000' debug: Loading module '\000/lua/ui/game/layouts/unitview_mini.lua\000' debug: Loading module '\000/lua/ui/game/unitviewdetail.lua\000' debug: Loading module '\000/lua/ui/help/unitdescription.lua\000' info: Hooked /lua/ui/help/unitdescription.lua with /mods/orbitalwarsmod/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/battlepack/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/unitdescription.lua debug: Loading module '\000/lua/armordefinition.lua\000' info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua debug: Loading module '\000/lua/shared/overcharge.lua\000' debug: Loading module '\000/lua/ui/game/construction.lua\000' debug: Loading module '\000/lua/ui/controls/specialgrid.lua\000' debug: Loading module '\000/lua/maui/mauiutil.lua\000' debug: Loading module '\000/lua/ui/game/build_templates.lua\000' debug: Loading module '\000/lua/ui/game/buildmode.lua\000' debug: Loading module '\000/lua/ui/game/tabs.lua\000' debug: Loading module '\000/lua/ui/templates_factory.lua\000' debug: Loading module '\000/lua/ui/game/straticons.lua\000' debug: Loading module '\000/lua/ui/game/selection.lua\000' info: Hooked /lua/ui/game/selection.lua with /schook/lua/ui/game/selection.lua debug: Loading module '\000/lua/ui/notify/enhancementqueue.lua\000' debug: Loading module '\000/lua/keymap/hotkeylabelsui.lua\000' debug: Loading module '\000/lua/ui/game/selectionsort.lua\000' info: OrbitalWarsMod: [unitview.lua 799] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Wyvern Battle Pack: [unitview.lua, line:894] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Extreme Wars: [unitview.lua 1014] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Total Mayhem: [unitview.lua, line:1239] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. debug: Loading module '\000/lua/ui/game/commandmode.lua\000' debug: Loading module '\000/lua/ui/game/orders.lua\000' debug: Loading module '\000/lua/maui/grid.lua\000' debug: Loading module '\000/lua/keymap/misckeyactions.lua\000' debug: Loading module '\000/lua/utilities.lua\000' debug: Loading module '\000/lua/ui/game/commandmeshes.lua\000' info: creating medium fidelity terrain info: creating low fidelity water debug: Loading module '\000/lua/ui/game/multifunction.lua\000' debug: Loading module '\000/lua/ui/game/economy.lua\000' debug: Loading module '\000/lua/ui/game/minimap.lua\000' info: Hooked /lua/ui/game/minimap.lua with /schook/lua/ui/game/minimap.lua debug: Loading module '\000/lua/ui/game/rangeoverlayparams.lua\000' debug: Loading module '\000/lua/ui/game/layouts/economy_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/tabs_mini.lua\000' info: range_RenderHighlighted true info: range_RenderSelected true info: range_RenderBuild true debug: Loading module '\000/lua/ui/game/layouts/multifunction_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/orders_mini.lua\000' debug: Loading module '\000/lua/ui/game/avatars.lua\000' debug: Loading module '\000/lua/ui/game/layouts/avatars_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/construction_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/unitviewdetail_mini.lua\000' debug: Loading module '\000/lua/ui/game/controlgroups.lua\000' debug: Loading module '\000/lua/ui/game/announcement.lua\000' debug: Loading module '\000/lua/ui/game/layouts/controlgroups_mini.lua\000' debug: Loading module '\000/lua/ui/game/transmissionlog.lua\000' debug: Loading module '\000/lua/ui/game/windowmanager.lua\000' debug: Loading module '\000/lua/ui/game/helptext.lua\000' debug: Loading module '\000/lua/ui/game/timer.lua\000' debug: Loading module '\000/lua/ui/game/consoleecho.lua\000' debug: Loading module '\000/lua/ui/game/taunt.lua\000' debug: Loading module '\000/lua/aichatsorian.lua\000' info: creating medium fidelity terrain info: creating low fidelity water debug: Loading module '\000/lua/ui/game/layouts/minimap_mini.lua\000' info: res_AfterPrefetchDelay 100 info: res_PrefetcherActivityDelay 1 info: net_lag 0 debug: Loading module '\000/lua/ui/game/launchconsolecommands.lua\000' info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 debug: Loading module '\000/lua/keymap/hotkeylabels.lua\000' debug: Loading module '\000/lua/keymap/unitkeygroups.lua\000' debug: Loading module '\000/lua/ui/notify/customiser.lua\000' debug: Loading module '\000/lua/ui/game/score.lua\000' debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000' debug: Loading module '\000/lua/ui/game/objectives2.lua\000' info: SC_FrameTimeClamp 16.666666030884 debug: Loading module '\000/lua/keymap/hotbuild.lua\000' debug: Loading module '\000/lua/keymap/upgradetab.lua\000' debug: Loading module '\000/lua/usermusic.lua\000' info: /savereplay debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000' debug: Loading module '\000/lua/ui/game/strategicicons.lua\000' debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000' info: Exe Version: 1.0 debug: Current gametime: 00:00:00 debug: * AI-Uveso: Function RenderMarkerCreatorThread() started. debug: Loading module '\000/lua/sim/blip.lua\000' info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 debug: * AI-Uveso: OnFirstUpdate: GameOptions { debug: AIBuilderNameDebug="off", debug: AIEndlessGameLoop="off", debug: AIMapMarker="miss", debug: AIOverwhelmDelay=20, debug: AIOverwhelmIncrease=0.025000000372529, debug: AIPLatoonNameDebug="off", debug: AIPathingDebug="off", debug: AIReplacement="Off", debug: AIUnitCap="0", debug: AllowObservers=true, debug: AutoTeams="tvsb", debug: BuildMult="3.2", debug: CheatMult="3.2", debug: CheatsEnabled="false", debug: CivilianAlliance="enemy", debug: FogOfWar="none", debug: GameSpeed="adjustable", debug: LandExpansionsAllowed="5", debug: NavalExpansionsAllowed="4", debug: NoRushOption="Off", debug: OmniCheat="on", debug: PrebuiltUnits="Off", debug: RandomMap="Off", debug: RevealCivilians="No", debug: ScenarioFile="/maps/8 - badlands_v4.v0001/8 - badlands_v4_scenario.lua", debug: Score="yes", debug: Share="FullShare", debug: ShareUnitCap="allies", debug: TMLRandom="0", debug: TeamLock="locked", debug: TeamSpawn="fixed", debug: Timeouts="-1", debug: UnitCap="500", debug: Victory="domination" debug: } info: Exe Version: 1.0 info: playable area coordinates are { 0, 0, 512, 512 } info: Offmapareas are { info: { x0=-100, x1=612, y0=-100, y1=0 }, info: { x0=-100, x1=612, y0=512, y1=612 }, info: { x0=-100, x1=0, y0=0, y1=512 }, info: { x0=512, x1=612, y0=0, y1=512 } info: } debug: Loading module '\000/lua/ui/game/rallypoint.lua\000' debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000' debug: Loading module '\000/lua/renderselectparams.lua\000' info: * AllFactionMod: [nomads] "UEF" ACU - ID: EEL0001 already exist info: * AllFactionMod: [nomads] "AEON" ACU - ID: EAL0001 created info: * AllFactionMod: [nomads] "CYBRAN" ACU - ID: ERL0001 created info: * AllFactionMod: [nomads] "SERAPHIM" ACU - ID: ESL0001 created debug: Loading module '\000/mods/blackopsfaf-acus/units/esl0001/esl0001_script.lua\000' info: * AllFactionMod: [Bingham (AIx: Uveso Adaptive)] "UEF" ACU - ID: EEL0001 already exist info: * AllFactionMod: [Bingham (AIx: Uveso Adaptive)] "AEON" ACU - ID: EAL0001 created info: * AllFactionMod: [Bingham (AIx: Uveso Adaptive)] "CYBRAN" ACU - ID: ERL0001 created info: * AllFactionMod: [Bingham (AIx: Uveso Adaptive)] "SERAPHIM" ACU - ID: ESL0001 created info: * AllFactionMod: [Fernando (AIx: Uveso Adaptive)] "UEF" ACU - ID: EEL0001 created info: * AllFactionMod: [Fernando (AIx: Uveso Adaptive)] "AEON" ACU - ID: EAL0001 created info: * AllFactionMod: [Fernando (AIx: Uveso Adaptive)] "CYBRAN" ACU - ID: ERL0001 already exist info: * AllFactionMod: [Fernando (AIx: Uveso Adaptive)] "SERAPHIM" ACU - ID: ESL0001 created info: * AllFactionMod: [Judith (AIx: Uveso Adaptive)] "UEF" ACU - ID: EEL0001 created info: * AllFactionMod: [Judith (AIx: Uveso Adaptive)] "AEON" ACU - ID: EAL0001 already exist info: * AllFactionMod: [Judith (AIx: Uveso Adaptive)] "CYBRAN" ACU - ID: ERL0001 created info: * AllFactionMod: [Judith (AIx: Uveso Adaptive)] "SERAPHIM" ACU - ID: ESL0001 created info: * AllFactionMod: [Cleveland (AIx: Uveso Adaptive)] "UEF" ACU - ID: EEL0001 already exist info: * AllFactionMod: [Cleveland (AIx: Uveso Adaptive)] "AEON" ACU - ID: EAL0001 created info: * AllFactionMod: [Cleveland (AIx: Uveso Adaptive)] "CYBRAN" ACU - ID: ERL0001 created info: * AllFactionMod: [Cleveland (AIx: Uveso Adaptive)] "SERAPHIM" ACU - ID: ESL0001 created info: * AllFactionMod: [TargetDrone (AIx: Uveso Adaptive)] "UEF" ACU - ID: EEL0001 created info: * AllFactionMod: [TargetDrone (AIx: Uveso Adaptive)] "AEON" ACU - ID: EAL0001 created info: * AllFactionMod: [TargetDrone (AIx: Uveso Adaptive)] "CYBRAN" ACU - ID: ERL0001 already exist info: * AllFactionMod: [TargetDrone (AIx: Uveso Adaptive)] "SERAPHIM" ACU - ID: ESL0001 created info: * AllFactionMod: [Daedalus (AIx: Uveso Adaptive)] "UEF" ACU - ID: EEL0001 created info: * AllFactionMod: [Daedalus (AIx: Uveso Adaptive)] "AEON" ACU - ID: EAL0001 created info: * AllFactionMod: [Daedalus (AIx: Uveso Adaptive)] "CYBRAN" ACU - ID: ERL0001 already exist info: * AllFactionMod: [Daedalus (AIx: Uveso Adaptive)] "SERAPHIM" ACU - ID: ESL0001 created info: * AllFactionMod: [Snooker (AIx: Uveso Adaptive)] "UEF" ACU - ID: EEL0001 created info: * AllFactionMod: [Snooker (AIx: Uveso Adaptive)] "AEON" ACU - ID: EAL0001 created info: * AllFactionMod: [Snooker (AIx: Uveso Adaptive)] "CYBRAN" ACU - ID: ERL0001 already exist info: * AllFactionMod: [Snooker (AIx: Uveso Adaptive)] "SERAPHIM" ACU - ID: ESL0001 created debug: Loading module '\000/lua/ai/aiarchetype-managerloader.lua\000' info: Hooked /lua/ai/aiarchetype-managerloader.lua with /mods/ai-uveso/hook/lua/ai/aiarchetype-managerloader.lua debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000' debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000' debug: Loading module '\000/lua/sim/projectile.lua\000' debug: Loading module '\000/lua/defaultantiprojectile.lua\000' info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua debug: Loading module '\000/lua/shared/overcharge.lua\000' info: *AI DEBUG: ARMY \0002\000: Initiating Archetype using uvesoadaptive debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: *AI DEBUG: ARMY \0003\000: Initiating Archetype using uvesoadaptive debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: *AI DEBUG: ARMY \0004\000: Initiating Archetype using uvesoadaptive debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: *AI DEBUG: ARMY \0005\000: Initiating Archetype using uvesoadaptive debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: *AI DEBUG: ARMY \0006\000: Initiating Archetype using uvesoadaptive debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: *AI DEBUG: ARMY \0007\000: Initiating Archetype using uvesoadaptive debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: *AI DEBUG: ARMY \0008\000: Initiating Archetype using uvesoadaptive debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: * AI-Uveso: Function LocationRangeManagerThread() started. [Bingham (AIx: Uveso Adaptive)] debug: Loading module '\000/lua/editor/miscbuildconditions.lua\000' info: Hooked /lua/editor/miscbuildconditions.lua with /mods/ai-uveso/hook/lua/editor/miscbuildconditions.lua debug: * AI-Uveso: Function LocationRangeManagerThread() started. [Fernando (AIx: Uveso Adaptive)] debug: * AI-Uveso: Function LocationRangeManagerThread() started. [Judith (AIx: Uveso Adaptive)] debug: * AI-Uveso: Function LocationRangeManagerThread() started. [Cleveland (AIx: Uveso Adaptive)] debug: * AI-Uveso: Function LocationRangeManagerThread() started. [TargetDrone (AIx: Uveso Adaptive)] debug: * AI-Uveso: Function LocationRangeManagerThread() started. [Daedalus (AIx: Uveso Adaptive)] debug: * AI-Uveso: Function LocationRangeManagerThread() started. [Snooker (AIx: Uveso Adaptive)] info: AIGetMarkerLocationsEx 662 markers for Land Path Node info: AIGetMarkerLocationsEx 0 markers for Water Path Node info: AIGetMarkerLocationsEx 256 markers for Air Path Node info: AIGetMarkerLocationsEx 662 markers for Amphibious Path Node info: * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - Bingham (AIx: Uveso Adaptive) vs nomads info: * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - Fernando (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) info: * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - Judith (AIx: Uveso Adaptive) vs nomads info: * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - Cleveland (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) info: * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - TargetDrone (AIx: Uveso Adaptive) vs nomads info: * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - Daedalus (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) info: * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - Snooker (AIx: Uveso Adaptive) vs nomads debug: Loading module '\000/lua/editor/economybuildconditions.lua\000' info: Hooked /lua/editor/economybuildconditions.lua with /mods/ai-uveso/hook/lua/editor/economybuildconditions.lua debug: Loading module '\000/units/uab1103/uab1103_script.lua\000' debug: Loading module '\000/lua/aeonunits.lua\000' debug: Loading module '\000/lua/ui/dialogs/score.lua\000' debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000' debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000' debug: Loading module '\000/lua/spreadattack.lua\000' debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000' debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000' debug: Loading module '\000/lua/ui/game/commandgraph.lua\000' info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua debug: Loading module '\000/lua/formations.lua\000' debug: Loading module '\000/units/urb0101/urb0101_script.lua\000' debug: Loading module '\000/lua/cybranunits.lua\000' debug: Loading module '\000/units/urb1103/urb1103_script.lua\000' debug: Loading module '\000/effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua\000' warning: SpawnBuildBots is deprecated: use SpawnBuildBotsOpti instead. warning: Source: { warning: currentline=194, warning: func=function: 284B4780, warning: linedefined=193, warning: namewhat="", warning: nups=1, warning: short_src="...ds\\blackopsfaf-acus\\units\\erl0001\\erl0001_script.lua", warning: source="@d:\\game\\scfa\\mods\\blackopsfaf-acus\\units\\erl0001\\erl0001_script.lua", warning: what="Lua" warning: } debug: Loading module '\000/units/ura0001/ura0001_script.lua\000' warning: URA0001 is deprecated: use URA0001O, URA0002O or URA0003O instead. warning: Source: { warning: currentline=-1, warning: func=CreateUnit, warning: linedefined=-1, warning: name="CreateUnit", warning: namewhat="global", warning: nups=0, warning: short_src="[C]", warning: source="=[C]", warning: what="C" warning: } warning: CreateCybranBuildBeams is deprecated: use CreateCybranBuildBeamsOpti instead. warning: Source: { warning: currentline=195, warning: func=function: 284B4780, warning: linedefined=193, warning: namewhat="", warning: nups=1, warning: short_src="...ds\\blackopsfaf-acus\\units\\erl0001\\erl0001_script.lua", warning: source="@d:\\game\\scfa\\mods\\blackopsfaf-acus\\units\\erl0001\\erl0001_script.lua", warning: what="Lua" warning: } debug: Loading module '\000/lua/formations.lua\000' debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000' debug: Loading module '\000/lua/terranunits.lua\000' debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000' debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000' debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000' debug: Loading module '\000/units/xsb1103/xsb1103_script.lua\000' debug: Loading module '\000/lua/seraphimunits.lua\000' info: Hooked /lua/seraphimunits.lua with /mods/blackopsfaf-acus/hook/lua/seraphimunits.lua debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusantiprojectile.lua\000' debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000' debug: Loading module '\000/effects/entities/seraphimbuildeffect01/seraphimbuildeffect01_script.lua\000' debug: Loading module '\000/mods/orbitalwarsmod/units/modunitscybran/orbitalsunitscybran/urb0401/urb0401_script.lua\000' debug: * AI-Uveso: Function PriorityManagerThread() started. [Bingham (AIx: Uveso Adaptive)] debug: * AI-Uveso: Function PriorityManagerThread() started. [Fernando (AIx: Uveso Adaptive)] debug: * AI-Uveso: Function PriorityManagerThread() started. [Judith (AIx: Uveso Adaptive)] debug: * AI-Uveso: Function PriorityManagerThread() started. [Cleveland (AIx: Uveso Adaptive)] debug: Loading module '\000/units/uab0101/uab0101_script.lua\000' debug: * AI-Uveso: Function PriorityManagerThread() started. [TargetDrone (AIx: Uveso Adaptive)] debug: * AI-Uveso: Function MarkerGridThreatManagerThread() started. [Bingham (AIx: Uveso Adaptive)] debug: * AI-Uveso: Function PriorityManagerThread() started. [Daedalus (AIx: Uveso Adaptive)] debug: Loading module '\000/units/xsb1202/xsb1202_script.lua\000' debug: Loading module '\000/units/uab1202/uab1202_script.lua\000' debug: * AI-Uveso: Function MarkerGridThreatManagerThread() started. [Fernando (AIx: Uveso Adaptive)] debug: * AI-Uveso: Function PriorityManagerThread() started. [Snooker (AIx: Uveso Adaptive)] debug: * AI-Uveso: Function MarkerGridThreatManagerThread() started. [Judith (AIx: Uveso Adaptive)] debug: * AI-Uveso: Function MarkerGridThreatManagerThread() started. [Cleveland (AIx: Uveso Adaptive)] debug: Loading module '\000/units/url0105/url0105_script.lua\000' debug: Loading module '\000/units/uel0105/uel0105_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: Function MarkerGridThreatManagerThread() started. [TargetDrone (AIx: Uveso Adaptive)] debug: * AI-Uveso: Function MarkerGridThreatManagerThread() started. [Daedalus (AIx: Uveso Adaptive)] debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: EMPArray debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: PlasmaGatlingCannon debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: PhasonBeamCannon debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: EMPArray debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: PlasmaGatlingCannon debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: PhasonBeamCannon debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: PlasmaGatlingCannon debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: GatlingEnergyCannon debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: PhasonBeamCannon debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: PlasmaGatlingCannon debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: PhasonBeamCannon debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: PlasmaGatlingCannon debug: Loading module '\000/lua/sim/tasks/enhancetask.lua\000' debug: Loading module '\000/lua/sim/scripttask.lua\000' debug: * AI-Uveso: Function MarkerGridThreatManagerThread() started. [Snooker (AIx: Uveso Adaptive)] debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: PhasonBeamCannon debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: EMPArray debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: GatlingEnergyCannon debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: EMPArray debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: EMPArray debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: PlasmaGatlingCannon debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: GatlingEnergyCannon debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: PhasonBeamCannon debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: PlasmaGatlingCannon debug: Loading module '\000/units/ual0105/ual0105_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: Function BaseTargetManagerThread() started. [Bingham (AIx: Uveso Adaptive)] debug: * AI-Uveso: Function BaseTargetManagerThread() started. [Fernando (AIx: Uveso Adaptive)] debug: Loading module '\000/units/urb1101/urb1101_script.lua\000' debug: Loading module '\000/units/ura0001o/ura0001o_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: Function BaseTargetManagerThread() started. [Judith (AIx: Uveso Adaptive)] warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000' debug: * AI-Uveso: Function BaseTargetManagerThread() started. [Cleveland (AIx: Uveso Adaptive)] debug: * AI-Uveso: Function BaseTargetManagerThread() started. [TargetDrone (AIx: Uveso Adaptive)] debug: * AI-Uveso: Function BaseTargetManagerThread() started. [Daedalus (AIx: Uveso Adaptive)] debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: EMPArray debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: GatlingEnergyCannon debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: GatlingEnergyCannon debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: GatlingEnergyCannon debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: GatlingEnergyCannon debug: * AI-Uveso: Function BaseTargetManagerThread() started. [Snooker (AIx: Uveso Adaptive)] warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/units/uab1101/uab1101_script.lua\000' debug: Loading module '\000/units/ueb0102/ueb0102_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Current gametime: 00:00:30 debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: EMPArray debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: PhasonBeamCannon warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/orbitalwarsmod/units/modunitscybran/orbitalsunitscybran/urb0402/urb0402_script.lua\000' debug: Loading module '\000/units/urb3101/urb3101_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/ueb0202/ueb0202_script.lua\000' debug: Loading module '\000/lua/simcallbacks.lua\000' info: Hooked /lua/simcallbacks.lua with /mods/blackopsfaf-unleashed/hook/lua/simcallbacks.lua debug: Loading module '\000/lua/simping.lua\000' info: Hooked /lua/simping.lua with /mods/ai-uveso/hook/lua/simping.lua debug: Loading module '\000/lua/selfdestruct.lua\000' debug: Loading module '\000/lua/simcameramarkers.lua\000' debug: Loading module '\000/lua/simdialogue.lua\000' debug: Loading module '\000/lua/simdiplomacy.lua\000' debug: Loading module '\000/lua/spreadattack.lua\000' debug: Loading module '\000/lua/weaponpriorities.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/ueb1102/ueb1102_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/uef/tech1structure/ueb2106/ueb2106_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/orbitalwarsmod/units/modunitsftu/orbital/ueb0401/ueb0401_script.lua\000' debug: Loading module '\000/units/urb3201/urb3201_script.lua\000' debug: Gametime: 00:01:00 --- Unit: 141 --- Platoon: 70 --- FPS: 59 --- Memory: 443.3M / 465.1M --- Speed: +0 / +0 --- SimSpeed: 33% ( 60 Game = 177 System Seconds ) debug: Entity: 06353 --- Prop: 05577 --- CScriptObject: 09904 --- CTask: 07975 --- CTaskThread: 07856 --- CLuaTask: 00304 --- CDecalHandle: 00983 --- ReconBlip: 00141 debug: Current gametime: 00:01:00 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brmbt1peri/brmbt1peri_script.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmeffecttemplates.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/urb1202/urb1202_script.lua\000' debug: Loading module '\000/units/ueb1202/ueb1202_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brobt1peri/brobt1peri_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished EMPArray debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EMPArray installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 debug: Loading module '\000/units/uel0101/uel0101_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished PlasmaGatlingCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PlasmaGatlingCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished EMPArray debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EMPArray installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished PlasmaGatlingCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PlasmaGatlingCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished PlasmaGatlingCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PlasmaGatlingCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished PlasmaGatlingCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PlasmaGatlingCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished PlasmaGatlingCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PlasmaGatlingCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished EMPArray debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EMPArray installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished EMPArray debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EMPArray installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: CombatEngineering debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: CombatEngineering debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: CombatEngineering debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: CombatEngineering debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: CombatEngineering debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished EMPArray debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EMPArray installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished PlasmaGatlingCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PlasmaGatlingCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished PlasmaGatlingCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PlasmaGatlingCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/units/uab0102/uab0102_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: CombatEngineering debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: CombatEngineering debug: Loading module '\000/mods/totalmayhem/units/brnbaafac/brnbaafac_script.lua\000' debug: Loading module '\000/mods/xtremwars/units/uef/tech1land/uel0201/uel0201_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/uef/tech1structure/ueb2105/ueb2105_script.lua\000' debug: Loading module '\000/units/ueb0201/ueb0201_script.lua\000' debug: Loading module '\000/mods/xtremwars/units/uef/tech1land/uel0104/uel0104_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished EMPArray debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EMPArray installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: CombatEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/urb0102/urb0102_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: CombatEngineering debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: CombatEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/ual0101/ual0101_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: CombatEngineering warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished EMPArray debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EMPArray installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: CombatEngineering debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: CombatEngineering debug: Current gametime: 00:01:30 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/uea0107/uea0107_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/uab0201/uab0201_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: CombatEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/units/uab1106/uab1106_script.lua\000' debug: Loading module '\000/mods/xtremwars/units/uef/tech1land/uel0106/uel0106_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/beb1202/beb1202_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/uaa0107/uaa0107_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/units/urb1302/urb1302_script.lua\000' debug: Loading module '\000/units/ueb1302/ueb1302_script.lua\000' debug: Loading module '\000/units/url0101/url0101_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/uab1302/uab1302_script.lua\000' debug: Loading module '\000/units/ueb1106/ueb1106_script.lua\000' debug: Loading module '\000/units/urb1106/urb1106_script.lua\000' debug: Loading module '\000/units/xsb1302/xsb1302_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished PhasonBeamCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PhasonBeamCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished PhasonBeamCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PhasonBeamCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished GatlingEnergyCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement GatlingEnergyCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished PhasonBeamCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PhasonBeamCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished PhasonBeamCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PhasonBeamCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished PhasonBeamCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PhasonBeamCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/units/ura0107/ura0107_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: CombatEngineering debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: CombatEngineering debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: CombatEngineering debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished GatlingEnergyCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement GatlingEnergyCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished GatlingEnergyCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement GatlingEnergyCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished PhasonBeamCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PhasonBeamCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/xtremwars/units/uef/tech1land/uel0103/uel0103_script.lua\000' debug: Loading module '\000/mods/xtremwars/units/cybran/tech1land/url0104/url0104_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: CombatEngineering debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: CombatEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/urb0201/urb0201_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/xtremwars/units/cybran/tech1land/url0103/url0103_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished GatlingEnergyCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement GatlingEnergyCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished GatlingEnergyCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement GatlingEnergyCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished GatlingEnergyCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement GatlingEnergyCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished GatlingEnergyCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement GatlingEnergyCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/aeon/tech1land/ual0106/ual0106_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: CombatEngineering debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: CombatEngineering debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: CombatEngineering debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 debug: Loading module '\000/units/urb3104/urb3104_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: CombatEngineering debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: CombatEngineering debug: Loading module '\000/units/uel0208/uel0208_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished PhasonBeamCannon debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PhasonBeamCannon installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: CombatEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: CombatEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Gametime: 00:02:00 --- Unit: 358 --- Platoon: 158 --- FPS: 59 --- Memory: 464.7M / 495.5M --- Speed: +0 / +0 --- SimSpeed: 70% ( 60 Game = 85 System Seconds ) debug: Entity: 09042 --- Prop: 07367 --- CScriptObject: 16002 --- CTask: 12065 --- CTaskThread: 11723 --- CLuaTask: 00922 --- CDecalHandle: 02726 --- ReconBlip: 00358 debug: Current gametime: 00:02:00 debug: Loading module '\000/units/ueb3101/ueb3101_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: CombatEngineering debug: Loading module '\000/mods/totalmayhem/units/brmt1bm/brmt1bm_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: CombatEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/tdfmachinegun01/tdfmachinegun01_script.lua\000' debug: Loading module '\000/lua/terranprojectiles.lua\000' info: Hooked /lua/terranprojectiles.lua with /mods/firey explosion mod/hook/lua/terranprojectiles.lua debug: Loading module '\000/mods/totalmayhem/units/brnt1ht/brnt1ht_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_6 to the enemy found! LAND map! - Cleveland (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/ual0208/ual0208_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/xtremwars/units/cybran/tech1land/url0107/url0107_script.lua\000' debug: Loading module '\000/mods/orbitalwarsmod/units/modunitscybran/orbitalsunitscybran/urb0403/urb0403_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 debug: Loading module '\000/mods/totalmayhem/units/brmt1at/brmt1at_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_5 to the enemy found! LAND map! - Judith (AIx: Uveso Adaptive) vs nomads warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_4 to the enemy found! LAND map! - Cleveland (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/xtremwars/units/uef/tech1air/uea0105/uea0112_script.lua\000' debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0101":CanBuild( zab9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_2 to the enemy found! LAND map! - Cleveland (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_8 to the enemy found! LAND map! - Cleveland (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_7 to the enemy found! LAND map! - Snooker (AIx: Uveso Adaptive) vs nomads warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/units/uea0101/uea0101_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brl0110/brl0110_script.lua\000' debug: Loading module '\000/units/ueb4202/ueb4202_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/units/brnt1bt/brnt1bt_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bel0109/bel0109_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 debug: Loading module '\000/mods/orbitalwarsmod/units/modunitsftu/orbital/uob2101/uob2101_script.lua\000' debug: Loading module '\000/mods/orbitalwarsmod/hook/lua/modweapons.lua\000' debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/units/url0208/url0208_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/xtremwars/units/aeon/tech1structure/uab5201/uab5201_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: UI_MakeSelectionSet 3 debug: Loading module '\000/mods/totalmayhem/projectiles/brnat1advfigproj/brnat1advfigproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmavaprojectiles.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmavaeffecttemplates.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Current gametime: 00:02:30 debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_3 to the enemy found! LAND map! - Judith (AIx: Uveso Adaptive) vs nomads warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/units/xeb0104/xeb0104_script.lua\000' debug: Loading module '\000/projectiles/adflaserlight02/adflaserlight02_script.lua\000' debug: Loading module '\000/lua/aeonprojectiles.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0101":CanBuild( zrb9501 ) failed. (Override tree not available, upgrading to default instead.) debug: Loading module '\000/units/ueb1201/ueb1201_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/mods/orbitalwarsmod/units/modunitsftu/orbital/ueb0402/ueb0402_script.lua\000' debug: Loading module '\000/units/uab0202/uab0202_script.lua\000' info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_7 to the enemy found! LAND map! - Judith (AIx: Uveso Adaptive) vs nomads debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_3 to the enemy found! LAND map! - Snooker (AIx: Uveso Adaptive) vs nomads debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_8 to the enemy found! LAND map! - Fernando (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_2 to the enemy found! LAND map! - Fernando (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) debug: Loading module '\000/projectiles/taamissileflayer01/taamissileflayer01_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 debug: Loading module '\000/lua/tarmacs.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000' debug: Loading module '\000/lua/genericdebris.lua\000' debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 debug: Loading module '\000/units/uab2108/uab2108_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt1hpd/brnt1hpd_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_3 to the enemy found! LAND map! - TargetDrone (AIx: Uveso Adaptive) vs nomads debug: Loading module '\000/mods/blackopsfaf-acus/projectiles/serarapidcannon01/serarapidcannon01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusprojectiles.lua\000' debug: Loading module '\000/projectiles/shieldcollider/shieldcollider_script.lua\000' debug: Loading module '\000/mods/xtremwars/units/aeon/tech2structure/uab2207/uab2207_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 debug: Loading module '\000/mods/blackopsfaf-acus/projectiles/invisoprojectile01/invisoprojectile01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_7 to the enemy found! LAND map! - Bingham (AIx: Uveso Adaptive) vs nomads info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_4 to the enemy found! LAND map! - Fernando (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/effects/entities/effectprotonambient01/effectprotonambient01_script.lua\000' debug: Loading module '\000/projectiles/tdfplasma01/tdfplasma01_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_8 to the enemy found! LAND map! - Daedalus (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_3 to the enemy found! LAND map! - Bingham (AIx: Uveso Adaptive) vs nomads debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished CombatEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CombatEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 2 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/urb1201/urb1201_script.lua\000' debug: Loading module '\000/units/ura0002o/ura0002o_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 4 to the enemy found! LAND map! - Snooker (AIx: Uveso Adaptive) vs nomads info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 1 to the enemy found! LAND map! - Snooker (AIx: Uveso Adaptive) vs nomads warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/xtremwars/units/uef/tech1structure/ueb5201/ueb5201_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 2 to the enemy found! LAND map! - Judith (AIx: Uveso Adaptive) vs nomads debug: Loading module '\000/units/uab3101/uab3101_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_2 to the enemy found! LAND map! - Daedalus (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_6 to the enemy found! LAND map! - Fernando (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_4 to the enemy found! LAND map! - Daedalus (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 2 to the enemy found! LAND map! - TargetDrone (AIx: Uveso Adaptive) vs nomads warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_6 to the enemy found! LAND map! - Daedalus (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/ueb2204/ueb2204_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab2303/bab2303_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 1 to the enemy found! LAND map! - Bingham (AIx: Uveso Adaptive) vs nomads warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brnat1exgs/brnat1exgs_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/cybran/tech1structure/urb2104/urb2104_script.lua\000' warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> debug: Loading module '\000/mods/totalmayhem/units/brnbt1hart/brnbt1hart_script.lua\000' warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> info: UI_ApplySelectionSet 3 debug: Loading module '\000/units/ueb4301/ueb4301_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0101":CanBuild( zrb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/caananodart01/caananodart01_script.lua\000' debug: Loading module '\000/lua/cybranprojectiles.lua\000' info: Hooked /lua/cybranprojectiles.lua with /mods/firey explosion mod/hook/lua/cybranprojectiles.lua debug: Loading module '\000/units/ueb4201/ueb4201_script.lua\000' debug: Loading module '\000/projectiles/taarailgun01/taarailgun01_script.lua\000' debug: Loading module '\000/mods/orbitalwarsmod/units/modunitsaeons/orbitalunitsaeon/uab0401/uab0401_script.lua\000' warning: Error running OnKilled script in Entity uea0101 at 251aab08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/cifgrenade01/cifgrenade01_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 2 to the enemy found! LAND map! - Bingham (AIx: Uveso Adaptive) vs nomads warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 3 to the enemy found! LAND map! - TargetDrone (AIx: Uveso Adaptive) vs nomads debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/mods/xtremwars/units/aeon/tech1structure/uab2101/uab2101_script.lua\000' info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 1 to the enemy found! LAND map! - TargetDrone (AIx: Uveso Adaptive) vs nomads debug: Loading module '\000/units/xea3204/xea3204_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Gametime: 00:03:00 --- Unit: 591 --- Platoon: 263 --- FPS: 59 --- Memory: 544.9M / 563.0M --- Speed: +0 / +0 --- SimSpeed: 43% ( 60 Game = 138 System Seconds ) debug: Entity: 13535 --- Prop: 10401 --- CScriptObject: 23272 --- CTask: 17659 --- CTaskThread: 17244 --- CLuaTask: 01259 --- CDecalHandle: 04101 --- ReconBlip: 00594 debug: Current gametime: 00:03:00 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/aeon/tech1structure/uab2104/uab2104_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brnbt1airst/brnbt1airst_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/units/ueb2108/ueb2108_script.lua\000' debug: Loading module '\000/mods/xtremwars/units/uef/tech2air/uea0203/uea0203_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/blackopsfaf-acus/projectiles/uefheavyplasmagatlingcannon03/uefheavyplasmagatlingcannon03_script.lua\000' debug: Loading module '\000/projectiles/tifartillery01/tifartillery01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/beb1302/beb1302_script.lua\000' debug: Loading module '\000/units/ueb5202/ueb5202_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brnt2pd2/brnt2pd2_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/uea0104/uea0104_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: UI_ApplySelectionSet 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/units/xrb0104/xrb0104_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/units/urb0202/urb0202_script.lua\000' debug: Loading module '\000/units/ueb0301/ueb0301_script.lua\000' warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0102":CanBuild( zab9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0401":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) debug: Loading module '\000/mods/totalmayhem/units/brnt2epd/brnt2epd_script.lua\000' debug: Loading module '\000/mods/xtremwars/units/cybran/tech1structure/urb2105/urb2105_script.lua\000' debug: Loading module '\000/units/uab2301/uab2301_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brot1hpd/brot1hpd_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brnt1hpdt2/brnt1hpdt2_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/units/xeb0204/xeb0204_script.lua\000' debug: Loading module '\000/mods/xtremwars/projectiles/tdfgunshipmissile01/tdfgunshipmissile01_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/xtremwars/units/uef/tech2structure/ueb2206/ueb2206_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/ueb3201/ueb3201_script.lua\000' warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/totalmayhem/units/broat2exgs/broat2exgs_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 2 to the enemy found! LAND map! - Snooker (AIx: Uveso Adaptive) vs nomads debug: Loading module '\000/mods/xtremwars/units/uef/tech1structure/ueb4205/ueb4205_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt1expdt2/brnt1expdt2_script.lua\000' debug: Loading module '\000/units/urb4201/urb4201_script.lua\000' debug: Loading module '\000/units/urb5202/urb5202_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/uab1201/uab1201_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/xtremwars/units/uef/tech2land/uel0111/uel0111_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/ueb2303/ueb2303_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/uel0307/uel0307_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/beb2303/beb2303_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsweapons.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsdefaultcollisionbeams.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/orbitalwarsmod/units/modunitsaeons/orbitalunitsaeon/uaow1103/uaow1103_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: UI_ApplySelectionSet 3 debug: Loading module '\000/mods/xtremwars/units/uef/tech2land/del0204/del0204_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/cybran/tech1land/url0206/url0206_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Current gametime: 00:03:30 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) debug: Loading module '\000/mods/xtremwars/units/uef/tech1structure/ueb2101/ueb2101_script.lua\000' debug: Loading module '\000/mods/orbitalwarsmod/units/modunitsaeons/orbitalunitsaeon/uaow2001/uaow2001_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0101":CanBuild( zrb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0101":CanBuild( zrb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0401":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) debug: Loading module '\000/mods/xtremwars/units/uef/tech2land/uel0205/uel0205_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/cybran/tech1structure/urb2101/urb2101_script.lua\000' debug: Loading module '\000/mods/xtremwars/units/uef/tech2land/uel0206/uel0206_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/uab2303/uab2303_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: CWldSession::DoBeat() unknown entity id (0x2ff00606) supplied in a pose update. debug: Loading module '\000/units/ueb2301/ueb2301_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/xtremwars/units/aeon/tech2land/ual0111/ual0111_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 4 to the enemy found! LAND map! - Fernando (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/units/urb2108/urb2108_script.lua\000' debug: Loading module '\000/projectiles/cdfcannonmolecular01/cdfcannonmolecular01_script.lua\000' debug: Loading module '\000/projectiles/cdfrocketiridium02/cdfrocketiridium02_script.lua\000' debug: Loading module '\000/projectiles/sdfchronatroncannon01/sdfchronatroncannon01_script.lua\000' debug: Loading module '\000/lua/seraphimprojectiles.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brnt2potshot/brnt2potshot_script.lua\000' debug: Loading module '\000/mods/orbitalwarsmod/units/modunitscybran/orbitalsunitscybran/uro2001/uro2001_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brnt2exart/brnt2exart_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/totalmayhem/units/brmt1bm2/brmt1bm2_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/xtremwars/units/uef/tech2structure/ueb2207/ueb2207_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: UI_ApplySelectionSet 3 warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> debug: Loading module '\000/mods/totalmayhem/units/brnt1exmob/brnt1exmob_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brmat2gunship/brmat2gunship_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/uab4201/uab4201_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/units/ura0101/ura0101_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/xtremwars/units/aeon/tech1land/ual0104/ual0104_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/totalmayhem/units/brnt2ht/brnt2ht_script.lua\000' warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/units/brot1mt/brot1mt_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/aeon/tech1land/ual0201/ual0201_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/totalmayhem/units/brnt2bm/brnt2bm_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0101":CanBuild( zab9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) debug: Loading module '\000/mods/xtremwars/units/cybran/tech1land/url0106/url0106_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0102":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0401":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/mods/totalmayhem/units/brmat1exgs/brmat1exgs_script.lua\000' info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 1 to the enemy found! LAND map! - Fernando (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brnt2exlm/brnt2exlm_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/units/brnt2bt/brnt2bt_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/uef/tech2land/uel0202/uel0202_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brot1bt/brot1bt_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/units/xrb0204/xrb0204_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/projectiles/aifmissiletactical01/aifmissiletactical01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt1exm1/brnt1exm1_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/xtremwars/units/cybran/tech1structure/urb2106/urb2106_script.lua\000' debug: Loading module '\000/units/uaa0101/uaa0101_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Gametime: 00:04:00 --- Unit: 993 --- Platoon: 353 --- FPS: 58 --- Memory: 581.5M / 610.3M --- Speed: +0 / +0 --- SimSpeed: 35% ( 60 Game = 166 System Seconds ) debug: Entity: 16547 --- Prop: 11316 --- CScriptObject: 31345 --- CTask: 22759 --- CTaskThread: 22123 --- CLuaTask: 01450 --- CDecalHandle: 05711 --- ReconBlip: 00994 debug: Current gametime: 00:04:00 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/units/brmt1bt/brmt1bt_script.lua\000' warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: * AI-Uveso: Function EcoManagerThread() started! - Cheat(eco)Factor:( 3.2000000476837 ) - BuildFactor:( 3.2000000476837 ) - [Bingham (AIx: Uveso Adaptive)] warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) info: UI_ApplySelectionSet 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: * AI-Uveso: Function EcoManagerThread() started! - Cheat(eco)Factor:( 3.2000000476837 ) - BuildFactor:( 3.2000000476837 ) - [Fernando (AIx: Uveso Adaptive)] debug: Loading module '\000/mods/totalmayhem/projectiles/cybranbattlemechrockets/cybranbattlemechrockets_script.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmprojectiles.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/broat1exgs/broat1exgs_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 3 to the enemy found! LAND map! - Snooker (AIx: Uveso Adaptive) vs nomads info: * AI-Uveso: Function EcoManagerThread() started! - Cheat(eco)Factor:( 3.2000000476837 ) - BuildFactor:( 3.2000000476837 ) - [Judith (AIx: Uveso Adaptive)] debug: Loading module '\000/mods/totalmayhem/projectiles/nullweapon/nullweapon_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt2btproj/brnt2btproj_script.lua\000' debug: Loading module '\000/projectiles/tdfgauss01/tdfgauss01_script.lua\000' debug: Loading module '\000/units/ueb1105/ueb1105_script.lua\000' info: * AI-Uveso: Function EcoManagerThread() started! - Cheat(eco)Factor:( 3.2000000476837 ) - BuildFactor:( 3.2000000476837 ) - [Cleveland (AIx: Uveso Adaptive)] warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 3 to the enemy found! LAND map! - Fernando (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) debug: Loading module '\000/mods/xtremwars/units/aeon/tech2land/xal0203/xal0203_script.lua\000' info: * AI-Uveso: Function EcoManagerThread() started! - Cheat(eco)Factor:( 3.2000000476837 ) - BuildFactor:( 3.2000000476837 ) - [TargetDrone (AIx: Uveso Adaptive)] warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> debug: Loading module '\000/units/urb2303/urb2303_script.lua\000' info: * AI-Uveso: Function EcoManagerThread() started! - Cheat(eco)Factor:( 3.2000000476837 ) - BuildFactor:( 3.2000000476837 ) - [Daedalus (AIx: Uveso Adaptive)] warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> info: * AI-Uveso: Function EcoManagerThread() started! - Cheat(eco)Factor:( 3.2000000476837 ) - BuildFactor:( 3.2000000476837 ) - [Snooker (AIx: Uveso Adaptive)] warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/units/brnt1extk/brnt1extk_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt1mtt2/brnt1mtt2_script.lua\000' warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> debug: Loading module '\000/projectiles/caaautocannon01/caaautocannon01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/urb2301/urb2301_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt1expd/brnt1expd_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0101":CanBuild( zrb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0101":CanBuild( zrb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0401":CanBuild( zab9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0401":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0401":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) debug: Loading module '\000/mods/orbitalwarsmod/units/modunitsaeons/orbitalunitsaeon/uab0402/uab0402_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt2exm1/brnt2exm1_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/projectiles/tiffragmentationsensorshell01/tiffragmentationsensorshell01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/xtremwars/units/cybran/tech1structure/urb5201/urb5201_script.lua\000' debug: Loading module '\000/mods/orbitalwarsmod/units/modunitscybran/orbitalsunitscybran/urow1103/urow1103_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: Well? debug: Loading module '\000/effects/entities/destructionfireplume01/destructionfireplume01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt2epdt3/brnt2epdt3_script.lua\000' debug: Loading module '\000/projectiles/tifmissilecruise01/tifmissilecruise01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/projectiles/brmt1exm1proj/brmt1exm1proj_script.lua\000' debug: Loading module '\000/units/uab3201/uab3201_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt1mtproj/brnt1mtproj_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bel0211/bel0211_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/tiffragmentationsensorshell02/tiffragmentationsensorshell02_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0401":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) info: CWldSession::DoBeat() unknown entity id (0x2ff00114) supplied in a pose update. warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/aeon/tech1land/ual0103/ual0103_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> debug: Loading module '\000/mods/totalmayhem/units/brot2ht/brot2ht_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/projectiles/tdfriot01/tdfriot01_script.lua\000' warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/units/urb2204/urb2204_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/cdflaserheavy01/cdflaserheavy01_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brmt1advbot/brmt1advbot_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/ual0307/ual0307_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bal0110/bal0110_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/units/ura0104/ura0104_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brmt1ht/brmt1ht_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brot2exth/brot2exth_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/tdffragmentationgrenade01/tdffragmentationgrenade01_script.lua\000' debug: Loading module '\000/mods/xtremwars/units/uef/tech1land/uel0108/uel0108_script.lua\000' debug: Current gametime: 00:04:30 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/mgheadshot01/mgheadshot01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsprojectiles.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/uab4202/uab4202_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/uab5202/uab5202_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0101":CanBuild( zab9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/caamissilenanite02/caamissilenanite02_script.lua\000' warning: Error running OnKilled script in Entity uaa0101 at 8d7c9508: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...ectiles\brnat1advfigproj\brnat1advfigproj_script.lua(18): in function <...ectiles\brnat1advfigproj\brnat1advfigproj_script.lua:17> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0102":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0102":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) debug: Loading module '\000/projectiles/caaburstcloud01/caaburstcloud01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/projectiles/brmt1bmproj/brmt1bmproj_script.lua\000' warning: Error running OnKilled script in Entity uea0101 at 8dca3e08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: Loading module '\000/mods/totalmayhem/units/brot1lt/brot1lt_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/xtremwars/units/uef/tech2exp/ueaew0002/ueaew0002_script.lua\000' info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 4 to the enemy found! LAND map! - Bingham (AIx: Uveso Adaptive) vs nomads warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 3 to the enemy found! LAND map! - Cleveland (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 1 to the enemy found! LAND map! - Cleveland (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) warning: Error running OnKilled script in Entity ura0101 at 2f8dc208: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) debug: Loading module '\000/projectiles/aaafizz01/aaafizz01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/units/url0309/url0309_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/totalmayhem/units/brot2exbm/brot2exbm_script.lua\000' debug: Loading module '\000/projectiles/aaasonicpulse01/aaasonicpulse01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/totalmayhem/units/brnt2exmdf/brnt2exmdf_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/cybran/tech2structure/urb2206/urb2206_script.lua\000' warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/xtremwars/units/uef/tech1structure/ueb2104/ueb2104_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/units/brmt2beetle/brmt2beetle_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/cifmissiletactical03/cifmissiletactical03_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/projectiles/laserbotterran01/laserbotterran01_script.lua\000' debug: Loading module '\000/mods/xtremwars/units/uef/tech2land/uel0203/uel0203_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: ArmorPlating warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/uab0301/uab0301_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: ArmorPlating debug: Loading module '\000/units/ueb0302/ueb0302_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0101":CanBuild( zrb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0101":CanBuild( zrb9501 ) failed. (Override tree not available, upgrading to default instead.) info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/cybran/tech2land/url0111/url0111_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: ShieldBattery warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/units/xrb0304/xrb0304_script.lua\000' debug: Loading module '\000/mods/orbitalwarsmod/hook/projectiles/orbitallazerheavy/orbitallazerheavy_script.lua\000' debug: Loading module '\000/mods/orbitalwarsmod/hook/lua/modprojectiles.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brnt2exm2/brnt2exm2_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: ShieldBattery warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: ElectronicsEnhancment warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: UI_ApplySelectionSet 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Current gametime: 00:05:00 debug: Gametime: 00:05:00 --- Unit: 1401 --- Platoon: 405 --- FPS: 59 --- Memory: 658.2M / 667.9M --- Speed: +0 / +0 --- SimSpeed: 36% ( 60 Game = 165 System Seconds ) debug: Entity: 19065 --- Prop: 11968 --- CScriptObject: 40174 --- CTask: 28374 --- CTaskThread: 27519 --- CLuaTask: 01624 --- CDecalHandle: 08323 --- ReconBlip: 01403 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/units/brot1btt2a/brot1btt2a_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/orbitalwarsmod/hook/projectiles/orbitalplasmaheavy/orbitalplasmaheavy_script.lua\000' debug: Loading module '\000/projectiles/tdphalanx01/tdphalanx01_script.lua\000' debug: Loading module '\000/mods/orbitalwarsmod/units/modunitsftu/orbital/ueow1103/ueow1103_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: ShieldBattery debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: ShieldBattery warning: Error running OnKilled script in Entity ura0101 at 83351408: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: Loading module '\000/mods/totalmayhem/units/brmt2medm/brmt2medm_script.lua\000' warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: ElectronicsEnhancment warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/urb1105/urb1105_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/xtremwars/units/aeon/tech1exp/ualew0001/ualew0001_script.lua\000' warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/aifmiasmashell01/aifmiasmashell01_script.lua\000' debug: Loading module '\000/units/ura0003o/ura0003o_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt2exartproj/brnt2exartproj_script.lua\000' warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/projectiles/brnt2epdproj/brnt2epdproj_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? debug: Loading module '\000/mods/totalmayhem/units/brnt1htt2/brnt1htt2_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/projectiles/aifmiasmashell02/aifmiasmashell02_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 4 to the enemy found! LAND map! - Daedalus (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) info: Well? warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/aaazealotmissile01/aaazealotmissile01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brot2exm2/brot2exm2_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/aeon/tech2land/ual0205/ual0205_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3btrlproj/brnt3btrlproj_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3argusminiproj/brnt3argusminiproj_script.lua\000' debug: Loading module '\000/units/urb0301/urb0301_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0101":CanBuild( zab9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running OnKilled script in Entity ura0101 at 88e06a08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: Loading module '\000/mods/totalmayhem/projectiles/brnt1btproj/brnt1btproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3btproj/brnt3btproj_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished ShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0401":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brmt1advart/brmt1advart_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/projectiles/tifmissilecruise03/tifmissilecruise03_script.lua\000' info: Well? warning: Error running OnKilled script in Entity uaa0101 at 8668ce08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...les\caamissilenanite02\caamissilenanite02_script.lua(21): in function <...les\caamissilenanite02\caamissilenanite02_script.lua:20> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/totalmayhem/units/brmt1exm1/brmt1exm1_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: ShieldBattery debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: ArmorPlating debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb2303/brb2303_script.lua\000' warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0401":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished ShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished ElectronicsEnhancment debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ElectronicsEnhancment installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brmt1pdt2/brmt1pdt2_script.lua\000' debug: Loading module '\000/projectiles/cdflaserdisintegrator01/cdflaserdisintegrator01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: AutomaticBarrelStabalizers warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brmt1beetle/brmt1beetle_script.lua\000' debug: Loading module '\000/mods/battlepack/units/wel0207/wel0207_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/units/brot1exm1/brot1exm1_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished ShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: AutomaticBarrelStabalizers debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished ShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: ShieldBattery debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: ShieldBattery debug: Loading module '\000/mods/totalmayhem/units/brmt1mt/brmt1mt_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished ArmorPlating debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ArmorPlating installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: PhasedEnergyFields debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished ElectronicsEnhancment debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ElectronicsEnhancment installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/cdflaserlight01/cdflaserlight01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished ArmorPlating debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ArmorPlating installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: Loading module '\000/projectiles/cifmolecularresonanceshell01/cifmolecularresonanceshell01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: ShieldBattery info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: AdjustedCrystalMatrix warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: PhasedEnergyFields debug: Loading module '\000/mods/totalmayhem/units/brnt1mt/brnt1mt_script.lua\000' debug: Loading module '\000/units/urb2304/urb2304_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: ElectronicsEnhancment debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: ArmorPlating warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 3 to the enemy found! LAND map! - Judith (AIx: Uveso Adaptive) vs nomads warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0101":CanBuild( zrb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: ShieldBattery warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/broat1fig/broat1fig_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/mods/xtremwars/units/uef/tech2air/dea0202/dea0202_script.lua\000' debug: Loading module '\000/units/uab1105/uab1105_script.lua\000' info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 4 to the enemy found! LAND map! - Cleveland (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Current gametime: 00:05:30 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/projectiles/brmt1hvyproj/brmt1hvyproj_script.lua\000' warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/cybran/tech1air/ura0102/ura0102_script.lua\000' warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0101":CanBuild( zab9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: ElectronicsEnhancment warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: ShieldBattery info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/projectiles/tifmissilecruise09/tifmissilecruise09_script.lua\000' debug: Loading module '\000/mods/xtremwars/units/cybran/tech2land/drl0204/drl0204_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/xtremwars/units/cybran/tech1exp/urse0001/urse0001_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0101":CanBuild( zrb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0101":CanBuild( zrb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: AdjustedCrystalMatrix warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/projectiles/brmt2beetleproj/brmt2beetleproj_script.lua\000' debug: Loading module '\000/units/url0306/url0306_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0102":CanBuild( zab9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0401":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) debug: Loading module '\000/mods/xtremwars/units/uef/tech1air/uea0102/uea0102_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/projectiles/brnt1exm1proj/brnt1exm1proj_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: DualChannelBooster warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brmt2epd/brmt2epd_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity uaa0101 at 25a5c708: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...les\caamissilenanite02\caamissilenanite02_script.lua(21): in function <...les\caamissilenanite02\caamissilenanite02_script.lua:20> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished ShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 info: UI_ApplySelectionSet 3 debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: ShieldBattery warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 3 to the enemy found! LAND map! - Bingham (AIx: Uveso Adaptive) vs nomads warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Emergency!!! WorkProgress < 30% and under attack, canceling Enhancement AutomaticBarrelStabalizers debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Emergency!!! WorkProgress < 30% and under attack, canceling Enhancement AdjustedCrystalMatrix warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Emergency!!! WorkProgress < 30% and under attack, canceling Enhancement PhasedEnergyFields warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: ElectronicsEnhancment warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: AutomaticBarrelStabalizers warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: ArmorPlating warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: ArmorPlating debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished ShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished ShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: Loading module '\000/projectiles/caaautocannon02/caaautocannon02_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0102":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: ShieldBattery warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/uef/tech1air/uea0103/uea0103_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished ShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: DualChannelBooster warning: Error running OnKilled script in Entity brnat1exgs at 8311ca08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...s\totalmayhem\units\brnat1exgs\brnat1exgs_script.lua(119): in function <...s\totalmayhem\units\brnat1exgs\brnat1exgs_script.lua:118> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...les\caamissilenanite02\caamissilenanite02_script.lua(21): in function <...les\caamissilenanite02\caamissilenanite02_script.lua:20> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: AutomaticBarrelStabalizers debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: DualChannelBooster warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: AutomaticBarrelStabalizers debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: AdjustedCrystalMatrix debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: PhasedEnergyFields warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: ElectronicsEnhancment debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished ElectronicsEnhancment debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ElectronicsEnhancment installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/adfgraviton01/adfgraviton01_script.lua\000' info: Well? debug: Loading module '\000/projectiles/adflaserhighintensity01/adflaserhighintensity01_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: AutomaticBarrelStabalizers warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/projectiles/aifmissileserpentine01/aifmissileserpentine01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/units/uel0309/uel0309_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished ArmorPlating debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ArmorPlating installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/adfquatumautogun01/adfquatumautogun01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished ShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: Loading module '\000/mods/totalmayhem/projectiles/brot1btclawproj/brot1btclawproj_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/projectiles/brot2exthproj/brot2exthproj_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: PhasedEnergyFields warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: AdjustedCrystalMatrix warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: DualChannelBooster warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/xtremwars/units/uef/tech1structure/ueb2110/ueb2110_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/units/brnat1advfig/brnat1advfig_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished ElectronicsEnhancment debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ElectronicsEnhancment installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0101":CanBuild( zab9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished ShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: UI_MakeSelectionSet 4 debug: Loading module '\000/units/urb4202/urb4202_script.lua\000' debug: Loading module '\000/mods/battlepack/units/wrb4207/wrb4207_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished ArmorPlating debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ArmorPlating installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) debug: Loading module '\000/mods/totalmayhem/units/brmt1extank/brmt1extank_script.lua\000' debug: Loading module '\000/mods/orbitalwarsmod/units/modunitsftu/uea0202/uea0202_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: Well? warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 1 to the enemy found! LAND map! - Daedalus (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: PhasedEnergyFields warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: DualChannelBooster warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/xtremwars/units/cybran/tech1air/xra0105/xra0105_script.lua\000' info: Well? info: Well? debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: AdjustedCrystalMatrix debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished ShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/napalmprojectile02/napalm02_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/projectiles/adfoblivioncannon03/adfoblivioncannon03_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 3 to the enemy found! LAND map! - Daedalus (AIx: Uveso Adaptive) vs Bingham (AIx: Uveso Adaptive) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/orbitalwarsmod/units/modunitsaeons/orbitalunitsaeon/uaow0101/uaow0101_script.lua\000' warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Gametime: 00:06:00 --- Unit: 1733 --- Platoon: 431 --- FPS: 54 --- Memory: 685.5M / 719.1M --- Speed: +0 / +0 --- SimSpeed: 26% ( 60 Game = 225 System Seconds ) debug: Entity: 20994 --- Prop: 12546 --- CScriptObject: 47678 --- CTask: 33679 --- CTaskThread: 32725 --- CLuaTask: 02267 --- CDecalHandle: 10250 --- ReconBlip: 01737 debug: Current gametime: 00:06:00 debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished ElectronicsEnhancment debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ElectronicsEnhancment installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: AutomaticBarrelStabalizers warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 4 to the enemy found! LAND map! - Judith (AIx: Uveso Adaptive) vs nomads warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: PhasedEnergyFields warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0401":CanBuild( zab9502 ) failed. (Override tree not available, upgrading to default instead.) debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished ShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/hellstormartillery01/hellstormartillery01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> debug: Loading module '\000/mods/battlepack/units/web1303/web1303_script.lua\000' debug: Loading module '\000/mods/xtremwars/units/cybran/tech1air/ura0103/ura0103_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/units/brmt2wildcat/brmt2wildcat_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished ElectronicsEnhancment debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ElectronicsEnhancment installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: DualChannelBooster warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/tdfplasma02/tdfplasma02_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uea0101 at 88228508: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? debug: Loading module '\000/projectiles/tdfgauss02/tdfgauss02_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: PhasedEnergyFields warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/projectiles/adfdisruptor01/adfdisruptor01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0401":CanBuild( zab9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb1106/brb1106_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt2sniper/brnt2sniper_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished ArmorPlating debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ArmorPlating installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished ArmorPlating debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ArmorPlating installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0101":CanBuild( zrb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/caamissilenanite03/caamissilenanite03_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: AdjustedCrystalMatrix warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/uaa0104/uaa0104_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: AdjustedCrystalMatrix warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnKilled script in Entity uea0101 at 8d901108: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0101":CanBuild( zab9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/totalmayhem/units/brnt1advbot/brnt1advbot_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb5205/brb5205_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? debug: Loading module '\000/mods/orbitalwarsmod/units/modunitsftu/orbital/ueb0403/ueb0403_script.lua\000' warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0102":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0401":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) debug: Loading module '\000/mods/totalmayhem/units/brnat2fighter/brnat2fighter_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/aifmortar01/aifmortar01_script.lua\000' debug: Loading module '\000/mods/battlepack/units/wrl0207/wrl0207_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/tdfriot02/tdfriot02_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0401":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished PhasedEnergyFields debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PhasedEnergyFields installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: Loading module '\000/mods/totalmayhem/units/brnat3bomber/brnat3bomber_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 4 to the enemy found! LAND map! - TargetDrone (AIx: Uveso Adaptive) vs nomads debug: Loading module '\000/mods/totalmayhem/projectiles/brnt2exm2proj/brnt2exm2proj_script.lua\000' warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: *FORMATION DEBUG: Unit "wrl0207" does not match any Land categories. warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/xtremwars/units/cybran/tech2air/dra0202/dra0202_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: AssaultEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity ura0102 at 2529a708: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brnt1btt2/brnt1btt2_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/battlepack/units/wrb1303/wrb1303_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: ElectronicsEnhancment warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/ueb0304/ueb0304_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/xtremwars/units/cybran/tech2structure/urb2207/urb2207_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Current gametime: 00:06:30 debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" warning: Error running OnKilled script in Entity brmat1exgs at 2988ce08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...s\totalmayhem\units\brmat1exgs\brmat1exgs_script.lua(140): in function <...s\totalmayhem\units\brmat1exgs\brmat1exgs_script.lua:139> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/ueb1301/ueb1301_script.lua\000' info: Hooked /units/ueb1301/ueb1301_script.lua with /mods/battlepack/hook/units/ueb1301/ueb1301_script.lua warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/projectiles/brmt2epdproj/brmt2epdproj_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: ArmorPlating debug: Loading module '\000/units/ueb2304/ueb2304_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished AdjustedCrystalMatrix debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdjustedCrystalMatrix installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [AdjustedCrystalMatrix] warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/units/brmt2bm/brmt2bm_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/urb4207/urb4207_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: ShieldBattery warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnKilled script in Entity uea0101 at 952e8a08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...les\caamissilenanite02\caamissilenanite02_script.lua(21): in function <...les\caamissilenanite02\caamissilenanite02_script.lua:20> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: ShieldBattery warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: AssaultEngineering info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0101":CanBuild( zrb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running OnKilled script in Entity ura0101 at 8f15e408: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/units/uab0302/uab0302_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0401":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/totalmayhem/projectiles/brnt2exlmproj/brnt2exlmproj_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: UI_ApplySelectionSet 3 warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/battlepack/units/web4301/web4301_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3arguslaserproj/brnt3arguslaserproj_script.lua\000' warning: Error running OnKilled script in Entity uea0112 at 2989ff08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function <...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua:240> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uaa0101 at 95713b08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function <...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua:240> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/units/brot2epd/brot2epd_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: UI_MakeSelectionSet 4 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished AdjustedCrystalMatrix debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdjustedCrystalMatrix installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [AdjustedCrystalMatrix] debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished PhasedEnergyFields debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PhasedEnergyFields installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0101":CanBuild( zrb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uea0112 at 8dcedd08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function <...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua:240> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/projectiles/brnat2fighterproj/brnat2fighterproj_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: AssaultEngineering warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: AssaultEngineering debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished AutomaticBarrelStabalizers debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AutomaticBarrelStabalizers installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [AutomaticBarrelStabalizers] warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished PhasedEnergyFields debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PhasedEnergyFields installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity uea0103 at 833c2008: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...les\caamissilenanite02\caamissilenanite02_script.lua(21): in function <...les\caamissilenanite02\caamissilenanite02_script.lua:20> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: CWldSession::DoBeat() unknown entity id (0x2ff01a47) supplied in a pose update. debug: Loading module '\000/mods/xtremwars/units/cybran/tech3exp/urb4401/urb4401_script.lua\000' debug: Loading module '\000/mods/xtremwars/hook/lua/cybranweapons.lua\000' debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished AdjustedCrystalMatrix debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdjustedCrystalMatrix installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [AdjustedCrystalMatrix] warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: AssaultEngineering warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: AssaultEngineering warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished ElectronicsEnhancment debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ElectronicsEnhancment installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PlasmaGatlingCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: AssaultEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running OnKilled script in Entity uea0101 at 980d7008: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/units/brnt1exart/brnt1exart_script.lua\000' debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: PhasedEnergyFields warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/uef/tech2exp/uelew0004/uelew0004_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/xtremwars/projectiles/tifsystbomb01/tifsystbomb01_script.lua\000' debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished ShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasonBeamCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished PhasedEnergyFields debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PhasedEnergyFields installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity ura0101 at 8a10e208: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function <...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua:240> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished ShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: GatlingEnergyCannon - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/totalmayhem/units/brmat1advfig/brmat1advfig_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished AdjustedCrystalMatrix debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdjustedCrystalMatrix installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [AdjustedCrystalMatrix] warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/orbitalwarsmod/units/modunitscybran/orbitalsunitscybran/urow1102/urow1102_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0101":CanBuild( zab9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brnt3shpd/brnt3shpd_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: DualChannelBooster debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: AssaultEngineering debug: Loading module '\000/mods/xtremwars/projectiles/cifneutronclusterbomb04/cifneutronclusterbomb04_script.lua\000' warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0102":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0401":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0401":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: AutomaticBarrelStabalizers warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb4207/brb4207_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: AssaultEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brnt3perses/brnt3perses_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/cifneutronclusterbomb02/cifneutronclusterbomb02_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Current gametime: 00:07:00 debug: Gametime: 00:07:00 --- Unit: 2075 --- Platoon: 447 --- FPS: 58 --- Memory: 713.5M / 788.6M --- Speed: +0 / +0 --- SimSpeed: 10% ( 60 Game = 564 System Seconds ) debug: Entity: 22931 --- Prop: 12945 --- CScriptObject: 56420 --- CTask: 39002 --- CTaskThread: 37939 --- CLuaTask: 03018 --- CDecalHandle: 12934 --- ReconBlip: 02075 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/urb4204/urb4204_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished PhasedEnergyFields debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PhasedEnergyFields installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/archangelmissile01/archangelmissile01_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished DualChannelBooster debug: * AI-Uveso: * ACUChampionPlatoon: enhancement DualChannelBooster installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: Loading module '\000/units/ueb3104/ueb3104_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished ArmorPlating debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ArmorPlating installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EMPArray - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/xtremwars/units/cybran/tech2air/ura0203/ura0203_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uea0103 at 252ad408: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Emergency!!! low health < 50% and under attack, canceling Enhancement AdjustedCrystalMatrix warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: AssaultEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: AssaultEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: AdjustedCrystalMatrix warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity brmat2gunship at 2f8afd08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...lmayhem\units\brmat2gunship\brmat2gunship_script.lua(106): in function <...lmayhem\units\brmat2gunship\brmat2gunship_script.lua:105> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished AutomaticBarrelStabalizers debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AutomaticBarrelStabalizers installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [AutomaticBarrelStabalizers] warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished PhasedEnergyFields debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PhasedEnergyFields installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/units/urb0304/urb0304_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: UI_ApplySelectionSet 3 info: UI_ApplySelectionSet 4 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity brmat2gunship at 8dcadf08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...lmayhem\units\brmat2gunship\brmat2gunship_script.lua(106): in function <...lmayhem\units\brmat2gunship\brmat2gunship_script.lua:105> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...tiles\brnat2fighterproj\brnat2fighterproj_script.lua(18): in function <...tiles\brnat2fighterproj\brnat2fighterproj_script.lua:17> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: AssaultEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: AdjustedCrystalMatrix debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: AssaultEngineering debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished DualChannelBooster debug: * AI-Uveso: * ACUChampionPlatoon: enhancement DualChannelBooster installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished AutomaticBarrelStabalizers debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AutomaticBarrelStabalizers installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [AutomaticBarrelStabalizers] warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/xtremwars/units/uef/tech3exp/uel0401/uel0401_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brot2mtrlproj/brot2mtrlproj_script.lua\000' warning: Error running OnKilled script in Entity uea0101 at 8633c208: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function <...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua:240> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished AutomaticBarrelStabalizers debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AutomaticBarrelStabalizers installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [AutomaticBarrelStabalizers] debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished DualChannelBooster debug: * AI-Uveso: * ACUChampionPlatoon: enhancement DualChannelBooster installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: Loading module '\000/mods/totalmayhem/projectiles/brot1exm1proj/brot1exm1proj_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uea0112 at 8668c708: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...les\caamissilenanite02\caamissilenanite02_script.lua(21): in function <...les\caamissilenanite02\caamissilenanite02_script.lua:20> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished AdjustedCrystalMatrix debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdjustedCrystalMatrix installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [AdjustedCrystalMatrix] info: Well? debug: Loading module '\000/mods/xtremwars/units/cybran/tech2air/ura0204/ura0204_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: CWldSession::DoBeat() unknown entity id (0x2ff020a2) supplied in a pose update. warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/uel0301/uel0301_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished AutomaticBarrelStabalizers debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AutomaticBarrelStabalizers installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [AutomaticBarrelStabalizers] debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: AssaultEngineering debug: Loading module '\000/projectiles/taarailgun03/taarailgun03_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: AssaultEngineering warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: AssaultEngineering debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: AssaultEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: AssaultEngineering info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: AssaultEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished DualChannelBooster debug: * AI-Uveso: * ACUChampionPlatoon: enhancement DualChannelBooster installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/projectiles/cdfbolter02/cdfbolter02_script.lua\000' warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0101":CanBuild( zrb9501 ) failed. (Override tree not available, upgrading to default instead.) debug: Loading module '\000/units/ueb1303/ueb1303_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/projectiles/brot3btbotproj/brot3btbotproj_script.lua\000' info: UI_ApplySelectionSet 4 info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uea0112 at 8f164d08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0401":CanBuild( zab9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0401":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/projectiles/brot3btbot2proj/brot3btbot2proj_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/projectiles/brot1btproj/brot1btproj_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: AssaultEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/urb1301/urb1301_script.lua\000' info: Hooked /units/urb1301/urb1301_script.lua with /mods/battlepack/hook/units/urb1301/urb1301_script.lua warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished DualChannelBooster debug: * AI-Uveso: * ACUChampionPlatoon: enhancement DualChannelBooster installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: PersonalTeleporter warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/ual0309/ual0309_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running OnKilled script in Entity brmat1exgs at 890cc408: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...s\totalmayhem\units\brmat1exgs\brmat1exgs_script.lua(140): in function <...s\totalmayhem\units\brmat1exgs\brmat1exgs_script.lua:139> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/cybran/tech2land/url0205/url0205_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: AssaultEngineering warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished AutomaticBarrelStabalizers debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AutomaticBarrelStabalizers installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [AutomaticBarrelStabalizers] warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: StructuralIntegrityFields warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/units/urb4302/urb4302_script.lua\000' info: Hooked /units/urb4302/urb4302_script.lua with /mods/blackopsfaf-unleashed/hook/units/urb4302/urb4302_script.lua warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity dea0202 at 948bb408: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...les\caamissilenanite02\caamissilenanite02_script.lua(21): in function <...les\caamissilenanite02\caamissilenanite02_script.lua:20> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: AssaultEngineering debug: Loading module '\000/mods/battlepack/units/wrb0304/wrb0304_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnat1intc/brnat1intc_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Current gametime: 00:07:30 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished DualChannelBooster debug: * AI-Uveso: * ACUChampionPlatoon: enhancement DualChannelBooster installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: Loading module '\000/units/ueb2305/ueb2305_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity ura0101 at 919a7b08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: AssaultEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: ImprovedShieldBattery debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0101":CanBuild( zrb9501 ) failed. (Override tree not available, upgrading to default instead.) debug: Loading module '\000/units/ueb4302/ueb4302_script.lua\000' info: Hooked /units/ueb4302/ueb4302_script.lua with /mods/blackopsfaf-unleashed/hook/units/ueb4302/ueb4302_script.lua debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/units/urb0302/urb0302_script.lua\000' warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0401":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) debug: Loading module '\000/mods/blackopsfaf-exunits/units/eeb0402/eeb0402_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: StructuralIntegrityFields warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: AddFactoryToClosestManager: Factory urb0101 is not assigned to a factory manager! debug: * AI-Uveso: AddFactoryToClosestManager: Factory urb0101 is close (0) to MarkerBaseName Expansion Area 3 (Expansion Area) debug: * AI-Uveso: AddFactoryToClosestManager: BuilderManagers for MarkerBaseName Expansion Area 3 does not exist! Creating Manager debug: * AI-Uveso: AddFactoryToClosestManager: FactoryManager at MarkerBaseName Expansion Area 3 created! Adding Factory! debug: * AI-Uveso: AddFactoryToClosestManager: picked basetemplate UvesoExpansionArea for location Expansion Area 3 (Expansion Area) debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/units/urb2302/urb2302_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3shbmnewrl2aproj/brnt3shbmnewrl2aproj_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/xtremwars/units/cybran/tech2land/url0202/url0202_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0101":CanBuild( zrb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/xea0306/xea0306_script.lua\000' debug: Loading module '\000/mods/battlepack/units/wab1303/wab1303_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0401":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: StructuralIntegrityFields warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/projectiles/cdfrocketiridium01/cdfrocketiridium01_script.lua\000' info: Well? info: Well? debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: PersonalTeleporter debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> debug: Loading module '\000/mods/orbitalwarsmod/units/modunitsaeons/orbitalunitsaeon/uaow1101/uaow1101_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb0004/brb0004_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/totalmayhem/units/brmbt1airst/brmbt1airst_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brmat1intc/brmat1intc_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/uab1301/uab1301_script.lua\000' info: Hooked /units/uab1301/uab1301_script.lua with /mods/battlepack/hook/units/uab1301/uab1301_script.lua warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/ueb2302/ueb2302_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity urse0001 at 8eb61508: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: ImprovedShieldBattery debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: PersonalTeleporter warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished PhasedEnergyFields debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PhasedEnergyFields installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? debug: Loading module '\000/units/url0301/url0301_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/beb4309/beb4309_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnat3bomberproj/brnat3bomberproj_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: StructuralIntegrityFields warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: AssaultEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished ImprovedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ImprovedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished StructuralIntegrityFields debug: * AI-Uveso: * ACUChampionPlatoon: enhancement StructuralIntegrityFields installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: AddFactoryToClosestManager: Factory ueb0101 is not assigned to a factory manager! debug: * AI-Uveso: AddFactoryToClosestManager: Factory ueb0101 is close (10) to MarkerBaseName Expansion Area 3 (Expansion Area) debug: * AI-Uveso: AddFactoryToClosestManager: BuilderManagers for MarkerBaseName Expansion Area 3 does not exist! Creating Manager debug: * AI-Uveso: AddFactoryToClosestManager: FactoryManager at MarkerBaseName Expansion Area 3 created! Adding Factory! debug: * AI-Uveso: AddFactoryToClosestManager: picked basetemplate UvesoExpansionArea for location Expansion Area 3 (Expansion Area) debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/mods/blackopsfaf-unleashed/units/beb5205/beb5205_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: EnhancedPowerSubsystems warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: EnhancedLaserEmitters debug: Loading module '\000/mods/xtremwars/units/uef/tech2air/uea0111/uea0111_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3shpdproj/brnt3shpdproj_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: PersonalTeleporter warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0101":CanBuild( zab9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0101":CanBuild( zrb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0102":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0401":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Current gametime: 00:08:00 debug: Gametime: 00:08:00 --- Unit: 2482 --- Platoon: 529 --- FPS: 57 --- Memory: 796.9M / 838.7M --- Speed: +0 / -1 --- SimSpeed: 15% ( 60 Game = 385 System Seconds ) debug: Entity: 23870 --- Prop: 12256 --- CScriptObject: 66256 --- CTask: 42738 --- CTaskThread: 41162 --- CLuaTask: 02950 --- CDecalHandle: 18911 --- ReconBlip: 02484 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/uef/tech2exp/uelew0003/uelew0003_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/uea0305/uea0305_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: ImprovedShieldBattery warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/projectiles/brot2exbmproj/brot2exbmproj_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished AdjustedCrystalMatrix debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdjustedCrystalMatrix installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [AdjustedCrystalMatrix] debug: Loading module '\000/projectiles/tdfgauss04/tdfgauss04_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: UI_ApplySelectionSet 4 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: PersonalTeleporter warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brnt3bat/brnt3bat_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: AssaultEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: Error running OnKilled script in Entity brnat1intc at 95c0f908: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/units/uab2204/uab2204_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished AdjustedCrystalMatrix debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdjustedCrystalMatrix installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [AdjustedCrystalMatrix] debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> debug: Loading module '\000/mods/totalmayhem/units/brnt3argus/brnt3argus_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: ImprovedShieldBattery debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: ImprovedShieldBattery debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: AssaultEngineering debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: PersonalTeleporter warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/effects/entities/scudeath01/scudeath01_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/effects/entities/scudeathshockwave01/scudeathshockwave01_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/units/uab2304/uab2304_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: ImprovedShieldBattery warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity brmat1advfig at 251a1f08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: ImprovedShieldBattery warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: ImprovedShieldBattery debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: StructuralIntegrityFields warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: UI_ApplySelectionSet 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/xtremwars/units/cybran/tech2land/url0203/url0203_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0401":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: ImprovedShieldBattery warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/units/xab1401/xab1401_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished StructuralIntegrityFields debug: * AI-Uveso: * ACUChampionPlatoon: enhancement StructuralIntegrityFields installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: Loading module '\000/projectiles/aaasonicpulse02/aaasonicpulse02_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/beb0003/beb0003_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished ImprovedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ImprovedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: ImprovedShieldBattery warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0102":CanBuild( zab9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running OnKilled script in Entity ura0101 at a3cc1a08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/projectiles/brot1exm2proj/brot1exm2proj_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: UI_ApplySelectionSet 4 warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/projectiles/brot3shpd2proj/brot3shpd2proj_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: EnhancedLaserEmitters warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished PersonalTeleporter debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PersonalTeleporter installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: EnhancedPowerSubsystems warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished DualChannelBooster debug: * AI-Uveso: * ACUChampionPlatoon: enhancement DualChannelBooster installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: SecondaryPowerFeeds debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished AutomaticBarrelStabalizers debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AutomaticBarrelStabalizers installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CombatEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [AutomaticBarrelStabalizers] warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished StructuralIntegrityFields debug: * AI-Uveso: * ACUChampionPlatoon: enhancement StructuralIntegrityFields installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/orbitalwarsmod/units/modunitsftu/orbital/ueow1102/ueow1102_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished ImprovedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ImprovedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: AssaultEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: AssaultEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: EnhancedLaserEmitters warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/uef/tech3exp/uea0401/uea0401_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: EnergizedMolecularInducer warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity brmat2gunship at 8e237508: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...lmayhem\units\brmat2gunship\brmat2gunship_script.lua(106): in function <...lmayhem\units\brmat2gunship\brmat2gunship_script.lua:105> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Current gametime: 00:08:30 warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished StructuralIntegrityFields debug: * AI-Uveso: * ACUChampionPlatoon: enhancement StructuralIntegrityFields installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/totalmayhem/projectiles/brmt1extankproj/brmt1extankproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brmt3btrlproj/brmt3btrlproj_script.lua\000' debug: Loading module '\000/projectiles/saaolarisaaartillery03/saaolarisaaartillery03_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: CWldSession::DoBeat() unknown entity id (0x2ff00406) supplied in a pose update. warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: EnhancedLaserEmitters warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/tdfplasmaheavy02/tdfplasmaheavy02_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bal0206/bal0206_script.lua\000' debug: Loading module '\000/units/uab4301/uab4301_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished EnhancedLaserEmitters debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnhancedLaserEmitters installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/units/uab0304/uab0304_script.lua\000' debug: Loading module '\000/projectiles/tifmissilecruise05/tifmissilecruise05_script.lua\000' warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/blackopsfaf-acus/projectiles/invisoprojectile02/invisoprojectile02_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/units/uea0302/uea0302_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/units/broat3bomber/broat3bomber_script.lua\000' warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished ImprovedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ImprovedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0101":CanBuild( zab9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: ImprovedShieldBattery warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: UI_ApplySelectionSet 4 debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished EnhancedPowerSubsystems debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnhancedPowerSubsystems installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished ImprovedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ImprovedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0102":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0401":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0401":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ElectronicsEnhancment - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity brmat1intc at 9f432908: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: EnhancedPowerSubsystems warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: ImprovedShieldBattery debug: Loading module '\000/mods/totalmayhem/units/brot3shpd/brot3shpd_script.lua\000' info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished ImprovedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ImprovedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished ImprovedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ImprovedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: Loading module '\000/mods/orbitalwarsmod/hook/projectiles/aeonsorbitallightantichasseurs/aeonsorbitallightantichasseurs_script.lua\000' debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: PersonalTeleporter warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/uab3104/uab3104_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished ImprovedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ImprovedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished PersonalTeleporter debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PersonalTeleporter installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running OnKilled script in Entity ura0203 at 919a2708: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/beb0005/beb0005_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/battlepack/units/wrb2302/wrb2302_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: *FORMATION DEBUG: Unit "wrl0207" does not match any Land categories. warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished ImprovedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ImprovedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: EnhancedPowerSubsystems debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: EnergizedMolecularInducer debug: Loading module '\000/mods/xtremwars/units/uef/tech2air/uea0105/uea0105_script.lua\000' debug: Loading module '\000/mods/xtremwars/hook/lua/terranweapons.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity xra0105 at 8f166208: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity ura0203 at 252ae208: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: EnergizedMolecularInducer warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/tdfginsu01/tdfginsu01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/orbitalwarsmod/units/modunitscybran/orbitalsunitscybran/urow1101/urow1101_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/units/eel0401/eel0401_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/lua/exblackopsweapons.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/lua/exblackopsdefaultcollisionbeams.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/lua/exeffecttemplates.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/lua/exblackopseffecttemplates.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/lua/excollisionbeam.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: SecondaryPowerFeeds debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished PersonalTeleporter debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PersonalTeleporter installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished ImprovedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ImprovedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: Loading module '\000/projectiles/caananodart04/caananodart04_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: EnhancedPowerSubsystems warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity ura0103 at 274b4708: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity brnat1exgs at 92056d08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...s\totalmayhem\units\brnat1exgs\brnat1exgs_script.lua(119): in function <...s\totalmayhem\units\brnat1exgs\brnat1exgs_script.lua:118> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity dea0202 at 8306ee08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: SecondaryPowerFeeds warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: EnergizedMolecularInducer warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished PersonalTeleporter debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PersonalTeleporter installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/totalmayhem/projectiles/brmt1mtproj/brmt1mtproj_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnKilled script in Entity brnat2fighter at 99035508: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished StructuralIntegrityFields debug: * AI-Uveso: * ACUChampionPlatoon: enhancement StructuralIntegrityFields installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: SecondaryPowerFeeds warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0101":CanBuild( zrb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/tdfplasmaheavy04/tdfplasmaheavy04_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/projectiles/brmt2hvy2proj/brmt2hvy2proj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brmt1btrlproj/brmt1btrlproj_script.lua\000' info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity brmat2gunship at 8ea9b308: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...lmayhem\units\brmat2gunship\brmat2gunship_script.lua(106): in function <...lmayhem\units\brmat2gunship\brmat2gunship_script.lua:105> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: EnhancedLaserEmitters warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0401":CanBuild( zab9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) info: Well? info: Well? debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Gametime: 00:09:00 --- Unit: 2843 --- Platoon: 612 --- FPS: 53 --- Memory: 809.0M / 896.5M --- Speed: +0 / -3 --- SimSpeed: 18% ( 60 Game = 332 System Seconds ) debug: Entity: 25908 --- Prop: 12035 --- CScriptObject: 74697 --- CTask: 47928 --- CTaskThread: 46191 --- CLuaTask: 03636 --- CDecalHandle: 21084 --- ReconBlip: 02897 debug: Current gametime: 00:09:00 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/units/ual0301/ual0301_script.lua\000' info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 1 to the enemy found! LAND map! - Judith (AIx: Uveso Adaptive) vs nomads warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnKilled script in Entity broat1exgs at 2acc5808: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...s\totalmayhem\units\broat1exgs\broat1exgs_script.lua(74): in function <...s\totalmayhem\units\broat1exgs\broat1exgs_script.lua:73> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/blackopsfaf-exunits/units/eeb0001/eeb0001_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsdefaultantiprojectile.lua\000' warning: Error running OnKilled script in Entity uea0203 at 9081b908: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished PersonalTeleporter debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PersonalTeleporter installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running OnKilled script in Entity uea0203 at 885d0208: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> warning: Error running OnKilled script in Entity uea0203 at 1449ee08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> debug: * AI-Uveso: We have a LOST (stucked) unit. Killing it!!! Distance to platoon: 101 pos: ( 404 , 370 ) warning: Error running OnKilled script in Entity uea0102 at 8a0f6308: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: Well? debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running OnKilled script in Entity brmat2gunship at 9907d508: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...lmayhem\units\brmat2gunship\brmat2gunship_script.lua(106): in function <...lmayhem\units\brmat2gunship\brmat2gunship_script.lua:105> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity brmat2gunship at 92398b08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...lmayhem\units\brmat2gunship\brmat2gunship_script.lua(106): in function <...lmayhem\units\brmat2gunship\brmat2gunship_script.lua:105> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished EnhancedLaserEmitters debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnhancedLaserEmitters installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: SecondaryPowerFeeds debug: Loading module '\000/mods/totalmayhem/units/brmt2ht/brmt2ht_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/projectiles/tifartytech02/tifartytech02_script.lua\000' debug: Loading module '\000/mods/xtremwars/hook/lua/modprojectiles.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: StructuralIntegrityFields warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: UI_MakeSelectionSet 4 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ArmorPlating - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running OnKilled script in Entity uea0203 at 833c1908: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished PersonalTeleporter debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PersonalTeleporter installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity uea0203 at 88612608: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished ImprovedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ImprovedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: *FORMATION DEBUG: Unit "wrl0207" does not match any Land categories. warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? info: UI_MakeSelectionSet 4 debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: StructuralIntegrityFields debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: SecondaryPowerFeeds debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished ImprovedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ImprovedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: EnhancedPowerSubsystems warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/projectiles/brnt2htproj/brnt2htproj_script.lua\000' warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished SecondaryPowerFeeds debug: * AI-Uveso: * ACUChampionPlatoon: enhancement SecondaryPowerFeeds installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: EnergizedMolecularInducer warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/projectiles/cifcorsairmissile01/cifcorsairmissile01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/beb1106/beb1106_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished EnhancedLaserEmitters debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnhancedLaserEmitters installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnKilled script in Entity uea0202 at ad687208: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0101":CanBuild( zab9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0101":CanBuild( zrb9501 ) failed. (Override tree not available, upgrading to default instead.) debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: EnergizedMolecularInducer warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0401":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0401":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) debug: Loading module '\000/mods/totalmayhem/units/brnt1htt3/brnt1htt3_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering debug: Loading module '\000/projectiles/cdfrocketmeson01/cdfrocketmeson01_script.lua\000' info: Well? warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity uea0102 at a3638008: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function <...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua:240> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished AssaultEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AssaultEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/projectiles/tdfionizedplasmagatlingcannon01/tdfionizedplasmagatlingcannon01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished EnhancedLaserEmitters debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnhancedLaserEmitters installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished EnhancedPowerSubsystems debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnhancedPowerSubsystems installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: ImprovedShieldBattery warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity brnat3bomber at 833c4a08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...talmayhem\units\brnat3bomber\brnat3bomber_script.lua(78): in function <...talmayhem\units\brnat3bomber\brnat3bomber_script.lua:77> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: ImprovedShieldBattery info: UI_ApplySelectionSet 4 warning: Error running OnKilled script in Entity brnat3bomber at 99041208: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...talmayhem\units\brnat3bomber\brnat3bomber_script.lua(78): in function <...talmayhem\units\brnat3bomber\brnat3bomber_script.lua:77> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity brnat3bomber at 97fc8608: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...talmayhem\units\brnat3bomber\brnat3bomber_script.lua(78): in function <...talmayhem\units\brnat3bomber\brnat3bomber_script.lua:77> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...les\caamissilenanite02\caamissilenanite02_script.lua(21): in function <...les\caamissilenanite02\caamissilenanite02_script.lua:20> debug: Loading module '\000/mods/totalmayhem/units/brnt3aa/brnt3aa_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/projectiles/brnt1btrlproj/brnt1btrlproj_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity urow1103 at 88940108: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity uea0102 at 999d3608: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity dea0202 at 8e237c08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: *FORMATION DEBUG: Unit "wrl0207" does not match any Land categories. warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity dea0202 at ab0cb908: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Current gametime: 00:09:30 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnKilled script in Entity ura0103 at a4230508: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: Loading module '\000/mods/battlepack/units/wel0303/wel0303_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: UI_ApplySelectionSet 4 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uea0102 at 8eac3208: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/uab2305/uab2305_script.lua\000' debug: * AI-Uveso: AIExecuteBuildStructure: c-function DecideWhatToBuild() failed! - AI-faction: index(1) UEF, Building Type: "T4SatelliteExperimental", engineer-faction: "AEON" warning: * AI-Uveso: AIExecuteBuildStructure: No "AEON" unit found for template: "T4SatelliteExperimental"! warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bel0402/bel0402_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsunits.lua\000' info: *FORMATION DEBUG: Unit "wrl0207" does not match any Land categories. warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished SecondaryPowerFeeds debug: * AI-Uveso: * ACUChampionPlatoon: enhancement SecondaryPowerFeeds installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: Loading module '\000/units/uab2302/uab2302_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: CompositeMaterials debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/projectiles/brnt1advbotproj/brnt1advbotproj_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0401":CanBuild( zab9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0102":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0102":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished PersonalTeleporter debug: * AI-Uveso: * ACUChampionPlatoon: enhancement PersonalTeleporter installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PhasedEnergyFields - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished SecondaryPowerFeeds debug: * AI-Uveso: * ACUChampionPlatoon: enhancement SecondaryPowerFeeds installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: AdvancedShieldBattery warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: SecondaryPowerFeeds warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished EnhancedPowerSubsystems debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnhancedPowerSubsystems installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished EnergizedMolecularInducer debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnergizedMolecularInducer installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished StructuralIntegrityFields debug: * AI-Uveso: * ACUChampionPlatoon: enhancement StructuralIntegrityFields installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity urse0001 at a08bcc08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished ImprovedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ImprovedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DualChannelBooster - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished SecondaryPowerFeeds debug: * AI-Uveso: * ACUChampionPlatoon: enhancement SecondaryPowerFeeds installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: UI_ApplySelectionSet 3 debug: Loading module '\000/mods/xtremwars/units/uef/tech3land/uel0304/uel0304_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/projectiles/brnt2sniperproj/brnt2sniperproj_script.lua\000' warning: Error running OnKilled script in Entity brmat1exgs at 9903da08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...s\totalmayhem\units\brmat1exgs\brmat1exgs_script.lua(140): in function <...s\totalmayhem\units\brmat1exgs\brmat1exgs_script.lua:139> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/uef/tech2air/uea0204/uea0204_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: EnergizedMolecularInducer warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished StructuralIntegrityFields debug: * AI-Uveso: * ACUChampionPlatoon: enhancement StructuralIntegrityFields installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdjustedCrystalMatrix - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished EnhancedPowerSubsystems debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnhancedPowerSubsystems installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: Loading module '\000/units/urb2305/urb2305_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering info: CWldSession::DoBeat() unknown entity id (0x2ff0084a) supplied in a pose update. debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished EnhancedLaserEmitters debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnhancedLaserEmitters installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running OnKilled script in Entity ura0103 at 8f0ead08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: AdvancedShieldBattery warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: EnhancedLaserEmitters debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished EnhancedPowerSubsystems debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnhancedPowerSubsystems installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: *FORMATION DEBUG: Unit "wrl0207" does not match any Land categories. warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished ImprovedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ImprovedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AutomaticBarrelStabalizers - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: EnergizedMolecularInducer warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bel0307/bel0307_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: EnhancedPowerSubsystems debug: Loading module '\000/mods/totalmayhem/units/brnt3ml/brnt3ml_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0101":CanBuild( zab9501 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0101":CanBuild( zeb9501 ) failed. (Override tree not available, upgrading to default instead.) debug: Gametime: 00:10:00 --- Unit: 2993 --- Platoon: 664 --- FPS: 58 --- Memory: 899.9M / 927.8M --- Speed: +0 / -3 --- SimSpeed: 25% ( 60 Game = 239 System Seconds ) debug: Entity: 26055 --- Prop: 11792 --- CScriptObject: 77682 --- CTask: 49114 --- CTaskThread: 47079 --- CLuaTask: 03664 --- CDecalHandle: 23169 --- ReconBlip: 03054 debug: Current gametime: 00:10:00 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uea0202 at 907ef708: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished EnergizedMolecularInducer debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnergizedMolecularInducer installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: Loading module '\000/projectiles/tdfgauss03/tdfgauss03_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished SecondaryPowerFeeds debug: * AI-Uveso: * ACUChampionPlatoon: enhancement SecondaryPowerFeeds installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: Loading module '\000/mods/totalmayhem/projectiles/brmt3btproj/brmt3btproj_script.lua\000' info: Well? info: UI_ApplySelectionSet 4 debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished EnergizedMolecularInducer debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnergizedMolecularInducer installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/delk002/delk002_script.lua\000' debug: Loading module '\000/lua/kirvesweapons.lua\000' info: Hooked /lua/kirvesweapons.lua with /mods/blackopsfaf-unleashed/hook/lua/kirvesweapons.lua debug: Loading module '\000/lua/kirveseffects.lua\000' debug: Loading module '\000/lua/kirvesbeams.lua\000' info: Hooked /lua/kirvesbeams.lua with /mods/blackopsfaf-unleashed/hook/lua/kirvesbeams.lua warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: UI_ApplySelectionSet 4 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnKilled script in Entity uea0102 at aeff8908: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: *FORMATION DEBUG: Unit "wrl0207" does not match any Land categories. warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering info: *FORMATION DEBUG: Unit "wrl0207" does not match any Land categories. warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished EnergizedMolecularInducer debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnergizedMolecularInducer installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity brnat3bomber at 999dde08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...talmayhem\units\brnat3bomber\brnat3bomber_script.lua(78): in function <...talmayhem\units\brnat3bomber\brnat3bomber_script.lua:77> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: Loading module '\000/mods/battlepack/units/wel03041/wel03041_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/totalmayhem/units/brmat2fig1/brmat2fig1_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/battlepack/units/wel0304/wel0304_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/uab4302/uab4302_script.lua\000' info: Hooked /units/uab4302/uab4302_script.lua with /mods/blackopsfaf-unleashed/hook/units/uab4302/uab4302_script.lua info: UI_MakeSelectionSet 4 debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Emergency!!! WorkProgress < 30% and under attack, canceling Enhancement ApocalypticEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnKilled script in Entity uea0203 at a3699208: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> warning: Error running OnKilled script in Entity uea0203 at 2c3a1f08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity uea0203 at 25192a08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> warning: Error running OnKilled script in Entity uea0203 at adf5a108: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnKilled script in Entity uea0203 at 983eb708: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uea0203 at 8d905e08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> info: CWldSession::DoBeat() unknown entity id (0x2ff00439) supplied in a pose update. warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: UI_MakeSelectionSet 4 debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: EnhancedLaserEmitters warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering info: Well? debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished EnhancedPowerSubsystems debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnhancedPowerSubsystems installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity uea0102 at 907d0e08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: *FORMATION DEBUG: Unit "wrl0207" does not match any Land categories. warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity brmat1exgs at 2db13908: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...s\totalmayhem\units\brmat1exgs\brmat1exgs_script.lua(140): in function <...s\totalmayhem\units\brmat1exgs\brmat1exgs_script.lua:139> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/blackopsfaf-exunits/projectiles/uefhvm01/uefhvm01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/lua/exblackopsprojectiles.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnKilled script in Entity uea0203 at 8a0f4e08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? debug: Loading module '\000/mods/xtremwars/units/uef/tech3land/uel0311/uel0311_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity dea0202 at ae7ff908: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function <...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua:240> warning: Error running OnKilled script in Entity uea0203 at ae3c6208: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0401":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0401":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished AdvancedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdvancedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdvancedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished AdvancedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdvancedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdvancedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running OnKilled script in Entity uea0203 at 8e383808: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity uea0203 at 144b5408: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: CWldSession::DoBeat() unknown entity id (0x2ff01371) supplied in a pose update. warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uea0203 at a3bbde08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: CompositeMaterials warning: Error running OnKilled script in Entity dea0202 at 90ed0f08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: UI_ApplySelectionSet 4 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: *FORMATION DEBUG: Unit "wrl0207" does not match any Land categories. warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Current gametime: 00:10:30 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished EnergizedMolecularInducer debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnergizedMolecularInducer installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running OnKilled script in Entity uea0112 at 9cc7cd08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: *FORMATION DEBUG: Unit "wrl0207" does not match any Land categories. debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished SecondaryPowerFeeds debug: * AI-Uveso: * ACUChampionPlatoon: enhancement SecondaryPowerFeeds installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/orbitalwarsmod/hook/projectiles/orbitalmediumaeons/orbitalmediumaeons_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished EnergizedMolecularInducer debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnergizedMolecularInducer installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished CompositeMaterials debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CompositeMaterials installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CompositeMaterials - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/uef/tech3land/uel0303/uel0303_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? info: Well? info: CWldSession::DoBeat() unknown entity id (0x2ff0089c) supplied in a pose update. warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/projectiles/aimantimissile01/aimantimissile01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: CompositeMaterials warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0101":CanBuild( zab9501 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/blackopsfaf-acus/projectiles/invisoprojectile03/invisoprojectile03_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0401":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished EnhancedLaserEmitters debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnhancedLaserEmitters installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running OnKilled script in Entity ura0102 at 9400ba08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity brnat1exgs at 999dd008: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...s\totalmayhem\units\brnat1exgs\brnat1exgs_script.lua(119): in function <...s\totalmayhem\units\brnat1exgs\brnat1exgs_script.lua:118> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity uea0102 at 93fe0908: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity brnat1exgs at 8e242b08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...s\totalmayhem\units\brnat1exgs\brnat1exgs_script.lua(119): in function <...s\totalmayhem\units\brnat1exgs\brnat1exgs_script.lua:118> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uea0105 at af28d808: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: CompositeMaterials debug: Loading module '\000/mods/totalmayhem/units/brmat2advbomber/brmat2advbomber_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity brnat1exgs at 83113708: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...s\totalmayhem\units\brnat1exgs\brnat1exgs_script.lua(119): in function <...s\totalmayhem\units\brnat1exgs\brnat1exgs_script.lua:118> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished EnergizedMolecularInducer debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnergizedMolecularInducer installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished EnergizedMolecularInducer debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnergizedMolecularInducer installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: CloakingSubsystems warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? info: *FORMATION DEBUG: Unit "wrl0207" does not match any Land categories. warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running OnKilled script in Entity brnat3bomber at 985ea608: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...talmayhem\units\brnat3bomber\brnat3bomber_script.lua(78): in function <...talmayhem\units\brnat3bomber\brnat3bomber_script.lua:77> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity uea0111 at b0ec4608: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity broat1exgs at 9c0d1f08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...s\totalmayhem\units\broat1exgs\broat1exgs_script.lua(74): in function <...s\totalmayhem\units\broat1exgs\broat1exgs_script.lua:73> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: Well? debug: Loading module '\000/mods/battlepack/units/wel4404/wel4404_script.lua\000' debug: Loading module '\000/mods/battlepack/lua/battlepackweapons.lua\000' debug: Loading module '\000/mods/battlepack/lua/battlepackeffecttemplates.lua\000' debug: Loading module '\000/mods/battlepack/lua/battlepackcollisionbeams.lua\000' debug: Loading module '\000/mods/xtremwars/units/uef/tech3land/uel0305/uel0305_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uea0204 at 90dfd208: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity dea0202 at 919aa508: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: CWldSession::DoBeat() unknown entity id (0x2ff016da) supplied in a pose update. warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/baa0309/baa0309_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity dea0202 at aecab808: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/projectiles/cdfprotoncannon05/cdfprotoncannon05_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uea0204 at 92396808: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/projectiles/broat3bomberproj/broat3bomberproj_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: CloakingSubsystems warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: *FORMATION DEBUG: Unit "wrl0207" does not match any Land categories. debug: Current gametime: 00:11:00 debug: Gametime: 00:11:00 --- Unit: 3100 --- Platoon: 616 --- FPS: 55 --- Memory: 860.4M / 948.5M --- Speed: +0 / -3 --- SimSpeed: 28% ( 60 Game = 209 System Seconds ) debug: Entity: 26743 --- Prop: 11385 --- CScriptObject: 81425 --- CTask: 50593 --- CTaskThread: 48589 --- CLuaTask: 04102 --- CDecalHandle: 25253 --- ReconBlip: 03212 debug: Loading module '\000/mods/totalmayhem/units/brnat3airsup/brnat3airsup_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0401":CanBuild( zab9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0102":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running OnKilled script in Entity broat3bomber at ab0cc708: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...talmayhem\units\broat3bomber\broat3bomber_script.lua(76): in function <...talmayhem\units\broat3bomber\broat3bomber_script.lua:75> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished EnhancedPowerSubsystems debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnhancedPowerSubsystems installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running OnKilled script in Entity brnat3bomber at ae7f7b08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...talmayhem\units\brnat3bomber\brnat3bomber_script.lua(78): in function <...talmayhem\units\brnat3bomber\brnat3bomber_script.lua:77> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/xeb2402/xeb2402_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: CloakingSubsystems warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: AdvancedShieldBattery warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished EnhancedLaserEmitters debug: * AI-Uveso: * ACUChampionPlatoon: enhancement EnhancedLaserEmitters installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AssaultEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: AdvancedShieldBattery debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 debug: Loading module '\000/mods/xtremwars/units/aeon/tech2land/ual0202/ual0202_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnKilled script in Entity brnat3bomber at 9fa6fd08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...talmayhem\units\brnat3bomber\brnat3bomber_script.lua(78): in function <...talmayhem\units\brnat3bomber\brnat3bomber_script.lua:77> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: ApocalypticEngineering debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: CloakingSubsystems warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) IssueScript: AdvancedShieldBattery info: Well? debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bel0308/bel0308_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: *FORMATION DEBUG: Unit "wrl0207" does not match any Land categories. info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3mobproj/brnt3mobproj_script.lua\000' info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/orbitalwarsmod/units/modunitsftu/uean0303/uean0303_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity brnat3bomber at 9909a508: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...talmayhem\units\brnat3bomber\brnat3bomber_script.lua(78): in function <...talmayhem\units\brnat3bomber\brnat3bomber_script.lua:77> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...les\caamissilenanite02\caamissilenanite02_script.lua(21): in function <...les\caamissilenanite02\caamissilenanite02_script.lua:20> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnKilled script in Entity broat3bomber at 9d549208: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...talmayhem\units\broat3bomber\broat3bomber_script.lua(76): in function <...talmayhem\units\broat3bomber\broat3bomber_script.lua:75> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: AdvancedShieldBattery warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/xtremwars/units/uef/tech3land/xel0305/xel0305_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished CloakingSubsystems debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CloakingSubsystems installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CloakingSubsystems - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnKilled script in Entity uea0302 at 90fea608: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: CloakingSubsystems warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: AdvancedShieldBattery warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished CompositeMaterials debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CompositeMaterials installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CompositeMaterials - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) IssueScript: AdvancedShieldBattery warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: AdvancedShieldBattery debug: Loading module '\000/units/urb4205/urb4205_script.lua\000' warning: Error running OnKilled script in Entity uea0112 at b0eca808: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? warning: Error running OnKilled script in Entity broat3bomber at 274bef08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...talmayhem\units\broat3bomber\broat3bomber_script.lua(76): in function <...talmayhem\units\broat3bomber\broat3bomber_script.lua:75> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...les\caamissilenanite02\caamissilenanite02_script.lua(21): in function <...les\caamissilenanite02\caamissilenanite02_script.lua:20> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: Error running OnKilled script in Entity brmat1intc at aa829f08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished CloakingSubsystems debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CloakingSubsystems installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CloakingSubsystems - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Current gametime: 00:11:30 debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity brmat2gunship at 864e3f08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...lmayhem\units\brmat2gunship\brmat2gunship_script.lua(106): in function <...lmayhem\units\brmat2gunship\brmat2gunship_script.lua:105> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity dea0202 at 983efd08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/aaphalanx01/aaphalanx01_script.lua\000' debug: Loading module '\000/lua/kirvesprojectiles.lua\000' debug: Loading module '\000/projectiles/taamissileflayer02/taamissileflayer02_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished CloakingSubsystems debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CloakingSubsystems installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CloakingSubsystems - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) IssueScript: AdvancedShieldBattery warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/totalmayhem/units/brnt3ht/brnt3ht_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity brnat3bomber at a017bf08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...talmayhem\units\brnat3bomber\brnat3bomber_script.lua(78): in function <...talmayhem\units\brnat3bomber\brnat3bomber_script.lua:77> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Judith (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnKilled script in Entity brnat3bomber at 8a0f7808: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...talmayhem\units\brnat3bomber\brnat3bomber_script.lua(78): in function <...talmayhem\units\brnat3bomber\brnat3bomber_script.lua:77> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnKilled script in Entity brnat3bomber at 8a0f7f08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...talmayhem\units\brnat3bomber\brnat3bomber_script.lua(78): in function <...talmayhem\units\brnat3bomber\brnat3bomber_script.lua:77> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity uea0105 at aa4aa808: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished CompositeMaterials debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CompositeMaterials installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CompositeMaterials - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished CloakingSubsystems debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CloakingSubsystems installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CloakingSubsystems - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 info: Well? debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished AdvancedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdvancedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdvancedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? warning: Error running OnKilled script in Entity uea0302 at a496f808: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity brnat1exgs at 8306ee08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...s\totalmayhem\units\brnat1exgs\brnat1exgs_script.lua(119): in function <...s\totalmayhem\units\brnat1exgs\brnat1exgs_script.lua:118> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: UI_ApplySelectionSet 3 warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0102":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0401":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) debug: * AI-Uveso: BuildEnhancement: Cleveland (AIx: Uveso Adaptive) Upgrade finished AdvancedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdvancedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdvancedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished AdvancedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdvancedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdvancedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished CompositeMaterials debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CompositeMaterials installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CompositeMaterials - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/battlepack/projectiles/cartillery01/cartillery01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/battlepack/units/wel0305/wel0305_script.lua\000' warning: Error running OnKilled script in Entity brmat1exgs at 906cb508: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...s\totalmayhem\units\brmat1exgs\brmat1exgs_script.lua(140): in function <...s\totalmayhem\units\brmat1exgs\brmat1exgs_script.lua:139> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/battlepack/units/wel0309/wel0309_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uea0112 at 948d8108: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...les\caamissilenanite02\caamissilenanite02_script.lua(21): in function <...les\caamissilenanite02\caamissilenanite02_script.lua:20> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: UI_ApplySelectionSet 4 debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 info: CWldSession::DoBeat() unknown entity id (0x2ff00875) supplied in a pose update. warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/projectiles/cifmissiletacticalsplit01/cifmissiletacticalsplit01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity brnat3bomber at 98008008: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...talmayhem\units\brnat3bomber\brnat3bomber_script.lua(78): in function <...talmayhem\units\brnat3bomber\brnat3bomber_script.lua:77> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished AdvancedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdvancedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdvancedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/totalmayhem/units/brnt3abb/brnt3abb_script.lua\000' warning: Error running OnKilled script in Entity uea0202 at 90b8c808: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished CloakingSubsystems debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CloakingSubsystems installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CloakingSubsystems - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: AdvancedShieldBattery info: UI_MakeSelectionSet 4 warning: Error running OnKilled script in Entity uea0112 at 8e238a08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: PersonalTeleporter - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) IssueScript: AdvancedShieldBattery warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/units/brnt3shbm/brnt3shbm_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: CloakingSubsystems warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/battlepack/units/wel1409/wel1409_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/totalmayhem/units/brnt1mtt3/brnt1mtt3_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Gametime: 00:12:00 --- Unit: 3143 --- Platoon: 646 --- FPS: 59 --- Memory: 943.8M / 972.8M --- Speed: +0 / -4 --- SimSpeed: 26% ( 60 Game = 225 System Seconds ) debug: Entity: 26524 --- Prop: 10716 --- CScriptObject: 80440 --- CTask: 51101 --- CTaskThread: 49140 --- CLuaTask: 04247 --- CDecalHandle: 23894 --- ReconBlip: 03269 debug: Current gametime: 00:12:00 debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: AdvancedShieldBattery warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? warning: Error running OnKilled script in Entity uea0202 at 9d54ae08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished AdvancedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdvancedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdvancedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 debug: Loading module '\000/mods/totalmayhem/units/brnt3blasp/brnt3blasp_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Daedalus (AIx: Uveso Adaptive) Upgrade finished AdvancedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdvancedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdvancedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running OnKilled script in Entity uea0112 at 88d13908: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...les\caamissilenanite02\caamissilenanite02_script.lua(21): in function <...les\caamissilenanite02\caamissilenanite02_script.lua:20> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/units/ueb2401/ueb2401_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished AdvancedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdvancedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdvancedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) IssueScript: CompositeMaterials debug: Loading module '\000/mods/totalmayhem/units/brnt3doomsday/brnt3doomsday_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity brnat3bomber at 9f435308: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...talmayhem\units\brnat3bomber\brnat3bomber_script.lua(78): in function <...talmayhem\units\brnat3bomber\brnat3bomber_script.lua:77> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...les\caamissilenanite02\caamissilenanite02_script.lua(21): in function <...les\caamissilenanite02\caamissilenanite02_script.lua:20> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity brnat3bomber at b068ad08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...talmayhem\units\brnat3bomber\brnat3bomber_script.lua(78): in function <...talmayhem\units\brnat3bomber\brnat3bomber_script.lua:77> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3wkproj/brnt3wkproj_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/units/uaa0302/uaa0302_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? warning: Error running OnKilled script in Entity dea0202 at abc7b408: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...les\caamissilenanite02\caamissilenanite02_script.lua(21): in function <...les\caamissilenanite02\caamissilenanite02_script.lua:20> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity ura0203 at 95c0dd08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uea0204 at 8efa9108: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> warning: Error running OnKilled script in Entity uea0203 at 9f2ca908: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity uea0112 at 2cf37b08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: Fernando (AIx: Uveso Adaptive) Upgrade finished AdvancedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdvancedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdvancedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? warning: Error running OnKilled script in Entity uea0305 at b1781c08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? info: UI_ApplySelectionSet 4 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/totalmayhem/units/brnt2htt3/brnt2htt3_script.lua\000' warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: Error running OnKilled script in Entity dea0202 at aa62cc08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity dea0202 at ad8fb008: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...les\caamissilenanite02\caamissilenanite02_script.lua(21): in function <...les\caamissilenanite02\caamissilenanite02_script.lua:20> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uea0302 at 97fc4008: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ImprovedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 info: Well? debug: Loading module '\000/mods/totalmayhem/units/brot1mtt2/brot1mtt2_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "urb0102":CanBuild( zrb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished ApocalypticEngineering debug: * AI-Uveso: * ACUChampionPlatoon: enhancement ApocalypticEngineering installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StructuralIntegrityFields - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running OnKilled script in Entity brmat2gunship at a0191108: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...lmayhem\units\brmat2gunship\brmat2gunship_script.lua(106): in function <...lmayhem\units\brmat2gunship\brmat2gunship_script.lua:105> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: AdvancedShieldBattery warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: UI_ApplySelectionSet 4 debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished CloakingSubsystems debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CloakingSubsystems installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: SecondaryPowerFeeds - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CloakingSubsystems - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "ueb0102":CanBuild( zeb9502 ) failed. (Override tree not available, upgrading to default instead.) warning: Error running OnKilled script in Entity uea0112 at 8eac7f08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: Well? debug: Loading module '\000/units/urb4206/urb4206_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished AdvancedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdvancedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdvancedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished AdvancedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdvancedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdvancedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/units/url0401/url0401_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Current gametime: 00:12:30 info: CWldSession::DoBeat() unknown entity id (0x2ff0007b) supplied in a pose update. warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uea0111 at aa636d08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/cdflaserdisintegrator03/cdflaserdisintegrator03_script.lua\000' info: UI_ApplySelectionSet 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: UI_ApplySelectionSet 4 debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) IssueScript: CompositeMaterials warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Adaptive) Upgrade finished AdvancedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdvancedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnergizedMolecularInducer - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdvancedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uea0111 at aa630408: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnKilled script in Entity brnat3airsup at 25290d08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: Loading module '\000/mods/xtremwars/projectiles/tifnextwarscarpetbomb01/tifnextwarscarpetbomb01_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: UI_ApplySelectionSet 4 debug: Loading module '\000/units/uaa0303/uaa0303_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uaa0302 at 88d13908: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...les\caamissilenanite02\caamissilenanite02_script.lua(21): in function <...les\caamissilenanite02\caamissilenanite02_script.lua:20> info: CWldSession::DoBeat() unknown entity id (0x2ff00065) supplied in a pose update. warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/totalmayhem/projectiles/brot3btproj/brot3btproj_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: Well? warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity brnat3bomber at 952ed708: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...talmayhem\units\brnat3bomber\brnat3bomber_script.lua(78): in function <...talmayhem\units\brnat3bomber\brnat3bomber_script.lua:77> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/projectiles/adfquantumcannon01/adfquantumcannon01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/ueft2exocet/ueft2exocet_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): attempt to call method `IsDead' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3352): in function `RolloffBody' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3388): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:3387> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/totalmayhem/projectiles/brot2htproj/brot2htproj_script.lua\000' info: Well? warning: Error running OnKilled script in Entity dea0202 at aa4a5b08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity dea0202 at 90b8c808: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uea0112 at b32d5b08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity dea0202 at 88d06708: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: Well? warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running OnKilled script in Entity uea0112 at 98173108: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnKilled script in Entity dea0202 at 2ff05108: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...les\caamissilenanite02\caamissilenanite02_script.lua(21): in function <...les\caamissilenanite02\caamissilenanite02_script.lua:20> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bea0402/bea0402_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: CWldSession::DoBeat() unknown entity id (0x2ff0063c) supplied in a pose update. debug: Loading module '\000/mods/battlepack/units/wel0416/wel0416_script.lua\000' warning: Error running OnKilled script in Entity dea0202 at b419a708: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/projectiles/tdfplasmaheavy03/tdfplasmaheavy03_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/cybranhailfire04/cybranhailfire04_script.lua\000' warning: Error running OnKilled script in Entity broat3bomber at ad456c08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...talmayhem\units\broat3bomber\broat3bomber_script.lua(76): in function <...talmayhem\units\broat3bomber\broat3bomber_script.lua:75> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...les\caamissilenanite02\caamissilenanite02_script.lua(21): in function <...les\caamissilenanite02\caamissilenanite02_script.lua:20> debug: Loading module '\000/projectiles/adfreactoncannon01/adfreactoncannon01_script.lua\000' warning: Error running OnKilled script in Entity uea0105 at 8d901108: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> info: CWldSession::DoBeat() unknown entity id (0x2ff0048f) supplied in a pose update. warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running OnKilled script in Entity brnat1exgs at 88e0a908: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...s\totalmayhem\units\brnat1exgs\brnat1exgs_script.lua(119): in function <...s\totalmayhem\units\brnat1exgs\brnat1exgs_script.lua:118> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function `OnImpact' ...les\caamissilenanite02\caamissilenanite02_script.lua(21): in function <...les\caamissilenanite02\caamissilenanite02_script.lua:20> debug: * AI-Uveso: BuildEnhancement: Snooker (AIx: Uveso Adaptive) Upgrade finished CompositeMaterials debug: * AI-Uveso: * ACUChampionPlatoon: enhancement CompositeMaterials installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedLaserEmitters - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CompositeMaterials - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: Error running OnKilled script in Entity brnat2fighter at 8f0f2408: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: CWldSession::DoBeat() unknown entity id (0x2ff00080) supplied in a pose update. debug: Gametime: 00:13:00 --- Unit: 3145 --- Platoon: 653 --- FPS: 59 --- Memory: 904.0M / 981.6M --- Speed: +0 / -4 --- SimSpeed: 24% ( 60 Game = 248 System Seconds ) debug: Entity: 24429 --- Prop: 08153 --- CScriptObject: 82808 --- CTask: 49162 --- CTaskThread: 47095 --- CLuaTask: 04371 --- CDecalHandle: 27688 --- ReconBlip: 03271 debug: Current gametime: 00:13:00 debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/minirocket01/minirocket01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/units/xrb3301/xrb3301_script.lua\000' debug: * AI-Uveso: BuildEnhancement: TargetDrone (AIx: Uveso Adaptive) Upgrade finished AdvancedShieldBattery debug: * AI-Uveso: * ACUChampionPlatoon: enhancement AdvancedShieldBattery installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: EnhancedPowerSubsystems - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: AdvancedShieldBattery - InstalledEnhancementsCount = 2 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ApocalypticEngineering - InstalledEnhancementsCount = 3 warning: [platoon.lua, line:2473] *UnitUpgradeAI WARNING: OverideUpgradeBlueprint "uab0101":CanBuild( zab9501 ) failed. (Override tree not available, upgrading to default instead.) info: Well? info: Well? warning: Error running OnKilled script in Entity urow1101 at aefe6a08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> info: UI_MakeSelectionSet 4 warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> debug: Loading module '\000/mods/orbitalwarsmod/hook/projectiles/orbitalbolterheavy/orbitalbolterheavy_script.lua\000' warning: Error running OnKilled script in Entity dea0202 at ab886608: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> info: UI_ApplySelectionSet 4 warning: Error running OnKilled script in Entity dea0202 at ae62a408: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: Well? warning: Error running OnKilled script in Entity urb2206 at 88939f08: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: Well? warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> debug: Loading module '\000/mods/xtremwars/units/uef/tech3land/xel0306/xel0306_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): attempt to loop over local `BuildEffectBones' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(610): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:579> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity brnat1exgs at 9d0a4308: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function `OnKilled' ...s\totalmayhem\units\brnat1exgs\brnat1exgs_script.lua(119): in function <...s\totalmayhem\units\brnat1exgs\brnat1exgs_script.lua:118> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function `Damage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(53): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: Loading module '\000/projectiles/aaaautocannonquantum01/aaaautocannonquantum01_script.lua\000' warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(52): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:50> warning: Error running OnKilled script in Entity dea0202 at affa0908: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): attempt to call method `OnKilledVO' (a nil value) stack traceback: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(4236): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:4226> [C]: in function `Kill' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(9063): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:8919> warning: Error running lua script: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): attempt to loop over field `BuildEffectBones' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(185): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:183>