| UnitBlueprint { |
| UnitBlueprint { |
| AI = { |
| AI = { |
| GuardScanRadius = 300, |
| GuardScanRadius = 300, |
| RefuelingMultiplier = 10, |
| RefuelingMultiplier = 10, |
| RefuelingRepairAmount = 600, |
| RefuelingRepairAmount = 600, |
| RepairConsumeEnergy = 5, |
| RepairConsumeEnergy = 5, |
| RepairConsumeMass = 0.5, |
| RepairConsumeMass = 0.5, |
| ShowAssistRangeOnSelect = false, |
| ShowAssistRangeOnSelect = false, |
| StagingPlatformScanRadius = 300, |
| StagingPlatformScanRadius = 300, |
| TargetBones = { |
| TargetBones = { |
| 'BEA0402', |
| 'BEA0402', |
| 'Railgun_Turret_2', |
| 'Railgun_Turret_2', |
| 'Railgun_Turret_1', |
| 'Railgun_Turret_1', |
| 'Flak_Turret_4', |
| 'Flak_Turret_4', |
| 'Flak_Turret_3', |
| 'Flak_Turret_3', |
| }, |
| }, |
| }, |
| }, |
| Air = { |
| Air = { |
| BankFactor = 0, |
| BankFactor = 0, |
| BankForward = false, |
| BankForward = false, |
| CanFly = true, |
| CanFly = true, |
| CirclingDirChange = false, |
| CirclingDirChange = false, |
| CirclingElevationChangeRatio = 0.1, |
| CirclingElevationChangeRatio = 0.1, |
| CirclingRadiusChangeMaxRatio = 1, |
| CirclingRadiusChangeMaxRatio = 1, |
| CirclingRadiusChangeMinRatio = 0.9, |
| CirclingRadiusChangeMinRatio = 0.9, |
| CirclingTurnMult = 2, |
| CirclingTurnMult = 2, |
| HoverOverAttack = false, |
| HoverOverAttack = false, |
| KLift = 2, |
| KLift = 2, |
| KLiftDamping = 4, |
| KLiftDamping = 4, |
| KMove = 1, |
| KMove = 1, |
| KMoveDamping = 2, |
| KMoveDamping = 2, |
| KTurn = 0.6, |
| KTurn = 0.6, |
| KTurnDamping = 5, |
| KTurnDamping = 5, |
| LiftFactor = 3, |
| LiftFactor = 3, |
| MaxAirspeed = 6, |
| MaxAirspeed = 6, |
| MinAirspeed = 4, |
| MinAirspeed = 4, |
| StartTurnDistance = 5, |
| StartTurnDistance = 5, |
| Winged = false, |
| Winged = false, |
| }, |
| }, |
| Audio = { |
| Audio = { |
| AirUnitWaterImpact = Sound { |
| AirUnitWaterImpact = Sound { |
| Bank = 'Explosions', |
| Bank = 'Explosions', |
| Cue = 'Expl_Water_Lrg_01', |
| Cue = 'Expl_Water_Lrg_01', |
| LodCutoff = 'UnitMove_LodCutoff', |
| LodCutoff = 'UnitMove_LodCutoff', |
| }, |
| }, |
| AmbientMove = Sound { |
| AmbientMove = Sound { |
| Bank = 'UAA', |
| Bank = 'UAA', |
| Cue = 'UAA0310_Move_Loop', |
| Cue = 'UAA0310_Move_Loop', |
| LodCutoff = 'UnitMove_LodCutoff', |
| LodCutoff = 'UnitMove_LodCutoff', |
| }, |
| }, |
| AmbientMoveWater = Sound { |
| AmbientMoveWater = Sound { |
| Bank = 'UEL', |
| Bank = 'UEL', |
| Cue = 'UEL0401_Move_Water', |
| Cue = 'UEL0401_Move_Water', |
| LodCutoff = 'UnitMove_LodCutoff', |
| LodCutoff = 'UnitMove_LodCutoff', |
| }, |
| }, |
| Close = Sound { |
| Close = Sound { |
| Bank = 'UEL', |
| Bank = 'UEL', |
| Cue = 'UEL0401_Close', |
| Cue = 'UEL0401_Close', |
| LodCutoff = 'UnitMove_LodCutoff', |
| LodCutoff = 'UnitMove_LodCutoff', |
| }, |
| }, |
| Construct = Sound { |
| Construct = Sound { |
| Bank = 'UEL', |
| Bank = 'UEL', |
| Cue = 'UEL0401_Construct_Start', |
| Cue = 'UEL0401_Construct_Start', |
| LodCutoff = 'UnitMove_LodCutoff', |
| LodCutoff = 'UnitMove_LodCutoff', |
| }, |
| }, |
| ConstructLoop = Sound { |
| ConstructLoop = Sound { |
| Bank = 'UEL', |
| Bank = 'UEL', |
| Cue = 'UEL0401_Construct_Loop', |
| Cue = 'UEL0401_Construct_Loop', |
| LodCutoff = 'UnitMove_LodCutoff', |
| LodCutoff = 'UnitMove_LodCutoff', |
| }, |
| }, |
| ConstructStop = Sound { |
| ConstructStop = Sound { |
| Bank = 'UEL', |
| Bank = 'UEL', |
| Cue = 'UEL0401_Construct_Stop', |
| Cue = 'UEL0401_Construct_Stop', |
| LodCutoff = 'UnitMove_LodCutoff', |
| LodCutoff = 'UnitMove_LodCutoff', |
| }, |
| }, |
| Destroyed = Sound { |
| Destroyed = Sound { |
| Bank = 'UELDestroy', |
| Bank = 'UELDestroy', |
| Cue = 'UEL0401_Destroy', |
| Cue = 'UEL0401_Destroy', |
| LodCutoff = 'UnitMove_LodCutoff', |
| LodCutoff = 'UnitMove_LodCutoff', |
| }, |
| }, |
| Open = Sound { |
| Open = Sound { |
| Bank = 'UEL', |
| Bank = 'UEL', |
| Cue = 'UEL0401_Open', |
| Cue = 'UEL0401_Open', |
| LodCutoff = 'UnitMove_LodCutoff', |
| LodCutoff = 'UnitMove_LodCutoff', |
| }, |
| }, |
| Thruster = Sound { |
| Thruster = Sound { |
| Bank = 'UAA', |
| Bank = 'UAA', |
| Cue = 'UAA0310_Move_Thruster', |
| Cue = 'UAA0310_Move_Thruster', |
| LodCutoff = 'UnitMove_LodCutoff', |
| LodCutoff = 'UnitMove_LodCutoff', |
| }, |
| }, |
| StartMove = Sound { |
| StartMove = Sound { |
| Bank = 'UEL', |
| Bank = 'UEL', |
| Cue = 'UEL0401_Move_Start', |
| Cue = 'UEL0401_Move_Start', |
| LodCutoff = 'UnitMove_LodCutoff', |
| LodCutoff = 'UnitMove_LodCutoff', |
| }, |
| }, |
| StopMove = Sound { |
| StopMove = Sound { |
| Bank = 'UEL', |
| Bank = 'UEL', |
| Cue = 'UEL0401_Move_Stop', |
| Cue = 'UEL0401_Move_Stop', |
| LodCutoff = 'UnitMove_LodCutoff', |
| LodCutoff = 'UnitMove_LodCutoff', |
| }, |
| }, |
| TransitionLand = Sound { |
| TransitionLand = Sound { |
| Bank = 'UEL', |
| Bank = 'UEL', |
| Cue = 'UEL0401_Water_Trans', |
| Cue = 'UEL0401_Water_Trans', |
| LodCutoff = 'UnitMove_LodCutoff', |
| LodCutoff = 'UnitMove_LodCutoff', |
| }, |
| }, |
| TransitionWater = Sound { |
| TransitionWater = Sound { |
| Bank = 'UEL', |
| Bank = 'UEL', |
| Cue = 'UEL0401_Water_Trans', |
| Cue = 'UEL0401_Water_Trans', |
| LodCutoff = 'UnitMove_LodCutoff', |
| LodCutoff = 'UnitMove_LodCutoff', |
| }, |
| }, |
| UISelection = Sound { |
| UISelection = Sound { |
| Bank = 'Interface', |
| Bank = 'Interface', |
| Cue = 'UEF_Select_Tank', |
| Cue = 'UEF_Select_Tank', |
| LodCutoff = 'UnitMove_LodCutoff', |
| LodCutoff = 'UnitMove_LodCutoff', |
| }, |
| }, |
| }, |
| }, |
| Buffs = { |
| Buffs = { |
| Regen = { |
| Regen = { |
| Level1 = 15, |
| Level1 = 15, |
| Level2 = 30, |
| Level2 = 30, |
| Level3 = 45, |
| Level3 = 45, |
| Level4 = 60, |
| Level4 = 60, |
| Level5 = 75, |
| Level5 = 75, |
| }, |
| }, |
| }, |
| }, |
| BuildIconSortPriority = 10, |
| BuildIconSortPriority = 10, |
| Categories = { |
| Categories = { |
. | 'PRODUCTSC1', |
| 'PRODUCTMCP', |
| 'SELECTABLE', |
| 'SELECTABLE', |
| 'BUILTBYTIER3ENGINEER', |
| 'BUILTBYTIER3ENGINEER', |
. | |
| 'BUILTBYTIER3FIELD', |
| 'BUILTBYTIER3COMMANDER', |
| 'BUILTBYTIER3COMMANDER', |
. | 'BUILTBYTIER4COMMANDER', |
| |
| 'UEF', |
| 'UEF', |
| 'MOBILE', |
| 'MOBILE', |
| 'AIR', |
| 'AIR', |
| 'EXPERIMENTAL', |
| 'EXPERIMENTAL', |
| 'DIRECTFIRE', |
| 'DIRECTFIRE', |
| 'NEEDMOBILEBUILD', |
| 'NEEDMOBILEBUILD', |
| 'ANTIAIR', |
| 'ANTIAIR', |
| 'VISIBLETORECON', |
| 'VISIBLETORECON', |
| 'STRATEGIC', |
| 'STRATEGIC', |
| 'AIRSTAGINGPLATFORM', |
| 'AIRSTAGINGPLATFORM', |
| 'REPAIR', |
| 'REPAIR', |
| 'RECLAIMABLE', |
| 'RECLAIMABLE', |
| 'DRAGBUILD', |
| 'DRAGBUILD', |
| 'OVERLAYANTIAIR', |
| 'OVERLAYANTIAIR', |
| 'OVERLAYDEFENSE', |
| 'OVERLAYDEFENSE', |
| 'OVERLAYDIRECTFIRE', |
| 'OVERLAYDIRECTFIRE', |
| 'OVERLAYINDIRECTFIRE', |
| 'OVERLAYINDIRECTFIRE', |
| 'OVERLAYMISC', |
| 'OVERLAYMISC', |
| 'OVERLAYRADAR', |
| 'OVERLAYRADAR', |
. | |
| 'SORTECONOMY', |
| }, |
| }, |
| CollisionOffsetY = -2, |
| CollisionOffsetY = -2, |
| CollisionOffsetZ = 3.7, |
| CollisionOffsetZ = 3.7, |
| Defense = { |
| Defense = { |
| AirThreatLevel = 16, |
| AirThreatLevel = 16, |
| ArmorType = 'Experimental', |
| ArmorType = 'Experimental', |
| EconomyThreatLevel = 0, |
| EconomyThreatLevel = 0, |
. | Health = 71000, |
| Health = 68000, |
| MaxHealth = 71000, |
| MaxHealth = 68000, |
| RegenRate = 20, |
| RegenRate = 5, |
| SubThreatLevel = 40, |
| SubThreatLevel = 40, |
| SurfaceThreatLevel = 380, |
| SurfaceThreatLevel = 380, |
| }, |
| }, |
. | Description = '<LOC bea0402_desc>Experimental Aerial Fortress', |
| Description = 'Experimental Aerial Fortress', |
| Display = { |
| Display = { |
| Abilities = { |
| Abilities = { |
| '<LOC ability_airstaging>Air Staging', |
| '<LOC ability_airstaging>Air Staging', |
| '<LOC ability_aa>Anti-Air', |
| '<LOC ability_aa>Anti-Air', |
| '<LOC ability_radar>Radar', |
| '<LOC ability_radar>Radar', |
| }, |
| }, |
| AttackReticle = 3, |
| AttackReticle = 3, |
| Mesh = { |
| Mesh = { |
| IconFadeInZoom = 130, |
| IconFadeInZoom = 130, |
| LODs = { |
| LODs = { |
| { |
| { |
| LODCutoff = 600, |
| LODCutoff = 600, |
| Scrolling = true, |
| Scrolling = true, |
| ShaderName = 'Unit', |
| ShaderName = 'Unit', |
| }, |
| }, |
| }, |
| }, |
| }, |
| }, |
| PlaceholderMeshName = 'UXB0000', |
| PlaceholderMeshName = 'UXB0000', |
| SpawnRandomRotation = true, |
| SpawnRandomRotation = true, |
| UniformScale = 0.40, |
| UniformScale = 0.40, |
| }, |
| }, |
| Economy = { |
| Economy = { |
. | BuildCostEnergy = 573750, |
| BuildCostEnergy = 600000, |
| BuildCostMass = 48960, |
| BuildCostMass = 42000, |
| BuildTime = 36000, |
| BuildTime = 64500, |
| }, |
| }, |
| General = { |
| General = { |
| Category = 'Experimental', |
| Category = 'Experimental', |
| Classification = 'RULEUC_MilitaryVehicle', |
| Classification = 'RULEUC_MilitaryVehicle', |
| CommandCaps = { |
| CommandCaps = { |
| RULEUCC_Attack = true, |
| RULEUCC_Attack = true, |
| RULEUCC_CallTransport = false, |
| RULEUCC_CallTransport = false, |
| RULEUCC_Capture = false, |
| RULEUCC_Capture = false, |
| RULEUCC_Guard = true, |
| RULEUCC_Guard = true, |
| RULEUCC_Move = true, |
| RULEUCC_Move = true, |
| RULEUCC_Nuke = false, |
| RULEUCC_Nuke = false, |
| RULEUCC_SiloBuildNuke = false, |
| RULEUCC_SiloBuildNuke = false, |
| RULEUCC_SiloBuildTactical = false, |
| RULEUCC_SiloBuildTactical = false, |
| RULEUCC_Tactical = false, |
| RULEUCC_Tactical = false, |
| RULEUCC_Patrol = true, |
| RULEUCC_Patrol = true, |
| RULEUCC_Pause = false, |
| RULEUCC_Pause = false, |
| RULEUCC_Reclaim = false, |
| RULEUCC_Reclaim = false, |
| RULEUCC_Repair = false, |
| RULEUCC_Repair = false, |
| RULEUCC_RetaliateToggle = true, |
| RULEUCC_RetaliateToggle = true, |
| RULEUCC_Stop = true, |
| RULEUCC_Stop = true, |
| RULEUCC_Transport = true, |
| RULEUCC_Transport = true, |
| }, |
| }, |
| FactionName = 'UEF', |
| FactionName = 'UEF', |
| Icon = 'air', |
| Icon = 'air', |
| OrderOverrides = { |
| OrderOverrides = { |
| RULEUCC_Transport = { |
| RULEUCC_Transport = { |
| bitmapId = 'deploy', |
| bitmapId = 'deploy', |
| helpText = 'deploy', |
| helpText = 'deploy', |
| }, |
| }, |
| }, |
| }, |
| TechLevel = 'RULEUTL_Experimental', |
| TechLevel = 'RULEUTL_Experimental', |
. | UnitName = '<LOC BEA0402_name>Citadel MKII', |
| UnitName = 'Citadel', |
| UnitWeight = 1, |
| UnitWeight = 1, |
| }, |
| }, |
| Intel = { |
| Intel = { |
| VisionRadius = 35, |
| VisionRadius = 35, |
| RadarRadius = 100, |
| RadarRadius = 100, |
| FreeIntel = true, |
| FreeIntel = true, |
| }, |
| }, |
| Interface = { |
| Interface = { |
. | HelpText = '<LOC BEA0402_help>Experimental Aerial Fortress', |
| HelpText = 'Experimental Aerial Fortress', |
| }, |
| }, |
| LifeBarHeight = 0.1, |
| LifeBarHeight = 0.1, |
| LifeBarOffset = 10, |
| LifeBarOffset = 10, |
| LifeBarSize = 18, |
| LifeBarSize = 18, |
| Physics = { |
| Physics = { |
| AttackElevation = 25, |
| AttackElevation = 25, |
| BackupDistance = 40, |
| BackupDistance = 40, |
| BankingSlope = 0, |
| BankingSlope = 0, |
| BuildOnLayerCaps = { |
| BuildOnLayerCaps = { |
| LAYER_Air = false, |
| LAYER_Air = false, |
| LAYER_Land = true, |
| LAYER_Land = true, |
| LAYER_Orbit = false, |
| LAYER_Orbit = false, |
| LAYER_Seabed = false, |
| LAYER_Seabed = false, |
| LAYER_Sub = false, |
| LAYER_Sub = false, |
| LAYER_Water = true, |
| LAYER_Water = true, |
| }, |
| }, |
| Elevation = 25, |
| Elevation = 25, |
| GroundCollisionOffset = 1.6, |
| GroundCollisionOffset = 1.6, |
| MaxAcceleration = 1.75, |
| MaxAcceleration = 1.75, |
| MaxSpeed = 1.75, |
| MaxSpeed = 1.75, |
| MaxSteerForce = 50, |
| MaxSteerForce = 50, |
| MeshExtentsX = 17, |
| MeshExtentsX = 17, |
| MeshExtentsY = 4, |
| MeshExtentsY = 4, |
| MeshExtentsZ = 28, |
| MeshExtentsZ = 28, |
| MinSpeedPercent = 0, |
| MinSpeedPercent = 0, |
| MotionType = 'RULEUMT_Air', |
| MotionType = 'RULEUMT_Air', |
| SkirtOffsetX = -2.5, |
| SkirtOffsetX = -2.5, |
| SkirtOffsetZ = 0, |
| SkirtOffsetZ = 0, |
| SkirtSizeX = 19, |
| SkirtSizeX = 19, |
| SkirtSizeZ = 33, |
| SkirtSizeZ = 33, |
| TurnRadius = 70, |
| TurnRadius = 70, |
| TurnRate = 30, |
| TurnRate = 30, |
| }, |
| }, |
| SelectionSizeX = 9, |
| SelectionSizeX = 9, |
| SelectionSizeZ = 17, |
| SelectionSizeZ = 17, |
| SelectionThickness = 0.15, |
| SelectionThickness = 0.15, |
| SizeX = 14, |
| SizeX = 14, |
| SizeY = 4.5, |
| SizeY = 4.5, |
| SizeZ = 26, |
| SizeZ = 26, |
. | StrategicIconName = 'icon_experimental_generic', |
| StrategicIconName = 'icon_experimental_antiair', |
| StrategicIconSortPriority = 45, |
| StrategicIconSortPriority = 45, |
| Transport = { |
| Transport = { |
| Class1AttachSize = 1, |
| Class1AttachSize = 1, |
| Class2AttachSize = 1, |
| Class2AttachSize = 1, |
| Class3AttachSize = 1, |
| Class3AttachSize = 1, |
| ClassGenericUpTo = 3, |
| ClassGenericUpTo = 3, |
| DockingSlots = 8, |
| DockingSlots = 8, |
| RepairRate = 10, |
| RepairRate = 10, |
| TransportClass = 10, |
| TransportClass = 10, |
| }, |
| }, |
| Veteran = { |
| Veteran = { |
| Level1 = 30, |
| Level1 = 30, |
| Level2 = 60, |
| Level2 = 60, |
| Level3 = 90, |
| Level3 = 90, |
| Level4 = 120, |
| Level4 = 120, |
| Level5 = 150, |
| Level5 = 150, |
| }, |
| }, |
| VeteranMassMult = 0.5, |
| VeteranMassMult = 0.5, |
| Weapon = { |
| Weapon = { |
| { |
| { |
| AboveWaterFireOnly = true, |
| AboveWaterFireOnly = true, |
| AboveWaterTargetsOnly = true, |
| AboveWaterTargetsOnly = true, |
| Audio = { |
| Audio = { |
| BarrelLoop = Sound { |
| BarrelLoop = Sound { |
| Bank = 'URS', |
| Bank = 'URS', |
| Cue = 'URS_Turret_Lrg_Loop', |
| Cue = 'URS_Turret_Lrg_Loop', |
| LodCutoff = 'WeaponBig_LodCutoff', |
| LodCutoff = 'WeaponBig_LodCutoff', |
| }, |
| }, |
| BarrelStart = Sound { |
| BarrelStart = Sound { |
| Bank = 'URS', |
| Bank = 'URS', |
| Cue = 'URS_Turret_Lrg_Start', |
| Cue = 'URS_Turret_Lrg_Start', |
| LodCutoff = 'WeaponBig_LodCutoff', |
| LodCutoff = 'WeaponBig_LodCutoff', |
| }, |
| }, |
| MuzzleChargeStart = Sound { |
| MuzzleChargeStart = Sound { |
| Bank = 'URLWeapon', |
| Bank = 'URLWeapon', |
| Cue = 'URL0303_Disintegrator_Charge', |
| Cue = 'URL0303_Disintegrator_Charge', |
| LodCutoff = 'Weapon_LodCutoff', |
| LodCutoff = 'Weapon_LodCutoff', |
| }, |
| }, |
| Fire = Sound { |
| Fire = Sound { |
| Bank = 'URSWeapon', |
| Bank = 'URSWeapon', |
| Cue = 'URS0302_Cannon', |
| Cue = 'URS0302_Cannon', |
| LodCutoff = 'WeaponBig_LodCutoff', |
| LodCutoff = 'WeaponBig_LodCutoff', |
| }, |
| }, |
| }, |
| }, |
| BallisticArc = 'RULEUBA_None', |
| BallisticArc = 'RULEUBA_None', |
| CollideFriendly = false, |
| CollideFriendly = false, |
| DamageType = 'Normal', |
| DamageType = 'Normal', |
| Damage = 1500, |
| Damage = 1500, |
| DamageRadius = 1, |
| DamageRadius = 1, |
| DisplayName = 'Gauss Cannon', |
| DisplayName = 'Gauss Cannon', |
| FireTargetLayerCapsTable = { |
| FireTargetLayerCapsTable = { |
| Air = 'Land|Water|Seabed', |
| Air = 'Land|Water|Seabed', |
| Land = 'Land|Water|Seabed', |
| Land = 'Land|Water|Seabed', |
| Water = 'Land|Water|Seabed', |
| Water = 'Land|Water|Seabed', |
| }, |
| }, |
| FiringTolerance = 2, |
| FiringTolerance = 2, |
| Label = 'MainTurret01', |
| Label = 'MainTurret01', |
| MaxRadius = 70, |
| MaxRadius = 70, |
| HeadingArcCenter = 80, |
| HeadingArcCenter = 80, |
| HeadingArcRange = 100, |
| HeadingArcRange = 100, |
| MuzzleChargeDelay = 1.5, |
| MuzzleChargeDelay = 1.5, |
| MuzzleSalvoDelay = 0, |
| MuzzleSalvoDelay = 0, |
| MuzzleSalvoSize = 1, |
| MuzzleSalvoSize = 1, |
| MuzzleVelocity = 60, |
| MuzzleVelocity = 60, |
| NotExclusive = true, |
| NotExclusive = true, |
. | ProjectileId = '/mods/BlackOpsFAF-Unleashed/projectiles/RailGun01/RailGun01_proj.bp', |
| ProjectileId = '/mods/MCP/projectiles/RailGun01/RailGun01_proj.bp', |
| ProjectileLifetimeUsesMultiplier = 1.15, |
| ProjectileLifetimeUsesMultiplier = 1.15, |
| ProjectilesPerOnFire = 1, |
| ProjectilesPerOnFire = 1, |
| RackBones = { |
| RackBones = { |
| { |
| { |
| HideMuzzle = true, |
| HideMuzzle = true, |
| MuzzleBones = { |
| MuzzleBones = { |
| 'Railgun_Muzzle_1', |
| 'Railgun_Muzzle_1', |
| }, |
| }, |
| RackBone = 'Railgun_Barrel_1', |
| RackBone = 'Railgun_Barrel_1', |
| }, |
| }, |
| }, |
| }, |
| RackFireTogether = false, |
| RackFireTogether = false, |
| RackRecoilDistance = 0, |
| RackRecoilDistance = 0, |
| RackReloadTimeout = 0, |
| RackReloadTimeout = 0, |
| RackSalvoChargeTime = 0, |
| RackSalvoChargeTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoSize = 1, |
| RackSalvoSize = 1, |
| RackSlavedToTurret = true, |
| RackSlavedToTurret = true, |
| RangeCategory = 'UWRC_DirectFire', |
| RangeCategory = 'UWRC_DirectFire', |
| RateOfFire = 0.325, |
| RateOfFire = 0.325, |
| TargetCheckInterval = 0.5, |
| TargetCheckInterval = 0.5, |
| TargetPriorities = { |
| TargetPriorities = { |
| 'SPECIALHIGHPRI', |
| 'SPECIALHIGHPRI', |
| 'TECH3 MOBILE', |
| 'TECH3 MOBILE', |
| 'TECH3 STRUCTURE DEFENSE', |
| 'TECH3 STRUCTURE DEFENSE', |
| 'TECH2 MOBILE', |
| 'TECH2 MOBILE', |
| 'SHIELD', |
| 'SHIELD', |
| 'TECH2 STRUCTURE DEFENSE', |
| 'TECH2 STRUCTURE DEFENSE', |
| 'DEFENSE', |
| 'DEFENSE', |
| 'SPECIALLOWPRI', |
| 'SPECIALLOWPRI', |
| 'ALLUNITS', |
| 'ALLUNITS', |
| }, |
| }, |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TrackingRadius = 1.3, |
| TrackingRadius = 1.3, |
| TurretBoneMuzzle = 'Railgun_Muzzle_1', |
| TurretBoneMuzzle = 'Railgun_Muzzle_1', |
| TurretBonePitch = 'Railgun_Barrel_1', |
| TurretBonePitch = 'Railgun_Barrel_1', |
| TurretBoneYaw = 'Railgun_Turret_1', |
| TurretBoneYaw = 'Railgun_Turret_1', |
| TurretDualManipulators = false, |
| TurretDualManipulators = false, |
| TurretPitch = 0, -- Horizontal, bones are orientated incorrectly |
| TurretPitch = 0, -- Horizontal, bones are orientated incorrectly |
| TurretPitchRange = 150, |
| TurretPitchRange = 150, |
| TurretPitchSpeed = 40, |
| TurretPitchSpeed = 40, |
| TurretYaw = 0, -- Vertical, bones are orientated incorrectly |
| TurretYaw = 0, -- Vertical, bones are orientated incorrectly |
| TurretYawRange = 70, |
| TurretYawRange = 70, |
| TurretYawSpeed = 40, |
| TurretYawSpeed = 40, |
| Turreted = true, |
| Turreted = true, |
| WeaponCategory = 'Direct Fire', |
| WeaponCategory = 'Direct Fire', |
| WeaponRepackTimeout = 0, |
| WeaponRepackTimeout = 0, |
| WeaponUnpacks = false, |
| WeaponUnpacks = false, |
| }, |
| }, |
| { |
| { |
| AboveWaterFireOnly = true, |
| AboveWaterFireOnly = true, |
| AboveWaterTargetsOnly = true, |
| AboveWaterTargetsOnly = true, |
| Audio = { |
| Audio = { |
| BarrelLoop = Sound { |
| BarrelLoop = Sound { |
| Bank = 'URS', |
| Bank = 'URS', |
| Cue = 'URS_Turret_Lrg_Loop', |
| Cue = 'URS_Turret_Lrg_Loop', |
| LodCutoff = 'WeaponBig_LodCutoff', |
| LodCutoff = 'WeaponBig_LodCutoff', |
| }, |
| }, |
| BarrelStart = Sound { |
| BarrelStart = Sound { |
| Bank = 'URS', |
| Bank = 'URS', |
| Cue = 'URS_Turret_Lrg_Start', |
| Cue = 'URS_Turret_Lrg_Start', |
| LodCutoff = 'WeaponBig_LodCutoff', |
| LodCutoff = 'WeaponBig_LodCutoff', |
| }, |
| }, |
| MuzzleChargeStart = Sound { |
| MuzzleChargeStart = Sound { |
| Bank = 'URLWeapon', |
| Bank = 'URLWeapon', |
| Cue = 'URL0303_Disintegrator_Charge', |
| Cue = 'URL0303_Disintegrator_Charge', |
| LodCutoff = 'Weapon_LodCutoff', |
| LodCutoff = 'Weapon_LodCutoff', |
| }, |
| }, |
| Fire = Sound { |
| Fire = Sound { |
| Bank = 'URSWeapon', |
| Bank = 'URSWeapon', |
| Cue = 'URS0302_Cannon', |
| Cue = 'URS0302_Cannon', |
| LodCutoff = 'WeaponBig_LodCutoff', |
| LodCutoff = 'WeaponBig_LodCutoff', |
| }, |
| }, |
| }, |
| }, |
| BallisticArc = 'RULEUBA_None', |
| BallisticArc = 'RULEUBA_None', |
| CollideFriendly = false, |
| CollideFriendly = false, |
| DamageType = 'Normal', |
| DamageType = 'Normal', |
| Damage = 1500, |
| Damage = 1500, |
| DamageRadius = 1, |
| DamageRadius = 1, |
| DisplayName = 'Gauss Cannon', |
| DisplayName = 'Gauss Cannon', |
| FireTargetLayerCapsTable = { |
| FireTargetLayerCapsTable = { |
| Air = 'Land|Water|Seabed', |
| Air = 'Land|Water|Seabed', |
| Land = 'Land|Water|Seabed', |
| Land = 'Land|Water|Seabed', |
| Water = 'Land|Water|Seabed', |
| Water = 'Land|Water|Seabed', |
| }, |
| }, |
| FiringTolerance = 2, |
| FiringTolerance = 2, |
| Label = 'MainTurret02', |
| Label = 'MainTurret02', |
| MaxRadius = 70, |
| MaxRadius = 70, |
| HeadingArcCenter = -80, |
| HeadingArcCenter = -80, |
| HeadingArcRange = 100, |
| HeadingArcRange = 100, |
| MuzzleChargeDelay = 1.5, |
| MuzzleChargeDelay = 1.5, |
| MuzzleSalvoDelay = 0, |
| MuzzleSalvoDelay = 0, |
| MuzzleSalvoSize = 1, |
| MuzzleSalvoSize = 1, |
| MuzzleVelocity = 60, |
| MuzzleVelocity = 60, |
| NotExclusive = true, |
| NotExclusive = true, |
. | ProjectileId = '/mods/BlackOpsFAF-Unleashed/projectiles/RailGun01/RailGun01_proj.bp', |
| ProjectileId = '/mods/MCP/projectiles/RailGun01/RailGun01_proj.bp', |
| ProjectileLifetimeUsesMultiplier = 1.15, |
| ProjectileLifetimeUsesMultiplier = 1.15, |
| ProjectilesPerOnFire = 1, |
| ProjectilesPerOnFire = 1, |
| RackBones = { |
| RackBones = { |
| { |
| { |
| HideMuzzle = true, |
| HideMuzzle = true, |
| MuzzleBones = { |
| MuzzleBones = { |
| 'Railgun_Muzzle_2', |
| 'Railgun_Muzzle_2', |
| }, |
| }, |
| RackBone = 'Railgun_Barrel_2', |
| RackBone = 'Railgun_Barrel_2', |
| }, |
| }, |
| }, |
| }, |
| RackFireTogether = false, |
| RackFireTogether = false, |
| RackRecoilDistance = 0, |
| RackRecoilDistance = 0, |
| RackReloadTimeout = 0, |
| RackReloadTimeout = 0, |
| RackSalvoChargeTime = 0, |
| RackSalvoChargeTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoSize = 1, |
| RackSalvoSize = 1, |
| RackSlavedToTurret = true, |
| RackSlavedToTurret = true, |
| RangeCategory = 'UWRC_DirectFire', |
| RangeCategory = 'UWRC_DirectFire', |
| RateOfFire = 0.325, |
| RateOfFire = 0.325, |
| TargetCheckInterval = 0.5, |
| TargetCheckInterval = 0.5, |
| TargetPriorities = { |
| TargetPriorities = { |
| 'SPECIALHIGHPRI', |
| 'SPECIALHIGHPRI', |
| 'TECH3 MOBILE', |
| 'TECH3 MOBILE', |
| 'TECH3 STRUCTURE DEFENSE', |
| 'TECH3 STRUCTURE DEFENSE', |
| 'TECH2 MOBILE', |
| 'TECH2 MOBILE', |
| 'SHIELD', |
| 'SHIELD', |
| 'TECH2 STRUCTURE DEFENSE', |
| 'TECH2 STRUCTURE DEFENSE', |
| 'DEFENSE', |
| 'DEFENSE', |
| 'SPECIALLOWPRI', |
| 'SPECIALLOWPRI', |
| 'ALLUNITS', |
| 'ALLUNITS', |
| }, |
| }, |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TrackingRadius = 1.3, |
| TrackingRadius = 1.3, |
| TurretBoneMuzzle = 'Railgun_Muzzle_2', |
| TurretBoneMuzzle = 'Railgun_Muzzle_2', |
| TurretBonePitch = 'Railgun_Barrel_2', |
| TurretBonePitch = 'Railgun_Barrel_2', |
| TurretBoneYaw = 'Railgun_Turret_2', |
| TurretBoneYaw = 'Railgun_Turret_2', |
| TurretDualManipulators = false, |
| TurretDualManipulators = false, |
| TurretPitch = 0, -- Horizontal, bones are orientated incorrectly |
| TurretPitch = 0, -- Horizontal, bones are orientated incorrectly |
| TurretPitchRange = 150, |
| TurretPitchRange = 150, |
| TurretPitchSpeed = 40, |
| TurretPitchSpeed = 40, |
| TurretYaw = 0,-- Vertical, bones are orientated incorrectly |
| TurretYaw = 0,-- Vertical, bones are orientated incorrectly |
| TurretYawRange = 70, |
| TurretYawRange = 70, |
| TurretYawSpeed = 40, |
| TurretYawSpeed = 40, |
| Turreted = true, |
| Turreted = true, |
| WeaponCategory = 'Direct Fire', |
| WeaponCategory = 'Direct Fire', |
| WeaponRepackTimeout = 0, |
| WeaponRepackTimeout = 0, |
| WeaponUnpacks = false, |
| WeaponUnpacks = false, |
| }, |
| }, |
| { |
| { |
| AlwaysRecheckTarget = true, |
| AlwaysRecheckTarget = true, |
| Audio = { |
| Audio = { |
| Fire = Sound { |
| Fire = Sound { |
| Bank = 'UELWeapon', |
| Bank = 'UELWeapon', |
| Cue = 'UEB2304_Missile_Flayer', |
| Cue = 'UEB2304_Missile_Flayer', |
| LodCutoff = 'Weapon_LodCutoff', |
| LodCutoff = 'Weapon_LodCutoff', |
| }, |
| }, |
| }, |
| }, |
| BallisticArc = 'RULEUBA_None', |
| BallisticArc = 'RULEUBA_None', |
| CollideFriendly = false, |
| CollideFriendly = false, |
| CannotAttackGround = true, |
| CannotAttackGround = true, |
. | Damage = 2200, |
| Damage = 400, |
| DamageType = 'HVM', |
| DamageType = 'HVM', |
| DisplayName = 'Hyper Velocity Missile Launcher', |
| DisplayName = 'Hyper Velocity Missile Launcher', |
| EffectiveRadius = 0, |
| EffectiveRadius = 0, |
| FireTargetLayerCapsTable = { |
| FireTargetLayerCapsTable = { |
| Air = 'Air', |
| Air = 'Air', |
| Land = 'Air', |
| Land = 'Air', |
| Water = 'Air', |
| Water = 'Air', |
| }, |
| }, |
| FiringTolerance = 10, |
| FiringTolerance = 10, |
| Label = 'HVMTurret01', |
| Label = 'HVMTurret01', |
| MaxRadius = 75, |
| MaxRadius = 75, |
| MuzzleSalvoDelay = 0.6, |
| MuzzleSalvoDelay = 0.6, |
| MuzzleSalvoSize = 4, |
| MuzzleSalvoSize = 4, |
| MuzzleVelocity = 75, |
| MuzzleVelocity = 75, |
| NotExclusive = true, |
| NotExclusive = true, |
. | ProjectileId = '/mods/BlackOpsFAF-Unleashed/projectiles/CitadelHVM01/CitadelHVM01_proj.bp', |
| ProjectileId = '/mods/MCP/projectiles/CitadelHVM01/CitadelHVM01_proj.bp', |
| ProjectileLifetime = 6, |
| ProjectileLifetime = 6, |
| ProjectilesPerOnFire = 1, |
| ProjectilesPerOnFire = 1, |
| RackBones = { |
| RackBones = { |
| { |
| { |
| MuzzleBones = { |
| MuzzleBones = { |
| 'HVM_Muzzle_A_1', |
| 'HVM_Muzzle_A_1', |
| 'HVM_Muzzle_B_1', |
| 'HVM_Muzzle_B_1', |
| 'HVM_Muzzle_C_1', |
| 'HVM_Muzzle_C_1', |
| 'HVM_Muzzle_D_1', |
| 'HVM_Muzzle_D_1', |
| }, |
| }, |
| RackBone = 'HVM_Barrel_1', |
| RackBone = 'HVM_Barrel_1', |
| }, |
| }, |
| }, |
| }, |
| RackFireTogether = false, |
| RackFireTogether = false, |
| RackRecoilDistance = 0, |
| RackRecoilDistance = 0, |
| RackReloadTimeout = 1, |
| RackReloadTimeout = 1, |
| RackSalvoChargeTime = 0, |
| RackSalvoChargeTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoSize = 1, |
| RackSalvoSize = 1, |
| RackSlavedToTurret = false, |
| RackSlavedToTurret = false, |
| RangeCategory = 'UWRC_AntiAir', |
| RangeCategory = 'UWRC_AntiAir', |
. | RateOfFire = 0.1, |
| RateOfFire = 0.2, |
| TargetCheckInterval = 0.16, |
| TargetCheckInterval = 0.16, |
| TargetPriorities = { |
| TargetPriorities = { |
| 'SPECIALHIGHPRI', |
| 'SPECIALHIGHPRI', |
| 'AIR EXPERIMENTAL', |
| 'AIR EXPERIMENTAL', |
| 'AIR MOBILE TECH3 BOMBER', |
| 'AIR MOBILE TECH3 BOMBER', |
| 'AIR MOBILE TECH3 ANTINAVAL', |
| 'AIR MOBILE TECH3 ANTINAVAL', |
| 'AIR MOBILE TECH3 GROUNDATTACK', |
| 'AIR MOBILE TECH3 GROUNDATTACK', |
| 'AIR MOBILE BOMBER', |
| 'AIR MOBILE BOMBER', |
| 'AIR MOBILE GROUNDATTACK', |
| 'AIR MOBILE GROUNDATTACK', |
| 'AIR MOBILE TRANSPORTATION', |
| 'AIR MOBILE TRANSPORTATION', |
| 'AIR MOBILE', |
| 'AIR MOBILE', |
| 'SPECIALLOWPRI', |
| 'SPECIALLOWPRI', |
| 'ALLUNITS', |
| 'ALLUNITS', |
| }, |
| }, |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TrackingRadius = 1.25, |
| TrackingRadius = 1.25, |
| TurretBoneMuzzle = 'HVM_Muzzle_A_1', |
| TurretBoneMuzzle = 'HVM_Muzzle_A_1', |
| TurretBonePitch = 'HVM_Barrel_1', |
| TurretBonePitch = 'HVM_Barrel_1', |
| TurretBoneYaw = 'HVM_Turret_1', |
| TurretBoneYaw = 'HVM_Turret_1', |
| TurretDualManipulators = false, |
| TurretDualManipulators = false, |
| TurretPitch = 0, |
| TurretPitch = 0, |
| TurretPitchRange = 60, |
| TurretPitchRange = 60, |
| TurretPitchSpeed = 180, |
| TurretPitchSpeed = 180, |
| TurretYaw = 0, |
| TurretYaw = 0, |
| TurretYawRange = 180, |
| TurretYawRange = 180, |
| TurretYawSpeed = 180, |
| TurretYawSpeed = 180, |
| Turreted = true, |
| Turreted = true, |
| WeaponCategory = 'Anti Air', |
| WeaponCategory = 'Anti Air', |
| WeaponRepackTimeout = 0, |
| WeaponRepackTimeout = 0, |
| WeaponUnpacks = false, |
| WeaponUnpacks = false, |
| }, |
| }, |
| { |
| { |
| AlwaysRecheckTarget = true, |
| AlwaysRecheckTarget = true, |
| Audio = { |
| Audio = { |
| Fire = Sound { |
| Fire = Sound { |
| Bank = 'UELWeapon', |
| Bank = 'UELWeapon', |
| Cue = 'UEB2304_Missile_Flayer', |
| Cue = 'UEB2304_Missile_Flayer', |
| LodCutoff = 'Weapon_LodCutoff', |
| LodCutoff = 'Weapon_LodCutoff', |
| }, |
| }, |
| }, |
| }, |
| BallisticArc = 'RULEUBA_None', |
| BallisticArc = 'RULEUBA_None', |
| CollideFriendly = false, |
| CollideFriendly = false, |
| CannotAttackGround = true, |
| CannotAttackGround = true, |
. | Damage = 2200, |
| Damage = 400, |
| DamageType = 'HVM', |
| DamageType = 'HVM', |
| DisplayName = 'Hyper Velocity Missile Launcher', |
| DisplayName = 'Hyper Velocity Missile Launcher', |
| EffectiveRadius = 0, |
| EffectiveRadius = 0, |
| FireTargetLayerCapsTable = { |
| FireTargetLayerCapsTable = { |
| Air = 'Air', |
| Air = 'Air', |
| Land = 'Air', |
| Land = 'Air', |
| Water = 'Air', |
| Water = 'Air', |
| }, |
| }, |
| FiringTolerance = 10, |
| FiringTolerance = 10, |
| Label = 'HVMTurret02', |
| Label = 'HVMTurret02', |
| MaxRadius = 75, |
| MaxRadius = 75, |
| MuzzleSalvoDelay = 0.6, |
| MuzzleSalvoDelay = 0.6, |
| MuzzleSalvoSize = 4, |
| MuzzleSalvoSize = 4, |
| MuzzleVelocity = 75, |
| MuzzleVelocity = 75, |
| NotExclusive = true, |
| NotExclusive = true, |
. | ProjectileId = '/mods/BlackOpsFAF-Unleashed/projectiles/CitadelHVM01/CitadelHVM01_proj.bp', |
| ProjectileId = '/mods/MCP/projectiles/CitadelHVM01/CitadelHVM01_proj.bp', |
| ProjectileLifetime = 6, |
| ProjectileLifetime = 6, |
| ProjectilesPerOnFire = 1, |
| ProjectilesPerOnFire = 1, |
| RackBones = { |
| RackBones = { |
| { |
| { |
| MuzzleBones = { |
| MuzzleBones = { |
| 'HVM_Muzzle_A_2', |
| 'HVM_Muzzle_A_2', |
| 'HVM_Muzzle_B_2', |
| 'HVM_Muzzle_B_2', |
| 'HVM_Muzzle_C_2', |
| 'HVM_Muzzle_C_2', |
| 'HVM_Muzzle_D_2', |
| 'HVM_Muzzle_D_2', |
| }, |
| }, |
| RackBone = 'HVM_Barrel_2', |
| RackBone = 'HVM_Barrel_2', |
| }, |
| }, |
| }, |
| }, |
| RackFireTogether = false, |
| RackFireTogether = false, |
| RackRecoilDistance = 0, |
| RackRecoilDistance = 0, |
| RackReloadTimeout = 1, |
| RackReloadTimeout = 1, |
| RackSalvoChargeTime = 0, |
| RackSalvoChargeTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoSize = 1, |
| RackSalvoSize = 1, |
| RackSlavedToTurret = false, |
| RackSlavedToTurret = false, |
| RangeCategory = 'UWRC_AntiAir', |
| RangeCategory = 'UWRC_AntiAir', |
. | RateOfFire = 0.1, |
| RateOfFire = 0.2, |
| TargetCheckInterval = 0.16, |
| TargetCheckInterval = 0.16, |
| TargetPriorities = { |
| TargetPriorities = { |
| 'SPECIALHIGHPRI', |
| 'SPECIALHIGHPRI', |
| 'AIR EXPERIMENTAL', |
| 'AIR EXPERIMENTAL', |
| 'AIR MOBILE TECH3 BOMBER', |
| 'AIR MOBILE TECH3 BOMBER', |
| 'AIR MOBILE TECH3 ANTINAVAL', |
| 'AIR MOBILE TECH3 ANTINAVAL', |
| 'AIR MOBILE TECH3 GROUNDATTACK', |
| 'AIR MOBILE TECH3 GROUNDATTACK', |
| 'AIR MOBILE BOMBER', |
| 'AIR MOBILE BOMBER', |
| 'AIR MOBILE GROUNDATTACK', |
| 'AIR MOBILE GROUNDATTACK', |
| 'AIR MOBILE TRANSPORTATION', |
| 'AIR MOBILE TRANSPORTATION', |
| 'AIR MOBILE', |
| 'AIR MOBILE', |
| 'SPECIALLOWPRI', |
| 'SPECIALLOWPRI', |
| 'ALLUNITS', |
| 'ALLUNITS', |
| }, |
| }, |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TrackingRadius = 1.25, |
| TrackingRadius = 1.25, |
| TurretBoneMuzzle = 'HVM_Muzzle_A_2', |
| TurretBoneMuzzle = 'HVM_Muzzle_A_2', |
| TurretBonePitch = 'HVM_Barrel_2', |
| TurretBonePitch = 'HVM_Barrel_2', |
| TurretBoneYaw = 'HVM_Turret_2', |
| TurretBoneYaw = 'HVM_Turret_2', |
| TurretDualManipulators = false, |
| TurretDualManipulators = false, |
| TurretPitch = 0, |
| TurretPitch = 0, |
| TurretPitchRange = 60, |
| TurretPitchRange = 60, |
| TurretPitchSpeed = 180, |
| TurretPitchSpeed = 180, |
| TurretYaw = 0, |
| TurretYaw = 0, |
| TurretYawRange = 180, |
| TurretYawRange = 180, |
| TurretYawSpeed = 180, |
| TurretYawSpeed = 180, |
| Turreted = true, |
| Turreted = true, |
| WeaponCategory = 'Anti Air', |
| WeaponCategory = 'Anti Air', |
| WeaponRepackTimeout = 0, |
| WeaponRepackTimeout = 0, |
| WeaponUnpacks = false, |
| WeaponUnpacks = false, |
| }, |
| }, |
| { |
| { |
| AlwaysRecheckTarget = true, |
| AlwaysRecheckTarget = true, |
| Audio = { |
| Audio = { |
| Fire = Sound { |
| Fire = Sound { |
| Bank = 'UELWeapon', |
| Bank = 'UELWeapon', |
| Cue = 'UEB2304_Missile_Flayer', |
| Cue = 'UEB2304_Missile_Flayer', |
| LodCutoff = 'Weapon_LodCutoff', |
| LodCutoff = 'Weapon_LodCutoff', |
| }, |
| }, |
| }, |
| }, |
| BallisticArc = 'RULEUBA_None', |
| BallisticArc = 'RULEUBA_None', |
| CollideFriendly = false, |
| CollideFriendly = false, |
| CannotAttackGround = true, |
| CannotAttackGround = true, |
. | Damage = 2200, |
| Damage = 400, |
| DamageType = 'HVM', |
| DamageType = 'HVM', |
| DisplayName = 'Hyper Velocity Missile Launcher', |
| DisplayName = 'Hyper Velocity Missile Launcher', |
| EffectiveRadius = 0, |
| EffectiveRadius = 0, |
| FireTargetLayerCapsTable = { |
| FireTargetLayerCapsTable = { |
| Air = 'Air', |
| Air = 'Air', |
| Land = 'Air', |
| Land = 'Air', |
| Water = 'Air', |
| Water = 'Air', |
| }, |
| }, |
| FiringTolerance = 10, |
| FiringTolerance = 10, |
| Label = 'HVMTurret03', |
| Label = 'HVMTurret03', |
| MaxRadius = 75, |
| MaxRadius = 75, |
| MuzzleSalvoDelay = 0.6, |
| MuzzleSalvoDelay = 0.6, |
| MuzzleSalvoSize = 4, |
| MuzzleSalvoSize = 4, |
| MuzzleVelocity = 75, |
| MuzzleVelocity = 75, |
| NotExclusive = true, |
| NotExclusive = true, |
. | ProjectileId = '/mods/BlackOpsFAF-Unleashed/projectiles/CitadelHVM01/CitadelHVM01_proj.bp', |
| ProjectileId = '/mods/MCP/projectiles/CitadelHVM01/CitadelHVM01_proj.bp', |
| ProjectileLifetime = 6, |
| ProjectileLifetime = 6, |
| ProjectilesPerOnFire = 1, |
| ProjectilesPerOnFire = 1, |
| RackBones = { |
| RackBones = { |
| { |
| { |
| MuzzleBones = { |
| MuzzleBones = { |
| 'HVM_Muzzle_A_3', |
| 'HVM_Muzzle_A_3', |
| 'HVM_Muzzle_B_3', |
| 'HVM_Muzzle_B_3', |
| 'HVM_Muzzle_C_3', |
| 'HVM_Muzzle_C_3', |
| 'HVM_Muzzle_D_3', |
| 'HVM_Muzzle_D_3', |
| }, |
| }, |
| RackBone = 'HVM_Barrel_3', |
| RackBone = 'HVM_Barrel_3', |
| }, |
| }, |
| }, |
| }, |
| RackFireTogether = false, |
| RackFireTogether = false, |
| RackRecoilDistance = 0, |
| RackRecoilDistance = 0, |
| RackReloadTimeout = 1, |
| RackReloadTimeout = 1, |
| RackSalvoChargeTime = 0, |
| RackSalvoChargeTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoSize = 1, |
| RackSalvoSize = 1, |
| RackSlavedToTurret = false, |
| RackSlavedToTurret = false, |
| RangeCategory = 'UWRC_AntiAir', |
| RangeCategory = 'UWRC_AntiAir', |
. | RateOfFire = 0.1, |
| RateOfFire = 0.2, |
| TargetCheckInterval = 0.16, |
| TargetCheckInterval = 0.16, |
| TargetPriorities = { |
| TargetPriorities = { |
| 'SPECIALHIGHPRI', |
| 'SPECIALHIGHPRI', |
| 'AIR EXPERIMENTAL', |
| 'AIR EXPERIMENTAL', |
| 'AIR MOBILE TECH3 BOMBER', |
| 'AIR MOBILE TECH3 BOMBER', |
| 'AIR MOBILE TECH3 ANTINAVAL', |
| 'AIR MOBILE TECH3 ANTINAVAL', |
| 'AIR MOBILE TECH3 GROUNDATTACK', |
| 'AIR MOBILE TECH3 GROUNDATTACK', |
| 'AIR MOBILE BOMBER', |
| 'AIR MOBILE BOMBER', |
| 'AIR MOBILE GROUNDATTACK', |
| 'AIR MOBILE GROUNDATTACK', |
| 'AIR MOBILE TRANSPORTATION', |
| 'AIR MOBILE TRANSPORTATION', |
| 'AIR MOBILE', |
| 'AIR MOBILE', |
| 'SPECIALLOWPRI', |
| 'SPECIALLOWPRI', |
| 'ALLUNITS', |
| 'ALLUNITS', |
| }, |
| }, |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TrackingRadius = 1.25, |
| TrackingRadius = 1.25, |
| TurretBoneMuzzle = 'HVM_Muzzle_A_3', |
| TurretBoneMuzzle = 'HVM_Muzzle_A_3', |
| TurretBonePitch = 'HVM_Barrel_3', |
| TurretBonePitch = 'HVM_Barrel_3', |
| TurretBoneYaw = 'HVM_Turret_3', |
| TurretBoneYaw = 'HVM_Turret_3', |
| TurretDualManipulators = false, |
| TurretDualManipulators = false, |
| TurretPitch = 0, |
| TurretPitch = 0, |
| TurretPitchRange = 60, |
| TurretPitchRange = 60, |
| TurretPitchSpeed = 180, |
| TurretPitchSpeed = 180, |
| TurretYaw = 0, |
| TurretYaw = 0, |
| TurretYawRange = 180, |
| TurretYawRange = 180, |
| TurretYawSpeed = 180, |
| TurretYawSpeed = 180, |
| Turreted = true, |
| Turreted = true, |
| WeaponCategory = 'Anti Air', |
| WeaponCategory = 'Anti Air', |
| WeaponRepackTimeout = 0, |
| WeaponRepackTimeout = 0, |
| WeaponUnpacks = false, |
| WeaponUnpacks = false, |
| }, |
| }, |
| { |
| { |
| AlwaysRecheckTarget = true, |
| AlwaysRecheckTarget = true, |
| Audio = { |
| Audio = { |
| Fire = Sound { |
| Fire = Sound { |
| Bank = 'UELWeapon', |
| Bank = 'UELWeapon', |
| Cue = 'UEB2304_Missile_Flayer', |
| Cue = 'UEB2304_Missile_Flayer', |
| LodCutoff = 'Weapon_LodCutoff', |
| LodCutoff = 'Weapon_LodCutoff', |
| }, |
| }, |
| }, |
| }, |
| BallisticArc = 'RULEUBA_None', |
| BallisticArc = 'RULEUBA_None', |
| CollideFriendly = false, |
| CollideFriendly = false, |
| CannotAttackGround = true, |
| CannotAttackGround = true, |
. | Damage = 2200, |
| Damage = 400, |
| DamageType = 'HVM', |
| DamageType = 'HVM', |
| DisplayName = 'Hyper Velocity Missile Launcher', |
| DisplayName = 'Hyper Velocity Missile Launcher', |
| EffectiveRadius = 0, |
| EffectiveRadius = 0, |
| FireTargetLayerCapsTable = { |
| FireTargetLayerCapsTable = { |
| Air = 'Air', |
| Air = 'Air', |
| Land = 'Air', |
| Land = 'Air', |
| Water = 'Air', |
| Water = 'Air', |
| }, |
| }, |
| FiringTolerance = 10, |
| FiringTolerance = 10, |
| Label = 'HVMTurret04', |
| Label = 'HVMTurret04', |
| MaxRadius = 75, |
| MaxRadius = 75, |
| MuzzleSalvoDelay = 0.6, |
| MuzzleSalvoDelay = 0.6, |
| MuzzleSalvoSize = 4, |
| MuzzleSalvoSize = 4, |
| MuzzleVelocity = 75, |
| MuzzleVelocity = 75, |
| NotExclusive = true, |
| NotExclusive = true, |
. | ProjectileId = '/mods/BlackOpsFAF-Unleashed/projectiles/CitadelHVM01/CitadelHVM01_proj.bp', |
| ProjectileId = '/mods/MCP/projectiles/CitadelHVM01/CitadelHVM01_proj.bp', |
| ProjectileLifetime = 6, |
| ProjectileLifetime = 6, |
| ProjectilesPerOnFire = 1, |
| ProjectilesPerOnFire = 1, |
| RackBones = { |
| RackBones = { |
| { |
| { |
| MuzzleBones = { |
| MuzzleBones = { |
| 'HVM_Muzzle_A_4', |
| 'HVM_Muzzle_A_4', |
| 'HVM_Muzzle_B_4', |
| 'HVM_Muzzle_B_4', |
| 'HVM_Muzzle_C_4', |
| 'HVM_Muzzle_C_4', |
| 'HVM_Muzzle_D_4', |
| 'HVM_Muzzle_D_4', |
| }, |
| }, |
| RackBone = 'HVM_Barrel_4', |
| RackBone = 'HVM_Barrel_4', |
| }, |
| }, |
| }, |
| }, |
| RackFireTogether = false, |
| RackFireTogether = false, |
| RackRecoilDistance = 0, |
| RackRecoilDistance = 0, |
| RackReloadTimeout = 1, |
| RackReloadTimeout = 1, |
| RackSalvoChargeTime = 0, |
| RackSalvoChargeTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoSize = 1, |
| RackSalvoSize = 1, |
| RackSlavedToTurret = false, |
| RackSlavedToTurret = false, |
| RangeCategory = 'UWRC_AntiAir', |
| RangeCategory = 'UWRC_AntiAir', |
. | RateOfFire = 0.1, |
| RateOfFire = 0.2, |
| TargetCheckInterval = 0.16, |
| TargetCheckInterval = 0.16, |
| TargetPriorities = { |
| TargetPriorities = { |
| 'SPECIALHIGHPRI', |
| 'SPECIALHIGHPRI', |
| 'AIR EXPERIMENTAL', |
| 'AIR EXPERIMENTAL', |
| 'AIR MOBILE TECH3 BOMBER', |
| 'AIR MOBILE TECH3 BOMBER', |
| 'AIR MOBILE TECH3 ANTINAVAL', |
| 'AIR MOBILE TECH3 ANTINAVAL', |
| 'AIR MOBILE TECH3 GROUNDATTACK', |
| 'AIR MOBILE TECH3 GROUNDATTACK', |
| 'AIR MOBILE BOMBER', |
| 'AIR MOBILE BOMBER', |
| 'AIR MOBILE GROUNDATTACK', |
| 'AIR MOBILE GROUNDATTACK', |
| 'AIR MOBILE TRANSPORTATION', |
| 'AIR MOBILE TRANSPORTATION', |
| 'AIR MOBILE', |
| 'AIR MOBILE', |
| 'SPECIALLOWPRI', |
| 'SPECIALLOWPRI', |
| 'ALLUNITS', |
| 'ALLUNITS', |
| }, |
| }, |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TrackingRadius = 1.25, |
| TrackingRadius = 1.25, |
| TurretBoneMuzzle = 'HVM_Muzzle_A_4', |
| TurretBoneMuzzle = 'HVM_Muzzle_A_4', |
| TurretBonePitch = 'HVM_Barrel_4', |
| TurretBonePitch = 'HVM_Barrel_4', |
| TurretBoneYaw = 'HVM_Turret_4', |
| TurretBoneYaw = 'HVM_Turret_4', |
| TurretDualManipulators = false, |
| TurretDualManipulators = false, |
| TurretPitch = 0, |
| TurretPitch = 0, |
| TurretPitchRange = 60, |
| TurretPitchRange = 60, |
| TurretPitchSpeed = 180, |
| TurretPitchSpeed = 180, |
| TurretYaw = 0, |
| TurretYaw = 0, |
| TurretYawRange = 180, |
| TurretYawRange = 180, |
| TurretYawSpeed = 180, |
| TurretYawSpeed = 180, |
| Turreted = true, |
| Turreted = true, |
| WeaponCategory = 'Anti Air', |
| WeaponCategory = 'Anti Air', |
| WeaponRepackTimeout = 0, |
| WeaponRepackTimeout = 0, |
| WeaponUnpacks = false, |
| WeaponUnpacks = false, |
| }, |
| }, |
| { |
| { |
| AlwaysRecheckTarget = true, |
| AlwaysRecheckTarget = true, |
| Audio = { |
| Audio = { |
| Fire = Sound { |
| Fire = Sound { |
| Bank = 'UELWeapon', |
| Bank = 'UELWeapon', |
| Cue = 'UEB2204_Artillery_Flak', |
| Cue = 'UEB2204_Artillery_Flak', |
| LodCutoff = 'Weapon_LodCutoff', |
| LodCutoff = 'Weapon_LodCutoff', |
| }, |
| }, |
| }, |
| }, |
| BallisticArc = 'RULEUBA_None', |
| BallisticArc = 'RULEUBA_None', |
| CannotAttackGround = true, |
| CannotAttackGround = true, |
| CollideFriendly = false, |
| CollideFriendly = false, |
| Damage = 100, |
| Damage = 100, |
| DamageFriendly = false, |
| DamageFriendly = false, |
| DamageRadius = 4, |
| DamageRadius = 4, |
| DamageType = 'Normal', |
| DamageType = 'Normal', |
| DetonatesAtTargetHeight = true, |
| DetonatesAtTargetHeight = true, |
| DisplayName = 'Fragmentation Flak', |
| DisplayName = 'Fragmentation Flak', |
| FireTargetLayerCapsTable = { |
| FireTargetLayerCapsTable = { |
| Air = 'Air', |
| Air = 'Air', |
| Land = 'Air', |
| Land = 'Air', |
| Water = 'Air', |
| Water = 'Air', |
| }, |
| }, |
| FiringRandomness = 1.0, |
| FiringRandomness = 1.0, |
| FiringTolerance = 2, |
| FiringTolerance = 2, |
| Label = 'AAAFlak01', |
| Label = 'AAAFlak01', |
| MaxRadius = 55, |
| MaxRadius = 55, |
| MuzzleSalvoDelay = 0, |
| MuzzleSalvoDelay = 0, |
| MuzzleSalvoSize = 1, |
| MuzzleSalvoSize = 1, |
| MuzzleVelocity = 80, |
| MuzzleVelocity = 80, |
. | ProjectileId = '/mods/BlackOpsFAF-Unleashed/projectiles/TAAHeavyFragmentationShell01/TAAHeavyFragmentationShell01_proj.bp', |
| ProjectileId = '/mods/MCP/projectiles/TAAHeavyFragmentationShell01/TAAHeavyFragmentationShell01_proj.bp', |
| ProjectileLifetimeUsesMultiplier = 1.25, |
| ProjectileLifetimeUsesMultiplier = 1.25, |
| ProjectilesPerOnFire = 1, |
| ProjectilesPerOnFire = 1, |
| RackBones = { |
| RackBones = { |
| { |
| { |
| MuzzleBones = { |
| MuzzleBones = { |
| 'Flak_Muzzle_A_1', |
| 'Flak_Muzzle_A_1', |
| }, |
| }, |
| RackBone = 'Flak_Recoil_A_1', |
| RackBone = 'Flak_Recoil_A_1', |
| }, |
| }, |
| { |
| { |
| MuzzleBones = { |
| MuzzleBones = { |
| 'Flak_Muzzle_B_1', |
| 'Flak_Muzzle_B_1', |
| }, |
| }, |
| RackBone = 'Flak_Recouil_B_1', |
| RackBone = 'Flak_Recouil_B_1', |
| }, |
| }, |
| }, |
| }, |
| RackFireTogether = false, |
| RackFireTogether = false, |
| RackRecoilDistance = -0.5, |
| RackRecoilDistance = -0.5, |
| RackReloadTimeout = 10, |
| RackReloadTimeout = 10, |
| RackSalvoChargeTime = 0, |
| RackSalvoChargeTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoSize = 1, |
| RackSalvoSize = 1, |
| RackSlavedToTurret = false, |
| RackSlavedToTurret = false, |
| RangeCategory = 'UWRC_AntiAir', |
| RangeCategory = 'UWRC_AntiAir', |
| RateOfFire = 1.8, |
| RateOfFire = 1.8, |
| TargetCheckInterval = 0.3, |
| TargetCheckInterval = 0.3, |
| TargetPriorities = { |
| TargetPriorities = { |
| 'SPECIALHIGHPRI', |
| 'SPECIALHIGHPRI', |
| 'AIR MOBILE HIGHPRIAIR', |
| 'AIR MOBILE HIGHPRIAIR', |
| 'AIR MOBILE TECH3 BOMBER', |
| 'AIR MOBILE TECH3 BOMBER', |
| 'AIR MOBILE BOMBER', |
| 'AIR MOBILE BOMBER', |
| 'AIR MOBILE GROUNDATTACK', |
| 'AIR MOBILE GROUNDATTACK', |
| 'AIR MOBILE TRANSPORTATION', |
| 'AIR MOBILE TRANSPORTATION', |
| 'AIR MOBILE', |
| 'AIR MOBILE', |
| 'SPECIALLOWPRI', |
| 'SPECIALLOWPRI', |
| 'ALLUNITS', |
| 'ALLUNITS', |
| }, |
| }, |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TrackingRadius = 1.4, |
| TrackingRadius = 1.4, |
| TurretBoneMuzzle = 'Flak_Barrel_1', |
| TurretBoneMuzzle = 'Flak_Barrel_1', |
| TurretBonePitch = 'Flak_Barrel_1', |
| TurretBonePitch = 'Flak_Barrel_1', |
| TurretBoneYaw = 'Flak_Turret_1', |
| TurretBoneYaw = 'Flak_Turret_1', |
| TurretDualManipulators = false, |
| TurretDualManipulators = false, |
| TurretPitch = 0, |
| TurretPitch = 0, |
| TurretPitchRange = 90, |
| TurretPitchRange = 90, |
| TurretPitchSpeed = 180, |
| TurretPitchSpeed = 180, |
| TurretYaw = 0, |
| TurretYaw = 0, |
| TurretYawRange = 180, |
| TurretYawRange = 180, |
| TurretYawSpeed = 180, |
| TurretYawSpeed = 180, |
| Turreted = true, |
| Turreted = true, |
| WeaponCategory = 'Anti Air', |
| WeaponCategory = 'Anti Air', |
| WeaponRepackTimeout = 0, |
| WeaponRepackTimeout = 0, |
| WeaponUnpacks = false, |
| WeaponUnpacks = false, |
| }, |
| }, |
| { |
| { |
| AlwaysRecheckTarget = true, |
| AlwaysRecheckTarget = true, |
| Audio = { |
| Audio = { |
| Fire = Sound { |
| Fire = Sound { |
| Bank = 'UELWeapon', |
| Bank = 'UELWeapon', |
| Cue = 'UEB2204_Artillery_Flak', |
| Cue = 'UEB2204_Artillery_Flak', |
| LodCutoff = 'Weapon_LodCutoff', |
| LodCutoff = 'Weapon_LodCutoff', |
| }, |
| }, |
| }, |
| }, |
| BallisticArc = 'RULEUBA_None', |
| BallisticArc = 'RULEUBA_None', |
| CannotAttackGround = true, |
| CannotAttackGround = true, |
| CollideFriendly = false, |
| CollideFriendly = false, |
| Damage = 100, |
| Damage = 100, |
| DamageFriendly = false, |
| DamageFriendly = false, |
| DamageRadius = 4, |
| DamageRadius = 4, |
| DamageType = 'Normal', |
| DamageType = 'Normal', |
| DetonatesAtTargetHeight = true, |
| DetonatesAtTargetHeight = true, |
| DisplayName = 'Fragmentation Flak', |
| DisplayName = 'Fragmentation Flak', |
| FireTargetLayerCapsTable = { |
| FireTargetLayerCapsTable = { |
| Air = 'Air', |
| Air = 'Air', |
| Land = 'Air', |
| Land = 'Air', |
| Water = 'Air', |
| Water = 'Air', |
| }, |
| }, |
| FiringRandomness = 1.0, |
| FiringRandomness = 1.0, |
| FiringTolerance = 2, |
| FiringTolerance = 2, |
| Label = 'AAAFlak02', |
| Label = 'AAAFlak02', |
| MaxRadius = 55, |
| MaxRadius = 55, |
| MuzzleSalvoDelay = 0, |
| MuzzleSalvoDelay = 0, |
| MuzzleSalvoSize = 1, |
| MuzzleSalvoSize = 1, |
| MuzzleVelocity = 80, |
| MuzzleVelocity = 80, |
. | ProjectileId = '/mods/BlackOpsFAF-Unleashed/projectiles/TAAHeavyFragmentationShell01/TAAHeavyFragmentationShell01_proj.bp', |
| ProjectileId = '/mods/MCP/projectiles/TAAHeavyFragmentationShell01/TAAHeavyFragmentationShell01_proj.bp', |
| ProjectileLifetimeUsesMultiplier = 1.25, |
| ProjectileLifetimeUsesMultiplier = 1.25, |
| ProjectilesPerOnFire = 1, |
| ProjectilesPerOnFire = 1, |
| RackBones = { |
| RackBones = { |
| { |
| { |
| MuzzleBones = { |
| MuzzleBones = { |
| 'Flak_Muzzle_A_2', |
| 'Flak_Muzzle_A_2', |
| }, |
| }, |
| RackBone = 'Flak_Recoil_A_2', |
| RackBone = 'Flak_Recoil_A_2', |
| }, |
| }, |
| { |
| { |
| MuzzleBones = { |
| MuzzleBones = { |
| 'Flak_Muzzle_B_2', |
| 'Flak_Muzzle_B_2', |
| }, |
| }, |
| RackBone = 'Flak_Recouil_B_2', |
| RackBone = 'Flak_Recouil_B_2', |
| }, |
| }, |
| }, |
| }, |
| RackFireTogether = false, |
| RackFireTogether = false, |
| RackRecoilDistance = -0.5, |
| RackRecoilDistance = -0.5, |
| RackReloadTimeout = 10, |
| RackReloadTimeout = 10, |
| RackSalvoChargeTime = 0, |
| RackSalvoChargeTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoSize = 1, |
| RackSalvoSize = 1, |
| RackSlavedToTurret = false, |
| RackSlavedToTurret = false, |
| RangeCategory = 'UWRC_AntiAir', |
| RangeCategory = 'UWRC_AntiAir', |
| RateOfFire = 1.8, |
| RateOfFire = 1.8, |
| TargetCheckInterval = 0.3, |
| TargetCheckInterval = 0.3, |
| TargetPriorities = { |
| TargetPriorities = { |
| 'SPECIALHIGHPRI', |
| 'SPECIALHIGHPRI', |
| 'AIR MOBILE HIGHPRIAIR', |
| 'AIR MOBILE HIGHPRIAIR', |
| 'AIR MOBILE TECH3 BOMBER', |
| 'AIR MOBILE TECH3 BOMBER', |
| 'AIR MOBILE BOMBER', |
| 'AIR MOBILE BOMBER', |
| 'AIR MOBILE GROUNDATTACK', |
| 'AIR MOBILE GROUNDATTACK', |
| 'AIR MOBILE TRANSPORTATION', |
| 'AIR MOBILE TRANSPORTATION', |
| 'AIR MOBILE', |
| 'AIR MOBILE', |
| 'SPECIALLOWPRI', |
| 'SPECIALLOWPRI', |
| 'ALLUNITS', |
| 'ALLUNITS', |
| }, |
| }, |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TrackingRadius = 1.4, |
| TrackingRadius = 1.4, |
| TurretBoneMuzzle = 'Flak_Barrel_2', |
| TurretBoneMuzzle = 'Flak_Barrel_2', |
| TurretBonePitch = 'Flak_Barrel_2', |
| TurretBonePitch = 'Flak_Barrel_2', |
| TurretBoneYaw = 'Flak_Turret_2', |
| TurretBoneYaw = 'Flak_Turret_2', |
| TurretDualManipulators = false, |
| TurretDualManipulators = false, |
| TurretPitch = 0, |
| TurretPitch = 0, |
| TurretPitchRange = 90, |
| TurretPitchRange = 90, |
| TurretPitchSpeed = 180, |
| TurretPitchSpeed = 180, |
| TurretYaw = 0, |
| TurretYaw = 0, |
| TurretYawRange = 180, |
| TurretYawRange = 180, |
| TurretYawSpeed = 180, |
| TurretYawSpeed = 180, |
| Turreted = true, |
| Turreted = true, |
| WeaponCategory = 'Anti Air', |
| WeaponCategory = 'Anti Air', |
| WeaponRepackTimeout = 0, |
| WeaponRepackTimeout = 0, |
| WeaponUnpacks = false, |
| WeaponUnpacks = false, |
| }, |
| }, |
| { |
| { |
| AlwaysRecheckTarget = true, |
| AlwaysRecheckTarget = true, |
| Audio = { |
| Audio = { |
| Fire = Sound { |
| Fire = Sound { |
| Bank = 'UELWeapon', |
| Bank = 'UELWeapon', |
| Cue = 'UEB2204_Artillery_Flak', |
| Cue = 'UEB2204_Artillery_Flak', |
| LodCutoff = 'Weapon_LodCutoff', |
| LodCutoff = 'Weapon_LodCutoff', |
| }, |
| }, |
| }, |
| }, |
| BallisticArc = 'RULEUBA_None', |
| BallisticArc = 'RULEUBA_None', |
| CannotAttackGround = true, |
| CannotAttackGround = true, |
| CollideFriendly = false, |
| CollideFriendly = false, |
| Damage = 100, |
| Damage = 100, |
| DamageFriendly = false, |
| DamageFriendly = false, |
| DamageRadius = 4, |
| DamageRadius = 4, |
| DamageType = 'Normal', |
| DamageType = 'Normal', |
| DetonatesAtTargetHeight = true, |
| DetonatesAtTargetHeight = true, |
| DisplayName = 'Fragmentation Flak', |
| DisplayName = 'Fragmentation Flak', |
| FireTargetLayerCapsTable = { |
| FireTargetLayerCapsTable = { |
| Air = 'Air', |
| Air = 'Air', |
| Land = 'Air', |
| Land = 'Air', |
| Water = 'Air', |
| Water = 'Air', |
| }, |
| }, |
| FiringRandomness = 1.0, |
| FiringRandomness = 1.0, |
| FiringTolerance = 2, |
| FiringTolerance = 2, |
| Label = 'AAAFlak03', |
| Label = 'AAAFlak03', |
| MaxRadius = 55, |
| MaxRadius = 55, |
| MuzzleSalvoDelay = 0, |
| MuzzleSalvoDelay = 0, |
| MuzzleSalvoSize = 1, |
| MuzzleSalvoSize = 1, |
| MuzzleVelocity = 80, |
| MuzzleVelocity = 80, |
. | ProjectileId = '/mods/BlackOpsFAF-Unleashed/projectiles/TAAHeavyFragmentationShell01/TAAHeavyFragmentationShell01_proj.bp', |
| ProjectileId = '/mods/MCP/projectiles/TAAHeavyFragmentationShell01/TAAHeavyFragmentationShell01_proj.bp', |
| ProjectileLifetimeUsesMultiplier = 1.25, |
| ProjectileLifetimeUsesMultiplier = 1.25, |
| ProjectilesPerOnFire = 1, |
| ProjectilesPerOnFire = 1, |
| RackBones = { |
| RackBones = { |
| { |
| { |
| MuzzleBones = { |
| MuzzleBones = { |
| 'Flak_Muzzle_A_3', |
| 'Flak_Muzzle_A_3', |
| }, |
| }, |
| RackBone = 'Flak_Recoil_A_3', |
| RackBone = 'Flak_Recoil_A_3', |
| }, |
| }, |
| { |
| { |
| MuzzleBones = { |
| MuzzleBones = { |
| 'Flak_Muzzle_B_3', |
| 'Flak_Muzzle_B_3', |
| }, |
| }, |
| RackBone = 'Flak_Recouil_B_3', |
| RackBone = 'Flak_Recouil_B_3', |
| }, |
| }, |
| }, |
| }, |
| RackFireTogether = false, |
| RackFireTogether = false, |
| RackRecoilDistance = -0.5, |
| RackRecoilDistance = -0.5, |
| RackReloadTimeout = 10, |
| RackReloadTimeout = 10, |
| RackSalvoChargeTime = 0, |
| RackSalvoChargeTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoSize = 1, |
| RackSalvoSize = 1, |
| RackSlavedToTurret = false, |
| RackSlavedToTurret = false, |
| RangeCategory = 'UWRC_AntiAir', |
| RangeCategory = 'UWRC_AntiAir', |
| RateOfFire = 1.8, |
| RateOfFire = 1.8, |
| TargetCheckInterval = 0.3, |
| TargetCheckInterval = 0.3, |
| TargetPriorities = { |
| TargetPriorities = { |
| 'SPECIALHIGHPRI', |
| 'SPECIALHIGHPRI', |
| 'AIR MOBILE HIGHPRIAIR', |
| 'AIR MOBILE HIGHPRIAIR', |
| 'AIR MOBILE TECH3 BOMBER', |
| 'AIR MOBILE TECH3 BOMBER', |
| 'AIR MOBILE BOMBER', |
| 'AIR MOBILE BOMBER', |
| 'AIR MOBILE GROUNDATTACK', |
| 'AIR MOBILE GROUNDATTACK', |
| 'AIR MOBILE TRANSPORTATION', |
| 'AIR MOBILE TRANSPORTATION', |
| 'AIR MOBILE', |
| 'AIR MOBILE', |
| 'SPECIALLOWPRI', |
| 'SPECIALLOWPRI', |
| 'ALLUNITS', |
| 'ALLUNITS', |
| }, |
| }, |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TrackingRadius = 1.4, |
| TrackingRadius = 1.4, |
| TurretBoneMuzzle = 'Flak_Barrel_3', |
| TurretBoneMuzzle = 'Flak_Barrel_3', |
| TurretBonePitch = 'Flak_Barrel_3', |
| TurretBonePitch = 'Flak_Barrel_3', |
| TurretBoneYaw = 'Flak_Turret_3', |
| TurretBoneYaw = 'Flak_Turret_3', |
| TurretDualManipulators = false, |
| TurretDualManipulators = false, |
| TurretPitch = 0, |
| TurretPitch = 0, |
| TurretPitchRange = 90, |
| TurretPitchRange = 90, |
| TurretPitchSpeed = 180, |
| TurretPitchSpeed = 180, |
| TurretYaw = 0, |
| TurretYaw = 0, |
| TurretYawRange = 180, |
| TurretYawRange = 180, |
| TurretYawSpeed = 180, |
| TurretYawSpeed = 180, |
| Turreted = true, |
| Turreted = true, |
| WeaponCategory = 'Anti Air', |
| WeaponCategory = 'Anti Air', |
| WeaponRepackTimeout = 0, |
| WeaponRepackTimeout = 0, |
| WeaponUnpacks = false, |
| WeaponUnpacks = false, |
| }, |
| }, |
| { |
| { |
| AlwaysRecheckTarget = true, |
| AlwaysRecheckTarget = true, |
| Audio = { |
| Audio = { |
| Fire = Sound { |
| Fire = Sound { |
| Bank = 'UELWeapon', |
| Bank = 'UELWeapon', |
| Cue = 'UEB2204_Artillery_Flak', |
| Cue = 'UEB2204_Artillery_Flak', |
| LodCutoff = 'Weapon_LodCutoff', |
| LodCutoff = 'Weapon_LodCutoff', |
| }, |
| }, |
| }, |
| }, |
| BallisticArc = 'RULEUBA_None', |
| BallisticArc = 'RULEUBA_None', |
| CannotAttackGround = true, |
| CannotAttackGround = true, |
| CollideFriendly = false, |
| CollideFriendly = false, |
| Damage = 100, |
| Damage = 100, |
| DamageFriendly = false, |
| DamageFriendly = false, |
| DamageRadius = 4, |
| DamageRadius = 4, |
| DamageType = 'Normal', |
| DamageType = 'Normal', |
| DetonatesAtTargetHeight = true, |
| DetonatesAtTargetHeight = true, |
| DisplayName = 'Fragmentation Flak', |
| DisplayName = 'Fragmentation Flak', |
| FireTargetLayerCapsTable = { |
| FireTargetLayerCapsTable = { |
| Air = 'Air', |
| Air = 'Air', |
| Land = 'Air', |
| Land = 'Air', |
| Water = 'Air', |
| Water = 'Air', |
| }, |
| }, |
| FiringRandomness = 1.0, |
| FiringRandomness = 1.0, |
| FiringTolerance = 2, |
| FiringTolerance = 2, |
| Label = 'AAAFlak04', |
| Label = 'AAAFlak04', |
| MaxRadius = 55, |
| MaxRadius = 55, |
| MuzzleSalvoDelay = 0, |
| MuzzleSalvoDelay = 0, |
| MuzzleSalvoSize = 1, |
| MuzzleSalvoSize = 1, |
| MuzzleVelocity = 80, |
| MuzzleVelocity = 80, |
. | ProjectileId = '/mods/BlackOpsFAF-Unleashed/projectiles/TAAHeavyFragmentationShell01/TAAHeavyFragmentationShell01_proj.bp', |
| ProjectileId = '/mods/MCP/projectiles/TAAHeavyFragmentationShell01/TAAHeavyFragmentationShell01_proj.bp', |
| ProjectileLifetimeUsesMultiplier = 1.25, |
| ProjectileLifetimeUsesMultiplier = 1.25, |
| ProjectilesPerOnFire = 1, |
| ProjectilesPerOnFire = 1, |
| RackBones = { |
| RackBones = { |
| { |
| { |
| MuzzleBones = { |
| MuzzleBones = { |
| 'Flak_Muzzle_A_4', |
| 'Flak_Muzzle_A_4', |
| }, |
| }, |
| RackBone = 'Flak_Recoil_A_4', |
| RackBone = 'Flak_Recoil_A_4', |
| }, |
| }, |
| { |
| { |
| MuzzleBones = { |
| MuzzleBones = { |
| 'Flak_Muzzle_B_4', |
| 'Flak_Muzzle_B_4', |
| }, |
| }, |
| RackBone = 'Flak_Recouil_B_4', |
| RackBone = 'Flak_Recouil_B_4', |
| }, |
| }, |
| }, |
| }, |
| RackFireTogether = false, |
| RackFireTogether = false, |
| RackRecoilDistance = -0.5, |
| RackRecoilDistance = -0.5, |
| RackReloadTimeout = 10, |
| RackReloadTimeout = 10, |
| RackSalvoChargeTime = 0, |
| RackSalvoChargeTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoSize = 1, |
| RackSalvoSize = 1, |
| RackSlavedToTurret = false, |
| RackSlavedToTurret = false, |
| RangeCategory = 'UWRC_AntiAir', |
| RangeCategory = 'UWRC_AntiAir', |
| RateOfFire = 1.8, |
| RateOfFire = 1.8, |
| TargetCheckInterval = 0.3, |
| TargetCheckInterval = 0.3, |
| TargetPriorities = { |
| TargetPriorities = { |
| 'SPECIALHIGHPRI', |
| 'SPECIALHIGHPRI', |
| 'AIR MOBILE HIGHPRIAIR', |
| 'AIR MOBILE HIGHPRIAIR', |
| 'AIR MOBILE TECH3 BOMBER', |
| 'AIR MOBILE TECH3 BOMBER', |
| 'AIR MOBILE BOMBER', |
| 'AIR MOBILE BOMBER', |
| 'AIR MOBILE GROUNDATTACK', |
| 'AIR MOBILE GROUNDATTACK', |
| 'AIR MOBILE TRANSPORTATION', |
| 'AIR MOBILE TRANSPORTATION', |
| 'AIR MOBILE', |
| 'AIR MOBILE', |
| 'SPECIALLOWPRI', |
| 'SPECIALLOWPRI', |
| 'ALLUNITS', |
| 'ALLUNITS', |
| }, |
| }, |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TrackingRadius = 1.4, |
| TrackingRadius = 1.4, |
| TurretBoneMuzzle = 'Flak_Barrel_4', |
| TurretBoneMuzzle = 'Flak_Barrel_4', |
| TurretBonePitch = 'Flak_Barrel_4', |
| TurretBonePitch = 'Flak_Barrel_4', |
| TurretBoneYaw = 'Flak_Turret_4', |
| TurretBoneYaw = 'Flak_Turret_4', |
| TurretDualManipulators = false, |
| TurretDualManipulators = false, |
| TurretPitch = 0, |
| TurretPitch = 0, |
| TurretPitchRange = 90, |
| TurretPitchRange = 90, |
| TurretPitchSpeed = 180, |
| TurretPitchSpeed = 180, |
| TurretYaw = 0, |
| TurretYaw = 0, |
| TurretYawRange = 180, |
| TurretYawRange = 180, |
| TurretYawSpeed = 180, |
| TurretYawSpeed = 180, |
| Turreted = true, |
| Turreted = true, |
| WeaponCategory = 'Anti Air', |
| WeaponCategory = 'Anti Air', |
| WeaponRepackTimeout = 0, |
| WeaponRepackTimeout = 0, |
| WeaponUnpacks = false, |
| WeaponUnpacks = false, |
| }, |
| }, |
| { |
| { |
| Audio = { |
| Audio = { |
| Fire = Sound { |
| Fire = Sound { |
| Bank = 'UELWeapon', |
| Bank = 'UELWeapon', |
| Cue = 'UEL0106_MachineGun', |
| Cue = 'UEL0106_MachineGun', |
| LodCutoff = 'Weapon_LodCutoff', |
| LodCutoff = 'Weapon_LodCutoff', |
| }, |
| }, |
| }, |
| }, |
| BallisticArc = 'RULEUBA_None', |
| BallisticArc = 'RULEUBA_None', |
| CannotAttackGround = true, |
| CannotAttackGround = true, |
| CollideFriendly = false, |
| CollideFriendly = false, |
| Damage = 150, |
| Damage = 150, |
| DamageType = 'Normal', |
| DamageType = 'Normal', |
| DisplayName = 'Gatling Plasma Cannon', |
| DisplayName = 'Gatling Plasma Cannon', |
| FireTargetLayerCapsTable = { |
| FireTargetLayerCapsTable = { |
| Air = 'Air', |
| Air = 'Air', |
| Land = 'Air', |
| Land = 'Air', |
| Water = 'Air', |
| Water = 'Air', |
| }, |
| }, |
| FiringRandomness = 0.2, |
| FiringRandomness = 0.2, |
| FiringTolerance = 0.1, |
| FiringTolerance = 0.1, |
| Label = 'GattlerTurret01', |
| Label = 'GattlerTurret01', |
. | MaxRadius = 50, |
| MaxRadius = 65, |
| MuzzleSalvoDelay = 0, |
| MuzzleSalvoDelay = 0, |
| MuzzleSalvoSize = 1, |
| MuzzleSalvoSize = 1, |
| MuzzleVelocity = 90, |
| MuzzleVelocity = 90, |
| ProjectileId = '/projectiles/TDFHeavyPlasmaGatlingCannon01/TDFHeavyPlasmaGatlingCannon01_proj.bp', |
| ProjectileId = '/projectiles/TDFHeavyPlasmaGatlingCannon01/TDFHeavyPlasmaGatlingCannon01_proj.bp', |
| ProjectileLifetimeUsesMultiplier = 1.15, |
| ProjectileLifetimeUsesMultiplier = 1.15, |
| ProjectilesPerOnFire = 1, |
| ProjectilesPerOnFire = 1, |
| RackBones = { |
| RackBones = { |
| { |
| { |
| MuzzleBones = { |
| MuzzleBones = { |
| 'Gat_Muzzle_1', |
| 'Gat_Muzzle_1', |
| }, |
| }, |
| RackBone = 'Gat_Rotator_1', |
| RackBone = 'Gat_Rotator_1', |
| }, |
| }, |
| }, |
| }, |
| RackFireTogether = false, |
| RackFireTogether = false, |
| RackRecoilDistance = 0, |
| RackRecoilDistance = 0, |
| RackReloadTimeout = 0, |
| RackReloadTimeout = 0, |
| RackSalvoChargeTime = 0, |
| RackSalvoChargeTime = 0, |
| RackSalvoFiresAfterCharge = false, |
| RackSalvoFiresAfterCharge = false, |
| RackSalvoReloadTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoSize = 1, |
| RackSalvoSize = 1, |
| RackSlavedToTurret = false, |
| RackSlavedToTurret = false, |
| RangeCategory = 'UWRC_AntiAir', |
| RangeCategory = 'UWRC_AntiAir', |
| RateOfFire = 3.5, |
| RateOfFire = 3.5, |
| TargetCheckInterval = 0.01, |
| TargetCheckInterval = 0.01, |
| TargetPriorities = { |
| TargetPriorities = { |
| 'SPECIALHIGHPRI', |
| 'SPECIALHIGHPRI', |
| 'AIR MOBILE HIGHPRIAIR', |
| 'AIR MOBILE HIGHPRIAIR', |
| 'AIR MOBILE TECH3 BOMBER', |
| 'AIR MOBILE TECH3 BOMBER', |
| 'AIR MOBILE BOMBER', |
| 'AIR MOBILE BOMBER', |
| 'AIR MOBILE GROUNDATTACK', |
| 'AIR MOBILE GROUNDATTACK', |
| 'AIR MOBILE TRANSPORTATION', |
| 'AIR MOBILE TRANSPORTATION', |
| 'AIR MOBILE', |
| 'AIR MOBILE', |
| 'SPECIALLOWPRI', |
| 'SPECIALLOWPRI', |
| 'ALLUNITS', |
| 'ALLUNITS', |
| }, |
| }, |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TrackingRadius = 1.15, |
| TrackingRadius = 1.15, |
| TurretBoneMuzzle = 'Gat_Muzzle_1', |
| TurretBoneMuzzle = 'Gat_Muzzle_1', |
| TurretBonePitch = 'Gat_Barrel_1', |
| TurretBonePitch = 'Gat_Barrel_1', |
| TurretBoneYaw = 'Gat_Turret_1', |
| TurretBoneYaw = 'Gat_Turret_1', |
| TurretDualManipulators = false, |
| TurretDualManipulators = false, |
| TurretPitch = 0, |
| TurretPitch = 0, |
| TurretPitchRange = 70, |
| TurretPitchRange = 70, |
| TurretPitchSpeed = 180, |
| TurretPitchSpeed = 180, |
| TurretYaw = 0, |
| TurretYaw = 0, |
| TurretYawRange = 180, |
| TurretYawRange = 180, |
| TurretYawSpeed = 180, |
| TurretYawSpeed = 180, |
| Turreted = true, |
| Turreted = true, |
| UseFiringSolutionInsteadOfAimBone = true, |
| UseFiringSolutionInsteadOfAimBone = true, |
| WeaponCategory = 'Anti Air', |
| WeaponCategory = 'Anti Air', |
| WeaponRepackTimeout = 3, |
| WeaponRepackTimeout = 3, |
| WeaponUnpacks = true, |
| WeaponUnpacks = true, |
| }, |
| }, |
| { |
| { |
| Audio = { |
| Audio = { |
| Fire = Sound { |
| Fire = Sound { |
| Bank = 'UELWeapon', |
| Bank = 'UELWeapon', |
| Cue = 'UEL0106_MachineGun', |
| Cue = 'UEL0106_MachineGun', |
| LodCutoff = 'Weapon_LodCutoff', |
| LodCutoff = 'Weapon_LodCutoff', |
| }, |
| }, |
| }, |
| }, |
| BallisticArc = 'RULEUBA_None', |
| BallisticArc = 'RULEUBA_None', |
| CannotAttackGround = true, |
| CannotAttackGround = true, |
| CollideFriendly = false, |
| CollideFriendly = false, |
| Damage = 150, |
| Damage = 150, |
| DamageType = 'Normal', |
| DamageType = 'Normal', |
| DisplayName = 'Gatling Plasma Cannon', |
| DisplayName = 'Gatling Plasma Cannon', |
| FireTargetLayerCapsTable = { |
| FireTargetLayerCapsTable = { |
| Air = 'Air', |
| Air = 'Air', |
| Land = 'Air', |
| Land = 'Air', |
| Water = 'Air', |
| Water = 'Air', |
| }, |
| }, |
| FiringRandomness = 0.2, |
| FiringRandomness = 0.2, |
| FiringTolerance = 0.1, |
| FiringTolerance = 0.1, |
| Label = 'GattlerTurret02', |
| Label = 'GattlerTurret02', |
. | MaxRadius = 50, |
| MaxRadius = 65, |
| MuzzleSalvoDelay = 0, |
| MuzzleSalvoDelay = 0, |
| MuzzleSalvoSize = 1, |
| MuzzleSalvoSize = 1, |
| MuzzleVelocity = 90, |
| MuzzleVelocity = 90, |
| ProjectileId = '/projectiles/TDFHeavyPlasmaGatlingCannon01/TDFHeavyPlasmaGatlingCannon01_proj.bp', |
| ProjectileId = '/projectiles/TDFHeavyPlasmaGatlingCannon01/TDFHeavyPlasmaGatlingCannon01_proj.bp', |
| ProjectileLifetimeUsesMultiplier = 1.15, |
| ProjectileLifetimeUsesMultiplier = 1.15, |
| ProjectilesPerOnFire = 1, |
| ProjectilesPerOnFire = 1, |
| RackBones = { |
| RackBones = { |
| { |
| { |
| MuzzleBones = { |
| MuzzleBones = { |
| 'Gat_Muzzle_2', |
| 'Gat_Muzzle_2', |
| }, |
| }, |
| RackBone = 'Gat_Rotator_2', |
| RackBone = 'Gat_Rotator_2', |
| }, |
| }, |
| }, |
| }, |
| RackFireTogether = false, |
| RackFireTogether = false, |
| RackRecoilDistance = 0, |
| RackRecoilDistance = 0, |
| RackReloadTimeout = 0, |
| RackReloadTimeout = 0, |
| RackSalvoChargeTime = 0, |
| RackSalvoChargeTime = 0, |
| RackSalvoFiresAfterCharge = false, |
| RackSalvoFiresAfterCharge = false, |
| RackSalvoReloadTime = 0, |
| RackSalvoReloadTime = 0, |
| RackSalvoSize = 1, |
| RackSalvoSize = 1, |
| RackSlavedToTurret = false, |
| RackSlavedToTurret = false, |
| RangeCategory = 'UWRC_AntiAir', |
| RangeCategory = 'UWRC_AntiAir', |
| RateOfFire = 3.5, |
| RateOfFire = 3.5, |
| TargetCheckInterval = 0.01, |
| TargetCheckInterval = 0.01, |
| TargetPriorities = { |
| TargetPriorities = { |
| 'SPECIALHIGHPRI', |
| 'SPECIALHIGHPRI', |
| 'AIR MOBILE HIGHPRIAIR', |
| 'AIR MOBILE HIGHPRIAIR', |
| 'AIR MOBILE TECH3 BOMBER', |
| 'AIR MOBILE TECH3 BOMBER', |
| 'AIR MOBILE BOMBER', |
| 'AIR MOBILE BOMBER', |
| 'AIR MOBILE GROUNDATTACK', |
| 'AIR MOBILE GROUNDATTACK', |
| 'AIR MOBILE TRANSPORTATION', |
| 'AIR MOBILE TRANSPORTATION', |
| 'AIR MOBILE', |
| 'AIR MOBILE', |
| 'SPECIALLOWPRI', |
| 'SPECIALLOWPRI', |
| 'ALLUNITS', |
| 'ALLUNITS', |
| }, |
| }, |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TargetRestrictDisallow = 'UNTARGETABLE', |
| TrackingRadius = 1.15, |
| TrackingRadius = 1.15, |
| TurretBoneMuzzle = 'Gat_Muzzle_2', |
| TurretBoneMuzzle = 'Gat_Muzzle_2', |
| TurretBonePitch = 'Gat_Barrel_2', |
| TurretBonePitch = 'Gat_Barrel_2', |
| TurretBoneYaw = 'Gat_Turret_2', |
| TurretBoneYaw = 'Gat_Turret_2', |
| TurretDualManipulators = false, |
| TurretDualManipulators = false, |
| TurretPitch = 0, |
| TurretPitch = 0, |
| TurretPitchRange = 70, |
| TurretPitchRange = 70, |
| TurretPitchSpeed = 180, |
| TurretPitchSpeed = 180, |
| TurretYaw = 0, |
| TurretYaw = 0, |
| TurretYawRange = 180, |
| TurretYawRange = 180, |
| TurretYawSpeed = 180, |
| TurretYawSpeed = 180, |
| Turreted = true, |
| Turreted = true, |
| UseFiringSolutionInsteadOfAimBone = true, |
| UseFiringSolutionInsteadOfAimBone = true, |
| WeaponCategory = 'Anti Air', |
| WeaponCategory = 'Anti Air', |
| WeaponRepackTimeout = 3, |
| WeaponRepackTimeout = 3, |
| WeaponUnpacks = true, |
| WeaponUnpacks = true, |
| }, |
| }, |
| { |
| { |
| AboveWaterTargetsOnly = true, |
| AboveWaterTargetsOnly = true, |
. | Damage = 10880, |
| Damage = 12000, |
| DamageFriendly = true, |
| DamageFriendly = true, |
. | DamageRadius = 13, |
| DamageRadius = 15, |
| DamageType = 'Normal', |
| DamageType = 'Normal', |
| DisplayName = 'Air Crash', |
| DisplayName = 'Air Crash', |
| DummyWeapon = true, |
| DummyWeapon = true, |
| Label = 'DeathImpact', |
| Label = 'DeathImpact', |
| WeaponCategory = 'Death', |
| WeaponCategory = 'Death', |
| }, |
| }, |
| }, |
| }, |
| Wreckage = { |
| Wreckage = { |
| Blueprint = '/props/DefaultWreckage/DefaultWreckage_prop.bp', |
| Blueprint = '/props/DefaultWreckage/DefaultWreckage_prop.bp', |
| EnergyMult = 0, |
| EnergyMult = 0, |
| HealthMult = 0.9, |
| HealthMult = 0.9, |
| MassMult = 0.9, |
| MassMult = 0.9, |
| ReclaimTimeMultiplier = 1, |
| ReclaimTimeMultiplier = 1, |
| WreckageLayers = { |
| WreckageLayers = { |
| Air = false, |
| Air = false, |
| Land = true, |
| Land = true, |
| Seabed = true, |
| Seabed = true, |
| Sub = false, |
| Sub = false, |
| Water = false, |
| Water = false, |
| }, |
| }, |
| }, |
| }, |
| } |
| } |
| |
| |