info: mounting maps from: C:\Users\gethi\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking C:\Users\gethi\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: mounting maps from: C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: Found mod sounds in: BlackOpsFAF-Unleashed info: Found mod sounds in: Survival Mayhem&BO balance info: Found mod sounds in: TotalMayhem info: Found mod sounds in: BlackOpsFAF-Unleashed info: Found mod sounds in: Survival Mayhem&BO balance info: Found mod sounds in: TotalMayhem info: checking C:\Users\gethi\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods info: checking C:\Users\gethi\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nxt info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A01_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A02_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A03_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A04_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A05_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A06_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C01_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C02_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C03_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C04_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C05_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C06_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E01_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E02_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E03_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E04_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E05_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E06_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\Prothyon16_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\TCR_VO.nx2 info: checking C:/Program Files (x86)/Steam/steamapps/common/Supreme Commander Forged Alliance\gamedata\*.scd info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\10 the pass', mounted as '/maps/10 the pass/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\5iver_survival_landnaval-swarm.v0011', mounted as '/maps/5iver_survival_landnaval-swarm.v0011/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_massive_destruction.v0023', mounted as '/maps/adaptive_massive_destruction.v0023/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_wonder_open.v0002', mounted as '/maps/adaptive_wonder_open.v0002/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\aeon_illuminate_survival.v0001', mounted as '/maps/aeon_illuminate_survival.v0001/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\aeon_illuminate_survival.v0011', mounted as '/maps/aeon_illuminate_survival.v0011/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\center_arena_survival.v0017', mounted as '/maps/center_arena_survival.v0017/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\dddx_rpg_survival.v0002', mounted as '/maps/dddx_rpg_survival.v0002/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\dddx_rpg_survival.v0054', mounted as '/maps/dddx_rpg_survival.v0054/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\dddx_rpg_survival.v0072', mounted as '/maps/dddx_rpg_survival.v0072/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\dddx_rpg_survival.v0156', mounted as '/maps/dddx_rpg_survival.v0156/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\dreamy_survival.v0015', mounted as '/maps/dreamy_survival.v0015/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0009', mounted as '/maps/dualgap_adaptive.v0009/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_fix_adaptive.v0007', mounted as '/maps/dualgap_fix_adaptive.v0007/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\eternals_survival_dimension.v0002', mounted as '/maps/eternals_survival_dimension.v0002/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_ioz_shavoh_kael.v0001', mounted as '/maps/faf_coop_operation_ioz_shavoh_kael.v0001/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_ioz_shavoh_kael.v0002', mounted as '/maps/faf_coop_operation_ioz_shavoh_kael.v0002/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_trident.v0001', mounted as '/maps/faf_coop_operation_trident.v0001/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_uhthe_thuum_qai.v0002', mounted as '/maps/faf_coop_operation_uhthe_thuum_qai.v0002/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_yath_aez.v0002', mounted as '/maps/faf_coop_operation_yath_aez.v0002/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged 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'/maps/faf_coop_fort_clarke_assault.v0019/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_havens_invasion.v0005', mounted as '/maps/faf_coop_havens_invasion.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_novax_station_assault.v0011', mounted as '/maps/faf_coop_novax_station_assault.v0011/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_ioz_shavoh_kael.v0002', mounted as '/maps/faf_coop_operation_ioz_shavoh_kael.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_tha_atha_aez.v0013', mounted as '/maps/faf_coop_operation_tha_atha_aez.v0013/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered 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DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\paradise_survival.v0002', mounted as '/maps/paradise_survival.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e06.v0019', mounted as '/maps/scca_coop_e06.v0019/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\setons_isle.v0002', mounted as '/maps/setons_isle.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\sexy_survival.v0012', mounted as '/maps/sexy_survival.v0012/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_escape_v3ga.v0001', mounted as '/maps/survival_escape_v3ga.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_genesis.v0017', mounted as '/maps/survival_genesis.v0017/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_mission_7_onix_edition.v0016', mounted as '/maps/survival_mission_7_onix_edition.v0016/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_sea_fleet.v0005', mounted as '/maps/survival_sea_fleet.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_unit_mayhem.v0003', mounted as '/maps/survival_unit_mayhem.v0003/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\mods\survival mayhem&bo balance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\survival mayhem&bo balance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\mods\#2x 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'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\mods\all_faction_quantum_gate', mounted as '/mods/all_faction_quantum_gate/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-acus', mounted as '/mods/blackopsfaf-acus/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits', mounted as '/mods/blackopsfaf-exunits/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed', mounted as '/mods/blackopsfaf-unleashed/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\mods\build rate range x2', mounted as '/mods/build rate range x2/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged 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'c:\programdata\faforever\gamedata\modules.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance', mounted as '/' info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 5ec3f58 debug: SND: Loaded WaveBank 'aeonselect' at 5ec3f58 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 5ec4088 debug: SND: Loaded WaveBank 'ambienttest' at 5ec4088 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 5ec41b8 debug: SND: Loaded WaveBank 'blackopswb' at 5ec41b8 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 5ec42e8 debug: SND: Loaded WaveBank 'cybranselect' at 5ec42e8 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 5ec4418 debug: SND: Loaded WaveBank 'explosions' at 5ec4418 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 5ec4548 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 5ec5ab8 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 5ec6c20 debug: SND: Loaded WaveBank 'impacts' at 5ec6c20 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 5ec6d50 debug: SND: Loaded WaveBank 'interface' at 5ec6d50 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 5ec6e80 info: IsStreamingWaveBank("/sounds/nomadsdestroy.xwb") => false debug: Wavebank prepared: 5ec7ff0 debug: SND: Loaded WaveBank 'nomadsdestroy' at 5ec7ff0 info: IsStreamingWaveBank("/sounds/nomadsprojectiles.xwb") => false debug: Wavebank prepared: 5ec8120 debug: SND: Loaded WaveBank 'nomadsprojectiles' at 5ec8120 info: IsStreamingWaveBank("/sounds/nomadsunits.xwb") => false debug: Wavebank prepared: 5ec8250 debug: SND: Loaded WaveBank 'nomadsunits' at 5ec8250 info: IsStreamingWaveBank("/sounds/nomadsweapons.xwb") => false debug: Wavebank prepared: 5ec8380 debug: SND: Loaded WaveBank 'nomadsweapons' at 5ec8380 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 5ec84b0 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 5ec9618 debug: SND: Loaded WaveBank 'seraphimselect' at 5ec9618 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 5ec9748 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 5eca8b0 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 5eca8b0 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 5eca9e0 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 5eca9e0 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 5ecab10 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 5ecab10 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 5ecac40 debug: SND: Loaded WaveBank 'tm_robotsounds' at 5ecac40 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 5ecad70 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 5ecad70 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 5ecaea0 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 5ecc3d8 debug: SND: Loaded WaveBank 'uaa' at 5ecc3d8 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 5eccc60 debug: SND: Loaded WaveBank 'uaadestroy' at 5eccc60 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 5eccb28 debug: SND: Loaded WaveBank 'uaaweapon' at 5eccb28 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 5eccd98 debug: SND: Loaded WaveBank 'uab' at 5eccd98 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 5ecced0 debug: SND: Loaded WaveBank 'ual' at 5ecced0 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 5ecc168 debug: SND: Loaded WaveBank 'ualdestroy' at 5ecc168 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 5ecc648 debug: SND: Loaded WaveBank 'ualweapon' at 5ecc648 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 5ecc780 debug: SND: Loaded WaveBank 'uas' at 5ecc780 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 5ecd010 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 5ecc9f0 debug: SND: Loaded WaveBank 'uasweapon' at 5ecc9f0 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 5ecc2a0 debug: SND: Loaded WaveBank 'uea' at 5ecc2a0 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 5ecc510 debug: SND: Loaded WaveBank 'ueadestroy' at 5ecc510 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 5ecc8b8 debug: SND: Loaded WaveBank 'ueaweapon' at 5ecc8b8 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 5ecc030 debug: SND: Loaded WaveBank 'ueb' at 5ecc030 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 5ece2d8 debug: SND: Loaded WaveBank 'uefselect' at 5ece2d8 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 5ecf3e8 debug: SND: Loaded WaveBank 'uel' at 5ecf3e8 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 5ece680 debug: SND: Loaded WaveBank 'ueldestroy' at 5ece680 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 5ecfa00 debug: SND: Loaded WaveBank 'uelweapon' at 5ecfa00 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 5ecf178 debug: SND: Loaded WaveBank 'ues' at 5ecf178 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 5ed0180 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 5ece7b8 debug: SND: Loaded WaveBank 'uesweapon' at 5ece7b8 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 5ecf520 debug: SND: Loaded WaveBank 'unitrumble' at 5ecf520 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 5ece1a0 debug: SND: Loaded WaveBank 'unitsglobal' at 5ece1a0 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 5ecef08 debug: SND: Loaded WaveBank 'ura' at 5ecef08 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 5ecf658 debug: SND: Loaded WaveBank 'uradestroy' at 5ecf658 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 5ece8f0 debug: SND: Loaded WaveBank 'uraweapon' at 5ece8f0 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 5ecf8c8 debug: SND: Loaded WaveBank 'urb' at 5ecf8c8 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 5ece548 debug: SND: Loaded WaveBank 'url' at 5ece548 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 5ecec98 debug: SND: Loaded WaveBank 'urldestroy' at 5ecec98 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 5ecf040 debug: SND: Loaded WaveBank 'urlweapon' at 5ecf040 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 5ecf2b0 debug: SND: Loaded WaveBank 'urs' at 5ecf2b0 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 5ed12e8 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 5ed2450 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 5ece410 debug: SND: Loaded WaveBank 'ursweapon' at 5ece410 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 5ecea28 debug: SND: Loaded WaveBank 'xaa_weapon' at 5ecea28 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 5ecf790 debug: SND: Loaded WaveBank 'xab' at 5ecf790 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 5ecfb38 debug: SND: Loaded WaveBank 'xal' at 5ecfb38 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 5ecedd0 debug: SND: Loaded WaveBank 'xal_weapon' at 5ecedd0 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 5ed0018 debug: SND: Loaded WaveBank 'xas' at 5ed0018 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 5ecfc70 debug: SND: Loaded WaveBank 'xas_weapons' at 5ecfc70 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 5ecfda8 debug: SND: Loaded WaveBank 'xea' at 5ecfda8 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 5eceb60 debug: SND: Loaded WaveBank 'xea_weapons' at 5eceb60 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 5ecfee0 debug: SND: Loaded WaveBank 'xeb' at 5ecfee0 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 5ed45b8 debug: SND: Loaded WaveBank 'xel' at 5ed45b8 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 5ed4960 debug: SND: Loaded WaveBank 'xel_weapons' at 5ed4960 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 5ed4d08 debug: SND: Loaded WaveBank 'xes' at 5ed4d08 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 5ed55c0 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 5ed5320 debug: SND: Loaded WaveBank 'xes_weapons' at 5ed5320 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 5ed3718 debug: SND: Loaded WaveBank 'xra' at 5ed3718 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 5ed4828 debug: SND: Loaded WaveBank 'xra_weapon' at 5ed4828 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 5ed4f78 debug: SND: Loaded WaveBank 'xrb' at 5ed4f78 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 5ed3bf8 debug: SND: Loaded WaveBank 'xrl' at 5ed3bf8 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 5ed6728 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 5ed4a98 debug: SND: Loaded WaveBank 'xrl_weapon' at 5ed4a98 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 5ed3d30 debug: SND: Loaded WaveBank 'xrs' at 5ed3d30 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 5ed3e68 debug: SND: Loaded WaveBank 'xrs_weapon' at 5ed3e68 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 5ed4e40 debug: SND: Loaded WaveBank 'xsa' at 5ed4e40 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 5ed4bd0 debug: SND: Loaded WaveBank 'xsa_destroy' at 5ed4bd0 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 5ed46f0 debug: SND: Loaded WaveBank 'xsa_weapon' at 5ed46f0 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 5ed40d8 debug: SND: Loaded WaveBank 'xsb' at 5ed40d8 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 5ed3ac0 debug: SND: Loaded WaveBank 'xsb_weapon' at 5ed3ac0 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 5ed3850 debug: SND: Loaded WaveBank 'xsl' at 5ed3850 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 5ed50b0 debug: SND: Loaded WaveBank 'xsl_destroy' at 5ed50b0 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 5ed3988 debug: SND: Loaded WaveBank 'xsl_weapon' at 5ed3988 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 5ed51e8 debug: SND: Loaded WaveBank 'xss' at 5ed51e8 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 5ed7890 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 5ed3fa0 debug: SND: Loaded WaveBank 'xss_weapon' at 5ed3fa0 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'nomadsprojectiles' debug: SND: Loaded SoundBank 'nomadsunits' debug: SND: Loaded SoundBank 'nomadsweapons' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -30607520 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 5f39f30 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 5f3aa70 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 5f3a098 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 5f3a908 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 5f39c60 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 5f3a200 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 5f39dc8 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 5f3a368 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 5f3a7a0 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 5f3a4d0 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 5f3a638 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' debug: Loading module '\000/lua/user/prefs.lua\000' debug: Loading module '\000/lua/options/optionslogic.lua\000' debug: Loading module '\000/lua/ui/uiutil.lua\000' debug: Loading module '\000/lua/lazyvar.lua\000' debug: Loading module '\000/lua/maui/layouthelpers.lua\000' debug: Loading module '\000/lua/maui/group.lua\000' debug: Loading module '\000/lua/maui/control.lua\000' debug: Loading module '\000/lua/maui/text.lua\000' debug: Loading module '\000/lua/maui/multilinetext.lua\000' debug: Loading module '\000/lua/maui/button.lua\000' debug: Loading module '\000/lua/maui/bitmap.lua\000' debug: Loading module '\000/lua/maui/dragger.lua\000' debug: Loading module '\000/lua/maui/edit.lua\000' debug: Loading module '\000/lua/utf.lua\000' debug: Loading module '\000/lua/ui/controls/checkbox.lua\000' debug: Loading module '\000/lua/maui/radiobuttons.lua\000' debug: Loading module '\000/lua/maui/checkbox.lua\000' debug: Loading module '\000/lua/maui/border.lua\000' debug: Loading module '\000/lua/maui/scrollbar.lua\000' debug: Loading module '\000/lua/maui/cursor.lua\000' debug: Loading module '\000/lua/ui/controls/border.lua\000' debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000' debug: Loading module '\000/lua/maui/itemlist.lua\000' debug: Loading module '\000/lua/skins/layouts.lua\000' debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000' debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000' debug: Loading module '\000/lua/system/utils.lua\000' debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000' debug: Loading module '\000/lua/skins/skins.lua\000' info: /savereplay info: REPLAY ID: 13467 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module '\000/lua/keymap/keynames.lua\000' debug: Loading module '\000/lua/keymap/keymapper.lua\000' debug: Loading module '\000/lua/keymap/keydescriptions.lua\000' debug: Loading module '\000/lua/keymap/keyactions.lua\000' debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000' info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module '\000/lua/options/options.lua\000' debug: Loading module '\000/lua/usermusic.lua\000' info: SC_ToggleCursorClip 0 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 debug: Loading module '\000/lua/ui/game/reclaim.lua\000' info: cam_ZoomAmount 0.40000000596046 info: ui_AlwaysRenderStrategicIcons 0 info: ui_ScreenEdgeScrollView 0 info: ui_ArrowKeysScrollView 1 info: ui_KeyboardPanSpeed 90 info: ui_KeyboardPanAccelerateMultiplier 4 info: ui_KeyboardRotateSpeed 10 info: ui_KeyboardRotateAccelerateMultiplier 2 info: SC_SecondaryAdapter false info: ren_Skydome 1 info: graphics_Fidelity 2 info: shadow_Fidelity 3 info: ren_MipSkipLevels 0 info: cam_DefaultLOD 0.9 info: cam_SetLOD WorldCamera 0.9 info: cam_SetLOD WorldCamera2 0.9 info: cam_SetLOD CameraHead2 0.9 info: SC_CameraScaleLOD 2 info: ren_bloom 0 debug: Wavebank prepared: 5ec4548 debug: Wavebank prepared: 5ec5ab8 debug: Wavebank prepared: 5ec6e80 debug: Wavebank prepared: 5ec84b0 debug: Wavebank prepared: 5ec9748 debug: Wavebank prepared: 5ecaea0 debug: Wavebank prepared: 5ecd010 debug: Wavebank prepared: 5ed0180 debug: Wavebank prepared: 5ed12e8 debug: Wavebank prepared: 5ed2450 debug: Wavebank prepared: 5ed55c0 debug: Wavebank prepared: 5ed6728 debug: Wavebank prepared: 5ed7890 debug: Wavebank prepared: 5f39f30 debug: Wavebank prepared: 5f3aa70 debug: Wavebank prepared: 5f3a908 debug: Wavebank prepared: 5f39c60 debug: Wavebank prepared: 5f3a200 debug: Wavebank prepared: 5f39dc8 debug: Wavebank prepared: 5f3a368 debug: Wavebank prepared: 5f3a7a0 debug: Wavebank prepared: 5f3a4d0 debug: Loading module '\000/lua/maui/frame.lua\000' debug: Loading module '\000/lua/ui/uimain.lua\000' debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000' debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000' debug: Loading module '\000/lua/multiplayer/gpgnet.lua\000' info: Minimized true info: GPGNET: entering idle state. debug: Loading module '\000/lua/ui/lobby/lobby.lua\000' debug: Loading module '\000/lua/version.lua\000' debug: Loading module '\000/lua/ui/menus/menucommon.lua\000' debug: Loading module '\000/lua/ui/game/tooltip.lua\000' debug: Loading module '\000/lua/ui/help/tooltips.lua\000' debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/lua/ui/maputil.lua\000' debug: Loading module '\000/etc/faf/mapblacklist.lua\000' debug: Loading module '\000/lua/ui/controls/radiobutton.lua\000' debug: Loading module '\000/lua/ui/controls/mappreview.lua\000' debug: Loading module '\000/lua/ui/controls/resmappreview.lua\000' debug: Loading module '\000/lua/ui/texturepool.lua\000' debug: Loading module '\000/lua/ui/controls/acubutton.lua\000' debug: Loading module '\000/lua/gamecolors.lua\000' debug: Loading module '\000/lua/maui/slider.lua\000' debug: Loading module '\000/lua/ui/lobby/data/playerdata.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvalue.lua\000' debug: Loading module '\000/lua/factions.lua\000' debug: Loading module '\000/lua/ui/lobby/data/gamedata.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua\000' debug: Loading module '\000/lua/ui/controls/togglebutton.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbycomm.lua\000' debug: Loading module '\000/lua/ui/controls/textarea.lua\000' debug: Loading module '\000/lua/ui/lobby/trueskill.lua\000' debug: Loading module '\000/etc/faf/blacklist.lua\000' debug: Loading module '\000/lua/ui/help/tooltips-country.lua\000' debug: Loading module '\000/lua/system/dkson.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/ui/lobby/changelog.lua\000' debug: Loading module '\000/lua/ui/controls/combo.lua\000' debug: Loading module '\000/lua/ui/lobby/changelogdata.lua\000' debug: Loading module '\000/lua/ui/lobby/aitypes.lua\000' debug: Loading module '\000/lua/ai/customais_v2/sorianai.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000' debug: Loading module '\000/mods/mayhem eternals survival/lua/ai/lobbyoptions/lobbyoptions.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/lobbyoptions/lobbyoptions.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/lobbyoptions/lobbyoptions.lua\000' info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x115b8004 info: LOBBY: Game port 48605[UDP] opened. info: LOBBY: starting with local uid of 1234 [KleanUpGuy] info: GPGNET: entering lobby state. debug: Wavebank prepared: 5f3a098 debug: Wavebank prepared: 5f3a638 info: NET: using deflate compression for sends to DESKTOP-6LTVI7G:60751. info: LOBBY: Connecting to host "BattleMachine" [DESKTOP-6LTVI7G:60751, uid=532] info: Can't add chat text -- no chat display info: text="Connecting to game host..." info: Minimized false info: NET: using deflate compression for receives from DESKTOP-6LTVI7G:60751 info: LOBBY: connection to "BattleMachine" [DESKTOP-6LTVI7G:60751, uid=532] made, status=Connecting. info: CONNECTED TO HOST debug: Loading module '\000/lua/maui/effecthelpers.lua\000' info: Supreme Commander: Forged Alliance version 3720 debug: Loading module '\000/lua/ui/lobby/chatarea.lua\000' debug: Loading module '\000/lua/maui/statusbar.lua\000' debug: Loading module '\000/lua/ui/controls/columnlayout.lua\000' info: LOBBY: "BattleMachine" [DESKTOP-6LTVI7G:60751, uid=532] has established connections to: 1234 info: { info: cb6205f3-4134-425b-b6e5-2428cd492872 = true info: 9e8ea941-c306-aaaf-b367-u00000019000 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: f018d977-ac53-495a-8d5f-48e5665e63bd = true info: 9e8ea941-c306-4751-b367-a00000018000 = true info: 26778D4E-BA75-5CC2-CBA8-63795BDE74AA = true info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 6ea135b9-1615-433b-a344-1bc5d1000016 = true info: } info: { } info: { info: cb6205f3-4134-425b-b6e5-2428cd492872 = true info: 9e8ea941-c306-aaaf-b367-u00000019000 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: f018d977-ac53-495a-8d5f-48e5665e63bd = true info: 9e8ea941-c306-4751-b367-a00000018000 = true info: 26778D4E-BA75-5CC2-CBA8-63795BDE74AA = true info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: 6ea135b9-1615-433b-a344-1bc5d1000016 = true info: } info: { } info: MOD LIST SET TO: info: All Faction Quantum Gate (8b2d7222-e15d-42d5-9c4d-29e9fff00002) info: BlackOps FAF: Unleashed (9e8ea941-c306-aaaf-b367-u00000019000) info: Total Mayhem (62e2j64a-TOMA-3652-01370-146as555a8u3) info: 2x Build Range (f018d977-ac53-495a-8d5f-48e5665e63bd) info: BlackOps FAF: ACUs (9e8ea941-c306-4751-b367-a00000018000) info: No Friendly Fire (26778D4E-BA75-5CC2-CBA8-63795BDE74AA) info: Survival Mayhem&BO balance (cb6205f3-4134-425b-b6e5-2428cd492872) info: Simspeed++ (6ea135b9-1615-433b-a344-1bc5d1000016) info: Minimized true info: Minimized false info: Minimized true info: DisconnectFromPeer (uid=199631) info: LOBBY: deleting unknown peer uid 199631. info: ConnectToPeer (name=Vince07, uid=199631, address=127.0.0.1:55848, USE PROXY) info: NET: using deflate compression for sends to DESKTOP-6LTVI7G:55848. info: LOBBY: Adding peer "Vince07" [DESKTOP-6LTVI7G:55848, uid=199631] info: NET: using deflate compression for receives from DESKTOP-6LTVI7G:55848 info: LOBBY: connection to "Vince07" [DESKTOP-6LTVI7G:55848, uid=199631] made, status=Pending. info: LOBBY: Got join (name="Vince07", uid=199631) from DESKTOP-6LTVI7G:55848 info: LOBBY: "Vince07" [DESKTOP-6LTVI7G:55848, uid=199631] has established connections to: 1234 info: LOBBY: "BattleMachine" [DESKTOP-6LTVI7G:60751, uid=532] has established connections to: 1234, 199631 info: LOBBY: "Vince07" [DESKTOP-6LTVI7G:55848, uid=199631] has established connections to: 532, 1234 info: DisconnectFromPeer (uid=177117) info: LOBBY: deleting unknown peer uid 177117. info: ConnectToPeer (name=Azuros, uid=177117, address=127.0.0.1:57624, USE PROXY) info: NET: using deflate compression for sends to DESKTOP-6LTVI7G:57624. info: LOBBY: Adding peer "Azuros" [DESKTOP-6LTVI7G:57624, uid=177117] info: LOBBY: "BattleMachine" [DESKTOP-6LTVI7G:60751, uid=532] has established connections to: 1234, 177117, 199631 info: NET: using deflate compression for receives from DESKTOP-6LTVI7G:57624 info: LOBBY: connection to "Azuros" [DESKTOP-6LTVI7G:57624, uid=177117] made, status=Pending. info: LOBBY: Got join (name="Azuros", uid=177117) from DESKTOP-6LTVI7G:57624 info: LOBBY: "Azuros" [DESKTOP-6LTVI7G:57624, uid=177117] has established connections to: 532, 1234, 199631 info: LOBBY: "Vince07" [DESKTOP-6LTVI7G:55848, uid=199631] has established connections to: 532, 1234, 177117 info: Minimized false info: Minimized true info: Minimized false info: Minimized true info: Minimized false info: Minimized true info: Minimized false info: Minimized true info: DisconnectFromPeer (uid=237072) info: LOBBY: deleting unknown peer uid 237072. info: ConnectToPeer (name=ac-gard2, uid=237072, address=127.0.0.1:57245, USE PROXY) info: NET: using deflate compression for sends to DESKTOP-6LTVI7G:57245. info: LOBBY: Adding peer "ac-gard2" [DESKTOP-6LTVI7G:57245, uid=237072] info: LOBBY: "BattleMachine" [DESKTOP-6LTVI7G:60751, uid=532] has established connections to: 1234, 177117, 199631, 237072 info: NET: using deflate compression for receives from DESKTOP-6LTVI7G:57245 info: LOBBY: connection to "ac-gard2" [DESKTOP-6LTVI7G:57245, uid=237072] made, status=Pending. info: LOBBY: Got join (name="ac-gard2", uid=237072) from DESKTOP-6LTVI7G:57245 info: LOBBY: "Vince07" [DESKTOP-6LTVI7G:55848, uid=199631] has established connections to: 532, 1234, 177117, 237072 info: LOBBY: "ac-gard2" [DESKTOP-6LTVI7G:57245, uid=237072] has established connections to: 532, 1234, 199631 info: LOBBY: "Azuros" [DESKTOP-6LTVI7G:57624, uid=177117] has established connections to: 532, 1234, 199631, 237072 info: LOBBY: "ac-gard2" [DESKTOP-6LTVI7G:57245, uid=237072] has established connections to: 532, 1234, 177117, 199631 info: Minimized false info: DisconnectFromPeer (uid=237072) info: LOBBY: "Vince07" [DESKTOP-6LTVI7G:55848, uid=199631] has established connections to: 532, 1234, 177117 info: LOBBY: "Azuros" [DESKTOP-6LTVI7G:57624, uid=177117] has established connections to: 532, 1234, 199631 info: LOBBY: "BattleMachine" [DESKTOP-6LTVI7G:60751, uid=532] has established connections to: 1234, 177117, 199631 info: Minimized true info: Minimized false info: Minimized true info: Minimized false info: Minimized true info: Minimized false info: Minimized true info: Minimized false info: DisconnectFromPeer (uid=89560) info: LOBBY: deleting unknown peer uid 89560. info: ConnectToPeer (name=Salty, uid=89560, address=127.0.0.1:56450, USE PROXY) info: NET: using deflate compression for sends to DESKTOP-6LTVI7G:56450. info: LOBBY: Adding peer "Salty" [DESKTOP-6LTVI7G:56450, uid=89560] info: LOBBY: "BattleMachine" [DESKTOP-6LTVI7G:60751, uid=532] has established connections to: 1234, 89560, 177117, 199631 info: NET: using deflate compression for receives from DESKTOP-6LTVI7G:56450 info: LOBBY: connection to "Salty" [DESKTOP-6LTVI7G:56450, uid=89560] made, status=Pending. info: LOBBY: Got join (name="Salty", uid=89560) from DESKTOP-6LTVI7G:56450 info: LOBBY: "Salty" [DESKTOP-6LTVI7G:56450, uid=89560] has established connections to: 532, 1234, 177117 info: LOBBY: "Salty" [DESKTOP-6LTVI7G:56450, uid=89560] has established connections to: 532, 1234, 177117, 199631 info: LOBBY: "Azuros" [DESKTOP-6LTVI7G:57624, uid=177117] has established connections to: 532, 1234, 89560, 199631 info: LOBBY: "Vince07" [DESKTOP-6LTVI7G:55848, uid=199631] has established connections to: 532, 1234, 89560, 177117 info: DisconnectFromPeer (uid=89560) info: LOBBY: "Vince07" [DESKTOP-6LTVI7G:55848, uid=199631] has established connections to: 532, 1234, 177117 info: LOBBY: "Azuros" [DESKTOP-6LTVI7G:57624, uid=177117] has established connections to: 532, 1234, 199631 info: LOBBY: "BattleMachine" [DESKTOP-6LTVI7G:60751, uid=532] has established connections to: 1234, 177117, 199631 info: Minimized true info: DisconnectFromPeer (uid=414241) info: LOBBY: deleting unknown peer uid 414241. info: ConnectToPeer (name=WeegeeComsLock, uid=414241, address=127.0.0.1:56813, USE PROXY) info: NET: using deflate compression for sends to DESKTOP-6LTVI7G:56813. info: LOBBY: Adding peer "WeegeeComsLock" [DESKTOP-6LTVI7G:56813, uid=414241] info: LOBBY: "BattleMachine" [DESKTOP-6LTVI7G:60751, uid=532] has established connections to: 1234, 177117, 199631, 414241 info: LOBBY: "Vince07" [DESKTOP-6LTVI7G:55848, uid=199631] has established connections to: 532, 1234, 177117, 414241 info: NET: using deflate compression for receives from DESKTOP-6LTVI7G:56813 info: LOBBY: connection to "WeegeeComsLock" [DESKTOP-6LTVI7G:56813, uid=414241] made, status=Pending. info: LOBBY: Got join (name="WeegeeComsLock", uid=414241) from DESKTOP-6LTVI7G:56813 info: LOBBY: "Azuros" [DESKTOP-6LTVI7G:57624, uid=177117] has established connections to: 532, 1234, 199631, 414241 info: LOBBY: "WeegeeComsLock" [DESKTOP-6LTVI7G:56813, uid=414241] has established connections to: 532, 1234, 199631 info: LOBBY: "WeegeeComsLock" [DESKTOP-6LTVI7G:56813, uid=414241] has established connections to: 532, 1234, 177117, 199631 info: Minimized false info: DisconnectFromPeer (uid=339329) info: LOBBY: deleting unknown peer uid 339329. info: ConnectToPeer (name=Minamitsu, uid=339329, address=127.0.0.1:58520, USE PROXY) info: NET: using deflate compression for sends to DESKTOP-6LTVI7G:58520. info: LOBBY: Adding peer "Minamitsu" [DESKTOP-6LTVI7G:58520, uid=339329] info: Minimized true info: NET: using deflate compression for receives from DESKTOP-6LTVI7G:58520 info: LOBBY: connection to "Minamitsu" [DESKTOP-6LTVI7G:58520, uid=339329] made, status=Pending. info: LOBBY: "BattleMachine" [DESKTOP-6LTVI7G:60751, uid=532] has established connections to: 1234, 177117, 199631, 339329, 414241 info: LOBBY: Got join (name="Minamitsu", uid=339329) from DESKTOP-6LTVI7G:58520 info: LOBBY: "Azuros" [DESKTOP-6LTVI7G:57624, uid=177117] has established connections to: 532, 1234, 199631, 339329, 414241 info: LOBBY: "Minamitsu" [DESKTOP-6LTVI7G:58520, uid=339329] has established connections to: 532, 1234, 177117, 414241 info: LOBBY: "Vince07" [DESKTOP-6LTVI7G:55848, uid=199631] has established connections to: 532, 1234, 177117, 339329, 414241 info: LOBBY: "Minamitsu" [DESKTOP-6LTVI7G:58520, uid=339329] has established connections to: 532, 1234, 177117, 199631, 414241 info: LOBBY: "WeegeeComsLock" [DESKTOP-6LTVI7G:56813, uid=414241] has established connections to: 532, 1234, 177117, 199631, 339329 info: DisconnectFromPeer (uid=116885) info: LOBBY: deleting unknown peer uid 116885. info: ConnectToPeer (name=N0mander, uid=116885, address=127.0.0.1:49706, USE PROXY) info: NET: using deflate compression for sends to DESKTOP-6LTVI7G:49706. info: LOBBY: Adding peer "N0mander" [DESKTOP-6LTVI7G:49706, uid=116885] info: NET: using deflate compression for receives from DESKTOP-6LTVI7G:49706 info: LOBBY: connection to "N0mander" [DESKTOP-6LTVI7G:49706, uid=116885] made, status=Pending. info: LOBBY: Got join (name="N0mander", uid=116885) from DESKTOP-6LTVI7G:49706 info: LOBBY: "Minamitsu" [DESKTOP-6LTVI7G:58520, uid=339329] has established connections to: 532, 1234, 116885, 177117, 199631, 414241 info: LOBBY: "BattleMachine" [DESKTOP-6LTVI7G:60751, uid=532] has established connections to: 1234, 116885, 177117, 199631, 339329, 414241 warning: Rejected message of type CPUBenchmark from N0mander info: LOBBY: "N0mander" [DESKTOP-6LTVI7G:49706, uid=116885] has established connections to: 532, 1234, 339329 info: LOBBY: "Azuros" [DESKTOP-6LTVI7G:57624, uid=177117] has established connections to: 532, 1234, 116885, 199631, 339329, 414241 info: LOBBY: "N0mander" [DESKTOP-6LTVI7G:49706, uid=116885] has established connections to: 532, 1234, 177117, 339329, 414241 info: LOBBY: "WeegeeComsLock" [DESKTOP-6LTVI7G:56813, uid=414241] has established connections to: 532, 1234, 116885, 177117, 199631, 339329 info: LOBBY: "Vince07" [DESKTOP-6LTVI7G:55848, uid=199631] has established connections to: 532, 1234, 116885, 177117, 339329, 414241 info: LOBBY: "N0mander" [DESKTOP-6LTVI7G:49706, uid=116885] has established connections to: 532, 1234, 177117, 199631, 339329, 414241 info: DisconnectFromPeer (uid=270496) info: LOBBY: deleting unknown peer uid 270496. info: ConnectToPeer (name=RandomNoob, uid=270496, address=127.0.0.1:49708, USE PROXY) info: NET: using deflate compression for sends to DESKTOP-6LTVI7G:49708. info: LOBBY: Adding peer "RandomNoob" [DESKTOP-6LTVI7G:49708, uid=270496] info: LOBBY: "BattleMachine" [DESKTOP-6LTVI7G:60751, uid=532] has established connections to: 1234, 116885, 177117, 199631, 270496, 339329, 414241 info: NET: using deflate compression for receives from DESKTOP-6LTVI7G:49708 info: LOBBY: connection to "RandomNoob" [DESKTOP-6LTVI7G:49708, uid=270496] made, status=Pending. info: LOBBY: Got join (name="RandomNoob", uid=270496) from DESKTOP-6LTVI7G:49708 info: LOBBY: "N0mander" [DESKTOP-6LTVI7G:49706, uid=116885] has established connections to: 532, 1234, 177117, 199631, 270496, 339329, 414241 info: LOBBY: "Minamitsu" [DESKTOP-6LTVI7G:58520, uid=339329] has established connections to: 532, 1234, 116885, 177117, 199631, 270496, 414241 info: LOBBY: "Vince07" [DESKTOP-6LTVI7G:55848, uid=199631] has established connections to: 532, 1234, 116885, 177117, 270496, 339329, 414241 info: LOBBY: "Azuros" [DESKTOP-6LTVI7G:57624, uid=177117] has established connections to: 532, 1234, 116885, 199631, 270496, 339329, 414241 info: LOBBY: "RandomNoob" [DESKTOP-6LTVI7G:49708, uid=270496] has established connections to: 532, 1234, 339329, 414241 info: LOBBY: "RandomNoob" [DESKTOP-6LTVI7G:49708, uid=270496] has established connections to: 532, 1234, 177117, 199631, 339329, 414241 info: LOBBY: "RandomNoob" [DESKTOP-6LTVI7G:49708, uid=270496] has established connections to: 532, 1234, 116885, 177117, 199631, 339329, 414241 info: LOBBY: "WeegeeComsLock" [DESKTOP-6LTVI7G:56813, uid=414241] has established connections to: 532, 1234, 116885, 177117, 199631, 270496, 339329 info: DisconnectFromPeer (uid=116885) info: LOBBY: "Vince07" [DESKTOP-6LTVI7G:55848, uid=199631] has established connections to: 532, 1234, 177117, 270496, 339329, 414241 info: LOBBY: "Azuros" [DESKTOP-6LTVI7G:57624, uid=177117] has established connections to: 532, 1234, 199631, 270496, 339329, 414241 info: LOBBY: "Minamitsu" [DESKTOP-6LTVI7G:58520, uid=339329] has established connections to: 532, 1234, 177117, 199631, 270496, 414241 info: LOBBY: "RandomNoob" [DESKTOP-6LTVI7G:49708, uid=270496] has established connections to: 532, 1234, 177117, 199631, 339329, 414241 info: LOBBY: "BattleMachine" [DESKTOP-6LTVI7G:60751, uid=532] has established connections to: 1234, 177117, 199631, 270496, 339329, 414241 info: LOBBY: "WeegeeComsLock" [DESKTOP-6LTVI7G:56813, uid=414241] has established connections to: 532, 1234, 177117, 199631, 270496, 339329 info: Minimized false info: Minimized true warning: Error running DataReceived script in CScriptObject at 115436c0: ...forever\gamedata\lua.nx2\lua\system\localization.lua(160): bad argument #2 to `format' (string expected, got nil) stack traceback: [C]: in function `format' ...forever\gamedata\lua.nx2\lua\system\localization.lua(160): in function `LOCF' ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(1728): in function `PrintSystemMessage' ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(4520): in function `Handle' ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(4789): in function <...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua:4779> warning: Error running DataReceived script in CScriptObject at 115436c0: ...forever\gamedata\lua.nx2\lua\system\localization.lua(160): bad argument #2 to `format' (string expected, got nil) stack traceback: [C]: in function `format' ...forever\gamedata\lua.nx2\lua\system\localization.lua(160): in function `LOCF' ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(1728): in function `PrintSystemMessage' ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(4520): in function `Handle' ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(4789): in function <...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua:4779> info: Minimized false debug: Loading module '\000/lua/ui/game/gamemain.lua\000' debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000' debug: Loading module '\000/lua/ui/game/gamecommon.lua\000' debug: Loading module '\000/lua/maui/movie.lua\000' debug: Loading module '\000/lua/ui/controls.lua\000' debug: Loading module '\000/lua/ui/game/chat.lua\000' debug: Loading module '\000/lua/uiutilssorian.lua\000' debug: Loading module '\000/lua/maui/window.lua\000' info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: Loading module '\000/lua/ui/notify/commands.lua\000' debug: OpenMovie /movies/UEF_load.sfd: 435 debug: Preparing movie /movies/UEF_load.sfd: 435 debug: Preparing movie /movies/UEF_load.sfd: 435 debug: Preparing movie /movies/UEF_load.sfd: 435 debug: Preparing movie /movies/UEF_load.sfd: 435 debug: Preparing movie /movies/UEF_load.sfd: 435 debug: Preparing movie /movies/UEF_load.sfd: 435 debug: Playing movie c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\uef_load.sfd: 435 info: UI_RenderUnitBars true info: UI_NisRenderIcons true info: ren_SelectBoxes true debug: Loading module '\000/lua/ui/help/loadingtips.lua\000' info: Starting background task "Map loader /maps/dddx_rpg_survival.v0156/dddx_rpg_survival.scmap" info: Background task "Map loader /maps/dddx_rpg_survival.v0156/dddx_rpg_survival.scmap" running. info: Active game mods for blueprint loading: \000{ info: { info: after={ }, info: author="Azroc", info: before={ }, info: conflicts={ }, info: copyright="", info: description="More perf more furious.\ info: Additionally when playing Phantom-X a scaled up version of hives and kennels is added (cost, size and given buildpower is equivalent to a 3x3 grid) this is done because those buildings take a lot of simspeed when massed (as happens in phantoms), so consolidation helps.\ info: Icon by Kavaeric", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Simspeed++/icon.png", info: location="/mods/simspeed++", info: name="Simspeed++", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="6ea135b9-1615-433b-a344-1bc5d1000016", info: version=16 info: }, info: { info: Author="IceDreamer", info: author="", info: copyright="IceDreamer", info: description="All friendly fire, including between allies, is turned off.", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/no friendly fire", info: name="No Friendly Fire", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="26778D4E-BA75-5CC2-CBA8-63795BDE74AA", info: version=3 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer", info: conflicts={ info: "5048d937-4872-4e86-9f09-dd1806a0629c", info: "9e8ea941-c506-4751-b367-e00000000302", info: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab", info: "9e8ef941-c506-4711-b527-d00000000602", info: "9e8ef941-c507-4711-b527-d00000000602", info: "9e8ef941-c806-4711-b527-d00000000602", info: "9e8ef941-c816-4711-b527-d00000000602", info: "9e8ef941-c507-4811-b527-d10035800602", info: "9e8ef941-c527-4811-b527-d10035800602", info: "9e8ef941-c537-4811-b527-d10035800602", info: "9d8ef941-c537-4811-b527-d10035800602", info: "9e8ea941-c306-4751-b367-e00000000302", info: "9e8ea941-c306-4751-b367-e05800000302", info: "9e8ea941-c306-4751-b368-a11100000100", info: "9e8ea941-c306-4751-b368-a11100000102", info: "b28243b8-28dd-4fd5-bc05-269d0ce94f4d", info: "9e8ea941-c306-4751-b367-f00000000005", info: "9e8ea941-c306-4751-b367-e20000000102", info: "9e8ea941-c306-4751-b367-e10000000104", info: "9e8ea941-c306-4751-b367-a12345610000", info: "9e8ea941-c306-4751-b367-a11000000600", info: "9e8ea941-c306-4751-b367-a11000000502", info: "9e8ea941-c306-aaaf-b367-f00000000005", info: "9e8ea941-c306-4751-b367-a20000000502", info: "9e8ea941-c306-4751-rrrr-a20000000502", info: "10497e5a-a404-4bb7-8251-a33e3afab61e", info: "10497e5a-a404-4bb7-8251-a33e3afab62e", info: "10497e5a-a404-4bb7-8251-a33e3afab63e", info: "10497e5a-a404-4bb7-8251-a33e3afab64e", info: "10497e5a-a404-4bb7-8251-a33e3afab65e", info: "10497e5a-a404-4bb7-8251-a33e3afab60f", info: "10497e5a-a404-4bb7-8211-a33e3afab60f", info: "10497e5a-a404-4bb7-8212-a33e3afab60f", info: "10497e5a-a404-4bb7-8251-a33e3afab66e", info: "10497e5a-a404-4bb7-8251-a33e3afab67e", info: "10497e5a-a404-4bb7-8251-a33e3afab68e", info: "10497e5a-a404-4bb7-8251-a33e3afab69e", info: "68c516fc-fe81-4b43-bb16-faec3998a01f", info: "9e8ea941-c306-4751-b367-f10000000009", info: "9e8ea941-c506-4711-b317-e00000000302", info: "9e8ea941-c306-4751-rrrr-a20000000503", info: "9e8ea941-m306-4751-rrrr-a11000000600", info: "9e8ea941-c306-4751-b367-a00000011000", info: "9e8ea941-c306-4751-b367-a00000012000", info: "9e8ea941-c306-4751-b367-a00000013000", info: "9e8ea941-c306-4751-b367-a00000014000" info: }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer", info: description="The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-ACUs/icon.png", info: location="/mods/blackopsfaf-acus", info: name="BlackOps FAF: ACUs", info: selectable=true, info: shadowdir="/shadow", info: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: ui_only=false, info: uid="9e8ea941-c306-4751-b367-a00000018000", info: version=18 info: }, info: { info: author="cino", info: copyright="", info: description="Increases Build Range by 2x", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/x2 build range", info: name="2x Build Range", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="f018d977-ac53-495a-8d5f-48e5665e63bd", info: version=1 info: }, info: { info: after={ }, info: author="Burnie", info: before={ }, info: conflicts={ }, info: copyright="Burnie", info: description="(For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem!", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/TotalMayhem/modicon.jpg", info: location="/mods/totalmayhem", info: name="Total Mayhem", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="62e2j64a-TOMA-3652-01370-146as555a8u3", info: url="http://forums.faforever.com/viewforum.php?f=47", info: version=137 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight", info: conflicts={ }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight", info: description="The ultimate unit pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp", info: location="/mods/blackopsfaf-unleashed", info: name="BlackOps FAF: Unleashed", info: selectable=true, info: shadowdir="/shadow", info: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: ui_only=false, info: uid="9e8ea941-c306-aaaf-b367-u00000019000", info: version=19 info: }, info: { info: after={ info: "9e8ea941-c306-aaaf-b367-u00000019000", info: "62e2j64a-TOMA-3652-01370-146as555a8u3" info: }, info: author="DDDX", info: before={ }, info: conflicts={ }, info: copyright="Shareware", info: description="v156 - Enables and modifies certain units, making them available to build in the Survival Mayhem&BO 3D* maps (Paragon, Yolona, Artemis + bosses) while tweaking a few other ones, in order to provide a more challenging survival experience. Adds hero units for all 4 factions. For details see FAF's Forum section, under Mapping.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Survival Mayhem&BO balance/icons/survival_mayhem&bo_balance.dds", info: location="/mods/survival mayhem&bo balance", info: name="Survival Mayhem&BO balance", info: requires={ }, info: selectable=true, info: shadowdir="/shadow", info: special_thanks="Uveso", info: ui_only=false, info: uid="cb6205f3-4134-425b-b6e5-2428cd492872", info: url="http://forums.faforever.com/viewtopic.php?f=53&t=16659", info: version=156 info: }, info: { info: author="jayTAC", info: copyright="None", info: description="Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/All_Faction_Quantum_Gate/mod_icon.png", info: location="/mods/all_faction_quantum_gate", info: name="All Faction Quantum Gate", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="8b2d7222-e15d-42d5-9c4d-29e9fff00002", info: version=2 info: } info: } info: Hooked /lua/system/Blueprints.lua with /mods/simspeed++/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/x2 build range/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/blackopsfaf-unleashed/hook/lua/system/Blueprints.lua info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Hooked /effects/emitters/build_beam_02_emit.bp with /mods/simspeed++/hook/effects/emitters/build_beam_02_emit.bp info: Minimized true info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Hooked /projectiles/adfovercharge01/adfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/adfovercharge01/adfovercharge01_proj.bp info: Hooked /projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp info: Hooked /projectiles/laserbotterran01/laserbotterran01_proj.bp with /mods/blackopsfaf-acus/hook/projectiles/laserbotterran01/laserbotterran01_proj.bp info: Hooked /projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp info: Hooked /projectiles/tdfovercharge01/tdfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/tdfovercharge01/tdfovercharge01_proj.bp info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uaa0310/uaa0310_unit.bp info: Hooked /units/uab1102/uab1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab1102/uab1102_unit.bp info: Hooked /units/uab4302/uab4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab4302/uab4302_unit.bp info: Hooked /units/uas0401/uas0401_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uas0401/uas0401_unit.bp info: Hooked /units/ueb1102/ueb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb1102/ueb1102_unit.bp info: Hooked /units/ueb4302/ueb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb4302/ueb4302_unit.bp info: Hooked /units/uec1901/uec1901_unit.bp with /mods/survival mayhem&bo balance/hook/units/uec1901/uec1901_unit.bp info: Hooked /units/urb1102/urb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb1102/urb1102_unit.bp info: Hooked /units/urb4302/urb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb4302/urb4302_unit.bp info: Hooked /units/xac1101/xac1101_unit.bp with /mods/survival mayhem&bo balance/hook/units/xac1101/xac1101_unit.bp info: Hooked /units/xac2101/xac2101_unit.bp with /mods/survival mayhem&bo balance/hook/units/xac2101/xac2101_unit.bp info: Hooked /units/xsb1102/xsb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb1102/xsb1102_unit.bp info: Hooked /units/xsb4302/xsb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb4302/xsb4302_unit.bp info: Hooked /units/xss0304/xss0304_unit.bp with /mods/survival mayhem&bo balance/hook/units/xss0304/xss0304_unit.bp warning: Blueprints.lua - Preferences file not found. Skipping custom content. Is the file mounted correctly in the init? info: Blueprints Loading: modded files from "Simspeed++" mod info: Blueprints Loading: modded files from "No Friendly Fire" mod info: Blueprints Loading: modded files from "BlackOps FAF: ACUs" mod info: Blueprints Loading: modded files from "2x Build Range" mod info: Blueprints Loading: modded files from "Total Mayhem" mod debug: Playing movie c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\uef_load.sfd: 1 info: Minimized false info: Blueprints Loading: modded files from "BlackOps FAF: Unleashed" mod info: Blueprints Loading: modded files from "Survival Mayhem&BO balance" mod info: Blueprints Loading: modded files from "All Faction Quantum Gate" mod info: Blueprints Extracting mesh... info: Blueprints Modding... info: Blueprints Loading... completed: 599 original, 518 modded, and 22 preset units info: Blueprints Loading... completed: 383 original and 302 modded projectiles info: Blueprints Registering... info: Minimized true Initializing unit blueprint for aeonssg5: Initializing field Footprint of RUnitBlueprint at 0x1628b000: Initializing field SizeX of SFootprint at 0x1628b0d8: warning: Invalid value for unsigned char at 0x1628b0d8: string 3.5 Initializing field SizeZ of SFootprint at 0x1628b0d8: warning: Invalid value for unsigned char at 0x1628b0d9: string 3.5 Initializing unit blueprint for uefssg5: Initializing field Footprint of RUnitBlueprint at 0x18286e00: Initializing field SizeX of SFootprint at 0x18286ed8: warning: Invalid value for unsigned char at 0x18286ed8: string 3.5 Initializing field SizeZ of SFootprint at 0x18286ed8: warning: Invalid value for unsigned char at 0x18286ed9: string 3.5 Initializing unit blueprint for xrs9904: Initializing field Footprint of RUnitBlueprint at 0x1776e600: Initializing field SizeX of SFootprint at 0x1776e6d8: warning: Invalid value for unsigned char at 0x1776e6d8: string 3.5 Initializing unit blueprint for xrs99044: Initializing field Footprint of RUnitBlueprint at 0x1776ec00: Initializing field SizeX of SFootprint at 0x1776ecd8: warning: Invalid value for unsigned char at 0x1776ecd8: string 3.5 debug: MEM: -31 bytes RULE info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /lua/system/class.lua with /mods/simspeed++/hook/lua/system/class.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/US/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/US/strings_db.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' debug: Loading module '\000/lua/user/prefs.lua\000' debug: Loading module '\000/lua/options/optionslogic.lua\000' info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/US/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/US/strings_db.lua debug: Loading module '\000/lua/ui/uiutil.lua\000' info: Hooked /lua/ui/uiutil.lua with /mods/totalmayhem/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/uiutil.lua debug: Loading module '\000/lua/lazyvar.lua\000' debug: Loading module '\000/lua/maui/layouthelpers.lua\000' debug: Loading module '\000/lua/maui/group.lua\000' debug: Loading module '\000/lua/maui/control.lua\000' debug: Loading module '\000/lua/maui/text.lua\000' debug: Loading module '\000/lua/maui/multilinetext.lua\000' debug: Loading module '\000/lua/maui/button.lua\000' debug: Loading module '\000/lua/maui/bitmap.lua\000' debug: Loading module '\000/lua/maui/dragger.lua\000' debug: Loading module '\000/lua/maui/edit.lua\000' debug: Loading module '\000/lua/utf.lua\000' debug: Loading module '\000/lua/ui/controls/checkbox.lua\000' debug: Loading module '\000/lua/maui/radiobuttons.lua\000' debug: Loading module '\000/lua/maui/checkbox.lua\000' debug: Loading module '\000/lua/maui/border.lua\000' debug: Loading module '\000/lua/maui/scrollbar.lua\000' debug: Loading module '\000/lua/maui/cursor.lua\000' debug: Loading module '\000/lua/ui/controls/border.lua\000' debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000' debug: Loading module '\000/lua/maui/itemlist.lua\000' debug: Loading module '\000/lua/skins/layouts.lua\000' debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000' debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000' debug: Loading module '\000/lua/system/utils.lua\000' debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000' debug: Loading module '\000/lua/skins/skins.lua\000' info: Total Mayhem: [uiutil.lua, line:1352] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: /savereplay info: REPLAY ID: 13467 info: Active mods in session: \000{ info: { info: after={ }, info: author="Azroc", info: before={ }, info: conflicts={ }, info: copyright="", info: description="More perf more furious.\ info: Additionally when playing Phantom-X a scaled up version of hives and kennels is added (cost, size and given buildpower is equivalent to a 3x3 grid) this is done because those buildings take a lot of simspeed when massed (as happens in phantoms), so consolidation helps.\ info: Icon by Kavaeric", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Simspeed++/icon.png", info: location="/mods/simspeed++", info: name="Simspeed++", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="6ea135b9-1615-433b-a344-1bc5d1000016", info: version=16 info: }, info: { info: Author="IceDreamer", info: author="", info: copyright="IceDreamer", info: description="All friendly fire, including between allies, is turned off.", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/no friendly fire", info: name="No Friendly Fire", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="26778D4E-BA75-5CC2-CBA8-63795BDE74AA", info: version=3 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer", info: conflicts={ info: "5048d937-4872-4e86-9f09-dd1806a0629c", info: "9e8ea941-c506-4751-b367-e00000000302", info: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab", info: "9e8ef941-c506-4711-b527-d00000000602", info: "9e8ef941-c507-4711-b527-d00000000602", info: "9e8ef941-c806-4711-b527-d00000000602", info: "9e8ef941-c816-4711-b527-d00000000602", info: "9e8ef941-c507-4811-b527-d10035800602", info: "9e8ef941-c527-4811-b527-d10035800602", info: "9e8ef941-c537-4811-b527-d10035800602", info: "9d8ef941-c537-4811-b527-d10035800602", info: "9e8ea941-c306-4751-b367-e00000000302", info: "9e8ea941-c306-4751-b367-e05800000302", info: "9e8ea941-c306-4751-b368-a11100000100", info: "9e8ea941-c306-4751-b368-a11100000102", info: "b28243b8-28dd-4fd5-bc05-269d0ce94f4d", info: "9e8ea941-c306-4751-b367-f00000000005", info: "9e8ea941-c306-4751-b367-e20000000102", info: "9e8ea941-c306-4751-b367-e10000000104", info: "9e8ea941-c306-4751-b367-a12345610000", info: "9e8ea941-c306-4751-b367-a11000000600", info: "9e8ea941-c306-4751-b367-a11000000502", info: "9e8ea941-c306-aaaf-b367-f00000000005", info: "9e8ea941-c306-4751-b367-a20000000502", info: "9e8ea941-c306-4751-rrrr-a20000000502", info: "10497e5a-a404-4bb7-8251-a33e3afab61e", info: "10497e5a-a404-4bb7-8251-a33e3afab62e", info: "10497e5a-a404-4bb7-8251-a33e3afab63e", info: "10497e5a-a404-4bb7-8251-a33e3afab64e", info: "10497e5a-a404-4bb7-8251-a33e3afab65e", info: "10497e5a-a404-4bb7-8251-a33e3afab60f", info: "10497e5a-a404-4bb7-8211-a33e3afab60f", info: "10497e5a-a404-4bb7-8212-a33e3afab60f", info: "10497e5a-a404-4bb7-8251-a33e3afab66e", info: "10497e5a-a404-4bb7-8251-a33e3afab67e", info: "10497e5a-a404-4bb7-8251-a33e3afab68e", info: "10497e5a-a404-4bb7-8251-a33e3afab69e", info: "68c516fc-fe81-4b43-bb16-faec3998a01f", info: "9e8ea941-c306-4751-b367-f10000000009", info: "9e8ea941-c506-4711-b317-e00000000302", info: "9e8ea941-c306-4751-rrrr-a20000000503", info: "9e8ea941-m306-4751-rrrr-a11000000600", info: "9e8ea941-c306-4751-b367-a00000011000", info: "9e8ea941-c306-4751-b367-a00000012000", info: "9e8ea941-c306-4751-b367-a00000013000", info: "9e8ea941-c306-4751-b367-a00000014000" info: }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer", info: description="The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-ACUs/icon.png", info: location="/mods/blackopsfaf-acus", info: name="BlackOps FAF: ACUs", info: selectable=true, info: shadowdir="/shadow", info: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: ui_only=false, info: uid="9e8ea941-c306-4751-b367-a00000018000", info: version=18 info: }, info: { info: author="cino", info: copyright="", info: description="Increases Build Range by 2x", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/x2 build range", info: name="2x Build Range", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="f018d977-ac53-495a-8d5f-48e5665e63bd", info: version=1 info: }, info: { info: after={ }, info: author="Burnie", info: before={ }, info: conflicts={ }, info: copyright="Burnie", info: description="(For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem!", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/TotalMayhem/modicon.jpg", info: location="/mods/totalmayhem", info: name="Total Mayhem", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="62e2j64a-TOMA-3652-01370-146as555a8u3", info: url="http://forums.faforever.com/viewforum.php?f=47", info: version=137 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight", info: conflicts={ }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight", info: description="The ultimate unit pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp", info: location="/mods/blackopsfaf-unleashed", info: name="BlackOps FAF: Unleashed", info: selectable=true, info: shadowdir="/shadow", info: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: ui_only=false, info: uid="9e8ea941-c306-aaaf-b367-u00000019000", info: version=19 info: }, info: { info: after={ info: "9e8ea941-c306-aaaf-b367-u00000019000", info: "62e2j64a-TOMA-3652-01370-146as555a8u3" info: }, info: author="DDDX", info: before={ }, info: conflicts={ }, info: copyright="Shareware", info: description="v156 - Enables and modifies certain units, making them available to build in the Survival Mayhem&BO 3D* maps (Paragon, Yolona, Artemis + bosses) while tweaking a few other ones, in order to provide a more challenging survival experience. Adds hero units for all 4 factions. For details see FAF's Forum section, under Mapping.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Survival Mayhem&BO balance/icons/survival_mayhem&bo_balance.dds", info: location="/mods/survival mayhem&bo balance", info: name="Survival Mayhem&BO balance", info: requires={ }, info: selectable=true, info: shadowdir="/shadow", info: special_thanks="Uveso", info: ui_only=false, info: uid="cb6205f3-4134-425b-b6e5-2428cd492872", info: url="http://forums.faforever.com/viewtopic.php?f=53&t=16659", info: version=156 info: }, info: { info: author="jayTAC", info: copyright="None", info: description="Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/All_Faction_Quantum_Gate/mod_icon.png", info: location="/mods/all_faction_quantum_gate", info: name="All Faction Quantum Gate", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="8b2d7222-e15d-42d5-9c4d-29e9fff00002", info: version=2 info: } info: } info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua debug: Loading module '\000/lua/ui/game/reclaim.lua\000' debug: Loading module '\000/lua/ui/notify/notify.lua\000' debug: Loading module '\000/lua/ui/game/chat.lua\000' debug: Loading module '\000/lua/uiutilssorian.lua\000' debug: Loading module '\000/lua/maui/effecthelpers.lua\000' debug: Loading module '\000/lua/maui/window.lua\000' info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: Loading module '\000/lua/ui/controls/combo.lua\000' debug: Loading module '\000/lua/ui/uimain.lua\000' debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000' debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000' debug: Loading module '\000/lua/maui/slider.lua\000' debug: Loading module '\000/lua/ui/game/tooltip.lua\000' debug: Loading module '\000/lua/ui/help/tooltips.lua\000' info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/totalmayhem/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/tooltips.lua debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/lua/ui/controls.lua\000' debug: Loading module '\000/lua/factions.lua\000' info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua debug: Loading module '\000/lua/ui/notify/commands.lua\000' debug: Loading module '\000/lua/ui/notify/defaultmessages.lua\000' debug: Loading module '\000/lua/ui/notify/notifyoverlay.lua\000' info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/dddx_rpg_survival.v0156/dddx_rpg_survival.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:13467/15173358/KleanUpGuy.SCFAreplay" debug: MEM: -4194304 bytes LUABP info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/totalmayhem/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/blackopsfaf-unleashed/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/survival mayhem&bo balance/hook/lua/simInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /lua/system/class.lua with /mods/simspeed++/hook/lua/system/class.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/US/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/US/strings_db.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua debug: Loading module '\000/lua/sim/scenarioutilities.lua\000' info: Hooked /lua/sim/scenarioutilities.lua with /mods/blackopsfaf-acus/hook/lua/sim/scenarioutilities.lua debug: Loading module '\000/lua/sim/entity.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplates.lua\000' info: Hooked /lua/ai/platoontemplates/airplatoontemplates.lua with /mods/totalmayhem/hook/lua/ai/platoontemplates/airplatoontemplates.lua debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplates.lua\000' info: Hooked /lua/ai/platoontemplates/landplatoontemplates.lua with /mods/totalmayhem/hook/lua/ai/platoontemplates/landplatoontemplates.lua debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiairattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiartillerybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aidefensebuilders.lua\000' info: Hooked /lua/ai/aibuilders/aidefensebuilders.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aibuilders/aidefensebuilders.lua debug: Loading module '\000/lua/ai/aiaddbuildertable.lua\000' info: Hooked /lua/ai/aiaddbuildertable.lua with /mods/totalmayhem/hook/lua/ai/aiaddbuildertable.lua info: Hooked /lua/ai/aiaddbuildertable.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aiaddbuildertable.lua info: Hooked Builder: \000T3 Base D Engineer AA info: Hooked Builder: \000T3 Base D Engineer PD info: Hooked Builder: \000T3TMLEngineer info: Hooked PlatoonTemplate: \000T3BaseDefenses info: Hooked Builder: \000T3 Defensive Point Engineer info: Hooked PlatoonTemplate: \000T3DefensivePoints info: Hooked Builder: \000T3 Defensive Point Engineer High Pri info: Hooked PlatoonTemplate: \000T3DefensivePoints High Pri info: Hooked Builder: \000T3 Base D Engineer AA - Light info: Hooked Builder: \000T3 Base D Engineer PD - Light info: Hooked PlatoonTemplate: \000T3LightDefenses info: Hooked Builder: \000T3 Shield D Engineer Factory Adj info: Hooked PlatoonTemplate: \000T3Shields info: Hooked Builder: \000T3 Shield D Engineer Near ACU info: Hooked PlatoonTemplate: \000T3ACUShields debug: Loading module '\000/lua/ai/aibuilders/aieconomicbuilders.lua\000' info: Hooked /lua/ai/aibuilders/aieconomicbuilders.lua with /mods/blackopsfaf-acus/hook/lua/ai/aibuilders/aieconomicbuilders.lua info: Hooked Builder: \000UEF CDR Upgrade HeavyAntiMatter info: Hooked Builder: \000Aeon CDR Upgrade Crysalis info: Hooked Builder: \000Cybran CDR Upgrade CoolingUpgrade info: Hooked Builder: \000Seraphim CDR Upgrade RateOfFire info: Hooked PlatoonTemplate: \000ACUUpgrades - Gun improvements info: Hooked Builder: \000UEF CDR Upgrade Adv Engi info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi, replacing Crysalis info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi, replacing cooling info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi info: Hooked Builder: \000Seraphim CDR Upgrade Adv Engi info: Hooked PlatoonTemplate: \000ACUUpgrades - Tech 2 Engineering info: Hooked Builder: \000UEF CDR Upgrade Shield, replaceing right pod info: Hooked Builder: \000UEF CDR Upgrade Shield info: Hooked Builder: \000Aeon CDR Upgrade Shield info: Hooked Builder: \000Cybran CDR Upgrade Stealth and Cloak info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura, replace rate of fire info: Hooked PlatoonTemplate: \000ACUUpgrades - Shields info: Hooked Builder: \000UEF CDR Upgrade AdvEng - Pods info: Hooked Builder: \000UEF CDR Upgrade T3 Eng - Shields info: Hooked Builder: \000Aeon CDR Upgrade AdvEng - Resource - Crysalis info: Hooked Builder: \000Aeon CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Hooked Builder: \000Cybran CDR Upgrade AdvEng - Laser Gen info: Hooked Builder: \000Cybran CDR Upgrade T3 Eng - Resource info: Hooked Builder: \000Seraphim CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Hooked PlatoonTemplate: \000ACUUpgrades debug: Loading module '\000/lua/ai/aibuilders/aieconomyupgradebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiexpansionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiexperimentalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aifactoryconstructionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiintelbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/ailandattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/ainavalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiseaattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianairattackbuilders.lua\000' debug: Loading module '\000/lua/ai/sorianutilities.lua\000' debug: Loading module '\000/lua/ai/aiutilities.lua\000' debug: Loading module '\000/lua/buildingtemplates.lua\000' info: Hooked /lua/buildingtemplates.lua with /mods/totalmayhem/hook/lua/buildingtemplates.lua debug: Loading module '\000/lua/unittemplates.lua\000' debug: Loading module '\000/lua/utilities.lua\000' debug: Loading module '\000/lua/ai/aiattackutilities.lua\000' debug: Loading module '\000/lua/sim/buff.lua\000' info: Hooked /lua/sim/buff.lua with /mods/survival mayhem&bo balance/hook/lua/sim/buff.lua debug: Loading module '\000/lua/ai/aibehaviors.lua\000' debug: Loading module '\000/lua/ai/aibuildstructures.lua\000' debug: Loading module '\000/lua/basetemplates.lua\000' debug: Loading module '\000/lua/upgradetemplates.lua\000' info: Hooked /lua/upgradetemplates.lua with /mods/totalmayhem/hook/lua/upgradetemplates.lua info: Hooked /lua/upgradetemplates.lua with /mods/blackopsfaf-unleashed/hook/lua/upgradetemplates.lua debug: Loading module '\000/lua/scenariotriggers.lua\000' debug: Loading module '\000/lua/scenarioframework.lua\000' info: Hooked /lua/scenarioframework.lua with /mods/blackopsfaf-acus/hook/lua/scenarioframework.lua debug: Loading module '\000/lua/scenarioplatoonai.lua\000' debug: Loading module '\000/lua/sim/vizmarker.lua\000' debug: Loading module '\000/lua/simcamera.lua\000' debug: Loading module '\000/lua/system/singleevent.lua\000' debug: Loading module '\000/lua/cinematics.lua\000' debug: Loading module '\000/lua/sim/simuistate.lua\000' debug: Loading module '\000/lua/simpinggroup.lua\000' debug: Loading module '\000/lua/simobjectives.lua\000' debug: Loading module '\000/lua/sim/categoryutils.lua\000' debug: Loading module '\000/lua/game.lua\000' debug: Loading module '\000/lua/sim/bufffield.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000' debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000' debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000' debug: Loading module '\000/lua/ai/sorianlang.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianartillerybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/soriandefensebuilders.lua\000' info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/totalmayhem/hook/lua/ai/aibuilders/soriandefensebuilders.lua info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aibuilders/soriandefensebuilders.lua info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response info: Hooked Builder: \000Sorian T3 Base D Engineer PD info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response R info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses - Emerg info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Light info: Hooked PlatoonTemplate: \000SorianT3LightDefenses info: Hooked Builder: \000Sorian T3 Base D Engineer AA info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Response info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Exp Response info: Hooked Builder: \000Sorian T2TMLEngineer - Exp Response info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response info: Hooked Builder: \000Sorian T3 Base D Engineer PD info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses info: Hooked Builder: \000Sorian T3 Base D AA Engineer - Response R info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Exp Response R info: Hooked Builder: \000Sorian T2TMLEngineer - Exp Response R info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response R info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses - Emerg info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Light info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Light info: Hooked PlatoonTemplate: \000SorianT3LightDefenses info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer UEF info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer Cybran info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer info: Hooked PlatoonTemplate: \000SorianT3DefensivePoints Turtle info: Hooked Builder: \000Sorian T3 Defensive Point Engineer UEF info: Hooked Builder: \000Sorian T3 Defensive Point Engineer Cybran info: Hooked Builder: \000Sorian T3 Defensive Point Engineer info: Hooked PlatoonTemplate: \000SorianT3DefensivePoints info: Hooked Builder: \000Sorian T3 Shield D Engineer Factory Adj info: Hooked PlatoonTemplate: \000SorianT3Shields info: Hooked Builder: \000Sorian T3 Shield D Engineer Near ACU info: Hooked PlatoonTemplate: \000SorianT3ACUShields info: Hooked Builder: \000Sorian T3 Shield D Engineer Near Factory Expansion info: Hooked PlatoonTemplate: \000SorianT3ShieldsExpansion debug: Loading module '\000/lua/ai/aibuilders/sorianeconomicbuilders.lua\000' info: Hooked /lua/ai/aibuilders/sorianeconomicbuilders.lua with /mods/blackopsfaf-acus/hook/lua/ai/aibuilders/sorianeconomicbuilders.lua info: Hooked Builder: \000UEF CDR Upgrade HeavyAntiMatter info: Hooked Builder: \000Aeon CDR Upgrade Crysalis info: Hooked Builder: \000Cybran CDR Upgrade CoolingUpgrade info: Hooked Builder: \000Seraphim CDR Upgrade RateOfFire info: Hooked PlatoonTemplate: \000ACUUpgrades - Gun improvements info: Hooked Builder: \000UEF CDR Upgrade Adv Engi info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi, replacing Crysalis info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi, replacing cooling info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi info: Hooked Builder: \000Seraphim CDR Upgrade Adv Engi info: Hooked PlatoonTemplate: \000ACUUpgrades - Tech 2 Engineering info: Hooked Builder: \000UEF CDR Upgrade Shield, replaceing right pod info: Hooked Builder: \000UEF CDR Upgrade Shield info: Hooked Builder: \000Aeon CDR Upgrade Shield info: Hooked Builder: \000Cybran CDR Upgrade Stealth and Cloak info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura, replace rate of fire info: Hooked PlatoonTemplate: \000ACUUpgrades - Shields info: Hooked Builder: \000Sorian UEF CDR Upgrade AdvEng - Pods info: Hooked Builder: \000Sorian UEF CDR Upgrade T3 Eng - Shields info: Hooked Builder: \000Sorian Aeon CDR Upgrade AdvEng - Resource - Crysalis info: Hooked Builder: \000Sorian Aeon CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Hooked Builder: \000Sorian Cybran CDR Upgrade AdvEng - Laser Gen info: Hooked Builder: \000Sorian Cybran CDR Upgrade T3 Eng - Resource info: Hooked Builder: \000Sorian Seraphim CDR Upgrade AdvEng - Resource - Crysalis info: Hooked Builder: \000Sorian Seraphim CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Hooked PlatoonTemplate: \000SorianACUUpgrades debug: Loading module '\000/lua/ai/aibuilders/sorianeconomyupgradebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianexpansionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianexperimentalbuilders.lua\000' info: Hooked /lua/ai/aibuilders/sorianexperimentalbuilders.lua with /mods/totalmayhem/hook/lua/ai/aibuilders/sorianexperimentalbuilders.lua info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 Group info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 Group info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 Group info: Hooked PlatoonTemplate: \000SorianMobileExperimentalEngineersGroup info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 info: Hooked Builder: \000Sorian T3 Land Exp3 Engineer 1 info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 - Large Map info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 - Large Map info: Hooked Builder: \000Sorian T3 Land Exp3 Engineer 1 - Large Map info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Land info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Land info: Hooked PlatoonTemplate: \000SorianMobileLandExperimentalEngineers info: Hooked Builder: \000Sorian T4 Exp Land info: Hooked Builder: \000Sorian T4 Exp Land - Scathis info: Hooked Builder: \000Sorian T4 Exp Land Unit Cap info: Hooked PlatoonTemplate: \000SorianMobileLandExperimentalForm info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 - Small Map info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Air info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Air info: Hooked PlatoonTemplate: \000SorianMobileAirExperimentalEngineers info: Hooked Builder: \000Sorian T4 Exp Air info: Hooked Builder: \000Sorian T4 Exp Air Unit Cap info: Hooked PlatoonTemplate: \000SorianMobileAirExperimentalForm info: Hooked Builder: \000Sorian T4 Sea Exp1 Engineer info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Naval info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Naval info: Hooked PlatoonTemplate: \000SorianMobileNavalExperimentalEngineers info: Hooked Builder: \000Sorian T4 Exp Sea info: Hooked PlatoonTemplate: \000SorianMobileNavalExperimentalForm info: Hooked Builder: \000Sorian T3 Satellite Exp Engineer info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Satellite info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Satellite info: Hooked PlatoonTemplate: \000SorianSatelliteExperimentalEngineers info: Hooked Builder: \000Sorian T4 Exp Satellite info: Hooked PlatoonTemplate: \000SorianSatelliteExperimentalForm debug: Loading module '\000/lua/ai/aibuilders/sorianfactoryconstructionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianintelbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianlandattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/soriannavalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianseaattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianstrategybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianstrategyplatoonbuilders.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengeexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengemain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengenaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionlarge.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/normalmain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/normalnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainair.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainbalanced.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainland.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushsetons.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionairfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionturtlefull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionwaterfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainair.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainbalanced.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainrush.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainturtle.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainwater.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionlarge.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techmain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/turtleexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/turtlemain.lua\000' debug: MEM: -4194304 bytes OGRID debug: Loading module '\000/lua/triggermanager.lua\000' debug: Loading module '\000/lua/scenarioenvironment.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000' info: Loading save file: \000/maps/dddx_rpg_survival.v0156/DDDX_RPG_survival_save.lua info: Loading script file: \000/maps/dddx_rpg_survival.v0156/DDDX_RPG_survival_script.lua debug: Loading module '\000/mods/totalmayhem/lua/ai/aibuilders/totalmayhembuilder.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/ai/aibuilders/totalmayhemdefenseupgrade.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/ai/aibuilders/hydrocarbonupgrade.lua\000' info: Balance mod: [siminit.lua, line:512] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua. info: Balance mod: [siminit.lua, line:513] - Checking directory /mods/ for Survival Mayhem&BO balance... info: Balance mod: [siminit.lua, line:521] - Found directory: /mods/survival mayhem&bo balance/mod_info.lua. info: Balance mod: [siminit.lua, line:526] - Check OK. Found 1 Survival Mayhem&BO balance directory. info: Balance mod: [siminit.lua, line:530] - Checking files and filesize for Survival Mayhem&BO balance... info: Balance mod: [siminit.lua, line:544] - Check FAILED! Directory: Survival Mayhem&BO balance - Found 1292 odd files! (1884/592) info: Balance mod: [siminit.lua, line:551] - Check FAILED! Directory: Survival Mayhem&BO balance - Found 62042872 odd bytes! (91603048/29560178) debug: Loading module '\000/lua/aibrain.lua\000' debug: Loading module '\000/lua/aibrainplans.lua\000' debug: Loading module '\000/lua/editor/platooncountbuildconditions.lua\000' debug: Loading module '\000/lua/ai/aibuildunits.lua\000' debug: Loading module '\000/lua/sim/factorybuildermanager.lua\000' debug: Loading module '\000/lua/sim/buildermanager.lua\000' debug: Loading module '\000/lua/sim/builder.lua\000' debug: Loading module '\000/lua/sim/platoonformmanager.lua\000' debug: Loading module '\000/lua/sim/brainconditionsmonitor.lua\000' debug: Loading module '\000/lua/sim/engineermanager.lua\000' debug: Loading module '\000/lua/sim/strategymanager.lua\000' debug: Loading module '\000/lua/sim/strategybuilder.lua\000' debug: Loading module '\000/lua/simutils.lua\000' debug: Loading module '\000/lua/simplayerquery.lua\000' debug: Loading module '\000/lua/sim/score.lua\000' debug: Loading module '\000/lua/victory.lua\000' info: Hooked /lua/victory.lua with /mods/simspeed++/hook/lua/victory.lua debug: Loading module '\000/lua/aipersonality.lua\000' debug: Loading module '\000/lua/platoon.lua\000' debug: Loading module '\000/lua/sim/prop.lua\000' debug: Loading module '\000/lua/effectutilities.lua\000' info: Hooked /lua/effectutilities.lua with /mods/simspeed++/hook/lua/effectutilities.lua debug: Loading module '\000/lua/effecttemplates.lua\000' warning: NUM PROPS = 387 info: BeginSession... debug: Active mods in sim: \000{ debug: { debug: after={ }, debug: author="Azroc", debug: before={ }, debug: conflicts={ }, debug: copyright="", debug: description="More perf more furious.\ debug: Additionally when playing Phantom-X a scaled up version of hives and kennels is added (cost, size and given buildpower is equivalent to a 3x3 grid) this is done because those buildings take a lot of simspeed when massed (as happens in phantoms), so consolidation helps.\ debug: Icon by Kavaeric", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/Simspeed++/icon.png", debug: location="/mods/simspeed++", debug: name="Simspeed++", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="6ea135b9-1615-433b-a344-1bc5d1000016", debug: version=16 debug: }, debug: { debug: Author="IceDreamer", debug: author="", debug: copyright="IceDreamer", debug: description="All friendly fire, including between allies, is turned off.", debug: exclusive=false, debug: hookdir="/hook", debug: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", debug: location="/mods/no friendly fire", debug: name="No Friendly Fire", debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="26778D4E-BA75-5CC2-CBA8-63795BDE74AA", debug: version=3 debug: }, debug: { debug: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer", debug: conflicts={ debug: "5048d937-4872-4e86-9f09-dd1806a0629c", debug: "9e8ea941-c506-4751-b367-e00000000302", debug: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab", debug: "9e8ef941-c506-4711-b527-d00000000602", debug: "9e8ef941-c507-4711-b527-d00000000602", debug: "9e8ef941-c806-4711-b527-d00000000602", debug: "9e8ef941-c816-4711-b527-d00000000602", debug: "9e8ef941-c507-4811-b527-d10035800602", debug: "9e8ef941-c527-4811-b527-d10035800602", debug: "9e8ef941-c537-4811-b527-d10035800602", debug: "9d8ef941-c537-4811-b527-d10035800602", debug: "9e8ea941-c306-4751-b367-e00000000302", debug: "9e8ea941-c306-4751-b367-e05800000302", debug: "9e8ea941-c306-4751-b368-a11100000100", debug: "9e8ea941-c306-4751-b368-a11100000102", debug: "b28243b8-28dd-4fd5-bc05-269d0ce94f4d", debug: "9e8ea941-c306-4751-b367-f00000000005", debug: "9e8ea941-c306-4751-b367-e20000000102", debug: "9e8ea941-c306-4751-b367-e10000000104", debug: "9e8ea941-c306-4751-b367-a12345610000", debug: "9e8ea941-c306-4751-b367-a11000000600", debug: "9e8ea941-c306-4751-b367-a11000000502", debug: "9e8ea941-c306-aaaf-b367-f00000000005", debug: "9e8ea941-c306-4751-b367-a20000000502", debug: "9e8ea941-c306-4751-rrrr-a20000000502", debug: "10497e5a-a404-4bb7-8251-a33e3afab61e", debug: "10497e5a-a404-4bb7-8251-a33e3afab62e", debug: "10497e5a-a404-4bb7-8251-a33e3afab63e", debug: "10497e5a-a404-4bb7-8251-a33e3afab64e", debug: "10497e5a-a404-4bb7-8251-a33e3afab65e", debug: "10497e5a-a404-4bb7-8251-a33e3afab60f", debug: "10497e5a-a404-4bb7-8211-a33e3afab60f", debug: "10497e5a-a404-4bb7-8212-a33e3afab60f", debug: "10497e5a-a404-4bb7-8251-a33e3afab66e", debug: "10497e5a-a404-4bb7-8251-a33e3afab67e", debug: "10497e5a-a404-4bb7-8251-a33e3afab68e", debug: "10497e5a-a404-4bb7-8251-a33e3afab69e", debug: "68c516fc-fe81-4b43-bb16-faec3998a01f", debug: "9e8ea941-c306-4751-b367-f10000000009", debug: "9e8ea941-c506-4711-b317-e00000000302", debug: "9e8ea941-c306-4751-rrrr-a20000000503", debug: "9e8ea941-m306-4751-rrrr-a11000000600", debug: "9e8ea941-c306-4751-b367-a00000011000", debug: "9e8ea941-c306-4751-b367-a00000012000", debug: "9e8ea941-c306-4751-b367-a00000013000", debug: "9e8ea941-c306-4751-b367-a00000014000" debug: }, debug: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer", debug: description="The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/BlackOpsFAF-ACUs/icon.png", debug: location="/mods/blackopsfaf-acus", debug: name="BlackOps FAF: ACUs", debug: selectable=true, debug: shadowdir="/shadow", debug: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", debug: ui_only=false, debug: uid="9e8ea941-c306-4751-b367-a00000018000", debug: version=18 debug: }, debug: { debug: author="cino", debug: copyright="", debug: description="Increases Build Range by 2x", debug: exclusive=false, debug: hookdir="/hook", debug: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", debug: location="/mods/x2 build range", debug: name="2x Build Range", debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="f018d977-ac53-495a-8d5f-48e5665e63bd", debug: version=1 debug: }, debug: { debug: after={ }, debug: author="Burnie", debug: before={ }, debug: conflicts={ }, debug: copyright="Burnie", debug: description="(For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem!", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/TotalMayhem/modicon.jpg", debug: location="/mods/totalmayhem", debug: name="Total Mayhem", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="62e2j64a-TOMA-3652-01370-146as555a8u3", debug: url="http://forums.faforever.com/viewforum.php?f=47", debug: version=137 debug: }, debug: { debug: author="Exavier Macbeth, lt_hawkeye, orangeknight", debug: conflicts={ }, debug: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight", debug: description="The ultimate unit pack, re-engineered for FAF 3680 or later", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp", debug: location="/mods/blackopsfaf-unleashed", debug: name="BlackOps FAF: Unleashed", debug: selectable=true, debug: shadowdir="/shadow", debug: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", debug: ui_only=false, debug: uid="9e8ea941-c306-aaaf-b367-u00000019000", debug: version=19 debug: }, debug: { debug: after={ debug: "9e8ea941-c306-aaaf-b367-u00000019000", debug: "62e2j64a-TOMA-3652-01370-146as555a8u3" debug: }, debug: author="DDDX", debug: before={ }, debug: conflicts={ }, debug: copyright="Shareware", debug: description="v156 - Enables and modifies certain units, making them available to build in the Survival Mayhem&BO 3D* maps (Paragon, Yolona, Artemis + bosses) while tweaking a few other ones, in order to provide a more challenging survival experience. Adds hero units for all 4 factions. For details see FAF's Forum section, under Mapping.", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/Survival Mayhem&BO balance/icons/survival_mayhem&bo_balance.dds", debug: location="/mods/survival mayhem&bo balance", debug: name="Survival Mayhem&BO balance", debug: requires={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: special_thanks="Uveso", debug: ui_only=false, debug: uid="cb6205f3-4134-425b-b6e5-2428cd492872", debug: url="http://forums.faforever.com/viewtopic.php?f=53&t=16659", debug: version=156 debug: }, debug: { debug: author="jayTAC", debug: copyright="None", debug: description="Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/All_Faction_Quantum_Gate/mod_icon.png", debug: location="/mods/all_faction_quantum_gate", debug: name="All Faction Quantum Gate", debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="8b2d7222-e15d-42d5-9c4d-29e9fff00002", debug: version=2 debug: } debug: } info: ----- Survival MOD: OnPopulate() info: Mapscript: found Mod with name: Simspeed++ - UID: 6ea135b9-1615-433b-a344-1bc5d1000016 info: Mapscript: found Mod with name: No Friendly Fire - UID: 26778D4E-BA75-5CC2-CBA8-63795BDE74AA info: Mapscript: found Mod with name: BlackOps FAF: ACUs - UID: 9e8ea941-c306-4751-b367-a00000018000 info: Mapscript: found Mod with name: 2x Build Range - UID: f018d977-ac53-495a-8d5f-48e5665e63bd info: Mapscript: found Mod with name: Total Mayhem - UID: 62e2j64a-TOMA-3652-01370-146as555a8u3 info: Mapscript: found Mod with name: BlackOps FAF: Unleashed - UID: 9e8ea941-c306-aaaf-b367-u00000019000 info: Mapscript: found Mod with name: Survival Mayhem&BO balance - UID: cb6205f3-4134-425b-b6e5-2428cd492872 info: Mapscript: found Mod with name: All Faction Quantum Gate - UID: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 info: Mapscript: Yes, Survival Mayhem & BO balance latest version is installed (identified by UID) debug: Loading module '\000/lua/factions.lua\000' info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua debug: Loading module '\000/mods/blackopsfaf-acus/units/eel0001/eel0001_script.lua\000' debug: Loading module '\000/lua/shield.lua\000' info: Hooked /lua/shield.lua with /mods/simspeed++/hook/lua/shield.lua debug: Loading module '\000/lua/overspill.lua\000' info: Hooked /lua/overspill.lua with /mods/simspeed++/hook/lua/overspill.lua debug: Loading module '\000/lua/defaultunits.lua\000' info: Hooked /lua/defaultunits.lua with /mods/blackopsfaf-acus/hook/lua/defaultunits.lua debug: Loading module '\000/lua/sim/unit.lua\000' info: Hooked /lua/sim/unit.lua with /mods/simspeed++/hook/lua/sim/unit.lua info: Hooked /lua/sim/unit.lua with /mods/no friendly fire/hook/lua/sim/unit.lua info: Hooked /lua/sim/unit.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/unit.lua debug: Loading module '\000/lua/defaultexplosions.lua\000' info: Hooked /lua/defaultexplosions.lua with /mods/simspeed++/hook/lua/defaultexplosions.lua debug: Loading module '\000/lua/wreckage.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopseffecttemplates.lua\000' debug: Loading module '\000/lua/terranweapons.lua\000' info: Hooked /lua/terranweapons.lua with /schook/lua/terranweapons.lua debug: Loading module '\000/lua/sim/defaultweapons.lua\000' info: Hooked /lua/sim/defaultweapons.lua with /mods/simspeed++/hook/lua/sim/defaultweapons.lua info: Hooked /lua/sim/defaultweapons.lua with /mods/totalmayhem/hook/lua/sim/defaultweapons.lua debug: Loading module '\000/lua/sim/weapon.lua\000' info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua debug: Loading module '\000/lua/sim/nukedamage.lua\000' debug: Loading module '\000/lua/sim/collisionbeam.lua\000' debug: Loading module '\000/lua/sim/defaultdamage.lua\000' debug: Loading module '\000/lua/sim/calcballisticacceleration.lua\000' debug: Loading module '\000/lua/defaultcollisionbeams.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusweapons.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusdefaultcollisionbeams.lua\000' debug: Loading module '\000/lua/cybranweapons.lua\000' debug: Loading module '\000/lua/seraphimweapons.lua\000' debug: Loading module '\000/lua/defaultbufffield.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/lua/acuseffecttemplates.lua\000' debug: Loading module '\000/lua/sim/navigator.lua\000' debug: Loading module '\000/lua/armordefinition.lua\000' info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua debug: Loading module '\000/mods/blackopsfaf-acus/units/esl0001/esl0001_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/units/eal0001/eal0001_script.lua\000' debug: Loading module '\000/lua/aeonweapons.lua\000' info: Hooked /lua/aeonweapons.lua with /schook/lua/aeonweapons.lua debug: Loading module '\000/mods/blackopsfaf-acus/units/erl0001/erl0001_script.lua\000' debug: Loading module '\000/units/ueb5101/ueb5101_script.lua\000' debug: Loading module '\000/lua/terranunits.lua\000' info: Hooked /lua/terranunits.lua with /mods/simspeed++/hook/lua/terranunits.lua debug: Loading module '\000/units/ueb2304/ueb2304_script.lua\000' debug: Loading module '\000/units/xec8011/xec8011_script.lua\000' debug: Loading module '\000/units/xec8003/xec8003_script.lua\000' debug: Loading module '\000/units/xec8016/xec8016_script.lua\000' debug: Loading module '\000/units/uec1907/uec1907_script.lua\000' debug: Loading module '\000/units/uec1902/uec1902_script.lua\000' debug: Loading module '\000/units/uec1905/uec1905_script.lua\000' debug: Loading module '\000/units/uec1501/uec1501_script.lua\000' debug: Loading module '\000/units/xec8017/xec8017_script.lua\000' debug: Loading module '\000/units/ueb2301/ueb2301_script.lua\000' debug: Loading module '\000/units/uec1101/uec1101_script.lua\000' debug: Loading module '\000/units/uec1904/uec1904_script.lua\000' debug: Loading module '\000/units/xec8018/xec8018_script.lua\000' debug: Loading module '\000/units/xec8009/xec8009_script.lua\000' debug: Loading module '\000/units/xec8006/xec8006_script.lua\000' debug: Loading module '\000/units/uec1906/uec1906_script.lua\000' debug: Loading module '\000/units/xec8013/xec8013_script.lua\000' debug: Loading module '\000/units/urb5103/urb5103_script.lua\000' debug: Loading module '\000/lua/cybranunits.lua\000' debug: Loading module '\000/units/uec1201/uec1201_script.lua\000' debug: Loading module '\000/units/xec8010/xec8010_script.lua\000' debug: Loading module '\000/units/uec1903/uec1903_script.lua\000' debug: Loading module '\000/units/xec8002/xec8002_script.lua\000' debug: Loading module '\000/units/xec8005/xec8005_script.lua\000' debug: Loading module '\000/units/xrb2308/xrb2308_script.lua\000' debug: Loading module '\000/units/xrb2309/xrb2309_script.lua\000' debug: Loading module '\000/projectiles/sinker/sinker_script.lua\000' debug: Loading module '\000/lua/sim/projectile.lua\000' debug: Loading module '\000/lua/defaultantiprojectile.lua\000' info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua debug: Loading module '\000/units/ueb5204/ueb5204_script.lua\000' debug: Loading module '\000/units/urb2304/urb2304_script.lua\000' debug: Loading module '\000/units/ueb3201/ueb3201_script.lua\000' debug: Loading module '\000/units/xec8004/xec8004_script.lua\000' debug: Loading module '\000/units/xec8012/xec8012_script.lua\000' debug: Loading module '\000/units/uec1301/uec1301_script.lua\000' debug: Loading module '\000/units/urb5101/urb5101_script.lua\000' debug: Loading module '\000/units/ueb4203/ueb4203_script.lua\000' debug: Loading module '\000/units/xrc8003/xrc8003_script.lua\000' debug: Loading module '\000/units/xeb2306/xeb2306_script.lua\000' debug: Loading module '\000/units/ueb1201/ueb1201_script.lua\000' debug: Loading module '\000/units/ueb2204/ueb2204_script.lua\000' debug: Loading module '\000/units/ueb4301/ueb4301_script.lua\000' debug: Loading module '\000/units/urc1901/urc1901_script.lua\000' debug: Loading module '\000/units/ueb4201/ueb4201_script.lua\000' debug: Loading module '\000/units/xab1401/xab1401_script.lua\000' debug: Loading module '\000/lua/aeonunits.lua\000' debug: Loading module '\000/units/urc1302/urc1302_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/units/sbrot1hpd/sbrot1hpd_script.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmaeonweapons.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmcollisionbeams.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmeffecttemplates.lua\000' debug: Loading module '\000/units/urc1201/urc1201_script.lua\000' debug: Loading module '\000/units/xrc8107/xrc8107_script.lua\000' debug: Loading module '\000/units/urb1106/urb1106_script.lua\000' debug: Loading module '\000/units/xrc8102/xrc8102_script.lua\000' debug: Loading module '\000/units/urc1301/urc1301_script.lua\000' debug: Loading module '\000/units/xrc8002/xrc8002_script.lua\000' debug: Loading module '\000/units/urb1105/urb1105_script.lua\000' debug: Loading module '\000/units/urb1302/urb1302_script.lua\000' debug: Loading module '\000/units/urb1301/urb1301_script.lua\000' debug: Loading module '\000/units/xrc8104/xrc8104_script.lua\000' debug: Loading module '\000/units/xrc8105/xrc8105_script.lua\000' debug: Loading module '\000/units/xrc8108/xrc8108_script.lua\000' debug: Loading module '\000/units/urb4205/urb4205_script.lua\000' debug: Loading module '\000/units/urb2303/urb2303_script.lua\000' debug: Loading module '\000/units/urb2301/urb2301_script.lua\000' debug: Loading module '\000/units/urb4207/urb4207_script.lua\000' debug: Loading module '\000/units/xrc8106/xrc8106_script.lua\000' debug: Loading module '\000/units/xrc8006/xrc8006_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/units/surb4302/urb4302_script.lua\000' debug: Loading module '\000/units/xrc8005/xrc8005_script.lua\000' debug: Loading module '\000/units/ueb1105/ueb1105_script.lua\000' debug: Loading module '\000/units/urb4201/urb4201_script.lua\000' debug: Loading module '\000/units/xrc8007/xrc8007_script.lua\000' debug: Loading module '\000/units/xrc8103/xrc8103_script.lua\000' debug: Loading module '\000/units/xrc8101/xrc8101_script.lua\000' debug: Loading module '\000/units/urb4203/urb4203_script.lua\000' debug: Loading module '\000/units/xrl0403/xrl0403_script.lua\000' debug: Loading module '\000/units/urb3201/urb3201_script.lua\000' debug: Loading module '\000/units/urc1902/urc1902_script.lua\000' debug: Loading module '\000/units/xrc2201/xrc2201_script.lua\000' debug: Loading module '\000/units/xrc8001/xrc8001_script.lua\000' debug: Loading module '\000/units/xsb2304/xsb2304_script.lua\000' debug: Loading module '\000/lua/seraphimunits.lua\000' info: Hooked /lua/seraphimunits.lua with /mods/blackopsfaf-acus/hook/lua/seraphimunits.lua debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusantiprojectile.lua\000' debug: Loading module '\000/units/xsl0307/xsl0307_script.lua\000' debug: Loading module '\000/units/xsc8002/xsc8002_script.lua\000' debug: Loading module '\000/units/xsc8008/xsc8008_script.lua\000' debug: Loading module '\000/units/xsb5101/xsb5101_script.lua\000' debug: Loading module '\000/units/xsb2301/xsb2301_script.lua\000' debug: Loading module '\000/units/xsc8003/xsc8003_script.lua\000' debug: Loading module '\000/units/xsc8006/xsc8006_script.lua\000' debug: Loading module '\000/units/xsc8004/xsc8004_script.lua\000' debug: Loading module '\000/units/xsb4201/xsb4201_script.lua\000' debug: Loading module '\000/units/xrb0304/xrb0304_script.lua\000' debug: Loading module '\000/units/xsb1106/xsb1106_script.lua\000' debug: Loading module '\000/units/xsc8001/xsc8001_script.lua\000' debug: Loading module '\000/units/xsc8005/xsc8005_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/units/uac1901/uac1901_script.lua\000' debug: Loading module '\000/units/xsb1301/xsb1301_script.lua\000' debug: Loading module '\000/units/xsc8007/xsc8007_script.lua\000' debug: Loading module '\000/units/xsb4301/xsb4301_script.lua\000' debug: Loading module '\000/units/xsb2303/xsb2303_script.lua\000' debug: Loading module '\000/units/xsc1501/xsc1501_script.lua\000' debug: Loading module '\000/units/xsc8009/xsc8009_script.lua\000' debug: Loading module '\000/units/xsb1302/xsb1302_script.lua\000' debug: Loading module '\000/units/xsb1105/xsb1105_script.lua\000' debug: Loading module '\000/units/xsc8010/xsc8010_script.lua\000' debug: Loading module '\000/units/ueb1301/ueb1301_script.lua\000' debug: Loading module '\000/units/xsc1301/xsc1301_script.lua\000' debug: Loading module '\000/units/xsb3104/xsb3104_script.lua\000' info: ----- Survival MOD: Configuring match settings... debug: Loading module '\000/units/uel0001/uel0001_script.lua\000' debug: Loading module '\000/units/url0001/url0001_script.lua\000' debug: Loading module '\000/units/ual0001/ual0001_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/uec1901/uec1901_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/units/xel9901/xel9901_script.lua\000' debug: Loading module '\000/units/uea0104/uea0104_script.lua\000' debug: Loading module '\000/units/uel0105/uel0105_script.lua\000' debug: Loading module '\000/units/ual0105/ual0105_script.lua\000' debug: Loading module '\000/units/url0105/url0105_script.lua\000' debug: Loading module '\000/units/xsl0105/xsl0105_script.lua\000' warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND info: ----- Survival MOD: Initializing marker lists... info: ----- Survival MOD: Marker counts: CENTER(1) PATHS(32) SPAWN(32) ARTY(3) NUKE(4) NAVY(2) YOLO(5) NAVYWAY(3) BOSSWAY(6) MISC(10) MISCNAV(3) ISLAND(12) TOPBASE(4) info: ----- Survival MOD: Initializing defense object... warning: ScenarioInfo.Options.opt_Island_Mission == 1 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsb0405/bsb0405_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsweapons.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsdefaultcollisionbeams.lua\000' warning: Error running OnScriptBitSet script in Entity bsb0405 at 2c496908: ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): bad argument #1 to `insert' (table expected, got nil) stack traceback: [C]: in function `insert' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:57> [C]: in function `SetScriptBit' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4026): in function `EnableShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4021): in function `CreateShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2268): in function `OnStopBeingBuilt' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4570): in function `OnStopBeingBuilt' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(113): in function `OnStopBeingBuilt' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(48): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:34> [C]: in function `CreateUnitHPR' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(8580): in function `Survival_SpawnDef' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(6364): in function `Survival_InitGame' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(5967): in function `OnPopulate' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(245): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:224> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(386): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:382> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(433): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:432> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(576): in function `BeginSession' warning: Error running OnScriptBitSet script in Entity bsb0405 at 2c498508: ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): bad argument #1 to `insert' (table expected, got nil) stack traceback: [C]: in function `insert' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:57> [C]: in function `SetScriptBit' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4026): in function `EnableShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4021): in function `CreateShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2268): in function `OnStopBeingBuilt' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4570): in function `OnStopBeingBuilt' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(113): in function `OnStopBeingBuilt' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(48): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:34> [C]: in function `CreateUnitHPR' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(8582): in function `Survival_SpawnDef' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(6364): in function `Survival_InitGame' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(5967): in function `OnPopulate' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(245): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:224> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(386): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:382> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(433): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:432> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(576): in function `BeginSession' warning: Error running OnScriptBitSet script in Entity bsb0405 at 2c54bf08: ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): bad argument #1 to `insert' (table expected, got nil) stack traceback: [C]: in function `insert' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:57> [C]: in function `SetScriptBit' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4026): in function `EnableShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4021): in function `CreateShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2268): in function `OnStopBeingBuilt' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4570): in function `OnStopBeingBuilt' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(113): in function `OnStopBeingBuilt' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(48): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:34> [C]: in function `CreateUnitHPR' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(8584): in function `Survival_SpawnDef' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(6364): in function `Survival_InitGame' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(5967): in function `OnPopulate' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(245): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:224> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(386): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:382> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(433): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:432> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(576): in function `BeginSession' warning: Error running OnScriptBitSet script in Entity bsb0405 at 2c552f08: ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): bad argument #1 to `insert' (table expected, got nil) stack traceback: [C]: in function `insert' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:57> [C]: in function `SetScriptBit' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4026): in function `EnableShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4021): in function `CreateShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2268): in function `OnStopBeingBuilt' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4570): in function `OnStopBeingBuilt' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(113): in function `OnStopBeingBuilt' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(48): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:34> [C]: in function `CreateUnitHPR' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(8586): in function `Survival_SpawnDef' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(6364): in function `Survival_InitGame' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(5967): in function `OnPopulate' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(245): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:224> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(386): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:382> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(433): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:432> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(576): in function `BeginSession' warning: Error running OnScriptBitSet script in Entity bsb0405 at 2c56f508: ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): bad argument #1 to `insert' (table expected, got nil) stack traceback: [C]: in function `insert' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:57> [C]: in function `SetScriptBit' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4026): in function `EnableShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4021): in function `CreateShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2268): in function `OnStopBeingBuilt' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4570): in function `OnStopBeingBuilt' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(113): in function `OnStopBeingBuilt' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(48): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:34> [C]: in function `CreateUnitHPR' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(8588): in function `Survival_SpawnDef' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(6364): in function `Survival_InitGame' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(5967): in function `OnPopulate' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(245): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:224> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(386): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:382> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(433): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:432> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(576): in function `BeginSession' warning: Error running OnScriptBitSet script in Entity bsb0405 at 2c57b908: ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): bad argument #1 to `insert' (table expected, got nil) stack traceback: [C]: in function `insert' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:57> [C]: in function `SetScriptBit' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4026): in function `EnableShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4021): in function `CreateShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2268): in function `OnStopBeingBuilt' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4570): in function `OnStopBeingBuilt' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(113): in function `OnStopBeingBuilt' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(48): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:34> [C]: in function `CreateUnitHPR' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(8590): in function `Survival_SpawnDef' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(6364): in function `Survival_InitGame' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(5967): in function `OnPopulate' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(245): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:224> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(386): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:382> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(433): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:432> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(576): in function `BeginSession' debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/sbsb24022/sbsb24022_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsb0002/bsb0002_script.lua\000' warning: ScenarioInfo.Options.opt_Corner_Base == 1 debug: Loading module '\000/mods/survival mayhem&bo balance/units/urb2306/urb2306_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/units/sxac2101b/sxac2101b_script.lua\000' info: ----- Survival MOD: CalcWaveCounts = ((34 EPM * 6 Players = 204)) * ((10 Second Waves / 60 = 0.13888889551163)) = 28.333333969116 Units Per Wave (( with Waves Per Minute of 6 = 170 of 204 Units Per Minute. info: ----- Survival MOD: CalcWaveCounts_B = ((34 EPM * 6 Players = 114)) * ((10 Second Waves / 60 = 0.015384615398943)) = 1.7538461685181 Units Per Wave (( with Waves Per Minute of 6 = 10.523077011108 of 114 Units Per Minute. info: ----- Survival MOD: CalcWaveCounts_A = ((34 EPM * 6 Players = 114)) * ((10 Second Waves / 60 = 0.014285714365542)) = 1.7538461685181 Units Per Wave (( with Waves Per Minute of 6 = 10.523077011108 of 114 Units Per Minute. info: ----- Survival MOD: CalcWaveCounts_G = ((34 EPM * 6 Players = 114)) * ((10 Second Waves / 60 = 0.035714287310839)) = 1.7538461685181 Units Per Wave (( with Waves Per Minute of 6 = 10.523077011108 of 114 Units Per Minute. info: ----- Survival MOD: CalcNukeFrequency = 120 - (RatioEPM: 22.5/0.375) - (RatioPC: 50/0.83333331346512) = 47.5 info: ----- Survival MOD: CalcNuke3Frequency = 105 - (RatioEPM: 22.5/0.375) - (RatioPC: 50/0.83333331346512) = 32.5 info: ----- Omega SnakeBite calc ok info: ----- Survival MOD: CalcWaveCounts_O = ((34 EPM * 6 Players = 114)) * ((10 Second Waves / 60 = 0.02941176481545)) = 1.7538461685181 Units Per Wave (( with Waves Per Minute of 6 = 10.523077011108 of 114 Units Per Minute. debug: Loading module '\000/mods/survival mayhem&bo balance/units/sualew0002/sualew0002_script.lua\000' debug: Loading module '\000/maps/dddx_rpg_survival.v0156/src/frp/randomevents.lua\000' info: ----- Survival MOD: Initializing game start sequence... info: Mapscript: Yes, Survival Mayhem & BO balance mod is installed. (identified by name) info: Mapscript: Yes, Survival Mayhem & BO balance Version 23 is installed (identified by UID) info: Debug: SetPlayableArea before round : 110, 175 830, 842 info: Debug: SetPlayableArea after round : 108, 172 828, 840 debug: Loading module '\000/lua/simsync.lua\000' info: Hooked /lua/simsync.lua with /schook/lua/simsync.lua info: Camera:SyncPlayableRect \000{ x0=108, x1=828, y0=172, y1=840 } info: Request: \000{ info: Name="WorldCamera", info: Region={ x0=108, x1=828, y0=172, y1=840 }, info: Type="CAMERA_SYNC_PLAYABLE_RECT" info: } debug: Loading module '\000/lua/enhancementcommon.lua\000' info: * Total Mayhem: [siminit.lua, line:450] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua. info: * Total Mayhem: [siminit.lua, line:451] - Checking directory /mods/ for TotalMayhem... info: * Total Mayhem: [siminit.lua, line:458] - Found directory: /mods/totalmayhem/mod_info.lua. info: * Total Mayhem: [siminit.lua, line:463] - Check OK. Found 1 TotalMayhem directory. info: * Total Mayhem: [siminit.lua, line:467] - Checking files and filesize for TotalMayhem... info: * Total Mayhem: [siminit.lua, line:494] - Check OK! files: 2178, bytecount: 749995008. debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000' debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000' debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000' debug: Loading module '\000/units/xsb1103/xsb1103_script.lua\000' debug: Loading module '\000/units/xsb0101/xsb0101_script.lua\000' debug: Loading module '\000/units/xsb1101/xsb1101_script.lua\000' debug: Loading module '\000/units/uab1103/uab1103_script.lua\000' debug: Loading module '\000/units/uab0101/uab0101_script.lua\000' debug: Loading module '\000/units/uab1101/uab1101_script.lua\000' debug: Loading module '\000/units/urb1103/urb1103_script.lua\000' debug: Loading module '\000/units/urb0101/urb0101_script.lua\000' debug: Loading module '\000/units/urb1101/urb1101_script.lua\000' debug: Loading module '\000/lua/maui/frame.lua\000' debug: Loading module '\000/lua/ui/game/gamemain.lua\000' debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000' debug: Loading module '\000/lua/ui/game/gamecommon.lua\000' info: Hooked /lua/ui/game/gamecommon.lua with /mods/totalmayhem/hook/lua/ui/game/gamecommon.lua info: Total Mayhem: [gamecommon.lua, line:324] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. debug: Loading module '\000/lua/maui/movie.lua\000' debug: Loading module '\000/lua/keymap/keymapper.lua\000' debug: Loading module '\000/lua/keymap/keydescriptions.lua\000' debug: Loading module '\000/lua/keymap/keyactions.lua\000' debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000' debug: Loading module '\000/lua/usercamera.lua\000' debug: Loading module '\000/lua/ui/game/missiontext.lua\000' debug: Loading module '\000/lua/enhancementcommon.lua\000' debug: Loading module '\000/lua/game.lua\000' debug: Loading module '\000/lua/sim/bufffield.lua\000' debug: Loading module '\000/lua/sim/buff.lua\000' info: Hooked /lua/sim/buff.lua with /mods/survival mayhem&bo balance/hook/lua/sim/buff.lua debug: Loading module '\000/lua/sim/entity.lua\000' debug: Loading module '\000/lua/sim/categoryutils.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/userplayerquery.lua\000' debug: Loading module '\000/lua/ui/game/prefetchtextures.lua\000' info: Cam_Free off debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/esb0001_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/esb0002_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/esb0003_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/esb0004_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/opc9902_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbea0006_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbel0402_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbel0402b_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbel9010_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrmt1extankadd_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrmt1extankadd2_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrmt1extankadd3_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrmt3avab_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrmt3exbmb_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrmt3mcm4_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrmt3mcm4b_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrmt3snakeb_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrot3hadesb_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrpt2hvbotb_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrpt3shbm_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbsa0309b_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbsb24022_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbsl0403_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbsl0404u_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/seea0002u_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sual0401_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sual0401b_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sura0401_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sura0401b_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sura0401b1_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/surb0304_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/surb2304add_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/surb2305u_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/surc1101u_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sxac2101b_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sxrl0302_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sxrl0302u_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/url0403_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/xsl9915_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/zxa0001_icon.dds debug: Loading module '\000/lua/ui/game/borders.lua\000' debug: Loading module '\000/lua/ui/game/layouts/borders_mini.lua\000' debug: Loading module '\000/lua/ui/game/worldview.lua\000' debug: Loading module '\000/lua/ui/controls/worldview.lua\000' debug: Loading module '\000/lua/ui/game/ping.lua\000' debug: Loading module '\000/lua/user/userdecal.lua\000' debug: Loading module '\000/lua/ui/game/unitview.lua\000' info: Hooked /lua/ui/game/unitview.lua with /mods/totalmayhem/hook/lua/ui/game/unitview.lua debug: Loading module '\000/lua/maui/statusbar.lua\000' debug: Loading module '\000/lua/keymap/selectedinfo.lua\000' debug: Loading module '\000/lua/ui/game/layouts/unitview_mini.lua\000' debug: Loading module '\000/lua/ui/game/unitviewdetail.lua\000' debug: Loading module '\000/lua/ui/help/unitdescription.lua\000' info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/survival mayhem&bo balance/hook/lua/ui/help/unitdescription.lua debug: Loading module '\000/lua/armordefinition.lua\000' info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua debug: Loading module '\000/lua/ui/game/construction.lua\000' debug: Loading module '\000/lua/ui/controls/specialgrid.lua\000' debug: Loading module '\000/lua/maui/mauiutil.lua\000' debug: Loading module '\000/lua/ui/game/build_templates.lua\000' debug: Loading module '\000/lua/ui/game/buildmode.lua\000' debug: Loading module '\000/lua/ui/game/tabs.lua\000' debug: Loading module '\000/lua/ui/templates_factory.lua\000' debug: Loading module '\000/lua/ui/game/straticons.lua\000' debug: Loading module '\000/lua/ui/game/selection.lua\000' info: Hooked /lua/ui/game/selection.lua with /schook/lua/ui/game/selection.lua debug: Loading module '\000/lua/ui/notify/enhancementqueue.lua\000' debug: Loading module '\000/lua/keymap/hotkeylabelsui.lua\000' debug: Loading module '\000/lua/ui/game/selectionsort.lua\000' info: Total Mayhem: [unitview.lua, line:969] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/lua/ui/game/multifunction.lua\000' debug: Loading module '\000/lua/maui/grid.lua\000' debug: Loading module '\000/lua/ui/game/economy.lua\000' debug: Loading module '\000/lua/ui/game/commandmode.lua\000' debug: Loading module '\000/lua/ui/game/orders.lua\000' debug: Loading module '\000/lua/keymap/misckeyactions.lua\000' debug: Loading module '\000/lua/utilities.lua\000' debug: Loading module '\000/lua/ui/game/commandmeshes.lua\000' debug: Loading module '\000/lua/ui/game/minimap.lua\000' info: Hooked /lua/ui/game/minimap.lua with /schook/lua/ui/game/minimap.lua debug: Loading module '\000/lua/ui/game/rangeoverlayparams.lua\000' debug: Loading module '\000/lua/ui/game/layouts/economy_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/tabs_mini.lua\000' info: range_RenderHighlighted true info: range_RenderSelected true info: range_RenderBuild true debug: Loading module '\000/lua/ui/game/layouts/multifunction_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/orders_mini.lua\000' debug: Loading module '\000/lua/ui/game/avatars.lua\000' debug: Loading module '\000/lua/ui/game/layouts/avatars_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/construction_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/unitviewdetail_mini.lua\000' debug: Loading module '\000/lua/ui/game/controlgroups.lua\000' debug: Loading module '\000/lua/ui/game/announcement.lua\000' debug: Loading module '\000/lua/ui/game/layouts/controlgroups_mini.lua\000' debug: Loading module '\000/lua/ui/game/transmissionlog.lua\000' debug: Loading module '\000/lua/ui/game/windowmanager.lua\000' debug: Loading module '\000/lua/ui/game/helptext.lua\000' debug: Loading module '\000/lua/ui/game/timer.lua\000' debug: Loading module '\000/lua/ui/game/consoleecho.lua\000' debug: Loading module '\000/lua/ui/game/taunt.lua\000' debug: Loading module '\000/lua/aichatsorian.lua\000' info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/lua/ui/game/layouts/minimap_mini.lua\000' info: res_AfterPrefetchDelay 100 info: res_PrefetcherActivityDelay 1 debug: Loading module '\000/lua/ui/game/launchconsolecommands.lua\000' info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 debug: Loading module '\000/lua/keymap/hotkeylabels.lua\000' debug: Loading module '\000/lua/keymap/unitkeygroups.lua\000' debug: Loading module '\000/lua/ui/notify/customiser.lua\000' debug: Loading module '\000/lua/ui/game/score.lua\000' debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000' debug: Loading module '\000/lua/ui/game/objectives2.lua\000' info: SC_FrameTimeClamp 6.9444446563721 debug: Loading module '\000/lua/keymap/hotbuild.lua\000' debug: Loading module '\000/lua/keymap/upgradetab.lua\000' debug: Loading module '\000/lua/usermusic.lua\000' info: /savereplay debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000' debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000' warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Loading module '\000/lua/ui/game/strategicicons.lua\000' info: Minimized false debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000' debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000' debug: Loading module '\000/lua/ui/game/commandgraph.lua\000' info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua info: Exe Version: 1.0 debug: Current gametime: 00:00:00 debug: Loading module '\000/maps/dddx_rpg_survival.v0156/src/lib/colorchanger.lua\000' info: ----- Survival MOD: Tick thread started with interval of (0.5) debug: Loading module '\000/maps/dddx_rpg_survival.v0156/src/lib/unitrevealer.lua\000' info: playable area coordinates are { 108, 172, 828, 840 } info: Offmapareas are { info: { x0=8, x1=928, y0=72, y1=172 }, info: { x0=8, x1=928, y0=840, y1=940 }, info: { x0=8, x1=108, y0=172, y1=840 }, info: { x0=828, x1=928, y0=172, y1=840 } info: } debug: Loading module '\000/lua/sim/blip.lua\000' info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsb0001/bsb0001_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsdefaultantiprojectile.lua\000' debug: Loading module '\000/lua/ui/game/textdisplay.lua\000' info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: playable area coordinates are { 108, 172, 828, 840 } info: Offmapareas are { info: { x0=8, x1=928, y0=72, y1=172 }, info: { x0=8, x1=928, y0=840, y1=940 }, info: { x0=8, x1=108, y0=172, y1=840 }, info: { x0=828, x1=928, y0=172, y1=840 } info: } debug: Loading module '\000/lua/ui/game/rallypoint.lua\000' debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000' debug: Loading module '\000/lua/renderselectparams.lua\000' debug: Loading module '\000/lua/formations.lua\000' debug: Loading module '\000/lua/spreadattack.lua\000' debug: Loading module '\000/units/ueb1202/ueb1202_script.lua\000' debug: Loading module '\000/effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua\000' debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000' debug: Loading module '\000/lua/formations.lua\000' debug: Loading module '\000/units/xsb1202/xsb1202_script.lua\000' debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000' debug: Loading module '\000/lua/sim/tasks/enhancetask.lua\000' debug: Loading module '\000/lua/sim/scripttask.lua\000' debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000' debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000' debug: Loading module '\000/effects/entities/seraphimbuildeffect01/seraphimbuildeffect01_script.lua\000' debug: Loading module '\000/units/ueb5102/ueb5102_script.lua\000' debug: Loading module '\000/units/uab1102/uab1102_script.lua\000' debug: Loading module '\000/units/ueb1102/ueb1102_script.lua\000' debug: Current gametime: 00:00:30 debug: Loading module '\000/units/xsb1102/xsb1102_script.lua\000' debug: Loading module '\000/units/urb1102/urb1102_script.lua\000' debug: Loading module '\000/units/ueb0102/ueb0102_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/eyeblast01/eyeblast01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsprojectiles.lua\000' debug: Loading module '\000/units/uab1202/uab1202_script.lua\000' debug: Loading module '\000/lua/simcallbacks.lua\000' info: Hooked /lua/simcallbacks.lua with /mods/blackopsfaf-unleashed/hook/lua/simcallbacks.lua debug: Loading module '\000/lua/simping.lua\000' debug: Loading module '\000/lua/selfdestruct.lua\000' debug: Loading module '\000/lua/simcameramarkers.lua\000' debug: Loading module '\000/lua/simdialogue.lua\000' debug: Loading module '\000/lua/simdiplomacy.lua\000' debug: Loading module '\000/lua/spreadattack.lua\000' debug: Loading module '\000/lua/weaponpriorities.lua\000' debug: Loading module '\000/units/urb1202/urb1202_script.lua\000' debug: Current gametime: 00:01:00 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab1202/bab1202_script.lua\000' debug: Current gametime: 00:01:30 debug: Loading module '\000/units/ueb1106/ueb1106_script.lua\000' debug: Loading module '\000/units/uab0201/uab0201_script.lua\000' debug: Loading module '\000/lua/gamecolors.lua\000' debug: Loading module '\000/units/urb1201/urb1201_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brobt1hydeng/brobt1hydeng_script.lua\000' debug: Current gametime: 00:02:00 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsb1202/bsb1202_script.lua\000' debug: Loading module '\000/units/zab9503/zab9503_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/broat1engineerdrone/broat1engineerdrone_script.lua\000' debug: Current gametime: 00:02:30 warning: Connection dialogue opening due to disconnection by players: info: WeegeeComsLock info: Minimized true debug: Loading module '\000/lua/ui/dialogs/score.lua\000' debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000' debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000' debug: Current gametime: 00:03:00 debug: Loading module '\000/units/xrb0104/xrb0104_script.lua\000' warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false info: ----- Survival MOD: Updating wave table from C:2 ID:3 ( Set:2) at 03:18 info: ----- Survival MOD: Updating wave table from C:2 ID:3 ( Set:2) at 03:18 debug: Loading module '\000/mods/totalmayhem/units/brobt1peri/brobt1peri_script.lua\000' debug: Current gametime: 00:03:30 debug: Current gametime: 00:04:00 info: ----- Survival MOD: Updating wave table from C:2 ID:4 ( Set:3) at 04:18 debug: Loading module '\000/lua/ui/lobby/restrictedunitsdata.lua\000' debug: Loading module '\000/units/ueb1302/ueb1302_script.lua\000' debug: Current gametime: 00:04:30 debug: Loading module '\000/projectiles/cankriltorpedo01/cankriltorpedo01_script.lua\000' debug: Loading module '\000/lua/cybranprojectiles.lua\000' debug: Current gametime: 00:05:00 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb1202/brb1202_script.lua\000' debug: Current gametime: 00:05:30 info: ----- Survival MOD: Updating wave table from C:2 ID:5 ( Set:4) at 05:30 debug: Loading module '\000/units/ual0208/ual0208_script.lua\000' debug: Current gametime: 00:06:00 debug: Loading module '\000/projectiles/tdfheavyplasmagatlingcannon01/tdfheavyplasmagatlingcannon01_script.lua\000' debug: Loading module '\000/lua/terranprojectiles.lua\000' debug: Loading module '\000/projectiles/tdfgauss02/tdfgauss02_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt2btproj/brnt2btproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmprojectiles.lua\000' debug: Loading module '\000/projectiles/tdfplasmaheavy03/tdfplasmaheavy03_script.lua\000' debug: Loading module '\000/units/uab2204/uab2204_script.lua\000' warning: Error running OnEnableWeapon script in CScriptObject at 2c06c850: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): attempt to call method `GetAimManipulator' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): in function `GetWeaponManipulatorByLabel' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1008): in function `OnEnableWeapon' ...l mayhem&bo balance\units\xel9901\xel9901_script.lua(74): in function <...l mayhem&bo balance\units\xel9901\xel9901_script.lua:72> debug: Loading module '\000/mods/survival mayhem&bo balance/projectiles/goldaa01/goldaa01_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/lua/blackopsprojectiles.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/projectiles/goldaa02/goldaa02_script.lua\000' debug: Current gametime: 00:06:30 warning: Error running OnEnableWeapon script in CScriptObject at 2c06c850: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): attempt to call method `GetAimManipulator' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): in function `GetWeaponManipulatorByLabel' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1008): in function `OnEnableWeapon' ...l mayhem&bo balance\units\xel9901\xel9901_script.lua(74): in function <...l mayhem&bo balance\units\xel9901\xel9901_script.lua:72> info: Minimized true warning: Error running OnEnableWeapon script in CScriptObject at 2c06c850: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): attempt to call method `GetAimManipulator' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): in function `GetWeaponManipulatorByLabel' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1008): in function `OnEnableWeapon' ...l mayhem&bo balance\units\xel9901\xel9901_script.lua(74): in function <...l mayhem&bo balance\units\xel9901\xel9901_script.lua:72> debug: Current gametime: 00:07:00 warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false info: ----- Survival MOD: Updating wave table from C:2 ID:6 ( Set:5) at 07:15 info: ----- Survival MOD: Updating wave table from C:2 ID:4 ( Set:3) at 07:15 debug: Current gametime: 00:07:30 info: ----- Survival MOD: Updating wave table from C:2 ID:7 ( Set:6) at 07:30 info: ----- Survival MOD: Performing a specialbosswaveB spawn at 07:36 info: ----- Survival MOD: SPAWNSPECIALBOSSUNIT: Start function... debug: Loading module '\000/mods/totalmayhem/units/brot1extank/brot1extank_script.lua\000' info: ----- Survival MOD: Updating wave table from C:1 ID:3 ( Set:2) at 07:36 debug: Loading module '\000/units/uab1301/uab1301_script.lua\000' debug: Loading module '\000/units/ueb0201/ueb0201_script.lua\000' debug: Loading module '\000/units/urb0201/urb0201_script.lua\000' info: ----- Survival MOD: Updating wave table from C:2 ID:5 ( Set:4) at 07:42 debug: Loading module '\000/mods/totalmayhem/units/brot2epd/brot2epd_script.lua\000' debug: Current gametime: 00:08:00 debug: Loading module '\000/units/uab1106/uab1106_script.lua\000' debug: Loading module '\000/units/uab1302/uab1302_script.lua\000' debug: Loading module '\000/units/uab0301/uab0301_script.lua\000' warning: Error running OnEnableWeapon script in CScriptObject at 2c06c850: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): attempt to call method `GetAimManipulator' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): in function `GetWeaponManipulatorByLabel' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1008): in function `OnEnableWeapon' ...l mayhem&bo balance\units\xel9901\xel9901_script.lua(74): in function <...l mayhem&bo balance\units\xel9901\xel9901_script.lua:72> debug: Loading module '\000/mods/totalmayhem/units/brpt3pd/brpt3pd_script.lua\000' debug: Loading module '\000/units/uab1105/uab1105_script.lua\000' debug: Current gametime: 00:08:30 info: ----- Survival MOD: Updating wave table from C:2 ID:8 ( Set:7) at 08:30 debug: Loading module '\000/units/xrb0204/xrb0204_script.lua\000' debug: Loading module '\000/units/urb0304/urb0304_script.lua\000' debug: Current gametime: 00:09:00 info: ----- Survival MOD: Sending 1 minute warning. debug: Loading module '\000/units/uab2304/uab2304_script.lua\000' debug: Current gametime: 00:09:30 info: ----- Survival MOD: Updating wave table from C:2 ID:9 ( Set:8) at 09:30 debug: Loading module '\000/units/urb0103/urb0103_script.lua\000' debug: Loading module '\000/units/url0208/url0208_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab2306/bab2306_script.lua\000' debug: Loading module '\000/units/url0301/url0301_script.lua\000' debug: Current gametime: 00:10:00 info: ----- Survival MOD: Build state complete. Proceeding to combat state. debug: Loading module '\000/mods/totalmayhem/units/brmt1exm1/brmt1exm1_script.lua\000' debug: Loading module '\000/units/ual0201/ual0201_script.lua\000' debug: Loading module '\000/units/url0103/url0103_script.lua\000' debug: Loading module '\000/units/xsl0103/xsl0103_script.lua\000' debug: Loading module '\000/units/uel0201/uel0201_script.lua\000' debug: Loading module '\000/units/url0104/url0104_script.lua\000' debug: Loading module '\000/lua/kirvesweapons.lua\000' info: Hooked /lua/kirvesweapons.lua with /mods/blackopsfaf-unleashed/hook/lua/kirvesweapons.lua debug: Loading module '\000/lua/kirveseffects.lua\000' debug: Loading module '\000/lua/kirvesbeams.lua\000' info: Hooked /lua/kirvesbeams.lua with /mods/blackopsfaf-unleashed/hook/lua/kirvesbeams.lua debug: Loading module '\000/units/xra0105/xra0105_script.lua\000' debug: Loading module '\000/units/ual0106/ual0106_script.lua\000' debug: Loading module '\000/units/xsl0201/xsl0201_script.lua\000' debug: Loading module '\000/units/urs0203/urs0203_script.lua\000' debug: Loading module '\000/units/uel0103/uel0103_script.lua\000' debug: Loading module '\000/units/urs0103/urs0103_script.lua\000' debug: Loading module '\000/units/uel0106/uel0106_script.lua\000' debug: Loading module '\000/units/url0202/url0202_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brot1exm1/brot1exm1_script.lua\000' debug: Loading module '\000/units/ual0103/ual0103_script.lua\000' debug: Loading module '\000/units/url0106/url0106_script.lua\000' debug: Loading module '\000/units/xss0103/xss0103_script.lua\000' debug: Loading module '\000/units/uas0102/uas0102_script.lua\000' debug: Loading module '\000/units/urb0203/urb0203_script.lua\000' debug: Loading module '\000/units/url0107/url0107_script.lua\000' debug: Loading module '\000/units/xsl0203/xsl0203_script.lua\000' info: Minimized true debug: Current gametime: 00:10:30 info: ----- Survival MOD: Updating wave table from C:2 ID:10 ( Set:9) at 10:30 info: ----- Survival MOD: Updating wave table from C:2 ID:6 ( Set:5) at 10:30 debug: Loading module '\000/units/xss0203/xss0203_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt1exmob/brnt1exmob_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brot1exm2/brot1exm2_script.lua\000' debug: Loading module '\000/units/ura0103/ura0103_script.lua\000' debug: Loading module '\000/units/uel0307/uel0307_script.lua\000' warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false debug: Loading module '\000/projectiles/taamissileflayer01/taamissileflayer01_script.lua\000' debug: Loading module '\000/projectiles/shieldcollider/shieldcollider_script.lua\000' debug: Loading module '\000/units/ura0203/ura0203_script.lua\000' debug: Loading module '\000/units/xsa0203/xsa0203_script.lua\000' debug: Loading module '\000/units/uab4202/uab4202_script.lua\000' debug: Loading module '\000/projectiles/aaazealotmissile01/aaazealotmissile01_script.lua\000' debug: Loading module '\000/lua/aeonprojectiles.lua\000' debug: Loading module '\000/units/ueb3102/ueb3102_script.lua\000' debug: Loading module '\000/projectiles/cantorpedonanite01/cantorpedonanite01_script.lua\000' debug: Loading module '\000/projectiles/caananodart01/caananodart01_script.lua\000' debug: Loading module '\000/projectiles/cdflaserheavy01/cdflaserheavy01_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/sbrnt2epdt3u/sbrnt2epdt3u_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brot1exm2proj/brot1exm2proj_script.lua\000' debug: Current gametime: 00:11:00 debug: Loading module '\000/units/url0205/url0205_script.lua\000' debug: Loading module '\000/units/ual0307/ual0307_script.lua\000' warning: Unit.OnStartBuild() Army 4 cannot build restricted unit: Experimental Plasmacannon debug: Loading module '\000/units/ueb3202/ueb3202_script.lua\000' warning: Unit.OnStartBuild() Army 4 cannot build restricted unit: Experimental Plasmacannon debug: Loading module '\000/projectiles/cifneutronclusterbomb01/cifneutronclusterbomb01_script.lua\000' debug: Loading module '\000/units/del0204/del0204_script.lua\000' debug: Loading module '\000/units/uel0202/uel0202_script.lua\000' debug: Loading module '\000/projectiles/cifneutronclusterbomb02/cifneutronclusterbomb02_script.lua\000' debug: Loading module '\000/projectiles/sdfheavyphasicautogun02/sdfheavyphasicautogun02_script.lua\000' debug: Loading module '\000/lua/seraphimprojectiles.lua\000' debug: Loading module '\000/projectiles/sdfheavyquarnoncannon01/sdfheavyquarnoncannon01_script.lua\000' debug: Loading module '\000/projectiles/sanajelluantitorpedo01/sanajelluantitorpedo01_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00020) supplied in a pose update. debug: Current gametime: 00:11:30 info: ----- Survival MOD: Updating wave table from C:2 ID:11 ( Set:10) at 11:30 debug: Loading module '\000/units/drl0204/drl0204_script.lua\000' debug: Loading module '\000/units/xsa0103/xsa0103_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brmt1extank/brmt1extank_script.lua\000' debug: Loading module '\000/units/uaa0102/uaa0102_script.lua\000' debug: Loading module '\000/units/xal0203/xal0203_script.lua\000' debug: Loading module '\000/projectiles/cdflaserheavy02/cdflaserheavy02_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00034) supplied in a pose update. debug: Loading module '\000/projectiles/caamissilenanite02/caamissilenanite02_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt2epdproj/brnt2epdproj_script.lua\000' debug: Loading module '\000/units/ues0305/ues0305_script.lua\000' debug: Loading module '\000/projectiles/adfdisruptor01/adfdisruptor01_script.lua\000' debug: Loading module '\000/projectiles/tiffragmentationsensorshell01/tiffragmentationsensorshell01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt1exm1/brnt1exm1_script.lua\000' debug: Loading module '\000/units/xsb0201/xsb0201_script.lua\000' debug: Loading module '\000/projectiles/tiffragmentationsensorshell02/tiffragmentationsensorshell02_script.lua\000' info: ----- Survival MOD: Updating wave table from C:2 ID:7 ( Set:6) at 11:54 debug: Current gametime: 00:12:00 debug: Loading module '\000/projectiles/saalosaareautocannon04/saalosaareautocannon04_script.lua\000' debug: Loading module '\000/projectiles/tdfgauss01/tdfgauss01_script.lua\000' warning: Error running OnEnableWeapon script in CScriptObject at 2c06c850: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): attempt to call method `GetAimManipulator' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): in function `GetWeaponManipulatorByLabel' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1008): in function `OnEnableWeapon' ...l mayhem&bo balance\units\xel9901\xel9901_script.lua(74): in function <...l mayhem&bo balance\units\xel9901\xel9901_script.lua:72> debug: Loading module '\000/projectiles/sifthunthoartilleryshell01/sifthunthoartilleryshell01_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff0006a) supplied in a pose update. debug: Loading module '\000/projectiles/sdftaucannon01/sdftaucannon01_script.lua\000' debug: Loading module '\000/projectiles/sifthunthoartilleryshell02/sifthunthoartilleryshell02_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb4207/brb4207_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff0007e) supplied in a pose update. debug: Loading module '\000/units/ueb0301/ueb0301_script.lua\000' debug: Loading module '\000/projectiles/cifgrenade01/cifgrenade01_script.lua\000' debug: Loading module '\000/projectiles/caananodart05/caananodart05_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt1expd/brnt1expd_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff0007a) supplied in a pose update. debug: Current gametime: 00:12:30 info: ----- Survival MOD: Updating wave table from C:2 ID:12 ( Set:11) at 12:30 info: ----- Survival MOD: Performing a specialbosswaveB spawn at 12:30 info: ----- Survival MOD: SPAWNSPECIALBOSSUNIT: Start function... debug: Loading module '\000/units/url0402/url0402_script.lua\000' info: ----- Survival MOD: Updating wave table from C:1 ID:4 ( Set:3) at 12:30 debug: Loading module '\000/units/uel0101/uel0101_script.lua\000' debug: Loading module '\000/units/xsl0101/xsl0101_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnat3bomber/brnat3bomber_script.lua\000' debug: Loading module '\000/units/ual0101/ual0101_script.lua\000' debug: Loading module '\000/units/url0101/url0101_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brost1battleship/brost1battleship_script.lua\000' debug: Loading module '\000/units/xrl0302/xrl0302_script.lua\000' debug: Loading module '\000/units/xsl0301/xsl0301_script.lua\000' debug: Loading module '\000/units/urs0201/urs0201_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brmt1exm1proj/brmt1exm1proj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/nullweapon/nullweapon_script.lua\000' debug: Loading module '\000/projectiles/sdfohcannon01/sdfohcannon01_script.lua\000' warning: Error running OnEnableWeapon script in CScriptObject at 2c06c850: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): attempt to call method `GetAimManipulator' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): in function `GetWeaponManipulatorByLabel' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1008): in function `OnEnableWeapon' ...l mayhem&bo balance\units\xel9901\xel9901_script.lua(74): in function <...l mayhem&bo balance\units\xel9901\xel9901_script.lua:72> debug: Loading module '\000/mods/totalmayhem/projectiles/brot2mtrlproj/brot2mtrlproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brot1exm1proj/brot1exm1proj_script.lua\000' debug: Loading module '\000/projectiles/tdfriot02/tdfriot02_script.lua\000' debug: Loading module '\000/units/urb0303/urb0303_script.lua\000' info: ----- Survival MOD: Performing a speciaNavywave spawn at 12:42 info: ----- Survival MOD: SPAWNSPECIALNAVYUNIT: Start function... debug: Loading module '\000/units/xrl0305/xrl0305_script.lua\000' info: ----- Survival MOD: Updating wave table from C:1 ID:3 ( Set:2) at 12:42 debug: Loading module '\000/projectiles/aifmortar01/aifmortar01_script.lua\000' info: ----- Survival MOD: Updating wave table from C:2 ID:13 ( Set:12) at 12:48 info: ----- Survival MOD: Updating wave table from C:2 ID:8 ( Set:7) at 12:48 debug: Loading module '\000/units/url0111/url0111_script.lua\000' debug: Loading module '\000/units/ual0111/ual0111_script.lua\000' debug: Loading module '\000/units/xsl0111/xsl0111_script.lua\000' debug: Loading module '\000/units/uel0111/uel0111_script.lua\000' debug: Loading module '\000/projectiles/aaafizz01/aaafizz01_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/units/surb0304/surb0304_script.lua\000' info: ----- Gateways hp set!!!!... info: ----- Gateways hp set!!!!... info: ----- Gateways hp set!!!!... info: ----- Gateways hp set!!!!... info: ----- Gateways hp set!!!!... info: ----- Gateways hp set!!!!... info: ----- Gateways hp set!!!!... info: Debug: SetPlayableArea before round : 0, 170 910, 850 info: Debug: SetPlayableArea after round : 0, 168 908, 848 info: Camera:SyncPlayableRect \000{ x0=0, x1=908, y0=168, y1=848 } info: Request: \000{ info: Name="WorldCamera", info: Region={ x0=0, x1=908, y0=168, y1=848 }, info: Type="CAMERA_SYNC_PLAYABLE_RECT" info: } info: playable area coordinates are { 0, 168, 908, 848 } info: Offmapareas are { info: { x0=-100, x1=1008, y0=68, y1=168 }, info: { x0=-100, x1=1008, y0=848, y1=948 }, info: { x0=-100, x1=0, y0=168, y1=848 }, info: { x0=908, x1=1008, y0=168, y1=848 } info: } debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb1302/brb1302_script.lua\000' debug: Loading module '\000/units/urb4206/urb4206_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnat3bomberproj/brnat3bomberproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmavaprojectiles.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmavaeffecttemplates.lua\000' debug: Current gametime: 00:13:00 debug: Loading module '\000/units/xas0204/xas0204_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00045) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0009e) supplied in a pose update. debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000' debug: Loading module '\000/lua/genericdebris.lua\000' debug: Loading module '\000/projectiles/cdfrocketiridium02/cdfrocketiridium02_script.lua\000' debug: Loading module '\000/units/xsb4202/xsb4202_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brmt1extankproj/brmt1extankproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brmt3btrlproj/brmt3btrlproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt1btproj/brnt1btproj_script.lua\000' info: ----- Survival MOD: Updating wave table from C:2 ID:14 ( Set:13) at 13:24 debug: Loading module '\000/projectiles/tdfplasma02/tdfplasma02_script.lua\000' debug: Current gametime: 00:13:30 debug: Loading module '\000/units/url0203/url0203_script.lua\000' debug: Loading module '\000/units/dra0202/dra0202_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt1extk/brnt1extk_script.lua\000' debug: Loading module '\000/units/urs0202/urs0202_script.lua\000' debug: Loading module '\000/units/xsa0202/xsa0202_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brmt3bm2mk2/brmt3bm2mk2_script.lua\000' warning: Error running OnEnableWeapon script in CScriptObject at 2c06c850: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): attempt to call method `GetAimManipulator' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): in function `GetWeaponManipulatorByLabel' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1008): in function `OnEnableWeapon' ...l mayhem&bo balance\units\xel9901\xel9901_script.lua(74): in function <...l mayhem&bo balance\units\xel9901\xel9901_script.lua:72> debug: Loading module '\000/units/ueb0304/ueb0304_script.lua\000' debug: Loading module '\000/units/xeb0104/xeb0104_script.lua\000' debug: Loading module '\000/projectiles/aimantitorpedo02/aimantitorpedo02_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff000f8) supplied in a pose update. debug: Loading module '\000/projectiles/adflaserlight02/adflaserlight02_script.lua\000' debug: Loading module '\000/projectiles/aantorpedo01/aantorpedo01_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00007) supplied in a pose update. debug: Loading module '\000/projectiles/sdfphasicautogun01/sdfphasicautogun01_script.lua\000' warning: Error running OnEnableWeapon script in CScriptObject at 2c06c850: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): attempt to call method `GetAimManipulator' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): in function `GetWeaponManipulatorByLabel' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1008): in function `OnEnableWeapon' ...l mayhem&bo balance\units\xel9901\xel9901_script.lua(74): in function <...l mayhem&bo balance\units\xel9901\xel9901_script.lua:72> info: CWldSession::DoBeat() unknown entity id (0x2ff000a0) supplied in a pose update. debug: Loading module '\000/projectiles/cifcorsairmissile01/cifcorsairmissile01_script.lua\000' debug: Loading module '\000/units/xea3204/xea3204_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff0010f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00007) supplied in a pose update. debug: Loading module '\000/mods/totalmayhem/units/brmt3pd/brmt3pd_script.lua\000' debug: Current gametime: 00:14:00 debug: Loading module '\000/units/xsl0202/xsl0202_script.lua\000' debug: Loading module '\000/units/uel0203/uel0203_script.lua\000' warning: Error running OnEnableWeapon script in CScriptObject at 2c06c850: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): attempt to call method `GetAimManipulator' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): in function `GetWeaponManipulatorByLabel' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1008): in function `OnEnableWeapon' ...l mayhem&bo balance\units\xel9901\xel9901_script.lua(74): in function <...l mayhem&bo balance\units\xel9901\xel9901_script.lua:72> debug: Loading module '\000/projectiles/cdfprotoncannon02/cdfprotoncannon02_script.lua\000' debug: Loading module '\000/projectiles/caananodart02/caananodart02_script.lua\000' info: ----- Survival MOD: Updating wave table from C:2 ID:15 ( Set:14) at 14:06 debug: Loading module '\000/mods/survival mayhem&bo balance/units/sbsb4205/sbsb4205_script.lua\000' debug: Loading module '\000/projectiles/sboothetacticalbomb01/sboothetacticalbomb01_script.lua\000' debug: Loading module '\000/projectiles/siflaansetacticalmissile01/siflaansetacticalmissile01_script.lua\000' debug: Loading module '\000/projectiles/tdffragmentationgrenade01/tdffragmentationgrenade01_script.lua\000' debug: Loading module '\000/projectiles/adfquatumautogun01/adfquatumautogun01_script.lua\000' debug: Loading module '\000/projectiles/tifmissilecruise03/tifmissilecruise03_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00135) supplied in a pose update. warning: Error running OnEnableWeapon script in CScriptObject at 2c06c850: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): attempt to call method `GetAimManipulator' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): in function `GetWeaponManipulatorByLabel' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1008): in function `OnEnableWeapon' ...l mayhem&bo balance\units\xel9901\xel9901_script.lua(74): in function <...l mayhem&bo balance\units\xel9901\xel9901_script.lua:72> info: CWldSession::DoBeat() unknown entity id (0x2ff00147) supplied in a pose update. debug: Loading module '\000/projectiles/tdfmachinegun01/tdfmachinegun01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brot2asb/brot2asb_script.lua\000' debug: Current gametime: 00:14:30 info: ----- Survival MOD: Updating wave table from C:2 ID:9 ( Set:8) at 14:30 debug: Loading module '\000/mods/totalmayhem/projectiles/brmt3pdproj/brmt3pdproj_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff000b4) supplied in a pose update. debug: Loading module '\000/projectiles/cifmissiletactical01/cifmissiletactical01_script.lua\000' warning: Error running OnEnableWeapon script in CScriptObject at 2c06c850: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): attempt to call method `GetAimManipulator' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): in function `GetWeaponManipulatorByLabel' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1008): in function `OnEnableWeapon' ...l mayhem&bo balance\units\xel9901\xel9901_script.lua(74): in function <...l mayhem&bo balance\units\xel9901\xel9901_script.lua:72> info: CWldSession::DoBeat() unknown entity id (0x2ff0005f) supplied in a pose update. debug: Loading module '\000/mods/totalmayhem/projectiles/brnt1exm1proj/brnt1exm1proj_script.lua\000' debug: Loading module '\000/units/uel0301/uel0301_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/units/surs0201/surs0201_script.lua\000' info: Can't find texture "/units/urs0201_lod1_albedo.dds" -- trying fallback. debug: Loading module '\000/projectiles/aifmissileserpentine01/aifmissileserpentine01_script.lua\000' debug: Current gametime: 00:15:00 info: ----- Survival MOD: Updating wave table from C:2 ID:3 ( Set:2) at 15:00 debug: Loading module '\000/projectiles/adfquantumcannon01/adfquantumcannon01_script.lua\000' debug: Loading module '\000/projectiles/sdflightchronatroncannon01/sdflightchronatroncannon01_script.lua\000' debug: Loading module '\000/units/ueb4202/ueb4202_script.lua\000' debug: Loading module '\000/units/uel0309/uel0309_script.lua\000' debug: Loading module '\000/effects/entities/scudeath01/scudeath01_script.lua\000' debug: Loading module '\000/effects/entities/scudeathshockwave01/scudeathshockwave01_script.lua\000' debug: Loading module '\000/units/uab2303/uab2303_script.lua\000' warning: Error running OnEnableWeapon script in CScriptObject at 2c06c850: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): attempt to call method `GetAimManipulator' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): in function `GetWeaponManipulatorByLabel' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1008): in function `OnEnableWeapon' ...l mayhem&bo balance\units\xel9901\xel9901_script.lua(74): in function <...l mayhem&bo balance\units\xel9901\xel9901_script.lua:72> debug: Loading module '\000/mods/survival mayhem&bo balance/units/xel9902/xel9902_script.lua\000' info: ----- Aura defining buff... info: ----- Aura started, getting units... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/sdel0204/sdel0204_script.lua\000' warning: DroneLinkHeartbeat debug: Loading module '\000/projectiles/tdphalanx01/tdphalanx01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt3shpd/brnt3shpd_script.lua\000' debug: Loading module '\000/projectiles/cifmissiletacticalsplit01/cifmissiletacticalsplit01_script.lua\000' info: ----- Aura started, getting units... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura started, getting units... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... debug: Loading module '\000/projectiles/cdfrocketmeson01/cdfrocketmeson01_script.lua\000' debug: Loading module '\000/projectiles/cdfbolter02/cdfbolter02_script.lua\000' info: ----- Aura started, getting units... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... debug: Loading module '\000/units/ual0309/ual0309_script.lua\000' debug: Loading module '\000/projectiles/sdfchronatroncannon01/sdfchronatroncannon01_script.lua\000' debug: Current gametime: 00:15:30 info: ----- Aura started, getting units... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura started, getting units... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura started, getting units... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura started, getting units... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... debug: Loading module '\000/units/urb3104/urb3104_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brot1btproj/brot1btproj_script.lua\000' debug: Loading module '\000/projectiles/adfquantumdisruptor01/adfquantumdisruptor01_script.lua\000' info: StartCommandMode order RULEUCC_Overcharge debug: Loading module '\000/projectiles/adfovercharge01/adfovercharge01_script.lua\000' info: ----- Aura started, getting units... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... debug: Loading module '\000/mods/totalmayhem/projectiles/brot2htproj/brot2htproj_script.lua\000' warning: DroneLinkHeartbeat warning: DroneLinkHeartbeat warning: DroneLinkHeartbeat warning: DroneLinkHeartbeat debug: Loading module '\000/mods/totalmayhem/projectiles/brot3shpd2proj/brot3shpd2proj_script.lua\000' info: ----- Aura started, getting units... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... debug: Current gametime: 00:16:00 info: ----- Aura started, getting units... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... debug: Loading module '\000/mods/totalmayhem/projectiles/brmt3btproj/brmt3btproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brmt1hvyproj/brmt1hvyproj_script.lua\000' debug: Loading module '\000/units/uab3104/uab3104_script.lua\000' info: ----- Aura started, getting units... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... debug: Loading module '\000/projectiles/cimantitorpedo03/cimantitorpedo03_script.lua\000' info: ----- Aura started, getting units... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3shbmnewrl2aproj/brnt3shbmnewrl2aproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3shpdproj/brnt3shpdproj_script.lua\000' debug: Loading module '\000/effects/entities/destructionfireplume01/destructionfireplume01_script.lua\000' info: ----- Aura started, getting units... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... info: ----- Aura applying buff... debug: Loading module '\000/effects/entities/destructiondust01/destructiondust01_script.lua\000' debug: Loading module '\000/units/uab2109/uab2109_script.lua\000'