info: mounting maps from: C:\Users\gethi\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking C:\Users\gethi\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: mounting maps from: C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: Found mod sounds in: BlackOpsFAF-Unleashed info: Found mod sounds in: Survival Mayhem&BO balance info: Found mod sounds in: TotalMayhem info: Found mod sounds in: BlackOpsFAF-Unleashed info: Found mod sounds in: Survival Mayhem&BO balance info: Found mod sounds in: TotalMayhem info: checking C:\Users\gethi\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods info: checking C:\Users\gethi\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nxt info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A01_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A02_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A03_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A04_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A05_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A06_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C01_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C02_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C03_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C04_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C05_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C06_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E01_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E02_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E03_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E04_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E05_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E06_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\Prothyon16_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\TCR_VO.nx2 info: checking C:/Program Files (x86)/Steam/steamapps/common/Supreme Commander Forged Alliance\gamedata\*.scd info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\10 the pass', mounted as '/maps/10 the pass/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\5iver_survival_landnaval-swarm.v0011', mounted as '/maps/5iver_survival_landnaval-swarm.v0011/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_massive_destruction.v0023', mounted as '/maps/adaptive_massive_destruction.v0023/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_wonder_open.v0002', mounted as '/maps/adaptive_wonder_open.v0002/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\aeon_illuminate_survival.v0001', mounted as '/maps/aeon_illuminate_survival.v0001/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\aeon_illuminate_survival.v0011', mounted as '/maps/aeon_illuminate_survival.v0011/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\center_arena_survival.v0017', mounted as '/maps/center_arena_survival.v0017/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\dddx_rpg_survival.v0002', mounted as '/maps/dddx_rpg_survival.v0002/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\dddx_rpg_survival.v0054', mounted as '/maps/dddx_rpg_survival.v0054/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\dddx_rpg_survival.v0072', mounted as '/maps/dddx_rpg_survival.v0072/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\dddx_rpg_survival.v0156', mounted as '/maps/dddx_rpg_survival.v0156/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\dreamy_survival.v0015', mounted as '/maps/dreamy_survival.v0015/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0009', mounted as '/maps/dualgap_adaptive.v0009/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_fix_adaptive.v0007', mounted as '/maps/dualgap_fix_adaptive.v0007/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\eternals_survival_dimension.v0002', mounted as '/maps/eternals_survival_dimension.v0002/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_ioz_shavoh_kael.v0001', mounted as '/maps/faf_coop_operation_ioz_shavoh_kael.v0001/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_ioz_shavoh_kael.v0002', mounted as '/maps/faf_coop_operation_ioz_shavoh_kael.v0002/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_trident.v0001', mounted as '/maps/faf_coop_operation_trident.v0001/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_uhthe_thuum_qai.v0002', mounted as '/maps/faf_coop_operation_uhthe_thuum_qai.v0002/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_yath_aez.v0002', mounted as '/maps/faf_coop_operation_yath_aez.v0002/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged 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mounted as '/maps/u-shaped_island.v0002/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_001.v0024', mounted as '/maps/x1ca_coop_001.v0024/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_001.v0025', mounted as '/maps/x1ca_coop_001.v0025/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\center_arena_survival.v0017', mounted as '/maps/center_arena_survival.v0017/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dddx_rpg_survival.v0156', mounted as '/maps/dddx_rpg_survival.v0156/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_fort_clarke_assault.v0019', mounted as '/maps/faf_coop_fort_clarke_assault.v0019/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_havens_invasion.v0005', mounted as '/maps/faf_coop_havens_invasion.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_novax_station_assault.v0011', mounted as '/maps/faf_coop_novax_station_assault.v0011/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_ioz_shavoh_kael.v0002', mounted as '/maps/faf_coop_operation_ioz_shavoh_kael.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_tha_atha_aez.v0013', mounted as '/maps/faf_coop_operation_tha_atha_aez.v0013/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered 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DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\paradise_survival.v0002', mounted as '/maps/paradise_survival.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e06.v0019', mounted as '/maps/scca_coop_e06.v0019/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\setons_isle.v0002', mounted as '/maps/setons_isle.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\sexy_survival.v0012', mounted as '/maps/sexy_survival.v0012/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_escape_v3ga.v0001', mounted as '/maps/survival_escape_v3ga.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_genesis.v0017', mounted as '/maps/survival_genesis.v0017/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_mission_7_onix_edition.v0016', mounted as '/maps/survival_mission_7_onix_edition.v0016/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_sea_fleet.v0005', mounted as '/maps/survival_sea_fleet.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_unit_mayhem.v0003', mounted as '/maps/survival_unit_mayhem.v0003/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\mods\survival mayhem&bo balance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\survival mayhem&bo balance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\mods\#2x 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'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\mods\all_faction_quantum_gate', mounted as '/mods/all_faction_quantum_gate/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-acus', mounted as '/mods/blackopsfaf-acus/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits', mounted as '/mods/blackopsfaf-exunits/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed', mounted as '/mods/blackopsfaf-unleashed/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged alliance\mods\build rate range x2', mounted as '/mods/build rate range x2/' info: DISK: AddSearchPath: 'c:\users\gethi\documents\my games\gas powered games\supreme commander forged 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info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\modules.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance', mounted as '/' info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 5f80d40 debug: SND: Loaded WaveBank 'aeonselect' at 5f80d40 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 5f80e70 debug: SND: Loaded WaveBank 'ambienttest' at 5f80e70 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 5f80fa0 debug: SND: Loaded WaveBank 'blackopswb' at 5f80fa0 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 5f810d0 debug: SND: Loaded WaveBank 'cybranselect' at 5f810d0 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 5f81200 debug: SND: Loaded WaveBank 'explosions' at 5f81200 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 5f81330 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 5f828a0 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 5f83a08 debug: SND: Loaded WaveBank 'impacts' at 5f83a08 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 5f83b38 debug: SND: Loaded WaveBank 'interface' at 5f83b38 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 5f83c68 info: IsStreamingWaveBank("/sounds/nomadsdestroy.xwb") => false debug: Wavebank prepared: 5f84dd0 debug: SND: Loaded WaveBank 'nomadsdestroy' at 5f84dd0 info: IsStreamingWaveBank("/sounds/nomadsprojectiles.xwb") => false debug: Wavebank prepared: 5f84f00 debug: SND: Loaded WaveBank 'nomadsprojectiles' at 5f84f00 info: IsStreamingWaveBank("/sounds/nomadsunits.xwb") => false debug: Wavebank prepared: 5f85030 debug: SND: Loaded WaveBank 'nomadsunits' at 5f85030 info: IsStreamingWaveBank("/sounds/nomadsweapons.xwb") => false debug: Wavebank prepared: 5f85160 debug: SND: Loaded WaveBank 'nomadsweapons' at 5f85160 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 5f85290 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 5f863f8 debug: SND: Loaded WaveBank 'seraphimselect' at 5f863f8 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 5f86528 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 5f87690 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 5f87690 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 5f877c0 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 5f877c0 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 5f878f0 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 5f878f0 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 5f87a20 debug: SND: Loaded WaveBank 'tm_robotsounds' at 5f87a20 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 5f87b50 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 5f87b50 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 5f87c80 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 5f89560 debug: SND: Loaded WaveBank 'uaa' at 5f89560 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 5f88f48 debug: SND: Loaded WaveBank 'uaadestroy' at 5f88f48 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 5f89080 debug: SND: Loaded WaveBank 'uaaweapon' at 5f89080 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 5f897d0 debug: SND: Loaded WaveBank 'uab' at 5f897d0 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 5f89908 debug: SND: Loaded WaveBank 'ual' at 5f89908 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 5f89a40 debug: SND: Loaded WaveBank 'ualdestroy' at 5f89a40 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 5f891b8 debug: SND: Loaded WaveBank 'ualweapon' at 5f891b8 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 5f89b78 debug: SND: Loaded WaveBank 'uas' at 5f89b78 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 5f89df0 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 5f89cb0 debug: SND: Loaded WaveBank 'uasweapon' at 5f89cb0 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 5f88e10 debug: SND: Loaded WaveBank 'uea' at 5f88e10 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 5f892f0 debug: SND: Loaded WaveBank 'ueadestroy' at 5f892f0 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 5f89698 debug: SND: Loaded WaveBank 'ueaweapon' at 5f89698 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 5f89428 debug: SND: Loaded WaveBank 'ueb' at 5f89428 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 5f8c300 debug: SND: Loaded WaveBank 'uefselect' at 5f8c300 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 5f8cb88 debug: SND: Loaded WaveBank 'uel' at 5f8cb88 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 5f8b0b8 debug: SND: Loaded WaveBank 'ueldestroy' at 5f8b0b8 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 5f8ccc0 debug: SND: Loaded WaveBank 'uelweapon' at 5f8ccc0 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 5f8bf58 debug: SND: Loaded WaveBank 'ues' at 5f8bf58 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 5f8cf60 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 5f8c918 debug: SND: Loaded WaveBank 'uesweapon' at 5f8c918 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 5f8cdf8 debug: SND: Loaded WaveBank 'unitrumble' at 5f8cdf8 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 5f8b1f0 debug: SND: Loaded WaveBank 'unitsglobal' at 5f8b1f0 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 5f8bbb0 debug: SND: Loaded WaveBank 'ura' at 5f8bbb0 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 5f8c438 debug: SND: Loaded WaveBank 'uradestroy' at 5f8c438 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 5f8c570 debug: SND: Loaded WaveBank 'uraweapon' at 5f8c570 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 5f8ca50 debug: SND: Loaded WaveBank 'urb' at 5f8ca50 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 5f8af80 debug: SND: Loaded WaveBank 'url' at 5f8af80 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 5f8bce8 debug: SND: Loaded WaveBank 'urldestroy' at 5f8bce8 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 5f8b940 debug: SND: Loaded WaveBank 'urlweapon' at 5f8b940 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 5f8b460 debug: SND: Loaded WaveBank 'urs' at 5f8b460 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 5f8e0c8 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 5f8f230 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 5f8c090 debug: SND: Loaded WaveBank 'ursweapon' at 5f8c090 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 5f8c6a8 debug: SND: Loaded WaveBank 'xaa_weapon' at 5f8c6a8 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 5f8b328 debug: SND: Loaded WaveBank 'xab' at 5f8b328 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 5f8b808 debug: SND: Loaded WaveBank 'xal' at 5f8b808 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 5f8b598 debug: SND: Loaded WaveBank 'xal_weapon' at 5f8b598 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 5f8be20 debug: SND: Loaded WaveBank 'xas' at 5f8be20 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 5f8b6d0 debug: SND: Loaded WaveBank 'xas_weapons' at 5f8b6d0 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 5f8c7e0 debug: SND: Loaded WaveBank 'xea' at 5f8c7e0 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 5f8ba78 debug: SND: Loaded WaveBank 'xea_weapons' at 5f8ba78 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 5f8c1c8 debug: SND: Loaded WaveBank 'xeb' at 5f8c1c8 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 5f90c48 debug: SND: Loaded WaveBank 'xel' at 5f90c48 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 5f91608 debug: SND: Loaded WaveBank 'xel_weapons' at 5f91608 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 5f919b0 debug: SND: Loaded WaveBank 'xes' at 5f919b0 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 5f923a0 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 5f90630 debug: SND: Loaded WaveBank 'xes_weapons' at 5f90630 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 5f91740 debug: SND: Loaded WaveBank 'xra' at 5f91740 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 5f91878 debug: SND: Loaded WaveBank 'xra_weapon' at 5f91878 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 5f91ae8 debug: SND: Loaded WaveBank 'xrb' at 5f91ae8 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 5f91fc8 debug: SND: Loaded WaveBank 'xrl' at 5f91fc8 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 5f93508 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 5f91c20 debug: SND: Loaded WaveBank 'xrl_weapon' at 5f91c20 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 5f92100 debug: SND: Loaded WaveBank 'xrs' at 5f92100 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 5f92238 debug: SND: Loaded WaveBank 'xrs_weapon' at 5f92238 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 5f914d0 debug: SND: Loaded WaveBank 'xsa' at 5f914d0 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 5f903c0 debug: SND: Loaded WaveBank 'xsa_destroy' at 5f903c0 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 5f90768 debug: SND: Loaded WaveBank 'xsa_weapon' at 5f90768 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 5f91e90 debug: SND: Loaded WaveBank 'xsb' at 5f91e90 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 5f91d58 debug: SND: Loaded WaveBank 'xsb_weapon' at 5f91d58 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 5f904f8 debug: SND: Loaded WaveBank 'xsl' at 5f904f8 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 5f908a0 debug: SND: Loaded WaveBank 'xsl_destroy' at 5f908a0 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 5f909d8 debug: SND: Loaded WaveBank 'xsl_weapon' at 5f909d8 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 5f90b10 debug: SND: Loaded WaveBank 'xss' at 5f90b10 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 5f94670 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 5f90d80 debug: SND: Loaded WaveBank 'xss_weapon' at 5f90d80 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'nomadsprojectiles' debug: SND: Loaded SoundBank 'nomadsunits' debug: SND: Loaded SoundBank 'nomadsweapons' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -40700064 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 5fb7398 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 5fb7230 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 5fb69c0 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 5fb6588 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 5fb66f0 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 5fb6858 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 5fb6f60 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 5fb6df8 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 5fb70c8 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 5fb6b28 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 5fb6c90 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' debug: Loading module '\000/lua/user/prefs.lua\000' debug: Loading module '\000/lua/options/optionslogic.lua\000' debug: Loading module '\000/lua/ui/uiutil.lua\000' debug: Loading module '\000/lua/lazyvar.lua\000' debug: Loading module '\000/lua/maui/layouthelpers.lua\000' debug: Loading module '\000/lua/maui/group.lua\000' debug: Loading module '\000/lua/maui/control.lua\000' debug: Loading module '\000/lua/maui/text.lua\000' debug: Loading module '\000/lua/maui/multilinetext.lua\000' debug: Loading module '\000/lua/maui/button.lua\000' debug: Loading module '\000/lua/maui/bitmap.lua\000' debug: Loading module '\000/lua/maui/dragger.lua\000' debug: Loading module '\000/lua/maui/edit.lua\000' debug: Loading module '\000/lua/utf.lua\000' debug: Loading module '\000/lua/ui/controls/checkbox.lua\000' debug: Loading module '\000/lua/maui/radiobuttons.lua\000' debug: Loading module '\000/lua/maui/checkbox.lua\000' debug: Loading module '\000/lua/maui/border.lua\000' debug: Loading module '\000/lua/maui/scrollbar.lua\000' debug: Loading module '\000/lua/maui/cursor.lua\000' debug: Loading module '\000/lua/ui/controls/border.lua\000' debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000' debug: Loading module '\000/lua/maui/itemlist.lua\000' debug: Loading module '\000/lua/skins/layouts.lua\000' debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000' debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000' debug: Loading module '\000/lua/system/utils.lua\000' debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000' debug: Loading module '\000/lua/skins/skins.lua\000' info: /savereplay info: REPLAY ID: 1853 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module '\000/lua/keymap/keynames.lua\000' debug: Loading module '\000/lua/keymap/keymapper.lua\000' debug: Loading module '\000/lua/keymap/keydescriptions.lua\000' debug: Loading module '\000/lua/keymap/keyactions.lua\000' debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000' info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module '\000/lua/options/options.lua\000' debug: Loading module '\000/lua/usermusic.lua\000' info: SC_ToggleCursorClip 0 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 debug: Loading module '\000/lua/ui/game/reclaim.lua\000' info: cam_ZoomAmount 0.40000000596046 info: ui_AlwaysRenderStrategicIcons 0 info: ui_ScreenEdgeScrollView 0 info: ui_ArrowKeysScrollView 1 info: ui_KeyboardPanSpeed 90 info: ui_KeyboardPanAccelerateMultiplier 4 info: ui_KeyboardRotateSpeed 10 info: ui_KeyboardRotateAccelerateMultiplier 2 info: SC_SecondaryAdapter false info: ren_Skydome 1 info: graphics_Fidelity 2 info: shadow_Fidelity 3 info: ren_MipSkipLevels 0 info: cam_DefaultLOD 0.9 info: cam_SetLOD WorldCamera 0.9 info: cam_SetLOD WorldCamera2 0.9 info: cam_SetLOD CameraHead2 0.9 info: SC_CameraScaleLOD 2 info: ren_bloom 0 info: StartCommandMode order RULEUCC_Transport info: StartCommandMode order RULEUCC_Repair debug: Wavebank prepared: 5f81330 debug: Wavebank prepared: 5f828a0 debug: Wavebank prepared: 5f83c68 debug: Wavebank prepared: 5f85290 debug: Wavebank prepared: 5f86528 debug: Wavebank prepared: 5f87c80 debug: Wavebank prepared: 5f89df0 debug: Wavebank prepared: 5f8cf60 debug: Wavebank prepared: 5f8e0c8 debug: Wavebank prepared: 5f8f230 debug: Wavebank prepared: 5f923a0 debug: Wavebank prepared: 5f93508 debug: Wavebank prepared: 5f94670 debug: Wavebank prepared: 5fb7398 debug: Wavebank prepared: 5fb7230 debug: Wavebank prepared: 5fb6588 debug: Wavebank prepared: 5fb66f0 debug: Wavebank prepared: 5fb6858 debug: Wavebank prepared: 5fb6f60 debug: Wavebank prepared: 5fb6df8 debug: Wavebank prepared: 5fb70c8 debug: Wavebank prepared: 5fb6b28 debug: Loading module '\000/lua/maui/frame.lua\000' debug: Loading module '\000/lua/ui/uimain.lua\000' debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000' debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000' debug: Loading module '\000/lua/multiplayer/gpgnet.lua\000' info: Minimized true info: GPGNET: entering idle state. debug: Loading module '\000/lua/ui/lobby/lobby.lua\000' debug: Loading module '\000/lua/version.lua\000' debug: Loading module '\000/lua/ui/menus/menucommon.lua\000' debug: Loading module '\000/lua/ui/game/tooltip.lua\000' debug: Loading module '\000/lua/ui/help/tooltips.lua\000' debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/lua/ui/maputil.lua\000' debug: Loading module '\000/etc/faf/mapblacklist.lua\000' debug: Loading module '\000/lua/ui/controls/radiobutton.lua\000' debug: Loading module '\000/lua/ui/controls/mappreview.lua\000' debug: Loading module '\000/lua/ui/controls/resmappreview.lua\000' debug: Loading module '\000/lua/ui/texturepool.lua\000' debug: Loading module '\000/lua/ui/controls/acubutton.lua\000' debug: Loading module '\000/lua/gamecolors.lua\000' debug: Loading module '\000/lua/maui/slider.lua\000' debug: Loading module '\000/lua/ui/lobby/data/playerdata.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvalue.lua\000' debug: Loading module '\000/lua/factions.lua\000' debug: Loading module '\000/lua/ui/lobby/data/gamedata.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua\000' debug: Loading module '\000/lua/ui/controls/togglebutton.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbycomm.lua\000' debug: Loading module '\000/lua/ui/controls/textarea.lua\000' debug: Loading module '\000/lua/ui/lobby/trueskill.lua\000' debug: Loading module '\000/etc/faf/blacklist.lua\000' debug: Loading module '\000/lua/ui/help/tooltips-country.lua\000' debug: Loading module '\000/lua/system/dkson.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/ui/lobby/changelog.lua\000' debug: Loading module '\000/lua/ui/controls/combo.lua\000' debug: Loading module '\000/lua/ui/lobby/changelogdata.lua\000' debug: Loading module '\000/lua/ui/lobby/aitypes.lua\000' debug: Loading module '\000/lua/ai/customais_v2/sorianai.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000' debug: Loading module '\000/mods/mayhem eternals survival/lua/ai/lobbyoptions/lobbyoptions.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/lobbyoptions/lobbyoptions.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/lobbyoptions/lobbyoptions.lua\000' info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x115b7004 info: LOBBY: Game port 63083[UDP] opened. info: LOBBY: starting with local uid of 1234 [KleanUpGuy] info: GPGNET: entering lobby state. debug: Wavebank prepared: 5fb69c0 debug: Wavebank prepared: 5fb6c90 info: NET: using deflate compression for sends to DESKTOP-6LTVI7G:56270. info: LOBBY: Connecting to host "BattleMachine" [DESKTOP-6LTVI7G:56270, uid=532] info: Can't add chat text -- no chat display info: text="Connecting to game host..." info: DisconnectFromPeer (uid=237072) info: LOBBY: deleting unknown peer uid 237072. info: ConnectToPeer (name=ac-gard2, uid=237072, address=127.0.0.1:56271, USE PROXY) info: NET: using deflate compression for sends to DESKTOP-6LTVI7G:56271. info: LOBBY: Adding peer "ac-gard2" [DESKTOP-6LTVI7G:56271, uid=237072] info: Can't add chat text -- no chat display info: text="Connecting to ac-gard2..." info: DisconnectFromPeer (uid=83673) info: LOBBY: deleting unknown peer uid 83673. info: ConnectToPeer (name=Vantlor, uid=83673, address=127.0.0.1:56272, USE PROXY) info: NET: using deflate compression for sends to DESKTOP-6LTVI7G:56272. info: LOBBY: Adding peer "Vantlor" [DESKTOP-6LTVI7G:56272, uid=83673] info: Can't add chat text -- no chat display info: text="Connecting to Vantlor..." info: DisconnectFromPeer (uid=158743) info: LOBBY: deleting unknown peer uid 158743. info: ConnectToPeer (name=ChaosLucas, uid=158743, address=127.0.0.1:59512, USE PROXY) info: NET: using deflate compression for sends to DESKTOP-6LTVI7G:59512. info: LOBBY: Adding peer "ChaosLucas" [DESKTOP-6LTVI7G:59512, uid=158743] info: Can't add chat text -- no chat display info: text="Connecting to ChaosLucas..." info: NET: using deflate compression for receives from DESKTOP-6LTVI7G:56272 info: LOBBY: connection to "Vantlor" [DESKTOP-6LTVI7G:56272, uid=83673] made, status=Pending. info: NET: using deflate compression for receives from DESKTOP-6LTVI7G:56270 info: LOBBY: connection to "BattleMachine" [DESKTOP-6LTVI7G:56270, uid=532] made, status=Connecting. info: Minimized false info: CONNECTED TO HOST debug: Loading module '\000/lua/maui/effecthelpers.lua\000' info: Supreme Commander: Forged Alliance version 3720 debug: Loading module '\000/lua/ui/lobby/chatarea.lua\000' debug: Loading module '\000/lua/maui/statusbar.lua\000' debug: Loading module '\000/lua/ui/controls/columnlayout.lua\000' info: LOBBY: "BattleMachine" [DESKTOP-6LTVI7G:56270, uid=532] has established connections to: 1234, 83673, 237072 info: LOBBY: Got join (name="Vantlor", uid=83673) from DESKTOP-6LTVI7G:56272 info: { info: cb6205f3-4134-425b-b6e5-2428cd492872 = true info: 9e8ea941-c306-aaaf-b367-u00000019000 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: f018d977-ac53-495a-8d5f-48e5665e63bd = true info: 9e8ea941-c306-4751-b367-a00000018000 = true info: 26778D4E-BA75-5CC2-CBA8-63795BDE74AA = true info: 21210470-4805-11eb-b1a3-b7856ef1cd20 = true info: 6ea135b9-1615-433b-a344-1bc5d1000016 = true info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: } info: { } info: { info: cb6205f3-4134-425b-b6e5-2428cd492872 = true info: 9e8ea941-c306-aaaf-b367-u00000019000 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: f018d977-ac53-495a-8d5f-48e5665e63bd = true info: 9e8ea941-c306-4751-b367-a00000018000 = true info: 26778D4E-BA75-5CC2-CBA8-63795BDE74AA = true info: 21210470-4805-11eb-b1a3-b7856ef1cd20 = true info: 6ea135b9-1615-433b-a344-1bc5d1000016 = true info: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true info: } info: { } info: MOD LIST SET TO: info: Survival Mayhem&BO balance (cb6205f3-4134-425b-b6e5-2428cd492872) info: BlackOps FAF: Unleashed (9e8ea941-c306-aaaf-b367-u00000019000) info: Total Mayhem (62e2j64a-TOMA-3652-01370-146as555a8u3) info: 2x Build Range (f018d977-ac53-495a-8d5f-48e5665e63bd) info: BlackOps FAF: ACUs (9e8ea941-c306-4751-b367-a00000018000) info: No Friendly Fire (26778D4E-BA75-5CC2-CBA8-63795BDE74AA) info: Reclaim Turret (21210470-4805-11eb-b1a3-b7856ef1cd20) info: All Faction Quantum Gate (8b2d7222-e15d-42d5-9c4d-29e9fff00002) info: Simspeed++ (6ea135b9-1615-433b-a344-1bc5d1000016) info: LOBBY: "Vantlor" [DESKTOP-6LTVI7G:56272, uid=83673] has established connections to: 532, 1234, 237072 info: NET: using deflate compression for receives from DESKTOP-6LTVI7G:56271 info: LOBBY: connection to "ac-gard2" [DESKTOP-6LTVI7G:56271, uid=237072] made, status=Pending. info: LOBBY: Got join (name="ac-gard2", uid=237072) from DESKTOP-6LTVI7G:56271 info: LOBBY: "ac-gard2" [DESKTOP-6LTVI7G:56271, uid=237072] has established connections to: 532, 1234, 83673 info: NET: using deflate compression for receives from DESKTOP-6LTVI7G:59512 info: LOBBY: connection to "ChaosLucas" [DESKTOP-6LTVI7G:59512, uid=158743] made, status=Pending. info: LOBBY: Got join (name="ChaosLucas", uid=158743) from DESKTOP-6LTVI7G:59512 info: LOBBY: "BattleMachine" [DESKTOP-6LTVI7G:56270, uid=532] has established connections to: 1234, 83673, 158743, 237072 info: LOBBY: "ChaosLucas" [DESKTOP-6LTVI7G:59512, uid=158743] has established connections to: 532, 1234 info: LOBBY: "Vantlor" [DESKTOP-6LTVI7G:56272, uid=83673] has established connections to: 532, 1234, 158743, 237072 info: LOBBY: "ChaosLucas" [DESKTOP-6LTVI7G:59512, uid=158743] has established connections to: 532, 1234, 83673 info: LOBBY: "ChaosLucas" [DESKTOP-6LTVI7G:59512, uid=158743] has established connections to: 532, 1234, 83673, 237072 info: LOBBY: "ac-gard2" [DESKTOP-6LTVI7G:56271, uid=237072] has established connections to: 532, 1234, 83673, 158743 info: DisconnectFromPeer (uid=391229) info: LOBBY: deleting unknown peer uid 391229. info: ConnectToPeer (name=DownIsUp44, uid=391229, address=127.0.0.1:50875, USE PROXY) info: NET: using deflate compression for sends to DESKTOP-6LTVI7G:50875. info: LOBBY: Adding peer "DownIsUp44" [DESKTOP-6LTVI7G:50875, uid=391229] info: NET: using deflate compression for receives from DESKTOP-6LTVI7G:50875 info: LOBBY: connection to "DownIsUp44" [DESKTOP-6LTVI7G:50875, uid=391229] made, status=Pending. info: LOBBY: Got join (name="DownIsUp44", uid=391229) from DESKTOP-6LTVI7G:50875 info: LOBBY: "Vantlor" [DESKTOP-6LTVI7G:56272, uid=83673] has established connections to: 532, 1234, 158743, 237072, 391229 info: LOBBY: "BattleMachine" [DESKTOP-6LTVI7G:56270, uid=532] has established connections to: 1234, 83673, 158743, 237072, 391229 info: LOBBY: "DownIsUp44" [DESKTOP-6LTVI7G:50875, uid=391229] has established connections to: 1234 info: LOBBY: "DownIsUp44" [DESKTOP-6LTVI7G:50875, uid=391229] has established connections to: 1234, 83673 info: LOBBY: "ChaosLucas" [DESKTOP-6LTVI7G:59512, uid=158743] has established connections to: 532, 1234, 83673, 237072, 391229 info: LOBBY: "DownIsUp44" [DESKTOP-6LTVI7G:50875, uid=391229] has established connections to: 1234, 83673, 158743 info: LOBBY: "DownIsUp44" [DESKTOP-6LTVI7G:50875, uid=391229] has established connections to: 532, 1234, 83673, 158743 info: LOBBY: "ac-gard2" [DESKTOP-6LTVI7G:56271, uid=237072] has established connections to: 532, 1234, 83673, 158743, 391229 info: LOBBY: "DownIsUp44" [DESKTOP-6LTVI7G:50875, uid=391229] has established connections to: 532, 1234, 83673, 158743, 237072 debug: Loading module '\000/lua/ui/game/gamemain.lua\000' debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000' debug: Loading module '\000/lua/ui/game/gamecommon.lua\000' debug: Loading module '\000/lua/maui/movie.lua\000' debug: Loading module '\000/lua/ui/controls.lua\000' debug: Loading module '\000/lua/ui/game/chat.lua\000' debug: Loading module '\000/lua/uiutilssorian.lua\000' debug: Loading module '\000/lua/maui/window.lua\000' info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: Loading module '\000/lua/ui/notify/commands.lua\000' debug: OpenMovie /movies/UEF_load.sfd: 9330 debug: Preparing movie /movies/UEF_load.sfd: 9330 debug: Preparing movie /movies/UEF_load.sfd: 9330 debug: Preparing movie /movies/UEF_load.sfd: 9330 debug: Preparing movie /movies/UEF_load.sfd: 9330 debug: Preparing movie /movies/UEF_load.sfd: 9330 debug: Preparing movie /movies/UEF_load.sfd: 9330 debug: Preparing movie /movies/UEF_load.sfd: 9330 debug: Playing movie c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\uef_load.sfd: 9330 info: UI_RenderUnitBars true info: UI_NisRenderIcons true info: ren_SelectBoxes true debug: Loading module '\000/lua/ui/help/loadingtips.lua\000' info: Starting background task "Map loader /maps/dddx_rpg_survival.v0156/dddx_rpg_survival.scmap" info: Background task "Map loader /maps/dddx_rpg_survival.v0156/dddx_rpg_survival.scmap" running. info: Active game mods for blueprint loading: \000{ info: { info: after={ }, info: author="Azroc", info: before={ }, info: conflicts={ }, info: copyright="", info: description="More perf more furious.\ info: Additionally when playing Phantom-X a scaled up version of hives and kennels is added (cost, size and given buildpower is equivalent to a 3x3 grid) this is done because those buildings take a lot of simspeed when massed (as happens in phantoms), so consolidation helps.\ info: Icon by Kavaeric", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Simspeed++/icon.png", info: location="/mods/simspeed++", info: name="Simspeed++", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="6ea135b9-1615-433b-a344-1bc5d1000016", info: version=16 info: }, info: { info: after={ }, info: author="Packer", info: before={ }, info: conflicts={ }, info: copyright="Packer", info: description="A turret station that auto reclaims wreckages within range. Balanced for all gameplay. v2 condensed code, improved performance and visuals", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Reclaim Turret/icon.png", info: location="/mods/reclaim turret", info: name="Reclaim Turret", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="21210470-4805-11eb-b1a3-b7856ef1cd20", info: version=2 info: }, info: { info: Author="IceDreamer", info: author="", info: copyright="IceDreamer", info: description="All friendly fire, including between allies, is turned off.", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/no friendly fire", info: name="No Friendly Fire", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="26778D4E-BA75-5CC2-CBA8-63795BDE74AA", info: version=3 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer", info: conflicts={ info: "5048d937-4872-4e86-9f09-dd1806a0629c", info: "9e8ea941-c506-4751-b367-e00000000302", info: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab", info: "9e8ef941-c506-4711-b527-d00000000602", info: "9e8ef941-c507-4711-b527-d00000000602", info: "9e8ef941-c806-4711-b527-d00000000602", info: "9e8ef941-c816-4711-b527-d00000000602", info: "9e8ef941-c507-4811-b527-d10035800602", info: "9e8ef941-c527-4811-b527-d10035800602", info: "9e8ef941-c537-4811-b527-d10035800602", info: "9d8ef941-c537-4811-b527-d10035800602", info: "9e8ea941-c306-4751-b367-e00000000302", info: "9e8ea941-c306-4751-b367-e05800000302", info: "9e8ea941-c306-4751-b368-a11100000100", info: "9e8ea941-c306-4751-b368-a11100000102", info: "b28243b8-28dd-4fd5-bc05-269d0ce94f4d", info: "9e8ea941-c306-4751-b367-f00000000005", info: "9e8ea941-c306-4751-b367-e20000000102", info: "9e8ea941-c306-4751-b367-e10000000104", info: "9e8ea941-c306-4751-b367-a12345610000", info: "9e8ea941-c306-4751-b367-a11000000600", info: "9e8ea941-c306-4751-b367-a11000000502", info: "9e8ea941-c306-aaaf-b367-f00000000005", info: "9e8ea941-c306-4751-b367-a20000000502", info: "9e8ea941-c306-4751-rrrr-a20000000502", info: "10497e5a-a404-4bb7-8251-a33e3afab61e", info: "10497e5a-a404-4bb7-8251-a33e3afab62e", info: "10497e5a-a404-4bb7-8251-a33e3afab63e", info: "10497e5a-a404-4bb7-8251-a33e3afab64e", info: "10497e5a-a404-4bb7-8251-a33e3afab65e", info: "10497e5a-a404-4bb7-8251-a33e3afab60f", info: "10497e5a-a404-4bb7-8211-a33e3afab60f", info: "10497e5a-a404-4bb7-8212-a33e3afab60f", info: "10497e5a-a404-4bb7-8251-a33e3afab66e", info: "10497e5a-a404-4bb7-8251-a33e3afab67e", info: "10497e5a-a404-4bb7-8251-a33e3afab68e", info: "10497e5a-a404-4bb7-8251-a33e3afab69e", info: "68c516fc-fe81-4b43-bb16-faec3998a01f", info: "9e8ea941-c306-4751-b367-f10000000009", info: "9e8ea941-c506-4711-b317-e00000000302", info: "9e8ea941-c306-4751-rrrr-a20000000503", info: "9e8ea941-m306-4751-rrrr-a11000000600", info: "9e8ea941-c306-4751-b367-a00000011000", info: "9e8ea941-c306-4751-b367-a00000012000", info: "9e8ea941-c306-4751-b367-a00000013000", info: "9e8ea941-c306-4751-b367-a00000014000" info: }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer", info: description="The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-ACUs/icon.png", info: location="/mods/blackopsfaf-acus", info: name="BlackOps FAF: ACUs", info: selectable=true, info: shadowdir="/shadow", info: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: ui_only=false, info: uid="9e8ea941-c306-4751-b367-a00000018000", info: version=18 info: }, info: { info: author="cino", info: copyright="", info: description="Increases Build Range by 2x", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/x2 build range", info: name="2x Build Range", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="f018d977-ac53-495a-8d5f-48e5665e63bd", info: version=1 info: }, info: { info: after={ }, info: author="Burnie", info: before={ }, info: conflicts={ }, info: copyright="Burnie", info: description="(For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem!", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/TotalMayhem/modicon.jpg", info: location="/mods/totalmayhem", info: name="Total Mayhem", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="62e2j64a-TOMA-3652-01370-146as555a8u3", info: url="http://forums.faforever.com/viewforum.php?f=47", info: version=137 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight", info: conflicts={ }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight", info: description="The ultimate unit pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp", info: location="/mods/blackopsfaf-unleashed", info: name="BlackOps FAF: Unleashed", info: selectable=true, info: shadowdir="/shadow", info: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: ui_only=false, info: uid="9e8ea941-c306-aaaf-b367-u00000019000", info: version=19 info: }, info: { info: after={ info: "9e8ea941-c306-aaaf-b367-u00000019000", info: "62e2j64a-TOMA-3652-01370-146as555a8u3" info: }, info: author="DDDX", info: before={ }, info: conflicts={ }, info: copyright="Shareware", info: description="v156 - Enables and modifies certain units, making them available to build in the Survival Mayhem&BO 3D* maps (Paragon, Yolona, Artemis + bosses) while tweaking a few other ones, in order to provide a more challenging survival experience. Adds hero units for all 4 factions. For details see FAF's Forum section, under Mapping.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Survival Mayhem&BO balance/icons/survival_mayhem&bo_balance.dds", info: location="/mods/survival mayhem&bo balance", info: name="Survival Mayhem&BO balance", info: requires={ }, info: selectable=true, info: shadowdir="/shadow", info: special_thanks="Uveso", info: ui_only=false, info: uid="cb6205f3-4134-425b-b6e5-2428cd492872", info: url="http://forums.faforever.com/viewtopic.php?f=53&t=16659", info: version=156 info: }, info: { info: author="jayTAC", info: copyright="None", info: description="Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/All_Faction_Quantum_Gate/mod_icon.png", info: location="/mods/all_faction_quantum_gate", info: name="All Faction Quantum Gate", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="8b2d7222-e15d-42d5-9c4d-29e9fff00002", info: version=2 info: } info: } info: Hooked /lua/system/Blueprints.lua with /mods/simspeed++/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/x2 build range/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/blackopsfaf-unleashed/hook/lua/system/Blueprints.lua info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Hooked /effects/emitters/build_beam_02_emit.bp with /mods/simspeed++/hook/effects/emitters/build_beam_02_emit.bp info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Hooked /projectiles/adfovercharge01/adfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/adfovercharge01/adfovercharge01_proj.bp info: Hooked /projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp info: Hooked /projectiles/laserbotterran01/laserbotterran01_proj.bp with /mods/blackopsfaf-acus/hook/projectiles/laserbotterran01/laserbotterran01_proj.bp info: Hooked /projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp info: Hooked /projectiles/tdfovercharge01/tdfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/tdfovercharge01/tdfovercharge01_proj.bp info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uaa0310/uaa0310_unit.bp info: Hooked /units/uab1102/uab1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab1102/uab1102_unit.bp info: Hooked /units/uab4302/uab4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab4302/uab4302_unit.bp info: Hooked /units/uas0401/uas0401_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uas0401/uas0401_unit.bp info: Hooked /units/ueb1102/ueb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb1102/ueb1102_unit.bp info: Hooked /units/ueb4302/ueb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb4302/ueb4302_unit.bp info: Hooked /units/uec1901/uec1901_unit.bp with /mods/survival mayhem&bo balance/hook/units/uec1901/uec1901_unit.bp info: Hooked /units/urb1102/urb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb1102/urb1102_unit.bp info: Hooked /units/urb4302/urb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb4302/urb4302_unit.bp info: Hooked /units/xac1101/xac1101_unit.bp with /mods/survival mayhem&bo balance/hook/units/xac1101/xac1101_unit.bp info: Hooked /units/xac2101/xac2101_unit.bp with /mods/survival mayhem&bo balance/hook/units/xac2101/xac2101_unit.bp info: Hooked /units/xsb1102/xsb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb1102/xsb1102_unit.bp info: Hooked /units/xsb4302/xsb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb4302/xsb4302_unit.bp info: Hooked /units/xss0304/xss0304_unit.bp with /mods/survival mayhem&bo balance/hook/units/xss0304/xss0304_unit.bp warning: Blueprints.lua - Preferences file not found. Skipping custom content. Is the file mounted correctly in the init? info: Blueprints Loading: modded files from "Simspeed++" mod info: Blueprints Loading: modded files from "Reclaim Turret" mod info: Blueprints Loading: modded files from "No Friendly Fire" mod info: Blueprints Loading: modded files from "BlackOps FAF: ACUs" mod info: Blueprints Loading: modded files from "2x Build Range" mod info: Blueprints Loading: modded files from "Total Mayhem" mod info: Blueprints Loading: modded files from "BlackOps FAF: Unleashed" mod info: Blueprints Loading: modded files from "Survival Mayhem&BO balance" mod info: Blueprints Loading: modded files from "All Faction Quantum Gate" mod info: Blueprints Extracting mesh... info: Blueprints Modding... info: Blueprints Loading... completed: 599 original, 519 modded, and 22 preset units info: Blueprints Loading... completed: 383 original and 302 modded projectiles info: Blueprints Registering... Initializing unit blueprint for aeonssg5: Initializing field Footprint of RUnitBlueprint at 0x15bba200: Initializing field SizeX of SFootprint at 0x15bba2d8: warning: Invalid value for unsigned char at 0x15bba2d8: string 3.5 Initializing field SizeZ of SFootprint at 0x15bba2d8: warning: Invalid value for unsigned char at 0x15bba2d9: string 3.5 Initializing unit blueprint for uefssg5: Initializing field Footprint of RUnitBlueprint at 0x18181e00: Initializing field SizeX of SFootprint at 0x18181ed8: warning: Invalid value for unsigned char at 0x18181ed8: string 3.5 Initializing field SizeZ of SFootprint at 0x18181ed8: warning: Invalid value for unsigned char at 0x18181ed9: string 3.5 Initializing unit blueprint for xrs9904: Initializing field Footprint of RUnitBlueprint at 0x17645600: Initializing field SizeX of SFootprint at 0x176456d8: warning: Invalid value for unsigned char at 0x176456d8: string 3.5 Initializing unit blueprint for xrs99044: Initializing field Footprint of RUnitBlueprint at 0x17645c00: Initializing field SizeX of SFootprint at 0x17645cd8: warning: Invalid value for unsigned char at 0x17645cd8: string 3.5 debug: MEM: -31 bytes RULE info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /lua/system/class.lua with /mods/simspeed++/hook/lua/system/class.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/US/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/US/strings_db.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' debug: Loading module '\000/lua/user/prefs.lua\000' debug: Loading module '\000/lua/options/optionslogic.lua\000' info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/US/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/US/strings_db.lua debug: Loading module '\000/lua/ui/uiutil.lua\000' info: Hooked /lua/ui/uiutil.lua with /mods/totalmayhem/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/uiutil.lua debug: Loading module '\000/lua/lazyvar.lua\000' debug: Loading module '\000/lua/maui/layouthelpers.lua\000' debug: Loading module '\000/lua/maui/group.lua\000' debug: Loading module '\000/lua/maui/control.lua\000' debug: Loading module '\000/lua/maui/text.lua\000' debug: Loading module '\000/lua/maui/multilinetext.lua\000' debug: Loading module '\000/lua/maui/button.lua\000' debug: Loading module '\000/lua/maui/bitmap.lua\000' debug: Loading module '\000/lua/maui/dragger.lua\000' debug: Loading module '\000/lua/maui/edit.lua\000' debug: Loading module '\000/lua/utf.lua\000' debug: Loading module '\000/lua/ui/controls/checkbox.lua\000' debug: Loading module '\000/lua/maui/radiobuttons.lua\000' debug: Loading module '\000/lua/maui/checkbox.lua\000' debug: Loading module '\000/lua/maui/border.lua\000' debug: Loading module '\000/lua/maui/scrollbar.lua\000' debug: Loading module '\000/lua/maui/cursor.lua\000' debug: Loading module '\000/lua/ui/controls/border.lua\000' debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000' debug: Loading module '\000/lua/maui/itemlist.lua\000' debug: Loading module '\000/lua/skins/layouts.lua\000' debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000' debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000' debug: Loading module '\000/lua/system/utils.lua\000' debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000' debug: Loading module '\000/lua/skins/skins.lua\000' info: Total Mayhem: [uiutil.lua, line:1352] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: /savereplay info: REPLAY ID: 1853 info: Active mods in session: \000{ info: { info: after={ }, info: author="Azroc", info: before={ }, info: conflicts={ }, info: copyright="", info: description="More perf more furious.\ info: Additionally when playing Phantom-X a scaled up version of hives and kennels is added (cost, size and given buildpower is equivalent to a 3x3 grid) this is done because those buildings take a lot of simspeed when massed (as happens in phantoms), so consolidation helps.\ info: Icon by Kavaeric", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Simspeed++/icon.png", info: location="/mods/simspeed++", info: name="Simspeed++", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="6ea135b9-1615-433b-a344-1bc5d1000016", info: version=16 info: }, info: { info: after={ }, info: author="Packer", info: before={ }, info: conflicts={ }, info: copyright="Packer", info: description="A turret station that auto reclaims wreckages within range. Balanced for all gameplay. v2 condensed code, improved performance and visuals", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Reclaim Turret/icon.png", info: location="/mods/reclaim turret", info: name="Reclaim Turret", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="21210470-4805-11eb-b1a3-b7856ef1cd20", info: version=2 info: }, info: { info: Author="IceDreamer", info: author="", info: copyright="IceDreamer", info: description="All friendly fire, including between allies, is turned off.", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/no friendly fire", info: name="No Friendly Fire", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="26778D4E-BA75-5CC2-CBA8-63795BDE74AA", info: version=3 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer", info: conflicts={ info: "5048d937-4872-4e86-9f09-dd1806a0629c", info: "9e8ea941-c506-4751-b367-e00000000302", info: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab", info: "9e8ef941-c506-4711-b527-d00000000602", info: "9e8ef941-c507-4711-b527-d00000000602", info: "9e8ef941-c806-4711-b527-d00000000602", info: "9e8ef941-c816-4711-b527-d00000000602", info: "9e8ef941-c507-4811-b527-d10035800602", info: "9e8ef941-c527-4811-b527-d10035800602", info: "9e8ef941-c537-4811-b527-d10035800602", info: "9d8ef941-c537-4811-b527-d10035800602", info: "9e8ea941-c306-4751-b367-e00000000302", info: "9e8ea941-c306-4751-b367-e05800000302", info: "9e8ea941-c306-4751-b368-a11100000100", info: "9e8ea941-c306-4751-b368-a11100000102", info: "b28243b8-28dd-4fd5-bc05-269d0ce94f4d", info: "9e8ea941-c306-4751-b367-f00000000005", info: "9e8ea941-c306-4751-b367-e20000000102", info: "9e8ea941-c306-4751-b367-e10000000104", info: "9e8ea941-c306-4751-b367-a12345610000", info: "9e8ea941-c306-4751-b367-a11000000600", info: "9e8ea941-c306-4751-b367-a11000000502", info: "9e8ea941-c306-aaaf-b367-f00000000005", info: "9e8ea941-c306-4751-b367-a20000000502", info: "9e8ea941-c306-4751-rrrr-a20000000502", info: "10497e5a-a404-4bb7-8251-a33e3afab61e", info: "10497e5a-a404-4bb7-8251-a33e3afab62e", info: "10497e5a-a404-4bb7-8251-a33e3afab63e", info: "10497e5a-a404-4bb7-8251-a33e3afab64e", info: "10497e5a-a404-4bb7-8251-a33e3afab65e", info: "10497e5a-a404-4bb7-8251-a33e3afab60f", info: "10497e5a-a404-4bb7-8211-a33e3afab60f", info: "10497e5a-a404-4bb7-8212-a33e3afab60f", info: "10497e5a-a404-4bb7-8251-a33e3afab66e", info: "10497e5a-a404-4bb7-8251-a33e3afab67e", info: "10497e5a-a404-4bb7-8251-a33e3afab68e", info: "10497e5a-a404-4bb7-8251-a33e3afab69e", info: "68c516fc-fe81-4b43-bb16-faec3998a01f", info: "9e8ea941-c306-4751-b367-f10000000009", info: "9e8ea941-c506-4711-b317-e00000000302", info: "9e8ea941-c306-4751-rrrr-a20000000503", info: "9e8ea941-m306-4751-rrrr-a11000000600", info: "9e8ea941-c306-4751-b367-a00000011000", info: "9e8ea941-c306-4751-b367-a00000012000", info: "9e8ea941-c306-4751-b367-a00000013000", info: "9e8ea941-c306-4751-b367-a00000014000" info: }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer", info: description="The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-ACUs/icon.png", info: location="/mods/blackopsfaf-acus", info: name="BlackOps FAF: ACUs", info: selectable=true, info: shadowdir="/shadow", info: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: ui_only=false, info: uid="9e8ea941-c306-4751-b367-a00000018000", info: version=18 info: }, info: { info: author="cino", info: copyright="", info: description="Increases Build Range by 2x", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/x2 build range", info: name="2x Build Range", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="f018d977-ac53-495a-8d5f-48e5665e63bd", info: version=1 info: }, info: { info: after={ }, info: author="Burnie", info: before={ }, info: conflicts={ }, info: copyright="Burnie", info: description="(For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem!", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/TotalMayhem/modicon.jpg", info: location="/mods/totalmayhem", info: name="Total Mayhem", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="62e2j64a-TOMA-3652-01370-146as555a8u3", info: url="http://forums.faforever.com/viewforum.php?f=47", info: version=137 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight", info: conflicts={ }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight", info: description="The ultimate unit pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp", info: location="/mods/blackopsfaf-unleashed", info: name="BlackOps FAF: Unleashed", info: selectable=true, info: shadowdir="/shadow", info: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: ui_only=false, info: uid="9e8ea941-c306-aaaf-b367-u00000019000", info: version=19 info: }, info: { info: after={ info: "9e8ea941-c306-aaaf-b367-u00000019000", info: "62e2j64a-TOMA-3652-01370-146as555a8u3" info: }, info: author="DDDX", info: before={ }, info: conflicts={ }, info: copyright="Shareware", info: description="v156 - Enables and modifies certain units, making them available to build in the Survival Mayhem&BO 3D* maps (Paragon, Yolona, Artemis + bosses) while tweaking a few other ones, in order to provide a more challenging survival experience. Adds hero units for all 4 factions. For details see FAF's Forum section, under Mapping.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Survival Mayhem&BO balance/icons/survival_mayhem&bo_balance.dds", info: location="/mods/survival mayhem&bo balance", info: name="Survival Mayhem&BO balance", info: requires={ }, info: selectable=true, info: shadowdir="/shadow", info: special_thanks="Uveso", info: ui_only=false, info: uid="cb6205f3-4134-425b-b6e5-2428cd492872", info: url="http://forums.faforever.com/viewtopic.php?f=53&t=16659", info: version=156 info: }, info: { info: author="jayTAC", info: copyright="None", info: description="Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/All_Faction_Quantum_Gate/mod_icon.png", info: location="/mods/all_faction_quantum_gate", info: name="All Faction Quantum Gate", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="8b2d7222-e15d-42d5-9c4d-29e9fff00002", info: version=2 info: } info: } info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua debug: Loading module '\000/lua/ui/game/reclaim.lua\000' debug: Loading module '\000/lua/ui/notify/notify.lua\000' debug: Loading module '\000/lua/ui/game/chat.lua\000' debug: Loading module '\000/lua/uiutilssorian.lua\000' debug: Loading module '\000/lua/maui/effecthelpers.lua\000' debug: Loading module '\000/lua/maui/window.lua\000' info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: Loading module '\000/lua/ui/controls/combo.lua\000' debug: Loading module '\000/lua/ui/uimain.lua\000' debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000' debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000' debug: Loading module '\000/lua/maui/slider.lua\000' debug: Loading module '\000/lua/ui/game/tooltip.lua\000' debug: Loading module '\000/lua/ui/help/tooltips.lua\000' info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/totalmayhem/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/tooltips.lua debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/lua/ui/controls.lua\000' debug: Loading module '\000/lua/factions.lua\000' info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua debug: Loading module '\000/lua/ui/notify/commands.lua\000' debug: Loading module '\000/lua/ui/notify/defaultmessages.lua\000' debug: Loading module '\000/lua/ui/notify/notifyoverlay.lua\000' info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/dddx_rpg_survival.v0156/dddx_rpg_survival.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:1853/15192514/KleanUpGuy.SCFAreplay" debug: MEM: -4194304 bytes LUABP info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/totalmayhem/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/blackopsfaf-unleashed/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/survival mayhem&bo balance/hook/lua/simInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /lua/system/class.lua with /mods/simspeed++/hook/lua/system/class.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/US/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/US/strings_db.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua debug: Loading module '\000/lua/sim/scenarioutilities.lua\000' info: Hooked /lua/sim/scenarioutilities.lua with /mods/blackopsfaf-acus/hook/lua/sim/scenarioutilities.lua debug: Loading module '\000/lua/sim/entity.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplates.lua\000' info: Hooked /lua/ai/platoontemplates/airplatoontemplates.lua with /mods/totalmayhem/hook/lua/ai/platoontemplates/airplatoontemplates.lua debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplates.lua\000' info: Hooked /lua/ai/platoontemplates/landplatoontemplates.lua with /mods/totalmayhem/hook/lua/ai/platoontemplates/landplatoontemplates.lua debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiairattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiartillerybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aidefensebuilders.lua\000' info: Hooked /lua/ai/aibuilders/aidefensebuilders.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aibuilders/aidefensebuilders.lua debug: Loading module '\000/lua/ai/aiaddbuildertable.lua\000' info: Hooked /lua/ai/aiaddbuildertable.lua with /mods/totalmayhem/hook/lua/ai/aiaddbuildertable.lua info: Hooked /lua/ai/aiaddbuildertable.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aiaddbuildertable.lua info: Hooked Builder: \000T3 Base D Engineer AA info: Hooked Builder: \000T3 Base D Engineer PD info: Hooked Builder: \000T3TMLEngineer info: Hooked PlatoonTemplate: \000T3BaseDefenses info: Hooked Builder: \000T3 Defensive Point Engineer info: Hooked PlatoonTemplate: \000T3DefensivePoints info: Hooked Builder: \000T3 Defensive Point Engineer High Pri info: Hooked PlatoonTemplate: \000T3DefensivePoints High Pri info: Hooked Builder: \000T3 Base D Engineer AA - Light info: Hooked Builder: \000T3 Base D Engineer PD - Light info: Hooked PlatoonTemplate: \000T3LightDefenses info: Hooked Builder: \000T3 Shield D Engineer Factory Adj info: Hooked PlatoonTemplate: \000T3Shields info: Hooked Builder: \000T3 Shield D Engineer Near ACU info: Hooked PlatoonTemplate: \000T3ACUShields debug: Loading module '\000/lua/ai/aibuilders/aieconomicbuilders.lua\000' info: Hooked /lua/ai/aibuilders/aieconomicbuilders.lua with /mods/blackopsfaf-acus/hook/lua/ai/aibuilders/aieconomicbuilders.lua info: Hooked Builder: \000UEF CDR Upgrade HeavyAntiMatter info: Hooked Builder: \000Aeon CDR Upgrade Crysalis info: Hooked Builder: \000Cybran CDR Upgrade CoolingUpgrade info: Hooked Builder: \000Seraphim CDR Upgrade RateOfFire info: Hooked PlatoonTemplate: \000ACUUpgrades - Gun improvements info: Hooked Builder: \000UEF CDR Upgrade Adv Engi info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi, replacing Crysalis info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi, replacing cooling info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi info: Hooked Builder: \000Seraphim CDR Upgrade Adv Engi info: Hooked PlatoonTemplate: \000ACUUpgrades - Tech 2 Engineering info: Hooked Builder: \000UEF CDR Upgrade Shield, replaceing right pod info: Hooked Builder: \000UEF CDR Upgrade Shield info: Hooked Builder: \000Aeon CDR Upgrade Shield info: Hooked Builder: \000Cybran CDR Upgrade Stealth and Cloak info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura, replace rate of fire info: Hooked PlatoonTemplate: \000ACUUpgrades - Shields info: Hooked Builder: \000UEF CDR Upgrade AdvEng - Pods info: Hooked Builder: \000UEF CDR Upgrade T3 Eng - Shields info: Hooked Builder: \000Aeon CDR Upgrade AdvEng - Resource - Crysalis info: Hooked Builder: \000Aeon CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Hooked Builder: \000Cybran CDR Upgrade AdvEng - Laser Gen info: Hooked Builder: \000Cybran CDR Upgrade T3 Eng - Resource info: Hooked Builder: \000Seraphim CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Hooked PlatoonTemplate: \000ACUUpgrades debug: Loading module '\000/lua/ai/aibuilders/aieconomyupgradebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiexpansionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiexperimentalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aifactoryconstructionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiintelbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/ailandattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/ainavalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiseaattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianairattackbuilders.lua\000' debug: Loading module '\000/lua/ai/sorianutilities.lua\000' debug: Loading module '\000/lua/ai/aiutilities.lua\000' debug: Loading module '\000/lua/buildingtemplates.lua\000' info: Hooked /lua/buildingtemplates.lua with /mods/totalmayhem/hook/lua/buildingtemplates.lua debug: Loading module '\000/lua/unittemplates.lua\000' debug: Loading module '\000/lua/utilities.lua\000' debug: Loading module '\000/lua/ai/aiattackutilities.lua\000' debug: Loading module '\000/lua/sim/buff.lua\000' info: Hooked /lua/sim/buff.lua with /mods/survival mayhem&bo balance/hook/lua/sim/buff.lua debug: Loading module '\000/lua/ai/aibehaviors.lua\000' debug: Loading module '\000/lua/ai/aibuildstructures.lua\000' debug: Loading module '\000/lua/basetemplates.lua\000' debug: Loading module '\000/lua/upgradetemplates.lua\000' info: Hooked /lua/upgradetemplates.lua with /mods/totalmayhem/hook/lua/upgradetemplates.lua info: Hooked /lua/upgradetemplates.lua with /mods/blackopsfaf-unleashed/hook/lua/upgradetemplates.lua debug: Loading module '\000/lua/scenariotriggers.lua\000' debug: Loading module '\000/lua/scenarioframework.lua\000' info: Hooked /lua/scenarioframework.lua with /mods/blackopsfaf-acus/hook/lua/scenarioframework.lua debug: Loading module '\000/lua/scenarioplatoonai.lua\000' debug: Loading module '\000/lua/sim/vizmarker.lua\000' debug: Loading module '\000/lua/simcamera.lua\000' debug: Loading module '\000/lua/system/singleevent.lua\000' debug: Loading module '\000/lua/cinematics.lua\000' debug: Loading module '\000/lua/sim/simuistate.lua\000' debug: Loading module '\000/lua/simpinggroup.lua\000' debug: Loading module '\000/lua/simobjectives.lua\000' debug: Loading module '\000/lua/sim/categoryutils.lua\000' debug: Loading module '\000/lua/game.lua\000' debug: Loading module '\000/lua/sim/bufffield.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000' debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000' debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000' debug: Loading module '\000/lua/ai/sorianlang.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianartillerybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/soriandefensebuilders.lua\000' info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/totalmayhem/hook/lua/ai/aibuilders/soriandefensebuilders.lua info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aibuilders/soriandefensebuilders.lua info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response info: Hooked Builder: \000Sorian T3 Base D Engineer PD info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response R info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses - Emerg info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Light info: Hooked PlatoonTemplate: \000SorianT3LightDefenses info: Hooked Builder: \000Sorian T3 Base D Engineer AA info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Response info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Exp Response info: Hooked Builder: \000Sorian T2TMLEngineer - Exp Response info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response info: Hooked Builder: \000Sorian T3 Base D Engineer PD info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses info: Hooked Builder: \000Sorian T3 Base D AA Engineer - Response R info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Exp Response R info: Hooked Builder: \000Sorian T2TMLEngineer - Exp Response R info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response R info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses - Emerg info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Light info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Light info: Hooked PlatoonTemplate: \000SorianT3LightDefenses info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer UEF info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer Cybran info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer info: Hooked PlatoonTemplate: \000SorianT3DefensivePoints Turtle info: Hooked Builder: \000Sorian T3 Defensive Point Engineer UEF info: Hooked Builder: \000Sorian T3 Defensive Point Engineer Cybran info: Hooked Builder: \000Sorian T3 Defensive Point Engineer info: Hooked PlatoonTemplate: \000SorianT3DefensivePoints info: Hooked Builder: \000Sorian T3 Shield D Engineer Factory Adj info: Hooked PlatoonTemplate: \000SorianT3Shields info: Hooked Builder: \000Sorian T3 Shield D Engineer Near ACU info: Hooked PlatoonTemplate: \000SorianT3ACUShields info: Hooked Builder: \000Sorian T3 Shield D Engineer Near Factory Expansion info: Hooked PlatoonTemplate: \000SorianT3ShieldsExpansion debug: Loading module '\000/lua/ai/aibuilders/sorianeconomicbuilders.lua\000' info: Hooked /lua/ai/aibuilders/sorianeconomicbuilders.lua with /mods/blackopsfaf-acus/hook/lua/ai/aibuilders/sorianeconomicbuilders.lua info: Hooked Builder: \000UEF CDR Upgrade HeavyAntiMatter info: Hooked Builder: \000Aeon CDR Upgrade Crysalis info: Hooked Builder: \000Cybran CDR Upgrade CoolingUpgrade info: Hooked Builder: \000Seraphim CDR Upgrade RateOfFire info: Hooked PlatoonTemplate: \000ACUUpgrades - Gun improvements info: Hooked Builder: \000UEF CDR Upgrade Adv Engi info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi, replacing Crysalis info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi, replacing cooling info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi info: Hooked Builder: \000Seraphim CDR Upgrade Adv Engi info: Hooked PlatoonTemplate: \000ACUUpgrades - Tech 2 Engineering info: Hooked Builder: \000UEF CDR Upgrade Shield, replaceing right pod info: Hooked Builder: \000UEF CDR Upgrade Shield info: Hooked Builder: \000Aeon CDR Upgrade Shield info: Hooked Builder: \000Cybran CDR Upgrade Stealth and Cloak info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura, replace rate of fire info: Hooked PlatoonTemplate: \000ACUUpgrades - Shields info: Hooked Builder: \000Sorian UEF CDR Upgrade AdvEng - Pods info: Hooked Builder: \000Sorian UEF CDR Upgrade T3 Eng - Shields info: Hooked Builder: \000Sorian Aeon CDR Upgrade AdvEng - Resource - Crysalis info: Hooked Builder: \000Sorian Aeon CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Hooked Builder: \000Sorian Cybran CDR Upgrade AdvEng - Laser Gen info: Hooked Builder: \000Sorian Cybran CDR Upgrade T3 Eng - Resource info: Hooked Builder: \000Sorian Seraphim CDR Upgrade AdvEng - Resource - Crysalis info: Hooked Builder: \000Sorian Seraphim CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Hooked PlatoonTemplate: \000SorianACUUpgrades debug: Loading module '\000/lua/ai/aibuilders/sorianeconomyupgradebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianexpansionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianexperimentalbuilders.lua\000' info: Hooked /lua/ai/aibuilders/sorianexperimentalbuilders.lua with /mods/totalmayhem/hook/lua/ai/aibuilders/sorianexperimentalbuilders.lua info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 Group info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 Group info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 Group info: Hooked PlatoonTemplate: \000SorianMobileExperimentalEngineersGroup info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 info: Hooked Builder: \000Sorian T3 Land Exp3 Engineer 1 info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 - Large Map info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 - Large Map info: Hooked Builder: \000Sorian T3 Land Exp3 Engineer 1 - Large Map info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Land info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Land info: Hooked PlatoonTemplate: \000SorianMobileLandExperimentalEngineers info: Hooked Builder: \000Sorian T4 Exp Land info: Hooked Builder: \000Sorian T4 Exp Land - Scathis info: Hooked Builder: \000Sorian T4 Exp Land Unit Cap info: Hooked PlatoonTemplate: \000SorianMobileLandExperimentalForm info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 - Small Map info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Air info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Air info: Hooked PlatoonTemplate: \000SorianMobileAirExperimentalEngineers info: Hooked Builder: \000Sorian T4 Exp Air info: Hooked Builder: \000Sorian T4 Exp Air Unit Cap info: Hooked PlatoonTemplate: \000SorianMobileAirExperimentalForm info: Hooked Builder: \000Sorian T4 Sea Exp1 Engineer info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Naval info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Naval info: Hooked PlatoonTemplate: \000SorianMobileNavalExperimentalEngineers info: Hooked Builder: \000Sorian T4 Exp Sea info: Hooked PlatoonTemplate: \000SorianMobileNavalExperimentalForm info: Hooked Builder: \000Sorian T3 Satellite Exp Engineer info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Satellite info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Satellite info: Hooked PlatoonTemplate: \000SorianSatelliteExperimentalEngineers info: Hooked Builder: \000Sorian T4 Exp Satellite info: Hooked PlatoonTemplate: \000SorianSatelliteExperimentalForm debug: Loading module '\000/lua/ai/aibuilders/sorianfactoryconstructionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianintelbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianlandattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/soriannavalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianseaattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianstrategybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianstrategyplatoonbuilders.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengeexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengemain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengenaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionlarge.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/normalmain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/normalnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainair.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainbalanced.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainland.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushsetons.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionairfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionturtlefull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionwaterfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainair.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainbalanced.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainrush.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainturtle.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainwater.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionlarge.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techmain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/turtleexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/turtlemain.lua\000' debug: MEM: -4194304 bytes OGRID debug: Loading module '\000/lua/triggermanager.lua\000' debug: Loading module '\000/lua/scenarioenvironment.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000' info: Loading save file: \000/maps/dddx_rpg_survival.v0156/DDDX_RPG_survival_save.lua info: Loading script file: \000/maps/dddx_rpg_survival.v0156/DDDX_RPG_survival_script.lua debug: Loading module '\000/mods/totalmayhem/lua/ai/aibuilders/totalmayhembuilder.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/ai/aibuilders/totalmayhemdefenseupgrade.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/ai/aibuilders/hydrocarbonupgrade.lua\000' info: Balance mod: [siminit.lua, line:512] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua. info: Balance mod: [siminit.lua, line:513] - Checking directory /mods/ for Survival Mayhem&BO balance... info: Balance mod: [siminit.lua, line:521] - Found directory: /mods/survival mayhem&bo balance/mod_info.lua. info: Balance mod: [siminit.lua, line:526] - Check OK. Found 1 Survival Mayhem&BO balance directory. info: Balance mod: [siminit.lua, line:530] - Checking files and filesize for Survival Mayhem&BO balance... info: Balance mod: [siminit.lua, line:544] - Check FAILED! Directory: Survival Mayhem&BO balance - Found 1292 odd files! (1884/592) info: Balance mod: [siminit.lua, line:551] - Check FAILED! Directory: Survival Mayhem&BO balance - Found 62042872 odd bytes! (91603048/29560178) debug: Loading module '\000/lua/aibrain.lua\000' debug: Loading module '\000/lua/aibrainplans.lua\000' debug: Loading module '\000/lua/editor/platooncountbuildconditions.lua\000' debug: Loading module '\000/lua/ai/aibuildunits.lua\000' debug: Loading module '\000/lua/sim/factorybuildermanager.lua\000' debug: Loading module '\000/lua/sim/buildermanager.lua\000' debug: Loading module '\000/lua/sim/builder.lua\000' debug: Loading module '\000/lua/sim/platoonformmanager.lua\000' debug: Loading module '\000/lua/sim/brainconditionsmonitor.lua\000' debug: Loading module '\000/lua/sim/engineermanager.lua\000' debug: Loading module '\000/lua/sim/strategymanager.lua\000' debug: Loading module '\000/lua/sim/strategybuilder.lua\000' debug: Loading module '\000/lua/simutils.lua\000' debug: Loading module '\000/lua/simplayerquery.lua\000' debug: Loading module '\000/lua/sim/score.lua\000' debug: Loading module '\000/lua/victory.lua\000' info: Hooked /lua/victory.lua with /mods/simspeed++/hook/lua/victory.lua debug: Loading module '\000/lua/aipersonality.lua\000' debug: Loading module '\000/lua/platoon.lua\000' debug: Loading module '\000/lua/sim/prop.lua\000' debug: Loading module '\000/lua/effectutilities.lua\000' info: Hooked /lua/effectutilities.lua with /mods/simspeed++/hook/lua/effectutilities.lua debug: Loading module '\000/lua/effecttemplates.lua\000' warning: NUM PROPS = 387 info: BeginSession... debug: Active mods in sim: \000{ debug: { debug: after={ }, debug: author="Azroc", debug: before={ }, debug: conflicts={ }, debug: copyright="", debug: description="More perf more furious.\ debug: Additionally when playing Phantom-X a scaled up version of hives and kennels is added (cost, size and given buildpower is equivalent to a 3x3 grid) this is done because those buildings take a lot of simspeed when massed (as happens in phantoms), so consolidation helps.\ debug: Icon by Kavaeric", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/Simspeed++/icon.png", debug: location="/mods/simspeed++", debug: name="Simspeed++", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="6ea135b9-1615-433b-a344-1bc5d1000016", debug: version=16 debug: }, debug: { debug: after={ }, debug: author="Packer", debug: before={ }, debug: conflicts={ }, debug: copyright="Packer", debug: description="A turret station that auto reclaims wreckages within range. Balanced for all gameplay. v2 condensed code, improved performance and visuals", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/Reclaim Turret/icon.png", debug: location="/mods/reclaim turret", debug: name="Reclaim Turret", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="21210470-4805-11eb-b1a3-b7856ef1cd20", debug: version=2 debug: }, debug: { debug: Author="IceDreamer", debug: author="", debug: copyright="IceDreamer", debug: description="All friendly fire, including between allies, is turned off.", debug: exclusive=false, debug: hookdir="/hook", debug: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", debug: location="/mods/no friendly fire", debug: name="No Friendly Fire", debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="26778D4E-BA75-5CC2-CBA8-63795BDE74AA", debug: version=3 debug: }, debug: { debug: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer", debug: conflicts={ debug: "5048d937-4872-4e86-9f09-dd1806a0629c", debug: "9e8ea941-c506-4751-b367-e00000000302", debug: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab", debug: "9e8ef941-c506-4711-b527-d00000000602", debug: "9e8ef941-c507-4711-b527-d00000000602", debug: "9e8ef941-c806-4711-b527-d00000000602", debug: "9e8ef941-c816-4711-b527-d00000000602", debug: "9e8ef941-c507-4811-b527-d10035800602", debug: "9e8ef941-c527-4811-b527-d10035800602", debug: "9e8ef941-c537-4811-b527-d10035800602", debug: "9d8ef941-c537-4811-b527-d10035800602", debug: "9e8ea941-c306-4751-b367-e00000000302", debug: "9e8ea941-c306-4751-b367-e05800000302", debug: "9e8ea941-c306-4751-b368-a11100000100", debug: "9e8ea941-c306-4751-b368-a11100000102", debug: "b28243b8-28dd-4fd5-bc05-269d0ce94f4d", debug: "9e8ea941-c306-4751-b367-f00000000005", debug: "9e8ea941-c306-4751-b367-e20000000102", debug: "9e8ea941-c306-4751-b367-e10000000104", debug: "9e8ea941-c306-4751-b367-a12345610000", debug: "9e8ea941-c306-4751-b367-a11000000600", debug: "9e8ea941-c306-4751-b367-a11000000502", debug: "9e8ea941-c306-aaaf-b367-f00000000005", debug: "9e8ea941-c306-4751-b367-a20000000502", debug: "9e8ea941-c306-4751-rrrr-a20000000502", debug: "10497e5a-a404-4bb7-8251-a33e3afab61e", debug: "10497e5a-a404-4bb7-8251-a33e3afab62e", debug: "10497e5a-a404-4bb7-8251-a33e3afab63e", debug: "10497e5a-a404-4bb7-8251-a33e3afab64e", debug: "10497e5a-a404-4bb7-8251-a33e3afab65e", debug: "10497e5a-a404-4bb7-8251-a33e3afab60f", debug: "10497e5a-a404-4bb7-8211-a33e3afab60f", debug: "10497e5a-a404-4bb7-8212-a33e3afab60f", debug: "10497e5a-a404-4bb7-8251-a33e3afab66e", debug: "10497e5a-a404-4bb7-8251-a33e3afab67e", debug: "10497e5a-a404-4bb7-8251-a33e3afab68e", debug: "10497e5a-a404-4bb7-8251-a33e3afab69e", debug: "68c516fc-fe81-4b43-bb16-faec3998a01f", debug: "9e8ea941-c306-4751-b367-f10000000009", debug: "9e8ea941-c506-4711-b317-e00000000302", debug: "9e8ea941-c306-4751-rrrr-a20000000503", debug: "9e8ea941-m306-4751-rrrr-a11000000600", debug: "9e8ea941-c306-4751-b367-a00000011000", debug: "9e8ea941-c306-4751-b367-a00000012000", debug: "9e8ea941-c306-4751-b367-a00000013000", debug: "9e8ea941-c306-4751-b367-a00000014000" debug: }, debug: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer", debug: description="The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/BlackOpsFAF-ACUs/icon.png", debug: location="/mods/blackopsfaf-acus", debug: name="BlackOps FAF: ACUs", debug: selectable=true, debug: shadowdir="/shadow", debug: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", debug: ui_only=false, debug: uid="9e8ea941-c306-4751-b367-a00000018000", debug: version=18 debug: }, debug: { debug: author="cino", debug: copyright="", debug: description="Increases Build Range by 2x", debug: exclusive=false, debug: hookdir="/hook", debug: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", debug: location="/mods/x2 build range", debug: name="2x Build Range", debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="f018d977-ac53-495a-8d5f-48e5665e63bd", debug: version=1 debug: }, debug: { debug: after={ }, debug: author="Burnie", debug: before={ }, debug: conflicts={ }, debug: copyright="Burnie", debug: description="(For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem!", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/TotalMayhem/modicon.jpg", debug: location="/mods/totalmayhem", debug: name="Total Mayhem", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="62e2j64a-TOMA-3652-01370-146as555a8u3", debug: url="http://forums.faforever.com/viewforum.php?f=47", debug: version=137 debug: }, debug: { debug: author="Exavier Macbeth, lt_hawkeye, orangeknight", debug: conflicts={ }, debug: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight", debug: description="The ultimate unit pack, re-engineered for FAF 3680 or later", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp", debug: location="/mods/blackopsfaf-unleashed", debug: name="BlackOps FAF: Unleashed", debug: selectable=true, debug: shadowdir="/shadow", debug: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", debug: ui_only=false, debug: uid="9e8ea941-c306-aaaf-b367-u00000019000", debug: version=19 debug: }, debug: { debug: after={ debug: "9e8ea941-c306-aaaf-b367-u00000019000", debug: "62e2j64a-TOMA-3652-01370-146as555a8u3" debug: }, debug: author="DDDX", debug: before={ }, debug: conflicts={ }, debug: copyright="Shareware", debug: description="v156 - Enables and modifies certain units, making them available to build in the Survival Mayhem&BO 3D* maps (Paragon, Yolona, Artemis + bosses) while tweaking a few other ones, in order to provide a more challenging survival experience. Adds hero units for all 4 factions. For details see FAF's Forum section, under Mapping.", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/Survival Mayhem&BO balance/icons/survival_mayhem&bo_balance.dds", debug: location="/mods/survival mayhem&bo balance", debug: name="Survival Mayhem&BO balance", debug: requires={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: special_thanks="Uveso", debug: ui_only=false, debug: uid="cb6205f3-4134-425b-b6e5-2428cd492872", debug: url="http://forums.faforever.com/viewtopic.php?f=53&t=16659", debug: version=156 debug: }, debug: { debug: author="jayTAC", debug: copyright="None", debug: description="Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/All_Faction_Quantum_Gate/mod_icon.png", debug: location="/mods/all_faction_quantum_gate", debug: name="All Faction Quantum Gate", debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="8b2d7222-e15d-42d5-9c4d-29e9fff00002", debug: version=2 debug: } debug: } info: ----- Survival MOD: OnPopulate() info: Mapscript: found Mod with name: Simspeed++ - UID: 6ea135b9-1615-433b-a344-1bc5d1000016 info: Mapscript: found Mod with name: Reclaim Turret - UID: 21210470-4805-11eb-b1a3-b7856ef1cd20 info: Mapscript: found Mod with name: No Friendly Fire - UID: 26778D4E-BA75-5CC2-CBA8-63795BDE74AA info: Mapscript: found Mod with name: BlackOps FAF: ACUs - UID: 9e8ea941-c306-4751-b367-a00000018000 info: Mapscript: found Mod with name: 2x Build Range - UID: f018d977-ac53-495a-8d5f-48e5665e63bd info: Mapscript: found Mod with name: Total Mayhem - UID: 62e2j64a-TOMA-3652-01370-146as555a8u3 info: Mapscript: found Mod with name: BlackOps FAF: Unleashed - UID: 9e8ea941-c306-aaaf-b367-u00000019000 info: Mapscript: found Mod with name: Survival Mayhem&BO balance - UID: cb6205f3-4134-425b-b6e5-2428cd492872 info: Mapscript: found Mod with name: All Faction Quantum Gate - UID: 8b2d7222-e15d-42d5-9c4d-29e9fff00002 info: Mapscript: Yes, Survival Mayhem & BO balance latest version is installed (identified by UID) debug: Loading module '\000/lua/factions.lua\000' info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua debug: Loading module '\000/mods/blackopsfaf-acus/units/erl0001/erl0001_script.lua\000' debug: Loading module '\000/lua/defaultunits.lua\000' info: Hooked /lua/defaultunits.lua with /mods/blackopsfaf-acus/hook/lua/defaultunits.lua debug: Loading module '\000/lua/sim/unit.lua\000' info: Hooked /lua/sim/unit.lua with /mods/simspeed++/hook/lua/sim/unit.lua info: Hooked /lua/sim/unit.lua with /mods/no friendly fire/hook/lua/sim/unit.lua info: Hooked /lua/sim/unit.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/unit.lua debug: Loading module '\000/lua/defaultexplosions.lua\000' info: Hooked /lua/defaultexplosions.lua with /mods/simspeed++/hook/lua/defaultexplosions.lua debug: Loading module '\000/lua/shield.lua\000' info: Hooked /lua/shield.lua with /mods/simspeed++/hook/lua/shield.lua debug: Loading module '\000/lua/overspill.lua\000' info: Hooked /lua/overspill.lua with /mods/simspeed++/hook/lua/overspill.lua debug: Loading module '\000/lua/wreckage.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopseffecttemplates.lua\000' debug: Loading module '\000/lua/cybranweapons.lua\000' debug: Loading module '\000/lua/sim/defaultweapons.lua\000' info: Hooked /lua/sim/defaultweapons.lua with /mods/simspeed++/hook/lua/sim/defaultweapons.lua info: Hooked /lua/sim/defaultweapons.lua with /mods/totalmayhem/hook/lua/sim/defaultweapons.lua debug: Loading module '\000/lua/sim/weapon.lua\000' info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua debug: Loading module '\000/lua/sim/nukedamage.lua\000' debug: Loading module '\000/lua/sim/collisionbeam.lua\000' debug: Loading module '\000/lua/sim/defaultdamage.lua\000' debug: Loading module '\000/lua/sim/calcballisticacceleration.lua\000' debug: Loading module '\000/lua/defaultcollisionbeams.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusweapons.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusdefaultcollisionbeams.lua\000' debug: Loading module '\000/lua/seraphimweapons.lua\000' debug: Loading module '\000/lua/defaultbufffield.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/lua/acuseffecttemplates.lua\000' debug: Loading module '\000/lua/sim/navigator.lua\000' debug: Loading module '\000/lua/armordefinition.lua\000' info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua debug: Loading module '\000/mods/blackopsfaf-acus/units/eel0001/eel0001_script.lua\000' debug: Loading module '\000/lua/terranweapons.lua\000' info: Hooked /lua/terranweapons.lua with /schook/lua/terranweapons.lua debug: Loading module '\000/mods/blackopsfaf-acus/units/esl0001/esl0001_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/units/eal0001/eal0001_script.lua\000' debug: Loading module '\000/lua/aeonweapons.lua\000' info: Hooked /lua/aeonweapons.lua with /schook/lua/aeonweapons.lua debug: Loading module '\000/units/ueb5101/ueb5101_script.lua\000' debug: Loading module '\000/lua/terranunits.lua\000' info: Hooked /lua/terranunits.lua with /mods/simspeed++/hook/lua/terranunits.lua debug: Loading module '\000/units/ueb2304/ueb2304_script.lua\000' debug: Loading module '\000/units/xec8011/xec8011_script.lua\000' debug: Loading module '\000/units/xec8003/xec8003_script.lua\000' debug: Loading module '\000/units/xec8016/xec8016_script.lua\000' debug: Loading module '\000/units/uec1907/uec1907_script.lua\000' debug: Loading module '\000/units/uec1902/uec1902_script.lua\000' debug: Loading module '\000/units/uec1905/uec1905_script.lua\000' debug: Loading module '\000/units/uec1501/uec1501_script.lua\000' debug: Loading module '\000/units/xec8017/xec8017_script.lua\000' debug: Loading module '\000/units/ueb2301/ueb2301_script.lua\000' debug: Loading module '\000/units/uec1101/uec1101_script.lua\000' debug: Loading module '\000/units/uec1904/uec1904_script.lua\000' debug: Loading module '\000/units/xec8018/xec8018_script.lua\000' debug: Loading module '\000/units/xec8009/xec8009_script.lua\000' debug: Loading module '\000/units/xec8006/xec8006_script.lua\000' debug: Loading module '\000/units/uec1906/uec1906_script.lua\000' debug: Loading module '\000/units/xec8013/xec8013_script.lua\000' debug: Loading module '\000/units/urb5103/urb5103_script.lua\000' debug: Loading module '\000/lua/cybranunits.lua\000' debug: Loading module '\000/units/uec1201/uec1201_script.lua\000' debug: Loading module '\000/units/xec8010/xec8010_script.lua\000' debug: Loading module '\000/units/uec1903/uec1903_script.lua\000' debug: Loading module '\000/units/xec8002/xec8002_script.lua\000' debug: Loading module '\000/units/xec8005/xec8005_script.lua\000' debug: Loading module '\000/units/xrb2308/xrb2308_script.lua\000' debug: Loading module '\000/units/xrb2309/xrb2309_script.lua\000' debug: Loading module '\000/projectiles/sinker/sinker_script.lua\000' debug: Loading module '\000/lua/sim/projectile.lua\000' debug: Loading module '\000/lua/defaultantiprojectile.lua\000' info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua debug: Loading module '\000/units/ueb5204/ueb5204_script.lua\000' debug: Loading module '\000/units/urb2304/urb2304_script.lua\000' debug: Loading module '\000/units/ueb3201/ueb3201_script.lua\000' debug: Loading module '\000/units/xec8004/xec8004_script.lua\000' debug: Loading module '\000/units/xec8012/xec8012_script.lua\000' debug: Loading module '\000/units/uec1301/uec1301_script.lua\000' debug: Loading module '\000/units/urb5101/urb5101_script.lua\000' debug: Loading module '\000/units/ueb4203/ueb4203_script.lua\000' debug: Loading module '\000/units/xrc8003/xrc8003_script.lua\000' debug: Loading module '\000/units/xeb2306/xeb2306_script.lua\000' debug: Loading module '\000/units/ueb1201/ueb1201_script.lua\000' debug: Loading module '\000/units/ueb2204/ueb2204_script.lua\000' debug: Loading module '\000/units/ueb4301/ueb4301_script.lua\000' debug: Loading module '\000/units/urc1901/urc1901_script.lua\000' debug: Loading module '\000/units/ueb4201/ueb4201_script.lua\000' debug: Loading module '\000/units/xab1401/xab1401_script.lua\000' debug: Loading module '\000/lua/aeonunits.lua\000' debug: Loading module '\000/units/urc1302/urc1302_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/units/sbrot1hpd/sbrot1hpd_script.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmaeonweapons.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmcollisionbeams.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmeffecttemplates.lua\000' debug: Loading module '\000/units/urc1201/urc1201_script.lua\000' debug: Loading module '\000/units/xrc8107/xrc8107_script.lua\000' debug: Loading module '\000/units/urb1106/urb1106_script.lua\000' debug: Loading module '\000/units/xrc8102/xrc8102_script.lua\000' debug: Loading module '\000/units/urc1301/urc1301_script.lua\000' debug: Loading module '\000/units/xrc8002/xrc8002_script.lua\000' debug: Loading module '\000/units/urb1105/urb1105_script.lua\000' debug: Loading module '\000/units/urb1302/urb1302_script.lua\000' debug: Loading module '\000/units/urb1301/urb1301_script.lua\000' debug: Loading module '\000/units/xrc8104/xrc8104_script.lua\000' debug: Loading module '\000/units/xrc8105/xrc8105_script.lua\000' debug: Loading module '\000/units/xrc8108/xrc8108_script.lua\000' debug: Loading module '\000/units/urb4205/urb4205_script.lua\000' debug: Loading module '\000/units/urb2303/urb2303_script.lua\000' debug: Loading module '\000/units/urb2301/urb2301_script.lua\000' debug: Loading module '\000/units/urb4207/urb4207_script.lua\000' debug: Loading module '\000/units/xrc8106/xrc8106_script.lua\000' debug: Loading module '\000/units/xrc8006/xrc8006_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/units/surb4302/urb4302_script.lua\000' debug: Loading module '\000/units/xrc8005/xrc8005_script.lua\000' debug: Loading module '\000/units/ueb1105/ueb1105_script.lua\000' debug: Loading module '\000/units/urb4201/urb4201_script.lua\000' debug: Loading module '\000/units/xrc8007/xrc8007_script.lua\000' debug: Loading module '\000/units/xrc8103/xrc8103_script.lua\000' debug: Loading module '\000/units/xrc8101/xrc8101_script.lua\000' debug: Loading module '\000/units/urb4203/urb4203_script.lua\000' debug: Loading module '\000/units/xrl0403/xrl0403_script.lua\000' debug: Loading module '\000/units/urb3201/urb3201_script.lua\000' debug: Loading module '\000/units/urc1902/urc1902_script.lua\000' debug: Loading module '\000/units/xrc2201/xrc2201_script.lua\000' debug: Loading module '\000/units/xrc8001/xrc8001_script.lua\000' debug: Loading module '\000/units/xsb2304/xsb2304_script.lua\000' debug: Loading module '\000/lua/seraphimunits.lua\000' info: Hooked /lua/seraphimunits.lua with /mods/blackopsfaf-acus/hook/lua/seraphimunits.lua debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusantiprojectile.lua\000' debug: Loading module '\000/units/xsl0307/xsl0307_script.lua\000' debug: Loading module '\000/units/xsc8002/xsc8002_script.lua\000' debug: Loading module '\000/units/xsc8008/xsc8008_script.lua\000' debug: Loading module '\000/units/xsb5101/xsb5101_script.lua\000' debug: Loading module '\000/units/xsb2301/xsb2301_script.lua\000' debug: Loading module '\000/units/xsc8003/xsc8003_script.lua\000' debug: Loading module '\000/units/xsc8006/xsc8006_script.lua\000' debug: Loading module '\000/units/xsc8004/xsc8004_script.lua\000' debug: Loading module '\000/units/xsb4201/xsb4201_script.lua\000' debug: Loading module '\000/units/xrb0304/xrb0304_script.lua\000' debug: Loading module '\000/units/xsb1106/xsb1106_script.lua\000' debug: Loading module '\000/units/xsc8001/xsc8001_script.lua\000' debug: Loading module '\000/units/xsc8005/xsc8005_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/units/uac1901/uac1901_script.lua\000' debug: Loading module '\000/units/xsb1301/xsb1301_script.lua\000' debug: Loading module '\000/units/xsc8007/xsc8007_script.lua\000' debug: Loading module '\000/units/xsb4301/xsb4301_script.lua\000' debug: Loading module '\000/units/xsb2303/xsb2303_script.lua\000' debug: Loading module '\000/units/xsc1501/xsc1501_script.lua\000' debug: Loading module '\000/units/xsc8009/xsc8009_script.lua\000' debug: Loading module '\000/units/xsb1302/xsb1302_script.lua\000' debug: Loading module '\000/units/xsb1105/xsb1105_script.lua\000' debug: Loading module '\000/units/xsc8010/xsc8010_script.lua\000' debug: Loading module '\000/units/ueb1301/ueb1301_script.lua\000' debug: Loading module '\000/units/xsc1301/xsc1301_script.lua\000' debug: Loading module '\000/units/xsb3104/xsb3104_script.lua\000' info: ----- Survival MOD: Configuring match settings... debug: Loading module '\000/units/url0001/url0001_script.lua\000' debug: Loading module '\000/units/uel0001/uel0001_script.lua\000' debug: Loading module '\000/units/ual0001/ual0001_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/uec1901/uec1901_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/units/xrs9901/xrs9901_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/lua/nomadsweapons.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/lua/nomadseffecttemplate.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsweapons.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsdefaultcollisionbeams.lua\000' warning: Error running OnLayerChange script in Entity xrs9901 at 2bdee408: ...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua(258): attempt to call method `ChangeRateOfFire' (a nil value) stack traceback: ...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua(258): in function <...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua:249> [C]: in function `CreateUnitHPR' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(6423): in function `SpawnAlpha' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(6154): in function `Survival_InitGame' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(5967): in function `OnPopulate' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(245): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:224> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(386): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:382> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(433): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:432> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(576): in function `BeginSession' debug: Loading module '\000/units/url0105/url0105_script.lua\000' debug: Loading module '\000/units/uel0105/uel0105_script.lua\000' debug: Loading module '\000/units/ual0105/ual0105_script.lua\000' debug: Loading module '\000/units/xsl0105/xsl0105_script.lua\000' warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND warning: ScenarioFramework.AddRestriction() called with invalid category expression "nil" instead of category expression, e.g. categories.LAND info: ----- Survival MOD: Initializing marker lists... info: ----- Survival MOD: Marker counts: CENTER(1) PATHS(32) SPAWN(32) ARTY(3) NUKE(4) NAVY(2) YOLO(5) NAVYWAY(3) BOSSWAY(6) MISC(10) MISCNAV(3) ISLAND(12) TOPBASE(4) info: ----- Survival MOD: Initializing defense object... warning: ScenarioInfo.Options.opt_Island_Mission == 1 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsb0405/bsb0405_script.lua\000' warning: Error running OnScriptBitSet script in Entity bsb0405 at 2c196508: ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): bad argument #1 to `insert' (table expected, got nil) stack traceback: [C]: in function `insert' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:57> [C]: in function `SetScriptBit' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4026): in function `EnableShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4021): in function `CreateShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2268): in function `OnStopBeingBuilt' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4570): in function `OnStopBeingBuilt' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(113): in function `OnStopBeingBuilt' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(48): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:34> [C]: in function `CreateUnitHPR' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(8580): in function `Survival_SpawnDef' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(6364): in function `Survival_InitGame' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(5967): in function `OnPopulate' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(245): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:224> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(386): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:382> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(433): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:432> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(576): in function `BeginSession' warning: Error running OnScriptBitSet script in Entity bsb0405 at 2c1a2908: ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): bad argument #1 to `insert' (table expected, got nil) stack traceback: [C]: in function `insert' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:57> [C]: in function `SetScriptBit' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4026): in function `EnableShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4021): in function `CreateShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2268): in function `OnStopBeingBuilt' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4570): in function `OnStopBeingBuilt' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(113): in function `OnStopBeingBuilt' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(48): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:34> [C]: in function `CreateUnitHPR' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(8582): in function `Survival_SpawnDef' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(6364): in function `Survival_InitGame' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(5967): in function `OnPopulate' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(245): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:224> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(386): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:382> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(433): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:432> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(576): in function `BeginSession' warning: Error running OnScriptBitSet script in Entity bsb0405 at 2c3dbe08: ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): bad argument #1 to `insert' (table expected, got nil) stack traceback: [C]: in function `insert' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:57> [C]: in function `SetScriptBit' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4026): in function `EnableShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4021): in function `CreateShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2268): in function `OnStopBeingBuilt' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4570): in function `OnStopBeingBuilt' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(113): in function `OnStopBeingBuilt' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(48): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:34> [C]: in function `CreateUnitHPR' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(8584): in function `Survival_SpawnDef' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(6364): in function `Survival_InitGame' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(5967): in function `OnPopulate' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(245): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:224> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(386): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:382> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(433): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:432> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(576): in function `BeginSession' warning: Error running OnScriptBitSet script in Entity bsb0405 at 2c3eb608: ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): bad argument #1 to `insert' (table expected, got nil) stack traceback: [C]: in function `insert' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:57> [C]: in function `SetScriptBit' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4026): in function `EnableShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4021): in function `CreateShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2268): in function `OnStopBeingBuilt' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4570): in function `OnStopBeingBuilt' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(113): in function `OnStopBeingBuilt' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(48): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:34> [C]: in function `CreateUnitHPR' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(8586): in function `Survival_SpawnDef' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(6364): in function `Survival_InitGame' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(5967): in function `OnPopulate' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(245): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:224> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(386): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:382> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(433): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:432> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(576): in function `BeginSession' warning: Error running OnScriptBitSet script in Entity bsb0405 at 2c3f1808: ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): bad argument #1 to `insert' (table expected, got nil) stack traceback: [C]: in function `insert' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:57> [C]: in function `SetScriptBit' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4026): in function `EnableShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4021): in function `CreateShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2268): in function `OnStopBeingBuilt' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4570): in function `OnStopBeingBuilt' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(113): in function `OnStopBeingBuilt' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(48): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:34> [C]: in function `CreateUnitHPR' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(8588): in function `Survival_SpawnDef' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(6364): in function `Survival_InitGame' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(5967): in function `OnPopulate' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(245): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:224> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(386): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:382> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(433): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:432> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(576): in function `BeginSession' warning: Error running OnScriptBitSet script in Entity bsb0405 at 2c408c08: ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): bad argument #1 to `insert' (table expected, got nil) stack traceback: [C]: in function `insert' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(76): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:57> [C]: in function `SetScriptBit' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4026): in function `EnableShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4021): in function `CreateShield' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2268): in function `OnStopBeingBuilt' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4570): in function `OnStopBeingBuilt' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(113): in function `OnStopBeingBuilt' ...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua(48): in function <...ackopsfaf-unleashed\units\bsb0405\bsb0405_script.lua:34> [C]: in function `CreateUnitHPR' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(8590): in function `Survival_SpawnDef' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(6364): in function `Survival_InitGame' ...dddx_rpg_survival.v0156\dddx_rpg_survival_script.lua(5967): in function `OnPopulate' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(245): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:224> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(386): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:382> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(433): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:432> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(576): in function `BeginSession' debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/sbsb24022/sbsb24022_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsb0002/bsb0002_script.lua\000' warning: ScenarioInfo.Options.opt_Corner_Base == 1 debug: Loading module '\000/mods/survival mayhem&bo balance/units/urb2306/urb2306_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/units/sxac2101b/sxac2101b_script.lua\000' info: ----- Survival MOD: CalcWaveCounts = ((30 EPM * 6 Players = 180)) * ((10 Second Waves / 60 = 0.13888889551163)) = 25.000001907349 Units Per Wave (( with Waves Per Minute of 6 = 150.00001525879 of 180 Units Per Minute. info: ----- Survival MOD: CalcWaveCounts_B = ((30 EPM * 6 Players = 90)) * ((10 Second Waves / 60 = 0.015384615398943)) = 1.3846154212952 Units Per Wave (( with Waves Per Minute of 6 = 8.307692527771 of 90 Units Per Minute. info: ----- Survival MOD: CalcWaveCounts_A = ((30 EPM * 6 Players = 90)) * ((10 Second Waves / 60 = 0.014285714365542)) = 1.3846154212952 Units Per Wave (( with Waves Per Minute of 6 = 8.307692527771 of 90 Units Per Minute. info: ----- Survival MOD: CalcWaveCounts_G = ((30 EPM * 6 Players = 90)) * ((10 Second Waves / 60 = 0.035714287310839)) = 1.3846154212952 Units Per Wave (( with Waves Per Minute of 6 = 8.307692527771 of 90 Units Per Minute. info: ----- Survival MOD: CalcNukeFrequency = 120 - (RatioEPM: 17.5/0.29166665673256) - (RatioPC: 50/0.83333331346512) = 52.5 info: ----- Survival MOD: CalcNuke3Frequency = 105 - (RatioEPM: 17.5/0.29166665673256) - (RatioPC: 50/0.83333331346512) = 37.5 info: ----- Omega SnakeBite calc ok info: ----- Survival MOD: CalcWaveCounts_O = ((30 EPM * 6 Players = 90)) * ((10 Second Waves / 60 = 0.02941176481545)) = 1.3846154212952 Units Per Wave (( with Waves Per Minute of 6 = 8.307692527771 of 90 Units Per Minute. debug: Loading module '\000/mods/survival mayhem&bo balance/units/sualew0002/sualew0002_script.lua\000' debug: Loading module '\000/maps/dddx_rpg_survival.v0156/src/frp/randomevents.lua\000' info: ----- Survival MOD: Initializing game start sequence... info: Mapscript: Yes, Survival Mayhem & BO balance mod is installed. (identified by name) info: Mapscript: Yes, Survival Mayhem & BO balance Version 23 is installed (identified by UID) info: Debug: SetPlayableArea before round : 110, 175 830, 842 info: Debug: SetPlayableArea after round : 108, 172 828, 840 debug: Loading module '\000/lua/simsync.lua\000' info: Hooked /lua/simsync.lua with /schook/lua/simsync.lua info: Camera:SyncPlayableRect \000{ x0=108, x1=828, y0=172, y1=840 } info: Request: \000{ info: Name="WorldCamera", info: Region={ x0=108, x1=828, y0=172, y1=840 }, info: Type="CAMERA_SYNC_PLAYABLE_RECT" info: } debug: Loading module '\000/lua/enhancementcommon.lua\000' info: * Total Mayhem: [siminit.lua, line:450] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua. info: * Total Mayhem: [siminit.lua, line:451] - Checking directory /mods/ for TotalMayhem... info: * Total Mayhem: [siminit.lua, line:458] - Found directory: /mods/totalmayhem/mod_info.lua. info: * Total Mayhem: [siminit.lua, line:463] - Check OK. Found 1 TotalMayhem directory. info: * Total Mayhem: [siminit.lua, line:467] - Checking files and filesize for TotalMayhem... info: * Total Mayhem: [siminit.lua, line:494] - Check OK! files: 2178, bytecount: 749995008. debug: Loading module '\000/units/urb1103/urb1103_script.lua\000' debug: Loading module '\000/units/urb0101/urb0101_script.lua\000' debug: Loading module '\000/units/urb1101/urb1101_script.lua\000' debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000' debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000' debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000' debug: Loading module '\000/units/xsb1103/xsb1103_script.lua\000' debug: Loading module '\000/units/xsb0101/xsb0101_script.lua\000' debug: Loading module '\000/units/xsb1101/xsb1101_script.lua\000' debug: Loading module '\000/units/uab1103/uab1103_script.lua\000' debug: Loading module '\000/units/uab0101/uab0101_script.lua\000' debug: Loading module '\000/units/uab1101/uab1101_script.lua\000' debug: Loading module '\000/lua/maui/frame.lua\000' debug: Loading module '\000/lua/ui/game/gamemain.lua\000' debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000' debug: Loading module '\000/lua/ui/game/gamecommon.lua\000' info: Hooked /lua/ui/game/gamecommon.lua with /mods/totalmayhem/hook/lua/ui/game/gamecommon.lua info: Total Mayhem: [gamecommon.lua, line:324] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. debug: Loading module '\000/lua/maui/movie.lua\000' debug: Loading module '\000/lua/keymap/keymapper.lua\000' debug: Loading module '\000/lua/keymap/keydescriptions.lua\000' debug: Loading module '\000/lua/keymap/keyactions.lua\000' debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000' debug: Loading module '\000/lua/usercamera.lua\000' debug: Loading module '\000/lua/ui/game/missiontext.lua\000' debug: Loading module '\000/lua/enhancementcommon.lua\000' debug: Loading module '\000/lua/game.lua\000' debug: Loading module '\000/lua/sim/bufffield.lua\000' debug: Loading module '\000/lua/sim/buff.lua\000' info: Hooked /lua/sim/buff.lua with /mods/survival mayhem&bo balance/hook/lua/sim/buff.lua debug: Loading module '\000/lua/sim/entity.lua\000' debug: Loading module '\000/lua/sim/categoryutils.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/userplayerquery.lua\000' debug: Loading module '\000/lua/ui/game/prefetchtextures.lua\000' info: Cam_Free off debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/esb0001_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/esb0002_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/esb0003_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/esb0004_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/opc9902_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbea0006_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbel0402_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbel0402b_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbel9010_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrmt1extankadd_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrmt1extankadd2_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrmt1extankadd3_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrmt3avab_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrmt3exbmb_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrmt3mcm4_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrmt3mcm4b_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrmt3snakeb_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrot3hadesb_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrpt2hvbotb_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbrpt3shbm_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbsa0309b_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbsb24022_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbsl0403_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sbsl0404u_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/seea0002u_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sual0401_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sual0401b_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sura0401_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sura0401b_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sura0401b1_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/surb0304_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/surb2304add_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/surb2305u_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/surc1101u_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sxac2101b_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sxrl0302_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/sxrl0302u_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/url0403_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/xsl9915_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/zxa0001_icon.dds debug: Loading module '\000/lua/ui/game/borders.lua\000' debug: Loading module '\000/lua/ui/game/layouts/borders_mini.lua\000' debug: Loading module '\000/lua/ui/game/worldview.lua\000' debug: Loading module '\000/lua/ui/controls/worldview.lua\000' debug: Loading module '\000/lua/ui/game/ping.lua\000' debug: Loading module '\000/lua/user/userdecal.lua\000' debug: Loading module '\000/lua/ui/game/unitview.lua\000' info: Hooked /lua/ui/game/unitview.lua with /mods/totalmayhem/hook/lua/ui/game/unitview.lua debug: Loading module '\000/lua/maui/statusbar.lua\000' debug: Loading module '\000/lua/keymap/selectedinfo.lua\000' debug: Loading module '\000/lua/ui/game/layouts/unitview_mini.lua\000' debug: Loading module '\000/lua/ui/game/unitviewdetail.lua\000' debug: Loading module '\000/lua/ui/help/unitdescription.lua\000' info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/survival mayhem&bo balance/hook/lua/ui/help/unitdescription.lua debug: Loading module '\000/lua/armordefinition.lua\000' info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua debug: Loading module '\000/lua/ui/game/construction.lua\000' debug: Loading module '\000/lua/ui/controls/specialgrid.lua\000' debug: Loading module '\000/lua/maui/mauiutil.lua\000' debug: Loading module '\000/lua/ui/game/build_templates.lua\000' debug: Loading module '\000/lua/ui/game/buildmode.lua\000' debug: Loading module '\000/lua/ui/game/tabs.lua\000' debug: Loading module '\000/lua/ui/templates_factory.lua\000' debug: Loading module '\000/lua/ui/game/straticons.lua\000' debug: Loading module '\000/lua/ui/game/selection.lua\000' info: Hooked /lua/ui/game/selection.lua with /schook/lua/ui/game/selection.lua debug: Loading module '\000/lua/ui/notify/enhancementqueue.lua\000' debug: Loading module '\000/lua/keymap/hotkeylabelsui.lua\000' debug: Loading module '\000/lua/ui/game/selectionsort.lua\000' info: Total Mayhem: [unitview.lua, line:969] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/lua/ui/game/multifunction.lua\000' debug: Loading module '\000/lua/maui/grid.lua\000' debug: Loading module '\000/lua/ui/game/economy.lua\000' debug: Loading module '\000/lua/ui/game/commandmode.lua\000' debug: Loading module '\000/lua/ui/game/orders.lua\000' debug: Loading module '\000/lua/keymap/misckeyactions.lua\000' debug: Loading module '\000/lua/utilities.lua\000' debug: Loading module '\000/lua/ui/game/commandmeshes.lua\000' debug: Loading module '\000/lua/ui/game/minimap.lua\000' info: Hooked /lua/ui/game/minimap.lua with /schook/lua/ui/game/minimap.lua debug: Loading module '\000/lua/ui/game/rangeoverlayparams.lua\000' debug: Loading module '\000/lua/ui/game/layouts/economy_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/tabs_mini.lua\000' info: range_RenderHighlighted true info: range_RenderSelected true info: range_RenderBuild true debug: Loading module '\000/lua/ui/game/layouts/multifunction_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/orders_mini.lua\000' debug: Loading module '\000/lua/ui/game/avatars.lua\000' debug: Loading module '\000/lua/ui/game/layouts/avatars_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/construction_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/unitviewdetail_mini.lua\000' debug: Loading module '\000/lua/ui/game/controlgroups.lua\000' debug: Loading module '\000/lua/ui/game/announcement.lua\000' debug: Loading module '\000/lua/ui/game/layouts/controlgroups_mini.lua\000' debug: Loading module '\000/lua/ui/game/transmissionlog.lua\000' debug: Loading module '\000/lua/ui/game/windowmanager.lua\000' debug: Loading module '\000/lua/ui/game/helptext.lua\000' debug: Loading module '\000/lua/ui/game/timer.lua\000' debug: Loading module '\000/lua/ui/game/consoleecho.lua\000' debug: Loading module '\000/lua/ui/game/taunt.lua\000' debug: Loading module '\000/lua/aichatsorian.lua\000' info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/lua/ui/game/layouts/minimap_mini.lua\000' info: res_AfterPrefetchDelay 100 info: res_PrefetcherActivityDelay 1 debug: Loading module '\000/lua/ui/game/launchconsolecommands.lua\000' info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 debug: Loading module '\000/lua/keymap/hotkeylabels.lua\000' debug: Loading module '\000/lua/keymap/unitkeygroups.lua\000' debug: Loading module '\000/lua/ui/notify/customiser.lua\000' debug: Loading module '\000/lua/ui/game/score.lua\000' debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000' debug: Loading module '\000/lua/ui/game/objectives2.lua\000' info: SC_FrameTimeClamp 6.9444446563721 debug: Loading module '\000/lua/keymap/hotbuild.lua\000' debug: Loading module '\000/lua/keymap/upgradetab.lua\000' debug: Loading module '\000/lua/usermusic.lua\000' info: /savereplay debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000' warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Loading module '\000/lua/ui/game/strategicicons.lua\000' debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000' debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000' debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000' debug: Loading module '\000/lua/ui/game/commandgraph.lua\000' info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua info: Exe Version: 1.0 debug: Current gametime: 00:00:00 debug: Loading module '\000/maps/dddx_rpg_survival.v0156/src/lib/colorchanger.lua\000' info: ----- Survival MOD: Tick thread started with interval of (0.5) debug: Loading module '\000/maps/dddx_rpg_survival.v0156/src/lib/unitrevealer.lua\000' info: playable area coordinates are { 108, 172, 828, 840 } info: Offmapareas are { info: { x0=8, x1=928, y0=72, y1=172 }, info: { x0=8, x1=928, y0=840, y1=940 }, info: { x0=8, x1=108, y0=172, y1=840 }, info: { x0=828, x1=928, y0=172, y1=840 } info: } debug: Loading module '\000/lua/sim/blip.lua\000' info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 debug: Loading module '\000/lua/ui/game/textdisplay.lua\000' info: Exe Version: 1.0 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsb0001/bsb0001_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsdefaultantiprojectile.lua\000' info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 debug: Loading module '\000/lua/renderselectparams.lua\000' debug: Loading module '\000/lua/ui/game/rallypoint.lua\000' debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000' info: playable area coordinates are { 108, 172, 828, 840 } info: Offmapareas are { info: { x0=8, x1=928, y0=72, y1=172 }, info: { x0=8, x1=928, y0=840, y1=940 }, info: { x0=8, x1=108, y0=172, y1=840 }, info: { x0=828, x1=928, y0=172, y1=840 } info: } debug: Loading module '\000/lua/formations.lua\000' debug: Loading module '\000/lua/spreadattack.lua\000' debug: Loading module '\000/lua/formations.lua\000' debug: Loading module '\000/units/ueb1202/ueb1202_script.lua\000' debug: Loading module '\000/units/urb1202/urb1202_script.lua\000' debug: Loading module '\000/effects/entities/seraphimbuildeffect01/seraphimbuildeffect01_script.lua\000' debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000' debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000' debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000' debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000' debug: Loading module '\000/effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua\000' debug: Loading module '\000/units/uab1202/uab1202_script.lua\000' debug: Loading module '\000/lua/sim/tasks/enhancetask.lua\000' debug: Loading module '\000/lua/sim/scripttask.lua\000' debug: Loading module '\000/lua/simcallbacks.lua\000' info: Hooked /lua/simcallbacks.lua with /mods/blackopsfaf-unleashed/hook/lua/simcallbacks.lua debug: Loading module '\000/lua/simping.lua\000' debug: Loading module '\000/lua/selfdestruct.lua\000' debug: Loading module '\000/lua/simcameramarkers.lua\000' debug: Loading module '\000/lua/simdialogue.lua\000' debug: Loading module '\000/lua/simdiplomacy.lua\000' debug: Loading module '\000/lua/spreadattack.lua\000' debug: Loading module '\000/lua/weaponpriorities.lua\000' debug: Current gametime: 00:00:30 debug: Loading module '\000/units/ueb1102/ueb1102_script.lua\000' debug: Loading module '\000/units/xsb1102/xsb1102_script.lua\000' debug: Loading module '\000/units/uab1102/uab1102_script.lua\000' debug: Loading module '\000/units/urb1201/urb1201_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/eyeblast01/eyeblast01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsprojectiles.lua\000' debug: Loading module '\000/units/urb1102/urb1102_script.lua\000' debug: Current gametime: 00:01:00 debug: Loading module '\000/units/uel0104/uel0104_script.lua\000' debug: Loading module '\000/units/xsb1202/xsb1202_script.lua\000' debug: Current gametime: 00:01:30 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsb1202/bsb1202_script.lua\000' debug: Loading module '\000/units/ueb1106/ueb1106_script.lua\000' debug: Loading module '\000/units/uab0102/uab0102_script.lua\000' debug: Loading module '\000/lua/gamecolors.lua\000' debug: Loading module '\000/units/uab1302/uab1302_script.lua\000' debug: Current gametime: 00:02:00 debug: Loading module '\000/mods/totalmayhem/units/brnt1expd/brnt1expd_script.lua\000' debug: Current gametime: 00:02:30 debug: Loading module '\000/units/ueb1302/ueb1302_script.lua\000' debug: Loading module '\000/lua/ui/lobby/restrictedunitsdata.lua\000' debug: Current gametime: 00:03:00 info: ----- Survival MOD: Updating wave table from C:2 ID:3 ( Set:2) at 03:18 info: ----- Survival MOD: Updating wave table from C:2 ID:3 ( Set:2) at 03:18 debug: Current gametime: 00:03:30 debug: Loading module '\000/units/xrb0104/xrb0104_script.lua\000' debug: Loading module '\000/units/uaa0101/uaa0101_script.lua\000' debug: Current gametime: 00:04:00 info: ----- Survival MOD: Updating wave table from C:2 ID:4 ( Set:3) at 04:18 debug: Current gametime: 00:04:30 debug: Loading module '\000/projectiles/taamissileflayer01/taamissileflayer01_script.lua\000' debug: Loading module '\000/lua/terranprojectiles.lua\000' debug: Loading module '\000/projectiles/shieldcollider/shieldcollider_script.lua\000' debug: Current gametime: 00:05:00 debug: Loading module '\000/projectiles/cankriltorpedo01/cankriltorpedo01_script.lua\000' debug: Loading module '\000/lua/cybranprojectiles.lua\000' debug: Loading module '\000/projectiles/cantorpedonanite01/cantorpedonanite01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/cybassualttorp01/cybassualttorp01_script.lua\000' debug: Loading module '\000/projectiles/sanajelluantitorpedo01/sanajelluantitorpedo01_script.lua\000' debug: Loading module '\000/lua/seraphimprojectiles.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/projectiles/nunderwaterrailproj3/nunderwaterrailproj3_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/lua/nomadsprojectiles.lua\000' debug: Loading module '\000/units/uab1201/uab1201_script.lua\000' debug: Loading module '\000/units/uab1106/uab1106_script.lua\000' debug: Current gametime: 00:05:30 info: ----- Survival MOD: Updating wave table from C:2 ID:5 ( Set:4) at 05:30 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/beb1202/beb1202_script.lua\000' debug: Loading module '\000/units/urb4202/urb4202_script.lua\000' debug: Loading module '\000/units/ueb3101/ueb3101_script.lua\000' debug: Current gametime: 00:06:00 debug: Loading module '\000/units/uab1105/uab1105_script.lua\000' debug: Current gametime: 00:06:30 warning: Error running OnEnableWeapon script in CScriptObject at 2befe810: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): attempt to call method `GetAimManipulator' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): in function `GetWeaponManipulatorByLabel' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1008): in function `OnEnableWeapon' ...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua(105): in function <...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua:103> debug: Loading module '\000/mods/survival mayhem&bo balance/projectiles/brnt1advbotproj/brnt1advbotproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmprojectiles.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brmt1pdt2/brmt1pdt2_script.lua\000' warning: TargetWorth = -10 warning: chance = -32 warning: number = 96 warning: NO MC!!!!!!! info: ----- Aura defining buff... warning: buffChance = 42 warning: NO DEBUFF!!!!!!! debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab1202/bab1202_script.lua\000' debug: Loading module '\000/mods/reclaim turret/units/zzl0205/zzl0205_script.lua\000' debug: Current gametime: 00:07:00 info: ----- Survival MOD: Updating wave table from C:2 ID:6 ( Set:5) at 07:15 info: ----- Survival MOD: Updating wave table from C:2 ID:4 ( Set:3) at 07:15 debug: Loading module '\000/units/urb2204/urb2204_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brmt1expdt2/brmt1expdt2_script.lua\000' debug: Current gametime: 00:07:30 info: ----- Survival MOD: Updating wave table from C:2 ID:7 ( Set:6) at 07:30 info: ----- Survival MOD: Performing a specialbosswaveB spawn at 07:36 info: ----- Survival MOD: SPAWNSPECIALBOSSUNIT: Start function... debug: Loading module '\000/mods/totalmayhem/units/brot1extank/brot1extank_script.lua\000' info: ----- Survival MOD: Updating wave table from C:1 ID:3 ( Set:2) at 07:36 warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> info: ----- Survival MOD: Updating wave table from C:2 ID:5 ( Set:4) at 07:42 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb1202/brb1202_script.lua\000' debug: Current gametime: 00:08:00 debug: Loading module '\000/units/urb4204/urb4204_script.lua\000' debug: Current gametime: 00:08:30 info: ----- Survival MOD: Updating wave table from C:2 ID:8 ( Set:7) at 08:30 warning: Error running OnEnableWeapon script in CScriptObject at 2befe810: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): attempt to call method `GetAimManipulator' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): in function `GetWeaponManipulatorByLabel' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1008): in function `OnEnableWeapon' ...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua(105): in function <...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua:103> warning: Error running OnEnableWeapon script in CScriptObject at 2befe810: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): attempt to call method `GetAimManipulator' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): in function `GetWeaponManipulatorByLabel' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1008): in function `OnEnableWeapon' ...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua(105): in function <...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua:103> warning: TargetWorth = -10 warning: chance = -32 warning: number = 3 warning: NO MC!!!!!!! warning: buffChance = 42 warning: DEBUFF!!!!!!!!!!!!! debug: Loading module '\000/mods/totalmayhem/units/brnt1expdt2/brnt1expdt2_script.lua\000' debug: Loading module '\000/projectiles/tdfheavyplasmagatlingcannon01/tdfheavyplasmagatlingcannon01_script.lua\000' debug: Current gametime: 00:09:00 info: ----- Survival MOD: Sending 1 minute warning. debug: Loading module '\000/mods/survival mayhem&bo balance/units/surb0304/surb0304_script.lua\000' info: ----- Gateways hp set!!!!... info: ----- Gateways hp set!!!!... info: ----- Gateways hp set!!!!... info: ----- Gateways hp set!!!!... info: ----- Gateways hp set!!!!... info: ----- Gateways hp set!!!!... info: ----- Gateways hp set!!!!... info: Debug: SetPlayableArea before round : 0, 170 910, 850 info: Debug: SetPlayableArea after round : 0, 168 908, 848 info: Camera:SyncPlayableRect \000{ x0=0, x1=908, y0=168, y1=848 } info: Request: \000{ info: Name="WorldCamera", info: Region={ x0=0, x1=908, y0=168, y1=848 }, info: Type="CAMERA_SYNC_PLAYABLE_RECT" info: } info: playable area coordinates are { 0, 168, 908, 848 } info: Offmapareas are { info: { x0=-100, x1=1008, y0=68, y1=168 }, info: { x0=-100, x1=1008, y0=848, y1=948 }, info: { x0=-100, x1=0, y0=168, y1=848 }, info: { x0=908, x1=1008, y0=168, y1=848 } info: } info: Can't find texture "/textures/particles/sparkle_09_2.dds" -- trying fallback. info: Can't find texture "/textures/particles/sparkle_09_2.dds" -- trying fallback. debug: Current gametime: 00:09:30 info: ----- Survival MOD: Updating wave table from C:2 ID:9 ( Set:8) at 09:30 info: Can't find texture "/textures/particles/sparkle_09_2.dds" -- trying fallback. info: Can't find texture "/textures/particles/sparkle_09_2.dds" -- trying fallback. warning: Error running OnEnableWeapon script in CScriptObject at 2befe810: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): attempt to call method `GetAimManipulator' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): in function `GetWeaponManipulatorByLabel' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1008): in function `OnEnableWeapon' ...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua(105): in function <...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua:103> debug: Loading module '\000/units/urb0304/urb0304_script.lua\000' debug: Current gametime: 00:10:00 info: ----- Survival MOD: Build state complete. Proceeding to combat state. debug: Loading module '\000/units/xsl0103/xsl0103_script.lua\000' debug: Loading module '\000/units/ual0103/ual0103_script.lua\000' debug: Loading module '\000/units/uas0102/uas0102_script.lua\000' debug: Loading module '\000/units/ual0201/ual0201_script.lua\000' debug: Loading module '\000/units/urs0203/urs0203_script.lua\000' debug: Loading module '\000/units/urs0103/urs0103_script.lua\000' debug: Loading module '\000/units/uel0103/uel0103_script.lua\000' debug: Loading module '\000/units/url0104/url0104_script.lua\000' debug: Loading module '\000/lua/kirvesweapons.lua\000' info: Hooked /lua/kirvesweapons.lua with /mods/blackopsfaf-unleashed/hook/lua/kirvesweapons.lua debug: Loading module '\000/lua/kirveseffects.lua\000' debug: Loading module '\000/lua/kirvesbeams.lua\000' info: Hooked /lua/kirvesbeams.lua with /mods/blackopsfaf-unleashed/hook/lua/kirvesbeams.lua debug: Loading module '\000/units/uel0201/uel0201_script.lua\000' debug: Loading module '\000/units/url0103/url0103_script.lua\000' debug: Loading module '\000/units/url0107/url0107_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brot1exm1/brot1exm1_script.lua\000' debug: Loading module '\000/units/url0106/url0106_script.lua\000' debug: Loading module '\000/units/ual0106/ual0106_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brmt1exm1/brmt1exm1_script.lua\000' debug: Loading module '\000/units/xsl0201/xsl0201_script.lua\000' debug: Loading module '\000/units/xss0103/xss0103_script.lua\000' debug: Loading module '\000/units/xra0105/xra0105_script.lua\000' debug: Loading module '\000/units/xrl0305/xrl0305_script.lua\000' debug: Loading module '\000/units/urs0305/urs0305_script.lua\000' debug: Loading module '\000/units/uab0202/uab0202_script.lua\000' debug: Current gametime: 00:10:30 info: ----- Survival MOD: Updating wave table from C:2 ID:10 ( Set:9) at 10:30 info: ----- Survival MOD: Updating wave table from C:2 ID:6 ( Set:5) at 10:30 debug: Loading module '\000/units/xsl0203/xsl0203_script.lua\000' debug: Loading module '\000/units/ura0103/ura0103_script.lua\000' debug: Loading module '\000/units/url0205/url0205_script.lua\000' debug: Loading module '\000/units/xss0203/xss0203_script.lua\000' debug: Loading module '\000/units/del0204/del0204_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt1exmob/brnt1exmob_script.lua\000' debug: Loading module '\000/units/xsa0203/xsa0203_script.lua\000' debug: Loading module '\000/projectiles/cdfprotoncannon04/cdfprotoncannon04_script.lua\000' info: Can't find texture "/textures/particles/sparkle_09_2.dds" -- trying fallback. info: Can't find texture "/textures/particles/sparkle_09_2.dds" -- trying fallback. debug: Loading module '\000/projectiles/aaasonicpulse01/aaasonicpulse01_script.lua\000' debug: Loading module '\000/lua/aeonprojectiles.lua\000' debug: Loading module '\000/projectiles/caaautocannon01/caaautocannon01_script.lua\000' debug: Loading module '\000/units/url0202/url0202_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brot1exm2/brot1exm2_script.lua\000' debug: Loading module '\000/units/xal0203/xal0203_script.lua\000' debug: Loading module '\000/units/xes0102/xes0102_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsb1302/bsb1302_script.lua\000' debug: Loading module '\000/units/uel0202/uel0202_script.lua\000' debug: Loading module '\000/units/xas0204/xas0204_script.lua\000' debug: Current gametime: 00:11:00 debug: Loading module '\000/projectiles/sanuallcavitationtorpedo02/sanuallcavitationtorpedo02_script.lua\000' debug: Loading module '\000/units/ueb4202/ueb4202_script.lua\000' debug: Loading module '\000/projectiles/tananglertorpedo02/tananglertorpedo02_script.lua\000' debug: Loading module '\000/units/xrs0204/xrs0204_script.lua\000' debug: Loading module '\000/units/xsl0309/xsl0309_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/surb2205u/surb2205u_script.lua\000' debug: Loading module '\000/units/ual0307/ual0307_script.lua\000' debug: Loading module '\000/projectiles/aantorpedo01/aantorpedo01_script.lua\000' debug: Current gametime: 00:11:30 info: ----- Survival MOD: Updating wave table from C:2 ID:11 ( Set:10) at 11:30 debug: Loading module '\000/mods/totalmayhem/units/brmt1extank/brmt1extank_script.lua\000' debug: Loading module '\000/units/drl0204/drl0204_script.lua\000' debug: Loading module '\000/units/xsa0103/xsa0103_script.lua\000' debug: Loading module '\000/units/uaa0102/uaa0102_script.lua\000' info: Can't find texture "/textures/particles/sparkle_09_2.dds" -- trying fallback. debug: Loading module '\000/projectiles/timantitorpedo01/timantitorpedo01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt1exm1/brnt1exm1_script.lua\000' debug: Loading module '\000/units/xeb0104/xeb0104_script.lua\000' debug: Loading module '\000/units/ual0309/ual0309_script.lua\000' debug: Loading module '\000/projectiles/aimantitorpedo02/aimantitorpedo02_script.lua\000' debug: Loading module '\000/units/xea3204/xea3204_script.lua\000' info: ----- Survival MOD: Updating wave table from C:2 ID:7 ( Set:6) at 11:54 debug: Loading module '\000/projectiles/aaazealotmissile01/aaazealotmissile01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/nullweapon/nullweapon_script.lua\000' debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000' debug: Loading module '\000/lua/genericdebris.lua\000' debug: Current gametime: 00:12:00 debug: Loading module '\000/units/uas0202/uas0202_script.lua\000' debug: Loading module '\000/units/uel0309/uel0309_script.lua\000' debug: Loading module '\000/units/urb4206/urb4206_script.lua\000' debug: Loading module '\000/units/xsb4202/xsb4202_script.lua\000' debug: Loading module '\000/units/xrl0302/xrl0302_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brot1exm2proj/brot1exm2proj_script.lua\000' debug: Loading module '\000/projectiles/cimantitorpedo01/cimantitorpedo01_script.lua\000' debug: Loading module '\000/projectiles/cimantitorpedo03/cimantitorpedo03_script.lua\000' debug: Loading module '\000/projectiles/cifneutronclusterbomb01/cifneutronclusterbomb01_script.lua\000' debug: Loading module '\000/units/xrb3301/xrb3301_script.lua\000' debug: Loading module '\000/projectiles/cifneutronclusterbomb02/cifneutronclusterbomb02_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/sbrmt1advnavygunu/sbrmt1advnavygunu_script.lua\000' debug: Current gametime: 00:12:30 info: ----- Survival MOD: Updating wave table from C:2 ID:12 ( Set:11) at 12:30 info: ----- Survival MOD: Performing a specialbosswaveB spawn at 12:30 info: ----- Survival MOD: SPAWNSPECIALBOSSUNIT: Start function... debug: Loading module '\000/units/url0402/url0402_script.lua\000' info: ----- Survival MOD: Updating wave table from C:1 ID:4 ( Set:3) at 12:30 debug: Loading module '\000/units/ual0101/ual0101_script.lua\000' debug: Loading module '\000/units/xsl0101/xsl0101_script.lua\000' debug: Loading module '\000/units/uel0101/uel0101_script.lua\000' debug: Loading module '\000/units/url0101/url0101_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnat3bomber/brnat3bomber_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brost1battleship/brost1battleship_script.lua\000' debug: Loading module '\000/units/xsl0301/xsl0301_script.lua\000' debug: Loading module '\000/projectiles/adfquantumcannon01/adfquantumcannon01_script.lua\000' debug: Loading module '\000/units/url0309/url0309_script.lua\000' debug: Loading module '\000/projectiles/sifthunthoartilleryshell01/sifthunthoartilleryshell01_script.lua\000' info: ----- Survival MOD: Performing a speciaNavywave spawn at 12:42 info: ----- Survival MOD: SPAWNSPECIALNAVYUNIT: Start function... info: ----- Survival MOD: Updating wave table from C:1 ID:3 ( Set:2) at 12:42 debug: Loading module '\000/projectiles/cdfprotoncannon01/cdfprotoncannon01_script.lua\000' debug: Loading module '\000/projectiles/sifthunthoartilleryshell02/sifthunthoartilleryshell02_script.lua\000' debug: Loading module '\000/projectiles/adfdisruptor01/adfdisruptor01_script.lua\000' info: ----- Survival MOD: Updating wave table from C:2 ID:13 ( Set:12) at 12:48 info: ----- Survival MOD: Updating wave table from C:2 ID:8 ( Set:7) at 12:48 debug: Loading module '\000/projectiles/caaburstcloud01/caaburstcloud01_script.lua\000' debug: Loading module '\000/projectiles/sboothetacticalbomb01/sboothetacticalbomb01_script.lua\000' debug: Loading module '\000/units/uel0111/uel0111_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnat3bomberproj/brnat3bomberproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmavaprojectiles.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmavaeffecttemplates.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brmt1advnavygun/brmt1advnavygun_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brmt1exm1proj/brmt1exm1proj_script.lua\000' debug: Loading module '\000/projectiles/tiffragmentationsensorshell01/tiffragmentationsensorshell01_script.lua\000' debug: Current gametime: 00:13:00 debug: Loading module '\000/units/ual0111/ual0111_script.lua\000' debug: Loading module '\000/units/xsl0111/xsl0111_script.lua\000' debug: Loading module '\000/units/url0111/url0111_script.lua\000' debug: Loading module '\000/units/urs0201/urs0201_script.lua\000' debug: Loading module '\000/projectiles/tiffragmentationsensorshell02/tiffragmentationsensorshell02_script.lua\000' debug: Loading module '\000/units/xss0201/xss0201_script.lua\000' debug: Loading module '\000/projectiles/taarailgun01/taarailgun01_script.lua\000' debug: Loading module '\000/projectiles/tdphalanx01/tdphalanx01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brmt1expd/brmt1expd_script.lua\000' info: ----- Survival MOD: Updating wave table from C:2 ID:14 ( Set:13) at 13:24 debug: Loading module '\000/projectiles/cdflaserheavy01/cdflaserheavy01_script.lua\000' debug: Current gametime: 00:13:30 debug: Loading module '\000/mods/totalmayhem/units/brmt3bm2mk2/brmt3bm2mk2_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt1extk/brnt1extk_script.lua\000' debug: Loading module '\000/units/uel0203/uel0203_script.lua\000' debug: Loading module '\000/units/url0203/url0203_script.lua\000' debug: Loading module '\000/units/urs0202/urs0202_script.lua\000' debug: Loading module '\000/units/dra0202/dra0202_script.lua\000' debug: Loading module '\000/units/xsa0202/xsa0202_script.lua\000' debug: Loading module '\000/projectiles/sananaittorpedo01/sananaittorpedo01_script.lua\000' warning: Error running OnEnableWeapon script in CScriptObject at 2befe810: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): attempt to call method `GetAimManipulator' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): in function `GetWeaponManipulatorByLabel' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1008): in function `OnEnableWeapon' ...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua(105): in function <...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua:103> debug: Loading module '\000/units/uab0302/uab0302_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brmt1extankproj/brmt1extankproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brmt3btrlproj/brmt3btrlproj_script.lua\000' debug: Current gametime: 00:14:00 debug: Loading module '\000/projectiles/cdfprotoncannon02/cdfprotoncannon02_script.lua\000' debug: Loading module '\000/projectiles/caananodart02/caananodart02_script.lua\000' info: ----- Survival MOD: Updating wave table from C:2 ID:15 ( Set:14) at 14:06 info: ----- Survival MOD: Updating wave table from C:2 ID:9 ( Set:8) at 14:06 debug: Loading module '\000/projectiles/cifcorsairmissile01/cifcorsairmissile01_script.lua\000' debug: Current gametime: 00:14:30 debug: Loading module '\000/effects/entities/scudeath01/scudeath01_script.lua\000' debug: Loading module '\000/effects/entities/scudeathshockwave01/scudeathshockwave01_script.lua\000' debug: Loading module '\000/units/ueb0304/ueb0304_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb1302/brb1302_script.lua\000' debug: Loading module '\000/units/uel0106/uel0106_script.lua\000' debug: Loading module '\000/projectiles/tifmissilecruise03/tifmissilecruise03_script.lua\000' debug: Loading module '\000/projectiles/cifmissiletactical01/cifmissiletactical01_script.lua\000' debug: Loading module '\000/projectiles/aifmissileserpentine01/aifmissileserpentine01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt2epdproj/brnt2epdproj_script.lua\000' debug: Loading module '\000/units/ual0301/ual0301_script.lua\000' debug: Current gametime: 00:15:00 info: ----- Survival MOD: Updating wave table from C:2 ID:3 ( Set:2) at 15:00 debug: Loading module '\000/mods/totalmayhem/projectiles/brnt1btproj/brnt1btproj_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/beb1106/beb1106_script.lua\000' debug: Loading module '\000/projectiles/tdfmachinegun01/tdfmachinegun01_script.lua\000' debug: Loading module '\000/projectiles/siflaansetacticalmissile01/siflaansetacticalmissile01_script.lua\000' debug: Loading module '\000/projectiles/cdflaserlight01/cdflaserlight01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab1302/bab1302_script.lua\000' debug: Loading module '\000/projectiles/cifmissiletacticalsplit01/cifmissiletacticalsplit01_script.lua\000' debug: Current gametime: 00:15:30 debug: Loading module '\000/mods/totalmayhem/units/brnt3shpd/brnt3shpd_script.lua\000' warning: Error running OnEnableWeapon script in CScriptObject at 2befe810: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): attempt to call method `GetAimManipulator' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): in function `GetWeaponManipulatorByLabel' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1008): in function `OnEnableWeapon' ...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua(105): in function <...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua:103> debug: Loading module '\000/units/uab0304/uab0304_script.lua\000' debug: Loading module '\000/projectiles/cdfbolter02/cdfbolter02_script.lua\000' debug: Loading module '\000/projectiles/tdfgauss02/tdfgauss02_script.lua\000' debug: Current gametime: 00:16:00 debug: Loading module '\000/mods/totalmayhem/units/brnt2epd/brnt2epd_script.lua\000' debug: Loading module '\000/units/xrb0204/xrb0204_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/units/suas0304/suas0304_script.lua\000' debug: Loading module '\000/effects/entities/destructionfireplume01/destructionfireplume01_script.lua\000' debug: Loading module '\000/effects/entities/destructiondust01/destructiondust01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3shpdproj/brnt3shpdproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3shbmnewrl2aproj/brnt3shbmnewrl2aproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brot1btproj/brot1btproj_script.lua\000' debug: Loading module '\000/units/xsb2101/xsb2101_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brot3shpd2proj/brot3shpd2proj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brot2htproj/brot2htproj_script.lua\000' debug: Loading module '\000/projectiles/sdfohcannon03/sdfohcannon03_script.lua\000' debug: Current gametime: 00:16:30 debug: Loading module '\000/units/uab2304/uab2304_script.lua\000' debug: Loading module '\000/projectiles/caamissilenanite02/caamissilenanite02_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00023) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:10 ( Set:9) at 16:54 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb2306/brb2306_script.lua\000' debug: Current gametime: 00:17:00 info: ----- Survival MOD: Updating wave table from C:2 ID:16 ( Set:15) at 17:00 debug: Loading module '\000/units/xsl0205/xsl0205_script.lua\000' debug: Loading module '\000/units/xsl0202/xsl0202_script.lua\000' debug: Loading module '\000/projectiles/cdfrocketiridium02/cdfrocketiridium02_script.lua\000' debug: Loading module '\000/units/ual0202/ual0202_script.lua\000' debug: Loading module '\000/units/ura0203/ura0203_script.lua\000' debug: Loading module '\000/units/xes0205/xes0205_script.lua\000' debug: Loading module '\000/projectiles/tdfgauss01/tdfgauss01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/novastunner01/novastunner01_script.lua\000' info: ----- Survival MOD: Updating wave table from C:2 ID:4 ( Set:3) at 17:15 debug: Loading module '\000/effects/entities/effectprotonambient01/effectprotonambient01_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/units/surb1301/surb1301_script.lua\000' info: ----- Survival MOD: Performing a specialallywaveB spawn at 17:24 info: ----- Survival MOD: SPAWNSPECIALALLYUNIT: Start function... debug: Loading module '\000/mods/totalmayhem/units/brot2asb/brot2asb_script.lua\000' info: ----- Survival MOD: Updating wave table from C:1 ID:3 ( Set:2) at 17:24 debug: Current gametime: 00:17:30 debug: Loading module '\000/mods/totalmayhem/units/brpt1extank2/brpt1extank2_script.lua\000' debug: Loading module '\000/units/uel0301/uel0301_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab2306/bab2306_script.lua\000' debug: Loading module '\000/projectiles/cdfrocketiridium01/cdfrocketiridium01_script.lua\000' debug: Loading module '\000/units/uab4201/uab4201_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt1advbot/brnt1advbot_script.lua\000' warning: Error running OnDamage script in Entity surb0304 at 6fdc0208: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity surb0304 at 6fdc0208: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity surb0304 at 6fdc0208: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity surb0304 at 6fdc0208: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity surb0304 at 6fdc0208: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity surb0304 at 6fdc0208: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity surb0304 at 6fdc0208: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity surb0304 at 6fdc0208: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> info: Can't find texture "/textures/particles/sparkle_09_2.dds" -- trying fallback. info: Can't find texture "/textures/particles/sparkle_09_2.dds" -- trying fallback. debug: Current gametime: 00:18:00 info: ----- Survival MOD: Updating wave table from C:2 ID:17 ( Set:16) at 18:00 debug: Loading module '\000/mods/totalmayhem/units/brmat1exgs/brmat1exgs_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brmt1beetle/brmt1beetle_script.lua\000' warning: Error running OnDamage script in Entity xas0204 at 2cecd508: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xas0204 at 2cecd508: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xas0204 at 2cecd508: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xas0204 at 2cecd508: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xas0204 at 2cecd508: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xas0204 at 2cecd508: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xas0204 at 2cecd508: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xas0204 at 2cecd508: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xas0204 at 2cecd508: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xas0204 at 2cecd508: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> debug: Loading module '\000/units/uel0307/uel0307_script.lua\000' debug: Loading module '\000/units/ual0104/ual0104_script.lua\000' debug: Loading module '\000/projectiles/tifmissilecruise02/tifmissilecruise02_script.lua\000' warning: Error running OnDamage script in Entity xrs0204 at 2c2c6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xrs0204 at 2c2c6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xrs0204 at 2c2c6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xrs0204 at 2c2c6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xrs0204 at 2c2c6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3btrlproj/brnt3btrlproj_script.lua\000' debug: Loading module '\000/projectiles/sdfheavyphasicautogun02/sdfheavyphasicautogun02_script.lua\000' warning: Error running OnDamage script in Entity xrs0204 at 2c2c6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xrs0204 at 2c2c6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xrs0204 at 2c2c6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xrs0204 at 2c2c6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> debug: Current gametime: 00:18:30 debug: Loading module '\000/projectiles/tdfginsu01/tdfginsu01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3arguslaserproj/brnt3arguslaserproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt1advbotproj/brnt1advbotproj_script.lua\000' warning: Error running OnDamage script in Entity xrs0204 at 2c2c6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xrs0204 at 2c2c6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xrs0204 at 2c2c6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xrs0204 at 2c2c6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xrs0204 at 2c2c6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xrs0204 at 2c2c6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xrs0204 at 2c2c6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xrs0204 at 2c2c6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xrs0204 at 2c2c6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xrs0204 at 2c2c6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/sysw5/sysw5_script.lua\000' info: ----- Survival MOD: Performing a speciaNavywave spawn at 18:36 info: ----- Survival MOD: SPAWNSPECIALNAVYUNIT: Start function... info: ----- Survival MOD: Updating wave table from C:1 ID:4 ( Set:3) at 18:36 info: ----- Survival MOD: Updating wave table from C:2 ID:3 ( Set:2) at 18:42 info: ----- Survival MOD: Updating wave table from C:2 ID:5 ( Set:4) at 18:42 debug: Loading module '\000/projectiles/caananodart05/caananodart05_script.lua\000' debug: Current gametime: 00:19:00 debug: Loading module '\000/units/url0303/url0303_script.lua\000' debug: Loading module '\000/projectiles/tdffragmentationgrenade01/tdffragmentationgrenade01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/cybranbattlemechrockets/cybranbattlemechrockets_script.lua\000' debug: Loading module '\000/projectiles/tdfplasma02/tdfplasma02_script.lua\000' debug: Loading module '\000/projectiles/sdfaireaubolter01/sdfaireaubolter01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brmt1hvyproj/brmt1hvyproj_script.lua\000' debug: Loading module '\000/projectiles/adfquatumautogun01/adfquatumautogun01_script.lua\000' warning: Error running OnDamage script in Entity xas0204 at 79fb6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xas0204 at 79fb6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> debug: Loading module '\000/mods/survival mayhem&bo balance/units/ueb1107/ueb1107_script.lua\000' warning: Error running OnDamage script in Entity xas0204 at 79fb6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xas0204 at 79fb6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xas0204 at 79fb6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity xas0204 at 79fb6008: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> debug: Loading module '\000/projectiles/aifmortar01/aifmortar01_script.lua\000' debug: Loading module '\000/projectiles/sdfohcannon01/sdfohcannon01_script.lua\000' debug: Loading module '\000/projectiles/sdftaucannon01/sdftaucannon01_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00073) supplied in a pose update. debug: Loading module '\000/mods/blackopsfaf-unleashed/units/beb1302/beb1302_script.lua\000' debug: Loading module '\000/projectiles/cifempfluxwarhead02/cifempfluxwarhead02_script.lua\000' debug: Loading module '\000/lua/sim/damagearea.lua\000' debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect01_script.lua\000' debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect02_script.lua\000' debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect03_script.lua\000' debug: Loading module '\000/projectiles/cifempfluxwarhead03/cifempfluxwarhead03_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff0007a) supplied in a pose update. debug: Current gametime: 00:19:30 info: ----- Survival MOD: Updating wave table from C:2 ID:18 ( Set:17) at 19:30 info: ----- Survival MOD: Updating wave table from C:2 ID:11 ( Set:10) at 19:30 debug: Loading module '\000/projectiles/aimantimissile01/aimantimissile01_script.lua\000' info: ----- Respawn waited... warning: Error running OnLayerChange script in Entity xrs9901 at 70f09f08: ...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua(258): attempt to call method `ChangeRateOfFire' (a nil value) stack traceback: ...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua(258): in function <...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua:249> [C]: in function `CreateUnitHPR' ...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua(1037): in function <...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua:1031> info: ----- Respawn created... debug: Loading module '\000/projectiles/cantorpedonanite02/cantorpedonanite02_script.lua\000' debug: Loading module '\000/units/uab1301/uab1301_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff0007a) supplied in a pose update. debug: Loading module '\000/units/zab9602/zab9602_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/uefssg5/uefssg5_script.lua\000' debug: Loading module '\000/projectiles/cdfrocketmeson01/cdfrocketmeson01_script.lua\000' debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/unknown_icon.dds debug: Loading module '\000/mods/totalmayhem/units/brmt3ava/brmt3ava_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff0007a) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00077) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00080) supplied in a pose update. debug: Loading module '\000/mods/totalmayhem/projectiles/brmt3btproj/brmt3btproj_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00009) supplied in a pose update. debug: Loading module '\000/units/url0301/url0301_script.lua\000' debug: Current gametime: 00:20:00 debug: Loading module '\000/mods/totalmayhem/projectiles/brpt1extank2proj/brpt1extank2proj_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff0002e) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00010) supplied in a pose update. debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab1106/bab1106_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff000cc) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00081) supplied in a pose update. debug: Current gametime: 00:20:30 info: ----- Survival MOD: Updating wave table from C:2 ID:6 ( Set:5) at 20:30 debug: Loading module '\000/mods/totalmayhem/units/brpat1advbomb/brpat1advbomb_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00083) supplied in a pose update. debug: Current gametime: 00:21:00 info: CWldSession::DoBeat() unknown entity id (0x2ff000e8) supplied in a pose update. debug: Loading module '\000/mods/totalmayhem/units/brmt3pdro/brmt3pdro_script.lua\000' debug: Loading module '\000/units/urb0201/urb0201_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt3perses/brnt3perses_script.lua\000' info: ----- Survival MOD: Updating wave table from C:2 ID:12 ( Set:11) at 21:09 debug: Loading module '\000/units/uas0201/uas0201_script.lua\000' debug: Loading module '\000/lua/aeon_naval_weapons.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brot1exmobart/brot1exmobart_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff000e8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000f3) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:19 ( Set:18) at 21:15 debug: Loading module '\000/mods/totalmayhem/units/brmt3advbtbot/brmt3advbtbot_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/xss0304/xss0304_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bss0306/bss0306_script.lua\000' debug: Loading module '\000/units/uab4301/uab4301_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff000ed) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000f5) supplied in a pose update. debug: Current gametime: 00:21:30 info: ----- Survival MOD: Updating wave table from C:2 ID:20 ( Set:19) at 21:30 info: ----- Survival MOD: Updating wave table from C:2 ID:7 ( Set:6) at 21:30 debug: Loading module '\000/mods/totalmayhem/units/brnat1exgs/brnat1exgs_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brmat2advbomber/brmat2advbomber_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brpat1exgunship/brpat1exgunship_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt3aa/brnt3aa_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff000db) supplied in a pose update. info: ----- Survival MOD: Performing a specialbosswaveB spawn at 21:36 info: ----- Survival MOD: SPAWNSPECIALBOSSUNIT: Start function... debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brl0401/brl0401_script.lua\000' info: ----- Survival MOD: Updating wave table from C:1 ID:5 ( Set:4) at 21:36 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb4207/brb4207_script.lua\000' debug: Loading module '\000/units/uel0303/uel0303_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt2bm/brnt2bm_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brmt3pdroproj/brmt3pdroproj_script.lua\000' info: ----- Survival MOD: Updating wave table from C:2 ID:4 ( Set:3) at 21:42 info: CWldSession::DoBeat() unknown entity id (0x2ff00012) supplied in a pose update. debug: Loading module '\000/mods/totalmayhem/units/broat2fibo/broat2fibo_script.lua\000' debug: Loading module '\000/projectiles/sanuallcavitationtorpedo04/sanuallcavitationtorpedo04_script.lua\000' debug: Loading module '\000/projectiles/aimantitorpedo01/aimantitorpedo01_script.lua\000' debug: Loading module '\000/units/ueb0201/ueb0201_script.lua\000' debug: Current gametime: 00:22:00 info: ----- Survival MOD: Updating wave table from C:2 ID:3 ( Set:2) at 22:00 debug: Loading module '\000/units/url0306/url0306_script.lua\000' warning: Error running OnKilled script in Entity xss0304 at 8107f408: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> debug: Loading module '\000/mods/totalmayhem/units/brnt2pd2/brnt2pd2_script.lua\000' debug: Loading module '\000/projectiles/aandepthcharge02/aandepthcharge02_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff000c3) supplied in a pose update. debug: Loading module '\000/mods/totalmayhem/projectiles/brnt2btproj/brnt2btproj_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/baa0309/baa0309_script.lua\000' debug: Loading module '\000/units/ual0205/ual0205_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brot2exbmproj/brot2exbmproj_script.lua\000' debug: Loading module '\000/projectiles/adfoblivioncannon01/adfoblivioncannon01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt2exm1/brnt2exm1_script.lua\000' debug: Loading module '\000/units/xel0306/xel0306_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brmat2advbomberproj/brmat2advbomberproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3argusminiproj/brnt3argusminiproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3btproj/brnt3btproj_script.lua\000' debug: Loading module '\000/projectiles/cdfheavydisintegratorpulselaser01/cdfheavydisintegratorpulselaser01_script.lua\000' debug: Current gametime: 00:22:30 info: ----- Survival MOD: Updating wave table from C:2 ID:21 ( Set:20) at 22:30 info: ----- Survival MOD: Updating wave table from C:2 ID:5 ( Set:4) at 22:30 info: ----- Survival MOD: Updating wave table from C:2 ID:13 ( Set:12) at 22:30 debug: Loading module '\000/projectiles/sifsuthanusartilleryshell01/sifsuthanusartilleryshell01_script.lua\000' debug: Loading module '\000/units/ueb0301/ueb0301_script.lua\000' debug: Loading module '\000/projectiles/saaolarisaaartillery04/saaolarisaaartillery04_script.lua\000' debug: Loading module '\000/projectiles/saashleoaagatlinggun01/saashleoaagatlinggun01_script.lua\000' debug: Loading module '\000/projectiles/sdfshieeihautocannon01/sdfshieeihautocannon01_script.lua\000' debug: Loading module '\000/projectiles/aaasonicpulse02/aaasonicpulse02_script.lua\000' debug: Loading module '\000/projectiles/adfoblivioncannon03/adfoblivioncannon03_script.lua\000' debug: Loading module '\000/projectiles/adfoblivioncannon04/adfoblivioncannon04_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/units/sueb1301/sueb1301_script.lua\000' debug: Current gametime: 00:23:00 info: ----- Survival MOD: Updating wave table from C:2 ID:4 ( Set:3) at 23:00 info: CWldSession::DoBeat() unknown entity id (0x2ff00057) supplied in a pose update. debug: Loading module '\000/projectiles/adfquantumcannon02/adfquantumcannon02_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brot1exmobartproj/brot1exmobartproj_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/units/suab1301/suab1301_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff0007b) supplied in a pose update. debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/opc2002/sopc2002u_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff000c4) supplied in a pose update. debug: Loading module '\000/mods/totalmayhem/projectiles/brot1exmobart2proj/brot1exmobart2proj_script.lua\000' debug: Current gametime: 00:23:30 debug: Loading module '\000/units/url0208/url0208_script.lua\000' debug: Loading module '\000/projectiles/caaautocannon02/caaautocannon02_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/mgheadshot01/mgheadshot01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/mgqairocket01/mgqairocket01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/mgqairocketchild01/mgqairocketchild01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/bassiemaincannon01/bassiemaincannon01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/shadowcannon01/shadowcannon01_script.lua\000' info: ----- Survival MOD: Updating wave table from C:2 ID:8 ( Set:7) at 23:48 debug: Loading module '\000/mods/totalmayhem/projectiles/brmt3advbtbotproj/brmt3advbtbotproj_script.lua\000' debug: Current gametime: 00:24:00 info: ----- Survival MOD: Performing a speciaNavywave spawn at 24:00 info: ----- Survival MOD: SPAWNSPECIALNAVYUNIT: Start function... info: ----- Survival MOD: Updating wave table from C:1 ID:5 ( Set:4) at 24:00 debug: Loading module '\000/mods/blackopsfaf-unleashed/effects/entities/basilisknukeeffect05/basilisknukeeffect05_script.lua\000' debug: Loading module '\000/projectiles/tifmissilecruise05/tifmissilecruise05_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/effects/entities/basilisknukeeffect01/basilisknukeeffect01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/mgqaiplasmaarty01/mgqaiplasmaarty01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/effects/entities/basilisknukeeffect03/basilisknukeeffect03_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/mgqaiplasmaartychild01/mgqaiplasmaartychild01_script.lua\000' warning: Error running OnDamage script in Entity url0111 at 820f3308: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity url0111 at 820f3308: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity url0111 at 820f3308: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> info: ----- Survival MOD: Updating wave table from C:2 ID:22 ( Set:21) at 24:12 debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/brmat2gunship/brmat2gunship_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt2exlm/brnt2exlm_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00004) supplied in a pose update. debug: Current gametime: 00:24:30 info: ----- Survival MOD: Updating wave table from C:2 ID:14 ( Set:13) at 24:30 debug: Loading module '\000/units/urs0304/urs0304_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt2exmdf/brnt2exmdf_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brpt3pd/brpt3pd_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/xac2101/xac2101_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00051) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:5 ( Set:4) at 24:48 debug: Loading module '\000/mods/totalmayhem/units/brot3aa/brot3aa_script.lua\000' warning: Error running OnEnableWeapon script in CScriptObject at 71269150: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): attempt to call method `GetAimManipulator' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2091): in function `GetWeaponManipulatorByLabel' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1008): in function `OnEnableWeapon' ...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua(105): in function <...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua:103> info: CWldSession::DoBeat() unknown entity id (0x2ff0000f) supplied in a pose update. warning: TargetWorth = -20 warning: chance = -12 warning: number = 80 warning: NO MC!!!!!!! warning: buffChance = 62 warning: NO DEBUFF!!!!!!! debug: Loading module '\000/mods/survival mayhem&bo balance/units/sxsb1301/sxsb1301_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/aeonssg5/aeonssg5_script.lua\000' debug: Current gametime: 00:25:00 info: ----- Survival MOD: Updating wave table from C:2 ID:23 ( Set:22) at 25:00 debug: Loading module '\000/units/xsl0303/xsl0303_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsa0310/bsa0310_script.lua\000' debug: Loading module '\000/units/xra0305/xra0305_script.lua\000' debug: Loading module '\000/units/ura0303/ura0303_script.lua\000' debug: Loading module '\000/units/xsa0303/xsa0303_script.lua\000' debug: Loading module '\000/units/ual0303/ual0303_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/urb42076/urb42076_script.lua\000' info: ----- Survival MOD: Performing a specialallywaveB spawn at 25:06 info: ----- Survival MOD: SPAWNSPECIALALLYUNIT: Start function... info: ----- Survival MOD: Updating wave table from C:1 ID:4 ( Set:3) at 25:06 debug: Loading module '\000/projectiles/cifmissiletactical02/cifmissiletactical02_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/projectiles/nstrategicmissile1/nstrategicmissile1_script.lua\000' warning: nomads: parent entity for singularity is dead or missingg debug: Loading module '\000/mods/survival mayhem&bo balance/effects/entities/nblackhole/nblackhole_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/effects/entities/nblackholeeffect01/nblackholeeffect01_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/effects/entities/nblackholeeffect02/nblackholeeffect02_script.lua\000' warning: Error resolving bank 'NomadsDestroy' to audio engine debug: Loading module '\000/mods/totalmayhem/units/brpt2exbot/brpt2exbot_script.lua\000' warning: Error resolving bank 'NomadsDestroy' to audio engine debug: Loading module '\000/projectiles/tdfgauss03/tdfgauss03_script.lua\000' warning: Error running OnKilled script in Entity brmat2gunship at 710b1f08: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `DamageArea' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(104): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function <...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua:240> debug: Loading module '\000/mods/survival mayhem&bo balance/effects/entities/nblackholeeffect03/nblackholeeffect03_script.lua\000' warning: Error resolving bank 'NomadsDestroy' to audio engine warning: Error running OnKilled script in Entity brmat2gunship at 85982d08: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua(170): in function <...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua:161> info: CWldSession::DoBeat() unknown entity id (0x2ff0006b) supplied in a pose update. debug: Current gametime: 00:25:30 info: ----- Survival MOD: Updating wave table from C:2 ID:9 ( Set:8) at 25:30 debug: Loading module '\000/projectiles/cdflaserdisintegrator04/cdflaserdisintegrator04_script.lua\000' warning: Error running OnKilled script in Entity brmat2gunship at 7b470408: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua(170): in function <...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua:161> debug: Loading module '\000/mods/survival mayhem&bo balance/units/sueb4302/ueb4302_script.lua\000' warning: Error running OnKilled script in Entity brmat2gunship at 7bbe7008: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua(170): in function <...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua:161> info: CWldSession::DoBeat() unknown entity id (0x2ff0000b) supplied in a pose update. warning: GetResource: Invalid name "" debug: Loading module '\000/projectiles/adfquantumdisruptor01/adfquantumdisruptor01_script.lua\000' warning: Error running OnKilled script in Entity brmat2gunship at 70f06e08: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua(170): in function <...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua:161> debug: Current gametime: 00:26:00 info: ----- Survival MOD: Updating wave table from C:2 ID:24 ( Set:23) at 26:00 debug: Loading module '\000/mods/totalmayhem/units/brot2exbm/brot2exbm_script.lua\000' debug: Loading module '\000/units/xaa0305/xaa0305_script.lua\000' debug: Loading module '\000/units/xsa0304/xsa0304_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/broat3bomber/broat3bomber_script.lua\000' info: ----- Survival MOD: Updating wave table from C:2 ID:6 ( Set:5) at 26:06 debug: Loading module '\000/mods/totalmayhem/units/brot3ml/brot3ml_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brmt3aa/brmt3aa_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brot3ml2proj/brot3ml2proj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/broat3bomberproj/broat3bomberproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt1mtproj/brnt1mtproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt2exlmproj/brnt2exlmproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brmst1battlecruiser/brmst1battlecruiser_script.lua\000' info: ___SE___ gate killed, id=2 instigator army: 6/ARMY_6 debug: Loading module '\000/projectiles/sbozhanaseebomb01/sbozhanaseebomb01_script.lua\000' debug: Loading module '\000/effects/entities/sbozhanaseebombeffect01/sbozhanaseebombeffect01_script.lua\000' debug: Loading module '\000/effects/entities/sbozhanaseebombeffect02/sbozhanaseebombeffect02_script.lua\000' debug: Loading module '\000/projectiles/tdfplasma01/tdfplasma01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brot1advnavygun/brot1advnavygun_script.lua\000' debug: Current gametime: 00:26:30 debug: Loading module '\000/units/xrs0205/xrs0205_script.lua\000' warning: STARED IslandSpawn info: Debug: SetPlayableArea before round : 0, 170 1023, 898 info: Debug: SetPlayableArea after round : 0, 168 1020, 896 info: Camera:SyncPlayableRect \000{ x0=0, x1=1020, y0=168, y1=896 } info: Request: \000{ info: Name="WorldCamera", info: Region={ x0=0, x1=1020, y0=168, y1=896 }, info: Type="CAMERA_SYNC_PLAYABLE_RECT" info: } info: playable area coordinates are { 0, 168, 1020, 896 } info: Offmapareas are { info: { x0=-100, x1=1120, y0=68, y1=168 }, info: { x0=-100, x1=1120, y0=896, y1=996 }, info: { x0=-100, x1=0, y0=168, y1=896 }, info: { x0=1020, x1=1120, y0=168, y1=896 } info: } debug: Loading module '\000/projectiles/cdflaserdisintegrator02/cdflaserdisintegrator02_script.lua\000' debug: Loading module '\000/projectiles/adfquadlaserlight01/adfquadlaserlight01_script.lua\000' info: ----- Respawn waited... warning: Error running OnLayerChange script in Entity xrs9901 at 7b74f408: ...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua(258): attempt to call method `ChangeRateOfFire' (a nil value) stack traceback: ...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua(258): in function <...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua:249> [C]: in function `CreateUnitHPR' ...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua(1047): in function <...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua:1031> info: ----- Respawn created... warning: Error running OnKilled script in Entity xss0304 at 856f0a08: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: got army2 warning: faction == 2 debug: Loading module '\000/units/uaa0203/uaa0203_script.lua\000' debug: Loading module '\000/units/xaa0202/xaa0202_script.lua\000' debug: Loading module '\000/units/uaa0304/uaa0304_script.lua\000' warning: Error running OnKilled script in Entity xss0304 at 858d5c08: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: Loading module '\000/mods/totalmayhem/projectiles/brot1advnavygunproj/brot1advnavygunproj_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff0005e) supplied in a pose update. debug: Loading module '\000/mods/survival mayhem&bo balance/units/xsl9915/xsl9915_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/sbel9010/sbel9010_script.lua\000' warning: *********CreateUnitHPR SBEL9010 warning: Failed to load mesh for blueprint /mods/survival mayhem&bo balance/hook/units/sbel9010/sbel9010_mesh warning: ********* LifeDrainThread debug: Current gametime: 00:27:00 info: ----- Survival MOD: Updating wave table from C:2 ID:25 ( Set:24) at 27:00 info: ----- Survival MOD: Updating wave table from C:2 ID:6 ( Set:5) at 27:00 debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/brpt2hvbot/brpt2hvbot_script.lua\000' debug: Loading module '\000/units/xel0305/xel0305_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/units/sbrot2asb/sbrot2asb_script.lua\000' warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> debug: Loading module '\000/mods/totalmayhem/units/brnt1advnavygun/brnt1advnavygun_script.lua\000' warning: unit:Destroy info: ----- Survival MOD: Updating wave table from C:2 ID:15 ( Set:14) at 27:09 info: ----- Survival MOD: Updating wave table from C:2 ID:10 ( Set:9) at 27:09 debug: Loading module '\000/mods/totalmayhem/units/brmt2medm/brmt2medm_script.lua\000' debug: Loading module '\000/units/dslk004/dslk004_script.lua\000' debug: Loading module '\000/units/zeb9501/zeb9501_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff000fc) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:7 ( Set:6) at 27:21 debug: Loading module '\000/mods/totalmayhem/units/brnt3pdro/brnt3pdro_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00040) supplied in a pose update. debug: Current gametime: 00:27:30 info: ----- Othuy started, getting location... debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/sbsl0403/sbsl0403_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brs0305/brs0305_script.lua\000' warning: Error running OnKilled script in Entity xss0304 at 2cacad08: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity xss0304 at 2f54d908: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity xss0304 at 7befcd08: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity xss0304 at 70579e08: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity xss0304 at 85480d08: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity xss0304 at 710bff08: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity xss0304 at 81adc908: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity xss0304 at 81286808: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity xss0304 at 8546fc08: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnKilled script in Entity xss0304 at 7c0e8108: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> debug: Loading module '\000/projectiles/adfreactoncannon01/adfreactoncannon01_script.lua\000' debug: Current gametime: 00:28:00 info: ----- Survival MOD: Updating wave table from C:2 ID:7 ( Set:6) at 28:06 info: ----- Othuy started, getting location... debug: Loading module '\000/projectiles/sdfheavyquarnoncannon01/sdfheavyquarnoncannon01_script.lua\000' info: ----- Survival MOD: Updating wave table from C:2 ID:26 ( Set:25) at 28:09 debug: Loading module '\000/mods/totalmayhem/units/brot3ncm2/brot3ncm2_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/hook/units/uas0401/uas0401_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsunits.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/hook/units/uaa0310/uaa0310_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/baa0001/baa0001_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeeffectcontroller01/uefnukeeffectcontroller01_script.lua\000' warning: ACU kill detected. Rating for ranked games is now enforced. info: Sending game result: 8 score 1 debug: Loading module '\000/lua/ui/game/gameresult.lua\000' info: GAMERESULT : \000score 1 debug: Loading module '\000/effects/entities/uefnukeeffect01/uefnukeeffect01_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeeffect02/uefnukeeffect02_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeshockwave01/uefnukeshockwave01_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeshockwave02/uefnukeshockwave02_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeeffect03/uefnukeeffect03_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeflavorplume01/uefnukeflavorplume01_script.lua\000' info: ----- Survival MOD: Updating wave table from C:2 ID:27 ( Set:26) at 28:24 warning: Error running OnKilled script in Entity xss0304 at 710b1f08: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnKilled script in Entity xss0304 at 2c3ebd08: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnKilled script in Entity xss0304 at 78695108: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> debug: Loading module '\000/effects/entities/uefnukeeffect05/uefnukeeffect05_script.lua\000' info: ----- Othuy started, getting location... debug: Current gametime: 00:28:30 info: ----- Survival MOD: Performing a speciaNavywave spawn at 28:30 info: ----- Survival MOD: SPAWNSPECIALNAVYUNIT: Start function... debug: Loading module '\000/units/uel0401/uel0401_script.lua\000' info: ----- Survival MOD: Updating wave table from C:1 ID:6 ( Set:5) at 28:30 debug: Loading module '\000/units/ues0202/ues0202_script.lua\000' debug: Loading module '\000/units/dal0310/dal0310_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bss0206/bss0206_script.lua\000' warning: Error running OnKilled script in Entity xss0304 at 7b755608: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnKilled script in Entity xss0304 at 8b2ed108: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnKilled script in Entity xss0304 at 820ea708: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnKilled script in Entity xss0304 at 6fce1608: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> info: ___SE___ gate killed, id=6 instigator army: 6/ARMY_6 warning: Error running OnKilled script in Entity xss0304 at 78654c08: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3pdroproj/brnt3pdroproj_script.lua\000' warning: Error running OnKilled script in Entity xss0304 at 79c90708: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> debug: Loading module '\000/mods/totalmayhem/units/brmt2beetle/brmt2beetle_script.lua\000' warning: Error running OnKilled script in Entity xss0304 at 79c9cb08: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> info: CWldSession::DoBeat() unknown entity id (0x2ff000e4) supplied in a pose update. info: ----- Othuy started, getting location... warning: Error running OnKilled script in Entity xss0304 at 1854cb08: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/sbrs0305ub/sbrs0305ub_script.lua\000' info: ----- Survival MOD: Updating wave table from C:2 ID:8 ( Set:7) at 28:48 info: ----- Survival MOD: Performing a specialbosswaveB spawn at 28:48 info: ----- Survival MOD: SPAWNSPECIALBOSSUNIT: Start function... debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/brmt3snake/brmt3snake_script.lua\000' info: ----- Survival MOD: Updating wave table from C:1 ID:6 ( Set:5) at 28:48 debug: Loading module '\000/mods/totalmayhem/units/brnt2sniper/brnt2sniper_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/broat2exgs/broat2exgs_script.lua\000' warning: Error running OnKilled script in Entity xss0304 at 2c2d0f08: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnKilled script in Entity brpt2hvbot at 7978c608: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:182> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(201): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:200> [C]: in function `DamageArea' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(104): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...sfaf-unleashed\lua\blackopsdefaultcollisionbeams.lua(458): in function <...sfaf-unleashed\lua\blackopsdefaultcollisionbeams.lua:447> warning: Error running OnKilled script in Entity brpt2hvbot at 7c232908: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:182> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(201): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:200> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: CWldSession::DoBeat() unknown entity id (0x2ff0002a) supplied in a pose update. warning: Error running OnKilled script in Entity xss0304 at 79def508: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> debug: Current gametime: 00:29:00 debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/surs0103u/surs0103u_script.lua\000' info: ----- Othuy started, getting location... info: CWldSession::DoBeat() unknown entity id (0x2ff0002a) supplied in a pose update. warning: Error running OnKilled script in Entity brpt2hvbot at 6fef1c08: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:182> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(201): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:200> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity xss0304 at 70528408: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> info: CWldSession::DoBeat() unknown entity id (0x2ff00037) supplied in a pose update. debug: Loading module '\000/mods/survival mayhem&bo balance/units/surs0201/surs0201_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00127) supplied in a pose update. debug: Loading module '\000/mods/survival mayhem&bo balance/units/sbrs0305/sbrs0305_script.lua\000' warning: Error running OnKilled script in Entity brpt2hvbot at 85471808: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:182> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(201): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:200> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: ----- Othuy started, getting location... debug: Loading module '\000/mods/survival mayhem&bo balance/projectiles/cybassualttorp01/cybassualttorp01_script.lua\000' debug: Loading module '\000/projectiles/aifbombquark01/aifbombquark01_script.lua\000' debug: Current gametime: 00:29:30 info: ----- Survival MOD: Performing a specialallywaveB spawn at 29:30 info: ----- Survival MOD: SPAWNSPECIALALLYUNIT: Start function... info: ----- Survival MOD: Updating wave table from C:1 ID:5 ( Set:4) at 29:30 info: ----- Survival MOD: Updating wave table from C:2 ID:11 ( Set:10) at 29:30 info: ----- Survival MOD: Updating wave table from C:2 ID:8 ( Set:7) at 29:30 warning: Error running OnKilled script in Entity brpt2hvbot at 71695808: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:182> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(201): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:200> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity brpt2hvbot at 7a094508: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:182> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(201): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:200> [C]: in function `DamageArea' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(104): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...sfaf-unleashed\lua\blackopsdefaultcollisionbeams.lua(458): in function <...sfaf-unleashed\lua\blackopsdefaultcollisionbeams.lua:447> warning: Error running OnKilled script in Entity brpt2hvbot at 85469a08: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:182> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(201): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:200> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity brpt2hvbot at 858e1208: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:182> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(201): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:200> [C]: in function `DamageArea' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(104): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...sfaf-unleashed\lua\blackopsdefaultcollisionbeams.lua(458): in function <...sfaf-unleashed\lua\blackopsdefaultcollisionbeams.lua:447> debug: Loading module '\000/mods/totalmayhem/units/broat1intc/broat1intc_script.lua\000' warning: Error running OnKilled script in Entity brpt2hvbot at 7bb13508: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:182> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(201): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:200> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: CWldSession::DoBeat() unknown entity id (0x2ff0012d) supplied in a pose update. debug: Loading module '\000/projectiles/tifmissilecruise04/tifmissilecruise04_script.lua\000' info: ----- Othuy started, getting location... debug: Loading module '\000/effects/entities/inainoeffectcontroller01/inainoeffectcontroller01_script.lua\000' warning: ACU kill detected. Rating for ranked games is now enforced. debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect02/sifinainostrategicmissileeffect02_script.lua\000' info: Sending game result: 8 score 2 info: GAMERESULT : \000score 2 debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect01/sifinainostrategicmissileeffect01_script.lua\000' warning: Error running OnKilled script in Entity brmat2gunship at 7c0e0308: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua(170): in function <...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua:161> warning: DroneRelease debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect04/sifinainostrategicmissileeffect04_script.lua\000' debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect03/sifinainostrategicmissileeffect03_script.lua\000' warning: DroneRelease info: CWldSession::DoBeat() unknown entity id (0x2ff00099) supplied in a pose update. debug: Current gametime: 00:30:00 debug: Loading module '\000/mods/totalmayhem/projectiles/brmt2beetleproj/brmt2beetleproj_script.lua\000' warning: Error running OnKilled script in Entity brpt2hvbot at 70797d08: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:182> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(201): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:200> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: ----- Survival MOD: Updating wave table from C:2 ID:28 ( Set:27) at 30:06 info: ----- Survival MOD: Updating wave table from C:2 ID:9 ( Set:8) at 30:06 info: ----- Survival MOD: Updating wave table from C:2 ID:16 ( Set:15) at 30:06 debug: Loading module '\000/mods/totalmayhem/projectiles/brot3ncm2proj/brot3ncm2proj_script.lua\000' info: ----- Othuy started, getting location... info: ----- Survival MOD: Updating wave table from C:2 ID:9 ( Set:8) at 30:09 debug: Loading module '\000/units/xal0305/xal0305_script.lua\000' warning: Error running OnKilled script in Entity xss0304 at 7bd03908: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnKilled script in Entity xss0304 at 85471f08: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnKilled script in Entity brmat2gunship at 82abba08: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua(170): in function <...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua:161> debug: Loading module '\000/projectiles/cantorpedomeson02/cantorpedomeson02_script.lua\000' debug: Loading module '\000/projectiles/adfshielddisruptor01/adfshielddisruptor01_script.lua\000' debug: Loading module '\000/projectiles/sdfchronatroncannon01/sdfchronatroncannon01_script.lua\000' warning: Error running OnKilled script in Entity brmat2gunship at 70a4bb08: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua(170): in function <...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua:161> info: Can't find texture "/textures/particles/sparkle_09_2.dds" -- trying fallback. info: Can't find texture "/textures/particles/sparkle_09_2.dds" -- trying fallback. info: ----- Othuy started, getting location... info: CWldSession::DoBeat() unknown entity id (0x2ff00228) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00022) supplied in a pose update. info: Can't find texture "/mods/survival mayhem&bo balance/units/sbrs0305/gamedata/textures/environment/Falloff_seraphim_lookup.dds" -- trying fallback. debug: Current gametime: 00:30:30 warning: Error running OnKilled script in Entity brpt2hvbot at 2afb6a08: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:182> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(201): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:200> [C]: in function `DamageArea' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(104): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...s\blackopsfaf-acus\lua\acusdefaultcollisionbeams.lua(136): in function <...s\blackopsfaf-acus\lua\acusdefaultcollisionbeams.lua:127> warning: Error running OnKilled script in Entity brpt2hvbot at 7c373008: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(185): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:182> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua(201): in function <... balance\hook\units\brpt2hvbot\brpt2hvbot_script.lua:200> [C]: in function `DamageArea' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(104): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...s\blackopsfaf-acus\lua\acusdefaultcollisionbeams.lua(136): in function <...s\blackopsfaf-acus\lua\acusdefaultcollisionbeams.lua:127> info: Can't find texture "/textures/particles/sparkle_09_2.dds" -- trying fallback. debug: Loading module '\000/projectiles/aandepthcharge01/aandepthcharge01_script.lua\000' debug: Loading module '\000/projectiles/sdfexperimentalphasonproj01/sdfexperimentalphasonproj01_script.lua\000' info: ----- Survival MOD: Updating wave table from C:2 ID:12 ( Set:11) at 30:33 warning: Error running OnKilled script in Entity brmat2gunship at 90ed7208: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `DamageArea' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(104): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function <...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua:240> warning: Error running OnKilled script in Entity brmat2gunship at 7a1a8d08: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `DamageArea' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(104): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function <...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua:240> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bel0307/bel0307_script.lua\000' warning: Error running OnKilled script in Entity brmat2gunship at 90228208: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua(170): in function <...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua:161> warning: Error running OnKilled script in Entity brmat2gunship at 710c9208: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua(170): in function <...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua:161> info: CWldSession::DoBeat() unknown entity id (0x2ff00221) supplied in a pose update. info: ----- Othuy started, getting location... debug: Loading module '\000/projectiles/caananodart03/caananodart03_script.lua\000' warning: faction == 2 warning: faction == 2 warning: Error running OnKilled script in Entity brmat2gunship at 9018eb08: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua(170): in function <...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua:161> warning: Error running OnKilled script in Entity brmat2gunship at 8fc44908: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua(170): in function <...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua:161> warning: Error running OnKilled script in Entity brmat2gunship at 8ffa0508: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua(170): in function <...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua:161> debug: Current gametime: 00:31:00 warning: Error running OnKilled script in Entity brmat2gunship at 2609b308: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua(170): in function <...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua:161> debug: Loading module '\000/mods/totalmayhem/projectiles/brmt3avarlproj/brmt3avarlproj_script.lua\000' debug: Loading module '\000/projectiles/caamissilenanite03/caamissilenanite03_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt2sniperproj/brnt2sniperproj_script.lua\000' debug: Loading module '\000/units/xsl0001/xsl0001_script.lua\000' warning: Error running OnKilled script in Entity brmat2gunship at 26298708: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua(170): in function <...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua:161> info: CWldSession::DoBeat() unknown entity id (0x2ff00234) supplied in a pose update. warning: Error running OnKilled script in Entity brmat2gunship at 2c968908: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `DamageArea' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(104): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function <...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua:240> debug: Loading module '\000/mods/totalmayhem/projectiles/brmt2epdproj/brmt2epdproj_script.lua\000' debug: Loading module '\000/projectiles/adfheavydisruptorcannon01/adfheavydisruptorcannon01_script.lua\000' warning: Error running OnKilled script in Entity sbrot2asb at 7c1c5c08: ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(146): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(146): in function <...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua:143> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(163): in function <...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua:162> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: ___SE___ gate killed, id=9 instigator army: 6/ARMY_6 debug: Current gametime: 00:31:30 debug: Loading module '\000/units/ues0201/ues0201_script.lua\000' warning: Error running OnDamage script in Entity ueb1107 at 7a1a4708: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity ueb1107 at 7a1a4708: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity ueb1107 at 7a1a4708: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity ueb1107 at 7a1a4708: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnDamage script in Entity ueb1107 at 7a1a4708: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `Damage' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(14): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:11> warning: Error running OnKilled script in Entity sbrot2asb at 78828f08: ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(146): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(146): in function <...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua:143> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(163): in function <...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua:162> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua(170): in function <...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua:161> debug: Loading module '\000/projectiles/adfoblivioncannon05/adfoblivioncannon05_script.lua\000' debug: Loading module '\000/projectiles/adflaserhighintensity01/adflaserhighintensity01_script.lua\000' debug: Loading module '\000/projectiles/laserbotterran01/laserbotterran01_script.lua\000' warning: *********CreateUnitHPR SBEL9010 warning: Failed to load mesh for blueprint /mods/survival mayhem&bo balance/hook/units/sbel9010/sbel9010_mesh warning: ********* LifeDrainThread debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/minirocket01/minirocket01_script.lua\000' warning: Error running OnKilled script in Entity sbrot2asb at 70d61b08: ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(146): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(146): in function <...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua:143> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(163): in function <...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua:162> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity brmat2gunship at 7c22ab08: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua(170): in function <...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua:161> debug: Loading module '\000/units/uaa0103/uaa0103_script.lua\000' info: ----- Survival MOD: Updating wave table from C:2 ID:17 ( Set:16) at 31:51 warning: unit:Destroy warning: Error running OnKilled script in Entity brmt3snake at 7c37b508: ... balance\hook\units\brmt3snake\brmt3snake_script.lua(197): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ... balance\hook\units\brmt3snake\brmt3snake_script.lua(197): in function <... balance\hook\units\brmt3snake\brmt3snake_script.lua:194> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ... balance\hook\units\brmt3snake\brmt3snake_script.lua(213): in function <... balance\hook\units\brmt3snake\brmt3snake_script.lua:212> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity brmat2gunship at 7b511808: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: Current gametime: 00:32:00 info: ----- Survival MOD: Updating wave table from C:2 ID:29 ( Set:28) at 32:00 info: ----- Survival MOD: Updating wave table from C:2 ID:10 ( Set:9) at 32:00 info: ----- Survival MOD: Performing a speciaNavywave spawn at 32:00 info: ----- Survival MOD: SPAWNSPECIALNAVYUNIT: Start function... info: ----- Survival MOD: Updating wave table from C:1 ID:7 ( Set:6) at 32:00 warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> debug: Loading module '\000/projectiles/tdfplasmaheavy03/tdfplasmaheavy03_script.lua\000' warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> info: ----- Respawn waited... warning: Error running OnLayerChange script in Entity xrs9901 at 8547a408: ...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua(258): attempt to call method `ChangeRateOfFire' (a nil value) stack traceback: ...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua(258): in function <...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua:249> [C]: in function `CreateUnitHPR' ...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua(1057): in function <...l mayhem&bo balance\units\xrs9901\xrs9901_script.lua:1031> info: ----- Respawn created... warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0302 at 2fb54108: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0302 at 2fb54108: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0302 at 2fb54108: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0302 at 2fb54108: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 7b06e408: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0302 at 2fb54108: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0302 at 2fb54108: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0302 at 2fb54108: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 7b06e408: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0302 at 2fb54108: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0302 at 2fb54108: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> warning: Error running OnKilled script in Entity sbrot2asb at 7b7a9f08: ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(146): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(146): in function <...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua:143> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(163): in function <...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua:162> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnDamage script in Entity xrl0305 at 70580e08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): attempt to call method `GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4546): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4544> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> info: CWldSession::DoBeat() unknown entity id (0x2ff00072) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:13 ( Set:12) at 32:15 warning: Error running OnKilled script in Entity sbrot2asb at 70a5d008: ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(146): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(146): in function <...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua:143> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(163): in function <...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua:162> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> debug: Loading module '\000/mods/totalmayhem/units/brot3coug/brot3coug_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brot3exm1/brot3exm1_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00272) supplied in a pose update. info: ----- Survival MOD: Updating wave table from C:2 ID:10 ( Set:9) at 32:27 debug: Current gametime: 00:32:30 info: ----- Othuy started, getting location... warning: Error running OnKilled script in Entity xss0304 at 70a5ec08: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> debug: Loading module '\000/units/drlk001/drlk001_script.lua\000' warning: Error running OnKilled script in Entity sbrot2asb at 79c9b608: ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(146): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(146): in function <...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua:143> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(163): in function <...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua:162> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: ----- Survival MOD: Performing a specialbosswaveB spawn at 32:48 info: ----- Survival MOD: SPAWNSPECIALBOSSUNIT: Start function... debug: Loading module '\000/mods/survival mayhem&bo balance/units/sura0401/sura0401_script.lua\000' info: ----- Survival MOD: Updating wave table from C:1 ID:7 ( Set:6) at 32:48 info: CWldSession::DoBeat() unknown entity id (0x2ff002a1) supplied in a pose update. info: ___SE___ gate killed, id=8 instigator army: 6/ARMY_6 info: ----- Othuy started, getting location... info: CWldSession::DoBeat() unknown entity id (0x2ff00272) supplied in a pose update. debug: Current gametime: 00:33:00 warning: Error running OnKilled script in Entity sbrot2asb at 2fb55608: ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(146): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(146): in function <...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua:143> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua(163): in function <...yhem&bo balance\units\sbrot2asb\sbrot2asb_script.lua:162> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> warning: Error running OnKilled script in Entity brmat2gunship at 6ffa4408: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(203): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:200> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...ce\hook\units\brmat2gunship\brmat2gunship_script.lua(220): in function <...ce\hook\units\brmat2gunship\brmat2gunship_script.lua:219> [C]: in function `DamageArea' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(36): in function `DoDamage' ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(300): in function <...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua:290> info: ----- Survival MOD: Updating wave table from C:2 ID:11 ( Set:10) at 33:12 info: ----- Othuy started, getting location... debug: Loading module '\000/units/url0304/url0304_script.lua\000' debug: Loading module '\000/projectiles/aifbombgraviton01/aifbombgraviton01_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff0012a) supplied in a pose update. debug: Loading module '\000/projectiles/cdflaserdisintegrator03/cdflaserdisintegrator03_script.lua\000' warning: Error running OnKilled script in Entity xss0304 at 2a333b08: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): attempt to call method `NotifyOfDroneDeath' (a nil value) stack traceback: ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(172): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:168> [C]: in function `Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1122): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4552): in function `OnDamage' ...hem&bo balance\hook\units\xss0304\xss0304_script.lua(180): in function <...hem&bo balance\hook\units\xss0304\xss0304_script.lua:179> [C]: in function `DamageArea' ...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua(24): in function <...ance\gamedata\mohodata.scd\lua\sim\defaultdamage.lua:22> info: CWldSession::DoBeat() unknown entity id (0x2ff00148) supplied in a pose update. debug: Current gametime: 00:33:30 info: ----- Survival MOD: Updating wave table from C:2 ID:30 ( Set:29) at 33:30 info: ----- Survival MOD: Updating wave table from C:2 ID:12 ( Set:11) at 33:30 debug: Loading module '\000/units/xsl0305/xsl0305_script.lua\000' debug: Loading module '\000/units/xsl0401/xsl0401_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt3advbtbot/brnt3advbtbot_script.lua\000' debug: Loading module '\000/mods/survival mayhem&bo balance/units/sbsb4205/sbsb4205_script.lua\000' info: ----- Othuy started, getting location... debug: Loading module '\000/mods/totalmayhem/units/brpt1btbot/brpt1btbot_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff0026a) supplied in a pose update. info: Debug: SetPlayableArea before round : 0, 143 1023, 898 info: Debug: SetPlayableArea after round : 0, 140 1020, 896 info: Camera:SyncPlayableRect \000{ x0=0, x1=1020, y0=140, y1=896 } info: Request: \000{ info: Name="WorldCamera", info: Region={ x0=0, x1=1020, y0=140, y1=896 }, info: Type="CAMERA_SYNC_PLAYABLE_RECT" info: } info: playable area coordinates are { 0, 140, 1020, 896 } info: Offmapareas are { info: { x0=-100, x1=1120, y0=40, y1=140 }, info: { x0=-100, x1=1120, y0=896, y1=996 }, info: { x0=-100, x1=0, y0=140, y1=896 }, info: { x0=1020, x1=1120, y0=140, y1=896 } info: } debug: Loading module '\000/mods/survival mayhem&bo balance/hook/units/bra0409/bra0409_script.lua\000' debug: Loading module '\000/units/uab5202/uab5202_script.lua\000'