profile = { current = 1, profiles = { { Lobby_ACT_Time_Delay = '5', RestrictedCategories = { 'NUKE' }, LastColorFAF = 1, LobbyOpt_AIBuilderNameDebug = 'off', LobbyBackground = 2, SaveGame = 'water122', console_fade_delay = 3, Lobby_ACT_Ratio_Interval = '30', Lobby_ACT_Start_Delay = '5', LastScenario = '/maps/scmp_019/scmp_019_scenario.lua', LobbyOpt_AIMapMarker = 'miss', Last_Op_Selected = { id = 'X1CA_001' }, LobbyOpt_AutoTeams = 'manual', console_font = 'Zeroes Three', range_RenderBuild = true, build_templates = { { templateData = { 9, 9, { 'xeb2402', 59320, 0, 0 } }, name = 'Experimental Satellite System', icon = 'xeb2402' } }, LobbyChangelog = 3720, LoadingFaction = 3, LobbyOpt_Victory = 'domination', Notify_experimentals_disabled = false, Notify_all_disabled = false, LastFaction = 3, LobbyOpt_RestrictedCategories = { 'NUKENAVAL', 'NUKET3DEF', 'NUKET3ML', 'NUKET4ML' }, chat_window = { top = 301, bottom = 768, right = 430, left = 8 }, range_RenderSelected = true, UserKeyMap = { Tab = 'next_cam_position', ['Ctrl-Shift-4'] = 'fac_group4', ['Ctrl-Alt-E'] = 'debug_show_emmitter_window', ['Shift-O'] = 'shift_overcharge', ['Ctrl-7'] = 'set_group7', End = 'split_screen_disable', ['Alt-UpArrow'] = 'switch_layout_up', ['Ctrl-2'] = 'set_group2', F2 = 'toggle_score_screen', ['Ctrl-9'] = 'set_group9', ['Alt-F9'] = 'debug_open_lua_debugger', ['Shift-M'] = 'shift_move', ['Ctrl-F3'] = 'debug_scenario_method_ctrl_f3', ['Alt-D'] = 'debug_dump_ui_controls', PageUp = 'chat_page_up', ['Shift-3'] = 'append_group3', ['Ctrl-Shift-X'] = 'debug_redo_console_command', ['Ctrl-N'] = 'rename', LeftBracket = 'mode', ['Ctrl-5'] = 'set_group5', F5 = 'ping_alert', ['Ctrl-Z'] = 'select_all_units_of_same_type', ['Shift-5'] = 'append_group5', ['Ctrl-Shift-F1'] = 'debug_toggle_pannels', ['Ctrl-Shift-7'] = 'fac_group7', ['Ctrl-8'] = 'set_group8', ['Alt-LeftArrow'] = 'switch_skin_down', ['Shift-4'] = 'append_group4', ['Ctrl-C'] = 'select_all_onscreen', ['Shift-PageUp'] = 'chat_line_up', ['Ctrl-W'] = 'tog_military', ['Shift-W'] = 'zoom_out_fast', ['Ctrl-Shift-L'] = 'select_nearest_land_factory', ['0'] = 'group0', ['3'] = 'group3', ['2'] = 'group2', ['Ctrl-Period'] = 'select_all_eng_onscreen', F4 = 'toggle_diplomacy_screen', ['7'] = 'group7', ['6'] = 'group6', ['9'] = 'group9', ['Ctrl-H'] = 'select_all_factory_onscreen', Pause = 'pause', A = 'attack', C = 'capture', B = 'toggle_build_mode', ['Ctrl-3'] = 'set_group3', D = 'dive', G = 'spreadattack', ['Ctrl-Shift-9'] = 'fac_group9', I = 'guard', H = 'select_nearest_factory', Home = 'split_screen_enable', M = 'move', ['Shift-T'] = 'create_build_template', O = 'overcharge', N = 'nuke', Q = 'zoom_in', P = 'patrol', S = 'stop', R = 'repair', U = 'transport', ['Ctrl-4'] = 'set_group4', F7 = 'ping_attack', V = 'reset_camera', ['Ctrl-S'] = 'select_naval', ['Ctrl-1'] = 'set_group1', ['Shift-G'] = 'shift_spreadattack', Z = 'pause_unit', ['Ctrl-Shift-2'] = 'fac_group2', ['Shift-U'] = 'shift_transport', ['Ctrl-B'] = 'select_engineers', ['Ctrl-Alt-B'] = 'debug_blingbling', ['Shift-Period'] = 'goto_engineer', ['Shift-F5'] = 'debug_scenario_method_shift_f5', ['Alt-T'] = 'debug_teleport', ['Shift-R'] = 'shift_repair', ['Ctrl-L'] = 'select_land', ['Ctrl-Alt-W'] = 'debug_render_wireframe', F6 = 'ping_move', ['Ctrl-F4'] = 'debug_scenario_method_ctrl_f4', ['Shift-I'] = 'shift_guard', ['Shift-L'] = 'shift_launch_tactical', F12 = 'show_objective_screen', ['Shift-F'] = 'shift_ferry', ['Ctrl-F10'] = 'debug_restart_session', ['Ctrl-Shift-C'] = 'debug_copy_units', ['Ctrl-Alt-F1'] = 'toggle_notify_customiser', ['Shift-Tab'] = 'add_cam_position', ['Ctrl-X'] = 'select_all', ['Ctrl-Shift-S'] = 'select_nearest_naval_factory', ['Alt-DownArrow'] = 'switch_layout_down', ['Ctrl-Alt-O'] = 'debug_grid', ['Ctrl-Shift-6'] = 'fac_group6', L = 'launch_tactical', ['Alt-Q'] = 'debug_show_focus_ui_control', ['Ctrl-Shift-3'] = 'fac_group3', F10 = 'toggle_main_menu', ['Ctrl-V'] = 'cam_free', ['Shift-9'] = 'append_group9', ['Shift-E'] = 'shift_reclaim', ['Ctrl-Shift-W'] = 'debug_weapons', ['Ctrl-Alt-Comma'] = 'debug_graphics_fidelity_0', ['Shift-F6'] = 'debug_create_entity', ['Ctrl-Alt-F4'] = 'debug_scenario_method_ctrl_alt_f3', F1 = 'toggle_key_bindings', NumStar = 'reset_game_speed', ['Shift-7'] = 'append_group7', NumSlash = 'show_fps', ['Ctrl-Shift-1'] = 'fac_group1', ['Alt-F2'] = 'debug_create_unit', ['Ctrl-K'] = 'suicide', ['Shift-F3'] = 'debug_scenario_method_shift_f3', ['Shift-6'] = 'append_group6', ['8'] = 'group8', ['Shift-8'] = 'append_group8', ['Ctrl-Shift-8'] = 'fac_group8', ['Ctrl-A'] = 'select_air', ['Alt-Delete'] = 'debug_destroy_units', F9 = 'debug_toggle_log_window', ['Alt-Comma'] = 'select_commander', ['Ctrl-0'] = 'set_group0', ['Alt-V'] = 'debug_skeletons', ['Ctrl-E'] = 'tog_defense', Comma = 'goto_commander', ['Shift-F4'] = 'debug_scenario_method_shift_f4', ['5'] = 'group5', ['Ctrl-Alt-F5'] = 'debug_scenario_method_ctrl_alt_f5', ['Alt-Period'] = 'select_idle_engineer', ['Shift-D'] = 'shift_dive', NumPlus = 'increase_game_speed', F8 = 'ping_marker', F3 = 'quick_save', ['Shift-S'] = 'shift_stop', W = 'zoom_out', ['Shift-0'] = 'append_group0', ['Ctrl-Slash'] = 'debug_pause_single_step', ['Ctrl-6'] = 'set_group6', ['Ctrl-Alt-Shift-F8'] = 'debug_campaign_instawin', ['Alt-L'] = 'toggle_lifebars', T = 'track_unit', ['Shift-N'] = 'shift_nuke', ['Ctrl-Shift-Alt-C'] = 'debug_collision', ['Ctrl-Shift-T'] = 'track_unit_minimap', F11 = 'toggle_disconnect_screen', E = 'reclaim', ['Ctrl-R'] = 'tog_econ', ['Alt-W'] = 'debug_dump_focus_ui_control', ['Shift-Q'] = 'zoom_in_fast', ['Ctrl-F'] = 'cap_frame', Esc = 'escape', ['Ctrl-Shift-F5'] = 'debug_scenario_method_f5', Period = 'cycle_engineers', ['Ctrl-Tab'] = 'rem_cam_position', ['Shift-C'] = 'shift_capture', ['1'] = 'group1', ['Ctrl-Alt-P'] = 'debug_navpath', ['Ctrl-Alt-Period'] = 'debug_graphics_fidelity_2', PageDown = 'chat_page_down', ['Shift-F8'] = 'debug_show_army_stats', ['Ctrl-Alt-Z'] = 'debug_sally_shears', ['Ctrl-Shift-0'] = 'fac_group0', ['Alt-N'] = 'debug_nodamage', ['Ctrl-Shift-5'] = 'fac_group5', ['Shift-2'] = 'append_group2', ['Ctrl-Alt-T'] = 'track_unit_second_mon', ['Alt-RightArrow'] = 'switch_skin_up', ['Shift-A'] = 'shift_attack', ['Ctrl-Shift-A'] = 'select_nearest_air_factory', ['Shift-1'] = 'append_group1', ['Alt-R'] = 'toggle_reclaim_labels', NumMinus = 'decrease_game_speed', ['Shift-F7'] = 'debug_show_stats', ['4'] = 'group4', F = 'ferry', ['Ctrl-F5'] = 'debug_scenario_method_ctrl_f5', ['Alt-F11'] = 'debug_show_frame_stats', ['Alt-B'] = 'debug_bones', ['Alt-F3'] = 'debug_scenario_method_f3', ['Ctrl-Shift-F4'] = 'debug_scenario_method_f4', ['Ctrl-Shift-V'] = 'debug_paste_units', ['Shift-P'] = 'shift_patrol', ['Alt-A'] = 'debug_run_opponent_AI', ['Shift-PageDown'] = 'chat_line_down' }, LobbyOpt_TeamLock = 'locked', UserKeyActions = { select_all_similar_units = { order = 19, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetSimilarUnits()', category = 'selection' }, select_all_land_directfire = { order = 49, action = 'UI_SelectByCategory +excludeengineers LAND OVERLAYDIRECTFIRE', category = 'selection' }, create_template_factory = { order = 39, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").CreateTemplateFactory()', category = 'selection' }, toggle_mdf_panel = { order = 27, action = 'UI_Lua import("/lua/ui/game/multifunction.lua").ToggleMFDPanel()', category = 'ui' }, toggle_special = { order = 13, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Special")', category = 'orders' }, add_nearest_idle_engineers_seq = { order = 36, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").AddNearestIdleEngineersSeq()', category = 'selection' }, Kill_Selected_Units = { order = 60, action = 'KillSelectedUnits', category = 'orders' }, select_anti_air_fighters = { order = 41, action = 'UI_SelectByCategory AIR HIGHALTAIR ANTIAIR', category = 'selection' }, toggle_generic = { order = 12, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Generic")', category = 'orders' }, toggle_cloakjammingstealth = { order = 25, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleCloakJammingStealthScript()', category = 'orders' }, toggle_selectedrings = { order = 24, action = 'UI_Lua import("/lua/gaz_ui/modules/selectedinfo.lua").ToggleOverlayOn()', category = 'ui' }, Render_Custom_Names = { order = 56, action = 'ui_RenderCustomNames', category = 'ui' }, cycle_idle_factories = { order = 37, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").CycleIdleFactories()', category = 'selection' }, select_nearest_idle_lt_mex = { order = 32, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNearestIdleLTMex()', category = 'selection' }, acu_append_cg = { order = 34, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").ACUAppendCG()', category = 'selection' }, select_all_air_exp = { order = 45, action = 'UI_SelectByCategory AIR EXPERIMENTAL', category = 'selection' }, toggle_selectedinfo = { order = 23, action = 'UI_Lua import("/lua/gaz_ui/modules/selectedinfo.lua").ToggleOn()', category = 'ui' }, scu_upgrade_marker = { order = 4, action = 'UI_Lua import("/lua/gaz_ui/modules/scumanager.lua").CreateMarker()', category = 'user' }, select_all_battleships = { order = 54, action = 'UI_SelectByCategory NAVAL BATTLESHIP', category = 'selection' }, Always_Render_Strategic_Icons = { order = 59, action = 'ui_AlwaysRenderStrategicIcons', category = 'ui' }, toggle_weapon = { order = 7, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Weapon")', category = 'orders' }, zoom_pop = { order = 29, action = 'UI_Lua import("/lua/gaz_ui/modules/zoompopper.lua").ToggleZoomPop()', category = 'camera' }, select_nearest_idle_eng_not_acu = { order = 35, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNearestIdleEngineerNotACU()', category = 'selection' }, Render_Icons = { order = 58, action = 'ui_RenderIcons', category = 'ui' }, cycle_unit_types_in_sel = { order = 38, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").CycleUnitTypesInSel()', category = 'selection' }, select_all_land_factories = { order = 51, action = 'UI_SelectByCategory STRUCTURE FACTORY LAND', category = 'selection' }, show_network_stats = { order = 3, action = 'ren_ShowNetworkStats', category = 'ui' }, toggle_shield = { order = 6, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Shield")', category = 'orders' }, toggle_intelshield = { order = 26, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleIntelShieldScript()', category = 'orders' }, select_all_mex = { order = 31, action = 'UI_SelectByCategory MASSEXTRACTION', category = 'selection' }, toggle_jamming = { order = 8, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Jamming")', category = 'orders' }, military_overlay = { order = 16, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleOverlay("Military")', category = 'ui' }, select_all_land_indirectfire = { order = 48, action = 'UI_SelectByCategory LAND OVERLAYINDIRECTFIRE', category = 'selection' }, select_all_air_factories = { order = 50, action = 'UI_SelectByCategory STRUCTURE FACTORY AIR', category = 'selection' }, select_all_antinavy_subs = { order = 46, action = 'UI_SelectByCategory SUBMERSIBLE OVERLAYANTINAVY', category = 'selection' }, select_next_naval_factory = { order = 22, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNextNavalFactory()', category = 'selection' }, intel_overlay = { order = 17, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleOverlay("Intel")', category = 'ui' }, select_all_stationdrones = { order = 43, action = 'UI_SelectByCategory AIR STATIONASSISTPOD', category = 'selection' }, toggle_tab_display = { order = 28, action = 'UI_Lua import("/lua/ui/game/tabs.lua").ToggleTabDisplay()', category = 'ui' }, select_all_idle_eng_onscreen = { order = 18, action = 'UI_SelectByCategory +inview +idle ENGINEER', category = 'selection' }, select_all_tml = { order = 42, action = 'UI_SelectByCategory STRUCTURE TACTICALMISSILEPLATFORM', category = 'selection' }, select_next_land_factory = { order = 20, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNextLandFactory()', category = 'selection' }, select_gunships = { order = 40, action = 'UI_SelectByCategory AIR GROUNDATTACK', category = 'selection' }, Render_Unit_Bars = { order = 57, action = 'ui_RenderUnitBars', category = 'ui' }, select_inview_idle_mex = { order = 30, action = 'UI_SelectByCategory +inview +idle MASSEXTRACTION', category = 'selection' }, toggle_production = { order = 10, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Production")', category = 'orders' }, Show_Bandwidth_Usage = { order = 62, action = 'ren_ShowBandwidthUsage', category = 'ui' }, acu_select_cg = { order = 33, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").ACUSelectCG()', category = 'selection' }, toggle_stealth = { order = 11, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Stealth")', category = 'orders' }, select_next_air_factory = { order = 21, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNextAirFactory()', category = 'selection' }, teleport = { order = 5, action = 'StartCommandMode order RULEUCC_Teleport', category = 'orders' }, select_all_naval_factories = { order = 52, action = 'UI_SelectByCategory STRUCTURE FACTORY NAVAL', category = 'selection' }, select_all_land_exp = { order = 47, action = 'UI_SelectByCategory LAND MOBILE OVERLAYDIRECTFIRE EXPERIMENTAL', category = 'selection' }, Render_SelectionSet_Names = { order = 55, action = 'ui_RenderSelectionSetNames', category = 'ui' }, Kill_All = { order = 61, action = 'KillAll', category = 'orders' }, select_all_t2_podstations = { order = 44, action = 'UI_SelectByCategory STRUCTURE PODSTAGINGPLATFORM TECH2', category = 'selection' }, show_enemy_life = { order = 2, action = 'UI_ForceLifbarsOnEnemy', category = 'ui' }, toggle_all = { order = 15, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleAllScript()', category = 'orders' }, select_all_t1_engineers = { order = 53, action = 'UI_SelectByCategory LAND TECH1 ENGINEER', category = 'selection' }, Execute_Paste_Buffer = { order = 63, action = 'ExecutePasteBuffer', category = 'ui' }, toggle_intel = { order = 9, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Intel")', category = 'orders' }, toggle_cloak = { order = 14, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Cloak")', category = 'orders' }, toggle_repeat_build = { order = 1, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").ToggleRepeatBuild()', category = 'orders' } }, LobbyPresets = { { GameMods = { { enabled = true, exclusive = false, description = 'Container for the BrewLAN extra unit sub-mods; Bubble Tea, Caffe Corretto, and Research and Daiquiris.', copyright = '-62-87 2009-30-128-1092018 Sean Wheeldon', author = 'Balthazar', hookdir = '/hook', version = 2, ui_only = false, name = 'BrewLAN: Additional unit mods', uid = '190261d0-4bb0-11e2-bcSC-BLNEWUNITS02', location = '/mods/brewlan_units/a', shadowdir = '/shadow', icon = '/mods/BrewLAN_Units/A/folder.png', selectable = true }, { exclusive = false, description = "(For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them.", selectable = true, before = { }, hookdir = '/hook', requires = { }, url = 'https://forum.faforever.com/topic/357', icon = '/mods/NuclearRepulsorShields/NukRepShield.png', enabled = true, after = { }, shadowdir = '/shadow', author = 'Uveso', uid = '44844B72-6054-3656-0210-D5FA6066FB5E', conflicts = { }, version = 21, requiresNames = { }, location = '/mods/nuclearrepulsorshields', copyright = '2016-2021 Uveso', ui_only = false, name = 'Nuclear Repulsor Shields' }, { exclusive = false, description = 'Adds Aeon like Quantum Resource Generators to all factions.', selectable = true, before = { }, hookdir = '/hook', requires = { }, url = 'http://forums.faforever.com/viewtopic.php?f=41&t=13125', icon = '/mods/QuantumResourceGenerators/reactor.png', enabled = true, after = { }, shadowdir = '/shadow', author = 'Uveso', uid = 'D817E8B8-5F40-3656-0170-F37F6166FB5E', conflicts = { }, version = 17, requiresNames = { }, location = '/mods/quantumresourcegenerators', copyright = '2016-2018 Uveso', ui_only = false, name = 'Quantum Resource Generators' }, { exclusive = false, description = 'The ultimate unit pack, re-engineered for FAF 3680 or later', selectable = true, before = { }, ui_only = false, requires = { }, icon = '/mods/BlackOpsFAF-EXUnits/icon.png', enabled = true, after = { }, shadowdir = '/shadow', author = 'Exavier Macbeth, lt_hawkeye, orangeknight', requiresNames = { }, uid = '9e8ee941-c406-4751-b367-e10000019000', conflicts = { }, name = 'BlackOps FAF: EXUnits', copyright = '2009 Exavier Macbeth', special_thanks = 'IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx', location = '/mods/blackopsfaf-exunits', hookdir = '/hook', version = 19 }, { exclusive = false, description = 'The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later', selectable = true, hookdir = '/hook', icon = '/mods/BlackOpsFAF-ACUs/icon.png', enabled = true, shadowdir = '/shadow', author = 'Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer', copyright = '2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer', conflicts = { '5048d937-4872-4e86-9f09-dd1806a0629c', '9e8ea941-c506-4751-b367-e00000000302', 'aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab', '9e8ef941-c506-4711-b527-d00000000602', '9e8ef941-c507-4711-b527-d00000000602', '9e8ef941-c806-4711-b527-d00000000602', '9e8ef941-c816-4711-b527-d00000000602', '9e8ef941-c507-4811-b527-d10035800602', '9e8ef941-c527-4811-b527-d10035800602', '9e8ef941-c537-4811-b527-d10035800602', '9d8ef941-c537-4811-b527-d10035800602', '9e8ea941-c306-4751-b367-e00000000302', '9e8ea941-c306-4751-b367-e05800000302', '9e8ea941-c306-4751-b368-a11100000100', '9e8ea941-c306-4751-b368-a11100000102', 'b28243b8-28dd-4fd5-bc05-269d0ce94f4d', '9e8ea941-c306-4751-b367-f00000000005', '9e8ea941-c306-4751-b367-e20000000102', '9e8ea941-c306-4751-b367-e10000000104', '9e8ea941-c306-4751-b367-a12345610000', '9e8ea941-c306-4751-b367-a11000000600', '9e8ea941-c306-4751-b367-a11000000502', '9e8ea941-c306-aaaf-b367-f00000000005', '9e8ea941-c306-4751-b367-a20000000502', '9e8ea941-c306-4751-rrrr-a20000000502', '10497e5a-a404-4bb7-8251-a33e3afab61e', '10497e5a-a404-4bb7-8251-a33e3afab62e', '10497e5a-a404-4bb7-8251-a33e3afab63e', '10497e5a-a404-4bb7-8251-a33e3afab64e', '10497e5a-a404-4bb7-8251-a33e3afab65e', '10497e5a-a404-4bb7-8251-a33e3afab60f', '10497e5a-a404-4bb7-8211-a33e3afab60f', '10497e5a-a404-4bb7-8212-a33e3afab60f', '10497e5a-a404-4bb7-8251-a33e3afab66e', '10497e5a-a404-4bb7-8251-a33e3afab67e', '10497e5a-a404-4bb7-8251-a33e3afab68e', '10497e5a-a404-4bb7-8251-a33e3afab69e', '68c516fc-fe81-4b43-bb16-faec3998a01f', '9e8ea941-c306-4751-b367-f10000000009', '9e8ea941-c506-4711-b317-e00000000302', '9e8ea941-c306-4751-rrrr-a20000000503', '9e8ea941-m306-4751-rrrr-a11000000600', '9e8ea941-c306-4751-b367-a00000011000', '9e8ea941-c306-4751-b367-a00000012000', '9e8ea941-c306-4751-b367-a00000013000', '9e8ea941-c306-4751-b367-a00000014000' }, name = 'BlackOps FAF: ACUs', uid = '9e8ea941-c306-4751-b367-a00000018000', location = '/mods/blackopsfaf-acus', special_thanks = 'Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx', ui_only = false, version = 18 }, { exclusive = false, description = '(For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem!', selectable = true, before = { }, hookdir = '/hook', requires = { }, url = 'http://forums.faforever.com/viewforum.php?f=47', icon = '/mods/TotalMayhem/modicon.jpg', enabled = true, after = { }, shadowdir = '/shadow', author = 'Burnie', uid = '62e2j64a-TOMA-3652-01370-146as555a8u3', conflicts = { }, version = 137, requiresNames = { }, location = '/mods/totalmayhem', copyright = 'Burnie', ui_only = false, name = 'Total Mayhem' }, { exclusive = false, description = 'Adds a large number of units and changes a number of existing units.', selectable = true, before = { }, hookdir = '/hook', icon = '/mods/BrewLAN/brewlan.png', enabled = true, after = { }, shadowdir = '/shadow', author = 'Balthazar', uid = '25D57D85-7D84-27HT-A501-BR3WL4N000084', version = 84, name = 'BrewLAN', location = '/mods/brewlan', copyright = '-62-87 2009-30-128-1092018 Sean Wheeldon', conflicts = { '25D57D85-7D84-27HT-A501-48F3488D85724', '25D57D85-7D84-27HT-A501-48F3488D85725', '25D57D85-7D84-27HT-A501-48F3488D85726', '25D57D85-7D84-27HT-A501-48F3488D85727', '25D57D85-7D84-27HT-A501-48F3488D85728', '25D57D85-7D84-27HT-A501-48F3488D85729', '25D57D85-7D84-27HT-A501-48F3488D85730', '25D57D85-7D84-27HT-A501-48F3488D85731', '25D57D85-7D84-27HT-A501-48F3488D85732', '25D57D85-7D84-27HT-A501-48F3488D85733', '25D57D85-7D84-27HT-A501-48F3488D85734', '25D57D85-7D84-27HT-A501-48F3488D85735', '25D57D85-7D84-27HT-A501-48F3488D85736', '25D57D85-7D84-27HT-A501-48F3488D85737', '25D57D85-7D84-27HT-A501-48F3488D85738', '25D57D85-7D84-27HT-A501-48F3488D85739', '25D57D85-7D84-27HT-A501-48F3488D85740', '25D57D85-7D84-27HT-A501-BR3WL4N000040', '25D57D85-7D84-27HT-A501-BR3WL4N000041', '25D57D85-7D84-27HT-A501-BR3WL4N000042', '25D57D85-7D84-27HT-A501-BR3WL4N000043', '25D57D85-7D84-27HT-A501-BR3WL4N000044', '25D57D85-7D84-27HT-A501-BR3WL4N000045', '25D57D85-7D84-27HT-A501-BR3WL4N000046', '25D57D85-7D84-27HT-A501-BR3WL4N000047', '25D57D85-7D84-27HT-A501-BR3WL4N000048', '25D57D85-7D84-27HT-A501-BR3WL4N000049', '25D57D85-7D84-27HT-A501-BR3WL4N00004A', '25D57D85-7D84-27HT-A501-BR3WL4N00004B', '25D57D85-7D84-27HT-A501-BR3WL4N00004C', '25D57D85-7D84-27HT-A501-BR3WL4N00004D', '25D57D85-7D84-27HT-A501-BR3WL4N00004E', '25D57D85-7D84-27HT-A501-BR3WL4N00004F', '25D57D85-7D84-27HT-A501-BR3WL4N00004G', '25D57D85-7D84-27HT-A501-BR3WL4N00004H', '25D57D85-7D84-27HT-A501-BR3WL4N000050', '25D57D85-7D84-27HT-A501-BR3WL4N000051', '25D57D85-7D84-27HT-A501-BR3WL4N000052', '25D57D85-7D84-27HT-A501-BR3WL4N000053', '25D57D85-7D84-27HT-A501-BR3WL4N000054', '25D57D85-7D84-27HT-A501-BR3WL4N000055', '25D57D85-7D84-27HT-A501-BR3WL4N000056', '25D57D85-7D84-27HT-A501-BR3WL4N000057', '25D57D85-7D84-27HT-A501-BR3WL4N000058', '25D57D85-7D84-27HT-A501-BR3WL4N0000581', '25D57D85-7D84-27HT-A501-BR3WL4N000060', '25D57D85-7D84-27HT-A501-BR3WL4N000070', '25D57D85-7D84-27HT-A501-BR3WL4N000075', '25D57D85-7D84-27HT-A501-BR3WL4N0000755', '25D57D85-7D84-27HT-A501-BR3WL4N000079', '25D57D85-7D84-27HT-A501-BR3WL4N000080RC1', '25D57D85-7D84-27HT-A501-BR3WL4N000080', '25D57D85-7D84-27HT-A501-BR3WL4N000081FAF', '25D57D85-7D84-27HT-A501-BR3WL4N000082' }, ui_only = false }, { exclusive = false, description = 'The ultimate unit pack, re-engineered for FAF 3680 or later', selectable = true, hookdir = '/hook', icon = '/mods/BlackOpsFAF-Unleashed/icon.bmp', enabled = true, shadowdir = '/shadow', author = 'Exavier Macbeth, lt_hawkeye, orangeknight', copyright = '2009 Exavier Macbeth, lt_hawkeye, orangeknight', conflicts = { }, name = 'BlackOps FAF: Unleashed', uid = '9e8ea941-c306-aaaf-b367-u00000019000', location = '/mods/blackopsfaf-unleashed', special_thanks = 'IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx', ui_only = false, version = 19 } }, Name = 'lastGame', MapPath = '/maps/x1mp_012/x1mp_012_scenario.lua', PlayerOptions = { { MEAN = 1500, StartSpot = 1, ArmyColor = 1, PlayerClan = '', NG = 0, Team = 1, Ready = true, PlayerColor = 1, Civilian = false, PlayerName = 'foreverandever', AIPersonality = '', ObserverListIndex = -1, DEV = 500, BadMap = false, Faction = 3, Human = true, PL = 0, Country = 'ro', OwnerID = '409365' }, { MEAN = 0, StartSpot = 6, ArmyColor = 15, PlayerClan = '', DEV = 0, Team = 1, Ready = true, BadMap = false, Civilian = false, PlayerName = 'Snooker (AIx: Sorian AI Adaptive)', AIPersonality = 'sorianadaptivecheat', ObserverListIndex = -1, NG = 0, Country = false, Faction = 3, Human = false, PL = 0, PlayerColor = 15, OwnerID = '409365' }, { MEAN = 0, StartSpot = 5, ArmyColor = 2, PlayerClan = '', DEV = 0, Team = 1, Ready = true, BadMap = false, Civilian = false, PlayerName = 'Dru (AIx: Sorian AI Adaptive)', AIPersonality = 'sorianadaptivecheat', ObserverListIndex = -1, NG = 0, Country = false, Faction = 2, Human = false, PL = 0, PlayerColor = 2, OwnerID = '409365' }, { MEAN = 0, StartSpot = 8, ArmyColor = 16, PlayerClan = '', DEV = 0, Team = 1, Ready = true, BadMap = false, Civilian = false, PlayerName = 'Cleveland (AIx: Sorian AI Adaptive)', AIPersonality = 'sorianadaptivecheat', ObserverListIndex = -1, NG = 0, Country = false, Faction = 1, Human = false, PL = 0, PlayerColor = 16, OwnerID = '409365' } }, MapName = 'Debris', GameOptions = { TeamLock = 'locked', CheatsEnabled = 'false', AIBuilderNameDebug = 'off', AIEndlessGameLoop = 'off', ShareUnitCap = 'none', AIPathingDebug = 'off', AIReplacement = 'On', AutoTeams = 'manual', FogOfWar = 'explored', BuildMult = '2.0', RandomMap = 'Off', NoRushOption = 'Off', AIOverwhelmIncrease = 0.025000000372529, Share = 'ShareUntilDeath', Score = 'yes', RevealCivilians = 'Yes', AllowObservers = false, LandExpansionsAllowed = '5', AIMapMarker = 'miss', CivilianAlliance = 'enemy', Timeouts = '-1', TeamSpawn = 'fixed', NavalExpansionsAllowed = '4', GameSpeed = 'adjustable', TMLRandom = '0', Victory = 'domination', AIPLatoonNameDebug = 'off', UnitCap = '500', OmniCheat = 'on', AIOverwhelmDelay = 20, CheatMult = '2.0', PrebuiltUnits = 'Off', AIUnitCap = '0', ScenarioFile = '/maps/x1mp_012/x1mp_012_scenario.lua' } }, { GameMods = { ['74A9EAB2-E851-11DB-A1F1-F2C755D89593'] = true }, Name = 'cristi', MapPath = '/maps/scmp_019/scmp_019_scenario.lua', PlayerOptions = { }, MapName = "Finn's Revenge", GameOptions = { TeamLock = 'locked', CheatsEnabled = 'false', Score = 'no', RevealCivilians = 'Yes', AllowObservers = false, Victory = 'demoralization', CivilianAlliance = 'removed', Timeouts = '3', AIReplacement = 'On', TeamSpawn = 'fixed', NavalExpansionsAllowed = '4', GameSpeed = 'normal', FogOfWar = 'explored', BuildMult = '2.0', ShareUnitCap = 'none', LandExpansionsAllowed = '5', RandomMap = 'Off', PrebuiltUnits = 'Off', TMLRandom = '0', AutoTeams = 'none', NoRushOption = 'Off', CheatMult = '2.0', ScenarioFile = '/maps/scmp_019/scmp_019_scenario.lua', UnitCap = '1000', Share = 'ShareUntilDeath', OmniCheat = 'on' } }, { GameMods = { ['62e2j64a-AIUV-0920-89465-146as555a8u3'] = true, ['9e8ea941-c306-aaaf-b367-u00000019000'] = true, ['9e8ee941-c406-4751-b367-e10000019000'] = true, ['9e8ea941-c306-4751-b367-a00000018000'] = true, ['81DE7248-XTWA-3652-0140-94B6CD7856CC'] = true }, Name = 'liberiam', MapPath = '/maps/x1mp_009/x1mp_009_scenario.lua', PlayerOptions = { }, MapName = 'Liberiam Battles', GameOptions = { TeamLock = 'locked', CheatsEnabled = 'false', AIBuilderNameDebug = 'off', AIEndlessGameLoop = 'off', ShareUnitCap = 'none', CheatMult = '2.0', AIUnitCap = '0', AutoTeams = 'none', FogOfWar = 'explored', BuildMult = '2.0', RandomMap = 'Off', NoRushOption = 'Off', AIOverwhelmIncrease = 0.025000000372529, Share = 'ShareUntilDeath', Score = 'no', RevealCivilians = 'Yes', AllowObservers = false, OmniCheat = 'on', AIMapMarker = 'miss', CivilianAlliance = 'removed', Timeouts = '-1', TeamSpawn = 'fixed', NavalExpansionsAllowed = '4', GameSpeed = 'normal', TMLRandom = '0', AIOverwhelmDelay = 45, AIReplacement = 'On', UnitCap = '1000', LandExpansionsAllowed = '5', AIPLatoonNameDebug = 'off', AIPathingDebug = 'off', PrebuiltUnits = 'Off', Victory = 'eradication', ScenarioFile = '/maps/x1mp_009/x1mp_009_scenario.lua' } }, { GameMods = { ['81DE7248-XTWA-3652-0140-94B6CD7856CC'] = true }, Name = 'isis', MapPath = '/maps/waters of isis 6v6 extend/waters of isis 6v6 extend_scenario.lua', PlayerOptions = { }, MapName = 'Waters of Isis 6v6 extended', GameOptions = { TeamLock = 'unlocked', CheatsEnabled = 'false', AIBuilderNameDebug = 'off', AIEndlessGameLoop = 'off', ShareUnitCap = 'none', CheatMult = '2.0', AIReplacement = 'On', AutoTeams = 'none', FogOfWar = 'explored', BuildMult = '2.0', RandomMap = 'Off', NoRushOption = 'Off', AIOverwhelmIncrease = 0.025000000372529, Share = 'ShareUntilDeath', Score = 'no', RevealCivilians = 'Yes', AllowObservers = false, LandExpansionsAllowed = '5', AIMapMarker = 'miss', CivilianAlliance = 'removed', Timeouts = '-1', TeamSpawn = 'fixed', NavalExpansionsAllowed = '4', GameSpeed = 'adjustable', TMLRandom = '0', AIPLatoonNameDebug = 'off', AIUnitCap = '0', UnitCap = '1000', OmniCheat = 'on', AIOverwhelmDelay = 45, AIPathingDebug = 'off', PrebuiltUnits = 'Off', Victory = 'eradication', ScenarioFile = '/maps/waters of isis 6v6 extend/waters of isis 6v6 extend_scenario.lua' } }, { GameMods = { ['62e2j64a-AIUV-0920-89465-146as555a8u3'] = true, ['9e8ea941-c306-aaaf-b367-u00000019000'] = true, ['44844B72-6054-3656-0210-D5FA6066FB5E'] = true, ['62e2j64a-TOMA-3652-01370-146as555a8u3'] = true, ['9e8ea941-c306-4751-b367-a00000018000'] = true }, Name = 'seton', MapPath = '/maps/scmp_009/scmp_009_scenario.lua', PlayerOptions = { }, MapName = "Seton's Clutch", GameOptions = { TeamLock = 'locked', CheatsEnabled = 'false', AIBuilderNameDebug = 'off', AIEndlessGameLoop = 'off', ShareUnitCap = 'none', CheatMult = '2.0', AIReplacement = 'On', AutoTeams = 'manual', FogOfWar = 'explored', BuildMult = '2.0', RandomMap = 'Off', NoRushOption = 'Off', AIOverwhelmIncrease = 0.025000000372529, Share = 'ShareUntilDeath', Score = 'yes', RevealCivilians = 'Yes', AllowObservers = false, OmniCheat = 'on', AIMapMarker = 'miss', CivilianAlliance = 'enemy', Timeouts = '-1', TeamSpawn = 'fixed', NavalExpansionsAllowed = '4', GameSpeed = 'adjustable', TMLRandom = '0', AIPLatoonNameDebug = 'off', AIUnitCap = '0', UnitCap = '500', Victory = 'domination', AIOverwhelmDelay = 20, AIPathingDebug = 'off', PrebuiltUnits = 'Off', LandExpansionsAllowed = '5', ScenarioFile = '/maps/scmp_009/scmp_009_scenario.lua' } }, { GameMods = { ['62e2j64a-AIUV-0920-89465-146as555a8u3'] = true, ['9e8ea941-c306-aaaf-b367-u00000019000'] = true, ['44844B72-6054-3656-0210-D5FA6066FB5E'] = true, ['62e2j64a-TOMA-3652-01370-146as555a8u3'] = true, ['9e8ea941-c306-4751-b367-a00000018000'] = true }, Name = 'four-corners', MapPath = '/maps/scmp_039/scmp_039_scenario.lua', PlayerOptions = { }, MapName = 'Four-Corners', GameOptions = { TeamLock = 'locked', CheatsEnabled = 'false', AIBuilderNameDebug = 'off', RestrictedCategories = { 'NUKENAVAL', 'T4ARTY', 'NUKET3ML', 'NUKET4ML', 'BILLY', 'SATELLITE' }, AIEndlessGameLoop = 'off', ShareUnitCap = 'none', CheatMult = '2.0', AIReplacement = 'On', AutoTeams = 'manual', FogOfWar = 'explored', BuildMult = '2.0', RandomMap = 'Off', NoRushOption = '25', AIOverwhelmIncrease = 0.025000000372529, Share = 'ShareUntilDeath', Score = 'yes', RevealCivilians = 'Yes', AllowObservers = false, Victory = 'domination', AIMapMarker = 'miss', CivilianAlliance = 'enemy', Timeouts = '-1', TeamSpawn = 'fixed', NavalExpansionsAllowed = '4', GameSpeed = 'adjustable', TMLRandom = '0', AIPLatoonNameDebug = 'off', AIUnitCap = '0', UnitCap = '500', LandExpansionsAllowed = '5', AIOverwhelmDelay = 20, AIPathingDebug = 'off', PrebuiltUnits = 'Off', OmniCheat = 'on', ScenarioFile = '/maps/scmp_039/scmp_039_scenario.lua' } }, { GameMods = { ['9e8ea941-c306-aaaf-b367-u00000019000'] = true, ['6BEA1FF0-5D8B-3656-0210-C359C5A5E849'] = true, ['25D57D85-7D84-27HT-A501-BR3WL4N000084'] = true, ['62e2j64a-TOMA-3652-01370-146as555a8u3'] = true, ['44844B72-6054-3656-0210-D5FA6066FB5E'] = true, ['190261d0-4bb0-11e2-bcSC-BLNEWUNITS02'] = true, ['9e8ea941-c306-4751-b367-a00000018000'] = true, ['9e8ee941-c406-4751-b367-e10000019000'] = true, ['dcd9a5e5-5444-4266-a016-edfaff528268'] = true, ['D817E8B8-5F40-3656-0170-F37F6166FB5E'] = true, ['FEC17324-7392-3652-0180-119A739294E0'] = true }, Name = 'sludge', MapPath = '/maps/scmp_037/scmp_037_scenario.lua', PlayerOptions = { }, MapName = 'Sludge', GameOptions = { TeamLock = 'locked', CheatsEnabled = 'false', AIBuilderNameDebug = 'off', RestrictedCategories = { 'NUKENAVAL', 'NUKET3DEF', 'NUKET3ML', 'NUKET4ML' }, AIEndlessGameLoop = 'off', ShareUnitCap = 'none', CheatMult = '2.0', AIUnitCap = '0', AutoTeams = 'manual', FogOfWar = 'explored', BuildMult = '2.0', RandomMap = 'Off', NoRushOption = 'Off', AIOverwhelmIncrease = 0.025000000372529, Share = 'ShareUntilDeath', Score = 'yes', RevealCivilians = 'Yes', AllowObservers = false, OmniCheat = 'on', AIMapMarker = 'miss', CivilianAlliance = 'enemy', Timeouts = '-1', TeamSpawn = 'fixed', NavalExpansionsAllowed = '4', GameSpeed = 'adjustable', TMLRandom = '0', ScenarioFile = '/maps/scmp_037/scmp_037_scenario.lua', AIOverwhelmDelay = 20, PrebuiltUnits = 'Off', Victory = 'domination', AIPLatoonNameDebug = 'off', AIPathingDebug = 'off', UnitCap = '500', AIReplacement = 'On', LandExpansionsAllowed = '5' } } }, Name = 'crys', Lobby_Gen_Victory = 2, LobbyOpt_ShareUnitCap = 'none', LobbyOpt_CheatsEnabled = 'false', LobbyOpt_AllowObservers = false, LobbyOpt_AIPathingDebug = 'off', LastColor = { 128, 2, 255 }, LobbyOpt_RandomMap = 'Off', LobbyOpt_CivilianAlliance = 'enemy', LobbyOpt_AIOverwhelmIncrease = 0.025000000372529, Lobby_ACT_Time_Cap = '2', LobbyOpt_AIOverwhelmDelay = 20, Lobby_ACT_Time_Amount = '0.02', Lobby_UnusedResources = 1, scoreoverlay = false, Notify_other_disabled = false, Notify_Messages = { other = { nuke = 'Nuke Silo construction', arty = 'Tech 3 Artillery construction' }, uef = { HeavyAntiMatterCannon = 'Gun (Damage&Range)', Shield = 'Shield', AdvancedEngineering = 'T2', Teleporter = 'Teleporter', RightPod = 'Right Drone', T3Engineering = 'T3', TacticalMissile = 'Tactical Missile', ResourceAllocation = 'RAS', TacticalNukeMissile = 'Tactical Nuke', DamageStabilization = 'Nano-Repair', ShieldGeneratorField = 'Shield Field', LeftPod = 'Left Drone' }, tech = { researchnavaltech3 = 'Tech 3 Naval HQ upgrade', researchnavaltech2 = 'Tech 2 Naval HQ upgrade', researchairtech2 = 'Tech 2 Air HQ upgrade', researchlandtech3 = 'Tech 3 Land HQ upgrade', researchairtech3 = 'Tech 3 Air HQ upgrade', researchlandtech2 = 'Tech 2 Land HQ upgrade' }, nomads = { Capacitor = 'Capacitor', IntelProbeAdv = 'Advanced Intel Probe', RapidRepair = 'Rapid Repair', OrbitalBombardment = 'Orbital Bombardment', AdvancedEngineering = 'T2', MovementSpeedIncrease = 'Locomotor', Teleporter = 'Teleporter', ResourceAllocation = 'RAS', DoubleGuns = 'Second Gun', ResourceAllocationAdvanced = 'ARAS', IntelProbe = 'Intel Probe', GunUpgrade = 'Gun (Speed&Range)', T3Engineering = 'T3', PowerArmor = 'Power Armor' }, experimentals = { xeb2402 = 'Novax Satellite Station', ues0401 = 'Atlantis', ual0401 = 'Galactic Colossus', url0402 = 'Monkeylord', ueb2401 = 'Mavor', uaa0310 = 'Czar', url0401 = 'Scathis', xsb2401 = 'Yolona Oss', xsl0401 = 'Ythotha', uas0401 = 'Tempest', xsa0402 = 'Ahwassa', xab1401 = 'Paragon', ura0401 = 'Soulripper', xrl0403 = 'Megalith', uel0401 = 'Fatboy' }, seraphim = { AdvancedEngineering = 'T2', RateOfFire = 'Gun (Speed&Range)', Teleporter = 'Teleporter', T3Engineering = 'T3', Missile = 'Tactical Missile', DamageStabilizationAdvanced = 'Advanced Nano-Repair', ResourceAllocationAdvanced = 'ARAS', ResourceAllocation = 'RAS', BlastAttack = 'Gun (Splash)', DamageStabilization = 'Nano-Repair', AdvancedRegenAura = 'Advanced Regen Aura', RegenAura = 'Regen Aura' }, cybran = { CoolingUpgrade = 'Gun (Speed&Range)', AdvancedEngineering = 'T2', CloakingGenerator = 'Cloaking', StealthGenerator = 'Stealth', ResourceAllocation = 'RAS', MicrowaveLaserGenerator = 'Laser', Teleporter = 'Teleporter', T3Engineering = 'T3', NaniteTorpedoTube = 'Torpedo' }, aeon = { ShieldHeavy = 'Shield Heavy', Shield = 'Shield', AdvancedEngineering = 'T2', ChronoDampener = 'Chrono Dampener', CrysalisBeam = 'Gun (Range)', ResourceAllocationAdvanced = 'ARAS', ResourceAllocation = 'RAS', EnhancedSensors = 'Sensors', Teleporter = 'Teleporter', T3Engineering = 'T3', HeatSink = 'Gun (Speed)' } }, stored_filter_state = { map_obsolete = { SelectedKey = 1 }, map_select_size = { SelectedKey = 256, SelectedComparator = 3 } }, Notify_tech_disabled = false, console_font_size = 12, options = { alertcam_time = 1, skin_change_on_start = 'yes', tooltip_delay = 0.625, tooltips = true, gui_detailed_unitview = 0, gui_enhanced_unitrings = 1, show_hotkeylabels = true, gui_improved_unit_deselection = 0, minimum_reclaim_amount = 10, lock_fullscreen_cursor_to_window = 0, music_volume = 100, accept_build_templates = 'yes', gui_zoom_pop_distance = 80, alertcam_zoom = 30, keyboard_pan_speed = 95.761901855469, quick_exit = 'false', maximum_reclaim_count = 1000, alertcam_mode = 2, area_reclaim_size = 1, texture_level = 2, uvd_format = 'full', strat_icons_always_on = 0, shadow_quality = 3, arrow_keys_pan_main_view = 1, gui_draggable_queue = 0, fx_volume = 100, bloom_render = 1, keyboard_rotate_speed = 10, vo_PingSound = false, hotbuild_cycle_preview = 1, cam_reset_behaviour = 'reset', loading_tips = true, gui_bigger_strat_build_icons = 0, gui_template_rotator = 0, econ_warnings = true, gui_render_armament_detail = 1, mainmenu_bgmovie = true, gui_enhanced_unitview = 0, keyboard_pan_accelerate_multiplier = 4, gui_visible_template_names = 0, vo_VisualAlertsMode = 1, fidelity_presets = 4, show_attached_unit_lifebars = true, render_skydome = 1, fidelity = 2, gui_render_enemy_lifebars = 0, hotbuild_cycle_reset_time = 1100, gui_seperate_idle_builders = 0, faction_font_color = false, gui_template_name_cutoff = 0, wheel_sensitivity = 40, gui_display_reclaim_totals = 0, secondary_adapter = 'disabled', subtitles = false, antialiasing = 256, screen_edge_pans_main_view = 1, vo_volume = 100, gui_all_race_templates = 0, primary_adapter = '3840,2160,60', keyboard_rotate_accelerate_multiplier = 2, gui_render_custom_names = 0, master_volume = 100, mp_taunt_head_enabled = 'true', vsync = 1, assist_mex = true, gui_idle_engineer_avatars = 0, ui_scale = 2, level_of_detail = 2, world_border = true, gui_templates_factory = 0, selectedlanguage = 'US', display_eta = true, land_unit_select_prio = 0 }, LobbyOpt_ScenarioFile = '/maps/x1mp_012/x1mp_012_scenario.lua', Lobby_Gen_Cap = '500', LobbyOpt_AIUnitCap = '0', LobbyOpt_LandExpansionsAllowed = '5', UserDebugKeyMap = { ['Ctrl-Alt-F5'] = 'debug_scenario_method_ctrl_alt_f5', ['Ctrl-Alt-E'] = 'debug_show_emmitter_window', ['Shift-F4'] = 'debug_scenario_method_shift_f4', ['Shift-F5'] = 'debug_scenario_method_shift_f5', ['Ctrl-Shift-F5'] = 'debug_scenario_method_f5', ['Ctrl-Slash'] = 'debug_pause_single_step', ['Alt-T'] = 'debug_teleport', ['Ctrl-Alt-Shift-F8'] = 'debug_campaign_instawin', ['Alt-F9'] = 'debug_open_lua_debugger', ['Ctrl-Alt-W'] = 'debug_render_wireframe', ['Alt-W'] = 'debug_dump_focus_ui_control', ['Ctrl-Shift-C'] = 'debug_copy_units', ['Ctrl-Shift-Alt-C'] = 'debug_collision', ['Ctrl-F3'] = 'debug_scenario_method_ctrl_f3', ['Ctrl-Alt-Z'] = 'debug_sally_shears', ['Alt-D'] = 'debug_dump_ui_controls', ['Alt-Delete'] = 'debug_destroy_units', ['Ctrl-Alt-Period'] = 'debug_graphics_fidelity_2', ['Ctrl-F4'] = 'debug_scenario_method_ctrl_f4', ['Alt-Q'] = 'debug_show_focus_ui_control', ['Ctrl-Shift-X'] = 'debug_redo_console_command', ['Alt-B'] = 'debug_bones', ['Shift-F7'] = 'debug_show_stats', ['Alt-F3'] = 'debug_scenario_method_f3', ['Ctrl-Alt-P'] = 'debug_navpath', ['Shift-F3'] = 'debug_scenario_method_shift_f3', ['Ctrl-Alt-F4'] = 'debug_scenario_method_ctrl_alt_f3', ['Ctrl-Alt-Comma'] = 'debug_graphics_fidelity_0', ['Ctrl-Shift-W'] = 'debug_weapons', ['Ctrl-Alt-B'] = 'debug_blingbling', ['Alt-V'] = 'debug_skeletons', ['Alt-F2'] = 'debug_create_unit', ['Alt-N'] = 'debug_nodamage', ['Shift-F8'] = 'debug_show_army_stats', ['Ctrl-F10'] = 'debug_restart_session', ['Ctrl-F5'] = 'debug_scenario_method_ctrl_f5', ['Alt-F11'] = 'debug_show_frame_stats', ['Ctrl-Shift-V'] = 'debug_paste_units', ['Ctrl-Alt-O'] = 'debug_grid', ['Ctrl-Shift-F4'] = 'debug_scenario_method_f4', ['Ctrl-Shift-F1'] = 'debug_toggle_pannels', ['Shift-F6'] = 'debug_create_entity', ['Alt-A'] = 'debug_run_opponent_AI', F9 = 'debug_toggle_log_window' }, LobbyOpt_Timeouts = '-1', stratview = true, LobbyOpt_BuildMult = '2.0', LobbyOpt_Share = 'ShareUntilDeath', Lobby_Cap_Cheat = 2, LobbyHideDefaultOptions = 'false', range_RenderHighlighted = true, layout = 'bottom', MenuTutorialPrompt = true, console_size = 5, Notify_custom_disabled = false, LobbyOpt_GameSpeed = 'adjustable', LobbyOpt_CheatMult = '2.0', UserPresets = { test = { ['62e2j64a-53a2-y6sg-32h5-146as555a18u3'] = true, ['74A9EAB2-E851-11DB-A1F1-F2C755D89593'] = true, ['25D57D85-7D84-27HT-A501-BR3WL4N000079'] = true, ['454af309-5afb-458b-bf5b-a00000000007'] = true, ['9a9C61C0-1787-10DF-A0AD-BATTLEPACK002'] = true, ['9e8ea941-c306-4751-b367-e00000000302'] = true, ['9e8ea941-c306-4751-b367-a11000000502'] = true }, mega = { ['ffffffff-9d4e-11dc-8314-0800200c0605'] = true, ['fffffffe-6e98-4864-9599-4133236eea7a'] = true, ['9a9C61C0-1787-10DF-A0AD-BATTLEPACK002'] = true, ['9e8ea941-c306-4751-b367-e00000000302'] = true, ['62e2j64a-53a2-y6sg-32h5-146as555a18u3'] = true, ['ffffffff-ffff-ffff-ffff-fffffffffffe'] = true, ['74A9EAB2-E851-11DB-A1F1-F2C755D89593'] = true, ['ffffffff-9d4e-11dc-8314-0800200c0702'] = true, ['454af309-5afb-458b-bf5b-a00000000007'] = true, ['ffffffff-6f00-4864-9599-4133236eea7a'] = true, ['25D57D85-7D84-27HT-A501-BR3WL4N000079'] = true, ['9e8ea941-c306-4751-b367-a11000000502'] = true }, stable = { ['74A9EAB2-E851-11DB-A1F1-F2C755D89593'] = true, ['25D57D85-7D84-27HT-A501-BR3WL4N000079'] = true, ['9a9C61C0-1787-10DF-A0AD-BATTLEPACK002'] = true, ['9e8ea941-c306-4751-b367-a11000000502'] = true } }, Lobby_Team_Spawn = 2, LobbyOpt_PrebuiltUnits = 'Off', LobbyOpt_NoRushOption = 'Off', LobbyOpt_AIEndlessGameLoop = 'off', LobbyOpt_TMLRandom = '0', LobbyOpt_UnitCap = '500', skin = 'uef', console_font_color = 'FFbadbdb', SCU_Manager_settings = { SERAPHIM = { Engineer = { 'EngineeringThroughput', 'Shield' }, Combat = { 'DamageStabilization', 'Missile', 'Overcharge' } }, UEF = { Engineer = { 'ResourceAllocation', 'Shield', 'ShieldGeneratorField' }, Combat = { 'HighExplosiveOrdnance', 'AdvancedCoolingUpgrade', 'Shield', 'ShieldGeneratorField' } }, CYBRAN = { Engineer = { 'Switchback', 'ResourceAllocation', 'NaniteMissileSystem' }, Combat = { 'FocusConvertor', 'EMPCharge', 'SelfRepairSystem' } }, AEON = { Engineer = { 'EngineeringFocusingModule', 'ResourceAllocation' }, Combat = { 'StabilitySuppressant', 'Shield', 'ShieldHeavy' } } }, LobbyOpt_OmniCheat = 'on', LobbyOpt_Score = 'yes', activeFilters = { selection = true, rollover = true, buildpreview = true }, Notify_overlay_disabled = false, LobbyOpt_TeamSpawn = 'fixed', Lobby_ACT_Ratio_Scale = '1', ViewedTimeline = true, Notify_nomads_disabled = true, LobbyOpt_AIPLatoonNameDebug = 'off', Lobby_Gen_Civilians = 3, briefing_log = true, LobbyOpt_AIReplacement = 'On', LobbyOpt_NavalExpansionsAllowed = '4', LobbyOpt_FogOfWar = 'explored', LobbyOpt_RevealCivilians = 'Yes', Notify_acus_disabled = false, mini_ui_minimap = { top = 0, bottom = 381, right = 3809, left = 3452 } }, { console_size = 5, LastColor = 5, RestrictedCategories = { }, SaveGame = 'fa1', console_fade_delay = 3, WorldCamera_resource_icons = true, LastScenario = '/maps/scmp_019/scmp_019_scenario.lua', mini_ui_minimap = { top = 6, bottom = 216, right = 1895, left = 1668 }, options = { keyboard_rotate_speed = 10, vo_PingSound = false, alertcam_time = 1, master_volume = 100, skin_change_on_start = 'yes', tooltip_delay = 0, mp_taunt_head_enabled = 'true', vsync = 1, gui_enhanced_unitrings = 1, econ_warnings = true, mainmenu_bgmovie = true, lock_fullscreen_cursor_to_window = 0, keyboard_pan_accelerate_multiplier = 4, primary_adapter = '1920,1080,60', vo_VisualAlertsMode = 1, accept_build_templates = 'yes', gui_zoom_pop_distance = 80, show_attached_unit_lifebars = true, render_skydome = 1, keyboard_pan_speed = 90, alertcam_zoom = 30, hotbuild_cycle_reset_time = 1100, gui_render_enemy_lifebars = 0, wheel_sensitivity = 40, fidelity = 2, fidelity_presets = 4, gui_detailed_unitview = 0, tooltips = true, world_border = true, secondary_adapter = 'disabled', subtitles = false, antialiasing = 256, screen_edge_pans_main_view = 1, quick_exit = 'false', alertcam_mode = 2, fx_volume = 100, keyboard_rotate_accelerate_multiplier = 2, texture_level = 2, hotbuild_cycle_preview = 1, uvd_format = 'full', strat_icons_always_on = 0, music_volume = 100, gui_render_custom_names = 1, gui_display_reclaim_totals = 0, level_of_detail = 2, shadow_quality = 3, arrow_keys_pan_main_view = 1, vo_volume = 100, display_eta = true, bloom_render = 1 }, console_font_color = 'FFbadbdb', Lobby_Gen_Cap = 4, layout = 'right', scoreoverlay = true, MiniMap_resource_icons = false, WorldCamera2_cartographic_mode = true, stratview = true, LoadingFaction = 3, range_RenderHighlighted = true, MenuTutorialPrompt = true, activeFilters = { selection = true, rollover = true, buildpreview = true }, LastFaction = 3, UserPresets = { test = { ['62e2j64a-53a2-y6sg-32h5-146as555a18u3'] = true, ['74A9EAB2-E851-11DB-A1F1-F2C755D89593'] = true, ['25D57D85-7D84-27HT-A501-BR3WL4N000079'] = true, ['454af309-5afb-458b-bf5b-a00000000007'] = true, ['9a9C61C0-1787-10DF-A0AD-BATTLEPACK002'] = true, ['9e8ea941-c306-4751-b367-e00000000302'] = true, ['9e8ea941-c306-4751-b367-a11000000502'] = true }, crysty = { ['62e2j64a-53a2-y6sg-32h5-146as555a18u3'] = true, ['74A9EAB2-E851-11DB-A1F1-F2C755D89593'] = true, ['25D57D85-7D84-27HT-A501-BR3WL4N000079'] = true, ['9a9C61C0-1787-10DF-A0AD-BATTLEPACK002'] = true } }, Lobby_Team_Spawn = 2, chat_window = { top = 687, bottom = 842, right = 430, left = 8 }, range_RenderSelected = true, UserKeyActions = { select_all_similar_units = { order = 19, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetSimilarUnits()', category = 'selection' }, select_all_land_directfire = { order = 49, action = 'UI_SelectByCategory +excludeengineers LAND OVERLAYDIRECTFIRE', category = 'selection' }, create_template_factory = { order = 39, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").CreateTemplateFactory()', category = 'selection' }, Execute_Paste_Buffer = { order = 63, action = 'ExecutePasteBuffer', category = 'ui' }, toggle_special = { order = 13, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Special")', category = 'orders' }, add_nearest_idle_engineers_seq = { order = 36, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").AddNearestIdleEngineersSeq()', category = 'selection' }, toggle_mdf_panel = { order = 27, action = 'UI_Lua import("/lua/ui/game/multifunction.lua").ToggleMFDPanel()', category = 'ui' }, select_anti_air_fighters = { order = 41, action = 'UI_SelectByCategory AIR HIGHALTAIR ANTIAIR', category = 'selection' }, toggle_generic = { order = 12, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Generic")', category = 'orders' }, toggle_cloakjammingstealth = { order = 25, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleCloakJammingStealthScript()', category = 'orders' }, toggle_selectedrings = { order = 24, action = 'UI_Lua import("/lua/gaz_ui/modules/selectedinfo.lua").ToggleOverlayOn()', category = 'ui' }, Render_Custom_Names = { order = 56, action = 'ui_RenderCustomNames', category = 'ui' }, toggle_all = { order = 15, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleAllScript()', category = 'orders' }, select_nearest_idle_lt_mex = { order = 32, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNearestIdleLTMex()', category = 'selection' }, acu_append_cg = { order = 34, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").ACUAppendCG()', category = 'selection' }, select_all_air_exp = { order = 45, action = 'UI_SelectByCategory AIR EXPERIMENTAL', category = 'selection' }, toggle_selectedinfo = { order = 23, action = 'UI_Lua import("/lua/gaz_ui/modules/selectedinfo.lua").ToggleOn()', category = 'ui' }, scu_upgrade_marker = { order = 4, action = 'UI_Lua import("/lua/gaz_ui/modules/scumanager.lua").CreateMarker()', category = 'user' }, select_all_battleships = { order = 54, action = 'UI_SelectByCategory NAVAL BATTLESHIP', category = 'selection' }, Always_Render_Strategic_Icons = { order = 59, action = 'ui_AlwaysRenderStrategicIcons', category = 'ui' }, toggle_weapon = { order = 7, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Weapon")', category = 'orders' }, zoom_pop = { order = 29, action = 'UI_Lua import("/lua/gaz_ui/modules/zoompopper.lua").ToggleZoomPop()', category = 'camera' }, select_nearest_idle_eng_not_acu = { order = 35, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNearestIdleEngineerNotACU()', category = 'selection' }, Render_Icons = { order = 58, action = 'ui_RenderIcons', category = 'ui' }, cycle_unit_types_in_sel = { order = 38, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").CycleUnitTypesInSel()', category = 'selection' }, select_all_land_factories = { order = 51, action = 'UI_SelectByCategory STRUCTURE FACTORY LAND', category = 'selection' }, show_network_stats = { order = 3, action = 'ren_ShowNetworkStats', category = 'ui' }, toggle_shield = { order = 6, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Shield")', category = 'orders' }, toggle_intelshield = { order = 26, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleIntelShieldScript()', category = 'orders' }, select_all_mex = { order = 31, action = 'UI_SelectByCategory MASSEXTRACTION', category = 'selection' }, toggle_jamming = { order = 8, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Jamming")', category = 'orders' }, military_overlay = { order = 16, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleOverlay("Military")', category = 'ui' }, select_all_land_indirectfire = { order = 48, action = 'UI_SelectByCategory LAND OVERLAYINDIRECTFIRE', category = 'selection' }, select_all_air_factories = { order = 50, action = 'UI_SelectByCategory STRUCTURE FACTORY AIR', category = 'selection' }, select_all_antinavy_subs = { order = 46, action = 'UI_SelectByCategory SUBMERSIBLE OVERLAYANTINAVY', category = 'selection' }, select_next_naval_factory = { order = 22, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNextNavalFactory()', category = 'selection' }, intel_overlay = { order = 17, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleOverlay("Intel")', category = 'ui' }, select_all_stationdrones = { order = 43, action = 'UI_SelectByCategory AIR STATIONASSISTPOD', category = 'selection' }, toggle_tab_display = { order = 28, action = 'UI_Lua import("/lua/ui/game/tabs.lua").ToggleTabDisplay()', category = 'ui' }, select_all_idle_eng_onscreen = { order = 18, action = 'UI_SelectByCategory +inview +idle ENGINEER', category = 'selection' }, select_all_tml = { order = 42, action = 'UI_SelectByCategory STRUCTURE TACTICALMISSILEPLATFORM', category = 'selection' }, select_next_land_factory = { order = 20, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNextLandFactory()', category = 'selection' }, select_gunships = { order = 40, action = 'UI_SelectByCategory AIR GROUNDATTACK', category = 'selection' }, Render_Unit_Bars = { order = 57, action = 'ui_RenderUnitBars', category = 'ui' }, select_inview_idle_mex = { order = 30, action = 'UI_SelectByCategory +inview +idle MASSEXTRACTION', category = 'selection' }, toggle_production = { order = 10, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Production")', category = 'orders' }, Show_Bandwidth_Usage = { order = 62, action = 'ren_ShowBandwidthUsage', category = 'ui' }, acu_select_cg = { order = 33, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").ACUSelectCG()', category = 'selection' }, toggle_stealth = { order = 11, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Stealth")', category = 'orders' }, select_next_air_factory = { order = 21, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetNextAirFactory()', category = 'selection' }, teleport = { order = 5, action = 'StartCommandMode order RULEUCC_Teleport', category = 'orders' }, select_all_naval_factories = { order = 52, action = 'UI_SelectByCategory STRUCTURE FACTORY NAVAL', category = 'selection' }, select_all_land_exp = { order = 47, action = 'UI_SelectByCategory LAND MOBILE OVERLAYDIRECTFIRE EXPERIMENTAL', category = 'selection' }, Render_SelectionSet_Names = { order = 55, action = 'ui_RenderSelectionSetNames', category = 'ui' }, Kill_All = { order = 61, action = 'KillAll', category = 'orders' }, cycle_idle_factories = { order = 37, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").CycleIdleFactories()', category = 'selection' }, show_enemy_life = { order = 2, action = 'UI_ForceLifbarsOnEnemy', category = 'ui' }, select_all_t2_podstations = { order = 44, action = 'UI_SelectByCategory STRUCTURE PODSTAGINGPLATFORM TECH2', category = 'selection' }, select_all_t1_engineers = { order = 53, action = 'UI_SelectByCategory LAND TECH1 ENGINEER', category = 'selection' }, Kill_Selected_Units = { order = 60, action = 'KillSelectedUnits', category = 'orders' }, toggle_intel = { order = 9, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Intel")', category = 'orders' }, toggle_cloak = { order = 14, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleScript("Cloak")', category = 'orders' }, toggle_repeat_build = { order = 1, action = 'UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").ToggleRepeatBuild()', category = 'orders' } }, SCU_Manager_settings = { SERAPHIM = { Engineer = { 'EngineeringThroughput', 'Shield' }, Combat = { 'DamageStabilization', 'Missile', 'Overcharge' } }, UEF = { Engineer = { 'ResourceAllocation', 'Shield', 'ShieldGeneratorField' }, Combat = { 'HighExplosiveOrdnance', 'AdvancedCoolingUpgrade', 'Shield', 'ShieldGeneratorField' } }, CYBRAN = { Engineer = { 'Switchback', 'ResourceAllocation', 'NaniteMissileSystem' }, Combat = { 'FocusConvertor', 'EMPCharge', 'SelfRepairSystem' } }, AEON = { Engineer = { 'EngineeringFocusingModule', 'ResourceAllocation' }, Combat = { 'StabilitySuppressant', 'Shield', 'ShieldHeavy' } } }, console_font = 'Zeroes Three', Name = 'LOUD', Lobby_Gen_Victory = 2, skin = 'uef', range_RenderBuild = true, console_font_size = 12, WorldCamera_cartographic_mode = false } } } version = { major = 1 } PreGameData = { CurrentMapDir = '/maps/x1mp_012' } Windows = { Log = { y = 0, x = 198, height = 738, width = 666 }, Main = { y = 0, x = 0, height = 991, maximized = true, width = 1889 } } CPUBenchmark = 225 options_overrides = { language = 'US', fidelity = { default = 1, custom = { states = { { text = '', key = 0 }, { text = '', key = 1 }, { text = '', key = 2 } } } }, shadow_quality = { default = 1, custom = { states = { { text = '', key = 0 }, { text = '', key = 1 }, { text = '', key = 2 }, { text = '', key = 3 } } } }, fidelity_presets = { default = 1, custom = { states = { { text = '', key = 0 }, { text = '', key = 1 }, { text = '', key = 2 }, { text = '', key = 4 } } } }, antialiasing = { default = 0, custom = { states = { { text = 'Off', key = 0 }, { text = '2', key = 64 }, { text = '4', key = 128 }, { text = '8Q', key = 256 } } } }, primary_adapter = { default = '1024,768,60', custom = { states = { { text = 'Windowed', key = 'windowed' }, { text = '1024x768(60)', key = '1024,768,60' }, { text = '1024x768(70)', key = '1024,768,70' }, { text = '1024x768(75)', key = '1024,768,75' }, { text = '1152x864(75)', key = '1152,864,75' }, { text = '1280x960(60)', key = '1280,960,60' }, { text = '1280x960(75)', key = '1280,960,75' }, { text = '1280x1024(60)', key = '1280,1024,60' }, { text = '1280x1024(75)', key = '1280,1024,75' }, { text = '1366x768(60)', key = '1366,768,60' }, { text = '1400x1050(59)', key = '1400,1050,59' }, { text = '1400x1050(60)', key = '1400,1050,60' }, { text = '1600x900(60)', key = '1600,900,60' }, { text = '1600x1024(59)', key = '1600,1024,59' }, { text = '1600x1024(60)', key = '1600,1024,60' }, { text = '1920x1080(24)', key = '1920,1080,24' }, { text = '1920x1080(23)', key = '1920,1080,23' }, { text = '1920x1080(30)', key = '1920,1080,30' }, { text = '1920x1080(29)', key = '1920,1080,29' }, { text = '1920x1080(50)', key = '1920,1080,50' }, { text = '1920x1080(60)', key = '1920,1080,60' }, { text = '1920x1080(59)', key = '1920,1080,59' }, { text = '3840x2160(60)', key = '3840,2160,60' }, { text = '1280x800(60)', key = '1280,800,60' }, { text = '1440x900(60)', key = '1440,900,60' }, { text = '1680x1050(59)', key = '1680,1050,59' }, { text = '1680x1050(60)', key = '1680,1050,60' }, { text = '1024x768(48)', key = '1024,768,48' }, { text = '1024x768(120)', key = '1024,768,120' }, { text = '1152x864(48)', key = '1152,864,48' }, { text = '1152x864(120)', key = '1152,864,120' }, { text = '1280x768(48)', key = '1280,768,48' }, { text = '1280x768(120)', key = '1280,768,120' }, { text = '1280x800(48)', key = '1280,800,48' }, { text = '1280x800(120)', key = '1280,800,120' }, { text = '1280x960(48)', key = '1280,960,48' }, { text = '1280x960(120)', key = '1280,960,120' }, { text = '1280x1024(48)', key = '1280,1024,48' }, { text = '1280x1024(120)', key = '1280,1024,120' }, { text = '1360x768(48)', key = '1360,768,48' }, { text = '1360x768(120)', key = '1360,768,120' }, { text = '1366x768(48)', key = '1366,768,48' }, { text = '1366x768(120)', key = '1366,768,120' }, { text = '1400x1050(48)', key = '1400,1050,48' }, { text = '1400x1050(120)', key = '1400,1050,120' }, { text = '1440x900(48)', key = '1440,900,48' }, { text = '1440x900(120)', key = '1440,900,120' }, { text = '1600x900(48)', key = '1600,900,48' }, { text = '1600x900(120)', key = '1600,900,120' }, { text = '1680x1050(48)', key = '1680,1050,48' }, { text = '1680x1050(120)', key = '1680,1050,120' }, { text = '1920x1080(48)', key = '1920,1080,48' }, { text = '1920x1080(120)', key = '1920,1080,120' } } } }, secondary_adapter = { default = 'disabled', custom = { states = { { text = '', key = 'disabled' }, { text = '1920x1080(60)', key = '1920,1080,60' }, { text = '1024x768(60)', key = '1024,768,60' }, { text = '1152x864(60)', key = '1152,864,60' }, { text = '1280x960(60)', key = '1280,960,60' }, { text = '1280x1024(60)', key = '1280,1024,60' }, { text = '1366x768(60)', key = '1366,768,60' }, { text = '1400x1050(60)', key = '1400,1050,60' }, { text = '1600x900(60)', key = '1600,900,60' }, { text = '1600x1024(60)', key = '1600,1024,60' }, { text = '1280x800(60)', key = '1280,800,60' }, { text = '1440x900(60)', key = '1440,900,60' }, { text = '1680x1050(60)', key = '1680,1050,60' } } } } } active_mods = { }