info: mounting maps from: C:\Users\Adrian\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking C:\Users\Adrian\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: mounting maps from: C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: Found mod sounds in: Allah Akbar info: Found mod sounds in: BlackOpsFAF-Unleashed info: Found mod sounds in: Survival Mayhem&BO balance info: Found mod sounds in: TA Music info: Found mod sounds in: TotalMayhem info: checking C:\Users\Adrian\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods info: checking C:\Users\Adrian\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nxt info: not safe C:\ProgramData\FAForever\bin\..\gamedata\Advanced_strategic_icons.nxt info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nx2 info: checking D:/Games/SteamLibrary/steamapps/common/Supreme Commander Forged Alliance\gamedata\*.scd info: not safe D:/Games/SteamLibrary/steamapps/common/Supreme Commander Forged Alliance\gamedata\001SCTA-MapPack.scd info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\12_ultimate_you_shall_not_pass.v0001', mounted as '/maps/12_ultimate_you_shall_not_pass.v0001/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\12_ultimate_you_shall_not_water_fix.v0001', mounted as '/maps/12_ultimate_you_shall_not_water_fix.v0001/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\12_ultinate_you_shall_not_pass.v0001', mounted as '/maps/12_ultinate_you_shall_not_pass.v0001/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\12_you_shall_not_pass.v0002', mounted as '/maps/12_you_shall_not_pass.v0002/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_faf_atoll.v0002', mounted as '/maps/adaptive_faf_atoll.v0002/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_pass_reborn.v0004', mounted as '/maps/adaptive_pass_reborn.v0004/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_setons_clutch.v0002', mounted as '/maps/adaptive_setons_clutch.v0002/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_twin_rivers.v0002', mounted as '/maps/adaptive_twin_rivers.v0002/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\amoor.v0003', mounted as '/maps/amoor.v0003/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\astrogap.v0002', mounted as '/maps/astrogap.v0002/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater.v0001', mounted as '/maps/astro_crater.v0001/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_3_way_ffa.v0002', mounted as '/maps/astro_crater_3_way_ffa.v0002/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles', mounted as '/maps/astro_crater_battles/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles4x4v2', mounted as '/maps/astro_crater_battles4x4v2/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_2v2.v0014', mounted as '/maps/astro_crater_battles_2v2.v0014/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_overmap.v0001', mounted as '/maps/astro_crater_battles_4x4_overmap.v0001/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_overmap.v0002', mounted as '/maps/astro_crater_battles_4x4_overmap.v0002/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_rich.v0001', mounted as '/maps/astro_crater_battles_4x4_rich.v0001/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_rich_v2.v0001', mounted as '/maps/astro_crater_battles_4x4_rich_v2.v0001/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_rich_xl.v0002', mounted as '/maps/astro_crater_battles_4x4_rich_xl.v0002/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_v2_teamplay_ai.v0001', mounted as '/maps/astro_crater_battles_4x4_v2_teamplay_ai.v0001/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_6v6.v0004', mounted as '/maps/astro_crater_battles_6v6.v0004/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_noob.v0011', mounted as '/maps/astro_crater_battles_noob.v0011/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_revolution.v0007', mounted as '/maps/astro_crater_revolution.v0007/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_survival_no_mods.v0004', mounted as '/maps/astro_crater_survival_no_mods.v0004/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\a_procyon5.v0001', mounted as '/maps/a_procyon5.v0001/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\bletons_blutch_blual_blap.v0003', mounted as '/maps/bletons_blutch_blual_blap.v0003/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\canis 5v5 fixed edition', mounted as '/maps/canis 5v5 fixed edition/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\desert_gap.v0005', mounted as '/maps/desert_gap.v0005/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0003', mounted as '/maps/dualgap_adaptive.v0003/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0005', mounted as '/maps/dualgap_adaptive.v0005/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0006', mounted as '/maps/dualgap_adaptive.v0006/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0007', mounted as '/maps/dualgap_adaptive.v0007/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0008', mounted as '/maps/dualgap_adaptive.v0008/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0009', mounted as '/maps/dualgap_adaptive.v0009/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_fix_adaptive.v0005', mounted as '/maps/dualgap_fix_adaptive.v0005/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_fix_adaptive.v0006', mounted as '/maps/dualgap_fix_adaptive.v0006/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_fix_adaptive.v0007', mounted as '/maps/dualgap_fix_adaptive.v0007/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_fix_adaptive.v0009', mounted as '/maps/dualgap_fix_adaptive.v0009/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_fix_adaptive_faf.v0006', mounted as '/maps/dualgap_fix_adaptive_faf.v0006/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_reborn.v0002', mounted as '/maps/dualgap_reborn.v0002/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged 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'/maps/dual_gap_d-day_.v0001/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\dual_gap_fix.v0002.v0002', mounted as '/maps/dual_gap_fix.v0002.v0002/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\dual_gap_fix.v0004.v0004', mounted as '/maps/dual_gap_fix.v0004.v0004/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\dual_gap_reloaded.v0020', mounted as '/maps/dual_gap_reloaded.v0020/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\dual_gap_rich_v5.7_beta_2.v0001', mounted as '/maps/dual_gap_rich_v5.7_beta_2.v0001/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\dual_gap_scenic_adaptive.v0001.v0001', mounted as '/maps/dual_gap_scenic_adaptive.v0001.v0001/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\dual_gap_scenic_adaptive.v0002', mounted as '/maps/dual_gap_scenic_adaptive.v0002/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\dual_gap_scenic_adaptive.v0010', mounted as '/maps/dual_gap_scenic_adaptive.v0010/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_novax_station_assault.v0011', mounted as '/maps/faf_coop_novax_station_assault.v0011/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_yath_aez.v0003', mounted as '/maps/faf_coop_operation_yath_aez.v0003/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\gap of rohan.v0001', mounted as '/maps/gap of rohan.v0001/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\gap_of_rohan_fixed_pathings.v0001', mounted as '/maps/gap_of_rohan_fixed_pathings.v0001/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\gap_of_rohan_v6_fixed_pathing.v0010', mounted as '/maps/gap_of_rohan_v6_fixed_pathing.v0010/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\gap_of_rohan_v8_fixed_pathing.v0008', mounted as '/maps/gap_of_rohan_v8_fixed_pathing.v0008/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\marooned_phantom.v0002', mounted as '/maps/marooned_phantom.v0002/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander 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'/maps/phantom_motavia.v0001/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\rush me more ep', mounted as '/maps/rush me more ep/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\setons_1v1.v0001', mounted as '/maps/setons_1v1.v0001/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\setons_claw.v0004', mounted as '/maps/setons_claw.v0004/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\setons_clutch_ep.v0002', mounted as '/maps/setons_clutch_ep.v0002/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas powered games\supreme commander forged alliance\maps\setons_reworked.v0009', mounted as '/maps/setons_reworked.v0009/' info: DISK: AddSearchPath: 'c:\users\adrian\documents\my games\gas 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'/maps/x1ca_coop_006.v0020/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles4x4v2', mounted as '/maps/astro_crater_battles4x4v2/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_rich_v2.v0001', mounted as '/maps/astro_crater_battles_4x4_rich_v2.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_rich_xl.v0002', mounted as '/maps/astro_crater_battles_4x4_rich_xl.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_v2_teamplay_ai.v0001', mounted as '/maps/astro_crater_battles_4x4_v2_teamplay_ai.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered 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'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\phantom_bunny_roanoke_v12.v0002', mounted as '/maps/phantom_bunny_roanoke_v12.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\setons_claw.v0004', mounted as '/maps/setons_claw.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\setons_clutch_-_faf_version.v0004', mounted as '/maps/setons_clutch_-_faf_version.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\advanced strategic icons.nxt', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\advanced strategic icons.nxt old', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\2lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\modules.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'd:\games\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\games\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\games\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\games\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\games\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\games\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\games\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\games\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\games\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\games\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\games\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\games\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\games\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\games\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\games\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\games\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\games\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\games\steamlibrary\steamapps\common\supreme commander forged alliance', mounted as '/' info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 2d8fd50 debug: SND: Loaded WaveBank 'aeonselect' at 2d8fd50 info: IsStreamingWaveBank("/sounds/allah akbar.xwb") => false debug: Wavebank prepared: 2d8fe80 debug: SND: Loaded WaveBank 'allah akbar' at 2d8fe80 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 2d8ffb0 debug: SND: Loaded WaveBank 'ambienttest' at 2d8ffb0 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 2d900e0 debug: SND: Loaded WaveBank 'blackopswb' at 2d900e0 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 2d90210 debug: SND: Loaded WaveBank 'cybranselect' at 2d90210 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 2d90340 debug: SND: Loaded WaveBank 'explosions' at 2d90340 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 2d90470 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 2d919e0 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 2d92b48 debug: SND: Loaded WaveBank 'impacts' at 2d92b48 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 2d92c78 debug: SND: Loaded WaveBank 'interface' at 2d92c78 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 2d92da8 info: IsStreamingWaveBank("/sounds/nomadsdestroy.xwb") => false debug: Wavebank prepared: 2d93f10 debug: SND: Loaded WaveBank 'nomadsdestroy' at 2d93f10 info: IsStreamingWaveBank("/sounds/nomadsprojectiles.xwb") => false debug: Wavebank prepared: 2d94040 debug: SND: Loaded WaveBank 'nomadsprojectiles' at 2d94040 info: IsStreamingWaveBank("/sounds/nomadsunits.xwb") => false debug: Wavebank prepared: 2d94170 debug: SND: Loaded WaveBank 'nomadsunits' at 2d94170 info: IsStreamingWaveBank("/sounds/nomadsweapons.xwb") => false debug: Wavebank prepared: 2d942a0 debug: SND: Loaded WaveBank 'nomadsweapons' at 2d942a0 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 2d943d0 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 2d95538 debug: SND: Loaded WaveBank 'seraphimselect' at 2d95538 info: IsStreamingWaveBank("/sounds/ta_music.xwb") => true debug: SND: Loaded WaveBank 'ta_music' at 2d95668 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 2d967d0 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 2d97938 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 2d97938 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 2d97a68 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 2d97a68 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 2d97b98 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 2d97b98 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 2d97cc8 debug: SND: Loaded WaveBank 'tm_robotsounds' at 2d97cc8 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 2d98570 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 2d98570 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 2d98e00 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 2d981c8 debug: SND: Loaded WaveBank 'uaa' at 2d981c8 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 2d98090 debug: SND: Loaded WaveBank 'uaadestroy' at 2d98090 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 2d987e0 debug: SND: Loaded WaveBank 'uaaweapon' at 2d987e0 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 2d98cc0 debug: SND: Loaded WaveBank 'uab' at 2d98cc0 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 2d97f58 debug: SND: Loaded WaveBank 'ual' at 2d97f58 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 2d98300 debug: SND: Loaded WaveBank 'ualdestroy' at 2d98300 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 2d98438 debug: SND: Loaded WaveBank 'ualweapon' at 2d98438 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 2d986a8 debug: SND: Loaded WaveBank 'uas' at 2d986a8 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 2d99f68 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 2d98918 debug: SND: Loaded WaveBank 'uasweapon' at 2d98918 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 2d97e20 debug: SND: Loaded WaveBank 'uea' at 2d97e20 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 2d98a50 debug: SND: Loaded WaveBank 'ueadestroy' at 2d98a50 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 2d98b88 debug: SND: Loaded WaveBank 'ueaweapon' at 2d98b88 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 2d9bd28 debug: SND: Loaded WaveBank 'ueb' at 2d9bd28 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 2d9b848 debug: SND: Loaded WaveBank 'uefselect' at 2d9b848 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 2d9c958 debug: SND: Loaded WaveBank 'uel' at 2d9c958 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 2d9be60 debug: SND: Loaded WaveBank 'ueldestroy' at 2d9be60 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 2d9bab8 debug: SND: Loaded WaveBank 'uelweapon' at 2d9bab8 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 2d9bbf0 debug: SND: Loaded WaveBank 'ues' at 2d9bbf0 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 2d9d0d8 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 2d9c820 debug: SND: Loaded WaveBank 'uesweapon' at 2d9c820 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 2d9b230 debug: SND: Loaded WaveBank 'unitrumble' at 2d9b230 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 2d9bf98 debug: SND: Loaded WaveBank 'unitsglobal' at 2d9bf98 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 2d9c340 debug: SND: Loaded WaveBank 'ura' at 2d9c340 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 2d9c6e8 debug: SND: Loaded WaveBank 'uradestroy' at 2d9c6e8 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 2d9c0d0 debug: SND: Loaded WaveBank 'uraweapon' at 2d9c0d0 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 2d9c208 debug: SND: Loaded WaveBank 'urb' at 2d9c208 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 2d9c478 debug: SND: Loaded WaveBank 'url' at 2d9c478 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 2d9b710 debug: SND: Loaded WaveBank 'urldestroy' at 2d9b710 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 2d9ca90 debug: SND: Loaded WaveBank 'urlweapon' at 2d9ca90 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 2d9b368 debug: SND: Loaded WaveBank 'urs' at 2d9b368 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 2d9e240 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 2d9f3a8 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 2d9c5b0 debug: SND: Loaded WaveBank 'ursweapon' at 2d9c5b0 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 2d9b4a0 debug: SND: Loaded WaveBank 'xaa_weapon' at 2d9b4a0 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 2d9b980 debug: SND: Loaded WaveBank 'xab' at 2d9b980 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 2d9cbc8 debug: SND: Loaded WaveBank 'xal' at 2d9cbc8 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 2d9cd00 debug: SND: Loaded WaveBank 'xal_weapon' at 2d9cd00 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 2d9b5d8 debug: SND: Loaded WaveBank 'xas' at 2d9b5d8 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 2d9ce38 debug: SND: Loaded WaveBank 'xas_weapons' at 2d9ce38 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 2d9cf70 debug: SND: Loaded WaveBank 'xea' at 2d9cf70 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 2d9b0f8 debug: SND: Loaded WaveBank 'xea_weapons' at 2d9b0f8 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 2da08e0 debug: SND: Loaded WaveBank 'xeb' at 2da08e0 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 2da0538 debug: SND: Loaded WaveBank 'xel' at 2da0538 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 2da18b8 debug: SND: Loaded WaveBank 'xel_weapons' at 2da18b8 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 2da12a0 debug: SND: Loaded WaveBank 'xes' at 2da12a0 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 2da2518 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 2da2140 debug: SND: Loaded WaveBank 'xes_weapons' at 2da2140 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 2da1648 debug: SND: Loaded WaveBank 'xra' at 2da1648 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 2da1d98 debug: SND: Loaded WaveBank 'xra_weapon' at 2da1d98 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 2da23b0 debug: SND: Loaded WaveBank 'xrb' at 2da23b0 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 2da1ed0 debug: SND: Loaded WaveBank 'xrl' at 2da1ed0 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 2da3680 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 2da19f0 debug: SND: Loaded WaveBank 'xrl_weapon' at 2da19f0 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 2da2008 debug: SND: Loaded WaveBank 'xrs' at 2da2008 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 2da07a8 debug: SND: Loaded WaveBank 'xrs_weapon' at 2da07a8 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 2da2278 debug: SND: Loaded WaveBank 'xsa' at 2da2278 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 2da1780 debug: SND: Loaded WaveBank 'xsa_destroy' at 2da1780 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 2da1b28 debug: SND: Loaded WaveBank 'xsa_weapon' at 2da1b28 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 2da1030 debug: SND: Loaded WaveBank 'xsb' at 2da1030 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 2da0ef8 debug: SND: Loaded WaveBank 'xsb_weapon' at 2da0ef8 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 2da0670 debug: SND: Loaded WaveBank 'xsl' at 2da0670 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 2da0a18 debug: SND: Loaded WaveBank 'xsl_destroy' at 2da0a18 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 2da0b50 debug: SND: Loaded WaveBank 'xsl_weapon' at 2da0b50 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 2da0c88 debug: SND: Loaded WaveBank 'xss' at 2da0c88 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 2da47e8 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 2da1168 debug: SND: Loaded WaveBank 'xss_weapon' at 2da1168 debug: SND: Loaded SoundBank 'allah akbar' debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'nomadsprojectiles' debug: SND: Loaded SoundBank 'nomadsunits' debug: SND: Loaded SoundBank 'nomadsweapons' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'ta_music' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -37554336 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 2da9a58 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 2da94b8 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 2da9bc0 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 2da9620 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 2da9080 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 2da9788 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 2da91e8 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 2da9350 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 2da98f0 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 2de6fa0 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 2de62f8 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' debug: Loading module '\000/lua/user/prefs.lua\000' debug: Loading module '\000/lua/options/optionslogic.lua\000' debug: Loading module '\000/lua/ui/uiutil.lua\000' debug: Loading module '\000/lua/lazyvar.lua\000' debug: Loading module '\000/lua/maui/layouthelpers.lua\000' debug: Loading module '\000/lua/maui/group.lua\000' debug: Loading module '\000/lua/maui/control.lua\000' debug: Loading module '\000/lua/maui/text.lua\000' debug: Loading module '\000/lua/maui/multilinetext.lua\000' debug: Loading module '\000/lua/maui/button.lua\000' debug: Loading module '\000/lua/maui/bitmap.lua\000' debug: Loading module '\000/lua/maui/dragger.lua\000' debug: Loading module '\000/lua/maui/edit.lua\000' debug: Loading module '\000/lua/utf.lua\000' debug: Loading module '\000/lua/ui/controls/checkbox.lua\000' debug: Loading module '\000/lua/maui/radiobuttons.lua\000' debug: Loading module '\000/lua/maui/checkbox.lua\000' debug: Loading module '\000/lua/maui/border.lua\000' debug: Loading module '\000/lua/maui/scrollbar.lua\000' debug: Loading module '\000/lua/maui/cursor.lua\000' debug: Loading module '\000/lua/ui/controls/border.lua\000' debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000' debug: Loading module '\000/lua/maui/itemlist.lua\000' debug: Loading module '\000/lua/skins/layouts.lua\000' debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000' debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000' debug: Loading module '\000/lua/system/utils.lua\000' debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000' debug: Loading module '\000/lua/skins/skins.lua\000' info: /savereplay info: REPLAY ID: 61527 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module '\000/lua/keymap/keynames.lua\000' debug: Loading module '\000/lua/keymap/keymapper.lua\000' debug: Loading module '\000/lua/keymap/keydescriptions.lua\000' debug: Loading module '\000/lua/keymap/keyactions.lua\000' debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000' info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module '\000/lua/options/options.lua\000' debug: Loading module '\000/lua/usermusic.lua\000' info: SC_ToggleCursorClip 1 info: ui_RenderCustomNames 1 info: UI_ForceLifbarsOnEnemy 1 debug: Loading module '\000/lua/ui/game/reclaim.lua\000' info: cam_ZoomAmount 0.40000000596046 info: ui_AlwaysRenderStrategicIcons 1 info: ui_ScreenEdgeScrollView 1 info: ui_ArrowKeysScrollView 1 info: ui_KeyboardPanSpeed 90 info: ui_KeyboardPanAccelerateMultiplier 4 info: ui_KeyboardRotateSpeed 10 info: ui_KeyboardRotateAccelerateMultiplier 2 info: SC_SecondaryAdapter false info: ren_Skydome 1 info: graphics_Fidelity 2 info: shadow_Fidelity 3 info: ren_MipSkipLevels 0 info: cam_DefaultLOD 0.9 info: cam_SetLOD WorldCamera 0.9 info: cam_SetLOD WorldCamera2 0.9 info: cam_SetLOD CameraHead2 0.9 info: SC_CameraScaleLOD 2 info: ren_bloom 1 debug: Wavebank prepared: 2d90470 debug: Wavebank prepared: 2d919e0 debug: Wavebank prepared: 2d92da8 debug: Wavebank prepared: 2d943d0 debug: Wavebank prepared: 2d95668 debug: Wavebank prepared: 2d967d0 debug: Wavebank prepared: 2d98e00 debug: Wavebank prepared: 2d99f68 debug: Wavebank prepared: 2d9d0d8 debug: Wavebank prepared: 2d9e240 debug: Wavebank prepared: 2d9f3a8 debug: Wavebank prepared: 2da2518 debug: Wavebank prepared: 2da3680 debug: Wavebank prepared: 2da47e8 debug: Wavebank prepared: 2da9a58 debug: Wavebank prepared: 2da94b8 debug: Wavebank prepared: 2da9620 debug: Wavebank prepared: 2da9080 debug: Wavebank prepared: 2da9788 debug: Wavebank prepared: 2da91e8 debug: Wavebank prepared: 2da9350 debug: Wavebank prepared: 2da98f0 debug: Wavebank prepared: 2de6fa0 debug: Loading module '\000/lua/maui/frame.lua\000' debug: Loading module '\000/lua/ui/uimain.lua\000' debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000' debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000' debug: Loading module '\000/lua/multiplayer/gpgnet.lua\000' info: GPGNET: entering idle state. debug: Wavebank prepared: 2da9bc0 debug: Wavebank prepared: 2de62f8 debug: Loading module '\000/lua/ui/lobby/lobby.lua\000' info: Launch KyrOs Lobby debug: Loading module '\000/lua/version.lua\000' debug: Loading module '\000/lua/ui/menus/menucommon.lua\000' debug: Loading module '\000/lua/ui/game/tooltip.lua\000' debug: Loading module '\000/lua/ui/help/tooltips.lua\000' debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000' debug: Loading module '\000/lua/ui/maputil.lua\000' debug: Loading module '\000/etc/faf/mapblacklist.lua\000' debug: Loading module '\000/lua/ui/controls/radiobutton.lua\000' debug: Loading module '\000/lua/ui/controls/mappreview.lua\000' debug: Loading module '\000/lua/ui/controls/resmappreview.lua\000' debug: Loading module '\000/lua/ui/texturepool.lua\000' debug: Loading module '\000/lua/ui/controls/acubutton.lua\000' debug: Loading module '\000/lua/gamecolors.lua\000' debug: Loading module '\000/lua/maui/slider.lua\000' debug: Loading module '\000/lua/ui/lobby/data/playerdata.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvalue.lua\000' debug: Loading module '\000/lua/factions.lua\000' debug: Loading module '\000/lua/ui/lobby/data/gamedata.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua\000' debug: Loading module '\000/lua/ui/controls/togglebutton.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbycomm.lua\000' debug: Loading module '\000/lua/ui/controls/textarea.lua\000' debug: Loading module '\000/lua/ui/lobby/trueskill.lua\000' debug: Loading module '\000/etc/faf/blacklist.lua\000' debug: Loading module '\000/lua/ui/help/tooltips-country.lua\000' debug: Loading module '\000/lua/system/dkson.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/ui/lobby/changelog.lua\000' debug: Loading module '\000/lua/ui/controls/combo.lua\000' debug: Loading module '\000/lua/ui/lobby/changelogdata.lua\000' debug: Loading module '\000/lua/ui/lobby/aitypes.lua\000' debug: Loading module '\000/lua/ai/customais_v2/sorianai.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000' info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x11960004 info: LOBBY: Game port 54370[UDP] opened. info: LOBBY: starting with local uid of 241790 [LubieWachacStopy] info: SC_PrimaryAdapter windowed info: GPGNET: entering lobby state. info: { } info: { info: zcbf6277-24e3-437a-b968-Common-v1 = true info: 06E0D4F2-2231-11E3-A9FB-92EE6088709B = true info: Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd = true info: 022E3DB4-9C00-5ED7-9876-4866D316E015 = true info: ecbf6277-24e3-597a-b968-EcoManager-v11 = true info: d2e4b420-339a-4766-9293-681b27f92ef8 = true info: 2019eaac-e8ed-11e4-b02c-1681e6b88ec6 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } debug: Loading module '\000/lua/maui/effecthelpers.lua\000' info: Supreme Commander: Forged Alliance version 3720 info: KyrosLobby.CreateSlotsUI debug: Loading module '\000/lua/maui/statusbar.lua\000' info: Supreme Commander: Forged Alliance version 3720 info: KyrosLobby.ArrangeSlots info: KyrosLobby.ArrangeSlots_End info: KyrosLobby.CreateSlotsUI_End info: KyrosLobby.ArrangeSlots info: KyrosLobby.ArrangeSlots_End info: DisconnectFromPeer (uid=262810) info: LOBBY: deleting unknown peer uid 262810. info: ConnectToPeer (name=latusz, uid=262810, address=127.0.0.1:61830, USE PROXY) info: NET: using deflate compression for sends to LewakomSmierc:61830. info: LOBBY: Adding peer "latusz" [LewakomSmierc:61830, uid=262810] info: NET: using deflate compression for receives from LewakomSmierc:61830 info: LOBBY: connection to "latusz" [LewakomSmierc:61830, uid=262810] made, status=Pending. info: LOBBY: Got join (name="latusz", uid=262810) from LewakomSmierc:61830 info: { } info: { info: zcbf6277-24e3-437a-b968-Common-v1 = true info: 06E0D4F2-2231-11E3-A9FB-92EE6088709B = true info: Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd = true info: 022E3DB4-9C00-5ED7-9876-4866D316E015 = true info: ecbf6277-24e3-597a-b968-EcoManager-v11 = true info: d2e4b420-339a-4766-9293-681b27f92ef8 = true info: 2019eaac-e8ed-11e4-b02c-1681e6b88ec6 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } info: LOBBY: "latusz" [LewakomSmierc:61830, uid=262810] has established connections to: 241790 info: DisconnectFromPeer (uid=351367) info: LOBBY: deleting unknown peer uid 351367. info: ConnectToPeer (name=maliq, uid=351367, address=127.0.0.1:61834, USE PROXY) info: NET: using deflate compression for sends to LewakomSmierc:61834. info: LOBBY: Adding peer "maliq" [LewakomSmierc:61834, uid=351367] info: DisconnectFromPeer (uid=371934) info: LOBBY: deleting unknown peer uid 371934. info: ConnectToPeer (name=Kroczak, uid=371934, address=127.0.0.1:61836, USE PROXY) info: NET: using deflate compression for sends to LewakomSmierc:61836. info: LOBBY: Adding peer "Kroczak" [LewakomSmierc:61836, uid=371934] info: NET: using deflate compression for receives from LewakomSmierc:61834 info: LOBBY: connection to "maliq" [LewakomSmierc:61834, uid=351367] made, status=Pending. info: LOBBY: Got join (name="maliq", uid=351367) from LewakomSmierc:61834 info: { } info: { info: zcbf6277-24e3-437a-b968-Common-v1 = true info: 06E0D4F2-2231-11E3-A9FB-92EE6088709B = true info: Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd = true info: 022E3DB4-9C00-5ED7-9876-4866D316E015 = true info: ecbf6277-24e3-597a-b968-EcoManager-v11 = true info: d2e4b420-339a-4766-9293-681b27f92ef8 = true info: 2019eaac-e8ed-11e4-b02c-1681e6b88ec6 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } info: LOBBY: "maliq" [LewakomSmierc:61834, uid=351367] has established connections to: 241790 info: LOBBY: "latusz" [LewakomSmierc:61830, uid=262810] has established connections to: 241790, 351367 info: LOBBY: "maliq" [LewakomSmierc:61834, uid=351367] has established connections to: 241790, 262810 info: NET: using deflate compression for receives from LewakomSmierc:61836 info: LOBBY: connection to "Kroczak" [LewakomSmierc:61836, uid=371934] made, status=Pending. info: LOBBY: Got join (name="Kroczak", uid=371934) from LewakomSmierc:61836 info: DisconnectFromPeer (uid=351331) info: LOBBY: deleting unknown peer uid 351331. info: ConnectToPeer (name=Arthaz, uid=351331, address=127.0.0.1:61839, USE PROXY) info: NET: using deflate compression for sends to LewakomSmierc:61839. info: LOBBY: Adding peer "Arthaz" [LewakomSmierc:61839, uid=351331] info: LOBBY: "latusz" [LewakomSmierc:61830, uid=262810] has established connections to: 241790, 351367, 371934 info: LOBBY: "maliq" [LewakomSmierc:61834, uid=351367] has established connections to: 241790, 262810, 371934 info: { } info: { info: zcbf6277-24e3-437a-b968-Common-v1 = true info: 06E0D4F2-2231-11E3-A9FB-92EE6088709B = true info: Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd = true info: 022E3DB4-9C00-5ED7-9876-4866D316E015 = true info: ecbf6277-24e3-597a-b968-EcoManager-v11 = true info: d2e4b420-339a-4766-9293-681b27f92ef8 = true info: 2019eaac-e8ed-11e4-b02c-1681e6b88ec6 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } info: LOBBY: "Kroczak" [LewakomSmierc:61836, uid=371934] has established connections to: 241790 info: LOBBY: "Kroczak" [LewakomSmierc:61836, uid=371934] has established connections to: 241790, 262810, 351367 info: NET: using deflate compression for receives from LewakomSmierc:61839 info: LOBBY: connection to "Arthaz" [LewakomSmierc:61839, uid=351331] made, status=Pending. info: LOBBY: Got join (name="Arthaz", uid=351331) from LewakomSmierc:61839 info: LOBBY: "latusz" [LewakomSmierc:61830, uid=262810] has established connections to: 241790, 351331, 351367, 371934 info: LOBBY: "maliq" [LewakomSmierc:61834, uid=351367] has established connections to: 241790, 262810, 351331, 371934 info: { } info: { info: zcbf6277-24e3-437a-b968-Common-v1 = true info: 06E0D4F2-2231-11E3-A9FB-92EE6088709B = true info: Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd = true info: 022E3DB4-9C00-5ED7-9876-4866D316E015 = true info: ecbf6277-24e3-597a-b968-EcoManager-v11 = true info: d2e4b420-339a-4766-9293-681b27f92ef8 = true info: 2019eaac-e8ed-11e4-b02c-1681e6b88ec6 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } info: LOBBY: "Arthaz" [LewakomSmierc:61839, uid=351331] has established connections to: 241790, 351367 info: LOBBY: "Arthaz" [LewakomSmierc:61839, uid=351331] has established connections to: 241790, 262810, 351367 info: LOBBY: "Arthaz" [LewakomSmierc:61839, uid=351331] has established connections to: 241790, 262810, 351367, 371934 info: LOBBY: "Kroczak" [LewakomSmierc:61836, uid=371934] has established connections to: 241790, 262810, 351331, 351367 warning: Evaluating LazyVar failed: error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(39): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(21): in function `Bottom' ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(39): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:39> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function `Height' ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:37> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function `Height' ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:37> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18> warning: No tooltip in table for key: Swap 1 and 7 info: HostUtils.MovePlayerToEmptySlot: requested slot 9 already occupied info: HostUtils.MovePlayerToEmptySlot: requested slot 9 already occupied info: KyrosLobby.ArrangeSlots info: KyrosLobby.ArrangeSlots_End debug: Loading module '\000/lua/ui/lobby/ainames.lua\000' info: >> SendArmySettingsToServer: Slot 1 empty info: >> SendArmySettingsToServer: Slot 2 empty info: >> SendArmySettingsToServer: Setting army 1 for slot 3 info: >> SendArmySettingsToServer: Slot 4 empty info: >> SendArmySettingsToServer: Setting army 2 for slot 5 info: >> SendArmySettingsToServer: Slot 6 empty info: >> SendArmySettingsToServer: Slot 7 empty info: >> SendArmySettingsToServer: Slot 8 empty info: >> SendArmySettingsToServer: Setting army 3 for slot 9 info: >> SendArmySettingsToServer: Setting army 4 for slot 10 info: >> SendArmySettingsToServer: Setting army 5 for slot 11 info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty info: SC_PrimaryAdapter 1920,1080,60 debug: Loading module '\000/lua/ui/game/gamemain.lua\000' debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000' debug: Loading module '\000/lua/ui/game/gamecommon.lua\000' debug: Loading module '\000/lua/maui/movie.lua\000' debug: Loading module '\000/lua/ui/controls.lua\000' debug: Loading module '\000/lua/ui/game/chat.lua\000' debug: Loading module '\000/lua/uiutilssorian.lua\000' debug: Loading module '\000/lua/maui/window.lua\000' info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: Loading module '\000/lua/ui/notify/commands.lua\000' warning: Hotbuild key Shift-C is already bound to action "Capture - SHIFT version" under "ORDERS" category warning: Hotbuild key Alt-B is already bound to action "Toggles bone display for all units" under "DEBUG" category warning: Hotbuild key Shift-D is already bound to action "Dive - SHIFT version" under "ORDERS" category warning: Hotbuild key Alt-D is already bound to action "Dumps info about all UI controls to the log window" under "DEBUG" category warning: Hotbuild key Shift-G is already bound to action "Spread attack - SHIFT version" under "ORDERS" category warning: Hotbuild key Shift-M is already bound to action "Move - SHIFT version" under "ORDERS" category warning: Hotbuild key Shift-R is already bound to action "Repair - SHIFT version" under "ORDERS" category warning: Hotbuild key Alt-R is already bound to action "Toggles reclaim labels on and off" under "UI" category warning: Hotbuild key Alt-V is already bound to action "Toggles wireframe skeletons for all units" under "DEBUG" category warning: Hotbuild key Shift-T is already bound to action "Create a build template based on the current selection" under "SELECTION" category warning: Hotbuild key Alt-T is already bound to action "Teleports selected unit to the current cursor position" under "DEBUG" category warning: Hotbuild key Shift-N is already bound to action "Nuke - SHIFT version" under "ORDERS" category warning: Hotbuild key Alt-N is already bound to action "Toggle unit damage" under "DEBUG" category warning: Hotbuild key Shift-U is already bound to action "Transport - SHIFT version" under "ORDERS" category warning: Hotbuild key Shift-E is already bound to action "Reclaim - SHIFT version" under "ORDERS" category warning: Hotbuild key Shift-S is already bound to action "Stop and cancel all Orders - SHIFT version" under "ORDERS" category warning: Hotbuild key Shift-W is already bound to action "Zoom your View out fast" under "CAMERA" category warning: Hotbuild key Alt-W is already bound to action "Dumps info about UI controls under mouse to log window" under "DEBUG" category warning: Hotbuild key Shift-F is already bound to action "Ferry - SHIFT version" under "ORDERS" category warning: Hotbuild key Shift-L is already bound to action "Launch a Tactical Missile - SHIFT version" under "ORDERS" category warning: Hotbuild key Alt-L is already bound to action "Toggle life bars" under "UI" category debug: OpenMovie /movies/seraphim_load.sfd: 1 debug: Preparing movie /movies/seraphim_load.sfd: 1 debug: Preparing movie /movies/seraphim_load.sfd: 1 debug: Preparing movie /movies/seraphim_load.sfd: 1 debug: Preparing movie /movies/seraphim_load.sfd: 1 debug: Preparing movie /movies/seraphim_load.sfd: 1 debug: Preparing movie /movies/seraphim_load.sfd: 1 debug: Playing movie d:\games\steamlibrary\steamapps\common\supreme commander forged alliance\movies\seraphim_load.sfd: 1 info: UI_RenderUnitBars true info: UI_NisRenderIcons true info: ren_SelectBoxes true debug: Loading module '\000/lua/ui/help/loadingtips.lua\000' info: Starting background task "Map loader /maps/setons_claw.v0004/setons_claw.scmap" info: Background task "Map loader /maps/setons_claw.v0004/setons_claw.scmap" running. info: Active game mods for blueprint loading: \000{ } info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory warning: Blueprints.lua - Preferences file not found. Skipping custom content. Is the file mounted correctly in the init? info: Blueprints Extracting mesh... info: Blueprints Modding... info: Blueprints Loading... completed: 599 original, 0 modded, and 25 preset units info: Blueprints Loading... completed: 383 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' debug: Loading module '\000/lua/user/prefs.lua\000' debug: Loading module '\000/lua/options/optionslogic.lua\000' debug: Loading module '\000/lua/ui/uiutil.lua\000' debug: Loading module '\000/lua/lazyvar.lua\000' debug: Loading module '\000/lua/maui/layouthelpers.lua\000' debug: Loading module '\000/lua/maui/group.lua\000' debug: Loading module '\000/lua/maui/control.lua\000' debug: Loading module '\000/lua/maui/text.lua\000' debug: Loading module '\000/lua/maui/multilinetext.lua\000' debug: Loading module '\000/lua/maui/button.lua\000' debug: Loading module '\000/lua/maui/bitmap.lua\000' debug: Loading module '\000/lua/maui/dragger.lua\000' debug: Loading module '\000/lua/maui/edit.lua\000' debug: Loading module '\000/lua/utf.lua\000' debug: Loading module '\000/lua/ui/controls/checkbox.lua\000' debug: Loading module '\000/lua/maui/radiobuttons.lua\000' debug: Loading module '\000/lua/maui/checkbox.lua\000' debug: Loading module '\000/lua/maui/border.lua\000' debug: Loading module '\000/lua/maui/scrollbar.lua\000' debug: Loading module '\000/lua/maui/cursor.lua\000' debug: Loading module '\000/lua/ui/controls/border.lua\000' debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000' debug: Loading module '\000/lua/maui/itemlist.lua\000' debug: Loading module '\000/lua/skins/layouts.lua\000' debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000' debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000' debug: Loading module '\000/lua/system/utils.lua\000' debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000' debug: Loading module '\000/lua/skins/skins.lua\000' info: /savereplay info: REPLAY ID: 61527 info: Active mods in session: \000{ info: { info: after={ }, info: author="darkbroski", info: before={ }, info: conflicts={ }, info: copyright="GPL v3", info: description="Disable camera shake", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/NoShake/NoShakeIcon.png", info: location="/mods/noshake", info: name="NoShake", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="06E0D4F2-2231-11E3-A9FB-92EE6088709B", info: version=2 info: }, info: { info: author="Blodir, Softly, Washy, Strogo, Mielus, UnorthodoxBox", info: copyright="", info: description="***IMPORTANT*** This mod REPLACES selection cost UI. To download, delete the mod (if you have it) then install. This mod changes the colors and text size of reclaim numbers when ctrl+shift is pressed to give a more in-depth view of reclaim fields. It also tells you the mass/power worth of selected units, as well as telling you the total worth of reclaim on screen. Selection cost UI by Blodir, Softly, Washy; Reclaim UI by Mielus and Strogo with edits by UnorthodoxBox", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/advancedreclaiminfo", info: name="Advanced Reclaim Info", info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="2019eaac-e8ed-11e4-b02c-1681e6b88ec6", info: url="", info: version=1 info: }, info: { info: author="partytime", info: copyright="nah", info: description="Prevents accidental selection of things like mobile T3 artillery. Reduces selection to domains. Deselects assisting shields and scouts. Edited by SpoCk0nd0pe.", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/selectiondeprioritizer", info: name="Selection Deprioritizer V4.1", info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="d2e4b420-339a-4766-9293-681b27f92ef8", info: version=4.0999999046326 info: }, info: { info: after={ }, info: author="Crotalus", info: before={ "zcbf6277-24e3-437a-b968-Common-v1" }, info: conflicts={ info: "ecbf6277-24e3-437a-b968-EcoManager-v10", info: "ecbf6277-24e3-437a-b968-EcoManager-v9", info: "ecbf6277-24e3-437a-b968-EcoManager-v8", info: "ecbf6277-24e3-437a-b968-EcoManager-v7", info: "ecbf6277-24e3-437a-b968-EcoManager-v6", info: "ecbf6277-24e3-437a-b968-EcoManager-v5", info: "ecbf6277-24e3-437a-b968-EcoManager-v4", info: "ecbf6277-24e3-437a-b968-75e7e7c67db9", info: "21188cdf-ec69-43bd-b756-6140a84c0197", info: "5c1ac506-03d3-4734-b6c1-0746592849c3", info: "5f56b6fd-de36-44f1-ba2b-e7d012025f2a" info: }, info: copyright="Crotalus", info: description="EcoManager, helps with micromanaging the economy, 3686 compatible", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/em", info: name="EcoManager", info: requires={ "zcbf6277-24e3-437a-b968-Common-v1" }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="ecbf6277-24e3-597a-b968-EcoManager-v11", info: url="", info: version=11 info: }, info: { info: after={ }, info: author="Anihilnine, with contributions (technical help / ideas / I stole their code) from Zock, Domino, Myxir, yorick, Sir Prize, Crotalus, Coding Squirrel, Morax, Speed2, Hotbuild, camelCase, HUSAR_PL, MaCielPL, tatsu, sheeo, icedreamer, JoonasTo, Heaven, Fast-Thick-Pants", info: before={ "zcbf6277-24e3-437a-b968-Common-v1" }, info: conflicts={ }, info: copyright="nah", info: description="Various UI Enhancements. With contributions from many.", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/ui-party", info: name="UI Party", info: requires={ "zcbf6277-24e3-437a-b968-Common-v1" }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="022E3DB4-9C00-5ED7-9876-4866D316E015", info: url="", info: version=15 info: }, info: { info: after={ }, info: author="Mach", info: before={ }, info: conflicts={ }, info: contributors="MrNukealizer", info: copyright="", info: description="Adds a Disperse Move command that can be bound to a hotkey. Works like Spread Move, but only gives 1 order to each unit, evenly distributing them to their closest orders individually.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Disperse Move/mod_icon.png", info: location="/mods/disperse move", info: name="Disperse Move", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd", info: version=13 info: }, info: { info: after={ }, info: author="Crotalus", info: before={ }, info: conflicts={ info: "ecbf6277-24e3-437a-b968-EcoManager-v4", info: "ecbf6277-24e3-437a-b968-75e7e7c67db9", info: "21188cdf-ec69-43bd-b756-6140a84c0197", info: "5c1ac506-03d3-4734-b6c1-0746592849c3", info: "5f56b6fd-de36-44f1-ba2b-e7d012025f2a" info: }, info: copyright="Crotalus", info: description="Common ModTools v1, toolbox for other mods", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/common", info: name="Common Mod Tools", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="zcbf6277-24e3-437a-b968-Common-v1", info: url="", info: version=1 info: }, info: { info: after={ info: "zcbf6277-24e3-437a-b968-Common-v1", info: "0faf3333-1122-633s-ya-VX0000001000", info: "b2cde810-15d0-4bfa-af66-ec2d6ecd561b", info: "ecbf6277-24e3-437a-b968-EcoManager-v4", info: "ecbf6277-24e3-437a-b968-EcoManager-v5", info: "ecbf6277-24e3-437a-b968-EcoManager-v6", info: "ecbf6277-24e3-437a-b968-EcoManager-v7", info: "ecbf6277-24e3-437a-b968-EcoManager-v8", info: "ecbf6277-24e3-437a-b968-EcoManager-v9" info: }, info: author="HUSSAR", info: before={ }, info: conflicts={ info: "9B5F858A-163C-4AF1-B846-A884572E61A5", info: "b0059a8c-d9ab-4c30-adcc-31c16580b59d", info: "c31fafc0-8199-11dd-ad8b-0866200c9a68", info: "89BF1572-9EA8-11DC-1313-635F56D89591", info: "f8d8c95a-71e7-4978-921e-8765beb328e8", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050", info: "HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100", info: "HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900" info: }, info: contributors="Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover", info: copyright="HUSSAR, free to re-use code as long as you credit me in your mod", info: description="Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more.", info: enabled=true, info: exclusive=false, info: github="https://github.com/FA-mods/SupremeScoreBoard", info: history="\015\ info: \015\ info: ### Version 4-6 - November 12, 2020\015\ info: - added economy income of allied players in game session\015\ info: - added economy storage of allied players in game session\015\ info: - added support for sharing economy when phantom mod is enabled\015\ info: - added player's name when someone creates a ping on the map\015\ info: - fixed original score board floating on game start\015\ info: - fixed hiding of SSB on toggle all UIs off\015\ info: - fixed initialization of players colors in SSB\015\ info: \015\ info: ### Version 3 - November 3, 2020\015\ info: - fixed displaying of reclaimed stats in score board\015\ info: - fixed speed slider when changing game speed via keyboard shortcut\015\ info: - fixed flashing of faction icon when a user creates a ping on the map\015\ info: \015\ info: ### Version 1.4 - October, 2017\015\ info: - fixed an issue with selecting text color for armies due to changes in FAF army colors\015\ info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua\015\ info: \015\ info: ### Version v1.3 - July, 2016\015\ info: - added info about who killed a player in Army notification window\015\ info: - added info about who decided to CTRL+K in Army notification window\015\ info: - added coloring of player names in Army notification window\015\ info: - added mod configuration under Game -> Options -> Interface tab\015\ info: - added interaction states for buttons in the sort line (first line of the score board)\015\ info: - fixed mouse interaction in top row, now left click will show values in columns\015\ info: - fixed mouse interaction in top row, now right click will sort values in columns\015\ info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods\015\ info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request)\015\ info: - fixed messages with sent resources/units to allies (observer will see message target)\015\ info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions\015\ info: - fixed detection for unranked games (if restrictions count greater than zero)\015\ info: - increased number of notifications for built experimental units (2 -> 5)\015\ info: - increased precision for rounding large numbers (1.2m -> 1.23m)\015\ info: - improved description of tooltips\015\ info: \015\ info: ### Version v1.2 - January, 2016\015\ info: - (all sessions) added replay ID below map info line\015\ info: - (all sessions) added calculation of game quality/balance if this value is not present in session options\015\ info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) \015\ info: - (game session) added buttons for sharing mass/energy/units with allied AI players \015\ info: - (game session) added chat notifications for transferred amount of mass/energy to allied players\015\ info: - (game session) added chat notifications for transferred number of units to allied players\015\ info: - (game session) added separator lines between players' lines and teams' lines in game session \015\ info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch)\015\ info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all\015\ info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval)\015\ info: - (replay session) clicking on a column toggle will disable auto-switching columns \015\ info: - fixed coloring of player names when they are not in teams (e.g. Phantom games)\015\ info: - fixed coloring of player names in replay session\015\ info: - fixed information in tooltips \015\ info: - fixed conditions for checking ranked games\015\ info: - fixed teams statistics by including score data for dead players \015\ info: - fixed team status that shows how many players are still alive\015\ info: - fixed detection of dead players in sandbox games\015\ info: - fixed placement of icons in the sort line\015\ info: - fixed alignment of top line with its background\015\ info: - fixed very long map names by truncating them to 30 chars\015\ info: - changed background of the score board to darker color (better visibility of player names)\015\ info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy\015\ info: - changed ranking column to show exact values in ladder games and rounded values in regular games\015\ info: - changed coloring of player names and now they will match color of team\015\ info: - changed column with player names to include clan tags (if they exist)\015\ info: \015\ info: ### Version 1.1 - October 5, 2015\015\ info: - fixed info about active mods in replay session\015\ info: - fixed status of game raking\015\ info: - fixed tooltip about game quality/balance\015\ info: - added coloring of player names based on team color \015\ info: \015\ info: ### Version 1.0 - September 25, 2015\015\ info: - added team lines that sums up statistics for allied players\015\ info: - added column with filters to show count of air/land/navy/base units \015\ info: - added column for total mass of collected/killed/lost\015\ info: - added column for players rating to prevent clipping by score values\015\ info: - added toggle to show and sort players by their army rating\015\ info: - added toggle to show and sort players by total mass collected\015\ info: - added toggle to show and sort players by total mass reclaimed*\015\ info: - added toggle to show and sort players by total energy reclaimed*\015\ info: - added toggle to show and sort players by total energy collected\015\ info: - added toggle to show and sort players by their clan tags\015\ info: - added toggle to show and sort players by Kills-to-Loses Ratio\015\ info: - added toggle to show and sort players by Kills-to-Built Ratio\015\ info: - added toggle to sort players by current mass income\015\ info: - added toggle to sort players by current energy income\015\ info: - added toggle to sort players by current score value\015\ info: - added toggle to sort players by their army name\015\ info: - added toggle to sort players by their clan tag\015\ info: - added toggle to sort players by their team id\015\ info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income\015\ info: - added team status showing alive/maximum players \015\ info: - added rendering players names with red/green when in players view to show allies/enemies \015\ info: - added calculation of AI rating based on AI type and AI cheat modifiers\015\ info: - added field showing game quality based on network connection between players\015\ info: - added tooltips for all new UI elements in the score panel\015\ info: - added info about map size\015\ info: - added icons with improved quality for mass, energy, units\015\ info: - added icons with info about game restrictions\015\ info: - added icons with info about active mods\015\ info: - added icons with info about unit sharing\015\ info: - added icons with info about victory conditions\015\ info: - added icons with info about AI multipliers\015\ info: - added notifications about 1st experimental unit built by a player\015\ info: - fixed game time/speed fields into two fields \015\ info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) \015\ info: - fixed missing tooltip for game speed slider\015\ info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times)\015\ info: - fixed issues with performing operations on uninitialized values of score data\015\ info: - fixed redundant function calls to GetArmiesTable().armiesTable\015\ info: - fixed redundant function calls to GetFocusArmy()\015\ info: - fixed redundant function calls to SessionIsReplay()\015\ info: - fixed redundant function calls to SessionGetScenarioInfo()\015\ info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua)\015\ info: \015\ info: ", info: hookdir="/hook", info: icon="/mods/SupremeScoreBoard/mod_icon.png", info: location="/mods/supremescoreboard", info: name="Supreme Score Board", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060", info: url="http://forums.faforever.com/viewtopic.php?f=41&t=10887", info: version=6 info: } info: } info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/ui-party/hook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua debug: Loading module '\000/lua/ui/game/reclaim.lua\000' info: Hooked /lua/ui/game/reclaim.lua with /mods/advancedreclaiminfo/hook/lua/ui/game/reclaim.lua debug: Loading module '\000/lua/ui/notify/notify.lua\000' debug: Loading module '\000/lua/ui/game/chat.lua\000' info: Hooked /lua/ui/game/chat.lua with /mods/em/hook/lua/ui/game/chat.lua debug: Loading module '\000/lua/uiutilssorian.lua\000' debug: Loading module '\000/lua/maui/effecthelpers.lua\000' debug: Loading module '\000/lua/maui/window.lua\000' info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: Loading module '\000/lua/ui/controls/combo.lua\000' debug: Loading module '\000/lua/ui/uimain.lua\000' debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000' debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000' debug: Loading module '\000/lua/maui/slider.lua\000' debug: Loading module '\000/lua/ui/game/tooltip.lua\000' debug: Loading module '\000/lua/ui/help/tooltips.lua\000' debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000' debug: Loading module '\000/lua/ui/controls.lua\000' debug: Loading module '\000/lua/factions.lua\000' debug: Loading module '\000/lua/ui/notify/commands.lua\000' debug: Loading module '\000/mods/em/modules/commands.lua\000' debug: Loading module '\000/lua/ui/notify/defaultmessages.lua\000' debug: Loading module '\000/lua/ui/notify/notifyoverlay.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/ext.logging.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/ext.tables.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/ext.strings.lua\000' info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/ui-party/hook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/setons_claw.v0004/setons_claw.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:61527/14837125/LubieWachacStopy.SCFAreplay" debug: MEM: -4194304 bytes LUABP info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua debug: Loading module '\000/lua/sim/scenarioutilities.lua\000' debug: Loading module '\000/lua/sim/entity.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiairattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiartillerybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aidefensebuilders.lua\000' debug: Loading module '\000/lua/ai/aiaddbuildertable.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aieconomicbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aieconomyupgradebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiexpansionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiexperimentalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aifactoryconstructionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiintelbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/ailandattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/ainavalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiseaattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianairattackbuilders.lua\000' debug: Loading module '\000/lua/ai/sorianutilities.lua\000' debug: Loading module '\000/lua/ai/aiutilities.lua\000' debug: Loading module '\000/lua/buildingtemplates.lua\000' debug: Loading module '\000/lua/unittemplates.lua\000' debug: Loading module '\000/lua/utilities.lua\000' debug: Loading module '\000/lua/ai/aiattackutilities.lua\000' debug: Loading module '\000/lua/sim/buff.lua\000' debug: Loading module '\000/lua/ai/aibehaviors.lua\000' debug: Loading module '\000/lua/ai/aibuildstructures.lua\000' debug: Loading module '\000/lua/basetemplates.lua\000' debug: Loading module '\000/lua/upgradetemplates.lua\000' debug: Loading module '\000/lua/scenariotriggers.lua\000' debug: Loading module '\000/lua/scenarioframework.lua\000' debug: Loading module '\000/lua/scenarioplatoonai.lua\000' debug: Loading module '\000/lua/sim/vizmarker.lua\000' debug: Loading module '\000/lua/simcamera.lua\000' debug: Loading module '\000/lua/system/singleevent.lua\000' debug: Loading module '\000/lua/cinematics.lua\000' debug: Loading module '\000/lua/sim/simuistate.lua\000' debug: Loading module '\000/lua/simpinggroup.lua\000' debug: Loading module '\000/lua/simobjectives.lua\000' debug: Loading module '\000/lua/sim/categoryutils.lua\000' debug: Loading module '\000/lua/game.lua\000' debug: Loading module '\000/lua/sim/bufffield.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000' debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000' debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000' debug: Loading module '\000/lua/ai/sorianlang.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianartillerybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/soriandefensebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianeconomicbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianeconomyupgradebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianexpansionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianexperimentalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianfactoryconstructionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianintelbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianlandattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/soriannavalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianseaattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianstrategybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianstrategyplatoonbuilders.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengeexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengemain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengenaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionlarge.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/normalmain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/normalnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainair.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainbalanced.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainland.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushsetons.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionairfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionturtlefull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionwaterfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainair.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainbalanced.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainrush.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainturtle.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainwater.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionlarge.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techmain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/turtleexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/turtlemain.lua\000' debug: MEM: -4194304 bytes OGRID debug: Loading module '\000/lua/triggermanager.lua\000' debug: Loading module '\000/lua/scenarioenvironment.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000' info: Loading save file: \000/maps/setons_claw.v0004/Setons_Claw_save.lua info: Loading script file: \000/maps/setons_claw.v0004/Setons_Claw_script.lua debug: Loading module '\000/lua/aibrain.lua\000' debug: Loading module '\000/lua/aibrainplans.lua\000' debug: Loading module '\000/lua/editor/platooncountbuildconditions.lua\000' debug: Loading module '\000/lua/ai/aibuildunits.lua\000' debug: Loading module '\000/lua/sim/factorybuildermanager.lua\000' debug: Loading module '\000/lua/sim/buildermanager.lua\000' debug: Loading module '\000/lua/sim/builder.lua\000' debug: Loading module '\000/lua/sim/platoonformmanager.lua\000' debug: Loading module '\000/lua/sim/brainconditionsmonitor.lua\000' debug: Loading module '\000/lua/sim/engineermanager.lua\000' debug: Loading module '\000/lua/sim/strategymanager.lua\000' debug: Loading module '\000/lua/sim/strategybuilder.lua\000' debug: Loading module '\000/lua/simutils.lua\000' debug: Loading module '\000/lua/simplayerquery.lua\000' debug: Loading module '\000/lua/sim/score.lua\000' debug: Loading module '\000/lua/victory.lua\000' debug: Loading module '\000/lua/aipersonality.lua\000' debug: Loading module '\000/lua/platoon.lua\000' debug: Loading module '\000/lua/proptree.lua\000' debug: Loading module '\000/lua/sim/prop.lua\000' debug: Loading module '\000/lua/effectutilities.lua\000' debug: Loading module '\000/lua/effecttemplates.lua\000' debug: Loading module '\000/lua/defaultexplosions.lua\000' info: Minimized true warning: NUM PROPS = 14807 info: BeginSession... debug: Active mods in sim: \000{ } debug: Loading module '\000/lua/factions.lua\000' debug: Loading module '\000/units/uel0001/uel0001_script.lua\000' debug: Loading module '\000/lua/shield.lua\000' debug: Loading module '\000/lua/overspill.lua\000' debug: Loading module '\000/lua/defaultunits.lua\000' debug: Loading module '\000/lua/sim/unit.lua\000' debug: Loading module '\000/lua/wreckage.lua\000' debug: Loading module '\000/lua/terranweapons.lua\000' info: Hooked /lua/terranweapons.lua with /schook/lua/terranweapons.lua debug: Loading module '\000/lua/sim/defaultweapons.lua\000' debug: Loading module '\000/lua/sim/weapon.lua\000' info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua debug: Loading module '\000/lua/sim/nukedamage.lua\000' debug: Loading module '\000/lua/sim/collisionbeam.lua\000' debug: Loading module '\000/lua/sim/defaultdamage.lua\000' debug: Loading module '\000/lua/sim/calcballisticacceleration.lua\000' debug: Loading module '\000/lua/defaultcollisionbeams.lua\000' debug: Loading module '\000/lua/sim/navigator.lua\000' debug: Loading module '\000/lua/armordefinition.lua\000' debug: Loading module '\000/units/url0001/url0001_script.lua\000' debug: Loading module '\000/lua/cybranunits.lua\000' debug: Loading module '\000/lua/cybranweapons.lua\000' debug: Loading module '\000/units/ual0001/ual0001_script.lua\000' debug: Loading module '\000/lua/aeonweapons.lua\000' info: Hooked /lua/aeonweapons.lua with /schook/lua/aeonweapons.lua debug: Loading module '\000/units/xsl0001/xsl0001_script.lua\000' debug: Loading module '\000/lua/seraphimweapons.lua\000' debug: Loading module '\000/lua/defaultbufffield.lua\000' info: Debug: SetPlayableArea before round : 0, 512 2048, 1536 info: Debug: SetPlayableArea after round : 0, 512 2048, 1536 debug: Loading module '\000/lua/simsync.lua\000' info: Hooked /lua/simsync.lua with /schook/lua/simsync.lua info: Camera:SyncPlayableRect \000{ x0=0, x1=2048, y0=512, y1=1536 } info: Request: \000{ info: Name="WorldCamera", info: Region={ x0=0, x1=2048, y0=512, y1=1536 }, info: Type="CAMERA_SYNC_PLAYABLE_RECT" info: } debug: Loading module '\000/lua/enhancementcommon.lua\000' debug: Loading module '\000/lua/maui/frame.lua\000' debug: Loading module '\000/lua/ui/game/gamemain.lua\000' info: Hooked /lua/ui/game/gamemain.lua with /mods/noshake/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/advancedreclaiminfo/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/selectiondeprioritizer/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/em/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/ui-party/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/disperse move/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/common/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/supremescoreboard/hook/lua/ui/game/gamemain.lua debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000' debug: Loading module '\000/lua/ui/game/gamecommon.lua\000' debug: Loading module '\000/lua/maui/movie.lua\000' debug: Loading module '\000/lua/keymap/keymapper.lua\000' debug: Loading module '\000/lua/keymap/keydescriptions.lua\000' debug: Loading module '\000/lua/keymap/keyactions.lua\000' debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000' warning: Hotbuild key Shift-C is already bound to action "Capture - SHIFT version" under "ORDERS" category warning: Hotbuild key Alt-B is already bound to action "Toggles bone display for all units" under "DEBUG" category warning: Hotbuild key Shift-D is already bound to action "Dive - SHIFT version" under "ORDERS" category warning: Hotbuild key Alt-D is already bound to action "Dumps info about all UI controls to the log window" under "DEBUG" category warning: Hotbuild key Shift-G is already bound to action "Spread attack - SHIFT version" under "ORDERS" category warning: Hotbuild key Shift-M is already bound to action "Move - SHIFT version" under "ORDERS" category warning: Hotbuild key Shift-R is already bound to action "Repair - SHIFT version" under "ORDERS" category warning: Hotbuild key Alt-R is already bound to action "Toggles reclaim labels on and off" under "UI" category warning: Hotbuild key Alt-V is already bound to action "Toggles wireframe skeletons for all units" under "DEBUG" category warning: Hotbuild key Shift-T is already bound to action "Create a build template based on the current selection" under "SELECTION" category warning: Hotbuild key Alt-T is already bound to action "Teleports selected unit to the current cursor position" under "DEBUG" category warning: Hotbuild key Shift-N is already bound to action "Nuke - SHIFT version" under "ORDERS" category warning: Hotbuild key Alt-N is already bound to action "Toggle unit damage" under "DEBUG" category warning: Hotbuild key Shift-U is already bound to action "Transport - SHIFT version" under "ORDERS" category warning: Hotbuild key Shift-E is already bound to action "Reclaim - SHIFT version" under "ORDERS" category warning: Hotbuild key Shift-S is already bound to action "Stop and cancel all Orders - SHIFT version" under "ORDERS" category warning: Hotbuild key Shift-W is already bound to action "Zoom your View out fast" under "CAMERA" category warning: Hotbuild key Alt-W is already bound to action "Dumps info about UI controls under mouse to log window" under "DEBUG" category warning: Hotbuild key Shift-F is already bound to action "Ferry - SHIFT version" under "ORDERS" category warning: Hotbuild key Shift-L is already bound to action "Launch a Tactical Missile - SHIFT version" under "ORDERS" category warning: Hotbuild key Alt-L is already bound to action "Toggle life bars" under "UI" category info: cam_ShakeMult 0 debug: Loading module '\000/mods/selectiondeprioritizer/modules/selectiondeprioritizer.lua\000' debug: Loading module '\000/lua/ui/game/selection.lua\000' info: Hooked /lua/ui/game/selection.lua with /schook/lua/ui/game/selection.lua debug: Loading module '\000/mods/common/units.lua\000' debug: Loading module '\000/mods/common/select.lua\000' debug: Loading module '\000/mods/common/score.lua\000' debug: Loading module '\000/mods/ui-party/modules/ui-party.lua\000' debug: Loading module '\000/mods/ui-party/modules/settings.lua\000' debug: Loading module '\000/mods/ui-party/modules/settingsui.lua\000' debug: Loading module '\000/mods/ui-party/modules/ui.lua\000' debug: Loading module '\000/mods/ui-party/modules/unitwatcher.lua\000' debug: Loading module '\000/mods/ui-party/modules/unithelper.lua\000' debug: Loading module '\000/mods/ui-party/modules/unitsplit.lua\000' debug: Loading module '\000/mods/ui-party/modules/unitlock.lua\000' debug: Loading module '\000/mods/ui-party/modules/linq.lua\000' debug: Loading module '\000/lua/usercamera.lua\000' debug: Loading module '\000/lua/ui/game/missiontext.lua\000' debug: Loading module '\000/lua/enhancementcommon.lua\000' debug: Loading module '\000/lua/game.lua\000' debug: Loading module '\000/lua/sim/bufffield.lua\000' debug: Loading module '\000/lua/sim/buff.lua\000' debug: Loading module '\000/lua/sim/entity.lua\000' debug: Loading module '\000/lua/sim/categoryutils.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/userplayerquery.lua\000' debug: Loading module '\000/lua/ui/game/prefetchtextures.lua\000' info: Cam_Free off debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/seraphim/icons/units/zxa0001_icon.dds debug: Loading module '\000/lua/ui/game/borders.lua\000' info: Hooked /lua/ui/game/borders.lua with /mods/ui-party/hook/lua/ui/game/borders.lua debug: Loading module '\000/lua/ui/game/layouts/borders_mini.lua\000' debug: Loading module '\000/lua/ui/game/worldview.lua\000' debug: Loading module '\000/lua/ui/controls/worldview.lua\000' info: Hooked /lua/ui/controls/worldview.lua with /mods/supremescoreboard/hook/lua/ui/controls/worldview.lua debug: Loading module '\000/lua/ui/game/ping.lua\000' debug: Loading module '\000/lua/user/userdecal.lua\000' debug: Loading module '\000/lua/ui/game/unitview.lua\000' debug: Loading module '\000/lua/maui/statusbar.lua\000' debug: Loading module '\000/lua/keymap/selectedinfo.lua\000' debug: Loading module '\000/lua/ui/game/layouts/unitview_mini.lua\000' info: Hooked /lua/ui/game/layouts/unitview_mini.lua with /mods/ui-party/hook/lua/ui/game/layouts/unitview_mini.lua debug: Loading module '\000/lua/ui/game/unitviewdetail.lua\000' debug: Loading module '\000/lua/ui/help/unitdescription.lua\000' debug: Loading module '\000/lua/armordefinition.lua\000' debug: Loading module '\000/lua/ui/game/construction.lua\000' info: Hooked /lua/ui/game/construction.lua with /mods/em/hook/lua/ui/game/construction.lua info: Hooked /lua/ui/game/construction.lua with /mods/ui-party/hook/lua/ui/game/construction.lua debug: Loading module '\000/lua/ui/controls/specialgrid.lua\000' debug: Loading module '\000/lua/maui/mauiutil.lua\000' debug: Loading module '\000/lua/ui/game/build_templates.lua\000' debug: Loading module '\000/lua/ui/game/buildmode.lua\000' debug: Loading module '\000/lua/ui/game/tabs.lua\000' info: Hooked /lua/ui/game/tabs.lua with /mods/ui-party/hook/lua/ui/game/tabs.lua info: Hooked /lua/ui/game/tabs.lua with /mods/supremescoreboard/hook/lua/ui/game/tabs.lua debug: Loading module '\000/lua/ui/templates_factory.lua\000' debug: Loading module '\000/lua/ui/game/straticons.lua\000' debug: Loading module '\000/lua/ui/notify/enhancementqueue.lua\000' debug: Loading module '\000/lua/keymap/hotkeylabelsui.lua\000' debug: Loading module '\000/lua/ui/game/selectionsort.lua\000' debug: Loading module '\000/mods/em/modules/events.lua\000' info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/lua/ui/game/multifunction.lua\000' debug: Loading module '\000/lua/maui/grid.lua\000' debug: Loading module '\000/lua/ui/game/economy.lua\000' info: Hooked /lua/ui/game/economy.lua with /mods/em/hook/lua/ui/game/economy.lua info: Hooked /lua/ui/game/economy.lua with /mods/supremescoreboard/hook/lua/ui/game/economy.lua debug: Loading module '\000/mods/em/modules/throttle.lua\000' debug: Loading module '\000/mods/em/modules/utils.lua\000' debug: Loading module '\000/mods/em/modules/economy.lua\000' debug: Loading module '\000/mods/em/modules/units.lua\000' debug: Loading module '\000/mods/em/modules/init.lua\000' debug: Loading module '\000/mods/em/modules/pause.lua\000' debug: Loading module '\000/mods/em/modules/autoshare.lua\000' debug: Loading module '\000/mods/em/modules/prefs.lua\000' debug: Loading module '\000/mods/em/modules/score.lua\000' debug: Loading module '\000/lua/ui/game/commandmode.lua\000' info: Hooked /lua/ui/game/commandmode.lua with /mods/em/hook/lua/ui/game/commandmode.lua info: Hooked /lua/ui/game/commandmode.lua with /mods/ui-party/hook/lua/ui/game/commandmode.lua debug: Loading module '\000/lua/ui/game/orders.lua\000' debug: Loading module '\000/lua/keymap/misckeyactions.lua\000' debug: Loading module '\000/lua/utilities.lua\000' debug: Loading module '\000/lua/ui/game/commandmeshes.lua\000' debug: Loading module '\000/lua/ui/game/minimap.lua\000' info: Hooked /lua/ui/game/minimap.lua with /schook/lua/ui/game/minimap.lua debug: Loading module '\000/lua/ui/game/rangeoverlayparams.lua\000' debug: Loading module '\000/lua/ui/game/layouts/economy_mini.lua\000' info: Hooked /lua/ui/game/layouts/economy_mini.lua with /mods/em/hook/lua/ui/game/layouts/economy_mini.lua info: Hooked /lua/ui/game/layouts/economy_mini.lua with /mods/supremescoreboard/hook/lua/ui/game/layouts/economy_mini.lua debug: Loading module '\000/lua/ui/game/layouts/tabs_mini.lua\000' info: range_RenderHighlighted true info: range_RenderSelected true info: range_RenderBuild true debug: Loading module '\000/lua/ui/game/layouts/multifunction_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/orders_mini.lua\000' info: Hooked /lua/ui/game/layouts/orders_mini.lua with /mods/ui-party/hook/lua/ui/game/layouts/orders_mini.lua debug: Loading module '\000/lua/ui/game/avatars.lua\000' info: Hooked /lua/ui/game/avatars.lua with /mods/ui-party/hook/lua/ui/game/avatars.lua debug: Loading module '\000/lua/ui/game/layouts/avatars_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/construction_mini.lua\000' info: Hooked /lua/ui/game/layouts/construction_mini.lua with /mods/ui-party/hook/lua/ui/game/layouts/construction_mini.lua debug: Loading module '\000/lua/ui/game/layouts/unitviewdetail_mini.lua\000' info: Hooked /lua/ui/game/layouts/unitviewdetail_mini.lua with /mods/ui-party/hook/lua/ui/game/layouts/unitviewdetail_mini.lua debug: Loading module '\000/lua/ui/game/controlgroups.lua\000' debug: Loading module '\000/lua/ui/game/announcement.lua\000' debug: Loading module '\000/lua/ui/game/layouts/controlgroups_mini.lua\000' debug: Loading module '\000/lua/ui/game/transmissionlog.lua\000' debug: Loading module '\000/lua/ui/game/windowmanager.lua\000' debug: Loading module '\000/lua/ui/game/helptext.lua\000' debug: Loading module '\000/lua/ui/game/timer.lua\000' debug: Loading module '\000/lua/ui/game/consoleecho.lua\000' debug: Loading module '\000/lua/ui/game/taunt.lua\000' debug: Loading module '\000/lua/aichatsorian.lua\000' info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/lua/ui/game/layouts/minimap_mini.lua\000' info: res_AfterPrefetchDelay 100 info: res_PrefetcherActivityDelay 1 debug: Loading module '\000/lua/ui/game/launchconsolecommands.lua\000' info: ui_RenderCustomNames 1 info: UI_ForceLifbarsOnEnemy 1 debug: Loading module '\000/lua/keymap/hotkeylabels.lua\000' debug: Loading module '\000/lua/keymap/unitkeygroups.lua\000' debug: Loading module '\000/lua/ui/notify/customiser.lua\000' debug: Loading module '\000/mods/em/modules/factories.lua\000' debug: Loading module '\000/mods/em/modules/options.lua\000' debug: Loading module '\000/mods/em/modules/shields.lua\000' debug: Loading module '\000/mods/em/modules/mexes.lua\000' debug: Loading module '\000/mods/em/modules/buildoverlay.lua\000' debug: Loading module '\000/mods/em/modules/throttlemass.lua\000' debug: Loading module '\000/mods/ui-party/modules/econtrol.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/score_board.lua\000' debug: Loading module '\000/mods/supremescoreboard/mod_info.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/ext.numbers.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/score_manager.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/diplomacy.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/options.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/announcement.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/bitmap.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/checkbox.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsrestrictions.lua\000' info: SSB >>> TRACE InitializeStats()... info: SSB map.quadrants { info: SSB map.quadrants ARMY_3 = 4 info: SSB map.quadrants ARMY_2 = 4 info: SSB map.quadrants ARMY_11 = 3 info: SSB map.quadrants ARMY_10 = 3 info: SSB map.quadrants ARMY_4 = 4 info: SSB map.quadrants ARMY_7 = 2 info: SSB map.quadrants ARMY_9 = 2 info: SSB map.quadrants ARMY_8 = 2 info: SSB map.quadrants ARMY_1 = 4 info: SSB map.quadrants ARMY_12 = 3 info: SSB map.quadrants ARMY_5 = 1 info: SSB map.quadrants ARMY_6 = 1 info: SSB map.quadrants } info: SSB >>> TRACE InitializeStats()... armyID=1, type=player, name=Kroczak info: SSB >>> TRACE InitializeStats()... armyID=2, type=player, name=Arthaz info: SSB >>> TRACE InitializeStats()... armyID=3, type=player, name=maliq info: SSB >>> TRACE InitializeStats()... armyID=4, type=player, name=latusz info: SSB >>> TRACE InitializeStats()... armyID=5, type=player, name=LubieWachacStopy info: SSB >>> TRACE InitializeStats()... armyID=6, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armyID=7, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armies created info: SSB >>> TRACE InitializeStats()... creating team for army=1 finished 12 quadrant1 info: SSB >>> TRACE InitializeStats()... saving team=-1 size=2 info: SSB >>> TRACE InitializeStats()... creating team for army=2 finished 12 quadrant1 info: SSB >>> TRACE InitializeStats()... creating team for army=3 finished 345 quadrant2 info: SSB >>> TRACE InitializeStats()... saving team=-2 size=3 info: SSB >>> TRACE InitializeStats()... creating team for army=4 finished 345 quadrant2 info: SSB >>> TRACE InitializeStats()... creating team for army=5 finished 345 quadrant2 info: SSB >>> TRACE InitializeStats()... teams created info: SSB >>> TRACE InitializeStats()... teamsActive = true, teamsCount = 2, armiesCount = 5 info: SSB >>> TRACE CreateSortLine()... armyID = 100 info: SSB >>> TRACE CreateArmyLine()... armyID = 1, color = ffff88ff, txtColor = FF6184EF, type=player, name = Kroczak info: SSB >>> TRACE CreateArmyLine()... armyID = 2, color = ff436eee, txtColor = FF6184EF, type=player, name = Arthaz info: SSB >>> TRACE CreateArmyLine()... armyID = 3, color = ff40bf40, txtColor = ff40bf40, type=player, name = maliq info: SSB >>> TRACE CreateArmyLine()... armyID = 4, color = ff616d7e, txtColor = ff40bf40, type=player, name = latusz info: SSB >>> TRACE CreateArmyLine()... armyID = 5, color = ff5f01a7, txtColor = ff40bf40, type=player, name = LubieWachacStopy info: SSB >>> TRACE CreateArmyLine()... armyID = -1, color = ff436eee, txtColor = FF6184EF, type=team, name = TEAM 1 info: SSB >>> TRACE CreateArmyLine()... armyID = -2, color = ff40bf40, txtColor = ff40bf40, type=team, name = TEAM 2 info: SSB >>> TRACE CreateMapLine()... info: SSB >>> TRACE CreateInfoLine()... info: SSB >>> TRACE CreateInfoIconMods()... UI NoShake info: SSB >>> TRACE CreateInfoIconMods()... UI Advanced Reclaim Info info: SSB >>> TRACE CreateInfoIconMods()... UI Selection Deprioritizer V4.1 info: SSB >>> TRACE CreateInfoIconMods()... UI EcoManager info: SSB >>> TRACE CreateInfoIconMods()... UI UI Party info: SSB >>> TRACE CreateInfoIconMods()... UI Disperse Move info: SSB >>> TRACE CreateInfoIconMods()... UI Common Mod Tools info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Score Board info: /savereplay info: SSB >>> TRACE GetReplayId()... from cmd /savereplay 61527 debug: Loading module '\000/mods/supremescoreboard/modules/score_mini.lua\000' info: SSB >>> TRACE SetLayout()... debug: Loading module '\000/lua/ui/game/score.lua\000' info: Hooked /lua/ui/game/score.lua with /mods/em/hook/lua/ui/game/score.lua info: Hooked /lua/ui/game/score.lua with /mods/supremescoreboard/hook/lua/ui/game/score.lua debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000' debug: Loading module '\000/lua/ui/game/objectives2.lua\000' warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Loading module '\000/lua/ui/game/strategicicons.lua\000' debug: Loading module '\000/lua/keymap/hotbuild.lua\000' debug: Loading module '\000/lua/keymap/upgradetab.lua\000' debug: Loading module '\000/lua/usermusic.lua\000' info: /savereplay debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000' info: Minimized false debug: Loading module '\000/lua/ui/game/zoompopper.lua\000' info: Hooked /lua/ui/game/zoompopper.lua with /mods/ui-party/hook/lua/ui/game/zoompopper.lua debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000' warning: Connection dialogue opening due to disconnection by players: info: Kroczak info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/lua/renderselectparams.lua\000' info: Exe Version: 1.0 debug: Current gametime: 00:00:00 info: playable area coordinates are { 0, 512, 2048, 1536 } info: Offmapareas are { info: { x0=-100, x1=2148, y0=412, y1=512 }, info: { x0=-100, x1=2148, y0=1536, y1=1636 }, info: { x0=-100, x1=0, y0=512, y1=1536 }, info: { x0=2048, x1=2148, y0=512, y1=1536 } info: } debug: Loading module '\000/lua/sim/blip.lua\000' info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: playable area coordinates are { 0, 512, 2048, 1536 } info: Offmapareas are { info: { x0=-100, x1=2148, y0=412, y1=512 }, info: { x0=-100, x1=2148, y0=1536, y1=1636 }, info: { x0=-100, x1=0, y0=512, y1=1536 }, info: { x0=2048, x1=2148, y0=512, y1=1536 } info: } debug: Loading module '\000/lua/simcallbacks.lua\000' debug: Loading module '\000/lua/simping.lua\000' debug: Loading module '\000/lua/selfdestruct.lua\000' debug: Loading module '\000/lua/simcameramarkers.lua\000' debug: Loading module '\000/lua/simdialogue.lua\000' debug: Loading module '\000/lua/simdiplomacy.lua\000' debug: Loading module '\000/lua/spreadattack.lua\000' debug: Loading module '\000/lua/weaponpriorities.lua\000' debug: Loading module '\000/lua/ui/game/rallypoint.lua\000' debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000' debug: Loading module '\000/mods/ui-party/modules/test.lua\000' info: table: 26D9B0F0 info: _c_object\000userdata: CScriptObject* at 11EE36F0 = [CScriptObject at 0x26C69C00] info: SSB >>> TRACE initialized info: SSB >>> TRACE SetLayout()... debug: Loading module '\000/lua/spreadattack.lua\000' debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000' debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000' debug: Loading module '\000/lua/ui/game/commandgraph.lua\000' info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua warning: Connection dialogue opening due to disconnection by players: info: Kroczak debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000' debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000' debug: Loading module '\000/lua/sim/projectile.lua\000' debug: Loading module '\000/lua/defaultantiprojectile.lua\000' info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000' debug: Loading module '\000/lua/terranunits.lua\000' debug: Loading module '\000/lua/tarmacs.lua\000' debug: Loading module '\000/units/urb0101/urb0101_script.lua\000' debug: Loading module '\000/units/uab0102/uab0102_script.lua\000' debug: Loading module '\000/lua/aeonunits.lua\000' debug: Loading module '\000/units/xsb0101/xsb0101_script.lua\000' debug: Loading module '\000/lua/seraphimunits.lua\000' debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000' debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000' debug: Loading module '\000/units/ura0001/ura0001_script.lua\000' debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000' debug: Loading module '\000/effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua\000' debug: Loading module '\000/effects/entities/seraphimbuildeffect01/seraphimbuildeffect01_script.lua\000' debug: Loading module '\000/lua/formations.lua\000' debug: Loading module '\000/lua/formations.lua\000' debug: Current gametime: 00:00:30 debug: Loading module '\000/units/uel0105/uel0105_script.lua\000' debug: Loading module '\000/units/url0105/url0105_script.lua\000' debug: Loading module '\000/units/ual0105/ual0105_script.lua\000' debug: Loading module '\000/units/xsl0105/xsl0105_script.lua\000' debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000' debug: Loading module '\000/units/urb1103/urb1103_script.lua\000' debug: Loading module '\000/units/xsb1103/xsb1103_script.lua\000' debug: Loading module '\000/units/uab1103/uab1103_script.lua\000' debug: Loading module '\000/units/ueb1202/ueb1202_script.lua\000' debug: Loading module '\000/units/xsb1102/xsb1102_script.lua\000' debug: Loading module '\000/units/ueb1102/ueb1102_script.lua\000' debug: Loading module '\000/units/urb1102/urb1102_script.lua\000' debug: Loading module '\000/units/uab1102/uab1102_script.lua\000' debug: Current gametime: 00:01:00 info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Current gametime: 00:01:30 debug: Loading module '\000/units/xsb0102/xsb0102_script.lua\000' debug: Loading module '\000/units/uaa0101/uaa0101_script.lua\000' debug: Loading module '\000/units/uaa0102/uaa0102_script.lua\000' debug: Loading module '\000/units/xsb1101/xsb1101_script.lua\000' debug: Current gametime: 00:02:00 debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000' debug: Loading module '\000/units/ueb0102/ueb0102_script.lua\000' debug: Loading module '\000/units/urb1202/urb1202_script.lua\000' debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000' debug: Loading module '\000/lua/keymap/properkeynames.lua\000' debug: Loading module '\000/lua/keymap/keynames.lua\000' debug: Loading module '\000/lua/keymap/keycategories.lua\000' debug: Loading module '\000/units/uab1202/uab1202_script.lua\000' debug: Loading module '\000/units/urb1101/urb1101_script.lua\000' debug: Current gametime: 00:02:30 debug: Loading module '\000/units/uaa0107/uaa0107_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/xsa0107/xsa0107_script.lua\000' debug: Current gametime: 00:03:00 info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/urb0102/urb0102_script.lua\000' debug: Loading module '\000/units/ueb1105/ueb1105_script.lua\000' debug: Loading module '\000/units/uea0107/uea0107_script.lua\000' debug: Loading module '\000/units/xsb1105/xsb1105_script.lua\000' debug: Current gametime: 00:03:30 debug: Loading module '\000/units/xsb1202/xsb1202_script.lua\000' debug: Loading module '\000/units/ueb0202/ueb0202_script.lua\000' debug: Loading module '\000/units/xsb3101/xsb3101_script.lua\000' debug: Loading module '\000/units/url0107/url0107_script.lua\000' debug: Loading module '\000/units/ura0101/ura0101_script.lua\000' debug: Current gametime: 00:04:00 debug: Loading module '\000/units/xsa0101/xsa0101_script.lua\000' debug: Loading module '\000/units/uab1101/uab1101_script.lua\000' debug: Current gametime: 00:04:30 debug: Loading module '\000/units/ueb3101/ueb3101_script.lua\000' debug: Loading module '\000/units/ueb2104/ueb2104_script.lua\000' debug: Loading module '\000/units/url0103/url0103_script.lua\000' debug: Loading module '\000/units/url0104/url0104_script.lua\000' debug: Loading module '\000/lua/kirvesweapons.lua\000' debug: Loading module '\000/lua/kirveseffects.lua\000' debug: Loading module '\000/lua/kirvesbeams.lua\000' debug: Loading module '\000/units/urb0202/urb0202_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/ueb3201/ueb3201_script.lua\000' debug: Loading module '\000/units/xsl0101/xsl0101_script.lua\000' debug: Current gametime: 00:05:00 debug: Loading module '\000/units/xsb2104/xsb2104_script.lua\000' debug: Loading module '\000/units/url0101/url0101_script.lua\000' debug: Loading module '\000/units/uab0101/uab0101_script.lua\000' debug: Loading module '\000/projectiles/caananodart01/caananodart01_script.lua\000' debug: Loading module '\000/lua/cybranprojectiles.lua\000' debug: Loading module '\000/units/xsb3201/xsb3201_script.lua\000' debug: Loading module '\000/units/xsa0102/xsa0102_script.lua\000' debug: Loading module '\000/projectiles/shieldcollider/shieldcollider_script.lua\000' debug: Loading module '\000/effects/entities/debrismisc09/debrismisc09_script.lua\000' debug: Loading module '\000/lua/genericdebris.lua\000' debug: Current gametime: 00:05:30 debug: Loading module '\000/units/uel0208/uel0208_script.lua\000' debug: Loading module '\000/projectiles/taarailgun01/taarailgun01_script.lua\000' debug: Loading module '\000/lua/terranprojectiles.lua\000' debug: Loading module '\000/units/uab0202/uab0202_script.lua\000' debug: Loading module '\000/units/xsl0201/xsl0201_script.lua\000' debug: Loading module '\000/units/ueb1201/ueb1201_script.lua\000' debug: Loading module '\000/lua/ui/lobby/restrictedunitsdata.lua\000' debug: Loading module '\000/lua/sim/tasks/enhancetask.lua\000' debug: Loading module '\000/lua/sim/scripttask.lua\000' debug: Current gametime: 00:06:00 info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/xsb0103/xsb0103_script.lua\000' debug: Loading module '\000/units/urb3101/urb3101_script.lua\000' debug: Loading module '\000/units/url0208/url0208_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/lua/ui/game/connectivity.lua\000' info: ren_shownetworkstats true info: UI_Lua import("/lua/ui/game/connectivity.lua").CreateUI() info: ren_shownetworkstats false debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000' debug: Loading module '\000/units/ual0208/ual0208_script.lua\000' debug: Current gametime: 00:06:30 debug: Loading module '\000/units/ueb0201/ueb0201_script.lua\000' debug: Loading module '\000/units/urb1201/urb1201_script.lua\000' debug: Loading module '\000/units/ueb1106/ueb1106_script.lua\000' debug: Loading module '\000/units/ueb0103/ueb0103_script.lua\000' debug: Loading module '\000/units/uab1201/uab1201_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/xsl0103/xsl0103_script.lua\000' debug: Current gametime: 00:07:00 debug: Loading module '\000/units/xsa0103/xsa0103_script.lua\000' debug: Loading module '\000/units/xss0203/xss0203_script.lua\000' debug: Loading module '\000/units/ura0104/ura0104_script.lua\000' warning: Connection dialogue opening due to disconnection by players: info: maliq info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/ues0203/ues0203_script.lua\000' debug: Loading module '\000/units/urb1106/urb1106_script.lua\000' debug: Current gametime: 00:07:30 debug: Loading module '\000/units/ueb2204/ueb2204_script.lua\000' debug: Loading module '\000/units/uab0201/uab0201_script.lua\000' debug: Loading module '\000/units/xsb1201/xsb1201_script.lua\000' debug: Loading module '\000/units/urb0201/urb0201_script.lua\000' debug: Current gametime: 00:08:00 debug: Loading module '\000/units/urb3201/urb3201_script.lua\000' debug: Loading module '\000/units/uea0101/uea0101_script.lua\000' debug: Loading module '\000/units/uab3101/uab3101_script.lua\000' debug: Loading module '\000/projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua\000' debug: Loading module '\000/units/uea0102/uea0102_script.lua\000' debug: Loading module '\000/units/urb4202/urb4202_script.lua\000' debug: Current gametime: 00:08:30 debug: Loading module '\000/units/uab3201/uab3201_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/ueb4203/ueb4203_script.lua\000' warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> debug: Loading module '\000/units/urb0302/urb0302_script.lua\000' debug: Current gametime: 00:09:00 debug: Loading module '\000/projectiles/tananglertorpedo02/tananglertorpedo02_script.lua\000' debug: Loading module '\000/projectiles/sanuallcavitationtorpedo02/sanuallcavitationtorpedo02_script.lua\000' debug: Loading module '\000/lua/seraphimprojectiles.lua\000' debug: Loading module '\000/projectiles/sanajelluantitorpedo01/sanajelluantitorpedo01_script.lua\000' debug: Loading module '\000/units/ueb4202/ueb4202_script.lua\000' debug: Loading module '\000/units/uab0302/uab0302_script.lua\000' debug: Loading module '\000/projectiles/sinker/sinker_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/ueb1302/ueb1302_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Current gametime: 00:09:30 debug: Loading module '\000/units/zeb9501/zeb9501_script.lua\000' info: ren_shownetworkstats true info: UI_Lua import("/lua/ui/game/connectivity.lua").CreateUI() info: ren_shownetworkstats false debug: Loading module '\000/units/uab0103/uab0103_script.lua\000' debug: Loading module '\000/units/xsb2204/xsb2204_script.lua\000' debug: Loading module '\000/projectiles/cdflaserheavy01/cdflaserheavy01_script.lua\000' debug: Current gametime: 00:10:00 debug: Loading module '\000/units/xsb2109/xsb2109_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/projectiles/laserbotterran01/laserbotterran01_script.lua\000' debug: Loading module '\000/units/ueb0301/ueb0301_script.lua\000' debug: Loading module '\000/units/ual0205/ual0205_script.lua\000' debug: Loading module '\000/units/xsb4202/xsb4202_script.lua\000' debug: Loading module '\000/units/ueb2301/ueb2301_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/projectiles/cifgrenade01/cifgrenade01_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/xsb2101/xsb2101_script.lua\000' debug: Loading module '\000/projectiles/tdfgauss02/tdfgauss02_script.lua\000' debug: Loading module '\000/units/ueb2101/ueb2101_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Current gametime: 00:10:30 debug: Loading module '\000/projectiles/sboothetacticalbomb01/sboothetacticalbomb01_script.lua\000' debug: Loading module '\000/units/xsb0202/xsb0202_script.lua\000' debug: Loading module '\000/projectiles/tdfplasma01/tdfplasma01_script.lua\000' debug: Loading module '\000/units/zeb9502/zeb9502_script.lua\000' debug: Loading module '\000/units/xal0203/xal0203_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/projectiles/caananodart05/caananodart05_script.lua\000' debug: Loading module '\000/units/uas0203/uas0203_script.lua\000' debug: Loading module '\000/projectiles/aaafizz01/aaafizz01_script.lua\000' debug: Loading module '\000/lua/aeonprojectiles.lua\000' debug: Loading module '\000/projectiles/aaasonicpulse02/aaasonicpulse02_script.lua\000' debug: Current gametime: 00:11:00 debug: Loading module '\000/units/uea0104/uea0104_script.lua\000' debug: Loading module '\000/units/ual0202/ual0202_script.lua\000' debug: Loading module '\000/units/uab3202/uab3202_script.lua\000' debug: Loading module '\000/units/uel0202/uel0202_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/uab2104/uab2104_script.lua\000' debug: Loading module '\000/units/ual0309/ual0309_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/urb1301/urb1301_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Current gametime: 00:11:30 debug: Loading module '\000/units/ueb0302/ueb0302_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/uaa0104/uaa0104_script.lua\000' debug: Current gametime: 00:12:00 info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/uab2109/uab2109_script.lua\000' debug: Loading module '\000/units/urb2204/urb2204_script.lua\000' debug: Loading module '\000/units/uab1302/uab1302_script.lua\000' debug: Current gametime: 00:12:30 debug: Loading module '\000/units/urb1105/urb1105_script.lua\000' debug: Loading module '\000/units/xsb0203/xsb0203_script.lua\000' debug: Loading module '\000/units/url0309/url0309_script.lua\000' debug: Loading module '\000/units/uab1301/uab1301_script.lua\000' debug: Loading module '\000/units/uab1106/uab1106_script.lua\000' debug: Current gametime: 00:13:00 debug: Loading module '\000/units/ura0302/ura0302_script.lua\000' debug: Loading module '\000/projectiles/saashleoaagatlinggun02/saashleoaagatlinggun02_script.lua\000' debug: Loading module '\000/units/xeb0104/xeb0104_script.lua\000' debug: Loading module '\000/lua/sim/tasks/attackmove.lua\000' debug: Loading module '\000/units/uab0203/uab0203_script.lua\000' debug: Loading module '\000/projectiles/sdfohcannon01/sdfohcannon01_script.lua\000' debug: Loading module '\000/projectiles/tdfgauss01/tdfgauss01_script.lua\000' debug: Loading module '\000/projectiles/sifthunthoartilleryshell01/sifthunthoartilleryshell01_script.lua\000' debug: Loading module '\000/units/urb1302/urb1302_script.lua\000' debug: Loading module '\000/units/uel0309/uel0309_script.lua\000' debug: Current gametime: 00:13:30 debug: Loading module '\000/units/uas0103/uas0103_script.lua\000' debug: Loading module '\000/projectiles/sifthunthoartilleryshell02/sifthunthoartilleryshell02_script.lua\000' debug: Loading module '\000/units/urb3104/urb3104_script.lua\000' debug: Current gametime: 00:14:00 debug: Loading module '\000/units/ueb1301/ueb1301_script.lua\000' debug: Loading module '\000/units/uab2301/uab2301_script.lua\000' debug: Loading module '\000/units/xea3204/xea3204_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Current gametime: 00:14:30 debug: Loading module '\000/units/xss0103/xss0103_script.lua\000' debug: Loading module '\000/units/zeb9602/zeb9602_script.lua\000' debug: Loading module '\000/units/xsb1301/xsb1301_script.lua\000' debug: Current gametime: 00:15:00 debug: Loading module '\000/units/xeb0204/xeb0204_script.lua\000' debug: Loading module '\000/units/uab2205/uab2205_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/uab4301/uab4301_script.lua\000' debug: Loading module '\000/units/uab2204/uab2204_script.lua\000' debug: Current gametime: 00:15:30 debug: Loading module '\000/units/uaa0302/uaa0302_script.lua\000' debug: Loading module '\000/units/ura0303/ura0303_script.lua\000' debug: Loading module '\000/units/xss0202/xss0202_script.lua\000' debug: Loading module '\000/units/uea0302/uea0302_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/uea0303/uea0303_script.lua\000' debug: Current gametime: 00:16:00 debug: Loading module '\000/units/xsb4302/xsb4302_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/xrb0104/xrb0104_script.lua\000' debug: Current gametime: 00:16:30 debug: Loading module '\000/units/uab2304/uab2304_script.lua\000' debug: Loading module '\000/units/urb2301/urb2301_script.lua\000' debug: Loading module '\000/units/uaa0303/uaa0303_script.lua\000' debug: Loading module '\000/units/ueb5202/ueb5202_script.lua\000' debug: Loading module '\000/units/ueb4301/ueb4301_script.lua\000' debug: Loading module '\000/units/uas0201/uas0201_script.lua\000' debug: Loading module '\000/lua/aeon_naval_weapons.lua\000' debug: Current gametime: 00:17:00 debug: Loading module '\000/units/xrb0204/xrb0204_script.lua\000' debug: Loading module '\000/units/xrb0304/xrb0304_script.lua\000' debug: Loading module '\000/projectiles/caamissilenanite03/caamissilenanite03_script.lua\000' debug: Loading module '\000/projectiles/aaazealotmissile01/aaazealotmissile01_script.lua\000' debug: Current gametime: 00:17:30 debug: Loading module '\000/projectiles/tdfginsu01/tdfginsu01_script.lua\000' debug: Loading module '\000/units/urb4206/urb4206_script.lua\000' debug: Loading module '\000/units/xea0306/xea0306_script.lua\000' debug: Loading module '\000/projectiles/aaasonicpulse01/aaasonicpulse01_script.lua\000' debug: Loading module '\000/projectiles/aaaautocannonquantum01/aaaautocannonquantum01_script.lua\000' debug: Loading module '\000/units/uab4302/uab4302_script.lua\000' debug: Loading module '\000/units/delk002/delk002_script.lua\000' debug: Loading module '\000/projectiles/saaolarisaaartillery06/saaolarisaaartillery06_script.lua\000' debug: Loading module '\000/units/zab9502/zab9502_script.lua\000' debug: Loading module '\000/units/ueb4302/ueb4302_script.lua\000' debug: Loading module '\000/units/xsb2304/xsb2304_script.lua\000' debug: Loading module '\000/units/xsl0208/xsl0208_script.lua\000' debug: Loading module '\000/projectiles/saaolarisaaartillery04/saaolarisaaartillery04_script.lua\000' debug: Loading module '\000/projectiles/saashleoaagatlinggun01/saashleoaagatlinggun01_script.lua\000' debug: Current gametime: 00:18:00 debug: Loading module '\000/units/urb2101/urb2101_script.lua\000' debug: Loading module '\000/units/xss0201/xss0201_script.lua\000' debug: Loading module '\000/units/zeb9601/zeb9601_script.lua\000' debug: Loading module '\000/units/ura0203/ura0203_script.lua\000' debug: Loading module '\000/units/ueb2304/ueb2304_script.lua\000' debug: Loading module '\000/projectiles/adfquatumautogun01/adfquatumautogun01_script.lua\000' debug: Loading module '\000/projectiles/adfquantumcannon02/adfquantumcannon02_script.lua\000' debug: Current gametime: 00:18:30 info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/projectiles/caaautocannon01/caaautocannon01_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/projectiles/taamissileflayer01/taamissileflayer01_script.lua\000' debug: Loading module '\000/projectiles/aaphalanx01/aaphalanx01_script.lua\000' debug: Loading module '\000/lua/kirvesprojectiles.lua\000' debug: Loading module '\000/projectiles/caaburstcloud01/caaburstcloud01_script.lua\000' debug: Loading module '\000/projectiles/cdfrocketiridium01/cdfrocketiridium01_script.lua\000' debug: Loading module '\000/units/urb0301/urb0301_script.lua\000' info: ren_shownetworkstats true info: UI_Lua import("/lua/ui/game/connectivity.lua").CreateUI() debug: Current gametime: 00:19:00 debug: Loading module '\000/units/urb4201/urb4201_script.lua\000' info: ren_shownetworkstats false debug: Loading module '\000/units/zab9602/zab9602_script.lua\000' debug: Loading module '\000/units/xeb2306/xeb2306_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/uel0303/uel0303_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Current gametime: 00:19:30 debug: Loading module '\000/units/urb0304/urb0304_script.lua\000' debug: Loading module '\000/units/uel0401/uel0401_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Current gametime: 00:20:00 debug: Loading module '\000/units/ueb3104/ueb3104_script.lua\000' debug: Loading module '\000/units/xsb1106/xsb1106_script.lua\000' debug: Loading module '\000/units/ueb0304/ueb0304_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Current gametime: 00:20:30 debug: Loading module '\000/units/zsb9503/zsb9503_script.lua\000' debug: Current gametime: 00:21:00 debug: Loading module '\000/units/urb1104/urb1104_script.lua\000' debug: Loading module '\000/units/url0301/url0301_script.lua\000' debug: Loading module '\000/units/uea0304/uea0304_script.lua\000' debug: Current gametime: 00:21:30 debug: Loading module '\000/units/urb4302/urb4302_script.lua\000' debug: Current gametime: 00:22:00 debug: Loading module '\000/units/uab0301/uab0301_script.lua\000' debug: Loading module '\000/units/uel0301/uel0301_script.lua\000' warning: Evaluating LazyVar failed: error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(34): error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(36): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(21): in function `Left' ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(36): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:36> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function `Right' ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(34): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:34> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function `Right' ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(34): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:34> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18> warning: Evaluating LazyVar failed: error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(34): error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(36): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(21): in function `Left' ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(36): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:36> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function `Right' ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(34): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:34> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function `Right' ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(34): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:34> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(46): error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(35): error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(21): in function `Top' ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:37> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function `Bottom' ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(35): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:35> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function `Top' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(46): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:45> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function `Bottom' ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(35): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:35> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function `Top' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(46): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:45> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function `Top' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(46): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:45> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18> warning: Evaluating LazyVar failed: error evaluating lazy variable: ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(46): error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(35): error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(21): in function `Top' ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:37> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function `Bottom' ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(35): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:35> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function `Top' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(46): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:45> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function `Bottom' ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(35): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:35> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function `Top' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(46): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:45> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function `Top' ...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua(46): in function <...aforever\gamedata\lua.nx2\lua\maui\layouthelpers.lua:45> [C]: in function `pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18> debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/seraphim/icons/units/unknown_icon.dds debug: Current gametime: 00:22:30 debug: Loading module '\000/projectiles/saashleoaagatlinggun05/saashleoaagatlinggun05_script.lua\000' debug: Loading module '\000/units/uas0202/uas0202_script.lua\000' debug: Loading module '\000/units/urb1303/urb1303_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/xel0305/xel0305_script.lua\000' debug: Current gametime: 00:23:00 info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/xsb2301/xsb2301_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Current gametime: 00:23:30 debug: Loading module '\000/units/xsb3102/xsb3102_script.lua\000' debug: Current gametime: 00:24:00 info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/xsb1302/xsb1302_script.lua\000' debug: Current gametime: 00:24:30 debug: Loading module '\000/units/urb4204/urb4204_script.lua\000' debug: Loading module '\000/units/xsb0302/xsb0302_script.lua\000' debug: Loading module '\000/units/uab5202/uab5202_script.lua\000' debug: Current gametime: 00:25:00 debug: Loading module '\000/units/xas0204/xas0204_script.lua\000' debug: Loading module '\000/units/urb4205/urb4205_script.lua\000' debug: Loading module '\000/units/urb5202/urb5202_script.lua\000' debug: Loading module '\000/units/xab3301/xab3301_script.lua\000' debug: Loading module '\000/lua/remoteviewing.lua\000' debug: Current gametime: 00:25:30 debug: Current gametime: 00:26:00 debug: Loading module '\000/lua/sim/tasks/targetlocation.lua\000' debug: Loading module '\000/projectiles/saalosaareautocannon04/saalosaareautocannon04_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Current gametime: 00:26:30 debug: Current gametime: 00:27:00 debug: Loading module '\000/units/xrb3301/xrb3301_script.lua\000' debug: Loading module '\000/units/ueb2303/ueb2303_script.lua\000' debug: Current gametime: 00:27:30 debug: Loading module '\000/projectiles/sdfphasicautogun01/sdfphasicautogun01_script.lua\000' debug: Loading module '\000/units/uab2101/uab2101_script.lua\000' debug: Loading module '\000/units/uab0304/uab0304_script.lua\000' debug: Current gametime: 00:28:00 info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/xrl0403/xrl0403_script.lua\000' debug: Current gametime: 00:28:30 debug: Loading module '\000/units/xab2307/xab2307_script.lua\000'